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{{Header Nav|game=Star Wars: Knights of the Old Republic}}
{{Header Nav|game=Star Wars: Knights of the Old Republic}}
{{floatingtoc|left}}
{{floatingtoc}}
{{s|Feats|Weapon Proficiency}}: Blaster Pistol is required to use one or two blaster pistols,  a feat which is granted to all [[../Classes|classes]]. All are balanced: +2/+0 vs. [[../Combat#Dual Wield Penalty|two-weapon penalty]] if used in the off hand.
{{s|Feats|Weapon Proficiency}}: Blaster Pistol is required to use one or two blaster pistols,  a feat which is granted to all [[../Classes|classes]]. All are balanced: +2/+0 vs. [[../Combat#Dual Wield Penalty|two-weapon penalty]] if used in the off hand.


When equipping two blasters, the off hand To Hit value displayed on the {{s|Gameplay|Equip}} screen ignores any bonus on the off hand blaster, and adds any bonus on the main hand blaster instead. However, according to {{s|Gameplay|Feedback}}, bonuses on both blasters are actually added correctly while engaged in combat.
When equipping two blasters, the off hand To Hit value displayed on the {{s|Gameplay|Equip}} screen ignores any bonus on the off hand blaster, and adds any bonus on the main hand blaster instead. However, according to {{s|Gameplay|Feedback}}, bonuses on both blasters are actually added correctly while engaged in combat.


{| {{prettytable|text center=1|notwide=1}}
{| {{prettytable|notwide=1|style=text-align:center}}
! Blaster pistol
! Blaster pistol
! {{s|Combat|Damage}}
! {{s|Combat|Damage}}
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===Blaster Pistol===
===Blaster Pistol===
[[File:KotOR Item Blaster Pistol.png|left]]
{{KotOR/Description|Blaster Pistol|
* {{s|Combat|Damage}}: Energy, 1-6 (1d6)
* {{s|Combat|Damage}}: Energy, 1-6 (1d6)
* Range: 23m
* Range: 23m
* {{s|Combat|Critical Threat}}: 20-20,x2
* {{s|Combat|Critical Threat}}: 20-20,x2
 
| The most common ranged weapon in the galaxy is the basic blaster pistol, firing a bolt of intense coherent light powered by a replaceable power pack.}}
The most common ranged weapon in the galaxy is the basic blaster pistol, firing a bolt of intense coherent light powered by a replaceable power pack.


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===Mandalorian Blaster===
===Mandalorian Blaster===
[[File:KotOR Item Mandalorian Blaster.png|left]]
{{KotOR/Description|Mandalorian Blaster|
* {{s|Combat|Damage}}: Energy, 2-7 (1d6,+1)
* {{s|Combat|Damage}}: Energy, 2-7 (1d6,+1)
* Range: 23m
* Range: 23m
* {{s|Combat|Critical Threat}}: 20-20,x2
* {{s|Combat|Critical Threat}}: 20-20,x2
* {{s|Combat|Attack}} Modifier: +1
* {{s|Combat|Attack}} Modifier: +1
 
| The Mandalorian Blaster is a slightly more powerful version of the basic pistol common throughout the galaxy.}}
The Mandalorian Blaster is a slightly more powerful version of the basic pistol common throughout the galaxy.


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===GenoHaradan Blaster===
===GenoHaradan Blaster===
[[File:KotOR Item GenoHaradan Blaster.png||left]]
{{KotOR/Description|GenoHaradan Blaster|
* {{s|Combat|Damage}}: Energy, 2-7 (1d6,+1)
* {{s|Combat|Damage}}: Energy, 2-7 (1d6,+1)
* Range: 23m
* Range: 23m
* {{s|Combat|Critical Threat}}: 20-20,x2
* {{s|Combat|Critical Threat}}: 20-20,x2
* {{s|Combat|Attack}} Modifier: +5
* {{s|Combat|Attack}} Modifier: +5
 
| The GenoHaradan created this blaster as a tool to strike against well-protected assassination targets. It's remarkable accuracy makes it the perfect weapon for precision, long range strikes.}}
The GenoHaradan created this blaster as a tool to strike against well-protected assassination targets. It's remarkable accuracy makes it the perfect weapon for precision, long range strikes.


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===Arkanian Pistol===
===Arkanian Pistol===
[[File:KotOR Item Arkanian Pistol.png|left]]
{{KotOR/Description|Arkanian Pistol|
* {{s|Combat|Damage}}: Energy, 3-8 (1d6,+2)
* {{s|Combat|Damage}}: Energy, 3-8 (1d6,+2)
* Range: 23m
* Range: 23m
* {{s|Combat|Critical Threat}}: 20-20,x2
* {{s|Combat|Critical Threat}}: 20-20,x2
* {{s|Combat|Attack}} Modifier: +2
* {{s|Combat|Attack}} Modifier: +2
 
| This is a versatile blaster variant, possibly of ancient Arkanian origin. The Arkanians are very proud that such early efforts continue to be prized among collectors and soldiers.}}
This is a versatile blaster variant, possibly of ancient Arkanian origin. The Arkanians are very proud that such early efforts continue to be prized among collectors and soldiers.


