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m (Transformer can be destroyed if you target it and select bash under the USE icon to take out the assault droid's shield.)
(Revised using current templates)
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{{Header Nav|game=Star Wars: Knights of the Old Republic}}
{{Header Nav|game=Star Wars: Knights of the Old Republic}}
{{floatingtoc}}
{{KotOR/Header|Sith Base (Taris)|Map of the Sith base|map}}
[[File:KotOR Map Sith Base (Taris).png|frame|left|Sith Base map]]
{{-}}
==Escaping Taris==
==Escaping Taris==
===Upper City===
The entrance from the [[../Upper City North#Sith Base|Upper City]] is at the south end of the Sith base. You can return there if you need to transit back outside your [[../South Apartments#Your Apartment|hideout]] or change your [[../Party|party selection]].
===Reception===
When you enter, you're immediately challenged by a receptionist standing behind the reception terminal in the middle of the reception area, which has a standard door in its north and west wall.
{{YouTube
{{YouTube
|video=gBkD_GhoLD8
|video=gBkD_GhoLD8
|float=right
|float=right
|width=350
|width=320
|title=Taris Sith Base - No Commentary Light
|title=Taris Sith Base - No Commentary Light
|duration=
|duration=34:55}}
|description=
}}
{{KotOR Dialog
|Icon=Dialog
|Name=Receptionist:
|Dialog=Hey – you can't come in here! This is a restricted area! You better tell me what you're doing or I’m going to hit the alarm!}}


You can try to persuade her not to hit the alarm:
===Upper City===
The entrance from the [[../Upper City North#Sith Base|Upper City]] is at the south end of the Sith base. You can return there to return to [[../South Apartments#Your Apartment|hideout]] or change [[../Party|party selection]].


{| cellpadding=3 cellspacing=0 style="background:#ff9090; border:1px solid #ff9090" width=100%
===Reception===
|-valign=top
When you enter, you're immediately challenged by a receptionist standing behind the reception terminal in the middle of the reception area, which has a standard door in its north and west wall:
|width=24 align=center|[[File:KotOR Icon Persuade.png|Persuade|link=Star Wars: Knights of the Old Republic/Skills#Persuade|24px]]
|'''1.''' [Persuade] I'm here for a meeting. Don't worry – I know where I have to go.
|}


{{KotOR Dialog
{| {{prettytable}}
|Icon=Dialog
{{KotOR/Dialog||Receptionist:|Hey – you can't come in here! This is a restricted area! You better tell me what you're doing or I’m going to hit the alarm!}}
|Name=Receptionist:
|Dialog=[Failure] Nice try. What – you think that just because I'm pretty I'm also stupid? You better tell me why you're here or I'll hit this alarm and you'll have about three seconds before this office is swarming with Sith soldiers!}}
 
Persuading her with credits always works:
 
{| cellpadding=3 cellspacing=0 style="background:#90ff90; border:1px solid #90ff90" width=100%
|-valign=top
|width=24 align=center|[[File:KotOR Icon Persuade.png|Persuade|link=Star Wars: Knights of the Old Republic/Skills#Persuade|24px]]
|'''1.''' [Persuade] Look, here's 50 credits – just don't hit that alarm.
|}
|}


{{KotOR Dialog
{| {{prettytable}}
|Icon=Dialog
{{KotOR/Persuade|Never|1.|[Persuade] I'm here for a meeting. Don't worry – I know where I have to go.}}
|Name=Receptionist:
|-
|Dialog=[Success] 50 credits? You've got a deal! The Sith have made my life a living hell ever since they took over this base.}}
{{KotOR/Dialog||Receptionist:|[Failure] Nice try. What – you think that just because I'm pretty I'm also stupid? You better tell me why you're here or I'll hit this alarm and you'll have about three seconds before this office is swarming with Sith soldiers!}}
 
{| cellpadding=3 cellspacing=0 style="border:1px solid black" width=100%
|-class=table-yes valign=top
|width=24 rowspan=2 bgcolor=black|[[File:KotOR Icon Credits.png|24px]]
|'''Credits Lost: 50'''
|}
|}


However, even a light side character can threaten her to stop her from hitting the alarm, sparing credits:
{| {{prettytable}}
 
{{KotOR/Persuade|Always|2.|[Persuade] Look, here's 50 credits – just don't hit that alarm.|W=50%}}
{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"
{{KotOR/Dialog||3.|Touch that alarm and you're dead!|W=25%}}
|
{{KotOR/Dialog||2.|Don't hit the alarm. I don't want to have to hurt you.|W=25%}}
{|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%
|-
|
{{KotOR/Dialog||Receptionist:|[Success] 50 credits? You've got a deal! The Sith have made my life a living hell ever since they took over this base.}}
{|cellpadding=1 cellspacing=0 style="background:#aaaaaa" width=100%
{{KotOR/Dialog||Receptionist:|Don't shoot! I just work here – I never wanted any part of this! I would have quit when the Sith took over, but they wouldn't let me!|C=2}}
!Dialog
|-
|}
{{KotOR/Credits|50|L}}
|}
{{KotOR/Dialog||1.|Okay – get out of here and I'll let you live!|C=2}}
|-
|-
|
{{KotOR/Dialog||Receptionist:|You know, it's about time someone stood up to these Sith! Just do me a favour and wait until I'm out of here before you start blasting the place up.|C=3}}
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=Don't hit the alarm. I don't want to have to hurt you.}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=3.
|Dialog=Touch that alarm and you're dead!}}
|}
|}


{{KotOR Dialog
If you let her live, she leaves the base without hitting the alarm. Otherwise, the alarm opens the standard door in the west wall for reinforcements (the receptionist herself is unarmed):
|Icon=Dialog
|Name=Receptionist:
|Dialog=Don't shoot! I just work here – I never wanted any part of this! I would have quit when the Sith took over, but they wouldn't let me!}}


{|cellpadding=0 cellspacing=0 width=100%
{| {{prettytable}}
|width=50%|
{{KotOR/Alignment|Dark|-2|2.|You're in the wrong place at the wrong time. It's bad luck, but I still have to kill you!}}
{| cellpadding=3 cellspacing=0 style="background:#90ff90; border:1px solid #90ff90" width=100%
|-
|-valign=top
{{KotOR/Dialog||Receptionist:|You shouldn't threaten a girl who's got an alarm right at her desk!}}
|width=24 align=center|[[File:KotOR Icon Persuade.png|Persuade|link=Star Wars: Knights of the Old Republic/Skills#Persuade|24px]]
|'''1.''' [Persuade] Look, here's 50 credits – just don't hit that alarm.
|}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=Okay – get out of here and I'll let you live!}}
|}
|}


{{KotOR Dialog
{{KotOR/NPC|no
|Icon=Dialog
|Name=Receptionist
|Name=Receptionist:
|Class=Soldier
|Dialog=You know, it's about time someone stood up to these Sith! Just do me a favour and wait until I'm out of here before you start blasting the place up.}}
|Level=1
|}
|Awareness=2


If you let her live, she leaves the base without hitting the alarm. Otherwise:
|Strength=13
|STR=+1
|Dexterity=12
|DEX=+1
|Constitution=10
|CON=0
|Intelligence=10
|INT=0
|Wisdom=15
|WIS=+2
|Charisma=12
|CHA=+1


{| cellpadding=3 cellspacing=0 style="background: #ff9090; border:1px solid black" width=100%
|Vitality=6
|-valign=top
|Defense=15
|width=24 rowspan=2 bgcolor=black|[[File:KotOR Icon Dark.png|24px]]
|Fortitude=2
|'''2.''' You're in the wrong place at the wrong time. It's bad luck, but I still have to kill you!
|Reflex=1
|-
|Will=2
|'''Dark Side Points Gained: -2'''
|}


{{KotOR Dialog
|MA1=2
|Icon=Dialog
|MD1=2
|Name=Receptionist:
|MT1=20-20,x2
|Dialog=You shouldn't threaten a girl who's got an alarm right at her desk!}}


The alarm opens the standard door in the west wall for reinforcements. The receptionist herself is unarmed:
|Items and abilities=
{{KotOR/Item|Light armor|Combat Suit}}


{|width=100% class="collapsible collapsed" style="background:#ffdddd; border:1px solid #ff9090"
|Feats=
!colspan=5 {{no|Receptionist}}
{{KotOR/Armor|Light}}
|-valign=top
}}


|width=20%|Model
{| {{prettytable}}
{{KotOR/XP|Kill|#=1|Killed Receptionist}}
|}


{|cellpadding=0 cellspacing=0
Behind the west door are a technician, and three Sith troopers who throw their {{s|Grenades|Frag Grenade}} if they can do so without damaging themselves, while in melee combat they use a {{s|Melee weapons|Stun Baton}} with {{s|Difficulty Classes|On Hit}}:  {{s|Difficulty Classes|Stun}} 25% chance, 6 seconds, [[../Difficulty Classes|DC]] 10.


|}
{{KotOR/NPC|no
|Name=Technician
|Class=Minion
|Level=1
|Awareness=2


|width=25%|
|Strength=13
|STR=+1
|Dexterity=12
|DEX=+1
|Constitution=10
|CON=0
|Intelligence=10
|INT=0
|Wisdom=15
|WIS=+2
|Charisma=12
|CHA=+1


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
|Vitality=8
|-
|Defense=11
!width=40%|Alignment
|Fortitude=1
|width=60%|50 (Neutral)
|Reflex=2
|-
|Will=3
!Class
|[[../Classes#Soldier|Soldier]]
|-
!Level
|1
|-
!align=left|Skills
|-
|align=left|[[../Skills#Awareness|Awareness]]
| 2
|-
|align=left|[[../Skills#Treat Injury|Treat Injury]]
| 2
|}


|width=15%|
|RA1=2
|RD1=1-6
|RT1=20-20,x2


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
|MA1=2
!width=50% align=left|Attributes
|MD1=2-11
|-
|MT1=19-20,x2
|align=left|[[../Attributes#Strength|Strength]]
|width=25%|13
|width=25%|+1
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
| 12
| +1
|-
|align=left|[[../Attributes#Constitution|Constitution]]
| 10
| 0
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
|10
| 0
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 15
| +2
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 12
| +1
|}


|width=15%|
|Items and abilities=
{{KotOR/Item|Blaster pistols|Blaster Pistol}}+
{{KotOR/Item|Melee weapons|Vibroblade}}


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
|Feats=
!align=left|Attributes
{{KotOR/Weapon|Proficiency|Blaster Pistol}}
|-
{{KotOR/Weapon|Proficiency|Melee Weapons}}
|width=75% align=left|[[../Combat#Vitality|Vitality]]
}}
|width=25%|6
|-
|align=left|[[../Force powers#Force points|Force]]
|0
|-
|align=left|[[../Combat#Defense|Defense]]
|15
|-
|align=left|[[../Saves|Fortitude]]
| 2
|-
|align=left|[[../Saves|Reflex]]
| 1
|-
|align=left|[[../Saves|Will]]
| 2
|}


|width=25%|
{{KotOR/NPC|no
|Name=Sith Trooper
|Class=Minion
|Level=6
|Awareness=2
|Treat Injury=2


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
|Strength=10
!width=40% align=left|Ranged
|STR=0
!width=30%|Main
|Dexterity=10
!width=30%|Off hand
|DEX=0
|-
|Constitution=10
|align=left|[[../Combat#Attack|Attack]]
|CON=0
| -
|Intelligence=10
| -
|INT=0
|-
|Wisdom=15
|align=left|[[../Combat#Damage|Damage]]
|WIS=+2
| -
|Charisma=12
| -
|CHA=+1
|-
|align=left|[[../Combat#Critical threat|Threat]]
| -
| -
|-
!align=left|Melee
|-
|align=left|[[../Combat#Attack|Attack]]
| 2
| -
|-
|align=left|[[../Combat#Damage|Physical]]
| 2
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| -
|}


|-valign=top
|Vitality=48
!align=left|Items
|Defense=16
!align=left colspan=2|Feats
|Fortitude=2
!align=left colspan=2|Force powers
|Reflex=2
|-
|Will=4
|
[[File:KotOR Item Combat Suit.png|24px|Combat Suit|link=Star Wars: Knights of the Old Republic/Light armor#Combat Suit]]
|colspan=2|
[[File:KotOR Feat Armor Proficiency Light.png|24px|Armor Proficiency: Light|link=Star Wars: Knights of the Old Republic/Feats#Armor Proficiency]]
|colspan=2|
None
|}


{{KotOR XP
|RA1=7
|XP=*'''[[../Experience#Kills|Challenge Rating 1]]''' Killed Receptionist}}
|RDcol=2
|RD1=1-8,+1 +1 Physical
|RT1=19-20,x2


Behind the west door are a technician and three Sith troopers:
|MA1=6
|MD1=1
|MT1=20-20,x2


{|width=100% class="collapsible collapsed" style="background:#ffdddd; border:1px solid #ff9090"
|Items and abilities=
!colspan=5 {{no|Technician}}
{{KotOR/Item|Medium armor|Military Suit}}
|-valign=top
{{KotOR/Item|Blaster rifles|Sith Assault Gun}}+
{{KotOR/Item|Melee weapons|Stun Baton}}
{{KotOR/On Hit|Stun|DC=10}}
{{KotOR/Item|Grenades|Frag Grenade}}
{{KotOR/Item|Medical items|Medpac}}


|width=20%|Model
|Feats=
{{KotOR/Armor|Medium}}
{{KotOR/Weapon|Proficiency|Blaster Rifle}}
{{KotOR/Weapon|Proficiency|Melee Weapons}}
{{KotOR/Feat|Power Blast}}
}}


{|cellpadding=0 cellspacing=0
{| {{prettytable}}
{{KotOR/XP|Kill|#=4|Killed Technician
*'''Challenge Rating 3''' Killed Sith Trooper (3)|W=50%}}
{{KotOR/Container|Technician|
*Datapad}}
|}


|}
'''This seems to be an activity log for the day. Of interest is the following entry: '''


|width=25%|
'''"The power conduit we installed in the elevator seems to have solved the shield outage problem on the droid. Finish tuning it today."'''


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
====Reception Terminal====
|-
Once the receptionist is gone, you can use the reception terminal in the middle of the reception area. {{s|Party|T3-M4}} is likely to have the highest {{s|Skills|Computer Use}} rank, so using him can significantly reduce the number of {{s|Utility items|Computer Spike}}s needed.
!width=40%|Alignment
|width=60%|50 (Neutral)
|-
!Class
|[[../Classes#Minion|Minion]]
|-
!Level
|1
|-
!align=left|Skills
|-
|align=left|[[../Skills#Awareness|Awareness]]
| 2
|-
|align=left|[[../Skills#Treat Injury|Treat Injury]]
| 2
|}


|width=15%|
{{KotOR/Hide}}


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{| {{prettytable}}
!width=50% align=left|Attributes
{{KotOR/Dialog||Reception Terminal:|SYSTEM LOADING…<br>COMPLETE<br>ENTER COMMAND|C=2}}
|-
|align=left|[[../Attributes#Strength|Strength]]
|width=25%|13
|width=25%|+1
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
| 12
| +1
|-
|-
|align=left|[[../Attributes#Constitution|Constitution]]
{{KotOR/Skill|Computer Use|1.|[Computer] Slice the computer. (2 spike(s))|C=2}}
| 10
| 0
|-
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
{{KotOR/Dialog||Reception Terminal:|SYSTEM OVERRIDE ACCEPTED<br>ENTER COMMAND|W=50%}}
|10
{{KotOR/Dialog||Reception Terminal:|[FAILURE] ACCESS DENIED<br>INSUFFICIENT SPIKES|W=50%}}
| 0
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 15
| +2
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 12
| +1
|}
|}


|width=15%|
{| {{prettytable}}
 
{{KotOR/Dialog||1.|[Computer] Access security cameras.}}
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!align=left|Attributes
|-
|-
|width=75% align=left|[[../Combat#Vitality|Vitality]]
{{KotOR/Dialog||Reception Terminal:|SECURITY CAMERAS ACCESSED<br>ENTER COMMAND}}
|width=25%|8
|-
|-
|align=left|[[../Force powers#Force points|Force]]
{{KotOR/Dialog||2.|[Computer] CAM-S02 Barracks (Secondary)}}
|0
|-
|-
|align=left|[[../Combat#Defense|Defense]]
{{KotOR/Dialog||Reception Terminal:|CAM-S02 SUB MENU}}
|11
|-
|-
|align=left|[[../Saves|Fortitude]]
{{KotOR/Skill|Computer Use|2.|[Computer] Overload power conduit. (5 spike(s))}}
| 1
|-
|-
|align=left|[[../Saves|Reflex]]
{{KotOR/Dialog||Reception Terminal:|[SUCCESS] OVERLOAD IN PROGRESS.}}
| 2
|-
|align=left|[[../Saves|Will]]
| 3
|}
|}


|width=25%|
{| {{prettytable}}
 
{{KotOR/Dialog||6.|[Computer] CAM-S06 Elevator|C=2}}
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!width=40% align=left|Ranged
!width=30%|Main
!width=30%|Off hand
|-
|-
|align=left|[[../Combat#Attack|Attack]]
{{KotOR/Dialog||Reception Terminal:|CAM-S06 SUB MENU|C=2}}
| 2
| -
|-
|-
|align=left|[[../Combat#Damage|Energy]]
{{KotOR/Skill|Computer Use|2.|[Computer] Disable assault droid shield. (10 spike(s))|W=50%}}
| 1-6
{{KotOR/Skill|Computer Use|3.|[Computer] Open elevator. (8 spike(s))|W=50%}}
| -
|-
|-
|align=left|[[../Combat#Critical threat|Threat]]
{{KotOR/Dialog||Reception Terminal:|[SUCCESS] DEACTIVATING SHIELD}}
| 20-20,x2
{{KotOR/Dialog||Reception Terminal:|[SUCCESS] ELEVATOR OPEN}}
| -
|-
!align=left|Melee
|-
|align=left|[[../Combat#Attack|Attack]]
| 2
| -
|-
|align=left|[[../Combat#Damage|Physical]]
| 2-11
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 19-20,x2
| -
|}
|}
 
