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{{Header Nav|game=Star Wars: Knights of the Old Republic}}
{{Header Nav|game=Star Wars: Knights of the Old Republic}}
{{floatingtoc}}
{{floatingtoc}}
 
<!-- <Insert screenshot of {{s|Gameplay|Feedback}} here> -->
<Insert screenshot of {{s|Getting Started|Feedback}} here>
{{-}}
 
Just as the success of a weapon attack in combat is determined by an [[../Combat#Attack|attack roll]] against [[../Combat#Defense|defense]], the success or extent of various other damaging, [[../Combat#Debilitated penalty|debilitating]] and status-altering effects is determined by a [[../Saves|saving throw]] against the Difficulty Class (DC) of those effects: the defender makes an opposed roll using d20 + the relevant save (Fortitude, Reflex or Will) versus the attacker's DC. If the saving throw is greater (or equal), then its success may reduce any effect, or even negate it entirely; if it fails, the attack has full effect.
Just as the success of a weapon attack in combat is determined by an [[../Combat#Attack|attack roll]] against [[../Combat#Defense|defense]], the success or extent of various other damaging, [[../Combat#Debilitated penalty|debilitating]] and status-altering effects is determined by a [[../Saves|saving throw]] against the Difficulty Class (DC) of those effects: the defender makes an opposed roll using d20 + the relevant save (Fortitude, Reflex or Will) versus the attacker's DC. If the saving throw is greater (or equal), then its success may reduce any effect, or even negate it entirely; if it fails, the attack has full effect.


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{| {{prettytable|text center=1|style=font-size:80%}}
{| {{prettytable|text center=1|style=font-size:80%}}
!colspan=21|Difficulty Class - save
!colspan=21| Difficulty Class - save
|-
|-
! > 20 !! 20 !! 19 !! 18 !! 17 !! 16 !! 15 !! 14 !! 13 !! 12 !! 11 !! 10 !! 9 !! 8 !! 7 !! 6 !! 5 !! 4 !! 3 !! 2 !! < 2
!width=4.76%| > 20
!width=4.76%| 20
!width=4.76%| 19
!width=4.76%| 18
!width=4.76%| 17
!width=4.76%| 16
!width=4.76%| 15
!width=4.76%| 14
!width=4.76%| 13
!width=4.76%| 12
!width=4.76%| 11
!width=4.76%| 10
!width=4.76%| 9
!width=4.76%| 8
!width=4.76%| 7
!width=4.76%| 6
!width=4.76%| 5
!width=4.76%| 4
!width=4.76%| 3
!width=4.76%| 2
!width=4.76%| < 2
|-
|-
| 0% || 5% || 10% || 15% || 20% || 25% || 30% || 35% || 40% || 45% || 50% || 55% || 60% || 65% || 70% || 75% || 80% || 85% || 90% || 95% || 100%
| 0% || 5% || 10% || 15% || 20% || 25% || 30% || 35% || 40% || 45% || 50% || 55% || 60% || 65% || 70% || 75% || 80% || 85% || 90% || 95% || 100%
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{| {{prettytable|text center=1}}
{| {{prettytable|text center=1}}
!width=50%|Critical Strike
!width=50%| Critical Strike
!width=50%|Sniper Shot
!width=50%| Sniper Shot
|-
|-
|attacker level + attacker {{s|Attributes|Strength}} modifier
| attacker level + attacker {{s|Attributes|Strength}} modifier
|attacker level + attacker {{s|Attributes|Intelligence}} modifier
| attacker level + attacker {{s|Attributes|Intelligence}} modifier
|}
|}


The target isn't stunned until the end of the attack round. This effect can also be negated by Immunity: {{s|Saves|Mind-Affecting}} or {{s|Feats|Force Immunity}}: Stun. Enemies with these feats may be encountered in the following locations:
The target isn't stunned until the end of the attack round. This effect can also be negated by Immunity: {{s|Saves|Mind-Affecting}} or {{s|Feats|Force Immunity}}: Stun. <!-- Enemies with these feats may be encountered in the following locations:


<Insert table here>
<Insert table here> -->


==Force powers==
==Force powers==
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{| {{prettytable|text center=1}}
{| {{prettytable|text center=1}}
!colspan=3|[[../Saves|Save]]
!colspan=3| [[../Saves|Save]]
|-
|-
!width=33%|Fortitude
!width=33%| Fortitude
!width=34%|Reflex
!width=34%| Reflex
!width=33%|Will
!width=33%| Will
|-
|-
|[[../Force powers#Stun|Stun and Stasis (Field)]] [[File:KotOR Icon Light.png|16px|Light side powers]]<br>{{s|Force powers|Stun Droid}} [[File:KotOR Icon Light.png|16px|Light side power]]<br>[[../Force powers#Slow|Affliction and Plague]] [[File:KotOR Icon Dark.png|16px|Dark side powers]]<br>[[../Force powers#Drain Life|Drain Life and Death Field]] [[File:KotOR Icon Dark.png|16px|Dark side powers]]<br>[[../Force powers#Wound|Wound, Choke and Kill]] [[File:KotOR Icon Dark.png|16px|Dark side powers]]
| {{no2| [[../Force powers#Stun|Stun, Stasis (Field)]] [[File:KotOR Icon Light.png|16px|Light side powers]]<br>{{s|Force powers|Stun Droid}} [[File:KotOR Icon Light.png|16px|Light side power]]<br>[[../Force powers#Slow|Affliction, Plague]] [[File:KotOR Icon Dark.png|16px|Dark side powers]]<br>[[../Force powers#Drain Life|Drain Life, Death Field]] [[File:KotOR Icon Dark.png|16px|Dark side powers]]<br>[[../Force powers#Wound|Wound, Choke, Kill]] [[File:KotOR Icon Dark.png|16px|Dark side powers]] }}
|[[../Force powers#Stun Droid|Disable and Destroy Droid]] [[File:KotOR Icon Light.png|16px|Light side powers]]<br>[[../Force powers#Force Push|Force Push, Whirlwind and Wave]]
| {{yes2| [[../Force powers#Stun Droid|Disable, Destroy Droid]] [[File:KotOR Icon Light.png|16px|Light side powers]]<br>[[../Force powers#Force Push|Force Push, Whirlwind, Wave]] }}
|[[../Force powers#Fear|Fear, Horror and Insanity]] [[File:KotOR Icon Dark.png|16px|Dark side powers]]<br>[[../Force powers#Shock|Shock, Force Lightning and Storm]] [[File:KotOR Icon Dark.png|16px|Dark side powers]]<br>{{s|Force powers|Slow}} [[File:KotOR Icon Dark.png|16px|Dark side power]]
| [[../Force powers#Fear|Fear, Horror, Insanity]] [[File:KotOR Icon Dark.png|16px|Dark side powers]]<br>[[../Force powers#Shock|Shock, Force Lightning, Storm]] [[File:KotOR Icon Dark.png|16px|Dark side powers]]<br>{{s|Force powers|Slow}} [[File:KotOR Icon Dark.png|16px|Dark side power]]
|}
|}


Affliction has DC 20, Plague has DC '''100''' and no saving throw can be made against [[../Force powers#Force Suppression|Force Suppression and Breach]], or (Advanced) {{s|Force powers|Throw Lightsaber}} (although {{s|Arms|Shields}} and ''Improved'' {{s|Force powers|Energy Resistance}} can reduce energy damage).
Affliction has DC 20, Plague has DC '''100''' and no saving throw can be made against [[../Force powers#Force Suppression|Force Suppression and Breach]], or (Advanced) {{s|Force powers|Throw Lightsaber}} (although {{s|Combat|Shields}} and ''Improved'' {{s|Force powers|Energy Resistance}} can reduce energy damage).


*Stun and Fear, Horror and Insanity can also be countered by Immunity: {{s|Saves|Mind-Affecting}} or {{s|Feats|Force Immunity}}: Stun.
* Stun and Fear, Horror and Insanity can also be countered by Immunity: {{s|Saves|Mind-Affecting}} or {{s|Feats|Force Immunity}}: Stun.


*Stasis (Field) can also be countered by {{s|Feats|Force Immunity}}: Paralysis.
* Stasis (Field) can also be countered by {{s|Feats|Force Immunity}}: Paralysis.


*Affliction and Plague can also be countered by Immunity: {{s|Saves|Poison}}.
* Affliction and Plague can also be countered by Immunity: {{s|Saves|Poison}}.


*Shock, Force Lightning and Storm can also be countered by {{s|Combat|Damage Resistance}}: Resist #/- vs. Electrical and {{s|Combat|Damage Immunity}}: 100% vs. Electrical.
* Shock, Force Lightning and Storm can also be countered by {{s|Combat|Damage Resistance}}: Resist #/- vs. Electrical and {{s|Combat|Damage Immunity}}: 100% vs. Electrical.


All except Force Suppression, Force Breach and (Advanced) Throw Lightsaber can also be countered by [[../Force powers#Force Resistance|Force Resistance or Immunity]]. Enemies with these powers may be encountered in the following locations (highest attacker and power levels and DCs only):
All except Force Suppression, Force Breach and (Advanced) Throw Lightsaber can also be countered by [[../Force powers#Force Resistance|Force Resistance or Immunity]]. Enemies with these powers may be encountered in the following locations (highest attacker and power levels and DCs only):


