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(Revised using current templates, added some missing dialog)
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{{Header Nav|game=Star Wars: Knights of the Old Republic}}
{{Header Nav|game=Star Wars: Knights of the Old Republic}}
{{floatingtoc}}
{{KotOR/Header|Undercity|Map of the Undercity|map}}
[[File:KotOR Map Undercity.png|frame|left|Undercity map]]
{{-}}
 
==Search for Bastila==
==Search for Bastila==


===Village Gate===
===Village Gate===
Having killed the rakghoul that chased Hendar to the [[../Outcast Village#Village Gate|Outcast village gate]], you can explore the remainder of the Undercity safe in the knowledge that you can return to the village at any time.
Having killed the rakghoul that chased Hendar to the {{KotOR|Outcast Village|Village Gate}}, you can explore the remainder of the Undercity safe in the knowledge that you can return to the village at any time.


However, regardless of which direction you move, a blue Twi'lek female you might have seen and spoken to before outside the [[../Javyar's Cantina#Tap room|tap room]] of Javyar's cantina in the Lower City comes running towards you from the northeast:
However, regardless of which direction you move, a blue Twi'lek female you might have seen and spoken to before outside the [[../Javyar's Cantina#Tap room|tap room]] of Javyar's cantina in the Lower City comes running towards you from the northeast:


{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"
{{KotOR/Hide}}
|
 
{|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%
{| {{prettytable}}
|
{{KotOR/Dialog|Mission||Please, you have to help me! Nobody else is going to help me. Even the Beks won't help me. But I can't just leave him there – he's my friend! You'll help me, won't you?|C=2}}
{|cellpadding=1 cellspacing=0 style="background:#aaaaaa" width=100%
!Dialog
|}
|}
|-
|-
|
{{KotOR/Dialog||1.|You're Mission Vao, right? Gadon Thek said you could help me.|W=50%}}
{{KotOR Dialog
{{KotOR/Dialog||1.|[[../Javyar's Cantina#Tap room|Whoa, slow down, Mission. What's wrong?]]|W=50%}}
|Icon=Mission
|Name=Mission:
|Dialog=Please, you have to help me! Nobody else is going to help me. Even the Beks won't help me. But I can't just leave him there – he's my friend! You'll help me, won't you?}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=You're Mission Vao, right? Gadon Thek said you could help me.}}
 
{{KotOR Dialog
|Icon=Mission
|Name=Mission:
|Dialog=Gadon? What? I… I don't know what you're talking about. Please – Zaalbar's in trouble. He needs help or they're going to sell him into slavery!}}
 
You can be unhelpful:
 
{{KotOR Dialog
|Icon=Dialog
|Name=3.
|Dialog=I don't have time for this! Gadon said you'd help me get inside the Vulkar base.}}
 
{{KotOR Dialog
|Icon=Mission
|Name=Mission:
|Dialog=Listen, my friend Zaalbar is in serious trouble, so you can forget about me helping with anything else until I get him back!}}
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=33%|
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=Zaalbar? You mean your Wookiee friend? What happened?}}
|width=34%|
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=Fine – tell me what happened and I'll see if I can help you.}}
|width=33%|
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=Who's going to sell him into slavery? What are you talking about?}}
|}
 
{{KotOR Dialog
|Icon=Mission
|Name=Mission:
|Dialog=Me… me and Zaalbar were just wandering around here in the Undercity. You know, looking for stuff we could find, just kind of exploring. We do it all the time.}}
 
{{KotOR Dialog
|Icon=Carth
|Name=Carth:
|Dialog=I guess with a Wookiee at your side you've got to figure you can handle the odd rakghoul attack.}}
 
{{KotOR Dialog
|Icon=Mission
|Name=Mission:
|Dialog=Only this time they were waiting for us. Gamorrean slave hunters. We didn't even have a chance to run. Big Z threw himself at them, and he roared for me to run! I… I took off; I figured Zaalbar would be right behind me. But there were too many of them – he couldn't get away. They're going to sell him to a slaver – I just know it!}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=Do you know where they took him?}}
 
{{KotOR Dialog
|Icon=Mission
|Name=Mission:
|Dialog=I don't know for sure, but those Gamorreans like to hang out in the sewers. The stink reminds them of home, I guess. That's probably where they took Big Z.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=Why don't you ask Gadon and the Beks to help you?}}
 
{{KotOR Dialog
|Icon=Mission
|Name=Mission:
|Dialog=I can't ask Gadon – he's always telling me not to go into the Undercity. He says it's too dangerous with the rakghouls and Gamorreans and all. He'll never send his Beks down there.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=3.
|Dialog=You just ran off and left him? Some friend you are.}}
 
{{KotOR Dialog
|Icon=Mission
|Name=Mission:
|Dialog=I didn't mean to leave him! I thought he was right behind me – I'd never abandon Big Z on purpose! Please – help me get him back.}}
 
You can continue to be unhelpful:
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=67%|
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=I don't have time for your Wookiee. I need to find a way into the Vulkar base.}}
|width=33%|
{{KotOR Dialog
|Icon=Dialog
|Name=3.
|Dialog=Forget it, kid. You're on your own.}}
|}
 
{{KotOR Dialog
|Icon=Carth
|Name=Carth:
|Dialog=Hold on a second. Don't just brush her off like this; Gadon said this girl's the only one who can get us inside the Vulkar base.}}
 
{{KotOR Dialog
|Icon=Mission
|Name=Mission:
|Dialog=Pleeeze! There's nobody else who can help me! Listen – if you help me get Zaalbar back, I'll help you get inside the Vulkar base. Come on, what do you say?}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=4.
|Dialog=Wait here. I'll be back when I find Zaalbar.}}
 
{{KotOR Dialog
|Icon=Mission
|Name=Mission:
|Dialog=No way. I'm the one that got Zaalbar into this mess, so I'm coming with you. I'm not going to abandon him again!}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=4.
|Dialog=No deal.}}
 
{{KotOR Dialog
|Icon=Mission
|Name=Mission:
|Dialog=How can you be so stubborn? When you're ready to help me with Zaalbar come on back – because you'll never get into that Vulkar base without my help!}}
|}
 
{{KotOR Journal
|Quest=The Search for Bastila
|Update=You've met Mission Vao, a young Twi'lek who can get you inside the Black Vulkar base to recover the stolen swoop accelerator. But Mission refuses to help you unless you help rescue her Wookiee friend, Zaalbar, from the Gamorrean slavers in the sewers.}}
 
You can speak to her again:
 
{{KotOR Dialog
|Icon=Mission
|Name=Mission:
|Dialog=You're back – does this mean you're going to help me now? Does this mean you're going to help me get Zaalbar back?}}
 
However, you won't be able to continue with the search for Bastila beyond a certain point without her, so it's best to choose the following response the first time you speak to her:
 
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=If I help you get Zaalbar back you have to get me inside the Vulkar base.}}
 
{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"
|
{|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%
|
{|cellpadding=1 cellspacing=0 style="background:#aaaaaa" width=100%
!Dialog
|}
|}
|-
|-
|
{{KotOR/Dialog|Mission||Gadon? What? I... I don't know what you're talking about. Please – Zaalbar's in trouble. He needs help or they're going to sell him into slavery!}}
{{KotOR Dialog
{{KotOR/Dialog|Mission||It's Zaalbar. He's in trouble - big trouble! We have to help him. If we don't they'll sell him into slavery!}}
|Icon=Mission
|Name=Mission:
|Dialog=It's a deal – as soon as we get Big Z back, I'll show you a way into that Vulkar base! Now, come on We have to find Zaalbar before they sell him to slavers – or worse!}}
 
{{KotOR Dialog
|Icon=Carth
|Name=Carth:
|Dialog=Do you know where he's being kept?}}
 
{{KotOR Dialog
|Icon=Mission
|Name=Mission:
|Dialog=The Gamorreans make their camps in the sewers. I bet that's where we'll find Zaalbar – and that's where I'll show you the secret entrance into the Vulkar compound.}}
|}
|}


{{KotOR Dialog
You can be unhelpful:
|Icon=Dialog
|Name=1.
|Dialog=[MISSION has joined your party.]<br>[Left-click this response to go to [[../Getting Started#Party|PARTY SELECTION screen]].]}}
 
{{KotOR Journal
|Quest=The Search for Bastila
|Update=Mission has agreed to help  you sneak into the Black Vulkar base to recover the stolen swoop accelerator. But first, she wants you to rescue her Wookiee friend, Zaalbar, from the Gamorrean slavers in the sewers.}}
 
{{KotOR XP
|XP=*'''330''' Mission added to your party}}
 
Once she's added to your [[../Party|party]] you can remove her again immediately, although since you don't have to remove anyone to add her and you cannot find Zaalbar without her, it makes sense to keep her unless you're playing without any party for the challenge. Otherwise:
 
{{KotOR/Party
|Name=Mission Vao
|Model=Mission
|Class=Scoundrel
|Level=3
|Alignment=75 (light side)
 
|Strength=10
|STR=0
|Dexterity=16
|DEX=+3
|Constitution=12
|CON=+1
|Intelligence=14
|INT=+2
|Wisdom=11
|WIS=0
|Charisma=10
|CHA=0
|Attributes remaining=5
 
|Vitality base=18
|Vitality total=21
|Attack base=2
|Attack total=6
|Defense base=10
|Defense total=16
|Fortitude base=1
|Fortitude total=2
|Reflex base=3
|Reflex total=6
|Will base=1
|Will total=1
 
|CU=no
|CU base=2
|CU total=4
|Demolitions=yes
|Demolitions base=6
|Demolitions total=9
|Stealth=yes
|Stealth base=6
|Stealth total=10
|Awareness=yes
|Awareness base=6
|Awareness total=6
|Repair=no
|Repair base=0
|Repair total=2
|Security=yes
|Security base=6
|Security total=6
|TI=no
|TI base=3
|TI total=3
|Skills remaining=85
 
|Items and abilities=
{{KotOR/Item|Body|Clothing}}
{{KotOR/Item|Belts|Stealth Field Generator}}
{{KotOR/Item|Blaster pistols|Blaster Pistol}}
 
|Feats remaining=6
|Feats=
{{KotOR/Feat|Armor Proficiency|Armor Proficiency Light}}
{{KotOR/Feat|Weapon Proficiency|Weapon Proficiency Blaster Pistol}}
{{KotOR/Feat|Weapon Proficiency|Weapon Proficiency Blaster Rifle}}
{{KotOR/Feat|Weapon Proficiency|Weapon Proficiency Melee Weapons}}
{{KotOR/Feat|Scoundrel's Luck}}
{{KotOR/Feat|Critical Strike|DC=3}}
{{KotOR/Feat|Sniper Shot|DC=5}}
{{KotOR/Feat|Sneak Attack|Sneak Attack II}} +
{{KotOR/Feat|Dueling}}
{{KotOR/Feat|Caution}}
}}
 
An extra gun is always welcome and her skill with Demolitions will come in useful in the Undercity and sewers. However, you should probably find Zaalbar before exploring the Undercity much further.


===Sewers===
{| {{prettytable}}
The closest entrance to the [[../Lower Sewers|sewers]] is to the northwest of the village gate, in the corner on the right. You can get to it without any more encounters, and a pile of rubble just before the entrance can be searched for random contents.
{{KotOR/Dialog||3.|I don't have time for this! Gadon said you'd help me get inside the Vulkar base.}}
 
There's another entrance to the sewers further away to the southeast, in the corner on the left. A skeletal corpse to the south, beyond the sewer entrance, can be searched for random contents. You'll encounter a [[../Undercity#Sith patrol|Sith patrol]] and [[../Undercity#Rakghoul Serum|rakghouls]] on your way there, and it's not as close to your objectives in the sewers, but there are a couple of quests you can complete in the process.
 
==Rukil's Apprentice==
If you travel to the northwest then west of the village gate before completing the search for Bastila, in the distance you'll see a trio of mercenaries led by a familiar figure from outside the west [[../Lower City#Apartments|Lower City apartments]]. As you approach, so do they:
 
{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"
|
{|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%
|
{|cellpadding=1 cellspacing=0 style="background:#aaaaaa" width=100%
!Dialog
|}
|}
|-
|-
|
{{KotOR/Dialog|Mission||Listen, my friend Zaalbar is in serious trouble, so you can forget about me helping with anything else until I get him back!}}
{{KotOR Dialog
|Icon=Dialog
|Name=Mercenary:
|Dialog=Don't… don't move! I'm… I'm not afraid to use this blaster if I have to!}}
 
{{KotOR Dialog
|Icon=Canderous
|Name=Canderous:
|Dialog=Settle down, kid. We've already lost enough men to those damn rakghouls! The last thing we need now is more casualties from a needless firefight. Hm… by the looks of you I'd say you're down here for the same reason we are: to salvage something from those downed Republic space pods. Let me give you some advice: forget about it. Do yourself a favor and just head back the way you came.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=Are you threatening me?}}
 
{{KotOR Dialog
|Icon=Canderous
|Name=Canderous:
|Dialog=Mandalorians don't make threats, we make promises. But I'm just trying to give you a friendly warning.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=3.
|Dialog=Who are you?}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Mercenary:
|Dialog=That's Canderous Ordo! He's the most famous Mandalorian mercenary in this sector of the galaxy!}}
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=25%|
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=Are you threatening me?}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=Why – is there some danger down here?}}
|width=25%|
{{KotOR Dialog
|Icon=Dialog
|Name=3.
|Dialog=Who are you?}}
|}
|}


{{KotOR Dialog
{| {{prettytable}}
|Icon=Canderous
{{KotOR/Dialog||1.|[[../Javyar's Cantina#Tap room|Calm down, Mission. Take a deep breath and tell me what happened.]]|W=25%}}
|Name=Canderous:
{{KotOR/Dialog||2.|Zaalbar? You mean your Wookiee friend? What happened?|W=25%}}
|Dialog=This isn't a good place to stand around chatting. The Undercity is crawling with rakghouls. I've already lost half a dozen men to those monsters.}}
{{KotOR/Dialog||3.|Who's going to sell him into slavery? What are you talking about?|W=25%}}
 
{{KotOR/Dialog||3.|Fine – tell me what happened and I'll see if I can help you.|W=25%}}
{{KotOR Dialog
|Icon=Dialog
|Name=4.
|Dialog=I go where I want, when I want.}}
 
{{KotOR Dialog
|Icon=Canderous
|Name=Canderous:
|Dialog=Trying to pick a fight with a Mandalorian – I can see you're not too bright. But I'm on a mission for Davik, so I don't have time for fun and games.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Mercenary:
|Dialog=Canderous, I heard something! Over there, in the shadows! Sounded like a rakghoul!}}
 
{{KotOR Dialog
|Icon=Canderous
|Name=Canderous:
|Dialog=Looks like we've got company! Get those blasters ready, boys!}}
|}
 
You're interrupted when four rakghouls come running from the west; fortunately Canderous and his mercenaries stand between you.
 