{| {{prettytable}}
|-valign=top
{{KotOR/Dialog||1.|[Computer] CAM-SO1 Barracks (Main)|W=20%}}
!align=left|Items
{{KotOR/Dialog||3.|[Computer] CAM-S03 Reception|W=20%}}
!align=left colspan=2|Feats
{{KotOR/Dialog||4.|[Computer] CAM-S04 Medical|W=20%}}
!align=left colspan=2|Force powers
{{KotOR/Dialog||5.|[Computer] CAM-S05 Control Center|W=20%}}
{{KotOR/Dialog||7.|[Computer] CAM-S07 Armory|W=20%}}
|-
|-
|
{{KotOR/Dialog||Reception Terminal:|CAM-S01 SUB MENU}}
[[File:KotOR Item Blaster Pistol.png|24px|Blaster Pistol|link=Star Wars: Knights of the Old Republic/Blaster pistols#Blaster Pistol]] + [[File:KotOR Item Vibroblade.png|24px|Vibroblade|link=Star Wars: Knights of the Old Republic/Melee weapons#Vibroblade]]
{{KotOR/Dialog||Reception Terminal:|CAM-S03 SUB MENU}}
|colspan=2|
{{KotOR/Dialog||Reception Terminal:|CAM-S04 SUB MENU}}
[[File:KotOR Feat Weapon Proficiency Blaster Pistol.png|24px|Weapon Proficiency: Blaster Pistol|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]]
{{KotOR/Dialog||Reception Terminal:|CAM-S05 SUB MENU}}
[[File:KotOR Feat Weapon Proficiency Melee Weapons.png|24px|Weapon Proficiency: Melee Weapons|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]]
{{KotOR/Dialog||Reception Terminal:|CAM-S07 SUB MENU}}
|colspan=2|
None
|}
|}


Sith troopers throughout the Sith base are identical to these three:
{| {{prettytable}}
 
{{KotOR/Dialog||1.|[Computer] Switch to camera.|W=50%}}
{|width=100% class="collapsible uncollapsed" style="background:#ffdddd; border:1px solid #ff9090"
{{KotOR/Dialog||2.|[Computer] Return to camera root menu.|W=50%}}
!colspan=5 {{no|Sith Trooper}}
|-valign=top
 
|width=20%|Model
 
{|cellpadding=0 cellspacing=0
 
|}
|}


|width=25%|
{| {{prettytable}}
 
{{KotOR/Dialog||8.|[Computer] Return to root menu.}}
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
|-
|-
!width=40%|Alignment
{{KotOR/Dialog||Reception Terminal:|ENTER COMMAND}}
|width=60%|50 (Neutral)
|-
!Class
|[[../Classes#Minion|Minion]]
|-
!Level
|6
|-
!align=left|Skills
|-
|align=left|[[../Skills#Awareness|Awareness]]
| 2
|-
|align=left|[[../Skills#Treat Injury|Treat Injury]]
| 2
|}
|}


|width=15%|
{| {{prettytable}}
 
{{KotOR/Dialog||2.|[Computer] Access system commands.}}
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!width=50% align=left|Attributes
|-
|align=left|[[../Attributes#Strength|Strength]]
|width=25%|10
|width=25%|0
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
| 10
| 0
|-
|align=left|[[../Attributes#Constitution|Constitution]]
| 10
| 0
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
|10
| 0
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 15
| +2
|-
|-
|align=left|[[../Attributes#Charisma|Charisma]]
{{KotOR/Dialog||Reception Terminal:|SYSTEM COMMANDS ACCESSED<br>ENTER COMMAND}}
| 12
| +1
|}
|}


|width=15%|
{| {{prettytable}}
 
{{KotOR/Skill|Computer Use|1.|[Computer] Take turrets offline. (8 spike(s))|W=50%}}
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{{KotOR/Skill|Computer Use|2.|[Computer] Take sentry droids offline. (8 spike(s))|W=50%}}
!align=left|Attributes
|-
|width=75% align=left|[[../Combat#Vitality|Vitality]]
|width=25%|48
|-
|align=left|[[../Force powers#Force points|Force]]
|0
|-
|align=left|[[../Combat#Defense|Defense]]
|16
|-
|align=left|[[../Saves|Fortitude]]
| 2
|-
|align=left|[[../Saves|Reflex]]
| 2
|-
|-
|align=left|[[../Saves|Will]]
{{KotOR/Dialog||Reception Terminal:|[SUCCESS] TURRETS ARE OFFLINE}}
| 4
{{KotOR/Dialog||Reception Terminal:|[SUCCESS] SENTRY DROIDS ARE OFFLINE}}
|}
|}


|width=25%|
{| {{prettytable}}
 
{{KotOR/Skill|Computer Use|3.|[Computer] Hack sentry droid target filtering. 10 spike(s))|W=50%}}
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{{KotOR/Skill|Computer Use|4.|[Computer] Upload area schematics. (5 spike(s))|W=50%}}
!width=40% align=left|Ranged
!width=30%|Main
!width=30%|Off hand
|-
|-
|align=left|[[../Combat#Attack|Attack]]
{{KotOR/Dialog||Reception Terminal:|[SUCCESS] TARGET FILTERING HACKED}}
| 7
{{KotOR/Dialog||Reception Terminal:|[SUCCESS] AREA SCHEMATICS UPLOADED}}
| -
|-
|-
|align=left|[[../Combat#Damage|Energy]]
{{KotOR/Dialog||5.|[Computer] Overload terminal.|C=2}}
|colspan=2|2-9, +1 Physical
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 19-20,x2
| -
|-
!align=left|Melee
|-
|align=left|[[../Combat#Attack|Attack]]
| 6
| -
|-
|align=left|[[../Combat#Damage|Physical]]
| 1
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| -
|}
|}


|-valign=top
{| {{prettytable}}
!align=left|Items
{{KotOR/Dialog||3.|Log out.}}
!align=left colspan=2|Feats
!align=left colspan=2|Force powers
|-
|
[[File:KotOR Item Military Suit.png|24px|Military Suit|link=Star Wars: Knights of the Old Republic/Medium armor#Military Suit]]
[[File:KotOR Item Sith Assault Gun.png|24px|Sith Assault Gun|link=Star Wars: Knights of the Old Republic/Blaster rifles#Sith Assault Gun]] + [[File:KotOR Item Stun Baton.png|24px|Stun Baton|link=Star Wars: Knights of the Old Republic/Melee weapons#Stun Baton]] [[File:KotOR Item Medpac.png|24px|Medpac|link=Star Wars: Knights of the Old Republic/Utility items#Medpac]] [[File:KotOR Item Frag Grenade.png|24px|Frag Grenade|link=Star Wars: Knights of the Old Republic/Grenades#Frag Grenade]]
|colspan=2|
[[File:KotOR Feat Armor Proficiency Medium.png|24px|Armor Proficiency: Medium|link=Star Wars: Knights of the Old Republic/Feats#Armor Proficiency]]
[[File:KotOR Feat Weapon Proficiency Blaster Rifle.png|24px|Weapon Proficiency: Blaster Rifle|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]]
[[File:KotOR Feat Weapon Proficiency Melee Weapons.png|24px|Weapon Proficiency: Melee Weapons|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]] [[File:KotOR Feat Power Blast.png|24px|Power Blast|link=Star Wars: Knights of the Old Republic/Feats#Power Blast]]
|colspan=2|
None
|}
 
They will throw their [[../Grenades#Frag Grenade|Frag Grenade]] if they can do so without damaging themselves, while in melee combat they use a [[../Melee weapons#Stun Baton|Stun Baton]] with [[../Difficulty Classes#On Hit|On Hit:]] [[../Difficulty Classes#Stun|Stun]] 25% chance, 6 seconds, [[../Difficulty Classes|DC]] 10.
 
{{KotOR XP
|XP=*'''Challenge Rating 4''' Killed Technician
*'''Challenge Rating 3''' Killed Sith Trooper (3)}}
 
{{KotOR Item
|Container=Technician Remains
|Item=*Datapad}}
 
Select the Datapad in the [[../Getting Started#Equipment|Equip menu]] to read the following:
 
;This seems to be an activity log for the day.  Of interest is the following entry:
 
:;"The power conduit we installed in the elevator seems to have solved the shield outage problem on the droid.  Finish tuning it today."
 
====Reception Terminal====
Once the receptionist is gone, you can use the reception terminal in the middle of the reception area. [[../Party#T3-M4|T3-M4]] is likely to have the highest [[../Skills#Computer Use|Computer Use]] rank, so using him can significantly reduce the number of [[../Utility items#Computer Spike|Computer Spikes]] needed.
 
{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"
|
{|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%
|
{|cellpadding=1 cellspacing=0 style="background:#aaaaaa" width=100%
!Dialog
|}
|}
|-
|-
|
{{KotOR/Dialog||Reception Terminal:|EXITING SYSTEM…}}
{{KotOR Dialog
|Icon=Dialog
|Name=Reception Terminal:
|Dialog=SYSTEM LOADING…
*COMPLETE
*ENTER COMMAND}}
 
{{KotOR Dialog
|Icon=Computer Use
|Name=1.
|Dialog=[Computer] Slice the computer. (2 spike(s))}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Reception Terminal:
|Dialog=SYSTEM OVERRIDE ACCEPTED
*ENTER COMMAND}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=[Computer] Access security cameras.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Reception Terminal:
|Dialog=SECURITY CAMERAS ACCESSED
*ENTER COMMAND}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=[Computer] CAM-SO1 Barracks (Main)}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Reception Terminal:
|Dialog=CAM-S01 SUB MENU}}
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=[Computer] Switch to camera.}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=[Computer]Return to camera root menu.}}
|}
|}


{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=[Computer] CAM-S02 Barracks (Secondary)}}
{{KotOR Dialog
|Icon=Computer Use
|Name=2.
|Dialog=[Computer] Overload power conduit. (5 spike(s))}}
{{KotOR Dialog
|Icon=Dialog
|Name=Reception Terminal:
|Dialog=[SUCCESS] OVERLOAD IN PROGRESS.}}
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=33%|
{{KotOR Dialog
|Icon=Dialog
|Name=3.
|Dialog=[Computer] CAM-S03 Reception}}
|width=34%|
{{KotOR Dialog
|Icon=Dialog
|Name=4.
|Dialog=[Computer] CAM-S04 Medical}}
|width=33%|
{{KotOR Dialog
|Icon=Dialog
|Name=5.
|Dialog=[Computer] CAM-S05 Control Center}}
|}
|}


{{KotOR Dialog
{| {{prettytable}}
|Icon=Dialog
{{KotOR/XP|Skill|#=20|Overloaded power conduit in Barracks (Secondary)
|Name=6.
*'''20 * level''' Disabled assault droid shield
|Dialog=[Computer] CAM-S06 Elevator}}
*'''10 * level''' Opened elevator|W=50%}}
 
{{KotOR/XP|Skill|#=10|Taken turrets offline
{{KotOR Dialog
*'''10 * level''' Taken sentry droids offline
|Icon=Computer Use
*'''20 * level''' Hacked sentry droid target filtering|W=50%}}
|Name=2.
|Dialog=[Computer] Disable assault droid shield. (10 spike(s))}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Reception Terminal:
|Dialog=[SUCCESS] DEACTIVATING SHIELD}}
 
{{KotOR Dialog
|Icon=Computer Use
|Name=3.
|Dialog=[Computer] Open elevator. (8 spike(s))}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Reception Terminal:
|Dialog=[SUCCESS] ELEVATOR OPEN}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=4.
|Dialog=Return to camera root menu.}}
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=7.
|Dialog=[Computer] CAM-S07 Armory}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=8.
|Dialog=[Computer] Return to root menu.}}
|}
 
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=[Computer] Access system commands.}}
 
{{KotOR Dialog
|Icon=Computer Use
|Name=1.
|Dialog=[Computer] Take turrets offline. (8 spike(s))}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Reception Terminal:
|Dialog=[SUCCESS] TURRETS ARE OFFLINE}}
 
{{KotOR Dialog
|Icon=Computer Use
|Name=2.
|Dialog=[Computer] Take sentry droids offline. (8 spike(s))}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Reception Terminal:
|Dialog=[SUCCESS] SENTRY DROIDS ARE OFFLINE}}
 
{{KotOR Dialog
|Icon=Computer Use
|Name=3.
|Dialog=[Computer] Hack sentry droid target filtering. 10 spike(s))}}
 
{{KotOR Dialog
|Icon=Computer Use
|Name=4.
|Dialog=[Computer] Upload area schematics. (5 spike(s))}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Reception Terminal:
|Dialog=[SUCCESS] AREA SCHEMATICS UPLOADED}}
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=5.
|Dialog=[Computer] Overload terminal.}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=6.
|Dialog=[Computer] Return to root menu.}}
|}
|}


{{KotOR Dialog
Accessing security cameras will reveal points of interest on the map so uploading area schematics is unnecessary, and the sight of the {{s|Sith Base (Taris)|Elevator}} being guarded by an assault droid and two blaster turrets should indicate its importance.
|Icon=Dialog
|Name=3.
|Dialog=Log out.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Reception Terminal:
|Dialog=EXITING SYSTEM…}}
|}
 
{{KotOR XP
|XP=*'''20 * character level''' Overloaded power conduit in Barracks (Secondary)
*'''20 * character level''' Disabled assault droid shield
*'''10 * character level''' Opened elevator
*'''10 * character level''' Taken turrets offline
*'''10 * character level''' Taken sentry droids offline
*'''20 * character level''' Hacked sentry droid target filtering}}
 
Accessing security cameras will reveal points of interest on the map so uploading area schematics is unnecessary, and the sight of the [[../Sith Base (Taris)#Elevator|elevator]] being guarded by an assault droid and two blaster turrets should indicate its importance.


Disabling the assault droid's shield is unnecessary unless you insist on using energy weapons. Opening the elevator is also unnecessary since you can get a passcard from the footlocker against the south wall of the [[../Sith Base (Taris)#Barracks (Secondary)|barracks]] to the north of the elevator. Overloading the power conduit by its east wall will kill the three Sith troopers inside.
Disabling the assault droid's shield is unnecessary unless you insist on using energy weapons. Opening the elevator is also unnecessary since you can get a passcard from the footlocker against the south wall of the [[../Sith Base (Taris)#Barracks (Secondary)|barracks]] to the north of the elevator. Overloading the power conduit by its east wall will kill the three Sith troopers inside.


Taking turrets and sentry droids offline makes it possible to get to the elevator without having to fight anything but the assault droid guarding it. However, this deprives you of  [[../Experience|experience]] received for killing them, so hacking sentry droid target filtering is a better option: they will turn on each other, and other enemies within the Sith Base, reducing the numbers you have to fight while receiving experience for any kills (although this won't be displayed in [[../Getting Started#Feedback|Feedback]]).
Taking turrets and sentry droids offline makes it possible to get to the elevator without having to fight anything but the assault droid guarding it. However, this deprives you of  [[../Experience|experience]] received for killing them, so hacking sentry droid target filtering is a better option: they will turn on each other, and other enemies within the Sith base, reducing the numbers you have to fight while receiving experience for any kills (although this won't be displayed in {{s|Getting Started|Feedback}}).


As ever, overloading the terminal is '''not''' recommended, as it results in 1,000 electrical damage to everyone in the vicinity.
As ever, overloading the terminal is '''not''' recommended, as it results in '''1000''' electrical damage to everyone in the vicinity.


===Cells===
===Cells===
Beyond the standard door in the north wall of the reception area is a corridor with [[../Sith Base (Taris)#Medical|medical bay]] behind
Beyond the standard door in the north wall of the reception area is a corridor with {{s|Sith Base (Taris)|Medical}} behind a door in the west wall and a {{s|Sith Base (Taris)|Security Terminal}} behind one in the east wall. If you hacked sentry droid target filtering at the {{s|Sith Base (Taris)|Reception Terminal}}, you'll hear blaster fire as you travel through the base.
a door in the west wall and a [[../Sith Base (Taris)#Security Terminal|security terminal]] behind one in the east wall. If you hacked sentry droid target filtering at the [[../Sith Base (Taris)#Reception Terminal|reception terminal]], you'll hear blaster fire as you travel through the base.


Behind the door at the north end of the corridor are the cells, which are guarded by two sentry droids. You won't have to fight either of them if you've taken them offline, and you may only have to fight one damaged droid if you hacked sentry droid target filtering.
Behind the door at the north end of the corridor are the cells, which are guarded by two sentry droids. You won't have to fight either of them if you've taken them offline, and you may only have to fight one damaged droid if you hacked sentry droid target filtering.


{|width=100% class="collapsible collapsed" style="background:#ffdddd; border:1px solid #ff9090"
{{KotOR/NPC|no
!colspan=5 {{no|Sentry Droid}}
|Name=Sentry Droid
|-valign=top
|Class=Combat Droid
|Level=5
|Awareness=2
 
|Strength=12
|STR=+1
|Dexterity=12
|DEX=+1
|Constitution=10
|CON=0
|Intelligence=10
|INT=0
|Wisdom=15
|WIS=+2
|Charisma=12
|CHA=+1


|width=20%|Model
|Vitality=35
|Defense=13
|Fortitude=4
|Reflex=2
|Will=3


{|cellpadding=0 cellspacing=0
|RA1=7
|RD1=3-10
|RT1=20-20,x2


|}
|Items and abilities=
{{KotOR/Item|Heavy weapons|Light Repeating Blaster}}


|width=25%|
|Feats=
{{KotOR/Feat|Logic Upgrade|Combat Logic Upgrade}}
{{KotOR/Weapon|Specialization|Heavy Weapons}}
}}


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
{| {{prettytable}}
|-
{{KotOR/XP|Kill|#=3|Killed Sentry Droid (2)}}
!width=40%|Alignment
|width=60%|50 (Neutral)
|-
!Class
|[[../Classes#Combat Droid|Combat Droid]]
|-
!Level
|5
|-
!align=left|Skills
|-
|align=left|[[../Skills#Awareness|Awareness]]
| 2
|-
|align=left|[[../Skills#Repair|Repair]]
| 4
|}
|}


|width=15%|
Beyond a standard door in the east wall is a corridor guarded by another sentry droid leading to the {{s|Sith Base (Taris)|Elevator}}. Beyond one in the west wall is a corridor leading to the {{s|Sith Base (Taris)|Armory}}, beyond that in the northwest wall is a corridor leading to the {{s|Sith Base (Taris)|Control Center}}, and beyond that in the north wall is an alcove containing a footlocker with random contents.


