First Job[edit]
"Amplifies the power of the Soul Shield to increase defense."
Level | Weapon and Magic Defense |
---|---|
Add 10 per level | |
1 | +60 |
2 | +70 |
3 | +80 |
4 | +90 |
5 | +100 |
6 | +110 |
7 | +120 |
8 | +130 |
9 | +140 |
10 | +150 |
11 | +160 |
12 | +170 |
13 | +180 |
14 | +190 |
15 | +200 |
"Summons and gives form to invisible Soul power to inflict damage to enemies."
Level | MP Cost | Damage | Number of Attacks | Max Enemies Hit |
---|---|---|---|---|
Add 2 per 5 levels |
Add 5% per level |
No change |
No change | |
1 | 6 | 245% | 1 | 5 |
2 | 6 | 250% | 1 | 5 |
3 | 6 | 255% | 1 | 5 |
4 | 6 | 260% | 1 | 5 |
5 | 8 | 265% | 1 | 5 |
6 | 8 | 270% | 1 | 5 |
7 | 8 | 275% | 1 | 5 |
8 | 8 | 280% | 1 | 5 |
9 | 8 | 285% | 1 | 5 |
10 | 10 | 290% | 1 | 5 |
11 | 10 | 295% | 1 | 5 |
12 | 10 | 300% | 1 | 5 |
13 | 10 | 305% | 1 | 5 |
14 | 10 | 310% | 1 | 5 |
15 | 12 | 315% | 1 | 5 |
16 | 12 | 320% | 1 | 5 |
17 | 12 | 325% | 1 | 5 |
18 | 12 | 330% | 1 | 5 |
19 | 12 | 335% | 1 | 5 |
20 | 14 | 340% | 1 | 5 |
"Use while in the middle of a jump to jump even further. The jumping distance increases as the skill level increases."
Level | MP Cost |
---|---|
Subtract 1.5 per level | |
1 | 34 |
2 | 32 |
3 | 31 |
4 | 29 |
5 | 28 |
6 | 26 |
7 | 25 |
8 | 23 |
9 | 22 |
10 | 20 |
"Permanently increases Accuracy, Movement Speed, and Jump."
Requires Level 1 Soul Shield
Level | Accuracy | Movement Speed | Jump |
---|---|---|---|
Add 20 per level |
Add 2 per level |
Add 2 per level | |
1 | +20 | +7 | +2 |
2 | +40 | +9 | +4 |
3 | +60 | +11 | +6 |
4 | +80 | +13 | +8 |
5 | +100 | +15 | +10 |
6 | +120 | +17 | +12 |
7 | +140 | +19 | +14 |
8 | +160 | +21 | +16 |
9 | +180 | +23 | +18 |
10 | +200 | +25 | +20 |
"Permanently increases Max HP."
Level | Max HP |
---|---|
Add 2% per level | |
1 | +2% |
2 | +4% |
3 | +6% |
4 | +8% |
5 | +10% |
6 | +12% |
7 | +14% |
8 | +16% |
9 | +18% |
10 | +20% |
Second Job[edit]
"Increases the weapon mastery and accuracy of one-handed swords."
Level | One-Handed Sword Mastery | Accuracy |
---|---|---|
Add 4% per level |
Add 12 per level | |
1 | +14% | +12 |
2 | +18% | +24 |
3 | +22% | +36 |
4 | +26% | +48 |
5 | +30% | +60 |
6 | +34% | +72 |
7 | +38% | +84 |
8 | +42% | +96 |
9 | +46% | +108 |
10 | +50% | +120 |
"Doubles the attack speed of your weapon. Must have a one-handed sword equipped."
Requires Level 5 Sword Mastery.
Level | MP Cost | Duration |
---|---|---|
Subtract 2 per level |
Add 20 sec per level | |
1 | 29 | 20 sec |
2 | 27 | 40 sec |
3 | 25 | 60 sec |
4 | 23 | 80 sec |
5 | 21 | 100 sec |
6 | 19 | 120 sec |
7 | 17 | 140 sec |
8 | 15 | 160 sec |
9 | 13 | 180 sec |
10 | 11 | 200 sec |
"Increases Weapon ATT of your party members for a set time. Can be stacked with other buffs."
Level | MP Cost | Weapon Attack | Duration | ||
---|---|---|---|---|---|
Add 8 per 10 levels |
Add 1 per level |
Add 1% per level |
Add 20% per level |
Add 6 sec per level | |
1 | 12 | +11 | 66 sec | ||
2 | 12 | +12 | 72 sec | ||
3 | 12 | +13 | 78 sec | ||
4 | 12 | +14 | 84 sec | ||
5 | 12 | +15 | 90 sec | ||
6 | 12 | +16 | 96 sec | ||
7 | 12 | +17 | 102 sec | ||
8 | 12 | +18 | 108 sec | ||
9 | 12 | +19 | 114 sec | ||
10 | 12 | +20 | 120 sec | ||
11 | 20 | +21 | 126 sec | ||
12 | 20 | +22 | 132 sec | ||
13 | 20 | +23 | 138 sec | ||
14 | 20 | +24 | 144 sec | ||
15 | 20 | +25 | 150 sec | ||
16 | 20 | +26 | 156 sec | ||
17 | 20 | +27 | 162 sec | ||
18 | 20 | +28 | 168 sec | ||
19 | 20 | +29 | 174 sec | ||
20 | 20 | +30 | 180 sec |
"Improves STR and DEX permanently through physical training."
Level | STR and DEX |
---|---|
Add 6 per level | |
1 | +6 |
2 | +12 |
3 | +18 |
4 | +24 |
5 | +30 |
"Grants a chance to deal additional damage after an attack."
Requires Level 3 Sword Mastery
Level | Chance | Damage |
---|---|---|
Add 2% per level |
Add 5% per 2 levels | |
1 | 2% | 100% |
2 | 4% | 105% |
3 | 6% | 105% |
4 | 8% | 110% |
5 | 10% | 110% |
6 | 12% | 115% |
7 | 14% | 115% |
8 | 16% | 120% |
9 | 18% | 120% |
10 | 20% | 125% |
11 | 22% | 125% |
12 | 24% | 130% |
13 | 26% | 130% |
14 | 28% | 135% |
15 | 30% | 135% |
16 | 32% | 140% |
17 | 34% | 140% |
18 | 36% | 145% |
19 | 38% | 145% |
20 | 40% | 150% |
"Use Soul power to attack multiple enemies."
Level | MP Cost | Damage | Number of Attacks | Max Enemies Hit |
---|---|---|---|---|
Add 2 per 4 levels |
Add 3% per level |
No change |
Add 1 per 10 levels | |
1 | 8 | 88% | 4 | 4 |
2 | 8 | 91% | 4 | 4 |
3 | 8 | 94% | 4 | 4 |
4 | 10 | 97% | 4 | 4 |
5 | 10 | 100% | 4 | 4 |
6 | 10 | 103% | 4 | 4 |
7 | 10 | 106% | 4 | 4 |
8 | 12 | 109% | 4 | 4 |
9 | 12 | 112% | 4 | 4 |
10 | 12 | 115% | 4 | 5 |
11 | 12 | 118% | 4 | 5 |
12 | 14 | 121% | 4 | 5 |
13 | 14 | 124% | 4 | 5 |
14 | 14 | 127% | 4 | 5 |
15 | 14 | 130% | 4 | 5 |
16 | 16 | 133% | 4 | 5 |
17 | 16 | 136% | 4 | 5 |
18 | 16 | 139% | 4 | 5 |
19 | 16 | 142% | 4 | 5 |
20 | 18 | 145% | 4 | 6 |
"Drives back multiple enemies with a brilliant sword of light."
Level | MP Cost | Damage | Number of Attacks | Max Enemies Hit |
---|---|---|---|---|
Add 3 per 3 levels |
Add 8% per level |
No change |
Add 1 per 2 levels | |
1 | 24 | 288% | 1 | 6 |
2 | 24 | 296% | 1 | 6 |
3 | 24 | 304% | 1 | 6 |
4 | 27 | 312% | 1 | 6 |
5 | 27 | 320% | 1 | 6 |
6 | 27 | 328% | 1 | 6 |
7 | 30 | 336% | 1 | 6 |
8 | 30 | 344% | 1 | 6 |
9 | 30 | 352% | 1 | 6 |
10 | 33 | 360% | 1 | 6 |
11 | 33 | 368% | 1 | 6 |
12 | 33 | 376% | 1 | 6 |
13 | 36 | 384% | 1 | 6 |
14 | 36 | 392% | 1 | 6 |
15 | 36 | 400% | 1 | 6 |
Third Job[edit]
"Has a chance to cancel all enemy buffs and prevent them from casting new buffs."
Level | MP Cost | Chance | Duration | Cooldown |
---|---|---|---|---|
Subtract 2 per level |
Add 8% per level |
Add 4 sec per 3 levels |
No change | |
1 | 33 | 28% | 8 sec | 60 sec |
2 | 31 | 36% | 8 sec | 60 sec |
3 | 29 | 44% | 8 sec | 60 sec |
4 | 27 | 52% | 12 sec | 60 sec |
5 | 25 | 60% | 12 sec | 60 sec |
6 | 23 | 68% | 12 sec | 60 sec |
7 | 21 | 76% | 16 sec | 60 sec |
8 | 19 | 84% | 16 sec | 60 sec |
9 | 17 | 92% | 16 sec | 60 sec |
10 | 15 | 100% | 20 sec | 60 sec |
"Temporarily increases damage."
Level | MP Cost | Additional Damage | Duration |
---|---|---|---|
Add 5 per 3 levels |
Add 2% per level |
Add 30 sec per level | |
1 | 25 | +12% | 30 sec |
2 | 25 | +14% | 60 sec |
3 | 25 | +16% | 90 sec |
4 | 30 | +18% | 120 sec |
5 | 30 | +20% | 150 sec |
6 | 30 | +22% | 180 sec |
7 | 35 | +24% | 210 sec |
8 | 35 | +26% | 240 sec |
9 | 35 | +28% | 270 sec |
10 | 40 | +30% | 300 sec |
"Restores some HP and MP every 4 seconds, even in combat."
Level | HP Recovered | MP Recovered |
---|---|---|
Add 15 per level |
Add 9 per 2 levels | |
1 | 15 | 9 |
2 | 30 | 9 |
3 | 45 | 18 |
4 | 60 | 18 |
5 | 75 | 27 |
6 | 90 | 27 |
7 | 105 | 36 |
8 | 120 | 36 |
9 | 135 | 45 |
10 | 150 | 45 |
11 | 165 | 54 |
12 | 180 | 54 |
13 | 195 | 63 |
14 | 210 | 63 |
15 | 225 | 72 |
16 | 240 | 72 |
17 | 255 | 81 |
18 | 270 | 81 |
19 | 285 | 90 |
20 | 300 | 90 |
Enduring Spirit: Significantly increases your defense, Abnormal Status Resistance, and all Elemental Resistance for a set time.
'
- Level 1: MP Cost: 20, Duration: 72, Defense: +10%, Status Effect Resistance: +6%, Elemental Resistance: +6%
- Level 2: MP Cost: 24, Duration: 84, Defense: +20%, Status Effect Resistance: +12%, Elemental Resistance: +12%
- Level 3: MP Cost: 24, Duration: 96, Defense: +30%, Status Effect Resistance: +18%, Elemental Resistance: +18%
- Level 4: MP Cost: 28, Duration: 108, Defense: +40%, Status Effect Resistance: +24%, Elemental Resistance: +24%
- Level 5: MP Cost: 28, Duration: 120, Defense: +50%, Status Effect Resistance: +30%, Elemental Resistance: +30%
- Level 6: MP Cost: 32, Duration: 132, Defense: +60%, Status Effect Resistance: +36%, Elemental Resistance: +36%
- Level 7: MP Cost: 32, Duration: 144, Defense: +70%, Status Effect Resistance: +42%, Elemental Resistance: +42%
- Level 8: MP Cost: 36, Duration: 156, Defense: +80%, Status Effect Resistance: +48%, Elemental Resistance: +48%
- Level 9: MP Cost: 36, Duration: 168, Defense: +90%, Status Effect Resistance: +54%, Elemental Resistance: +54%
- Level 10: MP Cost: 40, Duration: 180, Defense: +100%, Status Effect Resistance: +60%, Elemental Resistance: +60%
"Deal 3 consecutive attacks on multiple enemies in front of you."
Level | MP Cost | Damage | Number of Attacks | Max Enemies Hit |
---|---|---|---|---|
Add 1 per 4 levels |
Add 2% per level |
No change |
No change | |
1 | 15 | 192% | 3 | 4 |
2 | 15 | 194% | 3 | 4 |
3 | 15 | 196% | 3 | 4 |
4 | 15 | 198% | 3 | 4 |
5 | 16 | 200% | 3 | 4 |
6 | 16 | 202% | 3 | 4 |
7 | 16 | 204% | 3 | 4 |
8 | 16 | 206% | 3 | 4 |
9 | 17 | 208% | 3 | 4 |
10 | 17 | 210% | 3 | 4 |
11 | 17 | 212% | 3 | 4 |
12 | 17 | 214% | 3 | 4 |
13 | 18 | 216% | 3 | 4 |
14 | 18 | 218% | 3 | 4 |
15 | 18 | 220% | 3 | 4 |
16 | 18 | 222% | 3 | 4 |
17 | 19 | 224% | 3 | 4 |
18 | 19 | 226% | 3 | 4 |
19 | 19 | 228% | 3 | 4 |
20 | 19 | 230% | 3 | 4 |
Righteous Indignation: Increases damage and critical rate when attacking enemies in abnormal status.
'
- Level 1: When attacking enemies with a status effect, Damage: +1%, Critical Hit Rate: +1%
- Level 2: When attacking enemies with a status effect, Damage: +2%, Critical Hit Rate: +2%
- Level 3: When attacking enemies with a status effect, Damage: +3%, Critical Hit Rate: +3%
- Level 4: When attacking enemies with a status effect, Damage: +4%, Critical Hit Rate: +4%
- Level 5: When attacking enemies with a status effect, Damage: +5%, Critical Hit Rate: +5%
- Level 6: When attacking enemies with a status effect, Damage: +6%, Critical Hit Rate: +6%
- Level 7: When attacking enemies with a status effect, Damage: +7%, Critical Hit Rate: +7%
- Level 8: When attacking enemies with a status effect, Damage: +8%, Critical Hit Rate: +8%
- Level 9: When attacking enemies with a status effect, Damage: +9%, Critical Hit Rate: +9%
- Level 10: When attacking enemies with a status effect, Damage: +10%, Critical Hit Rate: +10%
- Level 11: When attacking enemies with a status effect, Damage: +11%, Critical Hit Rate: +11%
- Level 12: When attacking enemies with a status effect, Damage: +12%, Critical Hit Rate: +12%
- Level 13: When attacking enemies with a status effect, Damage: +13%, Critical Hit Rate: +13%
- Level 14: When attacking enemies with a status effect, Damage: +14%, Critical Hit Rate: +14%
- Level 15: When attacking enemies with a status effect, Damage: +15%, Critical Hit Rate: +15%
- Level 16: When attacking enemies with a status effect, Damage: +16%, Critical Hit Rate: +16%
- Level 17: When attacking enemies with a status effect, Damage: +17%, Critical Hit Rate: +17%
- Level 18: When attacking enemies with a status effect, Damage: +18%, Critical Hit Rate: +18%
- Level 19: When attacking enemies with a status effect, Damage: +19%, Critical Hit Rate: +19%
- Level 20: When attacking enemies with a status effect, Damage: +20%, Critical Hit Rate: +20%
Intense Focus: Focuses powers to permanently increase STR and improve attack speed by 1 level.
'
- Level 1: STR: +3, Attack Speed increased
- Level 2: STR: +6, Attack Speed increased
- Level 3: STR: +9, Attack Speed increased
- Level 4: STR: +12, Attack Speed increased
- Level 5: STR: +15, Attack Speed increased
- Level 6: STR: +18, Attack Speed increased
- Level 7: STR: +21, Attack Speed increased
- Level 8: STR: +24, Attack Speed increased
- Level 9: STR: +27, Attack Speed increased
- Level 10: STR: +30, Attack Speed increased
- Level 11: STR: +33, Attack Speed increased
- Level 12: STR: +36, Attack Speed increased
- Level 13: STR: +39, Attack Speed increased
- Level 14: STR: +42, Attack Speed increased
- Level 15: STR: +45, Attack Speed increased
- Level 16: STR: +48, Attack Speed increased
- Level 17: STR: +51, Attack Speed increased
- Level 18: STR: +54, Attack Speed increased
- Level 19: STR: +57, Attack Speed increased
- Level 20: STR: +60, Attack Speed increased
Radiant Buster: Emits shining light to blast and stun multiple enemies in the front.
'
- Level 1: MP Cost: 20, Damage: 194%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 1%, Duration: 1 sec
- Level 2: MP Cost: 20, Damage: 198%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 2%, Duration: 1 sec
- Level 3: MP Cost: 20, Damage: 202%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 3%, Duration: 1 sec
- Level 4: MP Cost: 20, Damage: 206%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 4%, Duration: 1 sec
- Level 5: MP Cost: 25, Damage: 210%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 5%, Duration: 1 sec
- Level 6: MP Cost: 25, Damage: 214%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 6%, Duration: 2 sec
- Level 7: MP Cost: 25, Damage: 218%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 7%, Duration: 2 sec
- Level 8: MP Cost: 25, Damage: 222%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 8%, Duration: 2 sec
- Level 9: MP Cost: 25, Damage: 226%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 9%, Duration: 2 sec
- Level 10: MP Cost: 30, Damage: 230%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 10%, Duration: 2 sec
- Level 11: MP Cost: 30, Damage: 234%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 11%, Duration: 3 sec
- Level 12: MP Cost: 30, Damage: 238%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 12%, Duration: 3 sec
- Level 13: MP Cost: 30, Damage: 242%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 13%, Duration: 3 sec
- Level 14: MP Cost: 30, Damage: 246%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 14%, Duration: 3 sec
- Level 15: MP Cost: 35, Damage: 250%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 15%, Duration: 3 sec
- Level 16: MP Cost: 35, Damage: 254%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 16%, Duration: 4 sec
- Level 17: MP Cost: 35, Damage: 258%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 17%, Duration: 4 sec
- Level 18: MP Cost: 35, Damage: 262%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 18%, Duration: 4 sec
- Level 19: MP Cost: 35, Damage: 266%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 19%, Duration: 4 sec
- Level 20: MP Cost: 40, Damage: 270%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 20%, Duration: 4 sec
Fourth Job[edit]
"Increases the stats of all party members."
Level | MP Cost | Base Stats | Duration |
---|---|---|---|
Add 10 per 5 levels |
Add 1% per 2 levels |
Add 30 seconds per level | |
1 | 10 | +1% | 30 sec |
2 | 10 | +1% | 60 sec |
3 | 10 | +2% | 90 sec |
4 | 10 | +2% | 120 sec |
5 | 20 | +3% | 150 sec |
6 | 20 | +3% | 180 sec |
7 | 20 | +4% | 210 sec |
8 | 20 | +4% | 240 sec |
9 | 20 | +5% | 270 sec |
10 | 30 | +5% | 300 sec |
11 | 30 | +6% | 330 sec |
12 | 30 | +6% | 360 sec |
13 | 30 | +7% | 390 sec |
14 | 30 | +7% | 420 sec |
15 | 40 | +8% | 450 sec |
16 | 40 | +8% | 480 sec |
17 | 40 | +9% | 510 sec |
18 | 40 | +9% | 540 sec |
19 | 40 | +10% | 570 sec |
20 | 50 | +10% | 600 sec |
21 | 50 | +11% | 630 sec |
22 | 50 | +11% | 660 sec |
23 | 50 | +12% | 690 sec |
24 | 50 | +12% | 720 sec |
25 | 60 | +13% | 750 sec |
26 | 60 | +13% | 780 sec |
27 | 60 | +14% | 810 sec |
28 | 60 | +14% | 840 sec |
29 | 60 | +15% | 870 sec |
30 | 70 | +15% | 900 sec |
31 | 70 | +16% | 930 sec |
32 | 70 | +16% | 960 sec |
"Permanently increases ATT and Accuracy. Greatly increases the damage and activation rate of your Final Attack."
Requires Level 20 Final Attack
Level | Weapon Attack | Accuracy | Chance | Damage | Number of Hits |
---|---|---|---|---|---|
Add 1 per level |
Add 1% per 3 levels |
Add 1% per 2 levels |
Add 3% per level |
No change | |
1 | +1 | +1% | 46% | 163% | 2 |
2 | +2 | +1% | 46% | 166% | 2 |
3 | +3 | +1% | 47% | 169% | 2 |
4 | +4 | +2% | 47% | 172% | 2 |
5 | +5 | +2% | 48% | 175% | 2 |
6 | +6 | +2% | 48% | 178% | 2 |
7 | +7 | +3% | 49% | 181% | 2 |
8 | +8 | +3% | 49% | 184% | 2 |
9 | +9 | +3% | 50% | 187% | 2 |
10 | +10 | +4% | 50% | 190% | 2 |
11 | +11 | +4% | 51% | 193% | 2 |
12 | +12 | +4% | 51% | 196% | 2 |
13 | +13 | +5% | 52% | 199% | 2 |
14 | +14 | +5% | 52% | 202% | 2 |
15 | +15 | +5% | 53% | 205% | 2 |
16 | +16 | +6% | 54% | 208 | 2 |
17 | +17 | +6% | 54% | 211% | 2 |
18 | +18 | +6% | 54% | 214% | 2 |
19 | +19 | +7% | 55% | 217% | 2 |
20 | +20 | +7% | 55% | 220% | 2 |
21 | +21 | +7% | 56% | 223% | 2 |
22 | +22 | +8% | 56% | 226% | 2 |
23 | +23 | +8% | 57% | 229% | 2 |
24 | +24 | +8% | 57% | 232% | 2 |
25 | +25 | +9% | 58% | 235% | 2 |
26 | +26 | +9% | 58% | 238% | 2 |
27 | +27 | +9% | 59% | 241% | 2 |
28 | +28 | +10% | 59% | 244% | 2 |
29 | +29 | +10% | 60% | 247% | 2 |
30 | +30 | +10% | 60% | 250% | 2 |
31 | +31 | +11% | 61% | 253% | 2 |
32 | +32 | +11% | 61% | 256% | 2 |
"Ignores a portion of a monster's defense while attacking."
Level | Enemy Defense Ignored |
---|---|
Add 4% per level | |
1 | +4% |
2 | +8% |
3 | +12% |
4 | +16% |
5 | +20% |
6 | +24% |
7 | +28% |
8 | +32% |
9 | +36% |
10 | +40% |
11 | +44% |
12 | +48% |
Roiling Soul: Focuses a short burst of attacks on a single enemy with significantly higher damage. [Cooldown: 270 sec]
'
- Level 1: MP Cost: 30, Damage: +2%, Critical Rate: +11%, Minimum Critical Damage: +1%, Duration: 66 sec, Max Enemies Targeted: 1
- Level 2: MP Cost: 30, Damage: +4%, Critical Rate: +11%, Minimum Critical Damage: +1%, Duration: 72 sec, Max Enemies Targeted: 1
- Level 3: MP Cost: 32, Damage: +6%, Critical Rate: +11%, Minimum Critical Damage: +2%, Duration: 78 sec, Max Enemies Targeted: 1
- Level 4: MP Cost: 32, Damage: +8%, Critical Rate: +12%, Minimum Critical Damage: +2%, Duration: 84 sec, Max Enemies Targeted: 1
- Level 5: MP Cost: 32, Damage: +10%, Critical Rate: +12%, Minimum Critical Damage: +3%, Duration: 90 sec, Max Enemies Targeted: 1
- Level 6: MP Cost: 34, Damage: +12%, Critical Rate: +12%, Minimum Critical Damage: +3%, Duration: 96 sec, Max Enemies Targeted: 1
- Level 7: MP Cost: 34, Damage: +14%, Critical Rate: +13%, Minimum Critical Damage: +4%, Duration: 102 sec, Max Enemies Targeted: 1
- Level 8: MP Cost: 34, Damage: +16%, Critical Rate: +13%, Minimum Critical Damage: +4%, Duration: 108 sec, Max Enemies Targeted: 1
- Level 9: MP Cost: 36, Damage: +18%, Critical Rate: +13%, Minimum Critical Damage: +5%, Duration: 114 sec, Max Enemies Targeted: 1
- Level 10: MP Cost: 36, Damage: +20%, Critical Rate: +14%, Minimum Critical Damage: +5%, Duration: 120 sec, Max Enemies Targeted: 1
- Level 11: MP Cost: 36, Damage: +22%, Critical Rate: +14%, Minimum Critical Damage: +6%, Duration: 126 sec, Max Enemies Targeted: 1
- Level 12: MP Cost: 38, Damage: +24%, Critical Rate: +14%, Minimum Critical Damage: +6%, Duration: 132 sec, Max Enemies Targeted: 1
- Level 13: MP Cost: 38, Damage: +26%, Critical Rate: +15%, Minimum Critical Damage: +7%, Duration: 138 sec, Max Enemies Targeted: 1
- Level 14: MP Cost: 38, Damage: +28%, Critical Rate: +15%, Minimum Critical Damage: +7%, Duration: 144 sec, Max Enemies Targeted: 1
- Level 15: MP Cost: 40, Damage: +30%, Critical Rate: +15%, Minimum Critical Damage: +8%, Duration: 150 sec, Max Enemies Targeted: 1
- Level 16: MP Cost: 40, Damage: +32%, Critical Rate: +16%, Minimum Critical Damage: +8%, Duration: 156 sec, Max Enemies Targeted: 1
- Level 17: MP Cost: 40, Damage: +34%, Critical Rate: +16%, Minimum Critical Damage: +9%, Duration: 162 sec, Max Enemies Targeted: 1
- Level 18: MP Cost: 42, Damage: +36%, Critical Rate: +16%, Minimum Critical Damage: +9%, Duration: 168 sec, Max Enemies Targeted: 1
- Level 19: MP Cost: 42, Damage: +38%, Critical Rate: +17%, Minimum Critical Damage: +10%, Duration: 174 sec, Max Enemies Targeted: 1
- Level 20: MP Cost: 42, Damage: +40%, Critical Rate: +17%, Minimum Critical Damage: +10%, Duration: 180 sec, Max Enemies Targeted: 1
- Level 21: MP Cost: 44, Damage: +42%, Critical Rate: +17%, Minimum Critical Damage: +11%, Duration: 186 sec, Max Enemies Targeted: 1
- Level 22: MP Cost: 44, Damage: +44%, Critical Rate: +18%, Minimum Critical Damage: +11%, Duration: 192 sec, Max Enemies Targeted: 1
- Level 23: MP Cost: 44, Damage: +46%, Critical Rate: +18%, Minimum Critical Damage: +12%, Duration: 198 sec, Max Enemies Targeted: 1
- Level 24: MP Cost: 46, Damage: +48%, Critical Rate: +18%, Minimum Critical Damage: +12%, Duration: 204 sec, Max Enemies Targeted: 1
- Level 25: MP Cost: 46, Damage: +50%, Critical Rate: +19%, Minimum Critical Damage: +13%, Duration: 210 sec, Max Enemies Targeted: 1
- Level 26: MP Cost: 46, Damage: +52%, Critical Rate: +19%, Minimum Critical Damage: +13%, Duration: 216 sec, Max Enemies Targeted: 1
- Level 27: MP Cost: 48, Damage: +54%, Critical Rate: +19%, Minimum Critical Damage: +14%, Duration: 222 sec, Max Enemies Targeted: 1
- Level 28: MP Cost: 48, Damage: +56%, Critical Rate: +20%, Minimum Critical Damage: +14%, Duration: 228 sec, Max Enemies Targeted: 1
- Level 29: MP Cost: 48, Damage: +58%, Critical Rate: +20%, Minimum Critical Damage: +15%, Duration: 234 sec, Max Enemies Targeted: 1
- Level 30: MP Cost: 50, Damage: +60%, Critical Rate: +20%, Minimum Critical Damage: +15%, Duration: 240 sec, Max Enemies Targeted: 1
- Level 31: MP Cost: 50, Damage: +62%, Critical Rate: +21%, Minimum Critical Damage: +16%, Duration: 246 sec, Max Enemies Targeted: 1
- Level 32: MP Cost: 50, Damage: +64%, Critical Rate: +21%, Minimum Critical Damage: +16%, Duration: 252 sec, Max Enemies Targeted: 1
Soul Asylum: Uses the enhanced power of the Soul Shield to permanently decrease damage received from enemies.
Requires level 15 Soul Shield
- Level 1: Damage Taken: -5.5%
- Level 2: Damage Taken: -6%
- Level 3: Damage Taken: -6.5%
- Level 4: Damage Taken: -7%
- Level 5: Damage Taken: -7.5%
- Level 6: Damage Taken: -8%
- Level 7: Damage Taken: -8.5%
- Level 8: Damage Taken: -9%
- Level 9: Damage Taken: -9.5%
- Level 10: Damage Taken: -10%
- Level 11: Damage Taken: -10.5%
- Level 12: Damage Taken: -11%
- Level 13: Damage Taken: -11.5%
- Level 14: Damage Taken: -12%
- Level 15: Damage Taken: -12.5%
- Level 16: Damage Taken: -13%
- Level 17: Damage Taken: -13.5%
- Level 18: Damage Taken: -14%
- Level 19: Damage Taken: -14.5%
- Level 20: Damage Taken: -15%
- Level 21: Damage Taken: -15.5%
- Level 22: Damage Taken: -16%
- Level 23: Damage Taken: -16.5%
- Level 24: Damage Taken: -17%
- Level 25: Damage Taken: -17.5%
- Level 26: Damage Taken: -18%
- Level 27: Damage Taken: -18.5%
- Level 28: Damage Taken: -19%
- Level 29: Damage Taken: -19.5%
- Level 30: Damage Taken: -20%
- Level 31: Damage Taken: -20.5%
- Level 32: Damage Taken: -21%
Stance: With great concentration, you hold your ground when struck, resisting knock-back effects.
'
- Level 1: MP Cost: 30, Knock-back Resist Chance: 37%, Duration: 10 sec
- Level 2: MP Cost: 30, Knock-back Resist Chance: 39%, Duration: 20 sec
- Level 3: MP Cost: 30, Knock-back Resist Chance: 41%, Duration: 30 sec
- Level 4: MP Cost: 30, Knock-back Resist Chance: 43%, Duration: 40 sec
- Level 5: MP Cost: 35, Knock-back Resist Chance: 45%, Duration: 50 sec
- Level 6: MP Cost: 35, Knock-back Resist Chance: 47%, Duration: 60 sec
- Level 7: MP Cost: 35, Knock-back Resist Chance: 49%, Duration: 70 sec
- Level 8: MP Cost: 35, Knock-back Resist Chance: 51%, Duration: 80 sec
- Level 9: MP Cost: 35, Knock-back Resist Chance: 53%, Duration: 90 sec
- Level 10: MP Cost: 40, Knock-back Resist Chance: 55%, Duration: 100 sec
- Level 11: MP Cost: 40, Knock-back Resist Chance: 57%, Duration: 110 sec
- Level 12: MP Cost: 40, Knock-back Resist Chance: 59%, Duration: 120 sec
- Level 13: MP Cost: 40, Knock-back Resist Chance: 61%, Duration: 130 sec
- Level 14: MP Cost: 40, Knock-back Resist Chance: 63%, Duration: 140 sec
- Level 15: MP Cost: 45, Knock-back Resist Chance: 65%, Duration: 150 sec
- Level 16: MP Cost: 45, Knock-back Resist Chance: 67%, Duration: 160 sec
- Level 17: MP Cost: 45, Knock-back Resist Chance: 69%, Duration: 170 sec
- Level 18: MP Cost: 45, Knock-back Resist Chance: 71%, Duration: 180 sec
- Level 19: MP Cost: 45, Knock-back Resist Chance: 73%, Duration: 190 sec
- Level 20: MP Cost: 50, Knock-back Resist Chance: 75%, Duration: 200 sec
- Level 21: MP Cost: 50, Knock-back Resist Chance: 77%, Duration: 210 sec
- Level 22: MP Cost: 50, Knock-back Resist Chance: 79%, Duration: 220 sec
- Level 23: MP Cost: 50, Knock-back Resist Chance: 81%, Duration: 230 sec
- Level 24: MP Cost: 50, Knock-back Resist Chance: 83%, Duration: 240 sec
- Level 25: MP Cost: 55, Knock-back Resist Chance: 85%, Duration: 250 sec
- Level 26: MP Cost: 55, Knock-back Resist Chance: 87%, Duration: 260 sec
- Level 27: MP Cost: 55, Knock-back Resist Chance: 89%, Duration: 270 sec
- Level 28: MP Cost: 55, Knock-back Resist Chance: 91%, Duration: 280 sec
- Level 29: MP Cost: 55, Knock-back Resist Chance: 93%, Duration: 290 sec
- Level 30: MP Cost: 60, Knock-back Resist Chance: 95%, Duration: 300 sec
- Level 31: MP Cost: 60, Knock-back Resist Chance: 97%, Duration: 310 sec
- Level 32: MP Cost: 60, Knock-back Resist Chance: 99%, Duration: 320 sec
"Maxes out mastery of one-handed sword while increasing Minimum Critical Damage and Weapon Attack."
Requires Level 10 Sword Mastery
Level | One-Handed Sword Mastery | Weapon Attack | Minimum Critical Damage |
---|---|---|---|
Add 1% per 2 levels |
Add 1 per level |
Add 1% per 2 levels | |
1 | +56% | +1 | +1% |
2 | +56% | +2 | +1% |
3 | +57% | +3 | +2% |
4 | +57% | +4 | +2% |
5 | +58% | +5 | +3% |
6 | +58% | +6 | +3% |
7 | +59% | +7 | +4% |
8 | +59% | +8 | +4% |
9 | +60% | +9 | +5% |
10 | +60% | +10 | +5% |
11 | +61% | +11 | +6% |
12 | +61% | +12 | +6% |
13 | +62% | +13 | +7% |
14 | +62% | +14 | +7% |
15 | +63% | +15 | +8% |
16 | +63% | +16 | +8% |
17 | +64% | +17 | +9% |
18 | +64% | +18 | +9% |
19 | +65% | +19 | +10% |
20 | +65% | +20 | +10% |
21 | +66% | +21 | +11% |
22 | +66% | +22 | +11% |
23 | +67% | +23 | +12% |
24 | +67% | +24 | +12% |
25 | +68% | +25 | +13% |
26 | +68% | +26 | +13% |
27 | +69% | +27 | +14% |
28 | +69% | +28 | +14% |
29 | +70% | +29 | +15% |
30 | +70% | +30 | +15% |
31 | +71% | +31 | +16% |
32 | +71% | +32 | +16% |
Radiant Blast: Attacks multiple enemies with a burst of intense light. Has a chance to stun enemies.
Requires Level 20 Radiant Buster
- Level 1: MP Cost: 50, Damage: 193%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 11%, Duration: 4 sec
- Level 2: MP Cost: 50, Damage: 196%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 12%, Duration: 4 sec
- Level 3: MP Cost: 50, Damage: 199%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 13%, Duration: 4 sec
- Level 4: MP Cost: 50, Damage: 202%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 14%, Duration: 4 sec
- Level 5: MP Cost: 50, Damage: 205%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 15%, Duration: 4 sec
- Level 6: MP Cost: 55, Damage: 208%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 16%, Duration: 4 sec
- Level 7: MP Cost: 55, Damage: 211%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 17%, Duration: 4 sec
- Level 8: MP Cost: 55, Damage: 214%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 18%, Duration: 4 sec
- Level 9: MP Cost: 55, Damage: 217%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 19%, Duration: 4 sec
- Level 10: MP Cost: 55, Damage: 220%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 20%, Duration: 4 sec
- Level 11: MP Cost: 55, Damage: 223%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 21%, Duration: 5 sec
- Level 12: MP Cost: 60, Damage: 226%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 22%, Duration: 5 sec
- Level 13: MP Cost: 60, Damage: 229%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 23%, Duration: 5 sec
- Level 14: MP Cost: 60, Damage: 232%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 24%, Duration: 5 sec
- Level 15: MP Cost: 60, Damage: 235%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 25%, Duration: 5 sec
- Level 16: MP Cost: 60, Damage: 238%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 26%, Duration: 5 sec
- Level 17: MP Cost: 60, Damage: 241%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 27%, Duration: 5 sec
- Level 18: MP Cost: 65, Damage: 244%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 28%, Duration: 5 sec
- Level 19: MP Cost: 65, Damage: 247%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 29%, Duration: 5 sec
- Level 20: MP Cost: 65, Damage: 250%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 30%, Duration: 5 sec
- Level 21: MP Cost: 65, Damage: 253%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 31%, Duration: 6 sec
- Level 22: MP Cost: 65, Damage: 256%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 32%, Duration: 6 sec
- Level 23: MP Cost: 65, Damage: 259%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 33%, Duration: 6 sec
- Level 24: MP Cost: 70, Damage: 262%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 34%, Duration: 6 sec
- Level 25: MP Cost: 70, Damage: 265%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 35%, Duration: 6 sec
- Level 26: MP Cost: 70, Damage: 268%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 36%, Duration: 6 sec
- Level 27: MP Cost: 70, Damage: 271%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 37%, Duration: 6 sec
- Level 28: MP Cost: 70, Damage: 274%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 38%, Duration: 6 sec
- Level 29: MP Cost: 70, Damage: 277%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 39%, Duration: 6 sec
- Level 30: MP Cost: 75, Damage: 280%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 40%, Duration: 6 sec
- Level 31: MP Cost: 75, Damage: 283%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 41%, Duration: 7 sec
- Level 32: MP Cost: 75, Damage: 286%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 42%, Duration: 7 sec
Four-Point Assault: Unleashes four soul blades with a chance to blind enemies. The final hit will always be a Critical Hit.\t Inflicts Blind on all monsters, but its duration is cut in half on boss monsters.
'
- Level 1: MP Cost: 20, Damage: 215%, Number of Attacks: 4, Blind Chance: 11%, Accuracy: -1%, Duration: 42, Critical Hit on final attack
- Level 2: MP Cost: 20, Damage: 220%, Number of Attacks: 4, Blind Chance: 12%, Accuracy: -2%, Duration: 44, Critical Hit on final attack
- Level 3: MP Cost: 20, Damage: 225%, Number of Attacks: 4, Blind Chance: 13%, Accuracy: -3%, Duration: 46, Critical Hit on final attack
- Level 4: MP Cost: 20, Damage: 230%, Number of Attacks: 4, Blind Chance: 14%, Accuracy: -4%, Duration: 48, Critical Hit on final attack
- Level 5: MP Cost: 22, Damage: 235%, Number of Attacks: 4, Blind Chance: 15%, Accuracy: -5%, Duration: 50, Critical Hit on final attack
- Level 6: MP Cost: 22, Damage: 240%, Number of Attacks: 4, Blind Chance: 16%, Accuracy: -6%, Duration: 52, Critical Hit on final attack
- Level 7: MP Cost: 22, Damage: 245%, Number of Attacks: 4, Blind Chance: 17%, Accuracy: -7%, Duration: 54, Critical Hit on final attack
- Level 8: MP Cost: 22, Damage: 250%, Number of Attacks: 4, Blind Chance: 18%, Accuracy: -8%, Duration: 56, Critical Hit on final attack
- Level 9: MP Cost: 22, Damage: 255%, Number of Attacks: 4, Blind Chance: 19%, Accuracy: -9%, Duration: 58, Critical Hit on final attack
- Level 10: MP Cost: 24, Damage: 260%, Number of Attacks: 4, Blind Chance: 20%, Accuracy: -10%, Duration: 60, Critical Hit on final attack
- Level 11: MP Cost: 24, Damage: 265%, Number of Attacks: 4, Blind Chance: 21%, Accuracy: -11%, Duration: 62, Critical Hit on final attack
- Level 12: MP Cost: 24, Damage: 270%, Number of Attacks: 4, Blind Chance: 22%, Accuracy: -12%, Duration: 64, Critical Hit on final attack
- Level 13: MP Cost: 24, Damage: 275%, Number of Attacks: 4, Blind Chance: 23%, Accuracy: -13%, Duration: 66, Critical Hit on final attack
- Level 14: MP Cost: 24, Damage: 280%, Number of Attacks: 4, Blind Chance: 24%, Accuracy: -14%, Duration: 68, Critical Hit on final attack
- Level 15: MP Cost: 26, Damage: 285%, Number of Attacks: 4, Blind Chance: 25%, Accuracy: -15%, Duration: 70, Critical Hit on final attack
- Level 16: MP Cost: 26, Damage: 290%, Number of Attacks: 4, Blind Chance: 26%, Accuracy: -16%, Duration: 72, Critical Hit on final attack
- Level 17: MP Cost: 26, Damage: 295%, Number of Attacks: 4, Blind Chance: 27%, Accuracy: -17%, Duration: 74, Critical Hit on final attack
- Level 18: MP Cost: 26, Damage: 300%, Number of Attacks: 4, Blind Chance: 28%, Accuracy: -18%, Duration: 76, Critical Hit on final attack
- Level 19: MP Cost: 26, Damage: 305%, Number of Attacks: 4, Blind Chance: 29%, Accuracy: -19%, Duration: 78, Critical Hit on final attack
- Level 20: MP Cost: 28, Damage: 310%, Number of Attacks: 4, Blind Chance: 30%, Accuracy: -20%, Duration: 80, Critical Hit on final attack
- Level 21: MP Cost: 28, Damage: 315%, Number of Attacks: 4, Blind Chance: 31%, Accuracy: -21%, Duration: 82, Critical Hit on final attack
- Level 22: MP Cost: 28, Damage: 320%, Number of Attacks: 4, Blind Chance: 32%, Accuracy: -22%, Duration: 84, Critical Hit on final attack
- Level 23: MP Cost: 28, Damage: 325%, Number of Attacks: 4, Blind Chance: 33%, Accuracy: -23%, Duration: 86, Critical Hit on final attack
- Level 24: MP Cost: 28, Damage: 330%, Number of Attacks: 4, Blind Chance: 34%, Accuracy: -24%, Duration: 88, Critical Hit on final attack
- Level 25: MP Cost: 30, Damage: 335%, Number of Attacks: 4, Blind Chance: 35%, Accuracy: -25%, Duration: 90, Critical Hit on final attack
- Level 26: MP Cost: 30, Damage: 340%, Number of Attacks: 4, Blind Chance: 36%, Accuracy: -26%, Duration: 92, Critical Hit on final attack
- Level 27: MP Cost: 30, Damage: 345%, Number of Attacks: 4, Blind Chance: 37%, Accuracy: -27%, Duration: 94, Critical Hit on final attack
- Level 28: MP Cost: 30, Damage: 350%, Number of Attacks: 4, Blind Chance: 38%, Accuracy: -28%, Duration: 96, Critical Hit on final attack
- Level 29: MP Cost: 30, Damage: 355%, Number of Attacks: 4, Blind Chance: 39%, Accuracy: -29%, Duration: 98, Critical Hit on final attack
- Level 30: MP Cost: 32, Damage: 360%, Number of Attacks: 4, Blind Chance: 40%, Accuracy: -30%, Duration: 100, Critical Hit on final attack
- Level 31: MP Cost: 32, Damage: 365%, Number of Attacks: 4, Blind Chance: 41%, Accuracy: -31%, Duration: 102, Critical Hit on final attack
- Level 32: MP Cost: 32, Damage: 370%, Number of Attacks: 4, Blind Chance: 42%, Accuracy: -32%, Duration: 104, Critical Hit on final attack
Hyper Skills[edit]
Stat Enhancers[edit]
"Permanently increases STR."
Unlocked at level 140
Level | STR |
---|---|
1 | +50 |
"Permanently increases DEX."
Unlocked at level 140
Level | DEX |
---|---|
1 | +50 |
"Permanently increases INT."
Unlocked at level 140
Level | INT |
---|---|
1 | +50 |
"Permanently increases Movement Speed."
Unlocked at level 152
Level | Movement Speed |
---|---|
1 | +10 |
"Permanently increases Accuracy."
Unlocked at level 158
Level | Accuracy |
---|---|
1 | +20% |
"Permanently increases Weapon DEF."
Unlocked at level 165
Level | Weapon DEF |
---|---|
1 | +500 |
"Permanently increases Magic DEF."
Unlocked at level 174
Level | Magic DEF |
---|---|
1 | +500 |
"Permanently increases Max DF (useless for Thieves)."
Unlocked at level 180
Level | Max DF |
---|---|
1 | +50 |
"Permanently increases Max MP."
Unlocked at level 186
Level | Max MP |
---|---|
1 | +15% |
"Permanently increases Max HP."
Unlocked at level 192
Level | Max HP |
---|---|
1 | +15% |
"Permanently increases Critical Rate."
Unlocked at level 198
Level | Critical Rate |
---|---|
1 | +10% |
Skill Enhancers[edit]
Enduring Spirit - Preparation: Increases Enduring Spirit's abnormal status and elemental resistances.
Required level: 143
- Level 1: Bonus 10% resistance to status ailments and all elements
Radiant Blast - Extra Strike: Increases the number of attacks for Radiant Blast.
Required level: 149
- Level 1: Number of Attacks: +1
Four-Point Assault - Extra Strike: Increases the number of attacks for Four-Point Assault.
Required level: 155
- Level 1: Number of Attacks: +1
Enduring Spirit - Steel Skin: Increases Enduring Spirit's DEF bonus.
Required level: 162
- Level 1: 20% additional DEF
Radiant Blast - Reinforce: Increases the damage of Radiant Blast.
Required level: 168
- Level 1: Damage: +20%
Four-Point Assault - Opportunity: Increases the Darkness chance for Four-Point Assault.
Required level: 177
- Level 1: Activation Chance +20%
Enduring Spirit - Persist: Increases Enduring Spirit's duration.
Required level: 183
- Level 1: Duration: +20 sec
Radiant Blast - Spread: Increases the number of monsters hit by Radiant Blast.
Required level: 189
- Level 1: Monsters Hit: +2
Four-Point Assault - Reinforce: Increases Four-Point Assault's damage.
Required level: 195
- Level 1: Damage: +20%
Active Skills[edit]
Sacred Cube: Increases your strength with holy power.
Required level: 150.
- Level 1: MP Cost: 200, Duration: 180 sec, Additional Weapon ATT: 20, Additional Max HP: 20%, Damage Reduction: 20%
Charging Light: Summons the mighty Knight of Light to carry out a deadly charge.
Required level: 170
- Level 1: MP Cost: 300, Number of Enemies: 15, Damage: 1000%, Number of Attacks: 8, 10% more damage for you and your allies. Cooldown: 90 sec