{|width=100% class="collapsible collapsed" style="background:#ffdddd; border:1px solid #ff9090"
!colspan=5 {{no|Rakghoul}}
|-valign=top
 
|width=20%|Model
 
{|cellpadding=0 cellspacing=0
 
|}
 
|width=25%|
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
|-
!width=40%|Alignment
|width=60%|50 (Neutral)
|-
!Class
|[[../Classes#Minion|Minion]]
|-
|-
!Level
{{KotOR/Dialog|Mission||Me... me and Zaalbar were just wandering around here in the Undercity. You know, looking for stuff we could find, just kind of exploring. We do it all the time.|C=4}}
|3
|-
|-
!align=left|Skills
{{KotOR/Dialog|Carth||I guess with a Wookiee at your side you've got to figure you can handle the odd rakghoul attack.|C=4}}
|-
|-
|align=left|[[../Skills#Awareness|Awareness]]
{{KotOR/Dialog|Mission||Only this time they were waiting for us. Gamorrean slave hunters. We didn't even have a chance to run. Big Z threw himself at them, and he roared for me to run! I... I took off; I figured Zaalbar would be right behind me. But there were too many of them – he couldn't get away. They're going to sell him to a slaver – I just know it!|C=4}}
| 2
|}
|}


|width=15%|
{| {{prettytable}}
 
{{KotOR/Dialog||3.|You just ran off and left him? Some friend you are.}}
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
|-
!width=50% align=left|Attributes
{{KotOR/Dialog|Mission||I didn't mean to leave him! I thought he was right behind me – I'd never abandon Big Z on purpose! Please – help me get him back.}}
|-
|-
|align=left|[[../Attributes#Strength|Strength]]
{{KotOR/Dialog||4.|Wait here. I'll be back when I find Zaalbar.}}
|width=25%|18
|width=25%|+4
|-
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
{{KotOR/Dialog|Mission||No way. I'm the one that got Zaalbar into this mess, so I'm coming with you. I'm not going to abandon him again!}}
|14
| +2
|-
|-
|align=left|[[../Attributes#Constitution|Constitution]]
{{KotOR/Dialog||1.|Do you know where they took him?}}
|16
| +3
|-
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
{{KotOR/Dialog|Mission||I don't know for sure, but those Gamorreans like to hang out in the sewers. The stink reminds them of home, I guess. That's probably where they took Big Z.}}
|10
| 0
|-
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
{{KotOR/Dialog||2.|Why don't you ask Gadon and the Beks to help you?}}
| 15
| +2
|-
|-
|align=left|[[../Attributes#Charisma|Charisma]]
{{KotOR/Dialog|Mission||I can't ask Gadon – he's always telling me not to go into the Undercity. He says it's too dangerous with the rakghouls and Gamorreans and all. He'll never send his Beks down there.}}
| 12
| +1
|}
|}


|width=15%|
{| {{prettytable}}
 
{{KotOR/Dialog||2.|I don't have time for your Wookiee. I need to find a way into the Vulkar base.|W=67%}}
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{{KotOR/Dialog||3.|Forget it, kid. You're on your own.|W=33%}}
!align=left|Attributes
|-
|-
|width=75% align=left|[[../Combat#Vitality|Vitality]]
{{KotOR/Dialog|Carth||Hold on a second. Don't just brush her off like this; Gadon said this girl's the only one who can get us inside the Vulkar base.|C=2}}
|width=25%|24
|-
|-
|align=left|[[../Force powers#Force points|Force]]
{{KotOR/Dialog|Mission||Pleeeze! There's nobody else who can help me! Listen – if you help me get Zaalbar back, I'll help you get inside the Vulkar base. Come on, what do you say?|C=2}}
|0
|-
|-
|align=left|[[../Combat#Defense|Defense]]
{{KotOR/Dialog||4.|No deal.|C=2}}
|12
|-
|-
|align=left|[[../Saves|Fortitude]]
{{KotOR/Dialog|Mission||How can you be so stubborn? When you're ready to help me with Zaalbar come on back – because you'll never get into that Vulkar base without my help!|C=2}}
| 4
|-
|align=left|[[../Saves|Reflex]]
| 3
|-
|align=left|[[../Saves|Will]]
| 3
|}
|}


|width=25%|
|}


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{| {{prettytable}}
!width=40% align=left|Ranged
{{KotOR/Journal|The Search for Bastila|You've met Mission Vao, a young Twi'lek who can get you inside the Black Vulkar base to recover the stolen swoop accelerator. But Mission refuses to help you unless you help rescue her Wookiee friend, Zaalbar, from the Gamorrean slavers in the sewers.}}
!width=30%|Main
!width=30%|Off hand
|-
|align=left|[[../Combat#Attack|Attack]]
| -
| -
|-
|align=left|[[../Combat#Damage|Damage]]
| -
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| -
| -
|-
!align=left|Melee
|-
|align=left|[[../Combat#Attack|Attack]]
| 7
| -
|-
|align=left|[[../Combat#Damage|Physical]]
| 5-8
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| -
|}
|}


|-valign=top
You won't be able to continue with the search for Bastila beyond a certain point without her, so it's best to choose the following response the first time you speak to her:
!align=left|Items
 
!align=left colspan=2|Feats
{| {{prettytable}}
!align=left colspan=2|Force powers
{{KotOR/Dialog|Mission||You're back – does this mean you're going to help me now? Does this mean you're going to help me get Zaalbar back?}}
|-
|-
|
{{KotOR/Dialog||1.|If I help you get Zaalbar back you have to get me inside the Vulkar base.}}
None
|colspan=2|
None
|colspan=2|
None
|}
|}


These rakghouls have [[../Difficulty Classes#On Hit|On Hit:]] Poison, Mild Damage, which causes a target to suffer as though poisoned, unless a Fortitude [[../Saves|saving throw]] is made at a [[../Difficulty Classes|DC]] of 15. Failure causes the loss of 30 points of Vitality (3 points every 3 seconds over 30 seconds). A successful save negates this effect. This does not affect [[../Classes#Droids|droids]].
{{KotOR/Hide}}


Canderous Ordo and the mercenary who spoke to you cannot be killed (they're only reduced to minimum 1 Vitality), so you can just stand back and let them kill all four rakghouls: you'll still receive experience from the kills, although this won't be recorded in [[../Getting Started#Feedback|Feedback]]. However, just for fun you may want to see if you can save the other two [[../Blaster pistols#Blaster Pistol|blaster]]-wielding mercenaries (the survivor has a [[../Blaster rifles#Blaster Carbine|Blaster Carbine]], but all switch to [[../Melee weapons#Vibroblade|Vibroblades]] for melee combat).
{| {{prettytable}}
 
{{KotOR/Dialog|Mission||It's a deal – as soon as we get Big Z back, I'll show you a way into that Vulkar base! Now, come on – We have to find Zaalbar before they sell him to slavers – or worse!}}
{{KotOR XP
|-
|XP=*'''[[../Experience#Kills|Challenge Rating 3]]''' Killed Rakghoul (4)}}
{{KotOR/Dialog|Carth||Do you know where he's being kept?}}
 
{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"
|
{|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%
|
{|cellpadding=1 cellspacing=0 style="background:#aaaaaa" width=100%
!Dialog
|}
|}
|-
|-
|
{{KotOR/Dialog|Mission||The Gamorreans make their camps in the sewers. I bet that's where we'll find Zaalbar – and that's where I'll show you the secret entrance into the Vulkar compound.}}
{{KotOR Dialog
|Icon=Canderous
|Name=Canderous:
|Dialog=Damn! I told Davik this salvage mission was a bad idea! His men aren't trained for this kind of thing, and I can't babysit them all! Okay, boys… we're getting out of here before I lose anyone else. I can't carry all this salvage back by myself! You'd be smart to get out of here as well. Even if you can handle the rakghouls I doubt there's anything worth finding anymore.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=What do you mean by that?}}
 
{{KotOR Dialog
|Icon=Canderous
|Name=Canderous:
|Dialog=Davik sent me down here with this motley crew to scavenge whatever we could from the Republic escape pods that crashed during the recent battle overhead. But the Lower City gangs got here first. Anything worthwhile in those Republic pods is probably in their hands now. Davik won't like that.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=What can you tell me about Davik?}}
 
{{KotOR Dialog
|Icon=Canderous
|Name=Canderous:
|Dialog=What are you, an off-worlder? Everybody knows Davik. He's a member of the Exchange. You know – the interstellar crime syndicate. Smuggling, gambling, extortion – Davik controls it all here on Taris. That's why I'm working for him. But lately the Lower City gangs have been giving my boss some trouble.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=What do you know about the Lower City gangs?}}
 
{{KotOR Dialog
|Icon=Canderous
|Name=Canderous:
|Dialog=This isn't really the place to have these kind of conversations. But I guess I could spare a couple of seconds for you – after all, you did help us out with those rakghouls. The Lower City is overrun with gangs, but the two most important ones are the Hidden Beks and the Black Vulkars. Used to be the Beks were the big dog and kept the others in line. But lately the Black Vulkars are moving in on Bek turf and challenging them for control. The Vulkars are even starting to defy Davik! Take these escape pods, for example. Everyone knew Davik would want first crack at them, but I know for a fact those damn Vulkars have already sent their own salvage party down here.}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=So you're just going to run back to the surface like some coward?}}
 
{{KotOR Dialog
|Icon=Canderous
|Name=Canderous:
|Dialog=Normally I'd make you regret those words, but I'm not wasting another minute down here. I'm responsible for this whole company, and they won't survive down here much longer.}}
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=75%|
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=So you're just going to run back to the surface like some coward?}}
|width=25%|
{{KotOR Dialog
|Icon=Dialog
|Name=3.
|Dialog=I better get going now.}}
|}
|}


{{KotOR Dialog
|Icon=Canderous
|Name=Canderous:
|Dialog=Come on boys… let's move out!}}
|}
|}


After Canderous and any other survivors leave, you'll find Rukil's apprentice beyond them to the west. However, you'll encounter two groups of rakghouls, each led by a rakghoul Fiend. Unless otherwise stated, any other rakghouls and Fiends you encounter in the Undercity are identical to these.
{| {{prettytable}}
 
{{KotOR/Dialog||1.|<nowiki>[</nowiki>{{KotOR|Party|Mission|MISSION}} has joined your party.]<br>[Left-click this response to go to [[../Getting Started#Party|PARTY SELECTION screen]].]}}
{|width=100% class="collapsible collapsed" style="background:#ffdddd; border:1px solid #ff9090"
!colspan=5 {{no|Rakghoul Fiend}}
|-valign=top
 
|width=20%|Model
 
{|cellpadding=0 cellspacing=0
 
|}
 
|width=25%|
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
|-
!width=40%|Alignment
|width=60%|50 (Neutral)
|-
!Class
|[[../Classes#Soldier|Soldier]]
|-
|-
!Level
{{KotOR/Journal|The Search for Bastila|Mission has agreed to help  you sneak into the Black Vulkar base to recover the stolen swoop accelerator. But first, she wants you to rescue her Wookiee friend, Zaalbar, from the Gamorrean slavers in the sewers.}}
|3
|-
|-
!align=left|Skills
{{KotOR/XP|Act|#=330|Mission has joined your party}}
|-
|align=left|[[../Skills#Awareness|Awareness]]
| 1
|}
|}


|width=15%|
Once she's added to your {{~|Party|party}} you can remove her again immediately, although since you don't have to remove anyone to add her and you cannot find Zaalbar without her, it makes sense to keep her unless you're playing solo for the challenge. Otherwise, an extra gun is always welcome and her skill with {{KotOR|Skills|Demolitions}} will come in useful in the Undercity and sewers. However, you should probably find Zaalbar before exploring the Undercity much further.


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
===Sewers===
!width=50% align=left|Attributes
The closest entrance to the [[../Lower Sewers|sewers]] is to the northwest of the village gate, in the corner on the right. You can get to it without any more encounters, and a pile of rubble just before the entrance can be searched for random contents.
|-
|align=left|[[../Attributes#Strength|Strength]]
|width=25%|12
|width=25%|+1
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
|12
| +1
|-
|align=left|[[../Attributes#Constitution|Constitution]]
|10
| 0
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
| 8
| -1
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 8
| -1
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 3
| -4
|}


|width=15%|
There's another entrance to the sewers further away to the southeast, in the corner on the left. A skeletal corpse to the south, beyond the sewer entrance, can be searched for random contents. You'll encounter a {{KotOR|Undercity|Sith patrol}} and [[../Undercity#Rakghoul Serum|rakghouls]] on your way there, and it's not as close to your objectives in the sewers, but there are a couple of quests you can complete in the process.


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
==Rukil's Apprentice==
!align=left|Attributes
If you travel to the northwest then west of the village gate before completing the search for Bastila, in the distance you'll see a trio of mercenaries led by a familiar figure from outside the west [[../Lower City#Apartments|Lower City apartments]]. As you approach, so do they:
|-
|width=75% align=left|[[../Combat#Vitality|Vitality]]
|width=25%|30
|-
|align=left|[[../Force powers#Force points|Force]]
|0
|-
|align=left|[[../Combat#Defense|Defense]]
|11
|-
|align=left|[[../Saves|Fortitude]]
| 3
|-
|align=left|[[../Saves|Reflex]]
| 2
|-
|align=left|[[../Saves|Will]]
| 1
|}


|width=25%|
{{KotOR/Hide}}


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{| {{prettytable}}
!width=40% align=left|Ranged
{{KotOR/Dialog||Mercenary:|Don't... don't move! I'm... I'm not afraid to use this blaster if I have to!|C=4}}
!width=30%|Main
!width=30%|Off hand
|-
|-
|align=left|[[../Combat#Attack|Attack]]
{{KotOR/Dialog|Canderous||Settle down, kid. We've already lost enough men to those damn rakghouls! The last thing we need now is more casualties from a needless firefight. Hm... by the looks of you I'd say you're down here for the same reason we are: to salvage something from those downed Republic space pods. Let me give you some advice: forget about it. Do yourself a favor and just head back the way you came.|C=4}}
| -
| -
|-
|-
|align=left|[[../Combat#Damage|Damage]]
{{KotOR/Dialog||1.|Are you threatening me?|W=30%}}
| -
{{KotOR/Dialog||2.|Why – is there some danger down here?|R=2|W=20%}}
| -
{{KotOR/Dialog||3.|Who are you?|W=30%}}
{{KotOR/Dialog||4.|I go where I want, when I want.|W=20%}}
|-
|-
|align=left|[[../Combat#Critical threat|Threat]]
{{KotOR/Dialog|Canderous||Mandalorians don't make threats, we make promises. But I'm just trying to give you a friendly warning.}}
| -
{{KotOR/Dialog||Mercenary:|That's Canderous Ordo! He's the most famous Mandalorian mercenary in this sector of the galaxy!}}
| -
{{KotOR/Dialog|Canderous||Trying to pick a fight with a Mandalorian – I can see you're not too bright. But I'm on a mission for Davik, so I don't have time for fun and games.|R=2}}
|-
|-
!align=left|Melee
{{KotOR/Dialog|Canderous||This isn't a good place to stand around chatting. The Undercity is crawling with rakghouls. I've already lost half a dozen men to those monsters.|C=3}}
|-
|-
|align=left|[[../Combat#Attack|Attack]]
{{KotOR/Dialog||Mercenary:|Canderous, I heard something! Over there, in the shadows! Sounded like a rakghoul!|C=4}}
| 4
| -
|-
|-
|align=left|[[../Combat#Damage|Physical]]
{{KotOR/Dialog|Canderous||Looks like we've got company! Get those blasters ready, boys!|C=4}}
| 3-13
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| -
|}
|}


|-valign=top
!align=left|Items
!align=left colspan=2|Feats
!align=left colspan=2|Force powers
|-
|
None
|colspan=2|
None
|colspan=2|
None
|}
|}


The rakghoul Fiends each have On Hit: Poison, Average Weakness, which causes a target to suffer as though poisoned, unless a Fortitude saving throw is made at a DC of 20. Failure causes the loss of six points from each [[../Attributes|physical attribute]] (1 point every 6 seconds over 36 seconds). A successful save negates this effect. This does not affect droids. Although the loss of attributes is temporary, the loss of Constitution affects both current and maximum Vitality, which could result in death before the duration expires.
You're interrupted when four rakghouls come running from the west; fortunately Canderous and his mercenaries stand between you.