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===Zabrak Blaster Pistol===
===Zabrak Blaster Pistol===
{| cellpadding=0 cellspacing=0 width=100%
{{KotOR/Description|Zabrak Blaster Pistol|
|- valign=top
|width=48| [[File:KotOR Item Zabrak Blaster Pistol.png]]
|
* {{s|Combat|Damage}}: Energy, 4-9 (1d6,+3)
* {{s|Combat|Damage}}: Energy, 4-9 (1d6,+3)
* Range: 23m
* Range: 23m
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* {{s|Difficulty Classes|On Hit}}: {{s|Difficulty Classes|Stun}} 25% chance, 6 seconds, [[../Difficulty Classes|DC]] 10
* {{s|Difficulty Classes|On Hit}}: {{s|Difficulty Classes|Stun}} 25% chance, 6 seconds, [[../Difficulty Classes|DC]] 10
* {{s|Combat|Attack}} Modifier: +3
* {{s|Combat|Attack}} Modifier: +3
|}
| This blaster is the staple of the Zabrak mercenary, known for deadly accuracy and exceptional damage.}}
 
This blaster is the staple of the Zabrak mercenary, known for deadly accuracy and exceptional damage.


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===Carth's Blaster===
===Carth's Blaster===
{| cellpadding=0 cellspacing=0 width=100%
{{KotOR/Description|Carth's Blaster|
|- valign=top
|width=50%|
[[File:KotOR Item Carth's Blaster.png|left]]
* {{s|Combat|Damage}}: Energy, 2-7 (1d6,+1)
* {{s|Combat|Damage}}: Energy, 2-7 (1d6,+1)
* Range: 23m
* Range: 23m
* {{s|Combat|Critical Threat}}: 20-20,x2
* {{s|Combat|Critical Threat}}: 20-20,x2
|width=50%|
|Upgradeable=Ranged
; Special<nowiki>:</nowiki> Upgradeable, Ranged
|Special=
* Damage: Energy, 4-9 (1d6,+3) {{KotOR/Upgrade|Improved Energy Cell}} {{KotOR/Upgrade|Beam Splitter}}
* Damage: Energy, 4-9 (1d6,+3) {{KotOR/Upgrade|Improved Energy Cell}} {{KotOR/Upgrade|Beam Splitter}}
* Range: 23m
* Range: 23m
* Critical Threat: 20-20,x2
* Critical Threat: 20-20,x2
* {{s|Combat|Attack}} Modifier: +2 {{KotOR/Upgrade|Scope}} {{KotOR/Upgrade|Hair Trigger}}
* {{s|Combat|Attack}} Modifier: +2 {{KotOR/Upgrade|Scope}} {{KotOR/Upgrade|Hair Trigger}}
|}
| Carth's personal blaster is based on an old Arkanian design, but he has adapted it to incorporate all of the latest modular technology available to the Republic.}}
 
Carth's personal blaster is based on an old Arkanian design, but he has adapted it to incorporate all of the latest modular technology available to the Republic.


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===Bendak's Blaster===
===Bendak's Blaster===
{| cellpadding=0 cellspacing=0 width=100%
{{KotOR/Description|Bendak's Blaster|
|- valign=top
|width=50%|
[[File:KotOR Item Bendak's Blaster.png|left]]
* {{s|Combat|Damage}}: Energy, 2-7 (1d6,+1)
* {{s|Combat|Damage}}: Energy, 2-7 (1d6,+1)
* Range: 23m
* Range: 23m
* {{s|Combat|Critical Threat}}: 20-20,x2
* {{s|Combat|Critical Threat}}: 20-20,x2
* {{s|Combat|Attack}} Modifier: +1
* {{s|Combat|Attack}} Modifier: +1
|width=50%|
|Upgradeable=Ranged
; Special<nowiki>:</nowiki> Upgradeable, Ranged
|Special=
* Damage: Energy, 5-10 (1d6,+4) {{KotOR/Upgrade|Improved Energy Cell}} (+2) {{KotOR/Upgrade|Beam Splitter}}
* Damage: Energy, 5-10 (1d6,+4) {{KotOR/Upgrade|Improved Energy Cell}} (+2) {{KotOR/Upgrade|Beam Splitter}}
* Range: 23m
* Range: 23m
* Critical Threat: 20-20,x2
* Critical Threat: 20-20,x2
* Attack Modifier: +3 {{KotOR/Upgrade|Scope}} {{KotOR/Upgrade|Hair Trigger}}
* Attack Modifier: +3 {{KotOR/Upgrade|Scope}} {{KotOR/Upgrade|Hair Trigger}}
|}
| This blaster belonged to Bendak Starkiller, a duelist legendary on Taris. It is a highly adaptable weapon, and is definitely of better quality than any standard issue pistol.}}
 
This blaster belonged to Bendak Starkiller, a duelist legendary on Taris. It is a highly adaptable weapon, and is definitely of better quality than any standard issue pistol.


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===Heavy Blaster===
===Heavy Blaster===
[[File:KotOR Item Heavy Blaster.png|left]]
{{KotOR/Description|Heavy Blaster|
* {{s|Combat|Damage}}: Energy, 1-8 (1d8)
* {{s|Combat|Damage}}: Energy, 1-8 (1d8)
* Range: 23m
* Range: 23m
* {{s|Combat|Critical Threat}}: 20-20,x2
* {{s|Combat|Critical Threat}}: 20-20,x2
 
| These resemble regular blasters in the same way Quoorian marshsuckers resemble mosquitoes. Sure, they both do damage, but the former definitely has the edge in kill-potential.}}
These resemble regular blasters in the same way Quoorian marshsuckers resemble mosquitoes. Sure, they both do damage, but the former definitely has the edge in kill-potential.


