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{{KotOR/Lock|Locked|Hangar Bay Door}} | {{KotOR/Lock|Locked|Hangar Bay Door}} | ||
'''You will need to find a computer panel to disable the security system on this door.''' | |||
Otherwise, make sure you have done everything you want to do in the estate before opening it, because it will close and lock behind you: | Otherwise, make sure you have done everything you want to do in the estate before opening it, because it will close and lock behind you: | ||
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{{KotOR/Item|Implants|Retinal Combat Implant}} | {{KotOR/Item|Implants|Retinal Combat Implant}} | ||
{{KotOR/Immunity|Critical Hits}} | {{KotOR/Immunity|Critical Hits}} | ||
{{KotOR/Item|Head|Sonic Nullifiers}} | {{KotOR/Item|Head|Sonic Nullifiers}} | ||
{{KotOR/Damage|Resistance|Sonic|10}} | {{KotOR/Damage|Resistance|Sonic|10}} | ||
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}} | }} | ||
Calo Nord's {{s|Implants|Retinal Combat Implant}} | Calo Nord's {{s|Implants|Retinal Combat Implant}} gives him Immunity: {{s|Saves|Critical Hits}}, which also makes him immune to {{s|Feats|Sneak Attack}}s while [[../Combat#Debilitated penalty|debilitated]]. His {{s|Head|Sonic Nullifiers}} have {{s|Combat|Damage Resistance}}: Resist 10/- vs. Sonic, which will half the damage of {{s|Grenades|Sonic Grenade}}s if his [[../Saves|Will save]] fails, and result in no damage at all if it succeeds. | ||
{{KotOR/NPC|no | {{KotOR/NPC|no | ||
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}} | }} | ||
Davik Kang starts by using his {{s|Arms|Arkanian Energy Shield}}, absorbing 40 points of energy, sonic, cold, or heat damage. He will always save against [[../Grenades#Frag Grenade|Frag]], [[../Grenades#Ion Grenade|Ion]] and {{s|Grenades|Plasma Grenade}}s | Davik Kang starts by using his {{s|Arms|Arkanian Energy Shield}}, absorbing 40 points of energy, sonic, cold, or heat damage. He will '''always''' [[../Saves|save]] against [[../Grenades#Frag Grenade|Frag]], [[../Grenades#Ion Grenade|Ion]] and {{s|Grenades|Plasma Grenade}}s, halving their damage; furthermore, {{s|Medium armor|Davik's War Suit}} has Damage Resistance: Resist 10/- vs. Fire, which would reduce heat damage from the latter to just 8 (so Frag Grenades are actually better). | ||
Combat ends when Calo Nord is reduced to 50% Vitality or less, or you kill Davik Kang. Even if this weren't the case, Calo would still be the weaker of the two, and you should focus fire on him. However, do '''not''' turn your back on Davik as he has | Combat ends when Calo Nord is reduced to 50% Vitality or less, or you kill Davik Kang. Even if this weren't the case, Calo would still be the weaker of the two, and you should focus fire on him. However, do '''not''' turn your back on Davik as he has Sneak Attack VI, adding '''6-36''' to his attack if you do so. Also be wary of being debilitated by Calo Nord's Master {{s|Feats|Sniper Shot}} in conjunction with this: Bastila is granted {{s|Feats|Force Immunity}}: Stun at level 6, T3-M4 is immune as a {{s|Classes|Droid}}, and Canderous and one other member of your party may equip a {{s|Implants|Nerve Enhancement Package}} or {{s|Light armor|Republic Mod Armor}} with {{s|Upgrade items|Mesh Underlay}} to have Immunity: {{s|Saves|Mind-Affecting}} if you [[../Upper City South#Clinic|bought]] or [[../Lower City Apartments (West)#Sealed Strongbox|found]] and [[../Black Vulkar Base#Armory|upgraded]] them. | ||
{| {{prettytable}} | {| {{prettytable}} | ||
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Rubble from the roof buries Calo Nord, and Davik Kang is killed if you haven't already done so. Even though the Sith orbital lasers are now firing through the ceiling, doing up to 20 points of universal damage (on [[../Gameplay#Combat Difficulty|Normal]]), it's worth getting the items from his remains: | Rubble from the roof buries Calo Nord, and Davik Kang is killed if you haven't already done so. Even though the Sith orbital lasers are now firing through the ceiling, doing up to 20 points of universal damage (on [[../Gameplay#Combat Difficulty|Normal]]), it's worth getting the items from his remains: | ||
{| {{prettytable | {| {{prettytable}} | ||
{{KotOR/XP|Kill|#=9|Killed Davik Kang}} | {{KotOR/XP|Kill|#=9|Killed Davik Kang|W=50%}} | ||
{{KotOR/Container|Davik Kang| | {{KotOR/Container|Davik Kang| | ||
* Arkanian Energy Shield | *Arkanian Energy Shield | ||
* {{s|Blaster pistols|Heavy Blaster}} | *{{s|Blaster pistols|Heavy Blaster}} | ||
* Davik's War Suit | *Davik's War Suit | ||
* {{s|Head|Davik's Visor}} }} | *{{s|Head|Davik's Visor}}|W=50%}} | ||
|} | |} | ||
Once you've done so, run to the boarding ramp of the Ebon Hawk: before you board, make sure to remove any items from Bastila if she's in your party, since she won't be available when you first arrive on [[../Dantooine/]]. | Once you've done so, run to the boarding ramp of the Ebon Hawk: before you board, make sure to remove any items from Bastila if she's in your party, since she won't be available when you first arrive on [[../Dantooine/]]. | ||
{| {{prettytable | {| {{prettytable}} | ||
{{KotOR/Dialog||Board Ebon Hawk:|[Do you wish to board the Ebon Hawk?]|C=2}} | {{KotOR/Dialog||Board Ebon Hawk:|[Do you wish to board the Ebon Hawk?]|C=2}} | ||
|- | |- | ||
{{KotOR/Dialog||1.|[Board the Ebon Hawk.]}} | {{KotOR/Dialog||1.|[Board the Ebon Hawk.]|W=50%}} | ||
{{KotOR/Dialog||2.|[Step away from the boarding ramp.]}} | {{KotOR/Dialog||2.|[Step away from the boarding ramp.]|W=50%}} | ||
|} | |} | ||