{|width=100% class="collapsible collapsed" style="background:#ffdddd; border:1px solid #ff9090"
{{KotOR/NPC|no
!colspan=5 {{no|Rakghoul}}
|Name=Rakghoul
|-valign=top
|Class=Minion
|Level=3
|Awareness=2


|width=20%|Model
|Strength=18
|STR=+4
|Dexterity=14
|DEX=+2
|Constitution=16
|CON=+3
|Intelligence=10
|INT=0
|Wisdom=15
|WIS=+2
|Charisma=12
|CHA=+1


{|cellpadding=0 cellspacing=0
|Vitality=24
|Defense=12
|Fortitude=4
|Reflex=3
|Will=3


|}
|MA1=7
|MD=Physical
|MD1=5-8
|MT1=20-20,x2


|width=25%|
|Items and abilities=
{{KotOR/On Hit|Poison|Mild Damage|DC=15}}
}}


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
Canderous Ordo and the mercenary who spoke to you cannot be reduced below 1 Vitality, so you can just stand back and let them kill all four rakghouls: you'll still receive experience from the kills, although this won't be recorded in {{KotOR|Getting Started|Feedback}}. However, just for fun you may want to see if you can save the other two [[../Blaster pistols#Blaster Pistol|blaster]]-wielding mercenaries (the survivor uses a {{KotOR|Blaster rifles|Blaster Carbine}}, but all use a {{KotOR|Melee weapons|Vibroblade}} in melee combat).
|-
!width=40%|Alignment
|width=60%|50 (Neutral)
|-
!Class
|[[../Classes#Minion|Minion]]
|-
!Level
|2
|-
!align=left|Skills
|-
|align=left|[[../Skills#Awareness|Awareness]]
| 1
|}


|width=15%|
{| {{prettytable}}
 
{{KotOR/XP|Kill|#=3|Killed Rakghoul (4)}}
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!width=50% align=left|Attributes
|-
|align=left|[[../Attributes#Strength|Strength]]
|width=25%|10
|width=25%| 0
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
| 12
| +1
|-
|align=left|[[../Attributes#Constitution|Constitution]]
|10
| 0
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
| 8
| -1
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 8
| -1
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 3
| -4
|}
|}


|width=15%|
{{KotOR/Hide}}


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{| {{prettytable}}
!align=left|Attributes
{{KotOR/Dialog|Canderous||Damn! I told Davik this salvage mission was a bad idea! His men aren't trained for this kind of thing, and I can't babysit them all! Okay, boys... we're getting out of here before I lose anyone else. I can't carry all this salvage back by myself! You'd be smart to get out of here as well. Even if you can handle the rakghouls I doubt there's anything worth finding anymore.}}
|-
|-
|width=75% align=left|[[../Combat#Vitality|Vitality]]
{{KotOR/Dialog||1.|What do you mean by that?}}
|width=25%|18
|-
|-
|align=left|[[../Force powers#Force points|Force]]
{{KotOR/Dialog|Canderous||Davik sent me down here with this motley crew to scavenge whatever we could from the Republic escape pods that crashed during the recent battle overhead. But the Lower City gangs got here first. Anything worthwhile in those Republic pods is probably in their hands now. Davik won't like that.}}
|0
|-
|-
|align=left|[[../Combat#Defense|Defense]]
{{KotOR/Dialog||1.|What can you tell me about Davik?}}
|11
|-
|-
|align=left|[[../Saves|Fortitude]]
{{KotOR/Dialog|Canderous||What are you, an off-worlder? Everybody knows Davik. He's a member of the Exchange. You know – the interstellar crime syndicate. Smuggling, gambling, extortion – Davik controls it all here on Taris. That's why I'm working for him. But lately the Lower City gangs have been giving my boss some trouble.}}
| 1
|-
|-
|align=left|[[../Saves|Reflex]]
{{KotOR/Dialog||2.|What do you know about the Lower City gangs?}}
| 2
|-
|-
|align=left|[[../Saves|Will]]
{{KotOR/Dialog|Canderous||This isn't really the place to have these kind of conversations. But I guess I could spare a couple of seconds for you – after all, you did help us out with those rakghouls. The Lower City is overrun with gangs, but the two most important ones are the Hidden Beks and the Black Vulkars. Used to be the Beks were the big dog and kept the others in line. But lately the Black Vulkars are moving in on Bek turf and challenging them for control. The Vulkars are even starting to defy Davik! Take these escape pods, for example. Everyone knew Davik would want first crack at them, but I know for a fact those damn Vulkars have already sent their own salvage party down here.}}
| 0
|}
|}


|width=25%|
{| {{prettytable}}
 
{{KotOR/Dialog||2.|So you're just going to run back to the surface like some coward?|W=75%}}
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{{KotOR/Dialog||3.|I better get going now.|R=2|W=25%}}
!width=40% align=left|Ranged
!width=30%|Main
!width=30%|Off hand
|-
|align=left|[[../Combat#Attack|Attack]]
| -
| -
|-
|align=left|[[../Combat#Damage|Damage]]
| -
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| -
| -
|-
!align=left|Melee
|-
|-
|align=left|[[../Combat#Attack|Attack]]
{{KotOR/Dialog|Canderous||Normally I'd make you regret those words, but I'm not wasting another minute down here. I'm responsible for this whole company, and they won't survive down here much longer.}}
| 2
| -
|-
|-
|align=left|[[../Combat#Damage|Physical]]
{{KotOR/Dialog|Canderous||Come on boys... let's move out!|C=2}}
| 1-4
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| -
|}
|}


|-valign=top
!align=left|Items
!align=left colspan=2|Feats
!align=left colspan=2|Force powers
|-
|
None
|colspan=2|
None
|colspan=2|
None
|}
|}


These rakghouls don't apply any poison damage on hit, so they're comparatively tame.
After Canderous and any other survivors leave, you'll find Rukil's apprentice beyond them to the west. However, you'll encounter two groups of rakghouls, each led by a rakghoul fiend. Unless otherwise stated, any other rakghouls and Fiends you encounter in the Undercity are identical to these.


The first group of two rakghouls and a Fiend can be seen at the bottom of a ramp to the south. They can be avoided, but it's better to kill them for safety and [[../Experience|experience]]. You should be able to target them from the top of the ramp even with [[../Blaster pistols|blaster pistols]], and you may be able to pick them off one by one if you're careful. Since rakghoul Fiends are visually indistinguishable from other rakghouls except for the label, pay close attention: if they start running towards you, focus all fire on the Fiend, and make sure the sturdiest member of your party is leading and ready to switch to melee if they manage to close the distance.
{{KotOR/NPC|no
|Name=Rakghoul Fiend
|Model=Rakghoul
|Class=Soldier
|Level=3
|Awareness=1


{{KotOR XP
|Strength=12
|XP=*'''Challenge Rating 3''' Killed Rakghoul Fiend
|STR=+1
*'''Challenge Rating 2''' Killed Rakghoul (2)}}
|Dexterity=12
|DEX=+1
|Constitution=10
|CON=0
|Intelligence=8
|INT=-1
|Wisdom=8
|WIS=-1
|Charisma=3
|CHA=-4


The second group of four rakghouls and a Fiend can be seen to the southwest. The ramp down to the west is mined:
|Vitality=30
|Defense=11
|Fortitude=3
|Reflex=2
|Will=1


{|cellpadding=3 cellspacing=0 style="background:#ddffdd; border:1px solid #90ff90" width=100%
|MA1=4
|-valign=bottom
|MD=Physical
|width=24 align=center|[[File:KotOR Icon Awareness.png|Awareness|link=Star Wars: Knights of the Old Republic/Skills#Awareness|24px]]
|MD1=3-13
|'''[[../Mines#Minor Frag Mine|Minor Frag Mine]]''' (1)
|MT1=20-20,x2
!width=15%|Detect
|width=10%|20 (0)
|width=24 align=center rowspan=2|[[File:KotOR Icon Demolitions.png|Demolitions|link=Star Wars: Knights of the Old Republic/Skills#Demolitions|24px]]
!width=15%|Disable
|width=10%|20 (0)
!width=15%|Recover
|width=10%|30 (10)
|}


You can move around if you're not willing or able to disable or recover it (unfortunately it cannot be triggered by the rakghouls, and you may want to move each party member past it individually in Solo mode to avoid accidents). As before, you may be able to pick off some of them with ranged weapons before going down the ramp, and if they come running you should focus all fire on the Fiend.
|Items and abilities=
{{KotOR/On Hit|Poison|Average Weakness|DC=20}}
}}


Afterwards do '''not''' return to [[../South Apartments#Your Apartment|hideout]] to heal, as when you transit back these rakghouls will have reappeared. The previous group can also reappear if you leave and return to the area after killing them (although there will now be four rakghouls rather than two, and they spawn to the south, at the base of the ramp), as can [[../Undercity#Rakghoul Serum|the group]] by the southeast entrance to the sewers. However, only one group will reappear each time you leave and return to the area.
{{KotOR/NPC
|Name=Rakghoul
|Class=Minion
|Level=2
|Awareness=1


{{KotOR XP
|Strength=10
|XP=*'''Challenge Rating 3''' Killed Rakghoul Fiend
|STR=0
*'''Challenge Rating 2''' Killed Rakghoul (4)}}
|Dexterity=12
 
|DEX=+1
At the bottom of the ramp to the west you'll see a skeletal corpse and corpse to the left, which can both be searched for random contents. To the southwest where the rakghouls were gathered, you'll see rubble which can also be searched for random contents, and an Outcast corpse:
|Constitution=10
 
|CON=0
{{KotOR Item
|Intelligence=8
|Container=Outcast Corpse
|INT=-1
|Item=*[[../Utility items#Antidote Kit|Antidote Kit]] (2)
|Wisdom=8
*'''Promised Land Apprentice Journal'''}}
|WIS=-1
 
|Charisma=3
You can read the journal by selecting it in your [[../Getting Started#Inventory|inventory]]:
|CHA=-4
 
;This journal details the search for the Promised Land carried out by Rukil's Apprentice.  Most of the entries are mundane; however, the last entry is quite interesting:


;"I have uncovered evidence that others have been seeking out the fabled land, and that their treks have led them into the sewers.  I have decided that I must go there as well."
|Vitality=18
|Defense=11
|Fortitude=1
|Reflex=2
|Will=0


{{KotOR Journal
|MA1=2
|Quest=Rukil's Apprentice
|MD=Physical
|Update=You've found the journal of Rukil's apprentice near her corpse. You should return to the old man in the Outcast village to tell him of her fate, and to deliver the journal to him.}}
|MD1=1-4
|MT1=20-20,x2}}


You can return to [[../Outcast Village#Rukil's Apprentice|Rukil]] in the Outcast village.
The first group of two rakghouls and a Fiend can be seen at the bottom of a ramp to the south. They can be avoided, but it's better to kill them for safety and experience. You should be able to target them from the top of the ramp even with {{~|Blaster pistols|blaster pistols}}, and you may be able to pick them off one by one if you're careful. Since rakghoul fiends are visually indistinguishable from other rakghouls except for the label, pay close attention: if they start running towards you, focus all fire on the fiend, and make sure the sturdiest member of your party is leading and ready to engage in melee combat if they manage to close the distance.


==Escape Pod==
{| {{prettytable}}
To the northeast of the [[../Undercity#Village Gate|village gate]] you'll see the crash site of a Republic escape pod. As you approach it, you should become aware that the area is mined:
{{KotOR/XP|Kill|#=3|Killed Rakghoul Fiend|W=50%}}
 
{{KotOR/XP|Kill|#=2|Killed Rakghoul (2)|W=50%}}
{|cellpadding=3 cellspacing=0 style="background:#ddffdd; border:1px solid #90ff90" width=100%
|-valign=bottom
|width=24 align=center|[[File:KotOR Icon Awareness.png|Awareness|link=Star Wars: Knights of the Old Republic/Skills#Awareness|24px]]
|'''[[../Mines#Minor Frag Mine|Minor Frag Mine]]''' (4)
!width=15%|Detect
|width=10%|20 (0)
|width=24 align=center rowspan=2|[[File:KotOR Icon Demolitions.png|Demolitions|link=Star Wars: Knights of the Old Republic/Skills#Demolitions|24px]]
!width=15%|Disable
|width=10%|20 (0)
!width=15%|Recover
|width=10%|30 (10)
|}
|}


One is on the left of the escape pod and three are on the right. You should also see a Republic soldier standing at the back on the right, who'll speak to you if you approach him:
The second group of four rakghouls and a fiend can be seen to the southwest. The ramp down to the west is mined:  


{{KotOR Dialog
{{KotOR/Mine|Minor|Frag}}
|Icon=Dialog
|Name=Republic Soldier:
|Dialog=H… help me! Please! I can… I can feel it inside my skin! Something growing… like some kind of hideous disease!}}


If you haven't already been to the southeast to acquire [[../Undercity#Rakghoul Serum|rakghoul serum]], then regardless of your response there's only one outcome:
You can move around if you're not willing or able to disable or recover it (unfortunately it cannot be triggered by the rakghouls, and you may want to move each party member past it individually in Solo mode to avoid accidents). As before, you may be able to pick off some of them with ranged weapons before going down the ramp, and if they come running you should focus all fire on the fiend.


