Name |
Monster Info |
Notes
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Sticky Lump
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Auto-aggressive Boss
- Level: 101
- HP: 20,000
- MP: 2,800
- PDR: 10%
- MDR: 10%
- EXP: 0
|
A lump of purple goo that spawns throughout the waterway. When destroyed, it will summon 5 small Devil Slimes. Unlike other monsters in the waterway, it can receive full damage.
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Devil Slime
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Auto-aggressive Boss
- Level: 101
- HP: 130,000
- MP: 2,800
- PDR: 10%
- MDR: 10%
- EXP: 0
|
One of the monsters found in the waterway, either normally or summoned after destroying a Sticky Lump. Can take up to 25% of its HP at a time per player, then becomes invincible for 3 seconds afterwards before being able to take damage again. Deals 5% HP touch damage.
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Devil Slime (Giant)
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Auto-aggressive Boss
- Level: 101
- HP: 130,000
- MP: 2,800
- PDR: 10%
- MDR: 10%
- EXP: 0
|
A giant version of Devil Slime. Can take up to 15% of its HP at a time per player, then becomes invincible for 5 seconds afterwards before being able to take damage again. Deals 10% HP touch damage.
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Small Altar
|
Auto-aggressive Boss
- Level: 101
- HP: 20,000
- MP: 2,800
- PDR: 10%
- MDR: 10%
- EXP: 0
|
A lump of purple goo that spawns throughout the waterway. Comes in several different variants, it can summon either 3 Muscle Stones + 2 Dark Muscle Stones, 3 Black Knights + 2 Myst Knights, 5 Puppet Golems, 5 Gargoyles, or 3 Flame Rock Golems + 2 Flame Rock Spirits. Unlike other monsters in the waterway, it can receive full damage.
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Muscle Stone
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Auto-aggressive Boss
- Level: 101
- HP: 130,000
- MP: 2,800
- PDR: 10%
- MDR: 10%
- EXP: 0
|
One of the monsters found in the waterway, either normally or summoned after destroying a Small Altar. Can take up to 25% of its HP at a time per player, then becomes invincible for 3 seconds afterwards before being able to take damage again. Attacks by dropping a rock on your head, dealing 5% HP damage.
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Muscle Stone (Giant)
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Auto-aggressive Boss
- Level: 101
- HP: 130,000
- MP: 2,800
- PDR: 10%
- MDR: 10%
- EXP: 0
|
A giant version of Muscle Stone. Can take up to 15% of its HP at a time per player, then becomes invincible for 5 seconds afterwards before being able to take damage again. Attacks by dropping a rock on your head, dealing 10% HP damage.
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Dark Muscle Stone
|
Auto-aggressive Boss
- Level: 101
- HP: 130,000
- MP: 2,800
- PDR: 10%
- MDR: 10%
- EXP: 0
|
One of the monsters found in the waterway, either normally or summoned after destroying a Small Altar. Can take up to 25% of its HP at a time per player, then becomes invincible for 3 seconds afterwards before being able to take damage again. Deals 5% HP touch damage.
|
Dark Muscle Stone (Giant)
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Auto-aggressive Boss
- Level: 101
- HP: 130,000
- MP: 2,800
- PDR: 10%
- MDR: 10%
- EXP: 0
|
A giant version of Dark Muscle Stone. Can take up to 15% of its HP at a time per player, then becomes invincible for 5 seconds afterwards before being able to take damage again. Deals 10% HP touch damage.
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Black Knight
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Auto-aggressive Boss
- Level: 101
- HP: 130,000
- MP: 2,800
- PDR: 10%
- MDR: 10%
- EXP: 0
|
One of the monsters found in the waterway, either normally or summoned after destroying a Small Altar. Can take up to 25% of its HP at a time per player, then becomes invincible for 3 seconds afterwards before being able to take damage again. Attacks with magic, dealing 5% HP damage.
|
Black Knight (Giant)
|
Auto-aggressive Boss
- Level: 101
- HP: 130,000
- MP: 2,800
- PDR: 10%
- MDR: 10%
- EXP: 0
|
A giant version of Black Knight. Can take up to 15% of its HP at a time per player, then becomes invincible for 5 seconds afterwards before being able to take damage again. Attacks with magic, dealing 10% HP damage.
|
Myst Knight
|
Auto-aggressive Boss
- Level: 101
- HP: 130,000
- MP: 2,800
- PDR: 10%
- MDR: 10%
- EXP: 0
|
One of the monsters found in the waterway, either normally or summoned after destroying a Small Altar. Can take up to 25% of its HP at a time per player, then becomes invincible for 3 seconds afterwards before being able to take damage again. Attacks with magic, dealing 5% HP damage.
|
Myst Knight (Giant)
|
Auto-aggressive Boss
- Level: 101
- HP: 130,000
- MP: 2,800
- PDR: 10%
- MDR: 10%
- EXP: 0
|
A giant version of Myst Knight. Can take up to 15% of its HP at a time per player, then becomes invincible for 5 seconds afterwards before being able to take damage again. Attacks with magic, dealing 10% HP damage.
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Puppet Golem
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Auto-aggressive Boss
- Level: 101
- HP: 130,000
- MP: 2,800
- PDR: 10%
- MDR: 10%
- EXP: 0
|
One of the monsters found in the waterway, either normally or summoned after destroying a Small Altar. Can take up to 25% of its HP at a time per player, then becomes invincible for 3 seconds afterwards before being able to take damage again. Attacks with magic, dealing 5% HP damage.
|
Puppet Golem (Giant)
|
Auto-aggressive Boss
- Level: 101
- HP: 130,000
- MP: 2,800
- PDR: 10%
- MDR: 10%
- EXP: 0
|
A giant version of Puppet Golem. Can take up to 15% of its HP at a time per player, then becomes invincible for 5 seconds afterwards before being able to take damage again. Attacks with magic, dealing 10% HP damage.
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Gargoyle
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Auto-aggressive Boss
- Level: 101
- HP: 130,000
- MP: 2,800
- PDR: 10%
- MDR: 10%
- EXP: 0
|
One of the monsters found in the waterway, either normally or summoned after destroying a Small Altar. Can take up to 25% of its HP at a time per player, then becomes invincible for 3 seconds afterwards before being able to take damage again. Attacks with magic, dealing 5% HP damage.
|
Gargoyle (Giant)
|
Auto-aggressive Boss
- Level: 101
- HP: 130,000
- MP: 2,800
- PDR: 10%
- MDR: 10%
- EXP: 0
|
A giant version of Gargoyle. Can take up to 15% of its HP at a time per player, then becomes invincible for 5 seconds afterwards before being able to take damage again. Attacks with magic, dealing 10% HP damage.
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Flame Rock Spirit
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Auto-aggressive Boss
- Level: 101
- HP: 130,000
- MP: 2,800
- PDR: 10%
- MDR: 10%
- EXP: 0
|
One of the monsters found in the waterway, either normally or summoned after destroying a Small Altar. Can take up to 25% of its HP at a time per player, then becomes invincible for 3 seconds afterwards before being able to take damage again. Attacks by punching you, dealing 5% HP damage.
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Flame Rock Spirit (Giant)
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Auto-aggressive Boss
- Level: 101
- HP: 130,000
- MP: 2,800
- PDR: 10%
- MDR: 10%
- EXP: 0
|
A giant version of Flame Rock Spirit. Can take up to 15% of its HP at a time per player, then becomes invincible for 5 seconds afterwards before being able to take damage again. Attacks by punching you, dealing 10% HP damage.
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Flame Rock Golem
|
Auto-aggressive Boss
- Level: 101
- HP: 130,000
- MP: 2,800
- PDR: 10%
- MDR: 10%
- EXP: 0
|
One of the monsters found in the waterway, either normally or summoned after destroying a Small Altar. Can take up to 25% of its HP at a time per player, then becomes invincible for 3 seconds afterwards before being able to take damage again. Attacks by swinging the rocks levitating around it into you, dealing 5% HP damage.
|
Flame Rock Golem (Giant)
|
Auto-aggressive Boss
- Level: 101
- HP: 130,000
- MP: 2,800
- PDR: 10%
- MDR: 10%
- EXP: 0
|
A giant version of Flame Rock Golem. Can take up to 15% of its HP at a time per player, then becomes invincible for 5 seconds afterwards before being able to take damage again. Attacks by swinging the rocks levitating around it into you, dealing 10% HP damage.
|
Arcanus (Phase 1)
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Auto-aggressive Boss
- Level: 101
- HP: 648,000,000,000
- MP: 100,000
- PDR: 10%
- MDR: 10%
- EXP: 0
|
The boss of Sharenian Culvert, phase 1.
|
Flame Rock Golem (Phase 1)
|
Auto-aggressive Boss
- Level: 101
- HP: 26,000,000
- MP: 0
- PDR: 10%
- MDR: 10%
- EXP: 0
|
Appears alongside Arcanus phase 1.
|
Arcanus (Phase 2)
|
Auto-aggressive Boss
- Level: 101
- HP: 1,620,000,000,000
- MP: 100,000
- PDR: 20%
- MDR: 20%
- EXP: 0
|
The boss of Sharenian Culvert, phase 2.
|
Flame Rock Golem (Phase 2)
|
Auto-aggressive Boss
- Level: 101
- HP: 217,560,000
- MP: 0
- PDR: 20%
- MDR: 20%
- EXP: 0
|
Appears alongside Arcanus phase 2.
|
Arcanus (Phase 3)
|
Auto-aggressive Boss
- Level: 101
- HP: 162,000,000,000,000
- MP: 100,000
- PDR: 30%
- MDR: 30%
- EXP: 0
|
The boss of Sharenian Culvert, phase 3.
|
Flame Rock Golem (Phase 3)
|
Auto-aggressive Boss
- Level: 101
- HP: 1,373,760,000
- MP: 0
- PDR: 30%
- MDR: 30%
- EXP: 0
|
Appears alongside Arcanus phase 3.
|
Arcanus (Phase 4)
|
Auto-aggressive Boss
- Level: 101
- HP: 1,134,000,000,000,000
- MP: 100,000
- PDR: 40%
- MDR: 40%
- EXP: 0
|
The boss of Sharenian Culvert, phase 4.
|
Flame Rock Golem (Phase 4)
|
Auto-aggressive Boss
- Level: 101
- HP: 2,976,000,000
- MP: 0
- PDR: 40%
- MDR: 40%
- EXP: 0
|
Appears alongside Arcanus phase 4.
|
Arcanus (Phase 5)
|
Auto-aggressive Boss
- Level: 101
- HP: 999,999,999,999,999,999
- MP: 100,000
- PDR: 50%
- MDR: 50%
- EXP: 0
|
The boss of Sharenian Culvert, phase 5.
|
Flame Rock Golem (Phase 5)
|
Auto-aggressive Boss
- Level: 101
- HP: 5,149,760,000
- MP: 0
- PDR: 50%
- MDR: 50%
- EXP: 0
|
Appears alongside Arcanus phase 5.
|