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  • Level Requirement: 140 and above and has completed the entrance quest (or Level 100-140 characters who completed the quest before the tower revamp)
  • Recommended Level: 180 and above (estimated)

The Oz Tower (ToZ), or the Seed Tower, is a 50 floor challenge that mainly tests on certain aspects, such as damage, control and game knowledge.

Witch Shop

The Witch sells a variety of items that costs Seed Points. Some otems require you to attain a certain competency level in clearing the tower.

  • Shovel Dancing (210,000 Seed Points, clear Floor 25)
  • Comic Chair (150,000 Seed Points, clear Floor 20)
  • Alicia Damage Skin (300,000 Seed Points, clear Floor 30)
  • Basic Default Damage Skin (5,000 Seed Points, clear Floor 5)
  • Broken Box Piece (20,000 Seed Points).
    • Exchange 10 Broken Box Piece for a Ring Box that can give an Oz Ring (excluding Ultimatum Ring)
    • Also obtained from Oz Tower Bosses and Ring Boxes.
  • The Seed Question Ring Box (1,000 Seed Points)
    • Provides a ring with random potential (up till Legendary, for 3-7 days)
  • Hazy Stones/Stupid Pills
  • Reindeer Milk (100 Seed Points)
  • Sunset Dew (160 Seed Points)
  • All Cure Potion (160 Seed Points)
  • 100 Spell Traces (1,500 Seed Points)

Stupid Pills

The Witch sells Hazy Stones/Stupid Pills to extend your time by a certain amount and consumes 1 pill slot. Base time limit is 10 minutes and can be extended using these stones. Costs Seed Points. Engraved Pills are untradeable but non-engraved pills are tradable.

Hazy Stone Time Extended Price
Engraved Cracked +2 minutes 30 Seed Points
Engraved Basic +5 minutes 90 Seed Points
Engraved Intermediate +8 minutes 150 Seed Points
Engraved Advanced +13 minutes 300 Seed Points
Engraved Premium +16 minutes 600 Seed Points
Cracked +1 minute 60 Seed Points
Basic +3 minutes 180 Seed Points
Intermediate +5 minutes 300 Seed Points
Advanced +7 minutes 600 Seed Points
Premium +9 minutes 1,200 Seed Points

Pill Slots

You start from 1 pill slot and can be expanded up till 5. Both costs Seed Points and expanding pill slots requires a certain competency level in the tower. Talk to Alicia's Soul to buy pill slots. Prices are not cumulative.

Pill Slots Price Competency (Minimum Highest floor cleared)
1 N/A N/A
2 8,000 Seed Points 10
3 28,000 Seed Points 20
4 55,000 Seed Points 30
5 80,000 Seed Points 40

Weekly Rankings

Ranks are sorted out weekly for bonus Emblem equipment rewards for the Top 30. It is sorted based on depth, then speed, just like dojo. Based on the ranking, the respective Emblems are obtained.

Rank Emblem Name Stats (combined)
1st The Seed Legend Emblem
  • All Stats +20
  • Weapon and Magic ATT +5
  • 58% DEF Ignore
  • 12% Weapon ATT or Magic ATT (based on your job)
2nd to 10th The Seed Master Emblem
  • All Stats +15
  • Weapon and Magic ATT +5
  • 40% DEF Ignore
  • +70% Damage towards boss monsters
11th to 30th The Seed Expert Emblem
  • All Stats +15
  • Weapon and Magic ATT +3
  • 30% DEF Ignore
  • +30% Damage towards boss monsters
  • +9% Total Damage

Emblems expires upon next ranking reset, if you are within the same ranking range you get another emblem of the same stats as the previous week. Emblems also give a certain amount of traits EXP upon wearing it for the 1st time.

Floor List

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Completing floors will provide Seed Points and EXP. You can clear up till 200 floors daily, if you exceed the floor limit halfway through, you are still allowed to complete that particular run. Similarly for reset, if you are halfway through when the limit resets, the current run will still count towards previous day's limit, so the new day's limit is unaffected.

Notes:

  • Certain floors will require note-taking for the purpose of Floor 43.
  • Finley the monkey can appear at most floors unless otherwise stated, if you stay in the floor for 5 minutes (warning message when 4 minutes have passed). Excludes floors with internal time limit.

