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(rm {{MapleStory/Big Bang|1}} - page updated)
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*'''Level 3''': MP -8; weapon def. +30 for 130 seconds.
*'''Level 3''': MP -8; weapon def. +30 for 130 seconds.
*'''Level 4''': MP -8; weapon def. +40 for 140 seconds.
*'''Level 4''': MP -8; weapon def. +40 for 140 seconds.
*'''Level 5''': MP -9; weapon def. +50 for 150 seconds.
*'''Level 5''': MP -8; weapon def. +50 for 150 seconds.
*'''Level 6''': MP -9; weapon def. +60 for 160 seconds.
*'''Level 6''': MP -10; weapon def. +60 for 160 seconds.
*'''Level 7''': MP -9; weapon def. +70 for 170 seconds.
*'''Level 7''': MP -10; weapon def. +70 for 170 seconds.
*'''Level 8''': MP -10; weapon def. +80 for 180 seconds.
*'''Level 8''': MP -10; weapon def. +80 for 180 seconds.
*'''Level 9''': MP -10; weapon def. +90 for 190 seconds.
*'''Level 9''': MP -10; weapon def. +90 for 190 seconds.
*'''Level 10''': MP -10; weapon def. +100 for 200 seconds.
*'''Level 10''': MP -10; weapon def. +100 for 200 seconds.
*'''Level 11''': MP -11; weapon def. +110 for 210 seconds.
*'''Level 11''': MP -12; weapon def. +110 for 210 seconds.
*'''Level 12''': MP -11; weapon def. +120 for 220 seconds.
*'''Level 12''': MP -12; weapon def. +120 for 220 seconds.
*'''Level 13''': MP -12; weapon def. +130 for 230 seconds.
*'''Level 13''': MP -12; weapon def. +130 for 230 seconds.
*'''Level 14''': MP -12; weapon def. +140 for 240 seconds.
*'''Level 14''': MP -12; weapon def. +140 for 240 seconds.
*'''Level 15''': MP -13; weapon def. +150 for 250 seconds.
*'''Level 15''': MP -12; weapon def. +150 for 250 seconds.
*'''Level 16''': MP -13; weapon def. +160 for 260 seconds.
*'''Level 16''': MP -14; weapon def. +160 for 260 seconds.
*'''Level 17''': MP -14; weapon def. +170 for 270 seconds.
*'''Level 17''': MP -14; weapon def. +170 for 270 seconds.
*'''Level 18''': MP -14; weapon def. +180 for 280 seconds.
*'''Level 18''': MP -14; weapon def. +180 for 280 seconds.
*'''Level 19''': MP -15; weapon def. +190 for 290 seconds.
*'''Level 19''': MP -14; weapon def. +190 for 290 seconds.
*'''Level 20''': MP -15; weapon def. +200 for 300 seconds.
*'''Level 20''': MP -14; weapon def. +200 for 300 seconds.
|}}
|}}


{{MapleStory/Skill desc|Swordman|Power Strike|Use MP to deliver a killer blow to the monsters with a sword.|Use MP to deliver a killer blow to the monsters with a sword.|
{{MapleStory/Skill desc|Swordman|Power Strike|Use MP to deliver a killer blow to the monsters with a sword.|Use MP to deliver a killer blow to the monsters with a sword.|
*'''Level 1''': MP -5; ?% Damage.
*'''Level 1''': MP -5; 185% Damage.
*'''Level 2''': MP -5; ?% Damage.
*'''Level 2''': MP -5; 190% Damage.
*'''Level 3''': MP -5; ?% Damage.
*'''Level 3''': MP -5; 195% Damage.
*'''Level 4''': MP -5; ?% Damage.
*'''Level 4''': MP -5; 200% Damage.
*'''Level 5''': MP -5; ?% Damage.
*'''Level 5''': MP -5; 205% Damage.
*'''Level 6''': MP -7; ?% Damage.
*'''Level 6''': MP -7; 210% Damage.
*'''Level 7''': MP -7; ?% Damage.
*'''Level 7''': MP -7; 215% Damage.
*'''Level 8''': MP -7; 220% Damage.
*'''Level 8''': MP -7; 220% Damage.
*'''Level 9''': MP -7; 225% Damage.
*'''Level 9''': MP -7; 225% Damage.
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|}}
|}}


{{MapleStory/Skill desc|Swordman|Slash Blast|Use MP to attack every enemy around you with a weapon.|Use MP to attack every enemy around you with a weapon.
{{MapleStory/Skill desc|Swordman|Slash Blast|Use MP to attack 6 enemies around you with a weapon.|Use MP to attack every enemy around you with a weapon.
*'''Requires Level 1 [[#Power Strike|Power Strike]]'''.|
*'''Requires Level 1 [[#Power Strike|Power Strike]]'''.|
*'''Level 1''': MP -6; ?% Damage.
*'''Level 1''': MP -6; 125% Damage.
*'''Level 2''': MP -6; ?% Damage.
*'''Level 2''': MP -6; 130% Damage.
*'''Level 3''': MP -6; ?% Damage.
*'''Level 3''': MP -6; 135% Damage.
*'''Level 4''': MP -6; ?% Damage.
*'''Level 4''': MP -6; 140% Damage.
*'''Level 5''': MP -8; ?% Damage.
*'''Level 5''': MP -8; 145% Damage.
*'''Level 6''': MP -8; ?% Damage.
*'''Level 6''': MP -8; 150% Damage.
*'''Level 7''': MP -8; ?% Damage.
*'''Level 7''': MP -8; 155% Damage.
*'''Level 8''': MP -8; ?% Damage.
*'''Level 8''': MP -8; 160% Damage.
*'''Level 9''': MP -8; ?% Damage.
*'''Level 9''': MP -8; 165% Damage.
*'''Level 10''': MP -10; ?% Damage.
*'''Level 10''': MP -10; 170% Damage.
*'''Level 11''': MP -10; ?% Damage.
*'''Level 11''': MP -10; 175% Damage.
*'''Level 12''': MP -10; ?% Damage.
*'''Level 12''': MP -10; 180% Damage.
*'''Level 13''': MP -10; ?% Damage.
*'''Level 13''': MP -10; 185% Damage.
*'''Level 14''': MP -10; ?% Damage.
*'''Level 14''': MP -10; 190% Damage.
*'''Level 15''': MP -12; ?% Damage.
*'''Level 15''': MP -12; 195% Damage.
*'''Level 16''': MP -12; ?% Damage.
*'''Level 16''': MP -12; 200% Damage.
*'''Level 17''': MP -12; ?% Damage.
*'''Level 17''': MP -12; 205% Damage.
*'''Level 18''': MP -12; ?% Damage.
*'''Level 18''': MP -12; 210% Damage.
*'''Level 19''': MP -12; ?% Damage.
*'''Level 19''': MP -12; 215% Damage.
*'''Level 20''': MP -14; 220% Damage.
*'''Level 20''': MP -14; 220% Damage.
|}}
|}}
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====Common====
====Common====
{{MapleStory/Skill desc|Warrior 2 Common|Weapon Mastery|This skill increases both the Warrior's mastery as well as Accuracy on the weapon currently equipped.|This skill increases both the Warrior's mastery as well as Accuracy on the weapon currently equipped.|
{{MapleStory/Skill desc|Warrior 2 Common|Weapon Mastery|This skill increases both the Warrior's mastery as well as Accuracy on the weapon currently equipped.|This skill increases both the Warrior's mastery as well as Accuracy on the weapon currently equipped.|
*'''Level 1''': Weapon mastery 12%, accuracy +3
*'''Level 1''': Weapon mastery 12%, accuracy +6
*'''Level 2''': Weapon mastery 14%, accuracy +6
*'''Level 2''': Weapon mastery 14%, accuracy +12
*'''Level 3''': Weapon mastery 16%, accuracy +9
*'''Level 3''': Weapon mastery 16%, accuracy +18
*'''Level 4''': Weapon mastery 18%, accuracy +12
*'''Level 4''': Weapon mastery 18%, accuracy +24
*'''Level 5''': Weapon mastery 20%, accuracy +15
*'''Level 5''': Weapon mastery 20%, accuracy +30
*'''Level 6''': Weapon mastery 22%, accuracy +18
*'''Level 6''': Weapon mastery 22%, accuracy +36
*'''Level 7''': Weapon mastery 24%, accuracy +21
*'''Level 7''': Weapon mastery 24%, accuracy +42
*'''Level 8''': Weapon mastery 26%, accuracy +24
*'''Level 8''': Weapon mastery 26%, accuracy +48
*'''Level 9''': Weapon mastery 28%, accuracy +27
*'''Level 9''': Weapon mastery 28%, accuracy +54
*'''Level 10''': Weapon mastery 30%, accuracy +30
*'''Level 10''': Weapon mastery 30%, accuracy +60
*'''Level 11''': Weapon mastery 32%, accuracy +33
*'''Level 11''': Weapon mastery 32%, accuracy +66
*'''Level 12''': Weapon mastery 34%, accuracy +36
*'''Level 12''': Weapon mastery 34%, accuracy +72
*'''Level 13''': Weapon mastery 36%, accuracy +39
*'''Level 13''': Weapon mastery 36%, accuracy +78
*'''Level 14''': Weapon mastery 38%, accuracy +42
*'''Level 14''': Weapon mastery 38%, accuracy +84
*'''Level 15''': Weapon mastery 40%, accuracy +45
*'''Level 15''': Weapon mastery 40%, accuracy +90
*'''Level 16''': Weapon mastery 42%, accuracy +48
*'''Level 16''': Weapon mastery 42%, accuracy +96
*'''Level 17''': Weapon mastery 44%, accuracy +51
*'''Level 17''': Weapon mastery 44%, accuracy +102
*'''Level 18''': Weapon mastery 46%, accuracy +54
*'''Level 18''': Weapon mastery 46%, accuracy +108
*'''Level 19''': Weapon mastery 48%, accuracy +57
*'''Level 19''': Weapon mastery 48%, accuracy +114
*'''Level 20''': Weapon mastery 50%, accuracy +60
*'''Level 20''': Weapon mastery 50%, accuracy +120
|MS Skill Sword Mastery.png}}
|MS Skill Sword Mastery.png}}


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*'''Level 20''': 40% Success rate, final attack damage 150%
*'''Level 20''': 40% Success rate, final attack damage 150%
|MS Skill Final Attack.png}}
|MS Skill Final Attack.png}}
{{MapleStory/Skill desc|Warrior 2 Common|Improved Fundamentals|Improves the damage of [[#Power Strike|Power Strike]] and [[#Slash Blast|Slash Blast]].|Improves the damage of [[#Power Strike|Power Strike]] and [[#Slash Blast|Slash Blast]].|
*'''Level 1''': Power Strike Damage +12%, Slash Blast Damage +7%
*'''Level 2''': Power Strike Damage +24%, Slash Blast Damage +14%
*'''Level 3''': Power Strike Damage +36%, Slash Blast Damage +21%
*'''Level 4''': Power Strike Damage +48%, Slash Blast Damage +28%
*'''Level 5''': Power Strike Damage +60%, Slash Blast Damage +35%
*'''Level 6''': Power Strike Damage +72%, Slash Blast Damage +42%
*'''Level 7''': Power Strike Damage +84%, Slash Blast Damage +49%
*'''Level 8''': Power Strike Damage +96%, Slash Blast Damage +56%
*'''Level 9''': Power Strike Damage +108%, Slash Blast Damage +63%
*'''Level 10''': Power Strike Damage +120%, Slash Blast Damage +70%
|}}


{{MapleStory/Skill desc|Warrior 2 Common|Weapon Booster|Increases the attacking speed of your Weapon.|Increases the attacking speed of your Weapon.
{{MapleStory/Skill desc|Warrior 2 Common|Weapon Booster|Increases the attacking speed of your Weapon.|Increases the attacking speed of your Weapon.
*'''Requires Level 5 [[#Weapon Mastery|Weapon Mastery]]'''.|
*'''Requires Level 5 [[#Weapon Mastery|Weapon Mastery]]'''.|
*'''Level 1''': MP -29; increase in weapon speed for 10 sec.
*'''Level 1''': MP -30; increase in weapon speed for 10 sec.
*'''Level 2''': MP -28; increase in weapon speed for 20 sec.
*'''Level 2''': MP -29; increase in weapon speed for 20 sec.
*'''Level 3''': MP -27; increase in weapon speed for 30 sec.
*'''Level 3''': MP -28; increase in weapon speed for 30 sec.
*'''Level 4''': MP -26; increase in weapon speed for 40 sec.
*'''Level 4''': MP -27; increase in weapon speed for 40 sec.
*'''Level 5''': MP -25; increase in weapon speed for 50 sec.
*'''Level 5''': MP -26; increase in weapon speed for 50 sec.
*'''Level 6''': MP -24; increase in weapon speed for 60 sec.
*'''Level 6''': MP -25; increase in weapon speed for 60 sec.
*'''Level 7''': MP -23; increase in weapon speed for 70 sec.
*'''Level 7''': MP -24; increase in weapon speed for 70 sec.
*'''Level 8''': MP -22; increase in weapon speed for 80 sec.
*'''Level 8''': MP -23; increase in weapon speed for 80 sec.
*'''Level 9''': MP -21; increase in weapon speed for 90 sec.
*'''Level 9''': MP -22; increase in weapon speed for 90 sec.
*'''Level 10''': MP -20; increase in weapon speed for 100 sec.
*'''Level 10''': MP -21; increase in weapon speed for 100 sec.
*'''Level 11''': MP -19; increase in weapon speed for 110 sec.
*'''Level 11''': MP -20; increase in weapon speed for 110 sec.
*'''Level 12''': MP -18; increase in weapon speed for 120 sec.
*'''Level 12''': MP -19; increase in weapon speed for 120 sec.
*'''Level 13''': MP -17; increase in weapon speed for 130 sec.
*'''Level 13''': MP -18; increase in weapon speed for 130 sec.
*'''Level 14''': MP -16; increase in weapon speed for 140 sec.
*'''Level 14''': MP -17; increase in weapon speed for 140 sec.
*'''Level 15''': MP -15; increase in weapon speed for 150 sec.
*'''Level 15''': MP -16; increase in weapon speed for 150 sec.
*'''Level 16''': MP -14; increase in weapon speed for 160 sec.
*'''Level 16''': MP -15; increase in weapon speed for 160 sec.
*'''Level 17''': MP -13; increase in weapon speed for 170 sec.
*'''Level 17''': MP -14; increase in weapon speed for 170 sec.
*'''Level 18''': MP -12; increase in weapon speed for 180 sec.
*'''Level 18''': MP -13; increase in weapon speed for 180 sec.
*'''Level 19''': MP -11; increase in weapon speed for 190 sec.
*'''Level 19''': MP -12; increase in weapon speed for 190 sec.
*'''Level 20''': MP -10; increase in weapon speed for 200 sec.
*'''Level 20''': MP -11; increase in weapon speed for 200 sec.
|MS Skill Sword Booster.png}}
|MS Skill Sword Booster.png}}


{{MapleStory/Skill desc|Warrior 2 Common|Ground Smash|Sends forth a shockwave to attack up to 4 enemies.|Sends forth a shockwave to attack up to 4 enemies.|
{{MapleStory/Skill desc|Warrior 2 Common|Ground Smash|Sends forth a shockwave to attack up to 4 enemies.|Sends forth a shockwave to attack up to 4 enemies.|
*'''Level 1''': MP -6; ?% Damage, hits up to 4 monsters.
*'''Level 1''': MP -6; 218% Damage, hits up to 4 monsters.
*'''Level 2''': MP -6; 212% Damage, hits up to 4 monsters.
*'''Level 2''': MP -7; 236% Damage, hits up to 4 monsters.
*'''Level 3''': MP -7; 218% Damage, hits up to 4 monsters.
*'''Level 3''': MP -8; 254% Damage, hits up to 4 monsters.
*'''Level 4''': MP -7; 224% Damage, hits up to 4 monsters.
*'''Level 4''': MP -9; 272% Damage, hits up to 4 monsters.
*'''Level 5''': MP -8; 230% Damage, hits up to 4 monsters.
*'''Level 5''': MP -10; 290% Damage, hits up to 4 monsters.
*'''Level 6''': MP -8; 236% Damage, hits up to 4 monsters.
*'''Level 6''': MP -11; 308% Damage, hits up to 4 monsters.
*'''Level 7''': MP -9; 242% Damage, hits up to 4 monsters.
*'''Level 7''': MP -12; 326% Damage, hits up to 4 monsters.
*'''Level 8''': MP -9; 248% Damage, hits up to 4 monsters.
*'''Level 8''': MP -13; 344% Damage, hits up to 4 monsters.
*'''Level 9''': MP -10; 254% Damage, hits up to 4 monsters.
*'''Level 9''': MP -14; 362% Damage, hits up to 4 monsters.
*'''Level 10''': MP -10; 260% Damage, hits up to 4 monsters.
*'''Level 10''': MP -15; 380% Damage, hits up to 4 monsters.
*'''Level 11''': MP -11; 266% Damage, hits up to 4 monsters.
*'''Level 12''': MP -11; 272% Damage, hits up to 4 monsters.
*'''Level 13''': MP -12; ?% Damage, hits up to 4 monsters.
*'''Level 14''': MP -12; ?% Damage, hits up to 4 monsters.
*'''Level 15''': MP -13; ?% Damage, hits up to 4 monsters.
*'''Level 16''': MP -13; ?% Damage, hits up to 4 monsters.
*'''Level 17''': MP -14; ?% Damage, hits up to 4 monsters.
*'''Level 18''': MP -14; ?% Damage, hits up to 4 monsters.
*'''Level 19''': MP -15; ?% Damage, hits up to 4 monsters.
*'''Level 20''': MP -15; ?% Damage, hits up to 4 monsters.
|}}
|}}
'''Slipstream''': Pushes you past the wind to let you move quicker than the eye can follow.
*Level 1: MP Cost: 60, pushes you forward a set distance
*Level 2: MP Cost: 55, pushes you forward a set distance
*Level 3: MP Cost: 50, pushes you forward a set distance
*Level 4: MP Cost: 45, pushes you forward a set distance
*Level 5: MP Cost: 40, pushes you forward a set distance
*Level 6: MP Cost: 35, pushes you forward a set distance
*Level 7: MP Cost: 30, pushes you forward a set distance
*Level 8: MP Cost: 25, pushes you forward a set distance
*Level 9: MP Cost: 20, pushes you forward a set distance
*Level 10: MP Cost: 15, pushes you forward a set distance
'''Physical Training''': Improves STR and DEX permanently through physical training.
*Level 1: Permanently increase STR by 3 and DEX by 3.
*Level 2: Permanently increase STR by 6 and DEX by 6.
*Level 3: Permanently increase STR by 9 and DEX by 9.
*Level 4: Permanently increase STR by 12 and DEX by 12.
*Level 5: Permanently increase STR by 15 and DEX by 15.
*Level 6: Permanently increase STR by 18 and DEX by 18.
*Level 7: Permanently increase STR by 21 and DEX by 21.
*Level 8: Permanently increase STR by 24 and DEX by 24.
*Level 9: Permanently increase STR by 27 and DEX by 27.
*Level 10: Permanently increase STR by 30 and DEX by 30.


====Fighter====
====Fighter====
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{{MapleStory/Skill desc|Fighter|Rage|Improves the Weapon ATT of party members.|Improves the Weapon ATT of party members.|
{{MapleStory/Skill desc|Fighter|Rage|Improves the Weapon ATT of party members.|Improves the Weapon ATT of party members.|
*'''Level 1''': MP -12; weapon attack +1, for 60 seconds.
*'''Level 1''': MP -12; weapon attack +11, for 60 seconds.
*'''Level 2''': MP -12; weapon attack +2, for 65 seconds.
*'''Level 2''': MP -12; weapon attack +12, for 65 seconds.
*'''Level 3''': MP -12; weapon attack +3, for 70 seconds.
*'''Level 3''': MP -12; weapon attack +13, for 70 seconds.
*'''Level 4''': MP -12; weapon attack +4, for 75 seconds.
*'''Level 4''': MP -12; weapon attack +14, for 75 seconds.
*'''Level 5''': MP -12; weapon attack +5, for 80 seconds.
*'''Level 5''': MP -12; weapon attack +15, for 80 seconds.
*'''Level 6''': MP -12; weapon attack +6, for 85 seconds.
*'''Level 6''': MP -12; weapon attack +16, for 85 seconds.
*'''Level 7''': MP -12; weapon attack +7, for 90 seconds.
*'''Level 7''': MP -12; weapon attack +17, for 90 seconds.
*'''Level 8''': MP -12; weapon attack +8, for 95 seconds.
*'''Level 8''': MP -12; weapon attack +18, for 95 seconds.
*'''Level 9''': MP -12; weapon attack +9, for 100 seconds.
*'''Level 9''': MP -12; weapon attack +19, for 100 seconds.
*'''Level 10''': MP -12; weapon attack +10, for 105 seconds.
*'''Level 10''': MP -12; weapon attack +20, for 105 seconds.
*'''Level 11''': MP -20; weapon attack +11, for 110 seconds.
*'''Level 11''': MP -20; weapon attack +21, for 110 seconds.
*'''Level 12''': MP -20; weapon attack +12, for 115 seconds.
*'''Level 12''': MP -20; weapon attack +22, for 115 seconds.
*'''Level 13''': MP -20; weapon attack +13, for 120 seconds.
*'''Level 13''': MP -20; weapon attack +23, for 120 seconds.
*'''Level 14''': MP -20; weapon attack +14, for 125 seconds.
*'''Level 14''': MP -20; weapon attack +24, for 125 seconds.
*'''Level 15''': MP -20; weapon attack +15, for 130 seconds.
*'''Level 15''': MP -20; weapon attack +25, for 130 seconds.
*'''Level 16''': MP -20; weapon attack +16, for 135 seconds.
*'''Level 16''': MP -20; weapon attack +26, for 135 seconds.
*'''Level 17''': MP -20; weapon attack +17, for 140 seconds.
*'''Level 17''': MP -20; weapon attack +27, for 140 seconds.
*'''Level 18''': MP -20; weapon attack +18, for 145 seconds.
*'''Level 18''': MP -20; weapon attack +28, for 145 seconds.
*'''Level 19''': MP -20; weapon attack +19, for 150 seconds.
*'''Level 19''': MP -20; weapon attack +29, for 150 seconds.
*'''Level 20''': MP -20; weapon attack +20, for 155 seconds.
*'''Level 20''': MP -20; weapon attack +30, for 155 seconds.
|}}
|}}


{{MapleStory/Skill desc|Fighter|Power Guard|Reflects a certain percentage of the damage taken back to the enemy. Cannot reflect more than half of the enemy's Max HP at once.|Reflects a certain percentage of the damage taken back to the enemy. Cannot reflect more than half of the enemy's Max HP at once.
{{MapleStory/Skill desc|Fighter|Power Guard|For a fixed period of time, absorbs some of the damage received, amplifies the damage, and reflects it back at the enemy. Cannot reflect more than half of the enemy's Max HP at once.|For a fixed period of time, absorbs some of the damage received, amplifies the damage, and reflects it back at the enemy. Cannot reflect more than half of the enemy's Max HP at once.
*'''Requires Level 3 [[#Rage|Rage]]'''.|
*'''Requires Level 3 [[#Rage|Rage]]'''.|
*'''Level 1''': MP -10; For 10 seconds; return 12% of the damage received.
*'''Level 1''': MP -10; For 66 seconds; 11% of received damage is absorbed and amplifed by 120% before being returned to the enemy.
*'''Level 2''': MP -11; For 10 seconds; return 14% of the damage received.
*'''Level 2''': MP -11; For 72 seconds; 12% of received damage is absorbed and amplifed by 140% before being returned to the enemy.
*'''Level 3''': MP -11; For 20 seconds; return 16% of the damage received.
*'''Level 3''': MP -11; For 78 seconds; 13% of received damage is absorbed and amplifed by 160% before being returned to the enemy.
*'''Level 4''': MP -12; For 20 seconds; return 18% of the damage received.
*'''Level 4''': MP -12; For 84 seconds; 14% of received damage is absorbed and amplifed by 180% before being returned to the enemy.
*'''Level 5''': MP -12; For 30 seconds; return 20% of the damage received.
*'''Level 5''': MP -12; For 90 seconds; 15% of received damage is absorbed and amplifed by 200% before being returned to the enemy.
*'''Level 6''': MP -13; For 30 seconds; return 22% of the damage received.
*'''Level 6''': MP -13; For 96 seconds; 16% of received damage is absorbed and amplifed by 220% before being returned to the enemy.
*'''Level 7''': MP -13; For 40 seconds; return 24% of the damage received.
*'''Level 7''': MP -13; For 102 seconds; 17% of received damage is absorbed and amplifed by 240% before being returned to the enemy.
*'''Level 8''': MP -14; For 40 seconds; return 26% of the damage received.
*'''Level 8''': MP -14; For 108 seconds; 18% of received damage is absorbed and amplifed by 260% before being returned to the enemy.
*'''Level 9''': MP -14; For 50 seconds; return 28% of the damage received.
*'''Level 9''': MP -14; For 114 seconds; 19% of received damage is absorbed and amplifed by 280% before being returned to the enemy.
*'''Level 10''': MP -15; For 50 seconds; return 30% of the damage received.
*'''Level 10''': MP -15; For 120 seconds; 20% of received damage is absorbed and amplifed by 300% before being returned to the enemy.
*'''Level 11''': MP -15; For 60 seconds; return 32% of the damage received.
*'''Level 11''': MP -15; For 126 seconds; 21% of received damage is absorbed and amplifed by 320% before being returned to the enemy.
*'''Level 12''': MP -16; For 60 seconds; return 34% of the damage received.
*'''Level 12''': MP -16; For 132 seconds; 22% of received damage is absorbed and amplifed by 340% before being returned to the enemy.
*'''Level 13''': MP -16; For 70 seconds; return 36% of the damage received.
*'''Level 13''': MP -16; For 138 seconds; 23% of received damage is absorbed and amplifed by 360% before being returned to the enemy.
*'''Level 14''': MP -17; For 70 seconds; return 38% of the damage received.
*'''Level 14''': MP -17; For 144 seconds; 24% of received damage is absorbed and amplifed by 380% before being returned to the enemy.
*'''Level 15''': MP -17; For 80 seconds; return 40% of the damage received.
*'''Level 15''': MP -17; For 150 seconds; 25% of received damage is absorbed and amplifed by 400% before being returned to the enemy.
*'''Level 16''': MP -18; For 80 seconds; return 42% of the damage received.
*'''Level 16''': MP -18; For 156 seconds; 26% of received damage is absorbed and amplifed by 420% before being returned to the enemy.
*'''Level 17''': MP -18; For 90 seconds; return 44% of the damage received.
*'''Level 17''': MP -18; For 162 seconds; 27% of received damage is absorbed and amplifed by 440% before being returned to the enemy.
*'''Level 18''': MP -19; For 90 seconds; return 46% of the damage received.
*'''Level 18''': MP -19; For 168 seconds; 28% of received damage is absorbed and amplifed by 460% before being returned to the enemy.
*'''Level 19''': MP -19; For 100 seconds; return 48% of the damage received.
*'''Level 19''': MP -19; For 174 seconds; 29% of received damage is absorbed and amplifed by 480% before being returned to the enemy.
*'''Level 20''': MP -20; For 100 seconds; return 50% of the damage received.
*'''Level 20''': MP -20; For 180 seconds; 30% of received damage is absorbed and amplifed by 500% before being returned to the enemy.
|}}
|}}


