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(Added detail, cut Shadowtrooper's content for Upper City South and Upper City Cantina pages)
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{{Header Nav|game=Star Wars: Knights of the Old Republic}}
{{floatingtoc}}
You exit your apartment to witness an altercation between two Duros and a Sith Soldier, flanked by two Battle Droids.
{{KotOR Dialog
|Icon=Dialog
|Name=Sith Soldier:
|Dialog=Okay you alien scum, everybody get up against the wall! This is a raid!}}
{{KotOR Dialog
|Icon=Dialog
|Name=Duros:
|Dialog=There was a patrol here just yesterday, and they found nothing! Why do you Sith keep bothering us?}}
Without warning, the Sith Soldier guns him down with his Blaster Rifle.
{{KotOR Dialog
|Icon=Dialog
|Name=Sith Soldier:
|Dialog=That’s how we Sith deal with smart-mouth aliens! Now the rest of you get up against the wall before I lose my temper again!}}
{{KotOR Dialog
|Icon=Dialog
|Name=Sith Soldier:
|Dialog=Hey, what's this? Humans hiding out with aliens? They're Republic fugitives! Attack!}}
The Sith Soldier engages the surviving Duros, so his back is to you, while the two Battle Droids face you:
{|width=100% class="table-no2" style="border-top:1px solid #ff9090; border-bottom:1px solid #ff9090; border-left:1px solid #ff9090; border-right:1px solid #ff9090"
|-valign=top


{{Header Nav|game=Star Wars: Knights of the Old Republic}}
|width=20%|
== Hiding in Plain Sight ==
 
Tossing and turning in your semi-consciousness, you dream of a female Jedi wielding a yellow lightsaber in heated combat with a Sith.  As you awaken, you find yourself in a one-room apartment with Carth staring expectantly at you.  This is a chance for Carth to provide a little exposition and fill you in on what needs to be done.  It seems Bastila's escape pod may have crashed somewhere in Taris's Undercity and it's up to Carth and you to search for her.  Who's going to be looking for a couple of regular soldiers anyway, right?
{|cellpadding=0 cellspacing=0
 
|}
 
|width=25%|
 
{|cellpadding=0 cellspacing=0 class="table-no2" style="text-align:left" width=100%
|-
!width=40%|Name
|width=60%|Battle Droid
|-
!Alignment
|50 (Neutral)
|-
!Class
|[[Star Wars: Knights of the Old Republic/Classes#Combat Droid|Combat Droid]]
|-
!Level
|1
|-
!align=left|Skills
|-
|align=left|[[Star Wars: Knights of the Old Republic/Skills#Awareness|Awareness]]
| 1
|-
|align=left|[[Star Wars: Knights of the Old Republic/Skills#Repair|Repair]]
| -2
|}
 
|width=15%|
 
{|cellpadding=0 cellspacing=0 class="table-no2" style="text-align:center" width=100%
!width=50% align=left|Attributes
|-
|align=left|[[Star Wars: Knights of the Old Republic/Attributes#Strength|Strength]]
|width=25%|12
|width=25%|+1
|-
|align=left|[[Star Wars: Knights of the Old Republic/Attributes#Dexterity|Dexterity]]
|8
| -1
|-
|align=left|[[Star Wars: Knights of the Old Republic/Attributes#Constitution|Constitution]]
|8
| -1
|-
|align=left|[[Star Wars: Knights of the Old Republic/Attributes#Intelligence|Intelligence]]
|6
| -2
|-
|align=left|[[Star Wars: Knights of the Old Republic/Attributes#Wisdom|Wisdom]]
| 8
| -1
|-
|align=left|[[Star Wars: Knights of the Old Republic/Attributes#Charisma|Charisma]]
| 6
| -2
|}
 
|width=15%|
 
{|cellpadding=0 cellspacing=0 class="table-no2" style="text-align:center" width=100%
!align=left|Attributes
|-
|width=75% align=left|[[Star Wars: Knights of the Old Republic/Combat#Vitality|Vitality]]
|width=25%|5
|-
|align=left|[[Star Wars: Knights of the Old Republic/Force powers#Force points|Force]]
|0
|-
|align=left|[[Star Wars: Knights of the Old Republic/Combat#Defense|Defense]]
|14
|-
|align=left|[[Star Wars: Knights of the Old Republic/Saves|Fortitude]]
| 1
|-
|align=left|[[Star Wars: Knights of the Old Republic/Saves|Reflex]]
| -1
|-
|align=left|[[Star Wars: Knights of the Old Republic/Saves|Will]]
| -1
|}
 
|width=25%|
 
{|cellpadding=0 cellspacing=0 class="table-no2" style="text-align:center" width=100%
!width=40% align=left|Ranged
!width=30%|Main
!width=30%|Off hand
|-
|align=left|[[Star Wars: Knights of the Old Republic/Combat#Attack|Attack]]
| 0
| -
|-
|align=left|[[Star Wars: Knights of the Old Republic/Combat#Damage|Energy]]
| 1-6
| -
|-
|align=left|[[Star Wars: Knights of the Old Republic/Combat#Critical threat|Threat]]
| 20-20,x2
| -
|-
!align=left|Melee
|-
|align=left|[[Star Wars: Knights of the Old Republic/Combat#Attack|Attack]]
| -
| -
|-
|align=left|[[Star Wars: Knights of the Old Republic/Combat#Damage|Damage]]
| -
| -
|-
|align=left|[[Star Wars: Knights of the Old Republic/Combat#Critical threat|Threat]]
| -
| -
|}
 
|-valign=top
!align=left|Items
!align=left colspan=2|Feats
!align=left colspan=2|Force powers
|-
|
[[File:KotOR Item Blaster Pistol.png|32px|Blaster Pistol|link=Star Wars: Knights of the Old Republic/Blaster pistols#Blaster Pistol]]
|colspan=2|
[[File:KotOR Feat Weapon Proficiency Blaster Pistol.png|24px|Weapon Proficiency: Blaster Pistol|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]] [[File:KotOR Feat Combat Logic Upgrade.png|24px|Combat Logic Upgrade|link=Star Wars: Knights of the Old Republic/Feats#Logic Upgrade]]
|colspan=2|
None
|}
 