Floor 1

Kill either 100 monsters OR deal 50 million total damage.

Notes
  • Damage dealt
  • Kill count
Rewards
  • 4 Seed Points
  • 33,474 EXP

Floor 2

Using cards picked up from the monster drops, trick all 4 altars using the same coloured cards as the altars. There are 4 different altars: Green (bottom left), Red (top left), Yellow (top right), Blue (bottom right). Altars only get tricked by cards of the same colour and a greater number than its own (Number ranges from 1 to 7). Purple Star Card is a wild card. The numbers on the altar slowly decreases until it is back to 1. Purple cards will reset the altar to 1 after some time.

Notes
  • First Card
  • Last Card
  • Card loot count
  • Card used to trick Red Altar
  • Card used to trick Blue Altar
  • Card used to trick Green Altar
  • Card used to trick Yellow Altar
Rewards
  • 12 Seed Points
  • 83,687 EXP

Floor 3

Collect 1000 eggs combined from the dragons. Alternatively you can bet 1 set of Orange and Blue eggs to any NPC when the bet is open for a chance to receive double the bet if the NPC wins. Bet is refunded if you lose.

Notes
  • Number of times you bet on Fleta
  • Number of times you bet on Ripley
  • Number of times you bet on Secreta
  • Eggs won due to bet
Rewards
  • 14 Seed Points
  • 83,687 EXP

Floor 4

Collect 300 Balance Points. You gain 5 Balance points for every monster in the correct side killed but -3 Balance points if otherwise. Cross over to the other side through the small platforms, you restart the jump if you fall through the gap. Using long ranged skills to reach the other side will result in loss of Balance Points, even though you technically killed monsters in the other side and Alicia tells you to go to the other side.

Notes
  • Balance Points decrease count
Rewards
  • 16 Seed Points
  • 127,118 EXP

Floor 5

Take a break. Every 10 floors thereafter you can take the same break. You can relog without restarting the progress of the tower and time remaining will be stopped.

Floor 6

Kill 300 slimes (King Slimes spawn every 30 seconds, for 10 seconds, provide 30 kill count if killed). Teleporters are around the map to help in travelling.

Notes
  • King Slimes kill count
Reward
  • 24 Seed Points
  • 143,248 EXP

Floor 7

Protect Ripley from a set number of waves of Lupins. You fail if he dies. Internal time limit: 5 minutes. For every 20 monsters killed, the wave changes diection.

Sequence (ideal situation):

  1. Right (4)
  2. Left (3)
  3. Right (3)
  4. Left (3)
  5. Right (3)
  6. Both sides (2)
Rewards
  • 29/36/43/50/58 Seed Points for Level 0/1/2/3/4 Tower Boost Ring Skill respectively
  • 143,248 EXP

Floor 8

Kill 100 monsters. Lava may be spewed out to do 1/1 attack (reduces HP and MP to 1 at 100% rate) but markings are visible for 2 seconds before it is spewed out.

Notes
  • Kill count
Rewards
  • 35 Seed Points
  • 192,090 EXP

Floor 9

Guess your way through 8 rows of platforms, from 1 to 4 (1 being left, 4 being right). Internal time limit: 10 minutes.

Notes
  • Correct platform for 1st row
  • Correct platform for 2nd row
  • Correct platform for 3rd row
  • Correct platform for 4th row
  • Correct platform for 5th row
  • Correct platform for 6th row
  • Correct platform for 7th row
  • Correct platform for 8th row
  • Mistakes count
Rewards
  • 46/57/69/80/92 Seed Points for Level 0/1/2/3/4 Tower Boost Ring Skill respectively.
  • 192,090 EXP

Floor 10

Kill the Spider Boss. It has 400 million HP. You can die up till 2 times, the 3rd death will boot you out.

Skills used:

  • Weak Damage Reflect for about 3000 damage
  • Hides and teleports to you
  • Spews out seeds to deal 30% damage
  • Spews out purple web to deal 30% damage and petrifys you
  • Summon "food" that hatches for the Spider Boss to eat to heal HP.
Rewards
  • 75/93/112/131/150 Seed Points for Level 0/1/2/3/4 Tower Boost Ring Skill respectively.
  • 412,928 EXP

Floor 11

This section is a stub. Help us expand it, and you get a cookie.