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{{MapleStory/Skill desc|Page|Threaten|Threatens and intimidates enemies, decreasing their Attack, Defense, and Accuracy.|Threatens and intimidates enemies, decreasing their Attack, Defense, and Accuracy.|
{{MapleStory/Skill desc|Page|Threaten|Threatens and intimidates enemies, decreasing their Attack, Defense, and Accuracy.|Threatens and intimidates enemies, decreasing their Attack, Defense, and Accuracy.|
*'''Level 1''': MP -15; enemy's weapon attack -11%, weapon def. -11% for 42 seconds.
*'''Level 1''': MP -15; enemy's weapon attack, weapon def, accuracy -11% for 42 seconds. Accuracy debuff 4 sec.
*'''Level 2''': MP -15; enemy's weapon attack -12%, weapon def. -12% for 44 seconds.
*'''Level 2''': MP -15; enemy's weapon attack, weapon def, accuracy -12% for 44 seconds. Accuracy debuff 4 sec.
*'''Level 3''': MP -15; enemy's weapon attack -13%, weapon def. -13% for 46 seconds.
*'''Level 3''': MP -15; enemy's weapon attack, weapon def, accuracy -13% for 46 seconds. Accuracy debuff 4 sec.
*'''Level 4''': MP -15; enemy's weapon attack -14%, weapon def. -14% for 48 seconds.
*'''Level 4''': MP -15; enemy's weapon attack, weapon def, accuracy -14% for 48 seconds. Accuracy debuff 4 sec.
*'''Level 5''': MP -15; enemy's weapon attack -15%, weapon def. -15% for 50 seconds.
*'''Level 5''': MP -15; enemy's weapon attack, weapon def, accuracy -15% for 50 seconds. Accuracy debuff 5 sec.
*'''Level 6''': MP -18; enemy's weapon attack -16%, weapon def. -16% for 52 seconds.
*'''Level 6''': MP -18; enemy's weapon attack, weapon def, accuracy -16% for 52 seconds. Accuracy debuff 5 sec.
*'''Level 7''': MP -18; enemy's weapon attack -17%, weapon def. -17% for 54 seconds.
*'''Level 7''': MP -18; enemy's weapon attack, weapon def, accuracy -17% for 54 seconds. Accuracy debuff 5 sec.
*'''Level 8''': MP -18; enemy's weapon attack -18%, weapon def. -18% for 56 seconds.
*'''Level 8''': MP -18; enemy's weapon attack, weapon def, accuracy -18% for 56 seconds. Accuracy debuff 5 sec.
*'''Level 9''': MP -18; enemy's weapon attack -19%, weapon def. -19% for 58 seconds.
*'''Level 9''': MP -18; enemy's weapon attack, weapon def, accuracy -19% for 58 seconds. Accuracy debuff 6 sec.
*'''Level 10''': MP -18; enemy's weapon attack -20%, weapon def. -20% for 60 seconds.
*'''Level 10''': MP -18; enemy's weapon attack, weapon def, accuracy -20% for 60 seconds. Accuracy debuff 6 sec.
*'''Level 11''': MP -21; enemy's weapon attack -21%, weapon def. -21% for 62 seconds.
*'''Level 11''': MP -21; enemy's weapon attack, weapon def, accuracy -21% for 62 seconds. Accuracy debuff 6 sec.
*'''Level 12''': MP -21; enemy's weapon attack -22%, weapon def. -22% for 64 seconds.
*'''Level 12''': MP -21; enemy's weapon attack, weapon def, accuracy -22% for 64 seconds. Accuracy debuff 6 sec.
*'''Level 13''': MP -21; enemy's weapon attack -23%, weapon def. -23% for 66 seconds.
*'''Level 13''': MP -21; enemy's weapon attack, weapon def, accuracy -23% for 66 seconds. Accuracy debuff 7 sec.
*'''Level 14''': MP -21; enemy's weapon attack -24%, weapon def. -24% for 68 seconds.
*'''Level 14''': MP -21; enemy's weapon attack, weapon def, accuracy -24% for 68 seconds. Accuracy debuff 7 sec.
*'''Level 15''': MP -21; enemy's weapon attack -25%, weapon def. -25% for 70 seconds.
*'''Level 15''': MP -21; enemy's weapon attack, weapon def, accuracy -25% for 70 seconds. Accuracy debuff 7 sec.
*'''Level 16''': MP -24; enemy's weapon attack -26%, weapon def. -26% for 72 seconds.
*'''Level 16''': MP -24; enemy's weapon attack, weapon def, accuracy -26% for 72 seconds. Accuracy debuff 7 sec.
*'''Level 17''': MP -24; enemy's weapon attack -27%, weapon def. -27% for 74 seconds.
*'''Level 17''': MP -24; enemy's weapon attack, weapon def, accuracy -27% for 74 seconds. Accuracy debuff 8 sec.
*'''Level 18''': MP -24; enemy's weapon attack -28%, weapon def. -28% for 76 seconds.
*'''Level 18''': MP -24; enemy's weapon attack, weapon def, accuracy -28% for 76 seconds. Accuracy debuff 8 sec.
*'''Level 19''': MP -24; enemy's weapon attack -29%, weapon def. -29% for 78 seconds.
*'''Level 19''': MP -24; enemy's weapon attack, weapon def, accuracy -29% for 78 seconds. Accuracy debuff 8 sec.
*'''Level 20''': MP -24; enemy's weapon attack -30%, weapon def. -30% for 80 seconds.
*'''Level 20''': MP -24; enemy's weapon attack, weapon def, accuracy -30% for 80 seconds. Accuracy debuff 8 sec.
|}}
|}}


{{MapleStory/Skill desc|Page|Power Guard|Reflects a certain percentage of the damage taken back to the enemy. Cannot reflect more than half of the enemy's Max HP at once.|Reflects a certain percentage of the damage taken back to the enemy. Cannot reflect more than half of the enemy's Max HP at once.
{{MapleStory/Skill desc|Page|Power Guard|For a fixed period of time, absorbs some of the damage received, amplifies the damage, and reflects it back at the enemy. Cannot reflect more than half of the enemy's Max HP at once.|For a fixed period of time, absorbs some of the damage received, amplifies the damage, and reflects it back at the enemy. Cannot reflect more than half of the enemy's Max HP at once.
*'''Requires Level 3 [[#Threaten|Threaten]]'''.|
*'''Requires Level 3 [[#Threaten|Threaten]]'''.|
*'''Level 1''': MP -10; For 10 seconds; return 12% of the damage received.
*Level 1: MP Cost: 10, for 66 seconds, 12% of received damage is absorbed and amplifed by 24% before being returned to the enemy.
*'''Level 2''': MP -11; For 10 seconds; return 14% of the damage received.
*Level 2: MP Cost: 11, for 72 seconds, 14% of received damage is absorbed and amplifed by 28% before being returned to the enemy.
*'''Level 3''': MP -11; For 20 seconds; return 16% of the damage received.
*Level 3: MP Cost: 11, for 78 seconds, 16% of received damage is absorbed and amplifed by 32% before being returned to the enemy.
*'''Level 4''': MP -12; For 20 seconds; return 18% of the damage received.
*Level 4: MP Cost: 12, for 84 seconds, 18% of received damage is absorbed and amplifed by 36% before being returned to the enemy.
*'''Level 5''': MP -12; For 30 seconds; return 20% of the damage received.
*Level 5: MP Cost: 12, for 90 seconds, 20% of received damage is absorbed and amplifed by 40% before being returned to the enemy.
*'''Level 6''': MP -13; For 30 seconds; return 22% of the damage received.
*Level 6: MP Cost: 13, for 96 seconds, 22% of received damage is absorbed and amplifed by 44% before being returned to the enemy.
*'''Level 7''': MP -13; For 40 seconds; return 24% of the damage received.
*Level 7: MP Cost: 13, for 102 seconds, 24% of received damage is absorbed and amplifed by 48% before being returned to the enemy.
*'''Level 8''': MP -14; For 40 seconds; return 26% of the damage received.
*Level 8: MP Cost: 14, for 108 seconds, 26% of received damage is absorbed and amplifed by 52% before being returned to the enemy.
*'''Level 9''': MP -14; For 50 seconds; return 28% of the damage received.
*Level 9: MP Cost: 14, for 114 seconds, 28% of received damage is absorbed and amplifed by 56% before being returned to the enemy.
*'''Level 10''': MP -15; For 50 seconds; return 30% of the damage received.
*Level 10: MP Cost: 15, for 120 seconds, 30% of received damage is absorbed and amplifed by 60% before being returned to the enemy.
*'''Level 11''': MP -15; For 60 seconds; return 32% of the damage received.
*Level 11: MP Cost: 15, for 126 seconds, 32% of received damage is absorbed and amplifed by 64% before being returned to the enemy.
*'''Level 12''': MP -16; For 60 seconds; return 34% of the damage received.
*Level 12: MP Cost: 16, for 132 seconds, 34% of received damage is absorbed and amplifed by 68% before being returned to the enemy.
*'''Level 13''': MP -16; For 70 seconds; return 36% of the damage received.
*Level 13: MP Cost: 16, for 138 seconds, 36% of received damage is absorbed and amplifed by 72% before being returned to the enemy.
*'''Level 14''': MP -17; For 70 seconds; return 38% of the damage received.
*Level 14: MP Cost: 17, for 144 seconds, 38% of received damage is absorbed and amplifed by 76% before being returned to the enemy.
*'''Level 15''': MP -17; For 80 seconds; return 40% of the damage received.
*Level 15: MP Cost: 17, for 150 seconds, 40% of received damage is absorbed and amplifed by 80% before being returned to the enemy.
*'''Level 16''': MP -18; For 80 seconds; return 42% of the damage received.
*Level 16: MP Cost: 18, for 156 seconds, 42% of received damage is absorbed and amplifed by 84% before being returned to the enemy.
*'''Level 17''': MP -18; For 90 seconds; return 44% of the damage received.
*Level 17: MP Cost: 18, for 162 seconds, 44% of received damage is absorbed and amplifed by 88% before being returned to the enemy.
*'''Level 18''': MP -19; For 90 seconds; return 46% of the damage received.
*Level 18: MP Cost: 19, for 168 seconds, 46% of received damage is absorbed and amplifed by 92% before being returned to the enemy.
*'''Level 19''': MP -19; For 100 seconds; return 48% of the damage received.
*Level 19: MP Cost: 19, for 174 seconds, 48% of received damage is absorbed and amplifed by 96% before being returned to the enemy.
*'''Level 20''': MP -20; For 100 seconds; return 50% of the damage received.
*Level 20: MP Cost: 20, for 180 seconds, 50% of received damage is absorbed and amplifed by 100% before being returned to the enemy.
|}}
|}}


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{{MapleStory/Skill desc|Spearman|Iron Will|Increases the Weapon Defense and Magic Defense of party members for a fixed period of time.|Increases the Weapon Defense and Magic Defense of party members for a fixed period of time.|
{{MapleStory/Skill desc|Spearman|Iron Will|Increases the Weapon Defense and Magic Defense of party members for a fixed period of time.|Increases the Weapon Defense and Magic Defense of party members for a fixed period of time.|
*'''Level 1''': MP -15; weapon def. +15, magic def. +5 for 15 seconds.
*'''Level 1''': MP -15; weapon def. +15, magic def. +10 for 50 seconds.
*'''Level 2''': MP -15; weapon def. +30, magic def. +10 for 30 seconds.
*'''Level 2''': MP -15; weapon def. +30, magic def. +20 for 60 seconds.
*'''Level 3''': MP -15; weapon def. +45, magic def. +15 for 45 seconds.
*'''Level 3''': MP -15; weapon def. +45, magic def. +30 for 70 seconds.
*'''Level 4''': MP -15; weapon def. +60, magic def. +20 for 60 seconds.
*'''Level 4''': MP -15; weapon def. +60, magic def. +40 for 80 seconds.
*'''Level 5''': MP -15; weapon def. +75, magic def. +25 for 75 seconds.
*'''Level 5''': MP -15; weapon def. +75, magic def. +50 for 90 seconds.
*'''Level 6''': MP -18; weapon def. +90, magic def. +30 for 90 seconds.
*'''Level 6''': MP -18; weapon def. +90, magic def. +60 for 100 seconds.
*'''Level 7''': MP -18; weapon def. +105, magic def. +35 for 105 seconds.
*'''Level 7''': MP -18; weapon def. +105, magic def. +70 for 110 seconds.
*'''Level 8''': MP -18; weapon def. +120, magic def. +40 for 120 seconds.
*'''Level 8''': MP -18; weapon def. +120, magic def. +80 for 120 seconds.
*'''Level 9''': MP -18; weapon def. +135, magic def. +45 for 135 seconds.
*'''Level 9''': MP -18; weapon def. +135, magic def. +90 for 130 seconds.
*'''Level 10''': MP -18; weapon def. +150, magic def. +50 for 150 seconds.
*'''Level 10''': MP -18; weapon def. +150, magic def. +100 for 140 seconds.
*'''Level 11''': MP -21; weapon def. +165, magic def. +55 for 165 seconds.
*'''Level 11''': MP -21; weapon def. +165, magic def. +110 for 150 seconds.
*'''Level 12''': MP -21; weapon def. +180, magic def. +60 for 180 seconds.
*'''Level 12''': MP -21; weapon def. +180, magic def. +120 for 160 seconds.
*'''Level 13''': MP -21; weapon def. +195, magic def. +65 for 195 seconds.
*'''Level 13''': MP -21; weapon def. +195, magic def. +130 for 170 seconds.
*'''Level 14''': MP -21; weapon def. +210, magic def. +70 for 210 seconds.
*'''Level 14''': MP -21; weapon def. +210, magic def. +140 for 180 seconds.
*'''Level 15''': MP -21; weapon def. +225, magic def. +75 for 225 seconds.
*'''Level 15''': MP -21; weapon def. +225, magic def. +150 for 190 seconds.
*'''Level 16''': MP -24; weapon def. +240, magic def. +80 for 240 seconds.
*'''Level 16''': MP -24; weapon def. +240, magic def. +160 for 200 seconds.
*'''Level 17''': MP -24; weapon def. +255, magic def. +85 for 255 seconds.
*'''Level 17''': MP -24; weapon def. +255, magic def. +170 for 210 seconds.
*'''Level 18''': MP -24; weapon def. +270, magic def. +90 for 270 seconds.
*'''Level 18''': MP -24; weapon def. +270, magic def. +180 for 220 seconds.
*'''Level 19''': MP -24; weapon def. +285, magic def. +95 for 285 seconds.
*'''Level 19''': MP -24; weapon def. +285, magic def. +190 for 230 seconds.
*'''Level 20''': MP -24; weapon def. +300, magic def. +100 for 300 seconds.
*'''Level 20''': MP -24; weapon def. +300, magic def. +200 for 240 seconds.
|}}
|}}


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===Third Job===
===Third Job===
====Common====
====Common====
{{MapleStory/Skill desc|Warrior 3 Common|Magic Crash|Cancels out all enemy buffs at a certain chance.|Cancels out all enemy buffs at a certain chance.
{{MapleStory/Skill desc|Warrior 3 Common|Magic Crash|Cancels out all enemy buffs at a certain chance.|Cancels out all enemy buffs at a certain chance. Cooldown 60 seconds.
*'''Requires Level 3 [[#Shout|Shout]] for [[#Crusaders|Crusaders]]'''.
*'''Requires Level 3 [[#Shout|Shout]] for [[#Crusaders|Crusaders]]'''.
*'''Requires Level 3 [[#Charged Blow|Charged Blow]] for [[#White Knights|White Knights]]'''.
*'''Requires Level 3 [[#Charged Blow|Charged Blow]] for [[#White Knights|White Knights]]'''.
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*Advanced from the second job [[#Fighter|Fighter]].
*Advanced from the second job [[#Fighter|Fighter]].


{{MapleStory/Skill desc|Crusader|Improving MP Recovery|Improves the amount of recovered MP each 4 seconds.|Improves the amount of recovered MP each 4 seconds.|
'''Self Recovery''': Restores some HP and MP every 4 seconds, even in combat.
*'''Level 1''': Constant additional recovery of MP +2
*Level 1: 5 HP and 3 MP recovered every 4 seconds.
*'''Level 2''': Constant additional recovery of MP +4
*Level 2: 10 HP and 6 MP recovered every 4 seconds.
*'''Level 3''': Constant additional recovery of MP +6
*Level 3: 15 HP and 9 MP recovered every 4 seconds.
*'''Level 4''': Constant additional recovery of MP +8
*Level 4: 20 HP and 12 MP recovered every 4 seconds.
*'''Level 5''': Constant additional recovery of MP +10
*Level 5: 25 HP and 15 MP recovered every 4 seconds.
*'''Level 6''': Constant additional recovery of MP +12
*Level 6: 30 HP and 18 MP recovered every 4 seconds.
*'''Level 7''': Constant additional recovery of MP +14
*Level 7: 35 HP and 21 MP recovered every 4 seconds.
*'''Level 8''': Constant additional recovery of MP +16
*Level 8: 40 HP and 24 MP recovered every 4 seconds.
*'''Level 9''': Constant additional recovery of MP +18
*Level 9: 45 HP and 27 MP recovered every 4 seconds.
*'''Level 10''': Constant additional recovery of MP +20
*Level 10: 50 HP and 30 MP recovered every 4 seconds.
*'''Level 11''': Constant additional recovery of MP +22
*Level 11: 55 HP and 33 MP recovered every 4 seconds.
*'''Level 12''': Constant additional recovery of MP +24
*Level 12: 60 HP and 36 MP recovered every 4 seconds.
*'''Level 13''': Constant additional recovery of MP +26
*Level 13: 65 HP and 39 MP recovered every 4 seconds.
*'''Level 14''': Constant additional recovery of MP +28
*Level 14: 70 HP and 42 MP recovered every 4 seconds.
*'''Level 15''': Constant additional recovery of MP +30
*Level 15: 75 HP and 45 MP recovered every 4 seconds.
*'''Level 16''': Constant additional recovery of MP +32
*Level 16: 80 HP and 48 MP recovered every 4 seconds.
*'''Level 17''': Constant additional recovery of MP +34
*Level 17: 85 HP and 51 MP recovered every 4 seconds.
*'''Level 18''': Constant additional recovery of MP +36
*Level 18: 90 HP and 54 MP recovered every 4 seconds.
*'''Level 19''': Constant additional recovery of MP +38
*Level 19: 95 HP and 57 MP recovered every 4 seconds.
*'''Level 20''': Constant additional recovery of MP +40
*Level 20: 100 HP and 60 MP recovered every 4 seconds.
|MS Skill Improving MP Recovery- Warrior.png}}


{{MapleStory/Skill desc|Crusader|Chance Attack|Deals greater damage when attacking enemies that are stunned, blinded, or frozen.|Deals greater damage when attacking enemies that are stunned, blinded, or frozen.|
{{MapleStory/Skill desc|Crusader|Chance Attack|Deals greater damage when attacking enemies that are stunned, blinded, or frozen.|Deals greater damage when attacking enemies that are stunned, blinded, or frozen.|
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|}}
|}}


{{MapleStory/Skill desc|Crusader|Panic|Deals damage to one monster, with a chance to cast Darkness it. Can only be used when at least one combo orb is charged. More combo orbs equals more damage.|Deals damage to one monster, with a chance to cast Darkness it. Can only be used when at least one combo orb is charged. More combo orbs equals more damage.
{{MapleStory/Skill desc|Crusader|Panic|Deals damage to 6 monsters, with a chance to cast Darkness. Its duration is cut in half against bosses. Can only be used when at least 2 combo orbs is charged. |Deals damage to 6 monsters, with a chance to cast Darkness it. Its duration is cut in half against bosses. Can only be used when at least 2 combo orbs is charged.  
*'''Requires Level 1 [[#Combo Attack|Combo Attack]]'''.|
*'''Requires Level 1 [[#Combo Attack|Combo Attack]]'''.|
*'''Level 1''': MP -10; Damage 290%, Attack with Dark Power 33%; 5 seconds of darkness at 3% chance.
*Level 1: MP Cost: 10, 2 combo orbs are used to deal 850% damage on 6 enemies, Enemy Attack: -11%, Blind Chance: 33%, Enemy Accuracy (when Blind): -11%
*'''Level 2''': MP -11; Damage 300%, Attack with Dark Power 36%; 5 seconds of darkness at 6% chance.
Cooldown: 60 sec
*'''Level 3''': MP -11; Damage 310%, Attack with Dark Power 39%; 5 seconds of darkness at 9% chance.
*Level 2: MP Cost: 11, 2 combo orbs are used to deal 860% damage on 6 enemies, Enemy Attack: -12%, Blind Chance: 36%, Enemy Accuracy (when Blind): -11%
*'''Level 4''': MP -12; Damage 320%, Attack with Dark Power 42%; 5 seconds of darkness at 12% chance.
Cooldown: 57 sec
*'''Level 5''': MP -12; Damage 330%, Attack with Dark Power 45%; 6 seconds of darkness at 15% chance.
*Level 3: MP Cost: 11, 2 combo orbs are used to deal 870% damage on 6 enemies, Enemy Attack: -13%, Blind Chance: 39%, Enemy Accuracy (when Blind): -12%
*'''Level 6''': MP -13; Damage 340%, Attack with Dark Power 48%; 6 seconds of darkness at 18% chance.
Cooldown: 57 sec
*'''Level 7''': MP -13; Damage 350%, Attack with Dark Power 51%; 6 seconds of darkness at 21% chance.
*Level 4: MP Cost: 12, 2 combo orbs are used to deal 880% damage on 6 enemies, Enemy Attack: -14%, Blind Chance: 42%, Enemy Accuracy (when Blind): -12%
*'''Level 8''': MP -14; Damage 360%, Attack with Dark Power 54%; 6 seconds of darkness at 24% chance.
Cooldown: 54 sec
*'''Level 9''': MP -14; Damage 370%, Attack with Dark Power 57%; 7 seconds of darkness at 27% chance.
*Level 5: MP Cost: 12, 2 combo orbs are used to deal 890% damage on 6 enemies, Enemy Attack: -15%, Blind Chance: 45%, Enemy Accuracy (when Blind): -13%
*'''Level 10''': MP -15; Damage 380%, Attack with Dark Power 60%; 7 seconds of darkness at 30% chance.
Cooldown: 54 sec
*'''Level 11''': MP -15; Damage 390%, Attack with Dark Power 63%; 7 seconds of darkness at 33% chance.
*Level 6: MP Cost: 13, 2 combo orbs are used to deal 900% damage on 6 enemies, Enemy Attack: -16%, Blind Chance: 48%, Enemy Accuracy (when Blind): -13%
*'''Level 12''': MP -16; Damage 400%, Attack with Dark Power 66%; 7 seconds of darkness at 36% chance.
Cooldown: 51 sec
*'''Level 13''': MP -16; Damage 410%, Attack with Dark Power 69%; 8 seconds of darkness at 39% chance.
*Level 7: MP Cost: 13, 2 combo orbs are used to deal 910% damage on 6 enemies, Enemy Attack: -17%, Blind Chance: 51%, Enemy Accuracy (when Blind): -14%
*'''Level 14''': MP -17; Damage 420%, Attack with Dark Power 72%; 8 seconds of darkness at 42% chance.
Cooldown: 51 sec
*'''Level 15''': MP -17; Damage 430%, Attack with Dark Power 75%; 8 seconds of darkness at 45% chance.
*Level 8: MP Cost: 14, 2 combo orbs are used to deal 920% damage on 6 enemies, Enemy Attack: -18%, Blind Chance: 54%, Enemy Accuracy (when Blind): -14%
*'''Level 16''': MP -18; Damage 440%, Attack with Dark Power 78%; 8 seconds of darkness at 48% chance.
Cooldown: 48 sec
*'''Level 17''': MP -18; Damage 450%, Attack with Dark Power 81%; 9 seconds of darkness at 51% chance.
*Level 9: MP Cost: 14, 2 combo orbs are used to deal 930% damage on 6 enemies, Enemy Attack: -19%, Blind Chance: 57%, Enemy Accuracy (when Blind): -15%
*'''Level 18''': MP -19; Damage 460%, Attack with Dark Power 84%; 9 seconds of darkness at 54% chance.
Cooldown: 48 sec
*'''Level 19''': MP -19; Damage 470%, Attack with Dark Power 87%; 9 seconds of darkness at 57% chance.
*Level 10: MP Cost: 15, 2 combo orbs are used to deal 940% damage on 6 enemies, Enemy Attack: -20%, Blind Chance: 60%, Enemy Accuracy (when Blind): -15%
*'''Level 20''': MP -20; Damage 480%, Attack with Dark Power 90%; 9 seconds of darkness at 60% chance.
Cooldown: 45 sec
*Level 11: MP Cost: 15, 2 combo orbs are used to deal 950% damage on 6 enemies, Enemy Attack: -21%, Blind Chance: 63%, Enemy Accuracy (when Blind): -16%
Cooldown: 45 sec
*Level 12: MP Cost: 16, 2 combo orbs are used to deal 960% damage on 6 enemies, Enemy Attack: -22%, Blind Chance: 66%, Enemy Accuracy (when Blind): -16%
Cooldown: 42 sec
*Level 13: MP Cost: 16, 2 combo orbs are used to deal 970% damage on 6 enemies, Enemy Attack: -23%, Blind Chance: 69%, Enemy Accuracy (when Blind): -17%
Cooldown: 42 sec
*Level 14: MP Cost: 17, 2 combo orbs are used to deal 980% damage on 6 enemies, Enemy Attack: -24%, Blind Chance: 72%, Enemy Accuracy (when Blind): -17%
Cooldown: 39 sec
*Level 15: MP Cost: 17, 2 combo orbs are used to deal 990% damage on 6 enemies, Enemy Attack: -25%, Blind Chance: 75%, Enemy Accuracy (when Blind): -18%
Cooldown: 39 sec
*Level 16: MP Cost: 18, 2 combo orbs are used to deal 1000% damage on 6 enemies, Enemy Attack: -26%, Blind Chance: 78%, Enemy Accuracy (when Blind): -18%
Cooldown: 36 sec
*Level 17: MP Cost: 18, 2 combo orbs are used to deal 1010% damage on 6 enemies, Enemy Attack: -27%, Blind Chance: 81%, Enemy Accuracy (when Blind): -19%
Cooldown: 36 sec
*Level 18: MP Cost: 19, 2 combo orbs are used to deal 1020% damage on 6 enemies, Enemy Attack: -28%, Blind Chance: 84%, Enemy Accuracy (when Blind): -19%
Cooldown: 33 sec
*Level 19: MP Cost: 19, 2 combo orbs are used to deal 1030% damage on 6 enemies, Enemy Attack: -29%, Blind Chance: 87%, Enemy Accuracy (when Blind): -20%
Cooldown: 33 sec
*Level 20: MP Cost: 20, 2 combo orbs are used to deal 1040% damage on 6 enemies, Enemy Attack: -30%, Blind Chance: 90%, Enemy Accuracy (when Blind): -20%
Cooldown: 30 sec
|MS Skill Panic - Sword.png}}
|MS Skill Panic - Sword.png}}