When paused during [[Star Wars: Knights of the Old Republic/Combat|combat]], you have your first opportunity to select [[Star Wars: Knights of the Old Republic/Party#Carth|Carth]]:
 
{{KotOR Party
|Model=Carth
|Full name=Carth Onasi
|Location=Hideout
|Map=South Apartments
|World=Taris
|Inclusion=Mandatory
|Alignment=75 (Light Side)
|Class=Soldier
|Level=4
 
|Strength=13
|STR=+1
|Dexterity=16
|DEX=+3
|Constitution=12
|CON=+1
|Intelligence=13
|INT=+1
|Wisdom=10
|WIS=0
|Charisma=12
|CHA=+1
|Attributes remaining=4
 
|Vitality base=40
|Vitality total=44
|Force base=0
|Force total=0
|Attack base=4
|Attack total=6/4
|Defense base=10
|Defense total=13
|Fortitude base=4
|Fortitude total=5
|Reflex base=1
|Reflex total=4
|Will base=1
|Will total=1
 
|CU=no
|CU base=0
|CU total=1
|Demolitions=yes
|Demolitions base=0
|Demolitions total=0
|Stealth=no
|Stealth base=0
|Stealth total=0
|Awareness=yes
|Awareness base=3
|Awareness total=3
|Repair=no
|Repair base=1
|Repair total=2
|Security=no
|Security base=1
|Security total=1
|TI=yes
|TI base=4
|TI total=4
|Skills remaining=16


The tiny apartment will serve as your base as long as you're stuck on Taris. On the back wall is a footlocker that not only has a few medpacs, but may also be used to store items you don't want to carry with you. There's also a workbench along the back wall where some armor and weapons can be upgraded (assuming you have the necessary upgrade parts).  You can use this opportunity to talk to Carth a bit and get to know him better.  When you're ready to set out, head toward the door. Since Carth is the ''only'' other party member you have, you'll have to take him with you.
|Equipment=
[[File:KotOR Item Clothing.png|32px|Clothing]]
[[File:KotOR Item Carth's Blaster.png|32px|Carth's Blaster|link=Star Wars: Knights of the Old Republic/Blaster pistols#Carth's Blaster]]
[[File:KotOR Item Blaster Pistol.png|32px|Blaster Pistol|link=Star Wars: Knights of the Old Republic/Blaster pistols#Blaster Pistol]]


{{bossbar
|Feats remaining=14
|image=KotOR Portrait Carth.png
|Feats=
|title=Carth Onasi - Soldier
[[File:KotOR Feat Armor Proficiency Heavy.png|24px|Armor Proficiency: Heavy|link=Star Wars: Knights of the Old Republic/Feats#Armor Proficiency]]
|contents=Carth Onasi has joined your party!  He is a decorated soldier with the Republic. You escaped the destruction of the ''Endar Spire'' together and he pulled you from the wreakage of your escape pod. Now that you're marooned on Taris, Carth is the only ally you have.
[[File:KotOR Feat Weapon Proficiency Blaster Pistol.png|24px|Weapon Proficiency: Blaster Pistol|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]]
[[File:KotOR Feat Weapon Proficiency Blaster Rifle.png|24px|Weapon Proficiency: Blaster Rifle|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]]
[[File:KotOR Feat Weapon Proficiency Heavy Weapons.png|24px|Weapon Proficiency: Heavy Weapons|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]]
[[File:KotOR Feat Weapon Proficiency Melee Weapons.png|24px|Weapon Proficiency: Melee Weapons|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]]
[[File:KotOR Feat Power Attack.png|24px|Power Attack|link=Star Wars: Knights of the Old Republic/Feats#Power Attack]]
[[File:KotOR Feat Power Blast.png|24px|Power Blast|link=Star Wars: Knights of the Old Republic/Feats#Power Blast]] +
[[File:KotOR Feat Weapon Specialization Blaster Pistol.png|24px|Weapon Specialization: Blaster Pistol|link=Star Wars: Knights of the Old Republic/Feats#Weapon Specialization]]
[[File:KotOR Feat Improved Two-Weapon Fighting.png|24px|Improved Two-Weapon Fighting|link=Star Wars: Knights of the Old Republic/Feats#Two-Weapon Fighting]]


Carth's primary strength lies in his ability to dual-wield blaster pistols.  He is fairly average, with no overwhelming strengths, but also no glaring weaknesses.  As a soldier, Carth will tend towards high vitality and quick feat progression.
|Force powers remaining=0
|Force powers=None
}}
}}


== Home, Sweet Home ==
Although he has already progressed towards using two [[Star Wars: Knights of the Old Republic/Blaster pistols|blaster pistols]], if you're a [[Star Wars: Knights of the Old Republic/Classes#Scoundrel|Scoundrel]] or otherwise have low Vitality, you may want to equip him with one or two [[Star Wars: Knights of the Old Republic/Melee weapons|melee weapons]] and have him lead at least temporarily, if only until you have another [[Star Wars: Knights of the Old Republic/Party|party member]] to take the front line.
[[Image:KotOR Map South Apartments.png|right|thumb|Your floor in the Upper City South Apartments.]]
 
