You stand before Chuundar once again at the west end of the Hall of the Chieftain. Zaalbar stands to the left of him. A Czerka guard stands in each corner behind them, while you're flanked by a Wookiee guard with a warblade and another with a bowcaster on both sides. If you didn't kill him in the lower Shadowlands, Freyyr stands to the right of Chuundar.
While they surround and outnumber you, all are within radius of Insanity (character level > 11), Force Wave or Stasis (both character level > 14), which can be used to debilitate them all at once. The two Wookiee guards with bowcasters are extremely weak (only 8 vitality) and should be killed in a single round (Force Wave will always do so even if their saving throws are successful).
You can speak to Freyyr again to ask about the Star Map if you haven't already acquired it (or the computer if you have), and the Mandalorian hunters in the Shadowlands.
If Zaalbar isn't in your party and you can dominate minds, if you ask Freyyr about the reward then you can get him to pay you credits (although you'll move closer to the dark side of the Force even if you're only able to affect minds).
You only receive Bacca's Ceremonial Blade if you or Freyyr brought Bacca's Sword Blade up from the lower Shadowlands after killing the ritual beast. Otherwise, the hilt is given to Zaalbar so he has to be in your party (and nearby) if you return to the Shadowlands to kill the beast.
Party selection now opens, allowing you to add Zaalbar to your party again. This is your only chance to change your party until you return to the Czerka landing port via the Great Walkway, as you're now escorted outside the village gates, forbidden to return.