{{MapleStory/Skill desc|Crusader|Coma|Powerfully strikes a group of monsters, with a chance to Stun them. Can only be used when at least one combo orb is charged. More combo orbs equals more damage.|SPowerfully strikes a group of monsters, with a chance to Stun them. Can only be used when at least one combo orb is charged. More combo orbs equals more damage.
{{MapleStory/Skill desc|Crusader|Coma|Powerfully strikes a group of monsters, with a chance to Stun them. Can only be used when at least one combo orb is charged. More combo orbs equals more damage.|SPowerfully strikes a group of monsters, with a chance to Stun them. Can only be used when at least one combo orb is charged. More combo orbs equals more damage.
*'''Requires Level 1 [[#Combo Attack|Combo Attack]]'''.|
*'''Requires Level 1 [[#Combo Attack|Combo Attack]]'''.|
*'''Level 1''': MP -12; Damage 248% on 6 monsters, Stun Attack 33% for 2 seconds.
*Level 1: 12 MP and 1 combo orbs are used to deal 528% on 6 enemies, Stun Chance: 33%, Stun Duration: 2 sec
*'''Level 2''': MP -13; Damage 256% on 6 monsters, Stun Attack 36% for 2 seconds.
*Level 2: 13 MP and 1 combo orbs are used to deal 536% on 6 enemies, Stun Chance: 36%, Stun Duration: 2 sec
*'''Level 3''': MP -13; Damage 264% on 6 monsters, Stun Attack 39% for 2 seconds.
*Level 3: 13 MP and 1 combo orbs are used to deal 544% on 6 enemies, Stun Chance: 39%, Stun Duration: 2 sec
*'''Level 4''': MP -14; Damage 272% on 6 monsters, Stun Attack 42% for 2 seconds.
*Level 4: 14 MP and 1 combo orbs are used to deal 552% on 6 enemies, Stun Chance: 42%, Stun Duration: 2 sec
*'''Level 5''': MP -14; Damage 280% on 6 monsters, Stun Attack 45% for 2 seconds.
*Level 5: 14 MP and 1 combo orbs are used to deal 560% on 6 enemies, Stun Chance: 45%, Stun Duration: 2 sec
*'''Level 6''': MP -15; Damage 288% on 6 monsters, Stun Attack 48% for 2 seconds.
*Level 6: 15 MP and 1 combo orbs are used to deal 568% on 6 enemies, Stun Chance: 48%, Stun Duration: 2 sec
*'''Level 7''': MP -15; Damage 296% on 6 monsters, Stun Attack 51% for 2 seconds.
*Level 7: 15 MP and 1 combo orbs are used to deal 576% on 6 enemies, Stun Chance: 51%, Stun Duration: 2 sec
*'''Level 8''': MP -16; Damage 304% on 6 monsters, Stun Attack 54% for 2 seconds.
*Level 8: 16 MP and 1 combo orbs are used to deal 584% on 6 enemies, Stun Chance: 54%, Stun Duration: 2 sec
*'''Level 9''': MP -16; Damage 312% on 6 monsters, Stun Attack 57% for 2 seconds.
*Level 9: 16 MP and 1 combo orbs are used to deal 592% on 6 enemies, Stun Chance: 57%, Stun Duration: 2 sec
*'''Level 10''': MP -17; Damage 320% on 6 monsters, Stun Attack 60% for 3 seconds.
*Level 10: 17 MP and 1 combo orbs are used to deal 600% on 6 enemies, Stun Chance: 60%, Stun Duration: 3 sec
*'''Level 11''': MP -17; Damage 328% on 6 monsters, Stun Attack 63% for 3 seconds.
*Level 11: 17 MP and 1 combo orbs are used to deal 608% on 6 enemies, Stun Chance: 63%, Stun Duration: 3 sec
*'''Level 12''': MP -18; Damage 336% on 6 monsters, Stun Attack 66% for 3 seconds.
*Level 12: 18 MP and 1 combo orbs are used to deal 616% on 6 enemies, Stun Chance: 66%, Stun Duration: 3 sec
*'''Level 13''': MP -18; Damage 344% on 6 monsters, Stun Attack 69% for 3 seconds.
*Level 13: 18 MP and 1 combo orbs are used to deal 624% on 6 enemies, Stun Chance: 69%, Stun Duration: 3 sec
*'''Level 14''': MP -19; Damage 352% on 6 monsters, Stun Attack 72% for 3 seconds.
*Level 14: 19 MP and 1 combo orbs are used to deal 632% on 6 enemies, Stun Chance: 72%, Stun Duration: 3 sec
*'''Level 15''': MP -19; Damage 360% on 6 monsters, Stun Attack 75% for 3 seconds.
*Level 15: 19 MP and 1 combo orbs are used to deal 640% on 6 enemies, Stun Chance: 75%, Stun Duration: 3 sec
*'''Level 16''': MP -20; Damage 368% on 6 monsters, Stun Attack 78% for 3 seconds.
*Level 16: 20 MP and 1 combo orbs are used to deal 648% on 6 enemies, Stun Chance: 78%, Stun Duration: 3 sec
*'''Level 17''': MP -20; Damage 376% on 6 monsters, Stun Attack 81% for 3 seconds.
*Level 17: 20 MP and 1 combo orbs are used to deal 656% on 6 enemies, Stun Chance: 81%, Stun Duration: 3 sec
*'''Level 18''': MP -21; Damage 384% on 6 monsters, Stun Attack 84% for 3 seconds.
*Level 18: 21 MP and 1 combo orbs are used to deal 664% on 6 enemies, Stun Chance: 84%, Stun Duration: 3 sec
*'''Level 19''': MP -21; Damage 392% on 6 monsters, Stun Attack 87% for 3 seconds.
*Level 19: 21 MP and 1 combo orbs are used to deal 672% on 6 enemies, Stun Chance: 87%, Stun Duration: 3 sec
*'''Level 20''': MP -22; Damage 400% on 6 monsters, Stun Attack 90% for 4 seconds.
*Level 20: 22 MP and 1 combo orbs are used to deal 680% on 6 enemies, Stun Chance: 90%, Stun Duration: 4 sec
|MS Skill Coma- Sword.png}}
|MS Skill Coma- Sword.png}}


{{MapleStory/Skill desc|Crusader|Shout|Shouts at enemies, dealing damage and possibly Stunning them.|Shouts at enemies, dealing damage and possibly Stunning them.|
{{MapleStory/Skill desc|Crusader|Shout|Shouts at enemies, dealing damage and possibly Stunning them.|Shouts at enemies, dealing damage and possibly Stunning them.|
*'''Level 1''': MP -8; 68% Damage on 6 monsters, 57% Stun for 4 Seconds.
*'''Level 1''': MP -8; 90% Damage on 6 monsters, 57% Stun for 4 Seconds.
*'''Level 2''': MP -9; 76% Damage on 6 monsters, 59% Stun for 4 Seconds.
*'''Level 2''': MP -9; 100% Damage on 6 monsters, 59% Stun for 4 Seconds.
*'''Level 3''': MP -9; 84% Damage on 6 monsters, 61% Stun for 4 Seconds.
*'''Level 3''': MP -9; 110% Damage on 6 monsters, 61% Stun for 4 Seconds.
*'''Level 4''': MP -10; 92% Damage on 6 monsters, 63% Stun for 4 Seconds.
*'''Level 4''': MP -10; 120% Damage on 6 monsters, 63% Stun for 4 Seconds.
*'''Level 5''': MP -10; 100% Damage on 7 monsters, 65% Stun for 5 Seconds.
*'''Level 5''': MP -10; 130% Damage on 7 monsters, 65% Stun for 5 Seconds.
*'''Level 6''': MP -11; 108% Damage on 7 monsters, 67% Stun for 5 Seconds.
*'''Level 6''': MP -11; 140% Damage on 7 monsters, 67% Stun for 5 Seconds.
*'''Level 7''': MP -11; 116% Damage on 7 monsters, 69% Stun for 5 Seconds.
*'''Level 7''': MP -11; 150% Damage on 7 monsters, 69% Stun for 5 Seconds.
*'''Level 8''': MP -12; 124% Damage on 7 monsters, 71% Stun for 5 Seconds.
*'''Level 8''': MP -12; 160% Damage on 7 monsters, 71% Stun for 5 Seconds.
*'''Level 9''': MP -12; 132% Damage on 7 monsters, 73% Stun for 5 Seconds.
*'''Level 9''': MP -12; 170% Damage on 7 monsters, 73% Stun for 5 Seconds.
*'''Level 10''': MP -13; 140% Damage on 8 monsters, 75% Stun for 6 Seconds.
*'''Level 10''': MP -13; 180% Damage on 8 monsters, 75% Stun for 6 Seconds.
*'''Level 11''': MP -13; 148% Damage on 8 monsters, 77% Stun for 6 Seconds.
*'''Level 11''': MP -13; 190% Damage on 8 monsters, 77% Stun for 6 Seconds.
*'''Level 12''': MP -14; 156% Damage on 8 monsters, 79% Stun for 6 Seconds.
*'''Level 12''': MP -14; 200% Damage on 8 monsters, 79% Stun for 6 Seconds.
*'''Level 13''': MP -14; 164% Damage on 8 monsters, 81% Stun for 6 Seconds.
*'''Level 13''': MP -14; 210% Damage on 8 monsters, 81% Stun for 6 Seconds.
*'''Level 14''': MP -15; 172% Damage on 8 monsters, 83% Stun for 6 Seconds.
*'''Level 14''': MP -15; 220% Damage on 8 monsters, 83% Stun for 6 Seconds.
*'''Level 15''': MP -15; 180% Damage on 9 monsters, 85% Stun for 7 Seconds.
*'''Level 15''': MP -15; 230% Damage on 9 monsters, 85% Stun for 7 Seconds.
*'''Level 16''': MP -16; 188% Damage on 9 monsters, 87% Stun for 7 Seconds.
*'''Level 16''': MP -16; 240% Damage on 9 monsters, 87% Stun for 7 Seconds.
*'''Level 17''': MP -16; 196% Damage on 9 monsters, 89% Stun for 7 Seconds.
*'''Level 17''': MP -16; 250% Damage on 9 monsters, 89% Stun for 7 Seconds.
*'''Level 18''': MP -17; 204% Damage on 9 monsters, 91% Stun for 7 Seconds.
*'''Level 18''': MP -17; 260% Damage on 9 monsters, 91% Stun for 7 Seconds.
*'''Level 19''': MP -17; 212% Damage on 9 monsters, 93% Stun for 7 Seconds.
*'''Level 19''': MP -17; 270% Damage on 9 monsters, 93% Stun for 7 Seconds.
*'''Level 20''': MP -18; 220% Damage on 10 monsters, 95% Stun for 8 Seconds.
*'''Level 20''': MP -18; 280% Damage on 10 monsters, 95% Stun for 8 Seconds.
|}}
|}}


{{MapleStory/Skill desc|Crusader|Brandish|Perform a double attack on enemies in front of you.|Perform a double attack on enemies in front of you.|
{{MapleStory/Skill desc|Crusader|Brandish|Perform a double attack on enemies in front of you.|Perform a double attack on enemies in front of you.|
*'''Level 1''': MP -15; Attack 1 enemy twice with 183% Damage.
*'''Level 1''': MP -15; Attack 3 enemy twice with 182% Damage. Enemy DEF Ignored: 1%
*'''Level 2''': MP -15; Attack 1 enemy twice with 186% Damage.
*'''Level 2''': MP -15; Attack 3 enemy twice with 184% Damage. Enemy DEF Ignored: 2%
*'''Level 3''': MP -16; Attack 1 enemy twice with 189% Damage.
*'''Level 3''': MP -16; Attack 3 enemy twice with 186% Damage. Enemy DEF Ignored: 3%
*'''Level 4''': MP -16; Attack 1 enemy twice with 192% Damage.
*'''Level 4''': MP -16; Attack 3 enemy twice with 188% Damage. Enemy DEF Ignored: 4%
*'''Level 5''': MP -16; Attack 1 enemy twice with 195% Damage.
*'''Level 5''': MP -16; Attack 3 enemy twice with 190% Damage. Enemy DEF Ignored: 5%
*'''Level 6''': MP -17; Attack 1 enemy twice with 198% Damage.
*'''Level 6''': MP -17; Attack 3 enemy twice with 192% Damage. Enemy DEF Ignored: 6%
*'''Level 7''': MP -17; Attack 1 enemy twice with 201% Damage.
*'''Level 7''': MP -17; Attack 3 enemy twice with 194% Damage. Enemy DEF Ignored: 7%
*'''Level 8''': MP -17; Attack 2 enemies twice with 204% Damage.
*'''Level 8''': MP -17; Attack 3 enemies twice with 196% Damage. Enemy DEF Ignored: 8%
*'''Level 9''': MP -18; Attack 2 enemies twice with 207% Damage.
*'''Level 9''': MP -18; Attack 3 enemies twice with 198% Damage. Enemy DEF Ignored: 9%
*'''Level 10''': MP -18; Attack 2 enemies twice with 210% Damage.
*'''Level 10''': MP -18; Attack 3 enemies twice with 200% Damage. Enemy DEF Ignored: 10%
*'''Level 11''': MP -18; Attack 2 enemies twice with 213% Damage.
*'''Level 11''': MP -18; Attack 3 enemies twice with 202% Damage. Enemy DEF Ignored: 11%
*'''Level 12''': MP -19; Attack 2 enemies twice with 216% Damage.
*'''Level 12''': MP -19; Attack 3 enemies twice with 204% Damage. Enemy DEF Ignored: 12%
*'''Level 13''': MP -19; Attack 2 enemies twice with 219% Damage.
*'''Level 13''': MP -19; Attack 3 enemies twice with 206% Damage. Enemy DEF Ignored: 13%
*'''Level 14''': MP -19; Attack 2 enemies twice with 222% Damage.
*'''Level 14''': MP -19; Attack 3 enemies twice with 208% Damage. Enemy DEF Ignored: 14%
*'''Level 15''': MP -20; Attack 3 enemies twice with 225% Damage.
*'''Level 15''': MP -20; Attack 3 enemies twice with 210% Damage. Enemy DEF Ignored: 15%
*'''Level 16''': MP -20; Attack 3 enemies twice with 228% Damage.
*'''Level 16''': MP -20; Attack 3 enemies twice with 212% Damage. Enemy DEF Ignored: 16%
*'''Level 17''': MP -20; Attack 3 enemies twice with 231% Damage.
*'''Level 17''': MP -20; Attack 3 enemies twice with 214% Damage. Enemy DEF Ignored: 17%
*'''Level 18''': MP -21; Attack 3 enemies twice with 234% Damage.
*'''Level 18''': MP -21; Attack 3 enemies twice with 216% Damage. Enemy DEF Ignored: 18%
*'''Level 19''': MP -21; Attack 3 enemies twice with 237% Damage.
*'''Level 19''': MP -21; Attack 3 enemies twice with 218% Damage. Enemy DEF Ignored: 19%
*'''Level 20''': MP -21; Attack 3 enemies twice with 240% Damage.
*'''Level 20''': MP -21; Attack 3 enemies twice with 220% Damage. Enemy DEF Ignored: 20%
|}}
|}}


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{{MapleStory/Skill desc|White Knight|Shield Mastery|This skill increases the defense applied by a shield, if one is worn.|Shield Defense increases. However, it does not affect if the character does not equip the shield.|
{{MapleStory/Skill desc|White Knight|Shield Mastery|This skill increases the defense applied by a shield, if one is worn.|Shield Defense increases. However, it does not affect if the character does not equip the shield.|
*'''Level 1''': 10% Increased Shield Defense
*'''Level 1''': 10% Increased Shield Defense, Guard Chance 1%
*'''Level 2''': 20% Increased Shield Defense
*'''Level 2''': 20% Increased Shield Defense, Guard Chance 1%
*'''Level 3''': 30% Increased Shield Defense
*'''Level 3''': 30% Increased Shield Defense, Guard Chance 2%
*'''Level 4''': 40% Increased Shield Defense
*'''Level 4''': 40% Increased Shield Defense, Guard Chance 2%
*'''Level 5''': 50% Increased Shield Defense
*'''Level 5''': 50% Increased Shield Defense, Guard Chance 3%
*'''Level 6''': 60% Increased Shield Defense
*'''Level 6''': 60% Increased Shield Defense, Guard Chance 3%
*'''Level 7''': 70% Increased Shield Defense
*'''Level 7''': 70% Increased Shield Defense, Guard Chance 4%
*'''Level 8''': 80% Increased Shield Defense
*'''Level 8''': 80% Increased Shield Defense, Guard Chance 4%
*'''Level 9''': 90% Increased Shield Defense
*'''Level 9''': 90% Increased Shield Defense, Guard Chance 5%
*'''Level 10''': 100% Increased Shield Defense
*'''Level 10''': 100% Increased Shield Defense, Guard Chance 5%
*'''Level 11''': 110% Increased Shield Defense
*'''Level 11''': 110% Increased Shield Defense, Guard Chance 6%
*'''Level 12''': 120% Increased Shield Defense
*'''Level 12''': 120% Increased Shield Defense, Guard Chance 6%
*'''Level 13''': 130% Increased Shield Defense
*'''Level 13''': 130% Increased Shield Defense, Guard Chance 7%
*'''Level 14''': 140% Increased Shield Defense
*'''Level 14''': 140% Increased Shield Defense, Guard Chance 7%
*'''Level 15''': 150% Increased Shield Defense
*'''Level 15''': 150% Increased Shield Defense, Guard Chance 8%
*'''Level 16''': 160% Increased Shield Defense
*'''Level 16''': 160% Increased Shield Defense, Guard Chance 8%
*'''Level 17''': 170% Increased Shield Defense
*'''Level 17''': 170% Increased Shield Defense, Guard Chance 9%
*'''Level 18''': 180% Increased Shield Defense
*'''Level 18''': 180% Increased Shield Defense, Guard Chance 9%
*'''Level 19''': 190% Increased Shield Defense
*'''Level 19''': 190% Increased Shield Defense, Guard Chance 10%
*'''Level 20''': 200% Increased Shield Defense
*'''Level 20''': 200% Increased Shield Defense, Guard Chance 10%
|MS Skill Shield Mastery- Warrior.png}}
|MS Skill Shield Mastery- Warrior.png}}


{{MapleStory/Skill desc|White Knight|Charged Blow|Uses the element attribute applied to a weapon to attack multiple enemies simultaneously. Can only be used when charged and has a chance to Stun enemies. Using Charged Blow does not deactivate the skill.|Uses the element attribute applied to a weapon to attack multiple enemies simultaneously. Can only be used when charged and has a chance to Stun enemies. Using Charged Blow does not deactivate the skill.
{{MapleStory/Skill desc|White Knight|Charged Blow|Uses the element attribute applied to a weapon to attack multiple enemies simultaneously. Can only be used when charged and has a chance to Stun enemies. Using Charged Blow does not deactivate the skill.|Uses the element attribute applied to a weapon to attack multiple enemies simultaneously. Can only be used when charged and has a chance to Stun enemies. Using Charged Blow does not deactivate the skill.
*Only works with an active charge enabled.|
*Only works with an active charge enabled.|
*'''Level 1''': MP -12; 196% Damage, Stun 32% that attacks 2 enemies.
*Level 1: MP Cost: 12, Damage: 405%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
*'''Level 2''': MP -12; 202% Damage, Stun 34% that attacks 2 enemies.
*Level 2: MP Cost: 12, Damage: 410%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
*'''Level 3''': MP -12; 208% Damage, Stun 36% that attacks 2 enemies.
*Level 3: MP Cost: 12, Damage: 415%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
*'''Level 4''': MP -14; 214% Damage, Stun 38% that attacks 2 enemies.
*Level 4: MP Cost: 14, Damage: 420%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
*'''Level 5''': MP -14; 220% Damage, Stun 40% that attacks 2 enemies.
*Level 5: MP Cost: 14, Damage: 425%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
*'''Level 6''': MP -14; 226% Damage, Stun 42% that attacks 2 enemies.
*Level 6: MP Cost: 14, Damage: 430%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
*'''Level 7''': MP -16; 232% Damage, Stun 44% that attacks 3 enemies.
*Level 7: MP Cost: 16, Damage: 435%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
*'''Level 8''': MP -16; 238% Damage, Stun 46% that attacks 3 enemies.
*Level 8: MP Cost: 16, Damage: 440%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
*'''Level 9''': MP -16; 244% Damage, Stun 48% that attacks 3 enemies.
*Level 9: MP Cost: 16, Damage: 445%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
*'''Level 10''': MP -18; 250% Damage, Stun 50% that attacks 3 enemies.
*Level 10: MP Cost: 18, Damage: 450%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
*'''Level 11''': MP -18; 256% Damage, Stun 52% that attacks 3 enemies.
*Level 11: MP Cost: 18, Damage: 455%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
*'''Level 12''': MP -18; 262% Damage, Stun 54% that attacks 3 enemies.
*Level 12: MP Cost: 18, Damage: 460%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
*'''Level 13''': MP -20; 268% Damage, Stun 56% that attacks 4 enemies.
*Level 13: MP Cost: 20, Damage: 465%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
*'''Level 14''': MP -20; 274% Damage, Stun 58% that attacks 4 enemies.
*Level 14: MP Cost: 20, Damage: 470%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
*'''Level 15''': MP -20; 280% Damage, Stun 60% that attacks 4 enemies.
*Level 15: MP Cost: 20, Damage: 475%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
*'''Level 16''': MP -22; 286% Damage, Stun 62% that attacks 4 enemies.
*Level 16: MP Cost: 22, Damage: 480%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
*'''Level 17''': MP -22; 292% Damage, Stun 64% that attacks 4 enemies.
*Level 17: MP Cost: 22, Damage: 485%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
*'''Level 18''': MP -22; 298% Damage, Stun 66% that attacks 4 enemies.
*Level 18: MP Cost: 22, Damage: 490%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
*'''Level 19''': MP -24; 304% Damage, Stun 68% that attacks 5 enemies.
*Level 19: MP Cost: 24, Damage: 495%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
*'''Level 20''': MP -24; 310% Damage, Stun 70% that attacks 5 enemies.
*Level 20: MP Cost: 24, Damage: 500%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
*'''Level 21''': MP -24; 316% Damage, Stun 72% that attacks 5 enemies.
*Level 21: MP Cost: 24, Damage: 505%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
*'''Level 22''': MP -26; 322% Damage, Stun 74% that attacks 5 enemies.
*Level 22: MP Cost: 26, Damage: 510%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
*'''Level 23''': MP -26; 328% Damage, Stun 76% that attacks 5 enemies.
*Level 23: MP Cost: 26, Damage: 515%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
*'''Level 24''': MP -26; 334% Damage, Stun 78% that attacks 5 enemies.
*Level 24: MP Cost: 26, Damage: 520%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
*'''Level 25''': MP -28; 340% Damage, Stun 80% that attacks 6 enemies.
*Level 25: MP Cost: 28, Damage: 525%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
*'''Level 26''': MP -28; 346% Damage, Stun 82% that attacks 6 enemies.
*Level 26: MP Cost: 28, Damage: 530%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
*'''Level 27''': MP -28; 352% Damage, Stun 84% that attacks 6 enemies.
*Level 27: MP Cost: 28, Damage: 535%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
*'''Level 28''': MP -30; 358% Damage, Stun 86% that attacks 6 enemies.
*Level 28: MP Cost: 30, Damage: 540%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
*'''Level 29''': MP -30; 364% Damage, Stun 88% that attacks 6 enemies.
*Level 29: MP Cost: 30, Damage: 545%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.
*'''Level 30''': MP -30; 370% Damage, Stun 90% that attacks 6 enemies.}}
*Level 30: MP Cost: 30, Damage: 550%, Max Enemies Hit: 4, Inflicts abnormal status depending on the Charge element.


{{MapleStory/Skill desc|White Knight|Fire Charge|Temporarily adds a fire charge to the current weapon for a set duration. Can be combined with other elements.|Temporarily adds a fire charge to the current weapon for a set duration. Can be combined with other elements. Effect is canceled when the duration expires or when you use Charge Blow.|
'''Flame Charge''': Temporarily charges your weapon with the Fire Attribute, increasing its attack. When Charge Blow is used, you have a chance to inflict continuous fire damage.
*'''Level 1''': MP -25; +11% Damage, For 10 Seconds.
*Level 1: MP Cost: 25, Fire Attribute Duration: 10 seconds, Damage: 121%, When Charge Blow is used, inflicts continuous fire damage of 43% for 3 sec at 14% chance.
*'''Level 2''': MP -25; +12% Damage, For 20 Seconds.
*Level 2: MP Cost: 25, Fire Attribute Duration: 20 seconds, Damage: 122%, When Charge Blow is used, inflicts continuous fire damage of 46% for 3 sec at 18% chance.
*'''Level 3''': MP -25; +13% Damage, For 30 Seconds.
*Level 3: MP Cost: 25, Fire Attribute Duration: 30 seconds, Damage: 123%, When Charge Blow is used, inflicts continuous fire damage of 49% for 3 sec at 22% chance.
*'''Level 4''': MP -25; +14% Damage, For 40 Seconds.
*Level 4: MP Cost: 25, Fire Attribute Duration: 40 seconds, Damage: 124%, When Charge Blow is used, inflicts continuous fire damage of 52% for 3 sec at 26% chance.
*'''Level 5''': MP -25; +15% Damage, For 50 Seconds.
*Level 5: MP Cost: 25, Fire Attribute Duration: 50 seconds, Damage: 125%, When Charge Blow is used, inflicts continuous fire damage of 55% for 3 sec at 30% chance.
*'''Level 6''': MP -25; +16% Damage, For 60 Seconds.
*Level 6: MP Cost: 25, Fire Attribute Duration: 60 seconds, Damage: 126%, When Charge Blow is used, inflicts continuous fire damage of 58% for 4 sec at 34% chance.
*'''Level 7''': MP -25; +17% Damage, For 70 Seconds.
*Level 7: MP Cost: 25, Fire Attribute Duration: 70 seconds, Damage: 127%, When Charge Blow is used, inflicts continuous fire damage of 61% for 4 sec at 38% chance.
*'''Level 8''': MP -30; +18% Damage, For 80 Seconds.
*Level 8: MP Cost: 30, Fire Attribute Duration: 80 seconds, Damage: 128%, When Charge Blow is used, inflicts continuous fire damage of 64% for 4 sec at 42% chance.
*'''Level 9''': MP -30; +19% Damage, For 90 Seconds.
*Level 9: MP Cost: 30, Fire Attribute Duration: 90 seconds, Damage: 129%, When Charge Blow is used, inflicts continuous fire damage of 67% for 4 sec at 46% chance.
*'''Level 10''': MP -30; +20% Damage, For 100 Seconds.
*Level 10: MP Cost: 30, Fire Attribute Duration: 100 seconds, Damage: 130%, When Charge Blow is used, inflicts continuous fire damage of 70% for 4 sec at 50% chance.
*'''Level 11''': MP -30; +21% Damage, For 110 Seconds.
*Level 11: MP Cost: 30, Fire Attribute Duration: 110 seconds, Damage: 131%, When Charge Blow is used, inflicts continuous fire damage of 73% for 5 sec at 54% chance.
*'''Level 12''': MP -30; +22% Damage, For 120 Seconds.
*Level 12: MP Cost: 30, Fire Attribute Duration: 120 seconds, Damage: 132%, When Charge Blow is used, inflicts continuous fire damage of 76% for 5 sec at 58% chance.
*'''Level 13''': MP -30; +23% Damage, For 130 Seconds.
*Level 13: MP Cost: 30, Fire Attribute Duration: 130 seconds, Damage: 133%, When Charge Blow is used, inflicts continuous fire damage of 79% for 5 sec at 62% chance.
*'''Level 14''': MP -30; +24% Damage, For 140 Seconds.
*Level 14: MP Cost: 30, Fire Attribute Duration: 140 seconds, Damage: 134%, When Charge Blow is used, inflicts continuous fire damage of 82% for 5 sec at 66% chance.
*'''Level 15''': MP -35; +25% Damage, For 150 Seconds.
*Level 15: MP Cost: 35, Fire Attribute Duration: 150 seconds, Damage: 135%, When Charge Blow is used, inflicts continuous fire damage of 85% for 5 sec at 70% chance.
*'''Level 16''': MP -35; +26% Damage, For 160 Seconds.
*Level 16: MP Cost: 35, Fire Attribute Duration: 160 seconds, Damage: 136%, When Charge Blow is used, inflicts continuous fire damage of 88% for 6 sec at 74% chance.
*'''Level 17''': MP -35; +27% Damage, For 170 Seconds.
*Level 17: MP Cost: 35, Fire Attribute Duration: 170 seconds, Damage: 137%, When Charge Blow is used, inflicts continuous fire damage of 91% for 6 sec at 78% chance.
*'''Level 18''': MP -35; +28% Damage, For 180 Seconds.
*Level 18: MP Cost: 35, Fire Attribute Duration: 180 seconds, Damage: 138%, When Charge Blow is used, inflicts continuous fire damage of 94% for 6 sec at 82% chance.
*'''Level 19''': MP -35; +29% Damage, For 190 Seconds.
*Level 19: MP Cost: 35, Fire Attribute Duration: 190 seconds, Damage: 139%, When Charge Blow is used, inflicts continuous fire damage of 97% for 6 sec at 86% chance.
*'''Level 20''': MP -35; +30% Damage, For 200 Seconds.
*Level 20: MP Cost: 35, Fire Attribute Duration: 200 seconds, Damage: 140%, When Charge Blow is used, inflicts continuous fire damage of 100% for 6 sec at 90% chance.
|MS Skill Fire Charge- Sword.png}}
|MS Skill Fire Charge- Sword.png}}


