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Revision as of 02:07, 27 June 2008 by IsaacGS (talk | contribs) (Reverted edits by 99.235.102.167 (Talk); changed back to last version by IsaacGS)
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First Job: Pirate

File:MS Skill Quick Motion.png

Quick Motion: Increases accuracy and avoidability by up to 20 points. Max is 20 points.

Quick Motion effects

Increases accuracy and avoidability.

  • Level 1: accuracy +1, avoidability +1
  • Level 2: accuracy +2, avoidability +2
  • Level 3: accuracy +3, avoidability +3
  • Level 4: accuracy +4, avoidability +4
  • Level 5: accuracy +5, avoidability +5
  • Level 6: accuracy +6, avoidability +6
  • Level 7: accuracy +7, avoidability +7
  • Level 8: accuracy +8, avoidability +8
  • Level 9: accuracy +9, avoidability +9
  • Level 10: accuracy +10, avoidability +10
  • Level 11: accuracy +11, avoidability +11
  • Level 12: accuracy +12, avoidability +12
  • Level 13: accuracy +13, avoidability +13
  • Level 14: accuracy +14, avoidability +14
  • Level 15: accuracy +15, avoidability +15
  • Level 16: accuracy +16, avoidability +16
  • Level 17: accuracy +17, avoidability +17
  • Level 18: accuracy +18, avoidability +18
  • Level 19: accuracy +19, avoidability +19
  • Level 20: accuracy +20, avoidability +20

Dash: Double press to dash. Max is 10 points.

Dash effects

Momentarily increases speed and jump by double-tapping either the left or the right directional key.

  • Level 1:: Lasts 5 seconds
  • Level 2:: Lasts 6 seconds
  • Level 3:: Lasts 6 seconds
  • Level 4:: Lasts 7 seconds
  • Level 5:: Lasts 7 seconds
  • Level 6:: Lasts 8 seconds
  • Level 7:: Lasts 8 seconds
  • Level 8:: Lasts 9 seconds
  • Level 9:: Lasts 9 seconds
  • Level 10:: Lasts 10 seconds

File:MS Skill 1st Strike.png

1st Strike: Quickly attacks the enemy with fists by using MP. Max is 20 points.

1st Strike effects

Quickly attacks the enemy with fists.

  • Level 1:: 3 MP, Damage 143%
  • Level 2:: 3 MP, Damage 146%
  • Level 3:: 3 MP, Damage 149%
  • Level 4:: 3 MP, Damage 152%
  • Level 5:: 3 MP, Damage 155%
  • Level 6:: 6 MP, Damage 158%
  • Level 7:: 6 MP, Damage 161%
  • Level 8:: 6 MP, Damage 164%
  • Level 9:: 6 MP, Damage 167%
  • Level 10:: 6 MP, Damage 170%
  • Level 11:: 9 MP, Damage 173%
  • Level 12:: 9 MP, Damage 176%
  • Level 13:: 9 MP, Damage 179%
  • Level 14:: 9 MP, Damage 182%
  • Level 15:: 9 MP, Damage 185%
  • Level 16:: 12 MP, Damage 188%
  • Level 17:: 12 MP, Damage 191%
  • Level 18:: 12 MP, Damage 194%
  • Level 19:: 12 MP, Damage 197%
  • Level 20:: 12 MP, Damage 200%

File:MS Skill Somersault Kick.png

Somersault Kick: Attacks multiple nearby enemies with legs by jumping and spinning backwards. Max is 20 points.

Somersault Kick effects

Attacks multiple nearby enemies with legs by jumping and spinning backwards.

  • Level 1:: 8 MP, Damage 63%, Attack up to 3 enemies
  • Level 2:: 8 MP, Damage 66%, Attack up to 3 enemies
  • Level 3:: 8 MP, Damage 69%, Attack up to 3 enemies
  • Level 4:: 8 MP, Damage 69%, Attack up to 3 enemies
  • Level 5:: 9 MP, Damage 72%, Attack up to 3 enemies
  • Level 6:: 9 MP, Damage 75%, Attack up to 4 enemies
  • Level 7:: 9 MP, Damage 78%, Attack up to 4 enemies
  • Level 8:: 10 MP, Damage 81%, Attack up to 4 enemies
  • Level 9:: 10 MP, Damage 84%, Attack up to 4 enemies
  • Level 10:: 11 MP, Damage 87%, Attack up to 4 enemies
  • Level 11:: 11 MP, Damage 90%, Attack up to 5 enemies
  • Level 12:: 12 MP, Damage 93%, Attack up to 5 enemies
  • Level 13:: 12 MP, Damage 96%, Attack up to 5 enemies
  • Level 14:: 13 MP, Damage 99%, Attack up to 5 enemies
  • Level 15:: 13 MP, Damage 102%, Attack up to 5 enemies
  • Level 16:: 14 MP, Damage 105%, Attack up to 6 enemies
  • Level 17:: 14 MP, Damage 108%, Attack up to 6 enemies
  • Level 18:: 15 MP, Damage 111%, Attack up to 6 enemies
  • Level 19:: 15 MP, Damage 114%, Attack up to 6 enemies
  • Level 20:: 16 MP, Damage 117%, Attack up to 6 enemies

File:MS Skill Double Barrel Shot.png

Double Barrel Shot: Attacks the enemy by firing two rounds at once. Max is 20 points.

Double Barrel Shot effects

Attacks the enemy by firing two rounds at once.

  • Level 1:: 3 MP, Damage 41%
  • Level 2:: 3 MP, Damage 42%
  • Level 3:: 3 MP, Damage 43%
  • Level 4:: 3 MP, Damage 44%
  • Level 5:: 3 MP, Damage 45%
  • Level 6:: 6 MP, Damage 46%
  • Level 7:: 6 MP, Damage 47%
  • Level 8:: 6 MP, Damage 48%
  • Level 9:: 6 MP, Damage 49%
  • Level 10:: 6 MP, Damage 50%
  • Level 11:: 9 MP, Damage 51%
  • Level 12:: 9 MP, Damage 52%
  • Level 13:: 9 MP, Damage 53%
  • Level 14:: 9 MP, Damage 54%
  • Level 15:: 9 MP, Damage 55%
  • Level 16:: 12 MP, Damage 56%
  • Level 17:: 12 MP, Damage 57%
  • Level 18:: 12 MP, Damage 58%
  • Level 19:: 12 MP, Damage 59%
  • Level 20:: 12 MP, Damage 60%

Second Job

Infighter

File:MS Skill HP Increase.png

HP Increase: Increases your Max HP more when leveling up and using AP on Max HP. Max is 10 points.

HP Increase effects

Increases your Max HP more when leveling up and using AP on Max HP.

  • Level 1: When leveling up, adds 3 more Max HP, and when using AP, 2 more Max HP.
  • Level 2: When leveling up, adds 6 more Max HP, and when using AP, 4 more Max HP.
  • Level 3: When leveling up, adds 9 more Max HP, and when using AP, 6 more Max HP.
  • Level 4: When leveling up, adds 12 more Max HP, and when using AP, 8 more Max HP.
  • Level 5: When leveling up, adds 15 more Max HP, and when using AP, 10 more Max HP.
  • Level 6: When leveling up, adds 18 more Max HP, and when using AP, 12 more Max HP.
  • Level 7: When leveling up, adds 21 more Max HP, and when using AP, 14 more Max HP.
  • Level 8: When leveling up, adds 24 more Max HP, and when using AP, 16 more Max HP.
  • Level 9: When leveling up, adds 27 more Max HP, and when using AP, 18 more Max HP.
  • Level 10: When leveling up, adds 30 more Max HP, and when using AP, 20 more Max HP.

