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| {{Header Nav|game=Star Wars: Knights of the Old Republic}} | | {{Header Nav|game=Star Wars: Knights of the Old Republic}} |
| {{floatingtoc}} | | {{floatingtoc}} |
| {{s|Feats|Armor Proficiency}}: Light is required to use light armor, and it's not usable by {{s|Classes|Droid}}s and [[../Party#Zaalbar|Wookiees]]. Although all other [[../Classes|classes]] can select this feat, it's only granted upon [[../Character generation|character generation]] to {{s|Classes|Soldier}}s like {{s|Party|Carth}} and {{s|Party|Canderous}}, {{s|Classes|Scout}}s, and {{s|Classes|Scoundrel}}s like {{s|Party|Mission}}.
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| {{s|Light armor|Summary}} at end of page.
| | ==Light armor== |
| {{-}}
| |
| ==Armor 4== | |
| These light armors all have armor 4 and Max {{s|Attributes|Dexterity}} Bonus: +5.
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|
| ===Combat Suit=== | | ===[[File:KotOR Item Bonadan Alloy Heavy Suit.png|48px]] Bonadan Alloy Heavy Suit=== |
| {{KotOR/Description|Combat Suit|
| | Feats Required:<br> |
| * {{s|Combat|Defense}} Bonus: 4
| | [[Star Wars: Knights of the Old Republic/Feats#Armor Proficiency|Armor Proficiency – Light]] |
| * Max {{s|Attributes|Dexterity}} Bonus: +5
| |
| | Even the most frugal of mercenaries know they need at least some protection from the rigors of combat, although suits of this type are recommended for light skirmishes only.}}
| |
|
| |
|
| {{KotOR/Source}}
| | *[[Star Wars: Knights of the Old Republic/Combat#Defense|Defense]] Bonus: 6 |
| | Endar Spire | | *Max [[Star Wars: Knights of the Old Republic/Attributes#Dexterity|Dexterity]] Bonus: +4 |
| | Command Module
| | |
| | [[../Command Module#Combat|Footlocker]]
| | Bonadan is an emerging industrial society financing their exploration of the galaxy through production of small arms and armor. They favor heavy materials offering solid defense. |
| | {{N/a|50}}
| | |
| | 1
| | ===[[File:KotOR Item Combat Suit.png|48px]] Combat Suit=== |
| |-
| | Feats Required:<br> |
| |rowspan=3| Taris | | [[Star Wars: Knights of the Old Republic/Feats#Armor Proficiency|Armor Proficiency – Light]] |
| | South Apartments
| | |
| | {{s|South Apartments|Larrim}} | | *[[Star Wars: Knights of the Old Republic/Combat#Defense|Defense]] Bonus: 4 |
| | 55
| | *Max [[Star Wars: Knights of the Old Republic/Attributes#Dexterity|Dexterity]] Bonus: +5 |
| | Infinite | | |
| |- | | Even the most frugal of mercenaries know they need at least some protection from the rigors of combat, although suits of this type are recommended for light skirmishes only. |
| | Upper City South
| | |
| | {{s|Upper City South|Equipment Emporium}}
| | ===[[File:KotOR Item Echani Light Armor.png|48px]] Echani Light Armor=== |
| | 50
| | Feats Required:<br> |
| | Infinite | | [[Star Wars: Knights of the Old Republic/Feats#Armor Proficiency|Armor Proficiency – Light]] |
| |-
| | |
| | Lower City Apartments (West) | | *[[Star Wars: Knights of the Old Republic/Combat#Defense|Defense]] Bonus: 5 |
| | {{s|Lower City Apartments (West)|Vulkar Gang Boss}}
| | *Max [[Star Wars: Knights of the Old Republic/Attributes#Dexterity|Dexterity]] Bonus: +5 |
| | {{N/a|50}}
| | *Damage Resistance: Resist 15/- vs. Fire |
| | 1 | | |
| |-
| | Echani prefer elegant design to brute force. The Maktites learned this when their stores of thermal weapons were rendered ineffective by simple changes in the Echani light armor. |
| | Dantooine
| | |
| | Jedi Enclave
| | ===[[File:KotOR Item GenoHaradan Mesh Armor.png|48px]] GenoHaradan Mesh Armor=== |
| | {{s|Jedi Enclave|Crattis Yurkal}}