{{MapleStory/Skill desc|White Knight|Ice Charge|Temporarily infuses the power of ice into your weapon for a set duration.  Can be combined with other charges to improve overall power.|Temporarily infuses the power of ice into your weapon for a set duration.  Can be combined with other charges to improve overall power. Effect is canceled when the duration expires or when you use Charge Blow.|
{{MapleStory/Skill desc|White Knight|Ice Charge|Temporarily infuses the power of ice into your weapon for a set duration.  Can be combined with other charges to improve overall power.|Temporarily infuses the power of ice into your weapon for a set duration.  Can be combined with other charges to improve overall power. Effect is canceled when the duration expires or when you use Charge Blow.|
*'''Level 1''': MP -25, +1% Damage and 1 second freeze; For 10 Seconds.
*Level 1: MP Cost: 25, Ice Attribute Duration: 10 sec, Damage: 121%, Freeze Chance when Charge Blow is used: 14%, Freeze Duration: 1 sec
*'''Level 2''': MP -25, +2% Damage and 1 second freeze; For 20 Seconds.
*Level 2: MP Cost: 25, Ice Attribute Duration: 20 sec, Damage: 122%, Freeze Chance when Charge Blow is used: 18%, Freeze Duration: 1 sec
*'''Level 3''': MP -25, +3% Damage and 1 second freeze; For 30 Seconds.
*Level 3: MP Cost: 25, Ice Attribute Duration: 30 sec, Damage: 123%, Freeze Chance when Charge Blow is used: 22%, Freeze Duration: 1 sec
*'''Level 4''': MP -25, +4% Damage and 1 second freeze; For 40 Seconds.
*Level 4: MP Cost: 25, Ice Attribute Duration: 40 sec, Damage: 124%, Freeze Chance when Charge Blow is used: 26%, Freeze Duration: 1 sec
*'''Level 5''': MP -25, +5% Damage and 1 second freeze; For 50 Seconds.
*Level 5: MP Cost: 25, Ice Attribute Duration: 50 sec, Damage: 125%, Freeze Chance when Charge Blow is used: 30%, Freeze Duration: 1 sec
*'''Level 6''': MP -25, +6% Damage and 1 second freeze; For 60 Seconds.
*Level 6: MP Cost: 25, Ice Attribute Duration: 60 sec, Damage: 126%, Freeze Chance when Charge Blow is used: 34%, Freeze Duration: 1 sec
*'''Level 7''': MP -25, +7% Damage and 1 second freeze; For 70 Seconds.
*Level 7: MP Cost: 25, Ice Attribute Duration: 70 sec, Damage: 127%, Freeze Chance when Charge Blow is used: 38%, Freeze Duration: 1 sec
*'''Level 8''': MP -30, +8% Damage and 1 second freeze; For 80 Seconds.
*Level 8: MP Cost: 30, Ice Attribute Duration: 80 sec, Damage: 128%, Freeze Chance when Charge Blow is used: 42%, Freeze Duration: 1 sec
*'''Level 9''': MP -30, +9% Damage and 1 second freeze; For 90 Seconds.
*Level 9: MP Cost: 30, Ice Attribute Duration: 90 sec, Damage: 129%, Freeze Chance when Charge Blow is used: 46%, Freeze Duration: 1 sec
*'''Level 10''': MP -30, +10% Damage and 1 second freeze; For 100 Seconds.
*Level 10: MP Cost: 30, Ice Attribute Duration: 100 sec, Damage: 130%, Freeze Chance when Charge Blow is used: 50%, Freeze Duration: 1 sec
*'''Level 11''': MP -30, +11% Damage and 2 second freeze; For 110 Seconds.
*Level 11: MP Cost: 30, Ice Attribute Duration: 110 sec, Damage: 131%, Freeze Chance when Charge Blow is used: 54%, Freeze Duration: 2 sec
*'''Level 12''': MP -30, +12% Damage and 2 second freeze; For 120 Seconds.
*Level 12: MP Cost: 30, Ice Attribute Duration: 120 sec, Damage: 132%, Freeze Chance when Charge Blow is used: 58%, Freeze Duration: 2 sec
*'''Level 13''': MP -30, +13% Damage and 2 second freeze; For 130 Seconds.
*Level 13: MP Cost: 30, Ice Attribute Duration: 130 sec, Damage: 133%, Freeze Chance when Charge Blow is used: 62%, Freeze Duration: 2 sec
*'''Level 14''': MP -30, +14% Damage and 2 second freeze; For 140 Seconds.
*Level 14: MP Cost: 30, Ice Attribute Duration: 140 sec, Damage: 134%, Freeze Chance when Charge Blow is used: 66%, Freeze Duration: 2 sec
*'''Level 15''': MP -35, +15% Damage and 2 second freeze; For 150 Seconds.
*Level 15: MP Cost: 35, Ice Attribute Duration: 150 sec, Damage: 135%, Freeze Chance when Charge Blow is used: 70%, Freeze Duration: 2 sec
*'''Level 16''': MP -35, +16% Damage and 2 second freeze; For 160 Seconds.
*Level 16: MP Cost: 35, Ice Attribute Duration: 160 sec, Damage: 136%, Freeze Chance when Charge Blow is used: 74%, Freeze Duration: 2 sec
*'''Level 17''': MP -35, +17% Damage and 2 second freeze; For 170 Seconds.
*Level 17: MP Cost: 35, Ice Attribute Duration: 170 sec, Damage: 137%, Freeze Chance when Charge Blow is used: 78%, Freeze Duration: 2 sec
*'''Level 18''': MP -35, +18% Damage and 2 second freeze; For 180 Seconds.
*Level 18: MP Cost: 35, Ice Attribute Duration: 180 sec, Damage: 138%, Freeze Chance when Charge Blow is used: 82%, Freeze Duration: 2 sec
*'''Level 19''': MP -35, +19% Damage and 2 second freeze; For 190 Seconds.
*Level 19: MP Cost: 35, Ice Attribute Duration: 190 sec, Damage: 139%, Freeze Chance when Charge Blow is used: 86%, Freeze Duration: 2 sec
*'''Level 20''': MP -35, +20% Damage and 2 second freeze; For 200 Seconds.
*Level 20: MP Cost: 35, Ice Attribute Duration: 200 sec, Damage: 140%, Freeze Chance when Charge Blow is used: 90%, Freeze Duration: 2 sec
|MS Skill Ice Charge- Sword.png}}
|MS Skill Ice Charge- Sword.png}}


{{MapleStory/Skill desc|White Knight|Thunder Charge|Temporarily grants a thunder attribute to your weapon for a certain duration. Can be combined with charge skills of other attributes.|Temporarily grants a thunder attribute to your sword for a certain duration. Can be combined with charge skills of other attributes. Effect is canceled when the duration expires or when you use Charge Blow.|
{{MapleStory/Skill desc|White Knight|Thunder Charge|Temporarily grants a thunder attribute to your weapon for a certain duration. Can be combined with charge skills of other attributes.|Temporarily grants a thunder attribute to your sword for a certain duration. Can be combined with charge skills of other attributes. Effect is canceled when the duration expires or when you use Charge Blow.|
*'''Level 1''': MP -25; +6% Damage, For 10 Seconds.
*Level 1: MP Cost: 25, Lightning Attribute Duration: 10 sec, Damage: 121%, Stunt Chance when Charge Blow is used: 14%, Stun Duration: 1 sec
*'''Level 2''': MP -25; +7% Damage, For 20 Seconds.
*Level 2: MP Cost: 25, Lightning Attribute Duration: 20 sec, Damage: 122%, Stunt Chance when Charge Blow is used: 18%, Stun Duration: 1 sec
*'''Level 3''': MP -25; +8% Damage, For 30 Seconds.
*Level 3: MP Cost: 25, Lightning Attribute Duration: 30 sec, Damage: 123%, Stunt Chance when Charge Blow is used: 22%, Stun Duration: 1 sec
*'''Level 4''': MP -25; +9% Damage, For 40 Seconds.
*Level 4: MP Cost: 25, Lightning Attribute Duration: 40 sec, Damage: 124%, Stunt Chance when Charge Blow is used: 26%, Stun Duration: 1 sec
*'''Level 5''': MP -25; +10% Damage, For 50 Seconds.
*Level 5: MP Cost: 25, Lightning Attribute Duration: 50 sec, Damage: 125%, Stunt Chance when Charge Blow is used: 30%, Stun Duration: 1 sec
*'''Level 6''': MP -25; +11% Damage, For 60 Seconds.
*Level 6: MP Cost: 25, Lightning Attribute Duration: 60 sec, Damage: 126%, Stunt Chance when Charge Blow is used: 34%, Stun Duration: 1 sec
*'''Level 7''': MP -25; +12% Damage, For 70 Seconds.
*Level 7: MP Cost: 25, Lightning Attribute Duration: 70 sec, Damage: 127%, Stunt Chance when Charge Blow is used: 38%, Stun Duration: 1 sec
*'''Level 8''': MP -30; +13% Damage, For 80 Seconds.
*Level 8: MP Cost: 30, Lightning Attribute Duration: 80 sec, Damage: 128%, Stunt Chance when Charge Blow is used: 42%, Stun Duration: 1 sec
*'''Level 9''': MP -30; +14% Damage, For 90 Seconds.
*Level 9: MP Cost: 30, Lightning Attribute Duration: 90 sec, Damage: 129%, Stunt Chance when Charge Blow is used: 46%, Stun Duration: 1 sec
*'''Level 10''': MP -30; +15% Damage, For 100 Seconds.
*Level 10: MP Cost: 30, Lightning Attribute Duration: 100 sec, Damage: 130%, Stunt Chance when Charge Blow is used: 50%, Stun Duration: 1 sec
*'''Level 11''': MP -30; +16% Damage, For 110 Seconds.
*Level 11: MP Cost: 30, Lightning Attribute Duration: 110 sec, Damage: 131%, Stunt Chance when Charge Blow is used: 54%, Stun Duration: 2 sec
*'''Level 12''': MP -30; +17% Damage, For 120 Seconds.
*Level 12: MP Cost: 30, Lightning Attribute Duration: 120 sec, Damage: 132%, Stunt Chance when Charge Blow is used: 58%, Stun Duration: 2 sec
*'''Level 13''': MP -30; +18% Damage, For 130 Seconds.
*Level 13: MP Cost: 30, Lightning Attribute Duration: 130 sec, Damage: 133%, Stunt Chance when Charge Blow is used: 62%, Stun Duration: 2 sec
*'''Level 14''': MP -30; +19% Damage, For 140 Seconds.
*Level 14: MP Cost: 30, Lightning Attribute Duration: 140 sec, Damage: 134%, Stunt Chance when Charge Blow is used: 66%, Stun Duration: 2 sec
*'''Level 15''': MP -35; +20% Damage, For 150 Seconds.
*Level 15: MP Cost: 35, Lightning Attribute Duration: 150 sec, Damage: 135%, Stunt Chance when Charge Blow is used: 70%, Stun Duration: 2 sec
*'''Level 16''': MP -35; +21% Damage, For 160 Seconds.
*Level 16: MP Cost: 35, Lightning Attribute Duration: 160 sec, Damage: 136%, Stunt Chance when Charge Blow is used: 74%, Stun Duration: 2 sec
*'''Level 17''': MP -35; +22% Damage, For 170 Seconds.
*Level 17: MP Cost: 35, Lightning Attribute Duration: 170 sec, Damage: 137%, Stunt Chance when Charge Blow is used: 78%, Stun Duration: 2 sec
*'''Level 18''': MP -35; +23% Damage, For 180 Seconds.
*Level 18: MP Cost: 35, Lightning Attribute Duration: 180 sec, Damage: 138%, Stunt Chance when Charge Blow is used: 82%, Stun Duration: 2 sec
*'''Level 19''': MP -35; +24% Damage, For 190 Seconds.
*Level 19: MP Cost: 35, Lightning Attribute Duration: 190 sec, Damage: 139%, Stunt Chance when Charge Blow is used: 86%, Stun Duration: 2 sec
*'''Level 20''': MP -35; +25% Damage, For 200 Seconds.
*Level 20: MP Cost: 35, Lightning Attribute Duration: 200 sec, Damage: 140%, Stunt Chance when Charge Blow is used: 90%, Stun Duration: 2 sec
|MS Skill Thunder Charge- Sword.png}}
|MS Skill Thunder Charge- Sword.png}}


{{MapleStory/Skill desc|White Knight|Restoration|Restores your stamina instantly.|Restores your stamina instantly.|
{{MapleStory/Skill desc|White Knight|Restoration|Restores your stamina instantly.|Restores your stamina instantly.|
*'''Level 1''': MP -24; Recovery 44% HP with a 93 second cooldown.
*'''Level 1''': MP -24; Recovery 22% HP with a 42 second cooldown.
*'''Level 2''': MP -24; Recovery 48% HP with a 86 second cooldown.
*'''Level 2''': MP -24; Recovery 24% HP with a 39 second cooldown.
*'''Level 3''': MP -28; Recovery 52% HP with a 79 second cooldown.
*'''Level 3''': MP -28; Recovery 26% HP with a 36 second cooldown.
*'''Level 4''': MP -28; Recovery 56% HP with a 72 second cooldown.
*'''Level 4''': MP -28; Recovery 28% HP with a 33 second cooldown.
*'''Level 5''': MP -32; Recovery 60% HP with a 65 second cooldown.
*'''Level 5''': MP -32; Recovery 30% HP with a 30 second cooldown.
*'''Level 6''': MP -32; Recovery 64% HP with a 58 second cooldown.
*'''Level 6''': MP -32; Recovery 32% HP with a 27 second cooldown.
*'''Level 7''': MP -36; Recovery 68% HP with a 51 second cooldown.
*'''Level 7''': MP -36; Recovery 34% HP with a 24 second cooldown.
*'''Level 8''': MP -36; Recovery 72% HP with a 44 second cooldown.
*'''Level 8''': MP -36; Recovery 36% HP with a 21 second cooldown.
*'''Level 9''': MP -40; Recovery 76% HP with a 37 second cooldown.
*'''Level 9''': MP -40; Recovery 38% HP with a 18 second cooldown.
*'''Level 10''': MP -40; Recovery 80% HP with a 30 second cooldown.
*'''Level 10''': MP -40; Recovery 40% HP with a 15 second cooldown.
|}}
|}}


Line 708: Line 728:


{{MapleStory/Skill desc|Dragon Knight|Elemental Resistance|Reduces damage dealt to you by elemental attacks.|Reduces damage dealt to you by elemental attacks.|
{{MapleStory/Skill desc|Dragon Knight|Elemental Resistance|Reduces damage dealt to you by elemental attacks.|Reduces damage dealt to you by elemental attacks.|
*'''Level 1''': 2% Increased resistance on every element type.
*'''Level 1''': 12% Increased resistance on every element type.
*'''Level 2''': 4% Increased resistance on every element type.
*'''Level 2''': 14% Increased resistance on every element type.
*'''Level 3''': 6% Increased resistance on every element type.
*'''Level 3''': 16% Increased resistance on every element type.
*'''Level 4''': 8% Increased resistance on every element type.
*'''Level 4''': 18% Increased resistance on every element type.
*'''Level 5''': 10% Increased resistance on every element type.
*'''Level 5''': 20% Increased resistance on every element type.
*'''Level 6''': 12% Increased resistance on every element type.
*'''Level 6''': 22% Increased resistance on every element type.
*'''Level 7''': 14% Increased resistance on every element type.
*'''Level 7''': 24% Increased resistance on every element type.
*'''Level 8''': 16% Increased resistance on every element type.
*'''Level 8''': 26% Increased resistance on every element type.
*'''Level 9''': 18% Increased resistance on every element type.
*'''Level 9''': 28% Increased resistance on every element type.
*'''Level 10''': 20% Increased resistance on every element type.
*'''Level 10''': 30% Increased resistance on every element type.
*'''Level 11''': 22% Increased resistance on every element type.
*'''Level 11''': 32% Increased resistance on every element type.
*'''Level 12''': 24% Increased resistance on every element type.
*'''Level 12''': 34% Increased resistance on every element type.
*'''Level 13''': 26% Increased resistance on every element type.
*'''Level 13''': 36% Increased resistance on every element type.
*'''Level 14''': 28% Increased resistance on every element type.
*'''Level 14''': 38% Increased resistance on every element type.
*'''Level 15''': 30% Increased resistance on every element type.
*'''Level 15''': 40% Increased resistance on every element type.
*'''Level 16''': 32% Increased resistance on every element type.
*'''Level 16''': 42% Increased resistance on every element type.
*'''Level 17''': 34% Increased resistance on every element type.
*'''Level 17''': 44% Increased resistance on every element type.
*'''Level 18''': 36% Increased resistance on every element type.
*'''Level 18''': 46% Increased resistance on every element type.
*'''Level 19''': 38% Increased resistance on every element type.
*'''Level 19''': 48% Increased resistance on every element type.
*'''Level 20''': 40% Increased resistance on every element type.
*'''Level 20''': 50% Increased resistance on every element type.
|}}
|}}


{{MapleStory/Skill desc|Dragon Knight|Dragon Wisdom|Increases Critical Rate and minimum Critical Damage when using a dragon skill. Has a chance to convert a portion of damage to HP for up to half of your HP.|Increases Critical Rate and minimum Critical Damage when using a dragon skill. Has a chance to convert a portion of damage to HP for up to half of your HP.|
{{MapleStory/Skill desc|Dragon Knight|Dragon Wisdom|Increases Critical Rate and minimum Critical Damage when using a dragon skill. Has a chance to convert a portion of damage to HP for up to half of your HP.|Increases Critical Rate and minimum Critical Damage when using a dragon skill. Has a chance to convert a portion of damage to HP for up to half of your HP.|
*'''Level 1''': 3% critical chance, 6% mininum critical damage with a 1% chance to ignore monster defense.
*Level 1: Crit Rate: +12%, Minimum Critical Damage: +6%, 11% chance to convert 1% of damage to HP
*'''Level 2''': 6% critical chance, 7% mininum critical damage with a 1% chance to ignore monster defense.
*Level 2: Crit Rate: +14%, Minimum Critical Damage: +7%, 12% chance to convert 2% of damage to HP
*'''Level 3''': 9% critical chance, 8% mininum critical damage with a 2% chance to ignore monster defense.
*Level 3: Crit Rate: +16%, Minimum Critical Damage: +8%, 13% chance to convert 3% of damage to HP
*'''Level 4''': 12% critical chance, 9% mininum critical damage with a 2% chance to ignore monster defense.
*Level 4: Crit Rate: +18%, Minimum Critical Damage: +9%, 14% chance to convert 4% of damage to HP
*'''Level 5''': 15% critical chance, 10% mininum critical damage with a 3% chance to ignore monster defense.
*Level 5: Crit Rate: +20%, Minimum Critical Damage: +10%, 15% chance to convert 5% of damage to HP
*'''Level 6''': 18% critical chance, 11% mininum critical damage with a 3% chance to ignore monster defense.
*Level 6: Crit Rate: +22%, Minimum Critical Damage: +11%, 16% chance to convert 6% of damage to HP
*'''Level 7''': 21% critical chance, 12% mininum critical damage with a 4% chance to ignore monster defense.
*Level 7: Crit Rate: +24%, Minimum Critical Damage: +12%, 17% chance to convert 7% of damage to HP
*'''Level 8''': 24% critical chance, 13% mininum critical damage with a 4% chance to ignore monster defense.
*Level 8: Crit Rate: +26%, Minimum Critical Damage: +13%, 18% chance to convert 8% of damage to HP
*'''Level 9''': 27% critical chance, 14% mininum critical damage with a 5% chance to ignore monster defense.
*Level 9: Crit Rate: +28%, Minimum Critical Damage: +14%, 19% chance to convert 9% of damage to HP
*'''Level 10''': 30% critical chance, 15% mininum critical damage with a 5% chance to ignore monster defense.
*Level 10: Crit Rate: +30%, Minimum Critical Damage: +15%, 20% chance to convert 10% of damage to HP
|MS Skill Judgement Dragon.png}}
|MS Skill Judgement Dragon.png}}


{{MapleStory/Skill desc|Dragon Knight|Dragon Buster|Hits up to three enemies three times with a stabbing attack.|Hits up to three enemies three times with a stabbing attack.|
{{MapleStory/Skill desc|Dragon Knight|Dragon Buster|Hits up to three enemies three times with a stabbing attack.|Hits up to three enemies three times with a stabbing attack.|
*'''Level 1''': MP -12; 102% Damage, Attack 3 Enemies 3 Times.
*'''Level 1''': MP -12; 162% Damage, Attack 3 Enemies 3 Times.
*'''Level 2''': MP -12; 104% Damage, Attack 3 Enemies 3 Times.
*'''Level 2''': MP -12; 164% Damage, Attack 3 Enemies 3 Times.
*'''Level 3''': MP -12; 106% Damage, Attack 3 Enemies 3 Times.
*'''Level 3''': MP -12; 166% Damage, Attack 3 Enemies 3 Times.
*'''Level 4''': MP -14; 108% Damage, Attack 3 Enemies 3 Times.
*'''Level 4''': MP -14; 168% Damage, Attack 3 Enemies 3 Times.
*'''Level 5''': MP -14; 110% Damage, Attack 3 Enemies 3 Times.
*'''Level 5''': MP -14; 170% Damage, Attack 3 Enemies 3 Times.
*'''Level 6''': MP -14; 112% Damage, Attack 3 Enemies 3 Times.
*'''Level 6''': MP -14; 172% Damage, Attack 3 Enemies 3 Times.
*'''Level 7''': MP -16; 114% Damage, Attack 3 Enemies 3 Times.
*'''Level 7''': MP -16; 174% Damage, Attack 3 Enemies 3 Times.
*'''Level 8''': MP -16; 116% Damage, Attack 3 Enemies 3 Times.
*'''Level 8''': MP -16; 176% Damage, Attack 3 Enemies 3 Times.
*'''Level 9''': MP -16; 118% Damage, Attack 3 Enemies 3 Times.
*'''Level 9''': MP -16; 178% Damage, Attack 3 Enemies 3 Times.
*'''Level 10''': MP -18; 120% Damage, Attack 3 Enemies 3 Times.
*'''Level 10''': MP -18; 180% Damage, Attack 3 Enemies 3 Times.
*'''Level 11''': MP -18; 122% Damage, Attack 3 Enemies 3 Times.
*'''Level 11''': MP -18; 182% Damage, Attack 3 Enemies 3 Times.
*'''Level 12''': MP -18; 124% Damage, Attack 3 Enemies 3 Times.
*'''Level 12''': MP -18; 184% Damage, Attack 3 Enemies 3 Times.
*'''Level 13''': MP -20; 126% Damage, Attack 3 Enemies 3 Times.
*'''Level 13''': MP -20; 186% Damage, Attack 3 Enemies 3 Times.
*'''Level 14''': MP -20; 128% Damage, Attack 3 Enemies 3 Times.
*'''Level 14''': MP -20; 188% Damage, Attack 3 Enemies 3 Times.
*'''Level 15''': MP -20; 130% Damage, Attack 3 Enemies 3 Times.
*'''Level 15''': MP -20; 190% Damage, Attack 3 Enemies 3 Times.
*'''Level 16''': MP -22; 132% Damage, Attack 3 Enemies 3 Times.
*'''Level 16''': MP -22; 192% Damage, Attack 3 Enemies 3 Times.
*'''Level 17''': MP -22; 134% Damage, Attack 3 Enemies 3 Times.
*'''Level 17''': MP -22; 194% Damage, Attack 3 Enemies 3 Times.
*'''Level 18''': MP -22; 136% Damage, Attack 3 Enemies 3 Times.
*'''Level 18''': MP -22; 196% Damage, Attack 3 Enemies 3 Times.
*'''Level 19''': MP -24; 138% Damage, Attack 3 Enemies 3 Times.
*'''Level 19''': MP -24; 198% Damage, Attack 3 Enemies 3 Times.
*'''Level 20''': MP -24; 140% Damage, Attack 3 Enemies 3 Times.
*'''Level 20''': MP -24; 200% Damage, Attack 3 Enemies 3 Times.
|MS Skill Spear Crusher.png}}
|MS Skill Spear Crusher.png}}


{{MapleStory/Skill desc|Dragon Knight|Dragon Fury|Hits a group of enemies with a swinging attack.|Hits a group of enemies with a swinging attack.|
{{MapleStory/Skill desc|Dragon Knight|Dragon Fury|Hits a group of enemies with a swinging attack.|Hits a group of enemies with a swinging attack.|
*'''Level 1''': MP -25; 265% Damage, Attack 6 Enemies
*'''Level 1''': MP -25; 355% Damage, Attack 8 Enemies
*'''Level 2''': MP -25; 270% Damage, Attack 6 Enemies
*'''Level 2''': MP -25; 360% Damage, Attack 8 Enemies
*'''Level 3''': MP -25; 275% Damage, Attack 6 Enemies
*'''Level 3''': MP -25; 365% Damage, Attack 8 Enemies
*'''Level 4''': MP -25; 280% Damage, Attack 6 Enemies
*'''Level 4''': MP -25; 370% Damage, Attack 8 Enemies
*'''Level 5''': MP -25; 285% Damage, Attack 6 Enemies
*'''Level 5''': MP -25; 375% Damage, Attack 8 Enemies
*'''Level 6''': MP -25; 290% Damage, Attack 6 Enemies
*'''Level 6''': MP -25; 380% Damage, Attack 8 Enemies
*'''Level 7''': MP -25; 295% Damage, Attack 6 Enemies
*'''Level 7''': MP -25; 385% Damage, Attack 8 Enemies
*'''Level 8''': MP -29; 300% Damage, Attack 6 Enemies
*'''Level 8''': MP -29; 390% Damage, Attack 8 Enemies
*'''Level 9''': MP -29; 305% Damage, Attack 6 Enemies
*'''Level 9''': MP -29; 395% Damage, Attack 8 Enemies
*'''Level 10''': MP -29; 310% Damage, Attack 6 Enemies
*'''Level 10''': MP -29; 400% Damage, Attack 8 Enemies
*'''Level 11''': MP -29; 315% Damage, Attack 6 Enemies
*'''Level 11''': MP -29; 405% Damage, Attack 8 Enemies
*'''Level 12''': MP -29; 320% Damage, Attack 6 Enemies
*'''Level 12''': MP -29; 410% Damage, Attack 8 Enemies
*'''Level 13''': MP -29; 325% Damage, Attack 6 Enemies
*'''Level 13''': MP -29; 415% Damage, Attack 8 Enemies
*'''Level 14''': MP -29; 330% Damage, Attack 6 Enemies
*'''Level 14''': MP -29; 420% Damage, Attack 8 Enemies
*'''Level 15''': MP -29; 335% Damage, Attack 6 Enemies
*'''Level 15''': MP -29; 425% Damage, Attack 8 Enemies
*'''Level 16''': MP -33; 340% Damage, Attack 6 Enemies
*'''Level 16''': MP -33; 430% Damage, Attack 8 Enemies
*'''Level 17''': MP -33; 345% Damage, Attack 6 Enemies
*'''Level 17''': MP -33; 435% Damage, Attack 8 Enemies
*'''Level 18''': MP -33; 350% Damage, Attack 6 Enemies
*'''Level 18''': MP -33; 440% Damage, Attack 8 Enemies
*'''Level 19''': MP -33; 355% Damage, Attack 6 Enemies
*'''Level 19''': MP -33; 445% Damage, Attack 8 Enemies
*'''Level 20''': MP -33; 360% Damage, Attack 6 Enemies
*'''Level 20''': MP -33; 450% Damage, Attack 8 Enemies
|MS Skill Dragon Fury- Spear.png}}
|MS Skill Dragon Fury- Spear.png}}