As soon as you leave your apartment, you'll stumble upon a small Sith patrol harassing some of the non-human residents. After murdering one of the Duros, the Sith will recognize you as "Republic fugitives" and attack. Attack either one of the droids, having Carth target and attack the same one. Once both of the droids have been dispatched, eliminate the human Sith and collect the items left on his person. Thanks to the surviving alien (who kindly offers to "reinterpret" the scene of your tussle), you won't have to worry about discovery by the Sith...for now.
You and Carth can kill one Battle Droid each in a single round, particularly if you’re equipping the [[Star Wars: Knights of the Old Republic/Blaster pistols#Ion Blaster|Ion Blaster]] from the Sith Heavy Trooper remains from the [[Star Wars: Knights of the Old Republic/Starboard Section|Starboard Section]] of the ''Endar Spire'' and Carth uses [[Star Wars: Knights of the Old Republic/Feats#Power Blast|Power Blast]]. Then only the Sith Soldier remains:
 
{|width=100% class="table-no2" style="border-top:1px solid #ff9090; border-bottom:1px solid #ff9090; border-left:1px solid #ff9090; border-right:1px solid #ff9090"
|-valign=top
 
|width=20%|
 
{|cellpadding=0 cellspacing=0
 
|}
 
|width=25%|
 
{|cellpadding=0 cellspacing=0 class="table-no2" style="text-align:left" width=100%
|-
!width=40%|Name
|width=60%|Sith Soldier
|-
!Alignment
|50 (Neutral)
|-
!Class
|[[Star Wars: Knights of the Old Republic/Classes#Soldier|Soldier]]
|-
!Level
|3
|-
!align=left|Skills
|-
|align=left|[[Star Wars: Knights of the Old Republic/Skills#Awareness|Awareness]]
|3
|-
|align=left|[[Star Wars: Knights of the Old Republic/Skills#Treat Injury|Treat Injury]]
|0
|}
 
|width=15%|
 
{|cellpadding=0 cellspacing=0 class="table-no2" style="text-align:center" width=100%
!width=50% align=left|Attributes
|-
|align=left|[[Star Wars: Knights of the Old Republic/Attributes#Strength|Strength]]
|width=25%|10
|width=25%|0
|-
|align=left|[[Star Wars: Knights of the Old Republic/Attributes#Dexterity|Dexterity]]
|12
| +1
|-
|align=left|[[Star Wars: Knights of the Old Republic/Attributes#Constitution|Constitution]]
|10
| 0
|-
|align=left|[[Star Wars: Knights of the Old Republic/Attributes#Intelligence|Intelligence]]
|10
| 0
|-
|align=left|[[Star Wars: Knights of the Old Republic/Attributes#Wisdom|Wisdom]]
| 10
| 0
|-
|align=left|[[Star Wars: Knights of the Old Republic/Attributes#Charisma|Charisma]]
| 10
| 0
|}
 
|width=15%|
 
{|cellpadding=0 cellspacing=0 class="table-no2" style="text-align:center" width=100%
!align=left|Attributes
|-
|width=75% align=left|[[Star Wars: Knights of the Old Republic/Combat#Vitality|Vitality]]
|width=25%|15
|-
|align=left|[[Star Wars: Knights of the Old Republic/Force powers#Force points|Force]]
|0
|-
|align=left|[[Star Wars: Knights of the Old Republic/Combat#Defense|Defense]]
|19
|-
|align=left|[[Star Wars: Knights of the Old Republic/Saves|Fortitude]]
| 3
|-
|align=left|[[Star Wars: Knights of the Old Republic/Saves|Reflex]]
| 2
|-
|align=left|[[Star Wars: Knights of the Old Republic/Saves|Will]]
| 1
|}
 
|width=25%|
 
{|cellpadding=0 cellspacing=0 class="table-no2" style="text-align:center" width=100%
!width=40% align=left|Ranged
!width=30%|Main
!width=30%|Off hand
|-
|align=left|[[Star Wars: Knights of the Old Republic/Combat#Attack|Attack]]
| 4
| -
|-
|align=left|[[Star Wars: Knights of the Old Republic/Combat#Damage|Energy]]
| 1-8
| -
|-
|align=left|[[Star Wars: Knights of the Old Republic/Combat#Critical threat|Threat]]
| 19-20,x2
| -
|-
!align=left|Melee
|-
|align=left|[[Star Wars: Knights of the Old Republic/Combat#Attack|Attack]]
| -
| -
|-
|align=left|[[Star Wars: Knights of the Old Republic/Combat#Damage|Damage]]
| -
| -
|-
|align=left|[[Star Wars: Knights of the Old Republic/Combat#Critical threat|Threat]]
| -
| -
|}
 
|-valign=top
!align=left|Items
!align=left colspan=2|Feats
!align=left colspan=2|Force powers
|-
|
[[File:KotOR Item Battle Armor.png|32px|Battle Armor|link=Star Wars: Knights of the Old Republic/Light armor#Battle Armor]]
[[File:KotOR Item Blaster Rifle.png|32px|Blaster Rifle|link=Star Wars: Knights of the Old Republic/Blaster rifles#Blaster Rifle]]
|colspan=2|
[[File:KotOR Feat Armor Proficiency Heavy.png|24px|Armor Proficiency: Heavy|link=Star Wars: Knights of the Old Republic/Feats#Armor Proficiency]] [[File:KotOR Feat Weapon Proficiency Blaster Rifle.png|24px|Weapon Proficiency: Blaster Rifle|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]]
|colspan=2|
None
|}
 
All three can be killed with a [[Star Wars: Knights of the Old Republic/Grenades#Frag Grenade|Frag Grenade]], although this will also damage the Duros. The two Battle Droids will be killed even with a successful Reflex save, while there’s 60% chance of killing the Sith Soldier (otherwise, he’ll be reduced from 15 to 5 Vitality).
 