| | Feats Required:<br> |
| | 50
| | [[Star Wars: Knights of the Old Republic/Feats#Armor Proficiency|Armor Proficiency – Light]] |
| | 2 | | |
| |-
| | *[[Star Wars: Knights of the Old Republic/Combat#Defense|Defense]] Bonus: 7 |
| |rowspan=2| Tatooine
| | *Max [[Star Wars: Knights of the Old Republic/Attributes#Dexterity|Dexterity]] Bonus: +5 |
| | Czerka Office
| | *Skills: [[Star Wars: Knights of the Old Republic/Skills#Stealth|Stealth]] +4 |
| | {{s|Czerka Office|Greeta Holda}} | | *Dexterity: +3 |
| | 50
| | |
| | 1 | | This perfectly balanced armor provides maximum protection without hampering a Genoharadan agent's ability to stalk his prey in total secrecy. |
| |-
| | |
| | Dune Sea
| | ===[[File:KotOR Item Heavy Combat Suit.png|48px]] Heavy Combat Suit=== |
| | [[../Dune Sea#Tanis Trapped|Tanis Venn]]
| | Feats Required:<br> |
| | {{N/a|50}}
| | [[Star Wars: Knights of the Old Republic/Feats#Armor Proficiency|Armor Proficiency – Light]] |
| | 1
| | |
| |-
| | *[[Star Wars: Knights of the Old Republic/Combat#Defense|Defense]] Bonus: 5 |
| |rowspan=3| Kashyyyk
| | *Max [[Star Wars: Knights of the Old Republic/Attributes#Dexterity|Dexterity]] Bonus: +4 |
| | Czerka Landing Port
| | |
| | [[../Czerka Landing Port#Inventory|Eli Gand/Matton Dasol]]
| | This version of the combat suit offers more protection than the basic model. It is heavier overall and not quite as flexible, but many consider the tradeoffs worthwhile. |
| | 50
| | |
| | Infinite
| | ===[[File:KotOR Item Massassi Ceremonial Armor.png|48px]] Massassi Ceremonial Armor=== |
| |-
| | Feats Required:<br> |
| |rowspan=2| Great Walkway
| | [[Star Wars: Knights of the Old Republic/Feats#Armor Proficiency|Armor Proficiency – Light]] |
| | [[../Great Walkway#Supply Station|Metal Box]]
| | |
| | {{N/a|50}}
| | *[[Star Wars: Knights of the Old Republic/Combat#Defense|Defense]] Bonus: 5 |
| | 2
| | *Max [[Star Wars: Knights of the Old Republic/Attributes#Dexterity|Dexterity]] Bonus: +5 |
| |-
| | *Immunity: Critical Hits |
| | [[../Great Walkway#Basket to the Shadowlands|Plasteel Cylinder]]
| | |
| | {{N/a|50}}
| | Long-term domination by the Sith has erased the memory of the Massassi rituals for which this armor was designed, but it retains its effectiveness on the battlefield regardless. |
| | 1
| | |
| |-
| | ===[[File:KotOR Item Reinforced Fiber Armor.png|48px]] Reinforced Fiber Armor=== |
| | Manaan
| | Feats Required:<br> |
| | East Central | | [[Star Wars: Knights of the Old Republic/Feats#Armor Proficiency|Armor Proficiency – Light]] |
| | {{s|East Central|Tyvark's Shop}}
| | |
| | 50 | | *[[Star Wars: Knights of the Old Republic/Combat#Defense|Defense]] Bonus: 7 |
| | 1
| | *Max [[Star Wars: Knights of the Old Republic/Attributes#Dexterity|Dexterity]] Bonus: +4 |
| |- | | |
| | Leviathan
| | Inspired by craftsmen on worlds where metal is in short supply, this type of light armor consists of jung-ju tree fibers bound with synthetics, offering good, flexible protection. |
| | Prison Block
| |
| | [[../Prison Block#Cell Block|Riot Equipment]]
| |
| | {{N/a|50}}
| |
| | 1
| |
| |-
| |
| | Star Forge System | |
| | Rakatan Settlement
| |
| | [[../Rakatan Settlement#Arena of the One|Wicker Footlocker]]
| |
| | {{N/a|50}}
| |
| | 1
| |
| |}
| |
|
| |
|
| ===Zabrak Combat Suit=== | | ===[[File:KotOR Item Zabrak Battle Armor.png|48px]] Zabrak Battle Armor=== |
| {{KotOR/Description|Zabrak Combat Suit|
| | Feats Required:<br> |
| * {{s|Combat|Defense}} Bonus: 5
| | [[Star Wars: Knights of the Old Republic/Feats#Armor Proficiency|Armor Proficiency – Light]] |
| * Max {{s|Attributes|Dexterity}} Bonus: +5
