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(Created with opening and closing dialogs (more to follow))
 
(Completed up to hangar (more optional areas to follow))
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{{Header Nav|game=Star Wars: Knights of the Old Republic}}
{{Header Nav|game=Star Wars: Knights of the Old Republic}}
{{floatingtoc}}
[[File:KotOR Map Davik’s Estate.png|frame|left|Davik’s estate map]]
{{-}}
==Escaping Taris==
A ship you later learn is the Leviathan, the flagship of the Sith fleet, orbits Taris ominously… on board, Admiral Saul Karath approaches Darth Malak on the bridge as he looks down on Taris below:


{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"
|
{|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%
|
{|cellpadding=1 cellspacing=0 style="background:#aaaaaa" width=100%
!Dialog
|}
|}
|-
|
{{KotOR Dialog
{{KotOR Dialog
|Icon=Dialog
|Icon=Dialog
Line 35: Line 50:
|Name=Admiral Saul Karath:
|Name=Admiral Saul Karath:
|Dialog=Yes, Lord Malak.}}
|Dialog=Yes, Lord Malak.}}
|}


Meanwhile, back on Taris itself Canderous has taken you to meet the crime lord Davik Kang on his estate. He greets you in his throne room (seriously), accompanied by Calo Nord:


{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"
|
{|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%
|
{|cellpadding=1 cellspacing=0 style="background:#aaaaaa" width=100%
!Dialog
|}
|}
|-
|
{{KotOR Dialog
{{KotOR Dialog
|Icon=Dialog
|Icon=Dialog
Line 74: Line 100:
|Icon=Dialog
|Icon=Dialog
|Name=1.
|Name=1.
|Dialog=Good to finally meet you, Davik. My name's [[Star Wars: Knights of the Old Republic/Character generation#Name|Name]].}}
|Dialog=Good to finally meet you, Davik. My name's [[../Character generation#Name|Name]].}}
|width=50%|
|width=50%|
{{KotOR Dialog
{{KotOR Dialog
Line 145: Line 171:
|Name=Davik Kang:
|Name=Davik Kang:
|Dialog=Ah, there she is – the ''Ebon Hawk''. My pride and joy; the fastest ship in the Outer Rim! Note the state-of-the-art security system I've had installed to protect her. The shields are completely impregnable. Nobody can get past them without the codes to try and steal my baby. Unfortunately, the Sith military blockade has grounded my vessel. The ''Ebon Hawk'' can outrun any vessel in the galaxy, but even she isn't fast enough to avoid the auto-targeting laser cannons of the orbiting Sith fleet. I am, of course, working on acquiring the Sith departure codes so that I may come and go as I please. However, progress has been slow… but we should continue our tour.}}
|Dialog=Ah, there she is – the ''Ebon Hawk''. My pride and joy; the fastest ship in the Outer Rim! Note the state-of-the-art security system I've had installed to protect her. The shields are completely impregnable. Nobody can get past them without the codes to try and steal my baby. Unfortunately, the Sith military blockade has grounded my vessel. The ''Ebon Hawk'' can outrun any vessel in the galaxy, but even she isn't fast enough to avoid the auto-targeting laser cannons of the orbiting Sith fleet. I am, of course, working on acquiring the Sith departure codes so that I may come and go as I please. However, progress has been slow… but we should continue our tour.}}
His tour ends in the guest wing:


{{KotOR Dialog
{{KotOR Dialog
Line 179: Line 207:
|Name=Canderous:
|Name=Canderous:
|Dialog=Okay we're inside. Now all we have to do is figure out a way to get past the ''Ebon Hawk's'' security system and we can get the rest of your group and get off this planet! No sense waiting around here, though. The sooner we get off Taris the better.}}
|Dialog=Okay we're inside. Now all we have to do is figure out a way to get past the ''Ebon Hawk's'' security system and we can get the rest of your group and get off this planet! No sense waiting around here, though. The sooner we get off Taris the better.}}
|}


{{KotOR Journal
{{KotOR Journal
Line 184: Line 213:
|Update=As promised, Canderous got you inside Davik's estate. The Taris crime lord gave you a tour of his facilities, including the hangar where the ''Ebon Hawk'' is stored. All you have to do now is find the codes to disable the Hawk's security systems.}}
|Update=As promised, Canderous got you inside Davik's estate. The Taris crime lord gave you a tour of his facilities, including the hangar where the ''Ebon Hawk'' is stored. All you have to do now is find the codes to disable the Hawk's security systems.}}


There's a footlocker with random contents by the north wall of your room, and a standard door in its south wall. Looking at the [[../Getting Started#Map|map]], you'll see the guest wing is in the east of the estate, with the [[../Davik's Estate#Throne Room|throne room]] to the west and the [[../Davik's Estate#Hangar|hangar]] to the southwest.
 
Beyond your room is the west end of a corridor, ending in a standard door beyond which is the throne room. In the south wall opposite are two low security doors, with another in the north wall to your left:
 
{|cellpadding=3 cellspacing=0 style="background:#ddffdd; border:1px solid #90ff90" width=100%
|-valign=bottom
|width=24 align=center|[[File:KotOR Icon Security.png|Security|link=Star Wars: Knights of the Old Republic/Skills#Security|24px]]
|'''Low Security Door'''
!width=15%|Unlock
|width=10%|12 (0)
|width=24 align=center rowspan=2|[[File:KotOR Icon Bash.png|Bash|24px]]
!width=15%|Resist
|width=10%|5
!width=15%|Vitality
|width=10%|20
|}
 
Beyond the door immediately opposite, you interrupt a bounty hunter with a slave:
 
{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"
|
{|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%
|
{|cellpadding=1 cellspacing=0 style="background:#aaaaaa" width=100%
!Dialog
|}
|}
|-
|
{{KotOR Dialog
|Icon=Dialog
|Name=Bounty Hunter:
|Dialog=Bounty Hunter: Hey – what's the idea barging in here! Get out of here or I'll call the guards.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=The guards? Slaves aren't allowed out of the slave quarters! I can't let them see me here!}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Bounty Hunter:
|Dialog=Hey, baby – wait! I wasn't actually going – DAMNIT! Okay, great. You just scared off my date for the night, so you better explain yourself before I lose my temper and call the guards!}}
|}
 
You can try to persuade him not to call the guards (a bribe obviously makes it easier):
 
{|cellpadding=3 cellspacing=0 style="background:#ffdddd; border:1px solid #ff9090" width=100%
|-valign=top
|width=24 align=center|[[File:KotOR Icon Persuade.png|Persuade|link=Star Wars: Knights of the Old Republic/Skills#Persuade|24px]]
|'''1.''' [Persuade] No need to call the guards – I just got lost.
|}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Bounty Hunter:
|Dialog=[Success] Okay, I guess it was just an honest mistake. And I'm a reasonable man, so I'll just let it go this time.}}
 
{|cellpadding=3 cellspacing=0 style="background:#ddffdd; border:1px solid #90ff90" width=100%
|-valign=top
|width=24 align=center|[[File:KotOR Icon Persuade.png|Persuade|link=Star Wars: Knights of the Old Republic/Skills#Persuade|24px]]
|'''2.''' [Persuade] Sorry I wrecked your night. Here's 50 credits for the inconvenience.
|}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Bounty Hunter:
|Dialog=[Success] Okay. I guess it was an honest mistake. Give me the credits and I'll forget this ever happened.}}
 
{| cellpadding=3 cellspacing=0 style="border:1px solid black" width=100%
|-class=table-yes valign=top
|width=24 rowspan=2 bgcolor=black|[[File:KotOR Icon Credits.png|24px]]
|'''Credits Lost: 50'''
|}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Bounty Hunter:
|Dialog=You better pay more attention to where you're going. Opening the wrong door around here can get you killed. Now get out of here and don't bother me again!}}
 
Surprisingly, he doesn't object if you then search the footlocker in the southeast corner for its random contents. If you speak again, fail or don't even try to persuade him, he'll attack you and call a guard from the [[../Davik's Estate#Barracks (Storage)|storage barracks]] (unless there are no longer any guards there, in which case they may come from the next nearest).
 
{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"
|
{|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%
|
{|cellpadding=1 cellspacing=0 style="background:#aaaaaa" width=100%
!Dialog
|}
|}
|-
|
{{KotOR Dialog
|Icon=Dialog
|Name=Bounty Hunter:
|Dialog=I tried to play nice, but I guess you're too stupid to figure it out! You keep coming back and bothering me! I guess the only way you'll get the message is if I kill you!}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Bounty Hunter:
|Dialog=[Failure] Uh-uh. No way. You ain't getting out of this mess that easy! You can explain yourself to the guards – I you live long enough for them to question you!}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=3.
|Dialog=You can't tell the guards if you're dead!}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Bounty Hunter:
|Dialog=You should have picked an easier target! By the time the guards show up they'll have to take you out of here in pieces!}}
|}
 
{|width=100% class="collapsible collapsed" style="background:#ffdddd; border:1px solid #ff9090"
!colspan=5 {{no|Bounty Hunter}}
|-valign=top
 
|width=20%|Model
 
{|cellpadding=0 cellspacing=0
 
|}
 
|width=25%|
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
|-
!width=40%|Alignment
|width=60%|50 (Neutral)
|-
!Class
|[[../Classes#Soldier|Soldier]]
|-
!Level
|8
|-
!align=left|Skills
|-
|align=left|[[../Skills#Awareness|Awareness]]
| 2
|-
|align=left|[[../Skills#Treat Injury|Treat Injury]]
| 2
|}
 
|width=15%|
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!width=50% align=left|Attributes
|-
|align=left|[[../Attributes#Strength|Strength]]
|width=25%|14
|width=25%| +2
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
| 12
| +1
|-
|align=left|[[../Attributes#Constitution|Constitution]]
|12
| +1
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
| 10
| 0
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 15
| +2
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 12
| +1
|}
 
|width=15%|
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!align=left|Attributes
|-
|width=75% align=left|[[../Combat#Vitality|Vitality]]
|width=25%|71
|-
|align=left|[[../Force powers#Force points|Force]]
|0
|-
|align=left|[[../Combat#Defense|Defense]]
|11
|-
|align=left|[[../Saves|Fortitude]]
| 8
|-
|align=left|[[../Saves|Reflex]]
| 3
|-
|align=left|[[../Saves|Will]]
| 4
|}
 
|width=25%|
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!width=40% align=left|Ranged
!width=30%|Main
!width=30%|Off hand
|-
|align=left|[[../Combat#Attack|Attack]]
| 9
| -
|-
|align=left|[[../Combat#Damage|Energy]]
| 1-6
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| -
|-
!align=left|Melee
|-
|align=left|[[../Combat#Attack|Attack]]
| 10
| -
|-
|align=left|[[../Combat#Damage|Physical]]
| 3-8
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| -
|}
 
|-valign=top
!align=left|Items
!align=left colspan=2|Feats
!align=left colspan=2|Force powers
|-
|
[[File:KotOR Item Sith Energy Shield.png|24px|Sith Energy Shield|link=Star Wars: Knights of the Old Republic/Arms#Sith Energy Shield]] [[File:KotOR Item Clothing.png|24px|Clothing|link=Star Wars: Knights of the Old Republic/Body#Clothing]] [[File:KotOR Item Blaster Pistol.png|24px|Blaster Pistol|link=Star Wars: Knights of the Old Republic/Blaster pistols#Blaster Pistol]] + [[File:KotOR Item Short Sword.png|24px|Short Sword|link=Star Wars: Knights of the Old Republic/Melee weapons#Short Sword]]
|colspan=2|
[[File:KotOR Feat Weapon Proficiency Blaster Pistol.png|24px|Weapon Proficiency: Blaster Pistol|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]] [[File:KotOR Feat Weapon Proficiency Melee Weapons.png|24px|Weapon Proficiency: Melee Weapons|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]] [[File:KotOR Feat Improved Power Blast.png|24px|Improved Power Blast|link=Star Wars: Knights of the Old Republic/Feats#Power Blast]] [[File:KotOR Feat Master Rapid Shot.png|24px|Master Rapid Shot|link=Star Wars: Knights of the Old Republic/Feats#Rapid Shot]]
|colspan=2|
None
|}
 
He starts by using his [[../Arms#Sith Energy Shield|Sith Energy Shield]].
 