;Level 2
{{KotOR XP
|XP=*'''250''' Killed Sith Soldier
*'''75''' Killed Battle Droid
*'''75''' Killed Battle Droid}}
 
;Level 3
{{KotOR XP
|XP=*'''200''' Killed Sith Soldier
*'''50''' Killed Battle Droid
*'''50''' Killed Battle Droid}}
 
If you wish to play without a party for increased challenge, this is your first opportunity to remove Carth.
 
{{KotOR Dialog
|Icon=Dialog
|Name=Duros:
|Dialog=Poor Ixgil. He should never have talked back to that Sith. Thankfully you were here to step in and help us human. This isn't the first time the Sith have come in here to cause trouble for us, but hopefully it will be the last.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=3.
|Dialog=Stay out of my way or I'll kill you, too!}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Duros:
|Dialog=Forgive me, human. I only wanted to thank you, I meant no harm. I will leave you in peace.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=Won't someone come searching for this patrol?
'''2.''' I'm just glad I could help.
 
'''3.''' Stay out of my way or I'll kill you, too!}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Duros:
|Dialog=Don't worry about the bodies. I will move them so it looks like they were killed elsewhere. That should throw the Sith off the track. With any luck, they won't be bothering us again for a while.}}
 
If you speak to him again:
 
{{KotOR Dialog
|Icon=Dialog
|Name=Duros:
|Dialog=Thank you once again, human. And as I said earlier, don't worry about the bodies. I will take care of them for you.}}
 
The Sith Soldier dropped a backpack:
 
{{KotOR Item
|Container=Backpack
|Item=*[[Star Wars: Knights of the Old Republic/Blaster rifles#Blaster Rifle|Blaster Rifle]]
*Frag Grenade
*[[Star Wars: Knights of the Old Republic/Grenades#Poison Grenade|Poison Grenade]]
*[[Star Wars: Knights of the Old Republic/Utility items#Adrenal Strength|Adrenal Strength]]
*[[Star Wars: Knights of the Old Republic/Utility items#Adrenal Stamina|Adrenal Stamina]]}}
 
The apartment complex is a ring, with the doors to four apartments (excluding your [[Star Wars: Knights of the Old Republic/Taris#Hideout|hideout]]) and the elevator to [[Star Wars: Knights of the Old Republic/Upper City South|Upper City South]] in the outer wall. The latter is to the south, and the quickest way to reach it is to run anti-clockwise around the ring, hugging the inner wall to prevent a dialog with [[Star Wars: Knights of the Old Republic/South Apartments#Larrim|Larrim]] starting automatically as you pass him.
 
[[File:KotOR Map South Apartments.png|center|frame|South Apartments map.]]
 
However, it’s normally advisable to explore each map more thoroughly rather than simply passing through as quickly as possible, to maximise your chances of gaining experience and [[Star Wars: Knights of the Old Republic/Items|items]].
 
While there are numerous opportunities for dialog while traveling around the ring, most are brief:
 
{{KotOR Dialog
|Icon=Dialog
|Name=Ithorian:
|Dialog=The Sith searched this building once. Fortunately they didn't care that we were here illegally, and they left us alone.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Maintenance Droid:
|Dialog=Beep beep beep-oop!}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Quarren:
|Dialog=On my home world I lived in a splendid castle. But here on this planet I’m forced to hide out in this… this slum!}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Twi'lek:
|Dialog=I know some Twi'leks who've been given special permission to live in the Upper City. They don't have to hide out in a dump like this.}}
 
However, there are a couple of dialogs which are more developed.
 
==Larrim==
You can see Larrim, a green-skinned male Twi'lek, to the south of your starting position, and you'll pass him as you travel counter-clockwise towards the elevator. Approaching him will automatically trigger a dialog:
 
{{KotOR Dialog
|Icon=Dialog
|Name=Larrim:
|Dialog=Well, I don't see too many of your kind around here. Most of the residents in this run down old apartment are illegal aliens. My name is Larrim, by the way.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=I don’t care what your name is… and I’m not telling you mine!}}
 
Carth will interject if he's present:
 
{{KotOR Dialog
|Icon=Carth
|Name=Carth:
|Dialog=Look, I know we’re trying to keep a low profile but this kind of attitude will draw attention we don't need.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Larrim:
|Dialog=Hey, I wasn't trying to pry or anything. I know people here like their privacy. It's just that I might be able to help you out.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=Pleased to meet you, Larrim. My name is [[Star Wars: Knights of the Old Republic/Character generation#Name|Name]].
'''2.''' I don’t care what your name is… and I’m not telling you mine!}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Larrim:
|Dialog=I know it's really none of my business, but you look like someone who might need to purchase one of those new energy shields. They're the latest thing, you know. Very high tech.}}
 
Larrim only talks about energy shields the first time you speak to him.
 
