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{{Header Nav|game=MapleStory|custom={{MapleStory/TOC/Quests}}}}
{{Header Nav|game=MapleStory|custom={{MapleStory/TOC/Quests}}}}
{{floatingtoc}}
{{floatingtoc}}
[[File:MS Mu Lung Dojo Entrance.jpg|thumb|left|A character standing on top of the entrance to the Mu Lung Dojo Tower.]]
[[File:MS Mu Lung Dojo Entrance.jpg|600px]]
*'''Maximum attempts per day''': 3 for Normal/Hard, 3 for Ranked
*'''Maximum attempts per day''': 3 (Can enter anytime '''except during Sunday 11.30pm to Monday 12.30am''')
*'''Difficulty modes''': Normal, Hard, and Ranked
*'''Level Categories''': Beginning (Level 105 to 140), Intermediate (Level 141 to 180), Experienced (Level 181 to 250)
This is a unique Party Quest similar to Boss Rush with a few exceptions. Players of level 120+ can participate the Normal and Hard mode and Level 130+ for Ranked mode. To access this PQ, one must talk to the Dimensional Mirror found in most towns. After talking to it, the player will be transported to the Dojo where an NPC called So Gong can take you into the Solo Quest. There is no penalty for dying, but you must restart the PQ.
This is a unique Party Quest similar to Boss Rush with a few exceptions. Players of level 105+ can participate. To access this PQ, one must talk to the Dimensional Mirror found in most towns. After talking to it, the player will be transported to the Dojo where an NPC called So Gong can take you into the Solo Quest. There is no penalty for dying, but you must restart the PQ.
Normal mode has 10 rounds, Hard mode has 20 rounds and Ranked mode has 40 rounds. You also have a 2-minute time limit for each round, though So Gong will say 10 minutes.
There are a total of 41 stages. You have a 15 minute time limit to clear as many stages as you can. Based on your best record for the week, you can get rewards.


Ranked mode allows you to earn special items that expire after 7 days. You can get these special items if you are in the top 50 for the day. Check with So Gong to see the list.
==Starting the Party Quest==
This party quest functions in a similar manner to Boss Rush with a few exceptions. The player must fight bosses from the weakest to the strongest with the weakest boss being Mano. These bosses are much stronger than the originals. Unlike Boss Rush, some World Tour bosses are also included in this Party Quest. The player fights in the typical fighting game-like fashion (i.e. Street Fighter) where the player's health bar and the boss's health bar appears at the top of the screen along with an energy meter located on the left side of the screen. The energy bar increases after every hit the player suffered from the boss.


;Belt rewards
===Damage Limit===
Mu Gong's emblem will drop from the last monster of each group tagged with "Boss" and can be turned in for a belt that expires after 15 days. Normal mode bosses drop 3 emblems, Hard drops 4 and Ranked mode drops 5. Turn in Mu Gong emblems to So Gong for the belt rewards listed below. These belts are untradeable and expire in seven days.
Your current damage dealt is '''reduced by 90% (so you deal 10% of your original damage)''', damage cap is '''retained'''. For Von Leon, Hilla, Arkarium, Magnus and Mu Gong, they have '''all elemental resistance'''.
* Yellow Belt = 25 emblems
* Blue Belt = 50 emblems
* Red Belt = 100 emblems
* Black Belt = 125 emblems


;Points
===Rest Interval===
For Hard mode, you will get Mu Lung points for clearing the Quest. In average, you should be getting close to 25,000 to 30,000 points each time. It will be transformed into a Grade where it will determine what reward you will be getting. (Expires in 7 days though, and points reset every week).
After clearing each stage, you are given '''10 seconds break''' before the timer continues to tick. If you enter the next stage before the time is up, the timer resumes immediately.
At a small rate, bosses in Hard mode will drop an item of marble with the letter "B" inside. Pick it up to get bonus points. If you go into the dojo everyday for the week, there will be a higher chance of it dropping.
Mu Lung Points are categorised into the following:
*Time Bonus: Determined by your clear time in seconds. For every second you take this is reduced by 10 points  Maximum points: 24,000
*Bonus Points: Determined by non-usage of recovery/buff items in rest spots, picking up of "B" marbles.
Grades available: B, A, S, SS
 
===Starting the Party Quest===
[[File:MS Mu Lung Dojo Bamboo Skill.jpg|thumb|right|A character using one of the special skills, Bamboo Rain.]]
This party quest functions in a similar manner to Boss Rush with a few exceptions. The player must fight bosses from the weakest to the strongest with the weakest boss being Mano. These bosses are slightly stronger than the originals. Unlike Boss Rush, some World Tour bosses are also included in this Party Quest. The player fights in the typical fighting game-like fashion (i.e. Street Fighter) where the player's health bar and the boss's health bar appears at the top of the screen along with an energy meter located on the left side of the screen. The energy bar increases after every hit the player suffered from the boss .
 
===Special Skills===
Your energy bar will fill up as you get hit from bosses. When the energy bar is full, you have access to three special skills:
 
*'''Bamboo Rain''': the screen turns black and the character splits a bamboo punji into splinters that rain on all monsters in the field. Deals damage equal to 30% of the boss's hp. To perform this attack, press {{kbd|up}}{{plus}}{{kbd|Ctrl}}{{plus}}{{kbd|Alt}}.
*'''Invincibility''': the screen turns black and the character is granted a buff for a limited time that makes the player immune to attacks. The player will be surrounded by a shield to represent this. Can still be afflicted by status affects however. To perform this attack, press {{kbd|left}}{{plus}}{{kbd|Ctrl}}{{plus}}{{kbd|Alt}}.
*'''Power Explosion''': the screen turns black and the character is granted a buff for one boss round that increases the player's attack speed and damage. To perform this attack, press {{kbd|right}}{{plus}}{{kbd|Ctrl}}{{plus}}{{kbd|Alt}}.
 
===Rest spot===
At every rest spots, you can use a recovery item or buff. However, you can only use 1 buff or recovery per rest stage. For Hard mode, you will not be able to receive bonus points from the rest stage. For ranked mode, a specific time penalty will be applied, making the total time elapsed longer.
{{-}}


===Levels===
===Levels===
There are a total of 10 rounds in normal mode, 20 rounds in hard mode, and 40 rounds in ranking mode. After every 5 bosses, you get sent to a rest stage where you can activate special buffs listed below.
You have 15 minutes to clear as many bosses as possible. Below is the list of monster appearance sequence. Bosses have their '''original skills including Damage Reflect (if any)'''. If the monster says x2 or x3, they appear '''one after another''', while monster with + is spawned at the same time.
#Weapon and Magic Attack +30 for 10 minutes
{{col|84|begin}}
#Weapon and Magic Attack +60 for 10 minutes
#Weapon and Magic Defense +2500 for 10 minutes
#Weapon and Magic Defense +4000 for 10 minutes
#+1 attack speed for 10 minutes
# +10,000 Maximum HP for 10 minutes
#Recover 50% of your HP
#Recover 100% of your HP
#Accuracy and avoidability +2000 for 10 minutes
#Speed and Jump increased to the maximum for 10 minutes
 
;You have 2 minutes per round to kill the boss. The bosses go in order from lowest level to highest. The bosses listed here will be the ranked mode bosses, since the other two modes have random bosses spawning in the earlier stages.  
{{col|8|begin}}
#Mano
#Mano
#Mushmom
#Mushmom
Line 59: Line 24:
#Blue Mushmom
#Blue Mushmom
#Zombie Mushmom
#Zombie Mushmom
{{col|8}}
#King Slime
<ol start=6><li>King Slime
#Dyle
<li>Dyle
#King Clang
<li>King Clang
#Faust
<li>Faust
#Von Leon
<li>Spirit of Rock</ol>
{{col|4}}
{{col|8}}
<ol start=11><li>Metal Golem
<ol start=11><li>Metal Golem
<li>Eliza
<li>Eliza
<li>Jr. Balrog
<li>Jr. Balrog
<li>Nine-Tailed Fox
<li>Nine-Tailed Fox
<li>Xerxes</ol>
<li>Deo
{{col|8}}
<ol start=16><li>Deo  
<li>Zeno
<li>Zeno
<li>Timer
<li>Timer
<li>Snack Bar
<li>Snack Bar
<li>Tae Roon</ol>
<li>Tae Roon
{{col|8}}
<li>Hilla </ol>
<ol start=21><li> Papa Pixie
{{col|4}}
<li> Alishar
<ol start=21><li> Papa Pixie + 5 Luster Pixie
<li>Lord Pirate
<li>Alishar + 5 Black Ratz
<li>Deet and Roi
<li>Lord Pirate + 5 Captain
<li>Frankenroid</ol>
<li>Deet and Roi + 5 Neo Huroid
{{col|8}}
<li>Frankenroid + 5 Mithril Mutae
<ol start=26><li>Chimera
<li>Chimera + 5 Homunscullo
<li>Super-Charged Poison Golem
<li>Super-Charged Poison Golem + 5 Mixed Golem
<li>King Sage Cat
<li>King Sage Cat + 5 Sage Cat
<li>Giant Centipede
<li>Crimson Balrog + 5 Taurospear
<li>Crimson Balrog</ol>
<li>Arkarium</ol>
{{col|8}}
{{col|4}}
<ol start=31><li>Manon
<ol start=31><li>Manon x2
<li>Griffey
<li>Griffey x2
<li>Snowman
<li>Snowman + Snowman
<li>Papulatus
<li>Papulatus x2
<li>Ani</ol>
<li>Ani x2
{{col|8}}
<li>Leviathan + Leviathan
<ol start=36><li>Leviathan
<li>Dodo x3
<li>Dodo
<li>Lilynouch x3
<li>Lilynouch
<li>Lyka + Lyka + Lyka
<li>Lyka
<li>Magnus
<li>Mu Gong</ol>
<li>Mu Gong</ol>
{{col|8|end}}
{{col|4|end}}
 
Once the player defeats the final boss, they arrive at the topmost roof of the tower. Here, the player can jump down from the tower falling many stories downwards until they land on the bottommost part of the tower.
 
 
==Dojo Points==
You get Dojo Points based on your participation and your overall ranking. '''Up till 100,000 points can be stored at anytime'''.
 
===Participation===
*'''10 points''' per floor cleared (except Floor 10, 20, 30 and 40)
*'''110 points''' for clearing Floor 10, 20, 30 and 40 each.
 
===Overall Ranking===
Based on your category the points given are different. You get more points as your ranking is better.
*'''Beginning''': 3000 to 8000 points
*'''Intermediate''': 6000 to 11000 points
*'''Experienced''': 8000 to 18000 points
'''Claim your points before the next reset from So Gong else you forfeit the points.''' You can only claim after Monday 12.30am.
 
==Ranking Item Rewards==
Based on your category and ranking you get extra item rewards if eligible. '''All item rewards expire on Monday Midnight'''. You can claim them after Monday 12.30am.
 
===Beginning===
*1st: '''Expert Gloves''' (15 All Stats, 5 Weapon and Magic ATT, 100 Weapon and Magic DEF, +9% Damage, +9% All Stats, +10% Damage to Boss Monsters) + '''1 Year with Mu Gong''' Title (All Stats +3, Weapon and Magic ATT +2, HP +100, MP +100)
*2nd & 3rd: '''Apprentice Gloves''' (10 All Stats, 2 Weapon and Magic ATT, 50 Weapon and Magic DEF, +6% Damage, +6% All Stats, +5% Damage to Boss Monsters)
 
===Intermediate===
*1st: '''So Gong Gloves''' (20 All Stats, 10 Weapon and Magic ATT, 150 Weapon and Magic DEF, +12% Damage, +12% All Stats, +15% Damage to Boss Monsters) + '''2 Years with Mu Gong''' Title (All Stats +5, Weapon and Magic ATT +4, HP +200, MP +200)
*2nd & 3rd: '''Expert Gloves''' (15 All Stats, 5 Weapon and Magic ATT, 100 Weapon and Magic DEF, +9% Damage, +9% All Stats, +10% Damage to Boss Monsters)
 
===Experienced===
*1st '''Overall''' ranking: '''Hero Gloves''' (30 All Stats, 20 Weapon and Magic ATT, 250 Weapon and Magic DEF, 200 Accuracy, 200 Avoidability, +20% Damage, +20% All Stats, +40% Damage to Boss Monsters) + '''10 Years with Mu Gong''' Title (All Stats +15, Weapon and Magic ATT +9, HP +400, MP +400, Damage to Boss Monsters +10%)
*1st '''Job''' ranking: '''Mu Gong Gloves''' (25 All Stats, 15 Weapon and Magic ATT, 200 Weapon and Magic DEF, +15% Damage, +15% All Stats, +25% Damage to Boss Monsters) + '''5 Years with Mu Gong''' Title (All Stats +10, Weapon and Magic ATT +7, HP +300, MP +300, Damage to Boss Monsters +5%)
*2nd & 3rd '''Job''' ranking: '''So Gong Gloves''' (20 All Stats, 10 Weapon and Magic ATT, 150 Weapon and Magic DEF, +12% Damage, +12% All Stats, +15% Damage to Boss Monsters)
 
==Dojo Points Shop==
Using Dojo Points earned, you can swap for various items. Item purchase limits are reset '''every Monday 12am'''.
You can hold '''up till 100,000 Points at anytime''', so spend them frequently!
*Mu Lung Dojo Miniature Chair (99,000 Points, permanent)
*With Straw Dummy Chair (99,000 Points, permanent)
*So Gong Gloves (75,000 Points, 7 days expiry, '''can be bought once weekly''')
*Expert Gloves (60,000 Points, 7 days expiry, '''can be bought once weekly''')
*Apprentice Gloves (40,000 Points, 7 days expiry, '''can be bought once weekly''')
*Mu Lung Dojo Unidentified Gloves Box (3,000 Points, gives a glove with random potential from Rare to Legendary, expires in 3 to 7 days)
*Mu Lung Dojo Unidentified Belt Box (3,000 Points, gives a belt with random potential from Rare to Legendary, expires in 3 to 7 days)
*Unidentified Traits Potion Box (1,500 Points, give a random trait potion that gives 30 EXP, box expires in 7 days if unused)
*Special Medal of Honor (6,000 Points, gives 10,000 Honor Points when used)
*Mu Gong's Honor Guarantee (5,000 Points, expires in 7 days if unused, if used it deducts 10,000 Honor Points to swap for '''tradable Special Medal of Honor Guaranteed by Mu Gong''')
*Spirit Pendant (3,000 Points, '''can be bought once weekly''', provides extra EXP based on time length of equipping the Pendant)
*Training Centre Charm '''30 Minutes''' (3,000 Points, expires in 7 days)
*Training Centre Charm '''1 Hour''' (5,500 Points, 7 days expiry)
*Training Centre Charm '''3 Hours''' (15,000 Points, 7 days expiry)
*Training Centre Charm '''6 Hours''' (29,000 Points, 7 days expiry)
*Epic Potential Scroll 50% (15,000 Points, 7 days expiry, '''can be bought once weekly''', '''no boom rate''')
*Additional Potential Scroll 50% (25,000 Points, 7 days expiry, '''can be bought once weekly''', '''50% boom if failed''')
*Entry Soul Enchanter 30% (1,000 Points, '''untradeable''', permanent)
*100 Spell Traces (800 Points)
*Crimson Resurrection Flame (25,000 Points, 7 days expiry, '''can be bought once weekly''', gives or resets Additional Options if available)
*Dummy Summoning Sack (3,500 Points, permanent)
**'''100% Oak''': High DEF, Resistant
**'''75% Oak''': Moderate DEF, Resistant
**'''25% Oak''': Low DEF, Resistant
**'''100% Straw''': High DEF, no resistance
**'''75% Straw''': Moderate DEF, no resistance
**'''25% Straw''': Low DEF, no resistance


Once the player defeats the final boss, they arrive at the topmost roof of the tower. Here, the player can jump down from the tower falling many stories downwards until they land on the bottommost part of the tower. They will also receive additional EXP for clearing the Normal and Hard mode.
==Mu Lung Training Centre==
By using the Training Centre Charm bought from the Dojo Shop, you can enter the training room. Inside you receive EXP automatically every 5 seconds, until the charm expires or when you choose to leave ('''time remaining is not refunded'''). This basically lets you gain EXP while not doing anything actually (or basically going AFK).


==Normal Mode Boss Stats==
==Monster Images==
This table shows how the monsters look like. Stats are definitely wrong as those are the original versions.
{|{{prettytable}}
{|{{prettytable}}
!Name||Monster Info||Notes
!Name||Monster Info||Notes

Revision as of 11:04, 25 May 2016

MS Mu Lung Dojo Entrance.jpg

  • Maximum attempts per day: 3 (Can enter anytime except during Sunday 11.30pm to Monday 12.30am)
  • Level Categories: Beginning (Level 105 to 140), Intermediate (Level 141 to 180), Experienced (Level 181 to 250)

This is a unique Party Quest similar to Boss Rush with a few exceptions. Players of level 105+ can participate. To access this PQ, one must talk to the Dimensional Mirror found in most towns. After talking to it, the player will be transported to the Dojo where an NPC called So Gong can take you into the Solo Quest. There is no penalty for dying, but you must restart the PQ. There are a total of 41 stages. You have a 15 minute time limit to clear as many stages as you can. Based on your best record for the week, you can get rewards.

Starting the Party Quest

This party quest functions in a similar manner to Boss Rush with a few exceptions. The player must fight bosses from the weakest to the strongest with the weakest boss being Mano. These bosses are much stronger than the originals. Unlike Boss Rush, some World Tour bosses are also included in this Party Quest. The player fights in the typical fighting game-like fashion (i.e. Street Fighter) where the player's health bar and the boss's health bar appears at the top of the screen along with an energy meter located on the left side of the screen. The energy bar increases after every hit the player suffered from the boss.

Damage Limit

Your current damage dealt is reduced by 90% (so you deal 10% of your original damage), damage cap is retained. For Von Leon, Hilla, Arkarium, Magnus and Mu Gong, they have all elemental resistance.

Rest Interval

After clearing each stage, you are given 10 seconds break before the timer continues to tick. If you enter the next stage before the time is up, the timer resumes immediately.

Levels

You have 15 minutes to clear as many bosses as possible. Below is the list of monster appearance sequence. Bosses have their original skills including Damage Reflect (if any). If the monster says x2 or x3, they appear one after another, while monster with + is spawned at the same time.

  1. Mano
  2. Mushmom
  3. Stumpy
  4. Blue Mushmom
  5. Zombie Mushmom
  6. King Slime
  7. Dyle
  8. King Clang
  9. Faust
  10. Von Leon
  1. Metal Golem
  2. Eliza
  3. Jr. Balrog
  4. Nine-Tailed Fox
  5. Deo
  6. Zeno
  7. Timer
  8. Snack Bar
  9. Tae Roon
  10. Hilla
  1. Papa Pixie + 5 Luster Pixie
  2. Alishar + 5 Black Ratz
  3. Lord Pirate + 5 Captain
  4. Deet and Roi + 5 Neo Huroid
  5. Frankenroid + 5 Mithril Mutae
  6. Chimera + 5 Homunscullo
  7. Super-Charged Poison Golem + 5 Mixed Golem
  8. King Sage Cat + 5 Sage Cat
  9. Crimson Balrog + 5 Taurospear
  10. Arkarium
  1. Manon x2
  2. Griffey x2
  3. Snowman + Snowman
  4. Papulatus x2
  5. Ani x2
  6. Leviathan + Leviathan
  7. Dodo x3
  8. Lilynouch x3
  9. Lyka + Lyka + Lyka
  10. Magnus
  11. Mu Gong

Once the player defeats the final boss, they arrive at the topmost roof of the tower. Here, the player can jump down from the tower falling many stories downwards until they land on the bottommost part of the tower.


Dojo Points

You get Dojo Points based on your participation and your overall ranking. Up till 100,000 points can be stored at anytime.

Participation

  • 10 points per floor cleared (except Floor 10, 20, 30 and 40)
  • 110 points for clearing Floor 10, 20, 30 and 40 each.

Overall Ranking

Based on your category the points given are different. You get more points as your ranking is better.

  • Beginning: 3000 to 8000 points
  • Intermediate: 6000 to 11000 points
  • Experienced: 8000 to 18000 points

Claim your points before the next reset from So Gong else you forfeit the points. You can only claim after Monday 12.30am.

Ranking Item Rewards

Based on your category and ranking you get extra item rewards if eligible. All item rewards expire on Monday Midnight. You can claim them after Monday 12.30am.

Beginning

  • 1st: Expert Gloves (15 All Stats, 5 Weapon and Magic ATT, 100 Weapon and Magic DEF, +9% Damage, +9% All Stats, +10% Damage to Boss Monsters) + 1 Year with Mu Gong Title (All Stats +3, Weapon and Magic ATT +2, HP +100, MP +100)
  • 2nd & 3rd: Apprentice Gloves (10 All Stats, 2 Weapon and Magic ATT, 50 Weapon and Magic DEF, +6% Damage, +6% All Stats, +5% Damage to Boss Monsters)

Intermediate

  • 1st: So Gong Gloves (20 All Stats, 10 Weapon and Magic ATT, 150 Weapon and Magic DEF, +12% Damage, +12% All Stats, +15% Damage to Boss Monsters) + 2 Years with Mu Gong Title (All Stats +5, Weapon and Magic ATT +4, HP +200, MP +200)
  • 2nd & 3rd: Expert Gloves (15 All Stats, 5 Weapon and Magic ATT, 100 Weapon and Magic DEF, +9% Damage, +9% All Stats, +10% Damage to Boss Monsters)

Experienced

  • 1st Overall ranking: Hero Gloves (30 All Stats, 20 Weapon and Magic ATT, 250 Weapon and Magic DEF, 200 Accuracy, 200 Avoidability, +20% Damage, +20% All Stats, +40% Damage to Boss Monsters) + 10 Years with Mu Gong Title (All Stats +15, Weapon and Magic ATT +9, HP +400, MP +400, Damage to Boss Monsters +10%)
  • 1st Job ranking: Mu Gong Gloves (25 All Stats, 15 Weapon and Magic ATT, 200 Weapon and Magic DEF, +15% Damage, +15% All Stats, +25% Damage to Boss Monsters) + 5 Years with Mu Gong Title (All Stats +10, Weapon and Magic ATT +7, HP +300, MP +300, Damage to Boss Monsters +5%)
  • 2nd & 3rd Job ranking: So Gong Gloves (20 All Stats, 10 Weapon and Magic ATT, 150 Weapon and Magic DEF, +12% Damage, +12% All Stats, +15% Damage to Boss Monsters)

Dojo Points Shop

Using Dojo Points earned, you can swap for various items. Item purchase limits are reset every Monday 12am. You can hold up till 100,000 Points at anytime, so spend them frequently!

  • Mu Lung Dojo Miniature Chair (99,000 Points, permanent)
  • With Straw Dummy Chair (99,000 Points, permanent)
  • So Gong Gloves (75,000 Points, 7 days expiry, can be bought once weekly)
  • Expert Gloves (60,000 Points, 7 days expiry, can be bought once weekly)
  • Apprentice Gloves (40,000 Points, 7 days expiry, can be bought once weekly)
  • Mu Lung Dojo Unidentified Gloves Box (3,000 Points, gives a glove with random potential from Rare to Legendary, expires in 3 to 7 days)
  • Mu Lung Dojo Unidentified Belt Box (3,000 Points, gives a belt with random potential from Rare to Legendary, expires in 3 to 7 days)
  • Unidentified Traits Potion Box (1,500 Points, give a random trait potion that gives 30 EXP, box expires in 7 days if unused)
  • Special Medal of Honor (6,000 Points, gives 10,000 Honor Points when used)
  • Mu Gong's Honor Guarantee (5,000 Points, expires in 7 days if unused, if used it deducts 10,000 Honor Points to swap for tradable Special Medal of Honor Guaranteed by Mu Gong)
  • Spirit Pendant (3,000 Points, can be bought once weekly, provides extra EXP based on time length of equipping the Pendant)
  • Training Centre Charm 30 Minutes (3,000 Points, expires in 7 days)
  • Training Centre Charm 1 Hour (5,500 Points, 7 days expiry)
  • Training Centre Charm 3 Hours (15,000 Points, 7 days expiry)
  • Training Centre Charm 6 Hours (29,000 Points, 7 days expiry)
  • Epic Potential Scroll 50% (15,000 Points, 7 days expiry, can be bought once weekly, no boom rate)
  • Additional Potential Scroll 50% (25,000 Points, 7 days expiry, can be bought once weekly, 50% boom if failed)
  • Entry Soul Enchanter 30% (1,000 Points, untradeable, permanent)
  • 100 Spell Traces (800 Points)
  • Crimson Resurrection Flame (25,000 Points, 7 days expiry, can be bought once weekly, gives or resets Additional Options if available)
  • Dummy Summoning Sack (3,500 Points, permanent)
    • 100% Oak: High DEF, Resistant
    • 75% Oak: Moderate DEF, Resistant
    • 25% Oak: Low DEF, Resistant
    • 100% Straw: High DEF, no resistance
    • 75% Straw: Moderate DEF, no resistance
    • 25% Straw: Low DEF, no resistance

Mu Lung Training Centre

By using the Training Centre Charm bought from the Dojo Shop, you can enter the training room. Inside you receive EXP automatically every 5 seconds, until the charm expires or when you choose to leave (time remaining is not refunded). This basically lets you gain EXP while not doing anything actually (or basically going AFK).

Monster Images

This table shows how the monsters look like. Stats are definitely wrong as those are the original versions.

Name Monster Info Notes
Mano
File:77

Auto-aggressive
Boss

  • Level: 25
  • HP: 18,375
  • MP: 2,800
  • PDR: 25%
  • MDR: 25%
  • EXP: 3
1


Mushmom
File:93

Boss

  • Level: 28
  • HP: 25,200
  • MP: 4,200
  • PDR: 25%
  • MDR: 25%
  • EXP: 3
1,000


Stumpy
File:105

Auto-aggressive
Boss

  • Level: 30
  • HP: 31,500
  • MP: 4,200
  • PDR: 25%
  • MDR: 25%
  • EXP: 3
1


Blue Mushmom
File:126

Boss

  • Level: 33
  • HP: 42,000
  • MP: 7,000
  • PDR: 25%
  • MDR: 25%
  • EXP: 6
1,000


Zombie Mushmom
File:138

Boss

  • Level: 35
  • HP: 49,000
  • MP: 7,000
  • PDR: 25%
  • MDR: 25%
  • EXP: 6
1,500


King Slime
File:138

Boss

  • Level: 35
  • HP: 49,000
  • MP: 7,000
  • PDR: 25%
  • MDR: 25%
  • EXP: 6
300


Dyle
File:156

Auto-aggressive
Boss

  • Level: 38
  • HP: 59,500
  • MP: 10,500
  • PDR: 25%
  • MDR: 25%
  • EXP: 6
1,500


King Clang
File:168

Auto-aggressive
Boss

  • Level: 40
  • HP: 66,500
  • MP: 10,500
  • PDR: 25%
  • MDR: 25%
  • EXP: 6
1,000


Faust
File:196

Auto-aggressive
Boss

  • Level: 45
  • HP: 84,000
  • MP: 15,750
  • PDR: 25%
  • MDR: 25%
  • EXP: 13
600


Spirit of Rock
File:215

Auto-aggressive
Boss

  • Level: 48
  • HP: 96,600
  • MP: 21,000
  • PDR: 25%
  • MDR: 25%
  • EXP: 13
350


Metal Golem
File:228

Auto-aggressive
Boss

  • Level: 50
  • HP: 105,000
  • MP: 28,000
  • PDR: 25%
  • MDR: 25%
  • EXP: 13
150


Eliza
File:247

Auto-aggressive
Boss

  • Level: 52
  • HP: 119,000
  • MP: 28,000
  • PDR: 25%
  • MDR: 25%
  • EXP: 20
3,000


Jr. Balrog
File:273

Boss

  • Level: 55
  • HP: 140,000
  • MP: 28,000
  • PDR: 25%
  • MDR: 25%
  • EXP: 20
3,000


Nine-Tailed Fox
File:313

Auto-aggressive
Boss

  • Level: 58
  • HP: 171,500
  • MP: 35,000
  • PDR: 25%
  • MDR: 25%
  • EXP: 29
1,500


Xerxes
File:340

Auto-aggressive
Boss

  • Level: 61
  • HP: 192,500
  • MP: 35,000
  • PDR: 25%
  • MDR: 25%
  • EXP: 29
500


Deo
File:373

Auto-aggressive
Boss

  • Level: 64
  • HP: 220,500
  • MP: 42,000
  • PDR: 29%
  • MDR: 25%
  • EXP: 25
1


Zeno
File:422

Auto-aggressive
Boss

  • Level: 67
  • HP: 262,500
  • MP: 42,000
  • PDR: 25%
  • MDR: 25%
  • EXP: 29
5,400


Timer
File:480

Auto-aggressive
Boss

  • Level: 70
  • HP: 315,000
  • MP: 52,500
  • PDR: 25%
  • MDR: 25%
  • EXP: 29
1,100


Snack Bar
File:2,226

Auto-aggressive
Boss

  • Level: 73
  • HP: 385,000
  • MP: 63,000
  • PDR: 25%
  • MDR: 25%
  • EXP: 39
5,000


Tae Roon
File:2,674

Auto-aggressive
Boss

  • Level: 76
  • HP: 490,000
  • MP: 63,000
  • PDR: 25%
  • MDR: 25%
  • EXP: 39
1,500


Papa Pixie
File:3,409

Auto-aggressive
Boss

  • Level: 79
  • HP: 665,000
  • MP: 70,000
  • PDR: 25%
  • MDR: 25%
  • EXP: 39
1,500


Alishar
File:7,117

Boss

  • Level: 82
  • HP: 875,000
  • MP: 70,000
  • PDR: 25%
  • MDR: 25%
  • EXP: 51
1,500


Lord Pirate
File:8,038

Auto-aggressive
Boss

  • Level: 85
  • HP: 1,015,000
  • MP: 77,000
  • PDR: 25%
  • MDR: 25%
  • EXP: 51
5,000


Deet and Roi
File:28,175

Auto-aggressive
Boss

  • Level: 88
  • HP: 1,225,000
  • MP: 77,000
  • PDR: 25%
  • MDR: 25%
  • EXP: 51
1,200


Frankenroid
File:32,095

Auto-aggressive
Boss

  • Level: 91
  • HP: 1,435,000
  • MP: 84,000
  • PDR: 25%
  • MDR: 25%
  • EXP: 65
6,000


Chimera
File:34,650

Auto-aggressive
Boss

  • Level: 93
  • HP: 1,575,000
  • MP: 84,000
  • PDR: 25%
  • MDR: 25%
  • EXP: 65
3,000


Mu Gong
File:37,170

Auto-aggressive
Boss

  • Level: 95
  • HP: 1,715,000
  • MP: 91,000
  • PDR: 25%
  • MDR: 25%
  • EXP: 65
100,000