File:MS Skill Kunckle Mastery.png

Knuckle Mastery: Increases the mastery and accuracy of Knuckle weapons. Max is 20 points.

Knuckle Mastery effects

Increases the mastery and accuracy of Knuckle weapons. Only applied when holding Knuckles.

  • Level 1: Mastery of Knuckle weapons 15% Accuracy +1
  • Level 2: Mastery of Knuckle weapons 15% Accuracy +2
  • Level 3: Mastery of Knuckle weapons 20% Accuracy +3
  • Level 4: Mastery of Knuckle weapons 20% Accuracy +4
  • Level 5: Mastery of Knuckle weapons 25% Accuracy +5
  • Level 6: Mastery of Knuckle weapons 25% Accuracy +6
  • Level 7: Mastery of Knuckle weapons 30% Accuracy +7
  • Level 8: Mastery of Knuckle weapons 30% Accuracy +8
  • Level 9: Mastery of Knuckle weapons 35% Accuracy +9
  • Level 10: Mastery of Knuckle weapons 35% Accuracy +10
  • Level 11: Mastery of Knuckle weapons 40% Accuracy +11
  • Level 12: Mastery of Knuckle weapons 40% Accuracy +12
  • Level 13: Mastery of Knuckle weapons 45% Accuracy +13
  • Level 14: Mastery of Knuckle weapons 45% Accuracy +14
  • Level 15: Mastery of Knuckle weapons 50% Accuracy +15
  • Level 16: Mastery of Knuckle weapons 50% Accuracy +16
  • Level 17: Mastery of Knuckle weapons 55% Accuracy +17
  • Level 18: Mastery of Knuckle weapons 55% Accuracy +18
  • Level 19: Mastery of Knuckle weapons 60% Accuracy +19
  • Level 20: Mastery of Knuckle weapons 60% Accuracy +20

File:MS Skill Kuckle Booster.png

Knuckle Booster: Temporarily increases Knuckles. Requires 5 points in Knuckle Mastery. Max is 20 points.

Knuckle Booster effects

Temporarily increases Knuckles' attack speeds by one level by using HP and MP. It can only be activated while holding Knuckles.

  • Level 1: HP -29, MP -29; 10 seconds; +2 weapon speed
  • Level 2: HP -28, MP -28; 20 seconds; +2 weapon speed
  • Level 3: HP -27, MP -27; 30 seconds; +2 weapon speed
  • Level 4: HP -26, MP -26; 40 seconds; +2 weapon speed
  • Level 5: HP -25, MP -25; 50 seconds; +2 weapon speed
  • Level 6: HP -24, MP -24; 60 seconds; +2 weapon speed
  • Level 7: HP -23, MP -23; 70 seconds; +2 weapon speed
  • Level 8: HP -22, MP -22; 80 seconds; +2 weapon speed
  • Level 9: HP -21, MP -21; 90 seconds; +2 weapon speed
  • Level 10: HP -20, MP -20; 100 seconds; +2 weapon speed
  • Level 11: HP -19, MP -19; 110 seconds; +2 weapon speed
  • Level 12: HP -18, MP -18; 120 seconds; +2 weapon speed
  • Level 13: HP -17, MP -17; 130 seconds; +2 weapon speed
  • Level 14: HP -16, MP -16; 140 seconds; +2 weapon speed
  • Level 15: HP -15, MP -15; 150 seconds; +2 weapon speed
  • Level 16: HP -14, MP -14; 160 seconds; +2 weapon speed
  • Level 17: HP -13, MP -13; 170 seconds; +2 weapon speed
  • Level 18: HP -12, MP -12; 180 seconds; +2 weapon speed
  • Level 19: HP -11, MP -11; 190 seconds; +2 weapon speed
  • Level 20: HP -10, MP -10; 200 seconds; +2 weapon speed

File:MS Skill Pirate Recovery.png

MP Recovery: Recovers MP by using HP. Max is 10 points.

MP Recovery effects

Recovers MP by using HP.

  • Level 1: Uses 10% of Max HP, and recovers 55% of the MP used. Re-use delay of 70 seconds
  • Level 2: Uses 10% of Max HP, and recovers 60% of the MP used. Re-use delay of 65 seconds
  • Level 3: Uses 10% of Max HP, and recovers 65% of the MP used. Re-use delay of 60 seconds
  • Level 4: Uses 10% of Max HP, and recovers 70% of the MP used. Re-use delay of 55 seconds
  • Level 5: Uses 10% of Max HP, and recovers 75% of the MP used. Re-use delay of 50 seconds
  • Level 6: Uses 10% of Max HP, and recovers 80% of the MP used. Re-use delay of 45 seconds
  • Level 7: Uses 10% of Max HP, and recovers 85% of the MP used. Re-use delay of 40 seconds
  • Level 8: Uses 10% of Max HP, and recovers 90% of the MP used. Re-use delay of 35 seconds
  • Level 9: Uses 10% of Max HP, and recovers 95% of the MP used. Re-use delay of 30 seconds
  • Level 10: Uses 10% of Max HP, and recovers 100% of the MP used. Re-use delay of 25 seconds

File:MS Skill Fetal Punch.png

Fatal Punch: Stuns and damages multiple enemies behind you by quickly sliding backwards with an elbow. Max is 20 points.

Fatal Punch effects

Stuns and damages multiple enemies behind you by quickly sliding backwards with an elbow.

  • Level 1: 12 MP, Damage 65%, attacks up to 3 enemies
  • Level 2: 12 MP, Damage 70%, attacks up to 3 enemies
  • Level 3: 14 MP, Damage 75%, attacks up to 3 enemies
  • Level 4: 14 MP, Damage 80%, attacks up to 3 enemies
  • Level 5: 16 MP, Damage 85%, attacks up to 3 enemies
  • Level 6: 16 MP, Damage 90%, attacks up to 3 enemies
  • Level 7: 18 MP, Damage 95%, attacks up to 3 enemies
  • Level 8: 18 MP, Damage 100%, attacks up to 3 enemies
  • Level 9: 20 MP, Damage 105%, attacks up to 3 enemies
  • Level 10: 20 MP, Damage 110%, attacks up to 3 enemies
  • Level 11: 22 MP, Damage 115%, attacks up to 3 enemies
  • Level 12: 22 MP, Damage 120%, attacks up to 3 enemies
  • Level 13: 24 MP, Damage 125%, attacks up to 3 enemies
  • Level 14: 24 MP, Damage 130%, attacks up to 3 enemies
  • Level 15: 26 MP, Damage 135%, attacks up to 3 enemies
  • Level 16: 26 MP, Damage 140%, attacks up to 3 enemies
  • Level 17: 28 MP, Damage 145%, attacks up to 3 enemies
  • Level 18: 28 MP, Damage 150%, attacks up to 3 enemies
  • Level 19: 30 MP, Damage 155%, attacks up to 3 enemies
  • Level 20: 30 MP, Damage 160%, attacks up to 3 enemies

File:MS Skill Upper Cut.png

Upper Cut: Stuns and damages the enemy by rapidly punching the enemy twice. Max is 20 points.

Upper Cut effects

Stuns and damages the enemy by rapidly punching the enemy twice.