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=[[Star Wars: Knights of the Old Republic/Arms#Shields|What's so great about these energy shields?]]}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=I know all about energy shields.
'''1.2.''' I've heard enough about these shields.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Larrim:
|Dialog=Oh, okay. Well then, you might be interested in knowing I have one for sale. It isn't cheap, but it could be the difference between life and death.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Larrim:
|Dialog=You want to see what I have in stock? I know my kiosk isn't much to look at, but my prices are reasonable and the merchandise is sound.}}
 
Larrim's items cost 10% extra, so do '''not''' buy anything unless you can't get it anywhere else.
 
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=Why do you have a kiosk set up here?}}


{{sidebar
{{KotOR Dialog
|float=left
|Icon=Dialog
|width=25%
|Name=Larrim:
|title=Dia's Bounty
|Dialog=I run a little shop here in this old building, selling basic equipment to the illegal aliens renting out these apartments.}}
|contents=Inside one of these apartments is a woman named Dia. After a rather drunk man named Holdan got a bit too aggressive when trying to get a date with her, she taught him an equally aggressive lesson with a vibroblade and thus ended up with a price on her head. You can choose either to help her out of her predicament for some light side points or kill her and claim the bounty for some dark side points.
 
}}
The following response is only available the first time you speak to him:
 
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=You mentioned something about illegal aliens living here.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Larrim:
|Dialog=By law, most aliens aren't allowed to have a residence in the Upper City of Taris. They allow a few of us Twi'leks up here, but for the most part it's humans only. But no self-respecting Upper City human would want to live in the apartments in this dump. So the landlord has been renting out the apartments illegally to aliens. Better than letting them sit empty, I guess. Otherwise you get squatters and people hiding out from the authorities living in the abandoned apartments, and they don't pay rent.}}
 
Ahem.
 
{{KotOR Dialog
|Icon=Dialog
|Name=2.1.
|Dialog=Aren’t you worried about getting caught?}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Larrim:
|Dialog=The Taris authorities pretty much turned a blind eye to this place. A few illegal aliens just weren't worth the bother. And once the Sith took over, they felt the same way. Besides, I don't live here myself. I just run a small business providing supplies to the residents. You want to see what I have in stock?}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=3.
|Dialog=I want to ask you some questions.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Larrim:
|Dialog=Questions? I'd rather not. It might be bad for business if people saw me answering a bunch of questions for a human. Most of the residents here are illegal aliens, questions are frowned on. I don't want to lose the trust of my customers. If you really need information, go talk to [[Star Wars: Knights of the Old Republic/South Apartments#Janitor|Kadir the janitor]]. He's bordering on senile so all the residents figure he's harmless. They won't mind you talking to him, and he might be able to help you out with your questions.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=4.
|Dialog=Let me see what you've got for sale.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Larrim:
|Dialog=No problem. Just step on up and have a peek.}}
 
Inventory
 
{{KotOR Dialog
|Icon=Dialog
|Name=5.
|Dialog=I'll be going now.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Larrim:
|Dialog=See you around. Come on back if you need any equipment. I've got some merchandise you might be interested in.}}
 
If you speak to him again:
 
{{KotOR Dialog
|Icon=Dialog
|Name=Larrim:
|Dialog=Back again? So, what can I do for you? You want to see what I have in stock?}}
 
Unless otherwise stated, you can now repeat or explore responses missed when you first spoke to him.
 
==Janitor==
You can see the janitor, an elderly human male, to the east of your starting position, and you'll pass him as you travel clockwise around the apartment complex ring. Speak to him:
 
{{KotOR Dialog
|Icon=Dialog
|Name=Janitor:
|Dialog=Hey, there – watch where you're walking! I just cleaned these floors.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=3.
|Dialog=I’ll walk wherever I want!}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Janitor:
|Dialog=Oh, I get it! You figure that just because I'm a janitor you don't have to show me any respect. I'm beneath you, is that it?}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=3.2.
|Dialog=Yeah, that's pretty much it.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Janitor:
|Dialog=Hmph! You'll change your tune the first time your plumbing breaks down and raw sewage floods your apartment. Then you'll be beggin' for Kadir to come help you out!}}
 
Carth will interject if he's present:
 
{{KotOR Dialog
|Icon=Carth
|Name=Carth:
|Dialog=There’s no need to antagonize the man. Besides... do you want to live in filth? I sure don't.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Janitor:
|Dialog=We'll see who has the last laugh then! Now if you ain't going to be civil then I got work to do. This place doesn't clean itself, you know!}}
 
Otherwise, the dialog continues:
 
{{KotOR Dialog
|Icon=Dialog
|Name=3.1.
|Dialog=Sorry, I didn’t mean any disrespect.
'''2.''' Sorry, I didn't know.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Janitor:
|Dialog=Well, alright then. No hard feelings.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=Sorry, I didn't know.
'''1.''' Who are you?}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Janitor:
|Dialog=My name's Kadir. I'm the janitor for this building. You must be the new tenant here, right? I never thought they'd rent that abandoned apartment. Hmmm.... You look like an off-worlder. What happened, you get stuck here because of the quarantine? Can't see any other reason someone would want to rent that old apartment.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=I want to ask you some questions.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Janitor:
|Dialog=Don't know how much I can tell you, but seeing as how you're new here I guess I can try and help you out.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=Tell me about Taris.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Janitor:
|Dialog=Decent enough place to live, I guess. Except for the lower levels. That's where the swoop gangs hang out. Just stay in the Upper City and you'll be fine. You also might want to check on the [[Star Wars: Knights of the Old Republic/Upper City Cantina|cantina]]. I used to go there when I was younger. Good place to get a drink and find out what's going on in the Upper City.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=1.1.
|Dialog=Where is the cantina?}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Janitor:
|Dialog=Just keep following the apartment complex ring until you come to the elevator. It'll take you out to the Upper City streets. From there just head south a ways. You can't miss it.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=Where can I get some equipment?}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Janitor:
|Dialog=Well, the best place to go is probably Kebla Yurt's store. She's right across from the cantina, so you can stop in for a drink if you get thirsty while you're shopping.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=3.
|Dialog=What do you think of the Sith and this quarantine?}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Janitor:
|Dialog=Not much of an issue for me, you know? I ain't never left Taris and I ain't never going to. A lot of other folks is sure riled up about it, but I don't really know much about it. I prefer to keep to myself, mostly. But there's plenty of people at the cantina who'll be more than happy to tell you what they think about the Sith and the quarantine.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=4.
|Dialog=I'll be going now.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Janitor:
|Dialog=I should get back to work anyway. I'll probably see you around – I'm here most of the time. This building doesn't clean itself, you know.}}
 