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===Arkanian Heavy Pistol===
===Arkanian Heavy Pistol===
[[File:KotOR Item Arkanian Heavy Pistol.png|left]]
{{KotOR/Description|Arkanian Heavy Pistol|
* {{s|Combat|Damage}}: Energy, 2-9 (1d8,+1)
* {{s|Combat|Damage}}: Energy, 2-9 (1d8,+1)
* Range: 23m
* Range: 23m
* {{s|Combat|Critical Threat}}: 20-20,x2
* {{s|Combat|Critical Threat}}: 20-20,x2
* {{s|Combat|Attack}} Modifier: +1
* {{s|Combat|Attack}} Modifier: +1
 
| Arkanian designs of this kind predated mass acceptance of heavier pistols, but 2000 years later they are still superior performers.}}
Arkanian designs of this kind predated mass acceptance of heavier pistols, but 2000 years later they are still superior performers.


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{{KotOR/Source}}
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===Zabrak Tystel Mark III===
===Zabrak Tystel Mark III===
{| cellpadding=0 cellspacing=0 width=100%
{{KotOR/Description|Zabrak Tystel Mark III|
|- valign=top
|width=48| [[File:KotOR Item Zabrak Tystel Mark III.png]]
|
* {{s|Combat|Damage}}: Energy, 3-10 (1d8,+2)
* {{s|Combat|Damage}}: Energy, 3-10 (1d8,+2)
* Damage Bonus: +2 Physical (bludgeoning)
* Damage Bonus: +2 Physical (bludgeoning)
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* {{s|Combat|Critical Threat}}: 20-20,x2
* {{s|Combat|Critical Threat}}: 20-20,x2
* {{s|Combat|Attack}} Modifier: +2
* {{s|Combat|Attack}} Modifier: +2
|}
| The Zabrak killed many pirates who were attempting to seize shipments of these weapons and then sold them on the black market anyway. It's not a matter of where they end up, but of who gets paid.}}
 
The Zabrak killed many pirates who were attempting to seize shipments of these weapons and then sold them on the black market anyway. It's not a matter of where they end up, but of who gets paid.


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{{KotOR/Source}}
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===Mandalorian Heavy Pistol===
===Mandalorian Heavy Pistol===
{| cellpadding=0 cellspacing=0 width=100%
{{KotOR/Description|Mandalorian Heavy Pistol|
|- valign=top
|width=48| [[File:KotOR Item Mandalorian Heavy Pistol.png]]
|
* {{s|Combat|Damage}}: Energy, 4-11 (1d8,+3)
* {{s|Combat|Damage}}: Energy, 4-11 (1d8,+3)
* Damage Bonus: +2 Physical (bludgeoning)
* Damage Bonus: +2 Physical (bludgeoning)
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* {{s|Combat|Critical Threat}}: 20-20,x2
* {{s|Combat|Critical Threat}}: 20-20,x2
* {{s|Combat|Attack}} Modifier: +3
* {{s|Combat|Attack}} Modifier: +3
|}
| Mandalorians boast that a shot from one of these pistols can take a starship out of commission. It's an obvious exaggeration, but for safety's sake, most listeners just smile and nod.}}
 
Mandalorians boast that a shot from one of these pistols can take a starship out of commission. It's an obvious exaggeration, but for safety's sake, most listeners just smile and nod.


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===Cassus Fett's Heavy Pistol===
===Cassus Fett's Heavy Pistol===
{| cellpadding=0 cellspacing=0 width=100%
{{KotOR/Description|Cassus Fett's Heavy Pistol|
|- valign=top
|width=48| [[File:KotOR Item Cassus Fett's Heavy Pistol.png]]
|
* {{s|Combat|Damage}}: Energy, 4-11 (1d8,+3)
* {{s|Combat|Damage}}: Energy, 4-11 (1d8,+3)
* Range: 23m
* Range: 23m
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* {{s|Difficulty Classes|On Hit}}: {{s|Difficulty Classes|Stun}} 25% chance, 6 seconds, [[../Difficulty Classes|DC]] 10
* {{s|Difficulty Classes|On Hit}}: {{s|Difficulty Classes|Stun}} 25% chance, 6 seconds, [[../Difficulty Classes|DC]] 10
* {{s|Combat|Attack}} Modifier: +3
* {{s|Combat|Attack}} Modifier: +3
|width=50%|
|Upgradeable=Ranged
; Special<nowiki>:</nowiki> Upgradeable, Ranged
|Special=
* Damage: Energy, 6-19 (1d8+2d4,+3) {{KotOR/Upgrade|Improved Energy Cell}} {{KotOR/Upgrade|Beam Splitter}}
* Damage: Energy, 6-19 (1d8+2d4,+3) {{KotOR/Upgrade|Improved Energy Cell}} {{KotOR/Upgrade|Beam Splitter}}
* Range: 23m
* Range: 23m
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* On Hit: Stun 25% chance, 6 seconds, DC 10
* On Hit: Stun 25% chance, 6 seconds, DC 10
* Attack Modifier: +5 {{KotOR/Upgrade|Scope}} {{KotOR/Upgrade|Hair Trigger}}
* Attack Modifier: +5 {{KotOR/Upgrade|Scope}} {{KotOR/Upgrade|Hair Trigger}}
|}
| Cassus Fett was rarely seen without this adaptable blaster. Famous for killing the captain of a flagship Republic frigate at the Battle of Jaga's Cluster, he is presumed dead.}}
 
Cassus Fett was rarely seen without this adaptable blaster. Famous for killing the captain of a flagship Republic frigate at the Battle of Jaga's Cluster, he is presumed dead.


