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You enter the North Beach from the Central Beach at its south end. If you already left the Elder Settlement peacefully, then those on this beach and in the Rakatan Settlement on its northeast side are hostile, or they can become so if you are hostile.

Otherwise, after being taken to the One and leaving this settlement peacefully, you can go to Warleader Garn in the northwest corner of the beach to be told about the Invisible Mandalorians lying in wait outside the Temple, and return here after the leader is slain to claim your reward.

Map of the north beach

Central Beach[edit | edit source]

The path back to the central beach is behind you to the south. The path ahead leads north, then northwest and northeast before you emerge at the southwest corner of the north beach, where you'll see the sea to the north and a settlement to the northeast. However, before you can step onto the beach you'll be challenged by a Rakatan elite warrior accompanied by three Rakatan warriors and two young rancors. If you've already left the Elder Settlement on the south beach peacefully then combat is inevitable:

Rakatan Elite Warrior: We have seen you, Interloper! You are a servant of the Elders. By order of the One you must die!

Otherwise:

Rakatan Elite Warrior: Stay your weapons, Interloper. We are not here for battle or blood. We bring you an invitation from the One, Great Champion of the Rakata.
Dialog
Rakatan Elite Warrior: Stay your weapons, Interloper. We are not here for battle or blood. We bring you an invitation from the One, Great Champion of the Rakata.
1. Rakata? The One? What are you talking about? 2. An invitation? What kind of invitation?
Carth: Wait a minute - you understood these creatures? Of course... you and Malak must have been here before. You...you probably learned their language back when you were Revan. Canderous: Hold on a second - you understood these goggle-eyed freaks? You must have come to this planet and learned the language back before the Jedi messed up your mind. Back when you were still Revan. HK-47: Query: You are able to comprehend the speech patterns of these organics? You must have visited this planet and learned their language in your previous incarnation as Darth Revan.
Jolee: Wait a minute - do you understand these creatures? You must have learned their language when you came here in search of the secrets of the Star Forge. Back when you were still Revan. Juhani: You understand these aliens? Of course... you must have come here and learned their languge in your search for the secrets of the Star Forge. Back when you were still Revan. Mission: Whoa. Can you actually understand what these guys are saying? I guess you must have come here back when you were Revan, huh? Zaalbar: You can actually understand this strange speech? You must have come to this planet and learned their language when you were Revan.
Rakatan Elite Warrior: You have used strange magics and weapons to slaughter our raiding parties, Interloper. You have bathed in the blood of fierce Rakatan warriors. Your power and skill in battle has impressed the One. He wishes an audience with you: a great honor. Come with us now and we will take you to him.
1. Who is the One? What's going on here? link=Star Wars: Knights of the Old Republic}}/Force powers#Affect Mind 2. [Force Persuade] I don't have to come with you. 3. I'm not going anywhere with you.
Rakatan Elite Warrior: The One is the leader of our tribe, the Great Champion of the Rakata. He has feasted on the flesh of many foes. Come with us and we will take you to him now. Rakatan Elite Warrior: [Failure] You try to use your magic on us, Interloper? We are Rakata! You cannot bend us to your will like mindless beasts!
Rakatan Elite Warrior: The will of the One cannot be denied, Interloper. You will come with us now to see our Champion, or our rancor war beasts will destroy you.
3. Okay. Take me to the One.
Rakatan Elite Warrior: A wise decision, Interloper. The One is eager to speak to you. Come - the journey is not long.

You're taken to the arena of the One within the Rakatan settlement to the northeast: this is recommended regardless of your character's alignment or need to gain experience. Otherwise, they engage in melee combat:

Dialog
2. I think I'll just kill you instead!
Rakatan Elite Warrior: Are you blind, Interloper? Our war beasts will crush you if you defy us! This is your last chance: come with us to see the One, or we will feast on your bones!
2. You can't kill me! I'm invincible! 3. Death is such a small impediment.
Rakatan Elite Warrior: Release the war beasts!
Rakatan Elite Warrior
Class Soldier
Level 12
Alignment 50 (neutral)
Attributes
Strength 10 0
Dexterity 18 +4
Constitution 20 +5
Intelligence 10 0
Wisdom 14 +2
Charisma 8 -1
Attribute
Vitality 120
Defense 28
Fortitude 20
Reflex 15
Will 13
Skills
Awareness 11
Ranged Main Off
Attack - -
Damage --
Threat --
Melee Main Off
Attack 13 11
Slashing 4-14Prc 3-12
Threat 19-20,x219-20,x2
Items and abilities Feats
Nerve Enhancement Package Nerve Amplifier Belt Immunity: Mind-Affecting Vibroblade Vibrosword Master Conditioning Toughness Uncanny Dodge Implant Level 2 Master Two-Weapon Fighting Weapon Specialization: Melee Weapons Improved Power Attack Master Flurry Improved Critical Strike12

The warriors use a Vibroblade, Vibrosword and Quarterstaff:

Rakatan Warrior
Class Minion
Level 8
Alignment 50 (neutral)
Attributes
Strength 10 0
Dexterity 17 +3
Constitution 17 +3
Intelligence 10 0
Wisdom 14 +2
Charisma 8 -1
Attribute
Vitality 70
Defense 22
Fortitude 13
Reflex 13
Will 12
Skills
Awareness 7
Ranged Main Off
Attack - -
Damage --
Threat --
Melee Main Off
Attack 8 -
Piercing 1-10-
Threat 19-20,x2-
Items and abilities Feats
Vibroblade Master Conditioning Toughness Weapon Proficiency: Melee Weapons Power Attack Flurry Critical Strike8
Rakatan Warrior
Class Minion
Level 8
Alignment 50 (neutral)
Attributes
Strength 10 0
Dexterity 17 +3
Constitution 17 +3
Intelligence 10 0
Wisdom 14 +2
Charisma 8 -1
Attribute
Vitality 70
Defense 22
Fortitude 13
Reflex 13
Will 12
Skills
Awareness 7
Ranged Main Off
Attack - -
Damage --
Threat --
Melee Main Off
Attack 8 -
Slashing 2-12-
Threat 19-20,x2-
Items and abilities Feats
Vibrosword Master Conditioning Toughness Weapon Proficiency: Melee Weapons Power Attack Flurry Critical Strike8
Rakatan Warrior
Class Minion
Level 8
Alignment 50 (neutral)
Attributes
Strength 10 0
Dexterity 17 +3
Constitution 17 +3
Intelligence 10 0
Wisdom 14 +2
Charisma 8 -1
Attribute
Vitality 70
Defense 22
Fortitude 13
Reflex 13
Will 12
Skills
Awareness 7
Ranged Main Off
Attack - -
Damage --
Threat --
Melee Main Off
Attack 8 6
Blunt 1-61-6
Threat 20-20,x220-20,x2
Items and abilities Feats
Quarterstaff Master Conditioning Toughness Weapon Proficiency: Melee Weapons Power Attack Flurry Critical Strike8

Debilitating their two war beasts is advisable due to the strength of their melee attacks: although they're immune to Force Push and Whirlwind and cannot be knocked back and down, Force Wave can still damage and stun them.

Young Rancor
Class Soldier
Level 15
Alignment 50 (neutral)
Attributes
Strength 45 +17
Dexterity 8 -1
Constitution 20 +5
Intelligence 3 -4
Wisdom 6 -2
Charisma 4 -3
Attribute
Vitality 145
Defense 16
Fortitude 20
Reflex 20
Will 19
Skills
Awareness 13
Ranged Main Off
Attack - -
Damage --
Threat --
Melee Main Off
Attack 32 -
Slashing 27-77-
Threat 20-20,x2-
Items and abilities Feats
None None
Experience Points (XP) Received: Experience Points (XP) Received:

Regardless of how you enter the Rakatan settlement, once inside you cannot return to Ebon Hawk or change party selection without exiting.

Rakatan Settlement[edit | edit source]

The settlement entrance is on the northeast side of the beach: if you enter after engaging in combat on the beach, it will be hostile. Otherwise, upon exiting peacefully after being taken to the One, two young rancors wander the beach, as do five Rakata, three of whom use a Quarterstaff while the two remaining use a Vibroblade:

Rakata
Once the Red Rakata are destroyed there will be none who dare to stand against our tribe!
We are the greatest of the Black Rakata. No leader is stronger than the One, and no other tribe commands the war beasts as we do.
The One is the greatest warrior in the long history of our tribe. He will lead us to victory over all our enemies!
The One is studying the secrets of the Red Rakata. In time he will use them to unlock the knowledge trapped within the Temple of the Ancients!
Rakata
The technology of the Red Rakata is a powerful weapon. It even allows their tribe to stand against the might of our war beasts.
It was the One who found and trained our great war beasts. Because of them, none will dare stand against our tribe.
Few among us expected you to ever return, Revan. Yet the One understood you would not abandon us.
With the knowledge of the Red Rakata the One will lead us to dominance over all the other tribes of the world!

Should they be(come) hostile then those using a vibroblade are the same as the Rakata warriors first encountered except they only have Awareness rank 4, not 7, while those using a quarterstaff are Soldiers:

Rakata
Class Soldier
Level 8
Alignment 50 (neutral)
Attributes
Strength 10 0
Dexterity 17 +3
Constitution 17 +3
Intelligence 10 0
Wisdom 14 +2
Charisma 8 -1
Attribute
Vitality 70
Defense 22
Fortitude 16
Reflex 12
Will 11
Skills
Awareness 4
Ranged Main Off
Attack - -
Damage --
Threat --
Melee Main Off
Attack 8 6
Blunt 1-61-6
Threat 20-20,x220-20,x2
Items and abilities Feats
Quarterstaff Master Conditioning Toughness Weapon Proficiency: Melee Weapons Power Attack Flurry Critical Strike8

Warleader Garn is the same as the Rakatan elite warrior first encountered in all but name.

