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File:KotOR Map North Beach.png
Map of the north beach

Central Beach[edit]

The path back to the central beach is behind you to the south. The path ahead leads north, then northwest and northeast before you emerge at the southwest corner of the north beach, where you'll see the sea to the north and a settlement to the northeast. However, before you can step onto the beach you'll be challenged by a Rakatan elite warrior accompanied by three Rakatan warriors and two young rancors. If you've already left the Elder Settlement on the south beach peacefully then combat is inevitable:

KotOR Icon Dialog.png Rakatan Elite Warrior: We have seen you, Interloper! You are a servant of the Elders. By order of the One you must die!

Otherwise:

KotOR Icon Dialog.png 3. Okay. Take me to the One.
KotOR Icon Dialog.png Rakatan Elite Warrior: A wise decision, Interloper. The One is eager to speak to you. Come - the journey is not long.

You're taken to the arena of the One within the Rakatan settlement to the northeast: this is recommended regardless of your character's alignment or need to gain experience. Otherwise, they engage in melee combat:

Rakatan Elite Warrior
KotOR Model Warleader Garn.png
Class Soldier
Level 12
Alignment 50 (neutral)
Skills
Awareness 11
Attribute
Strength 10 0
Dexterity 18 +4
Constitution 20 +5
Intelligence 10 0
Wisdom 14 +2
Charisma 8 -1
Attribute
Vitality 120
Force -
Defense 28
Fortitude 20
Reflex 15
Will 13
Ranged Main Off hand
Attack - -
Energy --
Threat --
Melee
Attack 13 11
Physical 4-143-12
Threat 19-20,x219-20,x2
Items and abilities Feats Force powers

Nerve Enhancement Package Nerve Amplifier Belt Immunity: Mind-Affecting Vibroblade Vibrosword

Master Conditioning Toughness Uncanny Dodge Implant Level 2 Master Two-Weapon Fighting Weapon Specialization: Melee Weapons Improved Power Attack Master Flurry Improved Critical Strike12

None

The warriors use a Vibroblade, Vibrosword and Quarterstaff:

Rakatan Warrior
KotOR Model Rakatan Warrior (Vibrosword).png
Class Minion
Level 8
Alignment 50 (neutral)
Skills
Awareness 7
Attribute
Strength 10 0
Dexterity 17 +3
Constitution 17 +3
Intelligence 10 0
Wisdom 14 +2
Charisma 8 -1
Attribute
Vitality 70
Force -
Defense 22
Fortitude 13
Reflex 13
Will 12
Ranged Main Off hand
Attack - -
Energy --
Threat --
Melee
Attack 8 -
Physical 2-12-
Threat 19-20,x2-
Items and abilities Feats Force powers

Vibrosword

Master Conditioning Toughness Weapon Proficiency: Melee Weapons Power Attack Flurry Critical Strike8

None

Debilitating their two war beasts is advisable due to the strength of their melee attacks: although they're immune to Force Push and Whirlwind and cannot be knocked back and down, Force Wave can still damage and stun them.

Young Rancor
KotOR Model Wild Rancor.png
Class Soldier
Level 15
Alignment 50 (neutral)
Skills
Awareness 13
Attribute
Strength 45 +17
Dexterity 8 -1
Constitution 20 +5
Intelligence 3 -4
Wisdom 6 -2
Charisma 4 -3
Attribute
Vitality 145
Force -
Defense 16
Fortitude 20
Reflex 20
Will 19
Ranged Main Off hand
Attack - -
Energy --
Threat --
Melee
Attack 32 -
Physical 27-77-
Threat 20-20,x2-
Items and abilities Feats Force powers

None

None

None

KotOR Icon XP.png Experience Points (XP) Received: KotOR Icon XP.png Experience Points (XP) Received:

Regardless of how you enter the Rakatan settlement, once inside you cannot return to Ebon Hawk or change party selection without exiting.

Rakatan Settlement[edit]

The settlement entrance is on the northeast side of the beach: if you enter after engaging in combat on the beach, it will be hostile. Otherwise, upon exiting peacefully after being taken to the One, two young rancors wander the beach, as do five Rakata, three of whom use a Quarterstaff while the two remaining use a Vibroblade:

Should they be(come) hostile then those using a vibroblade are the same as the Rakata warriors first encountered except they only have Awareness rank 4, not 7, while those using a quarterstaff are Soldiers:

Rakata
KotOR Model Rakatan Warrior (Quarterstaff).png
Class Soldier
Level 8
Alignment 50 (neutral)
Skills
Awareness 4
Attribute
Strength 10 0
Dexterity 17 +3
Constitution 17 +3
Intelligence 10 0
Wisdom 14 +2
Charisma 8 -1
Attribute
Vitality 70
Force -
Defense 22
Fortitude 16
Reflex 12
Will 11
Ranged Main Off hand
Attack - -
Energy --
Threat --
Melee
Attack 8 6
Physical 1-61-6
Threat 20-20,x220-20,x2
Items and abilities Feats Force powers

Quarterstaff

Master Conditioning Toughness Weapon Proficiency: Melee Weapons Power Attack Flurry Critical Strike8

None

Warleader Garn is the same as the Rakatan elite warrior first encountered in all but name.

KotOR Icon XP.png Experience Points (XP) Received: KotOR Icon XP.png Experience Points (XP) Received:

Invisible Mandalorians[edit]

Warleader Garn stands in the northwest corner of the beach:

KotOR Icon Journal.png Journal Entry Added: Invisible Mandalorians
You have been told that there are Mandalorian raiders near the Temple of the Ancients, that have been preying on Rakatan scouts. The leader of these scouting bands has asked you to help him kill the ones who slaughtered his warriors.

He says they usually stalk near a single pillar on the far side of the Temple.

Invisible Mandalorians will ambush you as you approach the single pillar standing to the southeast of the temple exterior, even if this quest hasn't been activated. Once you've killed their captain and retrieved the head from his remains, you can return to claim your reward:

He leads you to a footlocker in the surf behind some rocks in the northwest corner of the beach, and unlocks it before leaving:

KotOR Icon Dialog.png Warleader Garn: I found these while searching among the wreckage. I don't know what they do, but I hid them here quite some time ago. They are yours now.
KotOR Icon Journal.png Journal Entry Added: Invisible Mandalorians
You have brought the head of the leader of the raiders back and proven that you have slain them. The Rakatan was very grateful and showed you some gear which may prove useful.
KotOR Icon Item(s) Received.png Item(s) Received: Footlocker
KotOR Icon XP.png Experience Points (XP) Received:
  • 1000 Brought back the head of the leader of the raiders

Although his departure means you cannot subsequently kill him, more experience should always be received for completing this quest.