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m (→‎48px Bonadan Alloy Heavy Suit: Added Cinnagar Weave Armor)
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{{Header Nav|game=Star Wars: Knights of the Old Republic}}
{{Header Nav|game=Star Wars: Knights of the Old Republic}}
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Light armor requires the [[Star Wars: Knights of the Old Republic/Feats#Armor Proficiency|Armor Proficiency: Light]] feat.
{{s|Feats|Armor Proficiency}}: Light is required to use light armor, and it's not usable by {{s|Classes|Droid}}s and [[../Party#Zaalbar|Wookiees]]. Although all other [[../Classes|classes]] can select this feat, it's only granted upon [[../Character generation|character generation]] to {{s|Classes|Soldier}}s like {{s|Party|Carth}} and {{s|Party|Canderous}}, {{s|Classes|Scout}}s, and {{s|Classes|Scoundrel}}s like {{s|Party|Mission}}.


===[[File:KotOR Item Bonadan Alloy Heavy Suit.png|48px]] Bonadan Alloy Heavy Suit===
{{s|Light armor|Summary}} at end of page.
*[[Star Wars: Knights of the Old Republic/Combat#Defense|Defense]] Bonus: 6
{{-}}
*Max [[Star Wars: Knights of the Old Republic/Attributes#Dexterity|Dexterity]] Bonus: +4
==Armor 4==
These light armors all have armor 4 and Max {{s|Attributes|Dexterity}} Bonus: +5.


Bonadan is an emerging industrial society financing their exploration of the galaxy through production of small arms and armor. They favor heavy materials offering solid defense.
===Combat Suit===
{{KotOR/Description|Combat Suit|
* {{s|Combat|Defense}} Bonus: 4
* Max {{s|Attributes|Dexterity}} Bonus: +5
| Even the most frugal of mercenaries know they need at least some protection from the rigors of combat, although suits of this type are recommended for light skirmishes only.}}


{{KotOR/Source}}
| Endar Spire
| Command Module
| [[../Command Module#Combat|Footlocker]]
| {{N/a|50}}
| 1
|-
|rowspan=3| Taris
| South Apartments
| {{s|South Apartments|Larrim}}
| 55
| Infinite
|-
| Upper City South
| {{s|Upper City South|Equipment Emporium}}
| 50
| Infinite
|-
| Lower City Apartments (West)
| {{s|Lower City Apartments (West)|Vulkar Gang Boss}}
| {{N/a|50}}
| 1
|-
| Dantooine
| Jedi Enclave
| {{s|Jedi Enclave|Crattis Yurkal}}
| 50
| 2
|-
|rowspan=2| Tatooine
| Czerka Office
| {{s|Czerka Office|Greeta Holda}}
| 50
| 1
|-
| Dune Sea
| [[../Dune Sea#Tanis Trapped|Tanis Venn]]
| {{N/a|50}}
| 1
|-
|rowspan=3| Kashyyyk
| Czerka Landing Port
| [[../Czerka Landing Port#Inventory|Eli Gand/Matton Dasol]]
| 50
| Infinite
|-
|rowspan=2| Great Walkway
| [[../Great Walkway#Supply Station|Metal Box]]
| {{N/a|50}}
| 2
|-
| [[../Great Walkway#Basket to the Shadowlands|Plasteel Cylinder]]
| {{N/a|50}}
| 1
|-
| Manaan
| East Central
| {{s|East Central|Tyvark's Shop}}
| 50
| 1
|-
| Leviathan
| Prison Block
| [[../Prison Block#Cell Block|Riot Equipment]]
| {{N/a|50}}
| 1
|-
| Star Forge System
| Rakatan Settlement
| [[../Rakatan Settlement#Arena of the One|Wicker Footlocker]]
| {{N/a|50}}
| 1
|}


===[[File:KotOR Item Cinnagar Weave Armor.png|48px]] Cinnagar Weave Armor===
===Zabrak Combat Suit===
*[[Star Wars: Knights of the Old Republic/Combat#Defense|Defense]] Bonus: 6
{{KotOR/Description|Zabrak Combat Suit|
*Max [[Star Wars: Knights of the Old Republic/Attributes#Dexterity|Dexterity]] Bonus: +5
* {{s|Combat|Defense}} Bonus: 5
*Damage Resistance: Resist 20/- vs. Cold
* Max {{s|Attributes|Dexterity}} Bonus: +5
*Damage Resistance: Resist 20/- vs. Fire
| A Zabrak improvement on the combat suit, this armor is good protection where speed and unrestricted movement are more important than bulky plating.}}


A complex organic weave protects this armored suit from extremes in temperature. Armor similar to it proved decisive in defending Cinnagar from the Sith under Naga Sadow.
{{KotOR/Source}}
| Tatooine
| Czerka Office
| {{s|Czerka Office|Greeta Holda}}
| 750
| 1
|-
| Kashyyyk
| Upper Shadowlands
| [[../Upper Shadowlands#Jolee's Request|Corpse]]
| {{N/a|750}}
| 1
|-
| Star Forge System
| Rakatan Settlement
| [[../Rakatan Settlement#Arena of the One|Wicker Footlocker]]
| {{N/a|750}}
| 1
|}


Worn by [[Star Wars: Knights of the Old Republic/Lower City Apartments (East)#Matrik’s Bounty|Matrik]].
===Echani Light Armor===
{{KotOR/Description|Echani Light Armor|
* {{s|Combat|Defense}} Bonus: 5
* Max {{s|Attributes|Dexterity}} Bonus: +5
* {{s|Combat|Damage Resistance}}: Resist 15/- vs. Fire
| Echani prefer elegant design to brute force. The Maktites learned this when their stores of thermal weapons were rendered ineffective by simple changes in the Echani light armor.}}