{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"
Afterwards do '''not''' return to [[../South Apartments#Your Apartment|hideout]] to heal, as when you transit back these rakghouls will have been replaced. The previous group can also be replaced if you leave and return to the area after killing them (although there will now be four rakghouls rather than two, and they spawn to the south, at the base of the ramp), as can [[../Undercity#Rakghoul Serum|the group]] by the southeast entrance to the sewers. However, only one group is replaced each time you leave and return to the area.
|
{|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%
|
{|cellpadding=1 cellspacing=0 style="background:#aaaaaa" width=100%
!Dialog
|}
|}
|-
|
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=25%|
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=Wait here… I'll see if I can find something to help you.}}
|width=25%|
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=I'm sorry… there's nothing I can do for you.}}
|width=25%|
{{KotOR Dialog
|Icon=Dialog
|Name=3.
|Dialog=I'll help you, but I need some information first.}}
|width=25%|
{{KotOR Dialog
|Icon=Dialog
|Name=4.
|Dialog=Get away from me, you diseased freak!}}
|}


{{KotOR Dialog
{| {{prettytable}}
|Icon=Dialog
{{KotOR/XP|Kill|#=3|Killed Rakghoul Fiend|W=50%}}
|Name=Republic Soldier:
{{KotOR/XP|Kill|#=2|Killed Rakghoul (4)|W=50%}}
|Dialog=No… no!!! I can feel… ARGH!}}
|}
|}


He transforms into a rakghoul, just like the [[../Outcast Village#Infected Outcasts|infected Outcasts]] in the pen in the southwest corner of the Outcast village:
At the bottom of the ramp to the west you'll see a skeletal corpse and corpse to the left, which can both be searched for random contents. To the southwest where the rakghouls were gathered, you'll see rubble which can also be searched for random contents, and an Outcast corpse:
 
{|width=100% class="collapsible collapsed" style="background:#ffdddd; border:1px solid #ff9090"
!colspan=5 {{no|Rakghoul}}
|-valign=top
 
|width=20%|Model
 
{|cellpadding=0 cellspacing=0


{| {{prettytable}}
{{KotOR/Container|Outcast Corpse|
*{{KotOR|Medical items|Antidote Kit}} (2)
*'''Promised Land Apprentice Journal'''|W=50%}}
{{KotOR/Journal|Rukil's Apprentice|You've found the journal of Rukil's apprentice near her corpse. You should return to the old man in the Outcast village to tell him of her fate, and to deliver the journal to him.|W=50%}}
|}
|}


|width=25%|
You can read the journal by selecting it in your [[../Getting Started#Inventory|inventory]], then return it to [[../Outcast Village#Rukil's Apprentice|Rukil]] in the Outcast village:


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
'''This journal details the search for the Promised Land carried out by Rukil's Apprentice.  Most of the entries are mundane; however, the last entry is quite interesting:'''
|-
!width=40%|Alignment
|width=60%|50 (Neutral)
|-
!Class
|[[../Classes#Minion|Minion]]
|-
!Level
|3
|-
!align=left|Skills
|-
|align=left|[[../Skills#Awareness|Awareness]]
| 2
|-
|align=left|[[../Skills#Treat Injury|Treat Injury]]
| 2
|}


|width=15%|
;"I have uncovered evidence that others have been seeking out the fabled land, and that their treks have led them into the sewers.  I have decided that I must go there as well."


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
==Escape Pod==
!width=50% align=left|Attributes
To the northeast of the {{~|Undercity|Village Gate}} you'll see the crash site of a Republic escape pod. As you approach it, you should become aware that the area is mined:
|-
|align=left|[[../Attributes#Strength|Strength]]
|width=25%|13
|width=25%|+1
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
|12
| +1
|-
|align=left|[[../Attributes#Constitution|Constitution]]
|10
| 0
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
|10
| 0
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 15
| +2
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 12
| +1
|}


|width=15%|
{{KotOR/Mine|Minor|Frag|4}}


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
One is on the left of the escape pod and three are on the right. You should also see a Republic soldier standing at the back on the right, who'll speak to you if you approach him:
!align=left|Attributes
|-
|width=75% align=left|[[../Combat#Vitality|Vitality]]
|width=25%|48
|-
|align=left|[[../Force powers#Force points|Force]]
|0
|-
|align=left|[[../Combat#Defense|Defense]]
|11
|-
|align=left|[[../Saves|Fortitude]]
| 1
|-
|align=left|[[../Saves|Reflex]]
| 2
|-
|align=left|[[../Saves|Will]]
| 3
|}


|width=25%|
{| {{prettytable}}
 
{{KotOR/Dialog||Republic Soldier:|H... help me! Please! I can... I can feel it inside my skin! Something growing... like some kind of hideous disease!}}
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!width=40% align=left|Ranged
!width=30%|Main
!width=30%|Off hand
|-
|align=left|[[../Combat#Attack|Attack]]
| -
| -
|-
|align=left|[[../Combat#Damage|Damage]]
| -
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| -
| -
|-
!align=left|Melee
|-
|align=left|[[../Combat#Attack|Attack]]
| 4
| -
|-
|align=left|[[../Combat#Damage|Physical]]
| 3-13
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| -
|}
|}


|-valign=top
If you haven't already been to the southeast to acquire {{KotOR|Undercity|Rakghoul Serum}}, then regardless of your response there's only one outcome:
!align=left|Items
!align=left colspan=2|Feats
!align=left colspan=2|Force powers
|-
|
None
|colspan=2|
None
|colspan=2|
None
|}
 
This rakghoul has [[../Difficulty Classes#On Hit|On Hit:]] Poison, Average Weakness, which causes a target to suffer as though poisoned, unless a Fortitude saving throw is made at a [[../Difficulty Classes|DC]] of 20. Failure causes the loss of six points from each [[../Attributes|physical attribute]] (1 point every 6 seconds over 36 seconds). A successful save negates this effect. This does not affect [[../Classes#Droids|droids]]. Although the loss of attributes is temporary, the loss of Constitution affects both current and maximum Vitality, which could result in death before the duration expires.
 
{{KotOR XP
|XP=*'''[[../Experience#Kills|Challenge Rating 3]]''' Killed Rakghoul}}


If you already have the rakghoul serum, you can give it to him and ask about Bastila if you haven't already completed the search for her:
{{KotOR/Hide}}


{| cellpadding=3 cellspacing=0 style="border:1px solid black; background:#aebffc" width=100%
{| {{prettytable}}
|-valign=top
{{KotOR/Dialog||1.|Wait here... I'll see if I can find something to help you.|W=25%}}
|width=24 rowspan=2 bgcolor=black|[[File:KotOR Icon Light.png|24px]]
{{KotOR/Dialog||2.|I'm sorry... there's nothing I can do for you.|W=25%}}
|'''1.''' Here, take this serum. It will cure you.
{{KotOR/Dialog||3.|I'll help you, but I need some information first.|W=25%}}
{{KotOR/Dialog||4.|Get away from me, you diseased freak!|W=25%}}
|-
|-
|'''Light Side Points Gained: +2'''
{{KotOR/Dialog||Republic Soldier:|No... no!!! I can feel... ARGH!|C=4}}
|}
|}


{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"
|
{|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%
|
{|cellpadding=1 cellspacing=0 style="background:#aaaaaa" width=100%
!Dialog
|}
|}
|}
|-
|
{{KotOR Dialog
|Icon=Dialog
|Name=Republic Soldier:
|Dialog=Th… thank you.Those things – they attacked as soon as we came out the doors. They… they killed the others. It was… it was horrible.}}


{|cellpadding=0 cellspacing=0 width=100%
He transforms into a rakghoul, just like the {{KotOR|Outcast Village|Infected Outcasts}} in the pen in the southwest corner of the Outcast village:
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=1.
|Dialog=You're okay now. But I need information. I'm looking for Bastila.}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=Quit whining and start talking! I need to know where Bastila is!}}
|}


{{KotOR Dialog
{{KotOR/NPC|no
|Icon=Dialog
|Name=Rakghoul
|Name=Republic Soldier:
|Class=Minion
|Dialog=Bastila? She wasn't in this pod. We were tracking her pod just before we hit the planet's surface. It went down somewhere to the west. We lost the signal when our own pod crashed. Maybe… wait – what was that? Did you hear that? I thought I heard something.}}
|Level=3
|Awareness=2


{|cellpadding=0 cellspacing=0 width=100%
|Strength=13
|-valign=top
|STR=+1
|width=25%|
|Dexterity=12
{{KotOR Dialog
|DEX=+1
|Icon=Dialog
|Constitution=10
|Name=1.
|CON=0
|Dialog=I don't hear anything.}}
|Intelligence=10
|width=75%|
|INT=0
{{KotOR Dialog
|Wisdom=15
|Icon=Dialog
|WIS=+2
|Name=2.
|Charisma=12
|Dialog=Don't change the subject. I still have some questions to ask you.}}
|CHA=+1
|}


{{KotOR Dialog
|Vitality=48
|Icon=Dialog
|Defense=11
|Name=Republic Soldier:
|Fortitude=1
|Dialog=Over there… I heard something. I know I did! There it is again! It's those monsters! They're coming back! Run for your lives!}}
|Reflex=2
|}
|Will=3


He gets spooked and runs away to the southwest, back towards the village gate, but four rakghouls come running up and one of them kills him.
|MA1=4
|MD=Physical
|MD1=3-13
|MT1=20-20,x2


[[File:KotOR Screenshot Undercity.jpg|thumb|640px|center|After killing the cured Republic soldier, four rakghouls stand between your position by the crashed Republic escape pod to your right and the village gate behind them to the left.]]
|Items and abilities=
 
{{KotOR/On Hit|Poison|Average Weakness|DC=20}}
This rakghoul may be close enough to become aware of you and your party, in which case it will start running towards you. However, the others are further away.
}}
 
{|width=100% class="collapsible collapsed" style="background:#ffdddd; border:1px solid #ff9090"
!colspan=5 {{no|Rakghoul}}
|-valign=top
 
|width=20%|Model
 
{|cellpadding=0 cellspacing=0


{| {{prettytable}}
{{KotOR/XP|Kill|#=3|Killed Rakghoul}}
|}
|}


|width=25%|
If you already have the rakghoul serum, you can give it to him and ask about Bastila if you haven't already completed the search for her:
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
|-
!width=40%|Alignment
|width=60%|50 (Neutral)
|-
!Class
|[[../Classes#Minion|Minion]]
|-
!Level
|4
|-
!align=left|Skills
|-
|align=left|[[../Skills#Awareness|Awareness]]
| 2
|}
 
|width=15%|
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!width=50% align=left|Attributes
|-
|align=left|[[../Attributes#Strength|Strength]]
|width=25%|18
|width=25%|+4
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
|18
| +4
|-
|align=left|[[../Attributes#Constitution|Constitution]]
|18
| +4
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
|10
| 0
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 15
| +2
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 12
| +1
|}


|width=15%|
{| {{prettytable}}
 
{{KotOR/Alignment|Light|+2|1.|Here, take this serum. It will cure you.}}
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!align=left|Attributes
|-
|width=75% align=left|[[../Combat#Vitality|Vitality]]
|width=25%|24
|-
|align=left|[[../Force powers#Force points|Force]]
|0
|-
|align=left|[[../Combat#Defense|Defense]]
|14
|-
|align=left|[[../Saves|Fortitude]]
| 5
|-
|align=left|[[../Saves|Reflex]]
| 5
|-
|align=left|[[../Saves|Will]]
| 3
|}
|}


|width=25%|
{{KotOR/Hide}}


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{| {{prettytable}}
!width=40% align=left|Ranged
{{KotOR/Dialog||Republic Soldier:|Th... thank you.Those things – they attacked as soon as we came out the doors. They... they killed the others. It was... it was horrible.|C=2}}
!width=30%|Main
!width=30%|Off hand
|-
|-
|align=left|[[../Combat#Attack|Attack]]
{{KotOR/Dialog||1.|You're okay now. But I need information. I'm looking for Bastila.|W=50%}}
| -
{{KotOR/Dialog||2.|Quit whining and start talking! I need to know where Bastila is!|W=50%}}
| -
|-
|-
|align=left|[[../Combat#Damage|Damage]]
{{KotOR/Dialog||Republic Soldier:|Bastila? She wasn't in this pod. We were tracking her pod just before we hit the planet's surface. It went down somewhere to the west. We lost the signal when our own pod crashed. Maybe... wait – what was that? Did you hear that? I thought I heard something.|C=2}}
| -
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| -
| -
|-
!align=left|Melee
|-
|align=left|[[../Combat#Attack|Attack]]
| 8
| -
|-
|align=left|[[../Combat#Damage|Physical]]
| 5-8
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| -
|}
|}


|-valign=top
{| {{prettytable}}
!align=left|Items
{{KotOR/Dialog||1.|I don't hear anything.|W=20%}}
!align=left colspan=2|Feats
{{KotOR/Dialog||2.|Don't change the subject. I still have some questions to ask you.|W=30%}}
!align=left colspan=2|Force powers
{{KotOR/Dialog||1.|You're okay now.|W=20%}}
{{KotOR/Dialog||2.|I want to ask you some questions.|W=30%}}
|-
|-
|
{{KotOR/Dialog||Republic Soldier:|Over there... I heard something. I know I did! There it is again! It's those monsters! They're coming back! Run for your lives!|C=4}}
None
|colspan=2|
None
|colspan=2|
None
|}
|}


These rakghouls have On Hit: Poison, Mild Damage, which causes a target to suffer as though poisoned, unless a Fortitude saving throw is made at a DC of 15. Failure causes the loss of 30 points of Vitality (3 points every 3 seconds over 30 seconds). A successful save negates this effect. This does not affect droids.
{{KotOR XP
|XP=*'''Challenge Rating 4''' Killed Rakghoul (4)}}
==Sith patrol==
To the southeast of the [[../Undercity#Village gate|village gate]] you'll see a Sith patrol leader standing in the distance. If you head in that direction you'll be unable to avoid him, as he and two Sith troopers approach you as you approach him. However, you can avoid a fight:
{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"
|
{|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%
|
{|cellpadding=1 cellspacing=0 style="background:#aaaaaa" width=100%
!Dialog
|}
|}
|}
|-
|
{{KotOR Dialog
|Icon=Dialog
|Name=Sith Patrol Leader:
|Dialog=You there! Civilian! This is a restricted area! What are you doing down here?}}


{{KotOR Dialog
He gets spooked and runs away to the southwest, back towards the village gate, but four rakghouls come running up and one of them kills him.
|Icon=Dialog
|Name=1.
|Dialog=Look… I have got all the proper security papers.}}


{{KotOR Dialog
{{KotOR/Screenshot|Undercity|After killing the cured Republic soldier, four rakghouls stand between your position by the crashed Republic escape pod to your right and the village gate behind them to the left.}}
|Icon=Dialog
|Name=Sith Patrol Leader:
|Dialog=Security papers? Oh… you're one of those trackers the Commander sent down, right? They should have given you an armed escort – it's nasty down here! We've already lost one patrol… we figure the rakghouls got them. We've had so many encounters with those things we've actually run out of rakghoul serum. Plus we've had several skirmishes with looters from those Lower City swoop gangs. I'm telling you, we should just stay in the Upper City where we're in control!}}


{{KotOR Dialog
This rakghoul may be close enough to become aware of you and your party, in which case it will start running towards you. However, the others are further away.
|Icon=Dialog
|Name=1.
|Dialog=You said you lost one patrol already?}}


{{KotOR Dialog
{{KotOR/NPC|no
|Icon=Dialog
|Name=Rakghoul
|Name=Sith Patrol Leader:
|Class=Minion
|Dialog=Oh, is that why you're down here? Search and rescue? I didn't think they would send anyone. They were in the southern section of the Undercity when we lost contact. I would have gone to investigate, but my orders are to search for those crashed escape pods… even if it means leaving another patrol to die.}}
|Level=4
|Awareness=2


{|cellpadding=0 cellspacing=0 width=100%
|Strength=18
|-valign=top
|STR=+4
|width=50%|
|Dexterity=18
{{KotOR Dialog
|DEX=+4
|Icon=Dialog
|Constitution=18
|Name=2.
|CON=+4
|Dialog=You just follow your orders and keep looking!}}
|Intelligence=10
|width=50%|
|INT=0
{{KotOR Dialog
|Wisdom=15
|Icon=Dialog
|WIS=+2
|Name=3.
|Charisma=12
|Dialog=Why don't you just give up the search?}}
|CHA=+1
|}


{{KotOR Dialog
|Vitality=24
|Icon=Dialog
|Defense=14
|Name=Sith Patrol Leader:
|Fortitude=5
|Dialog=Hey, I'd never disobey my orders… I'm not a fan of court martials and executions. I was just talking, you know? Nothing anyone has to mention to the Commander.}}
|Reflex=5
|Will=3


{{KotOR Dialog
|MA1=8
|Icon=Dialog
|MD=Physical
|Name=5.
|MD1=5-8
|Dialog=I should be going now.}}
|MT1=20-20,x2


{{KotOR Dialog
|Items and abilities=
|Icon=Dialog
{{KotOR/On Hit|Poison|Mild Damage|DC=15}}
|Name=Sith Patrol Leader:
}}
|Dialog=Yeah, sure… the Commander won't be too happy if you come back empty, right? Same thing goes for us.}}


{{KotOR Dialog
{| {{prettytable}}
|Icon=Dialog
{{KotOR/XP|Kill|#=4|Killed Rakghoul (4)}}
|Name=Sith Patrol Leader:
|Dialog=Come on patrol, let's get back to it. The sooner we get this search done the sooner we can get out of this mutant-infested hole. Move out!}}
|}
|}


However, even though you cannot acquire [[../Undercity#Rakghoul Serum|rakghoul serum]] from them, they're worth fighting. You should delay doing so until the two Sith troopers have closed the distance to him and stopped walking.
==Sith patrol==
 
To the southeast of the {{KotOR|Undercity|Village Gate}} you'll see a Sith patrol leader standing in the distance. If you head in that direction you'll be unable to avoid him, as he and two Sith troopers approach you as you approach him. However, you can avoid a fight:
{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"
|
{|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%
|
{|cellpadding=1 cellspacing=0 style="background:#aaaaaa" width=100%
!Dialog
|}
|}
|-
|
{{KotOR Dialog
|Icon=Dialog
|Name=2.
|Dialog=I don't like your tone!}}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Sith Patrol Leader:
|Dialog=You're questioning the Sith? How many people do we have to kill before the rest of you learn some respect? Well, I guess it's time for another lesson. Patrol… attack!}}
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=3.
|Dialog=I'm just here to kill you!}}
|width=50%|
{{KotOR Dialog
|Icon=Dialog
|Name=4.
|Dialog=You're annoying me – time to die!}}
|}
 
{{KotOR Dialog
|Icon=Dialog
|Name=Sith Patrol Leader:
|Dialog=Look out! It's an ambush!}}
|}
 
{|width=100% class="collapsible collapsed" style="background:#ffdddd; border:1px solid #ff9090"
!colspan=5 {{no|Sith Patrol Leader}}
|-valign=top
 
|width=20%|Model
 
{|cellpadding=0 cellspacing=0
 
|}


|width=25%|
{{KotOR/Hide}}


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
{| {{prettytable}}
|-
{{KotOR/Dialog||Sith Patrol Leader:|You there! Civilian! This is a restricted area! What are you doing down here?}}
!width=40%|Alignment
|width=60%|50 (Neutral)
|-
|-
!Class
{{KotOR/Dialog||1.|Look... I have got all the proper security papers.}}
|[[../Classes#Soldier|Soldier]]
|-
|-
!Level
{{KotOR/Dialog||Sith Patrol Leader:|Security papers? Oh... you're one of those trackers the Commander sent down, right? They should have given you an armed escort – it's nasty down here! We've already lost one patrol... we figure the rakghouls got them. We've had so many encounters with those things we've actually run out of rakghoul serum. Plus we've had several skirmishes with looters from those Lower City swoop gangs. I'm telling you, we should just stay in the Upper City where we're in control!}}
|3
|-
|-
!align=left|Skills
{{KotOR/Dialog||1.|You said you lost one patrol already?}}
|-
|-
|align=left|[[../Skills#Awareness|Awareness]]
{{KotOR/Dialog||Sith Patrol Leader:|Oh, is that why you're down here? Search and rescue? I didn't think they would send anyone. They were in the southern section of the Undercity when we lost contact. I would have gone to investigate, but my orders are to search for those crashed escape pods... even if it means leaving another patrol to die.}}
|10
|-
|align=left|[[../Skills#Treat Injury|Treat Injury]]
|0
|}
|}


|width=15%|
{| {{prettytable}}
 
{{KotOR/Dialog||2.|You just follow your orders and keep looking!|W=33%}}
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{{KotOR/Dialog||3.|Why don't you just give up the search?|W=34%}}
!width=50% align=left|Attributes
{{KotOR/Dialog||5.|I should be going now.|W=33%}}
|-
|-
|align=left|[[../Attributes#Strength|Strength]]
{{KotOR/Dialog||Sith Patrol Leader:|Hey, I'd never disobey my orders... I'm not a fan of court martials and executions. I was just talking, you know? Nothing anyone has to mention to the Commander.|C=2}}
|width=25%|12
{{KotOR/Dialog||Sith Patrol Leader:|Yeah, sure... the Commander won't be too happy if you come back empty, right? Same thing goes for us.}}
|width=25%|+1
|-
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
{{KotOR/Dialog||Sith Patrol Leader:|Come on patrol, let's get back to it. The sooner we get this search done the sooner we can get out of this mutant-infested hole. Move out!|C=3}}
|14
| +2
|-
|align=left|[[../Attributes#Constitution|Constitution]]
|10
| 0
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
|10
| 0
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 10
| 0
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 12
| +1
|}
|}


|width=15%|
|}


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
However, even though you cannot acquire {{KotOR|Undercity|Rakghoul Serum}} from them, they're worth fighting. You should delay doing so until the two Sith troopers have closed the distance to him and stopped walking:
!align=left|Attributes
|-
|width=75% align=left|[[../Combat#Vitality|Vitality]]
|width=25%|18
|-
|align=left|[[../Force powers#Force points|Force]]
|0
|-
|align=left|[[../Combat#Defense|Defense]]
|25
|-
|align=left|[[../Saves|Fortitude]]
| 3
|-
|align=left|[[../Saves|Reflex]]
| 3
|-
|align=left|[[../Saves|Will]]
| 1
|}


|width=25%|
{{KotOR/Hide}}


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{| {{prettytable}}
!width=40% align=left|Ranged
{{KotOR/Dialog||2.|I don't like your tone!|W=50%}}
!width=30%|Main
{{KotOR/Dialog||3.|I'm just here to kill you!|W=25%}}
!width=30%|Off hand
{{KotOR/Dialog||4.|You're annoying me – time to die!|W=25%}}
|-
|align=left|[[../Combat#Attack|Attack]]
| 5
| -
|-
|align=left|[[../Combat#Damage|Energy]]
| 1-8
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 19-20,x2
| -
|-
!align=left|Melee
|-
|align=left|[[../Combat#Attack|Attack]]
| 4
| -
|-
|align=left|[[../Combat#Damage|Physical]]
| 2-11
| -
|-
|-
|align=left|[[../Combat#Critical threat|Threat]]
{{KotOR/Dialog||Sith Patrol Leader:|You're questioning the Sith? How many people do we have to kill before the rest of you learn some respect? Well, I guess it's time for another lesson. Patrol... attack!}}
| 19-20,x2
{{KotOR/Dialog||Sith Patrol Leader:|Look out! It's an ambush!|C=2}}
| -
|}
|}


|-valign=top
!align=left|Items
!align=left colspan=2|Feats
!align=left colspan=2|Force powers
|-
|
[[File:KotOR Item Motion Detection Goggles.png|24px|Motion Detection Goggles|link=Star Wars: Knights of the Old Republic/Head#Motion Detection Goggles]] [[File:KotOR Item Sith Energy Shield.png|24px|Sith Energy Shield|link=Star Wars: Knights of the Old Republic/Arms#Sith Energy Shield]] [[File:KotOR Item Battle Armor.png|24px|Battle Armor|link=Star Wars: Knights of the Old Republic/Heavy armor#Battle Armor]][[File:KotOR Item Blaster Rifle.png|24px|Blaster Rifle|link=Star Wars: Knights of the Old Republic/Blaster rifles#Blaster Rifle]] + [[File:KotOR Item Vibroblade.png|24px|Vibroblade|link=Star Wars: Knights of the Old Republic/Melee weapons#Vibroblade]] [[File:KotOR Item Advanced Medpac.png|24px|Advanced Medpac|link=Star Wars: Knights of the Old Republic/Utility items#Advanced Medpac]]
|colspan=2|
[[File:KotOR Feat Armor Proficiency Heavy.png|24px|Armor Proficiency: Heavy|link=Star Wars: Knights of the Old Republic/Feats#Armor Proficiency]]
[[File:KotOR Feat Weapon Proficiency Blaster Rifle.png|24px|Weapon Proficiency: Blaster Rifle|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]] [[File:KotOR Feat Weapon Proficiency Melee Weapons.png|24px|Weapon Proficiency: Melee Weapons|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]]
|colspan=2|
None
|}
|}


{|width=100% class="collapsible collapsed" style="background:#ffdddd; border:1px solid #ff9090"
{{KotOR/NPC|no
!colspan=5 {{no|Sith Trooper}}
|Name=Sith Patrol Leader
|-valign=top
|Class=Soldier
|Level=3
|Awareness=10
|Treat Injury=0


|width=20%|Model
|Strength=12
|STR=+1
|Dexterity=14
|DEX=+2
|Constitution=10
|CON=0
|Intelligence=10
|INT=0
|Wisdom=10
|WIS=0
|Charisma=12
|CHA=+1


{|cellpadding=0 cellspacing=0
|Vitality=18
|Defense=25
|Fortitude=3
|Reflex=3
|Will=1


|}
|RA1=5
|RD=Energy
|RD1=1-8
|RT1=19-20,x2


|width=25%|
|MA1=4
|MD=Physical
|MD1=2-11
|MT1=19-20,x2


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
|Items and abilities=
|-
{{KotOR/Item|Head|Motion Detection Goggles}}
!width=40%|Alignment
{{KotOR/Item|Arms|Sith Energy Shield}}
|width=60%|50 (Neutral)
{{KotOR/Item|Heavy armor|Battle Armor}}
|-
{{KotOR/Item|Blaster rifles|Blaster Rifle}}
!Class
+{{KotOR/Item|Melee weapons|Vibroblade}}
|[[../Classes#Minion|Minion]]
{{KotOR/Item|Medical items|Advanced Medpac}}
|-
!Level
|1
|-
!align=left|Skills
|-
|align=left|[[../Skills#Awareness|Awareness]]
|3
|-
|align=left|[[../Skills#Treat Injury|Treat Injury]]
|0
|}


|width=15%|
|Feats=
{{KotOR/Armor|Heavy}}
{{KotOR/Weapon|Proficiency|Blaster Rifle}}
{{KotOR/Weapon|Proficiency|Melee Weapons}}
}}


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{{KotOR/NPC
!width=50% align=left|Attributes
|Name=Sith Trooper
|-
|Model=Sith Trooper (Undercity)
|align=left|[[../Attributes#Strength|Strength]]
|Class=Minion
|width=25%|10
|Level=1
|width=25%|0
|Awareness=3
|-
|Treat Injury=0
|align=left|[[../Attributes#Dexterity|Dexterity]]
|12
| +1
|-
|align=left|[[../Attributes#Constitution|Constitution]]
|10
| 0
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
|10
| 0
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 10
| 0
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 10
| 0
|}


|width=15%|
|Strength=10
|STR=0
|Dexterity=12
|DEX=+1
|Constitution=10
|CON=0
|Intelligence=10
|INT=0
|Wisdom=10
|WIS=0
|Charisma=10
|CHA=0


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
|Vitality=6
!align=left|Attributes
|Defense=24
|-
|Fortitude=1
|width=75% align=left|[[../Combat#Vitality|Vitality]]
|Reflex=2
|width=25%|6
|Will=1
|-
|align=left|[[../Force powers#Force points|Force]]
|0
|-
|align=left|[[../Combat#Defense|Defense]]
|24
|-
|align=left|[[../Saves|Fortitude]]
| 1
|-
|align=left|[[../Saves|Reflex]]
| 2
|-
|align=left|[[../Saves|Will]]
| 1
|}


|width=25%|
|RA1=2
|RD=Energy
|RD1=1-8
|RT1=19-20,x2


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
|MA1=1
!width=40% align=left|Ranged
|MD=Physical
!width=30%|Main
|MD1=1-10
!width=30%|Off hand
|MT1=19-20,x2
|-
|align=left|[[../Combat#Attack|Attack]]
| 2
| -
|-
|align=left|[[../Combat#Damage|Energy]]
| 1-8
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 19-20,x2
| -
|-
!align=left|Melee
|-
|align=left|[[../Combat#Attack|Attack]]
| 1
| -
|-
|align=left|[[../Combat#Damage|Physical]]
| 1-10
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 19-20,x2
| -
|}


|-valign=top
|Items and abilities=
!align=left|Items
{{KotOR/Item|Arms|Sith Energy Shield}}
!align=left colspan=2|Feats
{{KotOR/Item|Heavy armor|Battle Armor}}
!align=left colspan=2|Force powers
{{KotOR/Item|Blaster rifles|Blaster Rifle}}
|-
+{{KotOR/Item|Melee weapons|Vibroblade}}
|
{{KotOR/Item|Medical items|Advanced Medpac}}
[[File:KotOR Item Sith Energy Shield.png|24px|Sith Energy Shield|link=Star Wars: Knights of the Old Republic/Arms#Sith Energy Shield]] [[File:KotOR Item Battle Armor.png|24px|Battle Armor|link=Star Wars: Knights of the Old Republic/Heavy armor#Battle Armor]][[File:KotOR Item Blaster Rifle.png|24px|Blaster Rifle|link=Star Wars: Knights of the Old Republic/Blaster rifles#Blaster Rifle]] + [[File:KotOR Item Vibroblade.png|24px|Vibroblade|link=Star Wars: Knights of the Old Republic/Melee weapons#Vibroblade]] [[File:KotOR Item Advanced Medpac.png|24px|Advanced Medpac|link=Star Wars: Knights of the Old Republic/Utility items#Advanced Medpac]]
|colspan=2|
[[File:KotOR Feat Armor Proficiency Heavy.png|24px|Armor Proficiency: Heavy|link=Star Wars: Knights of the Old Republic/Feats#Armor Proficiency]]
[[File:KotOR Feat Weapon Proficiency Blaster Rifle.png|24px|Weapon Proficiency: Blaster Rifle|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]] [[File:KotOR Feat Weapon Proficiency Melee Weapons.png|24px|Weapon Proficiency: Melee Weapons|link=Star Wars: Knights of the Old Republic/Feats#Weapon Proficiency]]
|colspan=2|
None
|}


All three use their [[../Arms#Sith Energy Shield|Sith Energy Shield]] to deflect 30 points of energy, sonic or electrical damage in total, although you can have one round of attacks before the shields go up. They each have an [[../Utility items#Advanced Medpac|Advanced Medpac]] in their inventory, which they'll use when reduced to less than 50% Vitality. Once their shields are up, it's best to switch to [[../Melee weapons|melee weapons]] for physical damage.
|Feats=
{{KotOR/Armor|Heavy}}
{{KotOR/Weapon|Proficiency|Blaster Rifle}}
{{KotOR/Weapon|Proficiency|Melee Weapons}}
}}


However, due to their high defense a single [[../Grenades#Frag Grenade|Frag Grenade]] is much more effective: it will always kill the two troopers outright and there's 55% chance that it'll do likewise to the patrol leader. Ideally your main character should leave any party members within throwing range, approach in Solo mode and allow enough time during dialog for all three to get close, then when a grenade is thrown only you need to run back out of the explosion's area of effect. If the patrol leader survives and hasn't drawn his [[../Melee weapons#Vibroblade|Vibroblade]], switch to melee weapons and take advantage of the melee on ranged bonus +10 added to your attack rolls.
All three use their {{KotOR|Arms|Sith Energy Shield}} to deflect 30 points of energy, sonic or electrical damage in total, although you can have one round of attacks before the shields go up. They each have an {{KotOR|Medical items|Advanced Medpac}} which they'll use when reduced to less than 50% Vitality. Once their shields are up, it's best to switch to {{~|Melee weapons|melee weapons}} for physical damage.


{{KotOR XP
However, due to their high defense a single {{KotOR|Grenades|Frag Grenade}} is much more effective: it will always kill the two troopers outright and there's 55% chance that it'll do likewise to the patrol leader. Ideally your main character should leave any party members within throwing range, approach in Solo mode and allow enough time during dialog for all three to get close, then when a grenade is thrown only you need to run back out of the explosion's area of effect. If the patrol leader survives and hasn't drawn his {{KotOR|Melee weapons|Vibroblade}}, switch to melee weapons and take advantage of the melee on ranged bonus +10 added to your attack rolls.
|XP=*'''[[../Experience#Kills|Challenge Rating 4]]''' Killed Sith Patrol Leader
*'''Challenge Rating 2''' Killed Sith Trooper (2)}}


{|cellpadding=0 cellspacing=0 width=100%
{| {{prettytable}}
|-valign=top
{{KotOR/XP|Kill|#=4|Killed Sith Patrol Leader
|width=33%|
*'''Challenge Rating 2''' Killed Sith Trooper (2)|W=50%}}
{{KotOR Item
{{KotOR/Container|Sith Patrol Leader|
|Container=Sith Trooper
*Advanced Medpac
|Item=*Advanced Medpac
*Blaster Rifle}}
|width=34%|
{{KotOR Item
|Container=Sith Patrol Leader
|Item=*Advanced Medpac
*Frag Grenade (2)
*Frag Grenade (2)
*Sith Energy Shield
*Sith Energy Shield
*[[../Blaster rifles#Blaster Rifle|Blaster Rifle]]
*{{KotOR|Blaster rifles|Blaster Rifle}}
*[[../Head#Motion Detection Goggles|Motion Detection Goggles]]}}
*{{KotOR|Head|Motion Detection Goggles}}|R=2|W=50%}}
|width=33%|
|-
{{KotOR Item
{{KotOR/Container|Sith Trooper (2)|
|Container=Sith Trooper
*Advanced Medpac
|Item=*Advanced Medpac
*Blaster Rifle}}
*Blaster Rifle}}
|}
|}


You'll only get Advanced Medpacs if they weren't used. Motion Detection Goggles have Skills: [[../Skills#Demolitions|Demolitions]] +1, which allows [[../Party#Mission|Mission]] to recover almost all [[../Mines|mines]] on Taris without spending any more points in Demolitions.
Advanced Medpacs are only received if unused. Motion Detection Goggles have Skills: {{KotOR|Skills|Demolitions}} +1, which allows {{KotOR|Party|Mission}} to recover almost all {{~|Mines|mines}} on Taris without spending any more points in Demolitions.


To the southeast you'll see a two rakghouls and a rakghoul Fiend in the corner, which contains a corpse with random contents.
To the southeast you'll see a two rakghouls and a rakghoul Fiend in the corner, which contains a corpse with random contents.


{{KotOR XP
{| {{prettytable}}
|XP=*'''Challenge Rating 3''' Killed Rakghoul Fiend
{{KotOR/XP|Kill|#=3|Killed Rakghoul Fiend|W=50%}}
*'''Challenge Rating 2''' Killed Rakghoul (2)}}
{{KotOR/XP|Kill|#=2|Killed Rakghoul (2)|W=50%}}
|}


==Rakghoul Serum==
==Rakghoul Serum==
Line 1,751: Line 629:
|video=QXIVe5DHqKY
|video=QXIVe5DHqKY
|float=right
|float=right
|width=350
|width=320
|title=Rakghoul Serum - No Commentary Light
|title=Rakghoul Serum - No Commentary Light
|duration=
|duration=29:01}}
|description=
If you travel to the southeast, then southwest of the {{KotOR|Undercity|Village Gate}} after encountering the Sith patrol, you'll see four rakghouls and a rakghoul fiend at the bottom of a slope. The fiend is stronger than those you may have encountered elsewhere in the Undercity:
}}
If you travel to the southeast, then southwest of the [[../Undercity#Village gate|village gate]] after meeting the Sith patrol, you'll see four rakghouls and a rakghoul Fiend at the bottom of a slope. The Fiend is stronger than those you may have encountered elsewhere in the Undercity:


{|width=100% class="collapsible collapsed" style="background:#ffdddd; border:1px solid #ff9090"
{{KotOR/NPC|no
!colspan=5 {{no|Rakghoul Fiend}}
|Name=Rakghoul Fiend
|-valign=top
|Model=Rakghoul
|Class=Soldier
|Level=5
|Awareness=1


|width=20%|Model
|Strength=16
 
|STR=+3
{|cellpadding=0 cellspacing=0
|Dexterity=14
|DEX=+2
|Constitution=12
|CON=+1
|Intelligence=8
|INT=-1
|Wisdom=8
|WIS=-1
|Charisma=3
|CHA=-4


|}
|Vitality=47
|Defense=12
|Fortitude=5
|Reflex=3
|Will=1


|width=25%|
|MA1=8
|MD=Physical
|MD1=5-15
|MT1=20-20,x2


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:left" width=100%
|Items and abilities=
|-
{{KotOR/On Hit|Poison|Average Weakness|DC=20}}
!width=40%|Alignment
}}
|width=60%|50 (Neutral)
|-
!Class
|[[../Classes#Soldier|Soldier]]
|-
!Level
|5
|-
!align=left|Skills
|-
|align=left|[[../Skills#Awareness|Awareness]]
| 1
|}


|width=15%|
The area is wide open and the slope may temporarily cause you to lose sight of them, so once the rakghouls come running you can be swarmed if you're not careful. Although you can try picking them off with ranged weapons, it may be better to see if you can use grenades to cull the herd. Once they come running, focus all fire on the fiend.


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
{| {{prettytable}}
!width=50% align=left|Attributes
{{KotOR/XP|Kill|#=5|Killed Rakghoul Fiend|W=50%}}
|-
{{KotOR/XP|Kill|#=2|Killed Rakghoul (4)|W=50%}}
|align=left|[[../Attributes#Strength|Strength]]
|width=25%|16
|width=25%|+3
|-
|align=left|[[../Attributes#Dexterity|Dexterity]]
|14
| +2
|-
|align=left|[[../Attributes#Constitution|Constitution]]
|12
| +1
|-
|align=left|[[../Attributes#Intelligence|Intelligence]]
| 8
| -1
|-
|align=left|[[../Attributes#Wisdom|Wisdom]]
| 8
| -1
|-
|align=left|[[../Attributes#Charisma|Charisma]]
| 3
| -4
|}
|}


|width=15%|
Afterwards do '''not''' return to [[../South Apartments#Your Apartment|hideout]] to heal, as when you transit back these rakghouls may be replaced, like [[../Undercity#Rukil's Apprentice|those to the north]] (the stronger rakghoul fiend is replaced by a normal Challenge Rating 3 one). They will also reappear if you use the [[../Undercity#Sewers|southeast entrance]] to the sewers and then return to the Undercity.  
 
{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
!align=left|Attributes
|-
|width=75% align=left|[[../Combat#Vitality|Vitality]]
|width=25%|47
|-
|align=left|[[../Force powers#Force points|Force]]
|0
|-
|align=left|[[../Combat#Defense|Defense]]
|12
|-
|align=left|[[../Saves|Fortitude]]
| 5
|-
|align=left|[[../Saves|Reflex]]
| 3
|-
|align=left|[[../Saves|Will]]
| 1
|}


|width=25%|
This ''can'' be exploited to receive more experience and gain levels, although you'll only receive 30 {{~|Experience|XP}} for each rakghoul once experience level > 5, and 35 XP for the Fiend once level > 7: for example, at level 8 you would receive 155 XP in total and level 9 needs 8,000 XP, so you would have to kill this group '''52''' times to level up. There's no need to do this unless you want your main character to sacrifice {{KotOR|Classes|Jedi}} class levels for starting class levels for some reason (more feats with a {{KotOR|Classes|Soldier}} or higher {{KotOR|Feats|Sneak Attack}} for a {{KotOR|Classes|Scoundrel}}, for example).


{|cellpadding=0 cellspacing=0 style="background:#ffdddd; text-align:center" width=100%
At the bottom of the slope to the right you'll find a corpse with random contents, and the corpse of a Sith Soldier:
!width=40% align=left|Ranged
!width=30%|Main
!width=30%|Off hand
|-
|align=left|[[../Combat#Attack|Attack]]
| -
| -
|-
|align=left|[[../Combat#Damage|Damage]]
| -
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| -
| -
|-
!align=left|Melee
|-
|align=left|[[../Combat#Attack|Attack]]
| 8
| -
|-
|align=left|[[../Combat#Damage|Physical]]
| 5-15
| -
|-
|align=left|[[../Combat#Critical threat|Threat]]
| 20-20,x2
| -
|}


|-valign=top
{| {{prettytable}}
!align=left|Items
{{KotOR/Container|Corpse - Sith Soldier|
!align=left colspan=2|Feats
*{{KotOR|Medical items|Anitdote Kit}} (2)
!align=left colspan=2|Force powers
*{{KotOR|Upgrade items|Beam Splitter}}
*{{KotOR|Medical items|Medpac}} (2)
*{{KotOR|Light armor|Heavy Combat Suit}}
*{{KotOR|Blaster rifles|Blaster Rifle}}
*'''Rakghoul Serum'''|R=2|W=50%}}
{{KotOR/Journal|Rakghoul Serum|You've acquired a sample of rakghoul serum. This could be very valuable to the right people.|W=50%}}
|-
|-
|
|'''A vial of greenish, bubbling liquid.'''
None
|colspan=2|
None
|colspan=2|
None
|}
|}


This rakghoul Fiend has [[../Difficulty Classes#On Hit|On Hit:]] Poison, Average Weakness, which causes a target to suffer as though poisoned, unless a Fortitude saving throw is made at a [[../Difficulty Classes|DC]] of 20. Failure causes the loss of six points from each [[../Attributes|physical attribute]] (1 point every 6 seconds over 36 seconds). A successful save negates this effect. This does not affect [[../Classes#Droids|droids]]. Although the loss of attributes is temporary, the loss of Constitution affects both current and maximum Vitality, which could result in death before the duration expires.
The rakghoul serum allows you to cure the [[../Undercity#Escape Pod|Republic soldier]] by the escape pod to the northeast, the {{KotOR|Outcast Village|Infected Outcasts}} in the pen in the southwest corner of the Outcast village, '''and''' then it can be delivered to [[../Upper City South#Rakghoul Serum|Zelka Forn]] in the Upper City's clinic to move closer to the light side of the Force, or [[../Javyar's Cantina#Rakghoul Serum|Zax]] in the bounty office of Javyar's cantina in the Lower City for at least 1,000 credits and to move closer to the dark side of the Force.
 
The area is wide open and the slope may temporarily cause you to lose sight of them, so once the rakghouls come running you can be swarmed if you're not careful. Although you can try picking them off with ranged weapons, it may be better to see if you can use grenades to cull the herd. Once they come running, focus all fire on the rakghoul Fiend.
 
{{KotOR XP
|XP=*'''[[../Experience#Kills|Challenge Rating 5]]''' Killed Rakghoul Fiend
*'''Challenge Rating 2''' Killed Rakghoul (4)}}
 
Afterwards do '''not''' return to [[../South Apartments#Your Apartment|hideout]] to heal, as when you transit back these rakghouls may reappear, like [[../Undercity#Rukil's Apprentice|those to the north]] (the stronger rakghoul Fiend is replaced by a normal Challenge Rating 3 one). They will also reappear if you use the [[../Undercity#Sewers|southeast entrance]] to the sewers and then return to the Undercity.
 
This ''can'' be exploited to receive more [[../Experience|experience]] and gain levels, although you'll only receive 30 XP for each rakghoul once experience level > 5, and 35 XP for the Fiend once level > 7: for example, at level 8 you would receive 155 XP in total and level 9 requires 8,000 XP, so you would have to kill this group '''52''' times to reach level 9. There's no need to do this unless you want your main character to sacrifice [[../Classes#Jedi|Jedi]] class levels for starting class levels for some reason (more feats with a [[../Classes#Soldier|Soldier]] or higher [[../Feats#Sneak Attack|Sneak Attack]] for a [[../Classes#Scoundrel|Scoundrel]], for example).
 
At the bottom of the slope to the right you'll find a corpse with random contents, and the corpse of a Sith Soldier:
 
{{KotOR Item
|Container=Corpse - Sith Soldier
|Item=*[[../Utility items#Anitdote Kit|Antidote Kit]] (2)
*[[../Utility items#Beam Splitter|Beam Splitter]]
*[[../Utility items#Medpac|Medpac]] (2)
*[[../Light armor#Heavy Combat Suit|Heavy Combat Suit]]
*[[../Blaster rifles#Blaster Rifle|Blaster Rifle]]
*'''Rakghoul Serum'''}}
 
;A vial of greenish, bubbling liquid.
 
{{KotOR Journal
|Quest=Rakghoul Serum
|Update=You've acquired a sample of rakghoul serum. This could be very valuable to the right people.}}
 
The rakghoul serum allows you to cure the [[../Undercity#Escape Pod|Republic soldier]] by the escape pod to the northeast, the [[../Outcast Village#Infected Outcasts|infected Outcasts]] in the pen in the southwest corner of the Outcast village, '''and''' then it can be delivered to [[../Upper City South#Rakghoul Serum|Zelka Forn]] in the Upper City's clinic to move closer to the light side of the Force, or [[../Javyar's Cantina#Rakghoul Serum|Zax]] in the bounty office of Javyar's cantina in the Lower City for at least 1,000 credits and to move closer to the dark side of the Force.


{{Footer Nav|game=Star Wars: Knights of the Old Republic|prevpage=Outcast Village|nextpage=Lower Sewers}}
{{Footer Nav|game=Star Wars: Knights of the Old Republic|prevpage=Outcast Village|nextpage=Lower Sewers}}

Revision as of 18:57, 9 April 2016

Map of the Undercity

Search for Bastila

Village Gate

Having killed the rakghoul that chased Hendar to the Template:KotOR, you can explore the remainder of the Undercity safe in the knowledge that you can return to the village at any time.

However, regardless of which direction you move, a blue Twi'lek female you might have seen and spoken to before outside the tap room of Javyar's cantina in the Lower City comes running towards you from the northeast:

Dialog
KotOR Icon Mission.png Mission: Please, you have to help me! Nobody else is going to help me. Even the Beks won't help me. But I can't just leave him there – he's my friend! You'll help me, won't you?
KotOR Icon Dialog.png 1. You're Mission Vao, right? Gadon Thek said you could help me. KotOR Icon Dialog.png 1. Whoa, slow down, Mission. What's wrong?
KotOR Icon Mission.png Mission: Gadon? What? I... I don't know what you're talking about. Please – Zaalbar's in trouble. He needs help or they're going to sell him into slavery! KotOR Icon Mission.png Mission: It's Zaalbar. He's in trouble - big trouble! We have to help him. If we don't they'll sell him into slavery!

You can be unhelpful:

KotOR Icon Dialog.png 3. I don't have time for this! Gadon said you'd help me get inside the Vulkar base.
KotOR Icon Mission.png Mission: Listen, my friend Zaalbar is in serious trouble, so you can forget about me helping with anything else until I get him back!
KotOR Icon Dialog.png 1. Calm down, Mission. Take a deep breath and tell me what happened. KotOR Icon Dialog.png 2. Zaalbar? You mean your Wookiee friend? What happened? KotOR Icon Dialog.png 3. Who's going to sell him into slavery? What are you talking about? KotOR Icon Dialog.png 3. Fine – tell me what happened and I'll see if I can help you.
KotOR Icon Mission.png Mission: Me... me and Zaalbar were just wandering around here in the Undercity. You know, looking for stuff we could find, just kind of exploring. We do it all the time.
KotOR Icon Carth.png Carth: I guess with a Wookiee at your side you've got to figure you can handle the odd rakghoul attack.
KotOR Icon Mission.png Mission: Only this time they were waiting for us. Gamorrean slave hunters. We didn't even have a chance to run. Big Z threw himself at them, and he roared for me to run! I... I took off; I figured Zaalbar would be right behind me. But there were too many of them – he couldn't get away. They're going to sell him to a slaver – I just know it!
KotOR Icon Dialog.png 3. You just ran off and left him? Some friend you are.
KotOR Icon Mission.png Mission: I didn't mean to leave him! I thought he was right behind me – I'd never abandon Big Z on purpose! Please – help me get him back.
KotOR Icon Dialog.png 4. Wait here. I'll be back when I find Zaalbar.
KotOR Icon Mission.png Mission: No way. I'm the one that got Zaalbar into this mess, so I'm coming with you. I'm not going to abandon him again!
KotOR Icon Dialog.png 1. Do you know where they took him?
KotOR Icon Mission.png Mission: I don't know for sure, but those Gamorreans like to hang out in the sewers. The stink reminds them of home, I guess. That's probably where they took Big Z.
KotOR Icon Dialog.png 2. Why don't you ask Gadon and the Beks to help you?
KotOR Icon Mission.png Mission: I can't ask Gadon – he's always telling me not to go into the Undercity. He says it's too dangerous with the rakghouls and Gamorreans and all. He'll never send his Beks down there.
KotOR Icon Dialog.png 2. I don't have time for your Wookiee. I need to find a way into the Vulkar base. KotOR Icon Dialog.png 3. Forget it, kid. You're on your own.
KotOR Icon Carth.png Carth: Hold on a second. Don't just brush her off like this; Gadon said this girl's the only one who can get us inside the Vulkar base.
KotOR Icon Mission.png Mission: Pleeeze! There's nobody else who can help me! Listen – if you help me get Zaalbar back, I'll help you get inside the Vulkar base. Come on, what do you say?
KotOR Icon Dialog.png 4. No deal.
KotOR Icon Mission.png Mission: How can you be so stubborn? When you're ready to help me with Zaalbar come on back – because you'll never get into that Vulkar base without my help!
Journal Entry Added The Search for Bastila
You've met Mission Vao, a young Twi'lek who can get you inside the Black Vulkar base to recover the stolen swoop accelerator. But Mission refuses to help you unless you help rescue her Wookiee friend, Zaalbar, from the Gamorrean slavers in the sewers.

You won't be able to continue with the search for Bastila beyond a certain point without her, so it's best to choose the following response the first time you speak to her:

KotOR Icon Mission.png Mission: You're back – does this mean you're going to help me now? Does this mean you're going to help me get Zaalbar back?
KotOR Icon Dialog.png 1. If I help you get Zaalbar back you have to get me inside the Vulkar base.
Dialog
KotOR Icon Mission.png Mission: It's a deal – as soon as we get Big Z back, I'll show you a way into that Vulkar base! Now, come on – We have to find Zaalbar before they sell him to slavers – or worse!
KotOR Icon Carth.png Carth: Do you know where he's being kept?
KotOR Icon Mission.png Mission: The Gamorreans make their camps in the sewers. I bet that's where we'll find Zaalbar – and that's where I'll show you the secret entrance into the Vulkar compound.
KotOR Icon Dialog.png 1. [Template:KotOR has joined your party.]
[Left-click this response to go to PARTY SELECTION screen.]
Journal Entry Added The Search for Bastila
Mission has agreed to help you sneak into the Black Vulkar base to recover the stolen swoop accelerator. But first, she wants you to rescue her Wookiee friend, Zaalbar, from the Gamorrean slavers in the sewers.
Experience Points (XP) Received:
  • 330 Mission has joined your party

Once she's added to your Template:~ you can remove her again immediately, although since you don't have to remove anyone to add her and you cannot find Zaalbar without her, it makes sense to keep her unless you're playing solo for the challenge. Otherwise, an extra gun is always welcome and her skill with Template:KotOR will come in useful in the Undercity and sewers. However, you should probably find Zaalbar before exploring the Undercity much further.

Sewers

The closest entrance to the sewers is to the northwest of the village gate, in the corner on the right. You can get to it without any more encounters, and a pile of rubble just before the entrance can be searched for random contents.

There's another entrance to the sewers further away to the southeast, in the corner on the left. A skeletal corpse to the south, beyond the sewer entrance, can be searched for random contents. You'll encounter a Template:KotOR and rakghouls on your way there, and it's not as close to your objectives in the sewers, but there are a couple of quests you can complete in the process.

Rukil's Apprentice

If you travel to the northwest then west of the village gate before completing the search for Bastila, in the distance you'll see a trio of mercenaries led by a familiar figure from outside the west Lower City apartments. As you approach, so do they:

Dialog
KotOR Icon Dialog.png Mercenary: Don't... don't move! I'm... I'm not afraid to use this blaster if I have to!
KotOR Icon Canderous.png Canderous: Settle down, kid. We've already lost enough men to those damn rakghouls! The last thing we need now is more casualties from a needless firefight. Hm... by the looks of you I'd say you're down here for the same reason we are: to salvage something from those downed Republic space pods. Let me give you some advice: forget about it. Do yourself a favor and just head back the way you came.
KotOR Icon Dialog.png 1. Are you threatening me? KotOR Icon Dialog.png 2. Why – is there some danger down here? KotOR Icon Dialog.png 3. Who are you? KotOR Icon Dialog.png 4. I go where I want, when I want.
KotOR Icon Canderous.png Canderous: Mandalorians don't make threats, we make promises. But I'm just trying to give you a friendly warning. KotOR Icon Dialog.png Mercenary: That's Canderous Ordo! He's the most famous Mandalorian mercenary in this sector of the galaxy! KotOR Icon Canderous.png Canderous: Trying to pick a fight with a Mandalorian – I can see you're not too bright. But I'm on a mission for Davik, so I don't have time for fun and games.
KotOR Icon Canderous.png Canderous: This isn't a good place to stand around chatting. The Undercity is crawling with rakghouls. I've already lost half a dozen men to those monsters.
KotOR Icon Dialog.png Mercenary: Canderous, I heard something! Over there, in the shadows! Sounded like a rakghoul!
KotOR Icon Canderous.png Canderous: Looks like we've got company! Get those blasters ready, boys!

You're interrupted when four rakghouls come running from the west; fortunately Canderous and his mercenaries stand between you.

Rakghoul
KotOR Model Rakghoul.png
Class Minion
Level 3
Alignment 50 (neutral)
Attributes
Strength 18 +4
Dexterity 14 +2
Constitution 16 +3
Intelligence 10 0
Wisdom 15 +2
Charisma 12 +1
Attribute
Vitality 24
Defense 12
Fortitude 4
Reflex 3
Will 3
Skills
Awareness 2
Ranged Main Off
Attack - -
Damage --
Threat --
Melee Main Off
Attack 7 -
Physical 5-8-
Threat 20-20,x2-
Items and abilities Feats
On Hit: Poison, Mild Damage15 None

Canderous Ordo and the mercenary who spoke to you cannot be reduced below 1 Vitality, so you can just stand back and let them kill all four rakghouls: you'll still receive experience from the kills, although this won't be recorded in Template:KotOR. However, just for fun you may want to see if you can save the other two blaster-wielding mercenaries (the survivor uses a Template:KotOR, but all use a Template:KotOR in melee combat).

Experience Points (XP) Received:
Dialog
KotOR Icon Canderous.png Canderous: Damn! I told Davik this salvage mission was a bad idea! His men aren't trained for this kind of thing, and I can't babysit them all! Okay, boys... we're getting out of here before I lose anyone else. I can't carry all this salvage back by myself! You'd be smart to get out of here as well. Even if you can handle the rakghouls I doubt there's anything worth finding anymore.
KotOR Icon Dialog.png 1. What do you mean by that?
KotOR Icon Canderous.png Canderous: Davik sent me down here with this motley crew to scavenge whatever we could from the Republic escape pods that crashed during the recent battle overhead. But the Lower City gangs got here first. Anything worthwhile in those Republic pods is probably in their hands now. Davik won't like that.
KotOR Icon Dialog.png 1. What can you tell me about Davik?
KotOR Icon Canderous.png Canderous: What are you, an off-worlder? Everybody knows Davik. He's a member of the Exchange. You know – the interstellar crime syndicate. Smuggling, gambling, extortion – Davik controls it all here on Taris. That's why I'm working for him. But lately the Lower City gangs have been giving my boss some trouble.
KotOR Icon Dialog.png 2. What do you know about the Lower City gangs?
KotOR Icon Canderous.png Canderous: This isn't really the place to have these kind of conversations. But I guess I could spare a couple of seconds for you – after all, you did help us out with those rakghouls. The Lower City is overrun with gangs, but the two most important ones are the Hidden Beks and the Black Vulkars. Used to be the Beks were the big dog and kept the others in line. But lately the Black Vulkars are moving in on Bek turf and challenging them for control. The Vulkars are even starting to defy Davik! Take these escape pods, for example. Everyone knew Davik would want first crack at them, but I know for a fact those damn Vulkars have already sent their own salvage party down here.
KotOR Icon Dialog.png 2. So you're just going to run back to the surface like some coward? KotOR Icon Dialog.png 3. I better get going now.
KotOR Icon Canderous.png Canderous: Normally I'd make you regret those words, but I'm not wasting another minute down here. I'm responsible for this whole company, and they won't survive down here much longer.
KotOR Icon Canderous.png Canderous: Come on boys... let's move out!

After Canderous and any other survivors leave, you'll find Rukil's apprentice beyond them to the west. However, you'll encounter two groups of rakghouls, each led by a rakghoul fiend. Unless otherwise stated, any other rakghouls and Fiends you encounter in the Undercity are identical to these.