{| {{prettytable|text center=1|class=sortable}}
{| {{prettytable|text center=1|class=sortable}}
!width=13% rowspan=3 class="unsortable"|World
!width=13% rowspan=3 class="unsortable"| World
!width=20% rowspan=3 class="unsortable"|Area
!width=20% rowspan=3 class="unsortable"| Area
!width=7% rowspan=3 class="unsortable"|Max Level
!width=7% rowspan=3 class="unsortable"| Max Level
!colspan=12|Maximum Difficulty Class vs Save
!colspan=12| Maximum Difficulty Class vs Save
|-
|-
!colspan=6|Fortitude
!colspan=6| Fortitude
!colspan=3|Reflex
!colspan=3| Reflex
!colspan=3|Will
!colspan=3| Will
|-
|-
!width=5%|[[File:KotOR Force power Stun.png|16px|Stun]]
!width=5%| [[File:KotOR Force power Stun.png|16px|Stun]]
!width=5%|[[File:KotOR Force power Stasis.png|16px|Stasis (Field)]]
!width=5%| [[File:KotOR Force power Stasis.png|16px|Stasis (Field)]]
!width=5%|[[File:KotOR Force power Stun Droid.png|16px|Stun Droid]]
!width=5%| [[File:KotOR Force power Stun Droid.png|16px|Stun Droid]]
!width=5%|[[File:KotOR Force power Affliction.png|16px|Affliction and Plague]]
!width=5%| [[File:KotOR Force power Affliction.png|16px|Affliction and Plague]]
!width=5%|[[File:KotOR Force power Drain Life.png|16px|Drain Life and Death Field]]
!width=5%| [[File:KotOR Force power Drain Life.png|16px|Drain Life and Death Field]]
!width=5%|[[File:KotOR Force power Wound.png|16px|Wound, Choke and Kill]]
!width=5%| [[File:KotOR Force power Wound.png|16px|Wound, Choke and Kill]]
!width=5%|[[File:KotOR Force power Disable Droid.png|16px|Disable and Destroy Droid]]
!width=5%| [[File:KotOR Force power Disable Droid.png|16px|Disable and Destroy Droid]]
!width=5%|[[File:KotOR Force power Force Push.png|16px|Force Push and Wave]]
!width=5%| [[File:KotOR Force power Force Push.png|16px|Force Push and Wave]]
!width=5%|[[File:KotOR Force power Force Whirlwind.png|16px|Force Whirlwind]]
!width=5%| [[File:KotOR Force power Force Whirlwind.png|16px|Force Whirlwind]]
!width=5%|[[File:KotOR Force power Fear.png|16px|Fear, Horror and Insanity]]
!width=5%| [[File:KotOR Force power Fear.png|16px|Fear, Horror and Insanity]]
!width=5%|[[File:KotOR Force power Shock.png|16px|Shock, Force Lightning and Storm]]
!width=5%| [[File:KotOR Force power Shock.png|16px|Shock, Force Lightning and Storm]]
!width=5%|[[File:KotOR Force power Slow.png|16px|Slow]]
!width=5%| [[File:KotOR Force power Slow.png|16px|Slow]]
|-
|-
!Taris
! Taris
|[[../Sith Base (Taris)/]]
|[[../Sith Base (Taris)|Sith Base]]
|12
| 12
| {{N/a|}} || {{no2|20}} || {{N/a|}} || {{N/a|}} || {{no2|20}} || {{N/a|}}
| {{N/a|}} || {{no2|20}} || {{N/a|}} || {{N/a|}} || {{no2|20}} || {{N/a|}}
| {{N/a|}} || {{N/a|}} || {{N/a|}}
| {{N/a|}} || {{N/a|}} || {{N/a|}}
| {{N/a|}} || {{N/a|}} || {{N/a|}}
| {{N/a|}} || {{N/a|}} || {{N/a|}}
|-
|-
!Dantooine
! Dantooine
|[[../Grove/]]
| [[../Grove/]]
|9
| 9
| {{no2|17}} || {{N/a|}} || {{N/a|}} || {{N/a|}} || {{N/a|}} || {{no2|17}}
| {{no2|17}} || {{N/a|}} || {{N/a|}} || {{N/a|}} || {{N/a|}} || {{no2|17}}
| {{N/a|}} || {{yes2|17}} || {{N/a|}}
| {{N/a|}} || {{yes2|17}} || {{N/a|}}
| {{N/a|}} || {{N/a|}} || {{N/a|}}
| {{N/a|}} || {{N/a|}} || {{N/a|}}
|-
|-
!Tatooine
! Tatooine
|[[../Anchorhead/]]
| [[../Anchorhead/]]
|8
| 8
| {{N/a|}} || {{N/a|}} || {{N/a|}} || {{no2|20}} || {{no2|22}} || {{no2|22}}
| {{N/a|}} || {{N/a|}} || {{N/a|}} || {{no2|20}} || {{no2|22}} || {{no2|22}}
| {{N/a|}} || {{yes2|19}} || {{yes2|19}}
| {{N/a|}} || {{yes2|19}} || {{yes2|19}}
| 22 || 19 || {{N/a|}}
| 22 || 19 || {{N/a|}}
|-
|-
!Kashyyyk
! Kashyyyk
|[[../Great Walkway/]]
| [[../Great Walkway/]]
|8
| 8
| {{N/a|}} || {{N/a|}} || {{N/a|}} || {{no2|20}} || {{no2|22}} || {{no2|22}}
| {{N/a|}} || {{N/a|}} || {{N/a|}} || {{no2|20}} || {{no2|22}} || {{no2|22}}
| {{N/a|}} || {{yes2|19}} || {{yes2|19}}
| {{N/a|}} || {{yes2|19}} || {{yes2|19}}
| 22 || 19 || {{N/a|}}
| 22 || 19 || {{N/a|}}
|-
|-
!Manaan
! Manaan
|[[../Sith Base (Manaan)/]]
| [[../Sith Base (Manaan)|Sith Base]]
|18
| 18
| {{no2|18}} || {{no2|21}} || {{no2|18}} || {{no2|20}} || {{no2|27}} || {{no2|27}}
| {{no2|18}} || {{no2|21}} || {{no2|18}} || {{no2|20}} || {{no2|27}} || {{no2|27}}
| {{yes2|27}} || {{yes2|27}} || {{N/a|}}
| {{yes2|27}} || {{yes2|27}} || {{N/a|}}
| 21 || 27 || 21
| 21 || 27 || 21
|-
|-
!rowspan=8|Korriban
!rowspan=8| Korriban
|[[../Sith Academy Entrance/]]
| [[../Sith Academy Entrance/]]
|8
| 8
| {{N/a|}} || {{N/a|}} || {{N/a|}} || {{N/a|}} || {{no2|17}} || {{no2|17}}
| {{N/a|}} || {{N/a|}} || {{N/a|}} || {{N/a|}} || {{no2|17}} || {{no2|17}}
| {{yes2|17}} || {{yes2|17}} || {{N/a|}}
| {{yes2|17}} || {{yes2|17}} || {{N/a|}}
| 17 || 17 || 17
| 17 || 17 || 17
|-
|-
|[[../Korriban|Dreshdae]]
| [[../Korriban|Dreshdae]]
|8
| 8
| {{no2|17}} || {{N/a|}} || {{N/a|}} || {{N/a|}} || {{no2|18}} || {{no2|18}}
| {{no2|17}} || {{N/a|}} || {{N/a|}} || {{N/a|}} || {{no2|18}} || {{no2|18}}
| {{yes2|18}} || {{yes2|18}} || {{yes2|18}}
| {{yes2|18}} || {{yes2|18}} || {{yes2|18}}
| 18 || 17 || 18
| 18 || 17 || 18
|-
|-
|[[../Sith Academy/]]
| [[../Sith Academy/]]
|8
| 8
| {{N/a|}} || {{N/a|}} || {{N/a|}} || {{no2|20}} || {{no2|23}} || {{no2|23}}
| {{N/a|}} || {{N/a|}} || {{N/a|}} || {{no2|20}} || {{no2|23}} || {{no2|23}}
| {{yes2|17}} || {{yes2|23}} || {{yes2|23}}
| {{yes2|17}} || {{yes2|23}} || {{yes2|23}}
| 23 || 23 || 17
| 23 || 23 || 17
|-
|-
|[[../Valley of Dark Lords/]]
| [[../Valley of Dark Lords/]]
|14
| 14
| {{N/a|}} || {{no2|13}} || {{N/a|}} || {{no2|20}} || {{no2|23}} || {{no2|23}}
| {{N/a|}} || {{no2|13}} || {{N/a|}} || {{no2|20}} || {{no2|23}} || {{no2|23}}
| {{N/a|}} || {{yes2|23}} || {{yes2|23}}
| {{N/a|}} || {{yes2|23}} || {{yes2|23}}
| 23 || 23 || {{N/a|}}
| 23 || 23 || {{N/a|}}
|-
|-
|[[../Shyrack Caves/]]
| [[../Shyrack Caves/]]
|10
| 10
| {{no2|17}} || {{N/a|}} || {{N/a|}} || {{no2|20}} || {{no2|22}} || {{no2|22}}
| {{no2|17}} || {{N/a|}} || {{N/a|}} || {{no2|20}} || {{no2|22}} || {{no2|22}}
| {{yes2|22}} || {{yes2|22}} || {{yes2|22}}
| {{yes2|22}} || {{yes2|22}} || {{yes2|22}}
| 22 || 22 || 17
| 22 || 22 || 17
|-
|-
|[[../Tomb of Ajunta Pall/]]
| [[../Tomb of Ajunta Pall/]]
|18
| 18
| {{N/a|}} || {{N/a|}} || {{N/a|}} || {{no2|20}} || {{no2|31}} || {{no2|23}}
| {{N/a|}} || {{N/a|}} || {{N/a|}} || {{no2|20}} || {{no2|31}} || {{no2|23}}
| {{N/a|}} || {{yes2|23}} || {{yes2|31}}
| {{N/a|}} || {{yes2|23}} || {{yes2|31}}
| 31 || 31 || {{N/a|}}
| 31 || 31 || {{N/a|}}
|-
|-
|[[../Tomb of Tulak Hord/]]
| [[../Tomb of Tulak Hord/]]
|15
| 15
| {{N/a|}} || {{N/a|}} || {{N/a|}} || {{N/a|}} || {{no2|32}} || {{no2|32}}
| {{N/a|}} || {{N/a|}} || {{N/a|}} || {{N/a|}} || {{no2|32}} || {{no2|32}}
| {{N/a|}} || {{yes2|32}} || {{N/a|}}
| {{N/a|}} || {{yes2|32}} || {{N/a|}}
| 32 || {{N/a|}} || {{N/a|}}
| 32 || {{N/a|}} || {{N/a|}}
|-
|-
|[[../Tomb of Naga Sadow/]]
| [[../Tomb of Naga Sadow/]]
|15
| 15
| {{N/a|}} || {{N/a|}} || {{N/a|}} || {{no2|'''100'''}} || {{no2|28}} || {{no2|28}}
| {{N/a|}} || {{N/a|}} || {{N/a|}} || {{no2|'''100'''}} || {{no2|28}} || {{no2|28}}
| {{N/a|}} || {{yes2|28}} || {{N/a|}}
| {{N/a|}} || {{yes2|28}} || {{N/a|}}
| 28 || 28 || 17
| 28 || 28 || 17
|-
|-
!rowspan=4|{{s|Quest for the Star Forge|Darth Bandon}}
!rowspan=4| {{s|Quest for the Star Forge|Darth Bandon}}
||[[../Quest for the Star Forge#Tatooine 2|Tatooine]]
| [[../Quest for the Star Forge#Tatooine 2|Tatooine]]
|rowspan=4|15
|rowspan=4| 15
| {{N/a|}} || {{N/a|}} || {{N/a|}} || {{no2|'''100'''}} || {{no2|25}} || {{no2|25}}
| {{N/a|}} || {{N/a|}} || {{N/a|}} || {{no2|'''100'''}} || {{no2|25}} || {{no2|25}}
| {{yes2|25}} || {{yes2|25}} || {{yes2|25}}
| {{yes2|25}} || {{yes2|25}} || {{yes2|25}}
| 25 || 14 || {{N/a|}}
| 25 || 14 || {{N/a|}}
|-
|-
|[[../Quest for the Star Forge#Kashyyyk 2|Kashyyyk]]
| [[../Quest for the Star Forge#Kashyyyk 2|Kashyyyk]]
| {{N/a|}} || {{N/a|}} || {{N/a|}} || {{no2|'''100'''}} || {{no2|29}} || {{no2|29}}
| {{N/a|}} || {{N/a|}} || {{N/a|}} || {{no2|'''100'''}} || {{no2|29}} || {{no2|29}}
| {{yes2|29}} || {{yes2|29}} || {{yes2|29}}
| {{yes2|29}} || {{yes2|29}} || {{yes2|29}}
| 29 || 18 || {{N/a|}}
| 29 || 18 || {{N/a|}}
|-
|-
|[[../Quest for the Star Forge#Manaan 2|Manaan]]
| [[../Quest for the Star Forge#Manaan 2|Manaan]]
| {{N/a|}} || {{N/a|}} || {{N/a|}} || {{no2|'''100'''}} || {{no2|25}} || {{no2|25}}
| {{N/a|}} || {{N/a|}} || {{N/a|}} || {{no2|'''100'''}} || {{no2|25}} || {{no2|25}}
| {{yes2|25}} || {{yes2|25}} || {{yes2|25}}
| {{yes2|25}} || {{yes2|25}} || {{yes2|25}}
| 25 || 14 || {{N/a|}}
| 25 || 14 || {{N/a|}}
|-
|-
|[[../Quest for the Star Forge#Korriban 2|Korriban]]
| [[../Quest for the Star Forge#Korriban 2|Korriban]]
| {{N/a|}} || {{N/a|}} || {{N/a|}} || {{no2|'''100'''}} || {{no2|25}} || {{no2|25}}
| {{N/a|}} || {{N/a|}} || {{N/a|}} || {{no2|'''100'''}} || {{no2|25}} || {{no2|25}}
| {{yes2|25}} || {{yes2|25}} || {{yes2|25}}
| {{yes2|25}} || {{yes2|25}} || {{yes2|25}}
| 25 || 17 || {{N/a|}}
| 25 || 17 || {{N/a|}}
|-
|-
!rowspan=3|Leviathan
!rowspan=3| Leviathan
|[[../Command Deck/]]
| [[../Command Deck/]]
|16
| 16
| {{no2|14}} || {{N/a|}} || {{no2|14}} || {{no2|'''100'''}} || {{no2|22}} || {{no2|22}}
| {{no2|14}} || {{N/a|}} || {{no2|14}} || {{no2|'''100'''}} || {{no2|22}} || {{no2|22}}
| {{yes2|14}} || {{yes2|14}} || {{yes2|22}}
| {{yes2|14}} || {{yes2|14}} || {{yes2|22}}
| 14 || 22 || {{N/a|}}
| 14 || 22 || {{N/a|}}
|-
|-
|[[../Bridge/]]
| [[../Bridge/]]
|16
| 16
| {{N/a|}} || {{N/a|}} || {{N/a|}} || {{no2|'''100'''}} || {{no2|22}} || {{no2|22}}
| {{N/a|}} || {{N/a|}} || {{N/a|}} || {{no2|'''100'''}} || {{no2|22}} || {{no2|22}}
| {{yes2|22}} || {{yes2|22}} || {{N/a|}}
| {{yes2|22}} || {{yes2|22}} || {{N/a|}}
| 22 || 22 || {{N/a|}}
| 22 || 22 || {{N/a|}}
|-
|-
|[[../Hangar/]]
| [[../Hangar/]]
|13
| 13
| {{N/a|}} || {{N/a|}} || {{N/a|}} || {{N/a|}} || {{no2|21}} || {{no2|21}}
| {{N/a|}} || {{N/a|}} || {{N/a|}} || {{N/a|}} || {{no2|21}} || {{no2|21}}
| {{yes2|21}} || {{yes2|21}} || {{N/a|}}
| {{yes2|21}} || {{yes2|21}} || {{N/a|}}
| 21 || 21 || {{N/a|}}
| 21 || 21 || {{N/a|}}
|-
|-
!rowspan=3|Unknown
!rowspan=3| Star Forge System
|[[../Temple Main Floor/]]
| [[../Temple Main Floor/]]
|18
| 18
| {{N/a|}} || {{N/a|}} || {{N/a|}} || {{no2|'''100'''}} || {{no2|29}} || {{no2|29}}
| {{N/a|}} || {{N/a|}} || {{N/a|}} || {{no2|'''100'''}} || {{no2|29}} || {{no2|29}}
| {{yes2|22}} || {{yes2|29}} || {{yes2|29}}
| {{yes2|22}} || {{yes2|29}} || {{yes2|29}}
| 29 || 29 || 29
| 29 || 29 || 29
|-
|-
|[[../Temple Summit/]] {{KotOR/Points|Light}}
| [[../Temple Summit/]] {{KotOR/Points|Light}}
|18
| 18
| {{no2|31}} || {{no2|31}} || {{no2|31}} || {{no2|'''100'''}} || {{no2|31}} || {{no2|31}}
| {{no2|31}} || {{no2|31}} || {{no2|31}} || {{no2|'''100'''}} || {{no2|31}} || {{no2|31}}
| {{yes2|31}} || {{yes2|31}} || {{yes2|31}}
| {{yes2|31}} || {{yes2|31}} || {{yes2|31}}
| 31 || 31 || 31
| 31 || 31 || 31
|-
|-
|Temple Summit {{KotOR/Points|Dark}}
| Temple Summit {{KotOR/Points|Dark}}
|20
| 20
| {{no2|41}} || {{no2|41}} || {{no2|41}} || {{no2|'''100'''}} || {{no2|41}} || {{no2|41}}
| {{no2|41}} || {{no2|41}} || {{no2|41}} || {{no2|'''100'''}} || {{no2|41}} || {{no2|41}}
| {{yes2|41}} || {{yes2|41}} || {{yes2|41}}
| {{yes2|41}} || {{yes2|41}} || {{yes2|41}}
| 41 || 41 || 41
| 41 || 41 || 41
|-
|-
!rowspan=5|Star Forge
!rowspan=5| Star Forge
|[[../Star Forge|Deck 1]]
| [[../Deck 1/]]
|8
| 8
| {{N/a|}} || {{N/a|}} || {{N/a|}} || {{N/a|}} || {{no2|14}} || {{no2|14}}
| {{N/a|}} || {{N/a|}} || {{N/a|}} || {{N/a|}} || {{no2|14}} || {{no2|14}}
| {{yes2|14}} || {{yes2|14}} || {{N/a|}}
| {{yes2|14}} || {{yes2|14}} || {{N/a|}}
| {{N/a|}} || 14 || {{N/a|}}
| {{N/a|}} || 14 || {{N/a|}}
|-
|-
|[[../Deck 2/]]
| [[../Deck 2/]]
|18
| 18
| {{N/a|}} || {{no2|19}} || {{N/a|}} || {{no2|'''100'''}} || {{no2|28}} || {{no2|28}}
| {{N/a|}} || {{no2|19}} || {{N/a|}} || {{no2|'''100'''}} || {{no2|28}} || {{no2|28}}
| {{yes2|28}} || {{yes2|28}} || {{N/a|}}
| {{yes2|28}} || {{yes2|28}} || {{N/a|}}
| 28 || 19 || 19
| 28 || 19 || 19
|-
|-
|[[../Command Center/]] {{KotOR/Points|Light}}
| [[../Command Center/]] {{KotOR/Points|Light}}
|21
| 21
| {{N/a|}} || {{no2|24}} || {{N/a|}} || {{no2|'''100'''}} || {{no2|24}} || {{no2|24}}
| {{N/a|}} || {{no2|24}} || {{N/a|}} || {{no2|'''100'''}} || {{no2|24}} || {{no2|24}}
| {{yes2|24}} || {{yes2|32}} || {{yes2|20}}
| {{yes2|24}} || {{yes2|32}} || {{yes2|20}}
| 22 || 32 || 32
| 22 || 32 || 32
|-
|-
|Command Center {{KotOR/Points|Dark}}
| Command Center {{KotOR/Points|Dark}}
|15
| 15
| {{N/a|}} || {{no2|24}} || {{N/a|}} || {{no2|'''100'''}} || {{no2|28}} || {{no2|28}}
| {{N/a|}} || {{no2|24}} || {{N/a|}} || {{no2|'''100'''}} || {{no2|28}} || {{no2|28}}
| {{yes2|24}} || {{yes2|24}} || {{yes2|28}}
| {{yes2|24}} || {{yes2|24}} || {{yes2|28}}
| 28 || 28 || 16
| 28 || 28 || 16
|-
|-
|[[../Viewing Platform/]]
| [[../Viewing Platform/]]
|20
| 20
| {{N/a|}} || {{N/a|}} || {{N/a|}} || {{N/a|}} || {{N/a|}} || {{N/a|}}
| {{N/a|}} || {{N/a|}} || {{N/a|}} || {{N/a|}} || {{N/a|}} || {{N/a|}}
| {{N/a|}} || {{N/a|}} || {{N/a|}}
| {{N/a|}} || {{N/a|}} || {{N/a|}}
| {{N/a|}} || 36 || {{N/a|}}
| {{N/a|}} || 36 || {{N/a|}}
|}
|}
==Force Resistance==
Force Resistance offers some protection from [[../Difficulty Classes#Force powers|direct Force power attacks]] of Jedi opponents, possibly negating their effects. Attacking Jedi make an opposed roll using d20 + their level versus the defender's DC. If the attacker's result is greater (or equal), the attack succeeds. If the defender's total is greater, the attack has no effect.
Thus some protection is only offered if DC > attacker level + 1 (minimum d20 roll): for example, Force Resistance 16 offers no protection if the attacking Jedi is level 15 or higher (although a [[../Saves|saving throw]] can still be made). Otherwise, the chance of successfully breaching Force Resistance is as follows:
{| {{prettytable|text center=1|style=font-size:80%}}
!colspan=21|Force Resistance DC - attacker level
|-
! > 20 !! 20 !! 19 !! 18 !! 17 !! 16 !! 15 !! 14 !! 13 !! 12 !! 11 !! 10 !! 9 !! 8 !! 7 !! 6 !! 5 !! 4 !! 3 !! 2 !! < 2
|-
| 0% || 5% || 10% || 15% || 20% || 25% || 30% || 35% || 40% || 45% || 50% || 55% || 60% || 65% || 70% || 75% || 80% || 85% || 90% || 95% || 100%
|}
For example, Force Resistance 32 cannot be breached at all until the attacking Jedi is at least level 12 (maximum d20 + 12 = 32); even at level 20, the chance of successfully breaching it is just 45% (roll (12-20) + 20 = 32-40).
Some enemies have natural Force Resistance, and others can acquire it by using [[../Force powers#Force Resistance|Force Resistance or Immunity]]:
{| {{prettytable|text center=1}}
!width=15%|World
!width=25%|Area
!width=20%|Natural
!width=20%|Force Resistance
!width=20%|Force Immunity
|-
!Dantooine
|[[../Sandral Grounds/]]
| 32 || {{N/a|}} || {{N/a|}}
|-
!Tatooine
|[[../Anchorhead/]]
| {{N/a|}} || 18 || {{N/a|}}
|-
!Kashyyyk
|[[../Great Walkway/]]
| {{N/a|}} || 18 || {{N/a|}}
|-
!rowspan=7|Korriban
|[[../Valley of Dark Lords/]]
| 32 || 24 || {{N/a|}}
|-
|[[../Sith Academy/]]
| {{N/a|}} || 24 || {{N/a|}}
|-
|[[../Shyrack Caves/]]
| 26 - 32 || {{N/a|}} || {{N/a|}}
|-
|[[../Tomb of Ajunta Pall/]]
| 32 || 24 - 28 || {{N/a|}}
|-
|[[../Tomb of Tulak Hord/]]
| 32 || {{N/a|}} || 30
|-
|[[../Tomb of Marka Ragnos/]]
| 32 || {{N/a|}} || {{N/a|}}
|-
|[[../Tomb of Naga Sadow/]]
| 16 || 18 - 25 || {{N/a|}}
|-
!colspan=2|{{s|Quest for the Star Forge|Darth Bandon}}
| {{N/a|}} || {{N/a|}} || 30
|-
!Leviathan
|[[../Hangar/]]
| {{N/a|}} || {{N/a|}} || 28
|-
!rowspan=3|Unknown World
|[[../Elder Settlement/]]
| 32 || {{N/a|}} || {{N/a|}}
|-
|[[../Temple Main Floor/]]
| 32 || {{N/a|}} || 30 - 33
|-
|[[../Temple Summit/]]
| {{N/a|}} || 19 - 30 {{KotOR/Points|Dark}} || 33 {{KotOR/Points|Light}} 30 - 35 {{KotOR/Points|Dark}}
|-
!rowspan=4|Star Forge
|[[../Star Forge|Deck 1]]
| {{N/a|}} || 18 || 23
|-
|[[../Deck 2/]]
| {{N/a|}} || {{N/a|}} || 33
|-
|[[../Command Center/]]
| {{N/a|}} || 24 || 30 {{KotOR/Points|Dark}} 36 {{KotOR/Points|Light}}
|-
|[[../Viewing Platform/]]
| {{N/a|}} || {{N/a|}} || 35
|}
The two Force powers last 60 seconds but can be cancelled sooner using [[../Force powers#Force Suppression|Force Suppression and Force Breach]] respectively, and since enemies normally only use them in the first round upon engaging in combat, [[../Combat#Debilitated penalty|debilitating]] them in that first round prevents their use, even when no longer debilitated (although this isn't always possible, if they're aware of you before you're within range to debilitate them).
However, since nothing can be done about natural Force Resistance, using (Advanced) {{s|Force powers|Throw Lightsaber}} or other attacks is recommended.


