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Onderduiker (talk | contribs) (Revised, completed Skill section) |
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Player characters receive experience points (XP) for the following: | |||
*Advancing quests | *Advancing quests | ||
*Killing enemies | *Killing enemies | ||
*Using some [[../Skills|skills]] ( | *Using some [[../Skills|skills]] ({{s|Skills|Computer Use}} and {{s|Skills|Repair}}) | ||
==Quests== | ==Quests== | ||
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==Kills== | ==Kills== | ||
Experience received from kills depends on the Challenge Rating (CR) of the enemy killed and your main | Experience received from kills depends on the Challenge Rating (CR) of the enemy killed and your main character's experience level (not current level): | ||
{| {{prettytable|text center=1|style=font-size:80%}} | {| {{prettytable|text center=1|style=font-size:80%}} | ||
!rowspan=2|CR | !rowspan=2|CR | ||
!colspan=20| | !colspan=20|XP at experience level | ||
|- | |- | ||
!1||2||3||4||5||6||7||8||9||10||11||12||13||14||15||16||17||18||19||20 | !1||2||3||4||5||6||7||8||9||10||11||12||13||14||15||16||17||18||19||20 | ||
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|} | |} | ||
For example, if your main | For example, if your main character is currently level 2 but you have enough experience to level up to 8, when you kill an enemy with Challenge Rating 5 you receive 150 XP, not 450 XP (so you cannot level up more quickly by [[../Experience#Saving levels|saving levels]]). | ||
You can receive experience from enemies killed by any allies, even if those allies are not members of your [[../Party|party]] (for example, [[../Skills#Repair|repaired]] droids). However, this isn't recorded in {{s|Getting Started|Feedback}}. | You can receive experience from enemies killed by any allies, even if those allies are not members of your [[../Party|party]] (for example, [[../Skills#Repair|repaired]] droids). However, this isn't recorded in {{s|Getting Started|Feedback}}. | ||
==Skills== | ==Skills== | ||
Experience received when you or one of your party uses {{s|Skills|Computer Use}} and {{s|Skills|Repair}} normally increases based on your main character's ''current'' level: for example, experience received at level 8 is double that received at level 4, but if you're [[../Experience#Saving levels|saving levels]] beyond level 4 then experience received is based on that level, even if you can level up to 8. | |||
As far as is known, you only receive experience for using {{s|Skills|Stealth}} once in the entire game: 300 XP for sneaking past three Sith in the Endar Spire's [[../Endar Spire#Stealth|Starboard Section]]. | |||
===Computer Use=== | ===Computer Use=== | ||
You often receive experience from {{s|Skills|Computer Use}}, and you can also receive it from enemies killed as a result (although you aren't notified of it, this ''is'' recorded in {{s|Getting Started|Feedback}}). Maximum experience received from computer use is as follows: | |||
You receive experience from | |||
{| {{prettytable|text center=1}} | |||
!width=20%|World | |||
!width=30%|Area | |||
!width=30%|Computer | |||
!width=20%|XP | |||
|- | |||
! Endar Spire | |||
| Starboard Section | |||
| [[../Endar Spire#Computer Use|Security Panel]] | |||
| 150 | |||
|- | |||
!rowspan=4|Taris | |||
| Black Vulkar Base | |||
| [[../Black Vulkar Base#Armory|Security Panel]] | |||
| 55 * level | |||
|- | |||
| Black Vulkar Base (Garage) | |||
| [[../Black Vulkar Base (Garage)#Office|Garage Computer]] | |||
| 35 * level | |||
|- | |||
| Sith Base | |||
| {{s|Sith Base (Taris)|Reception Terminal}} | |||
| 90 * level | |||
|- | |||
| Davik's Estate | |||
| [[../Davik's Estate#Barracks (Hangar)|Security Terminal]] | |||