  • Level 1: 15 MP, Damage 66%
  • Level 2: 15 MP, Damage 72%
  • Level 3: 15 MP, Damage 78%
  • Level 4: 15 MP, Damage 84%
  • Level 5: 15 MP, Damage 90%
  • Level 6: 20 MP, Damage 96%
  • Level 7: 20 MP, Damage 102%
  • Level 8: 20 MP, Damage 108%
  • Level 9: 20 MP, Damage 114%
  • Level 10: 20 MP, Damage 120%
  • Level 11: 25 MP, Damage 126%
  • Level 12: 25 MP, Damage 132%
  • Level 13: 25 MP, Damage 138%
  • Level 14: 25 MP, Damage 144%
  • Level 15: 25 MP, Damage 150%
  • Level 16: 30 MP, Damage 156%
  • Level 17: 30 MP, Damage 162%
  • Level 18: 30 MP, Damage 168%
  • Level 19: 30 MP, Damage 172%
  • Level 20: 30 MP, Damage 180%

File:MS Skill Spinning Punch.png

Spinning Punch: Rushes forward and punches multiple enemies in front. Max is 20 points.

Spinning Punch effects

Rushes forward and punches multiple enemies in front.

  • Level 1: 20 MP, Damage 150%, attacks up to 3 enemies
  • Level 2: 20 MP, Damage 160%, attacks up to 3 enemies
  • Level 3: 20 MP, Damage 170%, attacks up to 3 enemies
  • Level 4: 20 MP, Damage 180%, attacks up to 3 enemies
  • Level 5: 24 MP, Damage 190%, attacks up to 3 enemies
  • Level 6: 24 MP, Damage 200%, attacks up to 3 enemies
  • Level 7: 24 MP, Damage 210%, attacks up to 3 enemies
  • Level 8: 24 MP, Damage 220%, attacks up to 3 enemies
  • Level 9: 28 MP, Damage 230%, attacks up to 3 enemies
  • Level 10: 28 MP, Damage 240%, attacks up to 3 enemies
  • Level 11: 28 MP, Damage 250%, attacks up to 3 enemies
  • Level 12: 28 MP, Damage 260%, attacks up to 3 enemies
  • Level 13: 32 MP, Damage 270%, attacks up to 3 enemies
  • Level 14: 32 MP, Damage 280%, attacks up to 3 enemies
  • Level 15: 32 MP, Damage 290%, attacks up to 3 enemies
  • Level 16: 32 MP, Damage 300%, attacks up to 3 enemies
  • Level 17: 36 MP, Damage 310%, attacks up to 3 enemies
  • Level 18: 36 MP, Damage 320%, attacks up to 3 enemies
  • Level 19: 36 MP, Damage 330%, attacks up to 3 enemies
  • Level 20: 36 MP, Damage 340%, attacks up to 3 enemies

File:MS Skill Hiding.png

Hiding: Disguise yourself by putting on an oak barrel to move without taking damage from monsters. Max is 10 points.

Hiding effects

Disguise yourself by putting on an oak barrel to move without taking damage from monsters. The disguise may be revealed by the more intelligent monsters. When flat on the ground, it's hard to tell apart from a real oak barrel, so the probability of being found out is lowered.

  • Level 1: Lasts 12 seconds, re-use delay of 35 seconds, is cancelled with a 37% chance.
  • Level 2: Lasts 14 seconds, re-use delay of 35 seconds, is cancelled with a 34% chance.
  • Level 3: Lasts 16 seconds, re-use delay of 30 seconds, is cancelled with a 31% chance.
  • Level 4: Lasts 18 seconds, re-use delay of 30 seconds, is cancelled with a 28% chance.
  • Level 5: Lasts 20 seconds, re-use delay of 25 seconds, is cancelled with a 25% chance.
  • Level 6: Lasts 22 seconds, re-use delay of 25 seconds, is cancelled with a 22% chance.
  • Level 7: Lasts 24 seconds, re-use delay of 20 seconds, is cancelled with a 19% chance.
  • Level 8: Lasts 26 seconds, re-use delay of 20 seconds, is cancelled with a 16% chance.
  • Level 9: Lasts 28 seconds, re-use delay of 15 seconds, is cancelled with a 13% chance.
  • Level 10: Lasts 30 seconds, re-use delay of 15 seconds, is cancelled with a 10% chance.

Gunslinger

Gun Mastery: Increases Mastery of Gun Weapons and increases Accuracy. Max is 20 points.

Gun Mastery effects

Increases Mastery of Gun Weapons and increases Accuracy. Only applied when holding a gun.

  • Level 1: Mastery of Gun weapons 15% Accuracy +1
  • Level 2: Mastery of Gun weapons 15% Accuracy +2
  • Level 3: Mastery of Gun weapons 20% Accuracy +3
  • Level 4: Mastery of Gun weapons 20% Accuracy +4
  • Level 5: Mastery of Gun weapons 25% Accuracy +5
  • Level 6: Mastery of Gun weapons 25% Accuracy +6
  • Level 7: Mastery of Gun weapons 30% Accuracy +7
  • Level 8: Mastery of Gun weapons 30% Accuracy +8
  • Level 9: Mastery of Gun weapons 35% Accuracy +9
  • Level 10: Mastery of Gun weapons 35% Accuracy +12
  • Level 11: Mastery of Gun weapons 40% Accuracy +14
  • Level 12: Mastery of Gun weapons 40% Accuracy +16
  • Level 13: Mastery of Gun weapons 45% Accuracy +18
  • Level 14: Mastery of Gun weapons 45% Accuracy +20
  • Level 15: Mastery of Gun weapons 50% Accuracy +22
  • Level 16: Mastery of Gun weapons 50% Accuracy +24
  • Level 17: Mastery of Gun weapons 55% Accuracy +26
  • Level 18: Mastery of Gun weapons 55% Accuracy +27
  • Level 19: Mastery of Gun weapons 60% Accuracy +28
  • Level 20: Mastery of Gun weapons 60% Accuracy +30

Gun Booster: Increases Gun's attack speed. Requires 5 points in Gun Mastery. Max is 20 points.

Gun Booster effects

Increases Gun's attack speed. Only applied when holding a gun.

  • Level 1: HP -29, MP -29; 10 seconds; +2 weapon speed
  • Level 2: HP -28, MP -28; 20 seconds; +2 weapon speed
  • Level 3: HP -27, MP -27; 30 seconds; +2 weapon speed
  • Level 4: HP -26, MP -26; 40 seconds; +2 weapon speed
  • Level 5: HP -25, MP -25; 50 seconds; +2 weapon speed
  • Level 6: HP -24, MP -24; 60 seconds; +2 weapon speed
  • Level 7: HP -23, MP -23; 70 seconds; +2 weapon speed
  • Level 8: HP -22, MP -22; 80 seconds; +2 weapon speed
  • Level 9: HP -21, MP -21; 90 seconds; +2 weapon speed
  • Level 10: HP -20, MP -20; 100 seconds; +2 weapon speed
  • Level 11: HP -19, MP -19; 110 seconds; +2 weapon speed
  • Level 12: HP -18, MP -18; 120 seconds; +2 weapon speed
  • Level 13: HP -17, MP -17; 130 seconds; +2 weapon speed
  • Level 14: HP -16, MP -16; 140 seconds; +2 weapon speed
  • Level 15: HP -15, MP -15; 150 seconds; +2 weapon speed
  • Level 16: HP -14, MP -14; 160 seconds; +2 weapon speed
  • Level 17: HP -13, MP -13; 170 seconds; +2 weapon speed
  • Level 18: HP -12, MP -12; 180 seconds; +2 weapon speed
  • Level 19: HP -11, MP -11; 190 seconds; +2 weapon speed
  • Level 20: HP -10, MP -10; 200 seconds; +2 weapon speed

File:MS Skill Invinsible Assault.png

Fatal Bullet: The first that's fired will go through a monster and attack another one behind it. Max is 20 points.