==Grenades==
==Grenades==
{| {{prettytable|text center=1}}
{| {{prettytable|text center=1}}
!width=20%|[[../Grenades|Grenade]]
!width=20%| [[../Grenades|Grenade]]
!width=30%|Damage
!width=30%| Damage
!width=30%|Secondary
!width=30%| Secondary
!width=10%|DC
!width=10%| DC
!width=10%|[[../Saves|Save]]
!width=10%| [[../Saves|Save]]
|-
|-
!{{s|Grenades|Concussion Grenade}}
! {{s|Grenades|Concussion Grenade}}
|{{N/a|}}
| {{N/a|}}
|[[../Combat#Debilitated penalty|Stun]] for 9 seconds
| [[../Combat#Debilitated penalty|Stun]] for 9 seconds
|15
| 15
|Will
| Will
|-
|-
!{{s|Grenades|Sonic Grenade}}
! {{s|Grenades|Sonic Grenade}}
|Sonic, 20 points
| Sonic, 20 points
| -6 {{s|Attributes|Dexterity}} for 30 seconds
| -6 {{s|Attributes|Dexterity}} for 30 seconds
|15
| 15
|Will
| Will
|-
|-
!{{s|Grenades|CryoBan Grenade}}
! {{s|Grenades|CryoBan Grenade}}
|Cold, 20 points
| Cold, 20 points
|[[../Combat#Debilitated penalty|Paralyzation]] for 6 seconds
| [[../Combat#Debilitated penalty|Paralyzation]] for 6 seconds
|15
| 15
|Reflex
| {{yes2|Reflex}}
|-
|-
!{{s|Grenades|Frag Grenade}}
! {{s|Grenades|Frag Grenade}}
|Piercing, 20 points
| Piercing, 20 points
|{{N/a|}}
| {{N/a|}}
|15
| 15
|Reflex
| {{yes2|Reflex}}
|-
|-
!{{s|Grenades|Ion Grenade}}
! {{s|Grenades|Ion Grenade}}
|Ion, 15 points (45 points vs. [[../Classes#Droid|droids]])
| Ion, 15 points (45 points vs. [[../Classes#Droid|droids]])
|{{N/a|}}
| {{N/a|}}
|15
| 15
|Reflex
| {{yes2|Reflex}}
|-
|-
!{{s|Grenades|Plasma Grenade}}
! {{s|Grenades|Plasma Grenade}}
|Heat, 36 points
| Heat, 36 points
|[[../Combat#Debilitated penalty|Horror]] for 3 seconds
| [[../Combat#Debilitated penalty|Horror]] for 3 seconds
|15
| 15
|Reflex
| {{yes2|Reflex}}
|-
|-
!{{s|Grenades|Thermal Detonator}}
! {{s|Grenades|Thermal Detonator}}
|Energy, 60 points
| Energy, 60 points
|Knockdown
| Knockdown
|15
| 15
|Reflex
| {{yes2|Reflex}}
|-
|-
!{{s|Grenades|Poison Grenade}}
! {{s|Grenades|Poison Grenade}}
|Poison, 4 points every 3 seconds
| Poison, 4 points every 3 seconds
|Duration: 30 seconds
| Duration: 30 seconds
|25
| 25
|Fortitude
| {{no2|Fortitude}}
|}
|}


{{s|Feats|Uncanny Dodge}} reduces grenade DCs by 2, while Uncanny Dodge 2 reduces them by 4. A successful saving throw halves damage (rounded down) and results in no secondary effect for all but Thermal Detonators.
{{s|Feats|Uncanny Dodge}} reduces grenade DCs by 2, while Uncanny Dodge 2 reduces them by 4. A successful saving throw halves damage (rounded down) and results in no secondary effect for all but Thermal Detonators.


