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m (→‎Hangar: Added Immunity: Sneak Attack, other minor changes)
 
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{{Header Nav|game=Star Wars: Knights of the Old Republic}}
{{Header Nav|game=Star Wars: Knights of the Old Republic}}
{{floatingtoc}}
{{KotOR/Header|Davik's Estate|Map of Davik's estate|map}}
[[File:KotOR Map Davik’s Estate.png|frame|left|Davik’s estate map]]
{{-}}
==Escaping Taris==
==Escaping Taris==
{{YouTube
|video=C4dWUdI2BgI
|float=right
|width=320
|title=Escaping Taris - No Commentary Light
|duration=35:04}}
A ship you later learn is the Leviathan, the flagship of the Sith fleet, orbits Taris ominously… on board, Admiral Saul Karath approaches Darth Malak on the bridge as he looks down on Taris below:
A ship you later learn is the Leviathan, the flagship of the Sith fleet, orbits Taris ominously… on board, Admiral Saul Karath approaches Darth Malak on the bridge as he looks down on Taris below:


{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"
{{KotOR/Hide}}
|
 
{|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%
{| {{prettytable}}
|
{{KotOR/Dialog||Admiral Saul Karath:|You summoned me, Lord Malak?}}
{|cellpadding=1 cellspacing=0 style="background:#aaaaaa" width=100%
|-
!Dialog
{{KotOR/Dialog||Darth Malak:|The search for Bastila is taking too long. We cannot risk her escaping Taris. Destroy the entire planet.}}
|}
|-
|}
{{KotOR/Dialog||Admiral Saul Karath:|Th… the entire planet, Lord Malak? But… there are billions of people on Taris! We'd be slaughtering countless innocent civilians. Not to mention our own men still on the surface.}}
|-
{{KotOR/Dialog||Darth Malak:|Your predecessor once made the mistake of questioning my orders, Admiral. Surely you are not so foolish as to make the same mistake?}}
|-
|-
|
{{KotOR/Dialog||Admiral Saul Karath:|Of… of course not my Lord Malak. I will do as you command. But it will take several hours to position our fleet.}}
{{KotOR Dialog
|Icon=Dialog
|Name=Admiral Saul Karath:
|Dialog=You summoned me, Lord Malak?}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Darth Malak:
|Dialog=The search for Bastila is taking too long. We cannot risk her escaping Taris. Destroy the entire planet.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Admiral Saul Karath:
|Dialog=Th… the entire planet, Lord Malak? But… there are billions of people on Taris! We'd be slaughtering countless innocent civilians. Not to mention our own men still on the surface.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Darth Malak:
|Dialog=Your predecessor once made the mistake of questioning my orders, Admiral. Surely you are not so foolish as to make the same mistake?}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Admiral Saul Karath:
|Dialog=Of… of course not my Lord Malak. I will do as you command. But it will take several hours to position our fleet.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Darth Malak:
|Dialog=Then I suggest you begin immediately. You are dismissed, Admiral.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Admiral Saul Karath:
|Dialog=Yes, Lord Malak.}}
|}
 
Meanwhile, back on Taris itself Canderous has taken you to meet the crime lord Davik Kang on his estate. He greets you in his throne room (seriously), accompanied by Calo Nord:
 
{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"
|
{|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%
|
{|cellpadding=1 cellspacing=0 style="background:#aaaaaa" width=100%
!Dialog
|}
|}
|-
|-
|
{{KotOR/Dialog||Darth Malak:|Then I suggest you begin immediately. You are dismissed, Admiral.}}
{{KotOR Dialog
|Icon=Dialog
|Name=Davik Kang:
|Dialog=So, Canderous – I see you have brought someone with you. Most intriguing, if I do say so myself. You usually travel alone.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Calo Nord:
|Dialog=It's not like you to take on partners, Canderous. You're getting soft.}}
 
{{KotOR Dialog
|Icon=Canderous
|Name=Canderous:
|Dialog=Watch yourself, Calo. You may be the newest kath hound in the pack, but you aren't top dog yet!}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Davik Kang:
|Dialog=Enough! I won't have my top two men killing each other – that's not good business. I'm sure Canderous has an explanation as to why he's not working solo anymore.}}
 
{{KotOR Dialog
|Icon=Canderous
|Name=Canderous:
|Dialog=This is a special case, Davik. I ran into someone the Exchange might want to recruit. You may have heard something of their exploits already.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Davik Kang:
|Dialog=Ah, yes – now I recognize your companion. The rider who won the big swoop race. Very impressive… as was your display in the rather heated battle afterwards.}}
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=Good to finally meet you, Davik. My name's [[../Character generation#Name|Name]].}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=It was nothing I couldn't handle.}}
|}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Davik Kang:
|Dialog=You know, Canderous was right. The Exchange is always looking for new talent. You could have a bright future with our organization.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=3.
|Dialog=Brejik had to learn that double-crossers tend to end up dead!}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Davik Kang:
|Dialog=An important lesson to learn, no doubt. In my line of business I've seen far too many people suffer for not understanding it.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=4.
|Dialog=I didn't know you were a swoop fan.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Davik Kang:
|Dialog=A casual fan at best, bet everyone on Taris follows the big season opener. But we have more important issues to discuss now.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Davik Kang:
|Dialog=With a recommendation from Canderous – and a thorough background check – you could become part of the Exchange. Many would kill to prove themselves worthy of this honor.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=Sorry, I'm not interested.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Davik Kang:
|Dialog=Don't be so hasty. Our allies end up much better off than our enemies – as both Canderous and Calo Nord could surely tell you. The Exchange has much to offer.}}
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=Your offer intrigues me, Davik.}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=Sorry, I'm not interested.}}
|}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Davik Kang:
|Dialog=Come with me – I will give you a tour of my operations. I'm certain you'll be most impressed.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Davik Kang:
|Dialog=Ah, there she is – the ''Ebon Hawk''. My pride and joy; the fastest ship in the Outer Rim! Note the state-of-the-art security system I've had installed to protect her. The shields are completely impregnable. Nobody can get past them without the codes to try and steal my baby. Unfortunately, the Sith military blockade has grounded my vessel. The ''Ebon Hawk'' can outrun any vessel in the galaxy, but even she isn't fast enough to avoid the auto-targeting laser cannons of the orbiting Sith fleet. I am, of course, working on acquiring the Sith departure codes so that I may come and go as I please. However, progress has been slow… but we should continue our tour.}}
 
His tour ends in the guest wing:
 
{{KotOR Dialog
|Icon=Dialog
|Name=Davik Kang:
|Dialog=These will be your accommodations. The slave quarters are just down the hall. If you need anything during your stay – food, a massage – feel free to call upon their services. If all goes well with your background check you will be invited to join the Exchange. I'd advise you to accept the offer when it comes – or suffer the dire consequences of refusal.}}
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=33%|
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=I'm looking forward to working with you, Davik.}}
|width=34%|
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=I'm sorry, but I can't stay.}}
|width=33%|
{{KotOR Dialog
|Icon=Dialog
|Name=3.
|Dialog=Am I a prisoner here?}}
|}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Davik Kang:
|Dialog=You will stay in these rooms as my guest for the next few days; I will not accept no for an answer. Feel free to visit the slave quarters at any time during your stay. I must warn you that if you are found anywhere outside the guest wing during your stay – or if you bother my other guests – my security forces will deal with you most harshly. I will return after the investigation into your background is complete. Until then, make yourself comfortable. Come, Calo, let us leave our guests in peace.}}
 
{{KotOR Dialog
|Icon=Canderous
|Name=Canderous:
|Dialog=Okay we're inside. Now all we have to do is figure out a way to get past the ''Ebon Hawk's'' security system and we can get the rest of your group and get off this planet! No sense waiting around here, though. The sooner we get off Taris the better.}}
|}
 
{{KotOR Journal
|Quest=Escaping Taris
|Update=As promised, Canderous got you inside Davik's estate. The Taris crime lord gave you a tour of his facilities, including the hangar where the ''Ebon Hawk'' is stored. All you have to do now is find the codes to disable the Hawk's security systems.}}
 
There's a footlocker with random contents by the north wall of your room, and a standard door in its south wall. Looking at the [[../Getting Started#Map|map]], you'll see the guest wing is in the east of the estate, with the [[../Davik's Estate#Throne Room|throne room]] to the west and the [[../Davik's Estate#Hangar|hangar]] to the southwest.
 
Beyond your room is the west end of a corridor, ending in a standard door beyond which is the throne room. In the south wall opposite are two low security doors, with another in the north wall to your left:
 
{|cellpadding=3 cellspacing=0 style="background:#ddffdd; border:1px solid #90ff90" width=100%
|-valign=bottom
|width=24 align=center|[[File:KotOR Icon Security.png|Security|link=Star Wars: Knights of the Old Republic/Skills#Security|24px]]
|'''Low Security Door'''
!width=15%|Unlock
|width=10%|12 (0)
|width=24 align=center rowspan=2|[[File:KotOR Icon Bash.png|Bash|24px]]
!width=15%|Resist
|width=10%|5
!width=15%|Vitality
|width=10%|20
|}
 
Beyond the door immediately opposite, you interrupt a bounty hunter with a slave:
 
{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"
|
{|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%
|
{|cellpadding=1 cellspacing=0 style="background:#aaaaaa" width=100%
!Dialog
|}
|}
|-
|-
|
{{KotOR/Dialog||Admiral Saul Karath:|Yes, Lord Malak.}}
{{KotOR Dialog
|Icon=Dialog
|Name=Bounty Hunter:
|Dialog=Bounty Hunter: Hey – what's the idea barging in here! Get out of here or I'll call the guards.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=The guards? Slaves aren't allowed out of the slave quarters! I can't let them see me here!}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Bounty Hunter:
|Dialog=Hey, baby – wait! I wasn't actually going – DAMNIT! Okay, great. You just scared off my date for the night, so you better explain yourself before I lose my temper and call the guards!}}
|}
|}


You can try to persuade him not to call the guards (a bribe obviously makes it easier):
{|cellpadding=3 cellspacing=0 style="background:#ffdddd; border:1px solid #ff9090" width=100%
|-valign=top
|width=24 align=center|[[File:KotOR Icon Persuade.png|Persuade|link=Star Wars: Knights of the Old Republic/Skills#Persuade|24px]]
|'''1.''' [Persuade] No need to call the guards – I just got lost.
|}
|}


{{KotOR Dialog
Meanwhile, back on Taris itself Canderous has taken you to meet the crime lord Davik Kang on his estate. He greets you in his throne room (seriously), accompanied by Calo Nord:
|Icon=Dialog
|Name=Bounty Hunter:
|Dialog=[Success] Okay, I guess it was just an honest mistake. And I'm a reasonable man, so I'll just let it go this time.}}
 
{|cellpadding=3 cellspacing=0 style="background:#ddffdd; border:1px solid #90ff90" width=100%
|-valign=top
|width=24 align=center|[[File:KotOR Icon Persuade.png|Persuade|link=Star Wars: Knights of the Old Republic/Skills#Persuade|24px]]
|'''2.''' [Persuade] Sorry I wrecked your night. Here's 50 credits for the inconvenience.
|}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Bounty Hunter:
|Dialog=[Success] Okay. I guess it was an honest mistake. Give me the credits and I'll forget this ever happened.}}
 
{| cellpadding=3 cellspacing=0 style="border:1px solid black" width=100%
|-class=table-yes valign=top
|width=24 rowspan=2 bgcolor=black|[[File:KotOR Icon Credits.png|24px]]
|'''Credits Lost: 50'''
|}


{{KotOR Dialog
{{KotOR/Hide}}
|Icon=Dialog
|Name=Bounty Hunter:
|Dialog=You better pay more attention to where you're going. Opening the wrong door around here can get you killed. Now get out of here and don't bother me again!}}


Surprisingly, he doesn't object if you then search the footlocker in the southeast corner for its random contents. If you speak again, fail or don't even try to persuade him, he'll attack you and call a guard from the [[../Davik's Estate#Barracks (Storage)|storage barracks]] (unless there are no longer any guards there, in which case they may come from the next nearest).
{| {{prettytable}}
 
{{KotOR/Dialog||Davik Kang:|So, Canderous – I see you have brought someone with you. Most intriguing, if I do say so myself. You usually travel alone.}}
{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"
|
{|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%
|
{|cellpadding=1 cellspacing=0 style="background:#aaaaaa" width=100%
!Dialog
|}
|}
|-
|-
|
{{KotOR/Dialog||Calo Nord:|It's not like you to take on partners, Canderous. You're getting soft.}}
{{KotOR Dialog
|Icon=Dialog
|Name=Bounty Hunter:
|Dialog=I tried to play nice, but I guess you're too stupid to figure it out! You keep coming back and bothering me! I guess the only way you'll get the message is if I kill you!}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Bounty Hunter:
|Dialog=[Failure] Uh-uh. No way. You ain't getting out of this mess that easy! You can explain yourself to the guards – I you live long enough for them to question you!}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=3.
|Dialog=You can't tell the guards if you're dead!}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Bounty Hunter:
|Dialog=You should have picked an easier target! By the time the guards show up they'll have to take you out of here in pieces!}}
|}
 
{|width=100% class="collapsible collapsed" style="background:#ffdddd; border:1px solid #ff9090"
!colspan=5 {{no|Bounty Hunter}}
|-valign=top
 
|width=20%|Model
 
{|cellpadding=0 cellspacing=0
 
|}
 
|width=25%|
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
|-
|-
!width=40%|Alignment
{{KotOR/Dialog|Canderous||Watch yourself, Calo. You may be the newest kath hound in the pack, but you aren't top dog yet!}}
|width=60%|50 (Neutral)
|-
|-
!Class
{{KotOR/Dialog||Davik Kang:|Enough! I won't have my top two men killing each other – that's not good business. I'm sure Canderous has an explanation as to why he's not working solo anymore.}}
|[[../Classes#Soldier|Soldier]]
|-
|-
!Level
{{KotOR/Dialog|Canderous||This is a special case, Davik. I ran into someone the Exchange might want to recruit. You may have heard something of their exploits already.}}
|8
|-
|-
!align=left|Skills
{{KotOR/Dialog||Davik Kang:|Ah, yes – now I recognize your companion. The rider who won the big swoop race. Very impressive… as was your display in the rather heated battle afterwards.}}
|-
|align=left|[[../Skills#Awareness|Awareness]]
| 2
|-
|align=left|[[../Skills#Treat Injury|Treat Injury]]
| 2
|}
|}


|width=15%|
{| {{prettytable}}
 
{{KotOR/Dialog||1.|Good to finally meet you, Davik. My name's {{s|Character generation|Name}}.|W=17%}}
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{{KotOR/Dialog||2.|It was nothing I couldn't handle.|W=16%}}
!width=50% align=left|Attributes
{{KotOR/Dialog||3.|Brejik had to learn that double-crossers tend to end up dead!|W=34%}}
|-
{{KotOR/Dialog||4.|I didn't know you were a swoop fan.|W=33%}}
|align=left|[[../Attributes#Strength|Strength]]
|width=25%|14
|width=25%| +2
|-
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
{{KotOR/Dialog||Davik Kang:|You know, Canderous was right. The Exchange is always looking for new talent. You could have a bright future with our organization.|C=2}}
| 12
{{KotOR/Dialog||Davik Kang:|An important lesson to learn, no doubt. In my line of business I've seen far too many people suffer for not understanding it.}}
| +1
{{KotOR/Dialog||Davik Kang:|A casual fan at best, but everyone on Taris follows the big season opener. But we have more important issues to discuss now.}}
|-
|-
|align=left|[[../Attributes#Constitution|Constitution]]
{{KotOR/Dialog||Davik Kang:|With a recommendation from Canderous – and a thorough background check – you could become part of the Exchange. Many would kill to prove themselves worthy of this honor.|C=4}}
|12
| +1
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
| 10
| 0
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 15
| +2
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 12
| +1
|}
|}


|width=15%|
{| {{prettytable}}
 
{{KotOR/Dialog||1.|Your offer intrigues me, Davik.|R=2|W=33%}}
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{{KotOR/Dialog||2.|Sorry, I'm not interested.|W=67%}}
!align=left|Attributes
|-
|width=75% align=left|[[../Combat#Vitality|Vitality]]
|width=25%|71
|-
|-
|align=left|[[../Force powers#Force points|Force]]
{{KotOR/Dialog||Davik Kang:|Don't be so hasty. Our allies end up much better off than our enemies – as both Canderous and Calo Nord could surely tell you. The Exchange has much to offer.}}
|0
|-
|-
|align=left|[[../Combat#Defense|Defense]]
{{KotOR/Dialog||Davik Kang:|Come with me – I will give you a tour of my operations. I'm certain you'll be most impressed.|C=2}}
|11
|-
|-
|align=left|[[../Saves|Fortitude]]
{{KotOR/Dialog||Davik Kang:|Ah, there she is – the Ebon Hawk. My pride and joy; the fastest ship in the Outer Rim! Note the state-of-the-art security system I've had installed to protect her. The shields are completely impregnable. Nobody can get past them without the codes to try and steal my baby. Unfortunately, the Sith military blockade has grounded my vessel. The Ebon Hawk can outrun any vessel in the galaxy, but even she isn't fast enough to avoid the auto-targeting laser cannons of the orbiting Sith fleet. I am, of course, working on acquiring the Sith departure codes so that I may come and go as I please. However, progress has been slow… but we should continue our tour.|C=2}}
| 8
|-
|align=left|[[../Saves|Reflex]]
| 3
|-
|align=left|[[../Saves|Will]]
| 4
|}
|}


|width=25%|
His tour ends in the guest wing:


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{| {{prettytable}}
!width=40% align=left|Ranged
{{KotOR/Dialog||Davik Kang:|These will be your accommodations. The slave quarters are just down the hall. If you need anything during your stay – food, a massage – feel free to call upon their services. If all goes well with your background check you will be invited to join the Exchange. I'd advise you to accept the offer when it comes – or suffer the dire consequences of refusal.|C=3}}
!width=30%|Main
!width=30%|Off hand
|-
|align=left|[[../Combat#Attack|Attack]]
| 9
| -
|-
|align=left|[[../Combat#Damage|Energy]]
| 1-6
| -
|-
|-
|align=left|[[../Combat#Critical threat|Threat]]
{{KotOR/Dialog||1.|I'm looking forward to working with you, Davik.|W=50%}}
| 20-20,x2
{{KotOR/Dialog||2.|I'm sorry, but I can't stay.|W=25%}}
| -
{{KotOR/Dialog||3.|Am I a prisoner here?|W=25%}}
|-
|-
!align=left|Melee
{{KotOR/Dialog||Davik Kang:|You will stay in these rooms as my guest for the next few days; I will not accept no for an answer. Feel free to visit the slave quarters at any time during your stay. I must warn you that if you are found anywhere outside the guest wing during your stay – or if you bother my other guests – my security forces will deal with you most harshly. I will return after the investigation into your background is complete. Until then, make yourself comfortable. Come, Calo, let us leave our guests in peace.|C=3}}
|-
|-
|align=left|[[../Combat#Attack|Attack]]
{{KotOR/Dialog|Canderous||Okay, we're inside. Now all we have to do is figure out a way to get past the Ebon Hawk's security system and we can get the rest of your group and get off this planet! No sense waiting around here, though. The sooner we get off Taris the better.|C=3}}
| 10
| -
|-
|align=left|[[../Combat#Damage|Physical]]
| 3-8
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| -
|}
|}


|-valign=top
!align=left|Items
!align=left colspan=2|Feats
!align=left colspan=2|Force powers
|-
|
[[File:KotOR Item Sith Energy Shield.png|24px|Sith Energy Shield|link=Star Wars: Knights of the Old Republic/Arms#Sith Energy Shield]] [[File:KotOR Item Clothing.png|24px|Clothing|link=Star Wars: Knights of the Old Republic/Body#Clothing]] [[File:KotOR Item Blaster Pistol.png|24px|Blaster Pistol|link=Star Wars: Knights of the Old Republic/Blaster pistols#Blaster Pistol]] + [[File:KotOR Item Short Sword.png|24px|Short Sword|link=Star Wars: Knights of the Old Republic/Melee weapons#Short Sword]]
|colspan=2|
[[File:KotOR Feat Weapon Proficiency Blaster Pistol.png|24px|Weapon Proficiency: Blaster Pistol|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]] [[File:KotOR Feat Weapon Proficiency Melee Weapons.png|24px|Weapon Proficiency: Melee Weapons|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]] [[File:KotOR Feat Improved Power Blast.png|24px|Improved Power Blast|link=Star Wars: Knights of the Old Republic/Feats#Power Blast]] [[File:KotOR Feat Master Rapid Shot.png|24px|Master Rapid Shot|link=Star Wars: Knights of the Old Republic/Feats#Rapid Shot]]
|colspan=2|
None
|}
|}


He starts by using his [[../Arms#Sith Energy Shield|Sith Energy Shield]].
{| {{prettytable}}
 
{{KotOR/Journal|Escaping Taris|As promised, Canderous got you inside Davik's estate. The Taris crime lord gave you a tour of his facilities, including the hangar where the Ebon Hawk is stored. All you have to do now is find the codes to disable the Hawk's security systems.}}
{{KotOR XP
|XP=*'''[[../Experience#Kills|Challenge Rating 5]]''' Killed Bounty Hunter}}
 
Next door to the east is Davik's trophy room with mounted animal heads, including a Rancor head on the south wall. The footlocker in the southwest corner is locked:
 
{| cellpadding=3 cellspacing=0 style="background:#ddffdd; border:1px solid #90ff90" width=100%
|-valign=bottom
|width=24 align=center|[[File:KotOR Icon Security.png|Security|link=Star Wars: Knights of the Old Republic/Skills#Security|24px]]
|'''Footlocker'''
!width=15%|Unlock
|width=10%|15 (0)
|width=24 align=center rowspan=2|[[File:KotOR Icon Bash.png|Bash|24px]]
!width=15%|Resist
|width=10%|5
!width=15%|Vitality
|width=10%|30
|}
|}


{{KotOR Item
There's a footlocker with random contents by the north wall of your room, and a standard door in its south wall. Looking at the {{s|Gameplay|Map}}, you'll see the guest wing is on the east side of the estate, with the {{s|Davik's Estate|Throne Room}} to the west and the {{s|Davik's Estate|Hangar}} to the southwest.
|Container=Footlocker
|Item=*Datapad
*Credits (100)
*[[../Pazaak|Pazaak Card -2]]
*Pazaak Card -3}}


You can read about one of Calo Nord's exploits by selecting the datapad in your [[../Getting Started#Inventory|inventory]]:
Beyond your room is the west end of a corridor, ending in a standard door beyond which is the throne room. In the south wall opposite are two low security doors, with another in the north wall to your left:


{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"
{{KotOR/Lock|Bash|Low Security Door|12 (0)|5|20}}
|
{|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%
|
{|cellpadding=1 cellspacing=0 style="background:#aaaaaa" width=100%
!Datapad
|}
|}
|-
|
;This datapad contains a record of Calo Nord's trophy kills... sentient and otherwise.


;The last entry is an account of a recent Rancor hunt.
Beyond the door immediately opposite, you interrupt a bounty hunter with a slave:


:;"What the Rancor lacked in intelligence it made up for in size, strength and ferocity. Conventional blasters were all but useless against its impenetrable hide, and I was forced to resort to more unorthodox methods to bring the beast down.
{{KotOR/Hide}}


:;Some well placed mines near a watering hole were the first step, their explosions herding the creature into a dead-end canyon where I lay in wait, perched among the rocks.
{| {{prettytable}}
 
{{KotOR/Dialog||Bounty Hunter:|Hey – what's the idea barging in here! Get out of here or I'll call the guards.}}
:;As soon as the Rancor was below me, I dropped down onto its massive neck. It reared back, bucking and clawing in an effort to dislodge me, but I had the perfect position.
 
:;Unable to shake me, the monster opened its mouth in an outraged howl, and I was able to flip several frag grenades down its gaping maw.
 
:;The explosion blew me clear of the shredded corpse, but luckily the head was still intact. If I take it to Taris, I'm sure Davik will mount it in his trophy room along with the other heads I have collected for him.
 