===[[File:KotOR Item Combat Suit.png|48px]] Combat Suit===
{{KotOR/Source}}
*[[Star Wars: Knights of the Old Republic/Combat#Defense|Defense]] Bonus: 4
| Dantooine
*Max [[Star Wars: Knights of the Old Republic/Attributes#Dexterity|Dexterity]] Bonus: +5
| Matale Grounds
| {{s|Sandral-Matale Feud|Dead Settler}}
| {{N/a|1000}}
| 1
|-
| Kashyyyk
| Upper Shadowlands
| [[../Upper Shadowlands#Czerka Hunting Ground|Metal Box]]
| {{N/a|1000}}
| 1
|-
|rowspan=2| Korriban
| Dreshdae
| {{s|Dreshdae|Czerka Store}}
| 1000
| 1
|-
| Sith Academy
| [[../Valley of Dark Lords#Aiding Lashowe|Lashowe]]
| {{N/a|1000}}
| 1
|}


Even the most frugal of mercenaries know they need at least some protection from the rigors of combat, although suits of this type are recommended for light skirmishes only.
===Massassi Ceremonial Armor===
{{KotOR/Description|Massassi Ceremonial Armor|
* {{s|Combat|Defense}} Bonus: 5
* Max {{s|Attributes|Dexterity}} Bonus: +5
* Immunity: {{s|Saves|Critical Hits}}
| Long-term domination by the Sith has erased the memory of the Massassi rituals for which this armor was designed, but it retains its effectiveness on the battlefield regardless.}}


===[[File:KotOR Item Echani Light Armor.png|48px]] Echani Light Armor===
{{KotOR/Source}}
*[[Star Wars: Knights of the Old Republic/Combat#Defense|Defense]] Bonus: 5
| Korriban
*Max [[Star Wars: Knights of the Old Republic/Attributes#Dexterity|Dexterity]] Bonus: +5
| Shyrack Caves
*Damage Resistance: Resist 15/- vs. Fire
| [[../Shyrack Caves#Creature|Corpse]]
| {{N/a|3000}}
| 1
|}


Echani prefer elegant design to brute force. The Maktites learned this when their stores of thermal weapons were rendered ineffective by simple changes in the Echani light armor.
===Cinnagar Weave Armor===
{{KotOR/Description|Cinnagar Weave Armor|
* {{s|Combat|Defense}} Bonus: 6
* Max {{s|Attributes|Dexterity}} Bonus: +5
* {{s|Combat|Damage Resistance}}: Resist 20/- vs. Cold
* Damage Resistance: Resist 20/- vs. Fire
| A complex organic weave protects this armored suit from extremes in temperature. Armor similar to it proved decisive in defending Cinnagar from the Sith under Naga Sadow.}}


===[[File:KotOR Item GenoHaradan Mesh Armor.png|48px]] GenoHaradan Mesh Armor===
This armor isn't available to player characters without [[../Cheats#Giveitem|cheating]].
*[[Star Wars: Knights of the Old Republic/Combat#Defense|Defense]] Bonus: 7
*Max [[Star Wars: Knights of the Old Republic/Attributes#Dexterity|Dexterity]] Bonus: +5
*Skills: [[Star Wars: Knights of the Old Republic/Skills#Stealth|Stealth]] +4
*Dexterity: +3


This perfectly balanced armor provides maximum protection without hampering a Genoharadan agent's ability to stalk his prey in total secrecy.
===GenoHaradan Mesh Armor===
{{KotOR/Description|GenoHaradan Mesh Armor|
* {{s|Combat|Defense}} Bonus: 7
* Max {{s|Attributes|Dexterity}} Bonus: +5
* Skills: {{s|Skills|Stealth}} +4
* Dexterity: +3
| This perfectly balanced armor provides maximum protection without hampering a Genoharadan agent's ability to stalk his prey in total secrecy.}}


===[[File:KotOR Item Heavy Combat Suit.png|48px]] Heavy Combat Suit===
{{KotOR/Source}}
*[[Star Wars: Knights of the Old Republic/Combat#Defense|Defense]] Bonus: 5
| Tatooine
*Max [[Star Wars: Knights of the Old Republic/Attributes#Dexterity|Dexterity]] Bonus: +4
| Dune Sea
| [[../Genoharadan#Genoharadan|Hulas]] {{KotOR/Points|Dark}}
| {{N/a|5000}}
| 1
|}


This version of the combat suit offers more protection than the basic model. It is heavier overall and not quite as flexible, but many consider the tradeoffs worthwhile.
===Darth Bandon's Fiber Armor===
{{KotOR/Description|Darth Bandon's Fiber Armor|
* {{s|Combat|Defense}} Bonus: 5
* Max {{s|Attributes|Dexterity}} Bonus: +5
* {{s|Combat|Damage Resistance}}: Resist 25/- vs. Fire
|Upgradeable=Armor
|Special=
* Defense Bonus: 7 {{KotOR/Upgrade|Armor Reinforcement}}
* Max Dexterity Bonus: +5
* Damage Resistance: Resist 25/- vs. Fire
* Immunity: {{s|Saves|Mind-Affecting}} {{KotOR/Upgrade|Mesh Underlay}}
| Despite the unfortunate fate of Darth Bandon, this light armor remains a desirable asset for any warrior. The silvery polish reflects a pride in craftsmanship rarely seen today.}}