Fatal Bullet effects

The first that's fired will go through a monster and attack another one behind it.

  • Level 1: -11 MP, 65% Damage, Targets 3 enemies
  • Level 2: -12 MP, 70% Damage, Targets 3 enemies
  • Level 3: -13 MP, 75% Damage, Targets 3 enemies
  • Level 4: -14 MP, 80% Damage, Targets 3 enemies
  • Level 5: -15 MP, 85% Damage, Targets 3 enemies
  • Level 6: -16 MP, 90% Damage, Targets 3 enemies
  • Level 7: -17 MP, 95% Damage, Targets 3 enemies
  • Level 8: -18 MP, 100% Damage, Targets 3 enemies
  • Level 9: -19 MP, 105% Damage, Targets 3 enemies
  • Level 10: -20 MP, 110% Damage, Targets 3 enemies
  • Level 11: -21 MP, 115% Damage, Targets 3 enemies
  • Level 12: -22 MP, 120% Damage, Targets 3 enemies
  • Level 13: -23 MP, 125% Damage, Targets 3 enemies
  • Level 14: -24 MP, 130% Damage, Targets 3 enemies
  • Level 15: -25 MP, 135% Damage, Targets 3 enemies
  • Level 16: -26 MP, 140% Damage, Targets 3 enemies
  • Level 17: -27 MP, 145% Damage, Targets 3 enemies
  • Level 18: -28 MP, 150% Damage, Targets 3 enemies
  • Level 19: -29 MP, 155% Damage, Targets 3 enemies
  • Level 20: -30 MP, 160% Damage, Targets 3 enemies

File:MS Skill Mini Bomb.png

Bomb Toss: Tosses a bomb by holding down the skill button. The longer you hold it down, the farther it is tossed. Can be tossed in the air. Max is 20 points.

Bomb Toss effects

Tosses a bomb by holding down the skill button. The longer you hold it down, the farther it is tossed. Can be tossed in the air.

  • Level 1: -18 MP, 45% Damage, Targets 3 enemies
  • Level 2: -18 MP, 50% Damage, Targets 3 enemies
  • Level 3: -18 MP, 55% Damage, Targets 3 enemies
  • Level 4: -18 MP, 60% Damage, Targets 3 enemies
  • Level 5: -18 MP, 65% Damage, Targets 3 enemies
  • Level 6: -24 MP, 70% Damage, Targets 4 enemies
  • Level 7: -24 MP, 75% Damage, Targets 4 enemies
  • Level 8: -24 MP, 80% Damage, Targets 4 enemies
  • Level 9: -24 MP, 85% Damage, Targets 4 enemies
  • Level 10: -24 MP, 90% Damage, Targets 4 enemies
  • Level 11: -30 MP, 95% Damage, Targets 5 enemies
  • Level 12: -30 MP, 100% Damage, Targets 5 enemies
  • Level 13: -30 MP, 105% Damage, Targets 5 enemies
  • Level 14: -30 MP, 110% Damage, Targets 5 enemies
  • Level 15: -30 MP, 115% Damage, Targets 5 enemies
  • Level 16: -36 MP, 120% Damage, Targets 6 enemies
  • Level 17: -36 MP, 125% Damage, Targets 6 enemies
  • Level 18: -36 MP, 130% Damage, Targets 6 enemies
  • Level 19: -36 MP, 135% Damage, Targets 6 enemies
  • Level 20: -36 MP, 140% Damage, Targets 6 enemies

File:MS Skill Decoy.png

Decoy: Fires a fake shot and stuns a number of enemies. Max is 20 points.

Decoy effects

Fires a fake shot and stuns a number of enemies

  • Level 1: -10 MP, 62% Damage, Stuns for 1 second, Targets 3 enemies
  • Level 2: -10 MP, 64% Damage, Stuns for 1 second, Targets 3 enemies
  • Level 3: -10 MP, 66% Damage, Stuns for 1 second, Targets 3 enemies
  • Level 4: -10 MP, 68% Damage, Stuns for 1 second, Targets 3 enemies
  • Level 5: -10 MP, 70% Damage, Stuns for 1 second, Targets 3 enemies
  • Level 6: -15 MP, 72% Damage, Stuns for 2 second, Targets 3 enemies
  • Level 7: -15 MP, 74% Damage, Stuns for 2 second, Targets 3 enemies
  • Level 8: -15 MP, 76% Damage, Stuns for 2 second, Targets 3 enemies
  • Level 9: -15 MP, 78% Damage, Stuns for 2 second, Targets 3 enemies
  • Level 10: -15 MP, 80% Damage, Stuns for 2 second, Targets 3 enemies
  • Level 11: -20 MP, 82% Damage, Stuns for 3 second, Targets 3 enemies
  • Level 12: -20 MP, 84% Damage, Stuns for 3 second, Targets 3 enemies
  • Level 13: -20 MP, 86% Damage, Stuns for 3 second, Targets 3 enemies
  • Level 14: -20 MP, 88% Damage, Stuns for 3 second, Targets 3 enemies
  • Level 15: -20 MP, 90% Damage, Stuns for 3 second, Targets 3 enemies
  • Level 16: -25 MP, 92% Damage, Stuns for 4 second, Targets 3 enemies
  • Level 17: -25 MP, 94% Damage, Stuns for 4 second, Targets 3 enemies
  • Level 18: -25 MP, 96% Damage, Stuns for 4 second, Targets 3 enemies
  • Level 19: -25 MP, 98% Damage, Stuns for 4 second, Targets 3 enemies
  • Level 20: -25 MP, 100% Damage, Stuns for 4 second, Targets 3 enemies

File:MS Skill Float.PNG

Float: Allows player to stay in the air longer. Max is 10 points.

Float effects

Allows player to stay in the air longer.

  • Level 1: -50 MP, Falling speed: 280
  • Level 2: -46 MP, Falling speed: 260
  • Level 3: -42 MP, Falling speed: 240
  • Level 4: -38 MP, Falling speed: 220
  • Level 5: -34 MP, Falling speed: 200
  • Level 6: -30 MP, Falling speed: 180
  • Level 7: -26 MP, Falling speed: 160
  • Level 8: -22 MP, Falling speed: 140
  • Level 9: -18 MP, Falling speed: 120
  • Level 10: -14 MP, Falling speed: 100

File:MS Skill Withdraw.png

Withdraw: Fires a shot, using the recoil to make the player jump back. Can be used in the air. Requires 5 points in Float. Max is 20 points.

Withdraw effects

Fires a shot, using the recoil to make the player jump back. Can be used in the air.

