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This page describes the Bounty Hunter system and the Flame Wolf system.

Introduction

Bounty Portals and Flame Wolf are introduced to break the monotony of grinding. They will appear when the player activated certain conditions, and only that player can enter the portal being spawned in the map. (These portals will remove the player from the map, so the map will be vacant if the player was alone.)

Conditions

The spawn conditions for the Bounty Hunter portals and Flame Wolf portals are as follows.

Bounty Portals
  • Phase 0: At least 10 minutes after the previous bounty portal
  • Phase 1: After Phase 0, kill 1,000 monsters within level range by yourself (during Haste+ events: After Phase 0, kill 500 monsters within level range by yourself)
  • Phase 2: After Phase 1, each monster within level range killed by yourself has a chance to spawn the bounty portal by yourself. During Haste+ events, the chance of spawning the portal is increased.
Flame Wolf
  • Phase 0: At least 15 minutes after the previous flame wolf
  • Phase 1: After Phase 0, kill 1,000 monsters within level range by yourself
  • Phase 2: After Phase 1, each monster within level range killed by yourself has a chance to spawn the flame wolf portal by yourself

Both the Bounty Hunter portal and the Flame Wolf portal cannot appear at the same time, and Elite Monster/Champion/Bosses cannot spawn any portals.

By default, if you waited sufficiently long enough, you will already be at Phase 1. Kill counts made in Phase 1 will be saved on the character even when logging out.

The daily entrance limit is 20 Bounty Hunter portals and 5 Flame Wolf portals per character. The entrance limit is not consumed if you chose not to enter the portal. For bounty hunter portals, you can immediately reject it to make it go to Phase 0 immediately, while for flame wolf portals it is impossible to do so.

Bounty Portal

There are a total of 7 types of possible activities: 3 of the activities are related to Polo, and 4 of them are related to Frito. The NPC will be revealed when attempting to enter the portal. A common theme is that Polo portals involve killing monsters, while Frito portals involve mini games unrelated to hunting.

Polo

The activities for Polo are: Protect Polo, Castle Defense and Stormwing Hunt.

Protect Polo

In this stage, kill 5 waves of monsters while preventing them from attacking Polo too much that he dies (It is actually really hard for Polo to die actually). Even if Polo does not die, there is a time limit of 3 minutes.

Maximum Base Reward based on level 220+ arcane/authentic force maps: 800.98 times the monster EXP of the map, based on the monster that triggered the portal spawn. EXP rewarded is not affected by level advantage multipliers, but it is affected by your own EXP multipliers.

Castle Defense

In this stage, kill 3 waves of monsters while preventing them from reaching the other ends of the map. Monsters will appear from the top left and bottom right at the same time, and will travel to the top right and bottom left respectively. The stage terminates immediately once 20 monsters across all 3 waves have reached the opposite ends.

Maximum Base Reward based on level 220+ arcane/authentic force maps: 850.34 times the monster EXP of the map, based on the monster that triggered the portal spawn. EXP rewarded is not affected by level advantage multipliers, but it is affected by your own EXP multipliers. Monsters that reached the opposite ends are killed by Polo, but they will not provide any EXP.

Stormwing Hunt

In this stage, just kill as many monsters as you can. These monsters have higher HP than other stages, and they do not count as boss monsters. The time limit is 30 seconds, and 1 stormwing will appear. Up to 4 more stormwings can appear in the same way, 3 seconds after the previous stormwing is killed. The base time limit is 30 seconds, and each stormwing killed increases the time limit by 6 seconds (total +30 seconds). However, once 200 monsters have been killed, time limit will be fixed to 5 seconds, stormwings killed afterwards will not increase the time limit and no new monsters will spawn. However, leftover monsters can still be killed for EXP.

Base Reward based on level 220+ arcane/authentic force maps:

  • Normal monsters: 3.12 or 3.43
  • Stormwing: 62.26
  • Snowman (rare spawn): 31.13

EXP rewarded is based on the numbers above times the monster EXP of the map, based on the monster that triggered the portal spawn. It is not affected by level advantage multipliers, but it is affected by your own EXP multipliers.

Frito

The activities for Frito are: Dragon Egg Steal, Bird Hunting, Courtship Dance and Treasure Hunt.

Dragon Egg Steal

In this stage, just try your luck and go upwards. The stage terminates once you attempt to go upwards but failed. The side that you stand on has no bearing on the actual result. There is a time limit of 30 seconds, and when you somehow managed to reach the dragon egg, click on the dragon egg to steal it.

Reward List
  • 0 successes: 1 Basic Bounty Pouch + 160 times EXP
  • 1 success: 1 Intermediate Bounty Pouch + 320 times EXP
  • 2 successes: 2 Intermediate Bounty Pouches + 480 times EXP
  • 3 successes: 1 Advanced Bounty Pouch + 800 times EXP
  • 4 successes: 2 Advanced Bounty Pouches + 1,120 times EXP
  • 5 successes + stole the dragon egg: 1 Superior Bounty Pouch + 1,600 times EXP

EXP reward is based on the monster EXP in the map that triggered the portal spawn, and it is not affected by level advantage multipliers and EXP multipliers.

Bird Hunting

In this stage, use the mouse and click to shoot down the birds. Different birds give different points, and the bald eagles will deduct points instead. The objective is to take down 11 birds (6 small eagles, 3 big eagles and 2 golden eagles) with 20 bullets and within 30 seconds. The number of bullets consumed does not affect the reward. There are 4 bald eagles too, and those do not need to be killed (you must not kill any of them to get maximum rewards)

Points chart

  • Small eagle: +50
  • Big eagle: +100
  • Golden eagle: +200
  • Bald eagle: -50

If multiple birds overlap, then the priority will be based on: Small eagle -> Big eagle -> Golden eagle -> Bald eagle, with small eagle taking the highest priority.

You must score at least 50 points to qualify for any type of rewards.

Reward List
  • 50 ~ 300 points: 1 Basic Bounty Pouch + 160 times EXP
  • 350 ~ 600 points: 1 Intermediate Bounty Pouch + 320 times EXP
  • 650 ~ 950 points: 2 Intermediate Bounty Pouches + 480 times EXP
  • 1,000 points: 1 Advanced Bounty Pouch + 800 times EXP

EXP reward is based on the monster EXP in the map that triggered the portal spawn, and it is not affected by level advantage multipliers and EXP multipliers.

Courtship Dance

In this stage, you will play through a long version of harvesting runes. Essentially, just follow the on screen direction keys and press them in sequence. There are 10 waves and they have to be completed in 60 seconds.

  • 1st wave: 4 directions
  • 2nd wave: 6 directions
  • 3rd, 4th and 5th wave: 7 directions each
  • 6th, 7th and 8th wave: 8 directions each
  • 9th and 10th wave: 10 directions each

Total of 75 buttons to press if pressed perfectly. (From a KMS live event trivia)

You must clear at least the 1st wave within 60 seconds to get any form of rewards.

Reward List
  • 1 ~ 2 successes: 1 Basic Bounty Pouch + 160 times EXP
  • 3 ~ 5 successes: 1 Basic Bounty Pouch + 1 Intermediate Bounty Pouch + 320 times EXP
  • 6 ~ 7 successes: 2 Intermediate Bounty Pouches + 480 times EXP
  • 8 ~ 9 successes: 1 Advanced Bounty Pouch + 640 times EXP
  • 10 successes: 2 Advanced Bounty Pouches + 800 times EXP

EXP reward is based on the monster EXP in the map that triggered the portal spawn, and it is not affected by level advantage multipliers and EXP multipliers.

Treasure Hunt

In this stage, curse as much as you want cause it wastes the most time and just wait for Frito to drop stuff from the top while you chase after the stuff that Frito drops. Depending on what is collected, you get a fixed number of points. You have to collect 2,000 points within 60 seconds.

Points chart

  • Stone: -100
  • Meat: +50
  • Gold sack: +100
  • Crystal: +150
  • Chest: +300

Chest will always drop at the maximum speed, so if you are too far away then you will never get it.

Movement speed and jump is fixed, and movement skills cannot be used.

You must obtain at least 50 points to get any form of reward.

Reward List
  • 50 ~ 450 points: 1 Basic Bounty Pouch + 160 times EXP
  • 500 ~ 950 points: 1 Basic Bounty Pouch + 1 Intermediate Bounty Pouch + 320 times EXP
  • 1,000 ~ 1,450 points: 2 Intermediate Bounty Pouches + 480 times EXP
  • 1,500 ~ 1,950 points: 1 Advanced Bounty Pouch + 640 times EXP
  • 2,000 points and above: 2 Advanced Bounty Pouches + 800 times EXP

EXP reward is based on the monster EXP in the map that triggered the portal spawn, and it is not affected by level advantage multipliers and EXP multipliers.