===[[File:KotOR Item Massassi Ceremonial Armor.png|48px]] Massassi Ceremonial Armor===
{{KotOR/Source}}
*[[Star Wars: Knights of the Old Republic/Combat#Defense|Defense]] Bonus: 5
| Tatooine
*Max [[Star Wars: Knights of the Old Republic/Attributes#Dexterity|Dexterity]] Bonus: +5
| Eastern Dune Sea
*Immunity: Critical Hits
| [[../Quest for the Star Forge#Tatooine 2|Darth Bandon]]
|rowspan=4 {{N/a|5000}}
|rowspan=4| 1
|-
| Kashyyyk
| Upper Shadowlands
| [[../Quest for the Star Forge#Kashyyyk 2|Darth Bandon]]
|-
| Manaan
| Hrakert Station
| [[../Quest for the Star Forge#Manaan 2|Darth Bandon]]
|-
| Korriban
| Valley of Dark Lords
| [[../Quest for the Star Forge#Korriban 2|Darth Bandon]]
|}


Long-term domination by the Sith has erased the memory of the Massassi rituals for which this armor was designed, but it retains its effectiveness on the battlefield regardless.
===Echani Fiber Armor===
{{KotOR/Description|Echani Fiber Armor|
* {{s|Combat|Defense}} Bonus: 5
* Max {{s|Attributes|Dexterity}} Bonus: +5
|Upgradeable=Armor
|Special=
* Defense Bonus: 7 {{KotOR/Upgrade|Armor Reinforcement}}
* Max Dexterity Bonus: +5
* {{s|Combat|Damage Resistance}}: Resist 20/- vs. Cold {{KotOR/Upgrade|Mesh Underlay}}
* Damage Resistance: Resist 20/- vs. Fire {{KotOR/Upgrade|Mesh Underlay}}
| Many elite Echani duelists use armor of this type, though its adaptability has made it popular with professional soldiers and bounty hunters alike.}}


===[[File:KotOR Item Reinforced Fiber Armor.png|48px]] Reinforced Fiber Armor===
{{KotOR/Source}}
*[[Star Wars: Knights of the Old Republic/Combat#Defense|Defense]] Bonus: 7
| Taris
*Max [[Star Wars: Knights of the Old Republic/Attributes#Dexterity|Dexterity]] Bonus: +4
| Lower City Apartments (East)
| {{s|Lower City Apartments (East)|Security Crate}}
| {{N/a|900}}
| 1
|}


Inspired by craftsmen on worlds where metal is in short supply, this type of light armor consists of jung-ju tree fibers bound with synthetics, offering good, flexible protection.
===Light Exoskeleton===
{{KotOR/Description|Light Exoskeleton|
* {{s|Combat|Defense}} Bonus: 6
* Max {{s|Attributes|Dexterity}} Bonus: +5
* Dexterity: +1
* {{s|Attributes|Strength}}: +1
|Upgradeable=Armor
|Special=
* Defense Bonus: 8 {{KotOR/Upgrade|Armor Reinforcement}} {{KotOR/Upgrade|Mesh Underlay}}
* Max Dexterity Bonus: +5
* Dexterity: +1
* Strength: +2 {{KotOR/Upgrade|Armor Reinforcement}}
| A relatively new type of power-assisted armor, this suit mimics the major muscle movements of the wearer with mechanical impulses, resulting in greater strength and faster reaction times.}}


===[[File:KotOR Item Zabrak Battle Armor.png|48px]] Zabrak Battle Armor===
{{KotOR/Source}}
*[[Star Wars: Knights of the Old Republic/Combat#Defense|Defense]] Bonus: 6
|rowspan=3| Yavin
*Max [[Star Wars: Knights of the Old Republic/Attributes#Dexterity|Dexterity]] Bonus: +4
|rowspan=3| Yavin Station
*Damage Resistance: Resist 20/- vs. Cold
| Suvam Tan ({{s|Yavin Station|First Star Map}})
| 10000
| 1
|-
| Suvam Tan ({{s|Yavin Station|Third Star Map}})
| 10000
| 1
|-
| Suvam Tan ({{s|Yavin Station|Fifth Star Map}})
| 10000
| 1
|}


In northern Iridonia the Zabrak produce expensive armor that nonetheless has become very popular on the galactic markets, due to excellent low-temperature defensive properties.
==Armor 5==
These light armors all have armor 5 and Max {{s|Attributes|Dexterity}} Bonus: +4.


===[[File:KotOR Item Zabrak Combat Suit.png|48px]] Zabrak Combat Suit===
===Heavy Combat Suit===
*[[Star Wars: Knights of the Old Republic/Combat#Defense|Defense]] Bonus: 5
{{KotOR/Description|Heavy Combat Suit|
*Max [[Star Wars: Knights of the Old Republic/Attributes#Dexterity|Dexterity]] Bonus: +5
* {{s|Combat|Defense}} Bonus: 5
* Max {{s|Attributes|Dexterity}} Bonus: +4
| This version of the combat suit offers more protection than the basic model. It is heavier overall and not quite as flexible, but many consider the tradeoffs worthwhile.}}


