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{{Header Nav|game=Star Wars: Knights of the Old Republic}}
{{Header Nav|game=Star Wars: Knights of the Old Republic}}
{{floatingtoc}}
{{KotOR/Header|Black Vulkar Base (Garage)|Map of the Black Vulkar base garage|map}}
[[File:KotOR Map Black Vulkar Base (Garage).png|frame|left|Garage map]]
{{-}}
==Main Base==
==Main Base==
The [[../Black Vulkar Base#Garage Elevator|garage elevator]] takes you to the northwest corner of the garage. You cannot return to [[../South Apartments#Your Apartment|hideout]] or change [[../Party|party selection]] here, so you'd need to go back to the [[../Black Vulkar Base|main base]] and out to the [[../Black Vulkar Base#Sewers|sewers]] or [[../Black Vulkar Base#Lower City|Lower City]] to do either of these things.
The {{s|Black Vulkar Base|Garage Elevator}} takes you to the northwest corner of the garage. You cannot return to [[../South Apartments#Your Apartment|hideout]] or change [[../Party|party selection]] here, so you'd need to go back to the [[../Black Vulkar Base|main base]] and out to the {{s|Black Vulkar Base|Sewers}} or {{s|Black Vulkar Base|Lower City}} to do either of these things.


There's a deactivated junkpile droid to your left (a war droid), and another one (a Mark 2) further away by the west wall.
There's a deactivated junkpile droid to your left (a war droid), and another one (a Mark II) further away by the west wall:


{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"
{{KotOR/Hide}}
|
{|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%
|
{|cellpadding=1 cellspacing=0 style="background:#aaaaaa" width=100%
!Dialog
|}
|}
|-
|
{{KotOR Dialog
|Icon=Dialog
|Name= Junkpile Droid:
|Dialog=This droid is damaged and inactive.}}
 
{{KotOR Dialog
|Icon=Repair
|Name= 1.
|Dialog=Reactivate the droid. (1 repair part)}}
 
{{KotOR Dialog
|Icon=Dialog
|Name= Junkpile Droid:
|Dialog=The droid is now active. It will attack any enemies that come in range.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name= 2.
|Dialog=Leave it alone.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name= Junkpile Droid:
|Dialog= You leave the droid alone for now.}}
|}
 
{|width=100% class="collapsible collapsed" style="background:#ddffdd; border:1px solid #90ff90"
!colspan=5 {{yes|Junkpile Droid}}
|-valign=top
 
|width=20%|Model


{|cellpadding=0 cellspacing=0
{| {{prettytable}}
 
{{KotOR/Dialog||Junkpile Droid:|This droid is damaged and inactive.|C=3}}
|}
 
|width=25%|
 
{|cellpadding=0 cellspacing=0 style="background:#ddffdd; text-align:left" width=100%
|-
|-
!width=40%|Alignment
{{KotOR/Skill|Repair|1.|Reactivate the droid. (1 repair part)|C=2}}
|width=60%|50 (Neutral)
{{KotOR/Dialog||2.|Leave it alone.}}
|-
|-
!Class
{{KotOR/Dialog||Junkpile Droid:|The droid is now active. It will attack any enemies that come in range.|W=37%}}
|[[../Classes#Combat Droid|Combat Droid]]
{{KotOR/Dialog||Junkpile Droid:|[Failure] You don't have any repair parts. You leave the droid alone for now.|W=38%}}
|-
{{KotOR/Dialog||Junkpile Droid:|You leave the droid alone for now.|W=25%}}
!Level
|3
|-
!align=left|Skills
|-
|align=left|[[../Skills#Awareness|Awareness]]
| -2
|}
|}


|width=15%|
{|cellpadding=0 cellspacing=0 style="background:#ddffdd; text-align:center" width=100%
!width=50% align=left|Attributes
|-
|align=left|[[../Attributes#Strength|Strength]]
|width=25%|12
|width=25%| +1
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
| 18
| +4
|-
|align=left|[[../Attributes#Constitution|Constitution]]
|12
| +1
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
| 6
| -2
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 6
| -2
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 6
| -2
|}
|}


|width=15%|
{{KotOR/NPC|no|friend
|Name=Junkpile Droid
|Class=Combat Droid
|Level=3
|Awareness=-2


{|cellpadding=0 cellspacing=0 style="background:#ddffdd; text-align:center" width=100%
|Strength=12
!align=left|Attributes
|STR=+1
|-
|Dexterity=18
|width=75% align=left|[[../Combat#Vitality|Vitality]]
|DEX=+4
|width=25%|33
|Constitution=12
|-
|CON=+1
|align=left|[[../Force powers#Force points|Force]]
|Intelligence=6
|0
|INT=-2
|-
|Wisdom=6
|align=left|[[../Combat#Defense|Defense]]
|WIS=-2
|16
|Charisma=6
|-
|CHA=-2
|align=left|[[../Saves|Fortitude]]
| 4
|-
|align=left|[[../Saves|Reflex]]
| 5
|-
|align=left|[[../Saves|Will]]
| -1
|}


|width=25%|
|Vitality=33
|Defense=16
|Fortitude=4
|Reflex=5
|Will=-1


{|cellpadding=0 cellspacing=0 style="background:#ddffdd; text-align:center" width=100%
|RA1=7
!width=40% align=left|Ranged
|RD1=1-8
!width=30%|Main
|RT1=19-20,x2
!width=30%|Off hand
|-
|align=left|[[../Combat#Attack|Attack]]
| 7
| -
|-
|align=left|[[../Combat#Damage|Energy]]
| 1-8
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 19-20,x2
| -
|-
!align=left|Melee
|-
|align=left|[[../Combat#Attack|Attack]]
| -
| -
|-
|align=left|[[../Combat#Damage|Damage]]
| -
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| -
| -
|}


|-valign=top
|Items and abilities=
!align=left|Items
{{KotOR/Item|Blaster rifles|Blaster Rifle}}
!align=left colspan=2|Feats
!align=left colspan=2|Force powers
|-
|
[[File:KotOR Item Blaster Rifle.png|32px|Blaster Rifle|link=Star Wars: Knights of the Old Republic/Blaster rifles#Blaster Rifle]]


|colspan=2|
|Feats=
[[File:KotOR Feat Weapon Proficiency Blaster Rifle.png|24px|Weapon Proficiency: Blaster Rifle|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]]
{{KotOR/Feat|Logic Upgrade|Combat Logic Upgrade}}
|colspan=2|
{{KotOR/Weapon|Proficiency|Blaster Rifle}}
None
}}
|}
 
{|width=100% class="collapsible collapsed" style="background:#ddffdd; border:1px solid #90ff90"
!colspan=5 {{yes|Junkpile Droid}}
|-valign=top


|width=20%|Model
{{KotOR/NPC|no|friend
|Name=Junkpile Droid
|Class=Combat Droid
|Level=5
|Awareness=-2


{|cellpadding=0 cellspacing=0
|Strength=18
|STR=+4
|Dexterity=12
|DEX=+1
|Constitution=12
|CON=+1
|Intelligence=6
|INT=-2
|Wisdom=6
|WIS=-2
|Charisma=6
|CHA=-2


|}
|Vitality=55
|Defense=13
|Fortitude=5
|Reflex=2
|Will=-1


|width=25%|
|MA1=9
|MD1=5
|MT1=20-20,x2


{|cellpadding=0 cellspacing=0 style="background:#ddffdd; text-align:left" width=100%
|Feats=
|-
{{KotOR/Feat|Logic Upgrade|Combat Logic Upgrade}}
!width=40%|Alignment
}}
|width=60%|50 (Neutral)
|-
!Class
|[[../Classes#Combat Droid|Combat Droid]]
|-
!Level
|5
|-
!align=left|Skills
|-
|align=left|[[../Skills#Awareness|Awareness]]
| -2
|}
 
|width=15%|
 
{|cellpadding=0 cellspacing=0 style="background:#ddffdd; text-align:center" width=100%
!width=50% align=left|Attributes
|-
|align=left|[[../Attributes#Strength|Strength]]
|width=25%|18
|width=25%| +4
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
| 12
| +1
|-
|align=left|[[../Attributes#Constitution|Constitution]]
|12
| +1
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
| 6
| -2
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 6
| -2
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 6
| -2
|}


|width=15%|
{{KotOR/Hide}}


{|cellpadding=0 cellspacing=0 style="background:#ddffdd; text-align:center" width=100%
{| {{prettytable}}
!align=left|Attributes
{{KotOR/Skill|Repair|1.|Optimize droid's weaponry. (4 repair part(s))|C=2}}
|-
|width=75% align=left|[[../Combat#Vitality|Vitality]]
|width=25%|55
|-
|align=left|[[../Force powers#Force points|Force]]
|0
|-
|-
|align=left|[[../Combat#Defense|Defense]]
{{KotOR/Dialog||Junkpile Droid:|[Success] The droid is now set for maximum firepower.|W=50%}}
|13
{{KotOR/Dialog||Junkpile Droid:|[Failure] You do not have enough repair parts.|W=50%}}
|-
|align=left|[[../Saves|Fortitude]]
| 5
|-
|align=left|[[../Saves|Reflex]]
| 2
|-
|align=left|[[../Saves|Will]]
| -1
|}
|}


|width=25%|
{| {{prettytable}}
 
{{KotOR/Skill|Repair|2.|Optimize droid's targeting systems. (4 repair part(s))}}
{|cellpadding=0 cellspacing=0 style="background:#ddffdd; text-align:center" width=100%
!width=40% align=left|Ranged
!width=30%|Main
!width=30%|Off hand
|-
|-
|align=left|[[../Combat#Attack|Attack]]
{{KotOR/Dialog||Junkpile Droid:|[Success] The droid is now set for maximum accuracy.}}
| -
| -
|-
|-
|align=left|[[../Combat#Damage|Damage]]
{{KotOR/Skill|Repair|3.|Activate droid's shields (5 repair part(s))}}
| -
| -
|-
|-
|align=left|[[../Combat#Critical threat|Threat]]
{{KotOR/Dialog||Junkpile Droid:|[Success] The droid's shields are now active.}}
| -
| -
|-
|-
!align=left|Melee
{{KotOR/Skill|Repair|4.|Engage droid in patrol mode. (6 repair part(s))}}
|-
|-
|align=left|[[../Combat#Attack|Attack]]
{{KotOR/Dialog||Junkpile Droid:|[Success] Patrol mode engaged. Once you end this session the droid will begin patrol and destroy any enemies it encounters. WARNING: Once you end this session the droid's program will be locked in. You will not be able to modify the droid anymore.}}
| 9
| -
|-
|-
|align=left|[[../Combat#Damage|Physical]]
{{KotOR/Dialog||5.|Leave it alone.}}
| 5
| -
|-
|-
|align=left|[[../Combat#Critical threat|Threat]]
{{KotOR/Dialog||Junkpile Droid:|The droid engages its patrol mode and moves off to carry out your programme instructions.}}
| 20-20,x2
| -
|}
|}


|-valign=top
!align=left|Items
!align=left colspan=2|Feats
!align=left colspan=2|Force powers
|-
|
None
|colspan=2|
None
|colspan=2|
None
|}
|}


{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"
{| {{prettytable}}
|
{{KotOR/XP|Skill|#=15|Optimized droid's weaponry
{|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%
*'''15 * level''' Optimized droid's targeting systems|W=50%}}
|
{{KotOR/XP|Skill|#=15|Activated droid's shields
{|cellpadding=1 cellspacing=0 style="background:#aaaaaa" width=100%
*'''20 * level''' Engaged droid in patrol mode.|W=50%}}
!Dialog
|}
|}
|}
|-
|
{{KotOR Dialog
|Icon=Repair
|Name= 1.
|Dialog=Optimize droid's weaponry. (4 repair part(s))}}


{{KotOR Dialog
'''The droid is actively engaged in its patrol route. You cannot reprogram it anymore.'''
|Icon=Dialog
|Name= Junkpile Droid:
|Dialog= [Success] The droid is now set for maximum firepower.}}


{{KotOR Dialog
The Mark II is a melee droid that will patrol down the south tunnel and turn west at the T-junction. It's capable of killing the two Black Vulkars guarding the tunnel, even on [[../Getting Started#Combat Difficulty|Difficult]] without optimized weaponry or targeting systems, and without activated shields. It will also trigger the {{s|Mines|Minor Gas Mine}} on the right of that tunnel as it patrols, although it isn't worth repairing it for this purpose alone: a single {{s|Utility items|Parts}} pack costs just over four times as much as a simple {{s|Medical items|Anitdote Kit}}.
|Icon=Repair
|Name= 2.
|Dialog=Optimize droid's targeting systems. (4 repair part(s))}}


{{KotOR Dialog
The war droid will patrol the north and east sides of the garage, bringing it into combat with the Vulkar patrol droid guarding the {{s|Black Vulkar Base (Garage)|Loading Bay}}. However, there's another option to patrolling which may be more useful:
|Icon=Dialog
|Name= Junkpile Droid:
|Dialog= [Success] The droid is now set for maximum accuracy.}}


{{KotOR Dialog
{{KotOR/Hide}}
|Icon=Repair
|Name= 3.
|Dialog=Activate droid's shields (5 repair part(s))}}


{{KotOR Dialog
{| {{prettytable}}
|Icon=Dialog
{{KotOR/Skill|Repair|4.|Reprogram droid to ram loading bay doors. (6 repair part(s))}}
|Name= Junkpile Droid:
|-
|Dialog= [Success] The droid's shields are now active.}}
{{KotOR/Dialog||Junkpile Droid:|[Success] The droid engages its program and moves off to carry out your instructions.}}
 
{{KotOR Dialog
|Icon=Repair
|Name= 4.
|Dialog=Engage droid in patrol mode. (6 repair part(s))}}
 
{{KotOR Dialog
|Icon=Dialog
|Name= Junkpile Droid:
|Dialog= [Success] Patrol mode engaged. Once you end this session the droid will begin patrol and destroy any enemies it encounters. WARNING: Once you end this session the droid's program will be locked in. You will not be able to modify the droid anymore.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name= 5.
|Dialog=Leave it alone.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name= Junkpile Droid:
|Dialog=The droid engages its patrol mode and moves off to carry out your programme instructions.}}
|}
|}


{{KotOR XP
|XP=*'''15 * character level''' Optimized droid's weaponry
*'''15 * character level''' Optimized droid's targeting systems
*'''15 * character level''' Activated droid's shields
*'''20 * character level''' Engaged droid in patrol mode.}}
The Mark 2 is a melee droid that will patrol down the south tunnel and turn west at the T-junction. It's capable of killing the two Black Vulkars guarding the tunnel, even on Difficult without optimized weaponry or targeting systems, and without activated shields. It will also trigger the [[../Mines#Minor Gas Mine|Minor Gas Mine]] on the right of that tunnel as it patrols, although it isn't worth repairing it for this purpose alone: a single [[../Utility items#Parts|Parts]] pack costs just over four times a much as a simple [[../Utility items#Anitdote Kit|Antidote Kit]].
The war droid will patrol the north and east sides of the garage, bringing it into combat with the Vulkar patrol droid guarding the [[../Black Vulkar Base (Garage)#Loading Bay|loading dock]]. However, there's another option to patrolling which may be more useful.
{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"
|
{|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%
|
{|cellpadding=1 cellspacing=0 style="background:#aaaaaa" width=100%
!Dialog
|}
|}
|}
|-
|
{{KotOR Dialog
|Icon=Repair
|Name= 4.
|Dialog=Reprogram droid to ram loading bay doors. (6 repair part(s))}}


{{KotOR Dialog
{| {{prettytable}}
|Icon=Dialog
{{KotOR/XP|Skill|#=20|Reprogrammed droid to ram loading bay doors}}
|Name= Junkpile Droid:
|Dialog= [Success] The droid engages its program and moves off to carry out your instructions.}}
|}
|}


{{KotOR XP
The droid will run to the loading bay and destroy itself, unlocking and opening it to allow access to the loading bay beyond.
|XP=*'''20 * character level''' Reprogrammed droid to ram loading bay doors.}}
 
The droid will run to the loading dock and destroy itself, unlocking and opening it to allow access to the loading bay beyond.


==Inside the Vulkar Base==
==Inside the Vulkar Base==
As a reminder:
{| {{prettytable}}
 
{{KotOR/Journal|Inside the Vulkar Base|You've successfully shut down the thermal security system protecting the elevator to the garage level of the Vulkar Base. Now all you have to do is go down there and find the prototype accelerator... and deal with any angry Vulkars you might meet along the way.}}
{{KotOR Journal
|}
|Quest=Inside the Vulkar Base
|Update=You've successfully shut down the thermal security system protecting the elevator to the garage level of the Vulkar Base. Now all you have to do is go down there and find the prototype accelerator… and deal with any angry Vulkars you might meet along the way.}}


===Garage===
===Garage===
There are two swoop bikes in the central garage bay, and a Vulkar patrol droid can be seen in the distance patrolling in front of the [[../Black Vulkar Base (Garage)#Loading Bay|loading dock]] in the east wall. Out of sight in the south wall is a tunnel with ramps down to it on either side, leading to the [[../Black Vulkar Base (Garage)#Engine Lab|engine lab]].
There are two swoop bikes in the central garage bay, and a Vulkar patrol droid can be seen in the distance patrolling in front of the {{s|Black Vulkar Base (Garage)|Loading Bay}} in the east wall. Out of sight in the south wall is a tunnel with ramps down to it on either side, leading to the {{s|Black Vulkar Base (Garage)|Engine Lab}}.
 
[[File:KotOR Screenshot Garage.jpg|center|thumb|640px|View of the garage from the elevator. The loading dock can be seen in the distance to the left beyond the two swoop bikes in front of you, and the garage head has just emerged from the west tunnel to the right and is about to go down one of the ramps leading to the south tunnel, where he'll disappear from view.]]
 