{{KotOR XP
|XP=*'''[[../Experience#Kills|Challenge Rating 5]]''' Killed Bounty Hunter}}
 
Next door to the east is Davik's trophy room with animal heads mounted on wall, including a Rancor head on the south wall. The footlocker in the southwest corner is locked:
 
{| cellpadding=3 cellspacing=0 style="background:#ddffdd; border:1px solid #90ff90" width=100%
|-valign=bottom
|width=24 align=center|[[File:KotOR Icon Security.png|Security|link=Star Wars: Knights of the Old Republic/Skills#Security|24px]]
|'''Footlocker'''
!width=15%|Unlock
|width=10%|15 (0)
|width=24 align=center rowspan=2|[[File:KotOR Icon Bash.png|Bash|24px]]
!width=15%|Resist
|width=10%|5
!width=15%|Vitality
|width=10%|30
|}
 
{{KotOR Item
|Container=Footlocker
|Item=*Datapad
*Credits (100)
*[[../Pazaak|Pazaak Card -2]]
*Pazaak Card -3}}
 
You can read about one of Calo Nord's exploits by selecting the datapad in your [[../Getting Started#Inventory|inventory]]:
 
{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"
|
{|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%
|
{|cellpadding=1 cellspacing=0 style="background:#aaaaaa" width=100%
!Datapad
|}
|}
|-
|
;This datapad contains a record of Calo Nord's trophy kills... sentient and otherwise.
 
;The last entry is an account of a recent Rancor hunt.
 
:;"What the Rancor lacked in intelligence it made up for in size, strength and ferocity. Conventional blasters were all but useless against its impenetrable hide, and I was forced to resort to more unorthodox methods to bring the beast down.
 
:;Some well placed mines near a watering hole were the first step, their explosions herding the creature into a dead-end canyon where I lay in wait, perched among the rocks.
 
:;As soon as the Rancor was below me, I dropped down onto its massive neck. It reared back, bucking and clawing in an effort to dislodge me, but I had the perfect position.
 
:;Unable to shake me, the monster opened its mouth in an outraged howl, and I was able to flip several frag grenades down its gaping maw.
 
:;The explosion blew me clear of the shredded corpse, but luckily the head was still intact. If I take it to Taris, I'm sure Davik will mount it in his trophy room along with the other heads I have collected for him.
 
:;Davik's also expressed interest in hiring me. I may take him up on his offer, even though I still have yet to claim the greatest hunting trophy of all<nowiki>:</nowiki> a pearl from one of the Krayt Dragons of Tatooine."
|}
 
The footlocker in the southeast corner is also locked:
 
{| cellpadding=3 cellspacing=0 style="background:#ddffdd; border:1px solid #90ff90" width=100%
|-valign=bottom
|width=24 align=center|[[File:KotOR Icon Security.png|Security|link=Star Wars: Knights of the Old Republic/Skills#Security|24px]]
|'''Footlocker'''
!width=15%|Unlock
|width=10%|20 (0)
|width=24 align=center rowspan=2|[[File:KotOR Icon Bash.png|Bash|24px]]
!width=15%|Resist
|width=10%|10
!width=15%|Vitality
|width=10%|40
|}
 
{{KotOR Item
|Container=Footlocker
|Item=*[[../Utility items#Hair Trigger|Hair Trigger]]
*Pazaak Card +/- 1}}
 
Opposite the trophy room is your next-door neighbor, a Rodian, who isn't as hostile as the bounty hunter:
 
{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"
|
{|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%
|
{|cellpadding=1 cellspacing=0 style="background:#aaaaaa" width=100%
!Dialog
|}
|}
|-
|
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=Rodian:
|Dialog=Who you? Why you here? Get out or me call guards!}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=Rodian:
|Dialog=Why you not leave me alone? What you want this time?}}
|}
 
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=I want to ask you some questions.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Rodian:
|Dialog=No – no question! You get out or me get mad!}}
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=Sorry, wrong room.}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=Okay, settle down – I'm going.}}
|}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Rodian:
|Dialog=Get out. No bother me more!}}
|}
 
Like the bounty hunter, he doesn't object if you then search the footlocker in the northwest corner for its random contents. Alternatively, you can attack or threaten him to move closer to the dark side of the Force, and he'll call another guard from the storage barracks:
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{| cellpadding=3 cellspacing=0 style="background:#ff9090; border:1px solid black" width=100%
|-valign=top
|width=24 rowspan=2 bgcolor=black|[[File:KotOR Icon Dark.png|24px]]
|'''3.''' Time to die, bug-face!
|-
|'''Dark Side Points Gained: -2'''
|}
|width=50%|
{| cellpadding=3 cellspacing=0 style="background:#ff9090; border:1px solid black" width=100%
|-valign=top
|width=24 rowspan=2 bgcolor=black|[[File:KotOR Icon Dark.png|24px]]
|'''2.''' Answer my questions or I'll carve my initials in your skull with my blaster bolts!
|-
|'''Dark Side Points Gained: -2'''
|}
|}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Rodian:
|Dialog=I mad now! See how you like me call guards! You die now!}}
 
{|width=100% class="collapsible collapsed" style="background:#ffdddd; border:1px solid #ff9090"
!colspan=5 {{no|Rodian}}
|-valign=top
 
|width=20%|Model
 
{|cellpadding=0 cellspacing=0
 
|}
 
|width=25%|
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
|-
!width=40%|Alignment
|width=60%|50 (Neutral)
|-
!Class
|[[../Classes#Soldier|Soldier]]
|-
!Level
|8
|-
!align=left|Skills
|-
|align=left|[[../Skills#Awareness|Awareness]]
| 2
|-
|align=left|[[../Skills#Treat Injury|Treat Injury]]
| 2
|}
 
|width=15%|
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!width=50% align=left|Attributes
|-
|align=left|[[../Attributes#Strength|Strength]]
|width=25%|14
|width=25%| +2
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
| 14
| +2
|-
|align=left|[[../Attributes#Constitution|Constitution]]
|14
| +2
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
| 10
| 0
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 15
| +2
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 12
| +1
|}
 
|width=15%|
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!align=left|Attributes
|-
|width=75% align=left|[[../Combat#Vitality|Vitality]]
|width=25%|79
|-
|align=left|[[../Force powers#Force points|Force]]
|0
|-
|align=left|[[../Combat#Defense|Defense]]
|12
|-
|align=left|[[../Saves|Fortitude]]
| 8
|-
|align=left|[[../Saves|Reflex]]
| 4
|-
|align=left|[[../Saves|Will]]
| 4
|}
 
|width=25%|
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!width=40% align=left|Ranged
!width=30%|Main
!width=30%|Off hand
|-
|align=left|[[../Combat#Attack|Attack]]
| 12
| -
|-
|align=left|[[../Combat#Damage|Sonic]]
| 3-8
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| -
|-
!align=left|Melee
|-
|align=left|[[../Combat#Attack|Attack]]
| 10
| -
|-
|align=left|[[../Combat#Damage|Physical]]
| 3-12
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 19-20,x2
| -
|}
 
|-valign=top
!align=left|Items
!align=left colspan=2|Feats
!align=left colspan=2|Force powers
|-
|
+ [[File:KotOR Item Vibroblade.png|24px|Vibroblade|link=Star Wars: Knights of the Old Republic/Melee weapons#Vibroblade]] [[File:KotOR Item Arkanian Sonic Rifle.png|24px|Arkanian Sonic Rifle|link=Star Wars: Knights of the Old Republic/Blaster rifles#Arkanian Sonic Rifle]] [[../Difficulty Classes#Attribute Damage Dexterity|14]]
|colspan=2|
[[File:KotOR Feat Weapon Proficiency Melee Weapons.png|24px|Weapon Proficiency: Melee Weapons|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]] [[File:KotOR Feat Weapon Proficiency Blaster Rifle.png|24px|Weapon Proficiency: Blaster Rifle|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]]  [[File:KotOR Feat Improved Power Blast.png|24px|Improved Power Blast|link=Star Wars: Knights of the Old Republic/Feats#Power Blast]] [[File:KotOR Feat Rapid Shot.png|24px|Rapid Shot|link=Star Wars: Knights of the Old Republic/Feats#Rapid Shot]]
|colspan=2|
None
|}
 
{{KotOR XP
|XP=*'''Challenge Rating 5''' Killed Rodian}}
 
The corridor to the east turns north and ends in a standard door, beyond which are the slave quarters Davik mentioned. Three Twi'lek slaves, one male and two female, are within, and there is a footlocker by the north wall with random contents. You can speak to the slaves to ask them for information or a massage:
 
{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"
|
{|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%
|
{|cellpadding=1 cellspacing=0 style="background:#aaaaaa" width=100%
!Dialog
|}
|}
|-
|
If you speak to a slave of the same sex as your character:
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=Welcome to the slave quarters, good sire. I mean no disrespect, but perhaps one of the female slaves could serve your needs better.}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=Welcome to the slave quarters, fair mistress. I mean no disrespect, but perhaps one of the male slaves could serve your needs better.}}
|}
 
Otherwise:
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=Welcome to the slave quarters, master.}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=Welcome to the slave quarters, mistress.}}
|}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=Here we have succulent fruits and berries to tempt your palette, as well as luxurious baths to soothe your aches and pains.}}
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Canderous
|Name=Canderous:
|Dialog=Heh. Now this is my kind of place!}}
|width=50%|
{{KotOR Dialog
|Icon=Mission
|Name=Mission:
|Dialog=Wow! This guy's gorgeous; Davik sure knows how to pick 'em!}}
|-valign=top
|
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=Would you like a relaxing massage?}}
|
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=Would you like a relaxing massage, mistress?}}
|}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=Whatever your desire, we are here to serve.}}
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=I don't have time for that kind of thing right now.}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=I'll be going now.}}
|}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=Of course. Return whenever you wish to partake of what is offered here. We exist only to serve.}}
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=I greet you once more, master.}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=I greet you once more, mistress.}}
|}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=How may this humble servant be of use to you?}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=I need some information.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=But… what could I possibly tell you? It is forbidden for slaves to leave this room on pain of torture and death.}}
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=Maybe 50 credits will get you talking.}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=3.
|Dialog=Either you start talking, or I start blasting random body parts.}}
|-valign=top
|
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=[Failure] I won't betray Davik's secrets for credits: they are of no use to a slave. Is there something else I can do for you?}}
|
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=Please don't hurt me! I'll... I'll tell you everything I know. I only pray Davik doesn't find out, or my life will end in terrible agony.}}
|}
|}
 