A Zabrak improvement on the combat suit, this armor is good protection where speed and unrestricted movement are more important than bulky plating.
{{KotOR/Source}}
 
|rowspan=5| Taris
==Upgradeable==
| South Apartments
 
| {{s|South Apartments|Larrim}}
===[[File:KotOR Item Baragwin Shadow Armor.png|48px]] Baragwin Shadow Armor===
| 110
*[[Star Wars: Knights of the Old Republic/Combat#Defense|Defense]] Bonus: 7
| 1
*Max [[Star Wars: Knights of the Old Republic/Attributes#Dexterity|Dexterity]] Bonus: +4
|-
*Skills: [[Star Wars: Knights of the Old Republic/Skills#Stealth|Stealth]] +4
| Upper City South
 
| {{s|Upper City South|Equipment Emporium}}
Special:<br>
| 100
Upgradeable, Armor
| Infinite
 
|-
A specialty of the Baragwin, this modifiable suit has advanced adaptive camouflage technology that, when combined with a stealth generator, allows it to blend in nearly seamlessly with the background when viewed from any direction. It is generally only sold to respected governments, but a number have found their way into more disreputable distribution channels.
| Undercity
 
| [[../Undercity#Rakghoul Serum|Corpse - Sith Soldier]]
{| {{prettytable|text center=1}}
| {{N/a|100}}
!width=50%|Armor Reinforcement
| 1
!width=50%|Mesh Underlay
|-
| Black Vulkar Base
| [[../Black Vulkar Base#Armory|Footlocker]]
| {{N/a|100}}
| 1
|-
| Black Vulkar Base (Garage)
| [[../Black Vulkar Base (Garage)#Garage|Garage Head]]
| {{N/a|100}}
| 1
|-
| Dantooine
| Jedi Enclave
| {{s|Jedi Enclave|Crattis Yurkal}}
| 100
| 2
|-
| Tatooine
| Czerka Office
| {{s|Czerka Office|Greeta Holda}}
| 100
| 1
|-
|-
|Defense Bonus: 2
| Kashyyyk
|Skills: Stealth +8
| Czerka Landing Port
| [[../Czerka Landing Port#Inventory|Eli Gand/Matton Dasol]]
| 100
| Infinite
|}
|}


Mesh Underlay's Skills: Stealth +8 replaces armor's existing Skills: Stealth +4 rather than adding to it.
===Bonadan Alloy Heavy Suit===
{{KotOR/Description|Bonadan Alloy Heavy Suit|
* {{s|Combat|Defense}} Bonus: 6
* Max {{s|Attributes|Dexterity}} Bonus: +4
| Bonadan is an emerging industrial society financing their exploration of the galaxy through production of small arms and armor. They favor heavy materials offering solid defense.}}


===[[File:KotOR Item Darth Bandon's Fiber Armor.png|48px]] Darth Bandon's Fiber Armor===
{{KotOR/Source}}
*[[Star Wars: Knights of the Old Republic/Combat#Defense|Defense]] Bonus: 5
| Taris
*Max [[Star Wars: Knights of the Old Republic/Attributes#Dexterity|Dexterity]] Bonus: +5
| Upper City South
*Damage Resistance: Resist 25/- vs. Fire
| {{s|Upper City South|Equipment Emporium}}
 
| 900
Special:<br>
| 1
Upgradeable, Armor
 
Despite the unfortunate fate of Darth Bandon, this light armor remains a desirable asset for any warrior. The silvery polish reflects a pride in craftsmanship rarely seen today.
 
{| {{prettytable|text center=1}}
!width=50%|Armor Reinforcement
!width=50%|Mesh Underlay
|-
|-
|Defense Bonus: 2
| Korriban
|Immunity: Mind-Affecting
| Dreshdae
| [[../Hangar#Premium Merchant|Mika Dorin]]
| 1350
| 1
|}
|}


===[[File:KotOR Item Echani Fiber Armor.png|48px]] Echani Fiber Armor===
===Zabrak Battle Armor===
*[[Star Wars: Knights of the Old Republic/Combat#Defense|Defense]] Bonus: 5
{{KotOR/Description|Zabrak Battle Armor|
*Max [[Star Wars: Knights of the Old Republic/Attributes#Dexterity|Dexterity]] Bonus: +5
* {{s|Combat|Defense}} Bonus: 6
* Max {{s|Attributes|Dexterity}} Bonus: +4
* {{s|Combat|Damage Resistance}}: Resist 20/- vs. Cold
| In northern Iridonia the Zabrak produce expensive armor that nonetheless has become very popular on the galactic markets, due to excellent low-temperature defensive properties.}}


Special:<br>
{{KotOR/Source}}
Upgradeable, Armor
| Tatooine
| Czerka Office
| {{s|Czerka Office|Greeta Holda}}
| 2000
| 1
|}


Many elite Echani duelists use armor of this type, though its adaptability has made it popular with professional soldiers and bounty hunters alike.
===Republic Mod Armor===
{{KotOR/Description|Republic Mod Armor|
* {{s|Combat|Defense}} Bonus: 5
* Max {{s|Attributes|Dexterity}} Bonus: +4
|Upgradeable=Armor
|Special=
* Defense Bonus: 6 {{KotOR/Upgrade|Armor Reinforcement}}
* Max Dexterity Bonus: +4
* Immunity: {{s|Saves|Mind-Affecting}} {{KotOR/Upgrade|Mesh Underlay}}
| The Republic has prospered militarily by keeping its troops well supplied with modular armor, ensuring they are always prepared for a variety of battle conditions.}}


{| {{prettytable|text center=1}}
{{KotOR/Source}}
!width=50%|Armor Reinforcement
| Taris
!width=50%|Mesh Underlay
| Lower City Apartments (West)
|-
| {{s|Lower City Apartments (West)|Sealed Strongbox}}
|Defense Bonus: 2
| {{N/a|1000}}
|Damage Resistance: Resist 20/- vs. Cold<br>Damage Resistance: Resist 20/- vs. Fire
| 1
|}
|}


===[[File:KotOR Item Light Exoskeleton.png|48px]] Light Exoskeleton===
===Reinforced Fiber Armor===
*[[Star Wars: Knights of the Old Republic/Combat#Defense|Defense]] Bonus: 6
{{KotOR/Description|Reinforced Fiber Armor|
*Max [[Star Wars: Knights of the Old Republic/Attributes#Dexterity|Dexterity]] Bonus: +5
* {{s|Combat|Defense}} Bonus: 7
*Dexterity: +1
* Max {{s|Attributes|Dexterity}} Bonus: +4
*[[Star Wars: Knights of the Old Republic/Attributes#Strength|Strength]]: +1
| Inspired by craftsmen on worlds where metal is in short supply, this type of light armor consists of jung-ju tree fibers bound with synthetics, offering good, flexible protection.}}
 
Special:<br>
Upgradeable, Armor
 
A relatively new type of power-assisted armor, this suit mimics the major muscle movements of the wearer with mechanical impulses, resulting in greater strength and faster reaction times.


{| {{prettytable|text center=1}}
{{KotOR/Source}}
!width=50%|Armor Reinforcement
| Kashyyyk
!width=50%|Mesh Underlay
| Czerka Landing Port
| [[../Czerka Landing Port#Inventory|Eli Gand/Matton Dasol]]
| 3500
| 2
|-
|-
|Strength: +2<br>Defense Bonus: 1
| Korriban
|Defense Bonus: 1
| Dreshdae
| {{s|Dreshdae|Czerka Store}}
| 3500
| 1
|}
|}


Armor Reinforcement's Strength: +2 replaces armor's existing Strength: +1 rather than adding to it.
===Baragwin Shadow Armor===
{{KotOR/Description|Baragwin Shadow Armor|
* {{s|Combat|Defense}} Bonus: 7
* Max {{s|Attributes|Dexterity}} Bonus: +4
* Skills: {{s|Skills|Stealth}} +4
|Upgradeable=Armor
|Special=
* Defense Bonus: 9 {{KotOR/Upgrade|Armor Reinforcement}}
* Max Dexterity Bonus: +4
* Skills: Stealth +8 {{KotOR/Upgrade|Mesh Underlay}}
| A specialty of the Baragwin, this modifiable suit has advanced adaptive camouflage technology that, when combined with a stealth generator, allows it to blend in nearly seamlessly with the background when viewed from any direction. It is generally only sold to respected governments, but a number have found their way into more disreputable distribution channels.}}


===[[File:KotOR Item Republic Mod Armor.png|48px]] Republic Mod Armor===
{{KotOR/Source}}
*[[Star Wars: Knights of the Old Republic/Combat#Defense|Defense]] Bonus: 5
|rowspan=3| Yavin
*Max [[Star Wars: Knights of the Old Republic/Attributes#Dexterity|Dexterity]] Bonus: +4
|rowspan=3| Yavin Station
 
| Suvam Tan ({{s|Yavin Station|First Star Map}})
Special:<br>
| 6000
Upgradeable, Armor
| 1
 
|-
The Republic has prospered militarily by keeping its troops well supplied with modular armor, ensuring they are always prepared for a variety of battle conditions.
| Suvam Tan ({{s|Yavin Station|Third Star Map}})
 
| 6000
{| {{prettytable|text center=1}}
| 1
!width=50%|Armor Reinforcement
!width=50%|Mesh Underlay
|-
|-
|Defense Bonus: 1
| Suvam Tan ({{s|Yavin Station|Fifth Star Map}})
|Immunity: Mind-Affecting
| 6000
| 1
|}
|}


==Summary==
==Summary==
{|{{prettytable|sortable=1|text center=1}}
Only the 14 light armors a player character can acquire are listed below.
!Light armor
 
!Defense Bonus
{| {{prettytable|sortable=1|style=text-align:center}}
!Max [[Star Wars: Knights of the Old Republic/Attributes#Dexterity|Dexterity]] Bonus
!width=32% rowspan=2| Light armor
!Stat Mods
!colspan=4| {{s|Combat|Defense}} Bonus
!Dmg. Res.
!colspan=2| [[../Combat#Damage Resistance|Resist]]
!Upgradable
!colspan=2| [[../Attributes/]]
! [[../Skills/]]
!width=14% rowspan=2| {{s|Saves|Immunity}}
|-
!width=6%| [[../Body#Armor|Arm]]
!width=6%| [[../Attributes#Dexterity|Dex]]
!width=6%| [[../Combat#Feats and effects|FEM]]
!width=6%| Max
!width=6%| [[File:KotOR Item CryoBan Grenade.png|16px|Cold]]
!width=6%| [[File:KotOR Item Plasma Grenade.png|16px|Fire]]
!width=6%| [[File:KotORII Feat Dueling.png|16px|Dexterity]]
!width=6%| [[File:KotORII Feat Increase Melee Damage I.png|16px|Strength]]
!width=6%| [[File:KotOR Icon Stealth.png|16px|Stealth]]
|-
! {{s|Light armor|Combat Suit}}
| 4 || 5 || 0
! 9
| {{N/a|}} || {{N/a|}}
| {{N/a|}} || {{N/a|}} || {{N/a|}}
| {{N/a|}}
|-
! {{s|Light armor|Zabrak Combat Suit}}
| 4 || 5 || 1
! 10
| {{N/a|}} || {{N/a|}}
| {{N/a|}} || {{N/a|}} || {{N/a|}}
| {{N/a|}}
|-
! {{s|Light armor|Echani Light Armor}}
| 4 || 5 || 1
! 10
| {{N/a|}} || 15/-
| {{N/a|}} || {{N/a|}} || {{N/a|}}
| {{N/a|}}
|-
! {{s|Light armor|Massassi Ceremonial Armor}}
| 4 || 5 || 1
! 10
| {{N/a|}} || {{N/a|}}
| {{N/a|}} || {{N/a|}} || {{N/a|}}
| {{KotOR/Immunity|Critical Hits|T}}
|-
! {{s|Light armor|GenoHaradan Mesh Armor}} {{KotOR/Points|Dark}}
| 4 || 5 || 3
! 12
| {{N/a|}} || {{N/a|}}
| +3 || {{N/a|}} || +4
| {{N/a|}}
|-
|-
| [[Star Wars: Knights of the Old Republic/Light armor#Baragwin Shadow Armor|Baragwin Shadow Armor]]
! {{s|Light armor|Darth Bandon's Fiber Armor}}
| 7 || +4 || {{yes2}} || {{no2}} || {{yes2}}
| 4 || 5 || 1
! 10
| {{N/a|}} || 25/-
| {{N/a|}} || {{N/a|}} || {{N/a|}}
| {{N/a|}}
|-
|-
| [[Star Wars: Knights of the Old Republic/Light armor#Bonadan Alloy Heavy Suit|Bonadan Alloy Heavy Suit]]
! Darth Bandon's Fiber Armor {{KotOR/Upgrade}}
| 6 || +4 || {{no2}} || {{no2}} || {{no2}}
| 4 || 5 || 3
! 12
| {{N/a|}} || 25/-
| {{N/a|}} || {{N/a|}} || {{N/a|}}
| {{KotOR/Immunity|Mind-Affecting|T}}
|-
|-
| [[Star Wars: Knights of the Old Republic/Light armor#Combat Suit|Combat Suit]]
! {{s|Light armor|Echani Fiber Armor}}
| 4 || +5 || {{no2}} || {{no2}} || {{no2}}
| 4 || 5 || 1
! 10
| {{N/a|}} || {{N/a|}}
| {{N/a|}} || {{N/a|}} || {{N/a|}}
| {{N/a|}}
|-
|-
| [[Star Wars: Knights of the Old Republic/Light armor#Darth Bandon's Fiber Armor|Darth Bandon's Fiber Armor]]
! Echani Fiber Armor {{KotOR/Upgrade}}
| 5 || +5 || {{no2}} || {{yes2}} || {{yes2}}
| 4 || 5 || 3
! 12
| 20/- || 20/-
| {{N/a|}} || {{N/a|}} || {{N/a|}}
| {{N/a|}}
|-
|-
| [[Star Wars: Knights of the Old Republic/Light armor#Echani Fiber Armor|Echani Fiber Armor]]
! {{s|Light armor|Light Exoskeleton}} {{KotOR/World|Yavin Station}}
| 5 || +5 || {{no2}} || {{no2}} || {{yes2}}
| 4 || 5 || 2
! 11
| {{N/a|}} || {{N/a|}}
| +1 || +1 || {{N/a|}}
| {{N/a|}}
|-
|-
| [[Star Wars: Knights of the Old Republic/Light armor#Echani Light Armor|Echani Light Armor]]
! Light Exoskeleton {{KotOR/Upgrade}}
| 5 || +5 || {{no2}} || {{yes2}} || {{no2}}
| 4 || 5 || 4
! 13
| {{N/a|}} || {{N/a|}}
| +1 || +2 || {{N/a|}}
| {{N/a|}}
|-
|-
| [[Star Wars: Knights of the Old Republic/Light armor#GenoHaradan Mesh Armor|GenoHaradan Mesh Armor]]
! {{s|Light armor|Heavy Combat Suit}}
| 7 || +5 || {{yes2}} || {{no2}} || {{no2}}
| 5 || 4 ||  0
! 9
| {{N/a|}} || {{N/a|}}
| {{N/a|}} || {{N/a|}} || {{N/a|}}
| {{N/a|}}
|-
|-
| [[Star Wars: Knights of the Old Republic/Light armor#Heavy Combat Suit|Heavy Combat Suit]]
! {{s|Light armor|Bonadan Alloy Heavy Suit}}
| 5 || +4 || {{no2}} || {{no2}} || {{no2}}
| 5 || 4 || 1
! 10
| {{N/a|}} || {{N/a|}}
| {{N/a|}} || {{N/a|}} || {{N/a|}}
| {{N/a|}}
|-
|-
| [[Star Wars: Knights of the Old Republic/Light armor#Light Exoskeleton|Light Exoskeleton]]
! {{s|Light armor|Zabrak Battle Armor}}
| 6 || +5 || {{yes2}} || {{no2}} || {{yes2}}
| 5 || 4 || 1
! 10
| 20/- || {{N/a|}}
| {{N/a|}} || {{N/a|}} || {{N/a|}}
| {{N/a|}}
|-
|-
| [[Star Wars: Knights of the Old Republic/Light armor#Massassi Ceremonial Armor|Massassi Ceremonial Armor]]
! {{s|Light armor|Republic Mod Armor}}
| 5 || +5 || {{no2}} || {{no2}} || {{no2}}
| 5 || 4 || 0
! 9
| {{N/a|}} || {{N/a|}}
| {{N/a|}} || {{N/a|}} || {{N/a|}}
| {{N/a|}}
|-
|-
| [[Star Wars: Knights of the Old Republic/Light armor#Reinforced Fiber Armor|Reinforced Fiber Armor]]
! Republic Mod Armor {{KotOR/Upgrade}}
| 7 || +4 || {{no2}} || {{no2}} || {{no2}}
| 5 || 4 || 1
! 10
| {{N/a|}} || {{N/a|}}
| {{N/a|}} || {{N/a|}} || {{N/a|}}
| {{KotOR/Immunity|Mind-Affecting|T}}
|-
|-
| [[Star Wars: Knights of the Old Republic/Light armor#Republic Mod Armor|Republic Mod Armor]]
! {{s|Light armor|Reinforced Fiber Armor}}
| 5 || +4 || {{no2}} || {{no2}}|| {{yes2}}
| 5 || 4 || 2
! 11
| {{N/a|}} || {{N/a|}}
| {{N/a|}} || {{N/a|}} || {{N/a|}}
| {{N/a|}}
|-
|-
| [[Star Wars: Knights of the Old Republic/Light armor#Zabrak Battle Armor|Zabrak Battle Armor]]
! {{s|Light armor|Baragwin Shadow Armor}} {{KotOR/World|Yavin Station}}
| 6 || +4 || {{no2}} || {{yes2}} || {{no2}}
| 5 || 4 || 2
! 11
| {{N/a|}} || {{N/a|}}
| {{N/a|}} || {{N/a|}} || +4
| {{N/a|}}
|-
|-
| [[Star Wars: Knights of the Old Republic/Light armor#Zabrak Combat Suit|Zabrak Combat Suit]]
! Baragwin Shadow Armor {{KotOR/Upgrade}}
| 5 || +5 || {{no2}} || {{no2}} || {{no2}}
| 5 || 4 || 4
! 13
| {{N/a|}} || {{N/a|}}
| {{N/a|}} || {{N/a|}} || +8
| {{N/a|}}
|}
|}