| |
| | A Zabrak improvement on the combat suit, this armor is good protection where speed and unrestricted movement are more important than bulky plating.}} | |
|
| |
|
| {{KotOR/Source}}
| | *[[Star Wars: Knights of the Old Republic/Combat#Defense|Defense]] Bonus: 6 |
| | Tatooine
| | *Max [[Star Wars: Knights of the Old Republic/Attributes#Dexterity|Dexterity]] Bonus: +4 |
| | Czerka Office
| | *Damage Resistance: Resist 20/- vs. Cold |
| | {{s|Czerka Office|Greeta Holda}}
| |
| | 750
| |
| | 1
| |
| |-
| |
| | Kashyyyk
| |
| | Upper Shadowlands
| |
| | [[../Upper Shadowlands#Jolee's Request|Corpse]]
| |
| | {{N/a|750}}
| |
| | 1
| |
| |-
| |
| | Star Forge System
| |
| | Rakatan Settlement
| |
| | [[../Rakatan Settlement#Arena of the One|Wicker Footlocker]]
| |
| | {{N/a|750}}
| |
| | 1
| |
| |}
| |
|
| |
|
| ===Echani Light Armor===
| | In northern Iridonia the Zabrak produce expensive armor that nonetheless has become very popular on the galactic markets, due to excellent low-temperature defensive properties. |
| {{KotOR/Description|Echani Light Armor|
| |
| * {{s|Combat|Defense}} Bonus: 5
| |
| * Max {{s|Attributes|Dexterity}} Bonus: +5
| |
| * {{s|Combat|Damage Resistance}}: Resist 15/- vs. Fire
| |
| | Echani prefer elegant design to brute force. The Maktites learned this when their stores of thermal weapons were rendered ineffective by simple changes in the Echani light armor.}}
| |
|
| |
|
| {{KotOR/Source}}
| | ===[[File:KotOR Item Zabrak Combat Suit.png|48px]] Zabrak Combat Suit=== |
| | Dantooine
| | Feats Required:<br> |
| | Matale Grounds
| | [[Star Wars: Knights of the Old Republic/Feats#Armor Proficiency|Armor Proficiency – Light]] |
| | {{s|Sandral-Matale Feud|Dead Settler}}
| |
| | {{N/a|1000}}
| |
| | 1
| |
| |-
| |
| | Kashyyyk
| |
| | Upper Shadowlands
| |
| | [[../Upper Shadowlands#Czerka Hunting Ground|Metal Box]]
| |
| | {{N/a|1000}}
| |
| | 1
| |
| |-
| |
| |rowspan=2| Korriban
| |
| | Dreshdae
| |
| | {{s|Dreshdae|Czerka Store}}
| |
| | 1000
| |
| | 1
| |
| |-
| |
| | Sith Academy
| |
| | [[../Valley of Dark Lords#Aiding Lashowe|Lashowe]]
| |
| | {{N/a|1000}}
| |
| | 1
| |
| |}
| |
|
| |
|
| ===Massassi Ceremonial Armor===
| | *[[Star Wars: Knights of the Old Republic/Combat#Defense|Defense]] Bonus: 5 |
| {{KotOR/Description|Massassi Ceremonial Armor|
| | *Max [[Star Wars: Knights of the Old Republic/Attributes#Dexterity|Dexterity]] Bonus: +5 |
| * {{s|Combat|Defense}} Bonus: 5
| |
| * Max {{s|Attributes|Dexterity}} Bonus: +5 | |
| * Immunity: {{s|Saves|Critical Hits}}
| |
| | Long-term domination by the Sith has erased the memory of the Massassi rituals for which this armor was designed, but it retains its effectiveness on the battlefield regardless.}}
| |
|
| |
|
| {{KotOR/Source}}
| | A Zabrak improvement on the combat suit, this armor is good protection where speed and unrestricted movement are more important than bulky plating. |
| | Korriban
| |
| | Shyrack Caves
| |
| | [[../Shyrack Caves#Creature|Corpse]]
| |
| | {{N/a|3000}}
| |
| | 1
| |
| |}
| |
|
| |
|
| ===Cinnagar Weave Armor=== | | ==Upgradeable== |
| {{KotOR/Description|Cinnagar Weave Armor|
| |
| * {{s|Combat|Defense}} Bonus: 6
| |
| * Max {{s|Attributes|Dexterity}} Bonus: +5
| |
| * {{s|Combat|Damage Resistance}}: Resist 20/- vs. Cold
| |
| * Damage Resistance: Resist 20/- vs. Fire
| |
| | A complex organic weave protects this armored suit from extremes in temperature. Armor similar to it proved decisive in defending Cinnagar from the Sith under Naga Sadow.}}
| |
|
| |
|
| This armor isn't available to player characters without [[../Cheats#Giveitem|cheating]].
| | ===[[File:KotOR Item Baragwin Shadow Armor.png|48px]] Baragwin Shadow Armor=== |
| | Feats Required:<br> |
| | [[Star Wars: Knights of the Old Republic/Feats#Armor Proficiency|Armor Proficiency – Light]] |
|
| |
|
| ===GenoHaradan Mesh Armor===
| | *[[Star Wars: Knights of the Old Republic/Combat#Defense|Defense]] Bonus: 7 |
| {{KotOR/Description|GenoHaradan Mesh Armor|
| | *Max [[Star Wars: Knights of the Old Republic/Attributes#Dexterity|Dexterity]] Bonus: +4 |
| * {{s|Combat|Defense}} Bonus: 7
| | *Skills: [[Star Wars: Knights of the Old Republic/Skills#Stealth|Stealth]] +4 |
| * Max {{s|Attributes|Dexterity}} Bonus: +5 | |
| * Skills: {{s|Skills|Stealth}} +4 | |
| * Dexterity: +3
| |
| | This perfectly balanced armor provides maximum protection without hampering a Genoharadan agent's ability to stalk his prey in total secrecy.}}
| |
|
| |
|
| {{KotOR/Source}}
| | Special:<br> |
| | Tatooine
| | Upgradeable, Armor |
| | Dune Sea
| |
| | [[../Genoharadan#Genoharadan|Hulas]] {{KotOR/Points|Dark}}
| |
| | {{N/a|5000}}
| |
| | 1
| |
| |}
| |
|
| |
|
| ===Darth Bandon's Fiber Armor===
| | A specialty of the Baragwin, this modifiable suit has advanced adaptive camouflage technology that, when combined with a stealth generator, allows it to blend in nearly seamlessly with the background when viewed from any direction. It is generally only sold to respected governments, but a number have found their way into more disreputable distribution channels. |
| {{KotOR/Description|Darth Bandon's Fiber Armor|
| |
| * {{s|Combat|Defense}} Bonus: 5
| |
| * Max {{s|Attributes|Dexterity}} Bonus: +5
| |
| * {{s|Combat|Damage Resistance}}: Resist 25/- vs. Fire
| |
| |Upgradeable=Armor
| |
| |Special=
| |
| * Defense Bonus: 7 {{KotOR/Upgrade|Armor Reinforcement}}
| |
| * Max Dexterity Bonus: +5
| |
| * Damage Resistance: Resist 25/- vs. Fire
| |
| * Immunity: {{s|Saves|Mind-Affecting}} {{KotOR/Upgrade|Mesh Underlay}}
| |
| | Despite the unfortunate fate of Darth Bandon, this light armor remains a desirable asset for any warrior. The silvery polish reflects a pride in craftsmanship rarely seen today.}}
| |
|
| |
|
| {{KotOR/Source}} | | {| {{prettytable|text center=1}} |
| | Tatooine | | !width=50%|Armor Reinforcement |
| | Eastern Dune Sea
| | !width=50%|Mesh Underlay |
| | [[../Quest for the Star Forge#Tatooine 2|Darth Bandon]]
| |
| |rowspan=4 {{N/a|5000}}
| |
| |rowspan=4| 1 | |
| |- | | |- |
| | Kashyyyk | | |Defense Bonus: 2 |
| | Upper Shadowlands
| | |Skills: Stealth +8 |
| | [[../Quest for the Star Forge#Kashyyyk 2|Darth Bandon]]
| |
| |-
| |
| | Manaan
| |
| | Hrakert Station
| |
| | [[../Quest for the Star Forge#Manaan 2|Darth Bandon]] | |
| |-
| |
| | Korriban
| |
| | Valley of Dark Lords
| |
| | [[../Quest for the Star Forge#Korriban 2|Darth Bandon]]
| |
| |} | | |} |
|
| |
|
| ===Echani Fiber Armor=== | | Mesh Underlay's Skills: Stealth +8 replaces armor's existing Skills: Stealth +4 rather than adding to it. |
| {{KotOR/Description|Echani Fiber Armor|
| | |
| * {{s|Combat|Defense}} Bonus: 5 | | ===[[File:KotOR Item Darth Bandon's Fiber Armor.png|48px]] Darth Bandon's Fiber Armor=== |
| * Max {{s|Attributes|Dexterity}} Bonus: +5 | | Feats Required:<br> |
| |Upgradeable=Armor
| | [[Star Wars: Knights of the Old Republic/Feats#Armor Proficiency|Armor Proficiency – Light]] |
| |Special=
| | |
| * Defense Bonus: 7 {{KotOR/Upgrade|Armor Reinforcement}}
| | *[[Star Wars: Knights of the Old Republic/Combat#Defense|Defense]] Bonus: 5 |
| * Max Dexterity Bonus: +5
| | *Max [[Star Wars: Knights of the Old Republic/Attributes#Dexterity|Dexterity]] Bonus: +5 |
| * {{s|Combat|Damage Resistance}}: Resist 20/- vs. Cold {{KotOR/Upgrade|Mesh Underlay}} | | *Damage Resistance: Resist 25/- vs. Fire |
| * Damage Resistance: Resist 20/- vs. Fire {{KotOR/Upgrade|Mesh Underlay}}
| |
| | Many elite Echani duelists use armor of this type, though its adaptability has made it popular with professional soldiers and bounty hunters alike.}}
| |
|
| |
|
| {{KotOR/Source}}
| | Special:<br> |
| | Taris
| | Upgradeable, Armor |
| | Lower City Apartments (East)
| |
| | {{s|Lower City Apartments (East)|Security Crate}}
| |
| | {{N/a|900}}
| |
| | 1
| |
| |}
| |
|
| |
|
| ===Light Exoskeleton===
| | Despite the unfortunate fate of Darth Bandon, this light armor remains a desirable asset for any warrior. The silvery polish reflects a pride in craftsmanship rarely seen today. |
| {{KotOR/Description|Light Exoskeleton|
| |
| * {{s|Combat|Defense}} Bonus: 6
| |
| * Max {{s|Attributes|Dexterity}} Bonus: +5
| |
| * Dexterity: +1
| |
| * {{s|Attributes|Strength}}: +1
| |
| |Upgradeable=Armor
| |
| |Special=
| |
| * Defense Bonus: 8 {{KotOR/Upgrade|Armor Reinforcement}} {{KotOR/Upgrade|Mesh Underlay}}
| |
| * Max Dexterity Bonus: +5
| |
| * Dexterity: +1
| |
| * Strength: +2 {{KotOR/Upgrade|Armor Reinforcement}}
| |
| | A relatively new type of power-assisted armor, this suit mimics the major muscle movements of the wearer with mechanical impulses, resulting in greater strength and faster reaction times.}}
| |
|
| |
|
| {{KotOR/Source}} | | {| {{prettytable|text center=1}} |
| |rowspan=3| Yavin
| | !width=50%|Armor Reinforcement |
| |rowspan=3| Yavin Station
| | !width=50%|Mesh Underlay |
| | Suvam Tan ({{s|Yavin Station|First Star Map}})
| |
| | 10000 | |
| | 1 | |
| |- | | |- |
| | Suvam Tan ({{s|Yavin Station|Third Star Map}}) | | |Defense Bonus: 2 |
| | 10000
| | |Immunity: Mind-Affecting |
| | 1
| |
| |- | |
| | Suvam Tan ({{s|Yavin Station|Fifth Star Map}})
| |
| | 10000
| |
| | 1
| |
| |} | | |} |
|
| |
|
| ==Armor 5== | | ===[[File:KotOR Item Echani Fiber Armor.png|48px]] Echani Fiber Armor=== |
| These light armors all have armor 5 and Max {{s|Attributes|Dexterity}} Bonus: +4.
| | Feats Required:<br> |
| | [[Star Wars: Knights of the Old Republic/Feats#Armor Proficiency|Armor Proficiency – Light]] |
|
| |
|
| ===Heavy Combat Suit===
| | *[[Star Wars: Knights of the Old Republic/Combat#Defense|Defense]] Bonus: 5 |
| {{KotOR/Description|Heavy Combat Suit|
| | *Max [[Star Wars: Knights of the Old Republic/Attributes#Dexterity|Dexterity]] Bonus: +5 |
| * {{s|Combat|Defense}} Bonus: 5
| |
| * Max {{s|Attributes|Dexterity}} Bonus: +4 | |
| | This version of the combat suit offers more protection than the basic model. It is heavier overall and not quite as flexible, but many consider the tradeoffs worthwhile.}}
| |
|
| |
|
| {{KotOR/Source}}
| | Special:<br> |
| |rowspan=5| Taris
| | Upgradeable, Armor |
| | South Apartments
| |
| | {{s|South Apartments|Larrim}}
| |
| | 110
| |
| | 1
| |
| |-
| |
| | Upper City South
| |
| | {{s|Upper City South|Equipment Emporium}}
| |
| | 100
| |
| | Infinite
| |
| |-
| |
| | Undercity
| |
| | [[../Undercity#Rakghoul Serum|Corpse - Sith Soldier]]
| |
| | {{N/a|100}}
| |
| | 1
| |
| |-
| |
| | Black Vulkar Base
| |
| | [[../Black Vulkar Base#Armory|Footlocker]]
| |
| | {{N/a|100}}
| |
| | 1
| |
| |-
| |
| | Black Vulkar Base (Garage)
| |
| | [[../Black Vulkar Base (Garage)#Garage|Garage Head]]
| |
| | {{N/a|100}}
| |
| | 1
| |
| |-
| |
| | Dantooine
| |
| | Jedi Enclave
| |
| | {{s|Jedi Enclave|Crattis Yurkal}}
| |
| | 100
| |
| | 2
| |
| |-
| |
| | Tatooine
| |
| | Czerka Office
| |
| | {{s|Czerka Office|Greeta Holda}}
| |
| | 100
| |
| | 1
| |
| |-
| |
| | Kashyyyk
| |
| | Czerka Landing Port
| |
| | [[../Czerka Landing Port#Inventory|Eli Gand/Matton Dasol]]
| |
| | 100
| |
| | Infinite
| |
| |}
| |
|
| |
|
| ===Bonadan Alloy Heavy Suit===
| | Many elite Echani duelists use armor of this type, though its adaptability has made it popular with professional soldiers and bounty hunters alike. |
| {{KotOR/Description|Bonadan Alloy Heavy Suit|
| |
| * {{s|Combat|Defense}} Bonus: 6
| |
| * Max {{s|Attributes|Dexterity}} Bonus: +4
| |
| | Bonadan is an emerging industrial society financing their exploration of the galaxy through production of small arms and armor. They favor heavy materials offering solid defense.}}
| |
|
| |
|
| {{KotOR/Source}} | | {| {{prettytable|text center=1}} |
| | Taris
| | !width=50%|Armor Reinforcement |
| | Upper City South
| | !width=50%|Mesh Underlay |
| | {{s|Upper City South|Equipment Emporium}} | |
| | 900 | |
| | 1 | |
| |- | | |- |
| | Korriban | | |Defense Bonus: 2 |
| | Dreshdae | | |Damage Resistance: Resist 20/- vs. Cold<br>Damage Resistance: Resist 20/- vs. Fire |
| | [[../Hangar#Premium Merchant|Mika Dorin]]
| |
| | 1350
| |
| | 1
| |
| |} | | |} |
|
| |
|
| ===Zabrak Battle Armor=== | | ===[[File:KotOR Item Light Exoskeleton.png|48px]] Light Exoskeleton=== |
| {{KotOR/Description|Zabrak Battle Armor|
| | Feats Required:<br> |
| * {{s|Combat|Defense}} Bonus: 6
| | [[Star Wars: Knights of the Old Republic/Feats#Armor Proficiency|Armor Proficiency – Light]] |
| * Max {{s|Attributes|Dexterity}} Bonus: +4
| |
| * {{s|Combat|Damage Resistance}}: Resist 20/- vs. Cold
| |
| | In northern Iridonia the Zabrak produce expensive armor that nonetheless has become very popular on the galactic markets, due to excellent low-temperature defensive properties.}} | |
|
| |
|
| {{KotOR/Source}}
| | *[[Star Wars: Knights of the Old Republic/Combat#Defense|Defense]] Bonus: 6 |
| | Tatooine | | *Max [[Star Wars: Knights of the Old Republic/Attributes#Dexterity|Dexterity]] Bonus: +5 |
| | Czerka Office
| | *Dexterity: +1 |
| | {{s|Czerka Office|Greeta Holda}} | | *[[Star Wars: Knights of the Old Republic/Attributes#Strength|Strength]]: +1 |
| | 2000
| | |
| | 1
| | Special:<br> |
| |}
| | Upgradeable, Armor |
|
| |
|
| ===Republic Mod Armor===
| | A relatively new type of power-assisted armor, this suit mimics the major muscle movements of the wearer with mechanical impulses, resulting in greater strength and faster reaction times. |
| {{KotOR/Description|Republic Mod Armor|
| |
| * {{s|Combat|Defense}} Bonus: 5
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| * Max {{s|Attributes|Dexterity}} Bonus: +4
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| |Upgradeable=Armor
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| |Special=
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| * Defense Bonus: 6 {{KotOR/Upgrade|Armor Reinforcement}}
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| * Max Dexterity Bonus: +4
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| * Immunity: {{s|Saves|Mind-Affecting}} {{KotOR/Upgrade|Mesh Underlay}}
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| | The Republic has prospered militarily by keeping its troops well supplied with modular armor, ensuring they are always prepared for a variety of battle conditions.}}
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| {{KotOR/Source}} | | {| {{prettytable|text center=1}} |
| | Taris | | !width=50%|Armor Reinforcement |
| | Lower City Apartments (West) | | !width=50%|Mesh Underlay |
| | {{s|Lower City Apartments (West)|Sealed Strongbox}} | | |- |
| | {{N/a|1000}} | | |Strength: +2<br>Defense Bonus: 1 |
| | 1 | | |Defense Bonus: 1 |
| |} | | |} |
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| ===Reinforced Fiber Armor===
| | Armor Reinforcement's Strength: +2 replaces armor's existing Strength: +1 rather than adding to it. |
| {{KotOR/Description|Reinforced Fiber Armor|
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| * {{s|Combat|Defense}} Bonus: 7
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| * Max {{s|Attributes|Dexterity}} Bonus: +4
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| | Inspired by craftsmen on worlds where metal is in short supply, this type of light armor consists of jung-ju tree fibers bound with synthetics, offering good, flexible protection.}}
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| {{KotOR/Source}}
| | ===[[File:KotOR Item Republic Mod Armor.png|48px]] Republic Mod Armor=== |
| | Kashyyyk | | Feats Required:<br> |
| | Czerka Landing Port
| | [[Star Wars: Knights of the Old Republic/Feats#Armor Proficiency|Armor Proficiency – Light]] |
| | [[../Czerka Landing Port#Inventory|Eli Gand/Matton Dasol]]
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| | 3500
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| | 2
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| |-
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| | Korriban
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| | Dreshdae
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| | {{s|Dreshdae|Czerka Store}}
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| | 3500
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| | 1
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| |}
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| ===Baragwin Shadow Armor===
| | *[[Star Wars: Knights of the Old Republic/Combat#Defense|Defense]] Bonus: 5 |
| {{KotOR/Description|Baragwin Shadow Armor|
| | *Max [[Star Wars: Knights of the Old Republic/Attributes#Dexterity|Dexterity]] Bonus: +4 |
| * {{s|Combat|Defense}} Bonus: 7
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| * Max {{s|Attributes|Dexterity}} Bonus: +4 | |
| * Skills: {{s|Skills|Stealth}} +4
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| |Upgradeable=Armor | |
| |Special=
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| * Defense Bonus: 9 {{KotOR/Upgrade|Armor Reinforcement}}
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| * Max Dexterity Bonus: +4
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| * Skills: Stealth +8 {{KotOR/Upgrade|Mesh Underlay}}
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| | A specialty of the Baragwin, this modifiable suit has advanced adaptive camouflage technology that, when combined with a stealth generator, allows it to blend in nearly seamlessly with the background when viewed from any direction. It is generally only sold to respected governments, but a number have found their way into more disreputable distribution channels.}}
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| {{KotOR/Source}}
| | Special:<br> |
| |rowspan=3| Yavin
| | Upgradeable, Armor |
| |rowspan=3| Yavin Station
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| | Suvam Tan ({{s|Yavin Station|First Star Map}})
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| | 6000
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| | 1
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| |-
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| | Suvam Tan ({{s|Yavin Station|Third Star Map}})
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| | 6000
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| | 1
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| |-
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| | Suvam Tan ({{s|Yavin Station|Fifth Star Map}})
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| | 6000
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| | 1
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| |}
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| ==Summary==
| | The Republic has prospered militarily by keeping its troops well supplied with modular armor, ensuring they are always prepared for a variety of battle conditions. |
| Only the 14 light armors a player character can acquire are listed below.
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| {| {{prettytable|sortable=1|style=text-align:center}} | | {| {{prettytable|text center=1}} |
| !width=32% rowspan=2| Light armor | | !width=50%|Armor Reinforcement |
| !colspan=4| {{s|Combat|Defense}} Bonus
| | !width=50%|Mesh Underlay |
| !colspan=2| [[../Combat#Damage Resistance|Resist]]
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| !colspan=2| [[../Attributes/]]
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| ! [[../Skills/]]
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| !width=14% rowspan=2| {{s|Saves|Immunity}} | |
| |- | | |- |
| !width=6%| [[../Body#Armor|Arm]]
| | |Defense Bonus: 1 |
| !width=6%| [[../Attributes#Dexterity|Dex]]
| | |Immunity: Mind-Affecting |
| !width=6%| [[../Combat#Feats and effects|FEM]]
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| !width=6%| Max
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| !width=6%| [[File:KotOR Item CryoBan Grenade.png|16px|Cold]]
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| !width=6%| [[File:KotOR Item Plasma Grenade.png|16px|Fire]]
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| !width=6%| [[File:KotORII Feat Dueling.png|16px|Dexterity]]
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| !width=6%| [[File:KotORII Feat Increase Melee Damage I.png|16px|Strength]]
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| !width=6%| [[File:KotOR Icon Stealth.png|16px|Stealth]]
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| |-
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| ! {{s|Light armor|Combat Suit}}
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| | 4 || 5 || 0
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| ! 9
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| | {{N/a|}} || {{N/a|}}
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| | {{N/a|}} || {{N/a|}} || {{N/a|}}
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| | {{N/a|}}
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| |-
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| ! {{s|Light armor|Zabrak Combat Suit}}
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| | 4 || 5 || 1
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| ! 10
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| | {{N/a|}} || {{N/a|}}
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| | {{N/a|}} || {{N/a|}} || {{N/a|}}
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| | {{N/a|}}
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| |-
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| ! {{s|Light armor|Echani Light Armor}}
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| | 4 || 5 || 1
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| ! 10
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| | {{N/a|}} || 15/-
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| | {{N/a|}} || {{N/a|}} || {{N/a|}}
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| | {{N/a|}}
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| |-
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| ! {{s|Light armor|Massassi Ceremonial Armor}}
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| | 4 || 5 || 1
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| ! 10
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| | {{N/a|}} || {{N/a|}}
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| | {{N/a|}} || {{N/a|}} || {{N/a|}}
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| | {{KotOR/Immunity|Critical Hits|T}}
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| |-
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| ! {{s|Light armor|GenoHaradan Mesh Armor}} {{KotOR/Points|Dark}}
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| | 4 || 5 || 3
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| ! 12
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| | {{N/a|}} || {{N/a|}}
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| | +3 || {{N/a|}} || +4
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| | {{N/a|}}
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| |-
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| ! {{s|Light armor|Darth Bandon's Fiber Armor}}
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| | 4 || 5 || 1
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| ! 10
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| | {{N/a|}} || 25/-
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| | {{N/a|}} || {{N/a|}} || {{N/a|}}
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| | {{N/a|}}
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| |-
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| ! Darth Bandon's Fiber Armor {{KotOR/Upgrade}}
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| | 4 || 5 || 3
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| ! 12
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| | {{N/a|}} || 25/-
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| | {{N/a|}} || {{N/a|}} || {{N/a|}}
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| | {{KotOR/Immunity|Mind-Affecting|T}} | |
| |-
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| ! {{s|Light armor|Echani Fiber Armor}}
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| | 4 || 5 || 1
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| ! 10
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| | {{N/a|}} || {{N/a|}}
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| | {{N/a|}} || {{N/a|}} || {{N/a|}}
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| | {{N/a|}}
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| |-
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| ! Echani Fiber Armor {{KotOR/Upgrade}}
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| | 4 || 5 || 3
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| ! 12
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| | 20/- || 20/-
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| | {{N/a|}} || {{N/a|}} || {{N/a|}}
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| | {{N/a|}}
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| |-
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| ! {{s|Light armor|Light Exoskeleton}} {{KotOR/World|Yavin Station}}
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| | 4 || 5 || 2
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| ! 11
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| | {{N/a|}} || {{N/a|}}
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| | +1 || +1 || {{N/a|}}
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| | {{N/a|}}
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| |-
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| ! Light Exoskeleton {{KotOR/Upgrade}}
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| | 4 || 5 || 4
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| ! 13
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| | {{N/a|}} || {{N/a|}}
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| | +1 || +2 || {{N/a|}}
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| | {{N/a|}}
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| |-
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| ! {{s|Light armor|Heavy Combat Suit}}
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| | 5 || 4 || 0
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| ! 9
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| | {{N/a|}} || {{N/a|}}
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| | {{N/a|}} || {{N/a|}} || {{N/a|}}
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| | {{N/a|}}
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| |-
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| ! {{s|Light armor|Bonadan Alloy Heavy Suit}}
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| | 5 || 4 || 1
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| ! 10
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| | {{N/a|}} || {{N/a|}}
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| | {{N/a|}} || {{N/a|}} || {{N/a|}}
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| | {{N/a|}}
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| |-
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| ! {{s|Light armor|Zabrak Battle Armor}}
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| | 5 || 4 || 1
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| ! 10
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| | 20/- || {{N/a|}}
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| | {{N/a|}} || {{N/a|}} || {{N/a|}}
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| | {{N/a|}}
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| |-
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| ! {{s|Light armor|Republic Mod Armor}}
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| | 5 || 4 || 0
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| ! 9
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| | {{N/a|}} || {{N/a|}}
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| | {{N/a|}} || {{N/a|}} || {{N/a|}}
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| | {{N/a|}}
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| |-
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| ! Republic Mod Armor {{KotOR/Upgrade}}
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| | 5 || 4 || 1
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| ! 10
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| | {{N/a|}} || {{N/a|}}
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| | {{N/a|}} || {{N/a|}} || {{N/a|}}
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| | {{KotOR/Immunity|Mind-Affecting|T}}
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| |-
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| ! {{s|Light armor|Reinforced Fiber Armor}}
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| | 5 || 4 || 2
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| ! 11
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| | {{N/a|}} || {{N/a|}}
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| | {{N/a|}} || {{N/a|}} || {{N/a|}}
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| | {{N/a|}}
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| |-
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| ! {{s|Light armor|Baragwin Shadow Armor}} {{KotOR/World|Yavin Station}}
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| | 5 || 4 || 2
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| ! 11
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| | {{N/a|}} || {{N/a|}}
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| | {{N/a|}} || {{N/a|}} || +4
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| | {{N/a|}}
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| |-
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| ! Baragwin Shadow Armor {{KotOR/Upgrade}}
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| | 5 || 4 || 4
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| ! 13
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| | {{N/a|}} || {{N/a|}}
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| | {{N/a|}} || {{N/a|}} || +8
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| | {{N/a|}}
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| |} | | |} |
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| {{Footer Nav|game=Star Wars: Knights of the Old Republic|prevpage=Robes|nextpage=Medium armor}} | | |
| | {{Footer Nav|game=Star Wars: Knights of the Old Republic|prevpage=Items|nextpage=Medium armor}} |