{{MapleStory/Skill desc|Dragon Knight|Sacrifice|Uses the hidden power of a dragon to deal an attack to one enemy that ignore an enemy's Defense by sacrificing your own HP. Does not ignore the DEF of bosses. Can only be used when your HP is 20% or above.|Uses the hidden power of a dragon to deal an attack to one enemy that ignore an enemy's Defense by sacrificing your own HP. Does not ignore the DEF of bosses. Can only be used when your HP is 20% or above.|
{{MapleStory/Skill desc|Dragon Knight|Sacrifice|Uses the hidden power of a dragon to deal an attack to one enemy that ignore an enemy's Defense by sacrificing your own HP. Does not ignore the DEF of bosses. Can only be used when your HP is 20% or above.|Uses the hidden power of a dragon to deal an attack to one enemy that ignore an enemy's Defense by sacrificing your own HP. Does not ignore the DEF of bosses. Can only be used when your HP is 20% or above.|
*'''Level 1''': MP -12; 690% Damage, Sacrifice HP by 30% of character's Hp
*Level 1: Cost: 12 MP and 24% HP, Damage: 248%
*'''Level 2''': MP -12; 690% Damage, Sacrifice HP by 29% of character's Hp
*Level 2: Cost: 12 MP and 23% HP, Damage: 256%
*'''Level 3''': MP -12; 690% Damage, Sacrifice HP by 28% of character's Hp
*Level 3: Cost: 12 MP and 22% HP, Damage: 264%
*'''Level 4''': MP -13; 690% Damage, Sacrifice HP by 27% of character's Hp
*Level 4: Cost: 13 MP and 21% HP, Damage: 272%
*'''Level 5''': MP -13; 690% Damage, Sacrifice HP by 26% of character's Hp
*Level 5: Cost: 13 MP and 20% HP, Damage: 280%
*'''Level 6''': MP -13; 690% Damage, Sacrifice HP by 25% of character's Hp
*Level 6: Cost: 13 MP and 19% HP, Damage: 288%
*'''Level 7''': MP -14; 690% Damage, Sacrifice HP by 24% of character's Hp
*Level 7: Cost: 14 MP and 18% HP, Damage: 296%
*'''Level 8''': MP -14; 690% Damage, Sacrifice HP by 23% of character's Hp
*Level 8: Cost: 14 MP and 17% HP, Damage: 304%
*'''Level 9''': MP -14; 690% Damage, Sacrifice HP by 22% of character's Hp
*Level 9: Cost: 14 MP and 16% HP, Damage: 312%
*'''Level 10''': MP -15; 690% Damage, Sacrifice HP by 21% of character's Hp
*Level 10: Cost: 15 MP and 15% HP, Damage: 320%
*'''Level 11''': MP -15; 690% Damage, Sacrifice HP by 20% of character's Hp
*Level 11: Cost: 15 MP and 14% HP, Damage: 328%
*'''Level 12''': MP -15; 690% Damage, Sacrifice HP by 19% of character's Hp
*Level 12: Cost: 15 MP and 13% HP, Damage: 336%
*'''Level 13''': MP -16; 690% Damage, Sacrifice HP by 18% of character's Hp
*Level 13: Cost: 16 MP and 12% HP, Damage: 344%
*'''Level 14''': MP -16; 690% Damage, Sacrifice HP by 17% of character's Hp
*Level 14: Cost: 16 MP and 11% HP, Damage: 352%
*'''Level 15''': MP -16; 690% Damage, Sacrifice HP by 16% of character's Hp
*Level 15: Cost: 16 MP and 10% HP, Damage: 360%
*'''Level 16''': MP -17; 690% Damage, Sacrifice HP by 15% of character's Hp
*Level 16: Cost: 17 MP and 9% HP, Damage: 368%
*'''Level 17''': MP -17; 690% Damage, Sacrifice HP by 14% of character's Hp
*Level 17: Cost: 17 MP and 8% HP, Damage: 376%
*'''Level 18''': MP -17; 690% Damage, Sacrifice HP by 13% of character's Hp
*Level 18: Cost: 17 MP and 7% HP, Damage: 384%
*'''Level 19''': MP -18; 690% Damage, Sacrifice HP by 12% of character's Hp
*Level 19: Cost: 18 MP and 6% HP, Damage: 392%
*'''Level 20''': MP -18; 690% Damage, Sacrifice HP by 11% of character's Hp
*Level 20: Cost: 18 MP and 5% HP, Damage: 400%
|}}
|}}


{{MapleStory/Skill desc|Dragon Knight|Dragon Roar|Attacks up to 15 monsters at once by temporarily stunning them. Only works when you have over 50% HP.|Attacks up to 15 monsters at once by temporarily stunning them. Only works when you have over 50% HP.
{{MapleStory/Skill desc|Dragon Knight|Dragon Roar|Attacks up to 15 monsters at once by temporarily stunning them. Only works when you have over 50% HP.|Attacks up to 15 monsters at once by temporarily stunning them. Only works when you have over 50% HP.
*'''Requires Level 3 [[#Sacrifice|Sacrifice]]'''.|
*'''Requires Level 3 [[#Sacrifice|Sacrifice]]'''.|
*'''Level 1''': MP -20; 34%of Hp used; 406% Damage, Cooldown of 25 seconds.
*Level 1: Cost: 20 MP and 20% HP, Damage: 408%, Max Enemies Hit: 15, Stun Chance: 3%, Stun Duration: 2 sec, Must have at least 20% HP to use, Cooldown: 25 sec
*'''Level 2''': MP -20; 33%of Hp used; 412% Damage, Cooldown of 24 seconds.
*Level 2: Cost: 20 MP and 20% HP, Damage: 416%, Max Enemies Hit: 15, Stun Chance: 6%, Stun Duration: 2 sec, Must have at least 20% HP to use, Cooldown: 24 sec
*'''Level 3''': MP -20; 32%of Hp used; 418% Damage, Cooldown of 24 seconds.
*Level 3: Cost: 20 MP and 19% HP, Damage: 424%, Max Enemies Hit: 15, Stun Chance: 9%, Stun Duration: 2 sec, Must have at least 20% HP to use, Cooldown: 24 sec
*'''Level 4''': MP -20; 31%of Hp used; 424% Damage, Cooldown of 23 seconds.
*Level 4: Cost: 20 MP and 19% HP, Damage: 432%, Max Enemies Hit: 15, Stun Chance: 12%, Stun Duration: 2 sec, Must have at least 20% HP to use, Cooldown: 23 sec
*'''Level 5''': MP -20; 30% of Hp used; 430% Damage, Cooldown of 23 seconds.
*Level 5: Cost: 20 MP and 19% HP, Damage: 440%, Max Enemies Hit: 15, Stun Chance: 15%, Stun Duration: 3 sec, Must have at least 20% HP to use, Cooldown: 23 sec
*'''Level 6''': MP -20; 29% of Hp used; 436% Damage, Cooldown of 22 seconds.
*Level 6: Cost: 20 MP and 18% HP, Damage: 448%, Max Enemies Hit: 15, Stun Chance: 18%, Stun Duration: 3 sec, Must have at least 20% HP to use, Cooldown: 22 sec
*'''Level 7''': MP -20; 28% of Hp used; 442% Damage, Cooldown of 22 seconds.
*Level 7: Cost: 20 MP and 18% HP, Damage: 456%, Max Enemies Hit: 15, Stun Chance: 21%, Stun Duration: 3 sec, Must have at least 20% HP to use, Cooldown: 22 sec
*'''Level 8''': MP -20; 27% of Hp used; 448% Damage, Cooldown of 21 seconds.
*Level 8: Cost: 20 MP and 18% HP, Damage: 464%, Max Enemies Hit: 15, Stun Chance: 24%, Stun Duration: 3 sec, Must have at least 20% HP to use, Cooldown: 21 sec
*'''Level 9''': MP -20; 26% of Hp used; 454% Damage, Cooldown of 21 seconds.
*Level 9: Cost: 20 MP and 17% HP, Damage: 472%, Max Enemies Hit: 15, Stun Chance: 27%, Stun Duration: 4 sec, Must have at least 20% HP to use, Cooldown: 21 sec
*'''Level 10''': MP -20; 25% of Hp used; 460% Damage, Cooldown of 20 seconds.
*Level 10: Cost: 20 MP and 17% HP, Damage: 480%, Max Enemies Hit: 15, Stun Chance: 30%, Stun Duration: 4 sec, Must have at least 20% HP to use, Cooldown: 20 sec
*'''Level 11''': MP -20; 24% of Hp used; 466% Damage, Cooldown of 20 seconds.
*Level 11: Cost: 20 MP and 17% HP, Damage: 488%, Max Enemies Hit: 15, Stun Chance: 33%, Stun Duration: 4 sec, Must have at least 20% HP to use, Cooldown: 20 sec
*'''Level 12''': MP -20; 23% of Hp used; 472% Damage, Cooldown of 19 seconds.
*Level 12: Cost: 20 MP and 16% HP, Damage: 496%, Max Enemies Hit: 15, Stun Chance: 36%, Stun Duration: 4 sec, Must have at least 20% HP to use, Cooldown: 19 sec
*'''Level 13''': MP -20; 22% of Hp used; 478% Damage, Cooldown of 19 seconds.
*Level 13: Cost: 20 MP and 16% HP, Damage: 504%, Max Enemies Hit: 15, Stun Chance: 39%, Stun Duration: 5 sec, Must have at least 20% HP to use, Cooldown: 19 sec
*'''Level 14''': MP -20; 21% of Hp used; 484% Damage, Cooldown of 18 seconds.
*Level 14: Cost: 20 MP and 16% HP, Damage: 512%, Max Enemies Hit: 15, Stun Chance: 42%, Stun Duration: 5 sec, Must have at least 20% HP to use, Cooldown: 18 sec
*'''Level 15''': MP -20; 20% of Hp used; 490% Damage, Cooldown of 18 seconds.
*Level 15: Cost: 20 MP and 15% HP, Damage: 520%, Max Enemies Hit: 15, Stun Chance: 45%, Stun Duration: 5 sec, Must have at least 20% HP to use, Cooldown: 18 sec
*'''Level 16''': MP -20; 19% of Hp used; 496% Damage, Cooldown of 17 seconds.
*Level 16: Cost: 20 MP and 15% HP, Damage: 528%, Max Enemies Hit: 15, Stun Chance: 48%, Stun Duration: 5 sec, Must have at least 20% HP to use, Cooldown: 17 sec
*'''Level 17''': MP -20; 18% of Hp used; 502% Damage, Cooldown of 17 seconds.
*Level 17: Cost: 20 MP and 15% HP, Damage: 536%, Max Enemies Hit: 15, Stun Chance: 51%, Stun Duration: 6 sec, Must have at least 20% HP to use, Cooldown: 17 sec
*'''Level 18''': MP -20; 17% of Hp used; 508% Damage, Cooldown of 16 seconds.
*Level 18: Cost: 20 MP and 14% HP, Damage: 544%, Max Enemies Hit: 15, Stun Chance: 54%, Stun Duration: 6 sec, Must have at least 20% HP to use, Cooldown: 16 sec
*'''Level 19''': MP -20; 16% of Hp used; 514% Damage, Cooldown of 16 seconds.
*Level 19: Cost: 20 MP and 14% HP, Damage: 552%, Max Enemies Hit: 15, Stun Chance: 57%, Stun Duration: 6 sec, Must have at least 20% HP to use, Cooldown: 16 sec
*'''Level 20''': MP -20; 15% of Hp used; 520% Damage, Cooldown of 15 seconds.
*Level 20: Cost: 20 MP and 14% HP, Damage: 560%, Max Enemies Hit: 15, Stun Chance: 60%, Stun Duration: 6 sec, Must have at least 20% HP to use, Cooldown: 15 sec
*'''Level 21''': MP -20; 14% of Hp used; 526% Damage, Cooldown of 15 seconds.
*Level 21: Cost: 20 MP and 13% HP, Damage: 568%, Max Enemies Hit: 15, Stun Chance: 63%, Stun Duration: 7 sec, Must have at least 20% HP to use, Cooldown: 15 sec
*'''Level 22''': MP -20; 13% of Hp used; 532% Damage, Cooldown of 14 seconds.
*Level 22: Cost: 20 MP and 13% HP, Damage: 576%, Max Enemies Hit: 15, Stun Chance: 66%, Stun Duration: 7 sec, Must have at least 20% HP to use, Cooldown: 14 sec
*'''Level 23''': MP -20; 12% of Hp used; 538% Damage, Cooldown of 14 seconds.
*Level 23: Cost: 20 MP and 13% HP, Damage: 584%, Max Enemies Hit: 15, Stun Chance: 69%, Stun Duration: 7 sec, Must have at least 20% HP to use, Cooldown: 14 sec
*'''Level 24''': MP -20; 11% of Hp used; 544% Damage, Cooldown of 13 seconds.
*Level 24: Cost: 20 MP and 12% HP, Damage: 592%, Max Enemies Hit: 15, Stun Chance: 72%, Stun Duration: 7 sec, Must have at least 20% HP to use, Cooldown: 13 sec
*'''Level 25''': MP -20; 10% of Hp used; 550% Damage, Cooldown of 13 seconds.
*Level 25: Cost: 20 MP and 12% HP, Damage: 600%, Max Enemies Hit: 15, Stun Chance: 75%, Stun Duration: 8 sec, Must have at least 20% HP to use, Cooldown: 13 sec
*'''Level 26''': MP -20; 9% of Hp used; 556% Damage, Cooldown of 12 seconds.
*Level 26: Cost: 20 MP and 12% HP, Damage: 608%, Max Enemies Hit: 15, Stun Chance: 78%, Stun Duration: 8 sec, Must have at least 20% HP to use, Cooldown: 12 sec
*'''Level 27''': MP -20; 8% of Hp used; 562% Damage, Cooldown of 12 seconds.
*Level 27: Cost: 20 MP and 11% HP, Damage: 616%, Max Enemies Hit: 15, Stun Chance: 81%, Stun Duration: 8 sec, Must have at least 20% HP to use, Cooldown: 12 sec
*'''Level 28''': MP -20; 7% of Hp used; 568% Damage, Cooldown of 11 seconds.
*Level 28: Cost: 20 MP and 11% HP, Damage: 624%, Max Enemies Hit: 15, Stun Chance: 84%, Stun Duration: 8 sec, Must have at least 20% HP to use, Cooldown: 11 sec
*'''Level 29''': MP -20; 6% of Hp used; 574% Damage, Cooldown of 11 seconds.
*Level 29: Cost: 20 MP and 11% HP, Damage: 632%, Max Enemies Hit: 15, Stun Chance: 87%, Stun Duration: 9 sec, Must have at least 20% HP to use, Cooldown: 11 sec
*'''Level 30''': MP -20; 5% of Hp used; 580% Damage, Cooldown of 10 seconds.
*Level 30: Cost: 20 MP and 10% HP, Damage: 640%, Max Enemies Hit: 15, Stun Chance: 90%, Stun Duration: 9 sec, Must have at least 20% HP to use, Cooldown: 10 sec
|}}
|}}


{{MapleStory/Skill desc|Dragon Knight|Dragon Blood|Buff your attack power by consuming your own HP.|Buff your attack power by consuming your own HP.|
'''Dragon Strength''': Greatly increases STR for a fixed period of time.
*'''Level 1''': MP -12; HP -97 in every 4 seconds, Attack +6 in 10 Seconds.
*Level 1: MP Cost: 12, STR increased by 3 for 48 sec
*'''Level 2''': MP -12; HP -94 in every 4 seconds, Attack +7 in 20 Seconds.
*Level 2: MP Cost: 12, STR increased by 6 for 56 sec
*'''Level 3''': MP -14; HP -91 in every 4 seconds, Attack +8 in 30 Seconds.
*Level 3: MP Cost: 12, STR increased by 9 for 64 sec
*'''Level 4''': MP -14; HP -88 in every 4 seconds, Attack +9 in 40 Seconds.
*Level 4: MP Cost: 14, STR increased by 12 for 72 sec
*'''Level 5''': MP -14; HP -85 in every 4 seconds, Attack +10 in 50 Seconds.
*Level 5: MP Cost: 14, STR increased by 15 for 80 sec
*'''Level 6''': MP -16; HP -82 in every 4 seconds, Attack +11 in 60 Seconds.
*Level 6: MP Cost: 14, STR increased by 18 for 88 sec
*'''Level 7''': MP -16; HP -79 in every 4 seconds, Attack +12 in 70 Seconds.
*Level 7: MP Cost: 16, STR increased by 21 for 96 sec
*'''Level 8''': MP -16; HP -76 in every 4 seconds, Attack +13 in 80 Seconds.
*Level 8: MP Cost: 16, STR increased by 24 for 104 sec
*'''Level 9''': MP -18; HP -73 in every 4 seconds, Attack +14 in 90 Seconds.
*Level 9: MP Cost: 16, STR increased by 27 for 112 sec
*'''Level 10''': MP -18; HP -70 in every 4 seconds, Attack +15 in 100 Seconds.
*Level 10: MP Cost: 18, STR increased by 30 for 120 sec
*'''Level 11''': MP -18; HP -67 in every 4 seconds, Attack +16 in 110 Seconds.
*Level 11: MP Cost: 18, STR increased by 33 for 128 sec
*'''Level 12''': MP -20; HP -64 in every 4 seconds, Attack +17 in 120 Seconds.
*Level 12: MP Cost: 18, STR increased by 36 for 136 sec
*'''Level 13''': MP -20; HP -61 in every 4 seconds, Attack +18 in 130 Seconds.
*Level 13: MP Cost: 20, STR increased by 39 for 144 sec
*'''Level 14''': MP -20; HP -58 in every 4 seconds, Attack +19 in 140 Seconds.
*Level 14: MP Cost: 20, STR increased by 42 for 152 sec
*'''Level 15''': MP -22; HP -55 in every 4 seconds, Attack +20 in 150 Seconds.
*Level 15: MP Cost: 20, STR increased by 45 for 160 sec
*'''Level 16''': MP -22; HP -52 in every 4 seconds, Attack +21 in 160 Seconds.
*Level 16: MP Cost: 22, STR increased by 48 for 168 sec
*'''Level 17''': MP -22; HP -49 in every 4 seconds, Attack +22 in 170 Seconds.
*Level 17: MP Cost: 22, STR increased by 51 for 176 sec
*'''Level 18''': MP -24; HP -46 in every 4 seconds, Attack +23 in 180 Seconds.
*Level 18: MP Cost: 22, STR increased by 54 for 184 sec
*'''Level 19''': MP -24; HP -43 in every 4 seconds, Attack +24 in 190 Seconds.
*Level 19: MP Cost: 24, STR increased by 57 for 192 sec
*'''Level 20''': MP -24; HP -40 in every 4 seconds, Attack +25 in 200 Seconds.
*Level 20: MP Cost: 24, STR increased by 60 for 200 sec
|}}


===Fourth Job===
===Fourth Job===
Those in ''Italic'' can be obtained through Combat Orders.
====Common====
====Common====
{{MapleStory/Skill desc|Warrior 4 Common|Maple Warrior|Increase party's every stats by certain percentage.|Increase party's every stats by certain percentage.|
{{MapleStory/Skill desc|Warrior 4 Common|Maple Warrior|Increase party's every stats by certain percentage.|Increase party's every stats by certain percentage.|
Line 901: Line 921:
*'''Level 28''': MP -60; +14% Base Stats, 840 seconds.
*'''Level 28''': MP -60; +14% Base Stats, 840 seconds.
*'''Level 29''': MP -60; +15% Base Stats, 870 seconds.
*'''Level 29''': MP -60; +15% Base Stats, 870 seconds.
*'''Level 30''': MP -60; +15% Base Stats, 900 seconds.}}
*'''Level 30''': MP -60; +15% Base Stats, 900 seconds.
*''Level 31'': MP -70; +16% stats, 930s.
*''Level 32'': MP -70, +16% stats, 960s.


{{MapleStory/Skill desc|Warrior 4 Common|Hero's Will|Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.|Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.|
{{MapleStory/Skill desc|Warrior 4 Common|Hero's Will|Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.|Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.|
Line 908: Line 930:
*'''Level 3''': MP -30; Escape from any abnormal condition, Cooldown time: 8 minutes
*'''Level 3''': MP -30; Escape from any abnormal condition, Cooldown time: 8 minutes
*'''Level 4''': MP -30; Escape from any abnormal condition, Cooldown time: 7 minutes  
*'''Level 4''': MP -30; Escape from any abnormal condition, Cooldown time: 7 minutes  
*'''Level 5''': MP -30; Escape from any abnormal condition, Cooldown time: 6 minutes}}
*'''Level 5''': MP -30; Escape from any abnormal condition, Cooldown time: 6 minutes
 
*''Level 6'': MP -30; Escape from any abnormal condition, Cooldown time: 5 minutes
{{MapleStory/Skill desc|Warrior 4 Common|Achilles|Permanently increases the weapon defense of one's armor.|Permanently increases the weapon defense of one's armor.|
*''Level 7'': MP -30; Escape from any abnormal condition, Cooldown time: 4 minutes
*'''Level 1''': Damage taken from enemy -0.5%.
*'''Level 2''': Damage taken from enemy -1%.
*'''Level 3''': Damage taken from enemy -1.5%.
*'''Level 4''': Damage taken from enemy -2%.
*'''Level 5''': Damage taken from enemy -2.5%.
*'''Level 6''': Damage taken from enemy -3%.
*'''Level 7''': Damage taken from enemy -3.5%.
*'''Level 8''': Damage taken from enemy -4%.
*'''Level 9''': Damage taken from enemy -4.5%.
*'''Level 10''': Damage taken from enemy -5%.
*'''Level 11''': Damage taken from enemy -5.5%.
*'''Level 12''': Damage taken from enemy -6%.
*'''Level 13''': Damage taken from enemy -6.5%.
*'''Level 14''': Damage taken from enemy -7%.
*'''Level 15''': Damage taken from enemy -7.5%.
*'''Level 16''': Damage taken from enemy -8%.
*'''Level 17''': Damage taken from enemy -8.5%.
*'''Level 18''': Damage taken from enemy -9%.
*'''Level 19''': Damage taken from enemy -9.5%.
*'''Level 20''': Damage taken from enemy -10%.
*'''Level 21''': Damage taken from enemy -10.5%.
*'''Level 22''': Damage taken from enemy -11%.
*'''Level 23''': Damage taken from enemy -11.5%.
*'''Level 24''': Damage taken from enemy -12%.
*'''Level 25''': Damage taken from enemy -12.5%.
*'''Level 26''': Damage taken from enemy -13%.
*'''Level 27''': Damage taken from enemy -13.5%.
*'''Level 28''': Damage taken from enemy -14%.
*'''Level 29''': Damage taken from enemy -14.5%.
*'''Level 30''': Damage taken from enemy -15%.
|}}


{{MapleStory/Skill desc|Warrior 4 Common|Stance|With great concentration and intestinal fortitude, enables one to stay at the same spot even after monster's attack.|With great concentration and intestinal fortitude, enables one to stay at the same spot even after monster's attack.|
{{MapleStory/Skill desc|Warrior 4 Common|Stance|With great concentration and intestinal fortitude, enables one to stay at the same spot even after monster's attack.|With great concentration and intestinal fortitude, enables one to stay at the same spot even after monster's attack.|
*'''Level 1''': MP -30; For 10 seconds, prevent from getting knock-backed with success rate 32%.  
*'''Level 1''': MP -30; For 10 seconds, prevent from getting knock-backed with success rate 37%.  
*'''Level 2''': MP -30; For 20 seconds, prevent from getting Knock-backed with success rate 34%.  
*'''Level 2''': MP -30; For 20 seconds, prevent from getting Knock-backed with success rate 39%.  
*'''Level 3''': MP -30; For 30 seconds, prevent from getting Knock-backed with success rate 36%.  
*'''Level 3''': MP -30; For 30 seconds, prevent from getting Knock-backed with success rate 41%.  
*'''Level 4''': MP -30; For 40 seconds, prevent from getting Knock-backed with success rate 38%.  
*'''Level 4''': MP -30; For 40 seconds, prevent from getting Knock-backed with success rate 43%.  
*'''Level 5''': MP -35; For 50 seconds, prevent from getting Knock-backed with success rate 40%.  
*'''Level 5''': MP -35; For 50 seconds, prevent from getting Knock-backed with success rate 45%.  
*'''Level 6''': MP -35; For 60 seconds, prevent from getting Knock-backed with success rate 42%.  
*'''Level 6''': MP -35; For 60 seconds, prevent from getting Knock-backed with success rate 47%.  
*'''Level 7''': MP -35; For 70 seconds, prevent from getting Knock-backed with success rate 44%.  
*'''Level 7''': MP -35; For 70 seconds, prevent from getting Knock-backed with success rate 49%.  
*'''Level 8''': MP -35; For 80 seconds, prevent from getting Knock-backed with success rate 46%.  
*'''Level 8''': MP -35; For 80 seconds, prevent from getting Knock-backed with success rate 51%.  
*'''Level 9''': MP -35; For 90 seconds, prevent from getting Knock-backed with success rate 48%.  
*'''Level 9''': MP -35; For 90 seconds, prevent from getting Knock-backed with success rate 53%.  
*'''Level 10''': MP -40; For 100 seconds, prevent from getting Knock-backed with success rate 50%.  
*'''Level 10''': MP -40; For 100 seconds, prevent from getting Knock-backed with success rate 55%.  
*'''Level 11''': MP -40; For 110 seconds, prevent from getting Knock-backed with success rate 52%.  
*'''Level 11''': MP -40; For 110 seconds, prevent from getting Knock-backed with success rate 57%.  
*'''Level 12''': MP -40; For 120 seconds, prevent from getting Knock-backed with success rate 54%.  
*'''Level 12''': MP -40; For 120 seconds, prevent from getting Knock-backed with success rate 59%.  
*'''Level 13''': MP -40; For 130 seconds, prevent from getting Knock-backed with success rate 56%.  
*'''Level 13''': MP -40; For 130 seconds, prevent from getting Knock-backed with success rate 61%.  
*'''Level 14''': MP -40; For 140 seconds, prevent from getting Knock-backed with success rate 58%.  
*'''Level 14''': MP -40; For 140 seconds, prevent from getting Knock-backed with success rate 63%.  
*'''Level 15''': MP -45; For 150 seconds, prevent from getting Knock-backed with success rate 60%.  
*'''Level 15''': MP -45; For 150 seconds, prevent from getting Knock-backed with success rate 65%.  
*'''Level 16''': MP -45; For 160 seconds, prevent from getting Knock-backed with success rate 62%.  
*'''Level 16''': MP -45; For 160 seconds, prevent from getting Knock-backed with success rate 67%.  
*'''Level 17''': MP -45; For 170 seconds, prevent from getting Knock-backed with success rate 64%.  
*'''Level 17''': MP -45; For 170 seconds, prevent from getting Knock-backed with success rate 69%.  
*'''Level 18''': MP -45; For 180 seconds, prevent from getting Knock-backed with success rate 66%.  
*'''Level 18''': MP -45; For 180 seconds, prevent from getting Knock-backed with success rate 71%.  
*'''Level 19''': MP -45; For 190 seconds, prevent from getting Knock-backed with success rate 68%.  
*'''Level 19''': MP -45; For 190 seconds, prevent from getting Knock-backed with success rate 73%.  
*'''Level 20''': MP -50; For 200 seconds, prevent from getting Knock-backed with success rate 70%.  
*'''Level 20''': MP -50; For 200 seconds, prevent from getting Knock-backed with success rate 75%.  
*'''Level 21''': MP -50; For 210 seconds, prevent from getting Knock-backed with success rate 72%.  
*'''Level 21''': MP -50; For 210 seconds, prevent from getting Knock-backed with success rate 77%.  
*'''Level 22''': MP -50; For 220 seconds, prevent from getting Knock-backed with success rate 74%.  
*'''Level 22''': MP -50; For 220 seconds, prevent from getting Knock-backed with success rate 79%.  
*'''Level 23''': MP -50; For 230 seconds, prevent from getting Knock-backed with success rate 76%.  
*'''Level 23''': MP -50; For 230 seconds, prevent from getting Knock-backed with success rate 81%.  
*'''Level 24''': MP -50; For 240 seconds, prevent from getting Knock-backed with success rate 78%.  
*'''Level 24''': MP -50; For 240 seconds, prevent from getting Knock-backed with success rate 83%.  
*'''Level 25''': MP -55; For 250 seconds, prevent from getting Knock-backed with success rate 80%.  
*'''Level 25''': MP -55; For 250 seconds, prevent from getting Knock-backed with success rate 85%.  
*'''Level 26''': MP -55; For 260 seconds, prevent from getting Knock-backed with success rate 82%.  
*'''Level 26''': MP -55; For 260 seconds, prevent from getting Knock-backed with success rate 87%.  
*'''Level 27''': MP -55; For 270 seconds, prevent from getting Knock-backed with success rate 84%.  
*'''Level 27''': MP -55; For 270 seconds, prevent from getting Knock-backed with success rate 89%.  
*'''Level 28''': MP -55; For 280 seconds, prevent from getting Knock-backed with success rate 86%.  
*'''Level 28''': MP -55; For 280 seconds, prevent from getting Knock-backed with success rate 91%.  
*'''Level 29''': MP -55; For 290 seconds, prevent from getting Knock-backed with success rate 88%.  
*'''Level 29''': MP -55; For 290 seconds, prevent from getting Knock-backed with success rate 93%.  
*'''Level 30''': MP -60; For 300 seconds, prevent from getting Knock-backed with success rate 90%.
*'''Level 30''': MP -60; For 300 seconds, prevent from getting Knock-backed with success rate 95%.
*''Level 31'': MP -60; For 310 seconds, prevent from getting Knock-backed with success rate 97%.
*''Level 32'': MP -60; For 320 seconds, prevent from getting Knock-backed with success rate 99%.
|}}
|}}


{{MapleStory/Skill desc|Warrior 4 Common|Rush|Dashes forward, pushing back up to 15 monsters.|Dashes forward, pushing back up to 15 monsters.|
{{MapleStory/Skill desc|Warrior 4 Common|Rush|Dashes forward, pushing back up to 15 monsters.|Dashes forward, pushing back up to 15 monsters.|
*'''Level 1''': MP -20; 134% Damage, push off up to 15 monsters.
*'''Level 1''': MP -20; 155% Damage, push off up to 15 monsters.
*'''Level 2''': MP -20; 138% Damage, push off up to 15 monsters.  
*'''Level 2''': MP -20; 160% Damage, push off up to 15 monsters.  
*'''Level 3''': MP -20; 142% Damage, push off up to 15 monsters.
*'''Level 3''': MP -20; 165% Damage, push off up to 15 monsters.
*'''Level 4''': MP -23; 146% Damage, push off up to 15 monsters.
*'''Level 4''': MP -23; 170% Damage, push off up to 15 monsters.
*'''Level 5''': MP -23; 150% Damage, push off up to 15 monsters.
*'''Level 5''': MP -23; 175% Damage, push off up to 15 monsters.
*'''Level 6''': MP -23; 154% Damage, push off up to 15 monsters.
*'''Level 6''': MP -23; 180% Damage, push off up to 15 monsters.
*'''Level 7''': MP -26; 158% Damage, push off up to 15 monsters.
*'''Level 7''': MP -26; 185% Damage, push off up to 15 monsters.
*'''Level 8''': MP -26; 162% Damage, push off up to 15 monsters.
*'''Level 8''': MP -26; 190% Damage, push off up to 15 monsters.
*'''Level 9''': MP -26; 166% Damage, push off up to 15 monsters.
*'''Level 9''': MP -26; 195% Damage, push off up to 15 monsters.
*'''Level 10''': MP -29; 170% Damage, push off up to 15 monsters.
*'''Level 10''': MP -29; 200% Damage, push off up to 15 monsters.
*'''Level 11''': MP -29; 174% Damage, push off up to 15 monsters.
*'''Level 11''': MP -29; 205% Damage, push off up to 15 monsters.
*'''Level 12''': MP -29; 178% Damage, push off up to 15 monsters.
*'''Level 12''': MP -29; 210% Damage, push off up to 15 monsters.
*'''Level 13''': MP -32; 182% Damage, push off up to 15 monsters.
*'''Level 13''': MP -32; 215% Damage, push off up to 15 monsters.
*'''Level 14''': MP -32; 186% Damage, push off up to 15 monsters.
*'''Level 14''': MP -32; 220% Damage, push off up to 15 monsters.
*'''Level 15''': MP -32; 190% Damage, push off up to 15 monsters.
*'''Level 15''': MP -32; 225% Damage, push off up to 15 monsters.
*'''Level 16''': MP -35; 194% Damage, push off up to 15 monsters.
*'''Level 16''': MP -35; 230% Damage, push off up to 15 monsters.
*'''Level 17''': MP -35; 198% Damage, push off up to 15 monsters.
*'''Level 17''': MP -35; 235% Damage, push off up to 15 monsters.
*'''Level 18''': MP -35; 202% Damage, push off up to 15 monsters.
*'''Level 18''': MP -35; 240% Damage, push off up to 15 monsters.
*'''Level 19''': MP -38; 206% Damage, push off up to 15 monsters.
*'''Level 19''': MP -38; 245% Damage, push off up to 15 monsters.
*'''Level 20''': MP -38; 210% Damage, push off up to 15 monsters.
*'''Level 20''': MP -38; 250% Damage, push off up to 15 monsters.
*'''Level 21''': MP -38; 214% Damage, push off up to 15 monsters.
*'''Level 21''': MP -38; 255% Damage, push off up to 15 monsters.
*'''Level 22''': MP -41; 218% Damage, push off up to 15 monsters.
*'''Level 22''': MP -41; 260% Damage, push off up to 15 monsters.
*'''Level 23''': MP -41; 222% Damage, push off up to 15 monsters.
*'''Level 23''': MP -41; 265% Damage, push off up to 15 monsters.
*'''Level 24''': MP -41; 226% Damage, push off up to 15 monsters.
*'''Level 24''': MP -41; 270% Damage, push off up to 15 monsters.
*'''Level 25''': MP -44; 230% Damage, push off up to 15 monsters.
*'''Level 25''': MP -44; 275% Damage, push off up to 15 monsters.
*'''Level 26''': MP -44; 234% Damage, push off up to 15 monsters.
*'''Level 26''': MP -44; 280% Damage, push off up to 15 monsters.
*'''Level 27''': MP -44; 238% Damage, push off up to 15 monsters.
*'''Level 27''': MP -44; 285% Damage, push off up to 15 monsters.
*'''Level 28''': MP -47; 242% Damage, push off up to 15 monsters.
*'''Level 28''': MP -47; 290% Damage, push off up to 15 monsters.
*'''Level 29''': MP -47; 246% Damage, push off up to 15 monsters.
*'''Level 29''': MP -47; 295% Damage, push off up to 15 monsters.
*'''Level 30''': MP -47; 250% Damage, push off up to 15 monsters.
*'''Level 30''': MP -47; 300% Damage, push off up to 15 monsters.
|}}
|}}


*The Skills below belong to only the [[#Hero|Hero]] and [[#Dark Knight|Dark Knight]].
*The Skill below belong to only the [[#Hero|Hero]] and [[#Dark Knight|Dark Knight]].


{{MapleStory/Skill desc|Warrior 4 Common|Monster Magnet|Pulls up to 6 monsters towards you as you attack them. Pulled monsters have a chance to be Stunned.|Pulls up to 6 monsters towards you as you attack them. Pulled monsters have a chance to be Stunned.|
{{MapleStory/Skill desc|Warrior 4 Common|Monster Magnet|Pulls up to 6 monsters towards you as you attack them. Pulled monsters have a chance to be Stunned.|Pulls up to 6 monsters towards you as you attack them. Pulled monsters have a chance to be Stunned.|
*'''Level 1''': MP -10; 26% Damage, 1 second stun.
*Level 1: MP Cost: 10, Damage: 60%, Max Monsters Pulled: 1, Stun Duration: 1 sec
*'''Level 2''': MP -10; 32% Damage, 1 second stun.
*Level 2: MP Cost: 10, Damage: 70%, Max Monsters Pulled: 1, Stun Duration: 1 sec
*'''Level 3''': MP -10; 38% Damage, 1 second stun.
*Level 3: MP Cost: 10, Damage: 80%, Max Monsters Pulled: 1, Stun Duration: 1 sec
*'''Level 4''': MP -10; 44% Damage, 1 second stun.
*Level 4: MP Cost: 10, Damage: 90%, Max Monsters Pulled: 1, Stun Duration: 1 sec
*'''Level 5''': MP -12; 50% Damage, 1 second stun.
*Level 5: MP Cost: 12, Damage: 100%, Max Monsters Pulled: 1, Stun Duration: 1 sec
*'''Level 6''': MP -12; 56% Damage, 1 second stun.
*Level 6: MP Cost: 12, Damage: 110%, Max Monsters Pulled: 2, Stun Duration: 1 sec
*'''Level 7''': MP -12; 62% Damage, 2 seconds stun.
*Level 7: MP Cost: 12, Damage: 120%, Max Monsters Pulled: 2, Stun Duration: 2 sec
*'''Level 8''': MP -12; 68% Damage, 2 seconds stun.
*Level 8: MP Cost: 12, Damage: 130%, Max Monsters Pulled: 2, Stun Duration: 2 sec
*'''Level 9''': MP -12; 74% Damage, 2 seconds stun.
*Level 9: MP Cost: 12, Damage: 140%, Max Monsters Pulled: 2, Stun Duration: 2 sec
*'''Level 10''': MP -14; 80% Damage, 2 seconds stun.
*Level 10: MP Cost: 14, Damage: 150%, Max Monsters Pulled: 2, Stun Duration: 2 sec
*'''Level 11''': MP -14; 86% Damage, 2 seconds stun.
*Level 11: MP Cost: 14, Damage: 160%, Max Monsters Pulled: 3, Stun Duration: 2 sec
*'''Level 12''': MP -14; 92% Damage, 2 seconds stun.
*Level 12: MP Cost: 14, Damage: 170%, Max Monsters Pulled: 3, Stun Duration: 2 sec
*'''Level 13''': MP -14; 98% Damage, 3 seconds stun.
*Level 13: MP Cost: 14, Damage: 180%, Max Monsters Pulled: 3, Stun Duration: 3 sec
*'''Level 14''': MP -14; 104% Damage, 3 seconds stun.
*Level 14: MP Cost: 14, Damage: 190%, Max Monsters Pulled: 3, Stun Duration: 3 sec
*'''Level 15''': MP -16; 110% Damage, 3 seconds stun.
*Level 15: MP Cost: 16, Damage: 200%, Max Monsters Pulled: 3, Stun Duration: 3 sec
*'''Level 16''': MP -16; 116% Damage, 3 seconds stun.
*Level 16: MP Cost: 16, Damage: 210%, Max Monsters Pulled: 4, Stun Duration: 3 sec
*'''Level 17''': MP -16; 122% Damage, 3 seconds stun.
*Level 17: MP Cost: 16, Damage: 220%, Max Monsters Pulled: 4, Stun Duration: 3 sec
*'''Level 18''': MP -16; 128% Damage, 3 seconds stun.
*Level 18: MP Cost: 16, Damage: 230%, Max Monsters Pulled: 4, Stun Duration: 3 sec
*'''Level 19''': MP -16; 134% Damage, 4 seconds stun.
*Level 19: MP Cost: 16, Damage: 240%, Max Monsters Pulled: 4, Stun Duration: 4 sec
*'''Level 20''': MP -18; 140% Damage, 4 seconds stun.
*Level 20: MP Cost: 18, Damage: 250%, Max Monsters Pulled: 4, Stun Duration: 4 sec
*'''Level 21''': MP -18; 146% Damage, 4 seconds stun.
*Level 21: MP Cost: 18, Damage: 260%, Max Monsters Pulled: 5, Stun Duration: 4 sec
*'''Level 22''': MP -18; 152% Damage, 4 seconds stun.
*Level 22: MP Cost: 18, Damage: 270%, Max Monsters Pulled: 5, Stun Duration: 4 sec
*'''Level 23''': MP -18; 158% Damage, 4 seconds stun.
*Level 23: MP Cost: 18, Damage: 280%, Max Monsters Pulled: 5, Stun Duration: 4 sec
*'''Level 24''': MP -18; 164% Damage, 4 seconds stun.
*Level 24: MP Cost: 18, Damage: 290%, Max Monsters Pulled: 5, Stun Duration: 4 sec
*'''Level 25''': MP -20; 170% Damage, 5 seconds stun.
*Level 25: MP Cost: 20, Damage: 300%, Max Monsters Pulled: 5, Stun Duration: 5 sec
*'''Level 26''': MP -20; 176% Damage, 5 seconds stun.
*Level 26: MP Cost: 20, Damage: 310%, Max Monsters Pulled: 6, Stun Duration: 5 sec
*'''Level 27''': MP -20; 182% Damage, 5 seconds stun.
*Level 27: MP Cost: 20, Damage: 320%, Max Monsters Pulled: 6, Stun Duration: 5 sec
*'''Level 28''': MP -20; 188% Damage, 5 seconds stun.
*Level 28: MP Cost: 20, Damage: 330%, Max Monsters Pulled: 6, Stun Duration: 5 sec
*'''Level 29''': MP -20; 194% Damage, 5 seconds stun.
*Level 29: MP Cost: 20, Damage: 340%, Max Monsters Pulled: 6, Stun Duration: 5 sec
*'''Level 30''': MP -22; 200% Damage, 5 seconds stun.}}
*Level 30: MP Cost: 22, Damage: 350%, Max Monsters Pulled: 6, Stun Duration: 5 sec


====Hero====
====Hero====
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{{MapleStory/Skill desc|Hero|Brave Slash|Deal 3 consecutive attacks on multiple enemies in front of you.|Deal 3 consecutive attacks on multiple enemies in front of you.|
{{MapleStory/Skill desc|Hero|Brave Slash|Deal 3 consecutive attacks on multiple enemies in front of you.|Deal 3 consecutive attacks on multiple enemies in front of you.|
*'''Level 1''': MP -16; 152% Damage, 3 Monsters.
*Level 1: MP Cost: 15, Damage: 155%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 2''': MP -16; 154% Damage, 3 Monsters.
*Level 2: MP Cost: 15, Damage: 160%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 3''': MP -16; 156% Damage, 3 Monsters.
*Level 3: MP Cost: 15, Damage: 165%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 4''': MP -16; 158% Damage, 3 Monsters.
*Level 4: MP Cost: 16, Damage: 170%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 5''': MP -16; 160% Damage, 3 Monsters.
*Level 5: MP Cost: 16, Damage: 175%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 6''': MP -16; 162% Damage, 3 Monsters.
*Level 6: MP Cost: 16, Damage: 180%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 7''': MP -16; 164% Damage, 3 Monsters.
*Level 7: MP Cost: 17, Damage: 185%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 8''': MP -16; 166% Damage, 3 Monsters.
*Level 8: MP Cost: 17, Damage: 190%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 9''': MP -16; 168% Damage, 3 Monsters.
*Level 9: MP Cost: 17, Damage: 195%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 10''': MP -16; 170% Damage, 3 Monsters.
*Level 10: MP Cost: 18, Damage: 200%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 11''': MP -24; 172% Damage, 3 Monsters.
*Level 11: MP Cost: 18, Damage: 205%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 12''': MP -24; 174% Damage, 3 Monsters.
*Level 12: MP Cost: 18, Damage: 210%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 13''': MP -24; 176% Damage, 3 Monsters.
*Level 13: MP Cost: 19, Damage: 215%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 14''': MP -24; 178% Damage, 3 Monsters.
*Level 14: MP Cost: 19, Damage: 220%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 15''': MP -24; 180% Damage, 3 Monsters.
*Level 15: MP Cost: 19, Damage: 225%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 16''': MP -24; 182% Damage, 3 Monsters.
*Level 16: MP Cost: 20, Damage: 230%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 17''': MP -24; 184% Damage, 3 Monsters.
*Level 17: MP Cost: 20, Damage: 235%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 18''': MP -24; 186% Damage, 3 Monsters.
*Level 18: MP Cost: 20, Damage: 240%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 19''': MP -24; 188% Damage, 3 Monsters.
*Level 19: MP Cost: 21, Damage: 245%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 20''': MP -24; 190% Damage, 3 Monsters.
*Level 20: MP Cost: 21, Damage: 250%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 21''': MP -30; 192% Damage, 3 Monsters.
*Level 21: MP Cost: 21, Damage: 255%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 22''': MP -30; 194% Damage, 3 Monsters.
*Level 22: MP Cost: 22, Damage: 260%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 23''': MP -30; 196% Damage, 3 Monsters.
*Level 23: MP Cost: 22, Damage: 265%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 24''': MP -30; 198% Damage, 3 Monsters.
*Level 24: MP Cost: 22, Damage: 270%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 25''': MP -30; 200% Damage, 3 Monsters.
*Level 25: MP Cost: 23, Damage: 275%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 26''': MP -29; 202% Damage, 3 Monsters.
*Level 26: MP Cost: 23, Damage: 280%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 27''': MP -28; 204% Damage, 3 Monsters.
*Level 27: MP Cost: 23, Damage: 285%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 28''': MP -27; 206% Damage, 3 Monsters.
*Level 28: MP Cost: 24, Damage: 290%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 29''': MP -26; 208% Damage, 3 Monsters.
*Level 29: MP Cost: 24, Damage: 295%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 30''': MP -25; 210% Damage, 3 Monsters.
*Level 30: MP Cost: 24, Damage: 300%, Number of Attacks: 3, Max Enemies Hit: 4
|}}
|}}


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{{MapleStory/Skill desc|Hero|Enrage|In your rage, you hone in specific enemies, using combo orbs to deal increased damage to them. Consumes 10 combo orbs.|In your rage, you hone in specific enemies, using combo orbs to deal increased damage to them. Consumes 10 combo orbs.
{{MapleStory/Skill desc|Hero|Enrage|In your rage, you hone in specific enemies, using combo orbs to deal increased damage to them. Consumes 10 combo orbs.|In your rage, you hone in specific enemies, using combo orbs to deal increased damage to them. Consumes 10 combo orbs.
*'''Requires Level 30 [[#Advanced Combo|Advanced Combo]]'''.|
*'''Requires Level 30 [[#Advanced Combo|Advanced Combo]]'''.|
*'''Level 1''': MP -14; 2% Damage increase towards lock on monster for 64 seconds.
*Level 1: Cost: 30 MP and 10 Combo Orbs, Damage: +11%, Critical Rate: +11%, Minimum Critical Damage: +1%, Duration: 66 sec, Max Enemies Targeted: 1
*'''Level 2''': MP -14; 4% Damage increase towards lock on monster for 68 seconds.
*Level 2: Cost: 30 MP and 10 Combo Orbs, Damage: +12%, Critical Rate: +11%, Minimum Critical Damage: +1%, Duration: 72 sec, Max Enemies Targeted: 1
*'''Level 3''': MP -15; 6% Damage increase towards lock on monster for 72 seconds.
*Level 3: Cost: 32 MP and 10 Combo Orbs, Damage: +13%, Critical Rate: +11%, Minimum Critical Damage: +2%, Duration: 78 sec, Max Enemies Targeted: 1
*'''Level 4''': MP -15; 8% Damage increase towards lock on monster for 76 seconds.
*Level 4: Cost: 32 MP and 10 Combo Orbs, Damage: +14%, Critical Rate: +12%, Minimum Critical Damage: +2%, Duration: 84 sec, Max Enemies Targeted: 1
*'''Level 5''': MP -15; 10% Damage increase towards lock on monster for 80 seconds.
*Level 5: Cost: 32 MP and 10 Combo Orbs, Damage: +15%, Critical Rate: +12%, Minimum Critical Damage: +3%, Duration: 90 sec, Max Enemies Targeted: 1
*'''Level 6''': MP -16; 12% Damage increase towards lock on monster for 84 seconds.
*Level 6: Cost: 34 MP and 10 Combo Orbs, Damage: +16%, Critical Rate: +12%, Minimum Critical Damage: +3%, Duration: 96 sec, Max Enemies Targeted: 1
*'''Level 7''': MP -16; 14% Damage increase towards lock on monster for 88 seconds.
*Level 7: Cost: 34 MP and 10 Combo Orbs, Damage: +17%, Critical Rate: +13%, Minimum Critical Damage: +4%, Duration: 102 sec, Max Enemies Targeted: 1
*'''Level 8''': MP -16; 16% Damage increase towards lock on monster for 92 seconds.
*Level 8: Cost: 34 MP and 10 Combo Orbs, Damage: +18%, Critical Rate: +13%, Minimum Critical Damage: +4%, Duration: 108 sec, Max Enemies Targeted: 1
*'''Level 9''': MP -17; 18% Damage increase towards lock on monster for 96 seconds.
*Level 9: Cost: 36 MP and 10 Combo Orbs, Damage: +19%, Critical Rate: +13%, Minimum Critical Damage: +5%, Duration: 114 sec, Max Enemies Targeted: 1
*'''Level 10''': MP -17; 20% Damage increase towards lock on monster for 100 seconds.
*Level 10: Cost: 36 MP and 10 Combo Orbs, Damage: +20%, Critical Rate: +14%, Minimum Critical Damage: +5%, Duration: 120 sec, Max Enemies Targeted: 1
*'''Level 11''': MP -17; 22% Damage increase towards lock on monster for 104 seconds.
*Level 11: Cost: 36 MP and 10 Combo Orbs, Damage: +21%, Critical Rate: +14%, Minimum Critical Damage: +6%, Duration: 126 sec, Max Enemies Targeted: 1
*'''Level 12''': MP -18; 24% Damage increase towards lock on monster for 108 seconds.
*Level 12: Cost: 38 MP and 10 Combo Orbs, Damage: +22%, Critical Rate: +14%, Minimum Critical Damage: +6%, Duration: 132 sec, Max Enemies Targeted: 1
*'''Level 13''': MP -18; 26% Damage increase towards lock on monster for 112 seconds.
*Level 13: Cost: 38 MP and 10 Combo Orbs, Damage: +23%, Critical Rate: +15%, Minimum Critical Damage: +7%, Duration: 138 sec, Max Enemies Targeted: 1
*'''Level 14''': MP -18; 28% Damage increase towards lock on monster for 116 seconds.
*Level 14: Cost: 38 MP and 10 Combo Orbs, Damage: +24%, Critical Rate: +15%, Minimum Critical Damage: +7%, Duration: 144 sec, Max Enemies Targeted: 1
*'''Level 15''': MP -19; 30% Damage increase towards lock on monster for 120 seconds.
*Level 15: Cost: 40 MP and 10 Combo Orbs, Damage: +25%, Critical Rate: +15%, Minimum Critical Damage: +8%, Duration: 150 sec, Max Enemies Targeted: 1
*'''Level 16''': MP -19; 32% Damage increase towards lock on monster for 124 seconds.
*Level 16: Cost: 40 MP and 10 Combo Orbs, Damage: +26%, Critical Rate: +16%, Minimum Critical Damage: +8%, Duration: 156 sec, Max Enemies Targeted: 1
*'''Level 17''': MP -19; 34% Damage increase towards lock on monster for 128 seconds.
*Level 17: Cost: 40 MP and 10 Combo Orbs, Damage: +27%, Critical Rate: +16%, Minimum Critical Damage: +9%, Duration: 162 sec, Max Enemies Targeted: 1
*'''Level 18''': MP -20; 36% Damage increase towards lock on monster for 132 seconds.
*Level 18: Cost: 42 MP and 10 Combo Orbs, Damage: +28%, Critical Rate: +16%, Minimum Critical Damage: +9%, Duration: 168 sec, Max Enemies Targeted: 1
*'''Level 19''': MP -20; 38% Damage increase towards lock on monster for 136 seconds.
*Level 19: Cost: 42 MP and 10 Combo Orbs, Damage: +29%, Critical Rate: +17%, Minimum Critical Damage: +10%, Duration: 174 sec, Max Enemies Targeted: 1
*'''Level 20''': MP -20; 40% Damage increase towards lock on monster for 140 seconds.
*Level 20: Cost: 42 MP and 10 Combo Orbs, Damage: +30%, Critical Rate: +17%, Minimum Critical Damage: +10%, Duration: 180 sec, Max Enemies Targeted: 1
*'''Level 21''': MP -21; 42% Damage increase towards lock on monster for 144 seconds.
*Level 21: Cost: 44 MP and 10 Combo Orbs, Damage: +31%, Critical Rate: +17%, Minimum Critical Damage: +11%, Duration: 186 sec, Max Enemies Targeted: 1
*'''Level 22''': MP -21; 44% Damage increase towards lock on monster for 148 seconds.
*Level 22: Cost: 44 MP and 10 Combo Orbs, Damage: +32%, Critical Rate: +18%, Minimum Critical Damage: +11%, Duration: 192 sec, Max Enemies Targeted: 1
*'''Level 23''': MP -21; 46% Damage increase towards lock on monster for 152 seconds.
*Level 23: Cost: 44 MP and 10 Combo Orbs, Damage: +33%, Critical Rate: +18%, Minimum Critical Damage: +12%, Duration: 198 sec, Max Enemies Targeted: 1
*'''Level 24''': MP -22; 48% Damage increase towards lock on monster for 156 seconds.
*Level 24: Cost: 46 MP and 10 Combo Orbs, Damage: +34%, Critical Rate: +18%, Minimum Critical Damage: +12%, Duration: 204 sec, Max Enemies Targeted: 1
*'''Level 25''': MP -22; 50% Damage increase towards lock on monster for 160 seconds.
*Level 25: Cost: 46 MP and 10 Combo Orbs, Damage: +35%, Critical Rate: +19%, Minimum Critical Damage: +13%, Duration: 210 sec, Max Enemies Targeted: 1
*'''Level 26''': MP -22; 52% Damage increase towards lock on monster for 164 seconds.
*Level 26: Cost: 46 MP and 10 Combo Orbs, Damage: +36%, Critical Rate: +19%, Minimum Critical Damage: +13%, Duration: 216 sec, Max Enemies Targeted: 1
*'''Level 27''': MP -23; 54% Damage increase towards lock on monster for 168 seconds.
*Level 27: Cost: 48 MP and 10 Combo Orbs, Damage: +37%, Critical Rate: +19%, Minimum Critical Damage: +14%, Duration: 222 sec, Max Enemies Targeted: 1
*'''Level 28''': MP -23; 56% Damage increase towards lock on monster for 172 seconds.
*Level 28: Cost: 48 MP and 10 Combo Orbs, Damage: +38%, Critical Rate: +20%, Minimum Critical Damage: +14%, Duration: 228 sec, Max Enemies Targeted: 1
*'''Level 29''': MP -23; 58% Damage increase towards lock on monster for 176 seconds.
*Level 29: Cost: 48 MP and 10 Combo Orbs, Damage: +39%, Critical Rate: +20%, Minimum Critical Damage: +15%, Duration: 234 sec, Max Enemies Targeted: 1
*'''Level 30''': MP -24; 60% Damage increase towards lock on monster for 180 seconds.
*Level 30: Cost: 50 MP and 10 Combo Orbs, Damage: +40%, Critical Rate: +20%, Minimum Critical Damage: +15%, Duration: 240 sec, Max Enemies Targeted: 1
|}}
 
'''Advanced Final Attack''': Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack. Mastery Book is required to master the skill to level 30. nRequired Skill: [[#Final Attack|Final Attack]] Level 20.
*Level 1: Permanently increases ATT by 1 and Accuracy by 1%. Also has a 46% chance of activating 163% damage Final Attack 2 times.
*Level 2: Permanently increases ATT by 2 and Accuracy by 1%. Also has a 46% chance of activating 166% damage Final Attack 2 times.
*Level 3: Permanently increases ATT by 3 and Accuracy by 1%. Also has a 47% chance of activating 169% damage Final Attack 2 times.
*Level 4: Permanently increases ATT by 4 and Accuracy by 2%. Also has a 47% chance of activating 172% damage Final Attack 2 times.
*Level 5: Permanently increases ATT by 5 and Accuracy by 2%. Also has a 48% chance of activating 175% damage Final Attack 2 times.
*Level 6: Permanently increases ATT by 6 and Accuracy by 2%. Also has a 48% chance of activating 178% damage Final Attack 2 times.
*Level 7: Permanently increases ATT by 7 and Accuracy by 3%. Also has a 49% chance of activating 181% damage Final Attack 2 times.
*Level 8: Permanently increases ATT by 8 and Accuracy by 3%. Also has a 49% chance of activating 184% damage Final Attack 2 times.
*Level 9: Permanently increases ATT by 9 and Accuracy by 3%. Also has a 50% chance of activating 187% damage Final Attack 2 times.
*Level 10: Permanently increases ATT by 10 and Accuracy by 4%. Also has a 50% chance of activating 190% damage Final Attack 2 times.
*Level 11: Permanently increases ATT by 11 and Accuracy by 4%. Also has a 51% chance of activating 193% damage Final Attack 2 times.
*Level 12: Permanently increases ATT by 12 and Accuracy by 4%. Also has a 51% chance of activating 196% damage Final Attack 2 times.
*Level 13: Permanently increases ATT by 13 and Accuracy by 5%. Also has a 52% chance of activating 199% damage Final Attack 2 times.
*Level 14: Permanently increases ATT by 14 and Accuracy by 5%. Also has a 52% chance of activating 202% damage Final Attack 2 times.
*Level 15: Permanently increases ATT by 15 and Accuracy by 5%. Also has a 53% chance of activating 205% damage Final Attack 2 times.
*Level 16: Permanently increases ATT by 16 and Accuracy by 6%. Also has a 53% chance of activating 208% damage Final Attack 2 times.
*Level 17: Permanently increases ATT by 17 and Accuracy by 6%. Also has a 54% chance of activating 211% damage Final Attack 2 times.
*Level 18: Permanently increases ATT by 18 and Accuracy by 6%. Also has a 54% chance of activating 214% damage Final Attack 2 times.
*Level 19: Permanently increases ATT by 19 and Accuracy by 7%. Also has a 55% chance of activating 217% damage Final Attack 2 times.
*Level 20: Permanently increases ATT by 20 and Accuracy by 7%. Also has a 55% chance of activating 220% damage Final Attack 2 times.
*Level 21: Permanently increases ATT by 21 and Accuracy by 7%. Also has a 56% chance of activating 223% damage Final Attack 2 times.
*Level 22: Permanently increases ATT by 22 and Accuracy by 8%. Also has a 56% chance of activating 226% damage Final Attack 2 times.
*Level 23: Permanently increases ATT by 23 and Accuracy by 8%. Also has a 57% chance of activating 229% damage Final Attack 2 times.
*Level 24: Permanently increases ATT by 24 and Accuracy by 8%. Also has a 57% chance of activating 232% damage Final Attack 2 times.
*Level 25: Permanently increases ATT by 25 and Accuracy by 9%. Also has a 58% chance of activating 235% damage Final Attack 2 times.
*Level 26: Permanently increases ATT by 26 and Accuracy by 9%. Also has a 58% chance of activating 238% damage Final Attack 2 times.
*Level 27: Permanently increases ATT by 27 and Accuracy by 9%. Also has a 59% chance of activating 241% damage Final Attack 2 times.
*Level 28: Permanently increases ATT by 28 and Accuracy by 10%. Also has a 59% chance of activating 244% damage Final Attack 2 times.
*Level 29: Permanently increases ATT by 29 and Accuracy by 10%. Also has a 60% chance of activating 247% damage Final Attack 2 times.
*Level 30: Permanently increases ATT by 30 and Accuracy by 10%. Also has a 60% chance of activating 250% damage Final Attack 2 times.


====Paladin====
====Paladin====
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{{MapleStory/Skill desc|Paladin|Blast|Strikes a powerful multi-hit blow on a single monster, with a chance to ignore enemy defense and get a Critical Hit. There is also a chance you will instantly kill the monster.|Strikes a powerful multi-hit blow on a single monster, with a chance to ignore enemy defense and get a Critical Hit. There is also a chance you will instantly kill the monster.|
{{MapleStory/Skill desc|Paladin|Blast|Strikes a powerful multi-hit blow on a single monster, with a chance to ignore enemy defense and get a Critical Hit. There is also a chance you will instantly kill the monster.|Strikes a powerful multi-hit blow on a single monster, with a chance to ignore enemy defense and get a Critical Hit. There is also a chance you will instantly kill the monster.|
*'''Level 1''': MP -15; 222% Damage, ignore monsters defense at 6%, 21% chance of critical damage with 1% instant death.
*Level 1: MP Cost: 15, Number of Attacks: 3, Damage: 253%, DEF Ignore Chance: 16%, Additional Crit Rate: 21%, Instant Death Chance: 1%
*'''Level 2''': MP -15; 224% Damage, ignore monsters defense at 6%, 22% chance of critical damage with 1% instant death.
*Level 2: MP Cost: 15, Number of Attacks: 3, Damage: 256%, DEF Ignore Chance: 16%, Additional Crit Rate: 22%, Instant Death Chance: 1%
*'''Level 3''': MP -15; 226% Damage, ignore monsters defense at 7%, 23% chance of critical damage with 1% instant death.
*Level 3: MP Cost: 15, Number of Attacks: 3, Damage: 259%, DEF Ignore Chance: 17%, Additional Crit Rate: 23%, Instant Death Chance: 1%
*'''Level 4''': MP -16; 228% Damage, ignore monsters defense at 7%, 24% chance of critical damage with 2% instant death.
*Level 4: MP Cost: 16, Number of Attacks: 3, Damage: 262%, DEF Ignore Chance: 17%, Additional Crit Rate: 24%, Instant Death Chance: 2%
*'''Level 5''': MP -16; 230% Damage, ignore monsters defense at 8%, 25% chance of critical damage with 2% instant death.
*Level 5: MP Cost: 16, Number of Attacks: 3, Damage: 265%, DEF Ignore Chance: 18%, Additional Crit Rate: 25%, Instant Death Chance: 2%
*'''Level 6''': MP -16; 232% Damage, ignore monsters defense at 8%, 26% chance of critical damage with 2% instant death.
*Level 6: MP Cost: 16, Number of Attacks: 3, Damage: 268%, DEF Ignore Chance: 18%, Additional Crit Rate: 26%, Instant Death Chance: 2%
*'''Level 7''': MP -17; 234% Damage, ignore monsters defense at 9%, 27% chance of critical damage with 3% instant death.
*Level 7: MP Cost: 17, Number of Attacks: 3, Damage: 271%, DEF Ignore Chance: 19%, Additional Crit Rate: 27%, Instant Death Chance: 3%
*'''Level 8''': MP -17; 236% Damage, ignore monsters defense at 9%, 28% chance of critical damage with 3% instant death.
*Level 8: MP Cost: 17, Number of Attacks: 3, Damage: 274%, DEF Ignore Chance: 19%, Additional Crit Rate: 28%, Instant Death Chance: 3%
*'''Level 9''': MP -17; 238% Damage, ignore monsters defense at 10%, 29% chance of critical damage with 3% instant death.
*Level 9: MP Cost: 17, Number of Attacks: 3, Damage: 277%, DEF Ignore Chance: 20%, Additional Crit Rate: 29%, Instant Death Chance: 3%
*'''Level 10''': MP -18; 240% Damage, ignore monsters defense at 10%, 30% chance of critical damage with 4% instant death.
*Level 10: MP Cost: 18, Number of Attacks: 3, Damage: 280%, DEF Ignore Chance: 20%, Additional Crit Rate: 30%, Instant Death Chance: 4%
*'''Level 11''': MP -18; 242% Damage, ignore monsters defense at 11%, 31% chance of critical damage with 4% instant death.
*Level 11: MP Cost: 18, Number of Attacks: 3, Damage: 283%, DEF Ignore Chance: 21%, Additional Crit Rate: 31%, Instant Death Chance: 4%
*'''Level 12''': MP -18; 244% Damage, ignore monsters defense at 11%, 32% chance of critical damage with 4% instant death.
*Level 12: MP Cost: 18, Number of Attacks: 3, Damage: 286%, DEF Ignore Chance: 21%, Additional Crit Rate: 32%, Instant Death Chance: 4%
*'''Level 13''': MP -19; 246% Damage, ignore monsters defense at 12%, 33% chance of critical damage with 5% instant death.
*Level 13: MP Cost: 19, Number of Attacks: 3, Damage: 289%, DEF Ignore Chance: 22%, Additional Crit Rate: 33%, Instant Death Chance: 5%
*'''Level 14''': MP -19; 248% Damage, ignore monsters defense at 12%, 34% chance of critical damage with 5% instant death.
*Level 14: MP Cost: 19, Number of Attacks: 3, Damage: 292%, DEF Ignore Chance: 22%, Additional Crit Rate: 34%, Instant Death Chance: 5%
*'''Level 15''': MP -19; 250% Damage, ignore monsters defense at 13%, 35% chance of critical damage with 5% instant death.
*Level 15: MP Cost: 19, Number of Attacks: 3, Damage: 295%, DEF Ignore Chance: 23%, Additional Crit Rate: 35%, Instant Death Chance: 5%
*'''Level 16''': MP -20; 252% Damage, ignore monsters defense at 13%, 36% chance of critical damage with 6% instant death.
*Level 16: MP Cost: 20, Number of Attacks: 3, Damage: 298%, DEF Ignore Chance: 23%, Additional Crit Rate: 36%, Instant Death Chance: 6%
*'''Level 17''': MP -20; 254% Damage, ignore monsters defense at 14%, 37% chance of critical damage with 6% instant death.
*Level 17: MP Cost: 20, Number of Attacks: 3, Damage: 301%, DEF Ignore Chance: 24%, Additional Crit Rate: 37%, Instant Death Chance: 6%
*'''Level 18''': MP -20; 256% Damage, ignore monsters defense at 14%, 38% chance of critical damage with 6% instant death.
*Level 18: MP Cost: 20, Number of Attacks: 3, Damage: 304%, DEF Ignore Chance: 24%, Additional Crit Rate: 38%, Instant Death Chance: 6%
*'''Level 19''': MP -21; 258% Damage, ignore monsters defense at 15%, 39% chance of critical damage with 7% instant death.
*Level 19: MP Cost: 21, Number of Attacks: 3, Damage: 307%, DEF Ignore Chance: 25%, Additional Crit Rate: 39%, Instant Death Chance: 7%
*'''Level 20''': MP -21; 260% Damage, ignore monsters defense at 15%, 40% chance of critical damage with 7% instant death.
*Level 20: MP Cost: 21, Number of Attacks: 3, Damage: 310%, DEF Ignore Chance: 25%, Additional Crit Rate: 40%, Instant Death Chance: 7%
*'''Level 21''': MP -21; 262% Damage, ignore monsters defense at 16%, 41% chance of critical damage with 7% instant death.
*Level 21: MP Cost: 21, Number of Attacks: 3, Damage: 313%, DEF Ignore Chance: 26%, Additional Crit Rate: 41%, Instant Death Chance: 7%
*'''Level 22''': MP -22; 264% Damage, ignore monsters defense at 16%, 42% chance of critical damage with 8% instant death.
*Level 22: MP Cost: 22, Number of Attacks: 3, Damage: 316%, DEF Ignore Chance: 26%, Additional Crit Rate: 42%, Instant Death Chance: 8%
*'''Level 23''': MP -22; 266% Damage, ignore monsters defense at 17%, 43% chance of critical damage with 8% instant death.
*Level 23: MP Cost: 22, Number of Attacks: 3, Damage: 319%, DEF Ignore Chance: 27%, Additional Crit Rate: 43%, Instant Death Chance: 8%
*'''Level 24''': MP -22; 268% Damage, ignore monsters defense at 17%, 44% chance of critical damage with 8% instant death.
*Level 24: MP Cost: 22, Number of Attacks: 3, Damage: 322%, DEF Ignore Chance: 27%, Additional Crit Rate: 44%, Instant Death Chance: 8%
*'''Level 25''': MP -23; 270% Damage, ignore monsters defense at 18%, 45% chance of critical damage with 9% instant death.
*Level 25: MP Cost: 23, Number of Attacks: 3, Damage: 325%, DEF Ignore Chance: 28%, Additional Crit Rate: 45%, Instant Death Chance: 9%
*'''Level 26''': MP -23; 272% Damage, ignore monsters defense at 18%, 46% chance of critical damage with 9% instant death.
*Level 26: MP Cost: 23, Number of Attacks: 3, Damage: 328%, DEF Ignore Chance: 28%, Additional Crit Rate: 46%, Instant Death Chance: 9%
*'''Level 27''': MP -23; 274% Damage, ignore monsters defense at 19%, 47% chance of critical damage with 9% instant death.
*Level 27: MP Cost: 23, Number of Attacks: 3, Damage: 331%, DEF Ignore Chance: 29%, Additional Crit Rate: 47%, Instant Death Chance: 9%
*'''Level 28''': MP -24; 276% Damage, ignore monsters defense at 19%, 48% chance of critical damage with 10% instant death.
*Level 28: MP Cost: 24, Number of Attacks: 3, Damage: 334%, DEF Ignore Chance: 29%, Additional Crit Rate: 48%, Instant Death Chance: 10%
*'''Level 29''': MP -24; 278% Damage, ignore monsters defense at 20%, 49% chance of critical damage with 10% instant death.
*Level 29: MP Cost: 24, Number of Attacks: 3, Damage: 337%, DEF Ignore Chance: 30%, Additional Crit Rate: 49%, Instant Death Chance: 10%
*'''Level 30''': MP -24; 280% Damage, ignore monsters defense at 20%, 50% chance of critical damage with 10% instant death.
*Level 30: MP Cost: 24, Number of Attacks: 3, Damage: 340%, DEF Ignore Chance: 30%, Additional Crit Rate: 50%, Instant Death Chance: 10%
|}}


{{MapleStory/Skill desc|Paladin|Holy Charge|Empowers your weapon with the power of Sanctity. Deactivates when the duration has worn off.|Empowers your weapon with the power of Sanctity. Deactivates when the duration has worn off.|
{{MapleStory/Skill desc|Paladin|Holy Charge|Empowers your weapon with the power of Sanctity. Deactivates when the duration has worn off.|Empowers your weapon with the power of Sanctity. Deactivates when the duration has worn off.|
*'''Level 1''': MP -25; 15 seconds at +16% Damage by Holy Charge.
*Level 1: MP Cost: 25, Holy Attribute Duration: 15 sec, Damage: 131%, Seal Chance when Charge Blow is used: 14%, Seal Duration: 2 sec
*'''Level 2''': MP -25; 30 seconds at +17% Damage by Holy Charge.
*Level 2: MP Cost: 25, Holy Attribute Duration: 30 sec, Damage: 132%, Seal Chance when Charge Blow is used: 18%, Seal Duration: 2 sec
*'''Level 3''': MP -25; 45 seconds at +18% Damage by Holy Charge.
*Level 3: MP Cost: 25, Holy Attribute Duration: 45 sec, Damage: 133%, Seal Chance when Charge Blow is used: 22%, Seal Duration: 2 sec
*'''Level 4''': MP -25; 60 seconds at +19% Damage by Holy Charge.
*Level 4: MP Cost: 25, Holy Attribute Duration: 60 sec, Damage: 134%, Seal Chance when Charge Blow is used: 26%, Seal Duration: 2 sec
*'''Level 5''': MP -25; 75 seconds at +20% Damage by Holy Charge.
*Level 5: MP Cost: 25, Holy Attribute Duration: 75 sec, Damage: 135%, Seal Chance when Charge Blow is used: 30%, Seal Duration: 3 sec
*'''Level 6''': MP -25; 90 seconds at +21% Damage by Holy Charge.
*Level 6: MP Cost: 25, Holy Attribute Duration: 90 sec, Damage: 136%, Seal Chance when Charge Blow is used: 34%, Seal Duration: 3 sec
*'''Level 7''': MP -25; 105 seconds at +22% Damage by Holy Charge.
*Level 7: MP Cost: 25, Holy Attribute Duration: 105 sec, Damage: 137%, Seal Chance when Charge Blow is used: 38%, Seal Duration: 3 sec
*'''Level 8''': MP -30; 120 seconds at +23% Damage by Holy Charge.
*Level 8: MP Cost: 30, Holy Attribute Duration: 120 sec, Damage: 138%, Seal Chance when Charge Blow is used: 42%, Seal Duration: 3 sec
*'''Level 9''': MP -30; 135 seconds at +24% Damage by Holy Charge.
*Level 9: MP Cost: 30, Holy Attribute Duration: 135 sec, Damage: 139%, Seal Chance when Charge Blow is used: 46%, Seal Duration: 3 sec
*'''Level 10''': MP -30; 150 seconds at +25% Damage by Holy Charge.
*Level 10: MP Cost: 30, Holy Attribute Duration: 150 sec, Damage: 140%, Seal Chance when Charge Blow is used: 50%, Seal Duration: 4 sec
*'''Level 11''': MP -30; 165 seconds at +26% Damage by Holy Charge.
*Level 11: MP Cost: 30, Holy Attribute Duration: 165 sec, Damage: 141%, Seal Chance when Charge Blow is used: 54%, Seal Duration: 4 sec
*'''Level 12''': MP -30; 180 seconds at +27% Damage by Holy Charge.
*Level 12: MP Cost: 30, Holy Attribute Duration: 180 sec, Damage: 142%, Seal Chance when Charge Blow is used: 58%, Seal Duration: 4 sec
*'''Level 13''': MP -30; 195 seconds at +28% Damage by Holy Charge.
*Level 13: MP Cost: 30, Holy Attribute Duration: 195 sec, Damage: 143%, Seal Chance when Charge Blow is used: 62%, Seal Duration: 4 sec
*'''Level 14''': MP -30; 210 seconds at +29% Damage by Holy Charge.
*Level 14: MP Cost: 30, Holy Attribute Duration: 210 sec, Damage: 144%, Seal Chance when Charge Blow is used: 66%, Seal Duration: 4 sec
*'''Level 15''': MP -35; 225 seconds at +30% Damage by Holy Charge.
*Level 15: MP Cost: 35, Holy Attribute Duration: 225 sec, Damage: 145%, Seal Chance when Charge Blow is used: 70%, Seal Duration: 5 sec
*'''Level 16''': MP -35; 240 seconds at +31% Damage by Holy Charge.
*Level 16: MP Cost: 35, Holy Attribute Duration: 240 sec, Damage: 146%, Seal Chance when Charge Blow is used: 74%, Seal Duration: 5 sec
*'''Level 17''': MP -35; 255 seconds at +32% Damage by Holy Charge.
*Level 17: MP Cost: 35, Holy Attribute Duration: 255 sec, Damage: 147%, Seal Chance when Charge Blow is used: 78%, Seal Duration: 5 sec
*'''Level 18''': MP -35; 270 seconds at +33% Damage by Holy Charge.
*Level 18: MP Cost: 35, Holy Attribute Duration: 270 sec, Damage: 148%, Seal Chance when Charge Blow is used: 82%, Seal Duration: 5 sec
*'''Level 19''': MP -35; 285 seconds at +34% Damage by Holy Charge.
*Level 19: MP Cost: 35, Holy Attribute Duration: 285 sec, Damage: 149%, Seal Chance when Charge Blow is used: 86%, Seal Duration: 5 sec
*'''Level 20''': MP -35; 300 seconds at +35% Damage by Holy Charge.
*Level 20: MP Cost: 35, Holy Attribute Duration: 300 sec, Damage: 150%, Seal Chance when Charge Blow is used: 90%, Seal Duration: 6 sec
|}}


{{MapleStory/Skill desc|Paladin|Divine Shield|Generates a protective shield when hit that #cabsorbs damage up to 5 times and increases Weapon Attack. The protective shield lasts for 60 seconds and cannot be generated again for a fixed period of time once activated.|Generates a protective shield when hit that #cabsorbs damage up to 5 times and increases Weapon Attack. The protective shield lasts for 60 seconds and cannot be generated again for a fixed period of time once activated.|
{{MapleStory/Skill desc|Paladin|Divine Shield|Generates a protective shield when hit that #cabsorbs damage up to 5 times and increases Weapon Attack. The protective shield lasts for 60 seconds and cannot be generated again for a fixed period of time once activated.|Generates a protective shield when hit that #cabsorbs damage up to 5 times and increases Weapon Attack. The protective shield lasts for 60 seconds and cannot be generated again for a fixed period of time once activated.|
*'''Level 1''': For 60 seconds, +12 Weapon Attack, ignore a monster attack at a 2% chance up to 1 time.
*Level 1: Shield Proc Chance (when hit): 3%, Weapon ATT: +12, Number of Times Damage is Absorbed: 1, Cooldown: 30 sec
*'''Level 2''': For 60 seconds, +14 Weapon Attack, ignore a monster attack at a 4% chance up to 1 time.
*Level 2: Shield Proc Chance (when hit): 6%, Weapon ATT: +14, Number of Times Damage is Absorbed: 2, Cooldown: 30 sec
*'''Level 3''': For 60 seconds, +16 Weapon Attack, ignore a monster attack at a 6% chance up to 2 time.
*Level 3: Shield Proc Chance (when hit): 9%, Weapon ATT: +16, Number of Times Damage is Absorbed: 3, Cooldown: 30 sec
*'''Level 4''': For 60 seconds, +18 Weapon Attack, ignore a monster attack at a 8% chance up to 2 time.
*Level 4: Shield Proc Chance (when hit): 12%, Weapon ATT: +18, Number of Times Damage is Absorbed: 4, Cooldown: 30 sec
*'''Level 5''': For 60 seconds, +20 Weapon Attack, ignore a monster attack at a 10% chance up to 3 time.
*Level 5: Shield Proc Chance (when hit): 15%, Weapon ATT: +20, Number of Times Damage is Absorbed: 5, Cooldown: 30 sec
*'''Level 6''': For 60 seconds, +22 Weapon Attack, ignore a monster attack at a 12% chance up to 3 time.
*Level 6: Shield Proc Chance (when hit): 18%, Weapon ATT: +22, Number of Times Damage is Absorbed: 6, Cooldown: 30 sec
*'''Level 7''': For 60 seconds, +24 Weapon Attack, ignore a monster attack at a 14% chance up to 4 time.
*Level 7: Shield Proc Chance (when hit): 21%, Weapon ATT: +24, Number of Times Damage is Absorbed: 7, Cooldown: 30 sec
*'''Level 8''': For 60 seconds, +26 Weapon Attack, ignore a monster attack at a 16% chance up to 4 time.
*Level 8: Shield Proc Chance (when hit): 24%, Weapon ATT: +26, Number of Times Damage is Absorbed: 8, Cooldown: 30 sec
*'''Level 9''': For 60 seconds, +28 Weapon Attack, ignore a monster attack at a 18% chance up to 5 time.
*Level 9: Shield Proc Chance (when hit): 27%, Weapon ATT: +28, Number of Times Damage is Absorbed: 9, Cooldown: 30 sec
*'''Level 10''': For 60 seconds, +30 Weapon Attack, ignore a monster attack at a 20% chance up to 5 time.
*Level 10: Shield Proc Chance (when hit): 30%, Weapon ATT: +30, Number of Times Damage is Absorbed: 10, Cooldown: 30 sec
|MS Skill Blessing Armor.png}}
|MS Skill Blessing Armor.png}}


Line 1,268: Line 1,290:
*'''Requires Level 30 [[#Charge Blow|Charge Blow]]'''.
*'''Requires Level 30 [[#Charge Blow|Charge Blow]]'''.
*Only works with an active charge enabled.|
*Only works with an active charge enabled.|
*'''Level 1''': 370% Damage, hits up to 5 monsters with 52% mastery.  
*'''Level 1''': 520% Damage, hits up to 5 monsters with 52% mastery.  
*'''Level 2''': 380% Damage, hits up to 5 monsters with 54% mastery.  
*'''Level 2''': 540% Damage, hits up to 5 monsters with 54% mastery.  
*'''Level 3''': 390% Damage, hits up to 5 monsters with 56% mastery.  
*'''Level 3''': 560% Damage, hits up to 5 monsters with 56% mastery.  
*'''Level 4''': 400% Damage, hits up to 5 monsters with 58% mastery.  
*'''Level 4''': 580% Damage, hits up to 5 monsters with 58% mastery.  
*'''Level 5''': 410% Damage, hits up to 5 monsters with 60% mastery.  
*'''Level 5''': 600% Damage, hits up to 5 monsters with 60% mastery.  
*'''Level 6''': 420% Damage, hits up to 6 monsters with 62% mastery.  
*'''Level 6''': 620% Damage, hits up to 6 monsters with 62% mastery.  
*'''Level 7''': 430% Damage, hits up to 6 monsters with 64% mastery.  
*'''Level 7''': 640% Damage, hits up to 6 monsters with 64% mastery.  
*'''Level 8''': 440% Damage, hits up to 6 monsters with 66% mastery.  
*'''Level 8''': 660% Damage, hits up to 6 monsters with 66% mastery.  
*'''Level 9''': 450% Damage, hits up to 6 monsters with 68% mastery.  
*'''Level 9''': 680% Damage, hits up to 6 monsters with 68% mastery.  
*'''Level 10''': 460% Damage, hits up to 6 monsters with 70% mastery.
*'''Level 10''': 700% Damage, hits up to 6 monsters with 70% mastery.
|}}
|}}