*Concussion Grenades can also be countered by Immunity: {{s|Saves|Mind-Affecting}} or {{s|Feats|Force Immunity}}: Stun.
* Concussion Grenades can also be countered by Immunity: {{s|Saves|Mind-Affecting}} or {{s|Feats|Force Immunity}}: Stun.


*CryoBan Grenade Paralyzation can also be countered by {{s|Feats|Force Immunity}}: Paralysis.
* CryoBan Grenade Paralyzation can also be countered by {{s|Feats|Force Immunity}}: Paralysis.


*Poison Grenades can also be countered by Immunity: {{s|Saves|Poison}} or neutralized afterwards by an {{s|Medical items|Antidote Kit}} or [[../Force powers#Cure|Heal]], while damage can also be significantly reduced or even negated by Improved {{s|Feats|Toughness}} and {{s|Feats|Wookiee Toughness}}.
* Poison Grenades can also be countered by Immunity: {{s|Saves|Poison}} or neutralized afterwards by an {{s|Medical items|Antidote Kit}} or [[../Force powers#Cure|Heal]], while damage can also be significantly reduced or even negated by Improved {{s|Feats|Toughness}} and {{s|Feats|Wookiee Toughness}}.


==Mines==
==Mines==
Line 422: Line 347:


{| {{prettytable|text center=1}}
{| {{prettytable|text center=1}}
!width=10% rowspan=2|Mine
!width=10% rowspan=2| Mine
!width=50% rowspan=2|Effect
!width=50% rowspan=2| Effect
!colspan=3|DC
!colspan=3| DC
!width=10% rowspan=2|[[../Saves|Save]]
!width=10% rowspan=2| [[../Saves|Save]]
|-
|-
!width=10%|Minor
!width=10%| Minor
!width=10%|Average
!width=10%| Average
!width=10%|Deadly
!width=10%| Deadly
|-
|-
![[../Mines#Flash mines|Flash]]
! [[../Mines#Flash mines|Flash]]
|[[../Combat#Debilitated penalty|Stun]] for 9 seconds
| [[../Combat#Debilitated penalty|Stun]] for 9 seconds
| {{yes2|15}} ||bgcolor=ffff99| 20 || {{no2|25}}
| {{yes|15}} ||bgcolor=ffff99| 20 || {{no|25}}
|Will
| Will
|-
|-
![[../Mines#Frag mines|Frag]]
! [[../Mines#Frag mines|Frag]]
|Damage: Piercing
| Damage: Piercing
| {{yes2|15}} ||bgcolor=ffff99| 20 || {{no2|25}}
| {{yes|15}} ||bgcolor=ffff99| 20 || {{no|25}}
|Reflex
| {{yes2|Reflex}}
|-
|-
![[../Mines#Plasma mines|Plasma]]
! [[../Mines#Plasma mines|Plasma]]
|Damage: Energy
| Damage: Energy
| {{yes2|15}} ||bgcolor=ffff99| 20 || {{no2|25}}
| {{yes|15}} ||bgcolor=ffff99| 20 || {{no|25}}
|Reflex
| {{yes2|Reflex}}
|-
|-
![[../Mines#Gas mines|Gas]]
! [[../Mines#Gas mines|Gas]]
|Damage: Poison
| Damage: Poison
| {{yes2|15}} ||bgcolor=ffff99| 20 || {{no2|30}}
| {{yes|15}} ||bgcolor=ffff99| 20 || {{no|30}}
|Fortitude
| {{no2|Fortitude}}
|}
|}


A successful saving throw results in no effect for flash and gas mines, but only halves damage of frag and plasma mines.
A successful saving throw results in no effect for flash and gas mines, but only halves damage of frag and plasma mines.


*Flash mines can also be countered by Immunity: {{s|Saves|Mind Affecting}} or {{s|Feats|Force Immunity}}: Stun.
* Flash mines can also be countered by Immunity: {{s|Saves|Mind Affecting}} or {{s|Feats|Force Immunity}}: Stun.


*Gas mines can also be countered by Immunity: {{s|Saves|Poison}} or neutralized afterwards by an {{s|Medical items|Antidote Kit}} or [[../Force powers#Cure|Heal]], while damage can also be significantly reduced or even negated by Improved {{s|Feats|Toughness}} and {{s|Feats|Wookiee Toughness}}.
* Gas mines can also be countered by Immunity: {{s|Saves|Poison}} or neutralized afterwards by an {{s|Medical items|Antidote Kit}} or [[../Force powers#Cure|Heal]], while damage can also be significantly reduced or even negated by Improved {{s|Feats|Toughness}} and {{s|Feats|Wookiee Toughness}}.


==On Hit==
==On Hit==
Line 462: Line 387:


{| {{prettytable|text center=1}}
{| {{prettytable|text center=1}}
!width=13%|On Hit
!width=13%| On Hit
!width=12%|{{KotOR/On Hit|Attribute Damage Dexterity|DC=}}
!width=12%| {{KotOR/On Hit|Attribute Damage Dexterity|DC=}}
!width=13%|{{KotOR/On Hit|Horror|DC=}}
!width=13%| {{KotOR/On Hit|Horror|DC=}}
!width=12%|{{KotOR/On Hit|Instant Death|DC=}}
!width=12%| {{KotOR/On Hit|Instant Death|DC=}}
!width=12%|{{KotOR/On Hit|Paralyze|DC=}}
!width=12%| {{KotOR/On Hit|Paralyze|DC=}}
!width=13%|{{KotOR/On Hit|Poison|DC=}}
!width=13%| {{KotOR/On Hit|Poison|DC=}}
!width=12%|{{KotOR/On Hit|Slowed|DC=}}
!width=12%| {{KotOR/On Hit|Slowed|DC=}}
!width=13%|{{KotOR/On Hit|Stun|DC=}}
!width=13%| {{KotOR/On Hit|Stun|DC=}}
|-
|-
!Immunity
! Immunity
| {{N/a|}}
| {{N/a|}}
| {{KotOR/Immunity|Mind-Affecting}} {{KotOR/Feat|Force Immunity|Force Immunity Fear}}
| {{KotOR/Immunity|Mind-Affecting}} {{KotOR/Feat|Force Immunity|Force Immunity Fear}}
Line 480: Line 405:
| {{KotOR/Immunity|Mind-Affecting}} {{KotOR/Feat|Force Immunity|Force Immunity Stun}}
| {{KotOR/Immunity|Mind-Affecting}} {{KotOR/Feat|Force Immunity|Force Immunity Stun}}
|-
|-
![[../Saves|Save]]
! [[../Saves|Save]]
| Reflex
| {{yes2|Reflex}}
| Fortitude
| {{no2|Fortitude}}
| Fortitude
| {{no2|Fortitude}}
| Reflex
| {{yes2|Reflex}}
| Fortitude
| {{no2|Fortitude}}
| Reflex
| {{yes2|Reflex}}
| Will
| Will
|-
|-
!World
! World
!colspan=7|Maximum Difficulty Class
!colspan=7| Maximum Difficulty Class
|-
|-
![[../Taris/]]
! [[../Taris/]]
| 14 {{KotOR/Points|Dark}}
| 14 {{KotOR/Points|Dark}}
| {{no2|20}}
| {{no2|20}}
Line 501: Line 426:
| {{no2|20}}
| {{no2|20}}
|-
|-
![[../Dantooine/]]
! [[../Dantooine/]]
| {{N/a|}}
| {{N/a|}}
|bgcolor=ffff99| 15
|bgcolor=ffff99| 15
Line 510: Line 435:
| {{yes2|10}}
| {{yes2|10}}
|-
|-
![[../Tatooine/]]
! [[../Tatooine/]]
| 14 {{KotOR/Points|Dark}}
| 14 {{KotOR/Points|Dark}}
|bgcolor=ffff99| 15
|bgcolor=ffff99| 15
Line 519: Line 444:
|bgcolor=ffff99| 15 {{KotOR/Points|Dark}}
|bgcolor=ffff99| 15 {{KotOR/Points|Dark}}
|-
|-
![[../Kashyyyk/]]
! [[../Kashyyyk/]]
| {{N/a|}}
| {{N/a|}}
| {{no2|20}}
| {{no2|20}}
Line 528: Line 453:
| {{yes2|10}}
| {{yes2|10}}
|-
|-
![[../Manaan/]]
! [[../Manaan/]]
| 14
| 14
| {{no2|20}}
| {{no2|20}}
Line 537: Line 462:
| {{yes2|10}}
| {{yes2|10}}
|-
|-
![[../Korriban/]]
! [[../Korriban/]]
| {{N/a|}}
| {{N/a|}}
| {{N/a|}}
| {{N/a|}}
Line 546: Line 471:
| {{yes2|10}}
| {{yes2|10}}
|-
|-
![[../Leviathan/]]
! [[../Leviathan/]]
| {{N/a|}}
| {{N/a|}}
| {{no2|20}}
| {{no2|20}}
Line 555: Line 480:
| {{yes2|10}}
| {{yes2|10}}
|-
|-
![[../Star Forge System|Unknown]]
! [[../Star Forge System|SF System]]
| {{N/a|}}
| {{N/a|}}
| {{N/a|}}
| {{N/a|}}
Line 564: Line 489:
|bgcolor=ffff99| 14
|bgcolor=ffff99| 14
|-
|-
![[../Star Forge/]]
! [[../Star Forge/]]
| {{N/a|}}
| {{N/a|}}
|bgcolor=ffff99| 15
|bgcolor=ffff99| 15
Line 577: Line 502:
[[File:KotOR Force power Affliction.png|left]] Targets have their {{s|Attributes|Dexterity}} attribute reduced by 1 for 30 seconds unless they make a [[../Saves|Reflex save]] at DC 14. This effect stacks, and is a property of all [[../Blaster pistols#Sonic pistols|sonic pistols]] and [[../Blaster rifles#Sonic rifles|rifles]]. Enemies with these weapons may be encountered in the following locations:
[[File:KotOR Force power Affliction.png|left]] Targets have their {{s|Attributes|Dexterity}} attribute reduced by 1 for 30 seconds unless they make a [[../Saves|Reflex save]] at DC 14. This effect stacks, and is a property of all [[../Blaster pistols#Sonic pistols|sonic pistols]] and [[../Blaster rifles#Sonic rifles|rifles]]. Enemies with these weapons may be encountered in the following locations:


{| cellpadding=0 cellspacing=0 width=100%
{{col|2|begin}}
|-valign=top
 
|width=50%|
{| {{prettytable|text center=1}}
{| {{prettytable|text center=1}}
!width=25%|World
!width=25%| World
!width=50%|Area
!width=50%| Area
!width=25%|DC
!width=25%| DC
|-
|-
! Taris
! Taris
Line 593: Line 517:
| 14
| 14
|}
|}
|width=50%|
 