  • Level 1: -14 MP, 124% Damage
  • Level 2: -14 MP, 128% Damage
  • Level 3: -14 MP, 132% Damage
  • Level 4: -14 MP, 136% Damage
  • Level 5: -14 MP, 140% Damage
  • Level 6: -18 MP, 144% Damage
  • Level 7: -18 MP, 148% Damage
  • Level 8: -18 MP, 152% Damage
  • Level 9: -18 MP, 156% Damage
  • Level 10: -18 MP, 160% Damage
  • Level 11: -22 MP, 164% Damage
  • Level 12: -22 MP, 168% Damage
  • Level 13: -22 MP, 172% Damage
  • Level 14: -22 MP, 176% Damage
  • Level 15: -22 MP, 180% Damage
  • Level 16: -26 MP, 184% Damage
  • Level 17: -26 MP, 188% Damage
  • Level 18: -26 MP, 192% Damage
  • Level 19: -26 MP, 194% Damage
  • Level 20: -26 MP, 200% Damage

Third Job

Buccaneer

Stun Mastery: Gives a small chance of getting a Critical Hit when attacking a Stunned monster. Max level is 20.

Stun Mastery effects

  • Level 01: Probability 22%, Damage 3%
  • Level 02: Probability 24%, Damage 6%
  • Level 03: Probability 26%, Damage 9%
  • Level 04: Probability 28%, Damage 12%
  • Level 05: Probability 30%, Damage 15%
  • Level 06: Probability 32%, Damage 18%
  • Level 07: Probability 34%, Damage 21%
  • Level 08: Probability 36%, Damage 24%
  • Level 09: Probability 38%, Damage 27%
  • Level 10: Probability 40%, Damage 30%
  • Level 11: Probability 42%, Damage 33%
  • Level 12: Probability 44%, Damage 36%
  • Level 13: Probability 46%, Damage 39%
  • Level 14: Probability 48%, Damage 42%
  • Level 15: Probability 50%, Damage 45%
  • Level 16: Probability 52%, Damage 48%
  • Level 17: Probability 54%, Damage 51%
  • Level 18: Probability 56%, Damage 54%
  • Level 19: Probability 58%, Damage 57%
  • Level 20: Probability 60%, Damage 60%
{{{5}}}

Energy Charge: When attacking, A small amount of energy is charged. When fully charged, you can use other Energy skills. Max level is 40.

Energy Charge effects

  • Level 01: Duration 31 seconds, Evasion +1, ACC +1, 33% Charge Rate, Damage +5%, Attack +0, Probability 11%
  • Level 02: Duration 31 seconds, Evasion +1, ACC +1, 36% Charge Rate, Damage +10%, Attack +0, Probability 12%
  • Level 03: Duration 32 seconds, Evasion +2, ACC +2, 39% Charge Rate, Damage +15%, Attack +0, Probability 13%
  • Level 04: Duration 32 seconds, Evasion +2, ACC +2, 42% Charge Rate, Damage +20%, Attack +11, Probability 14%
  • Level 05: Duration 33 seconds, Evasion +3, ACC +3, 45% Charge Rate, Damage +25%, Attack +11, Probability 15%
  • Level 06: Duration 33 seconds, Evasion +3, ACC +3, 48% Charge Rate, Damage +30%, Attack +11, Probability 16%
  • Level 07: Duration 34 seconds, Evasion +4, ACC +4, 51% Charge Rate, Damage +35%, Attack +11, Probability 17%
  • Level 08: Duration 34 seconds, Evasion +4, ACC +4, 54% Charge Rate, Damage +40%, Attack +12, Probability 18%
  • Level 09: Duration 35 seconds, Evasion +5, ACC +5, 57% Charge Rate, Damage +45%, Attack +12, Probability 19%
  • Level 10: Duration 35 seconds, Evasion +5, ACC +5, 60% Charge Rate, Damage +50%, Attack +12, Probability 20%
  • Level 11: Duration 36 seconds, Evasion +6, ACC +6, 63% Charge Rate, Damage +55%, Attack +12, Probability 21%
  • Level 12: Duration 36 seconds, Evasion +6, ACC +6, 66% Charge Rate, Damage +60%, Attack +13, Probability 22%
  • Level 13: Duration 37 seconds, Evasion +7, ACC +7, 69% Charge Rate, Damage +65%, Attack +13, Probability 23%
  • Level 14: Duration 37 seconds, Evasion +7, ACC +7, 72% Charge Rate, Damage +70%, Attack +13, Probability 24%
  • Level 15: Duration 38 seconds, Evasion +8, ACC +8, 75% Charge Rate, Damage +75%, Attack +13, Probability 25%
  • Level 16: Duration 38 seconds, Evasion +8, ACC +8, 78% Charge Rate, Damage +80%, Attack +14, Probability 26%
  • Level 17: Duration 39 seconds, Evasion +9, ACC +9, 81% Charge Rate, Damage +85%, Attack +14, Probability 27%
  • Level 18: Duration 39 seconds, Evasion +9, ACC +9, 84% Charge Rate, Damage +90%, Attack +14, Probability 28%
  • Level 19: Duration 40 seconds, Evasion +10, ACC +10, 87% Charge Rate, Damage +95%, Attack +14, Probability 29%
  • Level 20: Duration 40 seconds, Evasion +10, ACC +10, 90% Charge Rate, Damage +100%, Attack +15, Probability 30%
  • Level 21: Duration 41 seconds, Evasion +11, ACC +11, 93% Charge Rate, Damage +105%, Attack +15, Probability 31%
  • Level 22: Duration 41 seconds, Evasion +11, ACC +11, 96% Charge Rate, Damage +110%, Attack +15, Probability 32%
  • Level 23: Duration 42 seconds, Evasion +12, ACC +12, 99% Charge Rate, Damage +115%, Attack +15, Probability 33%
  • Level 24: Duration 42 seconds, Evasion +12, ACC +12, 102% Charge Rate, Damage +120%, Attack +16, Probability 34%
  • Level 25: Duration 43 seconds, Evasion +13, ACC +13, 105% Charge Rate, Damage +125%, Attack +16, Probability 35%
  • Level 26: Duration 43 seconds, Evasion +13, ACC +13, 108% Charge Rate, Damage +130%, Attack +16, Probability 36%
  • Level 27: Duration 44 seconds, Evasion +14, ACC +14, 111% Charge Rate, Damage +135%, Attack +16, Probability 37%
  • Level 28: Duration 44 seconds, Evasion +14, ACC +14, 114% Charge Rate, Damage +140%, Attack +17, Probability 38%
  • Level 29: Duration 45 seconds, Evasion +15, ACC +15, 117% Charge Rate, Damage +145%, Attack +17, Probability 39%
  • Level 30: Duration 45 seconds, Evasion +15, ACC +15, 120% Charge Rate, Damage +150%, Attack +17, Probability 40%
  • Level 31: Duration 46 seconds, Evasion +16, ACC +16, 123% Charge Rate, Damage +155%, Attack +17, Probability 41%
  • Level 32: Duration 46 seconds, Evasion +16, ACC +16, 126% Charge Rate, Damage +160%, Attack +18, Probability 42%
  • Level 33: Duration 47 seconds, Evasion +17, ACC +17, 129% Charge Rate, Damage +165%, Attack +18, Probability 43%
  • Level 34: Duration 47 seconds, Evasion +17, ACC +17, 132% Charge Rate, Damage +170%, Attack +18, Probability 44%
  • Level 35: Duration 48 seconds, Evasion +18, ACC +18, 135% Charge Rate, Damage +175%, Attack +18, Probability 45%
  • Level 36: Duration 48 seconds, Evasion +18, ACC +18, 138% Charge Rate, Damage +180%, Attack +19, Probability 46%
  • Level 37: Duration 49 seconds, Evasion +19, ACC +19, 141% Charge Rate, Damage +185%, Attack +19, Probability 47%
  • Level 38: Duration 49 seconds, Evasion +19, ACC +19, 144% Charge Rate, Damage +190%, Attack +19, Probability 48%
  • Level 39: Duration 50 seconds, Evasion +20, ACC +20, 147% Charge Rate, Damage +195%, Attack +19, Probability 49%
  • Level 40: Duration 50 seconds, Evasion +20, ACC +20, 150% Charge Rate, Damage +200%, Attack +20, Probability 50%
{{{5}}}