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{{KotOR/Source}}
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===Hold Out Blaster===
===Hold Out Blaster===
[[File:KotOR Item Hold Out Blaster.png|left]]
{{KotOR/Description|Hold Out Blaster|
* {{s|Combat|Damage}}: Energy, 1-4 (1d4)
* {{s|Combat|Damage}}: Energy, 1-4 (1d4)
* Range: 23m
* Range: 23m
* {{s|Combat|Critical Threat}}: 19-20,x2
* {{s|Combat|Critical Threat}}: 19-20,x2
* {{s|Difficulty Classes|On Hit}}: {{s|Difficulty Classes|Stun}} 25% chance, 6 seconds, [[../Difficulty Classes|DC]] 10
* {{s|Difficulty Classes|On Hit}}: {{s|Difficulty Classes|Stun}} 25% chance, 6 seconds, [[../Difficulty Classes|DC]] 10
 
| Sometimes called a "sleeper," the hold out blaster is the preferred method of temporarily incapacitating an enemy.}}
Sometimes called a "sleeper," the hold out blaster is the preferred method of temporarily incapacitating an enemy.


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===Bothan Quick Draw===
===Bothan Quick Draw===
{| cellpadding=0 cellspacing=0 width=100%
{{KotOR/Description|Bothan Quick Draw|
|- valign=top
|width=48| [[File:KotOR Item Bothan Quick Draw.png]]
|
* {{s|Combat|Damage}}: Energy, 2-5 (1d4,+1)
* {{s|Combat|Damage}}: Energy, 2-5 (1d4,+1)
* Range: 23m
* Range: 23m
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* {{s|Difficulty Classes|On Hit}}: {{s|Difficulty Classes|Stun}} 25% chance, 6 seconds, [[../Difficulty Classes|DC]] 10
* {{s|Difficulty Classes|On Hit}}: {{s|Difficulty Classes|Stun}} 25% chance, 6 seconds, [[../Difficulty Classes|DC]] 10
* {{s|Combat|Attack}} Modifier: +1
* {{s|Combat|Attack}} Modifier: +1
|}
| An unconscious opponent is a quiet opponent. This weapon is a Bothan favorite, designed to "create opportunities."}}
 
An unconscious opponent is a quiet opponent. This weapon is a Bothan favorite, designed to "create opportunities."


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===Bothan Needler===
===Bothan Needler===
{| cellpadding=0 cellspacing=0 width=100%
{{KotOR/Description|Bothan Needler|
|- valign=top
|width=48| [[File:KotOR Item Bothan Needler.png]]
|
* {{s|Combat|Damage}}: Energy, 3-6 (1d4,+2)
* {{s|Combat|Damage}}: Energy, 3-6 (1d4,+2)
* Range: 23m
* Range: 23m
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* {{s|Difficulty Classes|On Hit}}: {{s|Difficulty Classes|Stun}} 25% chance, 6 seconds, [[../Difficulty Classes|DC]] 10
* {{s|Difficulty Classes|On Hit}}: {{s|Difficulty Classes|Stun}} 25% chance, 6 seconds, [[../Difficulty Classes|DC]] 10
* {{s|Combat|Attack}} Modifier: +2
* {{s|Combat|Attack}} Modifier: +2
|}
| For serious espionage, this is the weapon of choice. Simple ownership can get you arrested in some systems, or invited to dine with royalty, depending on what it helped you learn.}}
 
For serious espionage, this is the weapon of choice. Simple ownership can get you arrested in some systems, or invited to dine with royalty, depending on what it helped you learn.


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{{KotOR/Source}}
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===Sith Assassin Pistol===
===Sith Assassin Pistol===
{| cellpadding=0 cellspacing=0 width=100%
{{KotOR/Description|Sith Assassin Pistol|
|- valign=top
|width=48| [[File:KotOR Item Sith Assassin Pistol.png]]
|
* {{s|Combat|Damage}}: Energy, 3-6 (1d4,+2)
* {{s|Combat|Damage}}: Energy, 3-6 (1d4,+2)
* Ion: +1-10 vs. {{s|Classes|Droid}}
* Ion: +1-10 vs. {{s|Classes|Droid}}
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* {{s|Difficulty Classes|On Hit}}: {{s|Difficulty Classes|Stun}} 25% chance, 6 seconds, [[../Difficulty Classes|DC]] 10
* {{s|Difficulty Classes|On Hit}}: {{s|Difficulty Classes|Stun}} 25% chance, 6 seconds, [[../Difficulty Classes|DC]] 10
* {{s|Combat|Attack}} Modifier: +2
* {{s|Combat|Attack}} Modifier: +2
|}
| These weapons are designed to incapacitate so death may be quick or lingered upon as desired. Droids are simply dispatched, as cruelty is best rationed among the living.}}
 
These weapons are designed to incapacitate so death may be quick or lingered upon as desired. Droids are simply dispatched, as cruelty is best rationed among the living.


