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(→‎Rwookrrorro Village: Removed Treat Injury ranks, completed Wookiee and Rwookrrorro guard dialogs)
(→‎Basket to the Shadowlands: Completed Wookiee Guard, Chorrawl and Basket dialogs)
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|Name=Wookiee Guard:
|Name=Wookiee Guard:
|Dialog=Chuundar has said you may pass into the Shadowlands. Gorwooken will lower you down in the elevator basket. Gorwooken climbed to the basket from the upper branches, but you will have to walk, outsider. The path is seldom used. There may be vermin nesting along it. Be ready to fight.}}
|Dialog=Chuundar has said you may pass into the Shadowlands. Gorwooken will lower you down in the elevator basket. Gorwooken climbed to the basket from the upper branches, but you will have to walk, outsider. The path is seldom used. There may be vermin nesting along it. Be ready to fight.}}
After returning from the Shadowlands and [[../Hall of the Chieftain#Side with Freyyr|siding with Freyyr]]:
{{KotOR Dialog
|Icon=Dialog
|Name=Wookiee Guard:
|Dialog=By order of Chieftain Freyyr, you are allowed full access to the Shadowlands and our village. You have our thanks, outsider.}}


Beyond the guard, the walkway splits. To the east is a dead end where there are three Mykals.
Beyond the guard, the walkway splits. To the east is a dead end where there are three Mykals.
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|-
|-
|align=left|[[../Combat#Damage|Physical]]
|align=left|[[../Combat#Damage|Physical]]
|colspan=2|5-10, Acid 1-4
|colspan=2|5-10, +1-4 Acid
|-
|-
|align=left|[[../Combat#Critical threat|Threat]]
|align=left|[[../Combat#Critical threat|Threat]]
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|-
|-
|align=left|[[../Combat#Damage|Physical]]
|align=left|[[../Combat#Damage|Physical]]
|colspan=2|5-10, Acid 1-4
|colspan=2|5-10, +1-4 Acid
|-
|-
|align=left|[[../Combat#Critical threat|Threat]]
|align=left|[[../Combat#Critical threat|Threat]]
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|-
|-
|align=left|[[../Combat#Damage|Physical]]
|align=left|[[../Combat#Damage|Physical]]
|colspan=2|5-10, Acid 1-4
|colspan=2|5-10, +1-4 Acid
|-
|-
|align=left|[[../Combat#Critical threat|Threat]]
|align=left|[[../Combat#Critical threat|Threat]]
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|Name=Gorwooken:
|Name=Gorwooken:
|Dialog=You can't. You must live here to understand, to see harmony in the danger. Bah, I waste my breath on you.}}
|Dialog=You can't. You must live here to understand, to see harmony in the danger. Bah, I waste my breath on you.}}
|}
If [[../Lower Shadowlands#Freyyr|Freyyr]] preceded you back up from the Shadowlands, Chorrawl speaks as you approach him again, before taking you back to the [[../Hall of the Chieftain|chieftain's hall]] to choose between Freyyr and Chuundar:
{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"
|
{|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%
|
{|cellpadding=1 cellspacing=0 style="background:#aaaaaa" width=100%
!Dialog
|}
|}
|-
|
{{KotOR Dialog
|Icon=Dialog
|Name=Chorrawl:
|Dialog=Well, it seems you are more than I thought. Freyyr has come back, and told me of what you did for him. My fellow hunters split on what should be done. Some were loyal to Chuundar alone... we had to fight. Freyyr went to the throne room to challenge Chuundar. I will take you to him now.}}
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=You fought each other? Why?}}
{{KotOR Dialog
|Icon=Dialog
|Name=Chorrawl:
|Dialog=We follow the Chieftain, whoever that is. If the position is in doubt, we each fight for the side we believe in. This must be decided quickly or there will be much more bloodshed. Come, it is this way.}}
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=Why should I follow you?}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=3.
|Dialog=Lead on. We should hurry.}}
|-valign=top
|
{{KotOR Dialog
|Icon=Dialog
|Name=Chorrawl:
|Dialog=Freyyr went to the throne room to challenge Chuundar. I will take you to him now. It is the only way. I'm sorry, but I won't allow you to proceed any other way. This is too important.}}
|
{{KotOR Dialog
|Icon=Dialog
|Name=Chorrawl:
|Dialog=Yes, much is about to be decided. Only one can lead us. *Must* lead us. Come.}}
|}
|}
Once you've done so, if you return here Gorwooken will be gone and you'll use the basket yourself to descend to the [[../Upper Shadowlands|Shadowlands]]:
{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"
|
{|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%
|
{|cellpadding=1 cellspacing=0 style="background:#aaaaaa" width=100%
!Dialog
|}
|}
|-
|
{{KotOR Dialog
|Icon=Dialog
|Name=Basket:
|Dialog=[Having seen Gorwooken use the basket, you understand it well-enough to operate it.]}}
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=[Go down to the Shadowlands.]}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=[I don't need this right now.]}}
|-valign=top
|
{{KotOR Dialog
|Icon=Dialog
|Name=Basket:
|Dialog=[The basket begins to descend into the darkness.]}}
|
{{KotOR Dialog
|Icon=Dialog
|Name=Basket:
|Dialog=[You leave the basket as it is.]}}
|}
|}
|}