Experience Points (XP) Received: Experience Points (XP) Received:

Invisible Mandalorians[edit | edit source]

Warleader Garn stands in the northwest corner of the beach:

Warleader Garn: You are the great warrior now, it seems. You came before and defeated us, and now do so again.
Dialog
1. What of it? 2. What do you want? 3. Yeah, I kicked your backsides pretty good.
Warleader Garn: If you are as great as you appear to be, then perhaps you can help us as well. There have been many attacks on the island recently by blue- and red-armored warriors against our scouts.
1. Mandalorians! 2. I know the beings you are talking about. 3. ... And? So?
Warleader Garn: If that is your name for them, then yes.
Warleader Garn: I was given the task of rooting out their forces, but as you can see, I have failed... Failed both the One, who gave me the command, and the dozen warriors who accompanied me... and did not return. If you are a great warrior, then you may yet be able to destroy them where I have failed. Surely you have powers beyond my ken, and those would undoubtedly prove critical.
1. Why should I help you? 2. I don't really feel like. 3. OK, I'll find those Mandalorians.
Warleader Garn: You came to the One seeking entrance to the Temple of the Ancients, did you not?
Warleader Garn: These killers have made their base of sorts near the entrance to the Temple itself. Our scouts can no longer travel safely in that area, and any passage by you towards the Elders' compound would be in danger as well. Your own best interests lie in their deaths... and...
1. And? 2. I still see no reason to help you.
Warleader Garn: There have been many wrecks that have crashed onto this world... Many of the items from these vessels may be of some use to you. If you bring me back the head of their leader, I could show you one of the better caches...
1. Why don't I just take that information?
Warleader Garn: I am an old and bitter warrior. My injuries are many and I have just come back from a fearsome battle... a slaughter. Even a light hit could kill me, so don't threaten me with violence!
3. Why do you need his head?
Warleader Garn: Why, to gain his strength and knowledge, of course! So will you do this thing? For both of us?
2. I don't need anything from you! 4. Very well, I'll do it.
Warleader Garn: Whether you believe you do or not, there is no way into the Temple without our assistance. Bring his head to me, and both our causes will be helped. Warleader Garn: Good. I can see that you are a true friend to our people. I will be waiting here for you when you return.
Journal Entry Added Invisible Mandalorians
You have been told that there are Mandalorian raiders near the Temple of the Ancients, that have been preying on Rakatan scouts. The leader of these scouting bands has asked you to help him kill the ones who slaughtered his warriors.

He says they usually stalk near a single pillar on the far side of the Temple.
Dialog
Warleader Garn: You have returned. Have you managed to slay the aliens who massacred my warriors?
4. You mentioned something about salvage?
Warleader Garn: I will only show you where it is once you've brought me the head of their leader! Threaten me all you want, but until then, I will show you nothing! The souls of my warriors rest uneasy knowing they still live...
1. No, I have not. 5. I have to go now. 2. I don't have to do your dirty work! 3. What can you tell me about the Mandalorians?
Warleader Garn: Return to me when you have the head of their leader, and I shall show you where some items I have scavenged are. Warleader Garn: If you do not slay them, then you will never gain entrance to the Temple anyway. They make their camp there, and you think they will let you pass? When you do get the head of their leader, I will be waiting here. Warleader Garn: They appear from the shadows, seeming to blend in and out of thin air. They gather near the obelisk at the far side of the field, attacking any who approach. Perhaps they worship it, and kill us as sacrifices... but they haven't eaten any of the bodies... They hold us in contempt! My blood burns at their insult! The souls of the dead howl in anger! You must go there and kill them so that my warriors will be avenged... Only then will I give you the reward I have promised you.

Invisible Mandalorians will ambush you as you approach the single pillar standing to the southeast of the temple exterior, even if this quest hasn't been activated. Once you've killed their captain and retrieved the head from his remains, you can return to claim your reward:

Dialog
3. I've already killed the Mandalorians. 1. They are dead. Here is their leader's head.
Warleader Garn: I assure you, I can give a reward, I... You... you what?
Warleader Garn: Th... thank you for what you have done! The souls of my warriors can rest at peace now. And with his head, I can gain his strength so that we may overcome his people in the future. And now, for the reward I promised...

He leads you to a footlocker in the surf behind some rocks in the northwest corner of the beach, and unlocks it before leaving:

Warleader Garn: I found these while searching among the wreckage. I don't know what they do, but I hid them here quite some time ago. They are yours now.
Journal Entry Added Invisible Mandalorians
You have brought the head of the leader of the raiders back and proven that you have slain them. The Rakatan was very grateful and showed you some gear which may prove useful.
Item(s) Received Footlocker
Experience Points (XP) Received:
  • 1000 Brought back the head of the leader of the raiders

Although his departure means you cannot subsequently kill him, more experience should always be received for completing this quest.