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
Otherwise, there are five wall panels on the south wall to the right of the entrance, opposite which are four cells lined against the northeast wall, the second from the right of which contains [[../South Apartments#Your Apartment|a familiar Duros]] who needs your help again:
!width=50% align=left|Attributes
|-
|align=left|[[../Attributes#Strength|Strength]]
|width=25%|12
|width=25%|+1
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
| 12
| +1
|-
|align=left|[[../Attributes#Constitution|Constitution]]
| 10
| 0
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
|10
| 0
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 15
| +2
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 12
| +1
|}


|width=15%|
{{KotOR/Hide}}


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{| {{prettytable}}
!align=left|Attributes
{{KotOR/Dialog||Duros:|You there – human. Remember me? You helped me once before when the Sith were trying to arrest me. Outside you apartment. Do you remember?|C=2}}
|-
|-
|width=75% align=left|[[../Combat#Vitality|Vitality]]
{{KotOR/Dialog||1.|Right. I remember you.|R=2|W=33%}}
|width=25%|35
{{KotOR/Dialog||2.|Sorry, I don't remember who you are.|W=67%}}
|-
|-
|align=left|[[../Force powers#Force points|Force]]
{{KotOR/Dialog||Duros:|I suppose all of us Duros look alike to you, human. In any case, it doesn't matter whether you remember helping me before or not.}}
|0
|-
|align=left|[[../Combat#Defense|Defense]]
|13
|-
|align=left|[[../Saves|Fortitude]]
| 4
|-
|align=left|[[../Saves|Reflex]]
| 2
|-
|align=left|[[../Saves|Will]]
| 3
|}
|}


|width=25%|
{| {{prettytable}}
 
{{KotOR/Dialog||Duros:|I am in need of your help once again. The Sith are going to execute me for removing the Sith corpse from your apartment complex. Please, help me out of this cage.|W=67%}}
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{{KotOR/Dialog||Duros:|You have returned, human. Please, release me from my cage.|W=33%}}
!width=40% align=left|Ranged
!width=30%|Main
!width=30%|Off hand
|-
|-
|align=left|[[../Combat#Attack|Attack]]
{{KotOR/Dialog||2.|What's in this for me?|C=2}}
| 7
| -
|-
|-
|align=left|[[../Combat#Damage|Energy]]
{{KotOR/Dialog||Duros:|I have nothing to offer you, other than my gratitude. Please, human, have pity on me.|C=2}}
|3-10
| -
|-
|-
|align=left|[[../Combat#Critical threat|Threat]]
{{KotOR/Dialog||3.|I think I'll just leave you there.|C=2}}
| 20-20,x2
| -
|-
|-
!align=left|Melee
{{KotOR/Dialog||Duros:|No, human, please! I beg you not to leave me here. Just set all the panels on the wall to the red "off" position to release me. Is that so much to ask?|C=2}}
|-
|-
|align=left|[[../Combat#Attack|Attack]]
{{KotOR/Dialog||3.|Forget it.|C=2}}
| -
| -
|-
|align=left|[[../Combat#Damage|Damage]]
| -
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| -
| -
|}
 
|-valign=top
!align=left|Items
!align=left colspan=2|Feats
!align=left colspan=2|Force powers
|-
|-
|
{{KotOR/Dialog||Duros:|Is there nothing I can say to persuade you, human? Please, have pity on me. Reconsider, I beg you.|C=2}}
[[File:KotOR Item Light Repeating Blaster.png|24px|Light Repeating Blaster|link=Star Wars: Knights of the Old Republic/Heavy weapons#Light Repeating Blaster]]
|colspan=2|
[[File:KotOR Feat Combat Logic Upgrade.png|24px|Combat Logic Upgrade|Star Wars: Knights of the Old Republic/Feats#Logic Upgrade]] [[File:KotOR Feat Weapon Specialization Heavy Weapons.png|24px|Weapon Specialization: Heavy Weapons|link=Star Wars: Knights of the Old Republic/Feats#Weapon Specialization]]
|colspan=2|
None
|}
|}


Sentry droids throughout the Sith base are identical.
Otherwise:


{{KotOR XP
{| {{prettytable}}
|XP=*'''[[../Experience#Kills|Challenge Rating 3]]''' Killed Sentry Droid (2)}}
{{KotOR/Dialog||1.|How do I get you out?|W=33%}}
 
{{KotOR/Dialog||1.|How do I release you again?|W=34%}}
Beyond a standard door in the east wall is a corridor guarded by another sentry droid leading to the [[../Sith Base (Taris)#Elevator|elevator]]. Beyond one in the west wall is a corridor leading to the [[../Sith Base (Taris)#Armory|armory]], beyond that in the northwest wall is a corridor leading to the [[../Sith Base (Taris)#Control Center|control center]], and beyond that in the north wall is an alcove containing a footlocker with random contents.
{{KotOR/Dialog||1.|Fine, I'll help you.|W=33%}}
 
Otherwise, there are five wall panels on the south wall to the right of the entrance, opposite which are four cells lined against the northeast wall, the second from the right of which contains [[../South Apartments#Your Apartment|a familiar Duros]] who needs your help again:
 
{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"
|
{|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%
|
{|cellpadding=1 cellspacing=0 style="background:#aaaaaa" width=100%
!Dialog
|}
|}
|}
|-
|
{{KotOR Dialog
|Icon=Dialog
|Name=Duros:
|Dialog=You there – human. Remember me? You helped me once before when the Sith were trying to arrest me. Outside you apartment. Do you remember?}}


{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=Sorry, I don't remember who you are.}}
{{KotOR Dialog
|Icon=Dialog
|Name=Duros:
|Dialog=I suppose all of us Duros look alike to you, human. In any case, it doesn't matter whether you remember helping me before or not.}}
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=Right. I remember you.}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=Sorry, I don't remember who you are.}}
|}
|}


{{KotOR Dialog
{| {{prettytable}}
|Icon=Dialog
{{KotOR/Dialog||Duros:|Switch all the panels on the wall to the red "off" position and I will be released. It is not as simple as it sounds – switching a panel will also switch the panel beside it. You must be careful as you do this, human. If you set all the panels to the green "on" position my cell's termination program will engage and I will be executed.}}
|Name=Duros:
|Dialog=I am in need of your help once again. The Sith are going to execute me for removing the Sith corpse from your apartment complex. Please, help me out of this cage.}}
 
If you return after leaving him:
 
{{KotOR Dialog
|Icon=Dialog
|Name=Duros:
|Dialog=You have returned, human. Please, release me from my cage.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=What's in this for me?}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Duros:
|Dialog=I have nothing to offer you, other than my gratitude. Please, human, have pity on me.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=3.
|Dialog=I think I'll just leave you there.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Duros:
|Dialog=No, human, please! I beg you not to leave me here. Just set all the panels on the wall to the red "off" position to release me. Is that so much to ask?}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=3.
|Dialog=Forget it.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Duros:
|Dialog=Is there nothing I can say to persuade you, human? Please, have pity on me. Reconsider, I beg you.}}
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=33%|
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=How do I get you out?}}
|width=34%|
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=How do I release you again?}}
|width=33%|
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=Fine, I'll help you.}}
|}
|}
|}
{{KotOR Dialog
|Icon=Dialog
|Name=Duros:
|Dialog=Switch all the panels on the wall to the red "off" position and I will be released. It is not as simple as it sounds – switching a panel will also switch the panel beside it. You must be careful as you do this, human. If you set all the panels to the green "on" position my cell's termination program will engage and I will be executed.}}


You can leave the Duros where he is, release him or execute him:
You can leave the Duros where he is, release him or execute him:
Line 1,032: Line 402:
|-valign=top
|-valign=top
|width=50%|
|width=50%|
{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"
{{KotOR/Hide|Release}}
|
 
{|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%
{| {{prettytable|text center=1}}
|
|-class=table-yes2
{|cellpadding=1 cellspacing=0 style="background:#aaaaaa" width=100%
!Release
|}
|}
|-
|
{|cellpadding=0 cellspacing=0 style="text-align:center; background:#f2f2f2; border:1px solid #aaaaaa" width=100%
|-class=table-yes
|width=20%| 1
|width=20%| 1
|width=20% {{no|}}
|width=20% {{no2|}}
|width=20%|
|width=20%|
|width=20% {{no|}}
|width=20% {{no2|}}
|width=20%|
|width=20%|
|-
|-class=table-yes2
| ↓ || || || ||
|{{no2|}} || || ||{{no2|}} || 2
|-class=table-yes
|-class=table-yes2
|{{no|}} || || ||{{no|}} || 2
|{{no2|}} || || 3 || ||{{no2|}}
|-
|-class=table-no2
| || || || || ↓
|-class=table-yes
|{{no|}} || || 3 || ||{{no|}}
|-
| || || ↓ || ||
|-class=table-no
|colspan=5|Released
|colspan=5|Released
|}
|}
|}
|}
|width=50%|
|width=50%|
{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"
{{KotOR/Hide|Execute}}
|
{|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%
|
{|cellpadding=1 cellspacing=0 style="background:#aaaaaa" width=100%
!Execute
|}
|}
|-
|


{|cellpadding=0 cellspacing=0 style="text-align:center; background:#f2f2f2; border:1px solid #aaaaaa" width=100%
{| {{prettytable|text center=1}}
|-class=table-yes
|-class=table-yes2
|width=20%| 1
|width=20%| 1
|width=20% {{no|}}
|width=20% {{no2|}}
|width=20%|
|width=20%|
|width=20% {{no|}}
|width=20% {{no2|}}
|width=20%|
|width=20%|
|-
|-class=table-yes2
| ↓ || || || ||
|{{no2|}} || 2 || ||{{no2|}} ||
|-class=table-yes
|-class=table-no2
|{{no|}} || 2 || ||{{no|}} ||
|{{yes2|}} || || 3 || ||{{yes2|}}
|-
|-class=table-yes2
| || ↓ || || ||
|-class=table-no
|{{yes|}} || || 3 || ||{{yes|}}
|-
| || || ↓ || ||
|-class=table-yes
|colspan=5|Executed
|colspan=5|Executed
|}
|}
|}
|-valign=top
|
{| cellpadding=3 cellspacing=0 style="border:1px solid black; background:#aebffc" width=100%
|-valign=top
|width=24 rowspan=2 bgcolor=black|[[File:KotOR Icon Light.png|24px]]
|'''Duros:''' Thank you, human. I do not know what you are doing inside this military base, but I am grateful. Once again I owe you a debt I can never repay. Now I must leave this place before the Sith discover I have escaped. If you are wise, you will do the same. If the Sith capture you I doubt anyone else will come by to set you free.
|-
|'''Light Side Points Gained: +2'''
|}
|
{| cellpadding=3 cellspacing=0 style="background: #ff9090; border:1px solid black" width=100%
|-valign=top
|width=24 rowspan=2 bgcolor=black|[[File:KotOR Icon Dark.png|24px]]
|Engaged cell's termination program to execute Duros
|-
|'''Dark Side Points Gained: -2'''
|}
|}
{{KotOR XP
|XP=*'''110''' Released or executed Duros}}
===Barracks (Secondary)===
The corridor beyond the standard door in the east wall of the cells turns south, and is guarded by a sentry droid. If you haven't used the [[../Sith Base (Taris)#Reception Terminal|reception terminal]] to take it offline, you may have to kill it.
{{KotOR XP
|XP=*'''[[../Experience#Kills|Challenge Rating 3]]''' Killed Sentry Droid}}
The corridor ends at a standard door at its south end, beyond which is the [[../Sith Base (Taris)#Elevator|elevator]]. There's also a standard door in its west wall, beyond which is a secondary barracks occupied by three Sith troopers. If you haven't overloaded the power conduit by the east wall in the southeast corner, when you enter you may have to kill them.
{{KotOR XP
|XP=*'''Challenge Rating 3''' Killed Sith Trooper (3)}}
There's a footlocker by the south wall.
{{KotOR Item
|Container=Footlocker
|Item=*'''Sith Base Passcard'''
*[[../Utility items#Improved Energy Cell|Improved Energy Cell]]}}
This passcard will allow you to use the elevator if you haven't already opened it using the reception terminal.
===Elevator===
The corridor to the east of the [[../Sith Base (Taris)#Cells|cells]] ends in a standard door at its south end, beyond which is the elevator. As you enter, a short scene plays in which the assault droid guarding it reacts to your presence, and the door to the cells at the west end of the corridor closes and locks behind you. It remains locked until the assault droid has been killed.
{|width=100% class="collapsible uncollapsed" style="background:#ffdddd; border:1px solid #ff9090"
!colspan=5 {{no|Assault Droid}}
|-valign=top
|width=20%|Model
{|cellpadding=0 cellspacing=0


|}
|}


|width=25%|
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
|-
!width=40%|Alignment
|width=60%|50 (Neutral)
|-
!Class
|[[../Classes#Combat Droid|Combat Droid]]
|-
!Level
|10
|-
!align=left|Skills
|-
|align=left|[[../Skills#Awareness|Awareness]]
| 0
|-
|align=left|[[../Skills#Repair|Repair]]
| 4
|}
|}


|width=15%|
{| {{prettytable}}
 
{{KotOR/Alignment|Light|+2|Duros:|Thank you, human. I do not know what you are doing inside this military base, but I am grateful. Once again I owe you a debt I can never repay. Now I must leave this place before the Sith discover I have escaped. If you are wise, you will do the same. If the Sith capture you I doubt anyone else will come by to set you free.|W=50%}}
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{{KotOR/Alignment|Dark|-2||Engaged cell's termination program to execute Duros|W=50%}}
!width=50% align=left|Attributes
|-
|align=left|[[../Attributes#Strength|Strength]]
|width=25%|24
|width=25%|+7
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
| 18
| +4
|-
|align=left|[[../Attributes#Constitution|Constitution]]
| 24
| +7
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
|10
| 0
|-
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
{{KotOR/XP|Act|#=110|Released or executed Duros|C=2}}
| 10
| 0
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 10
| 0
|}
|}


|width=15%|
===Barracks (Secondary)===
The corridor beyond the standard door in the east wall of the cells turns south, and is guarded by a sentry droid. If you haven't used the {{s|Sith Base (Taris)|Reception Terminal}} to take it offline, you may have to kill it.


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{| {{prettytable}}
!align=left|Attributes
{{KotOR/XP|Kill|#=3|Killed Sentry Droid}}
|-
|width=75% align=left|[[../Combat#Vitality|Vitality]]
|width=25%|130
|-
|align=left|[[../Force powers#Force points|Force]]
|0
|-
|align=left|[[../Combat#Defense|Defense]]
|18
|-
|align=left|[[../Saves|Fortitude]]
| 14
|-
|align=left|[[../Saves|Reflex]]
| 7
|-
|align=left|[[../Saves|Will]]
| 3
|}
|}


|width=25%|
The corridor ends at a standard door at its south end, beyond which is the {{s|Sith Base (Taris)|Elevator}}. There's also a standard door in its west wall, beyond which is a secondary barracks with a footlocker by its south wall and three Sith troopers: if you haven't overloaded the power conduit by the east wall in the southeast corner, when you enter you may have to kill them.


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{| {{prettytable}}
!width=40% align=left|Ranged
{{KotOR/XP|Kill|#=3|Killed Sith Trooper (3)|W=50%}}
!width=30%|Main
{{KotOR/Container|Footlocker|
!width=30%|Off hand
*'''Sith Base Passcard'''
|-
*{{s|Upgrade items|Improved Energy Cell}}|W=50%}}
|align=left|[[../Combat#Attack|Attack]]
| -
| -
|-
|align=left|[[../Combat#Damage|Damage]]
| -
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| -
| -
|-
!align=left|Melee
|-
|align=left|[[../Combat#Attack|Attack]]
| 17
| -
|-
|align=left|[[../Combat#Damage|Physical]]
| 8
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| -
|}
|}


|-valign=top
'''A standard ID card for Sith troopers'''
!align=left|Items
!align=left colspan=2|Feats
!align=left colspan=2|Force powers
|-
|
None
|colspan=2|
[[File:KotOR Feat Tactician Logic Upgrade.png|24px|Tactician Logic Upgrade|Star Wars: Knights of the Old Republic/Feats#Logic Upgrade]]
|colspan=2|
None
|}


There are also two blaster turrets flanking the elevator in the south wall. If they haven't been taken offline using the [[../Sith Base (Taris)#Reception Terminal|reception terminal]], they also attack. They aren't particularly dangerous in themselves, but the combination of damage from the assault droid and their supporting fire can be significant.
This passcard will allow you to use the elevator if you haven't already opened it using the reception terminal.