:;Davik's also expressed interest in hiring me. I may take him up on his offer, even though I still have yet to claim the greatest hunting trophy of all<nowiki>:</nowiki> a pearl from one of the Krayt Dragons of Tatooine."
|}
 
The footlocker in the southeast corner is also locked:
 
{| cellpadding=3 cellspacing=0 style="background:#ddffdd; border:1px solid #90ff90" width=100%
|-valign=bottom
|width=24 align=center|[[File:KotOR Icon Security.png|Security|link=Star Wars: Knights of the Old Republic/Skills#Security|24px]]
|'''Footlocker'''
!width=15%|Unlock
|width=10%|20 (0)
|width=24 align=center rowspan=2|[[File:KotOR Icon Bash.png|Bash|24px]]
!width=15%|Resist
|width=10%|10
!width=15%|Vitality
|width=10%|40
|}
 
{{KotOR Item
|Container=Footlocker
|Item=*[[../Utility items#Hair Trigger|Hair Trigger]]
*Pazaak Card +/- 1}}
 
Opposite the trophy room is your next-door neighbor, a Rodian, who isn't as hostile as the bounty hunter:
 
{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"
|
{|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%
|
{|cellpadding=1 cellspacing=0 style="background:#aaaaaa" width=100%
!Dialog
|}
|}
|-
|
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=Rodian:
|Dialog=Who you? Why you here? Get out or me call guards!}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=Rodian:
|Dialog=Why you not leave me alone? What you want this time?}}
|}
 
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=I want to ask you some questions.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Rodian:
|Dialog=No – no question! You get out or me get mad!}}
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=Sorry, wrong room.}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=Okay, settle down – I'm going.}}
|}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Rodian:
|Dialog=Get out. No bother me more!}}
|}
 
Like the bounty hunter, he doesn't object if you then search the footlocker in the northwest corner for its random contents. Alternatively, you can attack or threaten him to move closer to the dark side of the Force, and he'll call another guard from the storage barracks:
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{| cellpadding=3 cellspacing=0 style="background:#ff9090; border:1px solid black" width=100%
|-valign=top
|width=24 rowspan=2 bgcolor=black|[[File:KotOR Icon Dark.png|24px]]
|'''3.''' Time to die, bug-face!
|-
|-
|'''Dark Side Points Gained: -2'''
{{KotOR/Dialog||Slave:|The guards? Slaves aren't allowed out of the slave quarters! I can't let them see me here!}}
|}
|width=50%|
{| cellpadding=3 cellspacing=0 style="background:#ff9090; border:1px solid black" width=100%
|-valign=top
|width=24 rowspan=2 bgcolor=black|[[File:KotOR Icon Dark.png|24px]]
|'''2.''' Answer my questions or I'll carve my initials in your skull with my blaster bolts!
|-
|-
|'''Dark Side Points Gained: -2'''
{{KotOR/Dialog||Bounty Hunter:|Hey, baby – wait! I wasn't actually going – DAMNIT! Okay, great. You just scared off my date for the night, so you better explain yourself before I lose my temper and call the guards!}}
|}
|}
|}
{{KotOR Dialog
|Icon=Dialog
|Name=Rodian:
|Dialog=I mad now! See how you like me call guards! You die now!}}
{|width=100% class="collapsible collapsed" style="background:#ffdddd; border:1px solid #ff9090"
!colspan=5 {{no|Rodian}}
|-valign=top
|width=20%|Model
{|cellpadding=0 cellspacing=0


|}
|}


|width=25%|
{| {{prettytable}}
 
{{KotOR/Persuade|Hard|1.|[Persuade] No need to call the guards – I just got lost.|W=33%}}
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
{{KotOR/Persuade|Easy|2.|[Persuade] Sorry I wrecked your night. Here's 50 credits for the inconvenience.|W=67%}}
|-
|-
!width=40%|Alignment
{{KotOR/Dialog||Bounty Hunter:|[Success] Okay, I guess it was just an honest mistake. And I'm a reasonable man, so I'll just let it go this time.|R=2}}
|width=60%|50 (Neutral)
{{KotOR/Dialog||Bounty Hunter:|[Success] Okay. I guess it was an honest mistake. Give me the credits and I'll forget this ever happened.}}
|-
|-
!Class
{{KotOR/Credits|50|L}}
|[[../Classes#Soldier|Soldier]]
|-
|-
!Level
{{KotOR/Dialog||Bounty Hunter:|You better pay more attention to where you're going. Opening the wrong door around here can get you killed. Now get out of here and don't bother me again!|C=2}}
|8
|-
!align=left|Skills
|-
|align=left|[[../Skills#Awareness|Awareness]]
| 2
|-
|align=left|[[../Skills#Treat Injury|Treat Injury]]
| 2
|}
|}


|width=15%|
Surprisingly, he doesn't object if you then search the footlocker in the southeast corner for its random contents. If you fail to persuade him, don't even try or speak to him again, he'll attack you and call a guard from the [[../Davik's Estate#Barracks (Storage)|storage barracks]] (unless there are no longer any guards there, in which case they may come from the next nearest).


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{{KotOR/Hide}}
!width=50% align=left|Attributes
|-
|align=left|[[../Attributes#Strength|Strength]]
|width=25%|14
|width=25%| +2
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
| 14
| +2
|-
|align=left|[[../Attributes#Constitution|Constitution]]
|14
| +2
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
| 10
| 0
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 15
| +2
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 12
| +1
|}


|width=15%|
{| {{prettytable}}
 
{{KotOR/Dialog||Bounty Hunter:|[Failure] Uh-uh. No way. You ain't getting out of this mess that easy! You can explain yourself to the guards – if you live long enough for them to question you!|R=2|W=33%}}
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{{KotOR/Dialog||3.|You can't tell the guards if you're dead!|W=34%}}
!align=left|Attributes
{{KotOR/Dialog||Bounty Hunter:|I tried to play nice, but I guess you're too stupid to figure it out! You keep coming back and bothering me! I guess the only way you'll get the message is if I kill you!|R=2|W=33%}}
|-
|width=75% align=left|[[../Combat#Vitality|Vitality]]
|width=25%|79
|-
|align=left|[[../Force powers#Force points|Force]]
|0
|-
|align=left|[[../Combat#Defense|Defense]]
|12
|-
|align=left|[[../Saves|Fortitude]]
| 8
|-
|-
|align=left|[[../Saves|Reflex]]
{{KotOR/Dialog||Bounty Hunter:|You should have picked an easier target! By the time the guards show up they'll have to take you out of here in pieces!}}
| 4
|-
|align=left|[[../Saves|Will]]
| 4
|}
|}


|width=25%|
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!width=40% align=left|Ranged
!width=30%|Main
!width=30%|Off hand
|-
|align=left|[[../Combat#Attack|Attack]]
| 12
| -
|-
|align=left|[[../Combat#Damage|Sonic]]
| 3-8
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| -
|-
!align=left|Melee
|-
|align=left|[[../Combat#Attack|Attack]]
| 10
| -
|-
|align=left|[[../Combat#Damage|Physical]]
| 3-12
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 19-20,x2
| -
|}
|}


|-valign=top
{{KotOR/NPC|no
!align=left|Items
|Name=Bounty Hunter
!align=left colspan=2|Feats
|Model=Bounty Hunter (Davik's Estate)
!align=left colspan=2|Force powers
|Class=Soldier
|-
|Level=8
|
|Awareness=2
+ [[File:KotOR Item Vibroblade.png|24px|Vibroblade|link=Star Wars: Knights of the Old Republic/Melee weapons#Vibroblade]] [[File:KotOR Item Arkanian Sonic Rifle.png|24px|Arkanian Sonic Rifle|link=Star Wars: Knights of the Old Republic/Blaster rifles#Arkanian Sonic Rifle]] [[../Difficulty Classes#Attribute Damage Dexterity|14]]
|colspan=2|
[[File:KotOR Feat Weapon Proficiency Melee Weapons.png|24px|Weapon Proficiency: Melee Weapons|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]] [[File:KotOR Feat Weapon Proficiency Blaster Rifle.png|24px|Weapon Proficiency: Blaster Rifle|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]]  [[File:KotOR Feat Improved Power Blast.png|24px|Improved Power Blast|link=Star Wars: Knights of the Old Republic/Feats#Power Blast]] [[File:KotOR Feat Rapid Shot.png|24px|Rapid Shot|link=Star Wars: Knights of the Old Republic/Feats#Rapid Shot]]
|colspan=2|
None
|}


{{KotOR XP
|Strength=14
|XP=*'''Challenge Rating 5''' Killed Rodian}}
|STR=+2
|Dexterity=12
|DEX=+1
|Constitution=12
|CON=+1
|Intelligence=10
|INT=0
|Wisdom=15
|WIS=+2
|Charisma=12
|CHA=+1


The corridor to the east turns north and ends in a standard door, beyond which are the slave quarters Davik mentioned. Three Twi'lek slaves, one male and two female, are within, and there is a footlocker by the north wall with random contents. You can speak to the slaves to ask them for information or a massage:
|Vitality=71
|Defense=11
|Fortitude=8
|Reflex=3
|Will=4


{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"
|RA1=9
|
|RD1=1-6
{|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%
|RT1=20-20,x2
|
{|cellpadding=1 cellspacing=0 style="background:#aaaaaa" width=100%
!Dialog
|}
|}
|-
|
If you speak to a slave of the same sex as your character:


{|cellpadding=0 cellspacing=0 width=100%
|MA1=10
|-valign=top
|MD1=3-8
|width=50%|
|MT1=20-20,x2
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=Welcome to the slave quarters, good sire. I mean no disrespect, but perhaps one of the female slaves could serve your needs better.}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=Welcome to the slave quarters, fair mistress. I mean no disrespect, but perhaps one of the male slaves could serve your needs better.}}
|}


Otherwise:
|Items and abilities=
{{KotOR/Item|Arms|Sith Energy Shield}}
{{KotOR/Item|Body|Clothing}}
{{KotOR/Item|Blaster pistols|Blaster Pistol}}+
{{KotOR/Item|Melee weapons|Short Sword}}


{|cellpadding=0 cellspacing=0 width=100%
|Feats=
|-valign=top
{{KotOR/Weapon|Proficiency|Blaster Pistol}}
|width=50%|
{{KotOR/Weapon|Proficiency|Melee Weapons}}
{{KotOR Dialog
{{KotOR/Feat|Power Blast|Improved Power Blast}}
|Icon=Dialog
{{KotOR/Feat|Rapid Shot|Master Rapid Shot}}
|Name=Slave:
}}
|Dialog=Welcome to the slave quarters, master.}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=Welcome to the slave quarters, mistress.}}
|}


{{KotOR Dialog
{| {{prettytable}}
|Icon=Dialog
{{KotOR/XP|Kill|#=5|Killed Bounty Hunter}}
|Name=Slave:
|Dialog=Here we have succulent fruits and berries to tempt your palette, as well as luxurious baths to soothe your aches and pains.}}
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Canderous
|Name=Canderous:
|Dialog=Heh. Now this is my kind of place!}}
|width=50%|
{{KotOR Dialog
|Icon=Mission
|Name=Mission:
|Dialog=Wow! This guy's gorgeous; Davik sure knows how to pick 'em!}}
|-valign=top
|
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=Would you like a relaxing massage?}}
|
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=Would you like a relaxing massage, mistress?}}
|}
|}


{{KotOR Dialog
Next door to the east is Davik's trophy room with mounted animal heads, including a Rancor head on the south wall. The footlockers in the southwest and southeast corners are locked, with the latter being more difficult to open:
|Icon=Dialog
|Name=Slave:
|Dialog=Whatever your desire, we are here to serve.}}


{|cellpadding=0 cellspacing=0 width=100%
{{KotOR/Lock|Bash|Footlocker|15 (0)|5|30}}
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=I don't have time for that kind of thing right now.}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=I'll be going now.}}
|}


{{KotOR Dialog
{{KotOR/Lock|Bash|Footlocker|20 (0)|10|40}}
|Icon=Dialog
|Name=Slave:
|Dialog=Of course. Return whenever you wish to partake of what is offered here. We exist only to serve.}}


{|cellpadding=0 cellspacing=0 width=100%
{| {{prettytable}}
|-valign=top
{{KotOR/Container|Footlocker|
|width=50%|
*Datapad
{{KotOR Dialog
*Credits (100)
|Icon=Dialog
* [[../Pazaak/]] Card -2
|Name=Slave:
*Pazaak Card -3|W=50%}}
|Dialog=I greet you once more, master.}}
{{KotOR/Container|Footlocker|
|width=50%|
*{{s|Upgrade items|Hair Trigger}}
{{KotOR Dialog
*Pazaak Card +/- 1|W=50%}}
|Icon=Dialog
|Name=Slave:
|Dialog=I greet you once more, mistress.}}
|}
|}


{{KotOR Dialog
{{KotOR/Hide|Datapad}}
|Icon=Dialog
;This datapad contains a record of Calo Nord's trophy kills... sentient and otherwise.
|Name=Slave:
|Dialog=How may this humble servant be of use to you?}}


{{KotOR Dialog
;The last entry is an account of a recent Rancor hunt.
|Icon=Dialog
|Name=2.
|Dialog=I need some information.}}


{{KotOR Dialog
:;"What the Rancor lacked in intelligence it made up for in size, strength and ferocity. Conventional blasters were all but useless against its impenetrable hide, and I was forced to resort to more unorthodox methods to bring the beast down.
|Icon=Dialog
|Name=Slave:
|Dialog=But… what could I possibly tell you? It is forbidden for slaves to leave this room on pain of torture and death.}}


{|cellpadding=0 cellspacing=0 width=100%
:;Some well placed mines near a watering hole were the first step, their explosions herding the creature into a dead-end canyon where I lay in wait, perched among the rocks.
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=Maybe 50 credits will get you talking.}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=3.
|Dialog=Either you start talking, or I start blasting random body parts.}}
|-valign=top
|
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=[Failure] I won't betray Davik's secrets for credits: they are of no use to a slave. Is there something else I can do for you?}}
|
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=Please don't hurt me! I'll... I'll tell you everything I know. I only pray Davik doesn't find out, or my life will end in terrible agony.}}
|}
|}


Threatening always works and bribery never does, but you can also try [[../Skills#Persuade|persuasion]]:
:;As soon as the Rancor was below me, I dropped down onto its massive neck. It reared back, bucking and clawing in an effort to dislodge me, but I had the perfect position.  


{|cellpadding=3 cellspacing=0 style="background:#ddffdd; border:1px solid #90ff90" width=100%
:;Unable to shake me, the monster opened its mouth in an outraged howl, and I was able to flip several frag grenades down its gaping maw.
|-valign=top
|width=24 align=center|[[File:KotOR Icon Persuade.png|Persuade|link=Star Wars: Knights of the Old Republic/Skills#Persuade|24px]]
|'''1.''' [Persuade] Tell me what I want to know and I'll tell Davik how pleased I was with your performance.
|}


{{KotOR Dialog
:;The explosion blew me clear of the shredded corpse, but luckily the head was still intact. If I take it to Taris, I'm sure Davik will mount it in his trophy room along with the other heads I have collected for him.
|Icon=Dialog
|Name=Slave:
|Dialog=[Success] Praise from the guests is a valuable commodity here. Davik rewards the slaves who perform their duties well. I will tell you what I know.}}


{|cellpadding=0 cellspacing=0 width=100%
:;Davik's also expressed interest in hiring me. I may take him up on his offer, even though I still have yet to claim the greatest hunting trophy of all<nowiki>:</nowiki> a pearl from one of the Krayt Dragons of Tatooine."
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=[Failure] I'm sorry, master, but the risk is too great.}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=[Failure] I'm sorry, mistress, but the risk is too great.}}
|}
|}


{{KotOR Dialog
Opposite the trophy room is your next-door neighbor, a Rodian, who isn't as hostile as the bounty hunter:
|Icon=Dialog
|Name=Slave:
|Dialog=Davik will have me flayed alive if he finds out. Is there something else I may do to please you?}}


If persuasion fails, you can also ask for a massage then express disappointment to get some information:
{{KotOR/Hide}}


{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"
{| {{prettytable}}
|
{{KotOR/Dialog||Rodian:|Who you? Why you here? Get out or me call guards!|W=50%}}
{|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%
{{KotOR/Dialog||Rodian:|Why you not leave me alone? What you want this time?|W=50%}}
|
{|cellpadding=1 cellspacing=0 style="background:#aaaaaa" width=100%
!Dialog
|}
|}
|}
{| {{prettytable}}
{{KotOR/Dialog||2.|I want to ask you some questions.}}
|-
|-
|
{{KotOR/Dialog||Rodian:|No – no question! You get out or me get mad!}}
{{KotOR Dialog
|Icon=Dialog
|Name=3.
|Dialog=I'd love a massage right now.}}
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=As you wish, master.
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=As you wish, mistress.
|}
|}


{{KotOR Dialog
{| {{prettytable}}
|Icon=Dialog
{{KotOR/Dialog||1.|Sorry, wrong room.|W=50%}}
|Name=Slave:
{{KotOR/Dialog||1.|Okay, settle down – I'm going.|W=50%}}
|Dialog=You will find this most relaxing. If you would come with me into the massage room at the back…}}
|-
 
{{KotOR/Dialog||Rodian:|Get out. No bother me more!|C=2}}
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Bastila
|Name=Bastila:
|Dialog=How typically male. Is it possible for you to keep in mind that we have more pressing business to attend to?}}
|width=50%|
{{KotOR Dialog
|Icon=Carth
|Name=Carth:
|Dialog=Come on. I mean... I love a massage as much as the next guy, but we're not exactly on vacation here. We need to get going.}}
|}
|}


{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=I trust you were satisfied with the service? I have received many compliments on my skills from previous clients.}}
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=It was everything I ever dreamed. You are truly an expert in your craft.}}
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=Thank you, kind sir.}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=Thank you, my lady.}}
|}
|}


{{KotOR Dialog
Like the bounty hunter, he doesn't object if you then search the footlocker in the northwest corner for its random contents. Alternatively, you can attack or threaten him to move closer to the dark side of the Force, and he'll call another guard from the storage barracks:
|Icon=Dialog
|Name=Slave:
|Dialog=I hope you will express your appreciation to Davik. He often rewards those slaves who perform their duties well. Is there anything else you require?}}


{{KotOR Dialog
{| {{prettytable}}
|Icon=Dialog
{{KotOR/Alignment|Dark|-2|3.|Time to die, bug-face!|W=50%}}
|Name=4.
{{KotOR/Alignment|Dark|-2|2.|Answer my questions or I'll carve my initials in your skull with my blaster bolts!|W=50%}}
|Dialog=Your job isn't finished yet. I want another massage!}}
|-
 
{{KotOR/Dialog||Rodian:|I mad now! See how you like me call guards! You die now!|C=2}}
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=My, you certainly have a great hunger for my services.}}
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=I will do my best to sate your prodigious appetites with another massage, master.}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=I will do my best to sate your prodigious appetite with another massage, mistress.}}
|}
|}


{|cellpadding=0 cellspacing=0 width=100%
{{KotOR/NPC|no
|-valign=top
|Name=Rodian
|width=50%|
|Class=Soldier
{{KotOR Dialog
|Level=8
|Icon=Dialog
|Awareness=2
|Name=2.
|Dialog=It wasn't as fulfilling as I hoped. Something seemed to be lacking.}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=Let's just say you came up a little short of my expectations.}}
|}


{{KotOR Dialog
|Strength=14
|Icon=Dialog
|STR=+2
|Name=3.
|Dexterity=14
|Dialog=That was pathetic!}}
|DEX=+2
|Constitution=14
|CON=+2
|Intelligence=10
|INT=0
|Wisdom=15
|WIS=+2
|Charisma=12
|CHA=+1


{{KotOR Dialog
|Vitality=79
|Icon=Dialog
|Defense=12
|Name=Slave:
|Fortitude=8
|Dialog=Please, I beg you – don't tell Davik you are displeased with me! He punishes those slaves who do not satisfy his guests!}}
|Reflex=4
|Will=4


{{KotOR Dialog
|RA1=12
|Icon=Dialog
|RD=Sonic
|Name=2.
|RD1=1-6,+2
|Dialog=I'm telling Davik you're the worst slave I've ever seen!}}
|RT1=20-20,x2


{|cellpadding=0 cellspacing=0 width=100%
|MA1=10
|-valign=top
|MD1=3-12
|width=50%|
|MT1=19-20,x2
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=As… as you wish, master.}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=As... as you wish, mistress.}}
|}


{{KotOR Dialog
|Items and abilities=
|Icon=Dialog
+{{KotOR/Item|Melee weapons|Vibroblade}}
|Name=Slave:
{{KotOR/Item|Blaster rifles|Arkanian Sonic Rifle}}
|Dialog=It will not be the first time I have been punished by Davik.}}
{{KotOR/On Hit|Attribute Damage Dexterity|DC=14}}
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=I don't want to get you in trouble. Don't worry, I won't say anything.}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=I'm telling Davik you're the worst slave I've ever seen!}}
|-valign=top
|
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=I am sorry I have failed to please you, master.}}
|
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=I am sorry I have failed to please you, my lady.}}
|}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=I will try to do better in the future. Is there anything else you require from this most unworthy servant?}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=I won't say anything if you answer my questions!}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=I have no wish to be beaten by Davik, so I will tell you all I know. I hope it is enough to buy your mercy.}}
|}


The slave now tells you about the unfortunate Hudrow, and points you in the direction of the [[../Davik's Estate#Throne Room|throne room]] and <s>torture chamber</s> [[../Davik's Estate#"Guest" Room|"guest" room]] to the west:
|Feats=
{{KotOR/Weapon|Proficiency|Melee Weapons}}
{{KotOR/Weapon|Proficiency|Blaster Rifle}}
{{KotOR/Feat|Power Blast|Improved Power Blast}}
{{KotOR/Feat|Rapid Shot}}
}}


{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"
{| {{prettytable}}
|
{{KotOR/XP|Kill|#=5|Killed Rodian}}
{|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%
|
{|cellpadding=1 cellspacing=0 style="background:#aaaaaa" width=100%
!Dialog
|}
|}
|}
|-
|
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=Davik rarely lets us leave the slave quarters. We only know what we hear from Davik's guests. Recently they've all been talking about poor Hudrow. He was caught trying to steal some spice from the lab. Normally Hudrow is allowed to get away with things like that because he's Davik's personal pilot for the ''Ebon Hawk''. But since the Sith have grounded every ship on the planet, Hudrow doesn't get any more special treatment. They've locked him up in Davik's torture chambers.}}


{{KotOR Dialog
The corridor to the east turns north and ends in a standard door, beyond which are the slave quarters Davik mentioned. Three Twi'lek slaves, one male and two female, are within, and there's a footlocker by the north wall with random contents. You can speak to the slaves to ask them for some information or a massage:
|Icon=Dialog
|Name=2.
|Dialog=What else can you tell me?}}


{{KotOR Dialog
{{KotOR/Hide}}
|Icon=Dialog
|Name=Slave:
|Dialog=Nothing – Davik keeps us locked away in here day and night. I'm not even certain of the location of the torture chamber where they've got Hudrow locked away.}}


{|cellpadding=0 cellspacing=0 width=100%
{| {{prettytable}}
|-valign=top
{{KotOR/Dialog||Slave:|Welcome to the slave quarters, good sir. I mean no disrespect, but perhaps one of the female slaves could serve your needs better.|B=male|W=50%}}
|width=50%|
{{KotOR/Dialog||Slave:|Welcome to the slave quarters, fair mistress. I mean no disrespect, but perhaps one of the male slaves could serve your needs better.|B=female|W=50%}}
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=Where is the torture chamber?}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=What else can you tell me?}}
|}
|}


{{KotOR Dialog
Otherwise:
|Icon=Dialog
|Name=Slave:
|Dialog=I think you can get there through the hall behind the west door of Davik's throne room. Just keep going west from the slave quarters and you'll see the throne room. But Davik's certain to have guards patrolling the area. If you leave the guest wing, they'll shoot you on sight. Please – I don't know anything else.}}
|}
 
===Throne Room===
You enter the throne room from the guest wing through the east standard door in its southeast corner. There are three other standard doors exiting.
 
[[File:KotOR Screenshot Davik's Estate.jpg|center|thumb|640px|Canderous takes a moment to ponder the life choices which led to him working for a man who built his own ''throne room''.]]
 
The most direct route to the [[../Davik's Estate#Hangar|hangar]] is beyond the south door in the southeast corner, where a long empty corridor ends in a standard door to the west, beyond which is the [[../Davik's Estate#Barracks (Hangar)|hangar barracks]] containing a security terminal which can be used to disable hangar security. This can take up to 10 [[../Utility items#Computer Spike|Computer Spikes]] in total.
 
Beyond the west door in the northwest corner is the south end of a corridor leading to the <s>torture chamber</s> [[../Davik's Estate#"Guest" Room|"guest" room]] to the north (past doors to the [[../Davik's Estate#Spice Lab|spice lab]] and [[../Davik's Estate#Barracks (Spice Lab)|its barracks]]), about which the slaves in their quarters may have told you. This is the route you should take if you aren't willing or able to use Computer Spikes to disable hangar security.
 
Beyond the north door in the northeast corner is the [[../Davik's Estate#Barracks (Throne Room)|throne room barracks]], leading to the [[../Davik's Estate#Barracks (Storage)|storage barracks]]. If any of the other guests called for a guard, this door will already be open (as will that to the storage barracks).
 