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|}
|}
----
----
{| cellpadding=0 cellspacing=0 width=100%
{{KotOR/Description|Sith Assassin Pistol|
|- valign=top
|width=48| [[File:KotOR Item Sith Assassin Pistol.png]]
|
* {{s|Combat|Damage}}: Energy, 6-9 (1d4,+5)
* {{s|Combat|Damage}}: Energy, 6-9 (1d4,+5)
* Damage Bonus: +1-10 Ion
* Damage Bonus: +1-10 Ion
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* {{s|Difficulty Classes|On Hit}}: {{s|Difficulty Classes|Stun}} 50% chance, 6 seconds, [[../Difficulty Classes|DC]] 10
* {{s|Difficulty Classes|On Hit}}: {{s|Difficulty Classes|Stun}} 50% chance, 6 seconds, [[../Difficulty Classes|DC]] 10
* {{s|Combat|Attack}} Modifier: +5
* {{s|Combat|Attack}} Modifier: +5
|}
| These weapons are designed to incapacitate so death may be quick or lingered upon as desired. Droids are simply dispatched, as cruelty is best rationed among the living.}}
 
These weapons are designed to incapacitate so death may be quick or lingered upon as desired. Droids are simply dispatched, as cruelty is best rationed among the living.


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{{KotOR/Source}}
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===Disruptor Pistol===
===Disruptor Pistol===
[[File:KotOR Item Disruptor Pistol.png|left]]
{{KotOR/Description|Disruptor Pistol|
* {{s|Combat|Damage}}: Physical, 1-4 (1d4)
* {{s|Combat|Damage}}: Physical, 1-4 (1d4)
* Range: 23m
* Range: 23m
* {{s|Combat|Critical Threat}}: 20-20,x2
* {{s|Combat|Critical Threat}}: 20-20,x2
 
| These pistols are illegal in many planetary systems, being regarded as too powerful a weapon to be owned by civilians. Disruptors reduce solid matter to its constituent molecules. Unlike typical blasters, disruptors ignore most types of personal energy shields.}}
These pistols are illegal in many planetary systems, being regarded as too powerful a weapon to be owned by civilians. Disruptors reduce solid matter to its constituent molecules. Unlike typical blasters, disruptors ignore most types of personal energy shields.


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{{KotOR/Source}}
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===Mandalorian Ripper===
===Mandalorian Ripper===
[[File:KotOR Item Mandalorian Ripper.png|left]]
{{KotOR/Description|Mandalorian Ripper|
* {{s|Combat|Damage}}: Physical, 3-6 (1d4,+2 universal)
* {{s|Combat|Damage}}: Physical, 3-6 (1d4,+2 universal)
* Range: 23m
* Range: 23m
* {{s|Combat|Critical Threat}}: 20-20,x2
* {{s|Combat|Critical Threat}}: 20-20,x2
* {{s|Combat|Attack}} Modifier: +2
* {{s|Combat|Attack}} Modifier: +2
 
| A weapon similar to this energy-propelled slug-thrower belonged to Jigger Wraith, a bounty hunter who plagued the Republic years ago. Thirty-seven Mandalorians were executed for being him until sightings declined. As a type of disruptor, this weapon ignores most personal energy shields.}}
A weapon similar to this energy-propelled slug-thrower belonged to Jigger Wraith, a bounty hunter who plagued the Republic years ago. Thirty-seven Mandalorians were executed for being him until sightings declined. As a type of disruptor, this weapon ignores most personal energy shields.


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Ion blasters all have at least {{s|Combat|Damage}}: Ion, 1-4, Ion: +1-10 vs. {{s|Classes|Droid}}, Range: 17m and {{s|Combat|Critical Threat}}: 20-20,x2 (5% chance). Ion damage is doubled against any shield, resulting in the following:
Ion blasters all have at least {{s|Combat|Damage}}: Ion, 1-4, Ion: +1-10 vs. {{s|Classes|Droid}}, Range: 17m and {{s|Combat|Critical Threat}}: 20-20,x2 (5% chance). Ion damage is doubled against any shield, resulting in the following:


{| {{prettytable|text center=1}}
{| {{prettytable|style=table-layout:fixed; text-align:center}}
!width=20%| Target
! Target
!width=20%| Organic
! Organic
!width=20%| [[../Arms#Shields|Shielded]] organic
! [[../Arms#Shields|Shielded]] organic
!width=20%| Droid
! Droid
!width=20%| [[../Shields|Shielded]] droid
! [[../Shields|Shielded]] droid
|-
|-
! Ion damage
! Ion damage
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===Ion Blaster===
===Ion Blaster===
[[File:KotOR Item Ion Blaster.png|left]]
{{KotOR/Description|Ion Blaster|
* {{s|Combat|Damage}}: Ion, 1-4 (1d4)
* {{s|Combat|Damage}}: Ion, 1-4 (1d4)
* Ion: +1-10 vs. {{s|Classes|Droid}}
* Ion: +1-10 vs. {{s|Classes|Droid}}
* Range: 17m
* Range: 17m
* {{s|Combat|Critical Threat}}: 20-20,x2
* {{s|Combat|Critical Threat}}: 20-20,x2
 
| Unlike a typical blaster, this weapon fires a stream of energy very damaging to electrical systems, causing havoc on the internal components of droids.}}
Unlike a typical blaster, this weapon fires a stream of energy very damaging to electrical systems, causing havoc on the internal components of droids.


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{{KotOR/Source}}
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===Verpine Prototype Ion Blaster===
===Verpine Prototype Ion Blaster===
{| cellpadding=0 cellspacing=0 width=100%
{{KotOR/Description|Verpine Prototype Ion Blaster|
|- valign=top
|width=48| [[File:KotOR Item Verpine Prototype Ion Blaster.png]]
|
* {{s|Combat|Damage}}: Ion, 3-6 (1d4,+2)
* {{s|Combat|Damage}}: Ion, 3-6 (1d4,+2)
* Ion: +1-10 vs. {{s|Classes|Droid}}
* Ion: +1-10 vs. {{s|Classes|Droid}}
Line 691: Line 628:
* {{s|Combat|Critical Threat}}: 20-20,x2
* {{s|Combat|Critical Threat}}: 20-20,x2
* {{s|Combat|Attack}} Modifier: +2
* {{s|Combat|Attack}} Modifier: +2
|}
| Demonstrating this weapon, the insect-like Verpine destroyed legions of droids, doing nothing to quell the public's suspicions of what testing their stun guns must have been like.}}
 
Demonstrating this weapon, the insect-like Verpine destroyed legions of droids, doing nothing to quell the public's suspicions of what testing their stun guns must have been like.


{{KotOR/Source}}
{{KotOR/Source}}
Line 713: Line 648:


===Sonic Pistol===
===Sonic Pistol===
[[File:KotOR Item Sonic Pistol.png|left]]
{{KotOR/Description|Sonic Pistol|
* {{s|Combat|Damage}}: Sonic, 1-4 (1d4)
* {{s|Combat|Damage}}: Sonic, 1-4 (1d4)
* Range: 17m
* Range: 17m
* {{s|Combat|Critical Threat}}: 20-20,x2
* {{s|Combat|Critical Threat}}: 20-20,x2
* {{s|Difficulty Classes|On Hit}}: {{s|Difficulty Classes|Attribute Damage Dexterity}} [[../Difficulty Classes|DC]] 14
* {{s|Difficulty Classes|On Hit}}: {{s|Difficulty Classes|Attribute Damage Dexterity}} [[../Difficulty Classes|DC]] 14
 
| Sometimes referred to as "squealers", these weapons deliver a high-frequency jolt to the senses that can damage and potentially disorient an opponent.}}
Sometimes referred to as "squealers", these weapons deliver a high-frequency jolt to the senses that can damage and potentially disorient an opponent.


{{KotOR/Source}}
{{KotOR/Source}}
Line 754: Line 688:


===Bothan Shrieker===
===Bothan Shrieker===
{| cellpadding=0 cellspacing=0 width=100%
{{KotOR/Description|Bothan Shrieker|
|- valign=top
|width=48| [[File:KotOR Item Bothan Shrieker.png]]
|
* {{s|Combat|Damage}}: Sonic, 2-5 (1d4,+1)
* {{s|Combat|Damage}}: Sonic, 2-5 (1d4,+1)
* Range: 17m
* Range: 17m
Line 763: Line 694:
* {{s|Difficulty Classes|On Hit}}: {{s|Difficulty Classes|Attribute Damage Dexterity}} [[../Difficulty Classes|DC]] 14
* {{s|Difficulty Classes|On Hit}}: {{s|Difficulty Classes|Attribute Damage Dexterity}} [[../Difficulty Classes|DC]] 14
* {{s|Combat|Attack}} Modifier: +1
* {{s|Combat|Attack}} Modifier: +1
|}
| This is an improvement over the standard sonic pistol design that must seem doubly shrill to the large ears of the Bothans.}}
 
This is an improvement over the standard sonic pistol design that must seem doubly shrill to the large ears of the Bothans.


{{KotOR/Source}}
{{KotOR/Source}}

Latest revision as of 18:12, 10 January 2024

Weapon Proficiency: Blaster Pistol is required to use one or two blaster pistols, a feat which is granted to all classes. All are balanced: +2/+0 vs. two-weapon penalty if used in the off hand.

When equipping two blasters, the off hand To Hit value displayed on the Equip screen ignores any bonus on the off hand blaster, and adds any bonus on the main hand blaster instead. However, according to Feedback, bonuses on both blasters are actually added correctly while engaged in combat.

Blaster pistol Damage Range Critical Threat Bonus
Blaster pistols Energy, 1-6 23m 20-20,x2
Heavy blasters Energy, 1-8 23m 20-20,x2
Hold out blasters Energy, 1-4 23m 19-20,x2 On Hit: Stun10
Disruptor pistols Physical, 1-4 23m 20-20,x2
Ion blasters Ion, 1-4 17m 20-20,x2 Ion: +1-10 vs. Droid
Sonic pistols Sonic, 1-4 17m 20-20,x2 On Hit: Attribute Damage Dexterity14

The more advanced can have additional bonuses.

Blaster pistols[edit]

Blaster pistols all have at least Damage: Energy, 1-6, Range: 23m and Critical Threat: 20-20,x2 (5% chance).

Blaster Pistol[edit]

KotOR Item Blaster Pistol.png
The most common ranged weapon in the galaxy is the basic blaster pistol, firing a bolt of intense coherent light powered by a replaceable power pack.
World Area Source Cost Amount
Endar Spire Command Module Footlocker (Scout or Scoundrel) 100 1
Trask 100 1
Backpack 100 1
Taris South Apartments Carth 100 1
Larrim 110 Infinite
Upper City South Equipment Emporium 100 Infinite
Lower City Apartments (West) Sealed Strongbox 100 1
Undercity Mission 100 1
Upper City North T3-M4 100 1
Dantooine Courtyard Adum Larp 100 5
Kashyyyk Czerka Landing Port Janos' Office 100 2
Great Walkway Corpse 100 1
Metal Box 100 2
Manaan East Central Tyvark's Shop 100 1
Leviathan Prison Block Riot Equipment 100 2

Mandalorian Blaster[edit]