{|width=100% class="collapsible collapsed" style="background:#ffdddd; border:1px solid #ff9090"
===Elevator===
!colspan=5 {{no|Blaster Turret}}
The corridor to the east of the {{s|Sith Base (Taris)|Cells}} ends in a standard door at its south end, beyond which is the elevator. As you enter, the assault droid guarding it reacts to your presence, and the door to the cells at the west end of the corridor closes and locks behind you. It remains locked until the assault droid has been killed.
|-valign=top


|width=20%|Model
{{KotOR/NPC|no
|Name=Assault Droid
|Class=Combat Droid
|Level=10
|Awareness=0


{|cellpadding=0 cellspacing=0
|Strength=24
|STR=+7
|Dexterity=18
|DEX=+4
|Constitution=24
|CON=+7
|Intelligence=10
|INT=0
|Wisdom=10
|WIS=0
|Charisma=10
|CHA=0


|}
|Vitality=130
|Defense=18
|Fortitude=14
|Reflex=7
|Will=3


|width=25%|
|MA1=17
|MD1=8
|MT1=20-20,x2


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
|Feats=
|-
{{KotOR/Feat|Logic Upgrade|Tactician Logic Upgrade}}
!width=40%|Alignment
}}
|width=60%|50 (Neutral)
|-
!Class
|[[../Classes#Soldier|Soldier]]
|-
!Level
|3
|-
!align=left|Skills
|-
|align=left|[[../Skills#Awareness|Awareness]]
| 3
|-
|align=left|[[../Skills#Repair|Repair]]
| 0
|}


|width=15%|
There are also two blaster turrets flanking the elevator in the south wall. If they haven't been taken offline using the {{s|Sith Base (Taris)|Reception Terminal}}, they also attack. They aren't particularly dangerous in themselves, but the combination of damage from the assault droid and their supporting fire can be significant.


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{{KotOR/NPC|no
!width=50% align=left|Attributes
|Name=Blaster Turret
|-
|Class=Soldier
|align=left|[[../Attributes#Strength|Strength]]
|Level=3
|width=25%|10
|Awareness=3
|width=25%|0
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
| 16
| +3
|-
|align=left|[[../Attributes#Constitution|Constitution]]
| 10
| 0
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
|10
| 0
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 10
| 0
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 10
| 0
|}


|width=15%|
|Strength=10
|STR=0
|Dexterity=16
|DEX=+3
|Constitution=10
|CON=0
|Intelligence=10
|INT=0
|Wisdom=10
|WIS=0
|Charisma=10
|CHA=0


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
|Vitality=30
!align=left|Attributes
|Defense=13
|-
|Fortitude=3
|width=75% align=left|[[../Combat#Vitality|Vitality]]
|Reflex=4
|width=25%|30
|Will=1
|-
|align=left|[[../Force powers#Force points|Force]]
|0
|-
|align=left|[[../Combat#Defense|Defense]]
|13
|-
|align=left|[[../Saves|Fortitude]]
| 3
|-
|align=left|[[../Saves|Reflex]]
| 4
|-
|align=left|[[../Saves|Will]]
| 1
|}


|width=25%|
|RA1=6
|RD1=1-6
|RT1=20-20,x2


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
|Items and abilities=
!width=40% align=left|Ranged
{{KotOR/Item|Blaster pistols|Blaster Pistol}}
!width=30%|Main
!width=30%|Off hand
|-
|align=left|[[../Combat#Attack|Attack]]
| 6
| -
|-
|align=left|[[../Combat#Damage|Energy]]
|1-6
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| -
|-
!align=left|Melee
|-
|align=left|[[../Combat#Attack|Attack]]
| -
| -
|-
|align=left|[[../Combat#Damage|Damage]]
| -
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| -
| -
|}


|-valign=top
|Feats=
!align=left|Items
{{KotOR/Weapon|Proficiency|Blaster Pistol}}
!align=left colspan=2|Feats
}}
!align=left colspan=2|Force powers
|-
|
[[File:KotOR Item Blaster Pistol.png|24px|Blaster Pistol|link=Star Wars: Knights of the Old Republic/Blaster pistols#Blaster Pistol]]
|colspan=2|
[[File:KotOR Feat Weapon Proficiency Blaster Pistol.png|24px|Weapon Proficiency: Blaster Pistol|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]]
|colspan=2|
None
|}


The two blaster turrets in the [[../Sith Base (Taris)#Armory|armory]] are identical.
You can simply run past the assault droid and take the elevator if it was opened using the reception terminal or you have the passcard from the footlocker in the [[../Sith Base (Taris)#Barracks (Secondary)|barracks]] outside, but you cannot leave the base until it's been killed and it will be waiting for you on your return.


You can simply run past the assault droid and take the elevator if it was opened using the reception terminal or you have the passcard from the footlocker in the [[../Sith Base (Taris)#Barracks (Secondary)|barracks]] outside, but you cannot leave the base until it's been killed and it will be waiting for you on your return.
{{Sidebar
|width=320px
|title=Xbox
|contents=There's a transformer in the northeast corner: as hinted by the technician's datapad in {{s|Sith Base (Taris)|Reception}}, you can bash it to disable the droid's shields.}}


The assault droid is a melee attacker, so you can run back down the corridor out of range of the blaster turrets and it will follow you. If its shield hasn't been disabled using the reception terminal then it can absorb '''300''' points of energy and ion damage, so attacking with melee weapons or other types of damage is ''really'' recommended.
The assault droid is a melee attacker, so you can run back down the corridor out of range of the blaster turrets and it will follow you. If its shield hasn't been disabled using the reception terminal then it can absorb '''300''' points of energy and ion damage, so attacking with melee weapons or other types of damage is ''really'' recommended.


There's a transformer in the northeast corner, if you target it and select bash under the USE icon  you'll be able to destroy it and take out the assault droid's shields. This is the hint given by the datapad found on the technician remains in the [[../Sith Base (Taris)#Reception|reception area]].
{| {{prettytable}}
 
{{KotOR/XP|Kill|#=10|Killed Assault Droid|W=50%}}
{{KotOR XP
{{KotOR/XP|Kill|#=2|Killed Blaster Turret (2)|W=50%}}
|XP=*'''[[../Experience#Kills|Challenge Rating 10]]''' Killed Assault Droid
|}
*'''Challenge Rating 2''' Killed Blaster Turrets (2)}}


Take the elevator and prepare to face the Sith governor of Taris...
Take the elevator and prepare to face the Sith governor of Taris...


===Sith Governor===
===Sith Governor===
The elevator takes you to the south end of a short corridor. Beyond the standard door at its north end is the Sith governor, the first Force user encountered in the game. If you're playing without a [[../Party|party]], you may want to set some [[../Mines|mines]] in the middle of this corridor so that you can lure him back to them after opening the door.
The elevator takes you to the south end of a short corridor. Beyond the standard door at its north end is the Sith governor, the first Force user encountered in the game. If you're playing without a [[../Party|party]], you may want to set some [[../Mines/]] in the middle of this corridor so that you can lure him back to them after opening the door.


{| {{prettytable}}
{| {{prettytable}}
{{KotOR/Dialog||Sith Governor:|Who dares to break my meditation? You will pay for interrupting my… wait. I sense the Force is strong with you. Very strong. Who would have thought a Force Adept could be found on this insignificant planet? But your talent is no match for a disciple of the dark side!|C=3}}
|-
|-
{{KotOR/Dialog||Sith Governor:|Who dares to break my meditation? You will pay for interrupting my… wait. I sense the Force is strong with you. Very strong. Who would have thought a Force Adept could be found on this insignificant planet? But your talent is no match for a disciple of the dark side!|C=4}}
{{KotOR/Dialog||1.|Turn away from the dark side. It won't lead you to anything but destruction.|W=33%}}
{{KotOR/Dialog||2.|You Sith must be brought to judgement for all the blood you have spilled.|W=34%}}
{{KotOR/Alignment|Dark|-2|3.|I'm going to enjoy gutting you!|W=33%}}
|-
|-
{{KotOR/Dialog||1.|Turn away from the dark side. It won't lead you to anything but destruction.|W=25%}}
{{KotOR/Dialog||Sith Governor:|Spoken like a true drone of the Jedi Council. We Sith, however, have learned to embrace the potential of the dark side. It is what gives us strength!}}
{{KotOR/Dialog||2.|You Sith must be brought to judgement for all the blood you have spilled.|W=25%}}
{{KotOR/Alignment|Dark|-2|3.|I'm going to enjoy gutting you!|W=50%}}
|-
{{KotOR/Dialog||Sith Governor:|Spoken like a true drone of the Jedi Council. We Sith, however, have learned to embrace the potential of the dark side. It is what gives us strength!|C=1}}
{{KotOR/Dialog||Sith Governor:|You are a fool – this is a new age! The Sith shall be the ones passing judgement now! We are the new order of the galaxy!}}
{{KotOR/Dialog||Sith Governor:|You are a fool – this is a new age! The Sith shall be the ones passing judgement now! We are the new order of the galaxy!}}
{{KotOR/Dialog||Sith Governor:|Ah, yes… feed the hatred and anger within yourself! Call upon the power of the dark side! But not even that can save you now.}}
{{KotOR/Dialog||Sith Governor:|Ah, yes… feed the hatred and anger within yourself! Call upon the power of the dark side! But not even that can save you now.}}
|-
|-
{{KotOR/Dialog||Sith Governor:|This meeting is a stroke of luck for me – my master will surely reward me with my lightsaber once I kill you!|C=4}}
{{KotOR/Dialog||Sith Governor:|This meeting is a stroke of luck for me – my master will surely reward me with my lightsaber once I kill you!|C=3}}
|}
|}


Line 1,472: Line 607:
|MA1=14
|MA1=14
|MA2=12
|MA2=12
|MD=Physical
|MD1=7-21
|MD1=7-21
|MD2=7-21
|MD2=7-21
Line 1,488: Line 622:
{{KotOR/Feat|Jedi Sense|Knight Sense}}
{{KotOR/Feat|Jedi Sense|Knight Sense}}
{{KotOR/Feat|Two-Weapon Fighting|Master Two-Weapon Fighting}}
{{KotOR/Feat|Two-Weapon Fighting|Master Two-Weapon Fighting}}
{{KotOR/Feat|Weapon Specialization|Weapon Specialization Melee Weapons}}
{{KotOR/Weapon|Specialization|Melee Weapons}}
{{KotOR/Feat|Power Attack|Improved Power Attack}}
{{KotOR/Feat|Power Attack|Improved Power Attack}}
{{KotOR/Feat|Critical Strike|Improved Critical Strike|DC=15}}
{{KotOR/Feat|Critical Strike|Improved Critical Strike|DC=15}}
Line 1,496: Line 630:
}}
}}


He uses his [[../Arms#Energy Shield|Energy Shield]] before he attacks. He has enough Force points to use [[../Force powers#Stun|Stasis]] or [[../Force powers#Drain Life|Drain Life]] five times. Stasis paralyzes for '''12''' seconds or 4 [[../Combat|combat]] rounds while Drain Life drains 10-40 life unless the target makes a successful [[../Saves|Fortitude save]] or is a droid like [[../Party#T3-M4|T3-M4]].
He uses his {{s|Arms|Energy Shield}} before he attacks. He has enough Force points to use [[../Force powers#Stun|Stasis]] or {{s|Force powers|Drain Life}} five times. Stasis paralyzes for '''12''' seconds or 4 [[../Combat|combat]] rounds while Drain Life drains 10-40 life unless the target makes a successful [[../Saves|Fortitude save]] or is a droid like {{s|Party|T3-M4}}.


Since he's a melee attacker using an Energy Shield (although a single use of a [[../Special weapons#Shield Disruptor|Shield Disruptor]] will be more than enough to remove it), attacking him with melee attackers of your own is advisable; so is [[../Combat#Debilitated penalty|debilitating]] him, although a [[../Grenades#Concussion Grenade|Concussion Grenade]], [[../Mines#Minor Flash Mine|Minor Flash Mine]] or [[../Special weapons#Stun Ray|Stun Ray]] only have 25% chance to stun him for 9 seconds or 3 combat rounds.
Since he's a melee attacker using an Energy Shield (although a single use of a {{s|Special weapons|Shield Disruptor}} will be more than enough to remove it), attacking him with melee attackers of your own is advisable; so is [[../Combat#Debilitated penalty|debilitating]] him, although a {{s|Grenades|Concussion Grenade}}, {{s|Mines|Minor Flash Mine}} or {{s|Special weapons|Stun Ray}} only have 25% chance to stun him for 9 seconds or 3 combat rounds.


{| {{prettytable}}
{| {{prettytable}}
{{KotOR/XP|Kill|#=12|Killed Sith Governor|W=50%}}
{{KotOR/XP|Kill|#=12|Killed Sith Governor|W=50%}}
{{KotOR/Container|Remains, Sith Governor|*'''Taris Launch Codes'''
{{KotOR/Container|Sith Governor|
*[[../Belts#Adrenaline Amplifier|Adrenaline Amplifier]]
*'''Taris Launch Codes'''
*[[../Arms#Energy Shield|Energy Shield]]
*{{s|Belts|Adrenaline Amplifier}}
*[[../Hands#Strength Gauntlets|Strength Gauntlets]]
*Energy Shield
*[[../Head#Neural Band|Neural Band]]|W=50%}}
*{{s|Hands|Strength Gauntlets}}
*{{s|Head|Neural Band}}|R=2|W=50%}}
|-
|-
{{KotOR/Journal|Escaping Taris|You've recovered the departure codes you need to escape Taris. Now you just have to bring them back to Canderous Ordo in the Lower City Cantina.|C=2}}
{{KotOR/Journal|Escaping Taris|You've recovered the departure codes you need to escape Taris. Now you just have to bring them back to Canderous Ordo in the Lower City Cantina.}}
|}
|}


;This datapad contains the codes necessary to launch a ship from the planet's surface without being destroyed by the Sith autotargeting cannons.
'''This datapad contains the codes necessary to launch a ship from the planet's surface without being destroyed by the Sith autotargeting cannons. '''


There are also two strong boxes, one to the left against the west wall and the other to the right against the east wall:
There are also two strong boxes, one to the left against the west wall and the other to the right against the east wall:


{| {{prettytable}}
{| {{prettytable}}
{{KotOR/Container|Strong Box|*Credits (500)|W=50%}}
{{KotOR/Container|Strong Box|
{{KotOR/Container|Strong Box|*[[../Upgrade items#Durasteel Bonding Alloy|Durasteel Bonding Alloy]]
*Credits (500)|W=50%}}
*[[../Utility items#Computer Spike|Computer Spike]] (3)
{{KotOR/Container|Strong Box|
*[[../Utility items#Security Spike|Security Spike]] (3)
*{{s|Upgrade items|Durasteel Bonding Alloy}}
*[[../Light armor#Light Battle Armor|Light Battle Armor]]|W=50%}}
*{{s|Utility items|Computer Spike}} (3)
*{{s|Utility items|Security Spike}} (3)
*{{s|Medium armor|Light Battle Armor}}|W=50%}}
|}
|}


You can now bring back the departure codes to [[../Javyar's Cantina#Escaping Taris|Canderous Ordo]] in Javyar's cantina in the Lower City, but it's worth exploring the rest of the base to receive more [[../Experience|experience]] and items, particularly from the [[../Sith Base (Taris)#Armory|armory]] (in fact, it might even be advisable to visit it ''before'' facing the Sith governor).
You can now bring back the departure codes to [[../Javyar's Cantina#Escaping Taris|Canderous Ordo]] in Javyar's cantina in the Lower City, but it's worth exploring the rest of the base to receive more [[../Experience|experience]] and items, particularly from the {{s|Sith Base (Taris)|Armory}} (in fact, it might even be advisable to visit it ''before'' facing the Sith governor).


==Medical==
==Medical==
Beyond the standard door in the west wall of the corridor to the north of [[../Sith Base (Taris)#Reception|reception]] is the medical bay, occupied by a medical droid and two sentry droids, one in the southwest corner opposite the door and the other to the north by the east wall... although if the [[../Sith Base (Taris)#Reception Terminal|reception terminal]] was used to take the sentry droids offline or hack their target filtering, you may face fewer damaged droids or the medical droid alone.
Beyond the standard door in the west wall of the corridor to the north of {{s|Sith Base (Taris)|Reception}} is the medical bay, occupied by a medical droid and two sentry droids, one in the southwest corner opposite the door and the other to the north by the east wall... although if the {{s|Sith Base (Taris)|Reception Terminal}} was used to take the sentry droids offline or hack their target filtering, you may face fewer damaged droids or the medical droid alone (its {{s|Blaster pistols|Zabrak Blaster Pistol}} has {{s|Difficulty Classes|On Hit}}: {{s|Difficulty Classes|Stun}} 25% chance, 6 seconds, [[../Difficulty Classes|DC]] 10). There's also a container at the north end of the medical bay.