===Barracks (Hangar)===
Exiting the throne room to the south and going down the corridor to the west and you'll enter the hangar barracks through a standard door in its northeast corner. There's a table seating eight in the middle and three guards, chosen randomly from Rodian, Duros, Quara or "walrusman", and 'droid':
 
{|width=100% class="collapsible collapsed" style="background:#ffdddd; border:1px solid #ff9090"
!colspan=5 {{no|Guard}}
|-valign=top
 
|width=20%|Rodian/Duros/Droid
 
{|cellpadding=0 cellspacing=0
 
|}
 
|width=25%|


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
{| {{prettytable}}
{{KotOR/Dialog||Slave:|Welcome to the slave quarters, master.|B=male|W=50%}}
{{KotOR/Dialog||Slave:|Welcome to the slave quarters, mistress.|B=female|W=50%}}
|-
|-
!width=40%|Alignment
{{KotOR/Dialog||Slave:|Here we have succulent fruits and berries to tempt your palette, as well as luxurious baths to soothe your aches and pains.|C=2}}
|width=60%|50 (Neutral)
|-
|-
!Class
{{KotOR/Dialog|Canderous||Heh. Now this is my kind of place!}}
|[[../Classes#Minion|Minion]]
{{KotOR/Dialog|Mission||Wow! This guy's gorgeous; Davik sure knows how to pick 'em!}}
|-
|-
!Level
{{KotOR/Dialog||Slave:|Would you like a relaxing massage?}}
|4
{{KotOR/Dialog||Slave:|Would you like a relaxing massage, mistress?}}
|-
|-
!align=left|Skills
{{KotOR/Dialog||Slave:|Whatever your desire, we are here to serve.|C=2}}
|-
|align=left|[[../Skills#Awareness|Awareness]]
| 2
|-
|align=left|[[../Skills#Treat Injury|Treat Injury]]
| 2
|}
|}


|width=15%|
{| {{prettytable}}
 
{{KotOR/Dialog||1.|I don't have time for that kind of thing right now.|W=50%}}
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{{KotOR/Dialog||1.|I'll be going now.|W=50%}}
!width=50% align=left|Attributes
|-
|align=left|[[../Attributes#Strength|Strength]]
|width=25%|14
|width=25%| +2
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
| 14
| +2
|-
|-
|align=left|[[../Attributes#Constitution|Constitution]]
{{KotOR/Dialog||Slave:|Of course. Return whenever you wish to partake of what is offered here. We exist only to serve.|C=2}}
|14
| +2
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
| 10
| 0
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 15
| +2
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 12
| +1
|}
|}


|width=15%|
{| {{prettytable}}
 
{{KotOR/Dialog||Slave:|I greet you once more, master.|B=male|W=50%}}
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{{KotOR/Dialog||Slave:|I greet you once more, mistress.|B=female|W=50%}}
!align=left|Attributes
|-
|width=75% align=left|[[../Combat#Vitality|Vitality]]
|width=25%|47
|-
|align=left|[[../Force powers#Force points|Force]]
|0
|-
|align=left|[[../Combat#Defense|Defense]]
|12
|-
|align=left|[[../Saves|Fortitude]]
| 3
|-
|align=left|[[../Saves|Reflex]]
| 3
|-
|-
|align=left|[[../Saves|Will]]
{{KotOR/Dialog||Slave:|How may this humble servant be of use to you?|C=2}}
| 3
|}
|}


|width=25%|
{| {{prettytable}}
 
{{KotOR/Dialog||2.|I need some information.|C=3}}
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!width=40% align=left|Ranged
!width=30%|Main
!width=30%|Off hand
|-
|-
|align=left|[[../Combat#Attack|Attack]]
{{KotOR/Dialog||Slave:|But… what could I possibly tell you? It is forbidden for slaves to leave this room on pain of torture and death.|C=3}}
| 6
| -
|-
|-
|align=left|[[../Combat#Damage|Energy]]
{{KotOR/Persuade|Easy|1.|[Persuade] Tell me what I want to know and I'll tell Davik how pleased I was with your performance.|C=2}}
| 1-6
{{KotOR/Persuade|Never|2.|[Persuade] Maybe 50 credits will get you talking.}}
| -
|-
|-
|align=left|[[../Combat#Critical threat|Threat]]
{{KotOR/Dialog||Slave:|[Failure] I'm sorry, master, but the risk is too great.|B=male|W=33%}}
| 20-20,x2
{{KotOR/Dialog||Slave:|[Failure] I'm sorry, mistress, but the risk is too great.|B=female|W=34%}}
| -
{{KotOR/Dialog||Slave:|[Failure] I won't betray Davik's secrets for credits: they are of no use to a slave. Is there something else I can do for you?|R=2|W=33%}}
|-
|-
!align=left|Melee
{{KotOR/Dialog||Slave:|Davik will have me flayed alive if he finds out. Is there something else I may do to please you?|C=2}}
|-
|align=left|[[../Combat#Attack|Attack]]
| 6
| -
|-
|align=left|[[../Combat#Damage|Physical]]
| 3-12
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 19-20,x2
| -
|}
|}


|-valign=top
!align=left|Items
!align=left colspan=2|Feats
!align=left colspan=2|Force powers
|-
|
[[File:KotOR Item Blaster Pistol.png|24px|Blaster Pistol|link=Star Wars: Knights of the Old Republic/Blaster pistols#Blaster Pistol]] + [[File:KotOR Item Vibroblade.png|24px|Vibroblade|link=Star Wars: Knights of the Old Republic/Melee weapons#Vibroblade]]
|colspan=2|
[[File:KotOR Feat Weapon Proficiency Blaster Pistol.png|24px|Weapon Proficiency: Blaster Pistol|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]] [[File:KotOR Feat Weapon Proficiency Melee Weapons.png|24px|Weapon Proficiency: Melee Weapons|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]] [[File:KotOR Feat Improved Power Blast.png|24px|Improved Power Blast|link=Star Wars: Knights of the Old Republic/Feats#Power Blast]] [[File:KotOR Feat Rapid Shot.png|24px|Master Rapid Shot|link=Star Wars: Knights of the Old Republic/Feats#Rapid Shot]]
|colspan=2|
None
|}
|}


{|width=100% class="collapsible collapsed" style="background:#ffdddd; border:1px solid #ff9090"
You cannot bribe them to get some information, but they can be persuaded or threatened:
!colspan=5 {{no|Guard}}
|-valign=top


|width=20%|Quara
{| {{prettytable}}
{{KotOR/Persuade|Easy|1.|[Persuade] Tell me what I want to know and I'll tell Davik how pleased I was with your performance.|W=50%}}
{{KotOR/Dialog||3.|Either you start talking, or I start blasting random body parts.|W=50%}}
|-
{{KotOR/Dialog||Slave:|[Success] Praise from the guests is a valuable commodity here. Davik rewards the slaves who perform their duties well. I will tell you what I know.}}
{{KotOR/Dialog||Slave:|Please don't hurt me! I'll... I'll tell you everything I know. I only pray Davik doesn't find out, or my life will end in terrible agony.}}
|}


{|cellpadding=0 cellspacing=0
If persuasion fails, you can also ask for a massage then express disappointment to get some information:
 
|}


|width=25%|
{{KotOR/Hide}}


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
{| {{prettytable}}
|-
{{KotOR/Dialog||3.|I'd love a massage right now.|C=3}}
!width=40%|Alignment
|width=60%|50 (Neutral)
|-
|-
!Class
{{KotOR/Dialog||Slave:|As you wish, master.|B=male|C=2}}
|[[../Classes#Minion|Minion]]
{{KotOR/Dialog||Slave:|As you wish, mistress.|B=female}}
|-
|-
!Level
{{KotOR/Dialog||Slave:|You will find this most relaxing. If you would come with me into the massage room at the back…|C=3}}
|4
|-
|-
!align=left|Skills
{{KotOR/Dialog|Bastila||How typically male. Is it possible for you to keep in mind that we have more pressing business to attend to?|W=33%}}
|-
{{KotOR/Dialog|Carth||Umm... not to interrupt your fun, but we do have to get underway...|W=17%}}
|align=left|[[../Skills#Awareness|Awareness]]
{{KotOR/Dialog|Carth||Come on. I mean... I love a massage as much as the next guy, but we're not exactly on vacation here. We need to get going.|W=50%}}
| 2
|-
|align=left|[[../Skills#Treat Injury|Treat Injury]]
| 2
|}
|}


|width=15%|
{| {{prettytable}}
{{KotOR/Dialog||Slave:|I trust you were satisfied with the service? I have received many compliments on my skills from previous clients.}}
|}


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{| {{prettytable}}
!width=50% align=left|Attributes
{{KotOR/Dialog||4.|Your job isn't finished yet. I want another massage!|C=2}}
|-
|-
|align=left|[[../Attributes#Strength|Strength]]
{{KotOR/Dialog||Slave:|My, you certainly have a great hunger for my services.|C=2}}
|width=25%|14
|width=25%| +2
|-
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
{{KotOR/Dialog||Slave:|I will do my best to sate your prodigious appetites with another massage, master.|B=male|W=50%}}
| 14
{{KotOR/Dialog||Slave:|I will do my best to sate your prodigious appetite with another massage, mistress.|B=female|W=50%}}
| +2
|}
 
{| {{prettytable}}
{{KotOR/Dialog||1.|It was everything I ever dreamed. You are truly an expert in your craft.|C=2}}
|-
|-
|align=left|[[../Attributes#Constitution|Constitution]]
{{KotOR/Dialog||Slave:|Thank you, kind sir.|B=male|W=50%}}
|14
{{KotOR/Dialog||Slave:|Thank you, my lady.|B=female|W=50%}}
| +2
|-
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
{{KotOR/Dialog||Slave:|I hope you will express your appreciation to Davik. He often rewards those slaves who perform their duties well. Is there anything else you require?|C=2}}
| 10
| 0
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 15
| +2
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 12
| +1
|}
|}


|width=15%|
|}


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{| {{prettytable}}
!align=left|Attributes
{{KotOR/Dialog||2.|It wasn't as fulfilling as I hoped. Something seemed to be lacking.|B=male|W=40%}}
{{KotOR/Dialog||3.|That was pathetic!|W=20%}}
{{KotOR/Dialog||2.|Let's just say you came up a little short of my expectations.|B=female|W=40%}}
|-
|-
|width=75% align=left|[[../Combat#Vitality|Vitality]]
{{KotOR/Dialog||Slave:|Please, I beg you – don't tell Davik you are displeased with me! He punishes those slaves who do not satisfy his guests!|C=3}}
|width=25%|47
|-
|align=left|[[../Force powers#Force points|Force]]
|0
|-
|align=left|[[../Combat#Defense|Defense]]
|12
|-
|align=left|[[../Saves|Fortitude]]
| 3
|-
|align=left|[[../Saves|Reflex]]
| 3
|-
|align=left|[[../Saves|Will]]
| 3
|}
|}


|width=25%|
{{KotOR/Hide}}


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{| {{prettytable}}
!width=40% align=left|Ranged
{{KotOR/Dialog||1.|I don't want to get you in trouble. Don't worry, I won't say anything.|R=3|W=20%}}
!width=30%|Main
{{KotOR/Dialog||2.|I'm telling Davik you're the worst slave I've ever seen!|C=2}}
!width=30%|Off hand
|-
|-
|align=left|[[../Combat#Attack|Attack]]
{{KotOR/Dialog||Slave:|As… as you wish, master.|B=male|W=30%}}
| 6
{{KotOR/Dialog||Slave:|As... as you wish, mistress.|B=female|W=50%}}
| -
|-
|-
|align=left|[[../Combat#Damage|Energy]]
{{KotOR/Dialog||Slave:|It will not be the first time I have been punished by Davik.|C=2}}
| 1-6
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| -
|-
!align=left|Melee
|-
|align=left|[[../Combat#Attack|Attack]]
| 6
| -
|-
|align=left|[[../Combat#Damage|Physical]]
| 3-12
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 19-20,x2
| -
|}
|}


|-valign=top
{| {{prettytable}}
!align=left|Items
{{KotOR/Dialog||Slave:|I am sorry I have failed to please you, master.|B=male|W=50%}}
!align=left colspan=2|Feats
{{KotOR/Dialog||Slave:|I am sorry I have failed to please you, my lady.|B=female|W=50%}}
!align=left colspan=2|Force powers
|-
|-
|
{{KotOR/Dialog||Slave:|I will try to do better in the future. Is there anything else you require from this most unworthy servant?|C=2}}
[[File:KotOR Item Blaster Pistol.png|24px|Blaster Pistol|link=Star Wars: Knights of the Old Republic/Blaster pistols#Blaster Pistol]] + [[File:KotOR Item Vibroblade.png|24px|Vibroblade|link=Star Wars: Knights of the Old Republic/Melee weapons#Vibroblade]]
|colspan=2|
[[File:KotOR Feat Weapon Proficiency Blaster Pistol.png|24px|Weapon Proficiency: Blaster Pistol|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]] [[File:KotOR Feat Weapon Proficiency Melee Weapons.png|24px|Weapon Proficiency: Melee Weapons|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]]
|colspan=2|
None
|}
|}


{{KotOR XP
|}
|XP=*'''[[../Experience#Kills|Challenge Rating 4]]''' Killed Guard (3)}}


Guards in the [[../Davik's Estate#Barracks (Throne Room)|throne room]], [[../Davik's Estate#Barracks (Storage)|storage]] and [[../Davik's Estate#Barracks (Spice Lab)|spice lab barracks]], and the [[../Davik's Estate#Spice Lab|spice lab]] itself, are the same as these.
{| {{prettytable}}
 
{{KotOR/Dialog||1.| I won't say anything if you answer my questions!}}
There's a security terminal by the north wall, which must be used to disable hangar security:
 
{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"
|
{|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%
|
{|cellpadding=1 cellspacing=0 style="background:#aaaaaa" width=100%
!Dialog
|}
|}
|-
|-
|
{{KotOR/Dialog||Slave:|I have no wish to be beaten by Davik, so I will tell you all I know. I hope it is enough to buy your mercy.}}
{{KotOR Dialog
|Icon=Dialog
|Name=Security Panel:
|Dialog=SYSTEM LOADING…
*COMPLETE
*ENTER COMMAND}}
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Computer Use
|Name=1.
|Dialog=[Computer] Slice the computer. (2 spike(s))}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=[Computer] Use access card.}}
|-valign=top
|
{{KotOR Dialog
|Icon=Dialog
|Name=Security Panel:
|Dialog=SYSTEM OVERRIDE ACCEPTED
*ENTER COMMAND}}
|
{{KotOR Dialog
|Icon=Dialog
|Name=Security Panel:
|Dialog=ENTER COMMAND}}
|}
|}


{{KotOR Dialog
The slave now tells you about the unfortunate Hudrow, and points you in the direction of the {{s|Davik's Estate|Throne Room}} and <s>torture chamber</s> {{s|Davik's Estate|"Guest" Room}} to the west:
|Icon=Dialog
|Name=1.
|Dialog=[Computer] Access security cameras.}}


{{KotOR Dialog
{{KotOR/Hide}}
|Icon=Dialog
|Name=Security Panel:
|Dialog=SECURITY CAMERAS ACCESSED
*ENTER COMMAND}}


{|cellpadding=0 cellspacing=0 width=100%
{| {{prettytable}}
|-valign=top
{{KotOR/Dialog||Slave:|Davik rarely lets us leave the slave quarters. We only know what we hear from Davik's guests. Recently they've all been talking about poor Hudrow. He was caught trying to steal some spice from the lab. Normally Hudrow is allowed to get away with things like that because he's Davik's personal pilot for the Ebon Hawk. But since the Sith have grounded every ship on the planet, Hudrow doesn't get any more special treatment. They've locked him up in Davik's torture chambers.|C=2}}
|width=25%|
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=[Computer] CAM-801 Barracks (Spice Lab)}}
|width=25%|
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=[Computer] CAM-802 Barracks (Throne Room)}}
|width=25%|
{{KotOR Dialog
|Icon=Dialog
|Name=3.
|Dialog=[Computer] CAM-803 Barracks (Storage)}}
|width=25%|
{{KotOR Dialog
|Icon=Dialog
|Name=4.
|Dialog=[Computer] CAM-804 Barracks (Hangar)}}
|-
|-
|
{{KotOR/Dialog||1.|Where is the torture chamber?|R=2|W=20%}}
{{KotOR Dialog
{{KotOR/Dialog||2.|What else can you tell me?|W=80%}}
|Icon=Dialog
|-
|Name=Security Panel:
{{KotOR/Dialog||Slave:|Nothing – Davik keeps us locked away in here day and night. I'm not even certain of the location of the torture chamber where they've got Hudrow locked away.}}
|Dialog=CAM-801 SUB MENU}}
|-
|
{{KotOR/Dialog||Slave:|I think you can get there through the hall behind the west door of Davik's throne room. Just keep going west from the slave quarters and you'll see the throne room. But Davik's certain to have guards patrolling the area. If you leave the guest wing, they'll shoot you on sight. Please – I don't know anything else.|C=2}}
{{KotOR Dialog
|Icon=Dialog
|Name=Security Panel:
|Dialog=CAM-802 SUB MENU}}
|
{{KotOR Dialog
|Icon=Dialog
|Name=Security Panel:
|Dialog=CAM-803 SUB MENU}}
|
{{KotOR Dialog
|Icon=Dialog
|Name=Security Panel:
|Dialog=CAM-804 SUB MENU}}
|}
|}


{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=[Computer] Switch to camera.}}
{{KotOR Dialog
|Icon=Computer Use
|Name=2.
|Dialog=[Computer] Gas room (5 spike(s))}}
{{KotOR Dialog
|Icon=Dialog
|Name=Security Panel:
|Dialog=[SUCCESS] SWITCHING TO CAMERA.}}
{{KotOR Dialog
|Icon=Dialog
|Name=3.
|Dialog=[Computer] Return to camera root menu.}}
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=25%|
{{KotOR Dialog
|Icon=Dialog
|Name=5.
|Dialog=[Computer] CAM-805 Spice Lab}}
|width=25%|
{{KotOR Dialog
|Icon=Dialog
|Name=6.
|Dialog=[Computer] CAM-806 Throne Room}}
|width=25%|
{{KotOR Dialog
|Icon=Dialog
|Name=7.
|Dialog=[Computer] CAM-807 "Guest" Room}}
|width=25%|
{{KotOR Dialog
|Icon=Dialog
|Name=8.
|Dialog=[Computer] CAM-808 Hangar}}
|-valign=top
|
{{KotOR Dialog
|Icon=Dialog
|Name=Security Panel:
|Dialog=CAM-805 SUB MENU}}
|
{{KotOR Dialog
|Icon=Dialog
|Name=Security Panel:
|Dialog=CAM-806 SUB MENU}}
|
{{KotOR Dialog
|Icon=Dialog
|Name=Security Panel:
|Dialog=CAM-807 SUB MENU}}
|
{{KotOR Dialog
|Icon=Dialog
|Name=Security Panel:
|Dialog=CAM-808 SUB MENU}}
|}
|}


{{KotOR Dialog
===Throne Room===
|Icon=Dialog
You enter the throne room from the guest wing through the east standard door in its southeast corner. There are three other standard doors exiting.
|Name=1.
|Dialog=[Computer] Switch to camera.}}


{{KotOR Dialog
{{KotOR/Screenshot|Davik's Estate|Canderous takes a moment to ponder the life choices which led to him working for a man who built his own ''throne room''.}}
|Icon=Dialog
|Name=2.
|Dialog=[Computer] Return to camera root menu.}}


{{KotOR Dialog
The most direct route to the {{s|Davik's Estate|Hangar}} is beyond the south door in the southeast corner, where a long empty corridor ends in a standard door to the west, beyond which is the [[../Davik's Estate#Barracks (Hangar)|hangar barracks]] containing a security terminal which can be used to disable hangar security. This can take up to 10 {{s|Utility items|Computer Spike}}s in total.
|Icon=Dialog
|Name=9.
|Dialog=[Computer] Return to root menu.}}


{{KotOR Dialog
Beyond the west door in the northwest corner is the south end of a corridor leading to the <s>torture chamber</s> {{s|Davik's Estate|"Guest" Room}} to the north (past doors to the {{s|Davik's Estate|Spice Lab}} and [[../Davik's Estate#Barracks (Spice Lab)|its barracks]]), about which the slaves in their quarters may have told you. This is the route you should take if you aren't willing or able to use Computer Spikes to disable hangar security.
|Icon=Dialog
|Name=2.
|Dialog=[Computer] Access system commands.}}


{{KotOR Dialog
Beyond the north door in the northeast corner is the [[../Davik's Estate#Barracks (Throne Room)|throne room barracks]], leading to the [[../Davik's Estate#Barracks (Storage)|storage barracks]]. If any of the other guests called for a guard, this door will already be open (as will that to the storage barracks).
|Icon=Dialog
|Name=Security Panel:
|Dialog=SYSTEM COMMANDS ACCESSED
*ENTER COMMAND}}


{{KotOR Dialog
===Barracks (Hangar)===
|Icon=Computer Use
Exiting the throne room to the south and going down the corridor to the west and you'll enter the hangar barracks through a standard door in its northeast corner. There's a table seating eight in the middle and three guards, chosen randomly from Rodian, Duros, Aqualish and 'droid':
|Name=1.
|Dialog=[Computer] Open all security doors. (3 spike(s))}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Security Panel:
|Dialog=[SUCCESS] SECURITY DOOR LOCKS OVERRIDDEN
*ACCESS GRANTED}}
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Computer Use
|Name=2.
|Dialog=[Computer] Disable hangar security. (10 spike(s))}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=[Computer] Disable hangar security.}}
|}


{{KotOR Dialog
{{KotOR/NPC|no
|Icon=Dialog
|Name=Guards
|Name=Security Panel:
|Class=Minion
|Dialog=[SUCCESS] HANGAR SECURITY DISABLED}}
|Level=4
|Awareness=2


{{KotOR Dialog
|Strength=14
|Icon=Computer Use
|STR=+2
|Name=3.
|Dexterity=14
|Dialog=[Computer] Upload area schematics. (5 spike(s))}}
|DEX=+2
|Constitution=14
|CON=+2
|Intelligence=10
|INT=0
|Wisdom=15
|WIS=+2
|Charisma=12
|CHA=+1


{{KotOR Dialog
|Vitality=47
|Icon=Dialog
|Defense=12
|Name=Security Panel:
|Fortitude=3
|Dialog=[SUCCESS] AREA SCHEMATICS UPLOADED}}
|Reflex=3
|Will=3


{{KotOR Dialog
|RA1=6
|Icon=Dialog
|RD1=1-6
|Name=4.
|RT1=20-20,x2
|Dialog=[Computer] Overload terminal.}}


{{KotOR Dialog
|MA1=6
|Icon=Dialog
|MD1=3-12
|Name=5.
|MT1=19-20,x2
|Dialog=[Computer] Return to root menu.}}


{{KotOR Dialog
|Items and abilities=
|Icon=Dialog
{{KotOR/Item|Blaster pistols|Blaster Pistol}}+
|Name=3.
{{KotOR/Item|Melee weapons|Vibroblade}}
|Dialog=Log out.}}


{{KotOR Dialog
|Feats=
|Icon=Dialog
{{KotOR/Weapon|Proficiency|Blaster Pistol}}
|Name=Security Panel:
{{KotOR/Weapon|Proficiency|Melee Weapons}}
|Dialog=EXITING SYSTEM...}}
{{KotOR/Feat|Power Blast|Improved Power Blast}}
|}
{{KotOR/Feat|Rapid Shot|Master Rapid Shot}}
}}


{{KotOR XP
{{KotOR/NPC
|XP=*'''20 * character level''' Gassed room (4)
|Name=Guard
*'''15 * character level''' Opened all security doors
|Class=Minion
*'''20 * character level''' Disabled hangar security}}
|Level=4
|Awareness=2


If you have the computer passcard from the remains of the [[../Davik's Estate#"Guest" Room|bounty hunter]] patrolling the corridor outside the <s>torture chamber</s> [[../Davik's Estate#"Guest" Room|"guest" room]], then you can access without needing [[../Utility items#Computer Spike|Computer Spikes]]; if you released Hudrow from the torture cage and spoke to him to get the codes to disable the ''Ebon Hawk's'' security system, then you don't need them to disable hangar security either (although you'll receive none of the [[../Experience|experience]] that you would have if you had used them). Now you're ready to open the south standard door, beyond which is the [[../Davik's Estate#Hangar|hangar]] to the east.
|Strength=14
|STR=+2
|Dexterity=14
|DEX=+2
|Constitution=14
|CON=+2
|Intelligence=10
|INT=0
|Wisdom=15
|WIS=+2
|Charisma=12
|CHA=+1


Gassing the guards in all the barracks can spare you from a lot of [[../Combat|combat]], but at the expense of Computer Spikes (up to '''15''' in total, since you don't want to gas yourself). Opening all security doors will unlock, but not actually open, all low security doors in the estate.
|Vitality=47
|Defense=12
|Fortitude=3
|Reflex=3
|Will=3


==="Guest" Room===
|RA1=6
Exit the [[../Davik's Estate#Throne Room|throne room]] through the west standard door in its northwest corner to find yourself at the south end of a corridor patrolled by a Trandoshan bounty hunter:
|RD1=1-6
|RT1=20-20,x2


{|width=100% class="collapsible collapsed" style="background:#ffdddd; border:1px solid #ff9090"
|MA1=6
!colspan=5 {{no|Bounty Hunter}}
|MD1=3-12
|-valign=top
|MT1=19-20,x2


|width=20%|Model
|Items and abilities=
{{KotOR/Item|Blaster pistols|Blaster Pistol}}+
{{KotOR/Item|Melee weapons|Vibroblade}}


{|cellpadding=0 cellspacing=0
|Feats=
{{KotOR/Weapon|Proficiency|Blaster Pistol}}
{{KotOR/Weapon|Proficiency|Melee Weapons}}
}}


{| {{prettytable}}
{{KotOR/XP|Kill|#=4|Killed Guard (3)}}
|}
|}


|width=25%|
Guards in the [[../Davik's Estate#Barracks (Throne Room)|throne room]], [[../Davik's Estate#Barracks (Storage)|storage]] and [[../Davik's Estate#Barracks (Spice Lab)|spice lab barracks]], and the {{s|Davik's Estate|Spice Lab}} itself, are the same as these.