If you weren't unrepentantly disrespectful, and you speak to him again:
 
{{KotOR Dialog
|Icon=Dialog
|Name=Janitor:
|Dialog=Oh, hello again. Hope you didn't come to make a complaint about the mess in the building. I keep asking for an assistant, but they expect me to do it all on my own.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=Who are you again?}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Janitor:
|Dialog=I'm Kadir. I'm the janitor here! Geez, I know you're a new tenant and all but I didn't think you’d forget me already! I have feelings, you know!}}
 
The following responses will allow you to repeat or explore responses missed when you first spoke to him:
 
{{KotOR Dialog
|Icon=Dialog
|Name=1.1.
|Dialog=Sorry, Kadir. I'm not good with faces.
'''2.''' I want to ask you some questions.}}
 
These responses will obviously antagonize him if you avoided doing it the first time:
 
{{KotOR Dialog
|Icon=Dialog
|Name=1.3.
|Dialog=I've got more important things to worry about than remembering some janitor!}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Janitor:
|Dialog=Hey, I do the best I can with the equipment I got! You're just like all the rest, complaining about me all the time.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=3.
|Dialog=This place is a dump! You should be fired!}}
 
If you ''did'' antagonize him the first time, an apology will allow you to ask your questions:
 
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=I’m sorry I was rude to you earlier.}}
 
Alternatively, you can antagonize him ''again'':
 
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=Out of my way, old man!}}


With that little scene over, you should be free to move around the building as you please.  Just a few steps from where your fight took place is a green-skinned Twi'lek named Larrim.  Walk past him and he'll try to see if you're interested in any military-grade energy shields.  While his shop is quite convenient, it may be wiser to hold off on any purchases as Larrim's goods can be considerably pricier than other local stores.  You can also explore the apartments of your brand new neighbors and do what any good neighbor would do...loot some stuff.  In total, there's [[Image:Star Wars Credit.png|7px|Republic Credits]]43, 4 [[Star Wars: Knights of the Old Republic/Utility items#Parts|Parts]], 2 [[Star Wars: Knights of the Old Republic/Utility items#Computer Spike|Computer Spikes]], and 2 [[Star Wars: Knights of the Old Republic/Utility items#Medpac|Medpacs]] to be had. Once your done exploring, head down the elevator and out into the Upper City.
==Apartments==
{{-}}
There are four other apartments accessed via low security doors in the outer wall of the apartment complex ring. They only have [[Star Wars: Knights of the Old Republic/Difficulty Classes|DC]] 12, so any character who spent any points in [[Star Wars: Knights of the Old Republic/Skills#Security|Security]] (including [[Star Wars: Knights of the Old Republic/Party#Carth|Carth]]) can unlock them. Alternatively they can be bashed open, although they resist the first 5 points of damage and have 20 [[Star Wars: Knights of the Old Republic/Combat#Vitality|Vitality]].


== The Sith Occupation ==
The northeast apartment is unoccupied, but contains a footlocker; the southeast apartment contains an Ithorian and a bag:
[[Image:KotOR Map Upper City South.png|right|thumb|The southern section of the Tarisian Upper City.]]
There's a fair amount to see and do here in Taris's Upper City.  In order to find Bastilla, you'll need to get down to the planet's lower levels.  The only way to do that is to get past an elevator guarded by the Sith.  Since getting the requisite authorization papers is highly unlikely, you'll need a disguise if you want to get past the guard.


Heading south from your apartments (straight ahead) you'll find the Equipment Emporium, a shop operated by Kebla Yurt that sells weapons, armor, and [[Star Wars: Knights of the Old Republic/Utility items#Medpacs|medpacs]].  Stop buy and purchase some equipment if you need it.  Just before reaching the Emporium though, you will be given the chance to chat with Carth and get to know him a bit better.  Continuing on, you'll come across the Upper City Cantina. In the cantina's first room are a couple of [[Star Wars: Knights of the Old Republic/Pazaak|pazaak]] players.  You'll need a deck if you want to play but it can be a quick way to earn some cash.
{{KotOR Dialog
|Icon=Dialog
|Name=Ithorian:
|Dialog=Please, don't hurt me. I have nothing of value in here. Look for yourself and see!}}


{{sidebar
The southwest apartment contains a Twi'lek and a bag:
|float=right
|width=25%
|title=Know When to Hold 'Em...
|contents=If you're interested in an alternative way to make money, speak to Garouk in the cantina's first room.  He'll offer to sell you his deck of [[Star Wars: Knights of the Old Republic/Pazaak|pazaak]] cards for a measly [[Image:Star Wars Credit.png|7px|Republic Credits]]50 and even throw in a lesson.  You can use this deck along with individual cards you can acquire over time to play pazaak against a number of NPCs throughout the game.
}}