{{col|2}}
 
{| {{prettytable|text center=1}}
{| {{prettytable|text center=1}}
!width=25%|World
!width=25%| World
!width=50%|Area
!width=50%| Area
!width=25%|DC
!width=25%| DC
|-
|-
!rowspan=2| Manaan
!rowspan=2| Manaan
Line 606: Line 532:
| 14
| 14
|}
|}
|}
 
{{col|2|end}}


===Horror===
===Horror===
[[File:KotOR Force power Horror.png|left]] Targets have 100% chance to be [[../Combat#Debilitated penalty|debilitated]] with fear for 3 seconds unless they make a [[../Saves|Fortitude save]] at the DC. This effect can also be negated by Immunity: {{s|Saves|Mind-Affecting}} or {{s|Feats|Force Immunity}}: Fear, and is a property of the following:
[[File:KotOR Force power Horror.png|left]] Targets have 100% chance to be [[../Combat#Debilitated penalty|debilitated]] with fear for 3 seconds unless they make a [[../Saves|Fortitude save]] at the DC. This effect can also be negated by Immunity: {{s|Saves|Mind-Affecting}} or {{s|Feats|Force Immunity}}: Fear, and is a property of the following:


{| cellpadding=0 cellspacing=0 width=100%
{{col|2|begin}}
|-valign=top
 
|width=50%|
{| {{prettytable|text center=1}}
{| {{prettytable|text center=1}}
!width=75%| [[../Special weapons|Special weapon]]
!width=25%| DC
|-
|-
!width=75%|[[../Special weapons|Special weapon]]
| ([[../Special weapons#Baragwin Flame Thrower|Baragwin]]) {{s|Special weapons|Flame Thrower}} {{KotOR/Feat|Droid Upgrade|Droid Upgrade Class 2|F|P}}
!width=25%|DC
| 15
|-
|([[../Special weapons#Baragwin Flame Thrower|Baragwin]]) {{s|Special weapons|Flame Thrower}} {{KotOR/Feat|Droid Upgrade|Droid Upgrade Class 2|F|P}}
|align=center|15
|}
|}
|width=50%|
 
{{col|2}}
 
{| {{prettytable|text center=1}}
{| {{prettytable|text center=1}}
!width=75%| Special weapon
!width=25%| DC
|-
|-
!width=75%|Special weapon
| {{s|Special weapons|Advanced Flame Thrower}} {{KotOR/Feat|Droid Upgrade|Droid Upgrade Class 3|F|P}}
!width=25%|DC
| 15
|-
|{{s|Special weapons|Advanced Flame Thrower}} {{KotOR/Feat|Droid Upgrade|Droid Upgrade Class 3|F|P}}
|align=center|20
|}
|}
|}
{{col|2|end}}
Advanced Flame Thrower has Reflex Save: DC20 vs ''damage'', but Fortitude Save: DC15 vs ''Horror''.


Enemy droids with these weapons may be encountered in the following locations:
Enemy droids with these weapons may be encountered in the following locations:


{| cellpadding=0 cellspacing=0 width=100%
{{col|2|begin}}
|-valign=top
 
|width=50%|
{| {{prettytable|text center=1}}
{| {{prettytable|text center=1}}
!width=25%|World
!width=25%| World
!width=50%|Area
!width=50%| Area
!width=25%|DC
!width=25%| DC
|-
|-
! Dantooine
! Dantooine
Line 659: Line 587:
|-
|-
! Star Forge
! Star Forge
| [[../Star Forge|Deck 1]]
| [[../Deck 1/]]
| 15
| 15
|}
|}
|width=50%|
 
{{col|2}}
 
{| {{prettytable|text center=1}}
{| {{prettytable|text center=1}}
!width=25%|World
!width=25%| World
!width=50%|Area
!width=50%| Area
!width=25%|DC
!width=25%| DC
|-
|-
! Taris
! Taris
| [[../Davik's Estate/]]
| [[../Davik's Estate/]]
| 20
| 15
|-
|-
! Kashyyyk
! Kashyyyk
| [[../Lower Shadowlands/]]
| [[../Lower Shadowlands/]]
| 20
| 15
|-
|-
! Manaan
! Manaan
| [[../Sith Base (Manaan)/]]
| [[../Sith Base (Manaan)|Sith Base]]
| 20
| 15
|-
|-
! Leviathan
! Leviathan
| [[../Command Deck/]]
| [[../Command Deck/]]
| 20
| 15
|}
|}
|}
{{col|2|end}}


===Instant Death===
===Instant Death===
[[File:KotOR Force power Kill.png|left]] Targets are killed instantly unless they make a [[../Saves|Fortitude save]] at DC '''100''', which is impossible without cheating: do '''not''' put yourself in a position where you can get hit! Enemies with this property may be encountered in the following locations:
[[File:KotOR Force power Kill.png|left]] Targets are killed instantly unless they make a [[../Saves|Fortitude save]] at DC '''100''', which is impossible without cheating: do '''not''' put yourself in a position where you can get hit! Enemies with this property may be encountered in the following locations:


{| cellpadding=0 cellspacing=0 width=100%
{{col|2|begin}}
|-valign=top
 
|width=50%|
{| {{prettytable|text center=1}}
{| {{prettytable|text center=1}}
!width=20%| World
!width=40%| Map
!width=40%| Source
|-
|-
!width=20%|World
!rowspan=3| Taris
!width=40%|Map
|rowspan=2| [[../Lower City/]]
!width=40%|Source
| [[../Lower City#Undercity|Sith soldier]]
|-
!rowspan=3|Taris
|rowspan=2|[[../Lower City/]]
|[[../Lower City#Undercity|Sith soldier]]
|-
|-
|[[../Lower City#Undercity|Blaster turrets]]
| [[../Lower City#Undercity|Blaster turrets]]
|-
|-
|[[../Javyar's Cantina/]]
| [[../Javyar's Cantina/]]
|{{s|Javyar's Cantina|Calo Nord}}
| {{s|Javyar's Cantina|Calo Nord}}
|}
|}
|width=50%|
 
{{col|2}}
 
{| {{prettytable|text center=1}}
{| {{prettytable|text center=1}}
!width=20%| World
!width=40%| Map
!width=40%| Source
|-
|-
!width=20%|World
!rowspan=2| Taris
!width=40%|Map
| [[../Upper Sewers|Upper Sewers]]
!width=40%|Source
| [[../Upper Sewers#Rancor in the Sewers|Rancor]]
|-
|-
!rowspan=2|Taris
| [[../Black Vulkar Base|Black Vulkar Base]]
|[[../Upper Sewers|Upper Sewers]]
| [[../Black Vulkar Base#Garage Security|Defense turrets]]
|[[../Upper Sewers#Rancor in the Sewers|Rancor]]
|-
|-
|[[../Black Vulkar Base|Black Vulkar Base]]
! Tatooine
|[[../Black Vulkar Base#Garage Security|Defense turrets]]
| [[../Sand People Territory/]]
|-
| [[../Sand People Territory#Sand People Enclave|Sand People turrets]]
!Tatooine
|[[../Sand People Territory/]]
|[[../Sand People Territory#Sand People Enclave|Sand People turrets]]
|}
|}
|}
{{col|2|end}}


===Paralyze===
===Paralyze===
Line 731: Line 662:


{| {{prettytable|text center=1}}
{| {{prettytable|text center=1}}
!rowspan=2 colspan=2| Source
!width=10% rowspan=2| Chance
!width=10% rowspan=2| DC
!colspan=2| Seconds
|-
|-
!rowspan=2 colspan=2|Source
!width=10%| Failure
!width=10% rowspan=2|Chance
!width=10%| Success
!width=10% rowspan=2|DC
!colspan=2|Seconds
|-
|-
!width=10%|Failure
!width=30%| {{s|Upgrade items|Lightsaber}} crystal
!width=10%|Success
|width=30%| {{s|Upgrade items|Crystal, Bondar}} {{KotOR/Upgrade|Mantle of the Force}}
| 25%
| 14
| 6
| {{N/a|0}}
|-
|-
!width=30%|{{s|Upgrade items|Lightsaber}} crystal
!rowspan=2| [[../Special weapons|Special weapons]]
|width=30%|{{s|Upgrade items|Crystal, Bondar}} {{KotOR/Upgrade|Mantle of the Force}}
| {{s|Special weapons|Carbonite Projector}} {{KotOR/Feat|Droid Upgrade|Droid Upgrade Class 2|F|P}}
|25%
| 100%
|14
| 15
|6
| 9
|{{N/a|0}}
| 3
|-
|-
!rowspan=2|[[../Special weapons|Special weapons]]
| {{s|Special weapons|Carbonite Projector Mark II}} {{KotOR/Feat|Droid Upgrade|Droid Upgrade Class 3|F|P}}
|{{s|Special weapons|Carbonite Projector}} {{KotOR/Feat|Droid Upgrade|Droid Upgrade Class 2|F|P}}
| 100%
|100%
| 20
|15
| 15
|9
| 9
|3
|-
|{{s|Special weapons|Carbonite Projector Mark II}} {{KotOR/Feat|Droid Upgrade|Droid Upgrade Class 3|F|P}}
|100%
|20
|15
|9
|}
|}


Enemy droids with these weapons may be encountered in the following locations:
Enemy droids with these weapons may be encountered in the following locations:


{| cellpadding=0 cellspacing=0 width=100%
{{col|2|begin}}
|-valign=top
 
|width=50%|
{| {{prettytable|text center=1}}
{| {{prettytable|text center=1}}
!width=25%|World
!width=25%| World
!width=50%|Area
!width=50%| Area
!width=25%|DC
!width=25%| DC
|-
|-
! Taris
! Taris
Line 779: Line 708:
| 15
| 15
|}
|}
|width=50%|
 
{{col|2}}
 
{| {{prettytable|text center=1}}
{| {{prettytable|text center=1}}
!width=25%|World
!width=25%| World
!width=50%|Area
!width=50%| Area
!width=25%|DC
!width=25%| DC
|-
|-
! Kashyyyk
! Kashyyyk
Line 793: Line 724:
| 20
| 20
|}
|}
|}
 
{{col|2|end}}


===Poison===
===Poison===
[[File:KotOR Force power Plague.png|left]] Targets suffer damage or weakness unless a [[../Saves|Fortitude save]] is made at the DC. Damage is suffered every 3 seconds for 30 seconds, while weakness results in the temporary but increasing loss of the six physical [[../Attributes|attributes]] for 36 or 72 seconds.
[[File:KotOR Force power Plague.png|left]] Targets suffer damage or weakness unless a [[../Saves|Fortitude save]] is made at the DC. Damage is suffered every 3 seconds for 30 seconds, while weakness results in the temporary but increasing loss of the six physical [[../Attributes|attributes]] for 36 or 72 seconds.


{|cellpadding=0 cellspacing=0 width=100%
{{col|2|begin}}
|-valign=top
 
|width=50%|
{| {{prettytable|text center=1}}
{| {{prettytable|text center=1}}
!width=25%|Damage
!width=25%| Damage
!width=50%|Points
!width=50%| Points
!width=25%|DC
!width=25%| DC
|-class=table-yes2
|- {{yes2}}
!Mild
! Mild
| 3 (*10)
| 3 (*10)
| 15
| 15
|-bgcolor=ffff99
|- bgcolor=ffff99
!Average
! Average
| 4 (*10)
| 4 (*10)
| 25
| 25
|-class=table-no2
|- {{no2}}
!Virulent
! Virulent
| 5 (*10)
| 5 (*10)
| 30
| 30
|}
|}
|width=50%|
 
{{col|2}}
 
{| {{prettytable|text center=1}}
{| {{prettytable|text center=1}}
!width=25%|Weakness
!width=25%| Weakness
!width=50%|Attributes
!width=50%| Attributes
!width=25%|DC
!width=25%| DC
|-class=table-yes2
|- {{yes2}}
!Mild
! Mild
| -1 every 12 s (*3)
| -1 every 12 s (*3)
| 15
| 15
|-bgcolor=ffff99
|- bgcolor=ffff99
!Average
! Average
| -1 every 6 s (*6)
| -1 every 6 s (*6)
| 20
| 20
|-class=table-no2
|- {{no2}}
!Virulent
! Virulent
| -1 every 6 s (*12)
| -1 every 6 s (*12)
| 100
| 100
|}
|}
|}
 