Threatening always works and bribery never does, but you can also try [[../Skills#Persuade|persuasion]]:
 
{|cellpadding=3 cellspacing=0 style="background:#ddffdd; border:1px solid #90ff90" width=100%
|-valign=top
|width=24 align=center|[[File:KotOR Icon Persuade.png|Persuade|link=Star Wars: Knights of the Old Republic/Skills#Persuade|24px]]
|'''1.''' [Persuade] Tell me what I want to know and I'll tell Davik how pleased I was with your performance.
|}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=[Success] Praise from the guests is a valuable commodity here. Davik rewards the slaves who perform their duties well. I will tell you what I know.}}
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=[Failure] I'm sorry, master, but the risk is too great.}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=[Failure] I'm sorry, mistress, but the risk is too great.}}
|}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=Davik will have me flayed alive if he finds out. Is there something else I may do to please you?}}
 
If persuasion fails, you can also ask for a massage then express disappointment to get some information:
 
{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"
|
{|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%
|
{|cellpadding=1 cellspacing=0 style="background:#aaaaaa" width=100%
!Dialog
|}
|}
|-
|
{{KotOR Dialog
|Icon=Dialog
|Name=3.
|Dialog=I'd love a massage right now.}}
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=As you wish, master.
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=As you wish, mistress.
|}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=You will find this most relaxing. If you would come with me into the massage room at the back…}}
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Bastila
|Name=Bastila:
|Dialog=How typically male. Is it possible for you to keep in mind that we have more pressing business to attend to?}}
|width=50%|
{{KotOR Dialog
|Icon=Carth
|Name=Carth:
|Dialog=Come on. I mean... I love a massage as much as the next guy, but we're not exactly on vacation here. We need to get going.}}
|}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=I trust you were satisfied with the service? I have received many compliments on my skills from previous clients.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=It was everything I ever dreamed. You are truly an expert in your craft.}}
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=Thank you, kind sir.}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=Thank you, my lady.}}
|}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=I hope you will express your appreciation to Davik. He often rewards those slaves who perform their duties well. Is there anything else you require?}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=4.
|Dialog=Your job isn't finished yet. I want another massage!}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=My, you certainly have a great hunger for my services.}}
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=I will do my best to sate your prodigious appetites with another massage, master.}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=I will do my best to sate your prodigious appetite with another massage, mistress.}}
|}
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=It wasn't as fulfilling as I hoped. Something seemed to be lacking.}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=Let's just say you came up a little short of my expectations.}}
|}
 
{{KotOR Dialog
|Icon=Dialog
|Name=3.
|Dialog=That was pathetic!}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=Please, I beg you – don't tell Davik you are displeased with me! He punishes those slaves who do not satisfy his guests!}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=I'm telling Davik you're the worst slave I've ever seen!}}
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=As… as you wish, master.}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=As... as you wish, mistress.}}
|}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=It will not be the first time I have been punished by Davik.}}
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=I don't want to get you in trouble. Don't worry, I won't say anything.}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=I'm telling Davik you're the worst slave I've ever seen!}}
|-valign=top
|
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=I am sorry I have failed to please you, master.}}
|
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=I am sorry I have failed to please you, my lady.}}
|}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=I will try to do better in the future. Is there anything else you require from this most unworthy servant?}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=I won't say anything if you answer my questions!}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=I have no wish to be beaten by Davik, so I will tell you all I know. I hope it is enough to buy your mercy.}}
|}
 
The slave now tells you about the unfortunate Hudrow, and points you in the direction of the [[../Davik's Estate#Throne Room|throne room]] and <s>torture chamber</s> [[../Davik's Estate#"Guest" Room|"guest" room]] to the west:
 
{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"
|
{|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%
|
{|cellpadding=1 cellspacing=0 style="background:#aaaaaa" width=100%
!Dialog
|}
|}
|-
|
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=Davik rarely lets us leave the slave quarters. We only know what we hear from Davik's guests. Recently they've all been talking about poor Hudrow. He was caught trying to steal some spice from the lab. Normally Hudrow is allowed to get away with things like that because he's Davik's personal pilot for the ''Ebon Hawk''. But since the Sith have grounded every ship on the planet, Hudrow doesn't get any more special treatment. They've locked him up in Davik's torture chambers.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=What else can you tell me?}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=Nothing – Davik keeps us locked away in here day and night. I'm not even certain of the location of the torture chamber where they've got Hudrow locked away.}}
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=Where is the torture chamber?}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=What else can you tell me?}}
|}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Slave:
|Dialog=I think you can get there through the hall behind the west door of Davik's throne room. Just keep going west from the slave quarters and you'll see the throne room. But Davik's certain to have guards patrolling the area. If you leave the guest wing, they'll shoot you on sight. Please – I don't know anything else.}}
|}
 
===Throne Room===
You enter the throne room from the guest wing through a standard door in its east wall in the southeast corner. There are three other standard doors exiting.
 
[[File:KotOR Screenshot Davik's Estate.jpg|center|thumb|640px|Canderous takes a moment to contemplate the life choices which led to him working for a man who built his own ''throne room''.]]
 
The most direct route to the [[../Davik's Estate#Hangar|hangar]] is beyond the door in the south wall in the southeast, where a long empty corridor ends in a standard door to the west, beyond which is the [[../Davik's Estate#Barracks (Hangar)|hangar barracks]] containing a security terminal which can be used to disable hangar security. This can take up to 10 [[../Utility items#Computer Spike|Computer Spikes]] in total.
 
Beyond the door in the west wall in the northwest corner is the south end of a corridor leading to the <s>torture chamber</s> [[../Davik's Estate#"Guest" Room|"guest" room]] to the north (past doors to the [[../Davik's Estate#Spice Lab|spice lab]] and [[../Davik's Estate#Barracks (Spice Lab)|its barracks]]), about which the slaves in their quarters may have told you. This is the route you should take if you aren't willing or able to use Computer Spikes to disable hangar security.
 
Beyond the door in the north wall in the northeast corner is the [[../Davik's Estate#Barracks (Throne Room)|throne room barracks]], leading to the [[../Davik's Estate#Barracks (Storage)|storage barracks]]. If any of the other guests called for a guard, this door will already be open (as will that to the storage barracks).
 
===Barracks (Hangar)===
Exiting the throne room to the south and going down the corridor to the west and you'll enter the hangar barracks through a standard door in its northeast corner. There's a table seating eight in the middle and three guards, chosen randomly from Rodian, Duros, Quara or "walrusman", and 'droid':
 
{|width=100% class="collapsible collapsed" style="background:#ffdddd; border:1px solid #ff9090"
!colspan=5 {{no|Guard}}
|-valign=top
 
|width=20%|Rodian/Duros/Droid
 
{|cellpadding=0 cellspacing=0
 
|}
 
|width=25%|
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
|-
!width=40%|Alignment
|width=60%|50 (Neutral)
|-
!Class
|[[../Classes#Minion|Minion]]
|-
!Level
|4
|-
!align=left|Skills
|-
|align=left|[[../Skills#Awareness|Awareness]]
| 2
|-
|align=left|[[../Skills#Treat Injury|Treat Injury]]
| 2
|}
 
|width=15%|
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!width=50% align=left|Attributes
|-
|align=left|[[../Attributes#Strength|Strength]]
|width=25%|14
|width=25%| +2
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
| 14
| +2
|-
|align=left|[[../Attributes#Constitution|Constitution]]
|14
| +2
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
| 10
| 0
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 15
| +2
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 12
| +1
|}
 
|width=15%|
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!align=left|Attributes
|-
|width=75% align=left|[[../Combat#Vitality|Vitality]]
|width=25%|47
|-
|align=left|[[../Force powers#Force points|Force]]
|0
|-
|align=left|[[../Combat#Defense|Defense]]
|12
|-
|align=left|[[../Saves|Fortitude]]
| 3
|-
|align=left|[[../Saves|Reflex]]
| 3
|-
|align=left|[[../Saves|Will]]
| 3
|}
 
|width=25%|
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!width=40% align=left|Ranged
!width=30%|Main
!width=30%|Off hand
|-
|align=left|[[../Combat#Attack|Attack]]
| 6
| -
|-
|align=left|[[../Combat#Damage|Energy]]
| 1-6
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| -
|-
!align=left|Melee
|-
|align=left|[[../Combat#Attack|Attack]]
| 6
| -
|-
|align=left|[[../Combat#Damage|Physical]]
| 3-12
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 19-20,x2
| -
|}
 
|-valign=top
!align=left|Items
!align=left colspan=2|Feats
!align=left colspan=2|Force powers
|-
|
[[File:KotOR Item Blaster Pistol.png|24px|Blaster Pistol|link=Star Wars: Knights of the Old Republic/Blaster pistols#Blaster Pistol]] + [[File:KotOR Item Vibroblade.png|24px|Vibroblade|link=Star Wars: Knights of the Old Republic/Melee weapons#Vibroblade]]
|colspan=2|
[[File:KotOR Feat Weapon Proficiency Blaster Pistol.png|24px|Weapon Proficiency: Blaster Pistol|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]] [[File:KotOR Feat Weapon Proficiency Melee Weapons.png|24px|Weapon Proficiency: Melee Weapons|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]] [[File:KotOR Feat Improved Power Blast.png|24px|Improved Power Blast|link=Star Wars: Knights of the Old Republic/Feats#Power Blast]] [[File:KotOR Feat Rapid Shot.png|24px|Master Rapid Shot|link=Star Wars: Knights of the Old Republic/Feats#Rapid Shot]]
|colspan=2|
None
|}
 