The garage head patrols from just outside his [[../Black Vulkar Base (Garage)#Office|office]],  followed by two Vulkar guards. About 35 seconds after you enter, he'll emerge from the west tunnel in the southwest corner before making an anticlockwise circuit of the garage and returning to his office. He can be ambushed as he emerges, before his escort can catch up.
 
{|width=100% class="collapsible collapsed" style="background:#ffdddd; border:1px solid #ff9090"
!colspan=5 {{no|Garage Head}}
|-valign=top
 
|width=20%|Model
 
{|cellpadding=0 cellspacing=0
 
|}


|width=25%|
{{KotOR/Screenshot|Garage|View of the garage from the elevator. The loading dock can be seen in the distance to the left beyond the two swoop bikes in front of you, and the garage head has just emerged from the west tunnel to the right and is about to go down one of the ramps leading to the south tunnel, where he'll disappear from view.}}


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
The garage head patrols from just outside his {{s|Black Vulkar Base (Garage)|Office}},  followed by two Vulkar guards. About 35 seconds after you enter, he'll emerge from the west tunnel in the southwest corner before making an anticlockwise circuit of the garage and returning to his office. He can be ambushed as he emerges, before his escort can catch up.
|-
!width=40%|Alignment
|width=60%|50 (Neutral)
|-
!Class
|[[../Classes#Soldier|Soldier]]
|-
!Level
|8
|-
!align=left|Skills
|-
|align=left|[[../Skills#Awareness|Awareness]]
| 2
|}


|width=15%|
{{KotOR/NPC|no
|Name=Garage Head
|Class=Soldier
|Level=8
|Awareness=2


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
|Strength=14
!width=50% align=left|Attributes
|STR=+2
|-
|Dexterity=16
|align=left|[[../Attributes#Strength|Strength]]
|DEX=+3
|width=25%|14
|Constitution=14
|width=25%|+2
|CON=+2
|-
|Intelligence=10
|align=left|[[../Attributes#Dexterity|Dexterity]]
|INT=0
| 16
|Wisdom=15
| +3
|WIS=+2
|-
|Charisma=12
|align=left|[[../Attributes#Constitution|Constitution]]
|CHA=+1
|14
| +2
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
| 10
| 0
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 15
| +2
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 12
| +1
|}
 
|width=15%|
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!align=left|Attributes
|-
|width=75% align=left|[[../Combat#Vitality|Vitality]]
|width=25%|64
|-
|align=left|[[../Force powers#Force points|Force]]
|0
|-
|align=left|[[../Combat#Defense|Defense]]
|18
|-
|align=left|[[../Saves|Fortitude]]
| 8
|-
|align=left|[[../Saves|Reflex]]
| 5
|-
|align=left|[[../Saves|Will]]
| 4
|}


|width=25%|
|Vitality=64
|Defense=18
|Fortitude=8
|Reflex=5
|Will=4


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
|RA1=12
!width=40% align=left|Ranged
|RD1=3-10
!width=30%|Main
|RT1=20-20,x2
!width=30%|Off hand
|-
|align=left|[[../Combat#Attack|Attack]]
| 12
| -
|-
|align=left|[[../Combat#Damage|Energy]]
| 3-10
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| -
|-
!align=left|Melee
|-
|align=left|[[../Combat#Attack|Attack]]
| 10
| -
|-
|align=left|[[../Combat#Damage|Physical]]
| 4-14
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 19-20,x2
| -
|}


|-valign=top
|MA1=10
!align=left|Items
|MD1=4-14
!align=left colspan=2|Feats
|MT1=19-20,x2
!align=left colspan=2|Force powers
|-
|
[[File:KotOR Item Heavy Combat Suit.png|32px|Heavy Combat Suit|link=Star Wars: Knights of the Old Republic/Light armor#Heavy Combat Suit]] [[File:KotOR Item Heavy Blaster.png|32px|Heavy Blaster|link=Star Wars: Knights of the Old Republic/Blaster pistols#Heavy Blaster]] + [[File:KotOR Item Vibrosword.png|32px|Vibrosword|link=Star Wars: Knights of the Old Republic/Melee weapons#Vibrosword]]
|colspan=2|
[[File:KotOR Feat Armor Proficiency Light.png|24px|Armor Proficiency: Light|link=Star Wars: Knights of the Old Republic/Feats#Armor Proficiency]]  [[File:KotOR Feat Weapon Specialization Blaster Pistol.png|24px|Weapon Specialization: Blaster Pistol|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]] [[File:KotOR Feat Weapon Proficiency Melee Weapons.png|24px|Weapon Proficiency: Melee Weapons|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]] [[File:KotOR Feat Power Blast.png|24px|Power Blast|link=Star Wars: Knights of the Old Republic/Feats#Power Blast]] [[File:KotOR Feat Master Power Blast.png|24px|Master Power Blast|link=Star Wars: Knights of the Old Republic/Feats#Power Blast]] [[File:KotOR Feat Master Rapid Shot.png|24px|Master Rapid Shot|link=Star Wars: Knights of the Old Republic/Feats#Rapid Shot]]
|colspan=2|
None
|}


{|width=100% class="collapsible collapsed" style="background:#ffdddd; border:1px solid #ff9090"
|Items and abilities=
!colspan=5 {{no|Vulkar Guard}}
{{KotOR/Item|Light armor|Heavy Combat Suit}}
|-valign=top
{{KotOR/Item|Blaster pistols|Heavy Blaster}}+
{{KotOR/Item|Melee weapons|Vibrosword}}


|width=20%|Model
|Feats=
{{KotOR/Armor|Light}}
{{KotOR/Weapon|Specialization|Blaster Pistol}}
{{KotOR/Weapon|Proficiency|Melee Weapons}}
{{KotOR/Feat|Power Blast}}
{{KotOR/Feat|Power Blast|Master Power Blast}}
{{KotOR/Feat|Rapid Shot|Master Rapid Shot}}
}}


{|cellpadding=0 cellspacing=0
{{KotOR/NPC
|Name=Vulkar Guard
|Class=Minion
|Level=5
|Awareness=2


|}
|Strength=12
|STR=+1
|Dexterity=12
|DEX=+1
|Constitution=12
|CON=+1
|Intelligence=10
|INT=0
|Wisdom=15
|WIS=+2
|Charisma=12
|CHA=+1


|width=25%|
|Vitality=40
|Defense=11
|Fortitude=3
|Reflex=3
|Will=4


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
|RA1=6
|-
|RD1=1-6
!width=40%|Alignment
|RT1=20-20,x2
|width=60%|50 (Neutral)
|-
!Class
|[[../Classes#Minion|Minion]]
|-
!Level
|5
|-
!align=left|Skills
|-
|align=left|[[../Skills#Awareness|Awareness]]
| 2
|}


|width=15%|
|MA1=6
|MD1=2-11
|MT1=19-20,x2


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
|Items and abilities=
!width=50% align=left|Attributes
{{KotOR/Item|Blaster pistols|Blaster Pistol}}+
|-
{{KotOR/Item|Melee weapons|Vibroblade}}
|align=left|[[../Attributes#Strength|Strength]]
|width=25%|12
|width=25%|+1
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
| 12
| +1
|-
|align=left|[[../Attributes#Constitution|Constitution]]
|12
| +1
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
| 10
| 0
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 15
| +2
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 12
| +1
|}


|width=15%|
|Feats=
{{KotOR/Weapon|Proficiency|Blaster Pistol}}
{{KotOR/Weapon|Proficiency|Melee Weapons}}
{{KotOR/Feat|Power Blast}}
{{KotOR/Feat|Rapid Shot}}
}}


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
However, if you hold your starting position and wait, he and his escort will emerge and patrol the south side of the garage, oblivious to your presence. When they become visible again in the southeast corner, you can go down the west tunnel to his office and use the garage computer to overload one of the swoop bikes in the central bay, sounding an alarm that causes the garage head and his escort, plus the four Vulkar guards in the room next to the engine lab, to all gather around it just as it explodes, killing all seven at a blow if you haven't already done so.
!align=left|Attributes
|-
|width=75% align=left|[[../Combat#Vitality|Vitality]]
|width=25%|40
|-
|align=left|[[../Force powers#Force points|Force]]
|0
|-
|align=left|[[../Combat#Defense|Defense]]
|11
|-
|align=left|[[../Saves|Fortitude]]
| 3
|-
|align=left|[[../Saves|Reflex]]
| 3
|-
|align=left|[[../Saves|Will]]
| 4
|}
 
|width=25%|
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!width=40% align=left|Ranged
!width=30%|Main
!width=30%|Off hand
|-
|align=left|[[../Combat#Attack|Attack]]
| 6
| -
|-
|align=left|[[../Combat#Damage|Energy]]
| 1-6
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| -
|-
!align=left|Melee
|-
|align=left|[[../Combat#Attack|Attack]]
| 6
| -
|-
|align=left|[[../Combat#Damage|Physical]]
| 2-11
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 19-20,x2
| -
|}


|-valign=top
{| {{prettytable}}
!align=left|Items
{{KotOR/XP|Kill|#=6|Killed Garage Head
!align=left colspan=2|Feats
*'''Challenge Rating 3''' Killed Vulkar Guard (2)|W=50%}}
!align=left colspan=2|Force powers
{{KotOR/Container|Garage Head|
|-
*{{s|Blaster pistols|Heavy Blaster}}
|
*{{s|Light armor|Heavy Combat Suit}}|W=50%}}
[[File:KotOR Item Blaster Pistol.png|32px|Blaster Pistol|link=Star Wars: Knights of the Old Republic/Blaster pistols#Blaster Pistol]] + [[File:KotOR Item Vibroblade.png|32px|Vibroblade|link=Star Wars: Knights of the Old Republic/Melee weapons#Vibroblade]]
|colspan=2|
[[File:KotOR Feat Weapon Proficiency Blaster Pistol.png|24px|Weapon Proficiency: Blaster Pistol|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]] [[File:KotOR Feat Weapon Proficiency Melee Weapons.png|24px|Weapon Proficiency: Melee Weapons|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]] [[File:KotOR Feat Power Blast.png|24px|Power Blast|link=Star Wars: Knights of the Old Republic/Feats#Power Blast]] [[File:KotOR Feat Rapid Shot.png|24px|Rapid Shot|link=Star Wars: Knights of the Old Republic/Feats#Rapid Shot]]
|colspan=2|
None
|}
|}
However, if you hold your starting position and wait, he and his escort will emerge and patrol the south side of the garage, oblivious to your presence. When they become visible again in the southeast corner, you can go down the west tunnel to his office and use the garage computer to overload one of the swoop bikes in the central bay, sounding an alarm that causes the garage head and his escort, plus the four Vulkar guards in the room next to the engine lab, to all gather around it just as it explodes, killing all seven at a blow if you haven't already done so.
{{KotOR XP
|XP=*'''[[../Experience#Kills|Challenge Rating 6]]''' Killed Garage Head
*'''Challenge Rating 3''' Killed Vulkar Guards (2)}}
{{KotOR Item
|Container=Garage Head Remains
|Item=*[[../Blaster pistols#Heavy Blaster|Heavy Blaster]]
*[[../Light armor#Heavy Combat Suit|Heavy Combat Suit]]}}


===Office===
===Office===
Go down the west tunnel in the southwest corner of the garage, turning north around the corner. There are two standard doors in the east wall towards the end of the tunnel, and the garage head's office is behind the north door. Once inside, the garage head's desk is against the north wall.
Go down the west tunnel in the southwest corner of the garage, turning north around the corner. There are two standard doors in the east wall towards the end of the tunnel, and the garage head's office is behind the north door. Once inside, the garage head's desk is against the north wall, and there are some supplies in the southeast corner:


{{KotOR Item
{| {{prettytable}}
|Container=Garage Head's Desk
{{KotOR/Container|Garage Head's Desk|
|Item=*[[../Pazaak|Pazaak Card]] +3
*[[../Pazaak/]] Card +3
*Pazaak Card -2
*Pazaak Card -2
*[[../Utility items#Improved Energy Cell|Improved Energy Cell]]
*{{s|Upgrade items|Improved Energy Cell}}
*'''Garage Head Key Card'''}}
*'''Garage Head Key Card'''|W=50%}}
 
{{KotOR/Container|Supplies|
The garage head key card is the only way to open the security doors of the [[../Black Vulkar Base (Garage)#Engine Lab|engine lab]]. There are also some supplies in the northeast corner.
*{{s|Medical items|Medpac}} (2)
 
*{{s|Utility items|Computer Spike}} (2)
{{KotOR Item
*{{s|Utility items|Parts}}|W=50%}}
|Container=Supplies
|Item=*[[../Utility items#Medpac|Medpac]] (2)
*[[../Utility items#Computer Spike|Computer Spike]] (2)
*[[../Utility items#Parts|Parts]]}}
 
The garage computer is in the southeast corner.
 
{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"
|
{|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%
|
{|cellpadding=1 cellspacing=0 style="background:#aaaaaa" width=100%
!Dialog
|}
|}
|}
|-
|
{{KotOR Dialog
|Icon=Dialog
|Name=Garage Computer:
|Dialog=SYSTEM LOADING…
*COMPLETE
*ENTER COMMAND}}
{{KotOR Dialog
|Icon=Computer Use
|Name=1.
|Dialog=[Computer] Slice the computer. (2 spike(s))}}


{{KotOR Dialog
'''This key card will give access to most of the restricted areas in the Vulkar garage.'''
|Icon=Dialog
|Name=Garage Computer:
|Dialog=SYSTEM OVERRIDE ACCEPTED
*ENTER COMMAND}}


{{KotOR Dialog
The garage head key card is the only way to open the security doors of the {{s|Black Vulkar Base (Garage)|Engine Lab}}. The garage computer is in the southeast corner.
|Icon=Dialog
|Name=1.
|Dialog=[Computer] Access security cameras.}}


{{KotOR Dialog
{{KotOR/Hide}}
|Icon=Dialog
|Name=Garage Computer:
|Dialog=SECURITY CAMERAS ACCESSED
*ENTER COMMAND}}


{{KotOR Dialog
{| {{prettytable}}
|Icon=Dialog
{{KotOR/Dialog||Garage Computer:|SYSTEM LOADING…<br>COMPLETE<br>ENTER COMMAND|C=2}}
|Name=1.
|Dialog=[Computer] CAM-11A Garage}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Garage Computer:
|Dialog=CAM-11A SUB MENU}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=[Computer] Switch to camera.}}
 
{{KotOR Dialog
|Icon=Computer Use
|Name=2.
|Dialog=[Computer] Overload swoop bike in garage bay. (5 spikes)}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Garage Computer:
|Dialog= [SUCCESS] ENGINE SET TO OVERLOAD, SOUNDING ALARM}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=3.
|Dialog=[Computer] Return to camera root menu.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=[Computer] CAM-11B Garage Office}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog= [Computer] Overload terminal.}}
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=33%|
{{KotOR Dialog
|Icon=Dialog
|Name=3.
|Dialog=[Computer] CAM-11C Loading Bay}}
|width=34%|
{{KotOR Dialog
|Icon=Dialog
|Name=4.
|Dialog=[Computer] CAM-11D Engine Lab}}
|width=33%|
{{KotOR Dialog
|Icon=Dialog
|Name=5.
|Dialog=[Computer] Return to root menu.}}
|}
 
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=[Computer] Access system commands.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Garage Computer:
|Dialog=SYSTEM COMMANDS ACCESSED
*ENTER COMMAND}}
 
{{KotOR Dialog
|Icon=Computer Use
|Name=1.
|Dialog=[Computer] Open all security doors. (3 spikes)}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Garage Computer:
|Dialog= [SUCCESS] SECURITY DOOR LOCKS OVERRIDDEN}}
 
{{KotOR Dialog
|Icon=Computer Use
|Name=2.
|Dialog=[Computer] Upload area schematics (5 spikes)}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Security Panel:
|Dialog=[SUCCESS] AREA SCHEMATICS UPLOADED}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=3.
|Dialog=[Computer] Return to root menu.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=3.
|Dialog= [Computer] Log out.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Garage Computer:
|Dialog=EXITING SYSTEM…}}
|}
 
{{KotOR XP
|XP=*'''20 * character level''' Overloaded swoop bike in garage bay
*'''15 * character level''' Opened all security doors}}
 
Overloading the swoop bike in the garage bay will sound an alarm that causes the garage head, his escort and the four Vulkar guards in the room adjacent to the [[../Black Vulkar Base (Garage)#Engine Lab|engine lab]] to gather around it as it explodes, killing them all if you haven't already done so. Opening all security doors unlocks but does not open the [[../Black Vulkar Base (Garage)#Loading Bay|loading dock]], but it neither unlocks nor opens the engine lab's security doors.
 
Otherwise, if you open all security doors so you can open the loading dock then do '''not''' access its security camera: this causes the Vulkar patrol droid within to start patrolling so you cannot be sure where it will be when the loading dock is opened.
 
The standard door in the south wall opens onto a room which is also accessible from the right door in the tunnel to the west. A Vulkar gang member is standing on either side of a workbench to the south.
 