File:MS Skill Energy Buster.png

Energy Buster: Attacks nearby enemies with a burst of energy. This skill can only be used with fully-charged Energy. Max level is 30. Requires 1 point in Energy Charge

Energy Buster effects

  • Level 01: Damage 246%, 2 Enemies
  • Level 02: Damage 252%, 2 Enemies
  • Level 03: Damage 258%, 2 Enemies
  • Level 04: Damage 264%, 2 Enemies
  • Level 05: Damage 270%, 2 Enemies
  • Level 06: Damage 276%, 2 Enemies
  • Level 07: Damage 282%, 2 Enemies
  • Level 08: Damage 288%, 2 Enemies
  • Level 09: Damage 294%, 2 Enemies
  • Level 10: Damage 300%, 2 Enemies
  • Level 11: Damage 306%, 3 Enemies
  • Level 12: Damage 312%, 3 Enemies
  • Level 13: Damage 318%, 3 Enemies
  • Level 14: Damage 324%, 3 Enemies
  • Level 15: Damage 330%, 3 Enemies
  • Level 16: Damage 336%, 3 Enemies
  • Level 17: Damage 342%, 3 Enemies
  • Level 18: Damage 348%, 3 Enemies
  • Level 19: Damage 354%, 3 Enemies
  • Level 20: Damage 360%, 3 Enemies
  • Level 21: Damage 366%, 4 Enemies
  • Level 22: Damage 372%, 4 Enemies
  • Level 23: Damage 378%, 4 Enemies
  • Level 24: Damage 384%, 4 Enemies
  • Level 25: Damage 390%, 4 Enemies
  • Level 26: Damage 396%, 4 Enemies
  • Level 27: Damage 402%, 4 Enemies
  • Level 28: Damage 408%, 4 Enemies
  • Level 29: Damage 414%, 4 Enemies
  • Level 30: Damage 420%, 4 Enemies
{{{5}}}

File:MS Skill Energy Drain.png

Energy Drain: Attacks nearby enemies using Energy. Some of the damage dealt is restored to you. This skill can only be used with fully-charged Energy. Max level is 20. Requires 1 point in Energy Charge

Energy Drain effects

  • Level 01: Damage 265%, 11% of damage converted to HP
  • Level 02: Damage 270%, 11% of damage converted to HP
  • Level 03: Damage 275%, 12% of damage converted to HP
  • Level 04: Damage 280%, 12% of damage converted to HP
  • Level 05: Damage 285%, 13% of damage converted to HP
  • Level 06: Damage 290%, 13% of damage converted to HP
  • Level 07: Damage 295%, 14% of damage converted to HP
  • Level 08: Damage 300%, 14% of damage converted to HP
  • Level 09: Damage 305%, 15% of damage converted to HP
  • Level 10: Damage 310%, 15% of damage converted to HP
  • Level 11: Damage 315%, 16% of damage converted to HP
  • Level 12: Damage 320%, 16% of damage converted to HP
  • Level 13: Damage 325%, 17% of damage converted to HP
  • Level 14: Damage 330%, 17% of damage converted to HP
  • Level 15: Damage 335%, 18% of damage converted to HP
  • Level 16: Damage 340%, 18% of damage converted to HP
  • Level 17: Damage 345%, 19% of damage converted to HP
  • Level 18: Damage 350%, 19% of damage converted to HP
  • Level 19: Damage 355%, 20% of damage converted to HP
  • Level 20: Damage 360%, 20% of damage converted to HP
{{{5}}}

File:MS Skill Transform.png

Transform: Changes the user into a glowing golden form. While Transformed, your STR, defenses, and movement abilities are increased. However, only a few skills can be used while transformed. Max level is 20. While Transformed, only the following skills are enabled: Shockwave, Knuckle Booster, Energy Buster, Energy Drain, Maple Hero, Hero's Will, Wind Booster, Time Leap

Transform effects

  • Level 01: MP - 22, STR +1, Physical Defense +2, Magical Defense +2, Speed +40, Jump +20, 860 second cooldown
  • Level 02: MP - 24, STR +2, Physical Defense +4, Magical Defense +4, Speed +40, Jump +20, 840 second cooldown
  • Level 03: MP - 26, STR +3, Physical Defense +6, Magical Defense +6, Speed +40, Jump +20, 820 second cooldown
  • Level 04: MP - 28, STR +4, Physical Defense +8, Magical Defense +8, Speed +40, Jump +20, 800 second cooldown
  • Level 05: MP - 30, STR +5, Physical Defense +10, Magical Defense +10, Speed +40, Jump +20, 780 second cooldown
  • Level 06: MP - 32, STR +6, Physical Defense +12, Magical Defense +12, Speed +40, Jump +20, 760 second cooldown
  • Level 07: MP - 34, STR +7, Physical Defense +14, Magical Defense +14, Speed +40, Jump +20, 740 second cooldown
  • Level 08: MP - 36, STR +8, Physical Defense +16, Magical Defense +16, Speed +40, Jump +20, 720 second cooldown
  • Level 09: MP - 38, STR +9, Physical Defense +18, Magical Defense +18, Speed +40, Jump +20, 700 second cooldown
  • Level 10: MP - 40, STR +10, Physical Defense +20, Magical Defense +20, Speed +40, Jump +20, 680 second cooldown
  • Level 11: MP - 42, STR +11, Physical Defense +22, Magical Defense +22, Speed +40, Jump +20, 660 second cooldown
  • Level 12: MP - 44, STR +12, Physical Defense +24, Magical Defense +24, Speed +40, Jump +20, 640 second cooldown
  • Level 13: MP - 46, STR +13, Physical Defense +26, Magical Defense +26, Speed +40, Jump +20, 620 second cooldown
  • Level 14: MP - 48, STR +14, Physical Defense +28, Magical Defense +28, Speed +40, Jump +20, 600 second cooldown
  • Level 15: MP - 50, STR +15, Physical Defense +30, Magical Defense +30, Speed +40, Jump +20, 580 second cooldown
  • Level 16: MP - 52, STR +16, Physical Defense +32, Magical Defense +32, Speed +40, Jump +20, 560 second cooldown
  • Level 17: MP - 54, STR +17, Physical Defense +34, Magical Defense +34, Speed +40, Jump +20, 540 second cooldown
  • Level 18: MP - 56, STR +18, Physical Defense +36, Magical Defense +36, Speed +40, Jump +20, 520 second cooldown
  • Level 19: MP - 58, STR +19, Physical Defense +38, Magical Defense +38, Speed +40, Jump +20, 500 second cooldown
  • Level 20: MP - 60, STR +20, Physical Defense +40, Magical Defense +40, Speed +40, Jump +20, 480 second cooldown
{{{5}}}

Shockwave: By slamming a fist into the ground, nearby enemies are damaged through the vibrations. This skill can only be used while Transformed. Max level is 30. Requires 1 point in Transform.