{{col|2|end}}


Both damage and weakness can also be negated by Immunity: {{s|Saves|Poison}} or neutralized afterwards by an {{s|Medical items|Antidote Kit}} or [[../Force powers#Cure|Heal]], while damage can also be significantly reduced or even negated by Improved {{s|Feats|Toughness}} and {{s|Feats|Wookiee Toughness}}. These effects are properties of the following:
Both damage and weakness can also be negated by Immunity: {{s|Saves|Poison}} or neutralized afterwards by an {{s|Medical items|Antidote Kit}} or [[../Force powers#Cure|Heal]], while damage can also be significantly reduced or even negated by Improved {{s|Feats|Toughness}} and {{s|Feats|Wookiee Toughness}}. These effects are properties of the following:


{|cellpadding=0 cellspacing=0 width=100%
{{col|2|begin}}
|-valign=top
 
|width=50%|
{| {{prettytable|text center=1}}
{| {{prettytable|text center=1}}
!colspan=2|Source
!colspan=2| Source
!width=25%|Damage
!width=25%| Damage
|-
|-
!width=25%|[[../Melee weapons#Vibroswords|Vibrosword]]
!width=25%| [[../Melee weapons#Vibroswords|Vibrosword]]
|width=50%|{{s|Melee weapons|GenoHaradan Poison Blade}}
|width=50%| {{s|Melee weapons|GenoHaradan Poison Blade}}
| {{yes2|Mild}}
| {{yes2|Mild}}
|-
|-
![[../Melee weapons#Swords|Sword]]
! [[../Melee weapons#Swords|Sword]]
|{{s|Melee weapons|Naga Sadow's Poison Blade}}
| {{s|Melee weapons|Naga Sadow's Poison Blade}}
|bgcolor=ffff99|Average
|bgcolor=ffff99| Average
|}
|}
|width=50%|
 
{{col|2}}
 
{| {{prettytable|text center=1}}
{| {{prettytable|text center=1}}
!colspan=2|Source
!colspan=2| Source
!width=25%|Weakness
!width=25%| Weakness
|-
|-
!width=25%|[[../Melee weapons#Gaffi sticks|Gaffi stick]]
!width=25%| [[../Melee weapons#Gaffi sticks|Gaffi stick]]
|width=50%|{{s|Melee weapons|Chieftain's Gaffi Stick}}
|width=50%| {{s|Melee weapons|Chieftain's Gaffi Stick}}
|bgcolor=ffff99|Average
|bgcolor=ffff99| Average
|}
|}
|}
{{col|2|end}}


Enemies with this property may be encountered in the following locations:
Enemies with this property may be encountered in the following locations:


{|cellpadding=0 cellspacing=0 width=100%
{{col|2|begin}}
|-valign=top
 
|width=50%|
{| {{prettytable|text center=1}}
{| {{prettytable|text center=1}}
!width=25%|World
!width=25%| World
!width=50%|Map
!width=50%| Map
!width=25%|Damage
!width=25%| Damage
|-
|-
!Taris
! Taris
|[[../Undercity/]]
| [[../Undercity/]]
| {{yes2|Mild}}
| {{yes2|Mild}}
|-
|-
!Dantooine
! Dantooine
|{{s|Sandral Grounds|Crystal Cave}}
| [[../Crystal Cave/]]
| {{no2|Virulent}}
| {{no2|Virulent}}
|-
|-
!Tatooine
! Tatooine
|[[../Genoharadan#Genoharadan|Dune Sea]] {{KotOR/Points|Dark}}
| [[../Genoharadan#Genoharadan|Dune Sea]] {{KotOR/Points|Dark}}
| {{yes2|Mild}}
| {{yes2|Mild}}
|-
|-
!Korriban
! Korriban
|[[../Shyrack Caves/]]
| [[../Shyrack Caves/]]
| {{no2|Virulent}}
| {{no2|Virulent}}
|}
|}
|width=50%|
 
{{col|2}}
 
{| {{prettytable|text center=1}}
{| {{prettytable|text center=1}}
!width=25%|World
!width=25%| World
!width=50%|Map
!width=50%| Map
!width=25%|Weakness
!width=25%| Weakness
|-
|-
!rowspan=2|Taris
!rowspan=2| Taris
|Undercity
| Undercity
|bgcolor=ffff99|Average
|bgcolor=ffff99| Average
|-
|-
|[[../Lower Sewers/]]
| [[../Lower Sewers/]]
|bgcolor=ffff99|Average
|bgcolor=ffff99| Average
|-
|-
!Dantooine
! Dantooine
|Crystal Cave
| Crystal Cave
| {{yes2|Mild}}
| {{yes2|Mild}}
|-
|-
!Tatooine
! Tatooine
|[[../Sand People Enclave/]]
| [[../Sand People Enclave/]]
|bgcolor=ffff99|Average
|bgcolor=ffff99| Average
|-
|-
!rowspan=2|[[../Kashyyyk/]]
!rowspan=2| [[../Kashyyyk/]]
|[[../Lower Shadowlands/]]
| [[../Lower Shadowlands/]]
|bgcolor=ffff99|Average
|bgcolor=ffff99| Average
|-
|-
|[[../Lower Shadowlands#Freyyr|Upper Shadowlands]]
| [[../Lower Shadowlands#Freyyr|Upper Shadowlands]]
|bgcolor=ffff99|Average
|bgcolor=ffff99| Average
|-
|-
!rowspan=2|Manaan
!rowspan=2| Manaan
|[[../Hrakert Station/]]
| [[../Hrakert Station/]]
|bgcolor=ffff99|Average
|bgcolor=ffff99| Average
|-
|-
|[[../Kolto Control/]]
| [[../Kolto Control/]]
|bgcolor=ffff99|Average
|bgcolor=ffff99| Average
|}
|}
|}
{{col|2|end}}


===Slowed===
===Slowed===
[[File:KotOR Force power Slow.png|left]] Targets have a chance to be slowed for 9 seconds unless they make a [[../Saves|Reflex save]] at the DC.<br>This is a property of the following:
[[File:KotOR Force power Slow.png|left]] Targets have a chance to be slowed for 9 seconds unless they make a [[../Saves|Reflex save]] at the DC. Being slowed reduces movement speed and inflicts -4 [[../Combat#Feats and effects|Defense]], and these effects stack (although duration does not).
 
This is a property of the following:
 
{{col|2|begin}}


{| cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{| {{prettytable|text center=1}}
{| {{prettytable|text center=1}}
!width=50%| [[../Special weapons|Special weapon]]
!width=25%| Chance
!width=25%| DC
|-
|-
!width=50%|[[../Special weapons|Special weapon]]
| {{s|Special weapons|Gravity Generator}} {{KotOR/Feat|Droid Upgrade|Droid Upgrade Class 2|F|P}}
!width=25%|Chance
| 75%
!width=25%|DC
| 15
|-
|{{s|Special weapons|Gravity Generator}} {{KotOR/Feat|Droid Upgrade|Droid Upgrade Class 2|F|P}}
|75%
|15
|}
|}
|width=50%|
 
{{col|2}}
 
{| {{prettytable|text center=1}}
{| {{prettytable|text center=1}}
!width=50%| Special weapon
!width=25%| Chance
!width=25%| DC
|-
|-
!width=50%|Special weapon
| {{s|Special weapons|Advanced Gravity Generator}} {{KotOR/Feat|Droid Upgrade|Droid Upgrade Class 3|F|P}}
!width=25%|Chance
| 100%
!width=25%|DC
| 20
|-
|{{s|Special weapons|Advanced Gravity Generator}} {{KotOR/Feat|Droid Upgrade|Droid Upgrade Class 3|F|P}}
|100%
|20
|}
|}
|}
{{col|2|end}}


Enemy droids with these weapons may be encountered in the following locations:
Enemy droids with these weapons may be encountered in the following locations:


{| cellpadding=0 cellspacing=0 width=100%
{{col|2|begin}}
|-valign=top
 
|width=50%|
{| {{prettytable|text center=1}}
{| {{prettytable|text center=1}}
!width=25%|World
!width=25%| World
!width=50%|Area
!width=50%| Area
!width=25%|DC
!width=25%| DC
|-
|-
!rowspan=2| Tatooine
!rowspan=2| Tatooine
Line 975: Line 914:
| 15
| 15
|}
|}
|width=50%|
 
{{col|2}}
 
{| {{prettytable|text center=1}}
{| {{prettytable|text center=1}}
!width=25%|World
!width=25%| World
!width=50%|Area
!width=50%| Area
!width=25%|DC
!width=25%| DC
|-
|-
! Kashyyyk
! Kashyyyk
Line 989: Line 930:
| 20
| 20
|}
|}
|}
 
{{col|2|end}}


===Stun===
===Stun===
Line 995: Line 937:


{| {{prettytable|text center=1}}
{| {{prettytable|text center=1}}
!colspan=2| Source
!width=10%| Chance
!width=10%| DC
!width=10%| Seconds
|-
|-
!width=30%| [[../Blaster pistols#Blaster pistols|Blaster pistol]]
|width=40%| {{s|Blaster pistols|Zabrak Blaster Pistol}}
| 25% || 10 || 6
|-
|-
!colspan=2|Source
! [[../Blaster pistols#Heavy blasters|Heavy blaster]]
!width=10%|Chance
| {{s|Blaster pistols|Cassus Fett's Heavy Pistol}}
!width=10%|DC
| 25% || 10 || 6
!width=10%|Seconds
|-
|-
!width=30%|[[../Blaster pistols#Blaster pistols|Blaster pistol]]
!rowspan=2| {{s|Blaster pistols|Hold out blasters}}
|width=40%|{{s|Blaster pistols|Zabrak Blaster Pistol}}
| Hold out blasters
|25%
| 25% || 10 || 6
|10
|6
|-
|-
![[../Blaster pistols#Heavy blasters|Heavy blaster]]
| {{s|Blaster pistols|Sith Assassin Pistol}}
|{{s|Blaster pistols|Cassus Fett's Heavy Pistol}}
| 50% || 10 || 6
|25%
|10
|6
|-
|-
!rowspan=2|{{s|Blaster pistols|Hold out blasters}}
! [[../Blaster rifles#Blaster rifles|Blaster rifle]]
|Hold out blasters
| {{s|Blaster rifles|Mandalorian Assault Rifle}}
|25%
| 25% || 10 || 6
|10
|6
|-
|-
|{{s|Blaster pistols|Sith Assassin Pistol}}
!rowspan=3| {{s|Melee weapons|Stun batons}}
|50%
| Stun batons
|10
| 25% || 10 || 6
|6
|-
|-
![[../Blaster rifles#Blaster rifles|Blaster rifle]]
| ([[../Melee weapons#Elder Rakatan Battle Wand|Elder]]) {{s|Melee weapons|Rakatan Battle Wand}}
|{{s|Blaster rifles|Mandalorian Assault Rifle}}
| 50% || 14 || 6
|25%
|10
|6
|-
|-
!rowspan=3|{{s|Melee weapons|Stun batons}}
| Rakatan Battle Wand {{KotOR/Upgrade|Vibration Cell}}
|Stun batons
| 100% || 18 || 6
|25%
|10
|6
|-
|-
|([[../Melee weapons#Elder Rakatan Battle Wand|Elder]]) {{s|Melee weapons|Rakatan Battle Wand}}
! [[../Melee weapons#Vibro double-blades|Vibro double-blade]]
|50%
| {{s|Melee weapons|Yusanis' Brand}} {{KotOR/Upgrade|Durasteel Bonding Alloy}}
|14
| 50% || 10 || 12
|6
|-
|-
|Rakatan Battle Wand {{KotOR/Upgrade|Vibration Cell}}
!rowspan=2| {{s|Upgrade items|Lightsaber}} crystal
|100%
| {{s|Upgrade items|Crystal, Bondar}}
|18
| 25% || 10 || 6
|6
|-
|-
![[../Melee weapons#Vibro double-blades|Vibro double-blade]]
| Crystal, Bondar {{KotOR/Upgrade|Heart of the Guardian}}
|{{s|Melee weapons|Yusanis' Brand}} {{KotOR/Upgrade|Durasteel Bonding Alloy}}
| 25% || 14 || 6
|50%
|10
|12
|-
|-
!rowspan=2|{{s|Upgrade items|Lightsaber}} crystal
!rowspan=2| [[../Special weapons/]]
|{{s|Upgrade items|Crystal, Bondar}}
| ([[../Special weapons#Baragwin Stun Ray|Baragwin]]) {{s|Special weapons|Stun Ray}} {{KotOR/Feat|Droid Upgrade|Droid Upgrade Class 1|F|P}}
|25%
| 100% || 15 || 9
|10
|6
|-
|-
|Crystal, Bondar {{KotOR/Upgrade|Heart of the Guardian}}
| {{s|Special weapons|Advanced Stun Ray}} {{KotOR/Feat|Droid Upgrade|Droid Upgrade Class 2|F|P}}
|25%
| 100% || 20 || 9
|14
|6
|-
!rowspan=2|[[../Special weapons/]]
|([[../Special weapons#Baragwin Stun Ray|Baragwin]]) {{s|Special weapons|Stun Ray}} {{KotOR/Feat|Droid Upgrade|Droid Upgrade Class 1|F|P}}
|100%
|15
|9
|-
|{{s|Special weapons|Advanced Stun Ray}} {{KotOR/Feat|Droid Upgrade|Droid Upgrade Class 2|F|P}}
|100%
|20
|9
|}
|}