If you're looking to get your disguise without a fight, the cantina will be the place to go. If you're playing as a male character look for a Sith officer by the name of Sarna, if playing as a female look for Yun Genda. Whichever one you talk to, just chat the officer up and try to get on his/her good side, make them believe you're sympathetic to what they're going through.  If you succeed you should get an invite to a party some of the officers are going to have after their shift is done.  With the invite secured, feel free to explore the cantina.
{{KotOR Dialog
|Icon=Dialog
|Name=Twi'lek:
|Dialog=Don't hurt me! Just... just take what you want. I won't try to stop you.}}


The first room to the right of the entrance features little more than a stage with a few dancers and musicians performing.  The next room around the perimeter (moving counter-clockwise) is the bar. There's not much to see here except for a spoiled rotten brat named Gana Lavin. If you speak with her she will get pissed, no matter what you say to her.  This will result in her bringing two fairly weak thugs to ambush you near the entrance to the Equipment Emporium when you next go by there. The thugs carry little more than a few credits and some low-powered weapons. If you're looking to avoid any unnecessary violence, ignore her entirely.
The contents of all containers are random, although they were generated with the map. Surprisingly robbery doesn't result in any shift in [[Star Wars: Knights of the Old Republic/Alignment|alignment]], although you may want to forbear if you're role-playing a light side character. However, the west apartment should be opened for your first opportunity to move closer to the light side or dark side of the Force...


{{sidebar
==Dia's apartment==
|float=right
Opening the west apartment starts a dialog with its occupant:
|width=25%
|title=Everybody Was Kung Fu Fighting
|contents='''Deadeye Duncan''': An exceptionally easy opponent to beat.  Win [[Image:Star Wars Credit.png|7px|Republic Credits]]100.
'''Gerlon Two-Fingers''': Another easy win, just stick to whichever weapon type you're best with.  Win [[Image:Star Wars Credit.png|7px|Republic Credits]]200.
'''Ice''': Your first true test.  Ice is skilled with both ranged and melee weapons.  Win [[Image:Star Wars Credit.png|7px|Republic Credits]]300.
'''Marl''': A ''real'' challenge, Marl has +10 to attack and +4 damage as well as [[Star Wars: Knights of the Old Republic/Feats##Master Critical Strike|Master Critical Strike]].  Win [[Image:Star Wars Credit.png|7px|Republic Credits]]400.
'''Twitch''': Your final opponent.  It may be wise to use some grenades to soften him up first.  Good shields and armor will help as well.  Win [[Image:Star Wars Credit.png|7px|Republic Credits]]500.
}}


The last room here is the lobby for the Duel Ring.  Here you can engage in duels for money against duelists who become more difficult with each match.  While you can probably defeat the first one or two opponents with ease right now, you may want to come back after gaining a few levels before beginning to challenge the tougher opponents.  There are five total opponents you can fight against for a total of [[Image:Star Wars Credit.png|7px|Republic Credits]]1500.  You may also fight with Bendak Starkiller (the man clad in the yellow Mandalorian armor near the cantina entrance) after you have defeated Twitch, though this fight is best saved for later.  Inside the lobby is a storage container containing a single medpac, just in case you take more damage than you like.
{{KotOR Dialog
|Icon=Dialog
|Name=Dia:
|Dialog=Who are you? What are you doing in here? You can't just come barging into someone's home!}}


<!-- Heading to the east end of the upper city you'll find a small medical clinic -->
...


{{-}}
{{KotOR Journal
|Quest=Dia's Bounty
|Update=Dia has explained to you that she attacked Holdan in self-defense when he began making drunken advances. In retaliation, he ordered a bounty to be placed on her head.}}


{{Footer Nav|game=Star Wars: Knights of the Old Republic|prevpage=Taris|nextpage=Escaping Taris}}
{{Footer Nav|game=Star Wars: Knights of the Old Republic|prevpage=Taris|nextpage=Upper City South}}

Revision as of 00:54, 1 November 2013

You exit your apartment to witness an altercation between two Duros and a Sith Soldier, flanked by two Battle Droids.

Template:KotOR Dialog

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Without warning, the Sith Soldier guns him down with his Blaster Rifle.

Template:KotOR Dialog

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The Sith Soldier engages the surviving Duros, so his back is to you, while the two Battle Droids face you:

Name Battle Droid
Alignment 50 (Neutral)
Class Combat Droid
Level 1
Skills
Awareness 1
Repair -2
Attributes
Strength 12 +1
Dexterity 8 -1
Constitution 8 -1
Intelligence 6 -2
Wisdom 8 -1
Charisma 6 -2
Attributes
Vitality 5
Force 0
Defense 14
Fortitude 1
Reflex -1
Will -1
Ranged Main Off hand
Attack 0 -
Energy 1-6 -
Threat 20-20,x2 -
Melee
Attack - -
Damage - -
Threat - -
Items Feats Force powers

Blaster Pistol

Weapon Proficiency: Blaster Pistol Combat Logic Upgrade

None

When paused during combat, you have your first opportunity to select Carth:

Template:KotOR Party

Although he has already progressed towards using two blaster pistols, if you're a Scoundrel or otherwise have low Vitality, you may want to equip him with one or two melee weapons and have him lead at least temporarily, if only until you have another party member to take the front line.