{|width=100% class="collapsible collapsed" style="background:#ffdddd; border:1px solid #ff9090"
!colspan=5 {{no|Vulkar Gang Member}}
|-valign=top
 
|width=20%|Model
 
{|cellpadding=0 cellspacing=0
 
|}
 
|width=25%|
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
|-
|-
!width=40%|Alignment
{{KotOR/Skill|Computer Use|1.|[Computer] Slice the computer. (2 spike(s))|C=2}}
|width=60%|50 (Neutral)
|-
|-
!Class
{{KotOR/Dialog||Garage Computer:|SYSTEM OVERRIDE ACCEPTED|W=50%}}
|[[../Classes#Minion|Minion]]
{{KotOR/Dialog||Garage Computer:|[FAILURE] ACCESS DENIED<br>INSUFFICIENT SPIKES<br>ENTER COMMAND|R=2|W=50%}}
|-
|-
!Level
{{KotOR/Dialog||Garage Computer:|ENTER COMMAND}}
|2
|-
!align=left|Skills
|-
|align=left|[[../Skills#Awareness|Awareness]]
| 2
|}
|}


|width=15%|
{| {{prettytable}}
 
{{KotOR/Dialog||1.|[Computer] Access security cameras.}}
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!width=50% align=left|Attributes
|-
|-
|align=left|[[../Attributes#Strength|Strength]]
{{KotOR/Dialog||Garage Computer:|SECURITY CAMERAS ACCESSED<br>ENTER COMMAND}}
|width=25%|10
|width=25%|0
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
| 12
| +1
|-
|align=left|[[../Attributes#Constitution|Constitution]]
|10
| 0
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
| 10
| 0
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 15
| +2
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 12
| +1
|}
|}


|width=15%|
{| {{prettytable}}
 
{{KotOR/Dialog||1.|[Computer] CAM-11A Garage|W=50%}}
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{{KotOR/Dialog||2.|[Computer] CAM-11B Garage Office|W=50%}}
!align=left|Attributes
|-
|width=75% align=left|[[../Combat#Vitality|Vitality]]
|width=25%|12
|-
|align=left|[[../Force powers#Force points|Force]]
|0
|-
|-
|align=left|[[../Combat#Defense|Defense]]
{{KotOR/Dialog||Garage Computer:|CAM-11A SUB MENU}}
|11
{{KotOR/Dialog||Garage Computer:|CAM-11B SUB MENU}}
|-
|-
|align=left|[[../Saves|Fortitude]]
{{KotOR/Skill|Computer Use|2.|[Computer] Overload swoop bike in garage bay. (5 spikes)}}
| 1
{{KotOR/Dialog||2.|[Computer] Overload terminal.|R=2}}
|-
|-
|align=left|[[../Saves|Reflex]]
{{KotOR/Dialog||Garage Computer:|[SUCCESS] ENGINE SET TO OVERLOAD, SOUNDING ALARM}}
| 2
|-
|align=left|[[../Saves|Will]]
| 3
|}
|}


|width=25%|
{| {{prettytable}}
 
{{KotOR/Dialog||3.|[Computer] CAM-11C Loading Bay|W=50%}}
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{{KotOR/Dialog||4.|[Computer] CAM-11D Engine Lab|W=50%}}
!width=40% align=left|Ranged
!width=30%|Main
!width=30%|Off hand
|-
|-
|align=left|[[../Combat#Attack|Attack]]
{{KotOR/Dialog||Garage Computer:|CAM-11C SUB MENU}}
| -
{{KotOR/Dialog||Garage Computer:|CAM-11D SUB MENU}}
| -
|-
|align=left|[[../Combat#Damage|Damage]]
| -
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| -
| -
|-
!align=left|Melee
|-
|align=left|[[../Combat#Attack|Attack]]
| 2
| -
|-
|align=left|[[../Combat#Damage|Physical]]
| 1-6
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| -
|}
|}


|-valign=top
{| {{prettytable}}
!align=left|Items
{{KotOR/Dialog||1.|[Computer] Switch to camera.|W=50%}}
!align=left colspan=2|Feats
{{KotOR/Dialog||2.|[Computer] Return to camera root menu.|W=50%}}
!align=left colspan=2|Force powers
|-
|
[[File:KotOR Item Short Sword.png|32px|Short Sword|link=Star Wars: Knights of the Old Republic/Melee weapons#Short Sword]]
|colspan=2|
[[File:KotOR Feat Weapon Proficiency Melee Weapons.png|24px|Weapon Proficiency: Melee Weapons|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]]
|colspan=2|
None
|}
 
{{KotOR XP
|XP=*'''[[../Experience#Kills|Challenge Rating 2]]''' Killed Vulkar Gang Members (2)}}
 
There's a footlocker containing random contents against the east wall in the southeast corner.
 
===Engine Lab===
Once you've got the garage head key card from the desk in his [[../Black Vulkar Base (Garage)#Office|office]], you can use it to open the security doors of the engine lab. Return to the garage and go down the ramp to the tunnel in the south wall. Just inside are two Black Vulkars, picked at random from a Twi'lek male armed with a [[../Melee weapons#Stun Baton|Stun Baton]], and one armed with a [[../Melee weapons#Vibrosword|Vibrosword]].
 
{|width=100% class="collapsible collapsed" style="background:#ffdddd; border:1px solid #ff9090"
!colspan=5 {{no|Black Vulkar}}
|-valign=top
 
|width=20%|Model
 
{|cellpadding=0 cellspacing=0
 
|}
|}


|width=25%|
{| {{prettytable}}
 
{{KotOR/Dialog||5.|[Computer] Return to root menu.}}
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
|-
|-
!width=40%|Alignment
{{KotOR/Dialog||Garage Computer:|ENTER COMMAND}}
|width=60%|50 (Neutral)
|-
!Class
|[[../Classes#Minion|Minion]]
|-
!Level
|3
|-
!align=left|Skills
|-
|align=left|[[../Skills#Awareness|Awareness]]
| 2
|}
|}


|width=15%|
{| {{prettytable}}
 
{{KotOR/Dialog||2.|[Computer] Access system commands.|C=2}}
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!width=50% align=left|Attributes
|-
|align=left|[[../Attributes#Strength|Strength]]
|width=25%|12
|width=25%|+1
|-
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
{{KotOR/Dialog||Garage Computer:|SYSTEM COMMANDS ACCESSED<br>ENTER COMMAND|C=2}}
| 12
| +1
|-
|-
|align=left|[[../Attributes#Constitution|Constitution]]
{{KotOR/Skill|Computer Use|1.|[Computer] Open all security doors. (3 spikes)|W=50%}}
|12
{{KotOR/Skill|Computer Use|2.|[Computer] Upload area schematics (5 spikes)|W=50%}}
| +1
|-
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
{{KotOR/Dialog||Garage Computer:|[SUCCESS] SECURITY DOOR LOCKS OVERRIDDEN}}
| 10
{{KotOR/Dialog||Garage Computer:|[SUCCESS] AREA SCHEMATICS UPLOADED}}
| 0
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 15
| +2
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 12
| +1
|}
|}


|width=15%|
{| {{prettytable}}
 
{{KotOR/Dialog||3.|[Computer] Log out.}}
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!align=left|Attributes
|-
|width=75% align=left|[[../Combat#Vitality|Vitality]]
|width=25%|21
|-
|align=left|[[../Force powers#Force points|Force]]
|0
|-
|align=left|[[../Combat#Defense|Defense]]
|11
|-
|align=left|[[../Saves|Fortitude]]
| 2
|-
|align=left|[[../Saves|Reflex]]
| 2
|-
|-
|align=left|[[../Saves|Will]]
{{KotOR/Dialog||Garage Computer:|EXITING SYSTEM…}}
| 3
|}
|}


|width=25%|
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!width=40% align=left|Ranged
!width=30%|Main
!width=30%|Off hand
|-
|align=left|[[../Combat#Attack|Attack]]
| -
| -
|-
|align=left|[[../Combat#Damage|Damage]]
| -
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| -
| -
|-
!align=left|Melee
|-
|align=left|[[../Combat#Attack|Attack]]
| 4
| -
|-
|align=left|[[../Combat#Damage|Physical]]
| 2
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| -
|}
|}


|-valign=top
{| {{prettytable}}
!align=left|Items
{{KotOR/XP|Skill|#=20|Overloaded swoop bike in garage bay|W=50%}}
!align=left colspan=2|Feats
{{KotOR/XP|Skill|#=15|Opened all security doors|W=50%}}
!align=left colspan=2|Force powers
|-
|
[[File:KotOR Item Stun Baton.png|32px|Stun Baton|link=Star Wars: Knights of the Old Republic/Melee weapons#Stun Baton]]
|colspan=2|
[[File:KotOR Feat Weapon Proficiency Melee Weapons.png|24px|Weapon Proficiency: Melee Weapons|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]]
|colspan=2|
None
|}
|}


{|width=100% class="collapsible collapsed" style="background:#ffdddd; border:1px solid #ff9090"
Overloading the swoop bike in the garage bay will sound an alarm that causes the garage head, his escort and the four Vulkar guards in the room adjacent to the {{s|Black Vulkar Base (Garage)|Engine Lab}} to gather around it as it explodes, killing them all if you haven't already done so. Opening all security doors unlocks but does not open the {{s|Black Vulkar Base (Garage)|Loading Bay}}, but it neither unlocks nor opens the engine lab's security doors.
!colspan=5 {{no|Black Vulkar}}
|-valign=top


|width=20%|Model
Otherwise, if you open all security doors so you can open the loading dock then do '''not''' access its security camera: this causes the Vulkar patrol droid within to start patrolling so you cannot be sure where it will be when the loading dock is opened.


{|cellpadding=0 cellspacing=0
The standard door in the south wall opens onto a room which is also accessible from the right door in the tunnel to the west. A Vulkar gang member is standing on either side of a workbench to the south:


|}
{{KotOR/NPC|no
|Name=Vulkar Gang Member
|Class=Minion
|Level=2
|Awareness=2


|width=25%|
|Strength=10
|STR=0
|Dexterity=12
|DEX=+1
|Constitution=10
|CON=0
|Intelligence=10
|INT=0
|Wisdom=15
|WIS=+2
|Charisma=12
|CHA=+1


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
|Vitality=12
|-
|Defense=11
!width=40%|Alignment
|Fortitude=1
|width=60%|50 (Neutral)
|Reflex=2
|-
|Will=3
!Class
|[[../Classes#Minion|Minion]]
|-
!Level
|3
|-
!align=left|Skills
|-
|align=left|[[../Skills#Awareness|Awareness]]
| 2
|}


|width=15%|
|MA1=2
|MD1=1-6
|MT1=20-20,x2


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
|Items and abilities=
!width=50% align=left|Attributes
{{KotOR/Item|Melee weapons|Short Sword}}
|-
|align=left|[[../Attributes#Strength|Strength]]
|width=25%|12
|width=25%|+1
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
| 12
| +1
|-
|align=left|[[../Attributes#Constitution|Constitution]]
|12
| +1
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
| 10
| 0
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 15
| +2
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 12
| +1
|}


|width=15%|
|Feats=
{{KotOR/Weapon|Proficiency|Melee Weapons}}
}}


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{| {{prettytable}}
!align=left|Attributes
{{KotOR/XP|Kill|#=2|Killed Vulkar Gang Member (2)}}
|-
|width=75% align=left|[[../Combat#Vitality|Vitality]]
|width=25%|21
|-
|align=left|[[../Force powers#Force points|Force]]
|0
|-
|align=left|[[../Combat#Defense|Defense]]
|11
|-
|align=left|[[../Saves|Fortitude]]
| 2
|-
|align=left|[[../Saves|Reflex]]
| 2
|-
|align=left|[[../Saves|Will]]
| 3
|}
|}


|width=25%|
There's a footlocker containing random contents against the east wall in the southeast corner.
 
===Engine Lab===
Once you've got the garage head key card from the desk in his {{s|Black Vulkar Base (Garage)|Office}}, you can use it to open the security doors of the engine lab. Otherwise:


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
; [It looks like you will need a special pass to open this door.]
!width=40% align=left|Ranged
!width=30%|Main
!width=30%|Off hand
|-
|align=left|[[../Combat#Attack|Attack]]
| -
| -
|-
|align=left|[[../Combat#Damage|Damage]]
| -
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| -
| -
|-
!align=left|Melee
|-
|align=left|[[../Combat#Attack|Attack]]
| 4
| -
|-
|align=left|[[../Combat#Damage|Physical]]
| 3-13
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 19-20,x2
| -
|}


|-valign=top
Return to the garage and go down the ramp to the tunnel in the south wall. Just inside are two Black Vulkars, picked at random from a Twi'lek male armed with a {{s|Melee weapons|Stun Baton}}, and one armed with a {{s|Melee weapons|Vibrosword}}.
!align=left|Items
!align=left colspan=2|Feats
!align=left colspan=2|Force powers
|-
|
[[File:KotOR Item Vibrosword.png|32px|Vibrosword|link=Star Wars: Knights of the Old Republic/Melee weapons#Vibrosword]]
|colspan=2|
[[File:KotOR Feat Weapon Proficiency Melee Weapons.png|24px|Weapon Proficiency: Melee Weapons|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]]
|colspan=2|
None
|}


{{KotOR XP
{{KotOR/NPC|no
|XP=*'''[[../Experience#Kills|Challenge Rating 3]]''' Killed Black Vulkars (2)}}
|Name=Black Vulkar
|Class=Minion
|Level=3
|Awareness=2


The tunnel beyond is mined just before it reaches a T-junction.
|Strength=12
|STR=+1
|Dexterity=12
|DEX=+1
|Constitution=12
|CON=+1
|Intelligence=10
|INT=0
|Wisdom=15
|WIS=+2
|Charisma=12
|CHA=+1


{| cellpadding=3 cellspacing=0 style="background:#ddffdd; border:1px solid #90ff90" width=100%
|Vitality=21
|-valign=bottom
|Defense=11
|width=24 align=center|[[File:KotOR Icon Awareness.png|Awareness|link=Star Wars: Knights of the Old Republic/Skills#Awareness|24px]]
|Fortitude=2
|'''[[../Mines#Minor Gas Mine|Minor Gas Mine]]''' (2)
|Reflex=2
!width=15%|Detect
|Will=3
|width=10%|20 (0)
|width=24 align=center rowspan=2|[[File:KotOR Icon Demolitions.png|Demolitions|link=Star Wars: Knights of the Old Republic/Skills#Demolitions|24px]]
!width=15%|Disable
|width=10%|20 (0)
!width=15%|Recover
|width=10%|30 (10)
|}


It isn't possible to walk around them, but both Mission and Zaalbar can at least disable them. Otherwise, it's best to enter Solo mode and have one party member trigger the mines before using an [[../Utility items#Anitdote Kit|Antidote Kit]] if need be (Zaalbar is recommended, and if he's at least level 7 and selected the [[../Feats#Toughness|Toughness]] and Increased Toughness feats then he'll take no damage whatsoever, even on Difficult).
|MA1=4
|MD1=2
|MT1=20-20,x2


Turn left at the junction and you'll see first a standard door and then a security door in the north wall as you approach the east end of the tunnel. The first door opens on a room containing four Vulkar guards, two armed with [[../Melee weapons#Vulkar Shock Sticks|Vulkar Shock Sticks]] and another two armed with [[../Blaster pistols#Blaster Pistol|Blaster Pistols]].
|Items and abilities=
{{KotOR/Item|Melee weapons|Stun Baton}}
{{KotOR/On Hit|Stun|DC=10}}


{|width=100% class="collapsible collapsed" style="background:#ffdddd; border:1px solid #ff9090"
|Feats=
!colspan=5 {{no|Vulkar Guard}}
{{KotOR/Weapon|Proficiency|Melee Weapons}}
|-valign=top
}}


|width=20%|Model
{{KotOR/NPC|no
|Name=Black Vulkar
|Class=Minion
|Level=3
|Awareness=2


{|cellpadding=0 cellspacing=0
|Strength=12
|STR=+1
|Dexterity=12
|DEX=+1
|Constitution=12
|CON=+1
|Intelligence=10
|INT=0
|Wisdom=15
|WIS=+2
|Charisma=12
|CHA=+1


|}
|Vitality=21
|Defense=11
|Fortitude=2
|Reflex=2
|Will=3


|width=25%|
|MA1=4
|MD1=3-13
|MT1=19-20,x2


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
|Items and abilities=
|-
{{KotOR/Item|Melee weapons|Vibrosword}}
!width=40%|Alignment
|width=60%|50 (Neutral)
|-
!Class
|[[../Classes#Minion|Minion]]
|-
!Level
|3
|-
!align=left|Skills
|-
|align=left|[[../Skills#Awareness|Awareness]]
| 2
|}


|width=15%|
|Feats=
{{KotOR/Weapon|Proficiency|Melee Weapons}}
}}


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{| {{prettytable}}
!width=50% align=left|Attributes
{{KotOR/XP|Kill|#=3|Killed Black Vulkar (2)}}
|-
|align=left|[[../Attributes#Strength|Strength]]
|width=25%|12
|width=25%|+1
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
| 12
| +1
|-
|align=left|[[../Attributes#Constitution|Constitution]]
|12
| +1
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
| 10
| 0
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 15
| +2
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 12
| +1
|}
|}


|width=15%|
The tunnel beyond is mined just before it reaches a T-junction:


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{{KotOR/Mine|Minor|Gas|2}}
!align=left|Attributes
|-
|width=75% align=left|[[../Combat#Vitality|Vitality]]
|width=25%|21
|-
|align=left|[[../Force powers#Force points|Force]]
|0
|-
|align=left|[[../Combat#Defense|Defense]]
|15
|-
|align=left|[[../Saves|Fortitude]]
| 2
|-
|align=left|[[../Saves|Reflex]]
| 2
|-
|align=left|[[../Saves|Will]]
| 3
|}


|width=25%|
It isn't possible to walk around them, but both Mission and Zaalbar can at least disable them. Otherwise, it's best to enter Solo mode and have one party member trigger the mines before using an {{s|Medical items|Anitdote Kit}} if need be (Zaalbar is recommended, and if he's at least level 7 and selected the {{s|Feats|Toughness}} and Increased Toughness feats then he'll take no damage whatsoever, even on [[../Getting Started#Combat Difficulty|Difficult]]).