Enemies with these weapons may be encountered in the following locations:
Enemies with these weapons may be encountered in the following locations:


{| cellpadding=0 cellspacing=0 width=100%
{{col|2|begin}}
|-valign=top
 
|width=50%|
{| {{prettytable|text center=1}}
{| {{prettytable|text center=1}}
!width=25%|World
!width=25%| World
!width=50%|Area
!width=50%| Area
!width=25%|DC
!width=25%| DC
|-
|-
!rowspan=7|Taris
!rowspan=7| Taris
|[[../Upper City South/]]
| [[../Upper City South/]]
| {{yes2|10}}
| {{yes2|10}}
|-
|-
|[[../Lower City/]]
| [[../Lower City/]]
| {{yes2|10}}
| {{yes2|10}}
|-
|-
|[[../Lower City Apartments (East)/]]
| [[../Lower City Apartments (East)/]]
| {{yes2|10}}
| {{yes2|10}}
|-
|-
|[[../Lower City Apartments (West)/]]
| [[../Lower City Apartments (West)/]]
| {{yes2|10}}
| {{yes2|10}}
|-
|-
|[[../Black Vulkar Base (Garage)/]]
| [[../Black Vulkar Base (Garage)/]]
| {{yes2|10}}
| {{yes2|10}}
|-
|-
|[[../Sith Base (Taris)/]]
| [[../Sith Base (Taris)|Sith Base]]
| {{yes2|10}}
| {{yes2|10}}
|-
|-
|[[../Davik's Estate/]]
| [[../Davik's Estate/]]
| {{no2|20}}
| {{no2|20}}
|-
|-
!Dantooine
! Dantooine
|[[../Grove/]]
| [[../Grove/]]
| {{yes2|10}}
| {{yes2|10}}
|-
|-
!rowspan=3|Kashyyyk
!rowspan=3| Kashyyyk
|[[../Great Walkway/]]
| [[../Great Walkway/]]
| {{yes2|10}}
| {{yes2|10}}
|-
|-
|[[../Lower Shadowlands/]]
| [[../Lower Shadowlands/]]
| {{yes2|10}}
| {{yes2|10}}
|-
|-
|[[../Hall of the Chieftain/]] {{KotOR/Points|Light}}
| [[../Hall of the Chieftain/]] {{KotOR/Points|Light}}
| {{yes2|10}}
| {{yes2|10}}
|}
|}
|width=50%|
 
{{col|2}}
 
{| {{prettytable|text center=1}}
{| {{prettytable|text center=1}}
!width=25%|World
!width=25%| World
!width=50%|Area
!width=50%| Area
!width=25%|DC
!width=25%| DC
|-
|-
!rowspan=2|Tatooine
!rowspan=2| Tatooine
| [[../Dune Sea/]] {{KotOR/Points|Dark}}
| [[../Dune Sea/]] {{KotOR/Points|Dark}}
|bgcolor=ffff99| 15
|bgcolor=ffff99| 15
|-
|-
|[[../Quest for the Star Forge#Tatooine|Eastern Dune Sea]]
| [[../Quest for the Star Forge#Tatooine|Eastern Dune Sea]]
| {{yes2|10}}
| {{yes2|10}}
|-
|-
!rowspan=3|Manaan
!rowspan=3| Manaan
|Docking Bay
| [[../Docking Bay (Manaan)|Docking Bay]]
| {{yes2|10}}
| {{yes2|10}}
|-
|-
|[[../Sith Base (Manaan)/]]
| [[../Sith Base (Manaan)|Sith Base]]
| {{yes2|10}}
| {{yes2|10}}
|-
|-
|[[../Hrakert Station/]]
| [[../Hrakert Station/]]
| {{yes2|10}}
| {{yes2|10}}
|-
|-
!Korriban
! Korriban
|[[../Quest for the Star Forge#Korriban|Valley of Dark Lords]]
| [[../Quest for the Star Forge#Korriban|Valley of Dark Lords]]
| {{yes2|10}}
| {{yes2|10}}
|-
|-
!rowspan=2|Leviathan
!rowspan=2| Leviathan
|[[../Command Deck/]]
| [[../Command Deck/]]
| {{yes2|10}}
| {{yes2|10}}
|-
|-
|[[../Bridge/]]
| [[../Bridge/]]
| {{yes2|10}}
| {{yes2|10}}
|-
|-
!Unknown
! Star Forge System
|[[../Elder Settlement/]]
|[[../Elder Settlement/]]
|bgcolor=ffff99| 14
|bgcolor=ffff99| 14
|-
|-
!rowspan=2|Star Forge
!rowspan=2| Star Forge
|[[../Star Forge|Deck 1]]
| [[../Deck 1/]]
| {{no2|20}}
| {{no2|20}}
|-
|-
|[[../Deck 2/]]
| [[../Deck 2/]]
| {{yes2|10}}
| {{yes2|10}}
|}
|}
|}
 
{{col|2|end}}


==Special weapons==
==Special weapons==
Damage is halved if a [[../Saves|Reflex save]] is made at the DC.
Damage is halved if a [[../Saves|Reflex save]] is made at the DC.


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{| {{prettytable|text center=1}}
!width=50%|[[../Special weapons|Special weapon]]
!width=50%| [[../Special weapons|Special weapon]]
!width=30%|Damage
!width=30%| Damage
!width=20%|DC
!width=20%| DC
|-
|-
|([[../Special weapons#Baragwin Flame Thrower|Baragwin]]) {{s|Special weapons|Flame Thrower}} {{KotOR/Feat|Droid Upgrade|Droid Upgrade Class 2|F|P}}
| ([[../Special weapons#Baragwin Flame Thrower|Baragwin]]) {{s|Special weapons|Flame Thrower}} {{KotOR/Feat|Droid Upgrade|Droid Upgrade Class 2|F|P}}
|Heat, 30 points
| Heat, 30 points
|15
| 15
|-
|-
|{{s|Special weapons|Advanced Flame Thrower}} {{KotOR/Feat|Droid Upgrade|Droid Upgrade Class 3|F|P}}
| {{s|Special weapons|Advanced Flame Thrower}} {{KotOR/Feat|Droid Upgrade|Droid Upgrade Class 3|F|P}}
|Heat, 60 points
| Heat, 60 points
|20
| 20
|}
|}
|width=50%|
 
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{| {{prettytable|text center=1}}
{| {{prettytable|text center=1}}
!width=50%|Special weapon
!width=50%| Special weapon
!width=30%|Damage
!width=30%| Damage
!width=20%|DC
!width=20%| DC
|-
|-
|{{s|Special weapons|Carbonite Projector}} {{KotOR/Feat|Droid Upgrade|Droid Upgrade Class 2|F|P}}
| {{s|Special weapons|Carbonite Projector}} {{KotOR/Feat|Droid Upgrade|Droid Upgrade Class 2|F|P}}
|Cold, 20 points
| Cold, 20 points
|15
| 15
|-
|-
|{{s|Special weapons|Carbonite Projector Mark II}} {{KotOR/Feat|Droid Upgrade|Droid Upgrade Class 3|F|P}}
| {{s|Special weapons|Carbonite Projector Mark II}} {{KotOR/Feat|Droid Upgrade|Droid Upgrade Class 3|F|P}}
|Cold, 40 points
| Cold, 40 points
|20
| 20
|}
|}
|}
{{col|2|end}}


Enemy droids with these weapons may be encountered in the following locations:
Enemy droids with these weapons may be encountered in the following locations:


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! Taris
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| {{no2|20}}
| {{no2|20}}
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!rowspan=2|Manaan
!rowspan=2| Manaan
| [[../Sith Base (Manaan)/]]
| [[../Sith Base (Manaan)|Sith Base]]
| {{no2|20}}
| {{no2|20}}
|-
|-
Line 1,245: Line 1,162:
|-
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! Star Forge
! Star Forge
| [[../Star Forge|Deck 1]]
| [[../Deck 1/]]
|bgcolor=ffff99| 15
|bgcolor=ffff99| 15
|}
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{{s|Mines|Plasma mines}} actually inflict energy damage so an Advanced Flame Thrower can inflict the most heat or fire damage in the game (just as a Carbonite Projector Mark II can inflict the most cold damage) although, as can be seen, enemy droids that use them against you are extremely rare.
{{s|Mines|Plasma mines}} actually inflict energy damage so an Advanced Flame Thrower can inflict the most heat or fire damage in the game (just as a Carbonite Projector Mark II can inflict the most cold damage) although, as can be seen, enemy droids that use them against you are extremely rare.


These droids can be prevented from using their weapons by [[../Combat#Debilitated penalty|debilitating]] them first using a {{s|Force powers|Stun Droid}} power; otherwise, any combination of a high Reflex save, {{s|Arms|Shields}}, (Improved) {{s|Force powers|Energy Resistance}} and {{s|Combat|Damage Resistance}} can significantly reduce or even negate damage entirely (Reflex > 13 and (Improved) Energy Resistance alone guarantee this for normal Flame Throwers and Carbonite Projectors).
These droids can be prevented from using their weapons by [[../Combat#Debilitated penalty|debilitating]] them first using a {{s|Force powers|Stun Droid}} power; otherwise, any combination of a high Reflex save, {{s|Combat|Shields}}, (Improved) {{s|Force powers|Energy Resistance}} and {{s|Combat|Damage Resistance}} can significantly reduce or even negate damage entirely (Reflex > 13 and (Improved) Energy Resistance alone guarantee this for normal Flame Throwers and Carbonite Projectors).


{{Footer Nav|game=Star Wars: Knights of the Old Republic|prevpage=Combat|nextpage=Saves}}
{{Footer Nav|game=Star Wars: Knights of the Old Republic|prevpage=Combat|nextpage=Saves}}

Latest revision as of 22:15, 2 May 2022

Just as the success of a weapon attack in combat is determined by an attack roll against defense, the success or extent of various other damaging, debilitating and status-altering effects is determined by a saving throw against the Difficulty Class (DC) of those effects: the defender makes an opposed roll using d20 + the relevant save (Fortitude, Reflex or Will) versus the attacker's DC. If the saving throw is greater (or equal), then its success may reduce any effect, or even negate it entirely; if it fails, the attack has full effect.

Thus a saving throw always fails if DC > save + 20 (maximum d20 roll), and always succeeds if DC ≤ save + 1 (minimum d20 roll). Otherwise, the chance of success is as follows:

Difficulty Class - save
> 20 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 < 2
0% 5% 10% 15% 20% 25% 30% 35% 40% 45% 50% 55% 60% 65% 70% 75% 80% 85% 90% 95% 100%

For example, a Fortitude saving throw must normally be made at DC 30 if a Deadly Gas Mine is triggered: Fortitude save 9 or less means this throw always fails (maximum 20 + 9 = 29), always resulting in poisoning; however, if it's 19 then it succeeds 50% of the time (roll (11-20) + 19 = 30-39); and if it's 29 or more then it always succeeds (minimum 1 + 29 = 30), never resulting in poisoning.

Feats[edit]

If an attack with Critical Strike or Sniper Shot hits, the target is stunned for 6 seconds unless they make a Fortitude save at the following DC:

Critical Strike Sniper Shot
attacker level + attacker Strength modifier attacker level + attacker Intelligence modifier

The target isn't stunned until the end of the attack round. This effect can also be negated by Immunity: Mind-Affecting or Force Immunity: Stun.

Force powers[edit]

Almost all offensive Force powers have DC 5 + attacker level + attacker Wisdom and Charisma modifiers + Force Focus:

Save
Fortitude Reflex Will
Stun, Stasis (Field) Light side powers
Stun Droid Light side power
Affliction, Plague Dark side powers
Drain Life, Death Field Dark side powers
Wound, Choke, Kill Dark side powers
Disable, Destroy Droid Light side powers
Force Push, Whirlwind, Wave
Fear, Horror, Insanity Dark side powers
Shock, Force Lightning, Storm Dark side powers
Slow Dark side power

Affliction has DC 20, Plague has DC 100 and no saving throw can be made against Force Suppression and Breach, or (Advanced) Throw Lightsaber (although Shields and Improved Energy Resistance can reduce energy damage).