{|width=100% class="collapsible collapsed" style="background:#ffdddd; border:1px solid #ff9090"
{{KotOR/NPC|no
!colspan=5 {{no|Medical Droid}}
|Name=Medical Droid
|-valign=top
|Class=Combat Droid
|Level=4
|Awareness=2


|width=20%|Model
|Strength=10
|STR=0
|Dexterity=14
|DEX=+2
|Constitution=10
|CON=0
|Intelligence=10
|INT=0
|Wisdom=15
|WIS=+2
|Charisma=10
|CHA=0


{|cellpadding=0 cellspacing=0
|Vitality=32
|Defense=14
|Fortitude=4
|Reflex=3
|Will=3


|}
|RA1=6
|RD1=1-6,+3
|RT1=20-20,x2


|width=25%|
|Items and abilities=
{{KotOR/Item|Blaster pistols|Zabrak Blaster Pistol}}
{{KotOR/On Hit|Stun|DC=10}}


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
|Feats=
|-
{{KotOR/Feat|Logic Upgrade|Combat Logic Upgrade}}
!width=40%|Alignment
{{KotOR/Weapon|Proficiency|Blaster Pistol}}
|width=60%|50 (Neutral)
}}
|-
!Class
|[[../Classes#Combat Droid|Combat Droid]]
|-
!Level
|4
|-
!align=left|Skills
|-
|align=left|[[../Skills#Awareness|Awareness]]
| 2
|-
|align=left|[[../Skills#Repair|Repair]]
| 4
|}


|width=15%|
{| {{prettytable}}
 
{{KotOR/XP|Kill|#=2|Killed Medical Droid
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
*'''Challenge Rating 3''' Killed Sentry Droid (2)|W=40%}}
!width=50% align=left|Attributes
{{KotOR/Container|Medical Droid|
|-
*{{s|Plating|Droid Light Plating Type 1}}
|align=left|[[../Attributes#Strength|Strength]]
*{{s|Shields|Energy Shield Level 2}}
|width=25%|10
*{{s|Utilities|Computer Probe}}|W=30%}}
|width=25%|0
{{KotOR/Container|First Aid|
|-
*{{s|Medical items|Medpac}} (2)|W=30%}}
|align=left|[[../Attributes#Dexterity|Dexterity]]
| 14
| +2
|-
|align=left|[[../Attributes#Constitution|Constitution]]
| 10
| 0
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
|10
| 0
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 15
| +2
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 10
| 0
|}
|}


|width=15%|
==Security Terminal==
Beyond the standard door in the east wall of the corridor to the north of {{s|Sith Base (Taris)|Reception}} is a security terminal in the central alcove of the east wall, guarded by a mine and flanked by a sentry droid on each side: if the {{s|Sith Base (Taris)|Reception Terminal}} was used to take the sentry droids offline or hack their target filtering, you may only face the mine, or one or two damaged droids. The security terminal is the same as the reception terminal, and there's also a container at the south end.


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{{KotOR/Mine|Minor|Gas}}
!align=left|Attributes
|-
|width=75% align=left|[[../Combat#Vitality|Vitality]]
|width=25%|32
|-
|align=left|[[../Force powers#Force points|Force]]
|0
|-
|align=left|[[../Combat#Defense|Defense]]
|14
|-
|align=left|[[../Saves|Fortitude]]
| 4
|-
|align=left|[[../Saves|Reflex]]
| 3
|-
|align=left|[[../Saves|Will]]
| 3
|}


|width=25%|
{| {{prettytable}}
 
{{KotOR/XP|Kill|#=3|Killed Sentry Droid (2)|W=50%}}
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{{KotOR/Container|Supplies|
!width=40% align=left|Ranged
*{{s|Medical items|Repair Kit}}|W=50%}}
!width=30%|Main
!width=30%|Off hand
|-
|align=left|[[../Combat#Attack|Attack]]
| 6
| -
|-
|align=left|[[../Combat#Damage|Energy]]
|4-9
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| -
|-
!align=left|Melee
|-
|align=left|[[../Combat#Attack|Attack]]
| -
| -
|-
|align=left|[[../Combat#Damage|Damage]]
| -
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| -
| -
|}
|}


|-valign=top
==Barracks (Main)==
!align=left|Items
Beyond the standard door in the west wall of the {{s|Sith Base (Taris)|Cells}} is a corridor turning south, guarded by a sentry droid. If you haven't used the {{s|Sith Base (Taris)|Reception Terminal}} to take it offline, you may have to kill it.
!align=left colspan=2|Feats
!align=left colspan=2|Force powers
|-
|
[[File:KotOR Item Zabrak Blaster Pistol.png|24px|Zabrak Blaster Pistol|link=Star Wars: Knights of the Old Republic/Blaster pistols#Zabrak Blaster Pistol]]
|colspan=2|
[[File:KotOR Feat Combat Logic Upgrade.png|24px|Combat Logic Upgrade|Star Wars: Knights of the Old Republic/Feats#Logic Upgrade]] [[File:KotOR Feat Weapon Proficiency Blaster Pistol.png|24px|Weapon Proficiency: Blaster Pistol|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]]
|colspan=2|
None
|}


Its [[../Blaster pistols#Zabrak Blaster Pistol|Zabrak Blaster Pistol]] has [[../Difficulty Classes#On Hit|On Hit:]] [[../Difficulty Classes#Stun|Stun]] 25% chance, 6 seconds, [[../Difficulty Classes|DC]] 10.
{| {{prettytable}}
 
{{KotOR/XP|Kill|#=3|Killed Sentry Droid}}
{{KotOR XP
|XP=*'''[[../Experience#Kills|Challenge Rating 2]]''' Killed Medical Droid
*'''Challenge Rating 3''' Killed Sentry Droid (2)}}
 
{{KotOR Item
|Container=Medical Droid Remains
|Item=*[[../Plating#Droid Light Plating Type 1|Droid Light Plating Type 1]]
*[[../Shields#Energy Shield Level 2|Energy Shield Level 2]]
*[[../Utilities#Computer Probe|Computer Probe]]}}
 
There's also a container at the north end of the medical bay:
 
{{KotOR Item
|Container=First Aid
|Item=*[[../Utility items#Medpac|Medpac]] (2)}}
 
==Security Terminal==
Beyond the standard door in the east wall of the corridor to the north of [[../Sith Base (Taris)#Reception|reception]] is a security terminal in the central alcove of the east wall, guarded by a mine and flanked by a sentry droid on each side.
 
{| cellpadding=3 cellspacing=0 style="background:#ddffdd; border-top:1px solid #90ff90; border-bottom:1px solid #90ff90; border-left:1px solid #90ff90; border-right:1px solid #90ff90" width=100%
|-valign=bottom
|width=24 align=center|[[File:KotOR Icon Awareness.png|Awareness|link=Star Wars: Knights of the Old Republic/Skills#Awareness|24px]]
|'''[[../Mines#Minor Gas Mine|Minor Gas Mine]]''' (1)
!width=15%|Detect
|width=10%|20 (0)
|width=24 align=center rowspan=2|[[File:KotOR Icon Demolitions.png|Demolitions|link=Star Wars: Knights of the Old Republic/Skills#Demolitions|24px]]
!width=15%|Disable
|width=10%|20 (0)
!width=15%|Recover
|width=10%|30 (10)
|}
|}


If the [[../Sith Base (Taris)#Reception Terminal|reception terminal]] was used to take the sentry droids offline or hack their target filtering, you may only face the mine, or one or two damaged droids.
There's a standard door to the {{s|Sith Base (Taris)|Control Center}} in the west wall, and just beyond it in the east wall is another to then main barracks, occupied by two Sith troopers and two sentry droids flanking the door, and a Sith captain in the northeast corner... although if the reception terminal was used to take the sentry droids offline or hack their target filtering, you may face fewer or damaged enemies.


{{KotOR XP
{{KotOR/NPC|no
|XP=*'''[[../Experience#Kills|Challenge Rating 3]]''' Killed Sentry Droid (2)}}
|Name=Sith Captain
|Class=Scout
|Level=8
|Awareness=8
|Treat Injury=0


The security terminal is the same as the reception terminal. There's also a container at the south end:
|Strength=14
|STR=+2
|Dexterity=16
|DEX=+3
|Constitution=13
|CON=+1
|Intelligence=12
|INT=+1
|Wisdom=10
|WIS=0
|Charisma=12
|CHA=+1


{{KotOR Item
|Vitality=72
|Container=Supplies
|Defense=19
|Item=*[[../Utility items#Repair Kit|Repair Kit]]}}
|Fortitude=7
|Reflex=9
|Will=6


==Barracks (Main)==
|RA1=10
Beyond the standard door in the west wall of the [[../Sith Base (Taris)#Cells|cells]] is a corridor turning south, guarded by a sentry droid. If you haven't used the [[../Sith Base (Taris)#Reception Terminal|reception terminal]] to take it offline, you may have to kill it.
|RD1=1-8
|RT1=20-20,x2


{{KotOR XP
|MA1=8
|XP=*'''[[../Experience#Kills|Challenge Rating 3]]''' Killed Sentry Droid}}
|MD1=4-14
|MT1=19-20,x2


There's a standard door to the [[../Sith Base (Taris)#Control Center|control center]] in the west wall, and just beyond it in the east wall is another to then main barracks, occupied by two Sith troopers and two sentry droids flanking the door, and a Sith captain in the northeast corner... although if the reception terminal was used to take the sentry droids offline or hack their target filtering, you may face fewer or damaged enemies.
|Items and abilities=
{{KotOR/Item|Heavy armor|Battle Armor}}
{{KotOR/Item|Blaster pistols|Heavy Blaster}}+
{{KotOR/Item|Melee weapons|Vibrosword}}
{{KotOR/Item|Grenades|Plasma Grenade}}(3)
{{KotOR/Item|Medical items|Advanced Medpac}}


{|width=100% class="collapsible uncollapsed" style="background:#ffdddd; border:1px solid #ff9090"
|Feats=
!colspan=5 {{no|Sith Captain}}
{{KotOR/Armor|Heavy}}
|-valign=top
{{KotOR/Weapon|Focus|Blaster Pistol}}
{{KotOR/Weapon|Proficiency|Melee Weapons}}
{{KotOR/Feat|Power Blast}}
}}


|width=20%|Model
Remembering that each Sith trooper has a {{s|Grenades|Frag Grenade}} and the Sith captain has ''three'' {{s|Grenades|Plasma Grenade}}s, running towards them to engage in melee [[../Combat|combat]], or away from them until they've used all their grenades, is advisable. Since they all prefer to attack from range, the walls to either side of the door can be used to block line of sight and face fewer enemies at a time. There's also a footlocker by south wall with random contents.
 
{|cellpadding=0 cellspacing=0


{| {{prettytable}}
{{KotOR/XP|Kill|#=8|Killed Sith Captain|W=50%}}
{{KotOR/XP|Kill|#=3|Killed Sith Trooper (2)
*'''Challenge Rating 3''' Killed Sentry Droid (2)|W=50%}}
|}
|}


|width=25%|
==Armory==
At the south end of the corridor to the west of the {{s|Sith Base (Taris)|Cells}}, beyond the standard doors to the {{s|Sith Base (Taris)|Control Center}} to the west and the [[../Sith Base (Taris)#Barracks (Main)|main barracks]] to the east, is a locked door, beyond which is an armory that is mined and guarded by two blaster turrets like those guarding the {{s|Sith Base (Taris)|Elevator}}, which will attack if they haven't been taken offline using the {{s|Sith Base (Taris)|Reception Terminal}}.


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
{{KotOR/Lock|Bash|Armory|24 (4)|5|20}}
|-
!width=40%|Alignment
|width=60%|50 (Neutral)
|-
!Class
|[[../Classes#Scout|Scout]]
|-
!Level
|8
|-
!align=left|Skills
|-
|align=left|[[../Skills#Awareness|Awareness]]
| 8
|-
|align=left|[[../Skills#Treat Injury|Treat Injury]]
| 0
|}


|width=15%|
{{KotOR/Mine|Minor|Gas}}


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{| {{prettytable}}
!width=50% align=left|Attributes
{{KotOR/XP|Kill|#=2|Killed Blaster Turret (2)|W=50%}}
|-
{{KotOR/Container|Weapons Locker|
|align=left|[[../Attributes#Strength|Strength]]
*{{s|Special weapons|Shield Disruptor}}
|width=25%|14
*{{s|Special weapons|Flame Thrower}}|W=50%}}
|width=25%|+2
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
| 16
| +3
|-
|align=left|[[../Attributes#Constitution|Constitution]]
| 13
| +1
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
|12
| +1
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 10
| 0
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 12
| +1
|}
|}


|width=15%|
There's a weapons locker in the southeast corner containing some [[../Special weapons|special weapons]] for a droid like {{s|Party|T3-M4}}, and another three weapons lockers lining the southwest wall:


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{| {{prettytable}}
!align=left|Attributes
{{KotOR/Container|Weapons Locker|
|-
*{{s|Grenades|Concussion Grenade}} (3)
|width=75% align=left|[[../Combat#Vitality|Vitality]]
*{{s|Grenades|Sonic Grenade}} (3)
|width=25%|72
*{{s|Grenades|Frag Grenade}} (3)|W=33%}}
|-
{{KotOR/Container|Weapons Locker|
|align=left|[[../Force powers#Force points|Force]]
*{{s|Blaster rifles|Disruptor Rifle}}
|0
*{{s|Upgrade items|Energy Projector}}|W=34%}}
|-
{{KotOR/Container|Weapons Locker|
|align=left|[[../Combat#Defense|Defense]]
*{{s|Blaster rifles|Ion Rifle}}
|19
*{{s|Upgrade items|Beam Splitter}}|W=33%}}
|-
|align=left|[[../Saves|Fortitude]]
| 7
|-
|align=left|[[../Saves|Reflex]]
| 9
|-
|align=left|[[../Saves|Will]]
| 6
|}
|}


|width=25%|
==Command Center==
Beyond the standard door in the northwest wall of the {{s|Sith Base (Taris)|Cells}} is a corridor turning west then southwest, in which you'll find an inactive rusted sentry:


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{{KotOR/Hide}}
!width=40% align=left|Ranged
 
!width=30%|Main
{| {{prettytable}}
!width=30%|Off hand
{{KotOR/Dialog||Rusted Sentry:|This droid is damaged and inactive.|C=3}}
|-
|-
|align=left|[[../Combat#Attack|Attack]]
{{KotOR/Skill|Repair|1.|Reactivate the droid. (1 repair part)|C=2}}
| 10
{{KotOR/Dialog||2.|Leave it alone.}}
| -
|-
|-
|align=left|[[../Combat#Damage|Energy]]
{{KotOR/Dialog||Rusted Sentry:|The droid is now active. It will attack any enemies that come in range.|W=37%}}
| 1-8
{{KotOR/Dialog||Rusted Sentry:|[Failure] You don't have any repair parts. You leave the droid alone for now.|W=38%}}
| -
{{KotOR/Dialog||Rusted Sentry:|You leave the droid alone for now.|W=25%}}
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| -
|-
!align=left|Melee
|-
|align=left|[[../Combat#Attack|Attack]]
| 8
| -
|-
|align=left|[[../Combat#Damage|Physical]]
| 4-14
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 19-20,x2
| -
|}
|}


|-valign=top
!align=left|Items
!align=left colspan=2|Feats
!align=left colspan=2|Force powers
|-
|
[[File:KotOR Item Battle Armor.png|24px|Battle Armor|link=Star Wars: Knights of the Old Republic/Heavy armor#Battle Armor]] [[File:KotOR Item Heavy Blaster.png|24px|Heavy Blaster|link=Star Wars: Knights of the Old Republic/Blaster pistols#Heavy Blaster]] + [[File:KotOR Item Vibrosword.png|24px|Vibrosword|link=Star Wars: Knights of the Old Republic/Melee weapons#Vibrosword]] [[File:KotOR Item Plasma Grenade.png|24px|Plasma Grenade|link=Star Wars: Knights of the Old Republic/Grenades#Plasma Grenade]] (3) [[File:KotOR Item Advanced Medpac.png|24px|Advanced Medpac|link=Star Wars: Knights of the Old Republic/Utility items#Advanced Medpac]]
|colspan=2|
[[File:KotOR Feat Armor Proficiency Heavy.png|24px|Armor Proficiency: Heavy|link=Star Wars: Knights of the Old Republic/Feats#Armor Proficiency]]
[[File:KotOR Feat Weapon Focus Blaster Pistol.png|24px|Weapon Focus: Blaster Pistol|link=Star Wars: Knights of the Old Republic/Feats#Weapon Focus]]
[[File:KotOR Feat Weapon Proficiency Melee Weapons.png|24px|Weapon Proficiency: Melee Weapons|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]]
|colspan=2|
None
|}
|}


Remembering that each Sith trooper has a [[../Grenades#Frag Grenade|Frag Grenade]] and the Sith captain has ''three'' [[../Grenades#Plasma Grenade|Plasma Grenades]], running towards them to engage in melee [[../Combat|combat]], or away from them until they've used all their grenades, is advisable. Since they all prefer to attack from range, the walls to either side of the door can be used to block line of sight and face fewer enemies at a time.
{{KotOR/NPC|no|friend
|Name=Rusted Sentry
|Class=Combat Droid
|Level=7
|Awareness=-2


{{KotOR XP
|Strength=12
|XP=*'''Challenge Rating 8''' Killed Sith Captain
|STR=+1
*'''Challenge Rating 3''' Killed Sith Trooper (2)
|Dexterity=12
*'''Challenge Rating 3''' Killed Sentry Droid (2)}}
|DEX=+1
|Constitution=10
|CON=0
|Intelligence=6
|INT=-2
|Wisdom=6
|WIS=-2
|Charisma=6
|CHA=-2


There's also a footlocker by south wall with random contents.
|Vitality=49
|Defense=15
|Fortitude=5
|Reflex=3
|Will=0


==Armory==
|RA1=8
At the south end of the corridor to the west of the [[../Sith Base (Taris)#Cells|cells]], beyond the standard doors to the [[../Sith Base (Taris)#Control Center|control center]] to the west and the [[../Sith Base (Taris)#Barracks (Main)|main barracks]] to the east, is a locked door.
|RD1=1-6
|RT1=20-20,x2


{| cellpadding=3 cellspacing=0 style="background:#ddffdd; border:1px solid #90ff90" width=100%
|Items and abilities=
|-valign=bottom
{{KotOR/Item|Blaster pistols|Blaster Pistol}}
|width=24 align=center|[[File:KotOR Icon Security.png|Security|link=Star Wars: Knights of the Old Republic/Skills#Security|24px]]
|'''Armory'''
!width=15%|Unlock
|width=10%|24 (4)
|width=24 align=center rowspan=2|[[File:KotOR Icon Bash.png|Bash|24px]]
!width=15%|Resist
|width=10%|5
!width=15%|Vitality
|width=10%|20
|}


The armory is mined:
|Feats=
{{KotOR/Feat|Logic Upgrade|Tactician Logic Upgrade}}
{{KotOR/Weapon|Proficiency|Blaster Pistol}}
}}