{{Footer Nav|game=Star Wars: Knights of the Old Republic|prevpage=Kashyyyk|nextpage=Village of Rwookrrorro}}
{{Footer Nav|game=Star Wars: Knights of the Old Republic|prevpage=Kashyyyk|nextpage=Village of Rwookrrorro}}

Revision as of 21:05, 15 December 2014

File:KotOR Map Great Walkway.jpg
Great Walkway map

Czerka Dock

You enter from the Czerka landing platform at the northwest end of the Great Walkway. The gates are flanked by a heavy defense turret on either side, which can support you as you're attacked by three forest kinraths.

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Unless otherwise indicated, all other forest kinraths encountered on the Great Walkway are identical to these. There's a damaged defense turret by the wall to the right, and a corpse by the hand rail to the left.

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As you advance down the walkway Zaalbar speaks to you, or a party member may do so in his absence:

There's a damaged sentry droid by the wall to the right.

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It patrols back and forth along the walkway between here and the platform where the walkway forks. Beyond the droid, Patrol Captain Dehno and two Czerka guards stand over the remains of a Wookiee. Even if you don't want to speak, he'll do so as you approach (although you can quickly end the dialog).

Beyond the Czerka patrol, the walkway leads to a platform which is mined at its entrance:

Awareness Minor Frag Mine (2) Detect 20 (0) Demolitions Disable 20 (0) Recover 30 (10)

There's a small refuse pile in the east corner of this platform.

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There's a flying mykal by the walkway exiting the platform to the southeast.

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You can encounter forest kinraths, forest kinrath stalkers and viper kinraths on the walkway to the southeast.

The composition of this encounter will depend on character level:

Character level
2-11 12-14 15-20
  • Forest Kinrath (2)
  • Forest Kinrath Stalker
  • Forest Kinrath
  • Forest Kinrath Stalker
  • Viper Kinrath
  • Forest Kinrath
  • Forest Kinrath Stalker
  • Viper Kinrath (2)

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If you have encountered and killed Calo Nord, Senni Vek may approach you here. The walkway curves south down to another platform, where there's another mykal and two forest kinraths.

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There's another corpse in the southwest corner of this platform.

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The walkway splits here: to the northeast it leads to Rwookrrorro village past a supply station, while to the southeast it leads to the basket down to the Shadowlands (although the Wookiee guard won't allow entry until you've been to the village).

Patrol Captain Dehno

There's a backpack by the Wookiee remains.

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The two Czerka guards can comment, but cannot be engaged in dialog.

If you continue to speak to Patrol Captain Dehno, you can ask him about Czerka Corp. and Kashyyyk, or the dead Wookiee.

If Zaalbar in in your party then he'll be angry, giving you an opportunity to move closer to the light or dark side of the Force:

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KotOR Icon Light.png 1. I have asked you to let me handle this. Honor my request.
Light Side Points Gained: +2
KotOR Icon Dark.png 2. Do it. Kill them. We'll make them pay.
Dark Side Points Gained: -4

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Otherwise:

You can move closest to the dark side of the Force, receive 400 credits and the most experience by using the Force to persuade him to pay you, then demand more.

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Medium 1. [Persuade/Lie] You know why. Hand over compensation or this get's reported.

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Low 2. [Force Persuade] You want to pay me so this stays off your record.
KotOR Icon Dark.png Patrol Captain Dehno: [Success] I... I think I should probably pay you so this stays off my record. Yes, that's best.
Dark Side Points Gained: -2

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KotOR Icon Credits.png Credits Received: 400

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KotOR Icon Dark.png 2. Shut up. I do as I wish.
Dark Side Points Gained: -2

Failure to persuade him or demanding more will provoke a fight:

KotOR Icon Dark.png 2. I demand more!
Dark Side Points Gained: -2

Alternatively, you can move closest to the light side of the Force by telling him you won't allow him to enslave or kill another Wookiee, then persuading him with your skill or the Force to leave the planet.

KotOR Icon Light.png 2. I won't allow you to enslave or kill another Wookiee.
Light Side Points Gained: +4

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Medium 1. [Persuade] This posting is trouble, friend. Get out while you can.
High 2. [Force Persuade] Request a transfer. Move your patrol off-world.