KotOR Item Mandalorian Blaster.png
The Mandalorian Blaster is a slightly more powerful version of the basic pistol common throughout the galaxy.
World Area Source Cost Amount
Tatooine Cantina Junix Nard 750 1
Kashyyyk Lower Shadowlands Mandalorian (3) 750 3
Manaan East Central Tyvark's Shop 750 1

GenoHaradan Blaster[edit]

KotOR Item GenoHaradan Blaster.png
The GenoHaradan created this blaster as a tool to strike against well-protected assassination targets. It's remarkable accuracy makes it the perfect weapon for precision, long range strikes.
World Area Source Cost Amount
Manaan East Central Hulas Dark Side Points Gained 2000 1
Tatooine Dune Sea Genoharadan Hunter Dark Side Points Gained 2000 1

Arkanian Pistol[edit]

KotOR Item Arkanian Pistol.png
This is a versatile blaster variant, possibly of ancient Arkanian origin. The Arkanians are very proud that such early efforts continue to be prized among collectors and soldiers.
World Area Source Cost Amount
Manaan East Central Tyvark's Shop 1000 1

Zabrak Blaster Pistol[edit]

KotOR Item Zabrak Blaster Pistol.png
This blaster is the staple of the Zabrak mercenary, known for deadly accuracy and exceptional damage.
World Area Source Cost Amount
Korriban Tomb of Naga Sadow Skeletal Human Remains 1500 1

Carth's Blaster[edit]

KotOR Item Carth's Blaster.png
Special: Upgradeable, Ranged
  • Damage: Energy, 4-9 (1d6,+3) Improved Energy Cell Beam Splitter
  • Range: 23m
  • Critical Threat: 20-20,x2
  • Attack Modifier: +2 Scope Hair Trigger
Carth's personal blaster is based on an old Arkanian design, but he has adapted it to incorporate all of the latest modular technology available to the Republic.
World Area Source Cost Amount
Taris South Apartments Carth 1000 1

Bendak's Blaster[edit]

KotOR Item Bendak's Blaster.png
Special: Upgradeable, Ranged
  • Damage: Energy, 5-10 (1d6,+4) Improved Energy Cell (+2) Beam Splitter
  • Range: 23m
  • Critical Threat: 20-20,x2
  • Attack Modifier: +3 Scope Hair Trigger
This blaster belonged to Bendak Starkiller, a duelist legendary on Taris. It is a highly adaptable weapon, and is definitely of better quality than any standard issue pistol.
World Area Source Cost Amount
Taris Upper City Cantina Ajuur Dark Side Points Gained 2000 1

Heavy blasters[edit]

Heavy blasters all have at least Damage: Energy, 1-8, Range: 23m and Critical Threat: 20-20,x2 (5% chance).

Heavy Blaster[edit]

KotOR Item Heavy Blaster.png
These resemble regular blasters in the same way Quoorian marshsuckers resemble mosquitoes. Sure, they both do damage, but the former definitely has the edge in kill-potential.
World Area Source Cost Amount
Taris Lower City Apartments (East) Vulkar Gang Boss 200 1
Black Vulkar Base Footlocker 200 1
Black Vulkar Base (Garage) Garage Head 200 1
Kandon's Bodyguard 200 1
Hidden Bek Base Zaerdra Dark Side Points Gained 200 1
Davik's Estate Strong Box 200 1
Davik Kang 200 1
Tatooine Sand People Enclave Sand People Chieftain 200 1
Kashyyyk Czerka Landing Port Janos' Office 200 2

Arkanian Heavy Pistol[edit]

KotOR Item Arkanian Heavy Pistol.png
Arkanian designs of this kind predated mass acceptance of heavier pistols, but 2000 years later they are still superior performers.
World Area Source Cost Amount
Taris Undercity Igear's Bazaar 750 1
Manaan East Central Tyvark's Shop 1000 1

Zabrak Tystel Mark III[edit]

KotOR Item Zabrak Tystel Mark III.png
The Zabrak killed many pirates who were attempting to seize shipments of these weapons and then sold them on the black market anyway. It's not a matter of where they end up, but of who gets paid.
World Area Source Cost Amount
Kashyyyk Upper Shadowlands Corpse 1500 1
Star Forge System Rakatan Settlement Wicker Bin 1500 1

Mandalorian Heavy Pistol[edit]

KotOR Item Mandalorian Heavy Pistol.png
Mandalorians boast that a shot from one of these pistols can take a starship out of commission. It's an obvious exaggeration, but for safety's sake, most listeners just smile and nod.
World Area Source Cost Amount
Tatooine Czerka Office Greeta Holda 2000 1
Eastern Dune Sea Calo Nord 2000 2
Korriban Valley of Dark Lords Calo Nord
Manaan Sith Base Shasa 2000 1

Cassus Fett's Heavy Pistol[edit]

KotOR Item Cassus Fett's Heavy Pistol.png
Special: Upgradeable, Ranged
  • Damage: Energy, 6-19 (1d8+2d4,+3) Improved Energy Cell Beam Splitter
  • Range: 23m
  • Critical Threat: 19-20,x2 Scope
  • On Hit: Stun 25% chance, 6 seconds, DC 10
  • Attack Modifier: +5 Scope Hair Trigger
Cassus Fett was rarely seen without this adaptable blaster. Famous for killing the captain of a flagship Republic frigate at the Battle of Jaga's Cluster, he is presumed dead.
World Area Source Cost Amount
Korriban Dreshdae B'ree 10000 1

Hold out blasters[edit]

Hold out blasters all have at least Damage: Energy, 1-4, Range: 23m, Critical Threat: 19-20,x2 (10% chance) and On Hit: Stun 25% chance, 6 seconds, DC 10.