{| cellpadding=3 cellspacing=0 style="background:#ddffdd; border-top:1px solid #90ff90; border-bottom:1px solid #90ff90; border-left:1px solid #90ff90; border-right:1px solid #90ff90" width=100%
{{KotOR/Hide}}
|-valign=bottom
|width=24 align=center|[[File:KotOR Icon Awareness.png|Awareness|link=Star Wars: Knights of the Old Republic/Skills#Awareness|24px]]
|'''[[../Mines#Minor Gas Mine|Minor Gas Mine]]''' (1)
!width=15%|Detect
|width=10%|20 (0)
|width=24 align=center rowspan=2|[[File:KotOR Icon Demolitions.png|Demolitions|link=Star Wars: Knights of the Old Republic/Skills#Demolitions|24px]]
!width=15%|Disable
|width=10%|20 (0)
!width=15%|Recover
|width=10%|30 (10)
|}


It's also guarded by two blaster turrets like those guarding the [[../Sith Base (Taris)#Elevator|elevator]], which will attack if they haven't been taken offline using the [[../Sith Base (Taris)#Reception Terminal|reception terminal]].
{| {{prettytable}}
 
{{KotOR/Skill|Repair|1.|Optimize droid's weaponry. (4 repair part(s))|C=2}}
{{KotOR XP
|XP=*'''[[../Experience#Kills|Challenge Rating 2]]''' Killed Blaster Turrets (2)}}
 
There's a weapons locker in the southeast corner containing some [[../Special weapons|special weapons]] for a droid like [[../Party#T3-M4|T3-M4]]:
 
{{KotOR Item
|Container=Weapons Locker
|Item=*[[../Special weapons#Shield Disruptor|Shield Disruptor]]
*[[../Special weapons#Flame Thrower|Flame Thrower]]}}
 
There are another three weapons lockers lining the southwest wall:
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=33%|
{{KotOR Item
|Container=Weapons Locker
|Item=*[[../Grenades#Concussion Grenade|Concussion Grenade]] (3)
*[[../Grenades#Sonic Grenade|Sonic Grenade]] (3)
*[[../Grenades#Frag Grenade|Frag Grenade]] (3)}}
|width=34%|
{{KotOR Item
|Container=Weapons Locker
|Item=*[[../Blaster rifles#Disruptor Rifle|Disruptor Rifle]]
*[[../Utility items#Energy Projector|Energy Projector]]}}
|width=33%|
{{KotOR Item
|Container=Weapons Locker
|Item=*[[../Blaster rifles#Ion Rifles|Ion Rifle]]
*[[../Utility items#Beam Splitter|Beam Splitter]]}}
|}
 
==Command Center==
Beyond the standard door in the northwest wall of the [[../Sith Base (Taris)#Cells|cells]] is a corridor turning west then southwest, in which you'll find an inactive rusted sentry.
 
{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"
|
{|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%
|
{|cellpadding=1 cellspacing=0 style="background:#aaaaaa" width=100%
!Dialog
|}
|}
|-
|-
|
{{KotOR/Dialog||Rusted Sentry:|[Success] The droid is now set for maximum firepower.|W=50%}}
{{KotOR Dialog
{{KotOR/Dialog||Rusted Sentry:|[Failure] You do not have enough repair parts.|W=50%}}
|Icon=Dialog
|Name=Rusted Sentry:
|Dialog=This droid is damaged and inactive.}}
 
{{KotOR Dialog
|Icon=Repair
|Name= 1.
|Dialog=Reactivate the droid. (1 repair part)}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Rusted Sentry:
|Dialog=The droid is now active. It will attack any enemies that come in range.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name= 2.
|Dialog=Leave it alone.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Rusted Sentry:
|Dialog= You leave the droid alone for now.}}
|}
|}


{|width=100% class="collapsible collapsed" style="background:#ddffdd; border:1px solid #90ff90"
{| {{prettytable}}
!colspan=5 {{yes|Rusted Sentry}}
{{KotOR/Skill|Repair|2.|Optimize droid's targeting systems. (4 repair part(s))}}
|-valign=top
 
|width=20%|Model
 
{|cellpadding=0 cellspacing=0
 
|}
 
|width=25%|
 
{|cellpadding=0 cellspacing=0 style="background:#ddffdd; text-align:left" width=100%
|-
|-
!width=40%|Alignment
{{KotOR/Dialog||Rusted Sentry:|[Success] The droid is now set for maximum accuracy.}}
|width=60%|50 (Neutral)
|-
|-
!Class
{{KotOR/Skill|Repair|3.|Activate droid's shields (5 repair part(s))}}
|[[../Classes#Combat Droid|Combat Droid]]
|-
|-
!Level
{{KotOR/Dialog||Rusted Sentry:|[Success] The droid's shields are now active.}}
|7
|-
|-
!align=left|Skills
{{KotOR/Skill|Repair|4.|Engage droid in patrol mode. (6 repair part(s))}}
|-
|-
|align=left|[[../Skills#Awareness|Awareness]]
{{KotOR/Dialog||Rusted Sentry:|[Success] Patrol mode engaged. Once you end this session the droid will begin patrol and destroy any enemies it encounters. WARNING: Once you end this session the droid's program will be locked in. You will not be able to modify the droid anymore.}}
| -2
|}
 
|width=15%|
 
{|cellpadding=0 cellspacing=0 style="background:#ddffdd; text-align:center" width=100%
!width=50% align=left|Attributes
|-
|-
|align=left|[[../Attributes#Strength|Strength]]
{{KotOR/Dialog||5.|Leave it alone.}}
|width=25%|12
|width=25%| +1
|-
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
{{KotOR/Dialog||Rusted Sentry:|The droid engages its patrol mode and moves off to carry out your programme instructions.}}
| 12
| +1
|-
|align=left|[[../Attributes#Constitution|Constitution]]
|10
| 0
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
| 6
| -2
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 6
| -2
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 6
| -2
|}
|}


|width=15%|
{|cellpadding=0 cellspacing=0 style="background:#ddffdd; text-align:center" width=100%
!align=left|Attributes
|-
|width=75% align=left|[[../Combat#Vitality|Vitality]]
|width=25%|49
|-
|align=left|[[../Force powers#Force points|Force]]
|0
|-
|align=left|[[../Combat#Defense|Defense]]
|15
|-
|align=left|[[../Saves|Fortitude]]
| 5
|-
|align=left|[[../Saves|Reflex]]
| 3
|-
|align=left|[[../Saves|Will]]
| 0
|}
|}


|width=25%|
{| {{prettytable}}
 
{{KotOR/XP|Skill|#=15|Optimized droid's weaponry
{|cellpadding=0 cellspacing=0 style="background:#ddffdd; text-align:center" width=100%
*'''15 * level''' Optimized droid's targeting systems|W=50%}}
!width=40% align=left|Ranged
{{KotOR/XP|Skill|#=15|Activated droid's shields
!width=30%|Main
*'''20 * level''' Engaged droid in patrol mode|W=50%}}
!width=30%|Off hand
|-
|align=left|[[../Combat#Attack|Attack]]
| 8
| -
|-
|align=left|[[../Combat#Damage|Energy]]
| 1-6
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| -
|-
!align=left|Melee
|-
|align=left|[[../Combat#Attack|Attack]]
| -
| -
|-
|align=left|[[../Combat#Damage|Damage]]
| -
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| -
| -
|}
|}


|-valign=top
'''The droid is actively engaged in its patrol route. You cannot reprogram it anymore.'''
!align=left|Items
!align=left colspan=2|Feats
!align=left colspan=2|Force powers
|-
|
[[File:KotOR Item Blaster Pistol.png|32px|Blaster Pistol|link=Star Wars: Knights of the Old Republic/Blaster pistols#Blaster Pistol]]


|colspan=2|
The droid is more useful as a distraction than a combatant. Engage its patrol mode and it will walk to the southwest end of the corridor and open the standard door to the control center beyond. The door is mined, but there's a female technician at the north end of the control center within range and the droid will stop to attack her before walking over it:
[[File:KotOR Feat Tactician Logic Upgrade.png|24px|Tactician Logic Upgrade|Star Wars: Knights of the Old Republic/Feats#Logic Upgrade]] [[File:KotOR Feat Weapon Proficiency Blaster Pistol.png|24px|Weapon Proficiency: Blaster Pistol|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]]
|colspan=2|
None
|}


{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"
{{KotOR/Mine|Minor|Gas}}
|
{|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%
|
{|cellpadding=1 cellspacing=0 style="background:#aaaaaa" width=100%
!Dialog
|}
|}
|-
|
{{KotOR Dialog
|Icon=Repair
|Name= 1.
|Dialog=Optimize droid's weaponry. (4 repair part(s))}}


{{KotOR Dialog
{{KotOR/NPC|no
|Icon=Dialog
|Name=Technician
|Name=Rusted Sentry:
|Class=Minion
|Dialog= [Success] The droid is now set for maximum firepower.}}
|Level=3
|Awareness=2


{{KotOR Dialog
|Strength=13
|Icon=Repair
|STR=+1
|Name= 2.
|Dexterity=12
|Dialog=Optimize droid's targeting systems. (4 repair part(s))}}
|DEX=+1
|Constitution=10
|CON=0
|Intelligence=10
|INT=0
|Wisdom=15
|WIS=+2
|Charisma=12
|CHA=+1


{{KotOR Dialog
|Vitality=8
|Icon=Dialog
|Defense=11
|Name=Rusted Sentry:
|Fortitude=1
|Dialog= [Success] The droid is now set for maximum accuracy.}}
|Reflex=2
|Will=3


{{KotOR Dialog
|RA1=4
|Icon=Repair
|RD1=1-6
|Name= 3.
|RT1=20-20,x2
|Dialog=Activate droid's shields (5 repair part(s))}}


{{KotOR Dialog
|MA1=4
|Icon=Dialog
|MD1=2
|Name=Rusted Sentry:
|MT1=20-20,x2
|Dialog= [Success] The droid's shields are now active.}}


{{KotOR Dialog
|Items and abilities=
|Icon=Repair
{{KotOR/Item|Blaster pistols|Blaster Pistol}}+
|Name= 4.
{{KotOR/Item|Melee weapons|Stun Baton}}
|Dialog=Engage droid in patrol mode. (6 repair part(s))}}
{{KotOR/On Hit|Stun|DC=10}}


{{KotOR Dialog
|Feats=
|Icon=Dialog
{{KotOR/Weapon|Proficiency|Blaster Pistol}}
|Name=Rusted Sentry:
{{KotOR/Weapon|Proficiency|Melee Weapons}}
|Dialog= [Success] Patrol mode engaged. Once you end this session the droid will begin patrol and destroy any enemies it encounters. WARNING: Once you end this session the droid's program will be locked in. You will not be able to modify the droid anymore.}}
}}


{{KotOR Dialog
{| {{prettytable}}
|Icon=Dialog
{{KotOR/XP|Kill|#=4|Killed Technician}}
|Name= 5.
|Dialog=Leave it alone.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Rusted Sentry:
|Dialog=The droid engages its patrol mode and moves off to carry out your programme instructions.}}
|}
|}


{{KotOR XP
The control center is split into three sections by two floor-to-ceiling computer banks, between which are two security terminals (the same as the {{s|Sith Base (Taris)|Reception Terminal}}) guarded by three technicians and two Sith troopers. One of these technicians is the same as the one at the north end, the other two are not:
|XP=*'''15 * character level''' Optimized droid's weaponry
*'''15 * character level''' Optimized droid's targeting systems
*'''15 * character level''' Activated droid's shields
*'''20 * character level''' Engaged droid in patrol mode.}}


The droid is more useful as a distraction than a combatant. Engage its patrol mode and it will walk to the southwest end of the corridor and open the standard door to the control center beyond. The door is mined:
{{KotOR/NPC|no
|Name=Technician
|Class=Minion
|Level=1
|Awareness=2


{| cellpadding=3 cellspacing=0 style="background:#ddffdd; border-top:1px solid #90ff90; border-bottom:1px solid #90ff90; border-left:1px solid #90ff90; border-right:1px solid #90ff90" width=100%
|Strength=10
|-valign=bottom
|STR=0
|width=24 align=center|[[File:KotOR Icon Awareness.png|Awareness|link=Star Wars: Knights of the Old Republic/Skills#Awareness|24px]]
|Dexterity=12
|'''[[../Mines#Minor Gas Mine|Minor Gas Mine]]''' (1)
|DEX=+1
!width=15%|Detect
|Constitution=10
|width=10%|20 (0)
|CON=0
|width=24 align=center rowspan=2|[[File:KotOR Icon Demolitions.png|Demolitions|link=Star Wars: Knights of the Old Republic/Skills#Demolitions|24px]]
|Intelligence=10
!width=15%|Disable
|INT=0
|width=10%|20 (0)
|Wisdom=15
!width=15%|Recover
|WIS=+2
|width=10%|30 (10)
|Charisma=12
|}
|CHA=+1


However, there's a female technician at the north end of the control center within range and the droid will stop to attack her before walking over it:
|Vitality=6
|Defense=11
|Fortitude=1
|Reflex=2
|Will=3


{|width=100% class="collapsible collapsed" style="background:#ffdddd; border:1px solid #ff9090"
|RA1=2
!colspan=5 {{no|Technician}}
|RD1=1-6
|-valign=top
|RT1=20-20,x2


|width=20%|Model
|MA1=1
|MD1=1
|MT1=20-20,x2


{|cellpadding=0 cellspacing=0
|Items and abilities=
{{KotOR/Item|Blaster pistols|Blaster Pistol}}+
{{KotOR/Item|Melee weapons|Stun Baton}}
{{KotOR/On Hit|Stun|DC=10}}


|}
|Feats=
{{KotOR/Weapon|Proficiency|Blaster Pistol}}
{{KotOR/Weapon|Proficiency|Melee Weapons}}
}}


|width=25%|
Although they prefer to attack from range (remember each of the Sith troopers has a {{s|Grenades|Frag Grenade}}) and the computer banks can block line of sight, some of them may notice any entry from the northeast, and the mine inside the door interferes with targeting them until it's triggered or walked around (disabling or recovering it aren't really an option unless you enter using {{s|Skills|Stealth}} and remain undetected). In melee [[../Combat|combat]] all use a {{s|Melee weapons|Stun Baton}} with {{s|Difficulty Classes|On Hit}}: {{s|Difficulty Classes|Stun}} 25% chance, 6 seconds, [[../Difficulty Classes|DC]] 10.


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
All will also notice an entry through the standard door in the east wall from the west corridor between the cells and the {{s|Sith Base (Taris)|Armory}}, which is also mined: although this is a better position for using [[../Grenades/]] (one thrown at the central Sith trooper will affect all five targets between the computer banks, always killing all three technicians), the mine causes similar targeting difficulties.
|-
!width=40%|Alignment
|width=60%|50 (Neutral)
|-
!Class
|[[../Classes#Minion|Minion]]
|-
!Level
|3
|-
!align=left|Skills
|-
|align=left|[[../Skills#Awareness|Awareness]]
| 2
|-
|align=left|[[../Skills#Treat Injury|Treat Injury]]
| 2
|}


|width=15%|
{{KotOR/Mine|Minor|Gas}}


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{| {{prettytable}}
!width=50% align=left|Attributes
{{KotOR/XP|Kill|#=4|Killed Technician
|-
*'''Challenge Rating 1''' Killed Technician (2)|W=50%}}
|align=left|[[../Attributes#Strength|Strength]]
{{KotOR/XP|Kill|#=3|Killed Sith Trooper (2)|W=50%}}
|width=25%|13
|width=25%|+1
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
| 12
| +1
|-
|align=left|[[../Attributes#Constitution|Constitution]]
| 10
| 0
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
|10
| 0
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 15
| +2
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 12
| +1
|}
 
|width=15%|
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!align=left|Attributes
|-
|width=75% align=left|[[../Combat#Vitality|Vitality]]
|width=25%|8
|-
|align=left|[[../Force powers#Force points|Force]]
|0
|-
|align=left|[[../Combat#Defense|Defense]]
|11
|-
|align=left|[[../Saves|Fortitude]]
| 1
|-
|align=left|[[../Saves|Reflex]]
| 2
|-
|align=left|[[../Saves|Will]]
| 3
|}
 
|width=25%|
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!width=40% align=left|Ranged
!width=30%|Main
!width=30%|Off hand
|-
|align=left|[[../Combat#Attack|Attack]]
| 4
| -
|-
|align=left|[[../Combat#Damage|Energy]]
| 1-6
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| -
|-
!align=left|Melee
|-
|align=left|[[../Combat#Attack|Attack]]
| 4
| -
|-
|align=left|[[../Combat#Damage|Physical]]
| 2
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| -
|}
 
|-valign=top
!align=left|Items
!align=left colspan=2|Feats
!align=left colspan=2|Force powers
|-
|
[[File:KotOR Item Blaster Pistol.png|24px|Blaster Pistol|link=Star Wars: Knights of the Old Republic/Blaster pistols#Blaster Pistol]] + [[File:KotOR Item Stun Baton.png|24px|Stun Baton|link=Star Wars: Knights of the Old Republic/Melee weapons#Stun Baton]]
|colspan=2|
[[File:KotOR Feat Weapon Proficiency Blaster Pistol.png|24px|Weapon Proficiency: Blaster Pistol|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]]
[[File:KotOR Feat Weapon Proficiency Melee Weapons.png|24px|Weapon Proficiency: Melee Weapons|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]]
|colspan=2|
None
|}
 
{{KotOR XP
|XP=*'''[[../Experience#Kills|Challenge Rating 4]]''' Killed Technician}}
 
The control center is split into three sections by two floor-to-ceiling computer banks, between which are two security terminals guarded by three technicians and two Sith troopers. One of these technicians is the same as the one at the north end, the other two are not:
 