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
There's a security terminal by the north wall, which must be used to disable hangar security:
|-
!width=40%|Alignment
|width=60%|50 (Neutral)
|-
!Class
|[[../Classes#Soldier|Soldier]]
|-
!Level
|9
|-
!align=left|Skills
|-
|align=left|[[../Skills#Awareness|Awareness]]
| 2
|-
|align=left|[[../Skills#Treat Injury|Treat Injury]]
| 2
|}


|width=15%|
{{KotOR/Hide}}


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{| {{prettytable}}
!width=50% align=left|Attributes
{{KotOR/Dialog||Security Terminal:|SYSTEM LOADING…<br>COMPLETE<br>ENTER COMMAND|C=3}}
|-
|align=left|[[../Attributes#Strength|Strength]]
|width=25%|16
|width=25%| +3
|-
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
{{KotOR/Dialog||1.|[[../Davik's Estate#"Guest" Room|[Computer] Use access card.]]|R=2|W=20%}}
| 18
{{KotOR/Skill|Computer Use|1.|[Computer] Slice the computer. (2 spike(s))|C=2}}
| +4
|-
|-
|align=left|[[../Attributes#Constitution|Constitution]]
{{KotOR/Dialog||Security Terminal:|SYSTEM OVERRIDE ACCEPTED|W=40%}}
|14
{{KotOR/Dialog||Security Terminal:| [FAILURE] ACCESS DENIED<br>INSUFFICIENT SPIKES|R=2|W=40%}}
| +2
|-
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
{{KotOR/Dialog||Security Terminal:|ENTER COMMAND|C=2}}
| 10
| 0
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 15
| +2
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 12
| +1
|}
|}


|width=15%|
{| {{prettytable}}
 
{{KotOR/Dialog||1.|[Computer] Access security cameras.}}
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!align=left|Attributes
|-
|width=75% align=left|[[../Combat#Vitality|Vitality]]
|width=25%|93
|-
|align=left|[[../Force powers#Force points|Force]]
|0
|-
|align=left|[[../Combat#Defense|Defense]]
|14
|-
|align=left|[[../Saves|Fortitude]]
| 8
|-
|-
|align=left|[[../Saves|Reflex]]
{{KotOR/Dialog||Security Terminal:|SECURITY CAMERAS ACCESSED<br>ENTER COMMAND}}
| 7
|-
|align=left|[[../Saves|Will]]
| 5
|}
|}


|width=25%|
{| {{prettytable}}
 
{{KotOR/Dialog||1.|[Computer] CAM-801 Barracks (Spice Lab)|W=25%}}
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{{KotOR/Dialog||2.|[Computer] CAM-802 Barracks (Throne Room)|W=25%}}
!width=40% align=left|Ranged
{{KotOR/Dialog||3.|[Computer] CAM-803 Barracks (Storage)|W=25%}}
!width=30%|Main
{{KotOR/Dialog||4.|[Computer] CAM-804 Barracks (Hangar)|W=50%}}
!width=30%|Off hand
|-
|align=left|[[../Combat#Attack|Attack]]
| 13
| -
|-
|align=left|[[../Combat#Damage|Physical]]
| 1-6
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| -
|-
|-
!align=left|Melee
{{KotOR/Dialog||Security Terminal:|CAM-801 SUB MENU}}
{{KotOR/Dialog||Security Terminal:|CAM-802 SUB MENU}}
{{KotOR/Dialog||Security Terminal:|CAM-803 SUB MENU}}
{{KotOR/Dialog||Security Terminal:|CAM-804 SUB MENU}}
|-
|-
|align=left|[[../Combat#Attack|Attack]]
{{KotOR/Skill|Computer Use|2.|[Computer] Gas room (5 spike(s))|C=4}}
| 12
| -
|-
|-
|align=left|[[../Combat#Damage|Physical]]
{{KotOR/Dialog||Security Terminal:|[SUCCESS] SWITCHING TO CAMERA.|C=4}}
| 5-15
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 19-20,x2
| -
|}
|}


|-valign=top
{| {{prettytable}}
!align=left|Items
{{KotOR/Dialog||5.|[Computer] CAM-805 Spice Lab|W=25%}}
!align=left colspan=2|Feats
{{KotOR/Dialog||6.|[Computer] CAM-806 Throne Room|W=25%}}
!align=left colspan=2|Force powers
{{KotOR/Dialog||7.|[Computer] CAM-807 "Guest" Room|W=25%}}
{{KotOR/Dialog||8.|[Computer] CAM-808 Hangar|W=25%}}
|-
|-
|
{{KotOR/Dialog||Security Terminal:|CAM-805 SUB MENU}}
[[File:KotOR Item Energy Shield.png|24px|Energy Shield|link=Star Wars: Knights of the Old Republic/Arms#Energy Shield]] [[File:KotOR Item Disruptor Rifle.png|24px|Disruptor Rifle|link=Star Wars: Knights of the Old Republic/Blaster rifles#Disruptor Rifle]] + [[File:KotOR Item Vibrosword.png|24px|Vibrosword|link=Star Wars: Knights of the Old Republic/Melee weapons#Vibrosword]]
{{KotOR/Dialog||Security Terminal:|CAM-806 SUB MENU}}
|colspan=2|
{{KotOR/Dialog||Security Terminal:|CAM-807 SUB MENU}}
[[File:KotOR Feat Weapon Proficiency Blaster Rifle.png|24px|Weapon Proficiency: Blaster Rifle|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]] [[File:KotOR Feat Weapon Proficiency Melee Weapons.png|24px|Weapon Proficiency: Melee Weapons|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]] [[File:KotOR Feat Improved Power Blast.png|24px|Improved Power Blast|link=Star Wars: Knights of the Old Republic/Feats#Power Blast]] [[File:KotOR Feat Improved Rapid Shot.png|24px|Improved Rapid Shot|link=Star Wars: Knights of the Old Republic/Feats#Rapid Shot]]
{{KotOR/Dialog||Security Terminal:|CAM-808 SUB MENU}}
|colspan=2|
None
|}
|}


The bounty hunter starts by using an [[../Arms#Energy Shield|Energy Shield]].
{| {{prettytable}}
 
{{KotOR/Dialog||1.|[Computer] Switch to camera.|W=50%}}
{{KotOR XP
{{KotOR/Dialog||3.|[Computer] Return to camera root menu.|W=50%}}
|XP=*'''[[../Experience#Kills|Challenge Rating 6]]''' Killed Bounty Hunter}}
 
{{KotOR Item
|Container=Bounty Hunter Remains
|Item=*[[../Grenades#Sonic Grenade|Sonic Grenade]]
*'''Computer Passcard'''
*Energy Shield}}
 
You can look at the computer passcard by selecting it in your [[../Getting Started#Inventory|inventory]]:
 
;This seems to be a standard keycard for use at secure terminals. Most likely, this one is designed to Davik's computer system.
 
This allows you to access the security terminals in the [[../Davik's Estate#Barracks (Hangar)|hangar barracks]] and [[../Davik's Estate#Barracks (Throne Room)|throne room barracks]] without using [[../Utility items#Computer Spike|Computer Spikes]].
 
There are three doors in the west wall of the corridor: two standard doors to the [[../Davik's Estate#Spice Lab|spice lab]] and [[../Davik's Estate#Barracks (Spice Lab)|its barracks]], and a low security door in the northwest corner, beyond which is another guest room. The corridor turns to the east and in its north wall is a standard door, beyond which is the <s>"guest" room</s> torture chamber, where you'll find two torture droids:
 
{|width=100% class="collapsible collapsed" style="background:#ffdddd; border:1px solid #ff9090"
!colspan=5 {{no|Torture Droid}}
|-valign=top
 
|width=20%|Model
 
{|cellpadding=0 cellspacing=0
 
|}
|}


|width=25%|
{| {{prettytable}}
 
{{KotOR/Dialog||9.|[Computer] Return to root menu.}}
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
|-
!width=40%|Alignment
|width=60%|50 (Neutral)
|-
!Class
|[[../Classes#Combat Droid|Combat Droid]]
|-
|-
!Level
{{KotOR/Dialog||Security Terminal:|ENTER COMMAND}}
|9
|-
!align=left|Skills
|-
|align=left|[[../Skills#Awareness|Awareness]]
| 102
|-
|align=left|[[../Skills#Repair|Repair]]
| 4
|}
|}


|width=15%|
{| {{prettytable}}
 
{{KotOR/Dialog||2.|[Computer] Access system commands.|C=2}}
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!width=50% align=left|Attributes
|-
|-
|align=left|[[../Attributes#Strength|Strength]]
{{KotOR/Dialog||Security Terminal:|SYSTEM COMMANDS ACCESSED<br>ENTER COMMAND|C=2}}
|width=25%|10
|width=25%| 0
|-
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
{{KotOR/Skill|Computer Use|2.|[Computer] Disable hangar security. (10 spike(s))|W=50%}}
| 16
{{KotOR/Dialog||2.|[[../Davik's Estate#"Guest" Room|[Computer] Disable hangar security.]]|W=50%}}
| +3
|-
|-
|align=left|[[../Attributes#Constitution|Constitution]]
{{KotOR/Dialog||Security Terminal:|[SUCCESS] HANGAR SECURITY DISABLED|C=2}}
|10
| 0
|-
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
{{KotOR/Skill|Computer Use|1.|[Computer] Open all security doors. (3 spike(s))}}
| 10
{{KotOR/Skill|Computer Use|3.|[Computer] Upload area schematics. (5 spike(s))}}
| 0
|-
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
{{KotOR/Dialog||Security Terminal:|[SUCCESS] SECURITY DOOR LOCKS OVERRIDDEN<br>ACCESS GRANTED|R=2}}
| 15
{{KotOR/Dialog||Security Terminal:|[SUCCESS] AREA SCHEMATICS UPLOADED}}
| +2
|-
|-
|align=left|[[../Attributes#Charisma|Charisma]]
{{KotOR/Dialog||4.|[Computer] Overload terminal.}}
| 12
| +1
|}
|}


|width=15%|
{| {{prettytable}}
 
{{KotOR/Dialog||3.|Log out.}}
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!align=left|Attributes
|-
|-
|width=75% align=left|[[../Combat#Vitality|Vitality]]
{{KotOR/Dialog||Security Terminal:|EXITING SYSTEM...}}
|width=25%|90
|-
|align=left|[[../Force powers#Force points|Force]]
|0
|-
|align=left|[[../Combat#Defense|Defense]]
|17
|-
|align=left|[[../Saves|Fortitude]]
| 6
|-
|align=left|[[../Saves|Reflex]]
| 6
|-
|align=left|[[../Saves|Will]]
| 5
|}
|}


|width=25%|
|}


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{| {{prettytable}}
!width=40% align=left|Ranged
{{KotOR/XP|Skill|#=20|Gassed room (4)|W=33%}}
!width=30%|Main
{{KotOR/XP|Skill|#=15|Opened all security doors|W=34%}}
!width=30%|Off hand
{{KotOR/XP|Skill|#=20|Disabled hangar security|W=33%}}
|-
|align=left|[[../Combat#Attack|Attack]]
| 12
| -
|-
|align=left|[[../Combat#Damage|Energy]]
| 1-8
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 19-20,x2
| -
|-
!align=left|Melee
|-
|align=left|[[../Combat#Attack|Attack]]
| -
| -
|-
|align=left|[[../Combat#Damage|Damage]]
| -
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| -
| -
|}
|}


|-valign=top
If you have the computer passcard from the remains of the [[../Davik's Estate#"Guest" Room|bounty hunter]] patrolling the corridor outside the <s>torture chamber</s> "guest" room, then you can access without needing {{s|Utility items|Computer Spike}}s; if you released Hudrow from the torture cage and spoke to him to get the codes to disable the Ebon Hawk's security system, then you don't need them to disable hangar security either (although you'll receive none of the [[../Experience|experience]] that you would have if you had used them). Now you're ready to open the south standard door, beyond which is the {{s|Davik's Estate|Hangar}} to the east.
!align=left|Items
!align=left colspan=2|Feats
!align=left colspan=2|Force powers
|-
|
[[File:KotOR Item Advanced Stun Ray.png|24px|Advanced Stun Ray|link=Star Wars: Knights of the Old Republic/Special weapons#Advanced Stun Ray]] [[../Difficulty Classes|20]] [[File:KotOR Item Blaster Carbine.png|24px|Blaster Carbine|link=Star Wars: Knights of the Old Republic/Blaster rifles#Blaster Carbine]]
|colspan=2|
[[File:KotOR Feat Tactician Logic Upgrade.png|24px|Tactician Logic Upgrade|link=Star Wars: Knights of the Old Republic/Feats#Logic Upgrade]] [[File:KotOR Feat Droid Upgrade Class 3.png|24px|Droid Upgrade Class 3|link=Star Wars: Knights of the Old Republic/Feats#Droid Upgrade]] [[File:KotOR Feat Weapon Proficiency Blaster Rifle.png|24px|Weapon Proficiency: Blaster Rifle|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]] [[File:KotOR Feat Master Power Blast.png|24px|Master Power Blast|link=Star Wars: Knights of the Old Republic/Feats#Power Blast]] [[File:KotOR Feat Improved Rapid Shot.png|24px|Improved Rapid Shot|link=Star Wars: Knights of the Old Republic/Feats#Rapid Shot]]
|colspan=2|
None
|}


{|width=100% class="collapsible collapsed" style="background:#ffdddd; border:1px solid #ff9090"
Gassing the guards in all the barracks can spare you from a lot of [[../Combat|combat]], but at the expense of Computer Spikes (up to '''15''' in total, since you don't want to gas yourself). Opening all security doors will unlock, but not actually open, all low security doors in the estate.
!colspan=5 {{no|Torture Droid}}
|-valign=top


|width=20%|Model
==="Guest" Room===
Exit the {{s|Davik's Estate|Throne Room}} through the west standard door in its northwest corner to find yourself at the south end of a corridor patrolled by a Trandoshan bounty hunter:


{|cellpadding=0 cellspacing=0
{{KotOR/NPC|no
|Name=Bounty Hunter
|Model=Bounty Hunter (Trandoshan)
|Class=Soldier
|Level=9
|Awareness=2


|}
|Strength=16
|STR=+3
|Dexterity=18
|DEX=+4
|Constitution=14
|CON=+2
|Intelligence=10
|INT=0
|Wisdom=15
|WIS=+2
|Charisma=12
|CHA=+1


|width=25%|
|Vitality=93
|Defense=14
|Fortitude=8
|Reflex=7
|Will=5


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
|RA1=13
|-
|RD=Physical
!width=40%|Alignment
|RD1=1-6
|width=60%|50 (Neutral)
|RT1=20-20,x2
|-
!Class
|[[../Classes#Combat Droid|Combat Droid]]
|-
!Level
|9
|-
!align=left|Skills
|-
|align=left|[[../Skills#Awareness|Awareness]]
| 2
|-
|align=left|[[../Skills#Repair|Repair]]
| 4
|}


|width=15%|
|MA1=12
|MD1=5-15
|MT1=19-20,x2


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
|Items and abilities=
!width=50% align=left|Attributes
{{KotOR/Item|Arms|Energy Shield}}
|-
{{KotOR/Item|Blaster rifles|Disruptor Rifle}}+
|align=left|[[../Attributes#Strength|Strength]]
{{KotOR/Item|Melee weapons|Vibrosword}}
|width=25%|10
|width=25%| 0
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
| 16
| +3
|-
|align=left|[[../Attributes#Constitution|Constitution]]
|10
| 0
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
| 10
| 0
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 15
| +2
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 12
| +1
|}


|width=15%|
|Feats=
{{KotOR/Weapon|Proficiency|Blaster Rifle}}
{{KotOR/Weapon|Proficiency|Melee Weapons}}
{{KotOR/Feat|Power Blast|Improved Power Blast}}
{{KotOR/Feat|Rapid Shot|Improved Rapid Shot}}
}}


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{| {{prettytable}}
!align=left|Attributes
{{KotOR/XP|Kill|#=6|Killed Bounty Hunter|W=50%}}
|-
{{KotOR/Container|Bounty Hunter|  
|width=75% align=left|[[../Combat#Vitality|Vitality]]
*{{s|Grenades|Sonic Grenade}}
|width=25%|90
*'''Computer Passcard'''
|-
*{{s|Arms|Energy Shield}}|W=50%}}
|align=left|[[../Force powers#Force points|Force]]
|0
|-
|align=left|[[../Combat#Defense|Defense]]
|17
|-
|align=left|[[../Saves|Fortitude]]
| 6
|-
|align=left|[[../Saves|Reflex]]
| 6
|-
|align=left|[[../Saves|Will]]
| 5
|}
|}


|width=25%|
'''This seems to be a standard keycard for use at secure terminals. Most likely, this one is designed to Davik's computer system.'''


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
This allows you to access the security terminals in the [[../Davik's Estate#Barracks (Hangar)|hangar barracks]] and [[../Davik's Estate#Barracks (Throne Room)|throne room barracks]] without using {{s|Utility items|Computer Spike}}s.
!width=40% align=left|Ranged
!width=30%|Main
!width=30%|Off hand
|-
|align=left|[[../Combat#Attack|Attack]]
| 12
| -
|-
|align=left|[[../Combat#Damage|Energy]]
| 1-8
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| -
|-
!align=left|Melee
|-
|align=left|[[../Combat#Attack|Attack]]
| -
| -
|-
|align=left|[[../Combat#Damage|Damage]]
| -
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| -
| -
|}


|-valign=top
There are three doors in the west wall of the corridor: two standard doors to the {{s|Davik's Estate|Spice Lab}} and [[../Davik's Estate#Barracks (Spice Lab)|its barracks]], and a low security door in the northwest corner, beyond which is another guest room. The corridor turns to the east and in its north wall is a standard door, beyond which is the <s>"guest" room</s> torture chamber, where you'll find two torture droids:
!align=left|Items
!align=left colspan=2|Feats
!align=left colspan=2|Force powers
|-
|
[[File:KotOR Item Advanced Flame Thrower.png|24px|Advanced Flame Thrower|link=Star Wars: Knights of the Old Republic/Special weapons#Advanced Flame Thrower]] [[../Difficulty Classes|20]] [[File:KotOR Item Heavy Blaster.png|24px|Heavy Blaster|link=Star Wars: Knights of the Old Republic/Blaster pistols#Heavy Blaster]]
|colspan=2|
[[File:KotOR Feat Tactician Logic Upgrade.png|24px|Tactician Logic Upgrade|link=Star Wars: Knights of the Old Republic/Feats#Logic Upgrade]] [[File:KotOR Feat Droid Upgrade Class 3.png|24px|Droid Upgrade Class 3|link=Star Wars: Knights of the Old Republic/Feats#Droid Upgrade]] [[File:KotOR Feat Weapon Proficiency Blaster Pistol.png|24px|Weapon Proficiency: Blaster Pistol|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]]  [[File:KotOR Feat Power Blast.png|24px|Power Blast|link=Star Wars: Knights of the Old Republic/Feats#Power Blast]]
|colspan=2|
None
|}


Beware of their special weapons: both have [[../Difficulty Classes|DC]] 20, and if you fail to make a [[../Saves|Will save]] against the [[../Special weapons#Advanced Stun Ray|Advanced Stun Ray]] then you'll be [[../Combat#Debilitated penalty|debilitated]] for 9 seconds, while failing to make a Fortitude save against the [[../Special weapons#Advanced Flame Thrower|Advanced Flame Thrower]] will do likewise for 3 seconds... although it deal '''60''' points of heat damage if you fail to make a Reflex save. Consequently attacking and killing them from range is recommended.
{{KotOR/NPC|no
|Name=Torture Droid
|Class=Combat Droid
|Level=9
|Awareness=102


{{KotOR XP
|Strength=10
|XP=*'''Challenge Rating 6''' Killed Torture Droid (2)}}
|STR=0
|Dexterity=16
|DEX=+3
|Constitution=10
|CON=0
|Intelligence=10
|INT=0
|Wisdom=15
|WIS=+2
|Charisma=12
|CHA=+1


Hudrow is in the torture cage in the northeast corner, although he's unable to speak until you've used the cage release in the northwest corner:
|Vitality=90
|Defense=17
|Fortitude=6
|Reflex=6
|Will=5


{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"
|RA1=12
|
|RD1=1-8
{|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%
|RT1=19-20,x2
|
{|cellpadding=1 cellspacing=0 style="background:#aaaaaa" width=100%
!Dialog
|}
|}
|-
|
{{KotOR Dialog
|Icon=Dialog
|Name=Hudrow:
|Dialog=Thank you! You have no idea what it was like in that torture cage. I don't know how much more I could take before going mad.}}


{|cellpadding=0 cellspacing=0 width=100%
|Items and abilities=
|-valign=top
{{KotOR/Item|Special weapons|Advanced Stun Ray}}
|width=50%|
{{KotOR/On Hit|Stun|DC=20}}
{{KotOR Dialog
{{KotOR/Item|Blaster rifles|Blaster Carbine}}
|Icon=Dialog
|Name=1.
|Dialog=I couldn't sit by and just let you suffer.}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=3.
|Dialog=Okay, you're free. Now give me my reward or I'll kill you myself!}}
|-valign=top
|
{{KotOR Dialog
|Icon=Dialog
|Name=Hudrow:
|Dialog=I don't have anything to give you as a reward for freeing me, Nothing tangible, anyway. But I've got information that could be worth a fortune.}}
|
{{KotOR Dialog
|Icon=Dialog
|Name=Hudrow:
|Dialog=Please don't hurt me! I'll tell you everything I know – information worth a fortune! So just stay calm, okay? I'll tell you what I know.}}
|}


{|cellpadding=0 cellspacing=0 width=100%
|Feats=
|-valign=top
{{KotOR/Feat|Logic Upgrade|Tactician Logic Upgrade}}
|width=33%|
{{KotOR/Feat|Droid Upgrade|Droid Upgrade Class 3}}
{{KotOR Dialog
{{KotOR/Weapon|Proficiency|Blaster Rifle}}
|Icon=Dialog
{{KotOR/Feat|Power Blast|Master Power Blast}}
|Name=1.
{{KotOR/Feat|Rapid Shot|Improved Rapid Shot}}
|Dialog=I couldn't sit by and just let you suffer.}}
}}
|width=34%|
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=So now that you're free there's the matter of a reward…}}
|width=33%|
{{KotOR Dialog
|Icon=Dialog
|Name=3.
|Dialog=Okay, you're free. Now give me my reward or I'll kill you myself!}}
|}


{{KotOR Dialog
{{KotOR/NPC|no
|Icon=Dialog
|Name=Torture Droid
|Name=Hudrow:
|Class=Combat Droid
|Dialog=I used to be the pilot of the ''Ebon Hawk'' – Davik's flagship. I know the codes to disable the security system protecting it. I'll load them into your datapad now. You can use those codes to steal the ''Ebon Hawk'' right out of its hangar. Sell it to the highest bidder, ransom it back to Davik – whatever you do you'll make thousands!}}
|Level=9
|}
|Awareness=2


You can move closer to the dark side of the Force repeatedly by alternating between the following responses:
|Strength=10
|STR=0
|Dexterity=16
|DEX=+3
|Constitution=10
|CON=0
|Intelligence=10
|INT=0
|Wisdom=15
|WIS=+2
|Charisma=12
|CHA=+1


{{KotOR Dialog
|Vitality=90
|Icon=Dialog
|Defense=17
|Name=2.
|Fortitude=6
|Dialog=I want to ask you some questions.}}
|Reflex=6
|Will=5


{{KotOR Dialog
|RA1=12
|Icon=Dialog
|RD1=1-8
|Name=Hudrow:
|RT1=20-20,x2
|Dialog=Questions? Please – I've already told you the only useful thing I know. Just let me go before Davik figures out I'm missing.}}


{| cellpadding=3 cellspacing=0 style="background:#ff9090; border:1px solid black" width=100%
|Items and abilities=
|-valign=top
{{KotOR/Item|Special weapons|Advanced Flame Thrower}}
|width=24 rowspan=2 bgcolor=black|[[File:KotOR Icon Dark.png|24px]]
{{KotOR/On Hit|Horror|DC=20}}
|'''3.''' You better come up with more of a reward if you want to walk out of here alive!
{{KotOR/Item|Blaster pistols|Heavy Blaster}}
|-
|'''Dark Side Points Gained: -2'''
|}


{{KotOR Dialog
|Feats=
|Icon=Dialog
{{KotOR/Feat|Logic Upgrade|Tactician Logic Upgrade}}
|Name=Hudrow:
{{KotOR/Feat|Droid Upgrade|Droid Upgrade Class 3}}
|Dialog=What? But… I don't have anything else! Those ''Ebon Hawk'' codes are worth a fortune! Isn't that enough? Please, just let me go.}}
{{KotOR/Weapon|Proficiency|Blaster Pistol}}
{{KotOR/Feat|Power Blast }}
}}


You can move even closer to the dark side of the Force by killing him:
Beware of their special weapons: both have [[../Difficulty Classes|DC]] 20, and if you fail to make a [[../Saves|Will save]] against the {{s|Special weapons|Advanced Stun Ray}} then you'll be [[../Combat#Debilitated penalty|debilitated]] for 9 seconds, while failing to make a Fortitude save against the {{s|Special weapons|Advanced Flame Thrower}} will do likewise for 3 seconds... although it deal '''60''' points of heat damage if you fail to make a Reflex save. Consequently attacking and killing them from range is recommended.