{|width=100% class="collapsible collapsed" style="background:#ffdddd; border:1px solid #ff9090"
!colspan=5 {{no|Guard}}
|-valign=top
 
|width=20%|Quara
 
{|cellpadding=0 cellspacing=0
 
|}
 
|width=25%|
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
|-
!width=40%|Alignment
|width=60%|50 (Neutral)
|-
!Class
|[[../Classes#Minion|Minion]]
|-
!Level
|4
|-
!align=left|Skills
|-
|align=left|[[../Skills#Awareness|Awareness]]
| 2
|-
|align=left|[[../Skills#Treat Injury|Treat Injury]]
| 2
|}
 
|width=15%|
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!width=50% align=left|Attributes
|-
|align=left|[[../Attributes#Strength|Strength]]
|width=25%|14
|width=25%| +2
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
| 14
| +2
|-
|align=left|[[../Attributes#Constitution|Constitution]]
|14
| +2
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
| 10
| 0
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 15
| +2
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 12
| +1
|}
 
|width=15%|
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!align=left|Attributes
|-
|width=75% align=left|[[../Combat#Vitality|Vitality]]
|width=25%|47
|-
|align=left|[[../Force powers#Force points|Force]]
|0
|-
|align=left|[[../Combat#Defense|Defense]]
|12
|-
|align=left|[[../Saves|Fortitude]]
| 3
|-
|align=left|[[../Saves|Reflex]]
| 3
|-
|align=left|[[../Saves|Will]]
| 3
|}
 
|width=25%|
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!width=40% align=left|Ranged
!width=30%|Main
!width=30%|Off hand
|-
|align=left|[[../Combat#Attack|Attack]]
| 6
| -
|-
|align=left|[[../Combat#Damage|Energy]]
| 1-6
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| -
|-
!align=left|Melee
|-
|align=left|[[../Combat#Attack|Attack]]
| 6
| -
|-
|align=left|[[../Combat#Damage|Physical]]
| 3-12
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 19-20,x2
| -
|}
 
|-valign=top
!align=left|Items
!align=left colspan=2|Feats
!align=left colspan=2|Force powers
|-
|
[[File:KotOR Item Blaster Pistol.png|24px|Blaster Pistol|link=Star Wars: Knights of the Old Republic/Blaster pistols#Blaster Pistol]] + [[File:KotOR Item Vibroblade.png|24px|Vibroblade|link=Star Wars: Knights of the Old Republic/Melee weapons#Vibroblade]]
|colspan=2|
[[File:KotOR Feat Weapon Proficiency Blaster Pistol.png|24px|Weapon Proficiency: Blaster Pistol|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]] [[File:KotOR Feat Weapon Proficiency Melee Weapons.png|24px|Weapon Proficiency: Melee Weapons|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]]
|colspan=2|
None
|}
 
{{KotOR XP
|XP=*'''[[../Experience#Kills|Challenge Rating 4]]''' Killed Guard (3)}}
 
Guards in the [[../Davik's Estate#Barracks (Throne Room)|throne room]], [[../Davik's Estate#Barracks (Storage)|storage]] and [[../Davik's Estate#Barracks (Spice Lab)|spice lab barracks]], and the [[../Davik's Estate#Spice Lab|spice lab]] itself, are the same as these.
 
There's a security terminal by the north wall, which must be used to disable hangar security:
 
{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"
|
{|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%
|
{|cellpadding=1 cellspacing=0 style="background:#aaaaaa" width=100%
!Dialog
|}
|}
|-
|
{{KotOR Dialog
|Icon=Dialog
|Name=Security Panel:
|Dialog=SYSTEM LOADING…
*COMPLETE
*ENTER COMMAND}}
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Computer Use
|Name=1.
|Dialog=[Computer] Slice the computer. (2 spike(s))}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=[Computer] Use access card.}}
|-valign=top
|
{{KotOR Dialog
|Icon=Dialog
|Name=Security Panel:
|Dialog=SYSTEM OVERRIDE ACCEPTED
*ENTER COMMAND}}
|
{{KotOR Dialog
|Icon=Dialog
|Name=Security Panel:
|Dialog=ENTER COMMAND}}
|}
 
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=[Computer] Access security cameras.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Security Panel:
|Dialog=SECURITY CAMERAS ACCESSED
*ENTER COMMAND}}
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=25%|
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=[Computer] CAM-801 Barracks (Spice Lab)}}
|width=25%|
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=[Computer] CAM-802 Barracks (Throne Room)}}
|width=25%|
{{KotOR Dialog
|Icon=Dialog
|Name=3.
|Dialog=[Computer] CAM-803 Barracks (Storage)}}
|width=25%|
{{KotOR Dialog
|Icon=Dialog
|Name=4.
|Dialog=[Computer] CAM-804 Barracks (Hangar)}}
|-
|
{{KotOR Dialog
|Icon=Dialog
|Name=Security Panel:
|Dialog=CAM-801 SUB MENU}}
|
{{KotOR Dialog
|Icon=Dialog
|Name=Security Panel:
|Dialog=CAM-802 SUB MENU}}
|
{{KotOR Dialog
|Icon=Dialog
|Name=Security Panel:
|Dialog=CAM-803 SUB MENU}}
|
{{KotOR Dialog
|Icon=Dialog
|Name=Security Panel:
|Dialog=CAM-804 SUB MENU}}
|}
 
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=[Computer] Switch to camera.}}
 
{{KotOR Dialog
|Icon=Computer Use
|Name=2.
|Dialog=[Computer] Gas room (5 spike(s))}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Security Panel:
|Dialog=[SUCCESS] SWITCHING TO CAMERA.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=3.
|Dialog=[Computer] Return to camera root menu.}}
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=25%|
{{KotOR Dialog
|Icon=Dialog
|Name=5.
|Dialog=[Computer] CAM-805 Spice Lab}}
|width=25%|
{{KotOR Dialog
|Icon=Dialog
|Name=6.
|Dialog=[Computer] CAM-806 Throne Room}}
|width=25%|
{{KotOR Dialog
|Icon=Dialog
|Name=7.
|Dialog=[Computer] CAM-807 "Guest" Room}}
|width=25%|
{{KotOR Dialog
|Icon=Dialog
|Name=8.
|Dialog=[Computer] CAM-808 Hangar}}
|-valign=top
|
{{KotOR Dialog
|Icon=Dialog
|Name=Security Panel:
|Dialog=CAM-805 SUB MENU}}
|
{{KotOR Dialog
|Icon=Dialog
|Name=Security Panel:
|Dialog=CAM-806 SUB MENU}}
|
{{KotOR Dialog
|Icon=Dialog
|Name=Security Panel:
|Dialog=CAM-807 SUB MENU}}
|
{{KotOR Dialog
|Icon=Dialog
|Name=Security Panel:
|Dialog=CAM-808 SUB MENU}}
|}
 
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=[Computer] Switch to camera.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=[Computer] Return to camera root menu.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=9.
|Dialog=[Computer] Return to root menu.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=[Computer] Access system commands.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Security Panel:
|Dialog=SYSTEM COMMANDS ACCESSED
*ENTER COMMAND}}
 
{{KotOR Dialog
|Icon=Computer Use
|Name=1.
|Dialog=[Computer] Open all security doors. (3 spike(s))}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Security Panel:
|Dialog=[SUCCESS] SECURITY DOOR LOCKS OVERRIDDEN
*ACCESS GRANTED}}
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Computer Use
|Name=2.
|Dialog=[Computer] Disable hangar security. (10 spike(s))}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=[Computer] Disable hangar security.}}
|}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Security Panel:
|Dialog=[SUCCESS] HANGAR SECURITY DISABLED}}
 
{{KotOR Dialog
|Icon=Computer Use
|Name=3.
|Dialog=[Computer] Upload area schematics. (5 spike(s))}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Security Panel:
|Dialog=[SUCCESS] AREA SCHEMATICS UPLOADED}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=4.
|Dialog=[Computer] Overload terminal.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=5.
|Dialog=[Computer] Return to root menu.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=3.
|Dialog=Log out.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Security Panel:
|Dialog=EXITING SYSTEM...}}
|}
 
{{KotOR XP
|XP=*'''20 * character level''' Gassed room (4)
*'''15 * character level''' Opened all security doors
*'''20 * character level''' Disabled hangar security}}
 
If you have the computer passcard from the remains of the [[../Davik's Estate#"Guest" Room|bounty hunter]] patrolling the corridor outside the <s>torture chamer</s> [[../Davik's Estate#"Guest" Room|"guest" room]], then you can access without needing [[../Utility items#Computer Spike|Computer Spikes]]; if you released Hudrow from the torture cage and spoke to him to get the codes to disable the ''Ebon Hawk's'' security system, then you don't need them to disable hangar security either (although you'll receive none of the [[../Experience|experience]] that you would have if you had used them). Now you're ready to open the standard door in the south wall, beyond which is the [[../Davik's Estate#Hangar|hangar]] to the east.
 
Gassing the guards in all the barracks can spare you from a lot of [[../Combat|combat]], but at the expense of Computer Spikes (up to '''20''' in total). Opening all security doors will unlock, but not actually open, all low security doors in the estate.
 
==="Guest" Room===
Exit the [[../Davik's Estate#Throne Room|throne room]] through the standard door in the west wall in the northwest corner to find yourself at the south end of a corridor patrolled by a Trandoshan bounty hunter:
 
{|width=100% class="collapsible collapsed" style="background:#ffdddd; border:1px solid #ff9090"
!colspan=5 {{no|Bounty Hunter}}
|-valign=top
 
|width=20%|Model
 
{|cellpadding=0 cellspacing=0
 
|}
 
|width=25%|
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
|-
!width=40%|Alignment
|width=60%|50 (Neutral)
|-
!Class
|[[../Classes#Soldier|Soldier]]
|-
!Level
|9
|-
!align=left|Skills
|-
|align=left|[[../Skills#Awareness|Awareness]]
| 2
|-
|align=left|[[../Skills#Treat Injury|Treat Injury]]
| 2
|}
 
|width=15%|
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!width=50% align=left|Attributes
|-
|align=left|[[../Attributes#Strength|Strength]]
|width=25%|16
|width=25%| +3
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
| 18
| +4
|-
|align=left|[[../Attributes#Constitution|Constitution]]
|14
| +2
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
| 10
| 0
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 15
| +2
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 12
| +1
|}
 
|width=15%|
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!align=left|Attributes
|-
|width=75% align=left|[[../Combat#Vitality|Vitality]]
|width=25%|93
|-
|align=left|[[../Force powers#Force points|Force]]
|0
|-
|align=left|[[../Combat#Defense|Defense]]
|14
|-
|align=left|[[../Saves|Fortitude]]
| 8
|-
|align=left|[[../Saves|Reflex]]
| 7
|-
|align=left|[[../Saves|Will]]
| 5
|}
 
|width=25%|
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!width=40% align=left|Ranged
!width=30%|Main
!width=30%|Off hand
|-
|align=left|[[../Combat#Attack|Attack]]
| 13
| -
|-
|align=left|[[../Combat#Damage|Physical]]
| 1-6
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| -
|-
!align=left|Melee
|-
|align=left|[[../Combat#Attack|Attack]]
| 12
| -
|-
|align=left|[[../Combat#Damage|Physical]]
| 5-15
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 19-20,x2
| -
|}
 
|-valign=top
!align=left|Items
!align=left colspan=2|Feats
!align=left colspan=2|Force powers
|-
|
[[File:KotOR Item Energy Shield.png|24px|Energy Shield|link=Star Wars: Knights of the Old Republic/Arms#Energy Shield]] [[File:KotOR Item Disruptor Rifle.png|24px|Disruptor Rifle|link=Star Wars: Knights of the Old Republic/Blaster rifles#Disruptor Rifle]] + [[File:KotOR Item Vibrosword.png|24px|Vibrosword|link=Star Wars: Knights of the Old Republic/Melee weapons#Vibrosword]]
|colspan=2|
[[File:KotOR Feat Weapon Proficiency Blaster Rifle.png|24px|Weapon Proficiency: Blaster Rifle|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]] [[File:KotOR Feat Weapon Proficiency Melee Weapons.png|24px|Weapon Proficiency: Melee Weapons|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]] [[File:KotOR Feat Improved Power Blast.png|24px|Improved Power Blast|link=Star Wars: Knights of the Old Republic/Feats#Power Blast]] [[File:KotOR Feat Improved Rapid Shot.png|24px|Improved Rapid Shot|link=Star Wars: Knights of the Old Republic/Feats#Rapid Shot]]
|colspan=2|
None
|}
 
The bounty hunter starts by using an [[../Arms#Energy Shield|Energy Shield]].
 