| 115 * level | |||
|- | |||
! Kashyyyk | |||
| Great Walkway | |||
| {{s|Great Walkway|Supply Station}} | |||
| 20 * level | |||
|- | |||
!rowspan=5|Manaan | |||
|rowspan=2|East Central | |||
| [[../East Central#Sunry Murder Trial|Large Computer]] | |||
| 20 * level | |||
|- | |||
| [[../Genoharadan#Genoharadan: Lorgal|Control Terminal]] {{KotOR/Points|Dark}} | |||
| 10 * level | |||
|- | |||
| Sith Base | |||
| [[../Sith Base (Manaan)#North Computer Room|Computer Panel]] | |||
| 90 * level | |||
|- | |||
| Hrakert Station | |||
| [[../Hrakert Station#Security Control|Security Panel]] | |||
| 10 * level | |||
|- | |||
| Kolto Control | |||
| [[../Kolto Control#Mission for the Republic|Computer Panel]] | |||
| 20 * level | |||
|- | |||
!rowspan=2|Leviathan | |||
| Prison Block | |||
| {{s|Leviathan|Brig Terminal}} | |||
| 50 * level | |||
|- | |||
| Command Deck | |||
| [[../Command Deck#Droid Bay|Computer Panel]] | |||
| 35 * level | |||
|- | |||
!rowspan=2|Unknown World | |||
|rowspan=2|Temple Main Floor | |||
| [[../Temple Main Floor#South Security Computer|Computer]] | |||
| 55 * level | |||
|- | |||
| [[../Temple Main Floor#Prototype Droid Command Room|Computer]] | |||
| 20 * level | |||
|- | |||
!rowspan=2|Star Forge | |||
| Deck 2 | |||
| [[../Deck 2#Computer Room|Computer Terminal]] | |||
| 10 * level | |||
|- | |||
| Command Center | |||
| [[../Command Center#East Elevator|Terminal]] | |||
| 120 * level | |||
|} | |||
===Repair=== | ===Repair=== | ||
You often receive experience from {{s|Skills|Repair}}, and you also receive it from enemies killed by repaired droids (although you aren't notified of it, and it isn't recorded in {{s|Getting Started|Feedback}}). Fully repairing a droid normally involves the following: | |||
You receive experience from | |||
{| {{prettytable|text center=1}} | |||
!width=30%|Repair | |||
!width=20%|XP | |||
!width=30%|Repair | |||
!width=20%|XP | |||
|- | |||
| Optimize droid's weaponry | |||
| 15 * level | |||
| Activate droid's shields | |||
| 15 * level | |||
|- | |||
| Optimize droid's targeting systems | |||
| 15 * level | |||
| Engage droid in patrol mode | |||
| 20 * level | |||
|} | |||
Since you normally receive experience = 65 * current level for fully repairing a droid, and that needed for next level = 1000 * experience level, if you aren't [[../Experience#Saving levels|saving levels]] then you receive 6.5% of experience needed for next level each time you do so. Maximum experience received from repairs is as follows: | |||
=== | {| {{prettytable|text center=1}} | ||
!width=20%|World | |||
!width=30%|Area | |||
!width=30%|Droid | |||
!width=20%|XP | |||
|- | |||
! Endar Spire | |||
| Starboard Section | |||
| [[../Endar Spire#Repair|Combat Droid]] | |||
| 130 | |||
|- | |||
!rowspan=6|Taris | |||
| Lower City Apartments (East) | |||
| [[../Lower City Apartments (East)#Lower City|Sentry Droid]] | |||
| 65 * level | |||
|- | |||
| Lower Sewers | |||
| [[../Lower Sewers#Promised Land|Rusted Droid]] | |||
| 65 * level | |||
|- | |||
| Black Vulkar Base | |||
| [[../Black Vulkar Base#Sewers|Disabled Sentry]] | |||
| 65 * level | |||
|- | |||
|rowspan=2|Black Vulkar Base (Garage) | |||
| [[../Black Vulkar Base (Garage)#Main Base|Junkpile Droid]] | |||
| 65 * level | |||
|- | |||
| Junkpile Droid | |||
| 65 * level | |||
|- | |||
| Sith Base | |||
| [[../Sith Base (Taris)#Command Center|Rusted Sentry]] | |||
| 65 * level | |||
|- | |||
! Dantooine | |||
| Sandral Estate | |||
| [[../Sandral-Matale Feud#Repair Room|Faulty War Droid]] | |||
| 65 * level | |||
|- | |||
!rowspan=2|Tatooine | |||
| Dune Sea | |||
| [[../Dune Sea#Tanis Trapped|K-X12A-D Battle Droids]] | |||
| 75 | |||
|- | |||
| Sand People Territory | |||