Rakghoul Fiend
KotOR Model Rakghoul.png
Class Soldier
Level 3
Alignment 50 (neutral)
Attributes
Strength 12 +1
Dexterity 12 +1
Constitution 10 0
Intelligence 8 -1
Wisdom 8 -1
Charisma 3 -4
Attribute
Vitality 30
Defense 11
Fortitude 3
Reflex 2
Will 1
Skills
Awareness 1
Ranged Main Off
Attack - -
Damage --
Threat --
Melee Main Off
Attack 4 -
Physical 3-13-
Threat 20-20,x2-
Items and abilities Feats
On Hit: Poison, Average Weakness20 None
Rakghoul
KotOR Model Rakghoul.png
Class Minion
Level 2
Alignment 50 (neutral)
Attributes
Strength 10 0
Dexterity 12 +1
Constitution 10 0
Intelligence 8 -1
Wisdom 8 -1
Charisma 3 -4
Attribute
Vitality 18
Defense 11
Fortitude 1
Reflex 2
Will 0
Skills
Awareness 1
Ranged Main Off
Attack - -
Damage --
Threat --
Melee Main Off
Attack 2 -
Physical 1-4-
Threat 20-20,x2-
Items and abilities Feats
None None

The first group of two rakghouls and a Fiend can be seen at the bottom of a ramp to the south. They can be avoided, but it's better to kill them for safety and experience. You should be able to target them from the top of the ramp even with Template:~, and you may be able to pick them off one by one if you're careful. Since rakghoul fiends are visually indistinguishable from other rakghouls except for the label, pay close attention: if they start running towards you, focus all fire on the fiend, and make sure the sturdiest member of your party is leading and ready to engage in melee combat if they manage to close the distance.

Experience Points (XP) Received: Experience Points (XP) Received:

The second group of four rakghouls and a fiend can be seen to the southwest. The ramp down to the west is mined:

Awareness Minor Frag Mine Detect 20 (0) Demolitions Disable 20 (0) Recover 30 (10)

You can move around if you're not willing or able to disable or recover it (unfortunately it cannot be triggered by the rakghouls, and you may want to move each party member past it individually in Solo mode to avoid accidents). As before, you may be able to pick off some of them with ranged weapons before going down the ramp, and if they come running you should focus all fire on the fiend.

Afterwards do not return to hideout to heal, as when you transit back these rakghouls will have been replaced. The previous group can also be replaced if you leave and return to the area after killing them (although there will now be four rakghouls rather than two, and they spawn to the south, at the base of the ramp), as can the group by the southeast entrance to the sewers. However, only one group is replaced each time you leave and return to the area.

Experience Points (XP) Received: Experience Points (XP) Received:

At the bottom of the ramp to the west you'll see a skeletal corpse and corpse to the left, which can both be searched for random contents. To the southwest where the rakghouls were gathered, you'll see rubble which can also be searched for random contents, and an Outcast corpse:

Item(s) Received Outcast Corpse Journal Entry Added Rukil's Apprentice
You've found the journal of Rukil's apprentice near her corpse. You should return to the old man in the Outcast village to tell him of her fate, and to deliver the journal to him.

You can read the journal by selecting it in your inventory, then return it to Rukil in the Outcast village:

This journal details the search for the Promised Land carried out by Rukil's Apprentice. Most of the entries are mundane; however, the last entry is quite interesting:

"I have uncovered evidence that others have been seeking out the fabled land, and that their treks have led them into the sewers. I have decided that I must go there as well."

Escape Pod

To the northeast of the Template:~ you'll see the crash site of a Republic escape pod. As you approach it, you should become aware that the area is mined:

Awareness Minor Frag Mine (4) Detect 20 (0) Demolitions Disable 20 (0) Recover 30 (10)

One is on the left of the escape pod and three are on the right. You should also see a Republic soldier standing at the back on the right, who'll speak to you if you approach him:

KotOR Icon Dialog.png Republic Soldier: H... help me! Please! I can... I can feel it inside my skin! Something growing... like some kind of hideous disease!

If you haven't already been to the southeast to acquire Template:KotOR, then regardless of your response there's only one outcome:

Dialog
KotOR Icon Dialog.png 1. Wait here... I'll see if I can find something to help you. KotOR Icon Dialog.png 2. I'm sorry... there's nothing I can do for you. KotOR Icon Dialog.png 3. I'll help you, but I need some information first. KotOR Icon Dialog.png 4. Get away from me, you diseased freak!
KotOR Icon Dialog.png Republic Soldier: No... no!!! I can feel... ARGH!

He transforms into a rakghoul, just like the Template:KotOR in the pen in the southwest corner of the Outcast village:

Rakghoul
KotOR Model Rakghoul.png
Class Minion
Level 3
Alignment 50 (neutral)
Attributes
Strength 13 +1
Dexterity 12 +1
Constitution 10 0
Intelligence 10 0
Wisdom 15 +2
Charisma 12 +1
Attribute
Vitality 48
Defense 11
Fortitude 1
Reflex 2
Will 3
Skills
Awareness 2
Ranged Main Off
Attack - -
Damage --
Threat --
Melee Main Off
Attack 4 -
Physical 3-13-
Threat 20-20,x2-
Items and abilities Feats
On Hit: Poison, Average Weakness20 None
Experience Points (XP) Received:

If you already have the rakghoul serum, you can give it to him and ask about Bastila if you haven't already completed the search for her:

Light Side Points Gained: +2
1. Here, take this serum. It will cure you.
Dialog
KotOR Icon Dialog.png Republic Soldier: Th... thank you.Those things – they attacked as soon as we came out the doors. They... they killed the others. It was... it was horrible.
KotOR Icon Dialog.png 1. You're okay now. But I need information. I'm looking for Bastila. KotOR Icon Dialog.png 2. Quit whining and start talking! I need to know where Bastila is!
KotOR Icon Dialog.png Republic Soldier: Bastila? She wasn't in this pod. We were tracking her pod just before we hit the planet's surface. It went down somewhere to the west. We lost the signal when our own pod crashed. Maybe... wait – what was that? Did you hear that? I thought I heard something.
KotOR Icon Dialog.png 1. I don't hear anything. KotOR Icon Dialog.png 2. Don't change the subject. I still have some questions to ask you. KotOR Icon Dialog.png 1. You're okay now. KotOR Icon Dialog.png 2. I want to ask you some questions.
KotOR Icon Dialog.png Republic Soldier: Over there... I heard something. I know I did! There it is again! It's those monsters! They're coming back! Run for your lives!

He gets spooked and runs away to the southwest, back towards the village gate, but four rakghouls come running up and one of them kills him.

After killing the cured Republic soldier, four rakghouls stand between your position by the crashed Republic escape pod to your right and the village gate behind them to the left.

This rakghoul may be close enough to become aware of you and your party, in which case it will start running towards you. However, the others are further away.

Rakghoul
KotOR Model Rakghoul.png
Class Minion
Level 4
Alignment 50 (neutral)
Attributes
Strength 18 +4
Dexterity 18 +4
Constitution 18 +4
Intelligence 10 0
Wisdom 15 +2
Charisma 12 +1
Attribute
Vitality 24
Defense 14
Fortitude 5
Reflex 5
Will 3
Skills
Awareness 2
Ranged Main Off
Attack - -
Damage --
Threat --
Melee Main Off
Attack 8 -
Physical 5-8-
Threat 20-20,x2-
Items and abilities Feats
On Hit: Poison, Mild Damage15 None
Experience Points (XP) Received:

Sith patrol

To the southeast of the Template:KotOR you'll see a Sith patrol leader standing in the distance. If you head in that direction you'll be unable to avoid him, as he and two Sith troopers approach you as you approach him. However, you can avoid a fight:

Dialog
KotOR Icon Dialog.png Sith Patrol Leader: You there! Civilian! This is a restricted area! What are you doing down here?
KotOR Icon Dialog.png 1. Look... I have got all the proper security papers.
KotOR Icon Dialog.png Sith Patrol Leader: Security papers? Oh... you're one of those trackers the Commander sent down, right? They should have given you an armed escort – it's nasty down here! We've already lost one patrol... we figure the rakghouls got them. We've had so many encounters with those things we've actually run out of rakghoul serum. Plus we've had several skirmishes with looters from those Lower City swoop gangs. I'm telling you, we should just stay in the Upper City where we're in control!
KotOR Icon Dialog.png 1. You said you lost one patrol already?
KotOR Icon Dialog.png Sith Patrol Leader: Oh, is that why you're down here? Search and rescue? I didn't think they would send anyone. They were in the southern section of the Undercity when we lost contact. I would have gone to investigate, but my orders are to search for those crashed escape pods... even if it means leaving another patrol to die.
KotOR Icon Dialog.png 2. You just follow your orders and keep looking! KotOR Icon Dialog.png 3. Why don't you just give up the search? KotOR Icon Dialog.png 5. I should be going now.
KotOR Icon Dialog.png Sith Patrol Leader: Hey, I'd never disobey my orders... I'm not a fan of court martials and executions. I was just talking, you know? Nothing anyone has to mention to the Commander. KotOR Icon Dialog.png Sith Patrol Leader: Yeah, sure... the Commander won't be too happy if you come back empty, right? Same thing goes for us.
KotOR Icon Dialog.png Sith Patrol Leader: Come on patrol, let's get back to it. The sooner we get this search done the sooner we can get out of this mutant-infested hole. Move out!

However, even though you cannot acquire Template:KotOR from them, they're worth fighting. You should delay doing so until the two Sith troopers have closed the distance to him and stopped walking:

Dialog
KotOR Icon Dialog.png 2. I don't like your tone! KotOR Icon Dialog.png 3. I'm just here to kill you! KotOR Icon Dialog.png 4. You're annoying me – time to die!
KotOR Icon Dialog.png Sith Patrol Leader: You're questioning the Sith? How many people do we have to kill before the rest of you learn some respect? Well, I guess it's time for another lesson. Patrol... attack! KotOR Icon Dialog.png Sith Patrol Leader: Look out! It's an ambush!
Sith Patrol Leader
KotOR Model Sith Patrol Leader.png
Class Soldier
Level 3
Alignment 50 (neutral)
Attributes
Strength 12 +1
Dexterity 14 +2
Constitution 10 0
Intelligence 10 0
Wisdom 10 0
Charisma 12 +1
Attribute
Vitality 18
Defense 25
Fortitude 3
Reflex 3
Will 1
Skills
Awareness 10
Treat Injury0
Ranged Main Off
Attack 5 -
Energy 1-8-
Threat 19-20,x2-
Melee Main Off
Attack 4 -
Physical 2-11-
Threat 19-20,x2-
Items and abilities Feats
Motion Detection Goggles

Sith Energy Shield Battle Armor Blaster Rifle +Vibroblade Advanced Medpac

Armor Proficiency: Heavy

Weapon Proficiency: Blaster Rifle Weapon Proficiency: Melee Weapons

Sith Trooper
KotOR Model Sith Trooper (Undercity).png
Class Minion
Level 1
Alignment 50 (neutral)
Attributes
Strength 10 0
Dexterity 12 +1
Constitution 10 0
Intelligence 10 0
Wisdom 10 0
Charisma 10 0
Attribute
Vitality 6
Defense 24
Fortitude 1
Reflex 2
Will 1
Skills
Awareness 3
Treat Injury0
Ranged Main Off
Attack 2 -
Energy 1-8-
Threat 19-20,x2-
Melee Main Off
Attack 1 -
Physical 1-10-
Threat 19-20,x2-
Items and abilities Feats
Sith Energy Shield

Battle Armor Blaster Rifle +Vibroblade Advanced Medpac

Armor Proficiency: Heavy

Weapon Proficiency: Blaster Rifle Weapon Proficiency: Melee Weapons

All three use their Template:KotOR to deflect 30 points of energy, sonic or electrical damage in total, although you can have one round of attacks before the shields go up. They each have an Template:KotOR which they'll use when reduced to less than 50% Vitality. Once their shields are up, it's best to switch to Template:~ for physical damage.

However, due to their high defense a single Template:KotOR is much more effective: it will always kill the two troopers outright and there's 55% chance that it'll do likewise to the patrol leader. Ideally your main character should leave any party members within throwing range, approach in Solo mode and allow enough time during dialog for all three to get close, then when a grenade is thrown only you need to run back out of the explosion's area of effect. If the patrol leader survives and hasn't drawn his Template:KotOR, switch to melee weapons and take advantage of the melee on ranged bonus +10 added to your attack rolls.

Experience Points (XP) Received: Item(s) Received Sith Patrol Leader
Item(s) Received Sith Trooper (2)
  • Advanced Medpac
  • Blaster Rifle

Advanced Medpacs are only received if unused. Motion Detection Goggles have Skills: Template:KotOR +1, which allows Template:KotOR to recover almost all Template:~ on Taris without spending any more points in Demolitions.

To the southeast you'll see a two rakghouls and a rakghoul Fiend in the corner, which contains a corpse with random contents.

Experience Points (XP) Received: Experience Points (XP) Received:

Rakghoul Serum

Rakghoul Serum - No Commentary Light (29:01)

If you travel to the southeast, then southwest of the Template:KotOR after encountering the Sith patrol, you'll see four rakghouls and a rakghoul fiend at the bottom of a slope. The fiend is stronger than those you may have encountered elsewhere in the Undercity:

Rakghoul Fiend
KotOR Model Rakghoul.png
Class Soldier
Level 5
Alignment 50 (neutral)
Attributes
Strength 16 +3
Dexterity 14 +2
Constitution 12 +1
Intelligence 8 -1
Wisdom 8 -1
Charisma 3 -4
Attribute
Vitality 47
Defense 12
Fortitude 5
Reflex 3
Will 1
Skills
Awareness 1
Ranged Main Off
Attack - -
Damage --
Threat --
Melee Main Off
Attack 8 -
Physical 5-15-
Threat 20-20,x2-
Items and abilities Feats
On Hit: Poison, Average Weakness20 None

The area is wide open and the slope may temporarily cause you to lose sight of them, so once the rakghouls come running you can be swarmed if you're not careful. Although you can try picking them off with ranged weapons, it may be better to see if you can use grenades to cull the herd. Once they come running, focus all fire on the fiend.

Experience Points (XP) Received: Experience Points (XP) Received:

Afterwards do not return to hideout to heal, as when you transit back these rakghouls may be replaced, like those to the north (the stronger rakghoul fiend is replaced by a normal Challenge Rating 3 one). They will also reappear if you use the southeast entrance to the sewers and then return to the Undercity.

This can be exploited to receive more experience and gain levels, although you'll only receive 30 Template:~ for each rakghoul once experience level > 5, and 35 XP for the Fiend once level > 7: for example, at level 8 you would receive 155 XP in total and level 9 needs 8,000 XP, so you would have to kill this group 52 times to level up. There's no need to do this unless you want your main character to sacrifice Template:KotOR class levels for starting class levels for some reason (more feats with a Template:KotOR or higher Template:KotOR for a Template:KotOR, for example).

At the bottom of the slope to the right you'll find a corpse with random contents, and the corpse of a Sith Soldier:

Item(s) Received Corpse - Sith Soldier Journal Entry Added Rakghoul Serum
You've acquired a sample of rakghoul serum. This could be very valuable to the right people.
A vial of greenish, bubbling liquid.

The rakghoul serum allows you to cure the Republic soldier by the escape pod to the northeast, the Template:KotOR in the pen in the southwest corner of the Outcast village, and then it can be delivered to Zelka Forn in the Upper City's clinic to move closer to the light side of the Force, or Zax in the bounty office of Javyar's cantina in the Lower City for at least 1,000 credits and to move closer to the dark side of the Force.