{{KotOR XP
|XP=*'''[[../Experience#Kills|Challenge Rating 6]]''' Killed Bounty Hunter}}
 
{{KotOR Item
|Container=Bounty Hunter Remains
|Item=*[[../Grenades#Sonic Grenade|Sonic Grenade]]
*'''Computer Passcard'''
*Energy Shield}}
 
You can look at the computer passcard by selecting it in your [[../Getting Started#Inventory|inventory]]:
 
;This seems to be a standard keycard for use at secure terminals. Most likely, this one is designed to Davik's computer system.
 
This allows you to access the security terminals in the [[../Davik's Estate#Barracks (Hangar)|hanger barracks]] and [[../Davik's Estate#Barracks (Throne Room)|throne room barracks]] without using [[../Utility items#Computer Spike|Computer Spikes]].
 
There are three doors in the west wall of the corridor: two standard doors to the [[../Davik's Estate#Spice Lab|spice lab]] and [[../Davik's Estate#Barracks (Spice Lab)|its barracks]], and a low security door in the northwest corner, beyond which is another guest room. The corridor turns to the east and in its north wall is a standard door, beyond which is the <s>"guest" room</s> torture chamber, where you'll find two torture droids:
 
{|width=100% class="collapsible collapsed" style="background:#ffdddd; border:1px solid #ff9090"
!colspan=5 {{no|Torture Droid}}
|-valign=top
 
|width=20%|Model
 
{|cellpadding=0 cellspacing=0
 
|}
 
|width=25%|
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
|-
!width=40%|Alignment
|width=60%|50 (Neutral)
|-
!Class
|[[../Classes#Combat Droid|Combat Droid]]
|-
!Level
|9
|-
!align=left|Skills
|-
|align=left|[[../Skills#Awareness|Awareness]]
| 102
|-
|align=left|[[../Skills#Repair|Repair]]
| 4
|}
 
|width=15%|
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!width=50% align=left|Attributes
|-
|align=left|[[../Attributes#Strength|Strength]]
|width=25%|10
|width=25%| 0
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
| 16
| +3
|-
|align=left|[[../Attributes#Constitution|Constitution]]
|10
| 0
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
| 10
| 0
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 15
| +2
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 12
| +1
|}
 
|width=15%|
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!align=left|Attributes
|-
|width=75% align=left|[[../Combat#Vitality|Vitality]]
|width=25%|90
|-
|align=left|[[../Force powers#Force points|Force]]
|0
|-
|align=left|[[../Combat#Defense|Defense]]
|17
|-
|align=left|[[../Saves|Fortitude]]
| 6
|-
|align=left|[[../Saves|Reflex]]
| 6
|-
|align=left|[[../Saves|Will]]
| 5
|}
 
|width=25%|
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!width=40% align=left|Ranged
!width=30%|Main
!width=30%|Off hand
|-
|align=left|[[../Combat#Attack|Attack]]
| 12
| -
|-
|align=left|[[../Combat#Damage|Energy]]
| 1-8
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 19-20,x2
| -
|-
!align=left|Melee
|-
|align=left|[[../Combat#Attack|Attack]]
| -
| -
|-
|align=left|[[../Combat#Damage|Damage]]
| -
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| -
| -
|}
 
|-valign=top
!align=left|Items
!align=left colspan=2|Feats
!align=left colspan=2|Force powers
|-
|
[[File:KotOR Item Advanced Stun Ray.png|24px|Advanced Stun Ray|link=Star Wars: Knights of the Old Republic/Special weapons#Advanced Stun Ray]] [[../Difficulty Classes|20]] [[File:KotOR Item Blaster Carbine.png|24px|Blaster Carbine|link=Star Wars: Knights of the Old Republic/Blaster rifles#Blaster Carbine]]
|colspan=2|
[[File:KotOR Feat Tactician Logic Upgrade.png|24px|Tactician Logic Upgrade|link=Star Wars: Knights of the Old Republic/Feats#Logic Upgrade]] [[File:KotOR Feat Droid Upgrade Class 3.png|24px|Droid Upgrade Class 3|link=Star Wars: Knights of the Old Republic/Feats#Droid Upgrade]] [[File:KotOR Feat Weapon Proficiency Blaster Rifle.png|24px|Weapon Proficiency: Blaster Rifle|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]]  [[File:KotOR Feat Master Power Blast.png|24px|Master Power Blast|link=Star Wars: Knights of the Old Republic/Feats#Power Blast]] [[File:KotOR Feat Improved Rapid Shot.png|24px|Improved Rapid Shot|link=Star Wars: Knights of the Old Republic/Feats#Rapid Shot]]
|colspan=2|
None
|}
 
{|width=100% class="collapsible collapsed" style="background:#ffdddd; border:1px solid #ff9090"
!colspan=5 {{no|Torture Droid}}
|-valign=top
 
|width=20%|Model
 
{|cellpadding=0 cellspacing=0
 
|}
 
|width=25%|
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
|-
!width=40%|Alignment
|width=60%|50 (Neutral)
|-
!Class
|[[../Classes#Combat Droid|Combat Droid]]
|-
!Level
|9
|-
!align=left|Skills
|-
|align=left|[[../Skills#Awareness|Awareness]]
| 2
|-
|align=left|[[../Skills#Repair|Repair]]
| 4
|}
 
|width=15%|
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!width=50% align=left|Attributes
|-
|align=left|[[../Attributes#Strength|Strength]]
|width=25%|10
|width=25%| 0
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
| 16
| +3
|-
|align=left|[[../Attributes#Constitution|Constitution]]
|10
| 0
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
| 10
| 0
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 15
| +2
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 12
| +1
|}
 
|width=15%|
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!align=left|Attributes
|-
|width=75% align=left|[[../Combat#Vitality|Vitality]]
|width=25%|90
|-
|align=left|[[../Force powers#Force points|Force]]
|0
|-
|align=left|[[../Combat#Defense|Defense]]
|17
|-
|align=left|[[../Saves|Fortitude]]
| 6
|-
|align=left|[[../Saves|Reflex]]
| 6
|-
|align=left|[[../Saves|Will]]
| 5
|}
 
|width=25%|
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!width=40% align=left|Ranged
!width=30%|Main
!width=30%|Off hand
|-
|align=left|[[../Combat#Attack|Attack]]
| 12
| -
|-
|align=left|[[../Combat#Damage|Energy]]
| 1-8
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| -
|-
!align=left|Melee
|-
|align=left|[[../Combat#Attack|Attack]]
| -
| -
|-
|align=left|[[../Combat#Damage|Damage]]
| -
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| -
| -
|}
 
|-valign=top
!align=left|Items
!align=left colspan=2|Feats
!align=left colspan=2|Force powers
|-
|
[[File:KotOR Item Advanced Flame Thrower.png|24px|Advanced Flame Thrower|link=Star Wars: Knights of the Old Republic/Special weapons#Advanced Flame Thrower]] [[../Difficulty Classes|20]] [[File:KotOR Item Heavy Blaster.png|24px|Heavy Blaster|link=Star Wars: Knights of the Old Republic/Blaster pistols#Heavy Blaster]]
|colspan=2|
[[File:KotOR Feat Tactician Logic Upgrade.png|24px|Tactician Logic Upgrade|link=Star Wars: Knights of the Old Republic/Feats#Logic Upgrade]] [[File:KotOR Feat Droid Upgrade Class 3.png|24px|Droid Upgrade Class 3|link=Star Wars: Knights of the Old Republic/Feats#Droid Upgrade]] [[File:KotOR Feat Weapon Proficiency Blaster Pistol.png|24px|Weapon Proficiency: Blaster Pistol|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]]  [[File:KotOR Feat Power Blast.png|24px|Power Blast|link=Star Wars: Knights of the Old Republic/Feats#Power Blast]]
|colspan=2|
None
|}
 
Beware of their special weapons: both have [[../Difficulty Classes|DC]] 20, and if you fail to make a [[../Saves|Will save]] against the [[../Special weapons#Advanced Stun Ray|Advanced Stun Ray]] then you'll be [[../Combat#Debilitated penalty|debilitated]] for 9 seconds, while failing to make a Fortitude save against the [[../Special weapons#Advanced Flame Thrower|Advanced Flame Thrower]] will do likewise for 3 seconds... although it can damage for '''60''' points if you fail to make a Reflex save. Consequently attacking and killing them from range is recommended.
 
{{KotOR XP
|XP=*'''Challenge Rating 6''' Killed Torture Droid (2)}}
 
Hudrow is in the torture cage in the northeast corner, although he's unable to speak until you've used the cage release in the northwest corner:
 
{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"
|
{|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%
|
{|cellpadding=1 cellspacing=0 style="background:#aaaaaa" width=100%
!Dialog
|}
|}
|-
|
{{KotOR Dialog
|Icon=Dialog
|Name=Hudrow:
|Dialog=Thank you! You have no idea what it was like in that torture cage. I don't know how much more I could take before going mad.}}
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=I couldn't sit by and just let you suffer.}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=3.
|Dialog=Okay, you're free. Now give me my reward or I'll kill you myself!}}
|-valign=top
|
{{KotOR Dialog
|Icon=Dialog
|Name=Hudrow:
|Dialog=I don't have anything to give you as a reward for freeing me, Nothing tangible, anyway. But I've got information that could be worth a fortune.}}
|
{{KotOR Dialog
|Icon=Dialog
|Name=Hudrow:
|Dialog=Please don't hurt me! I'll tell you everything I know – information worth a fortune! So just stay calm, okay? I'll tell you what I know.}}
|}
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=33%|
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=I couldn't sit by and just let you suffer.}}
|width=34%|
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=So now that you're free there's the matter of a reward…}}
|width=33%|
{{KotOR Dialog
|Icon=Dialog
|Name=3.
|Dialog=Okay, you're free. Now give me my reward or I'll kill you myself!}}
|}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Hudrow:
|Dialog=I used to be the pilot of the ''Ebon Hawk'' – Davik's flagship. I know the codes to disable the security system protecting it. I'll load them into your datapad now. You can use those codes to steal the ''Ebon Hawk'' right out of its hangar. Sell it to the highest bidder, ransom it back to Davik – whatever you do you'll make thousands!}}
|}
 
You can move closer to the dark side of the Force indefinitely by alternating between the following responses:
 
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=I want to ask you some questions.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Hudrow:
|Dialog=Questions? Please – I've already told you the only useful thing I know. Just let me go before Davik figures out I'm missing.}}
 
{| cellpadding=3 cellspacing=0 style="background:#ff9090; border:1px solid black" width=100%
|-valign=top
|width=24 rowspan=2 bgcolor=black|[[File:KotOR Icon Dark.png|24px]]
|'''3.''' You better come up with more of a reward if you want to walk out of here alive!
|-
|'''Dark Side Points Gained: -2'''
|}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Hudrow:
|Dialog=What? But… I don't have anything else! Those ''Ebon Hawk'' codes are worth a fortune! Isn't that enough? Please, just let me go.}}
 