| [[../Sand People Territory#Genoharadan: Vorn|Vorn's Assault Droid]] {{KotOR/Points|Dark}} | |||
| 65 * level | |||
|- | |||
! Kashyyyk | |||
| Great Walkway | |||
| [[../Great Walkway#Czerka Dock|Damaged Sentry Droid]] | |||
| 65 * level | |||
|- | |||
!rowspan=4|Manaan | |||
| Docking Bay | |||
| [[../Manaan#Genoharadan: Ithorak|Assault Droid]] {{KotOR/Points|Dark}} | |||
| 20 * level | |||
|- | |||
| Sith Base | |||
| [[../Sith Base (Manaan)#Droid Repair|Faulty War Droid]] | |||
| 65 * level | |||
|- | |||
|rowspan=2|Hrakert Station | |||
| [[../Hrakert Station#East Hallway B|Faulty Patrol Droid]] | |||
| 65 * level | |||
|- | |||
| [[../Hrakert Station#Central Storage Room|Faulty Patrol Droid]] | |||
| 65 * level | |||
|- | |||
! Korriban | |||
| Tomb of Tulak Hord | |||
| [[../Tomb of Tulak Hord#Valley|Patrol Droid]] | |||
| 65 * level | |||
|- | |||
!rowspan=2|Leviathan | |||
| Prison Block | |||
| [[../Leviathan#Droid Maintenance|Decommissioned Droid]] | |||
| 65 * level | |||
|- | |||
| Command Deck | |||
| [[../Command Deck#Bridge Storage|Decommissioned Droid]] | |||
| 65 * level | |||
|- | |||
! Unknown World | |||
| Temple Main Floor | |||
| [[../Temple Main Floor#North Corridor|Rusted Droid]] | |||
| 65 * level | |||
|} | |||
==Level up== | ==Level up== | ||
Receiving experience allows characters to gain levels. Experience needed for next level = 1000 * | Receiving experience allows characters to gain levels. Experience needed for next level = 1000 * experience level: | ||
{| {{prettytable|text center=1}} | {| {{prettytable|text center=1}} | ||
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|} | |} | ||
Characters can gain levels up to maximum level 20. [[../Party/]] members | Characters can gain levels up to maximum level 20. [[../Party/]] members only receive 80% of the experience of the main character, regardless of whether or not they are in the current selection: for example, upon becoming level 20 with 190000 experience, party members have 152000 experience (so they are only level 17 since 153000 is needed for level 18). Thus party members need 25% more experience than the main character to gain the same level, and at least 237500 XP is needed for party members to gain level 20. | ||
==Saving levels== | ==Saving levels== | ||
For all but the main | For all but the main character, whenever enough experience is received to level up, doing so as soon as possible is recommended. However, the main character starts as one [[../Classes|class]] and later chooses a {{s|Classes|Jedi}} class, so the more levels gained with the starting class, the less can be gained with the Jedi class (and vice versa). | ||
You must level up once to progress beyond the {{s|Endar Spire|Bridge}} of the Endar Spire, but after you've gained level 2 you don't have to level up any further before becoming a Jedi, even once you've received enough experience to gain multiple levels. Before you choose a Jedi class you'll typically have received enough experience to gain level 8 at most; even if you're able to gain higher level with your starting class, this isn't recommended as level < 12 Jedi are not granted [[../Feats#Jedi Sense|Master Sense]] (+2 {{s|Combat|Defense}}) or the highest level of their class [[../Feats|feat]]. | You must level up once to progress beyond the {{s|Endar Spire|Bridge}} of the Endar Spire, but after you've gained level 2 you don't have to level up any further before becoming a Jedi, even once you've received enough experience to gain multiple levels. Before you choose a Jedi class you'll typically have received enough experience to gain level 8 at most; even if you're able to gain higher level with your starting class, this isn't recommended as level < 12 Jedi are not granted [[../Feats#Jedi Sense|Master Sense]] (+2 {{s|Combat|Defense}}) or the highest level of their class [[../Feats|feat]]. | ||
Since maximum level is | Since maximum level is 20, the choice is normally between level 2-8 starting class and level 12-18 Jedi class. Since saving levels can make [[../Taris/]] (much) more challenging, remaining at level 2 isn't recommended except for experienced players who choose to become a {{s|Classes|Jedi Consular}} (since this gives them more [[../Force powers/]] earlier and in total, and more {{s|Force powers|Force points}} to use them for longer and [[../Force powers#Regenerate|regenerate]] more out of [[../Combat|combat]]). | ||
Level 5 starting class and level 15 Jedi class is a popular choice, since all starting classes can select a [[../Feats|feat]] at level 5 and all Jedi classes can select one at level 15. However, more experienced players may choose differently depending on a number of factors. | Level 5 starting class and level 15 Jedi class is a popular choice, since all starting classes can select a [[../Feats|feat]] at level 5 and all Jedi classes can select one at level 15. However, more experienced players may choose differently depending on a number of factors. | ||
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====Attack==== | ====Attack==== | ||
Base {{s|Combat|Attack}} bonus of main | Base {{s|Combat|Attack}} bonus of main characters at level 20 depends on starting [[../Classes|class]], {{s|Classes|Jedi}} class and the level at which they become a Jedi: | ||
{| {{prettytable|text center=1}} | {| {{prettytable|text center=1}} | ||
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====Vitality==== | ====Vitality==== | ||
{{s|Combat|Vitality}} of main | {{s|Combat|Vitality}} of main characters at level 20 depends on starting [[../Classes|class]], {{s|Classes|Jedi}} class and the level at which they become a Jedi: | ||
{| {{prettytable|text center=1|style=font-size:80%}} | {| {{prettytable|text center=1|style=font-size:80%}} | ||
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====Force==== | ====Force==== | ||
{{s|Force powers|Force points}} of main | {{s|Force powers|Force points}} of main characters at level 20 depend on starting [[../Classes|class]], {{s|Classes|Jedi}} class and the level at which they become a Jedi. The following totals include 40 Force points from the {{s|Feats|Force Sensitive}} feat: | ||
{| {{prettytable|text center=1}} | {| {{prettytable|text center=1}} | ||
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====Saves==== | ====Saves==== | ||
[[../Saves/]] of main | [[../Saves/]] of main characters at level 20 depend on starting [[../Classes|class]], {{s|Classes|Jedi}} class and the level at which they become a Jedi: | ||
;Level 20 {{s|Classes|Jedi Guardian}} or {{s|Classes|Jedi Sentinel}} | ;Level 20 {{s|Classes|Jedi Guardian}} or {{s|Classes|Jedi Sentinel}} | ||
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===Skills=== | ===Skills=== | ||
Total [[../Skills|skill]] points main | Total [[../Skills|skill]] points main characters can spend by level 20 depend on {{s|Attributes|Intelligence}}, starting [[../Classes|class]], {{s|Classes|Jedi}} class and the level at which they become a Jedi: | ||
;Level 20 {{s|Classes|Jedi Guardian}} or {{s|Classes|Jedi Consular}} | ;Level 20 {{s|Classes|Jedi Guardian}} or {{s|Classes|Jedi Consular}} | ||
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|} | |} | ||
Total feats main | Total feats main characters can select by level 20 depend on starting class, Jedi class and the level at which they become a Jedi: | ||
{| {{prettytable|text center=1}} | {| {{prettytable|text center=1}} | ||
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===Powers=== | ===Powers=== | ||
Total [[../Force powers/]] main | Total [[../Force powers/]] main characters are granted by level 20 depend on {{s|Classes|Jedi}} class and the level at which they become a Jedi: | ||
{| {{prettytable|text center=1}} | {| {{prettytable|text center=1}} |
Revision as of 18:44, 3 August 2017
Player characters receive experience points (XP) for the following:
- Advancing quests
- Killing enemies
- Using some skills (Computer Use and Repair)
Quests
Kills
Experience received from kills depends on the Challenge Rating (CR) of the enemy killed and your main character's experience level (not current level):
CR | XP at experience level | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |
< 1 | 50 | 25 | 20 | |||||||||||||||||
1 | 75 | 75 | 50 | 25 | ||||||||||||||||
2 | 200 | 150 | 100 | 75 | 50 | 30 | ||||||||||||||
3 | 300 | 250 | 200 | 150 | 100 | 75 | 50 | 35 | ||||||||||||
4 | 400 | 350 | 300 | 250 | 200 | 150 | 100 | 75 | 50 | 40 | ||||||||||
5 | 500 | 450 | 400 | 350 | 300 | 250 | 200 | 150 | 100 | 75 | 50 | 45 | ||||||||
6 | 600 | 550 | 500 | 450 | 400 | 350 | 300 | 250 | 200 | 150 | 100 | 75 | 50 | |||||||
7 | 700 | 650 | 600 | 550 | 500 | 450 | 400 | 350 | 300 | 250 | 200 | 150 | 100 | 75 | 50 | |||||
8 | 800 | 750 | 700 | 650 | 600 | 550 | 500 | 450 | 400 | 350 | 300 | 250 | 200 | 150 | 100 | 75 | 50 | |||
9 | 900 | 850 | 800 | 750 | 700 | 650 | 600 | 550 | 500 | 450 | 400 | 350 | 300 | 250 | 200 | 150 | 100 | 75 | 50 | |
10 | 1000 | 950 | 900 | 850 | 800 | 750 | 700 | 650 | 600 | 550 | 500 | 450 | 400 | 350 | 300 | 250 | 200 | 150 | 100 | 75 |
11 | 1100 | 1050 | 1000 | 950 | 900 | 850 | 800 | 750 | 700 | 650 | 600 | 550 | 500 | 450 | 400 | 350 | 300 | 250 | 200 | 150 |
12 | 1200 | 1150 | 1100 | 1050 | 1000 | 950 | 900 | 850 | 800 | 750 | 700 | 650 | 600 | 550 | 500 | 450 | 400 | 350 | 300 | 250 |
13 | 1300 | 1250 | 1200 | 1150 | 1100 | 1050 | 1000 | 950 | 900 | 850 | 800 | 750 | 700 | 650 | 600 | 550 | 500 | 450 | 400 | 350 |
14 | 1400 | 1350 | 1300 | 1250 | 1200 | 1150 | 1100 | 1050 | 1000 | 950 | 900 | 850 | 800 | 750 | 700 | 650 | 600 | 550 | 500 | 450 |
15 | 1500 | 1450 | 1400 | 1350 | 1300 | 1250 | 1200 | 1150 | 1100 | 1050 | 1000 | 950 | 900 | 850 | 800 | 750 | 700 | 650 | 600 | 550 |
16 | 1600 | 1550 | 1500 | 1450 | 1400 | 1350 | 1300 | 1250 | 1200 | 1150 | 1100 | 1050 | 1000 | 950 | 900 | 850 | 800 | 750 | 700 | 650 |
17 | 1700 | 1650 | 1600 | 1550 | 1500 | 1450 | 1400 | 1350 | 1300 | 1250 | 1200 | 1150 | 1100 | 1050 | 1000 | 950 | 900 | 850 | 800 | 750 |
18 | 1800 | 1750 | 1700 | 1650 | 1600 | 1550 | 1500 | 1450 | 1400 | 1350 | 1300 | 1250 | 1200 | 1150 | 1100 | 1050 | 1000 | 950 | 900 | 850 |
19 | 1900 | 1850 | 1800 | 1750 | 1700 | 1650 | 1600 | 1550 | 1500 | 1450 | 1400 | 1350 | 1300 | 1250 | 1200 | 1150 | 1100 | 1050 | 1000 | 950 |
20 | 2000 | 1950 | 1900 | 1850 | 1800 | 1750 | 1700 | 1650 | 1600 | 1550 | 1500 | 1450 | 1400 | 1350 | 1300 | 1250 | 1200 | 1150 | 1100 | 1050 |
For example, if your main character is currently level 2 but you have enough experience to level up to 8, when you kill an enemy with Challenge Rating 5 you receive 150 XP, not 450 XP (so you cannot level up more quickly by saving levels).
You can receive experience from enemies killed by any allies, even if those allies are not members of your party (for example, repaired droids). However, this isn't recorded in Feedback.
Skills
Experience received when you or one of your party uses Computer Use and Repair normally increases based on your main character's current level: for example, experience received at level 8 is double that received at level 4, but if you're saving levels beyond level 4 then experience received is based on that level, even if you can level up to 8.
As far as is known, you only receive experience for using Stealth once in the entire game: 300 XP for sneaking past three Sith in the Endar Spire's Starboard Section.
Computer Use
You often receive experience from Computer Use, and you can also receive it from enemies killed as a result (although you aren't notified of it, this is recorded in Feedback). Maximum experience received from computer use is as follows:
World | Area | Computer | XP |
---|---|---|---|
Endar Spire | Starboard Section | Security Panel | 150 |
Taris | Black Vulkar Base | Security Panel | 55 * level |
Black Vulkar Base (Garage) | Garage Computer | 35 * level | |
Sith Base | Reception Terminal | 90 * level | |
Davik's Estate | Security Terminal | 115 * level | |
Kashyyyk | Great Walkway | Supply Station | 20 * level |
Manaan | East Central | Large Computer | 20 * level |
Control Terminal | 10 * level | ||
Sith Base | Computer Panel | 90 * level | |
Hrakert Station | Security Panel | 10 * level | |
Kolto Control | Computer Panel | 20 * level | |
Leviathan | Prison Block | Brig Terminal | 50 * level |
Command Deck | Computer Panel | 35 * level | |
Unknown World | Temple Main Floor | Computer | 55 * level |
Computer | 20 * level | ||
Star Forge | Deck 2 | Computer Terminal | 10 * level |
Command Center | Terminal | 120 * level |
Repair
You often receive experience from Repair, and you also receive it from enemies killed by repaired droids (although you aren't notified of it, and it isn't recorded in Feedback). Fully repairing a droid normally involves the following:
Repair | XP | Repair | XP |
---|---|---|---|
Optimize droid's weaponry | 15 * level | Activate droid's shields | 15 * level |
Optimize droid's targeting systems | 15 * level | Engage droid in patrol mode | 20 * level |
Since you normally receive experience = 65 * current level for fully repairing a droid, and that needed for next level = 1000 * experience level, if you aren't saving levels then you receive 6.5% of experience needed for next level each time you do so. Maximum experience received from repairs is as follows:
World | Area | Droid | XP |
---|---|---|---|
Endar Spire | Starboard Section | Combat Droid | 130 |
Taris | Lower City Apartments (East) | Sentry Droid | 65 * level |
Lower Sewers | Rusted Droid | 65 * level | |
Black Vulkar Base | Disabled Sentry | 65 * level | |
Black Vulkar Base (Garage) | Junkpile Droid | 65 * level | |
Junkpile Droid | 65 * level | ||
Sith Base | Rusted Sentry | 65 * level | |
Dantooine | Sandral Estate | Faulty War Droid | 65 * level |
Tatooine | Dune Sea | K-X12A-D Battle Droids | 75 |
Sand People Territory | Vorn's Assault Droid | 65 * level | |
Kashyyyk | Great Walkway | Damaged Sentry Droid | 65 * level |
Manaan | Docking Bay | Assault Droid | 20 * level |
Sith Base | Faulty War Droid | 65 * level | |
Hrakert Station | Faulty Patrol Droid | 65 * level | |
Faulty Patrol Droid | 65 * level | ||
Korriban | Tomb of Tulak Hord | Patrol Droid | 65 * level |
Leviathan | Prison Block | Decommissioned Droid | 65 * level |
Command Deck | Decommissioned Droid | 65 * level | |
Unknown World | Temple Main Floor | Rusted Droid | 65 * level |
Level up
Receiving experience allows characters to gain levels. Experience needed for next level = 1000 * experience level:
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Needed | 0 | 1000 | 3000 | 6000 | 10000 | 15000 | 21000 | 28000 | 36000 | 45000 |
Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
---|---|---|---|---|---|---|---|---|---|---|
Needed | 55000 | 66000 | 78000 | 91000 | 105000 | 120000 | 136000 | 153000 | 171000 | 190000 |
Characters can gain levels up to maximum level 20. Party members only receive 80% of the experience of the main character, regardless of whether or not they are in the current selection: for example, upon becoming level 20 with 190000 experience, party members have 152000 experience (so they are only level 17 since 153000 is needed for level 18). Thus party members need 25% more experience than the main character to gain the same level, and at least 237500 XP is needed for party members to gain level 20.