{| cellpadding=3 cellspacing=0 style="background:#ff9090; border:1px solid black" width=100%
{| {{prettytable}}
|-valign=top
{{KotOR/XP|Kill|#=6|Killed Torture Droid (2)}}
|width=24 rowspan=2 bgcolor=black|[[File:KotOR Icon Dark.png|24px]]
|'''3.''' You might warn the guards. I better just kill you.
|-
|'''Dark Side Points Gained: -4'''
|}
|}


{{KotOR Dialog
Hudrow is in the torture cage in the northeast corner, although he's unable to speak until you've used the cage release in the northwest corner:
|Icon=Bastila
|Name=Bastila:
|Dialog=We got what we came for. There is no need to indulge your appetite for violence.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=I'll do what I want. Don't interfere.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Hudrow:
|Dialog=You core-slime! I didn’t survive through all that torture just to let you kill me!}}


{|width=100% class="collapsible collapsed" style="background:#ffdddd; border:1px solid #ff9090"
{{KotOR/Hide}}
!colspan=5 {{no|Hudrow}}
|-valign=top


|width=20%|Model
{| {{prettytable}}
 
{{KotOR/Dialog||Hudrow:|Thank you! You have no idea what it was like in that torture cage. I don't know how much more I could take before going mad.|C=3}}
{|cellpadding=0 cellspacing=0
 
|}
 
|width=25%|
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
|-
|-
!width=40%|Alignment
{{KotOR/Dialog||1.|I couldn't sit by and just let you suffer.|W=40%}}
|width=60%|50 (Neutral)
{{KotOR/Dialog||2.|So now that you're free there's the matter of a reward…|R=2|W=20%}}
{{KotOR/Dialog||3.|Okay, you're free. Now give me my reward or I'll kill you myself!|W=40%}}
|-
|-
!Class
{{KotOR/Dialog||Hudrow:|I don't have anything to give you as a reward for freeing me, Nothing tangible, anyway. But I've got information that could be worth a fortune.}}
|[[../Classes#Soldier|Soldier]]
{{KotOR/Dialog||Hudrow:|Please don't hurt me! I'll tell you everything I know – information worth a fortune! So just stay calm, okay? I'll tell you what I know.}}
|-
|-
!Level
{{KotOR/Dialog||Hudrow:|I used to be the pilot of the Ebon Hawk – Davik's flagship. I know the codes to disable the security system protecting it. I'll load them into your datapad now. You can use those codes to steal the Ebon Hawk right out of its hangar. Sell it to the highest bidder, ransom it back to Davik – whatever you do you'll make thousands!|C=3}}
|1
|}
|-
 
!align=left|Skills
|-
|align=left|[[../Skills#Awareness|Awareness]]
| 2
|-
|align=left|[[../Skills#Treat Injury|Treat Injury]]
| 2
|}
|}


|width=15%|
You can repeatedly move closer to the dark side of the Force by alternating between the following responses:


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{| {{prettytable}}
!width=50% align=left|Attributes
{{KotOR/Dialog||2.|I want to ask you some questions.}}
|-
|-
|align=left|[[../Attributes#Strength|Strength]]
{{KotOR/Dialog||Hudrow:|Questions? Please – I've already told you the only useful thing I know. Just let me go before Davik figures out I'm missing.}}
|width=25%|13
|width=25%| +1
|-
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
{{KotOR/Alignment|Dark|-2|3.|You better come up with more of a reward if you want to walk out of here alive!}}
| 12
| +1
|-
|-
|align=left|[[../Attributes#Constitution|Constitution]]
{{KotOR/Dialog||Hudrow:|What? But… I don't have anything else! Those Ebon Hawk codes are worth a fortune! Isn't that enough? Please, just let me go.}}
|10
| 0
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
| 10
| 0
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 15
| +2
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 12
| +1
|}
|}


|width=15%|
If you don't let him go, Carth prevents you from killing him or you can change your mind about doing so if Bastila's present:


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{| {{prettytable}}
!align=left|Attributes
{{KotOR/Dialog||1.|Okay, you're free to go now.|R=3|W=20%}}
{{KotOR/Alignment|Dark|-4|3.|You might warn the guards. I better just kill you.|C=2}}
|-
|-
|width=75% align=left|[[../Combat#Vitality|Vitality]]
{{KotOR/Dialog|Carth||Hey! There's no need for that. Just... just run, pal, before my friend here decides to start blasting.|R=2|W=40%}}
|width=25%|8
{{KotOR/Dialog|Bastila||We got what we came for. There is no need to indulge your appetite for violence.|W=40%}}
|-
|-
|align=left|[[../Force powers#Force points|Force]]
{{KotOR/Dialog||2.|Fine. Start running, then.}}
|0
|-
|-
|align=left|[[../Combat#Defense|Defense]]
{{KotOR/Dialog||Hudrow:|It won't be long until Davik figures out I'm free. I have to get out of this base before that happens.|C=3}}
|11
|-
|-
|align=left|[[../Saves|Fortitude]]
{{KotOR/Dialog|Canderous||We've got what we came for. We should get going.|C=3}}
| 2
|-
|align=left|[[../Saves|Reflex]]
| 1
|-
|align=left|[[../Saves|Will]]
| 2
|}
|}


|width=25%|
Otherwise:


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{| {{prettytable}}
!width=40% align=left|Ranged
{{KotOR/Alignment|Dark|-4|3.|You might warn the guards. I better just kill you.}}
!width=30%|Main
!width=30%|Off hand
|-
|align=left|[[../Combat#Attack|Attack]]
| -
| -
|-
|align=left|[[../Combat#Damage|Damage]]
| -
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| -
| -
|-
!align=left|Melee
|-
|align=left|[[../Combat#Attack|Attack]]
| 2
| -
|-
|align=left|[[../Combat#Damage|Physical]]
| 2
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| -
|}
|}


|-valign=top
{| {{prettytable}}
!align=left|Items
{{KotOR/Dialog|Bastila||We got what we came for. There is no need to indulge your appetite for violence.}}
!align=left colspan=2|Feats
!align=left colspan=2|Force powers
|-
|-
|
{{KotOR/Dialog||1.|I'll do what I want. Don't interfere.}}
[[File:KotOR Item Clothing.png|24px|Clothing|link=Star Wars: Knights of the Old Republic/Body#Clothing]]
|colspan=2|
None
|colspan=2|
None
|}
|}


{{KotOR XP
{| {{prettytable}}
|XP=*'''Challenge Rating 1''' Killed Hudrow}}
{{KotOR/Dialog||Hudrow:|You core-slime! I didn’t survive through all that torture just to let you kill me!}}
 
Otherwise, you can let him go, change your mind after Bastila's intervention or have it taken out of your hands by Carth:
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=33%|
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=Okay, you're free to go now.}}
|width=34%|
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=Fine. Start running, then.}}
|width=33%|
{{KotOR Dialog
|Icon=Carth
|Name=Carth:
|Dialog=Hey! There's no need for that. Just... just run, pal, before my friend here decides to start blasting.}}
|}
|}


{{KotOR Dialog
{{KotOR/NPC|no
|Icon=Dialog
|Name=Hudrow
|Name=Hudrow:
|Class=Soldier
|Dialog=It won't be long until Davik figures out I'm free. I have to get out of this base before that happens.}}
|Level=1
|Awareness=2


{{KotOR Dialog
|Strength=13
|Icon=Canderous
|STR=+1
|Name=Canderous:
|Dexterity=12
|Dialog=We've got what we came for. We should get going.}}
|DEX=+1
|Constitution=10
|CON=0
|Intelligence=10
|INT=0
|Wisdom=15
|WIS=+2
|Charisma=12
|CHA=+1


{{KotOR Journal
|Vitality=8
|Quest=Escaping Taris
|Defense=11
|Update=You have the codes to disable the ''Ebon Hawk's'' security system. Now you just have to get to the hangar and board the ship before it's too late.}}
|Fortitude=2
|Reflex=1
|Will=2


The codes allow you to disable hangar security from the security terminal in the [[../Davik's Estate#Barracks (Hangar)|hangar barracks]] (or throne room barracks) without using Computer Spikes, giving you access to the [[../Davik's Estate#Hangar|hangar]].
|MA1=2
|MD1=2
|MT1=20-20,x2


===Hangar===
|Items and abilities=
Beyond the south standard door in the [[../Davik's Estate#Barracks (Hangar)|hangar barracks]] is an intersection with a standard door to the south, beyond which is the east end of a long, empty corridor to the west which turns north and ends at the standard door in the southwest corner of the [[../Davik's Estate#Spice Lab|spice lab]]. To the east is the hangar bay door. If you haven't disabled hangar security from the security terminal in the hangar barracks (or [[../Davik's Estate#Barracks (Throne Room)|throne room barracks]]), then it is locked and impossible to open:
{{KotOR/Item|Body|Clothing}}
}}


{| cellpadding=3 cellspacing=0 style="background: #ffdddd; border:1px solid #ff9090" width=100%
{| {{prettytable}}
|-valign=bottom
{{KotOR/XP|Kill|#=1|Killed Hudrow}}
|width=24 align=center|[[File:KotOR Icon Security.png|Security|link=Star Wars: Knights of the Old Republic/Skills#Security|24px]]
|'''Hangar Bay Door'''
!width=15%|Unlock
|width=10%|100 (80)
|width=24 align=center rowspan=2|[[File:KotOR Icon Bash.png|Bash|24px]]
!width=15%|Resist
|width=10%| -
!width=15%|Vitality
|width=10%| -
|}
|}


<center>'''You will need to find a computer panel to disable the security system on this door.'''</center>
{| {{prettytable}}
 
{{KotOR/Journal|Escaping Taris|You have the codes to disable the Ebon Hawk's security system. Now you just have to get to the hangar and board the ship before it's too late.}}
Otherwise, make sure you have done everything you want to do in the estate before opening it, because it will close and lock behind you:
|}


{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"
The codes allow you to disable hangar security from the security terminal in the [[../Davik's Estate#Barracks (Hangar)|hangar barracks]] (or throne room barracks) without using {{s|Utility items|Computer Spike}}s, giving you access to the {{s|Davik's Estate|Hangar}}.
|
{|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%
|
{|cellpadding=1 cellspacing=0 style="background:#aaaaaa" width=100%
!Dialog
|}
|}
|-
|
{{KotOR Dialog
|Icon=Dialog
|Name=Davik Kang:
|Dialog=Damn those Sith – they're bombing the whole planet! I knew they'd turn on us sooner or… well, look what we got here! Thieves in the hangar.}}


{{KotOR Dialog
===Hangar===
|Icon=Dialog
Beyond the south standard door in the [[../Davik's Estate#Barracks (Hangar)|hangar barracks]] is an intersection with a standard door to the south, beyond which is the east end of a long, empty corridor to the west which turns north and ends at the standard door in the southwest corner of the {{s|Davik's Estate|Spice Lab}}. To the east is the hangar bay door. If you haven't disabled hangar security from the security terminal in the hangar barracks (or [[../Davik's Estate#Barracks (Throne Room)|throne room barracks]]), then it is locked and impossible to open:
|Name=Davik Kang:
|Dialog=So, you figured you'd just steal my ship for your get-away and leave me high and dry while the Sith turn the planet into dust? Sorry, but that ain't going to happen!}}


{{KotOR Dialog
{{KotOR/Lock|Locked|Hangar Bay Door}}
|Icon=Dialog
|Name=Calo Nord:
|Dialog=I'll take care of them, Davik. I've been looking forward to this for a long time!}}


{{KotOR Dialog
{| {{prettytable}}
|Icon=Dialog
! You will need to find a computer panel to disable the security system on this door.
|Name=Davik Kang:
|Dialog=Make it quick, Calo. The Sith mean business. If we don't get to our ships and find somewhere safe, the bombs they're dropping will kill us all.}}
|}
|}


[[File:KotOR Screenshot Hangar.jpg|center|thumb|640px|Calo Nord and Davik Kang are now the only things standing between you and escaping Taris in the ''Ebon Hawk''.]]
Otherwise, make sure you have done everything you want to do in the estate before opening it, because it will close and lock behind you:


They're both standing far enough away that you'll have to approach them yourself to engage in combat, which means you can take your time to prepare.
{{KotOR/Hide}}


{|width=100% class="collapsible uncollapsed" style="background:#ffdddd; border:1px solid #ff9090"
{| {{prettytable}}
!colspan=5 {{no|Calo Nord}}
{{KotOR/Dialog||Davik Kang:|Damn those Sith – they're bombing the whole planet! I knew they'd turn on us sooner or… well, look what we got here! Thieves in the hangar.}}
|-valign=top
 
|width=20%|Model
 
{|cellpadding=0 cellspacing=0
 
|}
 
|width=25%|
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
|-
|-
!width=40%|Alignment
{{KotOR/Dialog||Davik Kang:|So, you figured you'd just steal my ship for your get-away and leave me high and dry while the Sith turn the planet into dust? Sorry, but that ain't going to happen!}}
|width=60%|50 (Neutral)
|-
|-
!Class
{{KotOR/Dialog||Calo Nord:|I'll take care of them, Davik. I've been looking forward to this for a long time!}}
|[[../Classes#Soldier|Soldier]]
|-
|-
!Level
{{KotOR/Dialog||Davik Kang:|Make it quick, Calo. The Sith mean business. If we don't get to our ships and find somewhere safe, the bombs they're dropping will kill us all.}}
|14
|}
|-
 
!align=left|Skills
|-
|align=left|[[../Skills#Awareness|Awareness]]
| 20
|-
|align=left|[[../Skills#Treat Injury|Treat Injury]]
| 0
|}
|}


|width=15%|
{{KotOR/Screenshot|Hangar|Calo Nord and Davik Kang are now the only things standing between you and escaping Taris in the Ebon Hawk.}}
 
They're both standing far enough away that you'll have to approach them yourself to engage in combat, which means you can take your time to prepare.


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{{KotOR/NPC|no
!width=50% align=left|Attributes
|Name=Calo Nord
|-
|Class=Soldier
|align=left|[[../Attributes#Strength|Strength]]
|Level=14
|width=25%|19
|Awareness=20
|width=25%| +4
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
| 18
| +4
|-
|align=left|[[../Attributes#Constitution|Constitution]]
|14
| +2
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
| 14
| +2
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 10
| 0
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 10
| 0
|}


|width=15%|
|Strength=19
|STR=+4
|Dexterity=18
|DEX=+4
|Constitution=14
|CON=+2
|Intelligence=14
|INT=+2
|Wisdom=10
|WIS=0
|Charisma=10
|CHA=0


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
|Vitality=144
!align=left|Attributes
|Defense=19
|-
|Fortitude=11
|width=75% align=left|[[../Combat#Vitality|Vitality]]
|Reflex=8
|width=25%|144
|Will=4
|-
|align=left|[[../Force powers#Force points|Force]]
|0
|-
|align=left|[[../Combat#Defense|Defense]]
|19
|-
|align=left|[[../Saves|Fortitude]]
| 11
|-
|align=left|[[../Saves|Reflex]]
| 8
|-
|align=left|[[../Saves|Will]]
| 4
|}


|width=25%|
|RA1=19
|RA2=17
|RD1=3-10
|RD2=3-10
|RT1=20-20,x2
|RT2=20-20,x2


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
|Items and abilities=
!width=40% align=left|Ranged
{{KotOR/Item|Implants|Retinal Combat Implant}}
!width=30%|Main
{{KotOR/Immunity|Critical Hits}}
!width=30%|Off hand
{{KotOR/Immunity|Sneak Attacks}}
|-
{{KotOR/Item|Head|Sonic Nullifiers}}
|align=left|[[../Combat#Attack|Attack]]
{{KotOR/Damage|Resistance|Sonic|10}}
| 19
{{KotOR/Item|Hands|Sith Power Gauntlets}}
| 17
{{KotOR/Item|Blaster pistols|Heavy Blaster}}(2)
|-
|align=left|[[../Combat#Damage|Energy]]
| 3-10
| 3-10
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| 20-20,x2
|-
!align=left|Melee
|-
|align=left|[[../Combat#Attack|Attack]]
| -
| -
|-
|align=left|[[../Combat#Damage|Damage]]
| -
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| -
| -
|}


|-valign=top
|Feats=
!align=left|Items
{{KotOR/Feat|Implant|Implant Level 2}}
!align=left colspan=2|Feats
{{KotOR/Weapon|Specialization|Blaster Pistol}}
!align=left colspan=2|Force powers
{{KotOR/Feat|Two-Weapon Fighting|Master Two-Weapon Fighting}}
|-
{{KotOR/Feat|Power Blast}}
|
{{KotOR/Feat|Rapid Shot|Master Rapid Shot}}
[[File:KotOR Item Retinal Combat Implant.png|24px|Retinal Combat Implant|link=Star Wars: Knights of the Old Republic/Implants#Retinal Combat Implant]] [[File:KotOR Item Sonic Nullifiers.png|24px|Sonic Nullifiers|link=Star Wars: Knights of the Old Republic/Head#Sonic Nullifiers]] [[File:KotOR Item Sith Power Gauntlets.png|24px|Sith Power Gauntlets|link=Star Wars: Knights of the Old Republic/Hands#Sith Power Gauntlets]] [[File:KotOR Item Heavy Blaster.png|24px|Heavy Blaster|link=Star Wars: Knights of the Old Republic/Blaster pistols#Heavy Blaster]] (2)
{{KotOR/Feat|Sniper Shot|Master Sniper Shot|DC=16}}
|colspan=2|
}}
[[File:KotOR Feat Implant Level 2.png|24px|Implant Level 2|link=Star Wars: Knights of the Old Republic/Feats#Implant]] [[File:KotOR Feat Weapon Specialization Blaster Pistol.png|24px|Weapon Specialization: Blaster Pistol|link=Star Wars: Knights of the Old Republic/Feats#Weapon Specialization]] [[File:KotOR Feat Master Two-Weapon Fighting.png|24px|Master Two-Weapon Fighting|link=Star Wars: Knights of the Old Republic/Feats#Two-Weapon Fighting]] [[File:KotOR Feat Power Blast.png|24px|Power Blast|link=Star Wars: Knights of the Old Republic/Feats#Power Blast]] [[File:KotOR Feat Master Rapid Shot.png|24px|Master Rapid Shot|link=Star Wars: Knights of the Old Republic/Feats#Rapid Shot]] [[File:KotOR Feat Master Sniper Shot.png|24px|Master Sniper Shot|link=Star Wars: Knights of the Old Republic/Feats#Sniper Shot]] [[../Difficulty Classes|16]]
|colspan=2|
None
|}


Calo Nord's [[../Implants#Retinal Combat Implant|Retinal Combat Implant]] gives him [[../Saves#Critical Hits|Immunity: Critical Hits]], which also makes him immune to [[../Feats#Sneak Attack|sneak attacks]] while [[../Combat#Debilitated penalty|debilitated]].
Calo Nord's {{s|Implants|Retinal Combat Implant}} grants him Immunity: {{s|Saves|Critical Hits}} ''and'' {{s|Saves|Sneak Attack}}s. His {{s|Head|Sonic Nullifiers}} have {{s|Combat|Damage Resistance}}: Resist 10/- vs. Sonic, which will half the damage of {{s|Grenades|Sonic Grenade}}s if his Will save fails, and result in no damage at all if it succeeds.
His [[../Head#Sonic Nullifiers|Sonic Nullifiers]] have Damage Resistance: Resist 10/- vs. Sonic, which will half the damage of [[../Grenades#Sonic Grenade|Sonic Grenades]] if his [[../Saves|Will save]] fails, and result in no damage at all if it succeeds.


{|width=100% class="collapsible uncollapsed" style="background:#ffdddd; border:1px solid #ff9090"
{{KotOR/NPC|no
!colspan=5 {{no|Davik Kang}}
|Name=Davik Kang
|-valign=top
|Class=Scoundrel
|Level=14
|Awareness=20


|width=20%|Model
|Strength=14
|STR=+2
|Dexterity=16
|DEX=+3
|Constitution=10
|CON=0
|Intelligence=10
|INT=0
|Wisdom=15
|WIS=+2
|Charisma=12
|CHA=+1


{|cellpadding=0 cellspacing=0
|Vitality=124
|Defense=27
|Fortitude=7
|Reflex=15
|Will=9


|}
|RA1=14
|RD1=3-10
|RT1=20-20,x2


|width=25%|
|MA1=12
|MD1=4-14
|MT1=19-20,x2


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
|Items and abilities=
|-
{{KotOR/Item|Head|Davik's Visor}}
!width=40%|Alignment
{{KotOR/Item|Arms|Arkanian Energy Shield}}
|width=60%|50 (Neutral)
{{KotOR/Item|Medium armor|Davik's War Suit}}
|-
{{KotOR/Damage|Resistance|Fire|10}}
!Class
{{KotOR/Item|Blaster pistols|Heavy Blaster}}+
|[[../Classes#Scoundrel|Scoundrel]]
{{KotOR/Item|Melee weapons|Vibrosword}}
|-
!Level
|14
|-
!align=left|Skills
|-
|align=left|[[../Skills#Awareness|Awareness]]
| 20
|-
|align=left|[[../Skills#Treat Injury|Treat Injury]]
| 2
|}


|width=15%|
|Feats=
{{KotOR/Feat|Scoundrel's Luck|Master Scoundrel's Luck}}
{{KotOR/Feat|Uncanny Dodge}}
{{KotOR/Feat|Conditioning|Master Conditioning}}
{{KotOR/Feat|Sneak Attack|Sneak Attack VI}}
{{KotOR/Armor|Medium}}
{{KotOR/Weapon|Specialization|Blaster Pistol}}
{{KotOR/Weapon|Proficiency|Melee Weapons}}
{{KotOR/Feat|Power Blast|Master Power Blast}}
{{KotOR/Feat|Rapid Shot|Master Rapid Shot}}
}}


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
Davik Kang starts by using his {{s|Arms|Arkanian Energy Shield}}, absorbing 40 points of energy, sonic, cold, or heat damage. He will always save against [[../Grenades#Frag Grenade|Frag]], [[../Grenades#Ion Grenade|Ion]] and {{s|Grenades|Plasma Grenade}}s unless [[../Combat#Debilitated penalty|debilitated]], halving their damage; furthermore, {{s|Medium armor|Davik's War Suit}} has Damage Resistance: Resist 10/- vs. Fire, which would reduce heat damage from the latter to just 8 (so Frag Grenades are actually better).
!width=50% align=left|Attributes
|-
|align=left|[[../Attributes#Strength|Strength]]
|width=25%|14
|width=25%| +2
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
| 16
| +3
|-
|align=left|[[../Attributes#Constitution|Constitution]]
|10
| 0
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
| 10
| 0
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 15
| +2
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 12
| +1
|}


|width=15%|
Combat ends when Calo Nord is reduced to 50% Vitality or less, or you kill Davik Kang. Even if this weren't the case, Calo would still be the weaker of the two, and you should focus fire on him. However, do '''not''' turn your back on Davik as he has {{s|Feats|Sneak Attack}} VI, adding '''6-36''' to his attack if you do so. Also be wary of being debilitated by Calo Nord's Master {{s|Feats|Sniper Shot}} in conjunction with this: Bastila is granted {{s|Feats|Force Immunity}}: Stun at level 6, T3-M4 is immune as a {{s|Classes|Droid}}, and Canderous and one other member of your party may equip a {{s|Implants|Nerve Enhancement Package}} or {{s|Light armor|Republic Mod Armor}} with {{s|Upgrade items|Mesh Underlay}} to have Immunity: {{s|Saves|Mind-Affecting}} if you [[../Upper City South#Clinic|bought]] or [[../Lower City Apartments (West)#Sealed Strongbox|found]] and [[../Black Vulkar Base#Armory|upgraded]] them.


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{| {{prettytable}}
!align=left|Attributes
{{KotOR/Dialog||Calo Nord:|You may have me outnumbered and outgunned, but if I'm going down I'm taking all of you with me! This thermal detonator will blow us all to bits!}}
|-
|-
|width=75% align=left|[[../Combat#Vitality|Vitality]]
{{KotOR/Dialog||Calo Nord:|Damn those Sith! They'll bring this whole hangar down around our ears!}}
|width=25%|124
|-
|-
|align=left|[[../Force powers#Force points|Force]]
{{KotOR/Dialog||Calo Nord:|Argh!!}}
|0
|-
|align=left|[[../Combat#Defense|Defense]]
|27
|-
|align=left|[[../Saves|Fortitude]]
| 7
|-
|align=left|[[../Saves|Reflex]]
| 15
|-
|align=left|[[../Saves|Will]]
| 9
|}
|}


|width=25%|
Rubble from the roof buries Calo Nord, and Davik Kang is killed if you haven't already done so. Even though the Sith orbital lasers are now firing through the ceiling, doing up to 20 points of universal damage (on [[../Gameplay#Combat Difficulty|Normal]]), it's worth getting the items from his remains:


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{| {{prettytable|style=table-layout:fixed}}
!width=40% align=left|Ranged
{{KotOR/XP|Kill|#=9|Killed Davik Kang}}
!width=30%|Main
{{KotOR/Container|Davik Kang|
!width=30%|Off hand
* Arkanian Energy Shield
|-
* {{s|Blaster pistols|Heavy Blaster}}
|align=left|[[../Combat#Attack|Attack]]
* Davik's War Suit
| 14
* {{s|Head|Davik's Visor}} }}
| -
|-
|align=left|[[../Combat#Damage|Energy]]
| 3-10
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| -
|-
!align=left|Melee
|-
|align=left|[[../Combat#Attack|Attack]]
| 12
| -
|-
|align=left|[[../Combat#Damage|Physical]]
| 4-14
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 19-20,x2
| -
|}
|}


|-valign=top
Once you've done so, run to the boarding ramp of the Ebon Hawk: before you board, make sure to remove any items from Bastila if she's in your party, since she won't be available when you first arrive on [[../Dantooine/]].
!align=left|Items
 
!align=left colspan=2|Feats
{| {{prettytable|style=table-layout:fixed}}
!align=left colspan=2|Force powers
{{KotOR/Dialog||Board Ebon Hawk:|[Do you wish to board the Ebon Hawk?]|C=2}}
|-
|-
|
{{KotOR/Dialog||1.|[Board the Ebon Hawk.]}}
[[File:KotOR Item Davik's Visor.png|24px|Davik's Visor|link=Star Wars: Knights of the Old Republic/Head#Davik's Visor]] [[File:KotOR Item Arkanian Energy Shield.png|24px|Arkanian Energy Shield|link=Star Wars: Knights of the Old Republic/Arms#Arkanian Energy Shield]] [[File:KotOR Item Davik's War Suit.png|24px|Davik's War Suit|link=Star Wars: Knights of the Old Republic/Medium armor#Davik's War Suit]] [[File:KotOR Item Heavy Blaster.png|24px|Heavy Blaster|link=Star Wars: Knights of the Old Republic/Blaster pistols#Heavy Blaster]] + [[File:KotOR Item Vibrosword.png|24px|Vibrosword|link=Star Wars: Knights of the Old Republic/Melee weapons#Vibrosword]]
{{KotOR/Dialog||2.|[Step away from the boarding ramp.]}}
|colspan=2|
[[File:KotOR Feat Master Scoundrel's Luck.png|24px|Master Scoundrel's Luck|link=Star Wars: Knights of the Old Republic/Feats#Scoundrel's Luck]] [[File:KotOR Feat Uncanny Dodge.png|24px|Uncanny Dodge|link=Star Wars: Knights of the Old Republic/Feats#Uncanny Dodge]] [[File:KotOR Feat Master Conditioning.png|24px|Master Conditioning|link=Star Wars: Knights of the Old Republic/Feats#Conditioning]] [[File:KotOR Feat Armor Proficiency Medium.png|24px|Armor Proficiency: Medium|link=Star Wars: Knights of the Old Republic/Feats#Armor Proficiency]] [[File:KotOR Feat Weapon Specialization Blaster Pistol.png|24px|Weapon Specialization: Blaster Pistol|link=Star Wars: Knights of the Old Republic/Feats#Weapon Specialization]] [[File:KotOR Feat Weapon Proficiency Melee Weapons.png|24px|Weapon Proficiency: Melee Weapons|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]] [[File:KotOR Feat Sneak Attack VI.png|24px|Sneak Attack VI|link=Star Wars: Knights of the Old Republic/Feats#Sneak Attack]] [[File:KotOR Feat Master Power Blast.png|24px|Master Power Blast|link=Star Wars: Knights of the Old Republic/Feats#Power Blast]]
|colspan=2|
None
|}
|}


Davik Kang starts by using his [[../Arms#Arkanian Energy Shield|Arkanian Energy Shield]], absorbing 40 points of energy, sonic, cold, heat or electrical damage. He will '''always''' [[../Saves|save]] against [[../Grenades#Frag Grenade|Frag]], [[../Grenades#Ion Grenade|Ion]] and [[../Grenades#Plasma Grenade|Plasma Grenades]], halving their damage; furthermore, [[../Medium armor#Davik's War Suit|Davik's War Suit]] has Damage Resistance: Resist 10/- vs. Fire, which would reduce heat damage from the latter to just 8 (so Frag Grenades are actually better).
{| {{prettytable}}
 
{{KotOR/Dialog|Canderous||Let's get this ship fired up. We'll pick up the rest of your friends and then we have to get off this planet!}}
Combat ends when Calo Nord is reduced to 50% Vitality or less, or you kill Davik Kang. Even if this weren't the case, Calo would still be the weaker of the two, and you should focus fire on him. However, do '''not''' turn your back on Davik as he has Sneak Attack VI, adding '''6-36''' to his attack if you do so. Also be wary of being debilitated by Calo Nord's [[../Feats#Master Sniper Shot|Master Sniper Shot]] in conjunction with this: Bastila is granted [[../Feats#Force Immunity|Force Immunity: Stun]] at level 6, T3-M4 is immune as a [[../Classes#Droid|droid]], and Canderous and one other member of your party may equip a [[../Implants#Nerve Enhancement Package|Nerve Enhancement Package]] or [[../Light armor#Republic Mod Armor|Republic Mod Armor]] with [[../Utility items#Mesh Underlay|Mesh Underlay]] to have [[../Saves#Mind-Affecting|Immunity: Mind-Affecting]] if you [[../Upper City South#Inventory 2|bought]] or [[../Lower City Apartments (West)#Sealed strongbox|found]] and [[../Black Vulkar Base#Armory|upgraded]] them.
 