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
Turn left at the junction and you'll see first a standard door and then a security door in the north wall as you approach the east end of the tunnel. The first door opens on a room containing four Vulkar guards, two armed with {{s|Melee weapons|Vulkar Shock Stick}}s and another two armed with {{s|Blaster pistols|Blaster Pistol}}s:
!width=40% align=left|Ranged
!width=30%|Main
!width=30%|Off hand
|-
|align=left|[[../Combat#Attack|Attack]]
| 4
| -
|-
|align=left|[[../Combat#Damage|Energy]]
| 1-6
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| -
|-
!align=left|Melee
|-
|align=left|[[../Combat#Attack|Attack]]
| 4
| -
|-
|align=left|[[../Combat#Damage|Physical]]
| 3-6
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| -
|}


|-valign=top
{{KotOR/NPC|no
!align=left|Items
|Name=Vulkar Guard
!align=left colspan=2|Feats
|Class=Minion
!align=left colspan=2|Force powers
|Level=3
|-
|Awareness=2
|
[[File:KotOR Item Combat Suit.png|32px|Combat Suit|link=Star Wars: Knights of the Old Republic/Light armor#Combat Suit]] [[File:KotOR Item Vulkar Shock Stick.png|32px|Vulkar Shock Stick|link=Star Wars: Knights of the Old Republic/Melee weapons#Vulkar Shock Stick]] + [[File:KotOR Item Blaster Pistol.png|32px|Blaster Pistol|link=Star Wars: Knights of the Old Republic/Blaster pistols#Blaster Pistol]]
|colspan=2|
[[File:KotOR Feat Armor Proficiency Light.png|24px|Armor Proficiency: Light|link=Star Wars: Knights of the Old Republic/Feats#Armor Proficiency]] [[File:KotOR Feat Weapon Proficiency Melee Weapons.png|24px|Weapon Proficiency: Melee Weapons|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]]  [[File:KotOR Feat Weapon Proficiency Blaster Pistol.png|24px|Weapon Proficiency: Blaster Pistol|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]] [[File:KotOR Feat Power Attack.png|24px|Power Attack|link=Star Wars: Knights of the Old Republic/Feats#Power Attack]] [[File:KotOR Feat Power Blast.png|24px|Power Blast|link=Star Wars: Knights of the Old Republic/Feats#Power Blast]]
|colspan=2|
None
|}


{|width=100% class="collapsible collapsed" style="background:#ffdddd; border:1px solid #ff9090"
|Strength=12
!colspan=5 {{no|Vulkar Guard}}
|STR=+1
|-valign=top
|Dexterity=12
|DEX=+1
|Constitution=12
|CON=+1
|Intelligence=10
|INT=0
|Wisdom=15
|WIS=+2
|Charisma=12
|CHA=+1


|width=20%|Model
|Vitality=21
|Defense=15
|Fortitude=2
|Reflex=2
|Will=3


{|cellpadding=0 cellspacing=0
|RA1=4
|RD1=1-6
|RT1=20-20,x2


|}
|MA1=4
|MD1=3-6
|MT1=20-20,x2


|width=25%|
|Items and abilities=
{{KotOR/Item|Light armor|Combat Suit}}
{{KotOR/Item|Melee weapons|Vulkar Shock Stick}}
{{KotOR/On Hit|Stun|DC=10}}+
{{KotOR/Item|Blaster pistols|Blaster Pistol}}


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
|Feats=
|-
{{KotOR/Armor|Light}}
!width=40%|Alignment
{{KotOR/Weapon|Proficiency|Melee Weapons}}
|width=60%|50 (Neutral)
{{KotOR/Weapon|Proficiency|Blaster Pistol}}
|-
{{KotOR/Feat|Power Blast}}
!Class
{{KotOR/Feat|Power Attack}}
|[[../Classes#Minion|Minion]]
}}
|-
!Level
|3
|-
!align=left|Skills
|-
|align=left|[[../Skills#Awareness|Awareness]]
| 2
|}


|width=15%|
{{KotOR/NPC|no
|Name=Vulkar Guard
|Class=Minion
|Level=3
|Awareness=2


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
|Strength=12
!width=50% align=left|Attributes
|STR=+1
|-
|Dexterity=12
|align=left|[[../Attributes#Strength|Strength]]
|DEX=+1
|width=25%|12
|Constitution=12
|width=25%|+1
|CON=+1
|-
|Intelligence=10
|align=left|[[../Attributes#Dexterity|Dexterity]]
|INT=0
| 12
|Wisdom=15
| +1
|WIS=+2
|-
|Charisma=12
|align=left|[[../Attributes#Constitution|Constitution]]
|CHA=+1
|12
| +1
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
| 10
| 0
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 15
| +2
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 12
| +1
|}


|width=15%|
|Vitality=21
|Defense=15
|Fortitude=2
|Reflex=2
|Will=3


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
|RA1=4
!align=left|Attributes
|RD1=1-6
|-
|RT1=20-20,x2
|width=75% align=left|[[../Combat#Vitality|Vitality]]
|width=25%|21
|-
|align=left|[[../Force powers#Force points|Force]]
|0
|-
|align=left|[[../Combat#Defense|Defense]]
|15
|-
|align=left|[[../Saves|Fortitude]]
| 2
|-
|align=left|[[../Saves|Reflex]]
| 2
|-
|align=left|[[../Saves|Will]]
| 3
|}


|width=25%|
|MA1=4
|MD1=3-6
|MT1=20-20,x2


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
|Items and abilities=
!width=40% align=left|Ranged
{{KotOR/Item|Light armor|Combat Suit}}
!width=30%|Main
{{KotOR/Item|Blaster pistols|Blaster Pistol}}+
!width=30%|Off hand
{{KotOR/Item|Melee weapons|Vulkar Shock Stick}}
|-
{{KotOR/On Hit|Stun|DC=10}}
|align=left|[[../Combat#Attack|Attack]]
| 4
| -
|-
|align=left|[[../Combat#Damage|Energy]]
| 1-6
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| -
|-
!align=left|Melee
|-
|align=left|[[../Combat#Attack|Attack]]
| 4
| -
|-
|align=left|[[../Combat#Damage|Physical]]
| 3-6
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| -
|}


|-valign=top
|Feats=
!align=left|Items
{{KotOR/Armor|Light}}
!align=left colspan=2|Feats
{{KotOR/Weapon|Proficiency|Melee Weapons}}
!align=left colspan=2|Force powers
{{KotOR/Weapon|Proficiency|Blaster Pistol}}
|-
{{KotOR/Feat|Power Blast}}
|
{{KotOR/Feat|Power Attack}}
[[File:KotOR Item Combat Suit.png|32px|Combat Suit|link=Star Wars: Knights of the Old Republic/Light armor#Combat Suit]] [[File:KotOR Item Blaster Pistol.png|32px|Blaster Pistol|link=Star Wars: Knights of the Old Republic/Blaster pistols#Blaster Pistol]] + [[File:KotOR Item Vulkar Shock Stick.png|32px|Vulkar Shock Stick|link=Star Wars: Knights of the Old Republic/Melee weapons#Vulkar Shock Stick]]
}}
|colspan=2|
[[File:KotOR Feat Armor Proficiency Light.png|24px|Armor Proficiency: Light|link=Star Wars: Knights of the Old Republic/Feats#Armor Proficiency]]  [[File:KotOR Feat Weapon Proficiency Blaster Pistol.png|24px|Weapon Proficiency: Blaster Pistol|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]] [[File:KotOR Feat Weapon Proficiency Melee Weapons.png|24px|Weapon Proficiency: Melee Weapons|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]] [[File:KotOR Feat Power Blast.png|24px|Power Blast|link=Star Wars: Knights of the Old Republic/Feats#Power Blast]] [[File:KotOR Feat Power Attack.png|24px|Power Attack|link=Star Wars: Knights of the Old Republic/Feats#Power Attack]]
|colspan=2|
None
|}


However, it's much easier to use the garage computer in the [[../Black Vulkar Base (Garage)#Office|office]] to overload one of the swoop bikes in the central garage bay, sounding an alarm that causes the garage head and his escort plus these four to gather around it just as it explodes, killing them all if you haven't already done so.
However, it's much easier to use the garage computer in the {{s|Black Vulkar Base (Garage)|Office}} to overload one of the swoop bikes in the central garage bay, sounding an alarm that causes the garage head and his escort plus these four to gather around it just as it explodes, killing them all if you haven't already done so.


{{KotOR XP
{| {{prettytable}}
|XP=*'''Challenge Rating 3''' Killed Vulkar Guards (4)}}
{{KotOR/XP|Kill|#=3|Killed Vulkar Guard (4)}}
|}


There's another security door to the engine lab in the east wall of this room. If you try to open it before you've got the garage head key card from the desk in his office:
There's another security door to the engine lab in the east wall of this room. If you try to open it before you've got the garage head key card from the desk in his office:
Line 1,553: Line 603:
Once you have the card, do '''not''' open either door unless you're prepared for a fight as a light side character (opening the door in the tunnel may lead to preferable positioning), or ready to leave the base as a dark side character.
Once you have the card, do '''not''' open either door unless you're prepared for a fight as a light side character (opening the door in the tunnel may lead to preferable positioning), or ready to leave the base as a dark side character.


{{KotOR Journal
{| {{prettytable}}
|Quest=Inside the Vulkar Base
{{KotOR/Journal|Inside the Vulkar Base|You've found the prototype accelerator and, not surprisingly, it was under heavy guard by a Twi'lek named Kandon Ark, Brejik's right-hand man.}}
|Update=You've found the prototype accelerator and, not surprisingly, it was under heavy guard by a Twi'lek named Kandon Ark, Brejik's right-hand man.}}
|}


In any case, if you go west at the T-junction you'll see two standard doors in the north wall. The first opens to reveal a Duros Vulkar gang member in a room, working on a swoop bike.
In any case, if you go west at the T-junction you'll see two standard doors in the north wall. The first opens to reveal a Duros Vulkar gang member in a room, working on a swoop bike, with a radiation shields locker in the southwest corner, just to the left of the door from the tunnel:


{{KotOR XP
{| {{prettytable}}
|XP=*'''Challenge Rating 2''' Killed Vulkar Gang Member}}
{{KotOR/XP|Kill|#=2|Killed Vulkar Gang Member|W=50%}}
 
{{KotOR/Container|Radiation Shields|
There's a radiation shields locker in the southwest corner, just to the left of the door from the tunnel.
*{{s|Arms|Energy Shield}}|W=50%}}
 
|}
{{KotOR Item
|Container=Radiation Shields
|Item=*[[../Arms#Energy Shield|Energy Shield]]}}


The second door opens to reveal two Vulkar gang members in a room working on a swoop bike, another Duros to the left and the other to the right.
The second door opens to reveal two Vulkar gang members in a room working on a swoop bike, another Duros to the left and the other to the right.


{{KotOR XP
{| {{prettytable}}
|XP=*'''Challenge Rating 2''' Killed Vulkar Gang Members (2)}}
{{KotOR/XP|Kill|#=2|Killed Vulkar Gang Member (2)}}
|}


There's a [[../Items#Workbench|workbench]] at the back of the room against the north wall, which can be used to add any upgrade items you have to any upgradeable weapons and body armor you have.
There's a {{s|Items|Workbench}} at the back of the room against the north wall, which can be used to add any upgrade items you have to any upgradeable weapons and body armor you have.


====Search for Bastila====
====Search for Bastila====
Once you open either of the security doors to the engine ab, you enter a dialog with Kandon Ark, a Twi'lek male who stands to the right behind a desk, while one of his bodyguards, a Twi'lek female, stands to the left. Two more bodyguards are behind them against the north wall.
Once you open either of the security doors to the engine ab, you enter a dialog with Kandon Ark, a Twi'lek male who stands to the right behind a desk, while one of his bodyguards, a Twi'lek female, stands to the left. Two more bodyguards are behind them against the north wall.


{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"
{{KotOR/Hide}}
|
{|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%
|
{|cellpadding=1 cellspacing=0 style="background:#aaaaaa" width=100%
!Dialog
|}
|}
|-
|
{{KotOR Dialog
|Icon=Dialog
|Name=Kandon Ark:
|Dialog=Looks like we have visitors – lackeys conned by Gadon Thek into trying to steal Brejik's swoop engine accelerator, I bet!}}
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Mission
|Name=Mission:
|Dialog=Brejik stole that engine from Gadon! It was never yours to begin with!}}
|width=50%|
{{KotOR Dialog
|Icon=Carth
|Name=Carth:
|Dialog=You're talking like Brejik didn't steal that engine, himself, to begin with!}}
|}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Kandon Ark:
|Dialog=Well I didn't go to all the trouble of acquiring this prototype just so you could steal it back for that old fool!}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Kandon's Bodyguard:
|Dialog=Would you like me to dispose of these Bek spies, Kandon?}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Kandon Ark:
|Dialog=No – hold on a second. I see you aren't wearing the Hidden Bek colors, so I'm guessing you aren't part of that feeble old man's gang. You must be a freelance mercenary.}}
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=You're right, I'm not one of the Beks. My name's [[../Character generation#Name|Name]].}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=Enough yapping! Hand over that accelerator.}}
|}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Kandon Ark:
|Dialog=Instead of stealing the prototype for the Beks, why don't you come work for us? The Black Vulkars could use someone like you.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=Forget it! I know all about you Black Vulkars!}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Kandon Ark:
|Dialog=Be smart: Gadon Thek is old news! He's a blind fool in more ways than one! Brejik is a visionary – soon he'll control the entire Lower City! Don't shackle yourself to a losing team.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=You've got my attention. What's your offer?}}
 
{{KotOR Dialog
|Icon=Mission
|Name=Mission:
|Dialog=What? You can't betray Gadon! I won't let you!}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Kandon Ark:
|Dialog=Ah, Mission – the Hidden Bek's unofficial mascot! Your loyalty is admirable, but misplaced. Gadon only kept you around so they could laugh at you and your furry friend.}}
 
{{KotOR Dialog
|Icon=Mission
|Name=Mission:
|Dialog=No, that's not true! You're lying!}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Kandon Ark:
|Dialog=Am I? How long have you known Gadon? How long have you worked for him? But they never offered to make you a Hidden Bek, did they?}}
 
{{KotOR Dialog
|Icon=Mission
|Name=Mission:
|Dialog=They… they said I was too young!}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Kandon Ark:
|Dialog=And you believed them? Come on, Mission. You're smarter than that. To Gadon and his crew you were nothing but a running joke. Weren't they always teasing you?}}
 
{{KotOR Dialog
|Icon=Mission
|Name=Mission:
|Dialog=Well, yeah. Some of them were. But you Vulkars have tried to kill me more than once!}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Kandon Ark:
|Dialog=That's only because you were with the Hidden Beks – and because we respected you. Brejik knows you're not a joke, Mission. He made sure the Vulkars took you very, very seriously.}}
 
{{KotOR Dialog
|Icon=Mission
|Name=Mission:
|Dialog=But… but Gadon said Brejik…}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Kandon Ark:
|Dialog=Gadon had to poison your mind against Brejik! It was the only way to keep you from seeing the truth. The Beks were mocking you, Mission. You don't need friends like that.}}
 
{{KotOR Dialog
|Icon=Mission
|Name=Mission:
|Dialog=You're right! I don't need anyone but Zaalbar! If Gadon dies, he's only getting what's coming to him!}}
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=You've got my attention. What's your offer?}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=You were about to tell me your offer, Kandon.}}
|}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Kandon Ark:
|Dialog=Brejik has grown tired of this petty war with Gadon and his pathetic followers. He needs someone to get rid of Gadon… permanently. If you do this task for him Brejik is willing to offer a very substantial reward. How does 500 credits sound? Oh, and we'll throw in that young Republic soldier we captured, too.}}
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=I thought she was being offered up as the prize in the swoop race.}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=Brejik will let me have Bastila if I kill Gadon for him?}}
|}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Kandon Ark:
|Dialog=Well… we can't just give the girl to you. Not after Brejik's publicly offered her up as a prize in the big swoop race. But we can do the next best thing. Whoever wins the swoop race gets the girl. Kill Gadon and we'll give you 500 credits, sponsor you as a Vulkar rider and equip your swoop with the accelerator. You can't lose!}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=Just give me the girl now or we have no deal.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Kandon Ark:
|Dialog=Brejik can't withdraw his prize without losing the respect of every gang in the Lower City. Besides, she isn't even here. Brejik's keeping her somewhere safe until after the race.}}
|}
 
{{KotOR Journal
|Quest=The Search for Bastila
|Update=Kandon Ark, one of the Black Vulkars, has given you a counter to Gadon Thek's offer. He claims that if you kill the Hidden Bek leader, then Brejik and the Black Vulkars will sponsor your entry into the swoop race where Bastila is being offered up as part of the champion's prize.
 
You now have two choices: kill Gadon and return to the Vulkar base, or take the swoop accelerator back to the Hidden Beks.}}
 
{| cellpadding=3 cellspacing=0 style="background:#ff9090; border:1px solid black" width=100%
|-valign=top
|width=24 rowspan=2 bgcolor=black|[[File:KotOR Icon Dark.png|24px]]
|'''1.''' Okay, we have a deal. I'll kill Gadon for you.
|-
|'''Dark Side Points Gained: -2'''
|}
 
{{KotOR Dialog
|Icon=Carth
|Name=Carth:
|Dialog=Are you sure about this? I mean, I want to get Bastila back… but taking contracts to kill people is a bit much. Even if it is just more biker scum.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Kandon Ark:
|Dialog=Excellent. Here – you might need these for this mission. They're access codes to Gadon's private chambers in the Bek base. Without them you won't be able to get at the old man. My guards will escort you to the main doors of our base. After you have killed Gadon return to the main doors and I will arrange for you to ride for the Vulkars in the swoop race. I'd suggest you don't come back until the job is done, or we might think you've decided to renegotiate on our offer. The Vulkars won't consider you a friend until Gadon is dead.}}
 
You regain control at the main entrance to the [[../Lower City#Black Vulkar Base|Black Vulkar Base]] in the Lower City. If you return here, you can fight Kandon’s bodyguards but he himself will no longer be there, while returning before you've attacked the Hidden Beks allows you to take the swoop accelerator back to them. Otherwise:
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=25%|
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=Don't listen to him, Mission. He's twisting your mind!}}
|width=25%|
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=Forget it. I want Bastila up front or no deal!}}
|width=25%|
{{KotOR Dialog
|Icon=Dialog
|Name=3.
|Dialog=Forget it – I'm not going to betray Gadon!}}
|width=25%|
{{KotOR Dialog
|Icon=Dialog
|Name=4.
|Dialog=How about I just kill you instead?}}
|}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Kandon Ark:
|Dialog=*Sigh* I can see there's not much chance of convincing you to come work for us after all. Most unfortunate.}}


{{KotOR Dialog
{| {{prettytable}}
|Icon=Dialog
{{KotOR/Dialog||Kandon Ark:|Looks like we have visitors – lackeys conned by Gadon Thek into trying to steal Brejik's swoop engine accelerator, I bet!|C=2}}
|Name=Kandon's Bodyguard:
|Dialog=Now can I kill them, Kandon?}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Kandon Ark:
|Dialog=Yes, darling. Kill them. Kill them all.}}
 
{|width=100% class="collapsible collapsed" style="background:#ffdddd; border:1px solid #ff9090"
!colspan=5 {{no|Kandon's Bodyguard}}
|-valign=top
 
|width=20%|Model
 
{|cellpadding=0 cellspacing=0
 
|}
 
|width=25%|
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
|-
|-
!width=40%|Alignment
{{KotOR/Dialog|Mission||Brejik stole that engine from Gadon! It was never yours to begin with!|W=50%}}
|width=60%|50 (Neutral)
{{KotOR/Dialog|Carth||You're talking like Brejik didn't steal that engine, himself, to begin with!|W=50%}}
|-
|-
!Class
{{KotOR/Dialog||Kandon Ark:|Well I didn't go to all the trouble of acquiring this prototype just so you could steal it back for that old fool!|C=2}}
|[[../Classes#Soldier|Soldier]]
|-
|-
!Level
{{KotOR/Dialog||Kandon's Bodyguard:|Would you like me to dispose of these Bek spies, Kandon?|C=2}}
|10
|-
|-
!align=left|Skills
{{KotOR/Dialog||Kandon Ark:|No – hold on a second. I see you aren't wearing the Hidden Bek colors, so I'm guessing you aren't part of that feeble old man's gang. You must be a freelance mercenary.|C=2}}
|-
|-
|align=left|[[../Skills#Awareness|Awareness]]
{{KotOR/Dialog||1.|You're right, I'm not one of the Beks. My name's {{s|Character generation|Name}}.}}
| 4
{{KotOR/Dialog||2.|Enough yapping! Hand over that accelerator.}}
|}
 
|width=15%|
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!width=50% align=left|Attributes
|-
|align=left|[[../Attributes#Strength|Strength]]
|width=25%|12
|width=25%|+1
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
| 18
| +4
|-
|align=left|[[../Attributes#Constitution|Constitution]]
|14
| +2
|-
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
{{KotOR/Dialog||Kandon Ark:|Instead of stealing the prototype for the Beks, why don't you come work for us? The Black Vulkars could use someone like you.|C=2}}
| 10
| 0
|-
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
{{KotOR/Dialog||2.|Forget it! I know all about you Black Vulkars!|C=2}}
| 15
| +2
|-
|-
|align=left|[[../Attributes#Charisma|Charisma]]
{{KotOR/Dialog||Kandon Ark:|Be smart: Gadon Thek is old news! He's a blind fool in more ways than one! Brejik is a visionary – soon he'll control the entire Lower City! Don't shackle yourself to a losing team.|C=2}}
| 12
| +1
|}
|}


|width=15%|
{| {{prettytable}}
 
{{KotOR/Dialog||1.|You've got my attention. What's your offer?}}
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!align=left|Attributes
|-
|width=75% align=left|[[../Combat#Vitality|Vitality]]
|width=25%|88
|-
|align=left|[[../Force powers#Force points|Force]]
|0
|-
|-
|align=left|[[../Combat#Defense|Defense]]
{{KotOR/Dialog|Mission||What? You can't betray Gadon! I won't let you!}}
|19
|-
|-
|align=left|[[../Saves|Fortitude]]
{{KotOR/Dialog||Kandon Ark:|Ah, Mission – the Hidden Bek's unofficial mascot! Your loyalty is admirable, but misplaced. Gadon only kept you around so they could laugh at you and your furry friend.}}
| 9
|-
|-
|align=left|[[../Saves|Reflex]]
{{KotOR/Dialog|Mission||No, that's not true! You're lying!}}
| 7
|-
|-
|align=left|[[../Saves|Will]]
{{KotOR/Dialog||Kandon Ark:|Am I? How long have you known Gadon? How long have you worked for him? But they never offered to make you a Hidden Bek, did they?}}
| 5
|}
 
|width=25%|
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!width=40% align=left|Ranged
!width=30%|Main
!width=30%|Off hand
|-
|-
|align=left|[[../Combat#Attack|Attack]]
{{KotOR/Dialog|Mission||They… they said I was too young!}}
| 15
| -
|-
|-
|align=left|[[../Combat#Damage|Energy]]
{{KotOR/Dialog||Kandon Ark:|And you believed them? Come on, Mission. You're smarter than that. To Gadon and his crew you were nothing but a running joke. Weren't they always teasing you?}}
| 3-10
| -
|-
|-
|align=left|[[../Combat#Critical threat|Threat]]
{{KotOR/Dialog|Mission||Well, yeah. Some of them were. But you Vulkars have tried to kill me more than once!}}
| 20-20,x2
| -
|-
|-
!align=left|Melee
{{KotOR/Dialog||Kandon Ark:|That's only because you were with the Hidden Beks – and because we respected you. Brejik knows you're not a joke, Mission. He made sure the Vulkars took you very, very seriously.}}
|-
|-
|align=left|[[../Combat#Attack|Attack]]
{{KotOR/Dialog|Mission||But… but Gadon said Brejik…}}
| -
| -
|-
|-
|align=left|[[../Combat#Damage|Damage]]
{{KotOR/Dialog||Kandon Ark:|Gadon had to poison your mind against Brejik! It was the only way to keep you from seeing the truth. The Beks were mocking you, Mission. You don't need friends like that.}}
| -
| -
|-
|-
|align=left|[[../Combat#Critical threat|Threat]]
{{KotOR/Dialog|Mission||You're right! I don't need anyone but Zaalbar! If Gadon dies, he's only getting what's coming to him!}}
| -
| -
|}
 
|-valign=top
!align=left|Items
!align=left colspan=2|Feats
!align=left colspan=2|Force powers
|-
|
[[File:KotOR Item Response Package.png|24px|Response Package|link=Star Wars: Knights of the Old Republic/Implants#Response Package]] [[File:KotOR Item Aural Amplifier.png|24px|Aural Amplifier|link=Star Wars: Knights of the Old Republic/Head#Aural Amplifier]]
[[File:KotOR Item Echani Fiber Armor.png|24px|Echani Fiber Armor|link=Star Wars: Knights of the Old Republic/Light armor#Echani Fiber Armor]] [[File:KotOR Item Energy Shield.png|24px|Energy Shield|link=Star Wars: Knights of the Old Republic/Arms#Energy Shield]] [[File:KotOR Item Heavy Blaster.png|24px|Heavy Blaster|link=Star Wars: Knights of the Old Republic/Blaster pistols#Heavy Blaster]]
|colspan=2|
[[File:KotOR Feat Implant Level 1.png|24px|Implant Level 1|link=Star Wars: Knights of the Old Republic/Feats#Implant]] [[File:KotOR Feat Armor Proficiency Light.png|24px|Armor Proficiency: Light|link=Star Wars: Knights of the Old Republic/Feats#Armor Proficiency]]  [[File:KotOR Feat Weapon Specialization Blaster Pistol.png|24px|Weapon Specialization: Blaster Pistol|link=Star Wars: Knights of the Old Republic/Feats#Weapon Specialization]] [[File:KotOR Feat Power Blast.png|24px|Power Blast|link=Star Wars: Knights of the Old Republic/Feats#Power Blast]] [[File:KotOR Feat Rapid Shot.png|24px|Rapid Shot|link=Star Wars: Knights of the Old Republic/Feats#Rapid Shot]]
|colspan=2|
None
|}
 
{|width=100% class="collapsible collapsed" style="background:#ffdddd; border:1px solid #ff9090"
!colspan=5 {{no|Kandon Ark}}
|-valign=top
 
|width=20%|Model
 
{|cellpadding=0 cellspacing=0
 
|}
|}


|width=25%|
{| {{prettytable}}
{{KotOR/Dialog||1.|You've got my attention. What's your offer?|W=50%}}
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
{{KotOR/Dialog||1.|You were about to tell me your offer, Kandon.|W=50%}}
|-
|-
!width=40%|Alignment
{{KotOR/Dialog||Kandon Ark:|Brejik has grown tired of this petty war with Gadon and his pathetic followers. He needs someone to get rid of Gadon… permanently. If you do this task for him Brejik is willing to offer a very substantial reward. How does 500 credits sound? Oh, and we'll throw in that young Republic soldier we captured, too.|C=2}}
|width=60%|50 (Neutral)
|-
|-
!Class
{{KotOR/Dialog||1.|I thought she was being offered up as the prize in the swoop race.}}
|[[../Classes#Scoundrel|Scoundrel]]
{{KotOR/Dialog||2.|Brejik will let me have Bastila if I kill Gadon for him?}}
|-
|-
!Level
{{KotOR/Dialog||Kandon Ark:|Well… we can't just give the girl to you. Not after Brejik's publicly offered her up as a prize in the big swoop race. But we can do the next best thing. Whoever wins the swoop race gets the girl. Kill Gadon and we'll give you 500 credits, sponsor you as a Vulkar rider and equip your swoop with the accelerator. You can't lose!|C=2}}
|8
|-
|-
!align=left|Skills
{{KotOR/Dialog||2.|Just give me the girl now or we have no deal.|C=2}}
|-
|-
|align=left|[[../Skills#Awareness|Awareness]]
{{KotOR/Dialog||Kandon Ark:|Brejik can't withdraw his prize without losing the respect of every gang in the Lower City. Besides, she isn't even here. Brejik's keeping her somewhere safe until after the race.|C=2}}
| 2
|}
|}


|width=15%|
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!width=50% align=left|Attributes
|-
|align=left|[[../Attributes#Strength|Strength]]
|width=25%|12
|width=25%|+1
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
| 19
| +4
|-
|align=left|[[../Attributes#Constitution|Constitution]]
|12
| +1
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
| 10
| 0
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 15
| +2
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 12
| +1
|}
|}


|width=15%|
{| {{prettytable}}
 
{{KotOR/Journal|The Search for Bastila|Kandon Ark, one of the Black Vulkars, has given you a counter to Gadon Thek's offer. He claims that if you kill the Hidden Bek leader, then Brejik and the Black Vulkars will sponsor your entry into the swoop race where Bastila is being offered up as part of the champion's prize.<br><br>You now have two choices: kill Gadon and return to the Vulkar base, or take the swoop accelerator back to the Hidden Beks.}}
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!align=left|Attributes
|-
|width=75% align=left|[[../Combat#Vitality|Vitality]]
|width=25%|64
|-
|align=left|[[../Force powers#Force points|Force]]
|0
|-
|align=left|[[../Combat#Defense|Defense]]
|23
|-
|align=left|[[../Saves|Fortitude]]
| 3
|-
|align=left|[[../Saves|Reflex]]
| 10
|-
|align=left|[[../Saves|Will]]
| 7
|}
|}


|width=25%|
{| {{prettytable}}
 
{{KotOR/Alignment|Dark|-2|1.|Okay, we have a deal. I'll kill Gadon for you.}}
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!width=40% align=left|Ranged
!width=30%|Main
!width=30%|Off hand
|-
|-
|align=left|[[../Combat#Attack|Attack]]
{{KotOR/Dialog|Carth||Are you sure about this? I mean, I want to get Bastila back… but taking contracts to kill people is a bit much. Even if it is just more biker scum.}}
| 11
| -
|-
|-
|align=left|[[../Combat#Damage|Physical]]
{{KotOR/Dialog||Kandon Ark:|Excellent. Here – you might need these for this mission. They're access codes to Gadon's private chambers in the Bek base. Without them you won't be able to get at the old man. My guards will escort you to the main doors of our base. After you have killed Gadon return to the main doors and I will arrange for you to ride for the Vulkars in the swoop race. I'd suggest you don't come back until the job is done, or we might think you've decided to renegotiate on our offer. The Vulkars won't consider you a friend until Gadon is dead.}}
| 3-6
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| -
|-
!align=left|Melee
|-
|align=left|[[../Combat#Attack|Attack]]
| 7
| -
|-
|align=left|[[../Combat#Damage|Damage]]
| 2-11
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 19-20,x2
| -
|}
 
|-valign=top
!align=left|Items
!align=left colspan=2|Feats
!align=left colspan=2|Force powers
|-
|
[[File:KotOR Item Response Package.png|24px|Response Package|link=Star Wars: Knights of the Old Republic/Implants#Response Package]] [[File:KotOR Item Verpine Headband.png|24px|Verpine Headband|link=Star Wars: Knights of the Old Republic/Head#Verpine Headband]]
[[File:KotOR Item Military Suit.png|24px|Military Suit|link=Star Wars: Knights of the Old Republic/Medium armor#Military Suit]] [[File:KotOR Item Sith Energy Shield.png|24px|Sith Energy Shield|link=Star Wars: Knights of the Old Republic/Arms#Sith Energy Shield]] [[File:KotOR Item Disruptor Pistol.png|24px|Disruptor Pistol|link=Star Wars: Knights of the Old Republic/Blaster pistols#Disruptor Pistol]] + [[File:KotOR Item Vibroblade.png|24px|Vibroblade|link=Star Wars: Knights of the Old Republic/Melee weapons#Vibroblade]]
|colspan=2|
[[File:KotOR Feat Implant Level 1.png|24px|Implant Level 1|link=Star Wars: Knights of the Old Republic/Feats#Implant]] [[File:KotOR Feat Armor Proficiency Medium.png|24px|Armor Proficiency: Medium|link=Star Wars: Knights of the Old Republic/Feats#Armor Proficiency]]  [[File:KotOR Feat Weapon Specialization Blaster Pistol.png|24px|Weapon Specialization: Blaster Pistol|link=Star Wars: Knights of the Old Republic/Feats#Weapon Specialization]] [[File:KotOR Feat Improved Power Blast.png|24px|Improved Power Blast|link=Star Wars: Knights of the Old Republic/Feats#Power Blast]] [[File:KotOR Feat Improved Rapid Shot.png|24px|Improved Rapid Shot|link=Star Wars: Knights of the Old Republic/Feats#Rapid Shot]]
|colspan=2|
None
|}
|}


{|width=100% class="collapsible collapsed" style="background:#ffdddd; border:1px solid #ff9090"
You regain control at the main entrance to the {{s|Lower City|Black Vulkar Base}} in the Lower City. If you return here, you can fight Kandon’s bodyguards but he himself will no longer be there, while returning before you've attacked the Hidden Beks allows you to take the swoop accelerator back to them. Otherwise:
!colspan=5 {{no|Kandon's Bodyguard}}
|-valign=top


|width=20%|Model
{| {{prettytable}}
 
{{KotOR/Dialog||2.|Don't listen to him, Mission. He's twisting your mind!|W=25%}}
{|cellpadding=0 cellspacing=0
{{KotOR/Dialog||3.|Forget it – I'm not going to betray Gadon!|W=25%}}
 
{{KotOR/Dialog||4.|How about I just kill you instead?|W=25%}}
|}
{{KotOR/Dialog||2.|Forget it. I want Bastila up front or no deal!|W=25%}}
 
|width=25%|
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
|-
|-
!width=40%|Alignment
{{KotOR/Dialog||Kandon Ark:|*Sigh* I can see there's not much chance of convincing you to come work for us after all. Most unfortunate.|C=4}}
|width=60%|50 (Neutral)
|-
|-
!Class
{{KotOR/Dialog||Kandon's Bodyguard:|Now can I kill them, Kandon?|C=4}}
|[[../Classes#Soldier|Soldier]]
|-
|-
!Level
{{KotOR/Dialog||Kandon Ark:|Yes, darling. Kill them. Kill them all.|C=4}}
|5
|-
!align=left|Skills
|-
|align=left|[[../Skills#Awareness|Awareness]]
| 2
|}
|}


|width=15%|
{{KotOR/NPC|no
|Name=Kandon's Bodyguard
|Class=Soldier
|Level=10
|Awareness=4


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
|Strength=12
!width=50% align=left|Attributes
|STR=+1
|-
|Dexterity=18
|align=left|[[../Attributes#Strength|Strength]]
|DEX=+4
|width=25%|12
|Constitution=14
|width=25%|+1
|CON=+2
|-
|Intelligence=10
|align=left|[[../Attributes#Dexterity|Dexterity]]
|INT=0
| 14
|Wisdom=15
| +2
|WIS=+2
|-
|Charisma=12
|align=left|[[../Attributes#Constitution|Constitution]]
|CHA=+1
|12
| +1
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
| 10
| 0
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 15
| +2
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 12
| +1
|}


|width=15%|
|Vitality=88
|Defense=19
|Fortitude=9
|Reflex=7
|Will=5


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
|RA1=15
!align=left|Attributes
|RD1=3-10
|-
|RT1=20-20,x2
|width=75% align=left|[[../Combat#Vitality|Vitality]]
|width=25%|49
|-
|align=left|[[../Force powers#Force points|Force]]
|0
|-
|align=left|[[../Combat#Defense|Defense]]
|12
|-
|align=left|[[../Saves|Fortitude]]
| 5
|-
|align=left|[[../Saves|Reflex]]
| 3
|-
|align=left|[[../Saves|Will]]
| 3
|}


|width=25%|
|Items and abilities=
{{KotOR/Item|Implants|Response Package}}
{{KotOR/Item|Head|Aural Amplifier}}
{{KotOR/Item|Light armor|Echani Fiber Armor}}
{{KotOR/Item|Arms|Energy Shield}}
{{KotOR/Item|Blaster pistols|Heavy Blaster}}