You can move even closer to the dark side of the Force by killing him:
 
{| cellpadding=3 cellspacing=0 style="background:#ff9090; border:1px solid black" width=100%
|-valign=top
|width=24 rowspan=2 bgcolor=black|[[File:KotOR Icon Dark.png|24px]]
|'''3.''' You might warn the guards. I better just kill you.
|-
|'''Dark Side Points Gained: -4'''
|}
 
{{KotOR Dialog
|Icon=Bastila
|Name=Bastila:
|Dialog=We got what we came for. There is no need to indulge your appetite for violence.}}


{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=I'll do what I want. Don't interfere.}}
{{KotOR Dialog
|Icon=Dialog
|Name=Hudrow:
|Dialog=You core-slime! I didn’t survive through all that torture just to let you kill me!}}
{|width=100% class="collapsible collapsed" style="background:#ffdddd; border:1px solid #ff9090"
!colspan=5 {{no|Hudrow}}
|-valign=top
|width=20%|Model
{|cellpadding=0 cellspacing=0
|}
|width=25%|
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
|-
!width=40%|Alignment
|width=60%|50 (Neutral)
|-
!Class
|[[../Classes#Soldier|Soldier]]
|-
!Level
|1
|-
!align=left|Skills
|-
|align=left|[[../Skills#Awareness|Awareness]]
| 2
|-
|align=left|[[../Skills#Treat Injury|Treat Injury]]
| 2
|}
|width=15%|
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!width=50% align=left|Attributes
|-
|align=left|[[../Attributes#Strength|Strength]]
|width=25%|13
|width=25%| +1
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
| 12
| +1
|-
|align=left|[[../Attributes#Constitution|Constitution]]
|10
| 0
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
| 10
| 0
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 15
| +2
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 12
| +1
|}
|width=15%|
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!align=left|Attributes
|-
|width=75% align=left|[[../Combat#Vitality|Vitality]]
|width=25%|8
|-
|align=left|[[../Force powers#Force points|Force]]
|0
|-
|align=left|[[../Combat#Defense|Defense]]
|11
|-
|align=left|[[../Saves|Fortitude]]
| 2
|-
|align=left|[[../Saves|Reflex]]
| 1
|-
|align=left|[[../Saves|Will]]
| 2
|}
|width=25%|
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!width=40% align=left|Ranged
!width=30%|Main
!width=30%|Off hand
|-
|align=left|[[../Combat#Attack|Attack]]
| -
| -
|-
|align=left|[[../Combat#Damage|Damage]]
| -
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| -
| -
|-
!align=left|Melee
|-
|align=left|[[../Combat#Attack|Attack]]
| 2
| -
|-
|align=left|[[../Combat#Damage|Physical]]
| 2
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| -
|}
|-valign=top
!align=left|Items
!align=left colspan=2|Feats
!align=left colspan=2|Force powers
|-
|
[[File:KotOR Item Clothing.png|24px|Clothing|link=Star Wars: Knights of the Old Republic/Body#Clothing]]
|colspan=2|
None
|colspan=2|
None
|}
{{KotOR XP
|XP=*'''Challenge Rating 1''' Killed Hudrow}}
Otherwise, you can let him go, change your mind after Bastila's intervention or have it taken out of your hands by Carth:
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=33%|
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=Okay, you're free to go now.}}
|width=34%|
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=Fine. Start running, then.}}
|width=33%|
{{KotOR Dialog
|Icon=Carth
|Name=Carth:
|Dialog=Hey! There's no need for that. Just... just run, pal, before my friend here decides to start blasting.}}
|}
{{KotOR Dialog
|Icon=Dialog
|Name=Hudrow:
|Dialog=It won't be long until Davik figures out I'm free. I have to get out of this base before that happens.}}
{{KotOR Dialog
|Icon=Canderous
|Name=Canderous:
|Dialog=We've got what we came for. We should get going.}}
{{KotOR Journal
|Quest=Escaping Taris
|Update=You have the codes to disable the ''Ebon Hawk's'' security system. Now you just have to get to the hangar and board the ship before it's too late.}}
The codes allow you to disable hangar security from the security terminal in the [[../Davik's Estate#Barracks (Hangar)|hanger barracks]] (or throne room barracks) without using Computer Spikes, giving you access to the [[../Davik's Estate#Hangar|hangar]].
===Hangar===
Beyond the standard door in the south wall of the [[../Davik's Estate#Barracks (Hangar)|hangar barracks]] is an intersection with a standard door in the south wall, beyond which is the east end of a long, empty corridor to the west which turns north and ends at the standard door in the southwest corner of the [[../Davik's Estate#Spice Lab|spice lab]]. To the east is the hangar bay door. If you haven't disabled hangar security from the security terminal in the hangar barracks (or [[../Davik's Estate#Barracks (Throne Room)|throne room barracks]]), then it is locked and impossible to open:
{| cellpadding=3 cellspacing=0 style="background: #ffdddd; border:1px solid #ff9090" width=100%
|-valign=bottom
|width=24 align=center|[[File:KotOR Icon Security.png|Security|link=Star Wars: Knights of the Old Republic/Skills#Security|24px]]
|'''Hangar Bay Door'''
!width=15%|Unlock
|width=10%|100 (80)
|width=24 align=center rowspan=2|[[File:KotOR Icon Bash.png|Bash|24px]]
!width=15%|Resist
|width=10%| -
!width=15%|Vitality
|width=10%| -
|}
;You will need to find a computer panel to disable the security system on this door.
Otherwise, make sure you have done everything you want to do in the estate before opening it, because it will close and lock behind you:
{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"
|
{|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%
|
{|cellpadding=1 cellspacing=0 style="background:#aaaaaa" width=100%
!Dialog
|}
|}
|-
|
{{KotOR Dialog
{{KotOR Dialog
|Icon=Dialog
|Icon=Dialog
Line 205: Line 2,490:
|Name=Davik Kang:
|Name=Davik Kang:
|Dialog=Make it quick, Calo. The Sith mean business. If we don't get to our ships and find somewhere safe, the bombs they're dropping will kill us all.}}
|Dialog=Make it quick, Calo. The Sith mean business. If we don't get to our ships and find somewhere safe, the bombs they're dropping will kill us all.}}
|}
[[File:KotOR Screenshot Hangar.jpg|center|thumb|640px|Calo Nord and Davik Kang are now the only thing standing between you and escaping Taris in the ''Ebon Hawk''.]]
They're both standing far enough away that you'll have to approach them to engage in combat, which means you can take your time to prepare.
{|width=100% class="collapsible uncollapsed" style="background:#ffdddd; border:1px solid #ff9090"
!colspan=5 {{no|Calo Nord}}
|-valign=top
|width=20%|Model
{|cellpadding=0 cellspacing=0
|}
|width=25%|
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
|-
!width=40%|Alignment
|width=60%|50 (Neutral)
|-
!Class
|[[../Classes#Soldier|Soldier]]
|-
!Level
|14
|-
!align=left|Skills
|-
|align=left|[[../Skills#Awareness|Awareness]]
| 20
|-
|align=left|[[../Skills#Treat Injury|Treat Injury]]
| 0
|}
|width=15%|
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!width=50% align=left|Attributes
|-
|align=left|[[../Attributes#Strength|Strength]]
|width=25%|19
|width=25%| +4
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
| 18
| +4
|-
|align=left|[[../Attributes#Constitution|Constitution]]
|14
| +2
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
| 14
| +2
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 10
| 0
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 10
| 0
|}
|width=15%|
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!align=left|Attributes
|-
|width=75% align=left|[[../Combat#Vitality|Vitality]]
|width=25%|144
|-
|align=left|[[../Force powers#Force points|Force]]
|0
|-
|align=left|[[../Combat#Defense|Defense]]
|19
|-
|align=left|[[../Saves|Fortitude]]
| 11
|-
|align=left|[[../Saves|Reflex]]
| 8
|-
|align=left|[[../Saves|Will]]
| 4
|}
|width=25%|
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!width=40% align=left|Ranged
!width=30%|Main
!width=30%|Off hand
|-
|align=left|[[../Combat#Attack|Attack]]
| 19
| 17
|-
|align=left|[[../Combat#Damage|Energy]]
| 3-10
| 3-10
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| 20-20,x2
|-
!align=left|Melee
|-
|align=left|[[../Combat#Attack|Attack]]
| -
| -
|-
|align=left|[[../Combat#Damage|Damage]]
| -
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| -
| -
|}
|-valign=top
!align=left|Items
!align=left colspan=2|Feats
!align=left colspan=2|Force powers
|-
|
[[File:KotOR Item Retinal Combat Implant.png|24px|Retinal Combat Implant|link=Star Wars: Knights of the Old Republic/Implants#Retinal Combat Implant]] [[File:KotOR Item Sonic Nullifiers.png|24px|Sonic Nullifiers|link=Star Wars: Knights of the Old Republic/Head#Sonic Nullifiers]] [[File:KotOR Item Sith Power Gauntlets.png|24px|Sith Power Gauntlets|link=Star Wars: Knights of the Old Republic/Hands#Sith Power Gauntlets]] [[File:KotOR Item Heavy Blaster.png|24px|Heavy Blaster|link=Star Wars: Knights of the Old Republic/Blaster pistols#Heavy Blaster]] (2)
|colspan=2|
[[File:KotOR Feat Implant Level 2.png|24px|Implant Level 2|link=Star Wars: Knights of the Old Republic/Feats#Implant]] [[File:KotOR Feat Weapon Specialization Blaster Pistol.png|24px|Weapon Specialization: Blaster Pistol|link=Star Wars: Knights of the Old Republic/Feats#Weapon Specialization]] [[File:KotOR Feat Master Two-Weapon Fighting.png|24px|Master Two-Weapon Fighting|link=Star Wars: Knights of the Old Republic/Feats#Two-Weapon Fighting]] [[File:KotOR Feat Power Blast.png|24px|Power Blast|link=Star Wars: Knights of the Old Republic/Feats#Power Blast]] [[File:KotOR Feat Master Rapid Shot.png|24px|Master Rapid Shot|link=Star Wars: Knights of the Old Republic/Feats#Rapid Shot]] [[File:KotOR Feat Master Sniper Shot.png|24px|Master Sniper Shot|link=Star Wars: Knights of the Old Republic/Feats#Sniper Shot]] [[../Difficulty Classes|16]]
|colspan=2|
None
|}
Calo Nord's [[../Implants#Retinal Combat Implant|Retinal Combat Implant]] gives him [[../Saves#Critical Hits|Immunity: Critical Hits]], which also makes him immune to [[../Feats#Sneak Attack|sneak attacks]] while [[../Combat#Debilitated penalty|debilitated]].
His [[../Head#Sonic Nullifiers|Sonic Nullifiers]] have Damage Resistance: Resist 10/- vs. Sonic, which will half the damage of [[../Grenades#Sonic Grenade|Sonic Grenades]] if his [[../Saves|Will save]] fails, and result in no damage at all if it succeeds.
{|width=100% class="collapsible uncollapsed" style="background:#ffdddd; border:1px solid #ff9090"
!colspan=5 {{no|Davik Kang}}
|-valign=top
|width=20%|Model
{|cellpadding=0 cellspacing=0
|}
|width=25%|
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
|-
!width=40%|Alignment
|width=60%|50 (Neutral)
|-
!Class
|[[../Classes#Scoundrel|Scoundrel]]
|-
!Level
|14
|-
!align=left|Skills
|-
|align=left|[[../Skills#Awareness|Awareness]]
| 20
|-
|align=left|[[../Skills#Treat Injury|Treat Injury]]
| 2
|}
|width=15%|
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!width=50% align=left|Attributes
|-
|align=left|[[../Attributes#Strength|Strength]]
|width=25%|14
|width=25%| +2
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
| 16
| +3
|-
|align=left|[[../Attributes#Constitution|Constitution]]
|10
| 0
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
| 10
| 0
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 15
| +2
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 12
| +1
|}
|width=15%|
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!align=left|Attributes
|-
|width=75% align=left|[[../Combat#Vitality|Vitality]]
|width=25%|124
|-
|align=left|[[../Force powers#Force points|Force]]
|0
|-
|align=left|[[../Combat#Defense|Defense]]
|27
|-
|align=left|[[../Saves|Fortitude]]
| 7
|-
|align=left|[[../Saves|Reflex]]
| 15
|-
|align=left|[[../Saves|Will]]
| 9
|}
|width=25%|
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!width=40% align=left|Ranged
!width=30%|Main
!width=30%|Off hand
|-
|align=left|[[../Combat#Attack|Attack]]
| 14
| -
|-
|align=left|[[../Combat#Damage|Energy]]
| 3-10
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| -
|-
!align=left|Melee
|-
|align=left|[[../Combat#Attack|Attack]]
| 12
| -
|-
|align=left|[[../Combat#Damage|Physical]]
| 4-14
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 19-20,x2
| -
|}
|-valign=top
!align=left|Items
!align=left colspan=2|Feats
!align=left colspan=2|Force powers
|-
|
[[File:KotOR Item Davik's Visor.png|24px|Davik's Visor|link=Star Wars: Knights of the Old Republic/Head#Davik's Visor]] [[File:KotOR Item Arkanian Energy Shield.png|24px|Arkanian Energy Shield|link=Star Wars: Knights of the Old Republic/Arms#Arkanian Energy Shield]] [[File:KotOR Item Davik's War Suit.png|24px|Davik's War Suit|link=Star Wars: Knights of the Old Republic/Medium armor#Davik's War Suit]] [[File:KotOR Item Heavy Blaster.png|24px|Heavy Blaster|link=Star Wars: Knights of the Old Republic/Blaster pistols#Heavy Blaster]] + [[File:KotOR Item Vibrosword.png|24px|Vibrosword|link=Star Wars: Knights of the Old Republic/Melee weapons#Vibrosword]]
|colspan=2|
[[File:KotOR Feat Master Scoundrel's Luck.png|24px|Master Scoundrel's Luck|link=Star Wars: Knights of the Old Republic/Feats#Scoundrel's Luck]] [[File:KotOR Feat Uncanny Dodge.png|24px|Uncanny Dodge|link=Star Wars: Knights of the Old Republic/Feats#Uncanny Dodge]] [[File:KotOR Feat Master Conditioning.png|24px|Master Conditioning|link=Star Wars: Knights of the Old Republic/Feats#Conditioning]] [[File:KotOR Feat Armor Proficiency Medium.png|24px|Armor Proficiency: Medium|link=Star Wars: Knights of the Old Republic/Feats#Armor Proficiency]] [[File:KotOR Feat Weapon Specialization Blaster Pistol.png|24px|Weapon Specialization: Blaster Pistol|link=Star Wars: Knights of the Old Republic/Feats#Weapon Specialization]] [[File:KotOR Feat Weapon Proficiency Melee Weapons.png|24px|Weapon Proficiency: Melee Weapons|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]] [[File:KotOR Feat Sneak Attack VI.png|24px|Sneak Attack VI|link=Star Wars: Knights of the Old Republic/Feats#Sneak Attack]] [[File:KotOR Feat Master Power Blast.png|24px|Master Power Blast|link=Star Wars: Knights of the Old Republic/Feats#Power Blast]]
|colspan=2|
None
|}
Davik Kang starts by using his [[../Arms#Arkanian Energy Shield|Arkanian Energy Shield]], absorbing 40 points of energy, sonic, cold, heat or electrical damage. He will '''always''' [[../Saves|save]] against [[../Grenades#Frag Grenade|Frag]], [[../Grenades#Ion Grenade|Ion]] and [[../Grenades#Plasma Grenade|Plasma Grenades]], halving their damage; furthermore, [[../Medium armor#Davik's War Suit|Davik's War Suit]] has Damage Resistance: Resist 10/- vs. Fire, which would reduce damage from the latter to just 8 (so Frag Grenades are actually better).
Combat ends when Calo Nord is reduced to 50% Vitality or less, or you kill Davik Kang. Even if this weren't the case, Calo would still be the weaker of the two, and you should focus fire on him. However, do '''not''' turn your back on Davik as he has Sneak Attack VI, adding '''6-36''' to his attack if you do so. Also be wary of being debilitated by Calo Nord's [[../Feats#Master Sniper Shot|Master Sniper Shot]] in conjunction with this: Bastila is granted [[../Feats#Force Immunity|Force Immunity: Stun]] at level 6, T3-M4 is immune as a [[../Classes#Droid|droid]], and Canderous and one other member of your party can equip items with [[../Saves#Mind-Affecting|Immunity: Mind-Affecting]] if you found and upgraded or bought them on Taris...