You and Carth can kill one Battle Droid each in a single round, particularly if you’re equipping the Ion Blaster from the Sith Heavy Trooper remains from the Starboard Section of the Endar Spire and Carth uses Power Blast. Then only the Sith Soldier remains:

Name Sith Soldier
Alignment 50 (Neutral)
Class Soldier
Level 3
Skills
Awareness 3
Treat Injury 0
Attributes
Strength 10 0
Dexterity 12 +1
Constitution 10 0
Intelligence 10 0
Wisdom 10 0
Charisma 10 0
Attributes
Vitality 15
Force 0
Defense 19
Fortitude 3
Reflex 2
Will 1
Ranged Main Off hand
Attack 4 -
Energy 1-8 -
Threat 19-20,x2 -
Melee
Attack - -
Damage - -
Threat - -
Items Feats Force powers

Battle Armor Blaster Rifle

Armor Proficiency: Heavy Weapon Proficiency: Blaster Rifle

None

All three can be killed with a Frag Grenade, although this will also damage the Duros. The two Battle Droids will be killed even with a successful Reflex save, while there’s 60% chance of killing the Sith Soldier (otherwise, he’ll be reduced from 15 to 5 Vitality).

Level 2

Template:KotOR XP

Level 3

Template:KotOR XP

If you wish to play without a party for increased challenge, this is your first opportunity to remove Carth.

Template:KotOR Dialog

Template:KotOR Dialog

Template:KotOR Dialog

Template:KotOR Dialog

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If you speak to him again:

Template:KotOR Dialog

The Sith Soldier dropped a backpack:

Template:KotOR Item

The apartment complex is a ring, with the doors to four apartments (excluding your hideout) and the elevator to Upper City South in the outer wall. The latter is to the south, and the quickest way to reach it is to run anti-clockwise around the ring, hugging the inner wall to prevent a dialog with Larrim starting automatically as you pass him.

South Apartments map.

However, it’s normally advisable to explore each map more thoroughly rather than simply passing through as quickly as possible, to maximise your chances of gaining experience and items.

While there are numerous opportunities for dialog while traveling around the ring, most are brief:

Template:KotOR Dialog

Template:KotOR Dialog

Template:KotOR Dialog

Template:KotOR Dialog

However, there are a couple of dialogs which are more developed.

Larrim

You can see Larrim, a green-skinned male Twi'lek, to the south of your starting position, and you'll pass him as you travel counter-clockwise towards the elevator. Approaching him will automatically trigger a dialog:

Template:KotOR Dialog

Template:KotOR Dialog

Carth will interject if he's present:

Template:KotOR Dialog

Template:KotOR Dialog

Template:KotOR Dialog

Template:KotOR Dialog

Larrim only talks about energy shields the first time you speak to him.

Template:KotOR Dialog

Template:KotOR Dialog

Template:KotOR Dialog

Template:KotOR Dialog

Larrim's items cost 10% extra, so do not buy anything unless you can't get it anywhere else.

Template:KotOR Dialog

Template:KotOR Dialog

The following response is only available the first time you speak to him:

Template:KotOR Dialog

Template:KotOR Dialog

Ahem.

Template:KotOR Dialog

Template:KotOR Dialog

Template:KotOR Dialog

Template:KotOR Dialog

Template:KotOR Dialog

Template:KotOR Dialog

Inventory

Template:KotOR Dialog

Template:KotOR Dialog

If you speak to him again:

Template:KotOR Dialog

Unless otherwise stated, you can now repeat or explore responses missed when you first spoke to him.

Janitor

You can see the janitor, an elderly human male, to the east of your starting position, and you'll pass him as you travel clockwise around the apartment complex ring. Speak to him:

Template:KotOR Dialog

Template:KotOR Dialog

Template:KotOR Dialog

Template:KotOR Dialog

Template:KotOR Dialog

Carth will interject if he's present:

Template:KotOR Dialog

Template:KotOR Dialog

Otherwise, the dialog continues:

Template:KotOR Dialog

Template:KotOR Dialog

Template:KotOR Dialog

Template:KotOR Dialog

Template:KotOR Dialog

Template:KotOR Dialog

Template:KotOR Dialog

Template:KotOR Dialog

Template:KotOR Dialog

Template:KotOR Dialog

Template:KotOR Dialog

Template:KotOR Dialog

Template:KotOR Dialog

Template:KotOR Dialog

Template:KotOR Dialog

Template:KotOR Dialog

If you weren't unrepentantly disrespectful, and you speak to him again:

Template:KotOR Dialog

Template:KotOR Dialog

Template:KotOR Dialog

The following responses will allow you to repeat or explore responses missed when you first spoke to him:

Template:KotOR Dialog

These responses will obviously antagonize him if you avoided doing it the first time:

Template:KotOR Dialog

Template:KotOR Dialog

Template:KotOR Dialog

If you did antagonize him the first time, an apology will allow you to ask your questions:

Template:KotOR Dialog

Alternatively, you can antagonize him again:

Template:KotOR Dialog

Apartments

There are four other apartments accessed via low security doors in the outer wall of the apartment complex ring. They only have DC 12, so any character who spent any points in Security (including Carth) can unlock them. Alternatively they can be bashed open, although they resist the first 5 points of damage and have 20 Vitality.

The northeast apartment is unoccupied, but contains a footlocker; the southeast apartment contains an Ithorian and a bag:

Template:KotOR Dialog

The southwest apartment contains a Twi'lek and a bag:

Template:KotOR Dialog

The contents of all containers are random, although they were generated with the map. Surprisingly robbery doesn't result in any shift in alignment, although you may want to forbear if you're role-playing a light side character. However, the west apartment should be opened for your first opportunity to move closer to the light side or dark side of the Force...

Dia's apartment

Opening the west apartment starts a dialog with its occupant:

Template:KotOR Dialog

...

Template:KotOR Journal