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
|Feats=
!width=40% align=left|Ranged
{{KotOR/Feat|Implant|Implant Level 1}}
!width=30%|Main
{{KotOR/Armor|Light}}
!width=30%|Off hand
{{KotOR/Weapon|Specialization|Blaster Pistol}}
|-
{{KotOR/Feat|Power Blast}}
|align=left|[[../Combat#Attack|Attack]]
{{KotOR/Feat|Rapid Shot}}
| 7
}}
| -
|-
|align=left|[[../Combat#Damage|Energy]]
| 1-6
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| -
|-
!align=left|Melee
|-
|align=left|[[../Combat#Attack|Attack]]
| -
| -
|-
|align=left|[[../Combat#Damage|Damage]]
| -
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| -
| -
|}


|-valign=top
{{KotOR/NPC|no
!align=left|Items
|Name=Kandon Ark
!align=left colspan=2|Feats
|Class=Scoundrel
!align=left colspan=2|Force powers
|Level=8
|-
|Awareness=2
|
[[File:KotOR Item Blaster Pistol.png|24px|Blaster Pistol|link=Star Wars: Knights of the Old Republic/Blaster pistols#Blaster Pistol]]
|colspan=2|
[[File:KotOR Feat Weapon Proficiency Blaster Pistol.png|24px|Weapon Proficiency: Blaster Pistol|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]] [[File:KotOR Feat Power Blast.png|24px|Power Blast|link=Star Wars: Knights of the Old Republic/Feats#Power Blast]]
|colspan=2|
None
|}


All are armed with ranged weapons, although Kandon Ark may draw a [[../Melee weapons#Vibroblade|Vibroblade]], so melee attackers like Zaalbar can be at an advantage, particularly since Kandon's female bodyguard will use an [[../Arms#Energy Shield|Energy Shield]] while Kandon himself will use a [[../Arms#Sith Energy Shield|Sith Energy Shield]] (which can also absorb sonic and electrical damage). He and the female are close enough together that [[../Grenades|grenades]] thrown at either of them will damage the other, but this isn't the case for the other two bodyguards: any ranged attackers in your party should focus fire on them since they don't use shields.
|Strength=12
|STR=+1
|Dexterity=19
|DEX=+4
|Constitution=12
|CON=+1
|Intelligence=10
|INT=0
|Wisdom=15
|WIS=+2
|Charisma=12
|CHA=+1


{{KotOR XP
|Vitality=64
|XP=*'''[[../Experience#Kills|Challenge Rating 8]]''' Killed Kandon's Bodyguard
|Defense=23
*'''Challenge Rating 6''' Killed Kandon Ark
|Fortitude=3
*'''Challenge Rating 4''' Killed Kandon's Bodyguards (2)}}
|Reflex=10
|Will=7


{|cellpadding=0 cellspacing=0 width=100%
|RA1=11
|-valign=top
|RD=Physical
|width=50%|
|RD1=3-6
{{KotOR Item
|RT1=20-20,x2
|Container=Kandon's Bodyguard Remains
|Item=*Credits (25)
*[[../Blaster pistols#Heavy Blaster|Heavy Blaster]]
*[[../Head#Aural Amplifier|Aural Amplifier]]}}
|width=50%|
{{KotOR Item
|Container=Kandon Ark Remains
|Item=*[[../Utility items#Hair Trigger|Hair Trigger]]
*[[../Blaster pistols#Disruptor Pistol|Disruptor Pistol]]
*[[../Implants#Response Package|Response Package]]
*[[../Arms#Sith Energy Shield|Sith Energy Shield]]
*[[../Medium armor#Military Suit|Military Suit]]
*[[../Head#Verpine Headband|Verpine Headband]]}}
|}


The swoop accelerator is in the alcove in the northwest corner of the room, and it's mined.
|MA1=7
|MD1=2-11
|MT1=19-20,x2


{| cellpadding=3 cellspacing=0 style="background:#ddffdd; border:1px solid #90ff90" width=100%
|Items and abilities=
|-valign=bottom
{{KotOR/Item|Implants|Response Package}}
|width=24 align=center|[[File:KotOR Icon Awareness.png|Awareness|link=Star Wars: Knights of the Old Republic/Skills#Awareness|24px]]
{{KotOR/Item|Head|Verpine Headband}}
|'''[[../Mines#Minor Frag Mine|Minor Frag Mine]]''' (2)
{{KotOR/Item|Medium armor|Military Suit}}
!width=15%|Detect
{{KotOR/Item|Arms|Sith Energy Shield}}
|width=10%|20 (0)
{{KotOR/Item|Blaster pistols|Disruptor Pistol}}+
|width=24 align=center rowspan=2|[[File:KotOR Icon Demolitions.png|Demolitions|link=Star Wars: Knights of the Old Republic/Skills#Demolitions|24px]]
{{KotOR/Item|Melee weapons|Vibroblade}}
!width=15%|Disable
|width=10%|20 (0)
!width=15%|Recover
|width=10%|30 (10)
|}


However, it's possible to enter Solo mode and get around it.
|Feats=
{{KotOR/Feat|Scoundrel's Luck|Improved Scoundrel's Luck}}
{{KotOR/Feat|Implant|Implant Level 1}}
{{KotOR/Armor|Medium}}
{{KotOR/Weapon|Specialization|Blaster Pistol}}
{{KotOR/Feat|Power Blast|Improved Power Blast}}
{{KotOR/Feat|Rapid Shot|Improved Rapid Shot}}
}}


{{KotOR Item
{{KotOR/NPC
|Container=Engine Lab
|Name=Kandon's Bodyguards
|Item='''Swoop Accelerator'''}}
|Class=Soldier
|Level=5
|Awareness=2


Return it to the [[../Hidden Bek Base|Hidden Beks]] by leaving the Black Vulkar base via its [[../Black Vulkar Base#Lower City|main entrance]] to the [[../Lower City#Black Vulkar Base|Lower City]].
|Strength=12
|STR=+1
|Dexterity=14
|DEX=+2
|Constitution=12
|CON=+1
|Intelligence=10
|INT=0
|Wisdom=15
|WIS=+2
|Charisma=12
|CHA=+1


==Loading Bay==
|Vitality=49
The loading dock is in the east wall of the garage, guarded by a Vulkar patrol droid.
|Defense=12
|Fortitude=5
|Reflex=3
|Will=3


{|width=100% class="collapsible collapsed" style="background:#ffdddd; border:1px solid #ff9090"
|RA1=7
!colspan=5 {{no|Vulkar Patrol Droid}}
|RD1=1-6
|-valign=top
|RT1=20-20,x2


|width=20%|Model
|Items and abilities=
{{KotOR/Item|Blaster pistols|Blaster Pistol}}


{|cellpadding=0 cellspacing=0
|Feats=
{{KotOR/Weapon|Proficiency|Blaster Pistol}}
{{KotOR/Feat|Power Blast}}
}}


|}
All are armed with ranged weapons, although Kandon Ark may draw a {{s|Melee weapons|Vibroblade}}, so melee attackers like Zaalbar can be at an advantage, particularly since Kandon's female bodyguard will use an {{s|Arms|Energy Shield}} while Kandon himself will use a {{s|Arms|Sith Energy Shield}} (which can also absorb sonic damage). He and the female are close enough together that [[../Grenades/]] thrown at either of them will damage the other, but this isn't the case for the other two bodyguards: any ranged attackers in your party should focus fire on them since they don't use shields.


|width=25%|
{| {{prettytable}}
{{KotOR/XP|Kill|#=8|Killed Kandon's Bodyguard
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
*'''Challenge Rating 6''' Killed Kandon Ark
*'''Challenge Rating 4''' Killed Kandon's Bodyguard (2)|W=50%}}
{{KotOR/Container|Kandon Ark|
*{{s|Upgrade items|Hair Trigger}}
*{{s|Blaster pistols|Disruptor Pistol}}
*{{s|Implants|Response Package}}
*{{s|Arms|Sith Energy Shield}}
*{{s|Medium armor|Military Suit}}
*{{s|Head|Verpine Headband}}|R=2|W=50%}}
|-
|-
!width=40%|Alignment
{{KotOR/Container|Kandon's Bodyguard|
|width=60%|50 (Neutral)
*Credits (25)
|-
*{{s|Blaster pistols|Heavy Blaster}}
!Class
*{{s|Head|Aural Amplifier}}|W=33%}}
|[[../Classes#Combat Droid|Combat Droid]]
|-
!Level
|3
|-
!align=left|Skills
|-
|align=left|[[../Skills#Awareness|Awareness]]
| 2
|}
|}


|width=15%|
The swoop accelerator is in the alcove in the northwest corner of the room, and it's mined.


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{{KotOR/Mine|Minor|Frag|2}}
!width=50% align=left|Attributes
|-
|align=left|[[../Attributes#Strength|Strength]]
|width=25%|10
|width=25%|0
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
| 16
| +3
|-
|align=left|[[../Attributes#Constitution|Constitution]]
|10
| 0
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
| 10
| 0
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 15
| +2
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 12
| +1
|}


|width=15%|
However, it's possible to enter Solo mode and get around it:


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{| {{prettytable}}
!align=left|Attributes
{{KotOR/Container|Engine Lab|
|-
*'''Swoop Accelerator'''}}
|width=75% align=left|[[../Combat#Vitality|Vitality]]
|width=25%|18
|-
|align=left|[[../Force powers#Force points|Force]]
|0
|-
|align=left|[[../Combat#Defense|Defense]]
|16
|-
|align=left|[[../Saves|Fortitude]]
| 3
|-
|align=left|[[../Saves|Reflex]]
| 4
|-
|align=left|[[../Saves|Will]]
| 3
|}
|}


|width=25%|
'''Though not overly large the prototype swoop accelerator is surprisingly heavy. Without being an expert on swoop bike construction it is difficult to imagine how this simple device could be so valuable.'''


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
Return it to the [[../Hidden Bek Base/]] by leaving the Black Vulkar base via its [[../Black Vulkar Base#Lower City|main entrance]] to the [[../Lower City#Black Vulkar Base|Lower City]].
!width=40% align=left|Ranged
!width=30%|Main
!width=30%|Off hand
|-
|align=left|[[../Combat#Attack|Attack]]
| 7
| -
|-
|align=left|[[../Combat#Damage|Ion]]
|colspan=2|1-6,+2-12 vs [[../Classes#Droid|Droid]]
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| -
|-
!align=left|Melee
|-
|align=left|[[../Combat#Attack|Attack]]
| -
| -
|-
|align=left|[[../Combat#Damage|Damage]]
| -
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| -
| -
|}


|-valign=top
==Loading Bay==
!align=left|Items
The loading dock is in the east wall of the garage, guarded by a Vulkar patrol droid:
!align=left colspan=2|Feats
!align=left colspan=2|Force powers
|-
|
[[File:KotOR Item Ion Rifle.png|32px|Ion Rifle|link=Star Wars: Knights of the Old Republic/Blaster rifles#Ion Rifle]]
|colspan=2|
[[File:KotOR Feat Weapon Proficiency Blaster Rifle.png|24px|Weapon Proficiency: Blaster Rifle|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]]
|colspan=2|
None
|}


Reactivating the junkpile droid to the left of the [[../Black Vulkar Base (Garage)#Main Base|garage elevator]] and engaging its patrol mode will lead to it attacking this droid, although you shouldn't normally have any trouble killing it yourself.
{{KotOR/NPC|no
|Name=Vulkar Patrol Droid
|Class=Combat Droid
|Level=3
|Awareness=2


{{KotOR XP
|Strength=10
|XP=*'''[[../Experience#Kills|Challenge Rating 3]]''' Killed Vulkar Patrol Droid}}
|STR=0
|Dexterity=16
|DEX=+3
|Constitution=10
|CON=0
|Intelligence=10
|INT=0
|Wisdom=15
|WIS=+2
|Charisma=12
|CHA=+1


{| cellpadding=3 cellspacing=0 style="background: #ffdddd; border:1px solid #ff9090" width=100%
|Vitality=18
|-valign=bottom
|Defense=16
|width=24 align=center|[[File:KotOR Icon Security.png|Security|link=Star Wars: Knights of the Old Republic/Skills#Security|24px]]
|Fortitude=3
|'''Loading Dock'''
|Reflex=4
!width=15%|Unlock
|Will=3
|width=10%|100 (80)
|width=24 align=center rowspan=2|[[File:KotOR Icon Bash.png|Bash|24px]]
!width=15%|Resist
|width=10%| -
!width=15%|Vitality
|width=10%| -
|}


There are two ways to open the loading dock, the first of which is to program the junkpile droid previously mentioned to ram the loading bay doors instead of patrolling. This is recommended, since it both unlocks ''and'' opens the door.  The second way is to use the garage computer in the [[../Black Vulkar Base (Garage)#Office|office]] to open all security doors, which will unlock but '''not''' open the loading dock. If you access the security camera for the loading bay, the Vulkar patrol droid within starts patrolling and you cannot be sure where it will be when the loading dock is opened (otherwise, it will be at the south end of its patrol, facing the south wall, when it opens).
|RA1=7
|RDcol=2
|RD=Ion
|RD1=1-6 +2-12 vs {{s|Classes|Droid}}
|RT1=20-20,x2


Once open, you'll see the Vulkar patrol droid patrolling back and forth between the south and north ends of the loading bay.
|Items and abilities=
{{KotOR/Item|Blaster rifles|Ion Rifle}}


{|width=100% class="collapsible collapsed" style="background:#ffdddd; border:1px solid #ff9090"
|Feats=
!colspan=5 {{no|Vulkar Patrol Droid}}
{{KotOR/Feat|Logic Upgrade|Combat Logic Upgrade}}
|-valign=top
{{KotOR/Weapon|Proficiency|Blaster Rifle}}
}}


|width=20%|Model


{|cellpadding=0 cellspacing=0
Reactivating the junkpile droid to the left of the [[../Black Vulkar Base (Garage)#Main Base|garage elevator]] and engaging its patrol mode will lead to it attacking this droid, although you shouldn't normally have any trouble killing it yourself.


{| {{prettytable}}
{{KotOR/XP|Kill|#=3|Killed Vulkar Patrol Droid}}
|}
|}


|width=25%|
{{KotOR/Lock|Locked|Loading Dock}}
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
There are two ways to open the loading dock, the first of which is to program the junkpile droid previously mentioned to ram the loading bay doors instead of patrolling. This is recommended, since it both unlocks ''and'' opens the door.  The second way is to use the garage computer in the {{s|Black Vulkar Base (Garage)|Office}} to open all security doors, which will unlock but '''not''' open the loading dock. If you access the security camera for the loading bay, the Vulkar patrol droid within starts patrolling and you cannot be sure where it will be when the loading dock is opened (otherwise, it will be at the south end of its patrol, facing the south wall, when it opens).
|-
!width=40%|Alignment
|width=60%|50 (Neutral)
|-
!Class
|[[../Classes#Combat Droid|Combat Droid]]
|-
!Level
|8
|-
!align=left|Skills
|-
|align=left|[[../Skills#Awareness|Awareness]]
| 102
|}


|width=15%|
Once open, you'll see the Vulkar patrol droid patrolling back and forth between the south and north ends of the loading bay:


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{{KotOR/NPC|no
!width=50% align=left|Attributes
|Name=Vulkar Patrol Droid
|-
|Class=Combat Droid
|align=left|[[../Attributes#Strength|Strength]]
|Level=8
|width=25%|14
|Awareness=102
|width=25%|+2
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
| 18
| +4
|-
|align=left|[[../Attributes#Constitution|Constitution]]
|14
| +2
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
| 10
| 0
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 15
| +2
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 12
| +1
|}


|width=15%|
|Strength=14
|STR=+2
|Dexterity=18
|DEX=+4
|Constitution=14
|CON=+2
|Intelligence=10
|INT=0
|Wisdom=15
|WIS=+2
|Charisma=12
|CHA=+1


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
|Vitality=96
!align=left|Attributes
|Defense=18
|-
|Fortitude=8
|width=75% align=left|[[../Combat#Vitality|Vitality]]
|Reflex=6
|width=25%|96
|Will=4
|-
|align=left|[[../Force powers#Force points|Force]]
|0
|-
|align=left|[[../Combat#Defense|Defense]]
|18
|-
|align=left|[[../Saves|Fortitude]]
| 8
|-
|align=left|[[../Saves|Reflex]]
| 6
|-
|align=left|[[../Saves|Will]]
| 4
|}


|width=25%|
|RA1=14
|RDcol=2
|RD1=3-12 +1-4 Ion
|RT1=20-20,x2


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
|Items and abilities=
!width=40% align=left|Ranged
{{KotOR/Item|Special weapons|Carbonite Projector}}
!width=30%|Main
{{KotOR/On Hit|Paralyze|DC=15}}
!width=30%|Off hand
{{KotOR/Item|Heavy weapons|Mandalorian Heavy Repeater}}
|-
{{KotOR/Item|Shields|Energy Shield Level 3}}
|align=left|[[../Combat#Attack|Attack]]
| 14
| -
|-
|align=left|[[../Combat#Damage|Energy]]
|colspan=2| 1-10, 1-4 Ion
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| -
|-
!align=left|Melee
|-
|align=left|[[../Combat#Attack|Attack]]
| -
| -
|-
|align=left|[[../Combat#Damage|Damage]]
| -
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| -
| -
|}


|-valign=top
|Feats=
!align=left|Items
{{KotOR/Feat|Logic Upgrade|Tactician Logic Upgrade}}
!align=left colspan=2|Feats
{{KotOR/Feat|Droid Upgrade|Droid Upgrade Class 3}}
!align=left colspan=2|Force powers
{{KotOR/Weapon|Specialization|Heavy Weapons}}
|-
}}
|
[[File:KotOR Item Carbonite Projector.png|32px|Carbonite Projector|link=Star Wars: Knights of the Old Republic/Special weapons#Carbonite projector]] [[File:KotOR Item Mandalorian Heavy Repeater.png|32px|Mandalorian Heavy Repeater|link=Star Wars: Knights of the Old Republic/Heavy weapons#Mandalorian Heavy Repeater]] [[File:KotOR Item Energy Shield Level 3.png|32px|Energy Shield Level 3|link=Star Wars: Knights of the Old Republic/Shields#Energy Shield Level 3]]
|colspan=2|
[[File:KotOR Feat Droid Upgrade Class 3.png|24px|Droid Upgrade Class 3|link=Star Wars: Knights of the Old Republic/Feats#Droid Upgrade]]  [[File:KotOR Feat Weapon Specialization Heavy Weapons.png|24px|Weapon Specialization: Heavy weapons|link=Star Wars: Knights of the Old Republic/Feats#Weapon Specialization]]
|colspan=2|
None
|}


This is much tougher than the droid that was patrolling outside, and its [[../Special weapons#Carbonite Projector|Carbonite Projector]] can be particularly troublesome because it will still paralyze for 3 seconds (the length of a [[../Combat|combat]] round) even if your Reflex save against [[../Difficulty Classes|DC]] 15 is successful. However, [[../Light armor#Echani Fiber Armor|Echani Fiber Armor]] (received from the [[../Lower City Apartments (East)#Security Crate|security crate]] in the east Lower City apartments) upgraded with a [[../Utility items#Mesh Underlay|Mesh Underlay]] (retrieved from the center footlocker inside the [[../Black Vulkar Base#Armory|armory]] of the Black Vulkar base) has Damage Resistance: Resist 20/- vs. Cold, which will at least always negate its cold damage. It also activates its [[../Shields#Energy Shield Level 3|Energy Shield Level 3]] before anything else, so most ranged weapons are much less effective since it can take 50 points of energy damage.
This is much tougher than the droid that was patrolling outside, and its {{s|Special weapons|Carbonite Projector}} can be particularly troublesome because it will still paralyze for 3 seconds (the length of a [[../Combat|combat]] round) even if your Reflex save against [[../Difficulty Classes|DC]] 15 is successful. However, {{s|Light armor|Echani Fiber Armor}} (received from the {{s|Lower City Apartments (East)|Security Crate}} in the east Lower City apartments) upgraded with a {{s|Upgrade items|Mesh Underlay}} (retrieved from the center footlocker inside the {{s|Black Vulkar Base|Armory}} of the Black Vulkar base) has {{s|Combat|Damage Resistance}}: Resist 20/- vs. Cold, which will at least always negate its cold damage. It also activates its {{s|Shields|Energy Shield Level 3}} before anything else, so most ranged weapons are much less effective since it can take 50 points of energy damage.


The easiest way to defeat it is to enter Solo mode and move each member of your party down the south wall of the garage to the southeast corner, then along the east wall until they're all lined up to the right of the open Loading Dock.
The easiest way to defeat it is to enter Solo mode and move each member of your party down the south wall of the garage to the southeast corner, then along the east wall until they're all lined up to the right of the open Loading Dock.


[[File:KotOR Screenshot Loading Bay.jpg|center|thumb|640px|Mission and Zaalbar are already in position to ambush the Vulkar patrol droid, which is unaware of their presence.]]
{{KotOR/Screenshot|Loading Bay|Mission and Zaalbar are already in position to ambush the Vulkar patrol droid, which is unaware of their presence.}}


From this position your party can observe it and throw [[../Grenades|grenades]] just before it reaches the north end of its patrol, so that when it returns it will still be within the area of effect. 3–5 (most likely 4) [[../Grenades#Ion Grenade|Ion Grenades]] are the quickest way to kill it, although if it survives the first salvo then even though it shouldn't attack, it will activate its [[../Shields#Energy Shield Level 3|Energy Shield Level 3]] and finishing it with a [[../Grenades#Frag Grenade|Frag Grenade]] would be advisable.
From this position your party can observe it and throw [[../Grenades/]] just before it reaches the north end of its patrol, so that when it returns it will still be within the area of effect. 3–5 (most likely 4) {{s|Grenades|Ion Grenade}}s are the quickest way to kill it, although if it survives the first salvo then even though it shouldn't attack, it will activate its {{s|Shields|Energy Shield Level 3}} and finishing it with a {{s|Grenades|Frag Grenade}} would be advisable.


{{KotOR XP
{| {{prettytable}}
|XP=*'''Challenge Rating 5''' Killed Vulkar Patrol Droid}}
{{KotOR/XP|Kill|#=5|Killed Vulkar Patrol Droid}}
|}


There are a footlocker with random contents and a strong box in the southeast corner of the loading bay.
There are a footlocker with random contents and a strong box in the southeast corner of the loading bay.


{| cellpadding=3 cellspacing=0 style="background:#ddffdd; border:1px solid #90ff90" width=100%
{{KotOR/Lock|Bash|Strong Box|24 (4)|5|15}}
|-valign=bottom
 
|width=24 align=center|[[File:KotOR Icon Security.png|Security|link=Star Wars: Knights of the Old Republic/Skills#Security|24px]]
{| {{prettytable}}
|'''Strong Box'''
{{KotOR/Container|Strong Box|
!width=15%|Unlock
*{{s|Grenades|Plasma Grenade}} (5)
|width=10%|24 (4)
*{{s|Stimulants|Hyper-Battle Stimulant}}
|width=24 align=center rowspan=2|[[File:KotOR Icon Bash.png|Bash|24px]]
*{{s|Utility items|Computer Spike}} (6)
!width=15%|Resist
*Credits (2000)}}
|width=10%|5
!width=15%|Vitality
|width=10%|15
|}
|}
{{KotOR Item
|Container=Strong Box
|Item=*[[../Grenades#Plasma Grenade|Plasma Grenade]] (5)
*[[../Utility items#Hyper-Battle Stimulant|Hyper-Battle Stimulant]]
*[[../Utility items#Computer Spike|Computer Spike]] (6)
*Credits (2,000)}}


{{Footer Nav|game=Star Wars: Knights of the Old Republic|prevpage=Black Vulkar Base|nextpage=Swoop Platform}}
{{Footer Nav|game=Star Wars: Knights of the Old Republic|prevpage=Black Vulkar Base|nextpage=Swoop Platform}}

Revision as of 19:42, 10 April 2017

Map of the Black Vulkar base garage

Main Base

The Garage Elevator takes you to the northwest corner of the garage. You cannot return to hideout or change party selection here, so you'd need to go back to the main base and out to the Sewers or Lower City to do either of these things.

There's a deactivated junkpile droid to your left (a war droid), and another one (a Mark II) further away by the west wall:

Dialog
Junkpile Droid: This droid is damaged and inactive.
Repair 1. Reactivate the droid. (1 repair part) 2. Leave it alone.
Junkpile Droid: The droid is now active. It will attack any enemies that come in range. Junkpile Droid: [Failure] You don't have any repair parts. You leave the droid alone for now. Junkpile Droid: You leave the droid alone for now.
Junkpile Droid
Class Combat Droid
Level 3
Alignment 50 (neutral)
Attributes
Strength 12 +1
Dexterity 18 +4
Constitution 12 +1
Intelligence 6 -2
Wisdom 6 -2
Charisma 6 -2
Attribute
Vitality 33
Defense 16
Fortitude 4
Reflex 5
Will -1
Skills
Awareness -2
Ranged Main Off
Attack 7 -
Damage 1-8-
Threat 19-20,x2-
Melee Main Off
Attack - -
Damage --
Threat --
Items and abilities Feats
Blaster Rifle Combat Logic Upgrade

Weapon Proficiency: Blaster Rifle

Junkpile Droid
Class Combat Droid
Level 5
Alignment 50 (neutral)
Attributes
Strength 18 +4
Dexterity 12 +1
Constitution 12 +1
Intelligence 6 -2
Wisdom 6 -2
Charisma 6 -2
Attribute
Vitality 55
Defense 13
Fortitude 5
Reflex 2
Will -1
Skills
Awareness -2
Ranged Main Off
Attack - -
Damage --
Threat --
Melee Main Off
Attack 9 -
Damage 5-
Threat 20-20,x2-
Items and abilities Feats
None Combat Logic Upgrade
Dialog
Repair 1. Optimize droid's weaponry. (4 repair part(s))
Junkpile Droid: [Success] The droid is now set for maximum firepower. Junkpile Droid: [Failure] You do not have enough repair parts.
Repair 2. Optimize droid's targeting systems. (4 repair part(s))
Junkpile Droid: [Success] The droid is now set for maximum accuracy.
Repair 3. Activate droid's shields (5 repair part(s))
Junkpile Droid: [Success] The droid's shields are now active.
Repair 4. Engage droid in patrol mode. (6 repair part(s))
Junkpile Droid: [Success] Patrol mode engaged. Once you end this session the droid will begin patrol and destroy any enemies it encounters. WARNING: Once you end this session the droid's program will be locked in. You will not be able to modify the droid anymore.
5. Leave it alone.
Junkpile Droid: The droid engages its patrol mode and moves off to carry out your programme instructions.
Experience Points (XP) Received:
  • 15 * level Optimized droid's weaponry
  • 15 * level Optimized droid's targeting systems
Experience Points (XP) Received:
  • 15 * level Activated droid's shields
  • 20 * level Engaged droid in patrol mode.

The droid is actively engaged in its patrol route. You cannot reprogram it anymore.

The Mark II is a melee droid that will patrol down the south tunnel and turn west at the T-junction. It's capable of killing the two Black Vulkars guarding the tunnel, even on Difficult without optimized weaponry or targeting systems, and without activated shields. It will also trigger the Minor Gas Mine on the right of that tunnel as it patrols, although it isn't worth repairing it for this purpose alone: a single Parts pack costs just over four times as much as a simple Anitdote Kit.

The war droid will patrol the north and east sides of the garage, bringing it into combat with the Vulkar patrol droid guarding the Loading Bay. However, there's another option to patrolling which may be more useful:

Dialog
Repair 4. Reprogram droid to ram loading bay doors. (6 repair part(s))
Junkpile Droid: [Success] The droid engages its program and moves off to carry out your instructions.
Experience Points (XP) Received:
  • 20 * level Reprogrammed droid to ram loading bay doors

The droid will run to the loading bay and destroy itself, unlocking and opening it to allow access to the loading bay beyond.

Inside the Vulkar Base

Journal Entry Added Inside the Vulkar Base
You've successfully shut down the thermal security system protecting the elevator to the garage level of the Vulkar Base. Now all you have to do is go down there and find the prototype accelerator... and deal with any angry Vulkars you might meet along the way.

Garage

There are two swoop bikes in the central garage bay, and a Vulkar patrol droid can be seen in the distance patrolling in front of the Loading Bay in the east wall. Out of sight in the south wall is a tunnel with ramps down to it on either side, leading to the Engine Lab.

View of the garage from the elevator. The loading dock can be seen in the distance to the left beyond the two swoop bikes in front of you, and the garage head has just emerged from the west tunnel to the right and is about to go down one of the ramps leading to the south tunnel, where he'll disappear from view.

The garage head patrols from just outside his Office, followed by two Vulkar guards. About 35 seconds after you enter, he'll emerge from the west tunnel in the southwest corner before making an anticlockwise circuit of the garage and returning to his office. He can be ambushed as he emerges, before his escort can catch up.

Garage Head
Class Soldier
Level 8
Alignment 50 (neutral)
Attributes
Strength 14 +2
Dexterity 16 +3
Constitution 14 +2
Intelligence 10 0
Wisdom 15 +2
Charisma 12 +1
Attribute
Vitality 64
Defense 18
Fortitude 8
Reflex 5
Will 4
Skills
Awareness 2
Ranged Main Off
Attack 12 -
Damage 3-10-
Threat 20-20,x2-
Melee Main Off
Attack 10 -
Damage 4-14-
Threat 19-20,x2-
Items and abilities Feats
Heavy Combat Suit

Heavy Blaster+ Vibrosword

Armor Proficiency: Light

Weapon Specialization: Blaster Pistol Weapon Proficiency: Melee Weapons Power Blast Master Power Blast Master Rapid Shot

Vulkar Guard
Class Minion
Level 5
Alignment 50 (neutral)
Attributes
Strength 12 +1
Dexterity 12 +1
Constitution 12 +1
Intelligence 10 0
Wisdom 15 +2
Charisma 12 +1
Attribute
Vitality 40
Defense 11
Fortitude 3
Reflex 3
Will 4
Skills
Awareness 2
Ranged Main Off
Attack 6 -
Damage 1-6-
Threat 20-20,x2-
Melee Main Off
Attack 6 -
Damage 2-11-
Threat 19-20,x2-
Items and abilities Feats
Blaster Pistol+

Vibroblade

Weapon Proficiency: Blaster Pistol

Weapon Proficiency: Melee Weapons Power Blast Rapid Shot

However, if you hold your starting position and wait, he and his escort will emerge and patrol the south side of the garage, oblivious to your presence. When they become visible again in the southeast corner, you can go down the west tunnel to his office and use the garage computer to overload one of the swoop bikes in the central bay, sounding an alarm that causes the garage head and his escort, plus the four Vulkar guards in the room next to the engine lab, to all gather around it just as it explodes, killing all seven at a blow if you haven't already done so.

Experience Points (XP) Received: Item(s) Received Garage Head

Office

Go down the west tunnel in the southwest corner of the garage, turning north around the corner. There are two standard doors in the east wall towards the end of the tunnel, and the garage head's office is behind the north door. Once inside, the garage head's desk is against the north wall, and there are some supplies in the southeast corner:

Item(s) Received Garage Head's Desk Item(s) Received Supplies

This key card will give access to most of the restricted areas in the Vulkar garage.

The garage head key card is the only way to open the security doors of the Engine Lab. The garage computer is in the southeast corner.

Dialog
Garage Computer: SYSTEM LOADING…
COMPLETE
ENTER COMMAND
Computer Use 1. [Computer] Slice the computer. (2 spike(s))
Garage Computer: SYSTEM OVERRIDE ACCEPTED Garage Computer: [FAILURE] ACCESS DENIED
INSUFFICIENT SPIKES
ENTER COMMAND
Garage Computer: ENTER COMMAND
1. [Computer] Access security cameras.
Garage Computer: SECURITY CAMERAS ACCESSED
ENTER COMMAND
1. [Computer] CAM-11A Garage 2. [Computer] CAM-11B Garage Office
Garage Computer: CAM-11A SUB MENU Garage Computer: CAM-11B SUB MENU
Computer Use 2. [Computer] Overload swoop bike in garage bay. (5 spikes) 2. [Computer] Overload terminal.
Garage Computer: [SUCCESS] ENGINE SET TO OVERLOAD, SOUNDING ALARM
3. [Computer] CAM-11C Loading Bay 4. [Computer] CAM-11D Engine Lab
Garage Computer: CAM-11C SUB MENU Garage Computer: CAM-11D SUB MENU
1. [Computer] Switch to camera. 2. [Computer] Return to camera root menu.
5. [Computer] Return to root menu.
Garage Computer: ENTER COMMAND
2. [Computer] Access system commands.
Garage Computer: SYSTEM COMMANDS ACCESSED
ENTER COMMAND
Computer Use 1. [Computer] Open all security doors. (3 spikes) Computer Use 2. [Computer] Upload area schematics (5 spikes)
Garage Computer: [SUCCESS] SECURITY DOOR LOCKS OVERRIDDEN Garage Computer: [SUCCESS] AREA SCHEMATICS UPLOADED
3. [Computer] Log out.
Garage Computer: EXITING SYSTEM…
Experience Points (XP) Received:
  • 20 * level Overloaded swoop bike in garage bay
Experience Points (XP) Received:
  • 15 * level Opened all security doors

Overloading the swoop bike in the garage bay will sound an alarm that causes the garage head, his escort and the four Vulkar guards in the room adjacent to the Engine Lab to gather around it as it explodes, killing them all if you haven't already done so. Opening all security doors unlocks but does not open the Loading Bay, but it neither unlocks nor opens the engine lab's security doors.

Otherwise, if you open all security doors so you can open the loading dock then do not access its security camera: this causes the Vulkar patrol droid within to start patrolling so you cannot be sure where it will be when the loading dock is opened.

The standard door in the south wall opens onto a room which is also accessible from the right door in the tunnel to the west. A Vulkar gang member is standing on either side of a workbench to the south:

Vulkar Gang Member
Class Minion
Level 2
Alignment 50 (neutral)
Attributes
Strength 10 0
Dexterity 12 +1
Constitution 10 0
Intelligence 10 0
Wisdom 15 +2
Charisma 12 +1
Attribute
Vitality 12
Defense 11
Fortitude 1
Reflex 2
Will 3
Skills
Awareness 2
Ranged Main Off
Attack - -
Damage --
Threat --
Melee Main Off
Attack 2 -
Damage 1-6-
Threat 20-20,x2-
Items and abilities Feats
Short Sword Weapon Proficiency: Melee Weapons
Experience Points (XP) Received:

There's a footlocker containing random contents against the east wall in the southeast corner.

Engine Lab

Once you've got the garage head key card from the desk in his Office, you can use it to open the security doors of the engine lab. Otherwise:

[It looks like you will need a special pass to open this door.]