{{KotOR Dialog
{{KotOR Dialog
Line 220: Line 2,783:
|Name=Calo Nord:
|Name=Calo Nord:
|Dialog=Argh!!}}
|Dialog=Argh!!}}
Rubble from the roof buries Calo Nord, and Davik Kang is killed if he you haven't already done so:
{{KotOR XP
|XP=*'''[[../Experience#Kills|Challenge Rating 6]]''' Killed Davik Kang}}


{{KotOR Dialog
{{KotOR Dialog
Line 226: Line 2,794:
|Dialog=Let's get this ship fired up. We'll pick up the rest of your friends and then we have to get off this planet!}}
|Dialog=Let's get this ship fired up. We'll pick up the rest of your friends and then we have to get off this planet!}}


Even though the Sith orbital lasers are now firing through the ceiling, doing up to 20 points of universal damage (on Normal), it's worth getting the items from Davik's remains:


{{KotOR Item
|Container=Davik Kang Remains
|Item=*Arkanian Energy Shield
*[[../Blaster pistols#Heavy Blaster|Heavy Blaster]]
*Davik's War Suit
*[[../Head#Davik's Visor|Davik's Visor]]}}
Once you've done so, run to the boarding ramp of the ''Ebon Hawk''':
;[Do you wish to board the ''Ebon Hawk''?]
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{{KotOR Dialog
{{KotOR Dialog
|Icon=Dialog
|Icon=Dialog
|Name=Admiral Saul Karath:
|Name=1.
|Dialog=Taris is defenceless against our assault, Lord Malak.}}
|Dialog=[Board the ''Ebon Hawk''.]}}
 
|width=50%|
{{KotOR Dialog
{{KotOR Dialog
|Icon=Dialog
|Icon=Dialog
|Name=Admiral Saul Karath:
|Name=2.
|Dialog=They are offering no resistance.}}
|Dialog=[Step away from the boarding ramp.]}}
|}
 
In the Leviathan overhead, Admiral Saul Karath approaches Darth Malak on its bridge:


{{KotOR Dialog
{{KotOR Dialog
|Icon=Dialog
|Icon=Dialog
|Name=Admiral Saul Karath:
|Name=Admiral Saul Karath:
|Dialog=The city is in ruins.}}
|Dialog=Taris is defenceless against our assault, Lord Malak. They are offering no resistance. The city is in ruins.}}


{{KotOR Dialog
{{KotOR Dialog
Line 248: Line 2,833:
|Dialog=Resume the bombardment, Commander. Wipe this pathetic planet from the face of the galaxy.}}
|Dialog=Resume the bombardment, Commander. Wipe this pathetic planet from the face of the galaxy.}}


As the bombardment resumes and Taris is in flames, you finally escape Taris in the ''Ebon Hawk''!


{{KotOR Dialog
{{KotOR Dialog
|Icon=Bastila
|Icon=Bastila
|Name=Bastila:
|Name=Bastila:
|Dialog=Plot a course for [[Star Wars: Knights of the Old Republic/Dantooine|Dantooine]]! There's a Jedi enclave there where we can find refuge!}}
|Dialog=Plot a course for [[../Dantooine|Dantooine]]! There's a Jedi enclave there where we can find refuge!}}


{{KotOR Dialog
{{KotOR Dialog
Line 263: Line 2,848:
|Icon=Bastila
|Icon=Bastila
|Name=Bastila:
|Name=Bastila:
|Dialog=[[Star Wars: Knights of the Old Republic/Ebon Hawk gunner station|Quickly, to the gun turrets! You have to hold the Sith fighters off until we get those hyperspace coordinates punched in.]]}}
|Dialog=[[../Ebon Hawk gunner station|Quickly, to the gun turrets! You have to hold the Sith fighters off until we get those hyperspace coordinates punched in.]]}}
 
==Barracks (Throne Room)==
{{sect-stub}}
 
==Barracks (Storage)==
{{sect-stub}}
 
==Barracks (Spice Lab)==
{{sect-stub}}
 
==Spice Lab==
{{sect-stub}}


{{Footer Nav|game=Star Wars: Knights of the Old Republic|prevpage=Sith Base (Taris)|prevname=Sith Base|nextname=''Ebon Hawk''|nextpage=Ebon Hawk}}
{{Footer Nav|game=Star Wars: Knights of the Old Republic|prevpage=Sith Base (Taris)|prevname=Sith Base|nextname=''Ebon Hawk''|nextpage=Ebon Hawk}}

Revision as of 00:01, 13 August 2014

File:KotOR Map Davik’s Estate.png
Davik’s estate map

Escaping Taris

A ship you later learn is the Leviathan, the flagship of the Sith fleet, orbits Taris ominously… on board, Admiral Saul Karath approaches Darth Malak on the bridge as he looks down on Taris below:

Meanwhile, back on Taris itself Canderous has taken you to meet the crime lord Davik Kang on his estate. He greets you in his throne room (seriously), accompanied by Calo Nord:

Template:KotOR Journal

There's a footlocker with random contents by the north wall of your room, and a standard door in its south wall. Looking at the map, you'll see the guest wing is in the east of the estate, with the throne room to the west and the hangar to the southwest.

Beyond your room is the west end of a corridor, ending in a standard door beyond which is the throne room. In the south wall opposite are two low security doors, with another in the north wall to your left:

Security Low Security Door Unlock 12 (0) Bash Resist 5 Vitality 20

Beyond the door immediately opposite, you interrupt a bounty hunter with a slave:

You can try to persuade him not to call the guards (a bribe obviously makes it easier):

Persuade 1. [Persuade] No need to call the guards – I just got lost.