{{KotOR Dialog
|Icon=Dialog
|Name=Calo Nord:
|Dialog=You may have me outnumbered and outgunned, but if I'm going down I'm taking all of you with me! This thermal detonator will blow us all to bits!}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Calo Nord:
|Dialog=Damn those Sith! They'll bring this whole hangar down around our ears!}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Calo Nord:
|Dialog=Argh!!}}
 
Rubble from the roof buries Calo Nord, and Davik Kang is killed if you haven't already done so:
 
{{KotOR XP
|XP=*'''[[../Experience#Kills|Challenge Rating 9]]''' Killed Davik Kang}}
 
Even though the Sith orbital lasers are now firing through the ceiling, doing up to 20 points of universal damage (on Normal), it's worth getting the items from Davik's remains:
 
{{KotOR Item
|Container=Davik Kang Remains
|Item=*Arkanian Energy Shield
*[[../Blaster pistols#Heavy Blaster|Heavy Blaster]]
*Davik's War Suit
*[[../Head#Davik's Visor|Davik's Visor]]}}
 
Once you've done so, run to the boarding ramp of the ''Ebon Hawk'':
 
<center>'''[Do you wish to board the ''Ebon Hawk''?]'''</center>
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=[Board the ''Ebon Hawk''.]}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=[Step away from the boarding ramp.]}}
|}
|}
Before you board, also make sure to remove any items from Bastila if she's in your party, since she won't be available when you first arrive on [[../Dantooine|Dantooine]].
{{KotOR Dialog
|Icon=Canderous
|Name=Canderous:
|Dialog=Let's get this ship fired up. We'll pick up the rest of your friends and then we have to get off this planet!}}


In the Leviathan overhead, Admiral Saul Karath approaches Darth Malak on its bridge:
In the Leviathan overhead, Admiral Saul Karath approaches Darth Malak on its bridge:


{{KotOR Dialog
{| {{prettytable}}
|Icon=Dialog
{{KotOR/Dialog||Admiral Saul Karath:|Taris is defenceless against our assault, Lord Malak. They are offering no resistance. The city is in ruins.}}
|Name=Admiral Saul Karath:
|-
|Dialog=Taris is defenceless against our assault, Lord Malak. They are offering no resistance. The city is in ruins.}}
{{KotOR/Dialog||Darth Malak:|Resume the bombardment, Commander. Wipe this pathetic planet from the face of the galaxy.}}
|}


{{KotOR Dialog
As the bombardment resumes and Taris is destroyed, you finally escape in the Ebon Hawk!
|Icon=Dialog
|Name=Darth Malak:
|Dialog=Resume the bombardment, Commander. Wipe this pathetic planet from the face of the galaxy.}}


As the bombardment resumes and Taris is destroyed, you finally escape in the ''Ebon Hawk''!
{| {{prettytable}}
 
{{KotOR/Dialog|Bastila||Plot a course for [[../Dantooine/]]! There's a Jedi enclave there where we can find refuge!}}
{{KotOR Dialog
|-
|Icon=Bastila
{{KotOR/Dialog|Carth||Incoming fighters!}}
|Name=Bastila:
|-
|Dialog=Plot a course for Dantooine! There's a Jedi enclave there where we can find refuge!}}
{{KotOR/Dialog|Bastila||[[../Ebon Hawk gunner station|Quickly, to the gun turrets! You have to hold the Sith fighters off until we get those hyperspace coordinates punched in.]]}}
 
|-
{{KotOR Dialog
{{KotOR/Journal|Escaping Taris|You've managed to escape Taris just in time, though there was nothing you could do to stop the Sith from razing the entire surface of the planet. The casualties are likely to climb well into the millions; further evidence of Malak's ruthlessness and just one more reminder of why the Sith must be stopped.}}
|Icon=Carth
|}
|Name=Carth:
|Dialog= Incoming fighters!}}
 
{{KotOR Dialog
|Icon=Bastila
|Name=Bastila:
|Dialog=[[../Ebon Hawk gunner station|Quickly, to the gun turrets! You have to hold the Sith fighters off until we get those hyperspace coordinates punched in.]]}}
 
{{KotOR Journal
|Quest=Escaping Taris
|Update=You've managed to escape Taris just in time, though there was nothing you could do to stop the Sith from razing the entire surface of the planet. The casualties are likely to climb well into the millions; further evidence of Malak's ruthlessness and just one more reminder of why the Sith must be stopped.}}


===Taris: Planetary Information===
===Taris: Planetary Information===
For what it's worth, this quest is also completed when you escape Taris:
For what it's worth, this quest is also completed when you escape Taris:


{{KotOR Journal
{| {{prettytable}}
|Quest=Taris: Planetary Information
{{KotOR/Journal|Taris: Planetary Information|Taris has been reduced to a desolate wasteland of rubble and permacrete dust. No doubt a few citizens survived the Sith assault on the planet, though any survivors are likely to seek shelter in the regions beneath the surface, making it virtually impossible to locate them.}}
|Update=Taris has been reduced to a desolate wasteland of rubble and permacrete dust. No doubt a few citizens survived the Sith assault on the planet, though any survivors are likely to seek shelter in the regions beneath the surface, making it virtually impossible to locate them.}}
|}


==Barracks (Throne Room)==
==Barracks (Throne Room)==
Beyond the north standard door in the northeast corner of the [[../Davik's Estate#Throne Room|throne room]] is its barracks. If any of the other guests in the guest wing called a guard from the [[../Davik's Estate#Barracks (Storage)|storage barracks]], this door will already be open. There's a table seating eight in the middle, and three guards (the same as those in the [[../Davik's Estate#Barracks (Hangar)|hangar barracks]]):
Beyond the north standard door in the northeast corner of the {{s|Davik's Estate|Throne Room}} is its barracks. If any of the other guests in the guest wing called a guard from the [[../Davik's Estate#Barracks (Storage)|storage barracks]], this door will already be open. There's a table seating eight in the middle, and three guards (the same as those in the [[../Davik's Estate#Barracks (Hangar)|hangar barracks]]):


{{KotOR XP
{| {{prettytable}}
|XP=*'''[[../Experience#Kills|Challenge Rating 4]]''' Killed Guard (3)}}
{{KotOR/XP|Kill|#=4|Killed Guard (3)}}
|}


A security terminal by the north wall is also the same as that in the hangar barracks. Beyond the east standard door in the northeast corner is the storage barracks.
A security terminal by the north wall is also the same as that in the hangar barracks. Beyond the east standard door in the northeast corner is the storage barracks.


==Barracks (Storage)==
==Barracks (Storage)==
The storage barracks beyond the [[../Davik's Estate#Barracks (Throne Room)|throne room barracks]] to the east has another table seating eight in the middle, and up to three guards (the same as those in the [[../Davik's Estate#Barracks (Hangar)|hangar barracks]]). However, if any of the other guests in the guest wing called a guard then the door will already be open and there will be fewer guards here.
The storage barracks beyond the [[../Davik's Estate#Barracks (Throne Room)|throne room barracks]] to the east has another table seating eight in the middle, and up to three guards (the same as those in the [[../Davik's Estate#Barracks (Hangar)|hangar barracks]]). However, if any of the other guests in the guest wing called a guard then the door will already be open and there'll be fewer guards here.
 
{{KotOR XP
|XP=*'''[[../Experience#Kills|Challenge Rating 4]]''' Killed Guard (3)}}


Beyond a standard door at its east end is a small storage closet, which is mined:
{| {{prettytable}}
 
{{KotOR/XP|Kill|#=4|Killed Guard (3)}}
{| cellpadding=3 cellspacing=0 style="background:#ddffdd; border-top:1px solid #90ff90; border-bottom:1px solid #90ff90; border-left:1px solid #90ff90; border-right:1px solid #90ff90" width=100%
|-valign=bottom
|width=24 align=center|[[File:KotOR Icon Awareness.png|Awareness|link=Star Wars: Knights of the Old Republic/Skills#Awareness|24px]]
|'''[[../Mines#Minor Frag Mine|Minor Frag Mine]]''' (1)
!width=15%|Detect
|width=10%|20 (0)
|width=24 align=center rowspan=2|[[File:KotOR Icon Demolitions.png|Demolitions|link=Star Wars: Knights of the Old Republic/Skills#Demolitions|24px]]
!width=15%|Disable
|width=10%|20 (0)
!width=15%|Recover
|width=10%|30 (10)
|}
|}


A container by the south wall can be opened without exploding the mine, although Canderous can disable it if no one else in your party can disable or recover it.
Beyond a standard door at its east end is a small storage closet, which is mined: a container by the south wall can be opened without exploding the mine, although Canderous can disable it if no one else in your party can disable or recover it.


{{KotOR Item
{{KotOR/Mine|Minor|Frag}}
|Container=Supplies
|Item=*[[../Utility items#Mepac|Medpac]]
*[[../Utility items#Computer Spike|Computer Spike]] (2)
*[[../Utility items#Parts|Parts]]
*[[../Utility items#Repair Kit|Repair Kit]]}}


==Barracks (Spice Lab)==
{| {{prettytable}}
Beyond the west door in the northwest corner of the [[../Davik's Estate#Throne Room|throne room]] is the south end of a corridor patrolled by a [[../Davik's Estate#"Guest" Room|Trandoshan bounty hunter]]. In its west wall are three doors, and beyond the middle standard door is the spice lab barracks, containing up to '''six''' guards (the same as those in the [[../Davik's Estate#Barracks (Hangar)|hangar barracks]]). However, if the guest in the room next door called a guard then the door will be open and there will be fewer guards.
{{KotOR/Container|Supplies|
 
*{{s|Medical items|Mepac}}
{{KotOR XP
*{{s|Utility items|Computer Spike}} (2)
|XP=*'''[[../Experience#Kills|Challenge Rating 4]]''' Killed Guard (6)}}
*{{s|Utility items|Parts}}
 
*{{s|Medical items|Repair Kit|Repair Kit}} }}
Beyond the left standard door is the [[../Davik's Estate#Spice Lab|spice lab itself]], while the right door is a locked low security door like those in the guest wing:
 
{|cellpadding=3 cellspacing=0 style="background:#ddffdd; border:1px solid #90ff90" width=100%
|-valign=bottom
|width=24 align=center|[[File:KotOR Icon Security.png|Security|link=Star Wars: Knights of the Old Republic/Skills#Security|24px]]
|'''Low Security Door'''
!width=15%|Unlock
|width=10%|12 (0)
|width=24 align=center rowspan=2|[[File:KotOR Icon Bash.png|Bash|24px]]
!width=15%|Resist
|width=10%|5
!width=15%|Vitality
|width=10%|20
|}
|}


Beyond is a Tarisian noble:
==Barracks (Spice Lab)==
 
Beyond the west door in the northwest corner of the {{s|Davik's Estate|Throne Room}} is the south end of a corridor patrolled by a [[../Davik's Estate#"Guest" Room|Trandoshan bounty hunter]]. In its west wall are three doors, and beyond the middle standard door is the spice lab barracks, containing up to '''six''' guards (the same as those in the [[../Davik's Estate#Barracks (Hangar)|hangar barracks]]). However, if the guest in the room next door called a guard then the door will be open and there will be fewer guards.
{{KotOR Dialog
|Icon=Dialog
|Name=Tarisian Noble:
|Dialog=How dare you invade my chambers! How rude! I am a personal guest of Davik himself! I left specific instructions that you guards were not to disturb me until morning! How can Davik expect me to invest in his ventures with this kind of incompetence on display? I should summon the other guards and report you to your commanding officer!}}
 
You can try to [[../Skills#Persuade|persuade]] him to avoid (or postpone) [[../Combat|combat]], and even receive a tip:
 
{|cellpadding=3 cellspacing=0 style="background:#ddffdd; border:1px solid #90ff90" width=100%
|-valign=top
|width=24 align=center|[[File:KotOR Icon Persuade.png|Persuade|link=Star Wars: Knights of the Old Republic/Skills#Persuade|24px]]
|'''1.''' [Persuade/Lie] Uh… Davik just wanted me to make sure you didn’t need anything.
|}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Tarisian Noble:
|Dialog=[Success] Well, I suppose I can forgive the intrusion in this case. Tell Davik I admire a host who has his underlings check up on the well-being and comfort of his guests. I don't require anything right now – you can tell Davik everything about my stay has been most pleasing so far. Here’s a five credit chip for your trouble, sirrah.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=Thank you, sir.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Tarisian Noble:
|Dialog=Now scurry back to Davik. If I find I have need of anything I’ll buzz for you. Until then I expect you to respect my privacy.}}
 
{| cellpadding=3 cellspacing=0 style="border:1px solid black" width=100%
|-class=table-yes valign=top
|width=24 rowspan=2 bgcolor=black|[[File:KotOR Icon Credits.png|24px]]
|'''Credits Received: 5'''
|}
 
If you speak to him and successfully persuade him again he won't tip you, and if you fail or don't even try to persuade him he calls a guard from the barracks next door (or the next nearest barracks, if you've already killed all the guards in there).
 
{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"
|
{|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%
|
{|cellpadding=1 cellspacing=0 style="background:#aaaaaa" width=100%
!Dialog
|}
|}
|-
|
{{KotOR Dialog
|Icon=Dialog
|Name=Tarisian Noble:
|Dialog=You again? My instructions were not complicated. Give me one good reason why I shouldn't call the other guards and have your incompetence reported to the commanding officer!}}
 
{|cellpadding=3 cellspacing=0 style="background:#ddffdd; border:1px solid #90ff90" width=100%
|-valign=top
|width=24 align=center|[[File:KotOR Icon Persuade.png|Persuade|link=Star Wars: Knights of the Old Republic/Skills#Persuade|24px]]
|'''1.''' [Persuade/Lie] I'm just checking up on you again.
|}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Tarisian Noble:
|Dialog=[Success] Well, if you think I'm going to tip you again you're sadly mistaken. Now leave me be.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Tarisian Noble:
|Dialog=[Failure] That is no excuse for incompetence! I gave very specific orders that were not followed. I’m going to summon the guards and report you to your superiors!}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=I don't work for Davik, you over-inflated windbag!}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Tarisian Noble:
|Dialog=Don't work for Davik? Then what are you… oh blast! Assassins! Guards, save me!}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=3.
|Dialog=You touch that alarm and you're a dead man!}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Tarisian Noble:
|Dialog=What? How dare you speak to me like that! I could ask Davik to have you flayed alive for such insolence!}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=3.
|Dialog=That's it – time for you to die!}}


{{KotOR Dialog
{| {{prettytable}}
|Icon=Dialog
{{KotOR/XP|Kill|#=4|Killed Guard (6)}}
|Name=Tarisian Noble:
|Dialog=What? But… help! Assassins! Guards – help!}}
|}
|}


{|width=100% class="collapsible collapsed" style="background:#ffdddd; border:1px solid #ff9090"
Beyond the left standard door is the {{s|Davik's Estate|Spice Lab}} itself, while the right door is a locked low security door like those in the guest win, beyond which is a Tarisian noble:
!colspan=5 {{no|Tarisian Noble}}
|-valign=top


|width=20%|Model
{{KotOR/Lock|Bash|Low Security Door|12 (0)|5|20}}


{|cellpadding=0 cellspacing=0
{| {{prettytable}}
 
{{KotOR/Dialog||Tarisian Noble:|How dare you invade my chambers! How rude! I am a personal guest of Davik himself! I left specific instructions that you guards were not to disturb me until morning! How can Davik expect me to invest in his ventures with this kind of incompetence on display? I should summon the other guards and report you to your commanding officer!}}
|}
 
|width=25%|
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
|-
|-
!width=40%|Alignment
{{KotOR/Persuade|Easy|1.|[Persuade/Lie] Uh… Davik just wanted me to make sure you didn't need anything.}}
|width=60%|50 (Neutral)
|-
|-
!Class
{{KotOR/Dialog||Tarisian Noble:|[Success] Well, I suppose I can forgive the intrusion in this case. Tell Davik I admire a host who has his underlings check up on the well-being and comfort of his guests. I don't require anything right now – you can tell Davik everything about my stay has been most pleasing so far. Here’s a five credit chip for your trouble, sirrah.}}
|[[../Classes#Soldier|Soldier]]
|-
|-
!Level
{{KotOR/Dialog||2.|Thank you, sir.}}
|6
|-
|-
!align=left|Skills
{{KotOR/Dialog||Tarisian Noble:|Now scurry back to Davik. If I find I have need of anything I’ll buzz for you. Until then I expect you to respect my privacy.}}
|-
|-
|align=left|[[../Skills#Awareness|Awareness]]
{{KotOR/Credits|5}}
| 0
|-
|align=left|[[../Skills#Treat Injury|Treat Injury]]
| 0
|}
|}


|width=15%|
If you speak to him again then he's still easily persuaded not to summon guards (although he won't tip you again), but if you fail or don't even try then he summons a guard from the barracks next door (or the next nearest barracks, if you've already killed all the guards in there):
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!width=50% align=left|Attributes
|-
|align=left|[[../Attributes#Strength|Strength]]
|width=25%|12
|width=25%| +1
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
| 12
| +1
|-
|align=left|[[../Attributes#Constitution|Constitution]]
|10
| 0
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
| 10
| 0
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 10
| 0
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 15
| +2
|}


|width=15%|
{{KotOR/Hide}}


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{| {{prettytable}}
!align=left|Attributes
{{KotOR/Dialog||Tarisian Noble:|You again? My instructions were not complicated. Give me one good reason why I shouldn't call the other guards and have your incompetence reported to the commanding officer!}}
|-
|-
|width=75% align=left|[[../Combat#Vitality|Vitality]]
{{KotOR/Persuade|Easy|1.|[Persuade/Lie] I'm just checking up on you again.}}
|width=25%|75
|-
|-
|align=left|[[../Force powers#Force points|Force]]
{{KotOR/Dialog||Tarisian Noble:|[Success] Well, if you think I'm going to tip you again you're sadly mistaken. Now leave me be.}}
|0
|-
|align=left|[[../Combat#Defense|Defense]]
|18
|-
|align=left|[[../Saves|Fortitude]]
| 5
|-
|align=left|[[../Saves|Reflex]]
| 3
|-
|align=left|[[../Saves|Will]]
| 2
|}
|}


|width=25%|
Otherwise:


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{| {{prettytable}}
!width=40% align=left|Ranged
{{KotOR/Dialog||Tarisian Noble:|[Failure] That is no excuse for incompetence! I gave very specific orders that were not followed. I’m going to summon the guards and report you to your superiors!}}
!width=30%|Main
!width=30%|Off hand
|-
|-
|align=left|[[../Combat#Attack|Attack]]
{{KotOR/Dialog||3.|You touch that alarm and you're a dead man!}}
| -
| -
|-
|-
|align=left|[[../Combat#Damage|Damage]]
{{KotOR/Dialog||Tarisian Noble:|What? How dare you speak to me like that! I could ask Davik to have you flayed alive for such insolence!}}
| -
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| -
| -
|-
!align=left|Melee
|-
|align=left|[[../Combat#Attack|Attack]]
| 7
| -
|-
|align=left|[[../Combat#Damage|Physical]]
| 2-7
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| -
|}
|}


|-valign=top
{| {{prettytable}}
!align=left|Items
{{KotOR/Dialog||2.|I don't work for Davik, you over-inflated windbag!|W=50%}}
!align=left colspan=2|Feats
{{KotOR/Dialog||3.|That's it – time for you to die!|W=50%}}
!align=left colspan=2|Force powers
|-
|-
|
{{KotOR/Dialog||Tarisian Noble:|Don't work for Davik? Then what are you… oh blast! Assassins! Guards, save me!}}
[[File:KotOR Item Clothing.png|24px|Clothing|link=Star Wars: Knights of the Old Republic/Body#Clothing]] + [[File:KotOR Item Short Sword.png|24px|Short Sword|link=Star Wars: Knights of the Old Republic/Melee weapons#Short Sword]]
{{KotOR/Dialog||Tarisian Noble:|What? But… help! Assassins! Guards – help!}}
|colspan=2|
[[File:KotOR Feat Weapon Proficiency Melee Weapons.png|24px|Weapon Proficiency: Melee Weapons|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]] [[File:KotOR Feat Master Power Attack.png|24px|Master Power Attack|link=Star Wars: Knights of the Old Republic/Feats#Power Attack]] [[File:KotOR Feat Critical Strike.png|24px|Critical Strike|link=Star Wars: Knights of the Old Republic/Feats#Critical Strike]]
|colspan=2|
None
|}
|}


{{KotOR XP
|XP=*'''Challenge Rating 3''' Killed Tarisian Noble}}
There's a strongbox in each of the southwest and northwest corners, which he doesn't object to you searching if you haven't killed him:
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{{KotOR Item
|Container=Strong Box
|Item=*[[../Utility items#Advanced Medpac|Advanced Medpac]]
*[[../Blaster pistols#Heavy Blaster|Heavy Blaster]]
*[[../Utility items#Armor Reinforcement|Armor Reinforcement]]
*[[../Grenades#Concussion Grenade|Concussion Grenade]]
*[[../Grenades#Frag Grenade|Frag Grenade]]
*[[../Melee weapons#Stun Baton|Stun Baton]]}}
|width=50%|
{{KotOR Item
|Container=Strong Box
|Item=*Credits (500)}}
|}
|}


==Spice Lab==
{{KotOR/NPC|no
Beyond the west door in the northwest corner of the [[../Davik's Estate#Throne Room|throne room]] is the south end of a corridor patrolled by a [[../Davik's Estate#"Guest" Room|Trandoshan bounty hunter]]. In its west wall are three doors, and beyond the left standard door is the spice lab, containing two spice lab techs at its east end and four guards at its west (the same as those in the [[../Davik's Estate#Barracks (Hangar)|hangar barracks]]).
|Name=Tarisian Noble
|Class=Soldier
|Level=6
|Awareness=0


{|width=100% class="collapsible collapsed" style="background:#ffdddd; border:1px solid #ff9090"
|Strength=12
!colspan=5 {{no|Spice Lab Tech}}
|STR=+1
|-valign=top
|Dexterity=12
|DEX=+1
|Constitution=10
|CON=0
|Intelligence=10
|INT=0
|Wisdom=10
|WIS=0
|Charisma=15
|CHA=+2


|width=20%|Model
|Vitality=75
|Defense=18
|Fortitude=5
|Reflex=3
|Will=2


{|cellpadding=0 cellspacing=0
|MA1=7
|MD1=2-7
|MT1=20-20,x2


|}
|Items and abilities=
{{KotOR/Item|Body|Clothing}}+
{{KotOR/Item|Melee weapons|Short Sword}}


|width=25%|
|Feats=
{{KotOR/Weapon|Proficiency|Melee Weapons}}
{{KotOR/Feat|Power Attack|Master Power Attack}}
{{KotOR/Feat|Critical Strike|DC=7}}
}}


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
There's a strongbox in each of the southwest and northwest corners, which he doesn't object to you searching if you haven't killed him:
|-
!width=40%|Alignment
|width=60%|50 (Neutral)
|-
!Class
|[[../Classes#Minion|Minion]]
|-
!Level
|1
|-
!align=left|Skills
|-
|align=left|[[../Skills#Awareness|Awareness]]
| 2
|-
|align=left|[[../Skills#Treat Injury|Treat Injury]]
| 2
|}


|width=15%|
{| {{prettytable}}
 
{{KotOR/XP|Kill|#=3|Killed Tarisian Noble|W=50%}}
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{{KotOR/Container|Strong Box|
!width=50% align=left|Attributes
*{{s|Medical items|Advanced Medpac}}
|-
*{{s|Blaster pistols|Heavy Blaster}}
|align=left|[[../Attributes#Strength|Strength]]
*{{s|Upgrade items|Armor Reinforcement}}
|width=25%|10
*{{s|Grenades|Concussion Grenade}}
|width=25%| 0
*{{s|Grenades|Frag Grenade}}
|-
*{{s|Melee weapons|Stun Baton}}|R=2|W=50%}}
|align=left|[[../Attributes#Dexterity|Dexterity]]
| 10
| 0
|-
|align=left|[[../Attributes#Constitution|Constitution]]
|10
| 0
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
| 10
| 0
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 15
| +2
|-
|-
|align=left|[[../Attributes#Charisma|Charisma]]
{{KotOR/Container|Strong Box|
| 12
*Credits (500)}}
| +1
|}
|}


|width=15%|
==Spice Lab==
Beyond the west door in the northwest corner of the {{s|Davik's Estate|Throne Room}} is the south end of a corridor patrolled by a [[../Davik's Estate#"Guest" Room|Trandoshan bounty hunter]]. In its west wall are three doors, and beyond the left standard door is the spice lab, containing two spice lab techs at its east end and four guards at its west (the same as those in the [[../Davik's Estate#Barracks (Hangar)|hangar barracks]]). There's also a container in the northwest corner.