{{MapleStory/Skill desc|Paladin|Heaven's Hammer|Strikes the ground with a huge hammer to attack up to 15 monsters.|Strikes the ground with a huge hammer to attack up to 15 monsters.|
{{MapleStory/Skill desc|Paladin|Heaven's Hammer|Strikes the ground with a huge hammer to attack up to 15 monsters.|Strikes the ground with a huge hammer to attack up to 15 monsters.|
*'''Level 1''': MP -31; Damage 820%, time required between skills 330 seconds.
*'''Level 1''': MP -31; Damage 830%, time required between skills 330 seconds.
*'''Level 2''': MP -32; Damage 840%, time required between skills 320 seconds.
*'''Level 2''': MP -32; Damage 860%, time required between skills 320 seconds.
*'''Level 3''': MP -33; Damage 860%, time required between skills 310 seconds.
*'''Level 3''': MP -33; Damage 890%, time required between skills 310 seconds.
*'''Level 4''': MP -34; Damage 880%, time required between skills 300 seconds.
*'''Level 4''': MP -34; Damage 920%, time required between skills 300 seconds.
*'''Level 5''': MP -35; Damage 900%, time required between skills 290 seconds.
*'''Level 5''': MP -35; Damage 950%, time required between skills 290 seconds.
*'''Level 6''': MP -36; Damage 920%, time required between skills 280 seconds.
*'''Level 6''': MP -36; Damage 980%, time required between skills 280 seconds.
*'''Level 7''': MP -37; Damage 940%, time required between skills 270 seconds.
*'''Level 7''': MP -37; Damage 1010%, time required between skills 270 seconds.
*'''Level 8''': MP -38; Damage 960%, time required between skills 260 seconds.
*'''Level 8''': MP -38; Damage 1040%, time required between skills 260 seconds.
*'''Level 9''': MP -39; Damage 980%, time required between skills 250 seconds.
*'''Level 9''': MP -39; Damage 1070%, time required between skills 250 seconds.
*'''Level 10''': MP -40; Damage 1000%, time required between skills 240 seconds.
*'''Level 10''': MP -40; Damage 1100%, time required between skills 240 seconds.
*'''Level 11''': MP -41; Damage 1020%, time required between skills 230 seconds.
*'''Level 11''': MP -41; Damage 1130%, time required between skills 230 seconds.
*'''Level 12''': MP -42; Damage 1040%, time required between skills 220 seconds.
*'''Level 12''': MP -42; Damage 1160%, time required between skills 220 seconds.
*'''Level 13''': MP -43; Damage 1060%, time required between skills 210 seconds.
*'''Level 13''': MP -43; Damage 1190%, time required between skills 210 seconds.
*'''Level 14''': MP -44; Damage 1080%, time required between skills 200 seconds.
*'''Level 14''': MP -44; Damage 1220%, time required between skills 200 seconds.
*'''Level 15''': MP -45; Damage 1100%, time required between skills 190 seconds.
*'''Level 15''': MP -45; Damage 1250%, time required between skills 190 seconds.
*'''Level 16''': MP -46; Damage 1120%, time required between skills 180 seconds.
*'''Level 16''': MP -46; Damage 1280%, time required between skills 180 seconds.
*'''Level 17''': MP -47; Damage 1140%, time required between skills 170 seconds.
*'''Level 17''': MP -47; Damage 1310%, time required between skills 170 seconds.
*'''Level 18''': MP -48; Damage 1160%, time required between skills 160 seconds.
*'''Level 18''': MP -48; Damage 1340%, time required between skills 160 seconds.
*'''Level 19''': MP -49; Damage 1180%, time required between skills 150 seconds.
*'''Level 19''': MP -49; Damage 1370%, time required between skills 150 seconds.
*'''Level 20''': MP -50; Damage 1200%, time required between skills 140 seconds.
*'''Level 20''': MP -50; Damage 1400%, time required between skills 140 seconds.
*'''Level 21''': MP -51; Damage 1220%, time required between skills 130 seconds.
*'''Level 21''': MP -51; Damage 1430%, time required between skills 130 seconds.
*'''Level 22''': MP -52; Damage 1240%, time required between skills 120 seconds.
*'''Level 22''': MP -52; Damage 1460%, time required between skills 120 seconds.
*'''Level 23''': MP -53; Damage 1260%, time required between skills 110 seconds.
*'''Level 23''': MP -53; Damage 1490%, time required between skills 110 seconds.
*'''Level 24''': MP -54; Damage 1280%, time required between skills 100 seconds.
*'''Level 24''': MP -54; Damage 1520%, time required between skills 100 seconds.
*'''Level 25''': MP -55; Damage 1300%, time required between skills 90 seconds.
*'''Level 25''': MP -55; Damage 1550%, time required between skills 90 seconds.
*'''Level 26''': MP -56; Damage 1320%, time required between skills 80 seconds.
*'''Level 26''': MP -56; Damage 1580%, time required between skills 80 seconds.
*'''Level 27''': MP -57; Damage 1340%, time required between skills 70 seconds.
*'''Level 27''': MP -57; Damage 1610%, time required between skills 70 seconds.
*'''Level 28''': MP -58; Damage 1360%, time required between skills 60 seconds.
*'''Level 28''': MP -58; Damage 1640%, time required between skills 60 seconds.
*'''Level 29''': MP -59; Damage 1380%, time required between skills 50 seconds.
*'''Level 29''': MP -59; Damage 1670%, time required between skills 50 seconds.
*'''Level 30''': MP -60; Damage 1400%, time required between skills 40 seconds.
*'''Level 30''': MP -60; Damage 1700%, time required between skills 40 seconds.
|}}
|}}


Line 1,355: Line 1,377:
{{MapleStory/Skill desc|Dark Knight|Hex of the Beholder|The black spirit periodically buffs up the Dark Knight.|The black spirit periodically buffs up the Dark Knight.
{{MapleStory/Skill desc|Dark Knight|Hex of the Beholder|The black spirit periodically buffs up the Dark Knight.|The black spirit periodically buffs up the Dark Knight.
*'''Requires Level 1 [[#Beholder|Beholder]]'''.|
*'''Requires Level 1 [[#Beholder|Beholder]]'''.|
*'''Level 1''': Casts buff every 24 seconds. 24 second duration, +5 Physical Attack, Physical Defense +15, Magic Defense +15, Accuracy +6, +6 Evade.
*Level 1: Frequency: every 24 sec, Weapon ATT: +5, Weapon DEF: +25, Magic DEF: +25, Accuracy: +15, Avoidability: +15. Buff Duration: 24 sec
*'''Level 2''': Casts buff every 24 seconds. 28 second duration, +8 Physical Attack, Physical Defense +30, Magic Defense +30, Accuracy +12, +12 Evade.
*Level 2: Frequency: every 24 sec, Weapon ATT: +8, Weapon DEF: +50, Magic DEF: +50, Accuracy: +30, Avoidability: +30. Buff Duration: 28 sec
*'''Level 3''': Casts buff every 24 seconds. 32 second duration, +8 Physical Attack, Physical Defense +45, Magic Defense +45, Accuracy +18, +18 Evade.
*Level 3: Frequency: every 24 sec, Weapon ATT: +8, Weapon DEF: +75, Magic DEF: +75, Accuracy: +45, Avoidability: +45. Buff Duration: 32 sec
*'''Level 4''': Casts buff every 20 seconds. 36 second duration, +11 Physical Attack, Physical Defense +60, Magic Defense +60, Accuracy +24, +24 Evade.
*Level 4: Frequency: every 20 sec, Weapon ATT: +11, Weapon DEF: +100, Magic DEF: +100, Accuracy: +60, Avoidability: +60. Buff Duration: 36 sec
*'''Level 5''': Casts buff every 20 seconds. 40 second duration, +11 Physical Attack, Physical Defense +75, Magic Defense +75, Accuracy +30, +30 Evade.
*Level 5: Frequency: every 20 sec, Weapon ATT: +11, Weapon DEF: +125, Magic DEF: +125, Accuracy: +75, Avoidability: +75. Buff Duration: 40 sec
*'''Level 6''': Casts buff every 20 seconds. 44 second duration, +14 Physical Attack, Physical Defense +90, Magic Defense +90, Accuracy +36, +36 Evade.
*Level 6: Frequency: every 20 sec, Weapon ATT: +14, Weapon DEF: +150, Magic DEF: +150, Accuracy: +90, Avoidability: +90. Buff Duration: 44 sec
*'''Level 7''': Casts buff every 20 seconds. 48 second duration, +14 Physical Attack, Physical Defense +105, Magic Defense +105, Accuracy +42, +42 Evade.
*Level 7: Frequency: every 20 sec, Weapon ATT: +14, Weapon DEF: +175, Magic DEF: +175, Accuracy: +105, Avoidability: +105. Buff Duration: 48 sec
*'''Level 8''': Casts buff every 16 seconds. 52 second duration, +17 Physical Attack, Physical Defense +120, Magic Defense +120, Accuracy +48, +48 Evade.
*Level 8: Frequency: every 16 sec, Weapon ATT: +17, Weapon DEF: +200, Magic DEF: +200, Accuracy: +120, Avoidability: +120. Buff Duration: 52 sec
*'''Level 9''': Casts buff every 16 seconds. 56 second duration, +17 Physical Attack, Physical Defense +135, Magic Defense +135, Accuracy +54, +54 Evade.
*Level 9: Frequency: every 16 sec, Weapon ATT: +17, Weapon DEF: +225, Magic DEF: +225, Accuracy: +135, Avoidability: +135. Buff Duration: 56 sec
*'''Level 10''': Casts buff every 16 seconds. 60 second duration, +20 Physical Attack, Physical Defense +150, Magic Defense +150, Accuracy +60, +60 Evade.
*Level 10: Frequency: every 16 sec, Weapon ATT: +20, Weapon DEF: +250, Magic DEF: +250, Accuracy: +150, Avoidability: +150. Buff Duration: 60 sec
*'''Level 11''': Casts buff every 16 seconds. 64 second duration, +20 Physical Attack, Physical Defense +165, Magic Defense +165, Accuracy +66, +66 Evade.
*Level 11: Frequency: every 16 sec, Weapon ATT: +20, Weapon DEF: +275, Magic DEF: +275, Accuracy: +165, Avoidability: +165. Buff Duration: 64 sec
*'''Level 12''': Casts buff every 12 seconds. 68 second duration, +23 Physical Attack, Physical Defense +180, Magic Defense +180, Accuracy +72, +72 Evade.
*Level 12: Frequency: every 12 sec, Weapon ATT: +23, Weapon DEF: +300, Magic DEF: +300, Accuracy: +180, Avoidability: +180. Buff Duration: 68 sec
*'''Level 13''': Casts buff every 12 seconds. 72 second duration, +23 Physical Attack, Physical Defense +195, Magic Defense +195, Accuracy +78, +78 Evade.
*Level 13: Frequency: every 12 sec, Weapon ATT: +23, Weapon DEF: +325, Magic DEF: +325, Accuracy: +195, Avoidability: +195. Buff Duration: 72 sec
*'''Level 14''': Casts buff every 12 seconds. 76 second duration, +26 Physical Attack, Physical Defense +210, Magic Defense +210, Accuracy +84, +84 Evade.
*Level 14: Frequency: every 12 sec, Weapon ATT: +26, Weapon DEF: +350, Magic DEF: +350, Accuracy: +210, Avoidability: +210. Buff Duration: 76 sec
*'''Level 15''': Casts buff every 12 seconds. 80 second duration, +26 Physical Attack, Physical Defense +225, Magic Defense +225, Accuracy +90, +90 Evade.
*Level 15: Frequency: every 12 sec, Weapon ATT: +26, Weapon DEF: +375, Magic DEF: +375, Accuracy: +225, Avoidability: +225. Buff Duration: 80 sec
*'''Level 16''': Casts buff every 8 seconds. 84 second duration, +29 Physical Attack, Physical Defense +240, Magic Defense +240, Accuracy +96, +96 Evade.
*Level 16: Frequency: every 8 sec, Weapon ATT: +29, Weapon DEF: +400, Magic DEF: +400, Accuracy: +240, Avoidability: +240. Buff Duration: 84 sec
*'''Level 17''': Casts buff every 8 seconds. 88 second duration, +29 Physical Attack, Physical Defense +255, Magic Defense +255, Accuracy +102, +102 Evade.
*Level 17: Frequency: every 8 sec, Weapon ATT: +29, Weapon DEF: +425, Magic DEF: +425, Accuracy: +255, Avoidability: +255. Buff Duration: 88 sec
*'''Level 18''': Casts buff every 8 seconds. 92 second duration, +32 Physical Attack, Physical Defense +270, Magic Defense +270, Accuracy +108, +108 Evade.
*Level 18: Frequency: every 8 sec, Weapon ATT: +32, Weapon DEF: +450, Magic DEF: +450, Accuracy: +270, Avoidability: +270. Buff Duration: 92 sec
*'''Level 19''': Casts buff every 8 seconds. 96 second duration, +32 Physical Attack, Physical Defense +285, Magic Defense +285, Accuracy +114, +114 Evade.
*Level 19: Frequency: every 8 sec, Weapon ATT: +32, Weapon DEF: +475, Magic DEF: +475, Accuracy: +285, Avoidability: +285. Buff Duration: 96 sec
*'''Level 20''': Casts buff every 4 seconds. 100 second duration, +35 Physical Attack, Physical Defense +300, Magic Defense +300, Accuracy +120, +120 Evade.
*Level 20: Frequency: every 4 sec, Weapon ATT: +35, Weapon DEF: +500, Magic DEF: +500, Accuracy: +300, Avoidability: +300. Buff Duration: 100 sec
|MS Skill Beholder Enchantment.png}}
|MS Skill Beholder Enchantment.png}}


{{MapleStory/Skill desc|Dark Knight|Hex of the Beholder|When hit, the Black Spirit has a chance to deal a counterattack.|When hit, the Black Spirit has a chance to deal a counterattack.
{{MapleStory/Skill desc|Dark Knight|Hex of the Beholder|When hit, the Black Spirit has a chance to deal a counterattack.|When hit, the Black Spirit has a chance to deal a counterattack.
*'''Requires Level 1 [[#Beholder|Beholder]]'''.|
*'''Requires Level 1 [[#Beholder|Beholder]]'''.|
*'''Level 1''': 100% chance of counter attack at 520% damage every 10 seconds.
*Level 1: When hit, Counterattack Chance: 100%, Damage: 570%, Instant KO Chance: 1%, Recover 1% of damage to HP, Counterattack Cooldown: 10 sec
*'''Level 2''': 100% chance of counter attack at 540% damage every 9 seconds.
*Level 2: When hit, Counterattack Chance: 100%, Damage: 590%, Instant KO Chance: 2%, Recover 1% of damage to HP, Counterattack Cooldown: 9 sec
*'''Level 3''': 100% chance of counter attack at 560% damage every 9 seconds.
*Level 3: When hit, Counterattack Chance: 100%, Damage: 610%, Instant KO Chance: 3%, Recover 2% of damage to HP, Counterattack Cooldown: 9 sec
*'''Level 4''': 100% chance of counter attack at 580% damage every 8 seconds.
*Level 4: When hit, Counterattack Chance: 100%, Damage: 630%, Instant KO Chance: 4%, Recover 2% of damage to HP, Counterattack Cooldown: 8 sec
*'''Level 5''': 100% chance of counter attack at 600% damage every 8 seconds.
*Level 5: When hit, Counterattack Chance: 100%, Damage: 650%, Instant KO Chance: 5%, Recover 3% of damage to HP, Counterattack Cooldown: 8 sec
*'''Level 6''': 100% chance of counter attack at 620% damage every 7 seconds.
*Level 6: When hit, Counterattack Chance: 100%, Damage: 670%, Instant KO Chance: 6%, Recover 3% of damage to HP, Counterattack Cooldown: 7 sec
*'''Level 7''': 100% chance of counter attack at 640% damage every 7 seconds.
*Level 7: When hit, Counterattack Chance: 100%, Damage: 690%, Instant KO Chance: 7%, Recover 4% of damage to HP, Counterattack Cooldown: 7 sec
*'''Level 8''': 100% chance of counter attack at 660% damage every 6 seconds.
*Level 8: When hit, Counterattack Chance: 100%, Damage: 710%, Instant KO Chance: 8%, Recover 4% of damage to HP, Counterattack Cooldown: 6 sec
*'''Level 9''': 100% chance of counter attack at 680% damage every 6 seconds.
*Level 9: When hit, Counterattack Chance: 100%, Damage: 730%, Instant KO Chance: 9%, Recover 5% of damage to HP, Counterattack Cooldown: 6 sec
*'''Level 10''': 100% chance of counter attack at 700% damage every 5 seconds.
*Level 10: When hit, Counterattack Chance: 100%, Damage: 750%, Instant KO Chance: 10%, Recover 5% of damage to HP, Counterattack Cooldown: 5 sec
|MS Skill Beholder's Revenge.png}}
|MS Skill Beholder's Revenge.png}}


{{MapleStory/Skill desc|Dark Knight|Berserk|When your HP surpasses a set amount, the dormant spirit within you awakens to increase your damage. Also increases the the Dragon Buster's attack count by 1.|When your HP surpasses a set amount, the dormant spirit within you awakens to increase your damage. Also increases the the Dragon Buster's attack count by 1.|
{{MapleStory/Skill desc|Dark Knight|Berserk|When your HP surpasses a set amount, the dormant spirit within you awakens to increase your damage. Also increases the the Dragon Buster's attack count by 1.|When your HP surpasses a set amount, the dormant spirit within you awakens to increase your damage. Also increases the the Dragon Buster's attack count by 1.|
*'''Level 1''': When HP is above 78%, attack is enhanced +31% damage with 1 buster attack.
*Level 1: HP Threshold: 78%, Damage: +31%, Movement Speed: +6, Critical Rate: +1%, Minimum Critical Damage: +1%
*'''Level 2''': When HP is above 76%, attack is enhanced +32% damage with 1 buster attack.
*Level 2: HP Threshold: 76%, Damage: +32%, Movement Speed: +6, Critical Rate: +1%, Minimum Critical Damage: +1%
*'''Level 3''': When HP is above 74%, attack is enhanced +33% damage with 1 buster attack.
*Level 3: HP Threshold: 74%, Damage: +33%, Movement Speed: +7, Critical Rate: +1%, Minimum Critical Damage: +2%
*'''Level 4''': When HP is above 72%, attack is enhanced +34% damage with 1 buster attack.
*Level 4: HP Threshold: 72%, Damage: +34%, Movement Speed: +7, Critical Rate: +2%, Minimum Critical Damage: +2%
*'''Level 5''': When HP is above 70%, attack is enhanced +35% damage with 1 buster attack.
*Level 5: HP Threshold: 70%, Damage: +35%, Movement Speed: +8, Critical Rate: +2%, Minimum Critical Damage: +3%
*'''Level 6''': When HP is above 68%, attack is enhanced +36% damage with 1 buster attack.
*Level 6: HP Threshold: 68%, Damage: +36%, Movement Speed: +8, Critical Rate: +2%, Minimum Critical Damage: +3%
*'''Level 7''': When HP is above 66%, attack is enhanced +37% damage with 1 buster attack.
*Level 7: HP Threshold: 66%, Damage: +37%, Movement Speed: +9, Critical Rate: +3%, Minimum Critical Damage: +4%
*'''Level 8''': When HP is above 64%, attack is enhanced +38% damage with 1 buster attack.
*Level 8: HP Threshold: 64%, Damage: +38%, Movement Speed: +9, Critical Rate: +3%, Minimum Critical Damage: +4%
*'''Level 9''': When HP is above 62%, attack is enhanced +39% damage with 1 buster attack.
*Level 9: HP Threshold: 62%, Damage: +39%, Movement Speed: +10, Critical Rate: +3%, Minimum Critical Damage: +5%
*'''Level 10''': When HP is above 60%, attack is enhanced +40% damage with 1 buster attack.
*Level 10: HP Threshold: 60%, Damage: +40%, Movement Speed: +10, Critical Rate: +4%, Minimum Critical Damage: +5%
*'''Level 11''': When HP is above 58%, attack is enhanced +41% damage with 1 buster attack.
*Level 11: HP Threshold: 58%, Damage: +41%, Movement Speed: +11, Critical Rate: +4%, Minimum Critical Damage: +6%
*'''Level 12''': When HP is above 56%, attack is enhanced +42% damage with 1 buster attack.
*Level 12: HP Threshold: 56%, Damage: +42%, Movement Speed: +11, Critical Rate: +4%, Minimum Critical Damage: +6%
*'''Level 13''': When HP is above 54%, attack is enhanced +43% damage with 1 buster attack.
*Level 13: HP Threshold: 54%, Damage: +43%, Movement Speed: +12, Critical Rate: +5%, Minimum Critical Damage: +7%
*'''Level 14''': When HP is above 52%, attack is enhanced +44% damage with 1 buster attack.
*Level 14: HP Threshold: 52%, Damage: +44%, Movement Speed: +12, Critical Rate: +5%, Minimum Critical Damage: +7%
*'''Level 15''': When HP is above 50%, attack is enhanced +45% damage with 1 buster attack.
*Level 15: HP Threshold: 50%, Damage: +45%, Movement Speed: +13, Critical Rate: +5%, Minimum Critical Damage: +8%
*'''Level 16''': When HP is above 48%, attack is enhanced +46% damage with 1 buster attack.
*Level 16: HP Threshold: 48%, Damage: +46%, Movement Speed: +13, Critical Rate: +6%, Minimum Critical Damage: +8%
*'''Level 17''': When HP is above 46%, attack is enhanced +47% damage with 1 buster attack.
*Level 17: HP Threshold: 46%, Damage: +47%, Movement Speed: +14, Critical Rate: +6%, Minimum Critical Damage: +9%
*'''Level 18''': When HP is above 44%, attack is enhanced +48% damage with 1 buster attack.
*Level 18: HP Threshold: 44%, Damage: +48%, Movement Speed: +14, Critical Rate: +6%, Minimum Critical Damage: +9%
*'''Level 19''': When HP is above 42%, attack is enhanced +49% damage with 1 buster attack.
*Level 19: HP Threshold: 42%, Damage: +49%, Movement Speed: +15, Critical Rate: +7%, Minimum Critical Damage: +10%
*'''Level 20''': When HP is above 40%, attack is enhanced +50% damage with 1 buster attack.
*Level 20: HP Threshold: 40%, Damage: +50%, Movement Speed: +15, Critical Rate: +7%, Minimum Critical Damage: +10%
*'''Level 21''': When HP is above 38%, attack is enhanced +51% damage with 1 buster attack.
*Level 21: HP Threshold: 38%, Damage: +51%, Movement Speed: +16, Critical Rate: +7%, Minimum Critical Damage: +11%
*'''Level 22''': When HP is above 36%, attack is enhanced +52% damage with 1 buster attack.
*Level 22: HP Threshold: 36%, Damage: +52%, Movement Speed: +16, Critical Rate: +8%, Minimum Critical Damage: +11%
*'''Level 23''': When HP is above 34%, attack is enhanced +53% damage with 1 buster attack.
*Level 23: HP Threshold: 34%, Damage: +53%, Movement Speed: +17, Critical Rate: +8%, Minimum Critical Damage: +12%
*'''Level 24''': When HP is above 32%, attack is enhanced +54% damage with 1 buster attack.
*Level 24: HP Threshold: 32%, Damage: +54%, Movement Speed: +17, Critical Rate: +8%, Minimum Critical Damage: +12%
*'''Level 25''': When HP is above 30%, attack is enhanced +55% damage with 1 buster attack.
*Level 25: HP Threshold: 30%, Damage: +55%, Movement Speed: +18, Critical Rate: +9%, Minimum Critical Damage: +13%
*'''Level 26''': When HP is above 28%, attack is enhanced +56% damage with 1 buster attack.
*Level 26: HP Threshold: 28%, Damage: +56%, Movement Speed: +18, Critical Rate: +9%, Minimum Critical Damage: +13%
*'''Level 27''': When HP is above 26%, attack is enhanced +57% damage with 1 buster attack.
*Level 27: HP Threshold: 26%, Damage: +57%, Movement Speed: +19, Critical Rate: +9%, Minimum Critical Damage: +14%
*'''Level 28''': When HP is above 24%, attack is enhanced +58% damage with 1 buster attack.
*Level 28: HP Threshold: 24%, Damage: +58%, Movement Speed: +19, Critical Rate: +10%, Minimum Critical Damage: +14%
*'''Level 29''': When HP is above 22%, attack is enhanced +59% damage with 1 buster attack.
*Level 29: HP Threshold: 22%, Damage: +59%, Movement Speed: +20, Critical Rate: +10%, Minimum Critical Damage: +15%
*'''Level 30''': When HP is above 20%, attack is enhanced +60% damage with 1 buster attack.
*Level 30: HP Threshold: 20%, Damage: +60%, Movement Speed: +20, Critical Rate: +10%, Minimum Critical Damage: +15%
|}}
|}}
'''Dark Impale''': Launches 5 quick successive attacks on the enemies in front of you. Ignores a portion of enemy defense and has a chance to cause an instant KO.
*Level 1: MP Cost: 23, Damage: 122%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 1%, Enemy DEF Ignored: 6%
*Level 2: MP Cost: 23, Damage: 124%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 1%, Enemy DEF Ignored: 6%
*Level 3: MP Cost: 23, Damage: 126%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 1%, Enemy DEF Ignored: 7%
*Level 4: MP Cost: 26, Damage: 128%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 2%, Enemy DEF Ignored: 7%
*Level 5: MP Cost: 26, Damage: 130%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 2%, Enemy DEF Ignored: 8%
*Level 6: MP Cost: 26, Damage: 132%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 2%, Enemy DEF Ignored: 8%
*Level 7: MP Cost: 29, Damage: 134%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 3%, Enemy DEF Ignored: 9%
*Level 8: MP Cost: 29, Damage: 136%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 3%, Enemy DEF Ignored: 9%
*Level 9: MP Cost: 29, Damage: 138%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 3%, Enemy DEF Ignored: 10%
*Level 10: MP Cost: 32, Damage: 140%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 4%, Enemy DEF Ignored: 10%
*Level 11: MP Cost: 32, Damage: 142%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 4%, Enemy DEF Ignored: 11%
*Level 12: MP Cost: 32, Damage: 144%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 4%, Enemy DEF Ignored: 11%
*Level 13: MP Cost: 35, Damage: 146%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 5%, Enemy DEF Ignored: 12%
*Level 14: MP Cost: 35, Damage: 148%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 5%, Enemy DEF Ignored: 12%
*Level 15: MP Cost: 35, Damage: 150%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 5%, Enemy DEF Ignored: 13%
*Level 16: MP Cost: 38, Damage: 152%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 6%, Enemy DEF Ignored: 13%
*Level 17: MP Cost: 38, Damage: 154%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 6%, Enemy DEF Ignored: 14%
*Level 18: MP Cost: 38, Damage: 156%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 6%, Enemy DEF Ignored: 14%
*Level 19: MP Cost: 41, Damage: 158%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 7%, Enemy DEF Ignored: 15%
*Level 20: MP Cost: 41, Damage: 160%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 7%, Enemy DEF Ignored: 15%
*Level 21: MP Cost: 41, Damage: 162%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 7%, Enemy DEF Ignored: 16%
*Level 22: MP Cost: 44, Damage: 164%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 8%, Enemy DEF Ignored: 16%
*Level 23: MP Cost: 44, Damage: 166%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 8%, Enemy DEF Ignored: 17%
*Level 24: MP Cost: 44, Damage: 168%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 8%, Enemy DEF Ignored: 17%
*Level 25: MP Cost: 47, Damage: 170%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 9%, Enemy DEF Ignored: 18%
*Level 26: MP Cost: 47, Damage: 172%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 9%, Enemy DEF Ignored: 18%
*Level 27: MP Cost: 47, Damage: 174%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 9%, Enemy DEF Ignored: 19%
*Level 28: MP Cost: 50, Damage: 176%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 10%, Enemy DEF Ignored: 19%
*Level 29: MP Cost: 50, Damage: 178%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 10%, Enemy DEF Ignored: 20%
*Level 30: MP Cost: 50, Damage: 180%, Max Enemies Hit: 6, Number of Attacks: 5, Instant KO Chance: 10%, Enemy DEF Ignored: 20%


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