Template:KotOR Dialog

Persuade 2. [Persuade] Sorry I wrecked your night. Here's 50 credits for the inconvenience.

Template:KotOR Dialog

KotOR Icon Credits.png Credits Lost: 50

Template:KotOR Dialog

Surprisingly, he doesn't object if you then search the footlocker in the southeast corner for its random contents. If you speak again, fail or don't even try to persuade him, he'll attack you and call a guard from the storage barracks (unless there are no longer any guards there, in which case they may come from the next nearest).

He starts by using his Sith Energy Shield.

Template:KotOR XP

Next door to the east is Davik's trophy room with animal heads mounted on wall, including a Rancor head on the south wall. The footlocker in the southwest corner is locked:

Security Footlocker Unlock 15 (0) Bash Resist 5 Vitality 30

Template:KotOR Item

You can read about one of Calo Nord's exploits by selecting the datapad in your inventory:

The footlocker in the southeast corner is also locked:

Security Footlocker Unlock 20 (0) Bash Resist 10 Vitality 40

Template:KotOR Item

Opposite the trophy room is your next-door neighbor, a Rodian, who isn't as hostile as the bounty hunter:

Like the bounty hunter, he doesn't object if you then search the footlocker in the northwest corner for its random contents. Alternatively, you can attack or threaten him to move closer to the dark side of the Force, and he'll call another guard from the storage barracks:

KotOR Icon Dark.png 3. Time to die, bug-face!
Dark Side Points Gained: -2
KotOR Icon Dark.png 2. Answer my questions or I'll carve my initials in your skull with my blaster bolts!
Dark Side Points Gained: -2

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Template:KotOR XP

The corridor to the east turns north and ends in a standard door, beyond which are the slave quarters Davik mentioned. Three Twi'lek slaves, one male and two female, are within, and there is a footlocker by the north wall with random contents. You can speak to the slaves to ask them for information or a massage:

Threatening always works and bribery never does, but you can also try persuasion:

Persuade 1. [Persuade] Tell me what I want to know and I'll tell Davik how pleased I was with your performance.

Template:KotOR Dialog

Template:KotOR Dialog

Template:KotOR Dialog

Template:KotOR Dialog

If persuasion fails, you can also ask for a massage then express disappointment to get some information:

The slave now tells you about the unfortunate Hudrow, and points you in the direction of the throne room and torture chamber "guest" room to the west:

Throne Room

You enter the throne room from the guest wing through a standard door in its east wall in the southeast corner. There are three other standard doors exiting.

Canderous takes a moment to contemplate the life choices which led to him working for a man who built his own throne room.

The most direct route to the hangar is beyond the door in the south wall in the southeast, where a long empty corridor ends in a standard door to the west, beyond which is the hangar barracks containing a security terminal which can be used to disable hangar security. This can take up to 10 Computer Spikes in total.

Beyond the door in the west wall in the northwest corner is the south end of a corridor leading to the torture chamber "guest" room to the north (past doors to the spice lab and its barracks), about which the slaves in their quarters may have told you. This is the route you should take if you aren't willing or able to use Computer Spikes to disable hangar security.

Beyond the door in the north wall in the northeast corner is the throne room barracks, leading to the storage barracks. If any of the other guests called for a guard, this door will already be open (as will that to the storage barracks).

Barracks (Hangar)

Exiting the throne room to the south and going down the corridor to the west and you'll enter the hangar barracks through a standard door in its northeast corner. There's a table seating eight in the middle and three guards, chosen randomly from Rodian, Duros, Quara or "walrusman", and 'droid':

Template:KotOR XP

Guards in the throne room, storage and spice lab barracks, and the spice lab itself, are the same as these.

There's a security terminal by the north wall, which must be used to disable hangar security:

Template:KotOR XP

If you have the computer passcard from the remains of the bounty hunter patrolling the corridor outside the torture chamer "guest" room, then you can access without needing Computer Spikes; if you released Hudrow from the torture cage and spoke to him to get the codes to disable the Ebon Hawk's security system, then you don't need them to disable hangar security either (although you'll receive none of the experience that you would have if you had used them). Now you're ready to open the standard door in the south wall, beyond which is the hangar to the east.

Gassing the guards in all the barracks can spare you from a lot of combat, but at the expense of Computer Spikes (up to 20 in total). Opening all security doors will unlock, but not actually open, all low security doors in the estate.

"Guest" Room

Exit the throne room through the standard door in the west wall in the northwest corner to find yourself at the south end of a corridor patrolled by a Trandoshan bounty hunter:

The bounty hunter starts by using an Energy Shield.

Template:KotOR XP

Template:KotOR Item

You can look at the computer passcard by selecting it in your inventory:

This seems to be a standard keycard for use at secure terminals. Most likely, this one is designed to Davik's computer system.

This allows you to access the security terminals in the hanger barracks and throne room barracks without using Computer Spikes.

There are three doors in the west wall of the corridor: two standard doors to the spice lab and its barracks, and a low security door in the northwest corner, beyond which is another guest room. The corridor turns to the east and in its north wall is a standard door, beyond which is the "guest" room torture chamber, where you'll find two torture droids:

Beware of their special weapons: both have DC 20, and if you fail to make a Will save against the Advanced Stun Ray then you'll be debilitated for 9 seconds, while failing to make a Fortitude save against the Advanced Flame Thrower will do likewise for 3 seconds... although it can damage for 60 points if you fail to make a Reflex save. Consequently attacking and killing them from range is recommended.

Template:KotOR XP

Hudrow is in the torture cage in the northeast corner, although he's unable to speak until you've used the cage release in the northwest corner:

You can move closer to the dark side of the Force indefinitely by alternating between the following responses:

Template:KotOR Dialog

Template:KotOR Dialog

KotOR Icon Dark.png 3. You better come up with more of a reward if you want to walk out of here alive!
Dark Side Points Gained: -2

Template:KotOR Dialog

You can move even closer to the dark side of the Force by killing him:

KotOR Icon Dark.png 3. You might warn the guards. I better just kill you.
Dark Side Points Gained: -4

Template:KotOR Dialog

Template:KotOR Dialog

Template:KotOR Dialog

Template:KotOR XP

Otherwise, you can let him go, change your mind after Bastila's intervention or have it taken out of your hands by Carth:

Template:KotOR Dialog

Template:KotOR Dialog

Template:KotOR Dialog

Template:KotOR Dialog

Template:KotOR Dialog

Template:KotOR Journal

The codes allow you to disable hangar security from the security terminal in the hanger barracks (or throne room barracks) without using Computer Spikes, giving you access to the hangar.

Hangar

Beyond the standard door in the south wall of the hangar barracks is an intersection with a standard door in the south wall, beyond which is the east end of a long, empty corridor to the west which turns north and ends at the standard door in the southwest corner of the spice lab. To the east is the hangar bay door. If you haven't disabled hangar security from the security terminal in the hangar barracks (or throne room barracks), then it is locked and impossible to open:

Security Hangar Bay Door Unlock 100 (80) Bash Resist - Vitality -
You will need to find a computer panel to disable the security system on this door.

Otherwise, make sure you have done everything you want to do in the estate before opening it, because it will close and lock behind you:

Calo Nord and Davik Kang are now the only thing standing between you and escaping Taris in the Ebon Hawk.

They're both standing far enough away that you'll have to approach them to engage in combat, which means you can take your time to prepare.

Calo Nord
Model
Alignment 50 (Neutral)
Class Soldier
Level 14
Skills
Awareness 20
Treat Injury 0
Attributes
Strength 19 +4
Dexterity 18 +4
Constitution 14 +2
Intelligence 14 +2
Wisdom 10 0
Charisma 10 0
Attributes
Vitality 144
Force 0
Defense 19
Fortitude 11
Reflex 8
Will 4
Ranged Main Off hand
Attack 19 17
Energy 3-10 3-10
Threat 20-20,x2 20-20,x2
Melee
Attack - -
Damage - -
Threat - -
Items Feats Force powers

Retinal Combat Implant Sonic Nullifiers Sith Power Gauntlets Heavy Blaster (2)

Implant Level 2 Weapon Specialization: Blaster Pistol Master Two-Weapon Fighting Power Blast Master Rapid Shot Master Sniper Shot 16

None

Calo Nord's Retinal Combat Implant gives him Immunity: Critical Hits, which also makes him immune to sneak attacks while debilitated. His Sonic Nullifiers have Damage Resistance: Resist 10/- vs. Sonic, which will half the damage of Sonic Grenades if his Will save fails, and result in no damage at all if it succeeds.

Davik Kang
Model
Alignment 50 (Neutral)
Class Scoundrel
Level 14
Skills
Awareness 20
Treat Injury 2
Attributes
Strength 14 +2
Dexterity 16 +3
Constitution 10 0
Intelligence 10 0
Wisdom 15 +2
Charisma 12 +1
Attributes
Vitality 124
Force 0
Defense 27
Fortitude 7
Reflex 15
Will 9
Ranged Main Off hand
Attack 14 -
Energy 3-10 -
Threat 20-20,x2 -
Melee
Attack 12 -
Physical 4-14 -
Threat 19-20,x2 -
Items Feats Force powers

Davik's Visor Arkanian Energy Shield Davik's War Suit Heavy Blaster + Vibrosword

Master Scoundrel's Luck Uncanny Dodge Master Conditioning Armor Proficiency: Medium Weapon Specialization: Blaster Pistol Weapon Proficiency: Melee Weapons Sneak Attack VI Master Power Blast

None

Davik Kang starts by using his Arkanian Energy Shield, absorbing 40 points of energy, sonic, cold, heat or electrical damage. He will always save against Frag, Ion and Plasma Grenades, halving their damage; furthermore, Davik's War Suit has Damage Resistance: Resist 10/- vs. Fire, which would reduce damage from the latter to just 8 (so Frag Grenades are actually better).

Combat ends when Calo Nord is reduced to 50% Vitality or less, or you kill Davik Kang. Even if this weren't the case, Calo would still be the weaker of the two, and you should focus fire on him. However, do not turn your back on Davik as he has Sneak Attack VI, adding 6-36 to his attack if you do so. Also be wary of being debilitated by Calo Nord's Master Sniper Shot in conjunction with this: Bastila is granted Force Immunity: Stun at level 6, T3-M4 is immune as a droid, and Canderous and one other member of your party can equip items with Immunity: Mind-Affecting if you found and upgraded or bought them on Taris...

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Rubble from the roof buries Calo Nord, and Davik Kang is killed if he you haven't already done so:

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Even though the Sith orbital lasers are now firing through the ceiling, doing up to 20 points of universal damage (on Normal), it's worth getting the items from Davik's remains:

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Once you've done so, run to the boarding ramp of the Ebon Hawk':

[Do you wish to board the Ebon Hawk?]

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In the Leviathan overhead, Admiral Saul Karath approaches Darth Malak on its bridge:

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As the bombardment resumes and Taris is in flames, you finally escape Taris in the Ebon Hawk!

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Barracks (Throne Room)

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Barracks (Storage)

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Barracks (Spice Lab)

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Spice Lab

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