Saving levels
For all but the main character, whenever enough experience is received to level up, doing so as soon as possible is recommended. However, the main character starts as one class and later chooses a Jedi class, so the more levels gained with the starting class, the less can be gained with the Jedi class (and vice versa).
You must level up once to progress beyond the Bridge of the Endar Spire, but after you've gained level 2 you don't have to level up any further before becoming a Jedi, even once you've received enough experience to gain multiple levels. Before you choose a Jedi class you'll typically have received enough experience to gain level 8 at most; even if you're able to gain higher level with your starting class, this isn't recommended as level < 12 Jedi are not granted Master Sense (+2 Defense) or the highest level of their class feat.
Since maximum level is 20, the choice is normally between level 2-8 starting class and level 12-18 Jedi class. Since saving levels can make Taris (much) more challenging, remaining at level 2 isn't recommended except for experienced players who choose to become a Jedi Consular (since this gives them more Force powers earlier and in total, and more Force points to use them for longer and regenerate more out of combat).
Level 5 starting class and level 15 Jedi class is a popular choice, since all starting classes can select a feat at level 5 and all Jedi classes can select one at level 15. However, more experienced players may choose differently depending on a number of factors.
Attributes
Attack
Base Attack bonus of main characters at level 20 depends on starting class, Jedi class and the level at which they become a Jedi:
Jedi class | Soldier level | Scout level | Scoundrel level | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | 3 | 4 | 5 | 6 | 7 | 8 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | |
Jedi Guardian | 20 | 19 | 18 | 19 | 18 | ||||||||||||||||
Jedi Sentinel | 15 | 16 | 17 | 14 | 15 | 14 | 15 | 14 | 15 | 14 | 15 | ||||||||||
Jedi Consular | 15 | 16 | 17 | 14 | 15 | 14 | 15 | 14 | 15 | 14 | 15 |
These totals are further modified by STR for melee attacks and DEX for ranged attacks and lightsabers (if DEX > STR). They can also be increased by Weapon Focus feats (among others) and Effect bonuses on weapons.
Vitality
Vitality of main characters at level 20 depends on starting class, Jedi class and the level at which they become a Jedi:
Jedi class | Soldier level | Scout level | Scoundrel level | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | 3 | 4 | 5 | 6 | 7 | 8 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | |
Jedi Guardian | 200 | 196 | 194 | 192 | 190 | 188 | 186 | 184 | 192 | 188 | 184 | 180 | 176 | 172 | 168 | ||||||
Jedi Sentinel | 164 | 166 | 168 | 170 | 172 | 174 | 176 | 160 | 156 | 154 | 152 | 150 | 148 | 146 | 144 | ||||||
Jedi Consular | 128 | 132 | 136 | 140 | 144 | 148 | 152 | 124 | 126 | 128 | 130 | 132 | 134 | 136 | 120 |
These totals increase by 20 with Toughness and again with Master Toughness, and are further modified by 20 * CON.
Force
Force points of main characters at level 20 depend on starting class, Jedi class and the level at which they become a Jedi. The following totals include 40 Force points from the Force Sensitive feat:
Jedi class | Starting class level | ||||||
---|---|---|---|---|---|---|---|
2 | 3 | 4 | 5 | 6 | 7 | 8 | |
Jedi Guardian | 112 | 108 | 104 | 100 | 96 | 92 | 88 |
Jedi Sentinel | 148 | 142 | 136 | 130 | 124 | 118 | 112 |
Jedi Consular | 184 | 176 | 168 | 160 | 152 | 144 | 136 |
These totals are further modified by 20 * WIS+CHA.