Hold Out Blaster[edit]

KotOR Item Hold Out Blaster.png
Sometimes called a "sleeper," the hold out blaster is the preferred method of temporarily incapacitating an enemy.
World Area Source Cost Amount
Tatooine Czerka Office Greeta Holda 100 1
Manaan East Central Tyvark's Shop 100 1

Bothan Quick Draw[edit]

KotOR Item Bothan Quick Draw.png
An unconscious opponent is a quiet opponent. This weapon is a Bothan favorite, designed to "create opportunities."
World Area Source Cost Amount
Tatooine Cantina Junix Nard 1000 1

Bothan Needler[edit]

KotOR Item Bothan Needler.png
For serious espionage, this is the weapon of choice. Simple ownership can get you arrested in some systems, or invited to dine with royalty, depending on what it helped you learn.
World Area Source Cost Amount
Manaan East Central Tyvark's Shop 1750 1

Sith Assassin Pistol[edit]

KotOR Item Sith Assassin Pistol.png
These weapons are designed to incapacitate so death may be quick or lingered upon as desired. Droids are simply dispatched, as cruelty is best rationed among the living.
World Area Source Cost Amount
Tatooine Anchorhead Dark Jedi 1700 1
Korriban Sith Academy Footlocker 1700 1

KotOR Item Sith Assassin Pistol.png
These weapons are designed to incapacitate so death may be quick or lingered upon as desired. Droids are simply dispatched, as cruelty is best rationed among the living.
World Area Source Cost Amount
Leviathan Bridge Admiral Karath 1700 1

Disruptor pistols[edit]

Disruptor pistols all have at least Damage: Physical, 1-4, Range: 23m and Critical Threat: 20-20,x2 (5% chance). Feedback labels this damage universal, but it can be absorbed by Mandalorian Shields (Deflection: Bludgeoning, Piercing, Slashing) and reduced by Damage Resistance: Resist #/- vs. Bludgeoning, Piercing or Slashing. Actual universal damage can only be reduced by the feats Improved Toughness and Wookiee Toughness (2 points each).

Disruptor Pistol[edit]

KotOR Item Disruptor Pistol.png
These pistols are illegal in many planetary systems, being regarded as too powerful a weapon to be owned by civilians. Disruptors reduce solid matter to its constituent molecules. Unlike typical blasters, disruptors ignore most types of personal energy shields.
World Area Source Cost Amount
Taris Black Vulkar Base (Garage) Kandon Ark 200 1
Kashyyyk Czerka Landing Port Janos' Office 200 2
Manaan East Central Tyvark's Shop 200 1
Korriban Dreshdae B'ree 200 5

Mandalorian Ripper[edit]

KotOR Item Mandalorian Ripper.png
A weapon similar to this energy-propelled slug-thrower belonged to Jigger Wraith, a bounty hunter who plagued the Republic years ago. Thirty-seven Mandalorians were executed for being him until sightings declined. As a type of disruptor, this weapon ignores most personal energy shields.
World Area Source Cost Amount
Kashyyyk Lower Shadowlands Mandalorian (2) 1500 2
Mandalorian Commander 1500 1

Ion blasters[edit]

Ion blasters all have at least Damage: Ion, 1-4, Ion: +1-10 vs. Droid, Range: 17m and Critical Threat: 20-20,x2 (5% chance). Ion damage is doubled against any shield, resulting in the following:

Target Organic Shielded organic Droid Shielded droid
Ion damage 1-4 2-8 2-14 4-28

Ion Blaster[edit]

KotOR Item Ion Blaster.png
Unlike a typical blaster, this weapon fires a stream of energy very damaging to electrical systems, causing havoc on the internal components of droids.
World Area Source Cost Amount
Endar Spire Starboard Section Sith Heavy Trooper 200 1
Taris South Apartments Larrim 220 1
Upper City South Equipment Emporium 200 2
Black Vulkar Base Footlocker 200 1
Kashyyyk Czerka Landing Port Janos' Office 200 2
Korriban Dreshdae B'ree 200 5

Verpine Prototype Ion Blaster[edit]

KotOR Item Verpine Prototype Ion Blaster.png
Demonstrating this weapon, the insect-like Verpine destroyed legions of droids, doing nothing to quell the public's suspicions of what testing their stun guns must have been like.
World Area Source Cost Amount
Manaan Hrakert Station Insane Selkath 1500 1
Korriban Tomb of Tulak Hord Corpse 1500 1

Sonic pistols[edit]

Sonic pistols all have at least Damage: Sonic, 1-4, Range: 17m, Critical Threat: 20-20,x2 (5% chance) and On Hit: Attribute Damage Dexterity DC 14.

Sonic Pistol[edit]

KotOR Item Sonic Pistol.png
Sometimes referred to as "squealers", these weapons deliver a high-frequency jolt to the senses that can damage and potentially disorient an opponent.
World Area Source Cost Amount
Taris South Apartments Larrim 220 1
Tatooine Cantina Junix Nard 200 1
Kashyyyk Czerka Landing Port Janos' Office 200 2
Manaan East Central Tyvark's Shop 200 1
Korriban Dreshdae B'ree 200 5

Bothan Shrieker[edit]

KotOR Item Bothan Shrieker.png
This is an improvement over the standard sonic pistol design that must seem doubly shrill to the large ears of the Bothans.
World Area Source Cost Amount
Korriban Dreshdae B'ree 1250 5