Shockwave effects

  • Level 01: MP - 18, 265% Damage, 4 Enemies
  • Level 02: MP - 18, 280% Damage, 4 Enemies
  • Level 03: MP - 18, 295% Damage, 4 Enemies
  • Level 04: MP - 18, 310% Damage, 4 Enemies
  • Level 05: MP - 18, 325% Damage, 4 Enemies
  • Level 06: MP - 22, 340% Damage, 4 Enemies
  • Level 07: MP - 22, 355% Damage, 4 Enemies
  • Level 08: MP - 22, 370% Damage, 4 Enemies
  • Level 09: MP - 22, 385% Damage, 4 Enemies
  • Level 10: MP - 22, 400% Damage, 4 Enemies
  • Level 11: MP - 26, 415% Damage, 5 Enemies
  • Level 12: MP - 26, 430% Damage, 5 Enemies
  • Level 13: MP - 26, 445% Damage, 5 Enemies
  • Level 14: MP - 26, 460% Damage, 5 Enemies
  • Level 15: MP - 26, 475% Damage, 5 Enemies
  • Level 16: MP - 30, 490% Damage, 5 Enemies
  • Level 17: MP - 30, 505% Damage, 5 Enemies
  • Level 18: MP - 30, 520% Damage, 5 Enemies
  • Level 19: MP - 30, 535% Damage, 5 Enemies
  • Level 20: MP - 30, 550% Damage, 5 Enemies
  • Level 21: MP - 34, 565% Damage, 6 Enemies
  • Level 22: MP - 34, 580% Damage, 6 Enemies
  • Level 23: MP - 34, 595% Damage, 6 Enemies
  • Level 24: MP - 34, 610% Damage, 6 Enemies
  • Level 25: MP - 34, 625% Damage, 6 Enemies
  • Level 26: MP - 38, 640% Damage, 6 Enemies
  • Level 27: MP - 38, 655% Damage, 6 Enemies
  • Level 28: MP - 38, 670% Damage, 6 Enemies
  • Level 29: MP - 38, 685% Damage, 6 Enemies
  • Level 30: MP - 38, 700% Damage, 6 Enemies
{{{5}}}

Valkyrie

Triple Fire: Fires three bullets rapidly with greater power than Double Fire. Requires Double Fire level 20.

Triple Fire effects

  • Level 01: MP - 13, 95% Damage
  • Level 02: MP - 13, 100% Damage
  • Level 03: MP - 14, 105% Damage
  • Level 04: MP - 14, 110% Damage
  • Level 05: MP - 15, 115% Damage
  • Level 06: MP - 15, 120% Damage
  • Level 07: MP - 16, 125% Damage
  • Level 08: MP - 16, 130% Damage
  • Level 09: MP - 17, 135% Damage
  • Level 10: MP - 17, 140% Damage
  • Level 11: MP - 18, 145% Damage
  • Level 12: MP - 18, 150% Damage
  • Level 13: MP - 19, 155% Damage
  • Level 14: MP - 19, 160% Damage
  • Level 15: MP - 20, 165% Damage
  • Level 16: MP - 20, 170% Damage
  • Level 17: MP - 21, 175% Damage
  • Level 18: MP - 21, 180% Damage
  • Level 19: MP - 22, 185% Damage
  • Level 20: MP - 22, 190% Damage
{{{5}}}

File:MS Skill Octopus.png

Octopus: Summons an Octopus to attack enemies with a jet of ink. However, the octopus cannot move. This skill has a 10-second Cooldown. Max level is 30.

Octopus effects

  • Level 01: MP - 11, 84 Attack, 10 seconds
  • Level 02: MP - 11, 88 Attack, 10 seconds
  • Level 03: MP - 12, 92 Attack, 10 seconds
  • Level 04: MP - 12, 96 Attack, 10 seconds
  • Level 05: MP - 13, 100 Attack, 10 seconds
  • Level 06: MP - 13, 104 Attack, 10 seconds
  • Level 07: MP - 14, 108 Attack, 10 seconds
  • Level 08: MP - 14, 112 Attack, 10 seconds
  • Level 09: MP - 15, 116 Attack, 10 seconds
  • Level 10: MP - 15, 120 Attack, 10 seconds
  • Level 11: MP - 16, 124 Attack, 20 seconds
  • Level 12: MP - 16, 128 Attack, 20 seconds
  • Level 13: MP - 17, 132 Attack, 20 seconds
  • Level 14: MP - 17, 136 Attack, 20 seconds
  • Level 15: MP - 18, 140 Attack, 20 seconds
  • Level 16: MP - 18, 144 Attack, 20 seconds
  • Level 17: MP - 19, 148 Attack, 20 seconds
  • Level 18: MP - 19, 152 Attack, 20 seconds
  • Level 19: MP - 20, 156 Attack, 20 seconds
  • Level 20: MP - 20, 160 Attack, 20 seconds
  • Level 21: MP - 21, 164 Attack, 30 seconds
  • Level 22: MP - 21, 168 Attack, 30 seconds
  • Level 23: MP - 22, 172 Attack, 30 seconds
  • Level 24: MP - 22, 176 Attack, 30 seconds
  • Level 25: MP - 23, 180 Attack, 30 seconds
  • Level 26: MP - 23, 184 Attack, 30 seconds
  • Level 27: MP - 24, 188 Attack, 30 seconds
  • Level 28: MP - 24, 192 Attack, 30 seconds
  • Level 29: MP - 25, 196 Attack, 30 seconds
  • Level 30: MP - 25, 200 Attack, 30 seconds
{{{5}}}

File:MS Skill Gaviota.png

Gaviota: Summons a seagull trained to drop bombs on enemies. The gull attacks up to three enemies and has a cooldown of 10 seconds. Max level is 30.

Gaviota effects

  • Level 01: MP - 11, 218 Attack, 10 seconds
  • Level 02: MP - 11, 226 Attack, 10 seconds
  • Level 03: MP - 11, 234 Attack, 10 seconds
  • Level 04: MP - 11, 242 Attack, 10 seconds
  • Level 05: MP - 11, 250 Attack, 10 seconds
  • Level 06: MP - 11, 258 Attack, 10 seconds
  • Level 07: MP - 11, 266 Attack, 10 seconds
  • Level 08: MP - 11, 274 Attack, 10 seconds
  • Level 09: MP - 11, 282 Attack, 10 seconds
  • Level 10: MP - 11, 290 Attack, 10 seconds
  • Level 11: MP - 11, 298 Attack, 20 seconds
  • Level 12: MP - 11, 306 Attack, 20 seconds
  • Level 13: MP - 11, 314 Attack, 20 seconds
  • Level 14: MP - 11, 322 Attack, 20 seconds
  • Level 15: MP - 11, 330 Attack, 20 seconds
  • Level 16: MP - 11, 338 Attack, 20 seconds
  • Level 17: MP - 11, 346 Attack, 20 seconds
  • Level 18: MP - 11, 354 Attack, 20 seconds
  • Level 19: MP - 11, 362 Attack, 20 seconds
  • Level 20: MP - 11, 370 Attack, 20 seconds
  • Level 21: MP - 11, 378 Attack, 30 seconds
  • Level 22: MP - 11, 386 Attack, 30 seconds
  • Level 23: MP - 11, 394 Attack, 30 seconds
  • Level 24: MP - 11, 402 Attack, 30 seconds
  • Level 25: MP - 11, 410 Attack, 30 seconds
  • Level 26: MP - 11, 418 Attack, 30 seconds
  • Level 27: MP - 11, 426 Attack, 30 seconds
  • Level 28: MP - 11, 434 Attack, 30 seconds
  • Level 29: MP - 11, 442 Attack, 30 seconds
  • Level 30: MP - 11, 450 Attack, 30 seconds
{{{5}}}

File:MS Skill Fire Burner.png

Fire Burner: Uses a Blaze Capsule to set enemies on fire, causing them to take damage over time. Max level is 30.

Fire Burner effects

  • Level 01: MP - 25, 73% Damage, 2 Enemies, 3 seconds
  • Level 02: MP - 25, 76% Damage, 2 Enemies, 3 seconds
  • Level 03: MP - 25, 79% Damage, 2 Enemies, 3 seconds
  • Level 04: MP - 25, 82% Damage, 2 Enemies, 3 seconds
  • Level 05: MP - 25, 85% Damage, 2 Enemies, 3 seconds
  • Level 06: MP - 25, 88% Damage, 2 Enemies, 3 seconds
  • Level 07: MP - 25, 91% Damage, 3 Enemies, 3 seconds
  • Level 08: MP - 25, 94% Damage, 3 Enemies, 3 seconds
  • Level 09: MP - 25, 97% Damage, 3 Enemies, 3 seconds
  • Level 10: MP - 25, 100% Damage, 3 Enemies, 3 seconds
  • Level 11: MP - 30, 103% Damage, 3 Enemies, 4 seconds
  • Level 12: MP - 30, 106% Damage, 3 Enemies, 4 seconds
  • Level 13: MP - 30, 109% Damage, 4 Enemies, 4 seconds
  • Level 14: MP - 30, 112% Damage, 4 Enemies, 4 seconds
  • Level 15: MP - 30, 115% Damage, 4 Enemies, 4 seconds
  • Level 16: MP - 30, 118% Damage, 4 Enemies, 4 seconds
  • Level 17: MP - 30, 121% Damage, 4 Enemies, 4 seconds
  • Level 18: MP - 30, 124% Damage, 4 Enemies, 4 seconds
  • Level 19: MP - 30, 127% Damage, 5 Enemies, 4 seconds
  • Level 20: MP - 30, 130% Damage, 5 Enemies, 4 seconds
  • Level 21: MP - 35, 133% Damage, 5 Enemies, 5 seconds
  • Level 22: MP - 35, 136% Damage, 5 Enemies, 5 seconds
  • Level 23: MP - 35, 139% Damage, 5 Enemies, 5 seconds
  • Level 24: MP - 35, 142% Damage, 5 Enemies, 5 seconds
  • Level 25: MP - 35, 145% Damage, 6 Enemies, 5 seconds
  • Level 26: MP - 35, 148% Damage, 6 Enemies, 5 seconds
  • Level 27: MP - 35, 151% Damage, 6 Enemies, 5 seconds
  • Level 28: MP - 35, 154% Damage, 6 Enemies, 5 seconds
  • Level 29: MP - 35, 157% Damage, 6 Enemies, 5 seconds
  • Level 30: MP - 35, 160% Damage, 6 Enemies, 5 seconds
{{{5}}}

File:MS Skill Cooling Effect.png

Cooling Effect: Uses a Glace Capsule to freeze enemies where they stand. Max level is 30.

Cooling Effect effects

  • Level 01: MP - 25, 72% Damage, 2 Enemies, 1 seconds
  • Level 02: MP - 25, 74% Damage, 2 Enemies, 1 seconds
  • Level 03: MP - 25, 76% Damage, 2 Enemies, 1 seconds
  • Level 04: MP - 25, 78% Damage, 2 Enemies, 1 seconds
  • Level 05: MP - 25, 80% Damage, 2 Enemies, 1 seconds
  • Level 06: MP - 25, 82% Damage, 2 Enemies, 1 seconds
  • Level 07: MP - 25, 84% Damage, 3 Enemies, 1 seconds
  • Level 08: MP - 25, 86% Damage, 3 Enemies, 1 seconds
  • Level 09: MP - 25, 88% Damage, 3 Enemies, 1 seconds
  • Level 10: MP - 25, 90% Damage, 3 Enemies, 1 seconds
  • Level 11: MP - 30, 92% Damage, 3 Enemies, 2 seconds
  • Level 12: MP - 30, 94% Damage, 3 Enemies, 2 seconds
  • Level 13: MP - 30, 96% Damage, 4 Enemies, 2 seconds
  • Level 14: MP - 30, 98% Damage, 4 Enemies, 2 seconds
  • Level 15: MP - 30, 100% Damage, 4 Enemies, 2 seconds
  • Level 16: MP - 30, 102% Damage, 4 Enemies, 2 seconds
  • Level 17: MP - 30, 104% Damage, 4 Enemies, 2 seconds
  • Level 18: MP - 30, 106% Damage, 4 Enemies, 2 seconds
  • Level 19: MP - 30, 108% Damage, 5 Enemies, 2 seconds
  • Level 20: MP - 30, 110% Damage, 5 Enemies, 2 seconds
  • Level 21: MP - 35, 112% Damage, 5 Enemies, 3 seconds
  • Level 22: MP - 35, 114% Damage, 5 Enemies, 3 seconds
  • Level 23: MP - 35, 116% Damage, 5 Enemies, 3 seconds
  • Level 24: MP - 35, 118% Damage, 5 Enemies, 3 seconds
  • Level 25: MP - 35, 120% Damage, 6 Enemies, 3 seconds
  • Level 26: MP - 35, 122% Damage, 6 Enemies, 3 seconds
  • Level 27: MP - 35, 124% Damage, 6 Enemies, 3 seconds
  • Level 28: MP - 35, 126% Damage, 6 Enemies, 3 seconds
  • Level 29: MP - 35, 128% Damage, 6 Enemies, 3 seconds
  • Level 30: MP - 35, 130% Damage, 6 Enemies, 3 seconds
{{{5}}}

File:MS Skill Homing.png

Homing: Marks an enemy, making your attacks focus on it even if other enemies are around. Max level is 30.

Homing effects

  • Level 01: MP - 20, 148% Damage
  • Level 02: MP - 20, 156% Damage
  • Level 03: MP - 20, 164% Damage
  • Level 04: MP - 20, 172% Damage
  • Level 05: MP - 20, 180% Damage
  • Level 06: MP - 20, 188% Damage
  • Level 07: MP - 20, 196% Damage
  • Level 08: MP - 20, 204% Damage
  • Level 09: MP - 20, 212% Damage
  • Level 10: MP - 20, 220% Damage
  • Level 11: MP - 25, 228% Damage
  • Level 12: MP - 25, 236% Damage
  • Level 13: MP - 25, 244% Damage
  • Level 14: MP - 25, 252% Damage
  • Level 15: MP - 25, 260% Damage
  • Level 16: MP - 25, 268% Damage
  • Level 17: MP - 25, 276% Damage
  • Level 18: MP - 25, 284% Damage
  • Level 19: MP - 25, 292% Damage
  • Level 20: MP - 25, 300% Damage
  • Level 21: MP - 30, 308% Damage
  • Level 22: MP - 30, 316% Damage
  • Level 23: MP - 30, 324% Damage
  • Level 24: MP - 30, 332% Damage
  • Level 25: MP - 30, 340% Damage
  • Level 26: MP - 30, 348% Damage
  • Level 27: MP - 30, 356% Damage
  • Level 28: MP - 30, 364% Damage
  • Level 29: MP - 30, 372% Damage
  • Level 30: MP - 30, 380% Damage
{{{5}}}


Fourth Job

Viper

Maple Warrior

Increase the partys stats by up to 10% of the current stats

Captain