Saves
Saves of main characters at level 20 depend on starting class, Jedi class and the level at which they become a Jedi:
- Level 20 Jedi Guardian or Jedi Sentinel
Save | Soldier level | Scout level | Scoundrel level | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | 3 | 4 | 5 | 6 | 7 | 8 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | |
Fortitude | 14 | 13 | 14 | 13 | 14 | 13 | 14 | 14 | 13 | 14 | 13 | 14 | 13 | 14 | 11 | 10 | 11 | 10 | |||
Reflex | 11 | 10 | 11 | 10 | 14 | 13 | 14 | 13 | 14 | 13 | 14 | 14 | 13 | 14 | 13 | 14 | 13 | 14 | |||
Will | 8 | 9 | 8 | 11 | 12 | 8 | 9 | 8 |
- Level 20 Jedi Consular
Save | Soldier level | Scout level | Scoundrel level | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | 3 | 4 | 5 | 6 | 7 | 8 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | |
Fortitude | 14 | 13 | 14 | 13 | 14 | 13 | 14 | 14 | 13 | 14 | 13 | 14 | 13 | 14 | 11 | 10 | 11 | 10 | |||
Reflex | 8 | 9 | 8 | 11 | 12 | 11 | 12 | ||||||||||||||
Will | 11 | 10 | 11 | 10 | 14 | 13 | 14 | 13 | 14 | 13 | 14 | 11 | 10 | 11 | 10 |
These totals are further modified by CON for Fortitude, DEX for Reflex and WIS for Will. They can also be increased by the Conditioning feats, the light side Force Aura and Force Valor Force powers and item bonuses.
Skills
Total skill points main characters can spend by level 20 depend on Intelligence, starting class, Jedi class and the level at which they become a Jedi:
- Level 20 Jedi Guardian or Jedi Consular
Intelligence | Soldier level | Scout level | Scoundrel level | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | 3 | 4 | 5 | 6 | 7 | 8 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | |
8 | 23 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 33 | 35 | 37 | 39 | 41 | 43 | 45 | ||||||
10 | 23 | 33 | 35 | 37 | 39 | 41 | 43 | 45 | 38 | 41 | 44 | 47 | 50 | 53 | 56 | ||||||
12 | 27 | 37 | 39 | 41 | 43 | 45 | 47 | 49 | 42 | 45 | 48 | 51 | 54 | 57 | 60 | ||||||
14 | 50 | 60 | 62 | 64 | 66 | 68 | 70 | 72 | 65 | 68 | 71 | 74 | 77 | 80 | 83 |
- Level 20 Jedi Sentinel
Intelligence | Soldier level | Scout level | Scoundrel level | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | 3 | 4 | 5 | 6 | 7 | 8 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | |
8 | 23 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 33 | 35 | 37 | 39 | 41 | 43 | 45 | ||||||
10 | 41 | 40 | 39 | 38 | 37 | 36 | 35 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 56 | 58 | 60 | 62 | 64 | 66 | 68 |
12 | 45 | 44 | 43 | 42 | 41 | 40 | 39 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 60 | 62 | 64 | 66 | 68 | 70 | 72 |
14 | 68 | 67 | 66 | 65 | 64 | 63 | 62 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 83 | 85 | 87 | 89 | 91 | 93 | 95 |
Feats
Feats granted to each class may influence the level at which you choose a Jedi class:
Class | Level | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | ||||
Scout | ||||||||||||||||||||
Scoundrel | ||||||||||||||||||||
Jedi Guardian | ||||||||||||||||||||
Jedi Sentinel | ||||||||||||||||||||
Jedi Consular |
Total feats main characters can select by level 20 depend on starting class, Jedi class and the level at which they become a Jedi:
Jedi class | Soldier level | Scout level | Scoundrel level | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | 3 | 4 | 5 | 6 | 7 | 8 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | |
Jedi Guardian | 11 | 12 | 13 | 14 | 11 | 12 | 11 | 12 | 11 | 11 | 10 | 11 | 10 | ||||||||
Jedi Sentinel | 9 | 10 | 11 | 12 | 13 | 9 | 10 | 9 | 10 | 9 | 8 | 9 | 8 | 9 | |||||||
Jedi Consular | 9 | 10 | 11 | 12 | 13 | 9 | 10 | 9 | 10 | 9 | 8 | 9 | 8 | 9 |
Powers
Total Force powers main characters are granted by level 20 depend on Jedi class and the level at which they become a Jedi:
Jedi class | Starting class level | ||||||
---|---|---|---|---|---|---|---|
2 | 3 | 4 | 5 | 6 | 7 | 8 | |
Jedi Guardian | 19 | 18 | 17 | 16 | 15 | 14 | 13 |
Jedi Sentinel | 19 | 18 | 17 | 16 | 15 | 14 | 13 |
Jedi Consular | 23 | 22 | 20 | 19 | 18 | 17 | 15 |