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It might be a good idea for you to take a few levels off your Dex and put it into your Str though, simply so your damage doesn't get behind. | It might be a good idea for you to take a few levels off your Dex and put it into your Str though, simply so your damage doesn't get behind. | ||
--KyojiSkye | --KyojiSkye | ||
the "mage-build" beginner: this is easy but it's just that it'll be hard to train with thease stats, but later, you'll be a great mage thease are the stats: | |||
Str: just a bit not that much | |||
dex: low as possible | |||
Int: everything else | |||
Luk: 3 above your level or more (not that much) |
Revision as of 14:04, 18 April 2006
Jobs:Guild skills
Explorers: Beginner | Warrior | Magician | Bowman | Thief | Pirate | Dual Blade | Cannoneer
Cygnus Knights: Noblesse | Dawn Warrior/Soul Master | Blaze Wizard/Flame Wizard | Wind Archer/Wind Breaker | Night Walker | Thunder Breaker/Striker | Mihile
Resistance: Battle Mage | Wild Hunter | Mechanic | Demon Slayer | Demon Avenger | Xenon | Blaster
Heroes: Aran | Evan | Mercedes | Phantom | Luminous | Shade
Nova: Kaiser | Angelic Buster
Transcendent: Zero
Exclusive: Jett | Dragon Warrior (Zen) | Hayato | Kanna | Beast Tamer
Beginner: Skills | Builds | Equipment | Quests
The art of Permanent beginners
Super noobs, or permanent beginners, are someone who stays a beginner for a variety of reasons. Several of the most commmonly given reasons include:
- The challenge involved.
- Not losing EXP when dying.
- Cabs remain inexpensive (90% discount) and dying is the same as a free ride to the nearest town, making scrolls expensive and unnecessary.
- Easier to save large amounts of money because there are very few weapons or armors to buy, less need for HP potions since dying does not lose EXP, no need to by MP potions since there are no MP attacks for beginners and travel is much cheaper.
- You'll just be cool. End of story.
So, do you think YOU want to be a Super noob? Well, while the pros might seem promising, there are more cons outweighing them. Here's a couple:
- You can't make parties.
- You can't equip many weapons.
- You can't equip many armors.
- You won't have any skills.
- You'll be doing a little less damage as warriors (or thieves) until about level 40, yet with none of the skill perks.
- You'll be KS'ed.... A lot. Get used to it. Even the warriors can KS you now.
Well, that covers the pros and cons, maybe we should move on to something else.
Stat Builds for Permanent Beginners
Ok, I'll just go over the basic three, all of which are close (If not the same) to warrior builds.
- The High STR beginner
- Your whole point here? It should be preatty understandable. Since you cant equip better weapons every 5 levels or so, you'll need more Str to equal out to the damage that a Warrior's doing. So, I'd say around:
- Str: Everything else
- Dex: Equal to your level
- Int: Low as possible
- Luk: Also low as possible
Not much to that one.
- The High DEX beginner
Needless to say, you're working on the opposite of the Str beginner. You don't want to be hit, and you want to be able to hit everything. Some people even incorporate Luk into this build to add to their "avoidance". Onto the stats:
- Str: It's up to you, keep it around your level.
- Dex: Everythign else
- Int: Low as possible
- Luk: Low as possible (Can incorporate for more avoidance)
Eh, don't expect to level easily.
- The "Warrior-build" beginner
- This one is just too easy. Remember the warrior's build? Their "regular" build? It's very similar:
- Str: Everything else
- Dex: Double your Level
- Int: Low as possible
- Luk: Low as possible
It might be a good idea for you to take a few levels off your Dex and put it into your Str though, simply so your damage doesn't get behind. --KyojiSkye
the "mage-build" beginner: this is easy but it's just that it'll be hard to train with thease stats, but later, you'll be a great mage thease are the stats: Str: just a bit not that much dex: low as possible Int: everything else Luk: 3 above your level or more (not that much)