{{Footer Nav|game=Star Wars: Knights of the Old Republic|prevpage=Arms|nextpage=Medium armor}}
{{Footer Nav|game=Star Wars: Knights of the Old Republic|prevpage=Robes|nextpage=Medium armor}}

Latest revision as of 18:05, 10 January 2024

Armor Proficiency: Light is required to use light armor, and it's not usable by Droids and Wookiees. Although all other classes can select this feat, it's only granted upon character generation to Soldiers like Carth and Canderous, Scouts, and Scoundrels like Mission.

Summary at end of page.

Armor 4[edit]

These light armors all have armor 4 and Max Dexterity Bonus: +5.

Combat Suit[edit]

KotOR Item Combat Suit.png
Even the most frugal of mercenaries know they need at least some protection from the rigors of combat, although suits of this type are recommended for light skirmishes only.
World Area Source Cost Amount
Endar Spire Command Module Footlocker 50 1
Taris South Apartments Larrim 55 Infinite
Upper City South Equipment Emporium 50 Infinite
Lower City Apartments (West) Vulkar Gang Boss 50 1
Dantooine Jedi Enclave Crattis Yurkal 50 2
Tatooine Czerka Office Greeta Holda 50 1
Dune Sea Tanis Venn 50 1
Kashyyyk Czerka Landing Port Eli Gand/Matton Dasol 50 Infinite
Great Walkway Metal Box 50 2
Plasteel Cylinder 50 1
Manaan East Central Tyvark's Shop 50 1
Leviathan Prison Block Riot Equipment 50 1
Star Forge System Rakatan Settlement Wicker Footlocker 50 1

Zabrak Combat Suit[edit]

KotOR Item Zabrak Combat Suit.png
A Zabrak improvement on the combat suit, this armor is good protection where speed and unrestricted movement are more important than bulky plating.
World Area Source Cost Amount
Tatooine Czerka Office Greeta Holda 750 1
Kashyyyk Upper Shadowlands Corpse 750 1
Star Forge System Rakatan Settlement Wicker Footlocker 750 1

Echani Light Armor[edit]

KotOR Item Echani Light Armor.png
Echani prefer elegant design to brute force. The Maktites learned this when their stores of thermal weapons were rendered ineffective by simple changes in the Echani light armor.
World Area Source Cost Amount
Dantooine Matale Grounds Dead Settler 1000 1
Kashyyyk Upper Shadowlands Metal Box 1000 1
Korriban Dreshdae Czerka Store 1000 1
Sith Academy Lashowe 1000 1

Massassi Ceremonial Armor[edit]

KotOR Item Massassi Ceremonial Armor.png
Long-term domination by the Sith has erased the memory of the Massassi rituals for which this armor was designed, but it retains its effectiveness on the battlefield regardless.
World Area Source Cost Amount
Korriban Shyrack Caves Corpse 3000 1

Cinnagar Weave Armor[edit]

KotOR Item Cinnagar Weave Armor.png
A complex organic weave protects this armored suit from extremes in temperature. Armor similar to it proved decisive in defending Cinnagar from the Sith under Naga Sadow.

This armor isn't available to player characters without cheating.

GenoHaradan Mesh Armor[edit]

KotOR Item GenoHaradan Mesh Armor.png
This perfectly balanced armor provides maximum protection without hampering a Genoharadan agent's ability to stalk his prey in total secrecy.
World Area Source Cost Amount
Tatooine Dune Sea Hulas Dark Side Points Gained 5000 1

Darth Bandon's Fiber Armor[edit]

KotOR Item Darth Bandon's Fiber Armor.png
Special: Upgradeable, Armor
  • Defense Bonus: 7 Armor Reinforcement
  • Max Dexterity Bonus: +5
  • Damage Resistance: Resist 25/- vs. Fire
  • Immunity: Mind-Affecting Mesh Underlay
Despite the unfortunate fate of Darth Bandon, this light armor remains a desirable asset for any warrior. The silvery polish reflects a pride in craftsmanship rarely seen today.
World Area Source Cost Amount
Tatooine Eastern Dune Sea Darth Bandon 5000 1
Kashyyyk Upper Shadowlands Darth Bandon
Manaan Hrakert Station Darth Bandon
Korriban Valley of Dark Lords Darth Bandon

Echani Fiber Armor[edit]