{|width=100% class="collapsible collapsed" style="background:#ffdddd; border:1px solid #ff9090"
!colspan=5 {{no|Technician}}
|-valign=top
 
|width=20%|Model
 
{|cellpadding=0 cellspacing=0
 
|}
 
|width=25%|
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
|-
!width=40%|Alignment
|width=60%|50 (Neutral)
|-
!Class
|[[../Classes#Minion|Minion]]
|-
!Level
|1
|-
!align=left|Skills
|-
|align=left|[[../Skills#Awareness|Awareness]]
| 2
|-
|align=left|[[../Skills#Treat Injury|Treat Injury]]
| 2
|}
 
|width=15%|
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!width=50% align=left|Attributes
|-
|align=left|[[../Attributes#Strength|Strength]]
|width=25%|10
|width=25%|0
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
| 12
| +1
|-
|align=left|[[../Attributes#Constitution|Constitution]]
| 10
| 0
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
|10
| 0
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 15
| +2
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 12
| +1
|}
 
|width=15%|
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!align=left|Attributes
|-
|width=75% align=left|[[../Combat#Vitality|Vitality]]
|width=25%|6
|-
|align=left|[[../Force powers#Force points|Force]]
|0
|-
|align=left|[[../Combat#Defense|Defense]]
|11
|-
|align=left|[[../Saves|Fortitude]]
| 1
|-
|align=left|[[../Saves|Reflex]]
| 2
|-
|align=left|[[../Saves|Will]]
| 3
|}
|}
|width=25%|
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!width=40% align=left|Ranged
!width=30%|Main
!width=30%|Off hand
|-
|align=left|[[../Combat#Attack|Attack]]
| 2
| -
|-
|align=left|[[../Combat#Damage|Energy]]
| 1-6
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| -
|-
!align=left|Melee
|-
|align=left|[[../Combat#Attack|Attack]]
| 1
| -
|-
|align=left|[[../Combat#Damage|Physical]]
| 1
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| -
|}
|-valign=top
!align=left|Items
!align=left colspan=2|Feats
!align=left colspan=2|Force powers
|-
|
[[File:KotOR Item Blaster Pistol.png|24px|Blaster Pistol|link=Star Wars: Knights of the Old Republic/Blaster pistols#Blaster Pistol]] + [[File:KotOR Item Stun Baton.png|24px|Stun Baton|link=Star Wars: Knights of the Old Republic/Melee weapons#Stun Baton]]
|colspan=2|
[[File:KotOR Feat Weapon Proficiency Blaster Pistol.png|24px|Weapon Proficiency: Blaster Pistol|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]]
[[File:KotOR Feat Weapon Proficiency Melee Weapons.png|24px|Weapon Proficiency: Melee Weapons|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]]
|colspan=2|
None
|}
Although they prefer to attack from range (remember each of the Sith troopers has a [[../Grenades#Frag Grenade|Frag Grenade]]) and the computer banks can block line of sight, some of them may notice any entry from the northeast, and the mine inside the door interferes with targeting them until it's triggered or walked around (disabling or recovering it aren't really an option unless you enter using [[../Skills#Stealth|Stealth]] and remain undetected). In melee [[../Combat|combat]] all use a [[../Melee weapons#Stun Baton|Stun Baton]] with [[../Difficulty Classes#On Hit|On Hit:]] [[../Difficulty Classes#Stun|Stun]] 25% chance, 6 seconds, [[../Difficulty Classes|DC]] 10.
All will also notice an entry through the standard door in the east wall from the west corridor between the cells and the [[../Sith Base (Taris)#Armory|armory]], which is also mined:
{| cellpadding=3 cellspacing=0 style="background:#ddffdd; border-top:1px solid #90ff90; border-bottom:1px solid #90ff90; border-left:1px solid #90ff90; border-right:1px solid #90ff90" width=100%
|-valign=bottom
|width=24 align=center|[[File:KotOR Icon Awareness.png|Awareness|link=Star Wars: Knights of the Old Republic/Skills#Awareness|24px]]
|'''[[../Mines#Minor Gas Mine|Minor Gas Mine]]''' (1)
!width=15%|Detect
|width=10%|20 (0)
|width=24 align=center rowspan=2|[[File:KotOR Icon Demolitions.png|Demolitions|link=Star Wars: Knights of the Old Republic/Skills#Demolitions|24px]]
!width=15%|Disable
|width=10%|20 (0)
!width=15%|Recover
|width=10%|30 (10)
|}
Although this is a better position for using a [[../Grenades#grenade|grenade]] (one thrown at the central Sith trooper will affect all five targets between the computer banks, always killing all three technicians), the mine causes similar targeting difficulties.
{{KotOR XP
|XP=*'''Challenge Rating 4''' Killed Technician
*'''Challenge Rating 1''' Killed Technician (2)
*'''Challenge Rating 3''' Killed Sith Trooper (2)}}
The two security terminals are the same as the [[../Sith Base (Taris)#Reception Terminal|reception terminal]].


{{Footer Nav|game=Star Wars: Knights of the Old Republic|prevpage=Swoop Platform|nextpage=Davik's Estate}}
{{Footer Nav|game=Star Wars: Knights of the Old Republic|prevpage=Swoop Platform|nextpage=Davik's Estate}}

Revision as of 19:11, 11 April 2017

Map of the Sith base

Escaping Taris

Taris Sith Base - No Commentary Light (34:55)

Upper City

The entrance from the Upper City is at the south end of the Sith base. You can return there to return to hideout or change party selection.

Reception

When you enter, you're immediately challenged by a receptionist standing behind the reception terminal in the middle of the reception area, which has a standard door in its north and west wall:

KotOR Icon Dialog.png Receptionist: Hey – you can't come in here! This is a restricted area! You better tell me what you're doing or I’m going to hit the alarm!
Never 1. [Persuade] I'm here for a meeting. Don't worry – I know where I have to go.
KotOR Icon Dialog.png Receptionist: [Failure] Nice try. What – you think that just because I'm pretty I'm also stupid? You better tell me why you're here or I'll hit this alarm and you'll have about three seconds before this office is swarming with Sith soldiers!
Always 2. [Persuade] Look, here's 50 credits – just don't hit that alarm. KotOR Icon Dialog.png 3. Touch that alarm and you're dead! KotOR Icon Dialog.png 2. Don't hit the alarm. I don't want to have to hurt you.
KotOR Icon Dialog.png Receptionist: [Success] 50 credits? You've got a deal! The Sith have made my life a living hell ever since they took over this base. KotOR Icon Dialog.png Receptionist: Don't shoot! I just work here – I never wanted any part of this! I would have quit when the Sith took over, but they wouldn't let me!
KotOR Icon Credits.png Credits Lost: 50 KotOR Icon Dialog.png 1. Okay – get out of here and I'll let you live!
KotOR Icon Dialog.png Receptionist: You know, it's about time someone stood up to these Sith! Just do me a favour and wait until I'm out of here before you start blasting the place up.

If you let her live, she leaves the base without hitting the alarm. Otherwise, the alarm opens the standard door in the west wall for reinforcements (the receptionist herself is unarmed):

Dark Side Points Gained: -2
2. You're in the wrong place at the wrong time. It's bad luck, but I still have to kill you!
KotOR Icon Dialog.png Receptionist: You shouldn't threaten a girl who's got an alarm right at her desk!
Receptionist
KotOR Model Receptionist.png
Class Soldier
Level 1
Alignment 50 (neutral)
Attributes
Strength 13 +1
Dexterity 12 +1
Constitution 10 0
Intelligence 10 0
Wisdom 15 +2
Charisma 12 +1
Attribute
Vitality 6
Defense 15
Fortitude 2
Reflex 1
Will 2
Skills
Awareness 2
Ranged Main Off
Attack - -
Damage --
Threat --
Melee Main Off
Attack 2 -
Damage 2-
Threat 20-20,x2-
Items and abilities Feats
Combat Suit Armor Proficiency: Light
Experience Points (XP) Received:

Behind the west door are a technician, and three Sith troopers who throw their Frag Grenade if they can do so without damaging themselves, while in melee combat they use a Stun Baton with On Hit: Stun 25% chance, 6 seconds, DC 10.

Technician
File:KotOR Model Technician.png
Class Minion
Level 1
Alignment 50 (neutral)
Attributes
Strength 13 +1
Dexterity 12 +1
Constitution 10 0
Intelligence 10 0
Wisdom 15 +2
Charisma 12 +1
Attribute
Vitality 8
Defense 11
Fortitude 1
Reflex 2
Will 3
Skills
Awareness 2
Ranged Main Off
Attack 2 -
Damage 1-6-
Threat 20-20,x2-
Melee Main Off
Attack 2 -
Damage 2-11-
Threat 19-20,x2-
Items and abilities Feats
Blaster Pistol+

Vibroblade

Weapon Proficiency: Blaster Pistol

Weapon Proficiency: Melee Weapons

Sith Trooper
KotOR Model Sith Trooper.png
Class Minion
Level 6
Alignment 50 (neutral)
Attributes
Strength 10 0
Dexterity 10 0
Constitution 10 0
Intelligence 10 0
Wisdom 15 +2
Charisma 12 +1
Attribute
Vitality 48
Defense 16
Fortitude 2
Reflex 2
Will 4
Skills
Awareness 2
Treat Injury2
Ranged Main Off
Attack 7 -
Damage 1-8,+1 +1 Physical
Threat 19-20,x2-
Melee Main Off
Attack 6 -
Damage 1-
Threat 20-20,x2-
Items and abilities Feats
Military Suit

Sith Assault Gun+ Stun Baton On Hit: Stun10 Frag Grenade Medpac

Armor Proficiency: Medium

Weapon Proficiency: Blaster Rifle Weapon Proficiency: Melee Weapons Power Blast

Experience Points (XP) Received: Item(s) Received Technician
  • Datapad

This seems to be an activity log for the day. Of interest is the following entry:

"The power conduit we installed in the elevator seems to have solved the shield outage problem on the droid. Finish tuning it today."

Reception Terminal

Once the receptionist is gone, you can use the reception terminal in the middle of the reception area. T3-M4 is likely to have the highest Computer Use rank, so using him can significantly reduce the number of Computer Spikes needed.

Dialog
KotOR Icon Dialog.png Reception Terminal: SYSTEM LOADING…
COMPLETE
ENTER COMMAND
Computer Use 1. [Computer] Slice the computer. (2 spike(s))
KotOR Icon Dialog.png Reception Terminal: SYSTEM OVERRIDE ACCEPTED
ENTER COMMAND
KotOR Icon Dialog.png Reception Terminal: [FAILURE] ACCESS DENIED
INSUFFICIENT SPIKES
KotOR Icon Dialog.png 1. [Computer] Access security cameras.
KotOR Icon Dialog.png Reception Terminal: SECURITY CAMERAS ACCESSED
ENTER COMMAND
KotOR Icon Dialog.png 2. [Computer] CAM-S02 Barracks (Secondary)
KotOR Icon Dialog.png Reception Terminal: CAM-S02 SUB MENU
Computer Use 2. [Computer] Overload power conduit. (5 spike(s))
KotOR Icon Dialog.png Reception Terminal: [SUCCESS] OVERLOAD IN PROGRESS.
KotOR Icon Dialog.png 6. [Computer] CAM-S06 Elevator
KotOR Icon Dialog.png Reception Terminal: CAM-S06 SUB MENU
Computer Use 2. [Computer] Disable assault droid shield. (10 spike(s)) Computer Use 3. [Computer] Open elevator. (8 spike(s))
KotOR Icon Dialog.png Reception Terminal: [SUCCESS] DEACTIVATING SHIELD KotOR Icon Dialog.png Reception Terminal: [SUCCESS] ELEVATOR OPEN
KotOR Icon Dialog.png 1. [Computer] CAM-SO1 Barracks (Main) KotOR Icon Dialog.png 3. [Computer] CAM-S03 Reception KotOR Icon Dialog.png 4. [Computer] CAM-S04 Medical KotOR Icon Dialog.png 5. [Computer] CAM-S05 Control Center KotOR Icon Dialog.png 7. [Computer] CAM-S07 Armory
KotOR Icon Dialog.png Reception Terminal: CAM-S01 SUB MENU KotOR Icon Dialog.png Reception Terminal: CAM-S03 SUB MENU KotOR Icon Dialog.png Reception Terminal: CAM-S04 SUB MENU KotOR Icon Dialog.png Reception Terminal: CAM-S05 SUB MENU KotOR Icon Dialog.png Reception Terminal: CAM-S07 SUB MENU
KotOR Icon Dialog.png 1. [Computer] Switch to camera. KotOR Icon Dialog.png 2. [Computer] Return to camera root menu.
KotOR Icon Dialog.png 8. [Computer] Return to root menu.
KotOR Icon Dialog.png Reception Terminal: ENTER COMMAND
KotOR Icon Dialog.png 2. [Computer] Access system commands.
KotOR Icon Dialog.png Reception Terminal: SYSTEM COMMANDS ACCESSED
ENTER COMMAND
Computer Use 1. [Computer] Take turrets offline. (8 spike(s)) Computer Use 2. [Computer] Take sentry droids offline. (8 spike(s))
KotOR Icon Dialog.png Reception Terminal: [SUCCESS] TURRETS ARE OFFLINE KotOR Icon Dialog.png Reception Terminal: [SUCCESS] SENTRY DROIDS ARE OFFLINE
Computer Use 3. [Computer] Hack sentry droid target filtering. 10 spike(s)) Computer Use 4. [Computer] Upload area schematics. (5 spike(s))
KotOR Icon Dialog.png Reception Terminal: [SUCCESS] TARGET FILTERING HACKED KotOR Icon Dialog.png Reception Terminal: [SUCCESS] AREA SCHEMATICS UPLOADED
KotOR Icon Dialog.png 5. [Computer] Overload terminal.
KotOR Icon Dialog.png 3. Log out.
KotOR Icon Dialog.png Reception Terminal: EXITING SYSTEM…
Experience Points (XP) Received:
  • 20 * level Overloaded power conduit in Barracks (Secondary)
  • 20 * level Disabled assault droid shield
  • 10 * level Opened elevator
Experience Points (XP) Received:
  • 10 * level Taken turrets offline
  • 10 * level Taken sentry droids offline
  • 20 * level Hacked sentry droid target filtering

Accessing security cameras will reveal points of interest on the map so uploading area schematics is unnecessary, and the sight of the Elevator being guarded by an assault droid and two blaster turrets should indicate its importance.

Disabling the assault droid's shield is unnecessary unless you insist on using energy weapons. Opening the elevator is also unnecessary since you can get a passcard from the footlocker against the south wall of the barracks to the north of the elevator. Overloading the power conduit by its east wall will kill the three Sith troopers inside.

Taking turrets and sentry droids offline makes it possible to get to the elevator without having to fight anything but the assault droid guarding it. However, this deprives you of experience received for killing them, so hacking sentry droid target filtering is a better option: they will turn on each other, and other enemies within the Sith base, reducing the numbers you have to fight while receiving experience for any kills (although this won't be displayed in Feedback).

As ever, overloading the terminal is not recommended, as it results in 1000 electrical damage to everyone in the vicinity.

Cells

Beyond the standard door in the north wall of the reception area is a corridor with Medical behind a door in the west wall and a Security Terminal behind one in the east wall. If you hacked sentry droid target filtering at the Reception Terminal, you'll hear blaster fire as you travel through the base.

Behind the door at the north end of the corridor are the cells, which are guarded by two sentry droids. You won't have to fight either of them if you've taken them offline, and you may only have to fight one damaged droid if you hacked sentry droid target filtering.

Sentry Droid
KotOR Model Sentry Droid.png
Class Combat Droid
Level 5
Alignment 50 (neutral)
Attributes
Strength 12 +1
Dexterity 12 +1
Constitution 10 0
Intelligence 10 0
Wisdom 15 +2
Charisma 12 +1
Attribute
Vitality 35
Defense 13
Fortitude 4
Reflex 2
Will 3
Skills
Awareness 2
Ranged Main Off
Attack 7 -
Damage 3-10-
Threat 20-20,x2-
Melee Main Off
Attack - -
Damage --
Threat --
Items and abilities Feats
Light Repeating Blaster Combat Logic Upgrade

Weapon Specialization: Heavy Weapons

Experience Points (XP) Received:

Beyond a standard door in the east wall is a corridor guarded by another sentry droid leading to the Elevator. Beyond one in the west wall is a corridor leading to the Armory, beyond that in the northwest wall is a corridor leading to the Control Center, and beyond that in the north wall is an alcove containing a footlocker with random contents.

Otherwise, there are five wall panels on the south wall to the right of the entrance, opposite which are four cells lined against the northeast wall, the second from the right of which contains a familiar Duros who needs your help again:

Dialog
KotOR Icon Dialog.png Duros: You there – human. Remember me? You helped me once before when the Sith were trying to arrest me. Outside you apartment. Do you remember?
KotOR Icon Dialog.png 1. Right. I remember you. KotOR Icon Dialog.png 2. Sorry, I don't remember who you are.
KotOR Icon Dialog.png Duros: I suppose all of us Duros look alike to you, human. In any case, it doesn't matter whether you remember helping me before or not.
KotOR Icon Dialog.png Duros: I am in need of your help once again. The Sith are going to execute me for removing the Sith corpse from your apartment complex. Please, help me out of this cage. KotOR Icon Dialog.png Duros: You have returned, human. Please, release me from my cage.
KotOR Icon Dialog.png 2. What's in this for me?
KotOR Icon Dialog.png Duros: I have nothing to offer you, other than my gratitude. Please, human, have pity on me.
KotOR Icon Dialog.png 3. I think I'll just leave you there.
KotOR Icon Dialog.png Duros: No, human, please! I beg you not to leave me here. Just set all the panels on the wall to the red "off" position to release me. Is that so much to ask?
KotOR Icon Dialog.png 3. Forget it.
KotOR Icon Dialog.png Duros: Is there nothing I can say to persuade you, human? Please, have pity on me. Reconsider, I beg you.

