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The third part is hard to explain so just take your time and try to learn and decipher while you do it.
The third part is hard to explain so just take your time and try to learn and decipher while you do it.


To finish this quest you need to pick the correct ginseng (which there are 4 different one). The reward for this quest you will get a star rock (you can use it for lvl 45 manji's quest). If you redo, you'll get bc, gold, diamond, and sometimes red hearted earrings (rare... ~1/15).
To finish this quest you need to pick the correct ginseng (which there are 4 different one). The reward for this quest you will get a star rock (you can use it for lvl 45 manji's quest). If you redo, you'll get bc, gold, diamond, and sometimes red hearted earrings (rare... ~1/10000000000005).

Revision as of 14:47, 19 May 2006

Template:MapleStory/TOC
Quests:Maple Island | Edelstein | Victoria Island | El Nath Mts. & Aqua Road | Ludus Lake | Mu Lung Garden | Nihal Desert | Minar Forest | Temple of Time | Gate to the Future | Theme Dungeons | Silent Crusade | World Tour | Malaysia and Singapore | Masteria | Commerci
Job-specific quests:Dual Blade | Cygnus Knights | Aran | Evan | Mercedes | Phantom | Luminous | Resistance | Demon | Xenon | Kaiser | Angelic Buster
Medals | Jump Quests | Exchange Quest | GM Events | Mini-Games | Special Events
Party Quests:Cooking with Tangyoon | Romeo and Juliet | Nett's Pyramid | Xerxes in Chryse | Dimensional Crack | Lord Pirate | Escape | Dimension Invasion | Dragon Rider | Kenta in Danger | Resurrection of the Hoblin King
- Cross World Party Quests:Moon Bunny's Rice Cake | First Time Together | Forest of Poison Haze | Remnant of the Goddess | Ariant Coliseum
- Constant Level Party Quests:Amorian Challenge | Sharenian Guild Quest | Alien Visitor | Hungry Muto
- Solo Only:Monster Park | Mu Lung Dojo | Commerci Trade Voyages
- Disabled:Fight for Aswan | Crimsonwood Keep

This is where specific guides to jump quests go. The rewards, locations, requirements and so forth go on the previous page

John's Sleepywood Jumping Quests

John's Pink Flower Basket

There are two screens to pass in this jumping quest

Most, if not all balls can be ducked under in this. Use this to plan quick jumping and ducking.

When going down one step, you do not have to jump. Just walk off and you will land on the next lower step.

There are a few places where getting hit gives you an advantage, particularily the long flat platforms in the second map. Getting hit prevents you from getting hit from other balls, letting you reach the next part of the map.

Before starting, it is best to have two Lith harbor scrolls and two Sleepywood scrolls. This makes it much quicker to go back and forth between the two towns when completing the quest.

John's Present

There are two screens to pass in this jumping quest

Time your jumps carefully.

For the first map, jump only on platforms with sacks on top but watch out for some which make you fall. Just make sure you jump on the platforms with the sacks all facing the same way, that is if your standing on a platform with a sack facing left then you know to only jump on the platforms with the sacks facing left and not the ones facing right.

For the second map, patience and timing is your friend. I reccomend taking the left side firstly wait for the satrz to pass and get to a safe platform on the left and duck if neccessary. Then when you are halfway up timing is all you need, and a bit of patience, do not rush this bit can be done without being hit. Finally, when you reach the top bit and it seems impossible to dodge any stars then your right, you have to get hit to get past this part. Here's a tip the black stars hit you back and the grey stars hit you forward, oh yeah and dont duck 'til the last bit then just jump up onto the saw platforms and then its easy from there, just jump over the saws and it doesn't matter if you get hit.

Don't forget to bring return scrolls before do the quest! This is because if you do not get 20 flowers in the first go then you have to go back and give the flowers you have to john and return and do the quest again...i know it's frustrating but now you know what to do. Have fun mapling =D

John's Last Present

Shumi's Kerning Subway Jumping Quests

Shumi's Lost Coin

Shumi's Lost Bundle of Money

Shumi's Lost Sack Of Money

Part 1
This is a jump/wait run. Bat things will block your way sometimes, and to get through them quickly, you should get hit by the electric fences.

The fastest way to do this is to get hit by the electric fences. Electric fences push you to the left one "jump", and turn you invincible. Tricks include jumping when the electric fence is on, allowing you to jump to the left and up at the same time, while turning you invincible. This allows you to avoid bats easily.

It is much easier and faster to just jump/wait. But if you jump for ores, you need to master hitting the fences to avoid the bats.

Part 2
The fastest way is to do a non-stop run through the map... it is hard to explain but easy to show. Just hold down right and keep jumping. There are only 3 spots you need to stop and wait. If done correctly, you should be done in just around 30 seconds. The ABSOLUTE perfect time includes getting hit by a few lasers to push you forward, and you end up around 28 seconds time.

It should be noted that the fastest way through on your first run is to just jump and wait, jump and wait. It takes much practice to beat this part like the masters, and the jump wait cycle does not take long to do either. A "perfect run" takes just under 30 seconds, and you should have only 1 "wait" the entire jump time if you do it correctly. Masters aim for "nearly perfect" runs, that takes a bit longer than 30 seconds and only wait 2 times the entire time. (once in the middle, and once on the end)

Part 3
The fastest way to complete this map is by getting hit at certain places. Red Horizontal lasers push you 1 jump to the left, Red Vertical Lasers push you right 1.5 jumps (so you have to jump into vertical lasers for it to work for you), blasters push you down or to the left/right 1 jump, and electric fences push you one to the left.

Just like Part 2, it is much faster to jump and wait on your first try. But if you plan to be jumping for ores, you should learn how to master Part 3.

Sabitrama's Ellinia Forest Jumping Quests

Sabitrama and the Diet Medicine

First you will enter a very tall map. It contains stair-like platforms. Becareful, the platforms are pretty wide apart, so try jumping close to the edge. When you get to a stair intersection, you can choose the left or the right path. Check your mini map, because one way could have a missing stair, forcing you to come back down. If you come back down, make sure you jump back, do not just try to walk down a platform because they are too far apart.

The next stage is smaller, but it would take atleast 2 times longer. First, there is a rope. It might take a while to get pass this rope since there are lupins throwing banana peels trying to push you off. If you timing is correct, you should pass it safely. Then you come to spears. There are 6 spears, 3 stabbing upwards and 3 stabbing downwards. They stab at the same time, so they won't be much trouble. Then, you should come to a structure at the very left. There should be 3 sets of spears stabbing at different times. Crouch under these spears, and wait until all spears stab at close times. Then quickly jump to the top of this structure. Now you come to sets of spears at the same spot, but they stab at different times. So, wait until the spears stab at around close times so you can safely jump. Now you to a same structure like the one to the left. It's similar, but just a little harder. After the structure, you come to these sharp things in the ground. If you tab the arrow key walking towards the spike, you should get hit but just only slide to the other side of it. You can jump over, but running into the spike gets you ready for.... later after the spikes there are more spikes except that they have spikes above the spikes you have to get past so you cant jump over them. Then pass the part... Now you see lots of ropes... and lupins. This part is probably the easiest part of this map. Just wait and get pass the lupins and wait between the gaps where the lupins don't throw anything. If you want to do it faster, I found that you can jump off the rope and land on the lupin platforms. Then when you reach the bushes, press q to open your quest menu and check which bush you need to get. If you choose the correct one, you get a scroll. If you choose the wrong one, you get 5 elixirs (which is crap).

Sabitrama's Anti-Aging Medicine

This has three parts. The first you just jump and jump, my only suggestion is that you should take your time. The second has platforms going up in stair form. My suggestion is that to wait for the necki to go to the other side of the platform and then you should go move and get by her, this will make you jump a little back but won't make you fall. Then keep doing this until the end. The third part is hard to explain so just take your time and try to learn and decipher while you do it.

To finish this quest you need to pick the correct ginseng (which there are 4 different one). The reward for this quest you will get a star rock (you can use it for lvl 45 manji's quest). If you redo, you'll get bc, gold, diamond, and sometimes red hearted earrings (rare... ~1/10000000000005).