KotOR Item Echani Fiber Armor.png
Special: Upgradeable, Armor
  • Defense Bonus: 7 Armor Reinforcement
  • Max Dexterity Bonus: +5
  • Damage Resistance: Resist 20/- vs. Cold Mesh Underlay
  • Damage Resistance: Resist 20/- vs. Fire Mesh Underlay
Many elite Echani duelists use armor of this type, though its adaptability has made it popular with professional soldiers and bounty hunters alike.
World Area Source Cost Amount
Taris Lower City Apartments (East) Security Crate 900 1

Light Exoskeleton[edit]

KotOR Item Light Exoskeleton.png
Special: Upgradeable, Armor
  • Defense Bonus: 8 Armor Reinforcement Mesh Underlay
  • Max Dexterity Bonus: +5
  • Dexterity: +1
  • Strength: +2 Armor Reinforcement
A relatively new type of power-assisted armor, this suit mimics the major muscle movements of the wearer with mechanical impulses, resulting in greater strength and faster reaction times.
World Area Source Cost Amount
Yavin Yavin Station Suvam Tan (First Star Map) 10000 1
Suvam Tan (Third Star Map) 10000 1
Suvam Tan (Fifth Star Map) 10000 1

Armor 5[edit]

These light armors all have armor 5 and Max Dexterity Bonus: +4.

Heavy Combat Suit[edit]

KotOR Item Heavy Combat Suit.png
This version of the combat suit offers more protection than the basic model. It is heavier overall and not quite as flexible, but many consider the tradeoffs worthwhile.
World Area Source Cost Amount
Taris South Apartments Larrim 110 1
Upper City South Equipment Emporium 100 Infinite
Undercity Corpse - Sith Soldier 100 1
Black Vulkar Base Footlocker 100 1
Black Vulkar Base (Garage) Garage Head 100 1
Dantooine Jedi Enclave Crattis Yurkal 100 2
Tatooine Czerka Office Greeta Holda 100 1
Kashyyyk Czerka Landing Port Eli Gand/Matton Dasol 100 Infinite

Bonadan Alloy Heavy Suit[edit]

KotOR Item Bonadan Alloy Heavy Suit.png
Bonadan is an emerging industrial society financing their exploration of the galaxy through production of small arms and armor. They favor heavy materials offering solid defense.
World Area Source Cost Amount
Taris Upper City South Equipment Emporium 900 1
Korriban Dreshdae Mika Dorin 1350 1

Zabrak Battle Armor[edit]

KotOR Item Zabrak Battle Armor.png
In northern Iridonia the Zabrak produce expensive armor that nonetheless has become very popular on the galactic markets, due to excellent low-temperature defensive properties.
World Area Source Cost Amount
Tatooine Czerka Office Greeta Holda 2000 1

Republic Mod Armor[edit]

KotOR Item Republic Mod Armor.png
Special: Upgradeable, Armor
The Republic has prospered militarily by keeping its troops well supplied with modular armor, ensuring they are always prepared for a variety of battle conditions.
World Area Source Cost Amount
Taris Lower City Apartments (West) Sealed Strongbox 1000 1

Reinforced Fiber Armor[edit]

KotOR Item Reinforced Fiber Armor.png
Inspired by craftsmen on worlds where metal is in short supply, this type of light armor consists of jung-ju tree fibers bound with synthetics, offering good, flexible protection.
World Area Source Cost Amount
Kashyyyk Czerka Landing Port Eli Gand/Matton Dasol 3500 2
Korriban Dreshdae Czerka Store 3500 1

Baragwin Shadow Armor[edit]

KotOR Item Baragwin Shadow Armor.png
Special: Upgradeable, Armor
  • Defense Bonus: 9 Armor Reinforcement
  • Max Dexterity Bonus: +4
  • Skills: Stealth +8 Mesh Underlay
A specialty of the Baragwin, this modifiable suit has advanced adaptive camouflage technology that, when combined with a stealth generator, allows it to blend in nearly seamlessly with the background when viewed from any direction. It is generally only sold to respected governments, but a number have found their way into more disreputable distribution channels.
World Area Source Cost Amount
Yavin Yavin Station Suvam Tan (First Star Map) 6000 1
Suvam Tan (Third Star Map) 6000 1
Suvam Tan (Fifth Star Map) 6000 1

Summary[edit]

Only the 14 light armors a player character can acquire are listed below.

Light armor Defense Bonus Resist Attributes Skills Immunity
Arm Dex FEM Max Cold Fire Dexterity Strength Stealth
Combat Suit 4 5 0 9
Zabrak Combat Suit 4 5 1 10
Echani Light Armor 4 5 1 10 15/-
Massassi Ceremonial Armor 4 5 1 10 Immunity: Critical Hits
GenoHaradan Mesh Armor Dark Side Points Gained 4 5 3 12 +3 +4
Darth Bandon's Fiber Armor 4 5 1 10 25/-
Darth Bandon's Fiber Armor Upgraded 4 5 3 12 25/- Immunity: Mind-Affecting
Echani Fiber Armor 4 5 1 10
Echani Fiber Armor Upgraded 4 5 3 12 20/- 20/-
Light Exoskeleton Yavin Station 4 5 2 11 +1 +1
Light Exoskeleton Upgraded 4 5 4 13 +1 +2
Heavy Combat Suit 5 4 0 9
Bonadan Alloy Heavy Suit 5 4 1 10
Zabrak Battle Armor 5 4 1 10 20/-
Republic Mod Armor 5 4 0 9
Republic Mod Armor Upgraded 5 4 1 10 Immunity: Mind-Affecting
Reinforced Fiber Armor 5 4 2 11
Baragwin Shadow Armor Yavin Station 5 4 2 11 +4
Baragwin Shadow Armor Upgraded 5 4 4 13 +8