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{{KotOR/NPC|no
!align=left|Attributes
|Name=Spice Lab Tech
|-
|Class=Minion
|width=75% align=left|[[../Combat#Vitality|Vitality]]
|Level=1
|width=25%|6
|Awareness=2
|-
|align=left|[[../Force powers#Force points|Force]]
|0
|-
|align=left|[[../Combat#Defense|Defense]]
|10
|-
|align=left|[[../Saves|Fortitude]]
| 1
|-
|align=left|[[../Saves|Reflex]]
| 1
|-
|align=left|[[../Saves|Will]]
| 3
|}


|width=25%|
|Strength=10
|STR=0
|Dexterity=10
|DEX=0
|Constitution=10
|CON=0
|Intelligence=10
|INT=0
|Wisdom=15
|WIS=+2
|Charisma=12
|CHA=+1


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
|Vitality=6
!width=40% align=left|Ranged
|Defense=10
!width=30%|Main
|Fortitude=1
!width=30%|Off hand
|Reflex=1
|-
|Will=3
|align=left|[[../Combat#Attack|Attack]]
| -
| -
|-
|align=left|[[../Combat#Damage|Damage]]
| -
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| -
| -
|-
!align=left|Melee
|-
|align=left|[[../Combat#Attack|Attack]]
| 1
| -
|-
|align=left|[[../Combat#Damage|Physical]]
| 1-6
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| -
|}


|-valign=top
|MA1=1
!align=left|Items
|MD1=1-6
!align=left colspan=2|Feats
|MT1=20-20,x2
!align=left colspan=2|Force powers
|-
|
[[File:KotOR Item Clothing.png|24px|Clothing|link=Star Wars: Knights of the Old Republic/Body#Clothing]] + [[File:KotOR Item Short Sword.png|24px|Short Sword|link=Star Wars: Knights of the Old Republic/Melee weapons#Short Sword]]
|colspan=2|
[[File:KotOR Feat Weapon Proficiency Melee Weapons.png|24px|Weapon Proficiency: Melee Weapons|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]]
|colspan=2|
None
|}


{{KotOR XP
|Items and abilities=
|XP=*'''[[../Experience#Kills|Challenge Rating 1]]''' Killed Spice Lab Tech (2)
{{KotOR/Item|Body|Clothing}}+
*'''Challenge Rating 4''' Killed Guard (4)}}
{{KotOR/Item|Melee weapons|Short Sword}}


In the northwest corner is a container:
|Feats=
{{KotOR/Weapon|Proficiency|Melee Weapons}}
}}


{{KotOR Item
{| {{prettytable}}
|Container=First Aid
{{KotOR/XP|Kill|#=1|Killed Spice Lab Tech (2)
|Item=*[[../Utility items#Medpac|Medpac]]}}
*'''Challenge Rating 4''' Killed Guard (4)|W=50%}}
{{KotOR/Container|First Aid|
*{{s|Medical items|Medpac}}|W=50%}}
|}


Beyond the south standard door in the southwest corner is a long empty corridor to the south which turns east and ends with a north standard door in its northeast corner. Beyond is an intersection with the [[../Davik's Estate#Barracks (Hangar)|hangar barracks]] beyond another standard door to the north, and the [[../Davik's Estate#Hangar|hangar bay door]] to the east.
Beyond the south standard door in the southwest corner is a long empty corridor to the south which turns east and ends with a north standard door in its northeast corner. Beyond is an intersection with the [[../Davik's Estate#Barracks (Hangar)|hangar barracks]] beyond another standard door to the north, and the {{s|Davik's Estate|Hangar}} bay door to the east.


{{Footer Nav|game=Star Wars: Knights of the Old Republic|prevpage=Sith Base (Taris)|prevname=Sith Base|nextname=''Ebon Hawk''|nextpage=Ebon Hawk}}
{{Footer Nav|game=Star Wars: Knights of the Old Republic|prevpage=Sith Base (Taris)|prevname=Sith Base|nextpage=Dantooine}}

Latest revision as of 22:50, 8 August 2023

Map of Davik's estate

Escaping Taris[edit]

Escaping Taris - No Commentary Light (35:04)

A ship you later learn is the Leviathan, the flagship of the Sith fleet, orbits Taris ominously… on board, Admiral Saul Karath approaches Darth Malak on the bridge as he looks down on Taris below:

Dialog
KotOR Icon Dialog.png Admiral Saul Karath: You summoned me, Lord Malak?
KotOR Icon Dialog.png Darth Malak: The search for Bastila is taking too long. We cannot risk her escaping Taris. Destroy the entire planet.
KotOR Icon Dialog.png Admiral Saul Karath: Th… the entire planet, Lord Malak? But… there are billions of people on Taris! We'd be slaughtering countless innocent civilians. Not to mention our own men still on the surface.
KotOR Icon Dialog.png Darth Malak: Your predecessor once made the mistake of questioning my orders, Admiral. Surely you are not so foolish as to make the same mistake?
KotOR Icon Dialog.png Admiral Saul Karath: Of… of course not my Lord Malak. I will do as you command. But it will take several hours to position our fleet.
KotOR Icon Dialog.png Darth Malak: Then I suggest you begin immediately. You are dismissed, Admiral.
KotOR Icon Dialog.png Admiral Saul Karath: Yes, Lord Malak.

Meanwhile, back on Taris itself Canderous has taken you to meet the crime lord Davik Kang on his estate. He greets you in his throne room (seriously), accompanied by Calo Nord:

Dialog
KotOR Icon Dialog.png Davik Kang: So, Canderous – I see you have brought someone with you. Most intriguing, if I do say so myself. You usually travel alone.
KotOR Icon Dialog.png Calo Nord: It's not like you to take on partners, Canderous. You're getting soft.
KotOR Icon Canderous.png Canderous: Watch yourself, Calo. You may be the newest kath hound in the pack, but you aren't top dog yet!
KotOR Icon Dialog.png Davik Kang: Enough! I won't have my top two men killing each other – that's not good business. I'm sure Canderous has an explanation as to why he's not working solo anymore.
KotOR Icon Canderous.png Canderous: This is a special case, Davik. I ran into someone the Exchange might want to recruit. You may have heard something of their exploits already.
KotOR Icon Dialog.png Davik Kang: Ah, yes – now I recognize your companion. The rider who won the big swoop race. Very impressive… as was your display in the rather heated battle afterwards.
KotOR Icon Dialog.png 1. Good to finally meet you, Davik. My name's Name. KotOR Icon Dialog.png 2. It was nothing I couldn't handle. KotOR Icon Dialog.png 3. Brejik had to learn that double-crossers tend to end up dead! KotOR Icon Dialog.png 4. I didn't know you were a swoop fan.
KotOR Icon Dialog.png Davik Kang: You know, Canderous was right. The Exchange is always looking for new talent. You could have a bright future with our organization. KotOR Icon Dialog.png Davik Kang: An important lesson to learn, no doubt. In my line of business I've seen far too many people suffer for not understanding it. KotOR Icon Dialog.png Davik Kang: A casual fan at best, but everyone on Taris follows the big season opener. But we have more important issues to discuss now.
KotOR Icon Dialog.png Davik Kang: With a recommendation from Canderous – and a thorough background check – you could become part of the Exchange. Many would kill to prove themselves worthy of this honor.
KotOR Icon Dialog.png 1. Your offer intrigues me, Davik. KotOR Icon Dialog.png 2. Sorry, I'm not interested.
KotOR Icon Dialog.png Davik Kang: Don't be so hasty. Our allies end up much better off than our enemies – as both Canderous and Calo Nord could surely tell you. The Exchange has much to offer.
KotOR Icon Dialog.png Davik Kang: Come with me – I will give you a tour of my operations. I'm certain you'll be most impressed.
KotOR Icon Dialog.png Davik Kang: Ah, there she is – the Ebon Hawk. My pride and joy; the fastest ship in the Outer Rim! Note the state-of-the-art security system I've had installed to protect her. The shields are completely impregnable. Nobody can get past them without the codes to try and steal my baby. Unfortunately, the Sith military blockade has grounded my vessel. The Ebon Hawk can outrun any vessel in the galaxy, but even she isn't fast enough to avoid the auto-targeting laser cannons of the orbiting Sith fleet. I am, of course, working on acquiring the Sith departure codes so that I may come and go as I please. However, progress has been slow… but we should continue our tour.

His tour ends in the guest wing:

KotOR Icon Dialog.png Davik Kang: These will be your accommodations. The slave quarters are just down the hall. If you need anything during your stay – food, a massage – feel free to call upon their services. If all goes well with your background check you will be invited to join the Exchange. I'd advise you to accept the offer when it comes – or suffer the dire consequences of refusal.
KotOR Icon Dialog.png 1. I'm looking forward to working with you, Davik. KotOR Icon Dialog.png 2. I'm sorry, but I can't stay. KotOR Icon Dialog.png 3. Am I a prisoner here?
KotOR Icon Dialog.png Davik Kang: You will stay in these rooms as my guest for the next few days; I will not accept no for an answer. Feel free to visit the slave quarters at any time during your stay. I must warn you that if you are found anywhere outside the guest wing during your stay – or if you bother my other guests – my security forces will deal with you most harshly. I will return after the investigation into your background is complete. Until then, make yourself comfortable. Come, Calo, let us leave our guests in peace.
KotOR Icon Canderous.png Canderous: Okay, we're inside. Now all we have to do is figure out a way to get past the Ebon Hawk's security system and we can get the rest of your group and get off this planet! No sense waiting around here, though. The sooner we get off Taris the better.
Journal Entry Added Escaping Taris
As promised, Canderous got you inside Davik's estate. The Taris crime lord gave you a tour of his facilities, including the hangar where the Ebon Hawk is stored. All you have to do now is find the codes to disable the Hawk's security systems.

There's a footlocker with random contents by the north wall of your room, and a standard door in its south wall. Looking at the Map, you'll see the guest wing is on the east side of the estate, with the Throne Room to the west and the Hangar to the southwest.

Beyond your room is the west end of a corridor, ending in a standard door beyond which is the throne room. In the south wall opposite are two low security doors, with another in the north wall to your left:

Security Low Security Door Unlock 12 (0) Bash Resist 5 Vitality 20

Beyond the door immediately opposite, you interrupt a bounty hunter with a slave:

Dialog
KotOR Icon Dialog.png Bounty Hunter: Hey – what's the idea barging in here! Get out of here or I'll call the guards.
KotOR Icon Dialog.png Slave: The guards? Slaves aren't allowed out of the slave quarters! I can't let them see me here!
KotOR Icon Dialog.png Bounty Hunter: Hey, baby – wait! I wasn't actually going – DAMNIT! Okay, great. You just scared off my date for the night, so you better explain yourself before I lose my temper and call the guards!
Hard 1. [Persuade] No need to call the guards – I just got lost. Easy 2. [Persuade] Sorry I wrecked your night. Here's 50 credits for the inconvenience.
KotOR Icon Dialog.png Bounty Hunter: [Success] Okay, I guess it was just an honest mistake. And I'm a reasonable man, so I'll just let it go this time. KotOR Icon Dialog.png Bounty Hunter: [Success] Okay. I guess it was an honest mistake. Give me the credits and I'll forget this ever happened.
KotOR Icon Credits.png Credits Lost: 50
KotOR Icon Dialog.png Bounty Hunter: You better pay more attention to where you're going. Opening the wrong door around here can get you killed. Now get out of here and don't bother me again!

Surprisingly, he doesn't object if you then search the footlocker in the southeast corner for its random contents. If you fail to persuade him, don't even try or speak to him again, he'll attack you and call a guard from the storage barracks (unless there are no longer any guards there, in which case they may come from the next nearest).

Dialog
KotOR Icon Dialog.png Bounty Hunter: [Failure] Uh-uh. No way. You ain't getting out of this mess that easy! You can explain yourself to the guards – if you live long enough for them to question you! KotOR Icon Dialog.png 3. You can't tell the guards if you're dead! KotOR Icon Dialog.png Bounty Hunter: I tried to play nice, but I guess you're too stupid to figure it out! You keep coming back and bothering me! I guess the only way you'll get the message is if I kill you!
KotOR Icon Dialog.png Bounty Hunter: You should have picked an easier target! By the time the guards show up they'll have to take you out of here in pieces!
Bounty Hunter
KotOR Model Bounty Hunter (Davik's Estate).png
Class Soldier
Level 8
Alignment 50 (neutral)
Attributes
Strength 14 +2
Dexterity 12 +1
Constitution 12 +1
Intelligence 10 0
Wisdom 15 +2
Charisma 12 +1
Attribute
Vitality 71
Defense 11
Fortitude 8
Reflex 3
Will 4
Skills
Awareness 2
Ranged Main Off
Attack 9 -
Damage 1-6-
Threat 20-20,x2-
Melee Main Off
Attack 10 -
Damage 3-8-
Threat 20-20,x2-
Items and abilities Feats
Sith Energy Shield

Clothing Blaster Pistol+ Short Sword

Weapon Proficiency: Blaster Pistol

Weapon Proficiency: Melee Weapons Improved Power Blast Master Rapid Shot

Experience Points (XP) Received:

Next door to the east is Davik's trophy room with mounted animal heads, including a Rancor head on the south wall. The footlockers in the southwest and southeast corners are locked, with the latter being more difficult to open:

Security Footlocker Unlock 15 (0) Bash Resist 5 Vitality 30
Security Footlocker Unlock 20 (0) Bash Resist 10 Vitality 40
Item(s) Received Footlocker
  • Datapad
  • Credits (100)
  • Pazaak Card -2
  • Pazaak Card -3
Item(s) Received Footlocker
Datapad
This datapad contains a record of Calo Nord's trophy kills... sentient and otherwise.
The last entry is an account of a recent Rancor hunt.
"What the Rancor lacked in intelligence it made up for in size, strength and ferocity. Conventional blasters were all but useless against its impenetrable hide, and I was forced to resort to more unorthodox methods to bring the beast down.
Some well placed mines near a watering hole were the first step, their explosions herding the creature into a dead-end canyon where I lay in wait, perched among the rocks.
As soon as the Rancor was below me, I dropped down onto its massive neck. It reared back, bucking and clawing in an effort to dislodge me, but I had the perfect position.
Unable to shake me, the monster opened its mouth in an outraged howl, and I was able to flip several frag grenades down its gaping maw.
The explosion blew me clear of the shredded corpse, but luckily the head was still intact. If I take it to Taris, I'm sure Davik will mount it in his trophy room along with the other heads I have collected for him.
Davik's also expressed interest in hiring me. I may take him up on his offer, even though I still have yet to claim the greatest hunting trophy of all: a pearl from one of the Krayt Dragons of Tatooine."

Opposite the trophy room is your next-door neighbor, a Rodian, who isn't as hostile as the bounty hunter:

Dialog
KotOR Icon Dialog.png Rodian: Who you? Why you here? Get out or me call guards! KotOR Icon Dialog.png Rodian: Why you not leave me alone? What you want this time?
KotOR Icon Dialog.png 2. I want to ask you some questions.
KotOR Icon Dialog.png Rodian: No – no question! You get out or me get mad!
KotOR Icon Dialog.png 1. Sorry, wrong room. KotOR Icon Dialog.png 1. Okay, settle down – I'm going.
KotOR Icon Dialog.png Rodian: Get out. No bother me more!

Like the bounty hunter, he doesn't object if you then search the footlocker in the northwest corner for its random contents. Alternatively, you can attack or threaten him to move closer to the dark side of the Force, and he'll call another guard from the storage barracks:

Dark Side Points Gained: -2
3. Time to die, bug-face!
Dark Side Points Gained: -2
2. Answer my questions or I'll carve my initials in your skull with my blaster bolts!
KotOR Icon Dialog.png Rodian: I mad now! See how you like me call guards! You die now!
Rodian
KotOR Model Rodian.png
Class Soldier
Level 8
Alignment 50 (neutral)
Attributes
Strength 14 +2
Dexterity 14 +2
Constitution 14 +2
Intelligence 10 0
Wisdom 15 +2
Charisma 12 +1
Attribute
Vitality 79
Defense 12
Fortitude 8
Reflex 4
Will 4
Skills
Awareness 2
Ranged Main Off
Attack 12 -
Sonic 1-6,+2-
Threat 20-20,x2-
Melee Main Off
Attack 10 -
Damage 3-12-
Threat 19-20,x2-
Items and abilities Feats
+Vibroblade

Arkanian Sonic Rifle On Hit: Attribute Damage Dexterity14

Weapon Proficiency: Melee Weapons

Weapon Proficiency: Blaster Rifle Improved Power Blast Rapid Shot

Experience Points (XP) Received:

The corridor to the east turns north and ends in a standard door, beyond which are the slave quarters Davik mentioned. Three Twi'lek slaves, one male and two female, are within, and there's a footlocker by the north wall with random contents. You can speak to the slaves to ask them for some information or a massage:

Dialog
Slave: Welcome to the slave quarters, good sir. I mean no disrespect, but perhaps one of the female slaves could serve your needs better. Slave: Welcome to the slave quarters, fair mistress. I mean no disrespect, but perhaps one of the male slaves could serve your needs better.

Otherwise:

Slave: Welcome to the slave quarters, master. Slave: Welcome to the slave quarters, mistress.
KotOR Icon Dialog.png Slave: Here we have succulent fruits and berries to tempt your palette, as well as luxurious baths to soothe your aches and pains.
KotOR Icon Canderous.png Canderous: Heh. Now this is my kind of place! KotOR Icon Mission.png Mission: Wow! This guy's gorgeous; Davik sure knows how to pick 'em!
KotOR Icon Dialog.png Slave: Would you like a relaxing massage? KotOR Icon Dialog.png Slave: Would you like a relaxing massage, mistress?
KotOR Icon Dialog.png Slave: Whatever your desire, we are here to serve.
KotOR Icon Dialog.png 1. I don't have time for that kind of thing right now. KotOR Icon Dialog.png 1. I'll be going now.
KotOR Icon Dialog.png Slave: Of course. Return whenever you wish to partake of what is offered here. We exist only to serve.
Slave: I greet you once more, master. Slave: I greet you once more, mistress.
KotOR Icon Dialog.png Slave: How may this humble servant be of use to you?
KotOR Icon Dialog.png 2. I need some information.
KotOR Icon Dialog.png Slave: But… what could I possibly tell you? It is forbidden for slaves to leave this room on pain of torture and death.
Easy 1. [Persuade] Tell me what I want to know and I'll tell Davik how pleased I was with your performance. Never 2. [Persuade] Maybe 50 credits will get you talking.
Slave: [Failure] I'm sorry, master, but the risk is too great. Slave: [Failure] I'm sorry, mistress, but the risk is too great. KotOR Icon Dialog.png Slave: [Failure] I won't betray Davik's secrets for credits: they are of no use to a slave. Is there something else I can do for you?
KotOR Icon Dialog.png Slave: Davik will have me flayed alive if he finds out. Is there something else I may do to please you?

You cannot bribe them to get some information, but they can be persuaded or threatened:

Easy 1. [Persuade] Tell me what I want to know and I'll tell Davik how pleased I was with your performance. KotOR Icon Dialog.png 3. Either you start talking, or I start blasting random body parts.
KotOR Icon Dialog.png Slave: [Success] Praise from the guests is a valuable commodity here. Davik rewards the slaves who perform their duties well. I will tell you what I know. KotOR Icon Dialog.png Slave: Please don't hurt me! I'll... I'll tell you everything I know. I only pray Davik doesn't find out, or my life will end in terrible agony.

If persuasion fails, you can also ask for a massage then express disappointment to get some information:

Dialog
KotOR Icon Dialog.png 3. I'd love a massage right now.
Slave: As you wish, master. Slave: As you wish, mistress.
KotOR Icon Dialog.png Slave: You will find this most relaxing. If you would come with me into the massage room at the back…
KotOR Icon Bastila.png Bastila: How typically male. Is it possible for you to keep in mind that we have more pressing business to attend to? KotOR Icon Carth.png Carth: Umm... not to interrupt your fun, but we do have to get underway... KotOR Icon Carth.png Carth: Come on. I mean... I love a massage as much as the next guy, but we're not exactly on vacation here. We need to get going.
KotOR Icon Dialog.png Slave: I trust you were satisfied with the service? I have received many compliments on my skills from previous clients.
KotOR Icon Dialog.png 4. Your job isn't finished yet. I want another massage!
KotOR Icon Dialog.png Slave: My, you certainly have a great hunger for my services.
Slave: I will do my best to sate your prodigious appetites with another massage, master. Slave: I will do my best to sate your prodigious appetite with another massage, mistress.
KotOR Icon Dialog.png 1. It was everything I ever dreamed. You are truly an expert in your craft.
Slave: Thank you, kind sir. Slave: Thank you, my lady.
KotOR Icon Dialog.png Slave: I hope you will express your appreciation to Davik. He often rewards those slaves who perform their duties well. Is there anything else you require?
2. It wasn't as fulfilling as I hoped. Something seemed to be lacking. KotOR Icon Dialog.png 3. That was pathetic! 2. Let's just say you came up a little short of my expectations.
KotOR Icon Dialog.png Slave: Please, I beg you – don't tell Davik you are displeased with me! He punishes those slaves who do not satisfy his guests!
Dialog
KotOR Icon Dialog.png 1. I don't want to get you in trouble. Don't worry, I won't say anything. KotOR Icon Dialog.png 2. I'm telling Davik you're the worst slave I've ever seen!
Slave: As… as you wish, master. Slave: As... as you wish, mistress.
KotOR Icon Dialog.png Slave: It will not be the first time I have been punished by Davik.
Slave: I am sorry I have failed to please you, master. Slave: I am sorry I have failed to please you, my lady.
KotOR Icon Dialog.png Slave: I will try to do better in the future. Is there anything else you require from this most unworthy servant?
KotOR Icon Dialog.png 1. I won't say anything if you answer my questions!
KotOR Icon Dialog.png Slave: I have no wish to be beaten by Davik, so I will tell you all I know. I hope it is enough to buy your mercy.

The slave now tells you about the unfortunate Hudrow, and points you in the direction of the Throne Room and torture chamber "Guest" Room to the west:

Dialog
KotOR Icon Dialog.png Slave: Davik rarely lets us leave the slave quarters. We only know what we hear from Davik's guests. Recently they've all been talking about poor Hudrow. He was caught trying to steal some spice from the lab. Normally Hudrow is allowed to get away with things like that because he's Davik's personal pilot for the Ebon Hawk. But since the Sith have grounded every ship on the planet, Hudrow doesn't get any more special treatment. They've locked him up in Davik's torture chambers.
KotOR Icon Dialog.png 1. Where is the torture chamber? KotOR Icon Dialog.png 2. What else can you tell me?
KotOR Icon Dialog.png Slave: Nothing – Davik keeps us locked away in here day and night. I'm not even certain of the location of the torture chamber where they've got Hudrow locked away.
KotOR Icon Dialog.png Slave: I think you can get there through the hall behind the west door of Davik's throne room. Just keep going west from the slave quarters and you'll see the throne room. But Davik's certain to have guards patrolling the area. If you leave the guest wing, they'll shoot you on sight. Please – I don't know anything else.

Throne Room[edit]

You enter the throne room from the guest wing through the east standard door in its southeast corner. There are three other standard doors exiting.

Canderous takes a moment to ponder the life choices which led to him working for a man who built his own throne room.

The most direct route to the Hangar is beyond the south door in the southeast corner, where a long empty corridor ends in a standard door to the west, beyond which is the hangar barracks containing a security terminal which can be used to disable hangar security. This can take up to 10 Computer Spikes in total.

Beyond the west door in the northwest corner is the south end of a corridor leading to the torture chamber "Guest" Room to the north (past doors to the Spice Lab and its barracks), about which the slaves in their quarters may have told you. This is the route you should take if you aren't willing or able to use Computer Spikes to disable hangar security.

Beyond the north door in the northeast corner is the throne room barracks, leading to the storage barracks. If any of the other guests called for a guard, this door will already be open (as will that to the storage barracks).

Barracks (Hangar)[edit]

Exiting the throne room to the south and going down the corridor to the west and you'll enter the hangar barracks through a standard door in its northeast corner. There's a table seating eight in the middle and three guards, chosen randomly from Rodian, Duros, Aqualish and 'droid':

Guards
KotOR Model Guards.png
Class Minion
Level 4
Alignment 50 (neutral)
Attributes
Strength 14 +2
Dexterity 14 +2
Constitution 14 +2
Intelligence 10 0
Wisdom 15 +2
Charisma 12 +1
Attribute
Vitality 47
Defense 12
Fortitude 3
Reflex 3
Will 3
Skills
Awareness 2
Ranged Main Off
Attack 6 -
Damage 1-6-
Threat 20-20,x2-
Melee Main Off
Attack 6 -
Damage 3-12-
Threat 19-20,x2-
Items and abilities Feats
Blaster Pistol+

Vibroblade

Weapon Proficiency: Blaster Pistol

Weapon Proficiency: Melee Weapons Improved Power Blast Master Rapid Shot

Guard
KotOR Model Guard.png
Class Minion
Level 4
Alignment 50 (neutral)
Attributes
Strength 14 +2
Dexterity 14 +2
Constitution 14 +2
Intelligence 10 0
Wisdom 15 +2
Charisma 12 +1
Attribute
Vitality 47
Defense 12
Fortitude 3
Reflex 3
Will 3
Skills
Awareness 2
Ranged Main Off
Attack 6 -
Damage 1-6-
Threat 20-20,x2-
Melee Main Off
Attack 6 -
Damage 3-12-
Threat 19-20,x2-
Items and abilities Feats
Blaster Pistol+

Vibroblade

Weapon Proficiency: Blaster Pistol

Weapon Proficiency: Melee Weapons

Experience Points (XP) Received:

Guards in the throne room, storage and spice lab barracks, and the Spice Lab itself, are the same as these.

There's a security terminal by the north wall, which must be used to disable hangar security:

Dialog
KotOR Icon Dialog.png Security Terminal: SYSTEM LOADING…
COMPLETE
ENTER COMMAND
KotOR Icon Dialog.png 1. [Computer] Use access card. Computer Use 1. [Computer] Slice the computer. (2 spike(s))
KotOR Icon Dialog.png Security Terminal: SYSTEM OVERRIDE ACCEPTED KotOR Icon Dialog.png Security Terminal: [FAILURE] ACCESS DENIED
INSUFFICIENT SPIKES
KotOR Icon Dialog.png Security Terminal: ENTER COMMAND
KotOR Icon Dialog.png 1. [Computer] Access security cameras.
KotOR Icon Dialog.png Security Terminal: SECURITY CAMERAS ACCESSED
ENTER COMMAND
KotOR Icon Dialog.png 1. [Computer] CAM-801 Barracks (Spice Lab) KotOR Icon Dialog.png 2. [Computer] CAM-802 Barracks (Throne Room) KotOR Icon Dialog.png 3. [Computer] CAM-803 Barracks (Storage) KotOR Icon Dialog.png 4. [Computer] CAM-804 Barracks (Hangar)
KotOR Icon Dialog.png Security Terminal: CAM-801 SUB MENU KotOR Icon Dialog.png Security Terminal: CAM-802 SUB MENU KotOR Icon Dialog.png Security Terminal: CAM-803 SUB MENU KotOR Icon Dialog.png Security Terminal: CAM-804 SUB MENU
Computer Use 2. [Computer] Gas room (5 spike(s))
KotOR Icon Dialog.png Security Terminal: [SUCCESS] SWITCHING TO CAMERA.
KotOR Icon Dialog.png 5. [Computer] CAM-805 Spice Lab KotOR Icon Dialog.png 6. [Computer] CAM-806 Throne Room KotOR Icon Dialog.png 7. [Computer] CAM-807 "Guest" Room KotOR Icon Dialog.png 8. [Computer] CAM-808 Hangar
KotOR Icon Dialog.png Security Terminal: CAM-805 SUB MENU KotOR Icon Dialog.png Security Terminal: CAM-806 SUB MENU KotOR Icon Dialog.png Security Terminal: CAM-807 SUB MENU KotOR Icon Dialog.png Security Terminal: CAM-808 SUB MENU
KotOR Icon Dialog.png 1. [Computer] Switch to camera. KotOR Icon Dialog.png 3. [Computer] Return to camera root menu.
KotOR Icon Dialog.png 9. [Computer] Return to root menu.
KotOR Icon Dialog.png Security Terminal: ENTER COMMAND
KotOR Icon Dialog.png 2. [Computer] Access system commands.
KotOR Icon Dialog.png Security Terminal: SYSTEM COMMANDS ACCESSED
ENTER COMMAND
Computer Use 2. [Computer] Disable hangar security. (10 spike(s)) KotOR Icon Dialog.png 2. [Computer] Disable hangar security.
KotOR Icon Dialog.png Security Terminal: [SUCCESS] HANGAR SECURITY DISABLED
Computer Use 1. [Computer] Open all security doors. (3 spike(s)) Computer Use 3. [Computer] Upload area schematics. (5 spike(s))
KotOR Icon Dialog.png Security Terminal: [SUCCESS] SECURITY DOOR LOCKS OVERRIDDEN
ACCESS GRANTED
KotOR Icon Dialog.png Security Terminal: [SUCCESS] AREA SCHEMATICS UPLOADED
KotOR Icon Dialog.png 4. [Computer] Overload terminal.
KotOR Icon Dialog.png 3. Log out.
KotOR Icon Dialog.png Security Terminal: EXITING SYSTEM...
Experience Points (XP) Received:
  • 20 * level Gassed room (4)
Experience Points (XP) Received:
  • 15 * level Opened all security doors
Experience Points (XP) Received:
  • 20 * level Disabled hangar security

If you have the computer passcard from the remains of the bounty hunter patrolling the corridor outside the torture chamber "guest" room, then you can access without needing Computer Spikes; if you released Hudrow from the torture cage and spoke to him to get the codes to disable the Ebon Hawk's security system, then you don't need them to disable hangar security either (although you'll receive none of the experience that you would have if you had used them). Now you're ready to open the south standard door, beyond which is the Hangar to the east.

Gassing the guards in all the barracks can spare you from a lot of combat, but at the expense of Computer Spikes (up to 15 in total, since you don't want to gas yourself). Opening all security doors will unlock, but not actually open, all low security doors in the estate.

"Guest" Room[edit]

Exit the Throne Room through the west standard door in its northwest corner to find yourself at the south end of a corridor patrolled by a Trandoshan bounty hunter:

Bounty Hunter
KotOR Model Bounty Hunter (Trandoshan).png
Class Soldier
Level 9
Alignment 50 (neutral)
Attributes
Strength 16 +3
Dexterity 18 +4
Constitution 14 +2
Intelligence 10 0
Wisdom 15 +2
Charisma 12 +1
Attribute
Vitality 93
Defense 14
Fortitude 8
Reflex 7
Will 5
Skills
Awareness 2
Ranged Main Off
Attack 13 -
Physical 1-6-
Threat 20-20,x2-
Melee Main Off
Attack 12 -
Damage 5-15-
Threat 19-20,x2-
Items and abilities Feats
Energy Shield

Disruptor Rifle+ Vibrosword

Weapon Proficiency: Blaster Rifle

Weapon Proficiency: Melee Weapons Improved Power Blast Improved Rapid Shot

Experience Points (XP) Received: Item(s) Received Bounty Hunter

This seems to be a standard keycard for use at secure terminals. Most likely, this one is designed to Davik's computer system.

This allows you to access the security terminals in the hangar barracks and throne room barracks without using Computer Spikes.

There are three doors in the west wall of the corridor: two standard doors to the Spice Lab and its barracks, and a low security door in the northwest corner, beyond which is another guest room. The corridor turns to the east and in its north wall is a standard door, beyond which is the "guest" room torture chamber, where you'll find two torture droids:

Torture Droid
KotOR Model Torture Droid.png
Class Combat Droid
Level 9
Alignment 50 (neutral)
Attributes
Strength 10 0
Dexterity 16 +3
Constitution 10 0
Intelligence 10 0
Wisdom 15 +2
Charisma 12 +1
Attribute
Vitality 90
Defense 17
Fortitude 6
Reflex 6
Will 5
Skills
Awareness 102
Ranged Main Off
Attack 12 -
Damage 1-8-
Threat 19-20,x2-
Melee Main Off
Attack - -
Damage --
Threat --
Items and abilities Feats
Advanced Stun Ray

On Hit: Stun20 Blaster Carbine

Tactician Logic Upgrade

Droid Upgrade Class 3 Weapon Proficiency: Blaster Rifle Master Power Blast Improved Rapid Shot

Torture Droid
KotOR Model Torture Droid.png
Class Combat Droid
Level 9
Alignment 50 (neutral)
Attributes
Strength 10 0
Dexterity 16 +3
Constitution 10 0
Intelligence 10 0
Wisdom 15 +2
Charisma 12 +1
Attribute
Vitality 90
Defense 17
Fortitude 6
Reflex 6
Will 5
Skills
Awareness 2
Ranged Main Off
Attack 12 -
Damage 1-8-
Threat 20-20,x2-
Melee Main Off
Attack - -
Damage --
Threat --
Items and abilities Feats
Advanced Flame Thrower

On Hit: Horror20 Heavy Blaster

Tactician Logic Upgrade

Droid Upgrade Class 3 Weapon Proficiency: Blaster Pistol Power Blast

Beware of their special weapons: both have DC 20, and if you fail to make a Will save against the Advanced Stun Ray then you'll be debilitated for 9 seconds, while failing to make a Fortitude save against the Advanced Flame Thrower will do likewise for 3 seconds... although it deal 60 points of heat damage if you fail to make a Reflex save. Consequently attacking and killing them from range is recommended.

Experience Points (XP) Received:

Hudrow is in the torture cage in the northeast corner, although he's unable to speak until you've used the cage release in the northwest corner:

Dialog
KotOR Icon Dialog.png Hudrow: Thank you! You have no idea what it was like in that torture cage. I don't know how much more I could take before going mad.
KotOR Icon Dialog.png 1. I couldn't sit by and just let you suffer. KotOR Icon Dialog.png 2. So now that you're free there's the matter of a reward… KotOR Icon Dialog.png 3. Okay, you're free. Now give me my reward or I'll kill you myself!
KotOR Icon Dialog.png Hudrow: I don't have anything to give you as a reward for freeing me, Nothing tangible, anyway. But I've got information that could be worth a fortune. KotOR Icon Dialog.png Hudrow: Please don't hurt me! I'll tell you everything I know – information worth a fortune! So just stay calm, okay? I'll tell you what I know.
KotOR Icon Dialog.png Hudrow: I used to be the pilot of the Ebon Hawk – Davik's flagship. I know the codes to disable the security system protecting it. I'll load them into your datapad now. You can use those codes to steal the Ebon Hawk right out of its hangar. Sell it to the highest bidder, ransom it back to Davik – whatever you do you'll make thousands!

You can repeatedly move closer to the dark side of the Force by alternating between the following responses:

KotOR Icon Dialog.png 2. I want to ask you some questions.
KotOR Icon Dialog.png Hudrow: Questions? Please – I've already told you the only useful thing I know. Just let me go before Davik figures out I'm missing.
Dark Side Points Gained: -2
3. You better come up with more of a reward if you want to walk out of here alive!
KotOR Icon Dialog.png Hudrow: What? But… I don't have anything else! Those Ebon Hawk codes are worth a fortune! Isn't that enough? Please, just let me go.

If you don't let him go, Carth prevents you from killing him or you can change your mind about doing so if Bastila's present:

KotOR Icon Dialog.png 1. Okay, you're free to go now. Dark Side Points Gained: -4
3. You might warn the guards. I better just kill you.
KotOR Icon Carth.png Carth: Hey! There's no need for that. Just... just run, pal, before my friend here decides to start blasting. KotOR Icon Bastila.png Bastila: We got what we came for. There is no need to indulge your appetite for violence.
KotOR Icon Dialog.png 2. Fine. Start running, then.
KotOR Icon Dialog.png Hudrow: It won't be long until Davik figures out I'm free. I have to get out of this base before that happens.
KotOR Icon Canderous.png Canderous: We've got what we came for. We should get going.

Otherwise:

Dark Side Points Gained: -4
3. You might warn the guards. I better just kill you.
KotOR Icon Bastila.png Bastila: We got what we came for. There is no need to indulge your appetite for violence.
KotOR Icon Dialog.png 1. I'll do what I want. Don't interfere.
KotOR Icon Dialog.png Hudrow: You core-slime! I didn’t survive through all that torture just to let you kill me!
Hudrow
KotOR Model Hudrow.png
Class Soldier
Level 1
Alignment 50 (neutral)
Attributes
Strength 13 +1
Dexterity 12 +1
Constitution 10 0
Intelligence 10 0
Wisdom 15 +2
Charisma 12 +1
Attribute
Vitality 8
Defense 11
Fortitude 2
Reflex 1
Will 2
Skills
Awareness 2
Ranged Main Off
Attack - -
Damage --
Threat --
Melee Main Off
Attack 2 -
Damage 2-
Threat 20-20,x2-
Items and abilities Feats
Clothing None
Experience Points (XP) Received:
Journal Entry Added Escaping Taris
You have the codes to disable the Ebon Hawk's security system. Now you just have to get to the hangar and board the ship before it's too late.

The codes allow you to disable hangar security from the security terminal in the hangar barracks (or throne room barracks) without using Computer Spikes, giving you access to the Hangar.

Hangar[edit]

Beyond the south standard door in the hangar barracks is an intersection with a standard door to the south, beyond which is the east end of a long, empty corridor to the west which turns north and ends at the standard door in the southwest corner of the Spice Lab. To the east is the hangar bay door. If you haven't disabled hangar security from the security terminal in the hangar barracks (or throne room barracks), then it is locked and impossible to open:

Security Hangar Bay Door Unlock 100 (80) Bash Resist - Vitality -
You will need to find a computer panel to disable the security system on this door.

Otherwise, make sure you have done everything you want to do in the estate before opening it, because it will close and lock behind you:

Dialog
KotOR Icon Dialog.png Davik Kang: Damn those Sith – they're bombing the whole planet! I knew they'd turn on us sooner or… well, look what we got here! Thieves in the hangar.
KotOR Icon Dialog.png Davik Kang: So, you figured you'd just steal my ship for your get-away and leave me high and dry while the Sith turn the planet into dust? Sorry, but that ain't going to happen!
KotOR Icon Dialog.png Calo Nord: I'll take care of them, Davik. I've been looking forward to this for a long time!
KotOR Icon Dialog.png Davik Kang: Make it quick, Calo. The Sith mean business. If we don't get to our ships and find somewhere safe, the bombs they're dropping will kill us all.
Calo Nord and Davik Kang are now the only things standing between you and escaping Taris in the Ebon Hawk.

They're both standing far enough away that you'll have to approach them yourself to engage in combat, which means you can take your time to prepare.

Calo Nord
KotOR Model Calo Nord.png
Class Soldier
Level 14
Alignment 50 (neutral)
Attributes
Strength 19 +4
Dexterity 18 +4
Constitution 14 +2
Intelligence 14 +2
Wisdom 10 0
Charisma 10 0
Attribute
Vitality 144
Defense 19
Fortitude 11
Reflex 8
Will 4
Skills
Awareness 20
Ranged Main Off
Attack 19 17
Damage 3-103-10
Threat 20-20,x220-20,x2
Melee Main Off
Attack - -
Damage --
Threat --
Items and abilities Feats
Retinal Combat Implant

Immunity: Critical Hits Immunity: Sneak Attacks Sonic Nullifiers Damage Resistance vs. Sonic10/- Sith Power Gauntlets Heavy Blaster(2)

Implant Level 2

Weapon Specialization: Blaster Pistol Master Two-Weapon Fighting Power Blast Master Rapid Shot Master Sniper Shot16

Calo Nord's Retinal Combat Implant grants him Immunity: Critical Hits and Sneak Attacks. His Sonic Nullifiers have Damage Resistance: Resist 10/- vs. Sonic, which will half the damage of Sonic Grenades if his Will save fails, and result in no damage at all if it succeeds.

Davik Kang
KotOR Model Davik Kang.png
Class Scoundrel
Level 14
Alignment 50 (neutral)
Attributes
Strength 14 +2
Dexterity 16 +3
Constitution 10 0
Intelligence 10 0
Wisdom 15 +2
Charisma 12 +1
Attribute
Vitality 124
Defense 27
Fortitude 7
Reflex 15
Will 9
Skills
Awareness 20
Ranged Main Off
Attack 14 -
Damage 3-10-
Threat 20-20,x2-
Melee Main Off
Attack 12 -
Damage 4-14-
Threat 19-20,x2-
Items and abilities Feats
Davik's Visor

Arkanian Energy Shield Davik's War Suit Damage Resistance vs. Fire10/- Heavy Blaster+ Vibrosword

Master Scoundrel's Luck

Uncanny Dodge Master Conditioning Sneak Attack VI Armor Proficiency: Medium Weapon Specialization: Blaster Pistol Weapon Proficiency: Melee Weapons Master Power Blast Master Rapid Shot

Davik Kang starts by using his Arkanian Energy Shield, absorbing 40 points of energy, sonic, cold, or heat damage. He will always save against Frag, Ion and Plasma Grenades unless debilitated, halving their damage; furthermore, Davik's War Suit has Damage Resistance: Resist 10/- vs. Fire, which would reduce heat damage from the latter to just 8 (so Frag Grenades are actually better).

Combat ends when Calo Nord is reduced to 50% Vitality or less, or you kill Davik Kang. Even if this weren't the case, Calo would still be the weaker of the two, and you should focus fire on him. However, do not turn your back on Davik as he has Sneak Attack VI, adding 6-36 to his attack if you do so. Also be wary of being debilitated by Calo Nord's Master Sniper Shot in conjunction with this: Bastila is granted Force Immunity: Stun at level 6, T3-M4 is immune as a Droid, and Canderous and one other member of your party may equip a Nerve Enhancement Package or Republic Mod Armor with Mesh Underlay to have Immunity: Mind-Affecting if you bought or found and upgraded them.

KotOR Icon Dialog.png Calo Nord: You may have me outnumbered and outgunned, but if I'm going down I'm taking all of you with me! This thermal detonator will blow us all to bits!
KotOR Icon Dialog.png Calo Nord: Damn those Sith! They'll bring this whole hangar down around our ears!
KotOR Icon Dialog.png Calo Nord: Argh!!

Rubble from the roof buries Calo Nord, and Davik Kang is killed if you haven't already done so. Even though the Sith orbital lasers are now firing through the ceiling, doing up to 20 points of universal damage (on Normal), it's worth getting the items from his remains:

Experience Points (XP) Received: Item(s) Received Davik Kang

Once you've done so, run to the boarding ramp of the Ebon Hawk: before you board, make sure to remove any items from Bastila if she's in your party, since she won't be available when you first arrive on Dantooine.

KotOR Icon Dialog.png Board Ebon Hawk: [Do you wish to board the Ebon Hawk?]
KotOR Icon Dialog.png 1. [Board the Ebon Hawk.] KotOR Icon Dialog.png 2. [Step away from the boarding ramp.]
KotOR Icon Canderous.png Canderous: Let's get this ship fired up. We'll pick up the rest of your friends and then we have to get off this planet!

In the Leviathan overhead, Admiral Saul Karath approaches Darth Malak on its bridge:

KotOR Icon Dialog.png Admiral Saul Karath: Taris is defenceless against our assault, Lord Malak. They are offering no resistance. The city is in ruins.
KotOR Icon Dialog.png Darth Malak: Resume the bombardment, Commander. Wipe this pathetic planet from the face of the galaxy.

As the bombardment resumes and Taris is destroyed, you finally escape in the Ebon Hawk!

KotOR Icon Bastila.png Bastila: Plot a course for Dantooine! There's a Jedi enclave there where we can find refuge!
KotOR Icon Carth.png Carth: Incoming fighters!
KotOR Icon Bastila.png Bastila: Quickly, to the gun turrets! You have to hold the Sith fighters off until we get those hyperspace coordinates punched in.
Journal Entry Added Escaping Taris
You've managed to escape Taris just in time, though there was nothing you could do to stop the Sith from razing the entire surface of the planet. The casualties are likely to climb well into the millions; further evidence of Malak's ruthlessness and just one more reminder of why the Sith must be stopped.

Taris: Planetary Information[edit]

For what it's worth, this quest is also completed when you escape Taris:

Journal Entry Added Taris: Planetary Information
Taris has been reduced to a desolate wasteland of rubble and permacrete dust. No doubt a few citizens survived the Sith assault on the planet, though any survivors are likely to seek shelter in the regions beneath the surface, making it virtually impossible to locate them.

Barracks (Throne Room)[edit]

Beyond the north standard door in the northeast corner of the Throne Room is its barracks. If any of the other guests in the guest wing called a guard from the storage barracks, this door will already be open. There's a table seating eight in the middle, and three guards (the same as those in the hangar barracks):

Experience Points (XP) Received:

A security terminal by the north wall is also the same as that in the hangar barracks. Beyond the east standard door in the northeast corner is the storage barracks.

Barracks (Storage)[edit]

The storage barracks beyond the throne room barracks to the east has another table seating eight in the middle, and up to three guards (the same as those in the hangar barracks). However, if any of the other guests in the guest wing called a guard then the door will already be open and there'll be fewer guards here.

Experience Points (XP) Received:

Beyond a standard door at its east end is a small storage closet, which is mined: a container by the south wall can be opened without exploding the mine, although Canderous can disable it if no one else in your party can disable or recover it.

Awareness Minor Frag Mine Detect 20 (0) Demolitions Disable 20 (0) Recover 30 (10)
Item(s) Received Supplies

Barracks (Spice Lab)[edit]

Beyond the west door in the northwest corner of the Throne Room is the south end of a corridor patrolled by a Trandoshan bounty hunter. In its west wall are three doors, and beyond the middle standard door is the spice lab barracks, containing up to six guards (the same as those in the hangar barracks). However, if the guest in the room next door called a guard then the door will be open and there will be fewer guards.

Experience Points (XP) Received:

Beyond the left standard door is the Spice Lab itself, while the right door is a locked low security door like those in the guest win, beyond which is a Tarisian noble:

Security Low Security Door Unlock 12 (0) Bash Resist 5 Vitality 20
KotOR Icon Dialog.png Tarisian Noble: How dare you invade my chambers! How rude! I am a personal guest of Davik himself! I left specific instructions that you guards were not to disturb me until morning! How can Davik expect me to invest in his ventures with this kind of incompetence on display? I should summon the other guards and report you to your commanding officer!
Easy 1. [Persuade/Lie] Uh… Davik just wanted me to make sure you didn't need anything.
KotOR Icon Dialog.png Tarisian Noble: [Success] Well, I suppose I can forgive the intrusion in this case. Tell Davik I admire a host who has his underlings check up on the well-being and comfort of his guests. I don't require anything right now – you can tell Davik everything about my stay has been most pleasing so far. Here’s a five credit chip for your trouble, sirrah.
KotOR Icon Dialog.png 2. Thank you, sir.
KotOR Icon Dialog.png Tarisian Noble: Now scurry back to Davik. If I find I have need of anything I’ll buzz for you. Until then I expect you to respect my privacy.
KotOR Icon Credits.png Credits Received: 5

If you speak to him again then he's still easily persuaded not to summon guards (although he won't tip you again), but if you fail or don't even try then he summons a guard from the barracks next door (or the next nearest barracks, if you've already killed all the guards in there):

Dialog
KotOR Icon Dialog.png Tarisian Noble: You again? My instructions were not complicated. Give me one good reason why I shouldn't call the other guards and have your incompetence reported to the commanding officer!
Easy 1. [Persuade/Lie] I'm just checking up on you again.
KotOR Icon Dialog.png Tarisian Noble: [Success] Well, if you think I'm going to tip you again you're sadly mistaken. Now leave me be.

Otherwise:

KotOR Icon Dialog.png Tarisian Noble: [Failure] That is no excuse for incompetence! I gave very specific orders that were not followed. I’m going to summon the guards and report you to your superiors!
KotOR Icon Dialog.png 3. You touch that alarm and you're a dead man!
KotOR Icon Dialog.png Tarisian Noble: What? How dare you speak to me like that! I could ask Davik to have you flayed alive for such insolence!
KotOR Icon Dialog.png 2. I don't work for Davik, you over-inflated windbag! KotOR Icon Dialog.png 3. That's it – time for you to die!
KotOR Icon Dialog.png Tarisian Noble: Don't work for Davik? Then what are you… oh blast! Assassins! Guards, save me! KotOR Icon Dialog.png Tarisian Noble: What? But… help! Assassins! Guards – help!
Tarisian Noble
KotOR Model Tarisian Noble.png
Class Soldier
Level 6
Alignment 50 (neutral)
Attributes
Strength 12 +1
Dexterity 12 +1
Constitution 10 0
Intelligence 10 0
Wisdom 10 0
Charisma 15 +2
Attribute
Vitality 75
Defense 18
Fortitude 5
Reflex 3
Will 2
Skills
Awareness 0
Ranged Main Off
Attack - -
Damage --
Threat --
Melee Main Off
Attack 7 -
Damage 2-7-
Threat 20-20,x2-
Items and abilities Feats
Clothing+

Short Sword

Weapon Proficiency: Melee Weapons

Master Power Attack Critical Strike7

There's a strongbox in each of the southwest and northwest corners, which he doesn't object to you searching if you haven't killed him:

Experience Points (XP) Received: Item(s) Received Strong Box
Item(s) Received Strong Box
  • Credits (500)

Spice Lab[edit]

Beyond the west door in the northwest corner of the Throne Room is the south end of a corridor patrolled by a Trandoshan bounty hunter. In its west wall are three doors, and beyond the left standard door is the spice lab, containing two spice lab techs at its east end and four guards at its west (the same as those in the hangar barracks). There's also a container in the northwest corner.

Spice Lab Tech
KotOR Model Spice Lab Tech.png
Class Minion
Level 1
Alignment 50 (neutral)
Attributes
Strength 10 0
Dexterity 10 0
Constitution 10 0
Intelligence 10 0
Wisdom 15 +2
Charisma 12 +1
Attribute
Vitality 6
Defense 10
Fortitude 1
Reflex 1
Will 3
Skills
Awareness 2
Ranged Main Off
Attack - -
Damage --
Threat --
Melee Main Off
Attack 1 -
Damage 1-6-
Threat 20-20,x2-
Items and abilities Feats
Clothing+

Short Sword

Weapon Proficiency: Melee Weapons
Experience Points (XP) Received: Item(s) Received First Aid

Beyond the south standard door in the southwest corner is a long empty corridor to the south which turns east and ends with a north standard door in its northeast corner. Beyond is an intersection with the hangar barracks beyond another standard door to the north, and the Hangar bay door to the east.