Otherwise:

KotOR Icon Dialog.png 1. How do I get you out? KotOR Icon Dialog.png 1. How do I release you again? KotOR Icon Dialog.png 1. Fine, I'll help you.
KotOR Icon Dialog.png Duros: Switch all the panels on the wall to the red "off" position and I will be released. It is not as simple as it sounds – switching a panel will also switch the panel beside it. You must be careful as you do this, human. If you set all the panels to the green "on" position my cell's termination program will engage and I will be executed.

You can leave the Duros where he is, release him or execute him:

Release
1
2
3
Released
Execute
1
2
3
Executed
Light Side Points Gained: +2
Duros: Thank you, human. I do not know what you are doing inside this military base, but I am grateful. Once again I owe you a debt I can never repay. Now I must leave this place before the Sith discover I have escaped. If you are wise, you will do the same. If the Sith capture you I doubt anyone else will come by to set you free.
Dark Side Points Gained: -2
Engaged cell's termination program to execute Duros
Experience Points (XP) Received:
  • 110 Released or executed Duros

Barracks (Secondary)

The corridor beyond the standard door in the east wall of the cells turns south, and is guarded by a sentry droid. If you haven't used the Reception Terminal to take it offline, you may have to kill it.

Experience Points (XP) Received:

The corridor ends at a standard door at its south end, beyond which is the Elevator. There's also a standard door in its west wall, beyond which is a secondary barracks with a footlocker by its south wall and three Sith troopers: if you haven't overloaded the power conduit by the east wall in the southeast corner, when you enter you may have to kill them.

Experience Points (XP) Received: Item(s) Received Footlocker

A standard ID card for Sith troopers

This passcard will allow you to use the elevator if you haven't already opened it using the reception terminal.

Elevator

The corridor to the east of the Cells ends in a standard door at its south end, beyond which is the elevator. As you enter, the assault droid guarding it reacts to your presence, and the door to the cells at the west end of the corridor closes and locks behind you. It remains locked until the assault droid has been killed.

Assault Droid
KotOR Model Assault Droid.png
Class Combat Droid
Level 10
Alignment 50 (neutral)
Attributes
Strength 24 +7
Dexterity 18 +4
Constitution 24 +7
Intelligence 10 0
Wisdom 10 0
Charisma 10 0
Attribute
Vitality 130
Defense 18
Fortitude 14
Reflex 7
Will 3
Skills
Awareness 0
Ranged Main Off
Attack - -
Damage --
Threat --
Melee Main Off
Attack 17 -
Damage 8-
Threat 20-20,x2-
Items and abilities Feats
None Tactician Logic Upgrade

There are also two blaster turrets flanking the elevator in the south wall. If they haven't been taken offline using the Reception Terminal, they also attack. They aren't particularly dangerous in themselves, but the combination of damage from the assault droid and their supporting fire can be significant.

Blaster Turret
KotOR Model Blaster Turret.png
Class Soldier
Level 3
Alignment 50 (neutral)
Attributes
Strength 10 0
Dexterity 16 +3
Constitution 10 0
Intelligence 10 0
Wisdom 10 0
Charisma 10 0
Attribute
Vitality 30
Defense 13
Fortitude 3
Reflex 4
Will 1
Skills
Awareness 3
Ranged Main Off
Attack 6 -
Damage 1-6-
Threat 20-20,x2-
Melee Main Off
Attack - -
Damage --
Threat --
Items and abilities Feats
Blaster Pistol Weapon Proficiency: Blaster Pistol

You can simply run past the assault droid and take the elevator if it was opened using the reception terminal or you have the passcard from the footlocker in the barracks outside, but you cannot leave the base until it's been killed and it will be waiting for you on your return.

Xbox
There's a transformer in the northeast corner: as hinted by the technician's datapad in Reception, you can bash it to disable the droid's shields.

The assault droid is a melee attacker, so you can run back down the corridor out of range of the blaster turrets and it will follow you. If its shield hasn't been disabled using the reception terminal then it can absorb 300 points of energy and ion damage, so attacking with melee weapons or other types of damage is really recommended.

Experience Points (XP) Received: Experience Points (XP) Received:

Take the elevator and prepare to face the Sith governor of Taris...

Sith Governor

The elevator takes you to the south end of a short corridor. Beyond the standard door at its north end is the Sith governor, the first Force user encountered in the game. If you're playing without a party, you may want to set some Mines in the middle of this corridor so that you can lure him back to them after opening the door.

KotOR Icon Dialog.png Sith Governor: Who dares to break my meditation? You will pay for interrupting my… wait. I sense the Force is strong with you. Very strong. Who would have thought a Force Adept could be found on this insignificant planet? But your talent is no match for a disciple of the dark side!
KotOR Icon Dialog.png 1. Turn away from the dark side. It won't lead you to anything but destruction. KotOR Icon Dialog.png 2. You Sith must be brought to judgement for all the blood you have spilled. Dark Side Points Gained: -2
3. I'm going to enjoy gutting you!
KotOR Icon Dialog.png Sith Governor: Spoken like a true drone of the Jedi Council. We Sith, however, have learned to embrace the potential of the dark side. It is what gives us strength! KotOR Icon Dialog.png Sith Governor: You are a fool – this is a new age! The Sith shall be the ones passing judgement now! We are the new order of the galaxy! KotOR Icon Dialog.png Sith Governor: Ah, yes… feed the hatred and anger within yourself! Call upon the power of the dark side! But not even that can save you now.
KotOR Icon Dialog.png Sith Governor: This meeting is a stroke of luck for me – my master will surely reward me with my lightsaber once I kill you!
Sith Governor
KotOR Model Sith Governor.png
Classes Soldier (6)
Jedi Sentinel (6)
Level 12
Alignment 50 (neutral)
Attributes
Strength 17 +3
Dexterity 18 +4
Constitution 18 +4
Intelligence 12 +1
Wisdom 14 +2
Charisma 12 +1
Attribute
Vitality 148
Force116
Defense 19
Fortitude 14
Reflex 13
Will 9
Skills
Awareness 2
Ranged Main Off
Attack - -
Damage --
Threat --
Melee Main Off
Attack 14 12
Damage 7-217-21
Threat 20-20,x220-20,x2
Items and abilities Feats Force powers
Neural Band

Strength Gauntlets Energy Shield Dark Jedi Robe Adrenaline Amplifier Vibro Double-Blade

Knight Sense

Master Two-Weapon Fighting Weapon Specialization: Melee Weapons Improved Power Attack Improved Critical Strike15

Stasis Drain Life20

He uses his Energy Shield before he attacks. He has enough Force points to use Stasis or Drain Life five times. Stasis paralyzes for 12 seconds or 4 combat rounds while Drain Life drains 10-40 life unless the target makes a successful Fortitude save or is a droid like T3-M4.

Since he's a melee attacker using an Energy Shield (although a single use of a Shield Disruptor will be more than enough to remove it), attacking him with melee attackers of your own is advisable; so is debilitating him, although a Concussion Grenade, Minor Flash Mine or Stun Ray only have 25% chance to stun him for 9 seconds or 3 combat rounds.

Experience Points (XP) Received: Item(s) Received Sith Governor
Journal Entry Added Escaping Taris
You've recovered the departure codes you need to escape Taris. Now you just have to bring them back to Canderous Ordo in the Lower City Cantina.

This datapad contains the codes necessary to launch a ship from the planet's surface without being destroyed by the Sith autotargeting cannons.

There are also two strong boxes, one to the left against the west wall and the other to the right against the east wall:

Item(s) Received Strong Box
  • Credits (500)
Item(s) Received Strong Box

You can now bring back the departure codes to Canderous Ordo in Javyar's cantina in the Lower City, but it's worth exploring the rest of the base to receive more experience and items, particularly from the Armory (in fact, it might even be advisable to visit it before facing the Sith governor).

Medical

Beyond the standard door in the west wall of the corridor to the north of Reception is the medical bay, occupied by a medical droid and two sentry droids, one in the southwest corner opposite the door and the other to the north by the east wall... although if the Reception Terminal was used to take the sentry droids offline or hack their target filtering, you may face fewer damaged droids or the medical droid alone (its Zabrak Blaster Pistol has On Hit: Stun 25% chance, 6 seconds, DC 10). There's also a container at the north end of the medical bay.

Medical Droid
KotOR Model Medical Droid.png
Class Combat Droid
Level 4
Alignment 50 (neutral)
Attributes
Strength 10 0
Dexterity 14 +2
Constitution 10 0
Intelligence 10 0
Wisdom 15 +2
Charisma 10 0
Attribute
Vitality 32
Defense 14
Fortitude 4
Reflex 3
Will 3
Skills
Awareness 2
Ranged Main Off
Attack 6 -
Damage 1-6,+3-
Threat 20-20,x2-
Melee Main Off
Attack - -
Damage --
Threat --
Items and abilities Feats
Zabrak Blaster Pistol

On Hit: Stun10

Combat Logic Upgrade

Weapon Proficiency: Blaster Pistol

Experience Points (XP) Received: Item(s) Received Medical Droid Item(s) Received First Aid

Security Terminal

Beyond the standard door in the east wall of the corridor to the north of Reception is a security terminal in the central alcove of the east wall, guarded by a mine and flanked by a sentry droid on each side: if the Reception Terminal was used to take the sentry droids offline or hack their target filtering, you may only face the mine, or one or two damaged droids. The security terminal is the same as the reception terminal, and there's also a container at the south end.

Awareness Minor Gas Mine Detect 20 (0) Demolitions Disable 20 (0) Recover 30 (10)
Experience Points (XP) Received: Item(s) Received Supplies

Barracks (Main)

Beyond the standard door in the west wall of the Cells is a corridor turning south, guarded by a sentry droid. If you haven't used the Reception Terminal to take it offline, you may have to kill it.

Experience Points (XP) Received:

There's a standard door to the Control Center in the west wall, and just beyond it in the east wall is another to then main barracks, occupied by two Sith troopers and two sentry droids flanking the door, and a Sith captain in the northeast corner... although if the reception terminal was used to take the sentry droids offline or hack their target filtering, you may face fewer or damaged enemies.

Sith Captain
KotOR Model Sith Captain.png
Class Scout
Level 8
Alignment 50 (neutral)
Attributes
Strength 14 +2
Dexterity 16 +3
Constitution 13 +1
Intelligence 12 +1
Wisdom 10 0
Charisma 12 +1
Attribute
Vitality 72
Defense 19
Fortitude 7
Reflex 9
Will 6
Skills
Awareness 8
Treat Injury0
Ranged Main Off
Attack 10 -
Damage 1-8-
Threat 20-20,x2-
Melee Main Off
Attack 8 -
Damage 4-14-
Threat 19-20,x2-
Items and abilities Feats
Battle Armor

Heavy Blaster+ Vibrosword Plasma Grenade(3) Advanced Medpac

Armor Proficiency: Heavy

Weapon Focus: Blaster Pistol Weapon Proficiency: Melee Weapons Power Blast

Remembering that each Sith trooper has a Frag Grenade and the Sith captain has three Plasma Grenades, running towards them to engage in melee combat, or away from them until they've used all their grenades, is advisable. Since they all prefer to attack from range, the walls to either side of the door can be used to block line of sight and face fewer enemies at a time. There's also a footlocker by south wall with random contents.

Experience Points (XP) Received: Experience Points (XP) Received:

Armory

At the south end of the corridor to the west of the Cells, beyond the standard doors to the Control Center to the west and the main barracks to the east, is a locked door, beyond which is an armory that is mined and guarded by two blaster turrets like those guarding the Elevator, which will attack if they haven't been taken offline using the Reception Terminal.

Security Armory Unlock 24 (4) Bash Resist 5 Vitality 20
Awareness Minor Gas Mine Detect 20 (0) Demolitions Disable 20 (0) Recover 30 (10)
Experience Points (XP) Received: Item(s) Received Weapons Locker

There's a weapons locker in the southeast corner containing some special weapons for a droid like T3-M4, and another three weapons lockers lining the southwest wall:

Item(s) Received Weapons Locker Item(s) Received Weapons Locker Item(s) Received Weapons Locker

Command Center

Beyond the standard door in the northwest wall of the Cells is a corridor turning west then southwest, in which you'll find an inactive rusted sentry:

Dialog
KotOR Icon Dialog.png Rusted Sentry: This droid is damaged and inactive.
Repair 1. Reactivate the droid. (1 repair part) KotOR Icon Dialog.png 2. Leave it alone.
KotOR Icon Dialog.png Rusted Sentry: The droid is now active. It will attack any enemies that come in range. KotOR Icon Dialog.png Rusted Sentry: [Failure] You don't have any repair parts. You leave the droid alone for now. KotOR Icon Dialog.png Rusted Sentry: You leave the droid alone for now.
Rusted Sentry
KotOR Model Rusted Sentry.png
Class Combat Droid
Level 7
Alignment 50 (neutral)
Attributes
Strength 12 +1
Dexterity 12 +1
Constitution 10 0
Intelligence 6 -2
Wisdom 6 -2
Charisma 6 -2
Attribute
Vitality 49
Defense 15
Fortitude 5
Reflex 3
Will 0
Skills
Awareness -2
Ranged Main Off
Attack 8 -
Damage 1-6-
Threat 20-20,x2-
Melee Main Off
Attack - -
Damage --
Threat --
Items and abilities Feats
Blaster Pistol Tactician Logic Upgrade

Weapon Proficiency: Blaster Pistol

Dialog
Repair 1. Optimize droid's weaponry. (4 repair part(s))
KotOR Icon Dialog.png Rusted Sentry: [Success] The droid is now set for maximum firepower. KotOR Icon Dialog.png Rusted Sentry: [Failure] You do not have enough repair parts.
Repair 2. Optimize droid's targeting systems. (4 repair part(s))
KotOR Icon Dialog.png Rusted Sentry: [Success] The droid is now set for maximum accuracy.
Repair 3. Activate droid's shields (5 repair part(s))
KotOR Icon Dialog.png Rusted Sentry: [Success] The droid's shields are now active.
Repair 4. Engage droid in patrol mode. (6 repair part(s))
KotOR Icon Dialog.png Rusted Sentry: [Success] Patrol mode engaged. Once you end this session the droid will begin patrol and destroy any enemies it encounters. WARNING: Once you end this session the droid's program will be locked in. You will not be able to modify the droid anymore.
KotOR Icon Dialog.png 5. Leave it alone.
KotOR Icon Dialog.png Rusted Sentry: The droid engages its patrol mode and moves off to carry out your programme instructions.
Experience Points (XP) Received:
  • 15 * level Optimized droid's weaponry
  • 15 * level Optimized droid's targeting systems
Experience Points (XP) Received:
  • 15 * level Activated droid's shields
  • 20 * level Engaged droid in patrol mode

The droid is actively engaged in its patrol route. You cannot reprogram it anymore.

The droid is more useful as a distraction than a combatant. Engage its patrol mode and it will walk to the southwest end of the corridor and open the standard door to the control center beyond. The door is mined, but there's a female technician at the north end of the control center within range and the droid will stop to attack her before walking over it:

Awareness Minor Gas Mine Detect 20 (0) Demolitions Disable 20 (0) Recover 30 (10)
Technician
File:KotOR Model Technician.png
Class Minion
Level 3
Alignment 50 (neutral)
Attributes
Strength 13 +1
Dexterity 12 +1
Constitution 10 0
Intelligence 10 0
Wisdom 15 +2
Charisma 12 +1
Attribute
Vitality 8
Defense 11
Fortitude 1
Reflex 2
Will 3
Skills
Awareness 2
Ranged Main Off
Attack 4 -
Damage 1-6-
Threat 20-20,x2-
Melee Main Off
Attack 4 -
Damage 2-
Threat 20-20,x2-
Items and abilities Feats
Blaster Pistol+

Stun Baton On Hit: Stun10

Weapon Proficiency: Blaster Pistol

Weapon Proficiency: Melee Weapons

Experience Points (XP) Received:

The control center is split into three sections by two floor-to-ceiling computer banks, between which are two security terminals (the same as the Reception Terminal) guarded by three technicians and two Sith troopers. One of these technicians is the same as the one at the north end, the other two are not:

Technician
File:KotOR Model Technician.png
Class Minion
Level 1
Alignment 50 (neutral)
Attributes
Strength 10 0
Dexterity 12 +1
Constitution 10 0
Intelligence 10 0
Wisdom 15 +2
Charisma 12 +1
Attribute
Vitality 6
Defense 11
Fortitude 1
Reflex 2
Will 3
Skills
Awareness 2
Ranged Main Off
Attack 2 -
Damage 1-6-
Threat 20-20,x2-
Melee Main Off
Attack 1 -
Damage 1-
Threat 20-20,x2-
Items and abilities Feats
Blaster Pistol+

Stun Baton On Hit: Stun10

Weapon Proficiency: Blaster Pistol

Weapon Proficiency: Melee Weapons

Although they prefer to attack from range (remember each of the Sith troopers has a Frag Grenade) and the computer banks can block line of sight, some of them may notice any entry from the northeast, and the mine inside the door interferes with targeting them until it's triggered or walked around (disabling or recovering it aren't really an option unless you enter using Stealth and remain undetected). In melee combat all use a Stun Baton with On Hit: Stun 25% chance, 6 seconds, DC 10.

All will also notice an entry through the standard door in the east wall from the west corridor between the cells and the Armory, which is also mined: although this is a better position for using Grenades (one thrown at the central Sith trooper will affect all five targets between the computer banks, always killing all three technicians), the mine causes similar targeting difficulties.

Awareness Minor Gas Mine Detect 20 (0) Demolitions Disable 20 (0) Recover 30 (10)
Experience Points (XP) Received: Experience Points (XP) Received: