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|100~200||2,000
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*Attending Flag Race: 50 points (if no attempt was made so the character is still at the start point, only 1 point is awarded)
*Attending Flag Race without completing it: 1 point (not awarded if completed)
*Attending Sharenian Sewers: 1,000 points
*Completing Flag Race: 50 points
*Reaching the Boss Room in Sharenian Sewers: 1,000 points
*Taking down raid bosses (additional points if done with 1 or more guild members)
*Taking down raid bosses (additional points if done with 1 or more guild members)
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Revision as of 17:34, 27 October 2020

Guild skills can be obtained when guild levels up. Guild level can be gained when enough contribution points are made. Every guild level gained will award 2 SP. Only the Guild Master can add the points into the skills.

For every 10 contribution that you made, 3 GP will go to the guild. GP-based skills are only usable by the Guild Master. Max Guild Level: 30 (60 SP)

Levelling
Current Guild Level Contribution needed to level Total Contribution earned so far
1 15,000 0
2 45,000 15,000
3 75,000 60,000
4 105,000 135,000
5 135,000 240,000
6 165,000 375,000
7 195,000 540,000
8 225,000 735,000
9 255,000 960,000
10 285,000 1,215,000
11 315,000 1,500,000
12 345,000 1,815,000
13 375,000 2,160,000
14 405,000 2,535,000
15 435,000 2,940,000
16 465,000 3,375,000
17 495,000 3,840,000
18 525,000 4,335,000
19 555,000 4,860,000
20 585,000 5,415,000
21 615,000 6,000,000
22 645,000 6,615,000
23 675,000 7,260,000
24 705,000 7,935,000
25 3,888,000 8,640,000
26 5,637,600 12,528,000
27 8,174,520 18,165,600
28 11,853,050 26,340,120
29 30,554,530 38,193,170
30 N/A 68,747,700

Each day, each guild member can obtain up to 5,000 Contribution points. You can check the contribution earned for that day by minimising the guild window. Contribution Points can be obtained by:

  • Guild Check-in: 30 points

If there are multiple check-in on the previous day, additional guild EXP is awarded (given as a guild and not individual)

Check-in count Additional Guild EXP
0~14 0
15~29 50
30~59 100
60~99 1,000
100~200 2,000
  • Attending Flag Race without completing it: 1 point (not awarded if completed)
  • Completing Flag Race: 50 points
  • Reaching the Boss Room in Sharenian Sewers: 1,000 points
  • Taking down raid bosses (additional points if done with 1 or more guild members)
Bosses Individual Points Guild Bonus (given individually)
Easy Zakum, Easy Papulatus, Easy Magnus, Normal Zakum, Normal Ranmaru 100 500
Easy Horntail, Easy Von Leon, Normal Horntail, Normal Hilla, Normal Von Bon, Normal Pierre, Normal Bloody Queen, Normal Vellum 150 1,000
Easy Arkarium 200 1,500
Normal Kawoong, Normal Pink Bean, Normal Von Leon, Normal Julieta, Chaos Horntail 250 1,500
Normal Arkarium, Normal Papulatus, Normal Magnus, Hard Von Leon, Hard Ranmaru 500 2,000
Easy Cygnus, Normal Cygnus, Hard Hilla, Chaos Pink Bean, Chaos Zakum, Chaos Von Bon, Chaos Bloody Queen, Chaos Pierre 1,000 2,000
Chaos Papulatus, Chaos Vellum, Hard Magnus 1,250 2,500
Normal Lotus, Normal Damien, Normal Lucid, Normal Will, Normal Dusk, Normal Djunkel, Hard Lotus, Hard Damien, Hard Lucid, Hard Will, Chaos Dusk, Hard Heretic Hilla, Hard Djunkel 1,500 3,000
Hard Black Mage 2,000 3,000

Tier 1

Requires guild level 1 and above.

File:MS Skill Spotting Small Change.png

Spotting Small Change: Increase the amount of mesos gained from monster drops by a set amount. The bonus mesos obtained are listed as a separate line from the base amount.

Spotting Small Change effects

'

  • Level 1: Mesos +4
  • Level 2: Mesos +6
  • Level 3: Mesos +8

File:MS Skill Banner of Plenty.png

Banner of Plenty: Every Monday, everyone in the guild are provided with G-Potions that heal full HP and MP (up till 99,999 HP) as well as Guild Blessing buffs which increases Weapon Attack and Magic Attack by 30 for 30 minutes for all players in the same map as the user. Items expire after 144 hours (6 Days) since the time which you obtained them.

Banner of Plenty effects

'

  • Level 1: 25 G-Potions, 5 Guild Blessings
  • Level 2: 50 G-Potions, 10 Guild Blessings
  • Level 3: 75 G-Potions, 15 Guild Blessings
  • Level 4: 100 G-Potions, 20 Guild Blessings

File:MS Skill Hurts Less Together.png

Hurts Less Together: Decrease damage taken from monster attacks.

Hurts Less Together effects

'

  • Level 1: Damage taken -4%
  • Level 2: Damage taken -7%
  • Level 3: Damage taken -10%

File:MS Skill Guild Know-How.png

Guild Know-How: Increase EXP earned from normal monsters level 101~200. Requires Guild Level 3 and above

Guild Know-How effects

'

  • Level 1: EXP earned +5%

Tier 2

Requires guild level 5 and above.

File:MS Skill Spicy Guild I.png

Spicy Guild I: Increase ATT and Magic ATT.

Spicy Guild I effects

'

  • Level 1: ATT and Magic ATT +2
  • Level 2: ATT and Magic ATT +4
  • Level 3: ATT and Magic ATT +6

File:MS Skill There's a Star in me.png

There's a Star in me: Increases Star Force. Does not affect Union Attack Power.

There's a Star in me effects

'

  • Level 1: Star Force +5
  • Level 2: Star Force +10
  • Level 3: Star Force +15

File:MS Skill Quick Travel: Guildmate.png

Quick Travel: Guildmate: Teleports to a selected online guild member in the same channel. Unavailable on some maps.

Quick Travel: Guildmate effects

'

  • Level 1: 5 hours cooldown
  • Level 2: 4 hours cooldown
  • Level 3: 3 hours cooldown

Tier 3

Requires guild level 10 and above.

File:MS Skill Merchandising.png

Merchandising: Buy items from NPC at a cheaper price. Does not apply to items which has a resale price of 70% or more of the purchase price. Does not stack with Cadena's Shadow Merchant skill. Requires Level 3 Spotting Small Change.

Merchandising effects

'

  • Level 1: Purchase price -2%
  • Level 2: Purchase price -3%
  • Level 3: Purchase price -4%

File:MS Skill Banner of Plenty II.png

Banner of Plenty II: Improves Guild Supplies on Monday. Requires Level 4 Banner of Plenty

Banner of Plenty II effects

'

  • Level 1: Guild Potions +100 (total 200), Guild Blessings +5 (total 25)

File:MS Skill Minions Beware.png

Minions Beware: Increase damage to normal monsters.

Minions Beware effects

'

  • Level 1: Damage on normal monsters +3%
  • Level 2: Damage on normal monsters +6%
  • Level 3: Damage on normal monsters +9%
  • Level 4: Damage on normal monsters +12%

Tier 4

Requires guild level 15 and above.

File:MS Skill Enhancement Mastery.png

Enhancement Mastery: Increase success rate of normal scrolls and spell traces.

Enhancement Mastery effects

'

  • Level 1: Success rate +1%
  • Level 2: Success rate +2%
  • Level 3: Success rate +3%
  • Level 4: Success rate +4%

File:MS Skill Spicy Guild II.png

Spicy Guild II: Increase ATT and Magic ATT. Requires Level 3 Spicy Guild I.

Spicy Guild II effects

'

  • Level 1: ATT and Magic ATT +4 (total +10)

File:MS Skill Risen From thr Ashes.png

Risen From thr Ashes: Revives all nearby dead party members with full HP and MP.

Risen From thr Ashes effects

'

  • Level 1: Cooldown 5 hours
  • Level 2: Cooldown 4 hours
  • Level 3: Cooldown 3 hours

File:MS Skill Summon: Guildmate.png

Summon: Guildmate: Summon a guild member in the same channel of your choice to your place. Cooldown will start once the name is entered, so give them a notice first since cooldown will still be applied if they rejected the request. Unavailable on some maps. Requires Level 3 Quick Travel: Guildmate.

Summon: Guildmate effects

'

  • Level 1: 5 hours cooldown
  • Level 2: 4 hours cooldown
  • Level 3: 3 hours cooldown

Tier 5

Requires guild level 20 and above.

File:MS Skill Item Salvation.png

Item Salvation: At a chance, your item will not be destroyed by a scroll if it happens. (Basically its a Shielding Ward that has a low success rate of protection). Does not apply to Star Force enhancement. Requires Level 4 Enhancement Mastery.

Item Salvation effects

'

  • Level 1: Protection chance 1%
  • Level 2: Protection chance 2%
  • Level 3: Protection chance 3%
  • Level 4: Protection chance 4%

File:MS Skill Banner of Plenty III.png

Banner of Plenty III: Improves Guild Supplies on Monday. Requires Level 1 Banner of Plenty II

Banner of Plenty III effects

'

  • Level 1: Guild Potions +100 (total 300), Guild Blessings +5 (total 30)

File:MS Skill Jack of All Trades.png

Jack of All Trades: Increases All Stats and HP.

Jack of All Trades effects

'

  • Level 1: All stats +16, HP +800
  • Level 2: All stats +28, HP +1,400
  • Level 3: All stats +40, HP +2,000

File:MS Skill Fearless.png

Fearless: Reduce death EXP lost.

Fearless effects

'

  • Level 1: Death EXP lost -10%
  • Level 2: Death EXP lost -20%
  • Level 3: Death EXP lost -30%

Tier 6

Requires guild level 25 and above.

File:MS Skill Upgrade Salvation.png

Upgrade Salvation: At a chance, the upgrade slot of an item will not be used up if the scroll failed. (Basically its a clean slate scroll which works immediately when a scroll fails, but at a small chance). Requires Level 4 Item Salvation.

Upgrade Salvation effects

'

  • Level 1: Save slot chance 1%
  • Level 2: Save slot chance 2%
  • Level 3: Save slot chance 3%
  • Level 4: Save slot chance 4%

File:MS Skill May the Arcane Force Be With You.png

May the Arcane Force Be With You: Increase Arcane Force, only applies after completing Another Power: Arcane Force.

May the Arcane Force Be With You effects

'

  • Level 1: Arcane Force +15
  • Level 2: Arcane Force +20
  • Level 3: Arcane Force +25
  • Level 4: Arcane Force +30

File:MS Skill Spicy Guild III.png

Spicy Guild III: Increase ATT and Magic ATT. Requires Level 1 Spicy Guild II.

Spicy Guild III effects

'

  • Level 1: ATT and Magic ATT +5 (total +15)

File:MS Skill Sharenian's Demon Mount.png

Sharenian's Demon Mount: Travel by riding on Sharenian's Demon. Press the Jump key twice to use High Altitide Flight in towns. Requires guild level 30.

Sharenian's Demon Mount effects

'

  • Level 1: Mount Movement speed 180%, Jump 100%

Noblesse Skills

SP for these skills are given every Monday midnight. SP resets automatically every week as well as race rankings. You will receive SP based on both Flag Race and Sharenian Sewers rankings.

Ranking % is rounded up.

Flag Race
Rank Guild Noblesse SP
1st 30
2nd 27
3rd 25
4th ~ Top 10% 20
Top 11%~20% 18
Top 21%~30% 15
Top 31%~40% 10
Top 41%~50% 8
Top 51%~60% 5
Top 61%~70% 3
Top 71%~80% 1
Top 81%~100% 0
Sharenian Sewers

Guild must earn at least 300 Sewer Points to obtain the skill points, else the guild will still be ranked but no SP will be given.

Rank Guild Noblesse SP
1st 30
2nd 28
3rd 26
4th ~ Top 10% 24
Top 11%~30% 22
Top 31%~60% 20
Top 61%~80% 15
Top 81%~100% 10

File:MS Skill Boss Slayers.png

Boss Slayers: Increases Damage towards boss monsters for a limited time.

Boss Slayers effects

'

  • Level 1: Damage to Boss Monsters +2% for 2 minutes, cooldown 1 hour 56 minutes
  • Level 2: Damage to Boss Monsters +4% for 4 minutes, cooldown 1 hour 52 minutes
  • Level 3: Damage to Boss Monsters +6% for 6 minutes, cooldown 1 hour 48 minutes
  • Level 4: Damage to Boss Monsters +8% for 8 minutes, cooldown 1 hour 44 minutes
  • Level 5: Damage to Boss Monsters +10% for 10 minutes, cooldown 1 hour 40 minutes
  • Level 6: Damage to Boss Monsters +12% for 12 minutes, cooldown 1 hour 36 minutes
  • Level 7: Damage to Boss Monsters +14% for 14 minutes, cooldown 1 hour 32 minutes
  • Level 8: Damage to Boss Monsters +16% for 16 minutes, cooldown 1 hour 28 minutes
  • Level 9: Damage to Boss Monsters +18% for 18 minutes, cooldown 1 hour 24 minutes
  • Level 10: Damage to Boss Monsters +20% for 20 minutes, cooldown 1 hour 20 minutes
  • Level 11: Damage to Boss Monsters +22% for 22 minutes, cooldown 1 hour 16 minutes
  • Level 12: Damage to Boss Monsters +24% for 24 minutes, cooldown 1 hour 12 minutes
  • Level 13: Damage to Boss Monsters +26% for 26 minutes, cooldown 1 hour 8 minutes
  • Level 14: Damage to Boss Monsters +28% for 28 minutes, cooldown 1 hour 4 minutes
  • Level 15: Damage to Boss Monsters +30% for 30 minutes, cooldown 1 hour

File:MS Skill Undeterred.png

Undeterred: Increases DEF ignored for a limited time.

Undeterred effects

'

  • Level 1: DEF Ignore +2% for 2 minutes, cooldown 1 hour 56 minutes
  • Level 2: DEF Ignore +4% for 4 minutes, cooldown 1 hour 52 minutes
  • Level 3: DEF Ignore +6% for 6 minutes, cooldown 1 hour 48 minutes
  • Level 4: DEF Ignore +8% for 8 minutes, cooldown 1 hour 44 minutes
  • Level 5: DEF Ignore +10% for 10 minutes, cooldown 1 hour 40 minutes
  • Level 6: DEF Ignore +12% for 12 minutes, cooldown 1 hour 36 minutes
  • Level 7: DEF Ignore +14% for 14 minutes, cooldown 1 hour 32 minutes
  • Level 8: DEF Ignore +16% for 16 minutes, cooldown 1 hour 28 minutes
  • Level 9: DEF Ignore +18% for 18 minutes, cooldown 1 hour 24 minutes
  • Level 10: DEF Ignore +20% for 20 minutes, cooldown 1 hour 20 minutes
  • Level 11: DEF Ignore +22% for 22 minutes, cooldown 1 hour 16 minutes
  • Level 12: DEF Ignore +24% for 24 minutes, cooldown 1 hour 12 minutes
  • Level 13: DEF Ignore +26% for 26 minutes, cooldown 1 hour 8 minutes
  • Level 14: DEF Ignore +28% for 28 minutes, cooldown 1 hour 4 minutes
  • Level 15: DEF Ignore +30% for 30 minutes, cooldown 1 hour

File:MS Skill For The Guild!.png

For The Guild!: Increases Damage output for a limited time.

For The Guild! effects

'

  • Level 1: Damage +2% for 2 minutes, cooldown 1 hour 56 minutes
  • Level 2: Damage +4% for 4 minutes, cooldown 1 hour 52 minutes
  • Level 3: Damage +6% for 6 minutes, cooldown 1 hour 48 minutes
  • Level 4: Damage +8% for 8 minutes, cooldown 1 hour 44 minutes
  • Level 5: Damage +10% for 10 minutes, cooldown 1 hour 40 minutes
  • Level 6: Damage +12% for 12 minutes, cooldown 1 hour 36 minutes
  • Level 7: Damage +14% for 14 minutes, cooldown 1 hour 32 minutes
  • Level 8: Damage +16% for 16 minutes, cooldown 1 hour 28 minutes
  • Level 9: Damage +18% for 18 minutes, cooldown 1 hour 24 minutes
  • Level 10: Damage +20% for 20 minutes, cooldown 1 hour 20 minutes
  • Level 11: Damage +22% for 22 minutes, cooldown 1 hour 16 minutes
  • Level 12: Damage +24% for 24 minutes, cooldown 1 hour 12 minutes
  • Level 13: Damage +26% for 26 minutes, cooldown 1 hour 8 minutes
  • Level 14: Damage +28% for 28 minutes, cooldown 1 hour 4 minutes
  • Level 15: Damage +30% for 30 minutes, cooldown 1 hour

File:MS Skill Big Hit.png

Big Hit: Increases Critical Damage output for a limited time.

Big Hit effects

'

  • Level 1: Critical Damage +2% for 2 minutes, cooldown 1 hour 56 minutes
  • Level 2: Critical Damage +4% for 4 minutes, cooldown 1 hour 52 minutes
  • Level 3: Critical Damage +6% for 6 minutes, cooldown 1 hour 48 minutes
  • Level 4: Critical Damage +8% for 8 minutes, cooldown 1 hour 44 minutes
  • Level 5: Critical Damage +10% for 10 minutes, cooldown 1 hour 40 minutes
  • Level 6: Critical Damage +12% for 12 minutes, cooldown 1 hour 36 minutes
  • Level 7: Critical Damage +14% for 14 minutes, cooldown 1 hour 32 minutes
  • Level 8: Critical Damage +16% for 16 minutes, cooldown 1 hour 28 minutes
  • Level 9: Critical Damage +18% for 18 minutes, cooldown 1 hour 24 minutes
  • Level 10: Critical Damage +20% for 20 minutes, cooldown 1 hour 20 minutes
  • Level 11: Critical Damage +22% for 22 minutes, cooldown 1 hour 16 minutes
  • Level 12: Critical Damage +24% for 24 minutes, cooldown 1 hour 12 minutes
  • Level 13: Critical Damage +26% for 26 minutes, cooldown 1 hour 8 minutes
  • Level 14: Critical Damage +28% for 28 minutes, cooldown 1 hour 4 minutes
  • Level 15: Critical Damage +30% for 30 minutes, cooldown 1 hour