  • Affliction and Plague can also be countered by Immunity: Poison.

All except Force Suppression, Force Breach and (Advanced) Throw Lightsaber can also be countered by Force Resistance or Immunity. Enemies with these powers may be encountered in the following locations (highest attacker and power levels and DCs only):

World Area Max Level Maximum Difficulty Class vs Save
Fortitude Reflex Will
Stun Stasis (Field) Stun Droid Affliction and Plague Drain Life and Death Field Wound, Choke and Kill Disable and Destroy Droid Force Push and Wave Force Whirlwind Fear, Horror and Insanity Shock, Force Lightning and Storm Slow
Taris Sith Base 12 20 20
Dantooine Grove 9 17 17 17
Tatooine Anchorhead 8 20 22 22 19 19 22 19
Kashyyyk Great Walkway 8 20 22 22 19 19 22 19
Manaan Sith Base 18 18 21 18 20 27 27 27 27 21 27 21
Korriban Sith Academy Entrance 8 17 17 17 17 17 17 17
Dreshdae 8 17 18 18 18 18 18 18 17 18
Sith Academy 8 20 23 23 17 23 23 23 23 17
Valley of Dark Lords 14 13 20 23 23 23 23 23 23
Shyrack Caves 10 17 20 22 22 22 22 22 22 22 17
Tomb of Ajunta Pall 18 20 31 23 23 31 31 31
Tomb of Tulak Hord 15 32 32 32 32
Tomb of Naga Sadow 15 100 28 28 28 28 28 17
Darth Bandon Tatooine 15 100 25 25 25 25 25 25 14
Kashyyyk 100 29 29 29 29 29 29 18
Manaan 100 25 25 25 25 25 25 14
Korriban 100 25 25 25 25 25 25 17
Leviathan Command Deck 16 14 14 100 22 22 14 14 22 14 22
Bridge 16 100 22 22 22 22 22 22
Hangar 13 21 21 21 21 21 21
Star Forge System Temple Main Floor 18 100 29 29 22 29 29 29 29 29
Temple Summit Light Side Points Gained 18 31 31 31 100 31 31 31 31 31 31 31 31
Temple Summit Dark Side Points Gained 20 41 41 41 100 41 41 41 41 41 41 41 41
Star Forge Deck 1 8 14 14 14 14 14
Deck 2 18 19 100 28 28 28 28 28 19 19
Command Center Light Side Points Gained 21 24 100 24 24 24 32 20 22 32 32
Command Center Dark Side Points Gained 15 24 100 28 28 24 24 28 28 28 16
Viewing Platform 20 36

Grenades[edit]

Grenade Damage Secondary DC Save
Concussion Grenade Stun for 9 seconds 15 Will
Sonic Grenade Sonic, 20 points -6 Dexterity for 30 seconds 15 Will
CryoBan Grenade Cold, 20 points Paralyzation for 6 seconds 15 Reflex
Frag Grenade Piercing, 20 points 15 Reflex
Ion Grenade Ion, 15 points (45 points vs. droids) 15 Reflex
Plasma Grenade Heat, 36 points Horror for 3 seconds 15 Reflex
Thermal Detonator Energy, 60 points Knockdown 15 Reflex
Poison Grenade Poison, 4 points every 3 seconds Duration: 30 seconds 25 Fortitude

Uncanny Dodge reduces grenade DCs by 2, while Uncanny Dodge 2 reduces them by 4. A successful saving throw halves damage (rounded down) and results in no secondary effect for all but Thermal Detonators.

  • CryoBan Grenade Paralyzation can also be countered by Force Immunity: Paralysis.

Mines[edit]

Mines can be avoided if you or your party make a successful Awareness check to detect them, then move around them or use Demolitions to disable or recover them. Otherwise:

Mine Effect DC Save
Minor Average Deadly
Flash Stun for 9 seconds 15 20 25 Will
Frag Damage: Piercing 15 20 25 Reflex
Plasma Damage: Energy 15 20 25 Reflex
Gas Damage: Poison 15 20 30 Fortitude

A successful saving throw results in no effect for flash and gas mines, but only halves damage of frag and plasma mines.

On Hit[edit]

On Hit properties only apply their effects upon a successful attack roll to a single target, but these effects can be reduced or even negated if a saving throw is equal to or greater than Difficulty Class (some can also be negated by Immunity or Force Immunity, removing the need for a saving throw).

On Hit On Hit: Attribute Damage Dexterity On Hit: Horror On Hit: Instant Death On Hit: Paralyze On Hit: Poison On Hit: Slowed On Hit: Stun
Immunity Immunity: Mind-Affecting Force Immunity Fear Force Immunity Paralysis Immunity: Poison Immunity: Mind-Affecting Force Immunity Stun
Save Reflex Fortitude Fortitude Reflex Fortitude Reflex Will
World Maximum Difficulty Class
Taris 14 Dark Side Points Gained 20 100 15 20 20
Dantooine 15 15 30 10
Tatooine 14 Dark Side Points Gained 15 100 20 15 15 Dark Side Points Gained
Kashyyyk 20 20 20 20 10
Manaan 14 20 20 20 20 10
Korriban 30 10
Leviathan 20 10
SF System 14
Star Forge 15 20

Attribute Damage Dexterity[edit]

KotOR Force power Affliction.png

Targets have their Dexterity attribute reduced by 1 for 30 seconds unless they make a Reflex save at DC 14. This effect stacks, and is a property of all sonic pistols and rifles. Enemies with these weapons may be encountered in the following locations:

World Area DC
Taris Davik's Estate Dark Side Points Gained 14
Tatooine Dune Sea Dark Side Points Gained 14
World Area DC
Manaan Hrakert Station 14
Kolto Control 14

Horror[edit]

KotOR Force power Horror.png

Targets have 100% chance to be debilitated with fear for 3 seconds unless they make a Fortitude save at the DC. This effect can also be negated by Immunity: Mind-Affecting or Force Immunity: Fear, and is a property of the following:

Advanced Flame Thrower has Reflex Save: DC20 vs damage, but Fortitude Save: DC15 vs Horror.

Enemy droids with these weapons may be encountered in the following locations:

World Area DC
Dantooine Ruins 15
Tatooine Dune Sea Dark Side Points Gained 15
Sand People Territory Dark Side Points Gained 15
Manaan Hrakert Station 15
Star Forge Deck 1 15
World Area DC
Taris Davik's Estate 15
Kashyyyk Lower Shadowlands 15
Manaan Sith Base 15
Leviathan Command Deck 15

Instant Death[edit]

KotOR Force power Kill.png

Targets are killed instantly unless they make a Fortitude save at DC 100, which is impossible without cheating: do not put yourself in a position where you can get hit! Enemies with this property may be encountered in the following locations:

Paralyze[edit]

KotOR Force power Stasis.png

Targets have a chance to be paralyzed unless they make a Reflex save at the DC. This effect can be negated by Force Immunity: Paralysis, and is a property of the following:

Source Chance DC Seconds
Failure Success
Lightsaber crystal Crystal, Bondar Mantle of the Force 25% 14 6 0
Special weapons Carbonite Projector Feats Required: Droid Upgrade Class 2 100% 15 9 3
Carbonite Projector Mark II Feats Required: Droid Upgrade Class 3 100% 20 15 9

Enemy droids with these weapons may be encountered in the following locations:

World Area DC
Taris Black Vulkar Base (Garage) 15
Dantooine Ruins 15
World Area DC
Kashyyyk Lower Shadowlands 20
Manaan Hrakert Station 20

Poison[edit]

KotOR Force power Plague.png

Targets suffer damage or weakness unless a Fortitude save is made at the DC. Damage is suffered every 3 seconds for 30 seconds, while weakness results in the temporary but increasing loss of the six physical attributes for 36 or 72 seconds.

Damage Points DC
Mild 3 (*10) 15
Average 4 (*10) 25
Virulent 5 (*10) 30
Weakness Attributes DC
Mild -1 every 12 s (*3) 15
Average -1 every 6 s (*6) 20
Virulent -1 every 6 s (*12) 100

Both damage and weakness can also be negated by Immunity: Poison or neutralized afterwards by an Antidote Kit or Heal, while damage can also be significantly reduced or even negated by Improved Toughness and Wookiee Toughness. These effects are properties of the following:

Enemies with this property may be encountered in the following locations:

World Map Damage
Taris Undercity Mild
Dantooine Crystal Cave Virulent
Tatooine Dune Sea Dark Side Points Gained Mild
Korriban Shyrack Caves Virulent
World Map Weakness
Taris Undercity Average
Lower Sewers Average
Dantooine Crystal Cave Mild
Tatooine Sand People Enclave Average
Kashyyyk Lower Shadowlands Average
Upper Shadowlands Average
Manaan Hrakert Station Average
Kolto Control Average

Slowed[edit]

KotOR Force power Slow.png

Targets have a chance to be slowed for 9 seconds unless they make a Reflex save at the DC. Being slowed reduces movement speed and inflicts -4 Defense, and these effects stack (although duration does not).

This is a property of the following:

Special weapon Chance DC
Advanced Gravity Generator Feats Required: Droid Upgrade Class 3 100% 20

Enemy droids with these weapons may be encountered in the following locations:

World Area DC
Tatooine Dune Sea Dark Side Points Gained 15
Sand People Territory Dark Side Points Gained 15
World Area DC
Kashyyyk Lower Shadowlands 20
Manaan Hrakert Station 20

Stun[edit]

KotOR Force power Stun.png

Targets have a chance to be stunned unless they make a Will save at the DC. This effect can also be negated by Immunity: Mind-Affecting or Force Immunity: Stun, and is a property of the following:

Source Chance DC Seconds
Blaster pistol Zabrak Blaster Pistol 25% 10 6
Heavy blaster Cassus Fett's Heavy Pistol 25% 10 6
Hold out blasters Hold out blasters 25% 10 6
Sith Assassin Pistol 50% 10 6
Blaster rifle Mandalorian Assault Rifle 25% 10 6
Stun batons Stun batons 25% 10 6
(Elder) Rakatan Battle Wand 50% 14 6
Rakatan Battle Wand Vibration Cell 100% 18 6
Vibro double-blade Yusanis' Brand Durasteel Bonding Alloy 50% 10 12
Lightsaber crystal Crystal, Bondar 25% 10 6
Crystal, Bondar Heart of the Guardian 25% 14 6
Special weapons (Baragwin) Stun Ray Feats Required: Droid Upgrade Class 1 100% 15 9
Advanced Stun Ray Feats Required: Droid Upgrade Class 2 100% 20 9

Enemies with these weapons may be encountered in the following locations:

Special weapons[edit]

Damage is halved if a Reflex save is made at the DC.

Special weapon Damage DC
(Baragwin) Flame Thrower Feats Required: Droid Upgrade Class 2 Heat, 30 points 15
Advanced Flame Thrower Feats Required: Droid Upgrade Class 3 Heat, 60 points 20
Special weapon Damage DC
Carbonite Projector Feats Required: Droid Upgrade Class 2 Cold, 20 points 15
Carbonite Projector Mark II Feats Required: Droid Upgrade Class 3 Cold, 40 points 20

Enemy droids with these weapons may be encountered in the following locations:

World Area DC
Taris Davik's Estate 20
Dantooine Ruins 15
Tatooine Dune Sea Dark Side Points Gained 15
Sand People Territory 15
Kashyyyk Lower Shadowlands 20
Manaan Sith Base 20
Hrakert Station 15
Leviathan Command Deck 20
Star Forge Deck 1 15
World Area DC
Taris Black Vulkar Base (Garage) 15
Dantooine Ruins 15
Kashyyyk Lower Shadowlands 20
Manaan Hrakert Station 20

Plasma mines actually inflict energy damage so an Advanced Flame Thrower can inflict the most heat or fire damage in the game (just as a Carbonite Projector Mark II can inflict the most cold damage) although, as can be seen, enemy droids that use them against you are extremely rare.

These droids can be prevented from using their weapons by debilitating them first using a Stun Droid power; otherwise, any combination of a high Reflex save, Shields, (Improved) Energy Resistance and Damage Resistance can significantly reduce or even negate damage entirely (Reflex > 13 and (Improved) Energy Resistance alone guarantee this for normal Flame Throwers and Carbonite Projectors).