Return to the garage and go down the ramp to the tunnel in the south wall. Just inside are two Black Vulkars, picked at random from a Twi'lek male armed with a Stun Baton, and one armed with a Vibrosword.

Black Vulkar
Class Minion
Level 3
Alignment 50 (neutral)
Attributes
Strength 12 +1
Dexterity 12 +1
Constitution 12 +1
Intelligence 10 0
Wisdom 15 +2
Charisma 12 +1
Attribute
Vitality 21
Defense 11
Fortitude 2
Reflex 2
Will 3
Skills
Awareness 2
Ranged Main Off
Attack - -
Damage --
Threat --
Melee Main Off
Attack 4 -
Damage 2-
Threat 20-20,x2-
Items and abilities Feats
Stun Baton

On Hit: Stun10

Weapon Proficiency: Melee Weapons
Black Vulkar
Class Minion
Level 3
Alignment 50 (neutral)
Attributes
Strength 12 +1
Dexterity 12 +1
Constitution 12 +1
Intelligence 10 0
Wisdom 15 +2
Charisma 12 +1
Attribute
Vitality 21
Defense 11
Fortitude 2
Reflex 2
Will 3
Skills
Awareness 2
Ranged Main Off
Attack - -
Damage --
Threat --
Melee Main Off
Attack 4 -
Damage 3-13-
Threat 19-20,x2-
Items and abilities Feats
Vibrosword Weapon Proficiency: Melee Weapons
Experience Points (XP) Received:

The tunnel beyond is mined just before it reaches a T-junction:

Awareness Minor Gas Mine (2) Detect 20 (0) Demolitions Disable 20 (0) Recover 30 (10)

It isn't possible to walk around them, but both Mission and Zaalbar can at least disable them. Otherwise, it's best to enter Solo mode and have one party member trigger the mines before using an Anitdote Kit if need be (Zaalbar is recommended, and if he's at least level 7 and selected the Toughness and Increased Toughness feats then he'll take no damage whatsoever, even on Difficult).

Turn left at the junction and you'll see first a standard door and then a security door in the north wall as you approach the east end of the tunnel. The first door opens on a room containing four Vulkar guards, two armed with Vulkar Shock Sticks and another two armed with Blaster Pistols:

Vulkar Guard
Class Minion
Level 3
Alignment 50 (neutral)
Attributes
Strength 12 +1
Dexterity 12 +1
Constitution 12 +1
Intelligence 10 0
Wisdom 15 +2
Charisma 12 +1
Attribute
Vitality 21
Defense 15
Fortitude 2
Reflex 2
Will 3
Skills
Awareness 2
Ranged Main Off
Attack 4 -
Damage 1-6-
Threat 20-20,x2-
Melee Main Off
Attack 4 -
Damage 3-6-
Threat 20-20,x2-
Items and abilities Feats
Combat Suit

Vulkar Shock Stick On Hit: Stun10+ Blaster Pistol

Armor Proficiency: Light

Weapon Proficiency: Melee Weapons Weapon Proficiency: Blaster Pistol Power Blast Power Attack

Vulkar Guard
Class Minion
Level 3
Alignment 50 (neutral)
Attributes
Strength 12 +1
Dexterity 12 +1
Constitution 12 +1
Intelligence 10 0
Wisdom 15 +2
Charisma 12 +1
Attribute
Vitality 21
Defense 15
Fortitude 2
Reflex 2
Will 3
Skills
Awareness 2
Ranged Main Off
Attack 4 -
Damage 1-6-
Threat 20-20,x2-
Melee Main Off
Attack 4 -
Damage 3-6-
Threat 20-20,x2-
Items and abilities Feats
Combat Suit

Blaster Pistol+ Vulkar Shock Stick On Hit: Stun10

Armor Proficiency: Light

Weapon Proficiency: Melee Weapons Weapon Proficiency: Blaster Pistol Power Blast Power Attack

However, it's much easier to use the garage computer in the Office to overload one of the swoop bikes in the central garage bay, sounding an alarm that causes the garage head and his escort plus these four to gather around it just as it explodes, killing them all if you haven't already done so.

Experience Points (XP) Received:

There's another security door to the engine lab in the east wall of this room. If you try to open it before you've got the garage head key card from the desk in his office:

[It looks like you will need a special pass to open this door.]

Once you have the card, do not open either door unless you're prepared for a fight as a light side character (opening the door in the tunnel may lead to preferable positioning), or ready to leave the base as a dark side character.

Journal Entry Added Inside the Vulkar Base
You've found the prototype accelerator and, not surprisingly, it was under heavy guard by a Twi'lek named Kandon Ark, Brejik's right-hand man.

In any case, if you go west at the T-junction you'll see two standard doors in the north wall. The first opens to reveal a Duros Vulkar gang member in a room, working on a swoop bike, with a radiation shields locker in the southwest corner, just to the left of the door from the tunnel:

Experience Points (XP) Received: Item(s) Received Radiation Shields

The second door opens to reveal two Vulkar gang members in a room working on a swoop bike, another Duros to the left and the other to the right.

Experience Points (XP) Received:

There's a Workbench at the back of the room against the north wall, which can be used to add any upgrade items you have to any upgradeable weapons and body armor you have.

Search for Bastila

Once you open either of the security doors to the engine ab, you enter a dialog with Kandon Ark, a Twi'lek male who stands to the right behind a desk, while one of his bodyguards, a Twi'lek female, stands to the left. Two more bodyguards are behind them against the north wall.

Dialog
Kandon Ark: Looks like we have visitors – lackeys conned by Gadon Thek into trying to steal Brejik's swoop engine accelerator, I bet!
Mission: Brejik stole that engine from Gadon! It was never yours to begin with! Carth: You're talking like Brejik didn't steal that engine, himself, to begin with!
Kandon Ark: Well I didn't go to all the trouble of acquiring this prototype just so you could steal it back for that old fool!
Kandon's Bodyguard: Would you like me to dispose of these Bek spies, Kandon?
Kandon Ark: No – hold on a second. I see you aren't wearing the Hidden Bek colors, so I'm guessing you aren't part of that feeble old man's gang. You must be a freelance mercenary.
1. You're right, I'm not one of the Beks. My name's Name. 2. Enough yapping! Hand over that accelerator.
Kandon Ark: Instead of stealing the prototype for the Beks, why don't you come work for us? The Black Vulkars could use someone like you.
2. Forget it! I know all about you Black Vulkars!
Kandon Ark: Be smart: Gadon Thek is old news! He's a blind fool in more ways than one! Brejik is a visionary – soon he'll control the entire Lower City! Don't shackle yourself to a losing team.
1. You've got my attention. What's your offer?
Mission: What? You can't betray Gadon! I won't let you!
Kandon Ark: Ah, Mission – the Hidden Bek's unofficial mascot! Your loyalty is admirable, but misplaced. Gadon only kept you around so they could laugh at you and your furry friend.
Mission: No, that's not true! You're lying!
Kandon Ark: Am I? How long have you known Gadon? How long have you worked for him? But they never offered to make you a Hidden Bek, did they?
Mission: They… they said I was too young!
Kandon Ark: And you believed them? Come on, Mission. You're smarter than that. To Gadon and his crew you were nothing but a running joke. Weren't they always teasing you?
Mission: Well, yeah. Some of them were. But you Vulkars have tried to kill me more than once!
Kandon Ark: That's only because you were with the Hidden Beks – and because we respected you. Brejik knows you're not a joke, Mission. He made sure the Vulkars took you very, very seriously.
Mission: But… but Gadon said Brejik…
Kandon Ark: Gadon had to poison your mind against Brejik! It was the only way to keep you from seeing the truth. The Beks were mocking you, Mission. You don't need friends like that.
Mission: You're right! I don't need anyone but Zaalbar! If Gadon dies, he's only getting what's coming to him!
1. You've got my attention. What's your offer? 1. You were about to tell me your offer, Kandon.
Kandon Ark: Brejik has grown tired of this petty war with Gadon and his pathetic followers. He needs someone to get rid of Gadon… permanently. If you do this task for him Brejik is willing to offer a very substantial reward. How does 500 credits sound? Oh, and we'll throw in that young Republic soldier we captured, too.
1. I thought she was being offered up as the prize in the swoop race. 2. Brejik will let me have Bastila if I kill Gadon for him?
Kandon Ark: Well… we can't just give the girl to you. Not after Brejik's publicly offered her up as a prize in the big swoop race. But we can do the next best thing. Whoever wins the swoop race gets the girl. Kill Gadon and we'll give you 500 credits, sponsor you as a Vulkar rider and equip your swoop with the accelerator. You can't lose!
2. Just give me the girl now or we have no deal.
Kandon Ark: Brejik can't withdraw his prize without losing the respect of every gang in the Lower City. Besides, she isn't even here. Brejik's keeping her somewhere safe until after the race.
Journal Entry Added The Search for Bastila
Kandon Ark, one of the Black Vulkars, has given you a counter to Gadon Thek's offer. He claims that if you kill the Hidden Bek leader, then Brejik and the Black Vulkars will sponsor your entry into the swoop race where Bastila is being offered up as part of the champion's prize.

You now have two choices: kill Gadon and return to the Vulkar base, or take the swoop accelerator back to the Hidden Beks.
Dark Side Points Gained: -2
1. Okay, we have a deal. I'll kill Gadon for you.
Carth: Are you sure about this? I mean, I want to get Bastila back… but taking contracts to kill people is a bit much. Even if it is just more biker scum.
Kandon Ark: Excellent. Here – you might need these for this mission. They're access codes to Gadon's private chambers in the Bek base. Without them you won't be able to get at the old man. My guards will escort you to the main doors of our base. After you have killed Gadon return to the main doors and I will arrange for you to ride for the Vulkars in the swoop race. I'd suggest you don't come back until the job is done, or we might think you've decided to renegotiate on our offer. The Vulkars won't consider you a friend until Gadon is dead.

You regain control at the main entrance to the Black Vulkar Base in the Lower City. If you return here, you can fight Kandon’s bodyguards but he himself will no longer be there, while returning before you've attacked the Hidden Beks allows you to take the swoop accelerator back to them. Otherwise:

2. Don't listen to him, Mission. He's twisting your mind! 3. Forget it – I'm not going to betray Gadon! 4. How about I just kill you instead? 2. Forget it. I want Bastila up front or no deal!
Kandon Ark: *Sigh* I can see there's not much chance of convincing you to come work for us after all. Most unfortunate.
Kandon's Bodyguard: Now can I kill them, Kandon?
Kandon Ark: Yes, darling. Kill them. Kill them all.
Kandon's Bodyguard
Class Soldier
Level 10
Alignment 50 (neutral)
Attributes
Strength 12 +1
Dexterity 18 +4
Constitution 14 +2
Intelligence 10 0
Wisdom 15 +2
Charisma 12 +1
Attribute
Vitality 88
Defense 19
Fortitude 9
Reflex 7
Will 5
Skills
Awareness 4
Ranged Main Off
Attack 15 -
Damage 3-10-
Threat 20-20,x2-
Melee Main Off
Attack - -
Damage --
Threat --
Items and abilities Feats
Response Package

Aural Amplifier Echani Fiber Armor Energy Shield Heavy Blaster

Implant Level 1

Armor Proficiency: Light Weapon Specialization: Blaster Pistol Power Blast Rapid Shot

Kandon Ark
Class Scoundrel
Level 8
Alignment 50 (neutral)
Attributes
Strength 12 +1
Dexterity 19 +4
Constitution 12 +1
Intelligence 10 0
Wisdom 15 +2
Charisma 12 +1
Attribute
Vitality 64
Defense 23
Fortitude 3
Reflex 10
Will 7
Skills
Awareness 2
Ranged Main Off
Attack 11 -
Physical 3-6-
Threat 20-20,x2-
Melee Main Off
Attack 7 -
Damage 2-11-
Threat 19-20,x2-
Items and abilities Feats
Response Package

Verpine Headband Military Suit Sith Energy Shield Disruptor Pistol+ Vibroblade

Improved Scoundrel's Luck

Implant Level 1 Armor Proficiency: Medium Weapon Specialization: Blaster Pistol Improved Power Blast Improved Rapid Shot

Kandon's Bodyguards
File:KotOR Model Kandon's Bodyguards.png
Class Soldier
Level 5
Alignment 50 (neutral)
Attributes
Strength 12 +1
Dexterity 14 +2
Constitution 12 +1
Intelligence 10 0
Wisdom 15 +2
Charisma 12 +1
Attribute
Vitality 49
Defense 12
Fortitude 5
Reflex 3
Will 3
Skills
Awareness 2
Ranged Main Off
Attack 7 -
Damage 1-6-
Threat 20-20,x2-
Melee Main Off
Attack - -
Damage --
Threat --
Items and abilities Feats
Blaster Pistol Weapon Proficiency: Blaster Pistol

Power Blast

All are armed with ranged weapons, although Kandon Ark may draw a Vibroblade, so melee attackers like Zaalbar can be at an advantage, particularly since Kandon's female bodyguard will use an Energy Shield while Kandon himself will use a Sith Energy Shield (which can also absorb sonic damage). He and the female are close enough together that Grenades thrown at either of them will damage the other, but this isn't the case for the other two bodyguards: any ranged attackers in your party should focus fire on them since they don't use shields.

Experience Points (XP) Received:
  • Challenge Rating 8 Killed Kandon's Bodyguard
  • Challenge Rating 6 Killed Kandon Ark
  • Challenge Rating 4 Killed Kandon's Bodyguard (2)
Item(s) Received Kandon Ark
Item(s) Received Kandon's Bodyguard

The swoop accelerator is in the alcove in the northwest corner of the room, and it's mined.

Awareness Minor Frag Mine (2) Detect 20 (0) Demolitions Disable 20 (0) Recover 30 (10)

However, it's possible to enter Solo mode and get around it:

Item(s) Received Engine Lab
  • Swoop Accelerator

Though not overly large the prototype swoop accelerator is surprisingly heavy. Without being an expert on swoop bike construction it is difficult to imagine how this simple device could be so valuable.

Return it to the Hidden Bek Base by leaving the Black Vulkar base via its main entrance to the Lower City.

Loading Bay

The loading dock is in the east wall of the garage, guarded by a Vulkar patrol droid:

Vulkar Patrol Droid
Class Combat Droid
Level 3
Alignment 50 (neutral)
Attributes
Strength 10 0
Dexterity 16 +3
Constitution 10 0
Intelligence 10 0
Wisdom 15 +2
Charisma 12 +1
Attribute
Vitality 18
Defense 16
Fortitude 3
Reflex 4
Will 3
Skills
Awareness 2
Ranged Main Off
Attack 7 -
Ion 1-6 +2-12 vs Droid
Threat 20-20,x2-
Melee Main Off
Attack - -
Damage --
Threat --
Items and abilities Feats
Ion Rifle Combat Logic Upgrade

Weapon Proficiency: Blaster Rifle


Reactivating the junkpile droid to the left of the garage elevator and engaging its patrol mode will lead to it attacking this droid, although you shouldn't normally have any trouble killing it yourself.

Experience Points (XP) Received:
Security Loading Dock Unlock 100 (80) Bash Resist - Vitality -

There are two ways to open the loading dock, the first of which is to program the junkpile droid previously mentioned to ram the loading bay doors instead of patrolling. This is recommended, since it both unlocks and opens the door. The second way is to use the garage computer in the Office to open all security doors, which will unlock but not open the loading dock. If you access the security camera for the loading bay, the Vulkar patrol droid within starts patrolling and you cannot be sure where it will be when the loading dock is opened (otherwise, it will be at the south end of its patrol, facing the south wall, when it opens).

Once open, you'll see the Vulkar patrol droid patrolling back and forth between the south and north ends of the loading bay:

Vulkar Patrol Droid
Class Combat Droid
Level 8
Alignment 50 (neutral)
Attributes
Strength 14 +2
Dexterity 18 +4
Constitution 14 +2
Intelligence 10 0
Wisdom 15 +2
Charisma 12 +1
Attribute
Vitality 96
Defense 18
Fortitude 8
Reflex 6
Will 4
Skills
Awareness 102
Ranged Main Off
Attack 14 -
Damage 3-12 +1-4 Ion
Threat 20-20,x2-
Melee Main Off
Attack - -
Damage --
Threat --
Items and abilities Feats
Carbonite Projector

On Hit: Paralyze15 Mandalorian Heavy Repeater Energy Shield Level 3

Tactician Logic Upgrade

Droid Upgrade Class 3 Weapon Specialization: Heavy Weapons

This is much tougher than the droid that was patrolling outside, and its Carbonite Projector can be particularly troublesome because it will still paralyze for 3 seconds (the length of a combat round) even if your Reflex save against DC 15 is successful. However, Echani Fiber Armor (received from the Security Crate in the east Lower City apartments) upgraded with a Mesh Underlay (retrieved from the center footlocker inside the Armory of the Black Vulkar base) has Damage Resistance: Resist 20/- vs. Cold, which will at least always negate its cold damage. It also activates its Energy Shield Level 3 before anything else, so most ranged weapons are much less effective since it can take 50 points of energy damage.

The easiest way to defeat it is to enter Solo mode and move each member of your party down the south wall of the garage to the southeast corner, then along the east wall until they're all lined up to the right of the open Loading Dock.

Mission and Zaalbar are already in position to ambush the Vulkar patrol droid, which is unaware of their presence.

From this position your party can observe it and throw Grenades just before it reaches the north end of its patrol, so that when it returns it will still be within the area of effect. 3–5 (most likely 4) Ion Grenades are the quickest way to kill it, although if it survives the first salvo then even though it shouldn't attack, it will activate its Energy Shield Level 3 and finishing it with a Frag Grenade would be advisable.

Experience Points (XP) Received:

There are a footlocker with random contents and a strong box in the southeast corner of the loading bay.

Security Strong Box Unlock 24 (4) Bash Resist 5 Vitality 15
Item(s) Received Strong Box