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KotOR Icon Light.png Patrol Captain Dehno: Yes, I say so. Move out. This place isn't worth the trouble.
Light Side Points Gained: +2

Once again failure to persuade him provokes a fight, and you can also do that directly:

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This grants access to a Czerka resource station, which are usually deployed in areas where patrols may need emergency supplies. Most shut down if tampered with to minimize theft.

The patrol will be gone if you return after siding with Freyyr.

Supply Station

The northeast fork of the walkway begins with another kinrath encounter, the composition of which depends on character level:

Character level
2-11 12-14 15-20
  • Forest Kinrath (2)
  • Forest Kinrath Stalker
  • Forest Kinrath
  • Forest Kinrath Stalker
  • Viper Kinrath
  • Forest Kinrath
  • Forest Kinrath Stalker
  • Viper Kinrath (2)

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The walkway goes up to the north, leading to another encounter.

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When you return from Rwookrrorro village, there will be another encounter here.

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Beyond this encounter is a supply station terminal by the east wall to the right, which can be used to unlock the two metal boxes to the left of it, using your skill or the Czerka Corp. Resource ID taken from Patrol Captain Dehno.

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Alternatively, the metal boxes can be unlocked or bashed open.

Security Metal Box (2) Unlock 38 (18) Bash Resist 5 Vitality 15

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Rwookrrorro Village

The walkway beyond the supply station leads to a platform to the northeast, where three dark Jedi await you. They'll challenge you and engage in combat when you try to pass them, but you and any party can prepare before doing so.

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The dark Jedi to the left is a Jedi Consular, that to the right is a Jedi Sentinel and the central dark Jedi who spoke to you is a Jedi Guardian, all level 8. It's advisable to focus on each of them in turn in that order. Although this may be your first encounter with multiple Force users, unlike against Juhani you don't have to combat them alone.

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To the east of the platform are the gates to Rwookrrorro village, guarded by a Wookiee. If Zaalbar is in your party, remove his equipment as he becomes unavailable once you approach the guard.

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If Zaalbar is in your party then he's removed from it and party selection opens to allow you to add another member. You're now taken to Chuundar in the village. Upon your return from Chuundar:

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After returning from the Shadowlands and siding with Freyyr against Chuundar:

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After siding with Chuundar, the Wookiee is replaced by a green Twi'lek Czerka guard, who forbids any return to the village.

Basket to the Shadowlands

Down the southeast fork of the walkway you'll see a Wookiee guard. If you don't speak to him then he'll challenge you as you try to pass him.

Only when you've returned from Rwookrrorro village are you allowed to pass.

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After returning from the Shadowlands and siding with Freyyr:

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Beyond the guard, the walkway splits. To the east is a dead end where there are three Mykals.

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Once you've passed Chorrawl ahead, you'll encounter kinraths here upon your return. The composition of this encounter depends on character level:

Character level
2-11 12-14 15-20
  • Forest Kinrath (2)
  • Forest Kinrath Stalker
  • Forest Kinrath
  • Forest Kinrath Stalker
  • Viper Kinrath
  • Forest Kinrath
  • Forest Kinrath Stalker
  • Viper Kinrath (2)

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To the south is a platform with two forest kinraths.

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Once again, when you've passed Chorrawl ahead then you'll encounter kinraths here upon your return.

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From the southeast corner of the platform the walkway continues to the east, where you'll see Chorrawl and two other Wookiees engaged in combat with three kinraths.

The three Wookiees are invulnerable so they'll kill the kinraths eventually and you'll still receive experience for it, but it's much quicker if you assist them.

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The two Wookiees run off to the basket to the Shadowlands, but Chorrawl remains behind and speaks as you approach.

Your threat ends the dialog. Otherwise, you can try persuading him, using your own skill or more easily with the Force, to answer your questions about the Shadowlands, the Wookiee chieftain, Czerka Corporation and the Star Map.

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Medium 2. [Persuade] Just a few questions. I'm a friend.

If you try to speak to him again after threatening or persuading him:

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To the east is the basket to the Shadowlands. There's a plasteel cylinder to the left of it.

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Gorwooken stands to the right.

When you're ready, he'll take you down in the basket to the Shadowlands. If you haven't encountered Calo Nord again since escaping Taris, then you'll do so immediately upon arrival.

Gorwooken can also be questioned about the dangers and other outsiders below, Czerka Corporation and the significance of the Shadowlands, and it's easy to persuade him, using you own skill or the Force, to talk about the other Wookiees down there as well.

If Freyyr preceded you back up from the Shadowlands, Chorrawl speaks as you approach him again, before taking you back to the chieftain's hall to choose between Freyyr and Chuundar:

Once you've done so, if you return here Gorwooken will be gone and you'll use the basket yourself to descend to the Shadowlands: