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{{Header Nav|game=MapleStory|custom={{MapleStory/TOC}}{{MapleStory/TOC/Jobs}}{{MapleStory/TOC/Jobs/sub|Pirate}}}}
{{Header Nav|game=MapleStory|custom={{MapleStory/TOC/Jobs}}{{MapleStory/TOC/Jobs/sub|Pirate}}}}
==First Job: Pirate==
{{MapleStory/Skill desc|Pirate|Quick Motion|Increases accuracy and avoidability by up to 20 points. Max is 20 points.|Increases accuracy and avoidability.|
*'''Level 1''': accuracy +1, avoidability +1
*'''Level 2''': accuracy +2, avoidability +2
*'''Level 3''': accuracy +3, avoidability +3
*'''Level 4''': accuracy +4, avoidability +4
*'''Level 5''': accuracy +5, avoidability +5
*'''Level 6''': accuracy +6, avoidability +6
*'''Level 7''': accuracy +7, avoidability +7
*'''Level 8''': accuracy +8, avoidability +8
*'''Level 9''': accuracy +9, avoidability +9
*'''Level 10''': accuracy +10, avoidability +10
*'''Level 11''': accuracy +11, avoidability +11
*'''Level 12''': accuracy +12, avoidability +12
*'''Level 13''': accuracy +13, avoidability +13
*'''Level 14''': accuracy +14, avoidability +14
*'''Level 15''': accuracy +15, avoidability +15
*'''Level 16''': accuracy +16, avoidability +16
*'''Level 17''': accuracy +17, avoidability +17
*'''Level 18''': accuracy +18, avoidability +18
*'''Level 19''': accuracy +19, avoidability +19
*'''Level 20''': accuracy +20, avoidability +20
|MS_Skill_Quick_Motion.png}}


{{MapleStory/Skill desc|Pirate|Dash|Double press to dash. Max is 10 points.|Momentarily increases speed and jump by double-tapping either the left or the right directional key.|
__NOTOC__
*'''Level 1:''': Lasts 5 seconds
{{details|MapleStory/Beginner/Skills|Beginner skills}}
*'''Level 2:''': Lasts 6 seconds
*'''Level 3:''': Lasts 6 seconds
*'''Level 4:''': Lasts 7 seconds
*'''Level 5:''': Lasts 7 seconds
*'''Level 6:''': Lasts 8 seconds
*'''Level 7:''': Lasts 8 seconds
*'''Level 8:''': Lasts 9 seconds
*'''Level 9:''': Lasts 9 seconds
*'''Level 10:''': Lasts 10 seconds}}


{{MapleStory/Skill desc|Pirate|1st Strike|Quickly attacks the enemy with fists by using MP. Max is 20 points.|Quickly attacks the enemy with fists.|
<center>
*'''Level 1:''': 3 MP, Damage 143%
{| {{prettytable|notwide=1|text center=1|style=font-size:12px}}
*'''Level 2:''': 3 MP, Damage 146%
|+ Table of Contents
*'''Level 3:''': 3 MP, Damage 149%
| colspan=2 |
*'''Level 4:''': 3 MP, Damage 152%
! Attacking Skills
*'''Level 5:''': 3 MP, Damage 155%
! Passive Skills
*'''Level 6:''': 6 MP, Damage 158%
! Active/Supportive Skills
*'''Level 7:''': 6 MP, Damage 161%
|-
*'''Level 8:''': 6 MP, Damage 164%
! colspan=2 | <u>[[#Beginner|Beginner]]</u>
*'''Level 9:''': 6 MP, Damage 167%
|
*'''Level 10:''': 6 MP, Damage 170%
|[[File:MS Skill Master of Organization.png|link=#Master of Organization|Master of Organization]] [[File:MS Skill Master of Swimming.png|link=#Master of Swimming|Master of Swimming]] [[File:MS Skill Pirate Blessing.png|link=#Pirate Blessing|Pirate Blessing]]
*'''Level 11:''': 9 MP, Damage 173%
|
*'''Level 12:''': 9 MP, Damage 176%
|-
*'''Level 13:''': 9 MP, Damage 179%
! rowspan=2 | <u>[[#First Job|First Job]]</u>
*'''Level 14:''': 9 MP, Damage 182%
![[#Pirate|Pirate]]
*'''Level 15:''': 9 MP, Damage 185%
|[[File:MS Skill Sommersault Kick.png|link=#Sommersault Kick|Sommersault Kick]] [[File:MS Skill Double Shot.png|link=#Double Shot|Double Shot]]
*'''Level 16:''': 12 MP, Damage 188%
|[[File:MS Skill Bullet Time.png|link=#Bullet Time|Bullet Time]] [[File:MS Skill Shadow Heart.png|link=#Shadow Heart|Shadow Heart]]
*'''Level 17:''': 12 MP, Damage 191%
|[[File:MS Skill Dash.png|link=#Dash|Dash]] [[File:MS Skill Octopush.png|link=#Octopush|Octopush]]
*'''Level 18:''': 12 MP, Damage 194%
|-
*'''Level 19:''': 12 MP, Damage 197%
![[#Pirate (Cannoneer)|Pirate (Cannoneer)]]
*'''Level 20:''': 12 MP, Damage 200%}}
|[[File:MS Skill Cannon Blaster.png|link=#Cannon Blaster|Cannon Blaster]] [[File:MS Skill Cannon Strike.png|link=#Cannon Strike|Cannon Strike]] [[File:MS Skill Blast Back.png|link=#Blast Back|Blast Back]]
|[[File:MS Skill Cannon Boost.png|link=#Cannon Boost|Cannon Boost]]
|[[File:MS Skill Monkey Push.png|link=#Monkey Push|Monkey Push]]
|-
! rowspan=4 | <u>[[#Second Job|Second Job]]</u>
![[#Common Second Job skills|Common]]
|
|[[File:MS Skill Physical Training.png|link=#Physical Training|Physical Training]]
|
|-
![[#Brawler|Brawler]]
|[[File:MS Skill Corkscrew Blow.png|link=#Corkscrew Blow|Corkscrew Blow]] [[File:MS Skill Tornado Uppercut.png|link=#Tornado Uppercut|Tornado Uppercut]] [[File:MS Skill Energy Vortex.png|link=#Energy Vortex|Energy Vortex]]
|[[File:MS Skill Knuckle Mastery.png|link=#Knuckle Mastery|Knuckle Mastery]] [[File:MS Skill HP Boost.png|link=#HP Boost|HP Boost]] [[File:MS Skill Perseverance.png|link=#Perseverance|Perseverance]] [[File:MS Skill Energy Charge.png|link=#Energy Charge|Energy Charge]]
|[[File:MS Skill Knuckle Booster.png|link=#Knuckle Booster|Knuckle Booster]] [[File:MS Skill Dark Clarity.png|link=#Dark Clarity|Dark Clarity]]
|-
![[#Gunslinger|Gunslinger]]
|[[File:MS Skill Rapid Blast.png|link=#Rapid Blast|Rapid Blast]] [[File:MS Skill Recoil Shot.png|link=#Recoil Shot|Recoil Shot]] [[File:MS Skill Triple Fire.png|link=#Triple Fire|Triple Fire]]
|[[File:MS Skill Gun Mastery.png|link=#Gun Mastery|Gun Mastery]]
|[[File:MS Skill Gun Booster.png|link=#Gun Booster|Gun Booster]] [[File:MS Skill Wings.png|link=#Wings|Wings]] [[File:MS Skill Infinity Blast.png|link=#Infinity Blast|Infinity Blast]] [[File:MS Skill All Aboard.png|link=#Scurvy Summons|Scurvy Summons]]
|-
![[#Cannoneer|Cannoneer]]
|[[File:MS Skill Scatter Shot.png|link=#Scatter Shot|Scatter Shot]] [[File:MS Skill Barrel Bomb.png|link=#Barrel Bomb|Barrel Bomb]]
|[[File:MS Skill Cannon Mastery.png|link=#Cannon Mastery|Cannon Mastery]] [[File:MS Skill Critical Fire.png|link=#Critical Fire|Critical Fire]]
|[[File:MS Skill Cannon Booster.png|link=#Cannon Booster|Cannon Booster]] [[File:MS Skill Monkey Magic.png|link=#Monkey Magic|Monkey Magic]]
|-
! rowspan=4 | <u>[[#Third Job|Third Job]]</u>
![[#Common Third Job skills|Common]]
|
|[[File:MS Skill Roll of the Dice.png|link=#Roll of the Dice|Roll of the Dice]]
|
|-
![[#Marauder|Marauder]]
|[[File:MS Skill Energy Burst.png|link=#Energy Burst|Energy Burst]] [[File:MS Skill Energy Burst.png|link=#Hedgehog Buster|Hedgehog Buster]] [[File:MS Skill Spiral Assault.png|link=#Spiral Assault|Spiral Assault]] [[File:MS Skill Static Thumper.png|link=#Static Thumper|Static Thumper]]
|[[File:MS Skill Stun Mastery.png|link=#Stun Mastery|Stun Mastery]] [[File:MS Skill Precision Strikes.png|link=#Precision Strikes|Precision Strikes]] [[File:MS Skill Supercharge.png|link=#Supercharge|Supercharge]]
|[[File:MS Skill Admiral's Wings.png|link=#Admiral's Wings|Admiral's Wings]]
|-
! [[#Outlaw|Outlaw]]
|[[File:MS Skill Blunderbuster.png|link=#Blunderbuster|Blunderbuster]] [[File:MS Skill Blackboot Bill.png|link=#Blackboot Bill|Blackboot Bill]]
|[[File:MS Skill Outlaw's Code.png|link=#Outlaw's Code|Outlaw's Code]] [[File:MS Skill Fullmetal Jacket.png|link=#Fullmetal Jacket|Fullmetal Jacket]]
|[[File:MS Skill Cross Cut Blast.png|link=#Cross Cut Blast|Cross Cut Blast]] [[File:MS Skill All Aboard.png|link=#All Aboard|All Aboard]] [[File:MS Skill Octo-Cannon.png|link=#Octo-Cannon|Octo-Cannon]]
|-
![[#Cannon Trooper|Cannon Trooper]]
|[[File:MS Skill Cannon Spike.png|link=#Cannon Spike|Cannon Spike]] [[File:MS Skill Monkey Wave.png|link=#Monkey Wave|Monkey Wave]] [[File:MS Skill Cannon Jump.png|link=#Cannon Jump|Cannon Jump]] [[File:MS Skill Monkey Fury.png|link=#Monkey Fury|Monkey Fury]]
|[[File:MS Skill Reinforced Cannon.png|link=#Reinforced Cannon|Reinforced Cannon]] [[File:MS Skill Counter Crush.png|link=#Counter Crush|Counter Crush]]
|[[File:MS Skill Barrel Roulette.png|link=#Barrel Roulette|Barrel Roulette]]
|-
! rowspan=5 | <u>[[#Fourth Job|Fourth Job]]</u>
![[#Common Fourth Job skills|Common]]
|[[File:MS Skill Nautilus Strike.png|link=#Nautilus Strike|Nautilus Strike]]
|[[File:MS Skill Double Down.png|link=#Double Down|Double Down]]
|[[File:MS Skill Maple Warrior.png|link=#Maple Warrior|Maple Warrior]] [[File:MS Skill Hero's Will.png|link=#Hero's Will|Hero's Will]]
|-
![[#Buccaneer and Corsair|Buccaneer + Corsair]]
|
|[[File:MS Skill Pirate's Revenge.png|link=#Pirate's Revenge|Pirate's Revenge]]
|
|-
![[#Buccaneer|Buccaneer]]
|[[File:MS Skill Dragon Strike.png|link=#Dragon Strike|Dragon Strike]] [[File:MS Skill Octopunch.png|link=#Octopunch|Octopunch]] [[File:MS Skill Octopunch Outrage.png|link=#Octopunch Outrage|Octopunch Outrage]] [[File:MS Skill Buccaneer Blast.png|link=#Buccaneer Blast|Buccaneer Blast]] [[File:MS Skill Double Blast.png|link=#Double Blast|Double Blast]]
|[[File:MS Skill Typhoon Crush.png|link=#Typhoon Crush|Typhoon Crush]]
|[[File:MS Skill Speed Infusion.png|link=#Speed Infusion|Speed Infusion]] [[File:MS Skill Time Leap.png|link=#Time Leap|Time Leap]] [[File:MS Skill Crossbones.png|link=#Crossbones|Crossbones]]
|-
![[#Corsair|Corsair]]
|[[File:MS Skill Rapid Fire.png|link=#Rapid Fire|Rapid Fire]] [[File:MS Skill Broadside.png|link=#Broadside|Broadside]] [[File:MS Skill Parrotargetting.png|link=#Parrotargetting|Parrotargetting]] [[File:MS Skill Brain Scrambler.png|link=#Brain Scrambler|Brain Scrambler]] [[File:MS Skill Eight-Legs Easton.png|link=#Eight-Legs Easton|Eight-Legs Easton]]
|[[File:MS Skill Ahoy Mateys.png|link=#Ahoy Mateys|Ahoy Mateys]] [[File:MS Skill Majestic Presence.png|link=#Majestic Presence|Majestic Presence]]
|[[File:MS Skill Jolly Roger.png|link=#Jolly Roger|Jolly Roger]] [[File:MS Skill Quickdraw.png|link=#Quickdraw|Quickdraw]]
|-
![[#Cannon Master|Cannon Master]]
|[[File:MS Skill Cannon Bazooka.png|link=#Cannon Bazooka|Cannon Bazooka]] [[File:MS Skill Cannon Barrage.png|link=#Cannon Barrage|Cannon Barrage]]
|[[File:MS Skill Mega Monkey Magic.png|link=#Mega Monkey Magic|Mega Monkey Magic]] [[File:MS Skill Cannon Overload.png|link=#Cannon Overload|Cannon Overload]]
|[[File:MS Skill Anchors Aweigh.png|link=#Anchors Aweigh|Anchors Aweigh]] [[File:MS Skill Monkey Militia.png|link=#Monkey Militia|Monkey Militia]] [[File:MS Skill Pirate's Spirit.png|link=#Pirate's Spirit|Pirate's Spirit]]
|-
| colspan=2 |
! colspan=3 | Skills
|-
! rowspan=6 | <u>[[#Hyper Skills|Hyper Skills]]</u>
! [[#Common Stat Enhancers and Active Skills|Common <br> (Stat + Active)]]
| colspan=3 | [[File:MS Skill Hyper Strength.png|link=#Hyper Strength|Hyper Strength]] [[File:MS Skill Hyper Dexterity.png|link=#Hyper Dexterity|Hyper Dexterity]] [[File:MS Skill Hyper Intelligence.png|link=#Hyper Intelligence|Hyper Intelligence]] [[File:MS Skill Hyper Luck.png|link=#Hyper Luck|Hyper Luck]] [[File:MS Skill Hyper Jump.png|link=#Hyper Jump|Hyper Jump]] [[File:MS Skill Hyper Speed.png|link=#Hyper Speed|Hyper Speed]] [[File:MS Skill Hyper Accuracy.png|link=#Hyper Accuracy|Hyper Accuracy]] [[File:MS Skill Hyper Defense.png|link=#Hyper Defense|Hyper Defense]] [[File:MS Skill Hyper Magic Defense.png|link=#Hyper Magic Defense|Hyper Magic Defense]] [[File:MS Skill Hyper Fury.png|link=#Hyper Fury|Hyper Fury]] [[File:MS Skill Hyper Mana.png|link=#Hyper Mana|Hyper Mana]] [[File:MS Skill Hyper Health.png|link=#Hyper Health|Hyper Health]] [[File:MS Skill Hyper Critical.png|link=#Hyper Critical|Hyper Critical]] [[File:MS Skill Epic Adventure P.png|link=#Epic Adventure|Epic Adventure]]
|-
! [[#Buccaneer and Corsair Hyper Skills|Buccaneer + Corsair]]
| colspan=3 | [[File:MS Skill Double Down - Enhance.png|link=#Double Down - Enhance|Double Down - Enhance]] [[File:MS Skill Double Down - Addition.png|link=#Double Down - Addition|Double Down - Addition]] [[File:MS Skill Double Down - Saving Grace.png|link=#Double Down - Saving Grace|Double Down - Saving Grace]]
|-
|          |
! colspan=2 | Skill enhancers
! Active / Supportive Skills
|-
! [[#Buccaneer Hyper Skills|Buccaneer]]
| colspan=2 | [[File:MS Skill Octopunch - Extra Strike.png|link=#Octopunch - Extra Strike|Octopunch - Extra Strike]] [[File:MS Skill Buccaneer Blast - Extra Strike.png|link=#Buccaneer Blast - Extra Strike|Buccaneer Blast - Extra Strike]] [[File:MS Skill Octopunch - Reinforce.png|link=#Octopunch - Reinforce|Octopunch - Reinforce]] [[File:MS Skill Buccaneer Blast - Spread.png|link=#Buccaneer Blast - Spread|Buccaneer Blast - Spread]] [[File:MS Skill Octopunch - Boss Rush.png|link=#Octopunch - Boss Rush|Octopunch - Boss Rush]] [[File:MS Skill Buccaneer Blast - Reinforce.png|link=#Buccaneer Blast - Reinforce|Buccaneer Blast - Reinforce]]
| [[File:MS Skill Stimulating Conversation.png|link=#Stimulating Conversation|Stimulating Conversation]] [[File:MS Skill Power Unity.png|link=#Power Unity|Power Unity]]
|-
! [[#Corsair Hyper Skills|Corsair]]
| colspan=2 | [[File:MS Skill Brain Scrambler - Cooldown Cutter.png|link=#Brain Scrambler - Cooldown Cutter|Brain Scrambler - Cooldown Cutter]] [[File:MS Skill Rapid Fire - Boss Rush.png|link=#Rapid Fire - Boss Rush|Rapid Fire - Boss Rush]] [[File:MS Skill Brain Scrambler - Reinforce.png|link=#Brain Scrambler - Reinforce|Brain Scrambler - Reinforce]] [[File:MS Skill Rapid Fire - Add Range.png|link=#Rapid Fire - Add Range|Rapid Fire - Add Range]] [[File:MS Skill Brain Scrambler - Extra Strike.png|link=#Brain Scrambler - Extra Strike|Brain Scrambler - Extra Strike]] [[File:MS Skill Rapid Fire - Reinforce.png|link=#Rapid Fire - Reinforce|Rapid Fire - Reinforce]]
| [[File:MS Skill Whaler's Potion.png|link=#Whaler's Potion|Whaler's Potion]] [[File:MS Skill Ugly Bomb.png|link=#Ugly Bomb|Ugly Bomb]]
|-
! [[#Cannon Master Hyper Skills|Cannon Master]]
| colspan=2 | [[File:MS Skill Monkey Militia - Enhance.png|link=#Monkey Militia - Enhance|Monkey Militia - Enhance]] [[File:MS Skill Cannon Bazooka - Reinforce.png|link=#Cannon Bazooka - Reinforce|Cannon Bazooka - Reinforce]] [[File:MS Skill Cannon Barrage - Reinforce.png|link=#Cannon Barrage - Reinforce|Cannon Barrage - Reinforce]] [[File:MS Skill Monkey Militia - Persist.png|link=#Monkey Militia - Persist|Monkey Militia - Persist]] [[File:MS Skill Cannon Bazooka - Spread.png|link=#Cannon Bazooka - Spread|Cannon Bazooka - Spread]] [[File:MS Skill Cannon Barrage - Critical Chance.png|link=#Cannon Barrage - Critical Chance|Cannon Barrage - Critical Chance]] [[File:MS Skill Monkey Militia - Splitter.png|link=#Monkey Militia - Splitter|Monkey Militia - Splitter]] [[File:MS Skill Cannon Bazooka - Extra Strike.png|link=#Cannon Bazooka - Extra Strike|Cannon Bazooka - Extra Strike]] [[File:MS Skill Cannon Barrage - Extra Strike.png|link=#Cannon Barrage - Extra Strike|Cannon Barrage - Extra Strike]]
| [[File:MS Skill Buckshot.png|link=#Buckshot|Buckshot]] [[File:MS Skill Rolling Rainbow.png|link=#Rolling Rainbow|Rolling Rainbow]]
|}</center>


{{MapleStory/Skill desc|Pirate|Somersault Kick|Attacks multiple nearby enemies with legs by jumping and spinning backwards. Max is 20 points.|Attacks multiple nearby enemies with legs by jumping and spinning backwards.|
==Beginner==
*'''Level 1:''': 8 MP, Damage 63%, Attack up to 3 enemies
{{MapleStory/skill
*'''Level 2:''': 8 MP, Damage 66%, Attack up to 3 enemies
|name=Master of Organization
*'''Level 3:''': 8 MP, Damage 69%, Attack up to 3 enemies
|tooltip=Expands Equip, Use, Set-up, and Etc. Inventory.
*'''Level 4:''': 8 MP, Damage 69%, Attack up to 3 enemies
}}
*'''Level 5:''': 9 MP, Damage 72%, Attack up to 3 enemies
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6:''': 9 MP, Damage 75%, Attack up to 4 enemies
! width=50px | Level
*'''Level 7:''': 9 MP, Damage 78%, Attack up to 4 enemies
! width=100px | Inventory Slots
*'''Level 8:''': 10 MP, Damage 81%, Attack up to 4 enemies
|-
*'''Level 9:''': 10 MP, Damage 84%, Attack up to 4 enemies
|
*'''Level 10:''': 11 MP, Damage 87%, Attack up to 4 enemies
| bgcolor=#90ff90 | <span class=explain title="It increases once you reach level 30">'''''Add 12'' <br> per level'''</span>
*'''Level 11:''': 11 MP, Damage 90%, Attack up to 5 enemies
|-
*'''Level 12:''': 12 MP, Damage 93%, Attack up to 5 enemies
! 1
*'''Level 13:''': 12 MP, Damage 96%, Attack up to 5 enemies
| bgcolor=E6E6FA | +12
*'''Level 14:''': 13 MP, Damage 99%, Attack up to 5 enemies
|-
*'''Level 15:''': 13 MP, Damage 102%, Attack up to 5 enemies
! 2
*'''Level 16:''': 14 MP, Damage 105%, Attack up to 6 enemies
| {{yes2|+24}}
*'''Level 17:''': 14 MP, Damage 108%, Attack up to 6 enemies
|}{{MapleStory/skill|end}}
*'''Level 18:''': 15 MP, Damage 111%, Attack up to 6 enemies
*'''Level 19:''': 15 MP, Damage 114%, Attack up to 6 enemies
*'''Level 20:''': 16 MP, Damage 117%, Attack up to 6 enemies}}


{{MapleStory/Skill desc|Pirate|Double Barrel Shot|Attacks the enemy by firing two rounds at once. Max is 20 points.|Attacks the enemy by firing two rounds at once.|
{{MapleStory/skill
*'''Level 1:''': 3 MP, Damage 41%
|name=Master of Swimming
*'''Level 2:''': 3 MP, Damage 42%
|tooltip=Increases swimming speed.
*'''Level 3:''': 3 MP, Damage 43%
}}
*'''Level 4:''': 3 MP, Damage 44%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5:''': 3 MP, Damage 45%
! width=50px | Level
*'''Level 6:''': 6 MP, Damage 46%
! width=100px | Effect
*'''Level 7:''': 6 MP, Damage 47%
|-
*'''Level 8:''': 6 MP, Damage 48%
! 1
*'''Level 9:''': 6 MP, Damage 49%
| bgcolor=E6E6FA | Permanently increases swimming speed.
*'''Level 10:''': 6 MP, Damage 50%
|}{{MapleStory/skill|end}}
*'''Level 11:''': 9 MP, Damage 51%
 
*'''Level 12:''': 9 MP, Damage 52%
{{MapleStory/skill
*'''Level 13:''': 9 MP, Damage 53%
|name=Pirate Blessing
*'''Level 14:''': 9 MP, Damage 54%
|tooltip=Learn the Cannoneer's unique strengths to permanently increase various stats. (Link Skill)
*'''Level 15:''': 9 MP, Damage 55%
}}
*'''Level 16:''': 12 MP, Damage 56%
Cannoneer only.
*'''Level 17:''': 12 MP, Damage 57%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 18:''': 12 MP, Damage 58%
! width=50px | Level
*'''Level 19:''': 12 MP, Damage 59%
! width=100px | All Stats
*'''Level 20:''': 12 MP, Damage 60%}}
! width=100px | Max HP and MP
|-
|
| bgcolor=#90ff90 | '''''Add 10'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 5%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +15 || bgcolor=E6E6FA | +5%
|-
! 2
| {{yes2|+25}} || {{yes2|+10%}}
|-
! 3
| {{yes2|+35}} || {{yes2|+15%}}
|}{{MapleStory/skill|end}}
 
==First Job==
===Pirate===
{{MapleStory/skill
|name=Bullet Time
|tooltip=Permanently increases Accuracy, Max Movement Speed, and Jump.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Accuracy
! width=100px | Max Movement Speed
! width=100px | Jump
|-
|
| bgcolor=#90ff90 | '''''Add 22'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +22 || bgcolor=E6E6FA | +2 || bgcolor=E6E6FA | +1
|-
! 2
| {{yes2|+44}} || {{yes2|+4}} || {{yes2|+2}}
|-
! 3
| {{yes2|+66}} || {{yes2|+6}} || {{yes2|+3}}
|-
! 4
| {{yes2|+88}} || {{yes2|+8}} || {{yes2|+4}}
|-
! 5
| {{yes2|+110}} || {{yes2|+10}} || {{yes2|+5}}
|-
! 6
| {{yes2|+132}} || {{yes2|+12}} || {{yes2|+6}}
|-
! 7
| {{yes2|+154}} || {{yes2|+14}} || {{yes2|+7}}
|-
! 8
| {{yes2|+176}} || {{yes2|+16}} || {{yes2|+8}}
|-
! 9
| {{yes2|+198}} || {{yes2|+18}} || {{yes2|+9}}
|-
! <u>10</u>
| {{yes2|+220}} || {{yes2|+20}} || {{yes2|+10}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Sommersault Kick
|tooltip=A devastating kick that accompanies a backward sommersault. Attacks all enemies in the vicinity.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 229% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 6
|-
! 2
| 8 || {{yes2|233%}} || 1 || 6
|-
! 3
| 8 || {{yes2|237%}} || 1 || 6
|-
! 4
| 8 || {{yes2|241%}} || 1 || 6
|-
! 5
| {{yes2|10}} || {{yes2|245%}} || 1 || 6
|-
! 6
| 10 || {{yes2|249%}} || 1 || 6
|-
! 7
| 10 || {{yes2|253%}} || 1 || 6
|-
! 8
| 10 || {{yes2|257%}} || 1 || 6
|-
! 9
| 10 || {{yes2|261%}} || 1 || 6
|-
! 10
| {{yes2|12}} || {{yes2|265%}} || 1 || 6
|-
! 11
| 12 || {{yes2|269%}} || 1 || 6
|-
! 12
| 12 || {{yes2|273%}} || 1 || 6
|-
! 13
| 12 || {{yes2|277%}} || 1 || 6
|-
! 14
| 12 || {{yes2|281%}} || 1 || 6
|-
! 15
| {{yes2|14}} || {{yes2|285%}} || 1 || 6
|-
! 16
| 14 || {{yes2|289%}} || 1 || 6
|-
! 17
| 14 || {{yes2|293%}} || 1 || 6
|-
! 18
| 14 || {{yes2|297%}} || 1 || 6
|-
! 19
| 14 || {{yes2|301%}} || 1 || 6
|-
! <u>20</u>
| {{yes2|16}} || {{yes2|305%}} || 1 || 6
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Double Shot
|tooltip=Fires two consecutive shots at the enemy.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Bullets Consumed
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Range
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 6 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 127% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 380
|-
! 2
| 4 || 2 || {{yes2|129%}} || 2 || 1 || 380
|-
! 3
| 4 || 2 || {{yes2|131%}} || 2 || 1 || 380
|-
! 4
| 4 || 2 || {{yes2|133%}} || 2 || 1 || 380
|-
! 5
| 4 || 2 || {{yes2|135%}} || 2 || 1 || 380
|-
! 6
| {{yes2|5}} || 2 || {{yes2|137%}} || 2 || 1 || 380
|-
! 7
| 5 || 2 || {{yes2|139%}} || 2 || 1 || 380
|-
! 8
| 5 || 2 || {{yes2|141%}} || 2 || 1 || 380
|-
! 9
| 5 || 2 || {{yes2|143%}} || 2 || 1 || 380
|-
! 10
| 5 || 2 || {{yes2|145%}} || 2 || 1 || 380
|-
! 11
| 5 || 2 || {{yes2|147%}} || 2 || 1 || 380
|-
! 12
| {{yes2|6}} || 2 || {{yes2|149%}} || 2 || 1 || 380
|-
! 13
| 6 || 2 || {{yes2|151%}} || 2 || 1 || 380
|-
! 14
| 6 || 2 || {{yes2|153%}} || 2 || 1 || 380
|-
! 15
| 6 || 2 || {{yes2|155%}} || 2 || 1 || 380
|-
! 16
| 6 || 2 || {{yes2|157%}} || 2 || 1 || 380
|-
! 17
| 6 || 2 || {{yes2|159%}} || 2 || 1 || 380
|-
! 18
| {{yes2|7}} || 2 || {{yes2|161%}} || 2 || 1 || 380
|-
! 19
| 7 || 2 || {{yes2|163%}} || 2 || 1 || 380
|-
! <u>20</u>
| 7 || 2 || {{yes2|165%}} || 2 || 1 || 380
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Dash
|tooltip=Double-tap the left or right arrow to perform a dash or jump dash. Also cancels all knockback. Use Corkscrew Blow or Triple Fire during the dash for additional damage. ['''Command''' : → + → (or ← + ←)]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
! width=100px | Movement Speed
! width=100px | Jump
! width=100px | <span class=explain title="When using Triple Fire or Corkscrew Blow during the dash.">Additional Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Subtract 2'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 4 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 10'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 4'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 9 || bgcolor=E6E6FA | 4 sec || bgcolor=E6E6FA | +10 || bgcolor=E6E6FA | +4 || bgcolor=E6E6FA | +100%
|-
! 2
| {{yes2|7}} || {{yes2|8 sec}} || {{yes2|+20}} || {{yes2|+8}} || +100%
|-
! 3
| {{yes2|5}} || {{yes2|12 sec}} || {{yes2|+30}} || {{yes2|+12}} || +100%
|-
! 4
| {{yes2|3}} || {{yes2|16 sec}} || {{yes2|+40}} || {{yes2|+16}} || +100%
|-
! <u>5</u>
| {{yes2|1}} || {{yes2|20 sec}} || {{yes2|+50}} || {{yes2|+20}} || +100%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Shadow Heart
|tooltip=Increases your Critical Rate and minimum Critical Damage.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
! width=100px | Minimum Critical Damage
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +2% || bgcolor=E6E6FA | +1%
|-
! 2
| {{yes2|+4%}} || {{yes2|+2%}}
|-
! 3
| {{yes2|+6%}} || {{yes2|+3%}}
|-
! 4
| {{yes2|+8%}} || {{yes2|+4%}}
|-
! 5
| {{yes2|+10%}} || {{yes2|+5%}}
|-
! 6
| {{yes2|+12%}} || {{yes2|+6%}}
|-
! 7
| {{yes2|+14%}} || {{yes2|+7%}}
|-
! 8
| {{yes2|+16%}} || {{yes2|+8%}}
|-
! 9
| {{yes2|+18%}} || {{yes2|+9%}}
|-
! <u>10</u>
| {{yes2|+20%}} || {{yes2|+10%}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Octopush
|tooltip=Use while in the middle of a jump to jump even further. The jumping distance increases as the skill level increases.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
|-
|
| bgcolor=#90ff90 | '''''Subtract 2'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 18
|-
! 2
| {{yes2|16}}
|-
! 3
| {{yes2|14}}
|-
! 4
| {{yes2|12}}
|-
! <u>5</u>
| {{yes2|10}}
|}{{MapleStory/skill|end}}
 
===Pirate (Cannoneer)===
{{MapleStory/skill
|name=Cannon Blaster
|tooltip=Shoots a flame bomb that attacks multiple enemies.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 4 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 7 || bgcolor=E6E6FA | 208% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 6
|-
! 2
| 7 || {{yes2|211%}} || 1 || 6
|-
! 3
| 7 || {{yes2|214%}} || 1 || 6
|-
! 4
| 7 || {{yes2|217%}} || 1 || 6
|-
! 5
| {{yes2|8}} || {{yes2|220%}} || 1 || 6
|-
! 6
| 8 || {{yes2|223%}} || 1 || 6
|-
! 7
| 8 || {{yes2|226%}} || 1 || 6
|-
! 8
| 8 || {{yes2|229%}} || 1 || 6
|-
! 9
| {{yes2|9}} || {{yes2|232%}} || 1 || 6
|-
! 10
| 9 || {{yes2|235%}} || 1 || 6
|-
! 11
| 9 || {{yes2|238%}} || 1 || 6
|-
! 12
| 9 || {{yes2|241%}} || 1 || 6
|-
! 13
| {{yes2|10}} || {{yes2|244%}} || 1 || 6
|-
! 14
| 10 || {{yes2|247%}} || 1 || 6
|-
! 15
| 10 || {{yes2|250%}} || 1 || 6
|-
! 16
| 10 || {{yes2|253%}} || 1 || 3
|-
! 17
| {{yes2|11}} || {{yes2|256%}} || 1 || 6
|-
! 18
| 11 || {{yes2|259%}} || 1 || 6
|-
! 19
| 11 || {{yes2|262%}} || 1 || 6
|-
! <u>20</u>
| 11 || {{yes2|265%}} || 1 || 6
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Cannon Strike
|tooltip=Fires Cannon Strike at a nearby enemy.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 10 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 7 || bgcolor=E6E6FA | 76% || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 1
|-
! 2
| 7 || {{yes2|77%}} || 4 || 1
|-
! 3
| 7 || {{yes2|78%}} || 4 || 1
|-
! 4
| 7 || {{yes2|79%}} || 4 || 1
|-
! 5
| 7 || {{yes2|80%}} || 4 || 1
|-
! 6
| 7 || {{yes2|81%}} || 4 || 1
|-
! 7
| 7 || {{yes2|82%}} || 4 || 1
|-
! 8
| 7 || {{yes2|83%}} || 4 || 1
|-
! 9
| 7 || {{yes2|84%}} || 4 || 1
|-
! 10
| 7 || {{yes2|85%}} || 4 || 1
|-
! 11
| {{yes2|9}} || {{yes2|86%}} || 4 || 1
|-
! 12
| 9 || {{yes2|87%}} || 4 || 1
|-
! 13
| 9 || {{yes2|88%}} || 4 || 1
|-
! 14
| 9 || {{yes2|89%}} || 4 || 1
|-
! 15
| 9 || {{yes2|90%}} || 4 || 1
|-
! 16
| 9 || {{yes2|91%}} || 4 || 1
|-
! 17
| 9 || {{yes2|92%}} || 4 || 1
|-
! 18
| 9 || {{yes2|93%}} || 4 || 1
|-
! 19
| 9 || {{yes2|94%}} || 4 || 1
|-
! <u>20</u>
| 9 || {{yes2|95%}} || 4 || 1
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Blast Back
|tooltip=Fires the cannon while quickly moving backwards. Can decrease the speed of target for a fixed period of time.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Slow Chance
! width=100px | Enemy Speed
! width=100px | Slow Duration
|-
|
| bgcolor=#90ff90 | '''''Subtract 5'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 5%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add -3'' <br> per levels'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 4 levels'''
|-
! 1
| bgcolor=E6E6FA | 45 || bgcolor=E6E6FA | 180% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 28% || bgcolor=E6E6FA | -18 || bgcolor=E6E6FA | 2 sec
|-
! 2
| 45 || {{yes2|185%}} || 1 || 3 || {{yes2|31%}} || {{yes2|-21}} || 2 sec
|-
! 3
| {{yes2|40}} || {{yes2|190%}} || 1 || 3 || {{yes2|34%}} || {{yes2|-24}} || 2 sec
|-
! 4
| 40 || {{yes2|195%}} || 1 || 3 || {{yes2|37%}} || {{yes2|-27}} || 2 sec
|-
! 5
| 40 || {{yes2|200%}} || 1 || 3 || {{yes2|40%}} || {{yes2|-30}} || {{yes2|3 sec}}
|-
! 6
| {{yes2|35}} || {{yes2|205%}} || 1 || 3 || {{yes2|43%}} || {{yes2|-33}} || 3 sec
|-
! 7
| 35 || {{yes2|210%}} || 1 || 3 || {{yes2|46%}} || {{yes2|-36}} || 3 sec
|-
! 8
| 35 || {{yes2|215%}} || 1 || 3 || {{yes2|49%}} || {{yes2|-39}} || 3 sec
|-
! 9
| {{yes2|30}} || {{yes2|220%}} || 1 || 3 || {{yes2|52%}} || {{yes2|-42}} || 3 sec
|-
! <u>10</u>
| 30 || {{yes2|225%}} || 1 || 3 || {{yes2|55%}} || {{yes2|-45}} || {{yes2|4 sec}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Cannon Boost
|tooltip=Improves the cannon to permanently increase ATT and DEF.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon Attack
! width=100px | Weapon and Magic Defense
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 25'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +22 || bgcolor=E6E6FA | +2 || bgcolor=E6E6FA | +25
|-
! 2
| {{yes2|+4}} || {{yes2|+50}}
|-
! 3
| {{yes2|+6}} || {{yes2|+75}}
|-
! 4
| {{yes2|+8}} || {{yes2|+100}}
|-
! 5
| {{yes2|+10}} || {{yes2|+125}}
|-
! 6
| {{yes2|+12}} || {{yes2|+150}}
|-
! 7
| {{yes2|+14}} || {{yes2|+175}}
|-
! 8
| {{yes2|+16}} || {{yes2|+200}}
|-
! 9
| {{yes2|+18}} || {{yes2|+225}}
|-
! <u>10</u>
| {{yes2|+20}} || {{yes2|+250}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Monkey Push
|tooltip=Use while in the middle of a jump to jump even further. The jumping distance increases as the skill level increases.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
|-
|
| bgcolor=#90ff90 | '''''Subtract 2'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 18
|-
! 2
| {{yes2|16}}
|-
! 3
| {{yes2|14}}
|-
! 4
| {{yes2|12}}
|-
! <u>5</u>
| {{yes2|10}}
|}{{MapleStory/skill|end}}


==Second Job==
==Second Job==
===Infighter===
===Common Second Job skills===
{{MapleStory/Skill desc|Infighter|HP Increase|Increases your Max HP more when leveling up and using AP on Max HP. Max is 10 points.|Increases your Max HP more when leveling up and using AP on Max HP.|
{{MapleStory/skill
*'''Level 1''': When leveling up, adds 3 more Max HP, and when using AP, 2 more Max HP.
|name=Physical Training
*'''Level 2''': When leveling up, adds 6 more Max HP, and when using AP, 4 more Max HP.
|file2=[[File:MS Skill Pirate Training.png]]
*'''Level 3''': When leveling up, adds 9 more Max HP, and when using AP, 6 more Max HP.
|tooltip=Improves STR and DEX permanently through physical training.
*'''Level 4''': When leveling up, adds 12 more Max HP, and when using AP, 8 more Max HP.
}}
*'''Level 5''': When leveling up, adds 15 more Max HP, and when using AP, 10 more Max HP.
Called Pirate Training for Cannoneers.
*'''Level 6''': When leveling up, adds 18 more Max HP, and when using AP, 12 more Max HP.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 7''': When leveling up, adds 21 more Max HP, and when using AP, 14 more Max HP.
! width=50px | Level
*'''Level 8''': When leveling up, adds 24 more Max HP, and when using AP, 16 more Max HP.
! width=100px | Strength and Dexterity
*'''Level 9''': When leveling up, adds 27 more Max HP, and when using AP, 18 more Max HP.
|-
*'''Level 10''': When leveling up, adds 30 more Max HP, and when using AP, 20 more Max HP.}}
|
| bgcolor=#90ff90 | '''''Add 6'' <br/> per level'''
|-
! 1
| bgcolor=E6E6FA | +6
|-
! 2
| {{yes2|+12}}
|-
! 3
| {{yes2|+18}}
|-
! 4
| {{yes2|+24}}
|-
! <u>5</u>
| {{yes2|+30}}
|}
{{MapleStory/skill|end}}
 
===Brawler===
*Advanced from the first job [[#Pirate|Pirate]].
 
{{MapleStory/skill
|name=Knuckle Mastery
|tooltip=Increases the weapon mastery and accuracy of Knuckles.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Knuckle Mastery
! Accuracy
|-
|
| bgcolor=#90ff90 | '''''Add 4%'' <br /> per level'''
| bgcolor=#90ff90 | '''''Add 12'' <br />per level'''
|-
! 1
| bgcolor=E6E6FA | +14%
| bgcolor=E6E6FA | +12
|-
! 2
| {{yes2|+18%}}
| {{yes2|+24}}
|-
! 3
| {{yes2|+22%}}
| {{yes2|+36}}
|-
! 4
| {{yes2|+26%}}
| {{yes2|+48}}
|-
! 5
| {{yes2|+30%}}
| {{yes2|+60}}
|-
! 6
| {{yes2|+34%}}
| {{yes2|+72}}
|-
! 7
| {{yes2|+38%}}
| {{yes2|+84}}
|-
! 8
| {{yes2|+42%}}
| {{yes2|+96}}
|-
! 9
| {{yes2|+46%}}
| {{yes2|+108}}
|-
! <u>10</u>
| {{yes2|+50%}}
| {{yes2|+120}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Corkscrew Blow
|tooltip=Allows you to punch multiple monsters at once with energized fist.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 284% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 6
|-
! 2
| {{yes2|11}} || {{yes2|288%}} || 1 || 6
|-
! 3
| 11 || {{yes2|292%}} || 1 || 6
|-
! 4
| {{yes2|12}} || {{yes2|296%}} || 1 || 6
|-
! 5
| 12 || {{yes2|300%}} || 1 || 6
|-
! 6
| {{yes2|13}} || {{yes2|304%}} || 1 || 6
|-
! 7
| 13 || {{yes2|308%}} || 1 || 6
|-
! 8
| {{yes2|14}} || {{yes2|312%}} || 1 || 6
|-
! 9
| 14 || {{yes2|316%}} || 1 || 6
|-
! 10
| {{yes2|15}} || {{yes2|320%}} || 1 || 6
|-
! 11
| 15 || {{yes2|324%}} || 1 || 6
|-
! 12
| {{yes2|16}} || {{yes2|328%}} || 1 || 6
|-
! 13
| 16 || {{yes2|332%}} || 1 || 6
|-
! 14
| {{yes2|17}} || {{yes2|336%}} || 1 || 6
|-
! 15
| 17 || {{yes2|340%}} || 1 || 6
|-
! 16
| {{yes2|18}} || {{yes2|344%}} || 1 || 6
|-
! 17
| 18 || {{yes2|348%}} || 1 || 6
|-
! 18
| {{yes2|19}} || {{yes2|352%}} || 1 || 6
|-
! 19
| 19 || {{yes2|356%}} || 1 || 6
|-
! <u>20</u>
| {{yes2|20}} || {{yes2|360%}} || 1 || 6
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Infighter|Knuckle Mastery|Increases the mastery and accuracy of Knuckle weapons. Max is 20 points.|Increases the mastery and accuracy of Knuckle weapons. Only applied when holding Knuckles.|
{{MapleStory/skill
*'''Level 1''': Mastery of Knuckle weapons 15% Accuracy +1
|name=Knuckle Booster
*'''Level 2''': Mastery of Knuckle weapons 15% Accuracy +2
|tooltip=Increases the attack speed of your weapon.
*'''Level 3''': Mastery of Knuckle weapons 20% Accuracy +3
|requirement=Requires Level 5 [[#Knuckle Mastery|Knuckle Mastery]]
*'''Level 4''': Mastery of Knuckle weapons 20% Accuracy +4
}}
*'''Level 5''': Mastery of Knuckle weapons 25% Accuracy +5
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': Mastery of Knuckle weapons 25% Accuracy +6
! width=50px | Level
*'''Level 7''': Mastery of Knuckle weapons 30% Accuracy +7
! width=100px | MP Cost
*'''Level 8''': Mastery of Knuckle weapons 30% Accuracy +8
! width=100px | Duration
*'''Level 9''': Mastery of Knuckle weapons 35% Accuracy +9
|-
*'''Level 10''': Mastery of Knuckle weapons 35% Accuracy +10
|
*'''Level 11''': Mastery of Knuckle weapons 40% Accuracy +11
| bgcolor=#90ff90 | '''''Subtract 2'' <br /> per level'''
*'''Level 12''': Mastery of Knuckle weapons 40% Accuracy +12
| bgcolor=#90ff90 | '''''Add 20 sec'' <br /> per level'''
*'''Level 13''': Mastery of Knuckle weapons 45% Accuracy +13
|-
*'''Level 14''': Mastery of Knuckle weapons 45% Accuracy +14
! 1
*'''Level 15''': Mastery of Knuckle weapons 50% Accuracy +15
| bgcolor=E6E6FA | 29
*'''Level 16''': Mastery of Knuckle weapons 50% Accuracy +16
| bgcolor=E6E6FA | 20 sec
*'''Level 17''': Mastery of Knuckle weapons 55% Accuracy +17
|-
*'''Level 18''': Mastery of Knuckle weapons 55% Accuracy +18
! 2
*'''Level 19''': Mastery of Knuckle weapons 60% Accuracy +19
| {{yes2|27}}
*'''Level 20''': Mastery of Knuckle weapons 60% Accuracy +20
| {{yes2|40 sec}}
|MS_Skill_Kunckle_Mastery.png}}
|-
! 3
| {{yes2|25}}
| {{yes2|60 sec}}
|-
! 4
| {{yes2|23}}
| {{yes2|80 sec}}
|-
! 5
| {{yes2|21}}
| {{yes2|100 sec}}
|-
! 6
| {{yes2|19}}
| {{yes2|120 sec}}
|-
! 7
| {{yes2|17}}
| {{yes2|140 sec}}
|-
! 8
| {{yes2|15}}
| {{yes2|160 sec}}
|-
! 9
| {{yes2|13}}
| {{yes2|180 sec}}
|-
! <u>10</u>
| {{yes2|11}}
| {{yes2|200 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Infighter|Knuckle Booster|Temporarily increases Knuckles. Requires 5 points in [[#Infighter Knuckle Mastery|Knuckle Mastery]]. Max is 20 points.|Temporarily increases Knuckles' attack speeds by one level by using HP and MP. It can only be activated while holding Knuckles.|
{{MapleStory/skill
*'''Level 1''': HP -29, MP -29; 10 seconds; +2 weapon speed
|name=HP Boost
*'''Level 2''': HP -28, MP -28; 20 seconds; +2 weapon speed
|tooltip=Permanently increases your Max HP.
*'''Level 3''': HP -27, MP -27; 30 seconds; +2 weapon speed
}}
*'''Level 4''': HP -26, MP -26; 40 seconds; +2 weapon speed
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': HP -25, MP -25; 50 seconds; +2 weapon speed
! width=50px | Level
*'''Level 6''': HP -24, MP -24; 60 seconds; +2 weapon speed
! width=100px | Max HP
*'''Level 7''': HP -23, MP -23; 70 seconds; +2 weapon speed
|-
*'''Level 8''': HP -22, MP -22; 80 seconds; +2 weapon speed
|
*'''Level 9''': HP -21, MP -21; 90 seconds; +2 weapon speed
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 10''': HP -20, MP -20; 100 seconds; +2 weapon speed
|-
*'''Level 11''': HP -19, MP -19; 110 seconds; +2 weapon speed
! 1
*'''Level 12''': HP -18, MP -18; 120 seconds; +2 weapon speed
| bgcolor=E6E6FA | +2%
*'''Level 13''': HP -17, MP -17; 130 seconds; +2 weapon speed
|-
*'''Level 14''': HP -16, MP -16; 140 seconds; +2 weapon speed
! 2
*'''Level 15''': HP -15, MP -15; 150 seconds; +2 weapon speed
| {{yes2|+4%}}
*'''Level 16''': HP -14, MP -14; 160 seconds; +2 weapon speed
|-
*'''Level 17''': HP -13, MP -13; 170 seconds; +2 weapon speed
! 3
*'''Level 18''': HP -12, MP -12; 180 seconds; +2 weapon speed
| {{yes2|+6%}}
*'''Level 19''': HP -11, MP -11; 190 seconds; +2 weapon speed
|-
*'''Level 20''': HP -10, MP -10; 200 seconds; +2 weapon speed
! 4
|MS_Skill_Kuckle_Booster.png}}
| {{yes2|+8%}}
|-
! 5
| {{yes2|+10%}}
|-
! 6
| {{yes2|+12%}}
|-
! 7
| {{yes2|+14%}}
|-
! 8
| {{yes2|+16%}}
|-
! 9
| {{yes2|+18%}}
|-
! <u>10</u>
| {{yes2|+20%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Infighter|MP Recovery|Recovers MP by using HP. Max is 10 points.|Recovers MP by using HP.|
{{MapleStory/skill
*'''Level 1''': Uses 10% of Max HP, and recovers 55% of the MP used. Re-use delay of 70 seconds
|name=Dark Clarity
*'''Level 2''': Uses 10% of Max HP, and recovers 60% of the MP used. Re-use delay of 65 seconds
|tooltip=Calms your heart to provide a temporary increase to Weapon Attack and Accuracy.
*'''Level 3''': Uses 10% of Max HP, and recovers 65% of the MP used. Re-use delay of 60 seconds
}}
*'''Level 4''': Uses 10% of Max HP, and recovers 70% of the MP used. Re-use delay of 55 seconds
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': Uses 10% of Max HP, and recovers 75% of the MP used. Re-use delay of 50 seconds
! width=50px | Level
*'''Level 6''': Uses 10% of Max HP, and recovers 80% of the MP used. Re-use delay of 45 seconds
! width=100px | MP Cost
*'''Level 7''': Uses 10% of Max HP, and recovers 85% of the MP used. Re-use delay of 40 seconds
! width=100px | Weapon Attack
*'''Level 8''': Uses 10% of Max HP, and recovers 90% of the MP used. Re-use delay of 35 seconds
! width=100px | Accuracy
*'''Level 9''': Uses 10% of Max HP, and recovers 95% of the MP used. Re-use delay of 30 seconds
! width=100px | Duration
*'''Level 10''': Uses 10% of Max HP, and recovers 100% of the MP used. Re-use delay of 25 seconds
|-
|MS_Skill_Pirate_Recovery.png}}
|
| bgcolor=#90ff90 | '''''Add 1'' <br /> per 2 levels'''
| bgcolor=#90ff90 | <span class=explain title="Rounded down (e.g. 1.5 is rounded down to 1)">'''''Add 1.5'' <br /> per level'''</span>
| bgcolor=#90ff90 | '''''Add 4'' <br /> per level'''
| bgcolor=#90ff90 | '''''Add 6 sec'' <br /> per level'''
|-
! 1
| bgcolor=E6E6FA | 15
| bgcolor=E6E6FA | +1
| bgcolor=E6E6FA | +84
| bgcolor=E6E6FA | 66 sec
|-
! 2
| 15
| {{yes2|+3}}
| {{yes2|+88}}
| {{yes2|72 sec}}
|-
! 3
| {{yes2|16}}
| {{yes2|+4}}
| {{yes2|+92}}
| {{yes2|78 sec}}
|-
! 4
| 16
| {{yes2|+6}}
| {{yes2|+96}}
| {{yes2|84 sec}}
|-
! 5
| {{yes2|17}}
| {{yes2|+7}}
| {{yes2|+100}}
| {{yes2|90 sec}}
|-
! 6
| 17
| {{yes2|+9}}
| {{yes2|+104}}
| {{yes2|96 sec}}
|-
! 7
| {{yes2|18}}
| {{yes2|+10}}
| {{yes2|+108}}
| {{yes2|102 sec}}
|-
! 8
| 18
| {{yes2|+12}}
| {{yes2|+112}}
| {{yes2|108 sec}}
|-
! 9
| {{yes2|19}}
| {{yes2|+13}}
| {{yes2|+116}}
| {{yes2|114 sec}}
|-
! 10
| 19
| {{yes2|+15}}
| {{yes2|+120}}
| {{yes2|120 sec}}
|-
! 11
| {{yes2|20}}
| {{yes2|+16}}
| {{yes2|+124}}
| {{yes2|126 sec}}
|-
! 12
| 20
| {{yes2|+18}}
| {{yes2|+128}}
| {{yes2|132 sec}}
|-
! 13
| {{yes2|21}}
| {{yes2|+19}}
| {{yes2|+132}}
| {{yes2|138 sec}}
|-
! 14
| 21
| {{yes2|+21}}
| {{yes2|+136}}
| {{yes2|144 sec}}
|-
! 15
| {{yes2|22}}
| {{yes2|+22}}
| {{yes2|+140}}
| {{yes2|150 sec}}
|-
! 16
| 22
| {{yes2|+24}}
| {{yes2|+144}}
| {{yes2|156 sec}}
|-
! 17
| {{yes2|23}}
| {{yes2|+25}}
| {{yes2|+148}}
| {{yes2|162 sec}}
|-
! 18
| 23
| {{yes2|+27}}
| {{yes2|+152}}
| {{yes2|168 sec}}
|-
! 19
| {{yes2|24}}
| {{yes2|+28}}
| {{yes2|+156}}
| {{yes2|174 sec}}
|-
! <u>20</u>
| 24
| {{yes2|+30}}
| {{yes2|+160}}
| {{yes2|180 sec}}
|}
{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Infighter|Fatal Punch|Stuns and damages multiple enemies behind you by quickly sliding backwards with an elbow. Max is 20 points.|Stuns and damages multiple enemies behind you by quickly sliding backwards with an elbow.|
{{MapleStory/skill
*'''Level 1''': 12 MP, Damage 65%, attacks up to 3 enemies
|name=Tornado Uppercut
*'''Level 2''': 12 MP, Damage 70%, attacks up to 3 enemies
|tooltip=Performs a fast uppercut that creates a wild tornado and attacks enemies. When the energy is charged fully, you create a stronger Energy Vortex that travels further.
*'''Level 3''': 14 MP, Damage 75%, attacks up to 3 enemies
}}
*'''Level 4''': 14 MP, Damage 80%, attacks up to 3 enemies
When [[#Energy Charge|Energy Charge]] is active, this skill turns into [[#Energy Vortex|Energy Vortex]].
*'''Level 5''': 16 MP, Damage 85%, attacks up to 3 enemies
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': 16 MP, Damage 90%, attacks up to 3 enemies
! width=50px | Level
*'''Level 7''': 18 MP, Damage 95%, attacks up to 3 enemies
! width=100px | <span class=explain title="when Energy Charge is inactive.">MP Cost</span>
*'''Level 8''': 18 MP, Damage 100%, attacks up to 3 enemies
! width=100px | Damage
*'''Level 9''': 20 MP, Damage 105%, attacks up to 3 enemies
! width=100px | Number of Attacks
*'''Level 10''': 20 MP, Damage 110%, attacks up to 3 enemies
! width=100px | Max Enemies Hit
*'''Level 11''': 22 MP, Damage 115%, attacks up to 3 enemies
|-
*'''Level 12''': 22 MP, Damage 120%, attacks up to 3 enemies
|
*'''Level 13''': 24 MP, Damage 125%, attacks up to 3 enemies
| bgcolor=#90ff90 | '''''Add 2'' <br> per 5 levels'''
*'''Level 14''': 24 MP, Damage 130%, attacks up to 3 enemies
| bgcolor=#90ff90 | '''''Add 5%'' <br> per level'''
*'''Level 15''': 26 MP, Damage 135%, attacks up to 3 enemies
| bgcolor=salmon | '''''No <br> change'''
*'''Level 16''': 26 MP, Damage 140%, attacks up to 3 enemies
| bgcolor=salmon | '''''No <br> change'''
*'''Level 17''': 28 MP, Damage 145%, attacks up to 3 enemies
|-
*'''Level 18''': 28 MP, Damage 150%, attacks up to 3 enemies
! 1
*'''Level 19''': 30 MP, Damage 155%, attacks up to 3 enemies
| bgcolor=E6E6FA | 18 || bgcolor=E6E6FA | 325% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 6
*'''Level 20''': 30 MP, Damage 160%, attacks up to 3 enemies
|-
|MS_Skill_Fetal_Punch.png}}
! 2
| 18 || {{yes2|330%}} || 1 || 6
|-
! 3
| 18 || {{yes2|335%}} || 1 || 6
|-
! 4
| 18 || {{yes2|340%}} || 1 || 6
|-
! 5
| 18 || {{yes2|345%}} || 1 || 6
|-
! 6
| {{yes2|20}} || {{yes2|350%}} || 1 || 6
|-
! 7
| 20 || {{yes2|355%}} || 1 || 6
|-
! 8
| 20 || {{yes2|360%}} || 1 || 6
|-
! 9
| 20 || {{yes2|365%}} || 1 || 6
|-
! <u>10</u>
| {{yes2|16}} || {{yes2|370%}} || 1 || 6
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Infighter|Upper Cut|Stuns and damages the enemy by rapidly punching the enemy twice. Max is 20 points.|Stuns and damages the enemy by rapidly punching the enemy twice.|
{{MapleStory/skill
*'''Level 1''': 15 MP, Damage 66%
|name=Energy Vortex
*'''Level 2''': 15 MP, Damage 72%
|tooltip=Create a wild energy vortex to attack enemies.
*'''Level 3''': 15 MP, Damage 78%
}}
*'''Level 4''': 15 MP, Damage 84%
[[#Tornado Uppercut|Tornado Uppercut]] turns into this when [[#Energy Charge|Energy Charge]] is active.
*'''Level 5''': 15 MP, Damage 90%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': 20 MP, Damage 96%
! width=50px | Level
*'''Level 7''': 20 MP, Damage 102%
! width=100px | <span class=explain title="when Energy Charge is active.">Energy Cost</span>
*'''Level 8''': 20 MP, Damage 108%
! width=100px | Damage
*'''Level 9''': 20 MP, Damage 114%
! width=100px | Number of Attacks
*'''Level 10''': 20 MP, Damage 120%
! width=100px | Max Enemies Hit
*'''Level 11''': 25 MP, Damage 126%
|-
*'''Level 12''': 25 MP, Damage 132%
|
*'''Level 13''': 25 MP, Damage 138%
| bgcolor=salmon | '''''No <br> change'''
*'''Level 14''': 25 MP, Damage 144%
| bgcolor=#90ff90 | '''''Add 8%'' <br> per level'''
*'''Level 15''': 25 MP, Damage 150%
| bgcolor=salmon | '''''No <br> change'''
*'''Level 16''': 30 MP, Damage 156%
| bgcolor=salmon | '''''No <br> change'''
*'''Level 17''': 30 MP, Damage 162%
|-
*'''Level 18''': 30 MP, Damage 168%
! 1
*'''Level 19''': 30 MP, Damage 172%
| bgcolor=E6E6FA | 85 || bgcolor=E6E6FA | 338% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 6
*'''Level 20''': 30 MP, Damage 180%
|-
|MS_Skill_Upper_Cut.png}}
! 2
| 85 || {{yes2|346%}} || 1 || 6
|-
! 3
| 85 || {{yes2|354%}} || 1 || 6
|-
! 4
| 85 || {{yes2|362%}} || 1 || 6
|-
! 5
| 85 || {{yes2|370%}} || 1 || 6
|-
! 6
| 85 || {{yes2|378%}} || 1 || 6
|-
! 7
| 85 || {{yes2|386%}} || 1 || 6
|-
! 8
| 85 || {{yes2|394%}} || 1 || 6
|-
! 9
| 85 || {{yes2|402%}} || 1 || 6
|-
! <u>10</u>
| 85 || {{yes2|410%}} || 1 || 6
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Infighter|Spinning Punch|Rushes forward and punches multiple enemies in front. Max is 20 points.|Rushes forward and punches multiple enemies in front.|
{{MapleStory/skill
*'''Level 1''': 20 MP, Damage 150%, attacks up to 3 enemies
|name=Perseverance
*'''Level 2''': 20 MP, Damage 160%, attacks up to 3 enemies
|tooltip=Recovers HP and MP over time.
*'''Level 3''': 20 MP, Damage 170%, attacks up to 3 enemies
}}
*'''Level 4''': 20 MP, Damage 180%, attacks up to 3 enemies
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': 24 MP, Damage 190%, attacks up to 3 enemies
! width=50px | Level
*'''Level 6''': 24 MP, Damage 200%, attacks up to 3 enemies
! width=100px | HP Restored
*'''Level 7''': 24 MP, Damage 210%, attacks up to 3 enemies
! width=100px | Interval
*'''Level 8''': 24 MP, Damage 220%, attacks up to 3 enemies
|-
*'''Level 9''': 28 MP, Damage 230%, attacks up to 3 enemies
|
*'''Level 10''': 28 MP, Damage 240%, attacks up to 3 enemies
| bgcolor=#90ff90 | '''''Add 1%'' <br /> per 2 levels'''
*'''Level 11''': 28 MP, Damage 250%, attacks up to 3 enemies
| bgcolor=#90ff90 | '''''Subtract 1 sec'' <br /> per level'''
*'''Level 12''': 28 MP, Damage 260%, attacks up to 3 enemies
|-
*'''Level 13''': 32 MP, Damage 270%, attacks up to 3 enemies
! 1
*'''Level 14''': 32 MP, Damage 280%, attacks up to 3 enemies
| bgcolor=E6E6FA | 1%
*'''Level 15''': 32 MP, Damage 290%, attacks up to 3 enemies
| bgcolor=E6E6FA | 14 sec
*'''Level 16''': 32 MP, Damage 300%, attacks up to 3 enemies
|-
*'''Level 17''': 36 MP, Damage 310%, attacks up to 3 enemies
! 2
*'''Level 18''': 36 MP, Damage 320%, attacks up to 3 enemies
| 1%
*'''Level 19''': 36 MP, Damage 330%, attacks up to 3 enemies
| {{yes2|13 sec}}
*'''Level 20''': 36 MP, Damage 340%, attacks up to 3 enemies
|-
|MS_Skill_Spinning_Punch.png}}
! 3
| {{yes2|2%}}
| {{yes2|12 sec}}
|-
! 4
| 2%
| {{yes2|11 sec}}
|-
! 5
| {{yes2|3%}}
| {{yes2|10 sec}}
|-
! 6
| 3%
| {{yes2|9 sec}}
|-
! 7
| {{yes2|4%}}
| {{yes2|8 sec}}
|-
! 8
| 4%
| {{yes2|7 sec}}
|-
! 9
| {{yes2|5%}}
| {{yes2|6 sec}}
|-
! <u>10</u>
| 5%
| {{yes2|5 sec}}
|}
{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Infighter|Hiding|Disguise yourself by putting on an oak barrel to move without taking damage from monsters. Max is 10 points.|Disguise yourself by putting on an oak barrel to move without taking damage from monsters. The disguise may be revealed by the more intelligent monsters. When flat on the ground, it's hard to tell apart from a real oak barrel, so the probability of being found out is lowered.|
{{MapleStory/skill
*'''Level 1''': Lasts 12 seconds, re-use delay of 35 seconds, is cancelled with a 37% chance.
|name=Energy Charge
*'''Level 2''': Lasts 14 seconds, re-use delay of 35 seconds, is cancelled with a 34% chance.
|tooltip=Charges up your energy while attacking. When the energy is fully charged, your body strengthens and you have a chance to enter Power Stance. Uses energy instead of MP when using most attack skills. Receives only half the effect when charging energy.
*'''Level 3''': Lasts 16 seconds, re-use delay of 30 seconds, is cancelled with a 31% chance.
}}
*'''Level 4''': Lasts 18 seconds, re-use delay of 30 seconds, is cancelled with a 28% chance.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': Lasts 20 seconds, re-use delay of 25 seconds, is cancelled with a 25% chance.
! width=50px | Level
*'''Level 6''': Lasts 22 seconds, re-use delay of 25 seconds, is cancelled with a 22% chance.
! width=100px | Max Energy
*'''Level 7''': Lasts 24 seconds, re-use delay of 20 seconds, is cancelled with a 19% chance.
! width=100px | Energy Charged Per Attack
*'''Level 8''': Lasts 26 seconds, re-use delay of 20 seconds, is cancelled with a 16% chance.
! width=100px | <span class=explain title="when Energy Charge is active. When inactive, this is halved">Accuracy</span>
*'''Level 9''': Lasts 28 seconds, re-use delay of 15 seconds, is cancelled with a 13% chance.
! width=100px | <span class=explain title="when Energy Charge is active. When inactive, this is halved">Weapon and Magic Defense</span>
*'''Level 10''': Lasts 30 seconds, re-use delay of 15 seconds, is cancelled with a 10% chance.
! width=100px | <span class=explain title="when Energy Charge is active. When inactive, this is halved">Movement Speed</span>
|MS_Skill_Hiding.png}}
! width=100px | <span class=explain title="when Energy Charge is inactive. active. When inactive, this is halved">Power Stance Chance</span>
|-
! <u>1</u>
| bgcolor=E6E6FA | 5000 || bgcolor=E6E6FA | 150 || bgcolor=E6E6FA | +120 || bgcolor=E6E6FA | +10 || bgcolor=E6E6FA | +250 || bgcolor=E6E6FA | +40%
|}{{MapleStory/skill|end}}


===Gunslinger===
===Gunslinger===
{{MapleStory/Skill desc|Gunslinger|Gun Mastery|Increases Mastery of Gun Weapons and increases Accuracy. Max is 20 points.|Increases Mastery of Gun Weapons and increases Accuracy. Only applied when holding a gun.|
*Advanced from the first job [[#Pirate|Pirate]].
*'''Level 1''': Mastery of Gun weapons 15% Accuracy +1
{{MapleStory/skill
*'''Level 2''': Mastery of Gun weapons 15% Accuracy +2
|name=Gun Mastery
*'''Level 3''': Mastery of Gun weapons 20% Accuracy +3
|tooltip=Increases the weapon mastery, accuracy, and number of bullets for guns.
*'''Level 4''': Mastery of Gun weapons 20% Accuracy +4
}}
*'''Level 5''': Mastery of Gun weapons 25% Accuracy +5
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': Mastery of Gun weapons 25% Accuracy +6
! width=50px | Level
*'''Level 7''': Mastery of Gun weapons 30% Accuracy +7
! width=100px | Gun Mastery
*'''Level 8''': Mastery of Gun weapons 30% Accuracy +8
! width=100px | Accuracy
*'''Level 9''': Mastery of Gun weapons 35% Accuracy +9
! width=100px | Number of Bullets
*'''Level 10''': Mastery of Gun weapons 35% Accuracy +12
|-
*'''Level 11''': Mastery of Gun weapons 40% Accuracy +14
|
*'''Level 12''': Mastery of Gun weapons 40% Accuracy +16
| bgcolor=#90ff90 | '''''Add 4%'' <br /> per level'''
*'''Level 13''': Mastery of Gun weapons 45% Accuracy +18
| bgcolor=#90ff90 | '''''Add 12'' <br />per level'''
*'''Level 14''': Mastery of Gun weapons 45% Accuracy +20
| bgcolor=#90ff90 | '''''Add 20'' <br />per level'''
*'''Level 15''': Mastery of Gun weapons 50% Accuracy +22
|-
*'''Level 16''': Mastery of Gun weapons 50% Accuracy +24
! 1
*'''Level 17''': Mastery of Gun weapons 55% Accuracy +26
| bgcolor=E6E6FA | +14%
*'''Level 18''': Mastery of Gun weapons 55% Accuracy +27
| bgcolor=E6E6FA | +12
*'''Level 19''': Mastery of Gun weapons 60% Accuracy +28
| bgcolor=E6E6FA | +20
*'''Level 20''': Mastery of Gun weapons 60% Accuracy +30}}
|-
! 2
| {{yes2|+18%}}
| {{yes2|+24}}
| {{yes2|+40}}
|-
! 3
| {{yes2|+22%}}
| {{yes2|+36}}
| {{yes2|+60}}
|-
! 4
| {{yes2|+26%}}
| {{yes2|+48}}
| {{yes2|+80}}
|-
! 5
| {{yes2|+30%}}
| {{yes2|+60}}
| {{yes2|+100}}
|-
! 6
| {{yes2|+34%}}
| {{yes2|+72}}
| {{yes2|+120}}
|-
! 7
| {{yes2|+38%}}
| {{yes2|+84}}
| {{yes2|+140}}
|-
! 8
| {{yes2|+42%}}
| {{yes2|+96}}
| {{yes2|+160}}
|-
! 9
| {{yes2|+46%}}
| {{yes2|+108}}
| {{yes2|+180}}
|-
! <u>10</u>
| {{yes2|+50%}}
| {{yes2|+120}}
| {{yes2|+200}}
|}
{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Rapid Blast
|tooltip=Shoot enemies with super speed.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Bullets Consumed
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 3 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 93% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 6
|-
! 2
| 8 || 3 || {{yes2|95%}} || 3 || 6
|-
! 3
| {{yes2|10}} || 3 || {{yes2|97%}} || 3 || 6
|-
! 4
| 10 || 3 || {{yes2|99%}} || 3 || 6
|-
! 5
| 10 || 3 || {{yes2|101%}} || 3 || 6
|-
! 6
| {{yes2|12}} || 3 || {{yes2|103%}} || 3 || 6
|-
! 7
| 12 || 3 || {{yes2|105%}} || 3 || 6
|-
! 8
| 12 || 3 || {{yes2|107%}} || 3 || 6
|-
! 9
| {{yes2|14}} || 3 || {{yes2|109%}} || 3 || 6
|-
! 10
| 14 || 3 || {{yes2|111%}} || 3 || 6
|-
! 11
| 14 || 3 || {{yes2|113%}} || 3 || 6
|-
! 12
| {{yes2|16}} || 3 || {{yes2|115%}} || 3 || 6
|-
! 13
| 16 || 3 || {{yes2|117%}} || 3 || 6
|-
! 14
| 16 || 3 || {{yes2|119%}} || 3 || 6
|-
! 15
| {{yes2|18}} || 3 || {{yes2|121%}} || 3 || 6
|-
! 16
| 18 || 3 || {{yes2|123%}} || 3 || 6
|-
! 17
| 18 || 3 || {{yes2|125%}} || 3 || 6
|-
! 18
| {{yes2|20}} || 3 || {{yes2|127%}} || 3 || 6
|-
! 19
| 20 || 3 || {{yes2|129%}} || 3 || 6
|-
! <u>20</u>
| 20 || 3 || {{yes2|131%}} || 3 || 6
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Gun Booster
|tooltip=Increases the attack speed of your weapon.
|requirement=Requires Level 5 [[#Gun Mastery|Gun Mastery]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Subtract 2'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 20 sec'' <br /> per level'''
|-
! 1
| bgcolor=E6E6FA | 29
| bgcolor=E6E6FA | 20 sec
|-
! 2
| {{yes2|27}}
| {{yes2|40 sec}}
|-
! 3
| {{yes2|25}}
| {{yes2|60 sec}}
|-
! 4
| {{yes2|23}}
| {{yes2|80 sec}}
|-
! 5
| {{yes2|21}}
| {{yes2|100 sec}}
|-
! 6
| {{yes2|19}}
| {{yes2|120 sec}}
|-
! 7
| {{yes2|17}}
| {{yes2|140 sec}}
|-
! 8
| {{yes2|15}}
| {{yes2|160 sec}}
|-
! 9
| {{yes2|13}}
| {{yes2|180 sec}}
|-
! <u>10</u>
| {{yes2|11}}
| {{yes2|200 sec}}
|}
{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Wings
|tooltip=Allows you to jump much higher than usual. Press and hold the jump key again while jumping to glide and descend slowly. Let go to fall at normal speed.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
|-
|
| bgcolor=#90ff90 | '''''Subtract 4'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 26
|-
! 2
| {{yes2|22}}
|-
! 3
| {{yes2|18}}
|-
! 4
| {{yes2|14}}
|-
! <u>5</u>
| {{yes2|10}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Recoil Shot
|tooltip=Shoot enemies with super speed.
|requirement=Requires Level 5 [[#Wings|Wings]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Bullets Consumed
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br> per 5 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 6%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 12 || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 186% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 1
|-
! 2
| 12 || 1 || {{yes2|192%}} || 1 || 1
|-
! 3
| 12 || 1 || {{yes2|198%}} || 1 || 1
|-
! 4
| 12 || 1 || {{yes2|204%}} || 1 || 1
|-
! 5
| {{yes2|15}} || 1 || {{yes2|210%}} || 1 || 1
|-
! 6
| 15 || 1 || {{yes2|216%}} || 1 || 1
|-
! 7
| 15 || 1 || {{yes2|222%}} || 1 || 1
|-
! 8
| 15 || 1 || {{yes2|228%}} || 1 || 1
|-
! 9
| 15 || 1 || {{yes2|234%}} || 1 || 1
|-
! 10
| {{yes2|18}} || 1 || {{yes2|240%}} || 1 || 1
|-
! 11
| 18 || 1 || {{yes2|246%}} || 1 || 1
|-
! 12
| 18 || 1 || {{yes2|252%}} || 1 || 1
|-
! 13
| 18 || 1 || {{yes2|258%}} || 1 || 1
|-
! 14
| 18 || 1 || {{yes2|264%}} || 1 || 1
|-
! 15
| {{yes2|21}} || 1 || {{yes2|270%}} || 1 || 1
|-
! 16
| 21 || 1 || {{yes2|276%}} || 1 || 1
|-
! 17
| 21 || 1 || {{yes2|282%}} || 1 || 1
|-
! 18
| 21 || 1 || {{yes2|288%}} || 1 || 1
|-
! 19
| 21 || 1 || {{yes2|294%}} || 1 || 1
|-
! <u>20</u>
| {{yes2|24}} || 1 || {{yes2|300%}} || 1 || 1
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Infinity Blast
|tooltip=Uses multiple bullets and lets you attack without using any ammo for a short time.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Bullets Consumed
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
| bgcolor=#90ff90 | '''''Subtract 20'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 16 sec'' <br />'' per level'''
|-
! 1
| bgcolor=E6E6FA | 12 || bgcolor=E6E6FA | 180 || bgcolor=E6E6FA | 116 sec
|-
! 2
| {{yes2|14}} || {{yes2|160}} || {{yes2|132 sec}}
|-
! 3
| {{yes2|16}} || {{yes2|140}} || {{yes2|148 sec}}
|-
! 4
| {{yes2|18}} || {{yes2|120}} || {{yes2|164 sec}}
|-
! <u>5</u>
| {{yes2|20}} || {{yes2|100}} || {{yes2|180 sec}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Triple Fire
|tooltip=Increases the potency and the number of bullets fired when using Double Shot.
|requirement=Requires Level 20 [[#Double Shot|Double Shot]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Bullets Consumed
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 3 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 125% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 1
|-
! 2
| 10 || 3 || {{yes2|129%}} || 3 || 1
|-
! 3
| {{yes2|11}} || 3 || {{yes2|133%}} || 3 || 1
|-
! 4
| 11 || 3 || {{yes2|137%}} || 3 || 1
|-
! 5
| 11 || 3 || {{yes2|141%}} || 3 || 1
|-
! 6
| {{yes2|12}} || 3 || {{yes2|145%}} || 3 || 1
|-
! 7
| 12 || 3 || {{yes2|149%}} || 3 || 1
|-
! 8
| 12 || 3 || {{yes2|153%}} || 3 || 1
|-
! 9
| {{yes2|13}} || 3 || {{yes2|157%}} || 3 || 1
|-
! 10
| 13 || 3 || {{yes2|161%}} || 3 || 1
|-
! 11
| 13 || 3 || {{yes2|165%}} || 3 || 1
|-
! 12
| {{yes2|14}} || 3 || {{yes2|169%}} || 3 || 1
|-
! 13
| 14 || 3 || {{yes2|173%}} || 3 || 1
|-
! 14
| 14 || 3 || {{yes2|177%}} || 3 || 1
|-
! 15
| {{yes2|15}} || 3 || {{yes2|181%}} || 3 || 1
|-
! 16
| 15 || 3 || {{yes2|185%}} || 3 || 1
|-
! 17
| 15 || 3 || {{yes2|189%}} || 3 || 1
|-
! 18
| {{yes2|16}} || 3 || {{yes2|193%}} || 3 || 1
|-
! 19
| 16 || 3 || {{yes2|197%}} || 3 || 1
|-
! <u>20</u>
| 16 || 3 || {{yes2|201%}} || 3 || 1
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Scurvy Summons
|file=File:MS Skill All Aboard.png
|tooltip=Randomly summons a brave crewman from the Nautilus. The summoned crewman will move around freely and attack your enemies.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Valerie's Damage
! width=100px | Muirhat's Damage
! width=100px | Jack's Damage
! width=100px | Duration
! width=100px | Cooldown
|-
! <u>1</u>
| bgcolor=E6E6FA | 25 || bgcolor=E6E6FA | 280% || bgcolor=E6E6FA | 230% || bgcolor=E6E6FA | 120% || bgcolor=E6E6FA | 120 sec || bgcolor=E6E6FA | 120 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Gunslinger|Gun Booster|Increases Gun's attack speed. Requires 5 points in [[#Gunslinger Gun Mastery|Gun Mastery]]. Max is 20 points.|Increases Gun's attack speed. Only applied when holding a gun.|
===Cannoneer===
*'''Level 1''': HP -29, MP -29; 10 seconds; +2 weapon speed
*Advanced from the first job [[#Pirate (Cannoneer)|Pirate]].
*'''Level 2''': HP -28, MP -28; 20 seconds; +2 weapon speed
*'''Level 3''': HP -27, MP -27; 30 seconds; +2 weapon speed
*'''Level 4''': HP -26, MP -26; 40 seconds; +2 weapon speed
*'''Level 5''': HP -25, MP -25; 50 seconds; +2 weapon speed
*'''Level 6''': HP -24, MP -24; 60 seconds; +2 weapon speed
*'''Level 7''': HP -23, MP -23; 70 seconds; +2 weapon speed
*'''Level 8''': HP -22, MP -22; 80 seconds; +2 weapon speed
*'''Level 9''': HP -21, MP -21; 90 seconds; +2 weapon speed
*'''Level 10''': HP -20, MP -20; 100 seconds; +2 weapon speed
*'''Level 11''': HP -19, MP -19; 110 seconds; +2 weapon speed
*'''Level 12''': HP -18, MP -18; 120 seconds; +2 weapon speed
*'''Level 13''': HP -17, MP -17; 130 seconds; +2 weapon speed
*'''Level 14''': HP -16, MP -16; 140 seconds; +2 weapon speed
*'''Level 15''': HP -15, MP -15; 150 seconds; +2 weapon speed
*'''Level 16''': HP -14, MP -14; 160 seconds; +2 weapon speed
*'''Level 17''': HP -13, MP -13; 170 seconds; +2 weapon speed
*'''Level 18''': HP -12, MP -12; 180 seconds; +2 weapon speed
*'''Level 19''': HP -11, MP -11; 190 seconds; +2 weapon speed
*'''Level 20''': HP -10, MP -10; 200 seconds; +2 weapon speed}}


{{MapleStory/Skill desc|Gunslinger|Fatal Bullet|The fist that's fired will go through a monster and attack another one behind it. Max is 20 points.|The fist that's fired will go through a monster and attack another one behind it.|
{{MapleStory/skill
*'''Level 1''': -11 MP, 65% Damage, Targets 3 enemies
|name=Cannon Mastery
*'''Level 2''': -12 MP, 70% Damage, Targets 3 enemies
|tooltip=Increases the weapon mastery and accuracy of cannons.
*'''Level 3''': -13 MP, 75% Damage, Targets 3 enemies
}}
*'''Level 4''': -14 MP, 80% Damage, Targets 3 enemies
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': -15 MP, 85% Damage, Targets 3 enemies
! width=50px | Level
*'''Level 6''': -16 MP, 90% Damage, Targets 3 enemies
! width=100px | Cannon Mastery
*'''Level 7''': -17 MP, 95% Damage, Targets 3 enemies
! Accuracy
*'''Level 8''': -18 MP, 100% Damage, Targets 3 enemies
|-
*'''Level 9''': -19 MP, 105% Damage, Targets 3 enemies
|
*'''Level 10''': -20 MP, 110% Damage, Targets 3 enemies
| bgcolor=#90ff90 | '''''Add 4%'' <br /> per level'''
*'''Level 11''': -21 MP, 115% Damage, Targets 3 enemies
| bgcolor=#90ff90 | '''''Add 12'' <br />per level'''
*'''Level 12''': -22 MP, 120% Damage, Targets 3 enemies
|-
*'''Level 13''': -23 MP, 125% Damage, Targets 3 enemies
! 1
*'''Level 14''': -24 MP, 130% Damage, Targets 3 enemies
| bgcolor=E6E6FA | +14%
*'''Level 15''': -25 MP, 135% Damage, Targets 3 enemies
| bgcolor=E6E6FA | +12
*'''Level 16''': -26 MP, 140% Damage, Targets 3 enemies
|-
*'''Level 17''': -27 MP, 145% Damage, Targets 3 enemies
! 2
*'''Level 18''': -28 MP, 150% Damage, Targets 3 enemies
| {{yes2|+18%}}
*'''Level 19''': -29 MP, 155% Damage, Targets 3 enemies
| {{yes2|+24}}
*'''Level 20''': -30 MP, 160% Damage, Targets 3 enemies
|-
|MS_Skill_Invinsible_Assault.png}}
! 3
| {{yes2|+22%}}
| {{yes2|+36}}
|-
! 4
| {{yes2|+26%}}
| {{yes2|+48}}
|-
! 5
| {{yes2|+30%}}
| {{yes2|+60}}
|-
! 6
| {{yes2|+34%}}
| {{yes2|+72}}
|-
! 7
| {{yes2|+38%}}
| {{yes2|+84}}
|-
! 8
| {{yes2|+42%}}
| {{yes2|+96}}
|-
! 9
| {{yes2|+46%}}
| {{yes2|+108}}
|-
! <u>10</u>
| {{yes2|+50%}}
| {{yes2|+120}}
|}
{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Gunslinger|Bomb Toss|Tosses a bomb by holding down the skill button. The longer you hold it down, the farther it is tossed. Can be tossed in the air. Max is 20 points.|Tosses a bomb by holding down the skill button. The longer you hold it down, the farther it is tossed. Can be tossed in the air.|
{{MapleStory/skill
*'''Level 1''': -18 MP, 45% Damage, Targets 3 enemies
|name=Scatter Shot
*'''Level 2''': -18 MP, 50% Damage, Targets 3 enemies
|tooltip=Attack multiple enemies at once by firing a multitude of small bombs.
*'''Level 3''': -18 MP, 55% Damage, Targets 3 enemies
}}
*'''Level 4''': -18 MP, 60% Damage, Targets 3 enemies
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': -18 MP, 65% Damage, Targets 3 enemies
! width=50px | Level
*'''Level 6''': -24 MP, 70% Damage, Targets 4 enemies
! width=100px | MP Cost
*'''Level 7''': -24 MP, 75% Damage, Targets 4 enemies
! width=100px | Damage
*'''Level 8''': -24 MP, 80% Damage, Targets 4 enemies
! width=100px | Number of Attacks
*'''Level 9''': -24 MP, 85% Damage, Targets 4 enemies
! width=100px | Max Enemies Hit
*'''Level 10''': -24 MP, 90% Damage, Targets 4 enemies
|-
*'''Level 11''': -30 MP, 95% Damage, Targets 5 enemies
|
*'''Level 12''': -30 MP, 100% Damage, Targets 5 enemies
| bgcolor=#90ff90 | '''''Add 2'' <br> per 5 levels'''
*'''Level 13''': -30 MP, 105% Damage, Targets 5 enemies
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
*'''Level 14''': -30 MP, 110% Damage, Targets 5 enemies
| bgcolor=salmon | '''''No <br> change'''
*'''Level 15''': -30 MP, 115% Damage, Targets 5 enemies
| bgcolor=salmon | '''''No <br> change'''
*'''Level 16''': -36 MP, 120% Damage, Targets 6 enemies
|-
*'''Level 17''': -36 MP, 125% Damage, Targets 6 enemies
! 1
*'''Level 18''': -36 MP, 130% Damage, Targets 6 enemies
| bgcolor=E6E6FA | 16 || bgcolor=E6E6FA | 128% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 4
*'''Level 19''': -36 MP, 135% Damage, Targets 6 enemies
|-
*'''Level 20''': -36 MP, 140% Damage, Targets 6 enemies
! 2
|MS_Skill_Mini_Bomb.png}}
| 16 || {{yes2|131%}} || 3 || 4
|-
! 3
| 16 || {{yes2|134%}} || 3 || 4
|-
! 4
| 16 || {{yes2|137%}} || 3 || 4
|-
! 5
| {{yes2|18}} || {{yes2|140%}} || 3 || 4
|-
! 6
| 18 || {{yes2|143%}} || 3 || 4
|-
! 7
| 18 || {{yes2|146%}} || 3 || 4
|-
! 8
| 18 || {{yes2|149%}} || 3 || 4
|-
! 9
| 18 || {{yes2|152%}} || 3 || 4
|-
! 10
| {{yes2|20}} || {{yes2|155%}} || 3 || 4
|-
! 11
| 20 || {{yes2|158%}} || 3 || 4
|-
! 12
| 20 || {{yes2|161%}} || 3 || 4
|-
! 13
| 20 || {{yes2|164%}} || 3 || 4
|-
! 14
| 20 || {{yes2|167%}} || 3 || 4
|-
! 15
| {{yes2|22}} || {{yes2|170%}} || 3 || 4
|-
! 16
| 22 || {{yes2|173%}} || 3 || 4
|-
! 17
| 22 || {{yes2|176%}} || 3 || 4
|-
! 18
| 22 || {{yes2|179%}} || 3 || 4
|-
! 19
| 22 || {{yes2|182%}} || 3 || 4
|-
! <u>20</u>
| {{yes2|24}} || {{yes2|185%}} || 3 || 4
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Gunslinger|Decoy|Fires a fake shot and stuns a number of enemies. Max is 20 points.|Fires a fake shot and stuns a number of enemies|
{{MapleStory/skill
*'''Level 1''': -10 MP, 62% Damage, Stuns for 1 second, Targets 3 enemies
|name=Barrel Bomb
*'''Level 2''': -10 MP, 64% Damage, Stuns for 1 second, Targets 3 enemies
|tooltip=Rolls an Oak Barrel full of bombs. The Oak Barrel will travel a certain distance, knocking back enemies in its path, before exploding.
*'''Level 3''': -10 MP, 66% Damage, Stuns for 1 second, Targets 3 enemies
}}
*'''Level 4''': -10 MP, 68% Damage, Stuns for 1 second, Targets 3 enemies
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': -10 MP, 70% Damage, Stuns for 1 second, Targets 3 enemies
! width=50px | Level
*'''Level 6''': -15 MP, 72% Damage, Stuns for 2 second, Targets 3 enemies
! width=100px | MP Cost
*'''Level 7''': -15 MP, 74% Damage, Stuns for 2 second, Targets 3 enemies
! width=100px | Damage
*'''Level 8''': -15 MP, 76% Damage, Stuns for 2 second, Targets 3 enemies
! width=100px | Number of Attacks
*'''Level 9''': -15 MP, 78% Damage, Stuns for 2 second, Targets 3 enemies
! width=100px | Knockback Chance
*'''Level 10''': -15 MP, 80% Damage, Stuns for 2 second, Targets 3 enemies
! width=100px | Explosion Damage
*'''Level 11''': -20 MP, 82% Damage, Stuns for 3 second, Targets 3 enemies
! width=100px | Max Enemies Hit
*'''Level 12''': -20 MP, 84% Damage, Stuns for 3 second, Targets 3 enemies
|-
*'''Level 13''': -20 MP, 86% Damage, Stuns for 3 second, Targets 3 enemies
|
*'''Level 14''': -20 MP, 88% Damage, Stuns for 3 second, Targets 3 enemies
| bgcolor=#90ff90 | '''''Add 2'' <br> per 5 levels'''
*'''Level 15''': -20 MP, 90% Damage, Stuns for 3 second, Targets 3 enemies
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 16''': -25 MP, 92% Damage, Stuns for 4 second, Targets 3 enemies
| bgcolor=salmon | '''''No <br> change'''
*'''Level 17''': -25 MP, 94% Damage, Stuns for 4 second, Targets 3 enemies
| bgcolor=#90ff90 | '''''Add 5%'' <br> per 2 levels'''
*'''Level 18''': -25 MP, 96% Damage, Stuns for 4 second, Targets 3 enemies
| bgcolor=#90ff90 | '''''Add 5%'' <br> per level'''
*'''Level 19''': -25 MP, 98% Damage, Stuns for 4 second, Targets 3 enemies
| bgcolor=salmon | '''''No <br> change'''
*'''Level 20''': -25 MP, 100% Damage, Stuns for 4 second, Targets 3 enemies
|-
|MS_Skill_Decoy.png}}
! 1
| bgcolor=E6E6FA | 20 || bgcolor=E6E6FA | 32% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 50% || bgcolor=E6E6FA | 275% || bgcolor=E6E6FA | 8
|-
! 2
| 20 || {{yes2|34%}} || 3 || {{yes2|55%}} || {{yes2|280%}} || 8
|-
! 3
| 20 || {{yes2|36%}} || 3 || 55% || {{yes2|285%}} || 8
|-
! 4
| 20 || {{yes2|38%}} || 3 || {{yes2|60%}} || {{yes2|290%}} || 8
|-
! 5
| {{yes2|22}} || {{yes2|40%}} || 3 || 60% || {{yes2|295%}} || 8
|-
! 6
| 22 || {{yes2|42%}} || 3 || {{yes2|65%}} || {{yes2|300%}} || 8
|-
! 7
| 22 || {{yes2|44%}} || 3 || 65% || {{yes2|305%}} || 8
|-
! 8
| 22 || {{yes2|46%}} || 3 || {{yes2|70%}} || {{yes2|310%}} || 8
|-
! 9
| 22 || {{yes2|48%}} || 3 || 70% || {{yes2|315%}} || 8
|-
! 10
| {{yes2|24}} || {{yes2|50%}} || 3 || {{yes2|75%}} || {{yes2|320%}} || 8
|-
! 11
| 24 || {{yes2|52%}} || 3 || 75% || {{yes2|325%}} || 8
|-
! 12
| 24 || {{yes2|54%}} || 3 || {{yes2|80%}} || {{yes2|330%}} || 8
|-
! 13
| 24 || {{yes2|56%}} || 3 || 80% || {{yes2|335%}} || 8
|-
! 14
| 24 || {{yes2|58%}} || 3 || {{yes2|85%}} || {{yes2|340%}} || 8
|-
! 15
| {{yes2|26}} || {{yes2|60%}} || 3 || 85% || {{yes2|345%}} || 8
|-
! 16
| 26 || {{yes2|62%}} || 3 || {{yes2|90%}} || {{yes2|350%}} || 8
|-
! 17
| 26 || {{yes2|64%}} || 3 || 90% || {{yes2|355%}} || 8
|-
! 18
| 26 || {{yes2|66%}} || 3 || {{yes2|95%}} || {{yes2|360%}} || 8
|-
! 19
| 26 || {{yes2|68%}} || 3 || 95% || {{yes2|365%}} || 8
|-
! <u>20</u>
| {{yes2|28}} || {{yes2|70%}} || 3 || {{yes2|100%}} || {{yes2|370%}} || 8
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Gunslinger|Float|Allows player to stay in the air longer. Max is 10 points.|Allows player to stay in the air longer.|
{{MapleStory/skill
*'''Level 1''': -50 MP, Falling speed: 280
|name=Cannon Booster
*'''Level 2''': -46 MP, Falling speed: 260
|tooltip=Uses MP to increase the attack speed of your cannon by 2 levels for a fixed period of time.
*'''Level 3''': -42 MP, Falling speed: 240
|requirement=Requires Level 5 [[#Cannon Mastery|Cannon Mastery]]
*'''Level 4''': -38 MP, Falling speed: 220
}}
*'''Level 5''': -34 MP, Falling speed: 200
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': -30 MP, Falling speed: 180
! width=50px | Level
*'''Level 7''': -26 MP, Falling speed: 160
! width=100px | MP Cost
*'''Level 8''': -22 MP, Falling speed: 140
! width=100px | Duration
*'''Level 9''': -18 MP, Falling speed: 120
|-
*'''Level 10''': -14 MP, Falling speed: 100
|
|MS_Skill_Float.PNG}}
| bgcolor=#90ff90 | '''''Subtract 2'' <br /> per level'''
| bgcolor=#90ff90 | '''''Add 20 sec'' <br /> per level'''
|-
! 1
| bgcolor=E6E6FA | 29
| bgcolor=E6E6FA | 20 sec
|-
! 2
| {{yes2|27}}
| {{yes2|40 sec}}
|-
! 3
| {{yes2|25}}
| {{yes2|60 sec}}
|-
! 4
| {{yes2|23}}
| {{yes2|80 sec}}
|-
! 5
| {{yes2|21}}
| {{yes2|100 sec}}
|-
! 6
| {{yes2|19}}
| {{yes2|120 sec}}
|-
! 7
| {{yes2|17}}
| {{yes2|140 sec}}
|-
! 8
| {{yes2|15}}
| {{yes2|160 sec}}
|-
! 9
| {{yes2|13}}
| {{yes2|180 sec}}
|-
! <u>10</u>
| {{yes2|11}}
| {{yes2|200 sec}}
|}
{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Gunslinger|Withdraw|Fires a shot, using the recoil to make the player jump back. Can be used in the air. Requires 5 points in [[#Gunslinger Float|Float]]. Max is 20 points.|Fires a shot, using the recoil to make the player jump back. Can be used in the air.|
{{MapleStory/skill
*'''Level 1''': -14 MP, 124% Damage
|name=Monkey Magic
*'''Level 2''': -14 MP, 128% Damage
|tooltip=Uses the magic of the monkey to increase the HP, MP, all stats, Speed, Jump, Accuracy, and Avoidability of all nearby party members for a fixed period of time. Can be stacked with other buffs.
*'''Level 3''': -14 MP, 132% Damage
}}
*'''Level 4''': -14 MP, 136% Damage
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': -14 MP, 140% Damage
! width=50px | Level
*'''Level 6''': -18 MP, 144% Damage
! width=100px | MP Cost
*'''Level 7''': -18 MP, 148% Damage
! width=100px | <span class=explain title="Given to you and party members">Max HP and MP</span>
*'''Level 8''': -18 MP, 152% Damage
! width=100px | <span class=explain title="Given to you and party members">All Stats</span>
*'''Level 9''': -18 MP, 156% Damage
! width=100px | <span class=explain title="Given to you and party members">Movement Speed</span>
*'''Level 10''': -18 MP, 160% Damage
! width=100px | <span class=explain title="Given to you and party members">Jump</span>
*'''Level 11''': -22 MP, 164% Damage
! width=100px | <span class=explain title="Given to you and party members">Accuracy and Avoidability</span>
*'''Level 12''': -22 MP, 168% Damage
! width=100px | Duration
*'''Level 13''': -22 MP, 172% Damage
|-
*'''Level 14''': -22 MP, 176% Damage
|
*'''Level 15''': -22 MP, 180% Damage
| bgcolor=#90ff90 | '''''Add 5'' <br> per 4 levels'''
*'''Level 16''': -26 MP, 184% Damage
| bgcolor=#90ff90 | '''''Add 20'' <br> per level'''
*'''Level 17''': -26 MP, 188% Damage
| bgcolor=#90ff90 | '''''Add 3'' <br> per 2 levels'''
*'''Level 18''': -26 MP, 192% Damage
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
*'''Level 19''': -26 MP, 194% Damage
| bgcolor=#90ff90 | '''''Add 1'' <br> per 4 levels'''
*'''Level 20''': -26 MP, 200% Damage}}
| bgcolor=#90ff90 | '''''Add 8'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 15 sec'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | +20 || bgcolor=E6E6FA | +3 || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | +8 || bgcolor=E6E6FA | 15 sec
|-
! 2
| 30 || {{yes2|+40}} || +3 || +1 || +1 || {{yes2|+16}} || {{yes2|30 sec}}
|-
! 3
| 30 || {{yes2|+60}} || {{yes2|+6}} || {{yes2|+2}} || +1 || {{yes2|+24}} || {{yes2|45 sec}}
|-
! 4
| {{yes2|35}} || {{yes2|+80}} || +6 || +2 || +1 || {{yes2|+32}} || {{yes2|60 sec}}
|-
! 5
| 35 || {{yes2|+100}} || {{yes2|+9}} || {{yes2|+3}} || {{yes2|+2}} || {{yes2|+40}} || {{yes2|75 sec}}
|-
! 6
| 35 || {{yes2|+120}} || +9 || +3 || +2 || {{yes2|+48}} || {{yes2|90 sec}}
|-
! 7
| 35 || {{yes2|+140}} || {{yes2|+12}} || {{yes2|+4}} || +2 || {{yes2|+56}} || {{yes2|105 sec}}
|-
! 8
| {{yes2|40}} || {{yes2|+160}} || +15 || +4 || +2 || {{yes2|+64}} || {{yes2|120 sec}}
|-
! 9
| 40 || {{yes2|+180}} || {{yes2|+15}} || {{yes2|+5}} || {{yes2|+3}} || {{yes2|+72}} || {{yes2|135 sec}}
|-
! 10
| 40 || {{yes2|+200}} || +15 || +5 || +3 || {{yes2|+80}} || {{yes2|150 sec}}
|-
! 11
| 40 || {{yes2|+220}} || {{yes2|+18}} || {{yes2|+6}} || +3 || {{yes2|+88}} || {{yes2|165 sec}}
|-
! 12
| {{yes2|45}} || {{yes2|+240}} || +18 || +6 || +3 || {{yes2|+96}} || {{yes2|180 sec}}
|-
! 13
| 45 || {{yes2|+260}} || {{yes2|+21}} || {{yes2|+7}} || {{yes2|+4}} || {{yes2|+104}} || {{yes2|195 sec}}
|-
! 14
| 45 || {{yes2|+280}} || +21 || +7 || +4 || {{yes2|+112}} || {{yes2|210 sec}}
|-
! 15
| 45 || {{yes2|+300}} || {{yes2|+24}} || {{yes2|+8}} || +4 || {{yes2|+120}} || {{yes2|225 sec}}
|-
! 16
| {{yes2|50}} || {{yes2|+320}} || +24 || +8 || +4 || {{yes2|+128}} || {{yes2|240 sec}}
|-
! 17
| 50 || {{yes2|+340}} || {{yes2|+27}} || {{yes2|+9}} || {{yes2|+5}} || {{yes2|+136}} || {{yes2|255 sec}}
|-
! 18
| 50 || {{yes2|+360}} || +27 || +9 || +5 || {{yes2|+144}} || {{yes2|270 sec}}
|-
! 19
| 50 || {{yes2|+380}} || {{yes2|+30}} || {{yes2|+10}} || +5 || {{yes2|+152}} || {{yes2|285 sec}}
|-
! <u>20</u>
| {{yes2|55}} || {{yes2|+400}} || +30 || +10 || +5 || {{yes2|+160}} || {{yes2|300 sec}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Critical Fire
|tooltip=Permanently increases your Critical Rate and minimum Critical Damage.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
! width=100px | Minimum Critical Damage
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | +8% || bgcolor=E6E6FA | +5%
|-
! 2
| +8% || {{yes2|+6%}}
|-
! 3
| {{yes2|+11%}} || +6%
|-
! 4
| +11% || {{yes2|+7%}}
|-
! 5
| {{yes2|+14%}} || +7%
|-
! 6
| +14% || {{yes2|+8%}}
|-
! 7
| {{yes2|+17%}} || +8%
|-
! 8
| +17% || {{yes2|+9%}}
|-
! 9
| {{yes2|+20%}} || +9%
|-
! <u>10</u>
| +20% || {{yes2|+10%}}
|}{{MapleStory/skill|end}}


==Third Job==
==Third Job==
===Common Third Job skills===
{{MapleStory/skill
|name=Roll of the Dice
|tooltip=Test your luck! Roll a dice to get a random buff.
}}
*'''Roll One:''' Nothing
*'''Roll Two:''' +30% Weapon Defense
*'''Roll Three:''' 20% HP and MP
*'''Roll Four:''' +15% Critical Rate
*'''Roll Five:''': +20% Additional Damage
*'''Roll Six:''' +30% Experience Boost
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
! width=100px | Cooldown
|-
|
| bgcolor=#90ff90 | '''''Add 5'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 6'' <br> per level'''
| bgcolor=#90ff90 | '''''Subtract 30'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 40 || bgcolor=E6E6FA | 66 sec || bgcolor=E6E6FA | 500 sec
|-
! 2
| 40 || {{yes2|72 sec}} || {{yes2|470 sec}}
|-
! 3
| 40 || {{yes2|78 sec}} || 470 sec
|-
! 4
| 40 || {{yes2|84 sec}} || {{yes2|440 sec}}
|-
! 5
| {{yes2|45}} || {{yes2|90 sec}} || 440 sec
|-
! 6
| 45 || {{yes2|96 sec}} || {{yes2|410 sec}}
|-
! 7
| 45 || {{yes2|102 sec}} || 410 sec
|-
! 8
| 45 || {{yes2|108 sec}} || {{yes2|380 sec}}
|-
! 9
| 45 || {{yes2|114 sec}} || 380 sec
|-
! 10
| {{yes2|50}} || {{yes2|120 sec}} || {{yes2|350 sec}}
|-
! 11
| 50 || {{yes2|126 sec}} || 350 sec
|-
! 12
| 50 || {{yes2|132 sec}} || {{yes2|320 sec}}
|-
! 13
| 50 || {{yes2|138 sec}} || 320 sec
|-
! 14
| 50 || {{yes2|144 sec}} || {{yes2|290 sec}}
|-
! 15
| {{yes2|55}} || {{yes2|150 sec}} || 290 sec
|-
! 16
| 55 || {{yes2|156 sec}} || {{yes2|260 sec}}
|-
! 17
| 55 || {{yes2|162 sec}} || 260 sec
|-
! 18
| 55 || {{yes2|168 sec}} || {{yes2|230 sec}}
|-
! 19
| 55 || {{yes2|172 sec}} || 230 sec
|-
! <u>20</u>
| {{yes2|60}} || {{yes2|180 sec}} || {{yes2|200 sec}}
|}{{MapleStory/skill|end}}
===Marauder===
*Advanced from the second job [[#Brawler|Brawler]].
{{MapleStory/skill
|name=Stun Mastery
|tooltip=Critical Rate increases when attacking stunned enemies. Attacks also have a chance to stun targets.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate on Stunned Enemies
! width=100px | Stun Rate
|-
|
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +24% || bgcolor=E6E6FA | {{yes2|+11%}}
|-
! 2
| {{yes2|+28%}} || {{yes2|+12%}}
|-
! 3
| {{yes2|+32%}} || {{yes2|+13%}}
|-
! 4
| {{yes2|+36%}} || {{yes2|+14%}}
|-
! 5
| {{yes2|+40%}} || {{yes2|+15%}}
|-
! 6
| {{yes2|+44%}} || {{yes2|+16%}}
|-
! 7
| {{yes2|+48%}} || {{yes2|+17%}}
|-
! 8
| {{yes2|+52%}} || {{yes2|+18%}}
|-
! 9
| {{yes2|+56%}} || {{yes2|+19%}}
|-
! <u>10</u>
| {{yes2|+60%}} || {{yes2|+20%}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Energy Burst
|tooltip=Ignites the energy to attack multiple enemies nearby. Has a chance to stun enemies. When energy is fully charged, you can use an enhanced Hedgehog Buster with better range and speed.
}}
When [[#Energy Charge|Energy Charge]] is active, this skill turns into [[#Hedgehog Buster|Hedgehog Buster]].
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="when Energy Charge is inactive.">MP Cost</span>
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Stun Chance
! width=100px | Stun Duration
|-
|
| bgcolor=#90ff90 | '''''Add 5'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 10 levels'''
|-
! 1
| bgcolor=E6E6FA | 12 || bgcolor=E6E6FA | 357% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 31% || bgcolor=E6E6FA | 5 sec
|-
! 2
| 12 || {{yes2|361%}} || 2 || 8 || {{yes2|32%}} || 5 sec
|-
! 3
| 12 || {{yes2|365%}} || 2 || 8 || {{yes2|33%}} || 5 sec
|-
! 4
| 12 || {{yes2|369%}} || 2 || 8 || {{yes2|34%}} || 5 sec
|-
! 5
| 12 || {{yes2|373%}} || 2 || 8 || {{yes2|35%}} || 5 sec
|-
! 6
| {{yes2|17}} || {{yes2|377%}} || 2 || 8 || {{yes2|36%}} || 5 sec
|-
! 7
| 17 || {{yes2|381%}} || 2 || 8 || {{yes2|37%}} || 5 sec
|-
! 8
| 17 || {{yes2|385%}} || 2 || 8 || {{yes2|38%}} || 5 sec
|-
! 9
| 17 || {{yes2|389%}} || 2 || 8 || {{yes2|39%}} || 5 sec
|-
! 10
| 17 || {{yes2|393%}} || 2 || 8 || {{yes2|40%}} || {{yes2|6 sec}}
|-
! 11
| 17 || {{yes2|397%}} || 2 || 8 || {{yes2|41%}} || 6 sec
|-
! 12
| {{yes2|22}} || {{yes2|401%}} || 2 || 8 || {{yes2|42%}} || 6 sec
|-
! 13
| 22 || {{yes2|405%}} || 2 || 8 || {{yes2|43%}} || 6 sec
|-
! 14
| 22 || {{yes2|409%}} || 2 || 8 || {{yes2|44%}} || 6 sec
|-
! 15
| 22 || {{yes2|413%}} || 2 || 8 || {{yes2|45%}} || 6 sec
|-
! 16
| 22 || {{yes2|417%}} || 2 || 8 || {{yes2|46%}} || 6 sec
|-
! 17
| 22 || {{yes2|421%}} || 2 || 8 || {{yes2|47%}} || 6 sec
|-
! 18
| {{yes2|27}} || {{yes2|425%}} || 2 || 8 || {{yes2|48%}} || 6 sec
|-
! 19
| 27 || {{yes2|429%}} || 2 || 8 || {{yes2|49%}} || 6 sec
|-
! <u>20</u>
| 27 || {{yes2|433%}} || 2 || 8 || {{yes2|50%}} || {{yes2|7 sec}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hedgehog Buster
|file=File:MS Skill Energy Burst.png
|tooltip=Ignites the energy to attack multiple enemies nearby. Has a chance to stun enemies. When energy is fully charged, you can use an enhanced Hedgehog Buster with better range and speed.
}}
[[#Energy Burst|Energy Burst]] turns into this when [[#Energy Charge|Energy Charge]] is active.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="when Energy Charge is active.">Energy Cost</span>
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Stun Chance
! width=100px | Stun Duration
|-
|
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 10 levels'''
|-
! 1
| bgcolor=E6E6FA | 140 || bgcolor=E6E6FA | 343% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 31% || bgcolor=E6E6FA | 5 sec
|-
! 2
| 140 || {{yes2|346%}} || 2 || 8 || {{yes2|32%}} || 5 sec
|-
! 3
| 140 || {{yes2|349%}} || 2 || 8 || {{yes2|33%}} || 5 sec
|-
! 4
| 140 || {{yes2|352%}} || 2 || 8 || {{yes2|34%}} || 5 sec
|-
! 5
| 12 || {{yes2|355%}} || 2 || 8 || {{yes2|35%}} || 5 sec
|-
! 6
| 140 || {{yes2|358%}} || 2 || 8 || {{yes2|36%}} || 5 sec
|-
! 7
| 140 || {{yes2|361%}} || 2 || 8 || {{yes2|37%}} || 5 sec
|-
! 8
| 140 || {{yes2|364%}} || 2 || 8 || {{yes2|38%}} || 5 sec
|-
! 9
| 140 || {{yes2|367%}} || 2 || 8 || {{yes2|39%}} || 5 sec
|-
! 10
| 140 || {{yes2|370%}} || 2 || 8 || {{yes2|40%}} || {{yes2|6 sec}}
|-
! 11
| 140 || {{yes2|373%}} || 2 || 8 || {{yes2|41%}} || 6 sec
|-
! 12
| 140 || {{yes2|376%}} || 2 || 8 || {{yes2|42%}} || 6 sec
|-
! 13
| 140 || {{yes2|379%}} || 2 || 8 || {{yes2|43%}} || 6 sec
|-
! 14
| 140 || {{yes2|382%}} || 2 || 8 || {{yes2|44%}} || 6 sec
|-
! 15
| 140 || {{yes2|385%}} || 2 || 8 || {{yes2|45%}} || 6 sec
|-
! 16
| 140 || {{yes2|388%}} || 2 || 8 || {{yes2|46%}} || 6 sec
|-
! 17
| 22140 || {{yes2|391%}} || 2 || 8 || {{yes2|47%}} || 6 sec
|-
! 18
| 140 || {{yes2|394%}} || 2 || 8 || {{yes2|48%}} || 6 sec
|-
! 19
| 140 || {{yes2|397%}} || 2 || 8 || {{yes2|49%}} || 6 sec
|-
! <u>20</u>
| 140 || {{yes2|400%}} || 2 || 8 || {{yes2|50%}} || {{yes2|7 sec}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Spiral Assault
|tooltip=Perform a double attack on enemies in front of you.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 22 || bgcolor=E6E6FA | 280% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 8
|-
! 2
| 22 || {{yes2|283%}} || 2 || 8
|-
! 3
| {{yes2|24}} || {{yes2|286%}} || 2 || 8
|-
! 4
| 24 || {{yes2|289%}} || 2 || 8
|-
! 5
| 24 || {{yes2|292%}} || 2 || 8
|-
! 6
| {{yes2|26}} || {{yes2|295%}} || 2 || 8
|-
! 7
| 26 || {{yes2|298%}} || 2 || 8
|-
! 8
| 26 || {{yes2|301%}} || 2 || 8
|-
! 9
| {{yes2|28}} || {{yes2|304%}} || 2 || 8
|-
! 10
| 28 || {{yes2|307%}} || 2 || 8
|-
! 11
| 28 || {{yes2|310%}} || 2 || 8
|-
! 12
| {{yes2|30}} || {{yes2|313%}} || 2 || 8
|-
! 13
| 30 || {{yes2|316%}} || 2 || 8
|-
! 14
| 30 || {{yes2|319%}} || 2 || 8
|-
! 15
| {{yes2|32}} || {{yes2|322%}} || 2 || 8
|-
! 16
| 32 || {{yes2|325%}} || 2 || 8
|-
! 17
| 32 || {{yes2|328%}} || 2 || 8
|-
! 18
| {{yes2|34}} || {{yes2|331%}} || 2 || 8
|-
! 19
| 34 || {{yes2|334%}} || 2 || 8
|-
! <u>20</u>
| 34 || {{yes2|337%}} || 2 || 8
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Admiral's Wings
|tooltip=Focus on defensive maneuvers for a temporary boost to defense.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage Taken
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 4'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add -1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 12 sec'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 18 || bgcolor=E6E6FA | -11% || bgcolor=E6E6FA | 72 sec
|-
! 2
| 18 || {{yes2|-12%}} || {{yes2|84 sec}}
|-
! 3
| {{yes2|22}} || {{yes2|-13%}} || {{yes2|96 sec}}
|-
! 4
| 22 || {{yes2|-14%}} || {{yes2|108 sec}}
|-
! 5
| 22 || {{yes2|-15%}} || {{yes2|120 sec}}
|-
! 6
| {{yes2|26}} || {{yes2|-16%}} || {{yes2|132 sec}}
|-
! 7
| 26 || {{yes2|-17%}} || {{yes2|144 sec}}
|-
! 8
| 26 || {{yes2|-18%}} || {{yes2|156 sec}}
|-
! 9
| {{yes2|30}} || {{yes2|-19%}} || {{yes2|168 sec}}
|-
! 10
| 30 || {{yes2|-20%}} || {{yes2|180 sec}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Precision Strikes
|tooltip=Increases Critical Rate and critical damage. Additional Critical Rate against bosses
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
! width=100px | Critical Damage
! width=100px | Additional Critical Rate on Bosses
|-
|
| bgcolor=#90ff90 | '''''Add 1% <br> per level'''
| bgcolor=#90ff90 | '''''Add 2% <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +6% || bgcolor=E6E6FA | +4% || bgcolor=E6E6FA | +2%
|-
! 2
| {{yes2|+7%}} || +4% || {{yes2|+4%}}
|-
! 3
| {{yes2|+8%}} || +4% || {{yes2|+6%}}
|-
! 4
| {{yes2|+9%}} || {{yes2|+6%}} || {{yes2|+8%}}
|-
! 5
| {{yes2|+10%}} || +6% || {{yes2|+10%}}
|-
! 6
| {{yes2|+11%}} || +6% || {{yes2|+12%}}
|-
! 7
| {{yes2|+12%}} || {{yes2|+8%}} || {{yes2|+14%}}
|-
! 8
| {{yes2|+13%}} || +8% || {{yes2|+16%}}
|-
! 9
| {{yes2|+14%}} || +8% || {{yes2|+18%}}
|-
! <u>10</u>
| {{yes2|+15%}} || {{yes2|+10%}} || {{yes2|+20%}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Static Thumper
|tooltip=Hits the ground to cause a shockwave that pierces through multiple enemies. When the energy is fully charged, it increases damage.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="when Energy Charge is inactive.">MP Cost</span>
! width=100px | <span class=explain title="when Energy Charge is active.">Energy Cost</span>
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="when Energy Charge is active. Applies to this skill only.">Additional Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 4 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 12%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 18 || bgcolor=E6E6FA | 180 || bgcolor=E6E6FA | 762% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | +10%
|-
! 2
| 18 || 180 || {{yes2|774%}} || 1 || 6 || +10%
|-
! 3
| 18 || 180 || {{yes2|786%}} || 1 || 6 || +10%
|-
! 4
| {{yes2|20}} || 180 || {{yes2|798%}} || 1 || 6 || +10%
|-
! 5
| 20 || 180 || {{yes2|810%}} || 1 || 6 || +10%
|-
! 6
| 20 || 180 || {{yes2|822%}} || 1 || 6 || +10%
|-
! 7
| 20 || 180 || {{yes2|834%}} || 1 || 6 || +10%
|-
! 8
| {{yes2|22}} || 180 || {{yes2|846%}} || 1 || 6 || +10%
|-
! 9
| 22 || 180 || {{yes2|858%}} || 1 || 6 || +10%
|-
! 10
| 22 || 180 || {{yes2|870%}} || 1 || 6 || +10%
|-
! 11
| 22 || 180 || {{yes2|882%}} || 1 || 6 || +10%
|-
! 12
| {{yes2|24}} || 180 || {{yes2|894%}} || 1 || 6 || +10%
|-
! 13
| 24 || 180 || {{yes2|906%}} || 1 || 6 || +10%
|-
! 14
| 24 || 180 || {{yes2|918%}} || 1 || 6 || +10%
|-
! 15
| 24 || 180 || {{yes2|930%}} || 1 || 6 || +10%
|-
! 16
| {{yes2|26}} || 180 || {{yes2|942%}} || 1 || 6 || +10%
|-
! 17
| 26 || 180 || {{yes2|954%}} || 1 || 6 || +10%
|-
! 18
| 26 || 180 || {{yes2|966%}} || 1 || 6 || +10%
|-
! 19
| 26 || 180 || {{yes2|978%}} || 1 || 6 || +10%
|-
! <u>20</u>
| {{yes2|28}} || 180 || {{yes2|990%}} || 1 || 6 || +10%
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Supercharge
|tooltip=Enhances the effects of Energy Charge like energy charge amount and max energy when attacking. Also charges twice the energy when attacking a boss.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max Energy
! width=100px | Energy Charged Per Attack
! width=100px | <span class=explain title="when Energy Charge is active. When inactive, this is halved">Weapon Attack</span>
! width=100px | <span class=explain title="when Energy Charge is active. When inactive, this is halved">Accuracy</span>
! width=100px | <span class=explain title="when Energy Charge is active. When inactive, this is halved">Weapon and Magic Defense</span>
! width=100px | <span class=explain title="when Energy Charge is active. When inactive, this is halved">Movement Speed</span>
! width=100px | <span class=explain title="when Energy Charge is active. When inactive, this is halved">Power Stance Chance</span>
|-
|
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 7'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 6'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 12'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
|-
! <u>1</u>
| bgcolor=E6E6FA | 10,000 || bgcolor=E6E6FA | 167 || bgcolor=E6E6FA | +10 || bgcolor=E6E6FA | +126 || bgcolor=E6E6FA | +272 || bgcolor=E6E6FA | +11 || bgcolor=E6E6FA | +33%
|-
! 2
| 10,000 || {{yes2|174}} || {{yes2|+12}} || {{yes2|+132}} || {{yes2|+284}} || {{yes2|+12}} || {{yes2|+36%}}
|-
! 3
| 10,000 || {{yes2|181}} || +12 || {{yes2|+138}} || {{yes2|+296}} || {{yes2|+13}} || {{yes2|+39%}}
|-
! 4
| 10,000 || {{yes2|188}} || {{yes2|+14}} || {{yes2|+144}} || {{yes2|+308}} || {{yes2|+14}} || {{yes2|+42%}}
|-
! 5
| 10,000 || {{yes2|195}} || +14 || {{yes2|+150}} || {{yes2|+320}} || {{yes2|+15}} || {{yes2|+45%}}
|-
! 6
| 10,000 || {{yes2|202}} || {{yes2|+16}} || {{yes2|+156}} || {{yes2|+332}} || {{yes2|+16}} || {{yes2|+48%}}
|-
! 7
| 10,000 || {{yes2|209}} || +16 || {{yes2|+162}} || {{yes2|+344}} || {{yes2|+17}} || {{yes2|+51%}}
|-
! 8
| 10,000 || {{yes2|216}} || {{yes2|+18}} || {{yes2|+168}} || {{yes2|+356}} || {{yes2|+18}} || {{yes2|+54%}}
|-
! 9
| 10,000 || {{yes2|223}} || +18 || {{yes2|+174}} || {{yes2|+368}} || {{yes2|+19}} || {{yes2|+57%}}
|-
! 10
| 10,000 || {{yes2|230}} || {{yes2|+20}} || {{yes2|+180}} || {{yes2|+380}} || {{yes2|+20}} || {{yes2|+60%}}
|-
! 11
| 10,000 || {{yes2|237}} || +20 || {{yes2|+186}} || {{yes2|+392}} || {{yes2|+21}} || {{yes2|+63%}}
|-
! 12
| 10,000 || {{yes2|244}} || {{yes2|+22}} || {{yes2|+192}} || {{yes2|+404}} || {{yes2|+22}} || {{yes2|+66%}}
|-
! 13
| 10,000 || {{yes2|251}} || +22 || {{yes2|+198}} || {{yes2|+416}} || {{yes2|+23}} || {{yes2|+69%}}
|-
! 14
| 10,000 || {{yes2|258}} || {{yes2|+24}} || {{yes2|+204}} || {{yes2|+428}} || {{yes2|+24}} || {{yes2|+72%}}
|-
! 15
| 10,000 || {{yes2|265}} || +24 || {{yes2|+210}} || {{yes2|+440}} || {{yes2|+25}} || {{yes2|+75%}}
|-
! 16
| 10,000 || {{yes2|272}} || {{yes2|+26}} || {{yes2|+216}} || {{yes2|+452}} || {{yes2|+26}} || {{yes2|+78%}}
|-
! 17
| 10,000 || {{yes2|279}} || +26 || {{yes2|+222}} || {{yes2|+464}} || {{yes2|+27}} || {{yes2|+81%}}
|-
! 18
| 10,000 || {{yes2|286}} || {{yes2|+28}} || {{yes2|+228}} || {{yes2|+476}} || {{yes2|+28}} || {{yes2|+84%}}
|-
! 19
| 10,000 || {{yes2|293}} || +28 || {{yes2|+234}} || {{yes2|+488}} || {{yes2|+29}} || {{yes2|+87%}}
|-
! <u>20</u>
| 10,000 || {{yes2|300}} || {{yes2|+30}} || {{yes2|+240}} || {{yes2|+500}} || {{yes2|+30}} || {{yes2|+90%}}
|}{{MapleStory/skill|end}}
===Outlaw===
*Advanced from the second job [[#Gunslinger|Gunslinger]].
{{MapleStory/skill
|name=Blunderbuster
|tooltip=Fire a scatter shot that damages multiple enemies.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Bullets Consumed
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 3 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 5%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 20 || bgcolor=E6E6FA | 2 ||  bgcolor=E6E6FA | 364% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 8
|-
! 2
| 20 || 2 || {{yes2|369%}} || 2 || 8
|-
! 3
| {{yes2|22}} || 2 || {{yes2|374%}} || 2 || 8
|-
! 4
| 22 || 2 || {{yes2|379%}} || 2 || 8
|-
! 5
| 22 || 2 || {{yes2|384%}} || 2 || 8
|-
! 6
| {{yes2|24}} || 2 || {{yes2|389%}} || 2 || 8
|-
! 7
| 24 || 2 || {{yes2|394%}} || 2 || 8
|-
! 8
| 24 || 2 || {{yes2|399%}} || 2 || 8
|-
! 9
| {{yes2|26}} || 2 || {{yes2|404%}} || 2 || 8
|-
! 10
| 26 || 2 || {{yes2|409%}} || 2 || 8
|-
! 11
| 26 || 2 || {{yes2|414%}} || 2 || 8
|-
! 12
| {{yes2|28}} || 2 || {{yes2|419%}} || 2 || 8
|-
! 13
| 28 || 2 || {{yes2|424%}} || 2 || 8
|-
! 14
| 28 || 2 || {{yes2|429%}} || 2 || 8
|-
! 15
| {{yes2|30}} || 2 || {{yes2|434%}} || 2 || 8
|-
! 16
| 30 || 2 || {{yes2|439%}} || 2 || 8
|-
! 17
| 30 || 2 || {{yes2|444%}} || 2 || 8
|-
! 18
| {{yes2|32}} || 2 || {{yes2|449%}} || 2 || 8
|-
! 19
| 32 || 2 || {{yes2|454%}} || 2 || 8
|-
! <u>20</u>
| 32 || 2 || {{yes2|459%}} || 2 || 8
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Cross Cut Blast
|tooltip=Marks your bullets for a short time, making them more powerful.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Weapon Attack
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br> per 4 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 6 sec'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 20 || bgcolor=E6E6FA | +11 || bgcolor=E6E6FA | 66 sec
|-
! 2
| 20 || {{yes2|+12}} || {{yes2|72 sec}}
|-
! 3
| 20 || {{yes2|+13}} || {{yes2|78 sec}}
|-
! 4
| {{yes2|20}} || {{yes2|+14}} || {{yes2|84 sec}}
|-
! 5
| 23 || {{yes2|+15}} || {{yes2|90 sec}}
|-
! 6
| 23 || {{yes2|+16}} || {{yes2|96 sec}}
|-
! 7
| 23 || {{yes2|+17}} || {{yes2|102 sec}}
|-
! 8
| {{yes2|23}} || {{yes2|+18}} || {{yes2|108 sec}}
|-
! 9
| 26 || {{yes2|+19}} || {{yes2|114 sec}}
|-
! 10
| 26 || {{yes2|+20}} || {{yes2|120 sec}}
|-
! 11
| 26 || {{yes2|+21}} || {{yes2|126 sec}}
|-
! 12
| {{yes2|29}} || {{yes2|+22}} || {{yes2|132 sec}}
|-
! 13
| 29 || {{yes2|+23}} || {{yes2|138 sec}}
|-
! 14
| 29 || {{yes2|+24}} || {{yes2|144 sec}}
|-
! 15
| 29 || {{yes2|+25}} || {{yes2|150 sec}}
|-
! 16
| {{yes2|32}} || {{yes2|+26}} || {{yes2|156 sec}}
|-
! 17
| 32 || {{yes2|+27}} || {{yes2|162 sec}}
|-
! 18
| 32 || {{yes2|+28}} || {{yes2|168 sec}}
|-
! 19
| 32 || {{yes2|+29}} || {{yes2|174 sec}}
|-
! <u>20</u>
| {{yes2|35}} || {{yes2|+30}} || {{yes2|180 sec}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Blackboot Bill
|tooltip=Summons the mighty Blackboot Bill to blast through enemies and knock them back.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Knockback Range
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 23 || bgcolor=E6E6FA | 658% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 400
|-
! 2
| 23 || {{yes2|662%}} || 1 || 6 || 400
|-
! 3
| {{yes2|25}} || {{yes2|666%}} || 1 || 6 || 400
|-
! 4
| 25 || {{yes2|670%}} || 1 || 6 || 400
|-
! 5
| 25 || {{yes2|674%}} || 1 || 6 || 400
|-
! 6
| {{yes2|27}} || {{yes2|678%}} || 1 || 6 || 400
|-
! 7
| 27 || {{yes2|682%}} || 1 || 6 || 400
|-
! 8
| 27 || {{yes2|686%}} || 1 || 6 || 400
|-
! 9
| {{yes2|29}} || {{yes2|690%}} || 1 || 6 || 400
|-
! 10
| 29 || {{yes2|694%}} || 1 || 6 || 400
|-
! 11
| 29 || {{yes2|698%}} || 1 || 6 || 400
|-
! 12
| {{yes2|31}} || {{yes2|702%}} || 1 || 6 || 400
|-
! 13
| 31 || {{yes2|706%}} || 1 || 6 || 400
|-
! 14
| 31 || {{yes2|710%}} || 1 || 6 || 400
|-
! 15
| {{yes2|33}} || {{yes2|714%}} || 1 || 6 || 400
|-
! 16
| 33 || {{yes2|718%}} || 1 || 6 || 400
|-
! 17
| 33 || {{yes2|722%}} || 1 || 6 || 400
|-
! 18
| {{yes2|35}} || {{yes2|726%}} || 1 || 6 || 400
|-
! 19
| 35 || {{yes2|730%}} || 1 || 6 || 400
|-
! <u>20</u>
| 35 || {{yes2|734%}} || 1 || 6 || 400
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=All Aboard
|tooltip=Summons two random crew members to assist you in battle. If you are targeted by a fatal status effect, a crew member will block it.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Valerie's Damage
! width=100px | Muirhat's Damage
! width=100px | Jack's Damage
! width=100px | Cutter's Damage
! width=100px | <span class=explain title="by Cutter. The other summons attack one enemy each.">Max Enemies Hit</span>
! width=100px | Duration
! width=100px | Cooldown
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 8%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 8%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 8%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 8%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! <u>1</u>
| bgcolor=E6E6FA | 25 || bgcolor=E6E6FA | 488% || bgcolor=E6E6FA | 428% || bgcolor=E6E6FA | 248% || bgcolor=E6E6FA | 408% || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 120 sec || bgcolor=E6E6FA | 120 sec
|-
! 2
| {{yes2|28}} || {{yes2|496%}} || {{yes2|436%}} || {{yes2|256%}} || {{yes2|416%}} || 6 || 120 sec || 120 sec
|-
! 3
| 28 || {{yes2|504%}} || {{yes2|444%}} || {{yes2|264%}} || {{yes2|424%}} || 6 || 120 sec || 120 sec
|-
! 4
| {{yes2|31}} || {{yes2|512%}} || {{yes2|452%}} || {{yes2|272%}} || {{yes2|432%}} || 6 || 120 sec || 120 sec
|-
! 5
| 31 || {{yes2|520%}} || {{yes2|460%}} || {{yes2|280%}} || {{yes2|440%}} || 6 || 120 sec || 120 sec
|-
! 6
| {{yes2|34}} || {{yes2|528%}} || {{yes2|468%}} || {{yes2|288%}} || {{yes2|448%}} || 6 || 120 sec || 120 sec
|-
! 7
| 34 || {{yes2|536%}} || {{yes2|476%}} || {{yes2|296%}} || {{yes2|456%}} || 6 || 120 sec || 120 sec
|-
! 8
| {{yes2|37}} || {{yes2|544%}} || {{yes2|484%}} || {{yes2|304%}} || {{yes2|464%}} || 6 || 120 sec || 120 sec
|-
! 9
| 37 || {{yes2|552%}} || {{yes2|492%}} || {{yes2|312%}} || {{yes2|472%}} || 6 || 120 sec || 120 sec
|-
! <u>10</u>
| {{yes2|40}} || {{yes2|560%}} || {{yes2|500%}} || {{yes2|320%}} || {{yes2|480%}} || 6 || 120 sec || 120 sec
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Outlaw's Code
|tooltip=Strict adherence to the Outlaw's Code provides a permanent increase to Weapon/Magic DEF and Max HP/MP.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon and Magic Defense
! width=100px | Max HP and MP
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 60'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +2% || bgcolor=E6E6FA | +60
|-
! 2
| {{yes2|+4%}} || {{yes2|+120}}
|-
! 3
| {{yes2|+6%}} || {{yes2|+180}}
|-
! 4
| {{yes2|+8%}} || {{yes2|+240}}
|-
! 5
| {{yes2|+10%}} || {{yes2|+300}}
|-
! 6
| {{yes2|+12%}} || {{yes2|+360}}
|-
! 7
| {{yes2|+14%}} || {{yes2|+420}}
|-
! 8
| {{yes2|+16%}} || {{yes2|+480}}
|-
! 9
| {{yes2|+18%}} || {{yes2|+540}}
|-
! <u>10</u>
| {{yes2|+20%}} || {{yes2|+600}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Fullmetal Jacket
|tooltip=Increases Critical Rate and ignores a portion of enemy's DEF.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
! width=100px | Enemy Defense Ignored
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +11% || bgcolor=E6E6FA | +1%
|-
! 2
| {{yes2|+12%}} || {{yes2|+2%}}
|-
! 3
| {{yes2|+13%}} || {{yes2|+3%}}
|-
! 4
| {{yes2|+14%}} || {{yes2|+4%}}
|-
! 5
| {{yes2|+15%}} || {{yes2|+5%}}
|-
! 6
| {{yes2|+16%}} || {{yes2|+6%}}
|-
! 7
| {{yes2|+17%}} || {{yes2|+7%}}
|-
! 8
| {{yes2|+18%}} || {{yes2|+8%}}
|-
! 9
| {{yes2|+19%}} || {{yes2|+9%}}
|-
! 10
| {{yes2|+20%}} || {{yes2|+10%}}
|-
! 11
| {{yes2|+21%}} || {{yes2|+11%}}
|-
! 12
| {{yes2|+22%}} || {{yes2|+12%}}
|-
! 13
| {{yes2|+23%}} || {{yes2|+13%}}
|-
! 14
| {{yes2|+24%}} || {{yes2|+14%}}
|-
! 15
| {{yes2|+25%}} || {{yes2|+15%}}
|-
! 16
| {{yes2|+26%}} || {{yes2|+16%}}
|-
! 17
| {{yes2|+27%}} || {{yes2|+17%}}
|-
! 18
| {{yes2|+28%}} || {{yes2|+18%}}
|-
! 19
| {{yes2|+29%}} || {{yes2|+19%}}
|-
! <u>20</u>
| {{yes2|+30%}} || {{yes2|+20%}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Octo-Cannon
|tooltip=Summons the brave octopus crew and their super-powerful gatling cannon to blast nearby enemies.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Summon Damage
! width=100px | Duration
! width=100px | Cooldown
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 6%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Subtract 2 sec'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 9 || bgcolor=E6E6FA | 86% || bgcolor=E6E6FA | 21 sec || bgcolor=E6E6FA | 28 sec
|-
! 2
| {{yes2|10}} || {{yes2|92%}} || {{yes2|22 sec}} || {{yes2|26 sec}}
|-
! 3
| {{yes2|11}} || {{yes2|98%}} || {{yes2|23 sec}} || {{yes2|24 sec}}
|-
! 4
| {{yes2|12}} || {{yes2|104%}} || {{yes2|24 sec}} || {{yes2|22 sec}}
|-
! 5
| {{yes2|13}} || {{yes2|110%}} || {{yes2|25 sec}} || {{yes2|20 sec}}
|-
! 6
| {{yes2|14}} || {{yes2|116%}} || {{yes2|26 sec}} || {{yes2|18 sec}}
|-
! 7
| {{yes2|15}} || {{yes2|122%}} || {{yes2|27 sec}} || {{yes2|16 sec}}
|-
! 8
| {{yes2|16}} || {{yes2|128%}} || {{yes2|28 sec}} || {{yes2|14 sec}}
|-
! 9
| {{yes2|17}} || {{yes2|134%}} || {{yes2|29 sec}} || {{yes2|12 sec}}
|-
! <u>10</u>
| {{yes2|18}} || {{yes2|140%}} || {{yes2|30 sec}} || {{yes2|10 sec}}
|}{{MapleStory/skill|end}}
===Cannon Trooper===
*Advanced from the second job [[#Cannoneer|Cannoneer]].
{{MapleStory/skill
|name=Cannon Spike
|tooltip=Summons a cannon that shoots a large number of shells at multiple enemies.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 16 || bgcolor=E6E6FA | 202% || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 6
|-
! 2
| 16 || {{yes2|204%}} || 4 || 6
|-
! 3
| 16 || {{yes2|206%}} || 4 || 6
|-
! 4
| 16 || {{yes2|208%}} || 4 || 6
|-
! 5
| {{yes2|18}} || {{yes2|210%}} || 4 || 6
|-
! 6
| 18 || {{yes2|212%}} || 4 || 6
|-
! 7
| 18 || {{yes2|214%}} || 4 || 6
|-
! 8
| 18 || {{yes2|216%}} || 4 || 6
|-
! 9
| 18 || {{yes2|218%}} || 4 || 6
|-
! 10
| {{yes2|20}} || {{yes2|220%}} || 4 || 6
|-
! 11
| 20 || {{yes2|222%}} || 4 || 6
|-
! 12
| 20 || {{yes2|224%}} || 4 || 6
|-
! 13
| 20 || {{yes2|226%}} || 4 || 6
|-
! 14
| 20 || {{yes2|228%}} || 4 || 6
|-
! 15
| {{yes2|22}} || {{yes2|230%}} || 4 || 6
|-
! 16
| 22 || {{yes2|232%}} || 4 || 6
|-
! 17
| 22 || {{yes2|234%}} || 4 || 6
|-
! 18
| 22 || {{yes2|236%}} || 4 || 6
|-
! 19
| 22 || {{yes2|238%}} || 4 || 6
|-
! <u>20</u>
| {{yes2|24}} || {{yes2|240%}} || 4 || 6
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Monkey Wave
|tooltip=Creates a large noise that deals damage to nearby enemies. The longer your gather your strength, the louder the noise will be. When critical is hit, it can be used immediately at full strength.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="When fully charged or when the full strength buff is active.">Damage</span>
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Stun Chance
! width=100px | <span class=explain title="After hitting a critical, there's a chance to gain a buff allowing you to cast it at full strength.">Chance of Full Strength</span>
! width=100px | <span class=explain title="Passive effect">Critical Rate</span>
|-
|
| bgcolor=#90ff90 | '''''Add 5'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 20%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 5%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 5%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 35 || bgcolor=E6E6FA | 480% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 45% || bgcolor=E6E6FA | 5% || bgcolor=E6E6FA | +1%
|-
! 2
| 35 || {{yes2|500%}} || 1 || 8 || {{yes2|50%}} || 5% || {{yes2|+2%}}
|-
! 3
| 35 || {{yes2|520%}} || 1 || 8 || 50%  || {{yes2|10%}} || {{yes2|+3%}}
|-
! 4
| 35 || {{yes2|540%}} || 1 || 8 || {{yes2|55%}} || 10% || {{yes2|+4%}}
|-
! 5
| {{yes2|40}} || {{yes2|560%}} || 1 || 8 || 55% || {{yes2|15%}} || {{yes2|+5%}}
|-
! 6
| 40 || {{yes2|580%}} || 1 || 8 || {{yes2|60%}} || 15% || {{yes2|+6%}}
|-
! 7
| 40 || {{yes2|600%}} || 1 || 8 || 60% || {{yes2|20%}} || {{yes2|+7%}}
|-
! 8
| 40 || {{yes2|620%}} || 1 || 8 || {{yes2|65%}} || 20% || {{yes2|+8%}}
|-
! 9
| 40 || {{yes2|640%}} || 1 || 8 || 65% || {{yes2|25%}} || {{yes2|+9%}}
|-
! 10
| {{yes2|45}} || {{yes2|660%}} || 1 || 8 || {{yes2|70%}} || 25% || {{yes2|+10%}}
|-
! 11
| 45 || {{yes2|680%}} || 1 || 8 || 70% || {{yes2|30%}} || {{yes2|+11%}}
|-
! 12
| 45 || {{yes2|700%}} || 1 || 8 || {{yes2|75%}} || 30% || {{yes2|+12%}}
|-
! 13
| 45 || {{yes2|720%}} || 1 || 8 || 75% || {{yes2|35%}} || {{yes2|+13%}}
|-
! 14
| 45 || {{yes2|740%}} || 1 || 8 || {{yes2|80%}} || 35% || {{yes2|+14%}}
|-
! 15
| {{yes2|50}} || {{yes2|760%}} || 1 || 8 || 80% || {{yes2|40%}} || {{yes2|+15%}}
|-
! 16
| 50 || {{yes2|780%}} || 1 || 8 || {{yes2|85%}} || 40% || {{yes2|+16%}}
|-
! 17
| 50 || {{yes2|800%}} || 1 || 8 || 85% || {{yes2|45%}} || {{yes2|+17%}}
|-
! 18
| 50 || {{yes2|820%}} || 1 || 8 || {{yes2|90%}} || 45% || {{yes2|+18%}}
|-
! 19
| 50 || {{yes2|840%}} || 1 || 8 || 90% || {{yes2|50%}} || {{yes2|+19%}}
|-
! <u>20</u>
| {{yes2|55}} || {{yes2|860%}} || 1 || 8 || {{yes2|95%}} || 50% || {{yes2|+20%}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Cannon Jump
|tooltip=Fires the cannon at the ground, and uses the recoil to jump high into the air. As you jump up into the air, nearby enemies will take damage. You can use it mid-air with the Up key + jump key.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Subtract 5'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 9%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 55 || bgcolor=E6E6FA | 174% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 6
|-
! 2
| {{yes2|50}} || {{yes2|183%}} || 1 || 6
|-
! 3
| {{yes2|45}} || {{yes2|192%}} || 1 || 6
|-
! 4
| {{yes2|40}} || {{yes2|201%}} || 1 || 6
|-
! <u>5</u>
| {{yes2|35}} || {{yes2|210%}} || 1 || 6
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Barrel Roulette
|tooltip=Explodes a Oak Barrel to receive a random buff. When the buff is active, attacking an enemy has a fixed chance of causing abnormal status on them.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="You will randomly get one of the following: darkness, stun, freeze, or slow">Debuff Chance</span>
! width=100px | Debuff Duration
! width=100px | Buff Duration
! width=100px | Cooldown
! width=100px | <span class=explain title="Passive effect">Additional Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 5'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 6 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Subtract 3 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! <u>1</u>
| bgcolor=E6E6FA | 35 || bgcolor=E6E6FA | 3% || bgcolor=E6E6FA | 3 sec || bgcolor=E6E6FA | 186 sec || bgcolor=E6E6FA | 57 sec || bgcolor=E6E6FA | +1%
|-
! 2
| {{yes2|40}} || {{yes2|6%}} || 3 sec || {{yes2|192 sec}} || {{yes2|54 sec}} || {{yes2|+2%}}
|-
! 3
| 40 || {{yes2|9%}} || 3 sec || {{yes2|198 sec}} || {{yes2|51 sec}} || {{yes2|+3%}}
|-
! 4
| {{yes2|45}} || {{yes2|12%}} || 3 sec || {{yes2|204 sec}} || {{yes2|48 sec}} || {{yes2|+4%}}
|-
! 5
| 45 || {{yes2|15%}} || {{yes2|4 sec}} || {{yes2|210 sec}} || {{yes2|45 sec}} || {{yes2|+5%}}
|-
! 6
| {{yes2|50}} || {{yes2|18%}} || 4 sec || {{yes2|216 sec}} || {{yes2|42 sec}} || {{yes2|+6%}}
|-
! 7
| 50 || {{yes2|21%}} || 4 sec || {{yes2|222 sec}} || {{yes2|39 sec}} || {{yes2|+7%}}
|-
! 8
| {{yes2|55}} || {{yes2|24%}} || 4 sec || {{yes2|228 sec}} || {{yes2|36 sec}} || {{yes2|+8%}}
|-
! 9
| 55 || {{yes2|27%}} || 4 sec || {{yes2|234 sec}} || {{yes2|33 sec}} || {{yes2|+9%}}
|-
! <u>10</u>
| {{yes2|60}} || {{yes2|30%}} || {{yes2|5 sec}} || {{yes2|240 sec}} || {{yes2|30 sec}} || {{yes2|+10%}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Reinforced Cannon
|tooltip=Permanently increases ATT and Attack Speed by strengthening the cannon.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon Attack
! width=100px | Attack Speed
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | +3 || bgcolor=E6E6FA | +1
|-
! 2
| {{yes2|+6}} || +1
|-
! 3
| {{yes2|+9}} || +1
|-
! 4
| {{yes2|+12}} || +1
|-
! 5
| {{yes2|+15}} || +1
|-
! 6
| {{yes2|+18}} || +1
|-
! 7
| {{yes2|+21}} || +1
|-
! 8
| {{yes2|+24}} || +1
|-
! 9
| {{yes2|+27}} || +1
|-
! <u>10</u>
| {{yes2|+30}} || +1
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Pirate Rush
|tooltip=Permanently increases HP, DEF, and Abnormal Status Resistance.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max HP
! width=100px | Weapon Defense
! width=100px | Abnormal Status Resistance
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +2% || bgcolor=E6E6FA | +14% || bgcolor=E6E6FA | +2%
|-
! 2
| {{yes2|+4%}} || {{yes2|+18%}} || {{yes2|+4%}}
|-
! 3
| {{yes2|+6%}} || {{yes2|+22%}} || {{yes2|+6%}}
|-
! 4
| {{yes2|+8%}} || {{yes2|+26%}} || {{yes2|+8%}}
|-
! 5
| {{yes2|+10%}} || {{yes2|+30%}} || {{yes2|+10%}}
|-
! 6
| {{yes2|+12%}} || {{yes2|+34%}} || {{yes2|+12%}}
|-
! 7
| {{yes2|+14%}} || {{yes2|+38%}} || {{yes2|+14%}}
|-
! 8
| {{yes2|+16%}} || {{yes2|+42%}} || {{yes2|+16%}}
|-
! 9
| {{yes2|+18%}} || {{yes2|+46%}} || {{yes2|+18%}}
|-
! <u>10</u>
| {{yes2|+20%}} || {{yes2|+50%}} || {{yes2|+20%}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Counter Crush
|tooltip=When hit, there is a chance of countering the attack.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Counter Chance
! width=100px | Counter Damage
|-
|
| bgcolor=#90ff90 | '''''Add 3%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 6%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 8% || bgcolor=E6E6FA | 106%
|-
! 2
| 8% || {{yes2|112%}}
|-
! 3
| {{yes2|11%}} || {{yes2|118%}}
|-
! 4
| 11% || {{yes2|124%}}
|-
! 5
| {{yes2|14%}} || {{yes2|130%}}
|-
! 6
| 14% || {{yes2|136%}}
|-
! 7
| {{yes2|17%}} || {{yes2|142%}}
|-
! 8
| 17% || {{yes2|148%}}
|-
! 9
| {{yes2|20%}} || {{yes2|154%}}
|-
! <u>10</u>
| 20% || {{yes2|160%}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Monkey Fury
|tooltip=Fires a special elastic cannonball that coats all enemies ahead of you with gunpowder to deal damage over time. Greatly enhances Cannoneer's attack effects.
|requirement=Requires Level 20 [[#Barrel Bomb|Barrel Bomb]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Damage over Time
! width=100px | DoT Duration
! width=100px | <span class=explain title="on enemies hit by this skill">Additional Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 8'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 5%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 38 || bgcolor=E6E6FA | 142% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 105% || bgcolor=E6E6FA | 10 sec || bgcolor=E6E6FA | +20%
|-
! 2
| 38 || {{yes2|144%}} || 3 || 10 || {{yes2|110%}} || {{yes2|11 sec}} || +20%
|-
! 3
| 38 || {{yes2|146%}} || 3 || 10 || {{yes2|115%}}  || 11 sec || +20%
|-
! 4
| 38 || {{yes2|148%}} || 3 || 10 || {{yes2|120%}} || {{yes2|12 sec}} || +20%
|-
! 5
| 38 || {{yes2|150%}} || 3 || 10 || {{yes2|125%}} || 12 sec || +20%
|-
! 6
| {{yes2|46}} || {{yes2|152%}} || 3 || 10 || {{yes2|130%}} || {{yes2|13 sec}} || +20%
|-
! 7
| 46 || {{yes2|154%}} || 3 || 10 || {{yes2|135%}} || 13 sec || +20%
|-
! 8
| 46 || {{yes2|156%}} || 3 || 10 || {{yes2|140%}} || {{yes2|14 sec}} || +20%
|-
! 9
| 46 || {{yes2|158%}} || 3 || 10 || {{yes2|145%}} || 14 sec || +20%
|-
! 10
| 46 || {{yes2|160%}} || 3 || 10 || {{yes2|150%}} || {{yes2|15 sec}} || +20%
|-
! 11
| {{yes2|54}} || {{yes2|162%}} || 3 || 10 || {{yes2|155%}} || 15 sec || +20%
|-
! 12
| 54 || {{yes2|164%}} || 3 || 10 || {{yes2|160%}} || {{yes2|16 sec}} || +20%
|-
! 13
| 54 || {{yes2|166%}} || 3 || 10 || {{yes2|165%}} || 16 sec || +20%
|-
! 14
| 54 || {{yes2|168%}} || 3 || 10 || {{yes2|170%}} || {{yes2|17 sec}} || +20%
|-
! 15
| 54 || {{yes2|170%}} || 3 || 10 || {{yes2|175%}} || 17 sec || +20%
|-
! 16
| {{yes2|62}} || {{yes2|172%}} || 3 || 10 || {{yes2|180%}} || {{yes2|18 sec}} || +20%
|-
! 17
| 62 || {{yes2|174%}} || 3 || 10 || {{yes2|185%}} || 18 sec || +20%
|-
! 18
| 62 || {{yes2|176%}} || 3 || 10 || {{yes2|190%}} || {{yes2|19 sec}} || +20%
|-
! 19
| 62 || {{yes2|178%}} || 3 || 10 || {{yes2|195%}} || 19 sec || +20%
|-
! <u>20</u>
| 62 || {{yes2|180%}} || 3 || 10 || {{yes2|200%}} || {{yes2|20 sec}} || +20%
|}{{MapleStory/skill|end}}
==Fourth Job==
Those in ''Italic'' can be obtained through Combat Orders.
===Common Fourth Job skills===
{{MapleStory/skill
|name=Maple Warrior
|tooltip=Increases the base stats of all party members.
|bump=1
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Base Stats
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 10'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 30 sec'' <br /> per level'''
|-
! 1
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 30 sec
|-
! 2
| 10 || +1% || {{yes2|60 sec}}
|-
! 3
| 10 || {{yes2|+2%}} || {{yes2|90 sec}}
|-
! 4
| 10 || +2% || {{yes2|120 sec}}
|-
! 5
| {{yes2|20}} || {{yes2|+3%}} || {{yes2|150 sec}}
|-
! 6
| 20 || +3% || {{yes2|180 sec}}
|-
! 7
| 20 || {{yes2|+4%}} || {{yes2|210 sec}}
|-
! 8
| 20 || +4% || {{yes2|240 sec}}
|-
! 9
| 20 || {{yes2|+5%}} || {{yes2|270 sec}}
|-
! 10
| {{yes2|30}} || +5% || {{yes2|300 sec}}
|-
! 11
| 30 || {{yes2|+6%}} || {{yes2|330 sec}}
|-
! 12
| 30 || +6% || {{yes2|360 sec}}
|-
! 13
| 30 || {{yes2|+7%}} || {{yes2|390 sec}}
|-
! 14
| 30 || +7% || {{yes2|420 sec}}
|-
! 15
| {{yes2|40}} || {{yes2|+8%}} || {{yes2|450 sec}}
|-
! 16
| 40 || +8% || {{yes2|480 sec}}
|-
! 17
| 40 || {{yes2|+9%}} || {{yes2|510 sec}}
|-
! 18
| 40 || +9% || {{yes2|540 sec}}
|-
! 19
| 40 || {{yes2|+10%}} || {{yes2|570 sec}}
|-
! 20
| {{yes2|50}} || +10% || {{yes2|600 sec}}
|-
! 21
| 50 || {{yes2|+11%}} || {{yes2|630 sec}}
|-
! 22
| 50 || +11% || {{yes2|660 sec}}
|-
! 23
| 50 || {{yes2|+12%}} || {{yes2|690 sec}}
|-
! 24
| 50 || +12% || {{yes2|720 sec}}
|-
! 25
| {{yes2|60}} || {{yes2|+13%}} || {{yes2|750 sec}}
|-
! 26
| 60 || +13% || {{yes2|780 sec}}
|-
! 27
| 60 || {{yes2|+14%}} || {{yes2|810 sec}}
|-
! 28
| 60 || +14% || {{yes2|840 sec}}
|-
! 29
| 60 || {{yes2|+15%}} || {{yes2|870 sec}}
|-
! <u>30</u>
| {{yes2|70}} || +15% || {{yes2|900 sec}}
|-
! <i>31</i>
| 70 || {{yes2|+16%}} || {{yes2|930 sec}}
|-
! <i>32</i>
| 70 || +16% || {{yes2|960 sec}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Hero's Will
|tooltip=By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Cooldown
|-
|
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Subtract 60 sec'' <br /> per level'''
|-
! 1
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 600 sec
|-
! 2
| 30 || {{yes2|540 sec}}
|-
! 3
| 30 || {{yes2|480 sec}}
|-
! 4
| 30 || {{yes2|420 sec}}
|-
! <u>5</u>
| 30 || {{yes2|360 sec}}
|-
! <i>6</i>
| 30 || {{yes2|300 sec}}
|-
! <i>7</i>
| 30 || {{yes2|240 sec}}
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Double Down
|tooltip=Try your luck! Roll two dice, and if both have the same number, you'll receive a very powerful buff.
|requirement=Requires Level 20 [[#Roll of the Dice|Roll of the Dice]]
}}
*'''Roll 2 Ones''': Nothing
*'''Roll 2 Twos''': +40% Weapon Defense
*'''Roll 2 Threes''': +30% HP and MP
*'''Roll 2 Fours''': +25% Critical Rate
*'''Roll 2 Fives''': +30% Additional Damage
*'''Roll 2 Sixes''': +40% Experience Boost
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="to roll a Double Down">Chance</span>
! width=100px | Duration
! width=100px | Cooldown
|-
|
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 10%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 4'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 60 || bgcolor=E6E6FA | 10% || bgcolor=E6E6FA | 184 sec || bgcolor=E6E6FA | 200 sec
|-
! 2
| 60 || {{yes2|20%}} || {{yes2|188 sec}} || 200 sec
|-
! 3
| 60 || {{yes2|30%}} || {{yes2|192 sec}} || 200 sec
|-
! 4
| 60 || {{yes2|40%}} || {{yes2|196 sec}} || 200 sec
|-
! <u>5</u>
| 60 || {{yes2|50%}} || {{yes2|200 sec}} || 200 sec
|-
! <i>6</i>
| 60 || {{yes2|60%}} || {{yes2|204 sec}} || 200 sec
|-
! <i>7</i>
| 60 || {{yes2|70%}} || {{yes2|208 sec}} || 200 sec
|}{{MapleStory/skill|end}}
{{MapleStory/skill
|name=Nautilus Strike
|tooltip=Order the Nautilus to attack multiple enemies at once.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Max Enemies Hit
! width=100px | Number of Attacks
! width=100px | Cooldown
|-
|
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Subtract 2'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 350 || bgcolor=E6E6FA | 404% || bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 60 sec
|-
! 2
| 350 || {{yes2|408%}} || 15 || 3 || {{yes2|58 sec}}
|-
! 3
| 350 || {{yes2|412%}} || 15 || 3 || 58 sec
|-
! 4
| 350 || {{yes2|416%}} || 15 || 3 || {{yes2|56 sec}}
|-
! 5
| 350 || {{yes2|420%}} || 15 || 3 || 56 sec
|-
! 6
| 350 || {{yes2|424%}} || 15 || 3 || {{yes2|54 sec}}
|-
! 7
| 350 || {{yes2|428%}} || 15 || 3 || 54 sec
|-
! 8
| 350 || {{yes2|432%}} || 15 || 3 || {{yes2|52 sec}}
|-
! 9
| 350 || {{yes2|436%}} || 15 || 3 || 52 sec
|-
! 10
| 350 || {{yes2|440%}} || 15 || 3 || {{yes2|50 sec}}
|-
! 11
| 350 || {{yes2|444%}} || 15 || 3 || 50 sec
|-
! 12
| 350 || {{yes2|448%}} || 15 || 3 || {{yes2|48 sec}}
|-
! 13
| 350 || {{yes2|452%}} || 15 || 3 || 48 sec
|-
! 14
| 350 || {{yes2|456%}} || 15 || 3 || {{yes2|46 sec}}
|-
! 15
| 350 || {{yes2|460%}} || 15 || 3 || 46 sec
|-
! 16
| 350 || {{yes2|464%}} || 15 || 3 || {{yes2|44 sec}}
|-
! 17
| 350 || {{yes2|468%}} || 15 || 3 || 44 sec
|-
! 18
| 350 || {{yes2|472%}} || 15 || 3 || {{yes2|42 sec}}
|-
! 19
| 350 || {{yes2|476%}} || 15 || 3 || 42 sec
|-
! 20
| 350 || {{yes2|480%}} || 15 || 3 || {{yes2|40 sec}}
|-
! 21
| 350 || {{yes2|484%}} || 15 || 3 || 40 sec
|-
! 22
| 350 || {{yes2|488%}} || 15 || 3 || {{yes2|38 sec}}
|-
! 23
| 350 || {{yes2|492%}} || 15 || 3 || 38 sec
|-
! 24
| 350 || {{yes2|496%}} || 15 || 3 || {{yes2|36 sec}}
|-
! 25
| 350 || {{yes2|500%}} || 15 || 3 || 36 sec
|-
! 26
| 350 || {{yes2|504%}} || 15 || 3 || {{yes2|34 sec}}
|-
! 27
| 350 || {{yes2|508%}} || 15 || 3 || 34 sec
|-
! 28
| 350 || {{yes2|512%}} || 15 || 3 || {{yes2|32 sec}}
|-
! 29
| 350 || {{yes2|516%}} || 15 || 3 || 32 sec
|-
! <u>30</u>
| 350 || {{yes2|520%}} || 15 || 3 || {{yes2|30 sec}}
|-
! <i>31</i>
| 350 || {{yes2|524%}} || 15 || 3 || 30
|-
! <i>32</i>
| 350 || {{yes2|528%}} || 15 || 3 || {{yes2|28 sec}}
|}{{MapleStory/skill|end}}
===Buccaneer and Corsair===
*The skill below belongs to only Buccaneer and Corsair:
{{MapleStory/skill
|name=Pirate's Revenge
|tooltip=When attacked, you have a chance to increase your attack damage. The higher the skill level, the longer the buff. Pirate's Revenge can only proc once every 50 seconds.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="to activate damage buff upon being hit">Chance</span>
! width=100px | Damage
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 4% || bgcolor=E6E6FA | +6% || bgcolor=E6E6FA | 18 sec
|-
! 2
| {{yes2|8%}} || {{yes2|+7%}} || {{yes2|21 sec}}
|-
! 3
| {{yes2|12%}} || {{yes2|+8%}} || {{yes2|24 sec}}
|-
! 4
| {{yes2|16%}} || {{yes2|+9%}} || {{yes2|27 sec}}
|-
! 5
| {{yes2|20%}} || {{yes2|+10%}} || {{yes2|30 sec}}
|-
! 6
| {{yes2|24%}} || {{yes2|+11%}} || {{yes2|33 sec}}
|-
! 7
| {{yes2|28%}} || {{yes2|+12%}} || {{yes2|36 sec}}
|-
! 8
| {{yes2|32%}} || {{yes2|+13%}} || {{yes2|39 sec}}
|-
! 9
| {{yes2|36%}} || {{yes2|+14%}} || {{yes2|42 sec}}
|-
! <u>10</u>
| {{yes2|40%}} || {{yes2|+15%}} || {{yes2|45 sec}}
|-
! <i>11</i>
| {{yes2|44%}} || {{yes2|+16%}} || {{yes2|48 sec}}
|-
! <i>12</i>
| {{yes2|48%}} || {{yes2|+17%}} || {{yes2|51 sec}}
|}{{MapleStory/skill|end}}
===Buccaneer===
===Buccaneer===
{{MapleStory/Skill desc|Buccaneer|Stun Mastery|Gives a small chance of getting a Critical Hit when attacking a Stunned monster. Max level is 20.|
*Advanced from the third job [[#Marauder|Marauder]].
*'''Level 01''': Probability 22%, Damage 3%
 
*'''Level 02''': Probability 24%, Damage 6%
{{MapleStory/skill
*'''Level 03''': Probability 26%, Damage 9%
|name=Dragon Strike
*'''Level 04''': Probability 28%, Damage 12%
|tooltip=Summons a sleeping dragon from the depths of Maple World to damage multiple enemies. Damage increases when fully charged.
*'''Level 05''': Probability 30%, Damage 15%
}}
*'''Level 06''': Probability 32%, Damage 18%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 07''': Probability 34%, Damage 21%
! width=50px | Level
*'''Level 08''': Probability 36%, Damage 24%
! width=100px | <span class=explain title="when Energy Charge is inactive.">MP Cost</span>
*'''Level 09''': Probability 38%, Damage 27%
! width=100px | <span class=explain title="when Energy Charge is active.">Energy Cost</span>
*'''Level 10''': Probability 40%, Damage 30%
! width=100px | Damage
*'''Level 11''': Probability 42%, Damage 33%
! width=100px | Number of Attacks
*'''Level 12''': Probability 44%, Damage 36%
! width=100px | Max Enemies Hit
*'''Level 13''': Probability 46%, Damage 39%
! width=100px | <span class=explain title="when Energy Charge is active. Applies to this skill only.">Additional Damage</span>
*'''Level 14''': Probability 48%, Damage 42%
|-
*'''Level 15''': Probability 50%, Damage 45%
|
*'''Level 16''': Probability 52%, Damage 48%
| bgcolor=#90ff90 | '''''Add 2'' <br> per 3 levels'''
*'''Level 17''': Probability 54%, Damage 51%
| bgcolor=salmon | '''''No <br> change'''
*'''Level 18''': Probability 56%, Damage 54%
| bgcolor=#90ff90 | '''''Add 6%'' <br> per level'''
*'''Level 19''': Probability 58%, Damage 57%
| bgcolor=salmon | '''''No <br> change'''
*'''Level 20''': Probability 60%, Damage 60%}}
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 23 || bgcolor=E6E6FA | 180 || bgcolor=E6E6FA | 596% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | +10%
|-
! 2
| 23 || 180 || {{yes2|602%}} || 2 || 10 || +10%
|-
! 3
| {{yes2|25}} || 180 || {{yes2|608%}} || 2 || 10 || +10%
|-
! 4
| 25 || 180 || {{yes2|614%}} || 2 || 10 || +10%
|-
! 5
| 25 || 180 || {{yes2|620%}} || 2 || 10 || +10%
|-
! 6
| {{yes2|27}} || 180 || {{yes2|626%}} || 2 || 10 || +10%
|-
! 7
| 27 || 180 || {{yes2|632%}} || 2 || 10 || +10%
|-
! 8
| 27 || 180 || {{yes2|638%}} || 2 || 10 || +10%
|-
! 9
| {{yes2|29}} || 180 || {{yes2|644%}} || 2 || 10 || +10%
|-
! 10
| 29 || 180 || {{yes2|650%}} || 2 || 10 || +10%
|-
! 11
| 29 || 180 || {{yes2|656%}} || 2 || 10 || +10%
|-
! 12
| {{yes2|31}} || 180 || {{yes2|662%}} || 2 || 10 || +10%
|-
! 13
| 31 || 180 || {{yes2|668%}} || 2 || 10 || +10%
|-
! 14
| 31 || 180 || {{yes2|674%}} || 2 || 10 || +10%
|-
! 15
| {{yes2|33}} || 180 || {{yes2|680%}} || 2 || 10 || +10%
|-
! 16
| 33 || 180 || {{yes2|686%}} || 2 || 10 || +10%
|-
! 17
| 33 || 180 || {{yes2|692%}} || 2 || 10 || +10%
|-
! 18
| {{yes2|35}} || 180 || {{yes2|698%}} || 2 || 10 || +10%
|-
! 19
| 35 || 180 || {{yes2|704%}} || 2 || 10 || +10%
|-
! 20
| 35 || 180 || {{yes2|710%}} || 2 || 10 || +10%
|-
! 21
| {{yes2|37}} || 180 || {{yes2|716%}} || 2 || 10 || +10%
|-
! 22
| 37 || 180 || {{yes2|722%}} || 2 || 10 || +10%
|-
! 23
| 37 || 180 || {{yes2|728%}} || 2 || 10 || +10%
|-
! 24
| {{yes2|39}} || 180 || {{yes2|734%}} || 2 || 10 || +10%
|-
! 25
| 39 || 180 || {{yes2|740%}} || 2 || 10 || +10%
|-
! 26
| 39 || 180 || {{yes2|746%}} || 2 || 10 || +10%
|-
! 27
| {{yes2|41}} || 180 || {{yes2|752%}} || 2 || 10 || +10%
|-
! 28
| 41 || 180 || {{yes2|758%}} || 2 || 10 || +10%
|-
! 29
| 41 || 180 || {{yes2|764%}} || 2 || 10 || +10%
|-
! <u>30</u>
| {{yes2|43}} || 180 || {{yes2|770%}} || 2 || 10 || +10%
|-
! <i>31</i>
| 43 || 180 || {{yes2|776%}} || 2 || 10 || +10%
|-
! <i>32</i>
| 43 || 180 || {{yes2|782%}} || 2 || 10 || +10%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Octopunch
|tooltip=Pummels enemies with supernatural punches. Damage increases when fully charged.
}}
When [[#Energy Charge|Energy Charge]] is active, this skill turns into [[#Octopunch Outrage|Octopunch Outrage]].
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="when Energy Charge is inactive.">MP Cost</span>
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 20 || bgcolor=E6E6FA | 183% || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 1
|-
! 2
| 20 || {{yes2|186%}} || 8 || 1
|-
! 3
| 20 || {{yes2|189%}} || 8 || 1
|-
! 4
| 20 || {{yes2|192%}} || 8 || 1
|-
! 5
| {{yes2|22}} || {{yes2|195%}} || 8 || 1
|-
! 6
| 22 || {{yes2|198%}} || 8 || 1
|-
! 7
| 22 || {{yes2|201%}} || 8 || 1
|-
! 8
| 22 || {{yes2|204%}} || 8 || 1
|-
! 9
| 22 || {{yes2|207%}} || 8 || 1
|-
! 10
| {{yes2|24}} || {{yes2|210%}} || 8 || 1
|-
! 11
| 24 || {{yes2|213%}} || 8 || 1
|-
! 12
| 24 || {{yes2|216%}} || 8 || 1
|-
! 13
| 24 || {{yes2|219%}} || 8 || 1
|-
! 14
| 24 || {{yes2|222%}} || 8 || 1
|-
! 15
| {{yes2|26}} || {{yes2|225%}} || 8 || 1
|-
! 16
| 26 || {{yes2|228%}} || 8 || 1
|-
! 17
| 26 || {{yes2|231%}} || 8 || 1
|-
! 18
| 26 || {{yes2|234%}} || 8 || 1
|-
! 19
| 26 || {{yes2|237%}} || 8 || 1
|-
! 20
| {{yes2|28}} || {{yes2|240%}} || 8 || 1
|-
! 21
| 28 || {{yes2|243%}} || 8 || 1
|-
! 22
| 28 || {{yes2|246%}} || 8 || 1
|-
! 23
| 28 || {{yes2|249%}} || 8 || 1
|-
! 24
| 28 || {{yes2|252%}} || 8 || 1
|-
! 25
| {{yes2|30}} || {{yes2|255%}} || 8 || 1
|-
! 26
| 30 || {{yes2|258%}} || 8 || 1
|-
! 27
| 30 || {{yes2|261%}} || 8 || 1
|-
! 28
| 30 || {{yes2|264%}} || 8 || 1
|-
! 29
| 30 || {{yes2|267%}} || 8 || 1
|-
! <u>30</u>
| {{yes2|32}} || {{yes2|270%}} || 8 || 1
|-
! <i>31</i>
| 32 || {{yes2|273%}} || 8 || 1
|-
! <i>32</i>
| 32 || {{yes2|276%}} || 8 || 1
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Octopunch Outrage
|tooltip=Pummels enemies with supernatural punches. Damage increases when fully charged.
}}
[[#Octopunch|Octopunch]] turns into this when [[#Energy Charge|Energy Charge]] is active.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="when Energy Charge is active.">Energy Cost</span>
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="when Energy Charge is active. Applies to this skill only.">Additional Damage</span>
|-
|
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 150 || bgcolor=E6E6FA | 183% || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | +10%
|-
! 2
| 150 || {{yes2|186%}} || 8 || 1 || +10%
|-
! 3
| 150 || {{yes2|189%}} || 8 || 1 || +10%
|-
! 4
| 150 || {{yes2|192%}} || 8 || 1 || +10%
|-
! 5
| 150 || {{yes2|195%}} || 8 || 1 || +10%
|-
! 6
| 150 || {{yes2|198%}} || 8 || 1 || +10%
|-
! 7
| 150 || {{yes2|201%}} || 8 || 1 || +10%
|-
! 8
| 150 || {{yes2|204%}} || 8 || 1 || +10%
|-
! 9
| 150 || {{yes2|207%}} || 8 || 1 || +10%
|-
! 10
| 150 || {{yes2|210%}} || 8 || 1 || +10%
|-
! 11
| 150 || {{yes2|213%}} || 8 || 1 || +10%
|-
! 12
| 150 || {{yes2|216%}} || 8 || 1 || +10%
|-
! 13
| 150 || {{yes2|219%}} || 8 || 1 || +10%
|-
! 14
| 150 || {{yes2|222%}} || 8 || 1 || +10%
|-
! 15
| 150 || {{yes2|225%}} || 8 || 1 || +10%
|-
! 16
| 150 || {{yes2|228%}} || 8 || 1 || +10%
|-
! 17
| 150 || {{yes2|231%}} || 8 || 1 || +10%
|-
! 18
| 150 || {{yes2|234%}} || 8 || 1 || +10%
|-
! 19
| 150 || {{yes2|237%}} || 8 || 1 || +10%
|-
! 20
| 150 || {{yes2|240%}} || 8 || 1 || +10%
|-
! 21
| 150 || {{yes2|243%}} || 8 || 1 || +10%
|-
! 22
| 150 || {{yes2|246%}} || 8 || 1 || +10%
|-
! 23
| 150 || {{yes2|249%}} || 8 || 1 || +10%
|-
! 24
| 150 || {{yes2|252%}} || 8 || 1 || +10%
|-
! 25
| 150 || {{yes2|255%}} || 8 || 1 || +10%
|-
! 26
| 150 || {{yes2|258%}} || 8 || 1 || +10%
|-
! 27
| 150 || {{yes2|261%}} || 8 || 1 || +10%
|-
! 28
| 150 || {{yes2|264%}} || 8 || 1 || +10%
|-
! 29
| 150 || {{yes2|267%}} || 8 || 1 || +10%
|-
! <u>30</u>
| 150 || {{yes2|270%}} || 8 || 1 || +10%
|-
! <i>31</i>
| 150 || {{yes2|273%}} || 8 || 1 || +10%
|-
! <i>32</i>
| 150 || {{yes2|276%}} || 8 || 1 || +10%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Speed Infusion
|tooltip=Uses HP and MP to double your team's attack speed. This can be combined with other boosters.
|requirement=Requires Level 10 [[#Knuckle Booster|Knuckle Booster]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | HP and MP Cost
! width=100px | Attack Speed
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Subtract 2 <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 10'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 78 || bgcolor=E6E6FA | +2 || bgcolor=E6E6FA | 110 sec
|-
! 2
| {{yes2|76}} || +2 || {{yes2|120 sec}}
|-
! 3
| {{yes2|74}} || +2 || {{yes2|130 sec}}
|-
! 4
| {{yes2|72}} || +2 || {{yes2|140 sec}}
|-
! 5
| {{yes2|70}} || +2 || {{yes2|150 sec}}
|-
! 6
| {{yes2|68}} || +2 || {{yes2|160 sec}}
|-
! 7
| {{yes2|66}} || +2 || {{yes2|170 sec}}
|-
! 8
| {{yes2|64}} || +2 || {{yes2|180 sec}}
|-
! 9
| {{yes2|62}} || +2 || {{yes2|190 sec}}
|-
! 10
| {{yes2|60}} || +2 || {{yes2|200 sec}}
|-
! 11
| {{yes2|58}} || +2 || {{yes2|210 sec}}
|-
! 12
| {{yes2|56}} || +2 || {{yes2|220 sec}}
|-
! 13
| {{yes2|54}} || +2 || {{yes2|230 sec}}
|-
! 14
| {{yes2|52}} || +2 || {{yes2|240 sec}}
|-
! 15
| {{yes2|50}} || +2 || {{yes2|250 sec}}
|-
! 16
| {{yes2|48}} || +2 || {{yes2|260 sec}}
|-
! 17
| {{yes2|46}} || +2 || {{yes2|270 sec}}
|-
! 18
| {{yes2|44}} || +2 || {{yes2|280 sec}}
|-
! 19
| {{yes2|42}} || +2 || {{yes2|290 sec}}
|-
! <u>20</u>
| {{yes2|40}} || +2 || {{yes2|300 sec}}
|-
! <i>21</i>
| {{yes2|38}} || +2 || {{yes2|310 sec}}
|-
! <i>22</i>
| {{yes2|36}} || +2 || {{yes2|320 sec}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Time Leap
|tooltip=Resets the cooldown for your skills and your party member's skills. Does not reset the cooldown of Time Leap.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Cooldown
|-
|
| bgcolor=#90ff90 | '''''Subtract 15'' <br /> per level'''
| bgcolor=#90ff90 | '''''Subtract 5 min'' <br /> per level'''
|-
! 1
| bgcolor=E6E6FA | 465 || bgcolor=E6E6FA | 45 min
|-
! 2
| {{yes2|450}} || {{yes2|40 min}}
|-
! 3
| {{yes2|435}} || {{yes2|35 min}}
|-
! 4
| {{yes2|420}} || {{yes2|30 min}}
|-
! <u>5</u>
| {{yes2|405}} || {{yes2|25 min}}
|-
! <i>6</i>
| {{yes2|390}} || {{yes2|20 min}}
|-
! <i>7</i>
| {{yes2|375}} || {{yes2|15 min}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Typhoon Crush
|tooltip=Grants a chance to ignore all enemy DEF. Applies to Boss Monsters as well.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Chance
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 2%
|-
! 2
| {{yes2|4%}}
|-
! 3
| {{yes2|6%}}
|-
! 4
| {{yes2|8%}}
|-
! 5
| {{yes2|10%}}
|-
! 6
| {{yes2|12%}}
|-
! 7
| {{yes2|14%}}
|-
! 8
| {{yes2|16%}}
|-
! 9
| {{yes2|18%}}
|-
! 10
| {{yes2|20%}}
|-
! 11
| {{yes2|22%}}
|-
! 12
| {{yes2|24%}}
|-
! 13
| {{yes2|26%}}
|-
! 14
| {{yes2|28%}}
|-
! 15
| {{yes2|30%}}
|-
! 16
| {{yes2|32%}}
|-
! 17
| {{yes2|34%}}
|-
! 18
| {{yes2|36%}}
|-
! 19
| {{yes2|38}}
|-
! <u>20</u>
| {{yes2|40%}}
|-
! <i>21</i>
| {{yes2|42%}}
|-
! <i>22</i>
| {{yes2|44%}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Crossbones
|tooltip=Summons the souls of pirates past to temporarily increase Attack. Also increases Abnormal Status Resistance, Elemental Resistance, and Knuckle Mastery as passive effects.
|requirement=Requires Level 10 [[#Knuckle Mastery|Knuckle Mastery]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Additional Damage
! width=100px | Duration
! width=100px | <span class=explain title="Passive effect.">Knuckle Mastery</span>
! width=100px | <span class=explain title="Passive effect.">Abnormal Status and Elemental Resistance</span>
|-
|
| bgcolor=#90ff90 | '''''Add 1 <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 4 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 64 sec || bgcolor=E6E6FA | +56% || bgcolor=E6E6FA | +1%
|-
! 2
| {{yes2|31}} || +1% || {{yes2|68 sec}} || +56% || {{yes2|+2%}}
|-
! 3
| 31 || {{yes2|+2%}} || {{yes2|72 sec}} || {{yes2|+57%}} || {{yes2|+3%}}
|-
! 4
| {{yes2|32}} || +2% || {{yes2|76 sec}} || +57% || {{yes2|+4%}}
|-
! 5
| 32 || {{yes2|+3%}} || {{yes2|80 sec}} || {{yes2|+58%}} || {{yes2|+5%}}
|-
! 6
| {{yes2|33}} || +3% || {{yes2|84 sec}} || +58% || {{yes2|+6%}}
|-
! 7
| 33 || {{yes2|+4%}} || {{yes2|88 sec}} || {{yes2|+59%}} || {{yes2|+7%}}
|-
! 8
| {{yes2|34}} || +4% || {{yes2|92 sec}} || +59% || {{yes2|+8%}}
|-
! 9
| 34 || {{yes2|+5%}} || {{yes2|96 sec}} || {{yes2|+60%}} || {{yes2|+9%}}
|-
! 10
| {{yes2|35}} || +5% || {{yes2|100 sec}} || +60% || {{yes2|+10%}}
|-
! 11
| 35 || {{yes2|+6%}} || {{yes2|104 sec}} || {{yes2|+61%}} || {{yes2|+11%}}
|-
! 12
| {{yes2|36}} || +6% || {{yes2|108 sec}} || +61% || {{yes2|+12%}}
|-
! 13
| 36 || {{yes2|+7%}} || {{yes2|112 sec}} || {{yes2|+62%}} || {{yes2|+13%}}
|-
! 14
| {{yes2|37}} || +7% || {{yes2|116 sec}} || +62% || {{yes2|+14%}}
|-
! 15
| 37 || {{yes2|+8%}} || {{yes2|120 sec}} || {{yes2|+63%}} || {{yes2|+15%}}
|-
! 16
| {{yes2|38}} || +8% || {{yes2|124 sec}} || +63% || {{yes2|+16%}}
|-
! 17
| 38 || {{yes2|+9%}} || {{yes2|128 sec}} || {{yes2|+64%}} || {{yes2|+17%}}
|-
! 18
| {{yes2|39}} || +9% || {{yes2|132 sec}} || +64% || {{yes2|+18%}}
|-
! 19
| 39 || {{yes2|+10%}} || {{yes2|136 sec}} || {{yes2|+65%}} || {{yes2|+19%}}
|-
! 20
| {{yes2|40}} || +10% || {{yes2|140 sec}} || +65% || {{yes2|+20%}}
|-
! 21
| 40 || {{yes2|+11%}} || {{yes2|144 sec}} || {{yes2|+66%}} || {{yes2|+21%}}
|-
! 22
| {{yes2|41}} || +11% || {{yes2|148 sec}} || +66% || {{yes2|+22%}}
|-
! 23
| 41 || {{yes2|+12%}} || {{yes2|152 sec}} || {{yes2|+67%}} || {{yes2|+23%}}
|-
! 24
| {{yes2|42}} || +12% || {{yes2|156 sec}} || +67% || {{yes2|+24%}}
|-
! 25
| 42 || {{yes2|+13%}} || {{yes2|160 sec}} || {{yes2|+68%}} || {{yes2|+25%}}
|-
! 26
| {{yes2|43}} || +13% || {{yes2|164 sec}} || +68% || {{yes2|+26%}}
|-
! 27
| 43 || {{yes2|+14%}} || {{yes2|168 sec}} || {{yes2|+69%}} || {{yes2|+27%}}
|-
! 28
| {{yes2|44}} || +14% || {{yes2|172 sec}} || +69% || {{yes2|+28%}}
|-
! 29
| 44 || {{yes2|+15%}} || {{yes2|176 sec}} || {{yes2|+70%}} || {{yes2|+29%}}
|-
! <u>30</u>
| {{yes2|45}} || +15% || {{yes2|180 sec}} || +70% || {{yes2|+30%}}
|-
! <i>31</i>
| 45 || {{yes2|+16%}} || {{yes2|184 sec}} || {{yes2|+71%}} || {{yes2|+31%}}
|-
! <i>32</i>
| {{yes2|46}} || +16% || {{yes2|188 sec}} || +71% || {{yes2|+32%}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Buccaneer Blast
|tooltip=Focuses your energy into powerful bolts that shoot at enemies. When fully charged, Double Blast does more damage and travels further.
}}
When [[#Energy Charge|Energy Charge]] is active, this skill turns into [[#Double Blast|Double Blast]].
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="when Energy Charge is inactive.">MP Cost</span>
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br> per 4 levels'''
| bgcolor=#90ff90 | '''''Add 5%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 25 || bgcolor=E6E6FA | 420% || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 10
|-
! 2
| 25 || {{yes2|425%}} || 4 || 10
|-
! 3
| 25 || {{yes2|430%}} || 4 || 10
|-
! 4
| {{yes2|28}} || {{yes2|435%}} || 4 || 10
|-
! 5
| 28 || {{yes2|440%}} || 4 || 10
|-
! 6
| 28 || {{yes2|445%}} || 4 || 10
|-
! 7
| 28 || {{yes2|450%}} || 4 || 10
|-
! 8
| {{yes2|31}} || {{yes2|455%}} || 4 || 10
|-
! 9
| 31 || {{yes2|460%}} || 4 || 10
|-
! 10
| 31 || {{yes2|465%}} || 4 || 10
|-
! 11
| 31 || {{yes2|470%}} || 4 || 10
|-
! 12
| {{yes2|34}} || {{yes2|475%}} || 4 || 10
|-
! 13
| 34 || {{yes2|480%}} || 4 || 10
|-
! 14
| 34 || {{yes2|485%}} || 4 || 10
|-
! 15
| 34 || {{yes2|490%}} || 4 || 10
|-
! 16
| {{yes2|37}} || {{yes2|495%}} || 4 || 10
|-
! 17
| 37 || {{yes2|500%}} || 4 || 10
|-
! 18
| 37 || {{yes2|505%}} || 4 || 10
|-
! 19
| 37 || {{yes2|510%}} || 4 || 10
|-
! 20
| {{yes2|40}} || {{yes2|515%}} || 4 || 10
|-
! 21
| 40 || {{yes2|520%}} || 4 || 10
|-
! 22
| 40 || {{yes2|525%}} || 4 || 10
|-
! 23
| 40 || {{yes2|530%}} || 4 || 10
|-
! 24
| {{yes2|43}} || {{yes2|535%}} || 4 || 10
|-
! 25
| 43 || {{yes2|540%}} || 4 || 10
|-
! 26
| 43 || {{yes2|545%}} || 4 || 10
|-
! 27
| 43 || {{yes2|550%}} || 4 || 10
|-
! 28
| {{yes2|46}} || {{yes2|555%}} || 4 || 10
|-
! 29
| 46 || {{yes2|560%}} || 4 || 10
|-
! <u>30</u>
| 46 || {{yes2|565%}} || 4 || 10
|-
! <i>31</i>
| 46 || {{yes2|570%}} || 4 || 10
|-
! <i>32</i>
| {{yes2|49}} || {{yes2|575%}} || 4 || 10
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Double Blast
|tooltip=Focuses you energy to fire powerful bolts. The damage and range are greater than Energy Blast.
}}
[[#Buccaneer Blast|Buccaneer Blast]] turns into this when [[#Energy Charge|Energy Charge]] is active.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="when Energy Charge is active.">Energy Cost</span>
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="when Energy Charge is active. Applies to this skill only.">Additional Damage</span>
|-
|
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 5%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 260 || bgcolor=E6E6FA | 420% || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | +20%
|-
! 2
| 260 || {{yes2|425%}} || 4 || 10 || +20%
|-
! 3
| 260 || {{yes2|430%}} || 4 || 10 || +20%
|-
! 4
| 260 || {{yes2|435%}} || 4 || 10 || +20%
|-
! 5
| 260 || {{yes2|440%}} || 4 || 10 || +20%
|-
! 6
| 260 || {{yes2|445%}} || 4 || 10 || +20%
|-
! 7
| 260 || {{yes2|450%}} || 4 || 10 || +20%
|-
! 8
| 260 || {{yes2|455%}} || 4 || 10 || +20%
|-
! 9
| 260 || {{yes2|460%}} || 4 || 10 || +20%
|-
! 10
| 260 || {{yes2|465%}} || 4 || 10 || +20%
|-
! 11
| 260 || {{yes2|470%}} || 4 || 10 || +20%
|-
! 12
| 260 || {{yes2|475%}} || 4 || 10 || +20%
|-
! 13
| 260 || {{yes2|480%}} || 4 || 10 || +20%
|-
! 14
| 260 || {{yes2|485%}} || 4 || 10 || +20%
|-
! 15
| 260 || {{yes2|490%}} || 4 || 10 || +20%
|-
! 16
| 260 || {{yes2|495%}} || 4 || 10 || +20%
|-
! 17
| 260 || {{yes2|500%}} || 4 || 10 || +20%
|-
! 18
| 260 || {{yes2|505%}} || 4 || 10 || +20%
|-
! 19
| 260 || {{yes2|510%}} || 4 || 10 || +20%
|-
! 20
| 260 || {{yes2|515%}} || 4 || 10 || +20%
|-
! 21
| 260 || {{yes2|520%}} || 4 || 10 || +20%
|-
! 22
| 260 || {{yes2|525%}} || 4 || 10 || +20%
|-
! 23
| 260 || {{yes2|530%}} || 4 || 10 || +20%
|-
! 24
| 260 || {{yes2|535%}} || 4 || 10 || +20%
|-
! 25
| 260 || {{yes2|540%}} || 4 || 10 || +20%
|-
! 26
| 260 || {{yes2|545%}} || 4 || 10 || +20%
|-
! 27
| 260 || {{yes2|550%}} || 4 || 10 || +20%
|-
! 28
| 260 || {{yes2|555%}} || 4 || 10 || +20%
|-
! 29
| 260 || {{yes2|560%}} || 4 || 10 || +20%
|-
! <u>30</u>
| 260 || {{yes2|565%}} || 4 || 10 || +20%
|-
! <i>31</i>
| 260 || {{yes2|570%}} || 4 || 10 || +20%
|-
! <i>32</i>
| 260 || {{yes2|575%}} || 4 || 10 || +20%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Ultra Charge
|tooltip=Push the energy control ability to extremes to enhance all the effects of fully charged status.
|requirement=Requires Level 20 [[#Supercharge|Supercharge]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max Energy
! width=100px | Energy Charged Per Attack
! width=100px | <span class=explain title="when Energy Charge is active. When inactive, this is halved">Weapon Attack</span>
! width=100px | <span class=explain title="when Energy Charge is active. When inactive, this is halved">Accuracy</span>
! width=100px | <span class=explain title="when Energy Charge is active. When inactive, this is halved">Weapon and Magic Defense</span>
! width=100px | <span class=explain title="when Energy Charge is active. When inactive, this is halved">Movement Speed</span>
! width=100px | <span class=explain title="when Energy Charge is active. When inactive, this is halved">Power Stance Chance</span>
|-
|
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 5'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 5'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 10'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
|-
! <u>1</u>
| bgcolor=E6E6FA | 10,000 || bgcolor=E6E6FA | 305 || bgcolor=E6E6FA | +32 || bgcolor=E6E6FA | +255 || bgcolor=E6E6FA | +510 || bgcolor=E6E6FA | +31 || bgcolor=E6E6FA | +95%
|-
! 2
| 10,000 || {{yes2|310}} || {{yes2|+34}} || {{yes2|+260}} || {{yes2|+520}} || {{yes2|+32}} || +95%
|-
! 3
| 10,000 || {{yes2|315}} || {{yes2|+36}} || {{yes2|+265}} || {{yes2|+530}} || {{yes2|+33}} || {{yes2|+96%}}
|-
! 4
| 10,000 || {{yes2|320}} || {{yes2|+38}} || {{yes2|+270}} || {{yes2|+540}} || {{yes2|+34}} || +96%
|-
! 5
| 10,000 || {{yes2|325}} || {{yes2|+40}} || {{yes2|+275}} || {{yes2|+550}} || {{yes2|+35}} || +96%
|-
! 6
| 10,000 || {{yes2|330}} || {{yes2|+42}} || {{yes2|+280}} || {{yes2|+560}} || {{yes2|+36}} || {{yes2|+97%}}
|-
! 7
| 10,000 || {{yes2|335}} || {{yes2|+44}} || {{yes2|+285}} || {{yes2|+570}} || {{yes2|+37}} || +97%
|-
! 8
| 10,000 || {{yes2|340}} || {{yes2|+46}} || {{yes2|+290}} || {{yes2|+580}} || {{yes2|+38}} || +97%
|-
! 9
| 10,000 || {{yes2|345}} || {{yes2|+48}} || {{yes2|+295}} || {{yes2|+590}} || {{yes2|+39}} || {{yes2|+98%}}
|-
! <u>10</u>
| 10,000 || {{yes2|350}} || {{yes2|+50}} || {{yes2|+300}} || {{yes2|+600}} || {{yes2|+40}} || +98%
|}{{MapleStory/skill|end}}
 
===Corsair===
*Advanced from the third job [[#Outlaw|Outlaw]].
 
{{MapleStory/skill
|name=Rapid Fire
|tooltip=Quickly fires rounds. Continuously fires when you hold down the skill key, and you can move left and right while shooting. If you learn the Rapid Fire skill, you can use [[#Broadside|Broadside]].
|requirement=Requires Level 20 [[#Triple Fire|Triple Fire]]
}}
While casting this skill, your movement speed will be reduced to 120.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Hits
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 1 <br> per 10 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 213% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 1
|-
! 2
| 6 || {{yes2|216%}} || 1 || 1
|-
! 3
| 6 || {{yes2|219%}} || 1 || 1
|-
! 4
| 6 || {{yes2|222%}} || 1 || 1
|-
! 5
| 6 || {{yes2|225%}} || 1 || 1
|-
! 6
| 6 || {{yes2|228%}} || 1 || 1
|-
! 7
| 6 || {{yes2|231%}} || 1 || 1
|-
! 8
| 6 || {{yes2|234%}} || 1 || 1
|-
! 9
| 6 || {{yes2|237%}} || 1 || 1
|-
! 10
| {{yes2|7}} || {{yes2|240%}} || 1 || 1
|-
! 11
| 7 || {{yes2|243%}} || 1 || 1
|-
! 12
| 7 || {{yes2|246%}} || 1 || 1
|-
! 13
| 7 || {{yes2|249%}} || 1 || 1
|-
! 14
| 7 || {{yes2|252%}} || 1 || 1
|-
! 15
| 7 || {{yes2|255%}} || 1 || 1
|-
! 16
| 7 || {{yes2|258%}} || 1 || 1
|-
! 17
| 7 || {{yes2|261%}} || 1 || 1
|-
! 18
| 7 || {{yes2|264%}} || 1 || 1
|-
! 19
| 7 || {{yes2|267%}} || 1 || 1
|-
! 20
| {{yes2|8}} || {{yes2|270%}} || 1 || 1
|-
! 21
| 8 || {{yes2|273%}} || 1 || 1
|-
! 22
| 8 || {{yes2|276%}} || 1 || 1
|-
! 23
| 8 || {{yes2|279%}} || 1 || 1
|-
! 24
| 8 || {{yes2|282%}} || 1 || 1
|-
! 25
| 8 || {{yes2|285%}} || 1 || 1
|-
! 26
| 8 || {{yes2|288%}} || 1 || 1
|-
! 27
| 8 || {{yes2|291%}} || 1 || 1
|-
! 28
| 8 || {{yes2|294%}} || 1 || 1
|-
! 29
| 8 || {{yes2|297%}} || 1 || 1
|-
! <u>30</u>
| {{yes2|9}} || {{yes2|300%}} || 1 || 1
|-
! <i>31</i>
| 9 || {{yes2|303%}} || 1 || 1
|-
! <i>32</i>
| 9 || {{yes2|306%}} || 1 || 1
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Broadside
|tooltip=Hold down the skill key to continuously fire shells. These shells will explode when hitting enemies or after a short time. You can move left and right while firing. SP is not required for this skill, and can be used if you learn the [[#Rapid Fire|Rapid Fire]] skill. The 5th shot will be an extra powerful shell.
}}
While casting this skill, your movement speed will be reduced to 120.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="of normal shells.">Damage</span>
! width=100px | Number of Hits
! width=100px | <span class=explain title="For every 5th shot. Only applies to bosses. Normal monsters are killed in one hit.">Damage</span>
! width=100px | <span class=explain title="For every 5th shot.">Number of Hits</span>
! width=100px | <span class=explain title="For every 5th shot. Only applies to this skill.">Enemy Defense Ignored</span>
! width=100px | <span class=explain title="For every 5th shot. Only applies to this skill.">Bonus Critical Rate</span>
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 2 <br> per 11 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 10%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 5 || bgcolor=E6E6FA | 238% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 510% || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 11% || bgcolor=E6E6FA | 100% || bgcolor=E6E6FA | 6
|-
! 2
| 5 || {{yes2|241%}} || 3 || {{yes2|520%}} || 4 || {{yes2|12%}} || 100% || 6
|-
! 3
| 5 || {{yes2|244%}} || 3 || {{yes2|530%}} || 4 || {{yes2|13%}} || 100% || 6
|-
! 4
| 5 || {{yes2|247%}} || 3 || {{yes2|540%}} || 4 || {{yes2|14%}} || 100% || 6
|-
! 5
| 5 || {{yes2|250%}} || 3 || {{yes2|550%}} || 4 || {{yes2|15%}} || 100% || 6
|-
! 6
| 5 || {{yes2|253%}} || 3 || {{yes2|560%}} || 4 || {{yes2|16%}} || 100% || 6
|-
! 7
| 5 || {{yes2|256%}} || 3 || {{yes2|570%}} || 4 || {{yes2|17%}} || 100% || 6
|-
! 8
| 5 || {{yes2|259%}} || 3 || {{yes2|580%}} || 4 || {{yes2|18%}} || 100% || 6
|-
! 9
| 5 || {{yes2|262%}} || 3 || {{yes2|590%}} || 4 || {{yes2|19%}} || 100% || 6
|-
! 10
| 5 || {{yes2|265%}} || 3 || {{yes2|600%}} || 4 || {{yes2|20%}} || 100% || 6
|-
! 11
| {{yes2|7}} || {{yes2|268%}} || 3 || {{yes2|610%}} || 4 || {{yes2|21%}} || 100% || 6
|-
! 12
| 7 || {{yes2|271%}} || 3 || {{yes2|6200%}} || 4 || {{yes2|22%}} || 100% || 6
|-
! 13
| 7 || {{yes2|274%}} || 3 || {{yes2|630%}} || 4 || {{yes2|23%}} || 100% || 6
|-
! 14
| 7 || {{yes2|277%}} || 3 || {{yes2|640%}} || 4 || {{yes2|24%}} || 100% || 6
|-
! 15
| 7 || {{yes2|280%}} || 3 || {{yes2|650%}} || 4 || {{yes2|25%}} || 100% || 6
|-
! 16
| 7 || {{yes2|283%}} || 3 || {{yes2|660%}} || 4 || {{yes2|26%}} || 100% || 6
|-
! 17
| 7 || {{yes2|286%}} || 3 || {{yes2|670%}} || 4 || {{yes2|27%}} || 100% || 6
|-
! 18
| 7 || {{yes2|289%}} || 3 || {{yes2|680%}} || 4 || {{yes2|28%}} || 100% || 6
|-
! 19
| 7 || {{yes2|292%}} || 3 || {{yes2|690%}} || 4 || {{yes2|29%}} || 100% || 6
|-
! 20
| 7 || {{yes2|295%}} || 3 || {{yes2|700%}} || 4 || {{yes2|30%}} || 100% || 6
|-
! 21
| 7 || {{yes2|298%}} || 3 || {{yes2|710%}} || 4 || {{yes2|31%}} || 100% || 6
|-
! 22
| {{yes2|9}} || {{yes2|301%}} || 3 || {{yes2|720%}} || 4 || {{yes2|32%}} || 100% || 6
|-
! 23
| 9 || {{yes2|304%}} || 3 || {{yes2|730%}} || 4 || {{yes2|33%}} || 100% || 6
|-
! 24
| 9 || {{yes2|307%}} || 3 || {{yes2|740%}} || 4 || {{yes2|34%}} || 100% || 6
|-
! 25
| 9 || {{yes2|310%}} || 3 || {{yes2|750%}} || 4 || {{yes2|35%}} || 100% || 6
|-
! 26
| 9 || {{yes2|313%}} || 3 || {{yes2|760%}} || 4 || {{yes2|36%}} || 100% || 6
|-
! 27
| 9 || {{yes2|316%}} || 3 || {{yes2|770%}} || 4 || {{yes2|37%}} || 100% || 6
|-
! 28
| 9 || {{yes2|319%}} || 3 || {{yes2|780%}} || 4 || {{yes2|38%}} || 100% || 6
|-
! 29
| 9 || {{yes2|322%}} || 3 || {{yes2|790%}} || 4 || {{yes2|39%}} || 100% || 6
|-
! <u>30</u>
| 9 || {{yes2|325%}} || 3 || {{yes2|800%}} || 4 || {{yes2|40%}} || 100% || 6
|-
! <i>31</i>
| 9 || {{yes2|328%}} || 3 || {{yes2|810%}} || 4 || {{yes2|41%}} || 100% || 6
|-
! <i>32</i>
| 9 || {{yes2|331%}} || 3 || {{yes2|820%}} || 4 || {{yes2|42%}} || 100% || 6
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Parrotargetting
|tooltip=Your trusty parrot marks a monster for targeting. From then on, all attacks (except Broadside) will be focused on that monster and all attacks will deal extra damage, and the minimum and maximum Critical damage permanently increase.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Bullets Consumed
! width=100px | Damage
! width=100px | <span class=explain title="Dealt on a monster tagged with this skill">Additional Damage</span>
! width=100px | Minimum and Maximum Critical Damage
|-
|
| bgcolor=#90ff90 | '''''Add 6 <br> per 5 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 16%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 25 || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 466% || bgcolor=E6E6FA | +2% || bgcolor=E6E6FA | +1%
|-
! 2
| 25 || 1 || {{yes2|482%}} || {{yes2|+4%}} || {{yes2|+2%}}
|-
! 3
| 25 || 1 || {{yes2|498%}} || {{yes2|+6%}} || {{yes2|+3%}}
|-
! 4
| 25 || 1 || {{yes2|514%}} || {{yes2|+8%}} || {{yes2|+4%}}
|-
! 5
| {{yes2|31}} || 1 || {{yes2|530%}} || {{yes2|+10%}} || {{yes2|+5%}}
|-
! 6
| 31 || 1 || {{yes2|546%}} || {{yes2|+12%}} || {{yes2|+6%}}
|-
! 7
| 31 || 1 || {{yes2|562%}} || {{yes2|+14%}} || {{yes2|+7%}}
|-
! 8
| 31 || 1 || {{yes2|578%}} || {{yes2|+16%}} || {{yes2|+8%}}
|-
! 9
| 31 || 1 || {{yes2|594%}} || {{yes2|+18%}} || {{yes2|+9%}}
|-
! <u>10</u>
| {{yes2|37}} || 1 || {{yes2|610%}} || {{yes2|+20%}} || {{yes2|+10%}}
|-
! <i>11</i>
| 37 || 1 || {{yes2|626%}} || {{yes2|+22%}} || {{yes2|+11%}}
|-
! <i>12</i>
| 37 || 1 || {{yes2|642%}} || {{yes2|+24%}} || {{yes2|+12%}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Brain Scrambler
|tooltip=Shoots a monster in the head to eliminate it in one shot. Deals powerful damage to monsters who cannot be instantly KO'd.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Bullets Consumed
! width=100px | <span class=explain title="Only applies to bosses. Normal monsters are killed in one hit.">Damage</span>
! width=100px | <span class=explain title="Only applies to bosses. Normal monsters are killed in one hit.">Number of Attacks</span>
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="Only applies to this skill.">Enemy Defense Ignored</span>
! width=100px | <span class=explain title="Only applies to this skill.">Bonus Critical Rate</span>
! width=100px | Cooldown
|-
|
| bgcolor=#90ff90 | '''''Add 4'' <br> per 6 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 10%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Subtract 1 sec'' <br> per 6 levels'''
|-
! 1
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 510% || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 11% || bgcolor=E6E6FA | 100% || bgcolor=E6E6FA | 10 sec
|-
! 2
| 10 || 1 || {{yes2|520%}} || 4 || 1 || {{yes2|12%}} || 100% || 10 sec
|-
! 3
| 10 || 1 || {{yes2|530%}} || 4 || 1 || {{yes2|13%}} || 100% || 10 sec
|-
! 4
| 10 || 1 || {{yes2|540%}} || 4 || 1 || {{yes2|14%}} || 100% || 10 sec
|-
! 5
| 10 || 1 || {{yes2|550%}} || 4 || 1 || {{yes2|15%}} || 100% || 10 sec
|-
! 6
| {{yes2|14}} || 1 || {{yes2|560%}} || 4 || 1 || {{yes2|16%}} || 100% || {{yes2|9 sec}}
|-
! 7
| 14 || 1 || {{yes2|570%}} || 4 || 1 || {{yes2|17%}} || 100% || 9 sec
|-
! 8
| 14 || 1 || {{yes2|580%}} || 4 || 1 || {{yes2|18%}} || 100% || 9 sec
|-
! 9
| 14 || 1 || {{yes2|590%}} || 4 || 1 || {{yes2|19%}} || 100% || 9 sec
|-
! 10
| 14 || 1 || {{yes2|600%}} || 4 || 1 || {{yes2|20%}} || 100% || 9 sec
|-
! 11
| 14 || 1 || {{yes2|610%}} || 4 || 1 || {{yes2|21%}} || 100% || 9 sec
|-
! 12
| {{yes2|18}} || 1 || {{yes2|620%}} || 4 || 1 || {{yes2|22%}} || 100% || {{yes2|8 sec}}
|-
! 13
| 18 || 1 || {{yes2|630%}} || 4 || 1 || {{yes2|23%}} || 100% || 8 sec
|-
! 14
| 18 || 1 || {{yes2|640%}} || 4 || 1 || {{yes2|24%}} || 100% || 8 sec
|-
! 15
| 18 || 1 || {{yes2|650%}} || 4 || 1 || {{yes2|25%}} || 100% || 8 sec
|-
! 16
| 18 || 1 || {{yes2|660%}} || 4 || 1 || {{yes2|26%}} || 100% || 8 sec
|-
! 17
| 18 || 1 || {{yes2|670%}} || 4 || 1 || {{yes2|27%}} || 100% || 8 sec
|-
! 18
| {{yes2|22}} || 1 || {{yes2|680%}} || 4 || 1 || {{yes2|28%}} || 100% || {{yes2|7 sec}}
|-
! 19
| 22 || 1 || {{yes2|690%}} || 4 || 1 || {{yes2|29%}} || 100% || 7 sec
|-
! 20
| 22 || 1 || {{yes2|700%}} || 4 || 1 || {{yes2|30%}} || 100% || 7 sec
|-
! 21
| 22 || 1 || {{yes2|710%}} || 4 || 1 || {{yes2|31%}} || 100% || 7 sec
|-
! 22
| 22 || 1 || {{yes2|720%}} || 4 || 1 || {{yes2|32%}} || 100% || 7 sec
|-
! 23
| 22 || 1 || {{yes2|730%}} || 4 || 1 || {{yes2|33%}} || 100% || 7 sec
|-
! 24
| {{yes2|26}} || 1 || {{yes2|740%}} || 4 || 1 || {{yes2|34%}} || 100% || {{yes2|6 sec}}
|-
! 25
| 26 || 1 || {{yes2|750%}} || 4 || 1 || {{yes2|35%}} || 100% || 6 sec
|-
! 26
| 26 || 1 || {{yes2|760%}} || 4 || 1 || {{yes2|36%}} || 100% || 6 sec
|-
! 27
| 26 || 1 || {{yes2|770%}} || 4 || 1 || {{yes2|37%}} || 100% || 6 sec
|-
! 28
| 26 || 1 || {{yes2|780%}} || 4 || 1 || {{yes2|38%}} || 100% || 6 sec
|-
! 29
| 26 || 1 || {{yes2|790%}} || 4 || 1 || {{yes2|39%}} || 100% || 6 sec
|-
! <u>30</u>
| {{yes2|30}} || 1 || {{yes2|800%}} || 4 || 1 || {{yes2|40%}} || 100% || {{yes2|5 sec}}
|-
! <i>31</i>
| 30 || 1 || {{yes2|810%}} || 4 || 1 || {{yes2|41%}} || 100% || 5 sec
|-
! <i>32</i>
| 30 || 1 || {{yes2|820%}} || 4 || 1 || {{yes2|42%}} || 100% || 5 sec
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Eight-Legs Easton
|tooltip=Summons the dread pirate Eight-Legs Easton, a giant, trigger-happy octopus that fires a hefty barrage of bullets
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Bullets Consumed
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 3 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 25 || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 475% || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 8
|-
! 2
| 25 || 4 || {{yes2|481%}} || 4 || 8
|-
! 3
| {{yes2|28}} || 4 || {{yes2|487%}} || 4 || 8
|-
! 4
| 28 || 4 || {{yes2|493%}} || 4 || 8
|-
! 5
| 28 || 4 || {{yes2|499%}} || 4 || 8
|-
! 6
| {{yes2|31}} || 4 || {{yes2|505%}} || 4 || 8
|-
! 7
| 31 || 4 || {{yes2|511%}} || 4 || 8
|-
! 8
| 31 || 4 || {{yes2|517%}} || 4 || 8
|-
! 9
| {{yes2|34}} || 4 || {{yes2|523%}} || 4 || 8
|-
! 10
| 34 || 4 || {{yes2|529%}} || 4 || 8
|-
! 11
| 34 || 4 || {{yes2|535%}} || 4 || 8
|-
! 12
| {{yes2|37}} || 4 || {{yes2|541%}} || 4 || 8
|-
! 13
| 37 || 4 || {{yes2|547%}} || 4 || 8
|-
! 14
| 37 || 4 || {{yes2|553%}} || 4 || 8
|-
! 15
| {{yes2|40}} || 4 || {{yes2|559%}} || 4 || 8
|-
! 16
| 40 || 4 || {{yes2|565%}} || 4 || 8
|-
! 17
| 40 || 4 || {{yes2|571%}} || 4 || 8
|-
! 18
| {{yes2|43}} || 4 || {{yes2|577%}} || 4 || 8
|-
! 19
| 43 || 4 || {{yes2|583%}} || 4 || 8
|-
! 20
| 43 || 4 || {{yes2|589%}} || 4 || 8
|-
! 21
| {{yes2|46}} || 4 || {{yes2|595%}} || 4 || 8
|-
! 22
| 46 || 4 || {{yes2|601%}} || 4 || 8
|-
! 23
| 46 || 4 || {{yes2|607%}} || 4 || 8
|-
! 24
| {{yes2|49}} || 4 || {{yes2|613%}} || 4 || 8
|-
! 25
| 49 || 4 || {{yes2|619%}} || 4 || 8
|-
! 26
| 49 || 4 || {{yes2|625%}} || 4 || 8
|-
! 27
| {{yes2|52}} || 4 || {{yes2|631%}} || 4 || 8
|-
! 28
| 52 || 4 || {{yes2|637%}} || 4 || 8
|-
! 29
| 52 || 4 || {{yes2|643%}} || 4 || 8
|-
! <u>30</u>
| {{yes2|55}} || 4 || {{yes2|649%}} || 4 || 8
|-
! <i>31</i>
| 55 || 4 || {{yes2|655%}} || 4 || 8
|-
! <i>32</i>
| 55 || 4 || {{yes2|661%}} || 4 || 8
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Jolly Roger
|tooltip=Your pirate pride kicks in, boosting Attack, Abnormal Status Resistance, and Elemental Resistance, but lowering Avoidability. Also has a chance to trigger a Stance effect.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Additional Damage
! width=100px | Abnormal Status and Elemental Resistance
! width=100px | Power Stance Chance
! width=100px | Avoidability
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 2 <br> per 4 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 12%'' <br> per level'''
| bgcolor=#90ff90 | '''''Subtract 15'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 6 sec'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 45 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +11% || bgcolor=E6E6FA | +22% || bgcolor=E6E6FA | -15 || bgcolor=E6E6FA | 66 sec
|-
! 2
| 45 || {{yes2|+2%}} || {{yes2|+12%}} || {{yes2|+24%}} || {{yes2|-30}} || {{yes2|72 sec}}
|-
! 3
| 45 || {{yes2|+3%}} || {{yes2|+13%}} || {{yes2|+26%}} || {{yes2|-45}} || {{yes2|78 sec}}
|-
! 4
| {{yes2|47}} || {{yes2|+4%}} || {{yes2|+14%}} || {{yes2|+28%}} || {{yes2|-60}} || {{yes2|84 sec}}
|-
! 5
| 47 || {{yes2|+5%}} || {{yes2|+15%}} || {{yes2|+30%}} || {{yes2|-75}} || {{yes2|90 sec}}
|-
! 6
| 47 || {{yes2|+6%}} || {{yes2|+16%}} || {{yes2|+32%}} || {{yes2|-90}} || {{yes2|96 sec}}
|-
! 7
| 47 || {{yes2|+7%}} || {{yes2|+17%}} || {{yes2|+34%}} || {{yes2|-105}} || {{yes2|102 sec}}
|-
! 8
| {{yes2|49}} || {{yes2|+8%}} || {{yes2|+18%}} || {{yes2|+36%}} || {{yes2|-120}} || {{yes2|108 sec}}
|-
! 9
| 49 || {{yes2|+9%}} || {{yes2|+19%}} || {{yes2|+38%}} || {{yes2|-135}} || {{yes2|114 sec}}
|-
! 10
| 49 || {{yes2|+10%}} || {{yes2|+20%}} || {{yes2|+40%}} || {{yes2|-150}} || {{yes2|120 sec}}
|-
! 11
| 49 || {{yes2|+11%}} || {{yes2|+21%}} || {{yes2|+42%}} || {{yes2|-165}} || {{yes2|126 sec}}
|-
! 12
| {{yes2|51}} || {{yes2|+12%}} || {{yes2|+22%}} || {{yes2|+44%}} || {{yes2|-180}} || {{yes2|132 sec}}
|-
! 13
| 51 || {{yes2|+13%}} || {{yes2|+23%}} || {{yes2|+46%}} || {{yes2|-195}} || {{yes2|138 sec}}
|-
! 14
| 51 || {{yes2|+14%}} || {{yes2|+24%}} || {{yes2|+48%}} || {{yes2|-210}} || {{yes2|144 sec}}
|-
! 15
| 51 || {{yes2|+15%}} || {{yes2|+25%}} || {{yes2|+50%}} || {{yes2|-225}} || {{yes2|150 sec}}
|-
! 16
| {{yes2|53}} || {{yes2|+16%}} || {{yes2|+26%}} || {{yes2|+52%}} || {{yes2|-240}} || {{yes2|156 sec}}
|-
! 17
| 53 || {{yes2|+17%}} || {{yes2|+27%}} || {{yes2|+54%}} || {{yes2|-265}} || {{yes2|162 sec}}
|-
! 18
| 53 || {{yes2|+18%}} || {{yes2|+28%}} || {{yes2|+56%}} || {{yes2|-270}} || {{yes2|168 sec}}
|-
! 19
| 53 || {{yes2|+19%}} || {{yes2|+29%}} || {{yes2|+58%}} || {{yes2|-285}} || {{yes2|174 sec}}
|-
! <u>20</u>
| {{yes2|55}} || {{yes2|+20%}} || {{yes2|+30%}} || {{yes2|+60%}} || {{yes2|-300}} || {{yes2|180 sec}}
|-
! <i>21</i>
| 55 || {{yes2|+21%}} || {{yes2|+31%}} || {{yes2|+62%}} || {{yes2|-315}} || {{yes2|186 sec}}
|-
! <i>22</i>
| 55 || {{yes2|+22%}} || {{yes2|+32%}} || {{yes2|+64%}} || {{yes2|-330}} || {{yes2|192 sec}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Ahoy Mateys
|tooltip=Pump up the crewmen from your All Aboard skill with your amazing leadership skills. The crewmen will become more powerful and have greater resistance. Each crewman will give you different passive effects.
|requirement=Requires Level 10 [[#All Aboard|All Aboard]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Crewman Damage
! width=100px | <span class=explain title="When a crewman is summoned.">Weapon Attack</span>
! width=100px | <span class=explain title="When Muirhat is summoned.">Minimum and Maximum Critical Damage</span>
! width=100px | <span class=explain title="When Valerie is summoned.">Critical Rate</span>
! width=100px | <span class=explain title="When Jack is summoned.">Max HP and MP</span>
! width=100px | <span class=explain title="When Jack is summoned.">Movement Speed</span>
! width=100px | <span class=explain title="When Cutter is summoned.">Damage Taken</span>
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add -1%'' <br> per level'''
|-
! <u>1</u>
| bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +3 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +2% || bgcolor=E6E6FA | +2 || bgcolor=E6E6FA | -1%
|-
! 2
| {{yes2|+2%}} || {{yes2|+6}} || {{yes2|+2%}} || {{yes2|+2%}} || {{yes2|+4%}} || {{yes2|+4}} || {{yes2|-2%}}
|-
! 3
| {{yes2|+3%}} || {{yes2|+9}} || {{yes2|+3%}} || {{yes2|+3%}} || {{yes2|+6%}} || {{yes2|+6}} || {{yes2|-3%}}
|-
! 4
| {{yes2|+4%}} || {{yes2|+12}} || {{yes2|+4%}} || {{yes2|+4%}} || {{yes2|+8%}} || {{yes2|+8}} || {{yes2|-4%}}
|-
! 5
| {{yes2|+5%}} || {{yes2|+15}} || {{yes2|+5%}} || {{yes2|+5%}} || {{yes2|+10%}} || {{yes2|+10}} || {{yes2|-5%}}
|-
! 6
| {{yes2|+6%}} || {{yes2|+18}} || {{yes2|+6%}} || {{yes2|+6%}} || {{yes2|+12%}} || {{yes2|+12}} || {{yes2|-6%}}
|-
! 7
| {{yes2|+7%}} || {{yes2|+21}} || {{yes2|+7%}} || {{yes2|+7%}} || {{yes2|+14%}} || {{yes2|+14}} || {{yes2|-7%}}
|-
! 8
| {{yes2|+8%}} || {{yes2|+24}} || {{yes2|+8%}} || {{yes2|+8%}} || {{yes2|+16%}} || {{yes2|+16}} || {{yes2|-8%}}
|-
! 9
| {{yes2|+9%}} || {{yes2|+27}} || {{yes2|+9%}} || {{yes2|+9%}} || {{yes2|+18%}} || {{yes2|+18}} || {{yes2|-9%}}
|-
! 10
| {{yes2|+10%}} || {{yes2|+30}} || {{yes2|+10%}} || {{yes2|+10%}} || {{yes2|+20%}} || {{yes2|+20}} || {{yes2|-10%}}
|-
! 11
| {{yes2|+11%}} || {{yes2|+33}} || {{yes2|+11%}} || {{yes2|+11%}} || {{yes2|+22%}} || {{yes2|+22}} || {{yes2|-11%}}
|-
! 12
| {{yes2|+12%}} || {{yes2|+36}} || {{yes2|+12%}} || {{yes2|+12%}} || {{yes2|+24%}} || {{yes2|+24}} || {{yes2|-12%}}
|-
! 13
| {{yes2|+13%}} || {{yes2|+39}} || {{yes2|+13%}} || {{yes2|+13%}} || {{yes2|+26%}} || {{yes2|+26}} || {{yes2|-13%}}
|-
! 14
| {{yes2|+14%}} || {{yes2|+42}} || {{yes2|+14%}} || {{yes2|+14%}} || {{yes2|+28%}} || {{yes2|+28}} || {{yes2|-14%}}
|-
! <u>15</u>
| {{yes2|+15%}} || {{yes2|+45}} || {{yes2|+15%}} || {{yes2|+15%}} || {{yes2|+30%}} || {{yes2|+30}} || {{yes2|-15%}}
|-
! <i>16</i>
| {{yes2|+16%}} || {{yes2|+48}} || {{yes2|+16%}} || {{yes2|+16%}} || {{yes2|+32%}} || {{yes2|+32}} || {{yes2|-16%}}
|-
! <i>17</i>
| {{yes2|+17%}} || {{yes2|+51}} || {{yes2|+17%}} || {{yes2|+17%}} || {{yes2|+34%}} || {{yes2|+34}} || {{yes2|-17%}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Majestic Presence
|tooltip=Uses the Corsair's majestic nature to increase Gun Mastery and allows you to use explosive bullets to deal additional damage.
|requirement=Requires Level 10 [[#Gun Mastery|Gun Mastery]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Knuckle Mastery
! width=100px | Final Attack Damage
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +56% || bgcolor=E6E6FA | 42%
|-
! 2
| +56% || {{yes2|44%}}
|-
! 3
| {{yes2|+57%}} || {{yes2|46%}}
|-
! 4
| +57% || {{yes2|48%}}
|-
! 5
| {{yes2|+58%}} || {{yes2|50%}}
|-
! 6
| +58% || {{yes2|52%}}
|-
! 7
| {{yes2|+59%}} || {{yes2|54%}}
|-
! 8
| +59% || {{yes2|56%}}
|-
! 9
| {{yes2|+60%}} || {{yes2|58%}}
|-
! 10
| +60% || {{yes2|60%}}
|-
! 11
| {{yes2|+61%}} || {{yes2|62%}}
|-
! 12
| +61% || {{yes2|64%}}
|-
! 13
| {{yes2|+62%}} || {{yes2|66%}}
|-
! 14
| +62% || {{yes2|68%}}
|-
! 15
| {{yes2|+63%}} || {{yes2|70%}}
|-
! 16
| +63% || {{yes2|72%}}
|-
! 17
| {{yes2|+64%}} || {{yes2|74%}}
|-
! 18
| +64% || {{yes2|76%}}
|-
! 19
| {{yes2|+65%}} || {{yes2|78%}}
|-
! 20
| +65% || {{yes2|80%}}
|-
! 21
| {{yes2|+66%}} || {{yes2|82%}}
|-
! 22
| +66% || {{yes2|84%}}
|-
! 23
| {{yes2|+67%}} || {{yes2|86%}}
|-
! 24
| +67% || {{yes2|88%}}
|-
! 25
| {{yes2|+68%}} || {{yes2|90%}}
|-
! 26
| +68% || {{yes2|92%}}
|-
! 27
| {{yes2|+69%}} || {{yes2|94%}}
|-
! 28
| +69% || {{yes2|96%}}
|-
! 29
| {{yes2|+70%}} || {{yes2|98%}}
|-
! <u>30</u>
| +70% || {{yes2|100%}}
|-
! <i>31</i>
| {{yes2|+71%}} || {{yes2|102%}}
|-
! <i>32</i>
| +71% || {{yes2|104%}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Quickdraw
|tooltip=Attacks with a chance for the next skill attack to have increased damage. When used while activated, the next skill's Attack Power is enhanced.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Chance
! width=100px | <span class=explain title="For the next attack, once activated">Additional Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 1% <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 4% || bgcolor=E6E6FA | +3%
|-
! 2
| 4% || {{yes2|+6%}}
|-
! 3
| {{yes2|5%}} || {{yes2|+9%}}
|-
! 4
| 5% || {{yes2|+12%}}
|-
! 5
| {{yes2|6%}} || {{yes2|+15%}}
|-
! 6
| 6% || {{yes2|+18%}}
|-
! 7
| {{yes2|7%}} || {{yes2|+21%}}
|-
! 8
| 7% || {{yes2|+24%}}
|-
! 9
| {{yes2|8%}} || {{yes2|+27%}}
|-
! <u>10</u>
| 8% || {{yes2|+30%}}
|-
! <i>11</i>
| {{yes2|9%}} || {{yes2|+33%}}
|-
! <i>12</i>
| 9% || {{yes2|+36%}}
|}{{MapleStory/skill|end}}
 
===Cannon Master===
*Advanced from the third job [[#Cannon Trooper|Cannon Trooper]].
 
{{MapleStory/skill
|name=Cannon Bazooka
|tooltip=Fires a powerful cannon full of compressed gunpowder to burn enemies ahead of you to the ground.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 5'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Add 8%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 50 || bgcolor=E6E6FA | 313% || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 8
|-
! 2
| 50 || {{yes2|321%}} || 4 || 8
|-
! 3
| 50 || {{yes2|329%}} || 4 || 8
|-
! 4
| 50 || {{yes2|337%}} || 4 || 8
|-
! 5
| 50 || {{yes2|345%}} || 4 || 8
|-
! 6
| {{yes2|55}} || {{yes2|353%}} || 4 || 8
|-
! 7
| 55 || {{yes2|361%}} || 4 || 8
|-
! 8
| 55 || {{yes2|369%}} || 4 || 8
|-
! 9
| 55 || {{yes2|377%}} || 4 || 8
|-
! 10
| 55 || {{yes2|385%}} || 4 || 8
|-
! 11
| 55 || {{yes2|393%}} || 4 || 8
|-
! 12
| {{yes2|60}} || {{yes2|401%}} || 4 || 8
|-
! 13
| 60 || {{yes2|409%}} || 4 || 8
|-
! 14
| 60 || {{yes2|417%}} || 4 || 8
|-
! 15
| 60 || {{yes2|425%}} || 4 || 8
|-
! 16
| 60 || {{yes2|433%}} || 4 || 8
|-
! 17
| 60 || {{yes2|441%}} || 4 || 8
|-
! 18
| {{yes2|65}} || {{yes2|449%}} || 4 || 8
|-
! 19
| 65 || {{yes2|457%}} || 4 || 8
|-
! 20
| 65 || {{yes2|465%}} || 4 || 8
|-
! 21
| 65 || {{yes2|473%}} || 4 || 8
|-
! 22
| 65 || {{yes2|481%}} || 4 || 8
|-
! 23
| 65 || {{yes2|489%}} || 4 || 8
|-
! 24
| {{yes2|70}} || {{yes2|497%}} || 4 || 8
|-
! 25
| 70 || {{yes2|505%}} || 4 || 8
|-
! 26
| 70 || {{yes2|513%}} || 4 || 8
|-
! 27
| 70 || {{yes2|521%}} || 4 || 8
|-
! 28
| 70 || {{yes2|529%}} || 4 || 8
|-
! 29
| 70 || {{yes2|537%}} || 4 || 8
|-
! <u>30</u>
| {{yes2|75}} || {{yes2|545%}} || 4 || 8
|-
! <i>31</i>
| 75 || {{yes2|553%}} || 4 || 8
|-
! <i>32</i>
| 75 || {{yes2|561%}} || 4 || 8
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Anchors Aweigh
|tooltip=Places an anchor that creates a strong magnetic field. The magnetic field pulls enemies toward it. When the anchor disappears, it explodes, dealing critical damage to all nearby enemies.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Summon Damage
! width=100px | <span class=explain title="When the duration ends.">Explosion Damage</span>
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 12'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 14%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 15%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 62 || bgcolor=E6E6FA | 264% || bgcolor=E6E6FA | 415% || bgcolor=E6E6FA | 6 sec
|-
! 2
| 62 || {{yes2|278%}} || {{yes2|430%}} || {{yes2|7 sec}}
|-
! 3
| 62 || {{yes2|292%}} || {{yes2|445%}} || {{yes2|8 sec}}
|-
! 4
| 62 || {{yes2|306%}} || {{yes2|460%}} || {{yes2|9 sec}}
|-
! 5
| 62 || {{yes2|320%}} || {{yes2|475%}} || {{yes2|10 sec}}
|-
! 6
| {{yes2|74}} || {{yes2|334%}} || {{yes2|490%}} || {{yes2|11 sec}}
|-
! 7
| 74 || {{yes2|348%}} || {{yes2|505%}} || {{yes2|12 sec}}
|-
! 8
| 74 || {{yes2|362%}} || {{yes2|520%}} || {{yes2|13 sec}}
|-
! 9
| 74 || {{yes2|376%}} || {{yes2|535%}} || {{yes2|14 sec}}
|-
! 10
| 74 || {{yes2|390%}} || {{yes2|550%}} || {{yes2|15 sec}}
|-
! 11
| {{yes2|86}} || {{yes2|404%}} || {{yes2|565%}} || {{yes2|16 sec}}
|-
! 12
| 86 || {{yes2|418%}} || {{yes2|580%}} || {{yes2|17 sec}}
|-
! 13
| 86 || {{yes2|432%}} || {{yes2|595%}} || {{yes2|18 sec}}
|-
! 14
| 86 || {{yes2|446%}} || {{yes2|610%}} || {{yes2|19 sec}}
|-
! <u>15</u>
| 86 || {{yes2|460%}} || {{yes2|625%}} || {{yes2|20 sec}}
|-
! <i>16</i>
| {{yes2|98}} || {{yes2|474%}} || {{yes2|640%}} || {{yes2|21 sec}}
|-
! <i>17</i>
| 98 || {{yes2|488%}} || {{yes2|655%}}|| {{yes2|22 sec}}
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Monkey Militia
|tooltip=Summons Artillery Monkey Twins to aid you in battle.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Summon Damage
! width=100px | Number of Monkeys
! width=100px | Max Enemies Hit
! width=100px | Duration
! width=100px | Cooldown
|-
|
| bgcolor=#90ff90 | '''''Add 10'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 8%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 2 sec'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 40 || bgcolor=E6E6FA | 283% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 32 sec || bgcolor=E6E6FA | 10 sec
|-
! 2
| 40 || {{yes2|291%}} || 2 || 1 || {{yes2|34 sec}} || 10 sec
|-
! 3
| 40 || {{yes2|299%}} || 2 || 1 || {{yes2|36 sec}} || 10 sec
|-
! 4
| 40 || {{yes2|307%}} || 2 || 1 || {{yes2|38 sec}} || 10 sec
|-
! 5
| {{yes2|50}} || {{yes2|315%}} || 2 || 1 || {{yes2|40 sec}} || 10 sec
|-
! 6
| 50 || {{yes2|323%}} || 2 || 1 || {{yes2|42 sec}} || 10 sec
|-
! 7
| 50 || {{yes2|331%}} || 2 || 1 || {{yes2|44 sec}} || 10 sec
|-
! 8
| 50 || {{yes2|339%}} || 2 || 1 || {{yes2|46 sec}} || 10 sec
|-
! 9
| 50 || {{yes2|347%}} || 2 || 1 || {{yes2|48 sec}} || 10 sec
|-
! 10
| {{yes2|60}} || {{yes2|355%}} || 2 || 1 || {{yes2|50 sec}} || 10 sec
|-
! 11
| 60 || {{yes2|363%}} || 2 || 1 || {{yes2|52 sec}} || 10 sec
|-
! 12
| 60 || {{yes2|371%}} || 2 || 1 || {{yes2|54 sec}} || 10 sec
|-
! 13
| 60 || {{yes2|379%}} || 2 || 1 || {{yes2|56 sec}} || 10 sec
|-
! 14
| 60 || {{yes2|387%}} || 2 || 1 || {{yes2|58 sec}} || 10 sec
|-
! <u>15</u>
| {{yes2|70}} || {{yes2|395%}} || 2 || 1 || {{yes2|60 sec}} || 10 sec
|-
! <i>16</i>
| 70 || {{yes2|403%}} || 2 || 1 || {{yes2|62 sec}} || 10 sec
|-
! <i>17</i>
| 70 || {{yes2|411%}} || 2 || 1 || {{yes2|64 sec}} || 10 sec
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Mega Monkey Magic
|tooltip=Upgrade the magic of the monkey to increase the HP, MP, all stats, Speed, Jump, Accuracy, and Avoidability of all nearby party members for a fixed period of time. Can be stacked with other buffs.
|requirement=Requires Level 20 [[#Monkey Magic|Monkey Magic]]
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="Given to you and party members">Max HP and MP</span>
! width=100px | <span class=explain title="Given to you and party members">All Stats</span>
! width=100px | <span class=explain title="Given to you and party members">Movement Speed</span>
! width=100px | <span class=explain title="Given to you and party members">Jump</span>
! width=100px | <span class=explain title="Given to you and party members">Accuracy and Avoidability</span>
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 5'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Add 20'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Add 3'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 60 || bgcolor=E6E6FA | +420 || bgcolor=E6E6FA | +31 || bgcolor=E6E6FA | +11 || bgcolor=E6E6FA | +6 || bgcolor=E6E6FA | +163 || bgcolor=E6E6FA | 300 sec
|-
! 2
| 60 || {{yes2|+440}} || {{yes2|+32}} || +11 || +6 || {{yes2|+166}} || 300 sec
|-
! 3
| 60 || {{yes2|+460}} || {{yes2|+33}} || +11 || +6 || {{yes2|+169}} || 300 sec
|-
! 4
| 60 || {{yes2|+480}} || {{yes2|+34}} || +11 || +6 || {{yes2|+172}} || 300 sec
|-
! 5
| 60 || {{yes2|+500}} || {{yes2|+35}} || +11 || +6 || {{yes2|+175}} || 300 sec
|-
! 6
| 60 || {{yes2|+520}} || {{yes2|+36}} || +11 || +6 || {{yes2|+178}} || 300 sec
|-
! 7
| {{yes2|65}} || {{yes2|+540}} || {{yes2|+37}} || {{yes2|+12}} || {{yes2|+7}} || {{yes2|+181}} || 300 sec
|-
! 8
| 65 || {{yes2|+560}} || {{yes2|+38}} || +12 || +7 || {{yes2|+184}} || 300 sec
|-
! 9
| 65 || {{yes2|+580}} || {{yes2|+39}} || +12 || +7 || {{yes2|+187}} || 300 sec
|-
! 10
| 65 || {{yes2|+600}} || {{yes2|+40}} || +12 || +7 || {{yes2|+190}} || 300 sec
|-
! 11
| 65 || {{yes2|+620}} || {{yes2|+41}} || +12 || +7 || {{yes2|+193}} || 300 sec
|-
! 12
| 65 || {{yes2|+640}} || {{yes2|+42}} || +12 || +7 || {{yes2|+196}} || 300 sec
|-
! 13
| {{yes2|70}} || {{yes2|+660}} || {{yes2|+43}} || {{yes2|+13}} || {{yes2|+8}} || {{yes2|+199}} || 300 sec
|-
! 14
| 70 || {{yes2|+680}} || {{yes2|+44}} || +13 || +8 || {{yes2|+202}} || 300 sec
|-
! 15
| 70 || {{yes2|+700}} || {{yes2|+45}} || +13 || +8 || {{yes2|+205}} || 300 sec
|-
! 16
| 70 || {{yes2|+720}} || {{yes2|+46}} || +13 || +8 || {{yes2|+208}} || 300 sec
|-
! 17
| 70 || {{yes2|+740}} || {{yes2|+47}} || +13 || +8 || {{yes2|+211}} || 300 sec
|-
! 18
| 70 || {{yes2|+760}} || {{yes2|+48}} || +13 || +8 || {{yes2|+214}} || 300 sec
|-
! 19
| {{yes2|75}} || {{yes2|+780}} || {{yes2|+49}} || {{yes2|+14}} || {{yes2|+9}} || {{yes2|+217}} || 300 sec
|-
! 20
| 75 || {{yes2|+800}} || {{yes2|+50}} || +14 || +9 || {{yes2|+220}} || 300 sec
|-
! 21
| 65 || {{yes2|+820}} || {{yes2|+51}} || +14 || +9 || {{yes2|+223}} || 300 sec
|-
! 22
| 65 || {{yes2|+840}} || {{yes2|+52}} || +14 || +9 || {{yes2|+226}} || 300 sec
|-
! 23
| {{yes2|70}} || {{yes2|+860}} || {{yes2|+53}} || +14 || +9 || {{yes2|+229}} || 300 sec
|-
! 24
| 70 || {{yes2|+880}} || {{yes2|+54}} || +14 || +9 || {{yes2|+232}} || 300 sec
|-
! 25
| 70 || {{yes2|+900}} || {{yes2|+55}} || {{yes2|+15}} || {{yes2|+10}} || {{yes2|+235}} || 300 sec
|-
! 26
| 70 || {{yes2|+920}} || {{yes2|+56}} || +15 || +10 || {{yes2|+238}} || 300 sec
|-
! 27
| 70 || {{yes2|+940}} || {{yes2|+57}} || +15 || +10 || {{yes2|+241}} || 300 sec
|-
! 28
| 70 || {{yes2|+960}} || {{yes2|+58}} || +15 || +10 || {{yes2|+244}} || 300 sec
|-
! 29
| {{yes2|75}} || {{yes2|+980}} || {{yes2|+59}} || +15 || +10 || {{yes2|+247}} || 300 sec
|-
! <u>30</u>
| 75 || {{yes2|+1000}} || {{yes2|+60}} || +15 || +10 || {{yes2|+250}} || 300 sec
|-
! <i>31</i>
| 75 || {{yes2|+1020}} || {{yes2|+61}} || {{yes2|+16}} || {{yes2|+11}} || {{yes2|+253}} || 300 sec
|-
! <i>32</i>
| 75 || {{yes2|+1040}} || {{yes2|+62}} || +16 || +11 || {{yes2|+256}} || 300 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Buccaneer|Energy Charge|When attacking, A small amount of energy is charged. When fully charged, you can use other Energy skills. Max level is 40.|
{{MapleStory/skill
*'''Level 01''': Duration 31 seconds, Evasion +1, ACC +1, 33% Charge Rate, Damage +5%, Attack +0, Probability 11%
|name=Cannon Overload
*'''Level 02''': Duration 31 seconds, Evasion +1, ACC +1, 36% Charge Rate, Damage +10%, Attack +0, Probability 12%
|tooltip=Pushes your cannon to the limit. Increases Cannon Mastery and ignores a portion of enemy DEF.
*'''Level 03''': Duration 32 seconds, Evasion +2, ACC +2, 39% Charge Rate, Damage +15%, Attack +0, Probability 13%
|requirement=Requires Level 10 [[#Cannon Mastery|Cannon Mastery]]
*'''Level 04''': Duration 32 seconds, Evasion +2, ACC +2, 42% Charge Rate, Damage +20%, Attack +11, Probability 14%
}}
*'''Level 05''': Duration 33 seconds, Evasion +3, ACC +3, 45% Charge Rate, Damage +25%, Attack +11, Probability 15%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 06''': Duration 33 seconds, Evasion +3, ACC +3, 48% Charge Rate, Damage +30%, Attack +11, Probability 16%
! width=50px | Level
*'''Level 07''': Duration 34 seconds, Evasion +4, ACC +4, 51% Charge Rate, Damage +35%, Attack +11, Probability 17%
! width=100px | Additional Damage
*'''Level 08''': Duration 34 seconds, Evasion +4, ACC +4, 54% Charge Rate, Damage +40%, Attack +12, Probability 18%
! width=100px | Cannon Mastery
*'''Level 09''': Duration 35 seconds, Evasion +5, ACC +5, 57% Charge Rate, Damage +45%, Attack +12, Probability 19%
! width=100px | Enemy Defense Ignored
*'''Level 10''': Duration 35 seconds, Evasion +5, ACC +5, 60% Charge Rate, Damage +50%, Attack +12, Probability 20%
|-
*'''Level 11''': Duration 36 seconds, Evasion +6, ACC +6, 63% Charge Rate, Damage +55%, Attack +12, Probability 21%
|
*'''Level 12''': Duration 36 seconds, Evasion +6, ACC +6, 66% Charge Rate, Damage +60%, Attack +13, Probability 22%
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
*'''Level 13''': Duration 37 seconds, Evasion +7, ACC +7, 69% Charge Rate, Damage +65%, Attack +13, Probability 23%
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
*'''Level 14''': Duration 37 seconds, Evasion +7, ACC +7, 72% Charge Rate, Damage +70%, Attack +13, Probability 24%
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
*'''Level 15''': Duration 38 seconds, Evasion +8, ACC +8, 75% Charge Rate, Damage +75%, Attack +13, Probability 25%
|-
*'''Level 16''': Duration 38 seconds, Evasion +8, ACC +8, 78% Charge Rate, Damage +80%, Attack +14, Probability 26%
! 1
*'''Level 17''': Duration 39 seconds, Evasion +9, ACC +9, 81% Charge Rate, Damage +85%, Attack +14, Probability 27%
| bgcolor=E6E6FA | +21% || bgcolor=E6E6FA | +56% || bgcolor=E6E6FA | +5%
*'''Level 18''': Duration 39 seconds, Evasion +9, ACC +9, 84% Charge Rate, Damage +90%, Attack +14, Probability 28%
|-
*'''Level 19''': Duration 40 seconds, Evasion +10, ACC +10, 87% Charge Rate, Damage +95%, Attack +14, Probability 29%
! 2
*'''Level 20''': Duration 40 seconds, Evasion +10, ACC +10, 90% Charge Rate, Damage +100%, Attack +15, Probability 30%
| {{yes2|+22%}} || +56% || {{yes2|+6%}}
*'''Level 21''': Duration 41 seconds, Evasion +11, ACC +11, 93% Charge Rate, Damage +105%, Attack +15, Probability 31%
|-
*'''Level 22''': Duration 41 seconds, Evasion +11, ACC +11, 96% Charge Rate, Damage +110%, Attack +15, Probability 32%
! 3
*'''Level 23''': Duration 42 seconds, Evasion +12, ACC +12, 99% Charge Rate, Damage +115%, Attack +15, Probability 33%
| {{yes2|+23%}} || {{yes2|+57%}} || +6%
*'''Level 24''': Duration 42 seconds, Evasion +12, ACC +12, 102% Charge Rate, Damage +120%, Attack +16, Probability 34%
|-
*'''Level 25''': Duration 43 seconds, Evasion +13, ACC +13, 105% Charge Rate, Damage +125%, Attack +16, Probability 35%
! 4
*'''Level 26''': Duration 43 seconds, Evasion +13, ACC +13, 108% Charge Rate, Damage +130%, Attack +16, Probability 36%
| {{yes2|+24%}} || +57% || {{yes2|+7%}}
*'''Level 27''': Duration 44 seconds, Evasion +14, ACC +14, 111% Charge Rate, Damage +135%, Attack +16, Probability 37%
|-
*'''Level 28''': Duration 44 seconds, Evasion +14, ACC +14, 114% Charge Rate, Damage +140%, Attack +17, Probability 38%
! 5
*'''Level 29''': Duration 45 seconds, Evasion +15, ACC +15, 117% Charge Rate, Damage +145%, Attack +17, Probability 39%
| {{yes2|+25%}} || {{yes2|+58%}} || +7%
*'''Level 30''': Duration 45 seconds, Evasion +15, ACC +15, 120% Charge Rate, Damage +150%, Attack +17, Probability 40%
|-
*'''Level 31''': Duration 46 seconds, Evasion +16, ACC +16, 123% Charge Rate, Damage +155%, Attack +17, Probability 41%
! 6
*'''Level 32''': Duration 46 seconds, Evasion +16, ACC +16, 126% Charge Rate, Damage +160%, Attack +18, Probability 42%
| {{yes2|+26%}} || +58% || {{yes2|+8%}}
*'''Level 33''': Duration 47 seconds, Evasion +17, ACC +17, 129% Charge Rate, Damage +165%, Attack +18, Probability 43%
|-
*'''Level 34''': Duration 47 seconds, Evasion +17, ACC +17, 132% Charge Rate, Damage +170%, Attack +18, Probability 44%
! 7
*'''Level 35''': Duration 48 seconds, Evasion +18, ACC +18, 135% Charge Rate, Damage +175%, Attack +18, Probability 45%
| {{yes2|+27%}} || {{yes2|+59%}} || +8%
*'''Level 36''': Duration 48 seconds, Evasion +18, ACC +18, 138% Charge Rate, Damage +180%, Attack +19, Probability 46%
|-
*'''Level 37''': Duration 49 seconds, Evasion +19, ACC +19, 141% Charge Rate, Damage +185%, Attack +19, Probability 47%
! 8
*'''Level 38''': Duration 49 seconds, Evasion +19, ACC +19, 144% Charge Rate, Damage +190%, Attack +19, Probability 48%
| {{yes2|+28%}} || +59% || {{yes2|+9%}}
*'''Level 39''': Duration 50 seconds, Evasion +20, ACC +20, 147% Charge Rate, Damage +195%, Attack +19, Probability 49%
|-
*'''Level 40''': Duration 50 seconds, Evasion +20, ACC +20, 150% Charge Rate, Damage +200%, Attack +20, Probability 50%}}
! 9
| {{yes2|+29%}} || {{yes2|+60%}} || +9%
|-
! 10
| {{yes2|+30%}} || +60% || {{yes2|+10%}}
|-
! 11
| {{yes2|+31%}} || {{yes2|+61%}} || +10%
|-
! 12
| {{yes2|+32%}} || +61% || {{yes2|+11%}}
|-
! 13
| {{yes2|+33%}} || {{yes2|+62%}} || +11%
|-
! 14
| {{yes2|+34%}} || +62% || {{yes2|+12%}}
|-
! 15
| {{yes2|+35%}} || {{yes2|+63%}} || +12%
|-
! 16
| {{yes2|+36%}} || +63% || {{yes2|+13%}}
|-
! 17
| {{yes2|+37%}} || {{yes2|+64%}} || +13%
|-
! 18
| {{yes2|+38%}} || +64% || {{yes2|+14%}}
|-
! 19
| {{yes2|+39%}} || {{yes2|+65%}} || +14%
|-
! 20
| {{yes2|+40%}} || +65% || {{yes2|+15%}}
|-
! 21
| {{yes2|+41%}} || {{yes2|+66%}} || +15%
|-
! 22
| {{yes2|+42%}} || +66% || {{yes2|+16%}}
|-
! 23
| {{yes2|+43%}} || {{yes2|+67%}} || +16%
|-
! 24
| {{yes2|+44%}} || +67% || {{yes2|+17%}}
|-
! 25
| {{yes2|+45%}} || {{yes2|+68%}} || +17%
|-
! 26
| {{yes2|+46%}} || +68% || {{yes2|+18%}}
|-
! 27
| {{yes2|+47%}} || {{yes2|+69%}} || +18%
|-
! 28
| {{yes2|+48%}} || +69% || {{yes2|+19%}}
|-
! 29
| {{yes2|+49%}} || {{yes2|+70%}} || +19%
|-
! <u>30</u>
| {{yes2|+50%}} || +70% || {{yes2|+20%}}
|-
! <i>31</i>
| {{yes2|+51%}} || {{yes2|+71%}} || +20%
|-
! <i>32</i>
| {{yes2|+52%}} || +71% || {{yes2|+21%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Buccaneer|Energy Buster|Attacks nearby enemies with a burst of energy. This skill can only be used with fully-charged Energy. Max level is 30. Requires 1 point in Energy Charge|
{{MapleStory/skill
*'''Level 01''': Damage 246%, 2 Enemies
|name=Pirate's Spirit
*'''Level 02''': Damage 252%, 2 Enemies
|tooltip=Permanently increase the chance of a successful counterattack, and allows you resist being knocked back for a fixed period of time.
*'''Level 03''': Damage 258%, 2 Enemies
}}
*'''Level 04''': Damage 264%, 2 Enemies
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 05''': Damage 270%, 2 Enemies
! width=50px | Level
*'''Level 06''': Damage 276%, 2 Enemies
! width=100px | MP Cost
*'''Level 07''': Damage 282%, 2 Enemies
! width=100px | Power Stance Chance
*'''Level 08''': Damage 288%, 2 Enemies
! width=100px | Duration
*'''Level 09''': Damage 294%, 2 Enemies
! width=100px | <span class=explain title="Passive effect.">Counter Chance</span>
*'''Level 10''': Damage 300%, 2 Enemies
|-
*'''Level 11''': Damage 306%, 3 Enemies
|
*'''Level 12''': Damage 312%, 3 Enemies
| bgcolor=#90ff90 | '''''Add 5'' <br> per 5 levels'''
*'''Level 13''': Damage 318%, 3 Enemies
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 14''': Damage 324%, 3 Enemies
| bgcolor=#90ff90 | '''''Add 10 sec'' <br> per level'''
*'''Level 15''': Damage 330%, 3 Enemies
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
*'''Level 16''': Damage 336%, 3 Enemies
|-
*'''Level 17''': Damage 342%, 3 Enemies
! 1
*'''Level 18''': Damage 348%, 3 Enemies
| bgcolor=E6E6FA | 50 || +22% || bgcolor=E6E6FA | 10 sec || bgcolor=E6E6FA | +1%
*'''Level 19''': Damage 354%, 3 Enemies
|-
*'''Level 20''': Damage 360%, 3 Enemies
! 2
*'''Level 21''': Damage 366%, 4 Enemies
| 50 || {{yes2|+24%}} || {{yes2|20 sec}} || +1%
*'''Level 22''': Damage 372%, 4 Enemies
|-
*'''Level 23''': Damage 378%, 4 Enemies
! 3
*'''Level 24''': Damage 384%, 4 Enemies
| 50 || {{yes2|+26%}} || {{yes2|30 sec}} || {{yes2|+2%}}
*'''Level 25''': Damage 390%, 4 Enemies
|-
*'''Level 26''': Damage 396%, 4 Enemies
! 4
*'''Level 27''': Damage 402%, 4 Enemies
| 50 || {{yes2|+28%}} || {{yes2|40 sec}} || +2%
*'''Level 28''': Damage 408%, 4 Enemies
|-
*'''Level 29''': Damage 414%, 4 Enemies
! 5
*'''Level 30''': Damage 420%, 4 Enemies }}
| {{yes2|55}} || {{yes2|+30%}} || {{yes2|50 sec}} || {{yes2|+3%}}
|-
! 6
| 55 || {{yes2|+32%}} || {{yes2|60 sec}} || +3%
|-
! 7
| 55 || {{yes2|+34%}} || {{yes2|70 sec}} || {{yes2|+4%}}
|-
! 8
| 55 || {{yes2|+36%}} || {{yes2|80 sec}} || +4%
|-
! 9
| 55 || {{yes2|+38%}} || {{yes2|90 sec}} || {{yes2|+5%}}
|-
! 10
| {{yes2|60}} || {{yes2|+40%}} || {{yes2|100 sec}} || +5%
|-
! 11
| 60 || {{yes2|+42%}} || {{yes2|110 sec}} || {{yes2|+6%}}
|-
! 12
| 60 || {{yes2|+44%}} || {{yes2|120 sec}} || +6%
|-
! 13
| 60 || {{yes2|+46%}} || {{yes2|130 sec}} || {{yes2|+7%}}
|-
! 14
| 60 || {{yes2|+48%}} || {{yes2|140 sec}} || +7%
|-
! 15
| {{yes2|65}} || {{yes2|+50%}} || {{yes2|150 sec}} || {{yes2|+8%}}
|-
! 16
| 65 || {{yes2|+52%}} || {{yes2|160 sec}} || +8%
|-
! 17
| 65 || {{yes2|+54%}} || {{yes2|170 sec}} || {{yes2|+9%}}
|-
! 18
| 65 || {{yes2|+56%}} || {{yes2|180 sec}} || +9%
|-
! 19
| 65 || {{yes2|+58%}} || {{yes2|190 sec}} || {{yes2|+10%}}
|-
! 20
| {{yes2|70}} || {{yes2|+60%}} || {{yes2|200 sec}} || +10%
|-
! 21
| 70 || {{yes2|+62%}} || {{yes2|210 sec}} || {{yes2|+11%}}
|-
! 22
| 70 || {{yes2|+64%}} || {{yes2|220 sec}} || +11%
|-
! 23
| 70 || {{yes2|+66%}} || {{yes2|230 sec}} || {{yes2|+12%}}
|-
! 24
| 70 || {{yes2|+68%}} || {{yes2|240 sec}} || +12%
|-
! 25
| {{yes2|75}} || {{yes2|+70%}} || {{yes2|250 sec}} || {{yes2|+13%}}
|-
! 26
| 75 || {{yes2|+72%}} || {{yes2|260 sec}} || +13%
|-
! 27
| 75 || {{yes2|+74%}} || {{yes2|270 sec}} || {{yes2|+14%}}
|-
! 28
| 75 || {{yes2|+76%}} || {{yes2|280 sec}} || +14%
|-
! 29
| 75 || {{yes2|+78%}} || {{yes2|290 sec}} || {{yes2|+15%}}
|-
! <u>30</u>
| {{yes2|80}} || {{yes2|+80%}} || {{yes2|300 sec}} || +15%
|-
! <i>31</i>
| 80 || {{yes2|+82%}} || {{yes2|310 sec}} || {{yes2|+16%}}
|-
! <i>32</i>
| 80 || {{yes2|+84%}} || {{yes2|320 sec}} || +16%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Buccaneer|Energy Drain|Attacks nearby enemies using Energy. Some of the damage dealt is restored to you. This skill can only be used with fully-charged Energy. Max level is 20. Requires 1 point in Energy Charge|
*'''Level 01''': Damage 265%, 11% of damage converted to HP
*'''Level 02''': Damage 270%, 11% of damage converted to HP
*'''Level 03''': Damage 275%, 12% of damage converted to HP
*'''Level 04''': Damage 280%, 12% of damage converted to HP
*'''Level 05''': Damage 285%, 13% of damage converted to HP
*'''Level 06''': Damage 290%, 13% of damage converted to HP
*'''Level 07''': Damage 295%, 14% of damage converted to HP
*'''Level 08''': Damage 300%, 14% of damage converted to HP
*'''Level 09''': Damage 305%, 15% of damage converted to HP
*'''Level 10''': Damage 310%, 15% of damage converted to HP
*'''Level 11''': Damage 315%, 16% of damage converted to HP
*'''Level 12''': Damage 320%, 16% of damage converted to HP
*'''Level 13''': Damage 325%, 17% of damage converted to HP
*'''Level 14''': Damage 330%, 17% of damage converted to HP
*'''Level 15''': Damage 335%, 18% of damage converted to HP
*'''Level 16''': Damage 340%, 18% of damage converted to HP
*'''Level 17''': Damage 345%, 19% of damage converted to HP
*'''Level 18''': Damage 350%, 19% of damage converted to HP
*'''Level 19''': Damage 355%, 20% of damage converted to HP
*'''Level 20''': Damage 360%, 20% of damage converted to HP}}


{{MapleStory/Skill desc|Buccaneer|Transform|Changes the user into a glowing golden form. While Transformed, your STR, defenses, and movement abilities are increased. However, only a few skills can be used while transformed. Max level is 20. While Transformed, only the following skills are enabled: Shockwave, Knuckle Booster, Energy Buster, Energy Drain, Maple Hero, Hero's Will, Wind Booster, Time Leap|
{{MapleStory/skill
*'''Level 01''': MP - 22, STR +1, Physical Defense +2, Magical Defense +2, Speed +40, Jump +20, 860 second cooldown
|name=Cannon Barrage
*'''Level 02''': MP - 24, STR +2, Physical Defense +4, Magical Defense +4, Speed +40, Jump +20, 840 second cooldown
|tooltip=Fires multiple cannonballs at once, focusing on one enemy ahead of you. Bonus Critical Rate and Ignore DEF applied.
*'''Level 03''': MP - 26, STR +3, Physical Defense +6, Magical Defense +6, Speed +40, Jump +20, 820 second cooldown
}}
*'''Level 04''': MP - 28, STR +4, Physical Defense +8, Magical Defense +8, Speed +40, Jump +20, 800 second cooldown
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 05''': MP - 30, STR +5, Physical Defense +10, Magical Defense +10, Speed +40, Jump +20, 780 second cooldown
! width=50px | Level
*'''Level 06''': MP - 32, STR +6, Physical Defense +12, Magical Defense +12, Speed +40, Jump +20, 760 second cooldown
! width=100px | MP Cost
*'''Level 07''': MP - 34, STR +7, Physical Defense +14, Magical Defense +14, Speed +40, Jump +20, 740 second cooldown
! width=100px | Damage
*'''Level 08''': MP - 36, STR +8, Physical Defense +16, Magical Defense +16, Speed +40, Jump +20, 720 second cooldown
! width=100px | Number of Attacks
*'''Level 09''': MP - 38, STR +9, Physical Defense +18, Magical Defense +18, Speed +40, Jump +20, 700 second cooldown
! width=100px | Max Enemies Hit
*'''Level 10''': MP - 40, STR +10, Physical Defense +20, Magical Defense +20, Speed +40, Jump +20, 680 second cooldown
! width=100px | <span class=explain title="Only applies to this skill.">Bonus Critical Rate</span>
*'''Level 11''': MP - 42, STR +11, Physical Defense +22, Magical Defense +22, Speed +40, Jump +20, 660 second cooldown
! width=100px | <span class=explain title="Only applies to this skill.">Enemy Defense Ignored</span>
*'''Level 12''': MP - 44, STR +12, Physical Defense +24, Magical Defense +24, Speed +40, Jump +20, 640 second cooldown
|-
*'''Level 13''': MP - 46, STR +13, Physical Defense +26, Magical Defense +26, Speed +40, Jump +20, 620 second cooldown
|
*'''Level 14''': MP - 48, STR +14, Physical Defense +28, Magical Defense +28, Speed +40, Jump +20, 600 second cooldown
| bgcolor=#90ff90 | '''''Add 3'' <br> per 5 levels'''
*'''Level 15''': MP - 50, STR +15, Physical Defense +30, Magical Defense +30, Speed +40, Jump +20, 580 second cooldown
| bgcolor=#90ff90 | '''''Add 5%'' <br> per level'''
*'''Level 16''': MP - 52, STR +16, Physical Defense +32, Magical Defense +32, Speed +40, Jump +20, 560 second cooldown
| bgcolor=salmon | '''''No <br> change'''
*'''Level 17''': MP - 54, STR +17, Physical Defense +34, Magical Defense +34, Speed +40, Jump +20, 540 second cooldown
| bgcolor=salmon | '''''No <br> change'''
*'''Level 18''': MP - 56, STR +18, Physical Defense +36, Magical Defense +36, Speed +40, Jump +20, 520 second cooldown
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
*'''Level 19''': MP - 58, STR +19, Physical Defense +38, Magical Defense +38, Speed +40, Jump +20, 500 second cooldown
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
*'''Level 20''': MP - 60, STR +20, Physical Defense +40, Magical Defense +40, Speed +40, Jump +20, 480 second cooldown}}
|-
! 1
| bgcolor=E6E6FA | 45 || bgcolor=E6E6FA | 455% || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | +5%
|-
! 2
| 45 || {{yes2|460%}} || 4 || 1 || +1% || {{yes2|+6%}}
|-
! 3
| 45 || {{yes2|465%}} || 4 || 1 || {{yes2|+2%}} || +6%
|-
! 4
| 45 || {{yes2|470%}} || 4 || 1 || +2% || {{yes2|+7%}}
|-
! 5
| {{yes2|48}} || {{yes2|475%}} || 4 || 1 || {{yes2|+3%}} || +7%
|-
! 6
| 48 || {{yes2|480%}} || 4 || 1 || +3% || {{yes2|+8%}}
|-
! 7
| 48 || {{yes2|485%}} || 4 || 1 || {{yes2|+4%}} || +8%
|-
! 8
| 48 || {{yes2|490%}} || 4 || 1 || +4% || {{yes2|+9%}}
|-
! 9
| 48 || {{yes2|495%}} || 4 || 1 || {{yes2|+5%}} || +9%
|-
! 10
| {{yes2|51}} || {{yes2|500%}} || 4 || 1 || +5% || {{yes2|+10%}}
|-
! 11
| 51 || {{yes2|505%}} || 4 || 1 || {{yes2|+6%}} || +10%
|-
! 12
| 51 || {{yes2|510%}} || 4 || 1 || +6% || {{yes2|+11%}}
|-
! 13
| 51 || {{yes2|515%}} || 4 || 1 || {{yes2|+7%}} || +11%
|-
! 14
| 51 || {{yes2|520%}} || 4 || 1 || +7% || {{yes2|+12%}}
|-
! 15
| {{yes2|54}} || {{yes2|525%}} || 4 || 1 || {{yes2|+8%}} || +12%
|-
! 16
| 54 || {{yes2|530%}} || 4 || 1 || +8% || {{yes2|+13%}}
|-
! 17
| 54 || {{yes2|535%}} || 4 || 1 || {{yes2|+9%}} || +13%
|-
! 18
| 54 || {{yes2|540%}} || 4 || 1 || +9% || {{yes2|+14%}}
|-
! 19
| 54 || {{yes2|545%}} || 4 || 1 || {{yes2|+10%}} || +14%
|-
! 20
| {{yes2|57}} || {{yes2|550%}} || 4 || 1 || +10% || {{yes2|+15%}}
|-
! 21
| 57 || {{yes2|555%}} || 4 || 1 || {{yes2|+11%}} || +15%
|-
! 22
| 57 || {{yes2|560%}} || 4 || 1 || +11% || {{yes2|+16%}}
|-
! 23
| 57 || {{yes2|565%}} || 4 || 1 || {{yes2|+12%}} || +16%
|-
! 24
| 57 || {{yes2|570%}} || 4 || 1 || +12% || {{yes2|+17%}}
|-
! 25
| {{yes2|60}} || {{yes2|575%}} || 4 || 1 || {{yes2|+13%}} || +17%
|-
! 26
| 60 || {{yes2|580%}} || 4 || 1 || +13% || {{yes2|+18%}}
|-
! 27
| 60 || {{yes2|585%}} || 4 || 1 || {{yes2|+14%}} || +18%
|-
! 28
| 60 || {{yes2|590%}} || 4 || 1 || +14% || {{yes2|+19%}}
|-
! 29
| 60 || {{yes2|595%}} || 4 || 1 || {{yes2|+15%}} || +19%
|-
! <u>30</u>
| {{yes2|63}} || {{yes2|600%}} || 4 || 1 || +15% || {{yes2|+20%}}
|-
! <i>31</i>
| 63 || {{yes2|605%}} || 4 || 1 || {{yes2|+16%}} || +20%
|-
! <i>32</i>
| 63 || {{yes2|610%}} || 4 || 1 || +16% || {{yes2|+21%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Buccaneer|Shockwave|By slamming a fist into the ground, nearby enemies are damaged through the vibrations. This skill can only be used while Transformed. Max level is 30. Requires 1 point in Transform.|
==Hyper Skills==
*'''Level 01''': MP - 18, 265% Damage, 4 Enemies
===Common Stat Enhancers and Active Skills===
*'''Level 02''': MP - 18, 280% Damage, 4 Enemies
{{MapleStory/skill
*'''Level 03''': MP - 18, 295% Damage, 4 Enemies
|name=Hyper Strength
*'''Level 04''': MP - 18, 310% Damage, 4 Enemies
|tooltip=Permanently increases STR.
*'''Level 05''': MP - 18, 325% Damage, 4 Enemies
|requirement=Unlocked at level 140
*'''Level 06''': MP - 22, 340% Damage, 4 Enemies
}}
*'''Level 07''': MP - 22, 355% Damage, 4 Enemies
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 08''': MP - 22, 370% Damage, 4 Enemies
! width=50px | Level
*'''Level 09''': MP - 22, 385% Damage, 4 Enemies
! width=100px | STR
*'''Level 10''': MP - 22, 400% Damage, 4 Enemies
|-
*'''Level 11''': MP - 26, 415% Damage, 5 Enemies
! 1
*'''Level 12''': MP - 26, 430% Damage, 5 Enemies
| bgcolor=E6E6FA | +50
*'''Level 13''': MP - 26, 445% Damage, 5 Enemies
|}{{MapleStory/skill|end}}
*'''Level 14''': MP - 26, 460% Damage, 5 Enemies
*'''Level 15''': MP - 26, 475% Damage, 5 Enemies
*'''Level 16''': MP - 30, 490% Damage, 5 Enemies
*'''Level 17''': MP - 30, 505% Damage, 5 Enemies
*'''Level 18''': MP - 30, 520% Damage, 5 Enemies
*'''Level 19''': MP - 30, 535% Damage, 5 Enemies
*'''Level 20''': MP - 30, 550% Damage, 5 Enemies
*'''Level 21''': MP - 34, 565% Damage, 6 Enemies
*'''Level 22''': MP - 34, 580% Damage, 6 Enemies
*'''Level 23''': MP - 34, 595% Damage, 6 Enemies
*'''Level 24''': MP - 34, 610% Damage, 6 Enemies
*'''Level 25''': MP - 34, 625% Damage, 6 Enemies
*'''Level 26''': MP - 38, 640% Damage, 6 Enemies
*'''Level 27''': MP - 38, 655% Damage, 6 Enemies
*'''Level 28''': MP - 38, 670% Damage, 6 Enemies
*'''Level 29''': MP - 38, 685% Damage, 6 Enemies
*'''Level 30''': MP - 38, 700% Damage, 6 Enemies}}


===Valkyrie===
{{MapleStory/skill
{{MapleStory/Skill desc|Valkyrie|Triple Fire|Fires three bullets rapidly with greater power than Double Fire. Requires Double Fire level 20.|
|name=Hyper Dexterity
*'''Level 01''': MP - 13, 95% Damage
|tooltip=Permanently increases DEX.
*'''Level 02''': MP - 13, 100% Damage
|requirement=Unlocked at level 140
*'''Level 03''': MP - 14, 105% Damage
}}
*'''Level 04''': MP - 14, 110% Damage
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 05''': MP - 15, 115% Damage
! width=50px | Level
*'''Level 06''': MP - 15, 120% Damage
! width=100px | DEX
*'''Level 07''': MP - 16, 125% Damage
|-
*'''Level 08''': MP - 16, 130% Damage
! 1
*'''Level 09''': MP - 17, 135% Damage
| bgcolor=E6E6FA | +50
*'''Level 10''': MP - 17, 140% Damage
|}{{MapleStory/skill|end}}
*'''Level 11''': MP - 18, 145% Damage
*'''Level 12''': MP - 18, 150% Damage
*'''Level 13''': MP - 19, 155% Damage
*'''Level 14''': MP - 19, 160% Damage
*'''Level 15''': MP - 20, 165% Damage
*'''Level 16''': MP - 20, 170% Damage
*'''Level 17''': MP - 21, 175% Damage
*'''Level 18''': MP - 21, 180% Damage
*'''Level 19''': MP - 22, 185% Damage
*'''Level 20''': MP - 22, 190% Damage}}


{{MapleStory/Skill desc|Valkyrie|Octopus|Summons an Octopus to attack enemies with a jet of ink. However, the octopus cannot move. This skill has a 10-second Cooldown. Max level is 30.|
{{MapleStory/skill
*'''Level 01''': MP - 11, 84 Attack, 10 seconds
|name=Hyper Intelligence
*'''Level 02''': MP - 11, 88 Attack, 10 seconds
|tooltip=Permanently increases INT.
*'''Level 03''': MP - 12, 92 Attack, 10 seconds
|requirement=Unlocked at level 140
*'''Level 04''': MP - 12, 96 Attack, 10 seconds
}}
*'''Level 05''': MP - 13, 100 Attack, 10 seconds
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 06''': MP - 13, 104 Attack, 10 seconds
! width=50px | Level
*'''Level 07''': MP - 14, 108 Attack, 10 seconds
! width=100px | INT
*'''Level 08''': MP - 14, 112 Attack, 10 seconds
|-
*'''Level 09''': MP - 15, 116 Attack, 10 seconds
! 1
*'''Level 10''': MP - 15, 120 Attack, 10 seconds
| bgcolor=E6E6FA | +50
*'''Level 11''': MP - 16, 124 Attack, 20 seconds
|}{{MapleStory/skill|end}}
*'''Level 12''': MP - 16, 128 Attack, 20 seconds
*'''Level 13''': MP - 17, 132 Attack, 20 seconds
*'''Level 14''': MP - 17, 136 Attack, 20 seconds
*'''Level 15''': MP - 18, 140 Attack, 20 seconds
*'''Level 16''': MP - 18, 144 Attack, 20 seconds
*'''Level 17''': MP - 19, 148 Attack, 20 seconds
*'''Level 18''': MP - 19, 152 Attack, 20 seconds
*'''Level 19''': MP - 20, 156 Attack, 20 seconds
*'''Level 20''': MP - 20, 160 Attack, 20 seconds
*'''Level 21''': MP - 21, 164 Attack, 30 seconds
*'''Level 22''': MP - 21, 168 Attack, 30 seconds
*'''Level 23''': MP - 22, 172 Attack, 30 seconds
*'''Level 24''': MP - 22, 176 Attack, 30 seconds
*'''Level 25''': MP - 23, 180 Attack, 30 seconds
*'''Level 26''': MP - 23, 184 Attack, 30 seconds
*'''Level 27''': MP - 24, 188 Attack, 30 seconds
*'''Level 28''': MP - 24, 192 Attack, 30 seconds
*'''Level 29''': MP - 25, 196 Attack, 30 seconds
*'''Level 30''': MP - 25, 200 Attack, 30 seconds}}


{{MapleStory/Skill desc|Valkyrie|Gaviota|Summons a seagull trained to drop bombs on enemies. The gull attacks up to three enemies and has a cooldown of 10 seconds. Max level is 30.|
{{MapleStory/skill
*'''Level 01''': MP - 11, 218 Attack, 10 seconds
|name=Hyper Luck
*'''Level 02''': MP - 11, 226 Attack, 10 seconds
|tooltip=Permanently increases LUK.
*'''Level 03''': MP - 11, 234 Attack, 10 seconds
|requirement=Unlocked at level 140
*'''Level 04''': MP - 11, 242 Attack, 10 seconds
}}
*'''Level 05''': MP - 11, 250 Attack, 10 seconds
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 06''': MP - 11, 258 Attack, 10 seconds
! width=50px | Level
*'''Level 07''': MP - 11, 266 Attack, 10 seconds
! width=100px | LUK
*'''Level 08''': MP - 11, 274 Attack, 10 seconds
|-
*'''Level 09''': MP - 11, 282 Attack, 10 seconds
! 1
*'''Level 10''': MP - 11, 290 Attack, 10 seconds
| bgcolor=E6E6FA | +50
*'''Level 11''': MP - 11, 298 Attack, 20 seconds
|}{{MapleStory/skill|end}}
*'''Level 12''': MP - 11, 306 Attack, 20 seconds
*'''Level 13''': MP - 11, 314 Attack, 20 seconds
*'''Level 14''': MP - 11, 322 Attack, 20 seconds
*'''Level 15''': MP - 11, 330 Attack, 20 seconds
*'''Level 16''': MP - 11, 338 Attack, 20 seconds
*'''Level 17''': MP - 11, 346 Attack, 20 seconds
*'''Level 18''': MP - 11, 354 Attack, 20 seconds
*'''Level 19''': MP - 11, 362 Attack, 20 seconds
*'''Level 20''': MP - 11, 370 Attack, 20 seconds
*'''Level 21''': MP - 11, 378 Attack, 30 seconds
*'''Level 22''': MP - 11, 386 Attack, 30 seconds
*'''Level 23''': MP - 11, 394 Attack, 30 seconds
*'''Level 24''': MP - 11, 402 Attack, 30 seconds
*'''Level 25''': MP - 11, 410 Attack, 30 seconds
*'''Level 26''': MP - 11, 418 Attack, 30 seconds
*'''Level 27''': MP - 11, 426 Attack, 30 seconds
*'''Level 28''': MP - 11, 434 Attack, 30 seconds
*'''Level 29''': MP - 11, 442 Attack, 30 seconds
*'''Level 30''': MP - 11, 450 Attack, 30 seconds}}


{{MapleStory/Skill desc|Valkyrie|Fire Burner|Uses a Blaze Capsule to set enemies on fire, causing them to take damage over time. Max level is 30.|
{{MapleStory/skill
*'''Level 01''': MP - 25, 73% Damage, 2 Enemies, 3 seconds
|name=Hyper Jump
*'''Level 02''': MP - 25, 76% Damage, 2 Enemies, 3 seconds
|tooltip=Permanently increases Jump.
*'''Level 03''': MP - 25, 79% Damage, 2 Enemies, 3 seconds
|requirement=Unlocked at level 146
*'''Level 04''': MP - 25, 82% Damage, 2 Enemies, 3 seconds
}}
*'''Level 05''': MP - 25, 85% Damage, 2 Enemies, 3 seconds
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 06''': MP - 25, 88% Damage, 2 Enemies, 3 seconds
! width=50px | Level
*'''Level 07''': MP - 25, 91% Damage, 3 Enemies, 3 seconds
! width=100px | Jump
*'''Level 08''': MP - 25, 94% Damage, 3 Enemies, 3 seconds
|-
*'''Level 09''': MP - 25, 97% Damage, 3 Enemies, 3 seconds
! 1
*'''Level 10''': MP - 25, 100% Damage, 3 Enemies, 3 seconds
| bgcolor=E6E6FA | +10
*'''Level 11''': MP - 30, 103% Damage, 3 Enemies, 4 seconds
|}{{MapleStory/skill|end}}
*'''Level 12''': MP - 30, 106% Damage, 3 Enemies, 4 seconds
*'''Level 13''': MP - 30, 109% Damage, 4 Enemies, 4 seconds
*'''Level 14''': MP - 30, 112% Damage, 4 Enemies, 4 seconds
*'''Level 15''': MP - 30, 115% Damage, 4 Enemies, 4 seconds
*'''Level 16''': MP - 30, 118% Damage, 4 Enemies, 4 seconds
*'''Level 17''': MP - 30, 121% Damage, 4 Enemies, 4 seconds
*'''Level 18''': MP - 30, 124% Damage, 4 Enemies, 4 seconds
*'''Level 19''': MP - 30, 127% Damage, 5 Enemies, 4 seconds
*'''Level 20''': MP - 30, 130% Damage, 5 Enemies, 4 seconds
*'''Level 21''': MP - 35, 133% Damage, 5 Enemies, 5 seconds
*'''Level 22''': MP - 35, 136% Damage, 5 Enemies, 5 seconds
*'''Level 23''': MP - 35, 139% Damage, 5 Enemies, 5 seconds
*'''Level 24''': MP - 35, 142% Damage, 5 Enemies, 5 seconds
*'''Level 25''': MP - 35, 145% Damage, 6 Enemies, 5 seconds
*'''Level 26''': MP - 35, 148% Damage, 6 Enemies, 5 seconds
*'''Level 27''': MP - 35, 151% Damage, 6 Enemies, 5 seconds
*'''Level 28''': MP - 35, 154% Damage, 6 Enemies, 5 seconds
*'''Level 29''': MP - 35, 157% Damage, 6 Enemies, 5 seconds
*'''Level 30''': MP - 35, 160% Damage, 6 Enemies, 5 seconds}}


{{MapleStory/Skill desc|Valkyrie|Cooling Effect|Uses a Glace Capsule to freeze enemies where they stand. Max level is 30.|
{{MapleStory/skill
*'''Level 01''': MP - 25, 72% Damage, 2 Enemies, 1 seconds
|name=Hyper Speed
*'''Level 02''': MP - 25, 74% Damage, 2 Enemies, 1 seconds
|tooltip=Permanently increases Movement Speed.
*'''Level 03''': MP - 25, 76% Damage, 2 Enemies, 1 seconds
|requirement=Unlocked at level 152
*'''Level 04''': MP - 25, 78% Damage, 2 Enemies, 1 seconds
}}
*'''Level 05''': MP - 25, 80% Damage, 2 Enemies, 1 seconds
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 06''': MP - 25, 82% Damage, 2 Enemies, 1 seconds
! width=50px | Level
*'''Level 07''': MP - 25, 84% Damage, 3 Enemies, 1 seconds
! width=100px | Movement Speed
*'''Level 08''': MP - 25, 86% Damage, 3 Enemies, 1 seconds
|-
*'''Level 09''': MP - 25, 88% Damage, 3 Enemies, 1 seconds
! 1
*'''Level 10''': MP - 25, 90% Damage, 3 Enemies, 1 seconds
| bgcolor=E6E6FA | +10
*'''Level 11''': MP - 30, 92% Damage, 3 Enemies, 2 seconds
|}{{MapleStory/skill|end}}
*'''Level 12''': MP - 30, 94% Damage, 3 Enemies, 2 seconds
*'''Level 13''': MP - 30, 96% Damage, 4 Enemies, 2 seconds
*'''Level 14''': MP - 30, 98% Damage, 4 Enemies, 2 seconds
*'''Level 15''': MP - 30, 100% Damage, 4 Enemies, 2 seconds
*'''Level 16''': MP - 30, 102% Damage, 4 Enemies, 2 seconds
*'''Level 17''': MP - 30, 104% Damage, 4 Enemies, 2 seconds
*'''Level 18''': MP - 30, 106% Damage, 4 Enemies, 2 seconds
*'''Level 19''': MP - 30, 108% Damage, 5 Enemies, 2 seconds
*'''Level 20''': MP - 30, 110% Damage, 5 Enemies, 2 seconds
*'''Level 21''': MP - 35, 112% Damage, 5 Enemies, 3 seconds
*'''Level 22''': MP - 35, 114% Damage, 5 Enemies, 3 seconds
*'''Level 23''': MP - 35, 116% Damage, 5 Enemies, 3 seconds
*'''Level 24''': MP - 35, 118% Damage, 5 Enemies, 3 seconds
*'''Level 25''': MP - 35, 120% Damage, 6 Enemies, 3 seconds
*'''Level 26''': MP - 35, 122% Damage, 6 Enemies, 3 seconds
*'''Level 27''': MP - 35, 124% Damage, 6 Enemies, 3 seconds
*'''Level 28''': MP - 35, 126% Damage, 6 Enemies, 3 seconds
*'''Level 29''': MP - 35, 128% Damage, 6 Enemies, 3 seconds
*'''Level 30''': MP - 35, 130% Damage, 6 Enemies, 3 seconds}}


{{MapleStory/Skill desc|Valkyrie|Homing|Marks an enemy, making your attacks focus on it even if other enemies are around. Max level is 30.|
{{MapleStory/skill
*'''Level 01''': MP - 20, 148% Damage
|name=Hyper Accuracy
*'''Level 02''': MP - 20, 156% Damage
|tooltip=Permanently increases Accuracy.
*'''Level 03''': MP - 20, 164% Damage
|requirement=Unlocked at level 158
*'''Level 04''': MP - 20, 172% Damage
}}
*'''Level 05''': MP - 20, 180% Damage
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 06''': MP - 20, 188% Damage
! width=50px | Level
*'''Level 07''': MP - 20, 196% Damage
! width=100px | Accuracy
*'''Level 08''': MP - 20, 204% Damage
|-
*'''Level 09''': MP - 20, 212% Damage
! 1
*'''Level 10''': MP - 20, 220% Damage
| bgcolor=E6E6FA | +20%
*'''Level 11''': MP - 25, 228% Damage
|}{{MapleStory/skill|end}}
*'''Level 12''': MP - 25, 236% Damage
*'''Level 13''': MP - 25, 244% Damage
*'''Level 14''': MP - 25, 252% Damage
*'''Level 15''': MP - 25, 260% Damage
*'''Level 16''': MP - 25, 268% Damage
*'''Level 17''': MP - 25, 276% Damage
*'''Level 18''': MP - 25, 284% Damage
*'''Level 19''': MP - 25, 292% Damage
*'''Level 20''': MP - 25, 300% Damage
*'''Level 21''': MP - 30, 308% Damage
*'''Level 22''': MP - 30, 316% Damage
*'''Level 23''': MP - 30, 324% Damage
*'''Level 24''': MP - 30, 332% Damage
*'''Level 25''': MP - 30, 340% Damage
*'''Level 26''': MP - 30, 348% Damage
*'''Level 27''': MP - 30, 356% Damage
*'''Level 28''': MP - 30, 364% Damage
*'''Level 29''': MP - 30, 372% Damage
*'''Level 30''': MP - 30, 380% Damage}}


{{MapleStory/skill
|name=Hyper Defense
|tooltip=Permanently increases Weapon DEF.
|requirement=Unlocked at level 165
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon DEF
|-
! 1
| bgcolor=E6E6FA | +500
|}{{MapleStory/skill|end}}


==Fourth Job==
{{MapleStory/skill
===Viper===
|name=Hyper Magic Defense
===Captain===
|tooltip=Permanently increases Magic DEF.
|requirement=Unlocked at level 174
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Magic DEF
|-
! 1
| bgcolor=E6E6FA | +500
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Fury
|tooltip=Permanently increases Max DF (useless for Thieves).
|requirement=Unlocked at level 180
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max DF
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Mana
|tooltip=Permanently increases Max MP.
|requirement=Unlocked at level 186
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max MP
|-
! 1
| bgcolor=E6E6FA | +15%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Health
|tooltip=Permanently increases Max HP.
|requirement=Unlocked at level 192
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max HP
|-
! 1
| bgcolor=E6E6FA | +15%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Critical
|tooltip=Permanently increases Critical Rate.
|requirement=Unlocked at level 198
|bump=1
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
|-
! 1
| bgcolor=E6E6FA | +10%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Epic Adventure
|file=File:MS Skill Epic Adventure P.png
|tooltip=Call upon the bravery deep within to increase damage output and max damage. Only applies to explorer classes within the party.
|requirement=Unlocked at level 200
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
! width=100px | Damage
! width=100px | Max Damage
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 100 || bgcolor=E6E6FA | 60 || bgcolor=E6E6FA | +10% || bgcolor=E6E6FA | +5,000,000 || bgcolor=E6E6FA | 120 sec
|}{{MapleStory/skill|end}}
 
===Buccaneer and Corsair Hyper Skills===
The skill enhancers below belong to only Buccaneer and Corsair.
{{MapleStory/skill
|name=Double Down - Enhance
|tooltip=Increases the chances of rolling a 4, 5, or 6 in Roll of the Dice.
|requirement=Unlocked at Level 143
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Chance
|-
! 1
| bgcolor=E6E6FA | +5%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Double Down - Addition
|tooltip=Adds the lucky number 7 to Double Down.
|requirement=Unlocked at Level 162
}}
'''Roll Seven:''' +20% Enemy Defense Ignored
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Effects
|-
! 1
| bgcolor=E6E6FA | <span class=explain title="Gain a 9% chance to roll this.">7 added to Double Down</span>
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Double Down - Saving Grace
|tooltip=Grants a chance for the Cooldown to not apply when Double Down does not activate. After this, you can activate at least 4 Double Downs.
|requirement=Unlocked at Level 183
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="When this happens, the next dice is guaranteed to be a 4 or higher.">Chance</span>
|-
! 1
| bgcolor=E6E6FA | 40%
|}{{MapleStory/skill|end}}
 
===Buccaneer Hyper Skills===
====Skill Enhancers====
{{MapleStory/skill
|name=Octopunch - Extra Strike
|tooltip=Increases Octopunch's attack count.
|requirement=Unlocked at Level 149
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Number of Attacks
|-
! 1
| bgcolor=E6E6FA | +1
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Buccaneer Blast - Extra Strike
|tooltip=Increases Buccaneer Blast's attack count.
|requirement=Unlocked at Level 155
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Number of Attacks
|-
! 1
| bgcolor=E6E6FA | +1
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Octopunch - Reinforce
|tooltip=Increases Octopunch damage.
|requirement=Unlocked at Level 168
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Buccaneer Blast - Spread
|tooltip=Increases the number of monsters hit by Buccaneer Blast.
|requirement=Unlocked at Level 177
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max Enemies Hit
|-
! 1
| bgcolor=E6E6FA | +2
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Octopunch - Boss Rush
|tooltip=Increases damage dealt to bosses with Octopunch.
|requirement=Unlocked at Level 189
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Boss Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Buccaneer Blast - Reinforce
|tooltip=Increases Buccaneer Blast Damage.
|requirement=Unlocked at Level 195
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
 
====Active Skills====
{{MapleStory/skill
|name=Stimulating Conversation
|tooltip=Releases the inner power to charge energy faster and increase total damage for a short time. Also increases Boss Attack damage permanently.
|requirement=Unlocked at level 150
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
! width=100px | Additional Damage
! width=100px | Energy Charged every 4 seconds
! width=100px | Cooldown
! width=100px | <span class=explain title="Passive effect">Boss Damage</span>
|-
! 1
| bgcolor=E6E6FA | 300 || bgcolor=E6E6FA | 120 sec || bgcolor=E6E6FA | +20% || bgcolor=E6E6FA | 800 || bgcolor=E6E6FA | 90 sec || bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Power Unity
|tooltip=Focuses fully-charged energy at one spot to create a condensed sphere of energy. Can only be used when the energy is draining after a full charge. After use, a special buff exclusive to this skill will be granted.
|requirement=Unlocked at level 170
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Energy Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="A buff activated for 90 seconds when this skill is used. Can be stacked up to 3 times">Minimum and Maximum Critical Damage</span>
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 2500 || bgcolor=E6E6FA | 800% || bgcolor=E6E6FA | 5 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | +10% || bgcolor=E6E6FA | 20 sec
|}{{MapleStory/skill|end}}
 
===Corsair Hyper Skills===
====Skill Enhancers====
{{MapleStory/skill
|name=Brain Scrambler - Cooldown Cutter
|tooltip=Decreases the Cooldown for Brain Scrambler.
|requirement=Unlocked at Level 149
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | -100%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Rapid Fire - Boss Rush
|tooltip=Increases damage dealt to bosses with Rapid Fire.
|requirement=Unlocked at Level 155
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Boss Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Brain Scrambler - Reinforce
|tooltip=Increases Brain Scrambler's damage.
|requirement=Unlocked at Level 168
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Rapid Fire - Add Range
|tooltip=Increases Rapid Fire range.
|requirement=Unlocked at Level 177
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Attacking Range
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Brain Scrambler - Extra Strike
|tooltip=Increases the number of attacks for Brain Scrambler.
|requirement=Unlocked at Level 189
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Number of Attacks
|-
! 1
| bgcolor=E6E6FA | +1
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Rapid Fire - Reinforce
|tooltip=Increases Rapid Fire damage.
|requirement=Unlocked at Level 195
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
 
====Active Skills====
{{MapleStory/skill
|name=Whaler's Potion
|tooltip=Enhance your mighty body with a swig of special fisherman-approved sugar water.
|requirement=Unlocked at level 150
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Max HP
! width=100px | Abnormal Status and Elemental Resistance
! width=100px | Damage Taken
! width=100px | Duration
|-
! 1
| bgcolor=E6E6FA | 300 || bgcolor=E6E6FA | +40% || bgcolor=E6E6FA | +15% || bgcolor=E6E6FA | -15% || bgcolor=E6E6FA | 180 sec
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Ugly Bomb
|tooltip=Fires a really weird-looking bomb that you... where did you buy this thing?
|requirement=Unlocked at level 170
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 500 || bgcolor=E6E6FA | 400% || bgcolor=E6E6FA | 12 || bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | 15 sec
|}{{MapleStory/skill|end}}
 
===Cannon Master Hyper Skills===
====Skill Enhancers====
{{MapleStory/skill
|name=Monkey Militia - Enhance
|tooltip=Allows you to enlist additional Monkey Militia.
|requirement=Unlocked at Level 143
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Number of Monkeys
|-
! 1
| bgcolor=E6E6FA | +1
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Cannon Bazooka - Reinforce
|tooltip=Increases Cannon Bazooka damage.
|requirement=Unlocked at Level 149
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Cannon Barrage - Reinforce
|tooltip=Increases Cannon Barrage damage.
|requirement=Unlocked at Level 155
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Monkey Militia - Persist
|tooltip=Increases Monkey Militia duration.
|requirement=Unlocked at Level 162
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Duration
|-
! 1
| bgcolor=E6E6FA | +10 sec
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Cannon Bazooka - Spread
|tooltip=Increases the number of monsters hit by Cannon Bazooka.
|requirement=Unlocked at Level 168
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max Enemies Hit
|-
! 1
| bgcolor=E6E6FA | +2
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Cannon Barrage - Critical Chance
|tooltip=Increases Cannon Barrage critical chance bonus.
|requirement=Unlocked at Level 177
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
|-
! 1
| bgcolor=E6E6FA | +15%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Monkey Militia - Splitter
|tooltip=Lowers Monkey Militia damage and increases its Number of Attacks.
|requirement=Unlocked at Level 183
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
! width=100px | Attack Count per Monkey
|-
! 1
| bgcolor=E6E6FA | -50% || bgcolor=E6E6FA | +1
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Cannon Bazooka - Extra Strike
|tooltip=Increases Cannon Bazooka's attack count.
|requirement=Unlocked at Level 189
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Number of Attacks
|-
! 1
| bgcolor=E6E6FA | +1
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Cannon Barrage - Extra Strike
|tooltip=Increases Cannon Barrage's attack count.
|requirement=Unlocked at Level 195
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Number of Attacks
|-
! 1
| bgcolor=E6E6FA | +1
|}{{MapleStory/skill|end}}
 
====Active Skills====
{{MapleStory/skill
|name=Buckshot
|tooltip=Use buckshot for Cannoneer skills.
|requirement=Unlocked at Level 150
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Attack Count
! width=100px | Duration
|-
! 1
| bgcolor=E6E6FA | 300 || bgcolor=E6E6FA | -60% || bgcolor=E6E6FA | *3 || bgcolor=E6E6FA | 180 sec
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Rolling Rainbow
|tooltip=Orders the Cannoneer's reliable assistants to summon three cannons and mercilessly roast enemies ahead of you.
|requirement=Unlocked at level 170
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Duration
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 400% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 12 sec || bgcolor=E6E6FA | 90 sec
|}{{MapleStory/skill|end}}
 
{{Footer Nav|game=MapleStory|prevpage=Thief|nextpage=Pirate/Builds|nextname=Builds}}

Latest revision as of 18:36, 28 March 2014


For more details on Beginner skills, see MapleStory/Beginner/Skills.
Table of Contents
Attacking Skills Passive Skills Active/Supportive Skills
Beginner Master of Organization Master of Swimming Pirate Blessing
First Job Pirate Sommersault Kick Double Shot Bullet Time Shadow Heart Dash Octopush
Pirate (Cannoneer) Cannon Blaster Cannon Strike Blast Back Cannon Boost Monkey Push
Second Job Common Physical Training
Brawler Corkscrew Blow Tornado Uppercut Energy Vortex Knuckle Mastery HP Boost Perseverance Energy Charge Knuckle Booster Dark Clarity
Gunslinger Rapid Blast Recoil Shot Triple Fire Gun Mastery Gun Booster Wings Infinity Blast Scurvy Summons
Cannoneer Scatter Shot Barrel Bomb Cannon Mastery Critical Fire Cannon Booster Monkey Magic
Third Job Common Roll of the Dice
Marauder Energy Burst Hedgehog Buster Spiral Assault Static Thumper Stun Mastery Precision Strikes Supercharge Admiral's Wings
Outlaw Blunderbuster Blackboot Bill Outlaw's Code Fullmetal Jacket Cross Cut Blast All Aboard Octo-Cannon
Cannon Trooper Cannon Spike Monkey Wave Cannon Jump Monkey Fury Reinforced Cannon Counter Crush Barrel Roulette
Fourth Job Common Nautilus Strike Double Down Maple Warrior Hero's Will
Buccaneer + Corsair Pirate's Revenge
Buccaneer Dragon Strike Octopunch Octopunch Outrage Buccaneer Blast Double Blast Typhoon Crush Speed Infusion Time Leap Crossbones
Corsair Rapid Fire Broadside Parrotargetting Brain Scrambler Eight-Legs Easton Ahoy Mateys Majestic Presence Jolly Roger Quickdraw
Cannon Master Cannon Bazooka Cannon Barrage Mega Monkey Magic Cannon Overload Anchors Aweigh Monkey Militia Pirate's Spirit
Skills
Hyper Skills Common
(Stat + Active)
Hyper Strength Hyper Dexterity Hyper Intelligence Hyper Luck Hyper Jump Hyper Speed Hyper Accuracy Hyper Defense Hyper Magic Defense Hyper Fury Hyper Mana Hyper Health Hyper Critical Epic Adventure
Buccaneer + Corsair Double Down - Enhance Double Down - Addition Double Down - Saving Grace
Skill enhancers Active / Supportive Skills
Buccaneer Octopunch - Extra Strike Buccaneer Blast - Extra Strike Octopunch - Reinforce Buccaneer Blast - Spread Octopunch - Boss Rush Buccaneer Blast - Reinforce Stimulating Conversation Power Unity
Corsair Brain Scrambler - Cooldown Cutter Rapid Fire - Boss Rush Brain Scrambler - Reinforce Rapid Fire - Add Range Brain Scrambler - Extra Strike Rapid Fire - Reinforce Whaler's Potion Ugly Bomb
Cannon Master Monkey Militia - Enhance Cannon Bazooka - Reinforce Cannon Barrage - Reinforce Monkey Militia - Persist Cannon Bazooka - Spread Cannon Barrage - Critical Chance Monkey Militia - Splitter Cannon Bazooka - Extra Strike Cannon Barrage - Extra Strike Buckshot Rolling Rainbow

Beginner

Master of Organization
"Expands Equip, Use, Set-up, and Etc. Inventory."
Master of Organization level data
Level Inventory Slots
Add 12
per level
1 +12
2 +24
Master of Swimming
"Increases swimming speed."
Master of Swimming level data
Level Effect
1 Permanently increases swimming speed.
Pirate Blessing
"Learn the Cannoneer's unique strengths to permanently increase various stats. (Link Skill)"
Pirate Blessing level data

Cannoneer only.

Level All Stats Max HP and MP
Add 10
per level
Add 5%
per level
1 +15 +5%
2 +25 +10%
3 +35 +15%

First Job

Pirate

Bullet Time
"Permanently increases Accuracy, Max Movement Speed, and Jump."
Bullet Time level data
Level Accuracy Max Movement Speed Jump
Add 22
per level
Add 2
per level
Add 1
per level
1 +22 +2 +1
2 +44 +4 +2
3 +66 +6 +3
4 +88 +8 +4
5 +110 +10 +5
6 +132 +12 +6
7 +154 +14 +7
8 +176 +16 +8
9 +198 +18 +9
10 +220 +20 +10
Sommersault Kick
"A devastating kick that accompanies a backward sommersault. Attacks all enemies in the vicinity."
Sommersault Kick level data
Level MP Cost Damage Number of Attacks Max Enemies Hit
Add 2
per 5 levels
Add 4%
per level
No
change
No
change
1 8 229% 1 6
2 8 233% 1 6
3 8 237% 1 6
4 8 241% 1 6
5 10 245% 1 6
6 10 249% 1 6
7 10 253% 1 6
8 10 257% 1 6
9 10 261% 1 6
10 12 265% 1 6
11 12 269% 1 6
12 12 273% 1 6
13 12 277% 1 6
14 12 281% 1 6
15 14 285% 1 6
16 14 289% 1 6
17 14 293% 1 6
18 14 297% 1 6
19 14 301% 1 6
20 16 305% 1 6
Double Shot
"Fires two consecutive shots at the enemy."
Double Shot level data
Level MP Cost Bullets Consumed Damage Number of Attacks Max Enemies Hit Range
Add 1
per 6 levels
No
change
Add 2%
per level
No
change
No
change
No
change
1 4 2 127% 2 1 380
2 4 2 129% 2 1 380
3 4 2 131% 2 1 380
4 4 2 133% 2 1 380
5 4 2 135% 2 1 380
6 5 2 137% 2 1 380
7 5 2 139% 2 1 380
8 5 2 141% 2 1 380
9 5 2 143% 2 1 380
10 5 2 145% 2 1 380
11 5 2 147% 2 1 380
12 6 2 149% 2 1 380
13 6 2 151% 2 1 380
14 6 2 153% 2 1 380
15 6 2 155% 2 1 380
16 6 2 157% 2 1 380
17 6 2 159% 2 1 380
18 7 2 161% 2 1 380
19 7 2 163% 2 1 380
20 7 2 165% 2 1 380
Dash
"Double-tap the left or right arrow to perform a dash or jump dash. Also cancels all knockback. Use Corkscrew Blow or Triple Fire during the dash for additional damage. [Command : → + → (or ← + ←)]"
Dash level data
Level MP Cost Duration Movement Speed Jump Additional Damage
Subtract 2
per level
Add 4 sec
per level
Add 10
per level
Add 4
per level
No
change
1 9 4 sec +10 +4 +100%
2 7 8 sec +20 +8 +100%
3 5 12 sec +30 +12 +100%
4 3 16 sec +40 +16 +100%
5 1 20 sec +50 +20 +100%
Shadow Heart
"Increases your Critical Rate and minimum Critical Damage."
Shadow Heart level data
Level Critical Rate Minimum Critical Damage
Add 2%
per level
Add 1%
per level
1 +2% +1%
2 +4% +2%
3 +6% +3%
4 +8% +4%
5 +10% +5%
6 +12% +6%
7 +14% +7%
8 +16% +8%
9 +18% +9%
10 +20% +10%
Octopush
"Use while in the middle of a jump to jump even further. The jumping distance increases as the skill level increases."
Octopush level data
Level MP Cost
Subtract 2
per level
1 18
2 16
3 14
4 12
5 10

Pirate (Cannoneer)

Cannon Blaster
"Shoots a flame bomb that attacks multiple enemies."
Cannon Blaster level data
Level MP Cost Damage Number of Attacks Max Enemies Hit
Add 1
per 4 levels
Add 3%
per level
No
change
No
change
1 7 208% 1 6
2 7 211% 1 6
3 7 214% 1 6
4 7 217% 1 6
5 8 220% 1 6
6 8 223% 1 6
7 8 226% 1 6
8 8 229% 1 6
9 9 232% 1 6
10 9 235% 1 6
11 9 238% 1 6
12 9 241% 1 6
13 10 244% 1 6
14 10 247% 1 6
15 10 250% 1 6
16 10 253% 1 3
17 11 256% 1 6
18 11 259% 1 6
19 11 262% 1 6
20 11 265% 1 6
Cannon Strike
"Fires Cannon Strike at a nearby enemy."
Cannon Strike level data
Level MP Cost Damage Number of Attacks Max Enemies Hit
Add 2
per 10 levels
Add 1%
per level
No
change
No
change
1 7 76% 4 1
2 7 77% 4 1
3 7 78% 4 1
4 7 79% 4 1
5 7 80% 4 1
6 7 81% 4 1
7 7 82% 4 1
8 7 83% 4 1
9 7 84% 4 1
10 7 85% 4 1
11 9 86% 4 1
12 9 87% 4 1
13 9 88% 4 1
14 9 89% 4 1
15 9 90% 4 1
16 9 91% 4 1
17 9 92% 4 1
18 9 93% 4 1
19 9 94% 4 1
20 9 95% 4 1
Blast Back
"Fires the cannon while quickly moving backwards. Can decrease the speed of target for a fixed period of time."
Blast Back level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Slow Chance Enemy Speed Slow Duration
Subtract 5
per 3 levels
Add 5%
per level
No
change
No
change
Add 3%
per level
Add -3
per levels
Add 1 sec
per 4 levels
1 45 180% 1 3 28% -18 2 sec
2 45 185% 1 3 31% -21 2 sec
3 40 190% 1 3 34% -24 2 sec
4 40 195% 1 3 37% -27 2 sec
5 40 200% 1 3 40% -30 3 sec
6 35 205% 1 3 43% -33 3 sec
7 35 210% 1 3 46% -36 3 sec
8 35 215% 1 3 49% -39 3 sec
9 30 220% 1 3 52% -42 3 sec
10 30 225% 1 3 55% -45 4 sec
Cannon Boost
"Improves the cannon to permanently increase ATT and DEF."
Cannon Boost level data
Level Weapon Attack Weapon and Magic Defense
Add 2
per level
Add 25
per level
1 +22 +2 +25
2 +4 +50
3 +6 +75
4 +8 +100
5 +10 +125
6 +12 +150
7 +14 +175
8 +16 +200
9 +18 +225
10 +20 +250
Monkey Push
"Use while in the middle of a jump to jump even further. The jumping distance increases as the skill level increases."
Monkey Push level data
Level MP Cost
Subtract 2
per level
1 18
2 16
3 14
4 12
5 10

Second Job

Common Second Job skills

Physical Training
"Improves STR and DEX permanently through physical training."
Physical Training level data

Called Pirate Training for Cannoneers.

Level Strength and Dexterity
Add 6
per level
1 +6
2 +12
3 +18
4 +24
5 +30

Brawler

  • Advanced from the first job Pirate.
Knuckle Mastery
"Increases the weapon mastery and accuracy of Knuckles."
Knuckle Mastery level data
Level Knuckle Mastery Accuracy
Add 4%
per level
Add 12
per level
1 +14% +12
2 +18% +24
3 +22% +36
4 +26% +48
5 +30% +60
6 +34% +72
7 +38% +84
8 +42% +96
9 +46% +108
10 +50% +120
Corkscrew Blow
"Allows you to punch multiple monsters at once with energized fist."
Corkscrew Blow level data
Level MP Cost Damage Number of Attacks Max Enemies Hit
Add 1
per 2 levels
Add 4%
per level
No
change
No
change
1 10 284% 1 6
2 11 288% 1 6
3 11 292% 1 6
4 12 296% 1 6
5 12 300% 1 6
6 13 304% 1 6
7 13 308% 1 6
8 14 312% 1 6
9 14 316% 1 6
10 15 320% 1 6
11 15 324% 1 6
12 16 328% 1 6
13 16 332% 1 6
14 17 336% 1 6
15 17 340% 1 6
16 18 344% 1 6
17 18 348% 1 6
18 19 352% 1 6
19 19 356% 1 6
20 20 360% 1 6
Knuckle Booster
"Increases the attack speed of your weapon."
Requires Level 5 Knuckle Mastery
Knuckle Booster level data
Level MP Cost Duration
Subtract 2
per level
Add 20 sec
per level
1 29 20 sec
2 27 40 sec
3 25 60 sec
4 23 80 sec
5 21 100 sec
6 19 120 sec
7 17 140 sec
8 15 160 sec
9 13 180 sec
10 11 200 sec
HP Boost
"Permanently increases your Max HP."
HP Boost level data
Level Max HP
Add 2%
per level
1 +2%
2 +4%
3 +6%
4 +8%
5 +10%
6 +12%
7 +14%
8 +16%
9 +18%
10 +20%
Dark Clarity
"Calms your heart to provide a temporary increase to Weapon Attack and Accuracy."
Dark Clarity level data
Level MP Cost Weapon Attack Accuracy Duration
Add 1
per 2 levels
Add 1.5
per level
Add 4
per level
Add 6 sec
per level
1 15 +1 +84 66 sec
2 15 +3 +88 72 sec
3 16 +4 +92 78 sec
4 16 +6 +96 84 sec
5 17 +7 +100 90 sec
6 17 +9 +104 96 sec
7 18 +10 +108 102 sec
8 18 +12 +112 108 sec
9 19 +13 +116 114 sec
10 19 +15 +120 120 sec
11 20 +16 +124 126 sec
12 20 +18 +128 132 sec
13 21 +19 +132 138 sec
14 21 +21 +136 144 sec
15 22 +22 +140 150 sec
16 22 +24 +144 156 sec
17 23 +25 +148 162 sec
18 23 +27 +152 168 sec
19 24 +28 +156 174 sec
20 24 +30 +160 180 sec
Tornado Uppercut
"Performs a fast uppercut that creates a wild tornado and attacks enemies. When the energy is charged fully, you create a stronger Energy Vortex that travels further."
Tornado Uppercut level data

When Energy Charge is active, this skill turns into Energy Vortex.

Level MP Cost Damage Number of Attacks Max Enemies Hit
Add 2
per 5 levels
Add 5%
per level
No
change
No
change
1 18 325% 1 6
2 18 330% 1 6
3 18 335% 1 6
4 18 340% 1 6
5 18 345% 1 6
6 20 350% 1 6
7 20 355% 1 6
8 20 360% 1 6
9 20 365% 1 6
10 16 370% 1 6
Energy Vortex
"Create a wild energy vortex to attack enemies."
Energy Vortex level data

Tornado Uppercut turns into this when Energy Charge is active.

Level Energy Cost Damage Number of Attacks Max Enemies Hit
No
change
Add 8%
per level
No
change
No
change
1 85 338% 1 6
2 85 346% 1 6
3 85 354% 1 6
4 85 362% 1 6
5 85 370% 1 6
6 85 378% 1 6
7 85 386% 1 6
8 85 394% 1 6
9 85 402% 1 6
10 85 410% 1 6
Perseverance
"Recovers HP and MP over time."
Perseverance level data
Level HP Restored Interval
Add 1%
per 2 levels
Subtract 1 sec
per level
1 1% 14 sec
2 1% 13 sec
3 2% 12 sec
4 2% 11 sec
5 3% 10 sec
6 3% 9 sec
7 4% 8 sec
8 4% 7 sec
9 5% 6 sec
10 5% 5 sec
Energy Charge
"Charges up your energy while attacking. When the energy is fully charged, your body strengthens and you have a chance to enter Power Stance. Uses energy instead of MP when using most attack skills. Receives only half the effect when charging energy."
Energy Charge level data
Level Max Energy Energy Charged Per Attack Accuracy Weapon and Magic Defense Movement Speed Power Stance Chance
1 5000 150 +120 +10 +250 +40%

Gunslinger

  • Advanced from the first job Pirate.
Gun Mastery
"Increases the weapon mastery, accuracy, and number of bullets for guns."
Gun Mastery level data
Level Gun Mastery Accuracy Number of Bullets
Add 4%
per level
Add 12
per level
Add 20
per level
1 +14% +12 +20
2 +18% +24 +40
3 +22% +36 +60
4 +26% +48 +80
5 +30% +60 +100
6 +34% +72 +120
7 +38% +84 +140
8 +42% +96 +160
9 +46% +108 +180
10 +50% +120 +200
Rapid Blast
"Shoot enemies with super speed."
Rapid Blast level data
Level MP Cost Bullets Consumed Damage Number of Attacks Max Enemies Hit
Add 1
per 3 levels
No
change
Add 4%
per level
No
change
No
change
1 8 3 93% 3 6
2 8 3 95% 3 6
3 10 3 97% 3 6
4 10 3 99% 3 6
5 10 3 101% 3 6
6 12 3 103% 3 6
7 12 3 105% 3 6
8 12 3 107% 3 6
9 14 3 109% 3 6
10 14 3 111% 3 6
11 14 3 113% 3 6
12 16 3 115% 3 6
13 16 3 117% 3 6
14 16 3 119% 3 6
15 18 3 121% 3 6
16 18 3 123% 3 6
17 18 3 125% 3 6
18 20 3 127% 3 6
19 20 3 129% 3 6
20 20 3 131% 3 6
Gun Booster
"Increases the attack speed of your weapon."
Requires Level 5 Gun Mastery
Gun Booster level data
Level MP Cost Duration
Subtract 2
per level
Add 20 sec
per level
1 29 20 sec
2 27 40 sec
3 25 60 sec
4 23 80 sec
5 21 100 sec
6 19 120 sec
7 17 140 sec
8 15 160 sec
9 13 180 sec
10 11 200 sec
Wings
"Allows you to jump much higher than usual. Press and hold the jump key again while jumping to glide and descend slowly. Let go to fall at normal speed."
Wings level data
Level MP Cost
Subtract 4
per level
1 26
2 22
3 18
4 14
5 10
Recoil Shot
"Shoot enemies with super speed."
Requires Level 5 Wings
Recoil Shot level data
Level MP Cost Bullets Consumed Damage Number of Attacks Max Enemies Hit
Add 3
per 5 levels
No
change
Add 6%
per level
No
change
No
change
1 12 1 186% 1 1
2 12 1 192% 1 1
3 12 1 198% 1 1
4 12 1 204% 1 1
5 15 1 210% 1 1
6 15 1 216% 1 1
7 15 1 222% 1 1
8 15 1 228% 1 1
9 15 1 234% 1 1
10 18 1 240% 1 1
11 18 1 246% 1 1
12 18 1 252% 1 1
13 18 1 258% 1 1
14 18 1 264% 1 1
15 21 1 270% 1 1
16 21 1 276% 1 1
17 21 1 282% 1 1
18 21 1 288% 1 1
19 21 1 294% 1 1
20 24 1 300% 1 1
Infinity Blast
"Uses multiple bullets and lets you attack without using any ammo for a short time."
Infinity Blast level data
Level MP Cost Bullets Consumed Duration
Add 2
per level
Subtract 20
per level
Add 16 sec
per level
1 12 180 116 sec
2 14 160 132 sec
3 16 140 148 sec
4 18 120 164 sec
5 20 100 180 sec
Triple Fire
"Increases the potency and the number of bullets fired when using Double Shot."
Requires Level 20 Double Shot
Triple Fire level data
Level MP Cost Bullets Consumed Damage Number of Attacks Max Enemies Hit
Add 1
per 3 levels
No
change
Add 4%
per level
No
change
No
change
1 10 3 125% 3 1
2 10 3 129% 3 1
3 11 3 133% 3 1
4 11 3 137% 3 1
5 11 3 141% 3 1
6 12 3 145% 3 1
7 12 3 149% 3 1
8 12 3 153% 3 1
9 13 3 157% 3 1
10 13 3 161% 3 1
11 13 3 165% 3 1
12 14 3 169% 3 1
13 14 3 173% 3 1
14 14 3 177% 3 1
15 15 3 181% 3 1
16 15 3 185% 3 1
17 15 3 189% 3 1
18 16 3 193% 3 1
19 16 3 197% 3 1
20 16 3 201% 3 1
Scurvy Summons
"Randomly summons a brave crewman from the Nautilus. The summoned crewman will move around freely and attack your enemies."
Scurvy Summons level data
Level MP Cost Valerie's Damage Muirhat's Damage Jack's Damage Duration Cooldown
1 25 280% 230% 120% 120 sec 120 sec

Cannoneer

  • Advanced from the first job Pirate.
Cannon Mastery
"Increases the weapon mastery and accuracy of cannons."
Cannon Mastery level data
Level Cannon Mastery Accuracy
Add 4%
per level
Add 12
per level
1 +14% +12
2 +18% +24
3 +22% +36
4 +26% +48
5 +30% +60
6 +34% +72
7 +38% +84
8 +42% +96
9 +46% +108
10 +50% +120
Scatter Shot
"Attack multiple enemies at once by firing a multitude of small bombs."
Scatter Shot level data
Level MP Cost Damage Number of Attacks Max Enemies Hit
Add 2
per 5 levels
Add 3%
per level
No
change
No
change
1 16 128% 3 4
2 16 131% 3 4
3 16 134% 3 4
4 16 137% 3 4
5 18 140% 3 4
6 18 143% 3 4
7 18 146% 3 4
8 18 149% 3 4
9 18 152% 3 4
10 20 155% 3 4
11 20 158% 3 4
12 20 161% 3 4
13 20 164% 3 4
14 20 167% 3 4
15 22 170% 3 4
16 22 173% 3 4
17 22 176% 3 4
18 22 179% 3 4
19 22 182% 3 4
20 24 185% 3 4
Barrel Bomb
"Rolls an Oak Barrel full of bombs. The Oak Barrel will travel a certain distance, knocking back enemies in its path, before exploding."
Barrel Bomb level data
Level MP Cost Damage Number of Attacks Knockback Chance Explosion Damage Max Enemies Hit
Add 2
per 5 levels
Add 2%
per level
No
change
Add 5%
per 2 levels
Add 5%
per level
No
change
1 20 32% 3 50% 275% 8
2 20 34% 3 55% 280% 8
3 20 36% 3 55% 285% 8
4 20 38% 3 60% 290% 8
5 22 40% 3 60% 295% 8
6 22 42% 3 65% 300% 8
7 22 44% 3 65% 305% 8
8 22 46% 3 70% 310% 8
9 22 48% 3 70% 315% 8
10 24 50% 3 75% 320% 8
11 24 52% 3 75% 325% 8
12 24 54% 3 80% 330% 8
13 24 56% 3 80% 335% 8
14 24 58% 3 85% 340% 8
15 26 60% 3 85% 345% 8
16 26 62% 3 90% 350% 8
17 26 64% 3 90% 355% 8
18 26 66% 3 95% 360% 8
19 26 68% 3 95% 365% 8
20 28 70% 3 100% 370% 8
Cannon Booster
"Uses MP to increase the attack speed of your cannon by 2 levels for a fixed period of time."
Requires Level 5 Cannon Mastery
Cannon Booster level data
Level MP Cost Duration
Subtract 2
per level
Add 20 sec
per level
1 29 20 sec
2 27 40 sec
3 25 60 sec
4 23 80 sec
5 21 100 sec
6 19 120 sec
7 17 140 sec
8 15 160 sec
9 13 180 sec
10 11 200 sec
Monkey Magic
"Uses the magic of the monkey to increase the HP, MP, all stats, Speed, Jump, Accuracy, and Avoidability of all nearby party members for a fixed period of time. Can be stacked with other buffs."
Monkey Magic level data
Level MP Cost Max HP and MP All Stats Movement Speed Jump Accuracy and Avoidability Duration
Add 5
per 4 levels
Add 20
per level
Add 3
per 2 levels
Add 1
per 2 levels
Add 1
per 4 levels
Add 8
per level
Add 15 sec
per level
1 30 +20 +3 +1 +1 +8 15 sec
2 30 +40 +3 +1 +1 +16 30 sec
3 30 +60 +6 +2 +1 +24 45 sec
4 35 +80 +6 +2 +1 +32 60 sec
5 35 +100 +9 +3 +2 +40 75 sec
6 35 +120 +9 +3 +2 +48 90 sec
7 35 +140 +12 +4 +2 +56 105 sec
8 40 +160 +15 +4 +2 +64 120 sec
9 40 +180 +15 +5 +3 +72 135 sec
10 40 +200 +15 +5 +3 +80 150 sec
11 40 +220 +18 +6 +3 +88 165 sec
12 45 +240 +18 +6 +3 +96 180 sec
13 45 +260 +21 +7 +4 +104 195 sec
14 45 +280 +21 +7 +4 +112 210 sec
15 45 +300 +24 +8 +4 +120 225 sec
16 50 +320 +24 +8 +4 +128 240 sec
17 50 +340 +27 +9 +5 +136 255 sec
18 50 +360 +27 +9 +5 +144 270 sec
19 50 +380 +30 +10 +5 +152 285 sec
20 55 +400 +30 +10 +5 +160 300 sec
Critical Fire
"Permanently increases your Critical Rate and minimum Critical Damage."
Critical Fire level data
Level Critical Rate Minimum Critical Damage
Add 2%
per 2 levels
Add 1%
per 2 levels
1 +8% +5%
2 +8% +6%
3 +11% +6%
4 +11% +7%
5 +14% +7%
6 +14% +8%
7 +17% +8%
8 +17% +9%
9 +20% +9%
10 +20% +10%

Third Job

Common Third Job skills

Roll of the Dice
"Test your luck! Roll a dice to get a random buff."
Roll of the Dice level data
  • Roll One: Nothing
  • Roll Two: +30% Weapon Defense
  • Roll Three: 20% HP and MP
  • Roll Four: +15% Critical Rate
  • Roll Five:: +20% Additional Damage
  • Roll Six: +30% Experience Boost
Level MP Cost Duration Cooldown
Add 5
per 5 levels
Add 6
per level
Subtract 30
per 2 levels
1 40 66 sec 500 sec
2 40 72 sec 470 sec
3 40 78 sec 470 sec
4 40 84 sec 440 sec
5 45 90 sec 440 sec
6 45 96 sec 410 sec
7 45 102 sec 410 sec
8 45 108 sec 380 sec
9 45 114 sec 380 sec
10 50 120 sec 350 sec
11 50 126 sec 350 sec
12 50 132 sec 320 sec
13 50 138 sec 320 sec
14 50 144 sec 290 sec
15 55 150 sec 290 sec
16 55 156 sec 260 sec
17 55 162 sec 260 sec
18 55 168 sec 230 sec
19 55 172 sec 230 sec
20 60 180 sec 200 sec

Marauder

  • Advanced from the second job Brawler.
Stun Mastery
"Critical Rate increases when attacking stunned enemies. Attacks also have a chance to stun targets."
Stun Mastery level data
Level Critical Rate on Stunned Enemies Stun Rate
Add 4%
per level
Add 1%
per level
1 +24% class="table-yes2" style="background-color: #ddffdd;" | +11%
2 +28% +12%
3 +32% +13%
4 +36% +14%
5 +40% +15%
6 +44% +16%
7 +48% +17%
8 +52% +18%
9 +56% +19%
10 +60% +20%
Energy Burst
"Ignites the energy to attack multiple enemies nearby. Has a chance to stun enemies. When energy is fully charged, you can use an enhanced Hedgehog Buster with better range and speed."
Energy Burst level data

When Energy Charge is active, this skill turns into Hedgehog Buster.

Level MP Cost Damage Number of Attacks Max Enemies Hit Stun Chance Stun Duration
Add 5
per 6 levels
Add 4%
per level
No
change
No
change
Add 1%
per level
Add 1 sec
per 10 levels
1 12 357% 2 8 31% 5 sec
2 12 361% 2 8 32% 5 sec
3 12 365% 2 8 33% 5 sec
4 12 369% 2 8 34% 5 sec
5 12 373% 2 8 35% 5 sec
6 17 377% 2 8 36% 5 sec
7 17 381% 2 8 37% 5 sec
8 17 385% 2 8 38% 5 sec
9 17 389% 2 8 39% 5 sec
10 17 393% 2 8 40% 6 sec
11 17 397% 2 8 41% 6 sec
12 22 401% 2 8 42% 6 sec
13 22 405% 2 8 43% 6 sec
14 22 409% 2 8 44% 6 sec
15 22 413% 2 8 45% 6 sec
16 22 417% 2 8 46% 6 sec
17 22 421% 2 8 47% 6 sec
18 27 425% 2 8 48% 6 sec
19 27 429% 2 8 49% 6 sec
20 27 433% 2 8 50% 7 sec
Hedgehog Buster
"Ignites the energy to attack multiple enemies nearby. Has a chance to stun enemies. When energy is fully charged, you can use an enhanced Hedgehog Buster with better range and speed."
Hedgehog Buster level data

Energy Burst turns into this when Energy Charge is active.

Level Energy Cost Damage Number of Attacks Max Enemies Hit Stun Chance Stun Duration
No
change
Add 3%
per level
No
change
No
change
Add 1%
per level
Add 1 sec
per 10 levels
1 140 343% 2 8 31% 5 sec
2 140 346% 2 8 32% 5 sec
3 140 349% 2 8 33% 5 sec
4 140 352% 2 8 34% 5 sec
5 12 355% 2 8 35% 5 sec
6 140 358% 2 8 36% 5 sec
7 140 361% 2 8 37% 5 sec
8 140 364% 2 8 38% 5 sec
9 140 367% 2 8 39% 5 sec
10 140 370% 2 8 40% 6 sec
11 140 373% 2 8 41% 6 sec
12 140 376% 2 8 42% 6 sec
13 140 379% 2 8 43% 6 sec
14 140 382% 2 8 44% 6 sec
15 140 385% 2 8 45% 6 sec
16 140 388% 2 8 46% 6 sec
17 22140 391% 2 8 47% 6 sec
18 140 394% 2 8 48% 6 sec
19 140 397% 2 8 49% 6 sec
20 140 400% 2 8 50% 7 sec
Spiral Assault
"Perform a double attack on enemies in front of you."
Spiral Assault level data
Level MP Cost Damage Number of Attacks Max Enemies Hit
Add 2
per 3 levels
Add 3%
per level
No
change
No
change
1 22 280% 2 8
2 22 283% 2 8
3 24 286% 2 8
4 24 289% 2 8
5 24 292% 2 8
6 26 295% 2 8
7 26 298% 2 8
8 26 301% 2 8
9 28 304% 2 8
10 28 307% 2 8
11 28 310% 2 8
12 30 313% 2 8
13 30 316% 2 8
14 30 319% 2 8
15 32 322% 2 8
16 32 325% 2 8
17 32 328% 2 8
18 34 331% 2 8
19 34 334% 2 8
20 34 337% 2 8
Admiral's Wings
"Focus on defensive maneuvers for a temporary boost to defense."
Admiral's Wings level data
Level MP Cost Damage Taken Duration
Add 4
per 3 levels
Add -1%
per level
Add 12 sec
per level
1 18 -11% 72 sec
2 18 -12% 84 sec
3 22 -13% 96 sec
4 22 -14% 108 sec
5 22 -15% 120 sec
6 26 -16% 132 sec
7 26 -17% 144 sec
8 26 -18% 156 sec
9 30 -19% 168 sec
10 30 -20% 180 sec
Precision Strikes
"Increases Critical Rate and critical damage. Additional Critical Rate against bosses"
Precision Strikes level data
Level Critical Rate Critical Damage Additional Critical Rate on Bosses
Add 1%
per level
Add 2%
per 3 levels
Add 2%
per level
1 +6% +4% +2%
2 +7% +4% +4%
3 +8% +4% +6%
4 +9% +6% +8%
5 +10% +6% +10%
6 +11% +6% +12%
7 +12% +8% +14%
8 +13% +8% +16%
9 +14% +8% +18%
10 +15% +10% +20%
Static Thumper
"Hits the ground to cause a shockwave that pierces through multiple enemies. When the energy is fully charged, it increases damage."
Static Thumper level data
Level MP Cost Energy Cost Damage Number of Attacks Max Enemies Hit Additional Damage
Add 2
per 4 levels
No
change
Add 12%
per level
No
change
No
change
No
change
1 18 180 762% 1 6 +10%
2 18 180 774% 1 6 +10%
3 18 180 786% 1 6 +10%
4 20 180 798% 1 6 +10%
5 20 180 810% 1 6 +10%
6 20 180 822% 1 6 +10%
7 20 180 834% 1 6 +10%
8 22 180 846% 1 6 +10%
9 22 180 858% 1 6 +10%
10 22 180 870% 1 6 +10%
11 22 180 882% 1 6 +10%
12 24 180 894% 1 6 +10%
13 24 180 906% 1 6 +10%
14 24 180 918% 1 6 +10%
15 24 180 930% 1 6 +10%
16 26 180 942% 1 6 +10%
17 26 180 954% 1 6 +10%
18 26 180 966% 1 6 +10%
19 26 180 978% 1 6 +10%
20 28 180 990% 1 6 +10%
Supercharge
"Enhances the effects of Energy Charge like energy charge amount and max energy when attacking. Also charges twice the energy when attacking a boss."
Supercharge level data
Level Max Energy Energy Charged Per Attack Weapon Attack Accuracy Weapon and Magic Defense Movement Speed Power Stance Chance
No
change
Add 7
per level
Add 2
per 2 levels
Add 6
per level
Add 12
per level
Add 1
per level
Add 3%
per level
1 10,000 167 +10 +126 +272 +11 +33%
2 10,000 174 +12 +132 +284 +12 +36%
3 10,000 181 +12 +138 +296 +13 +39%
4 10,000 188 +14 +144 +308 +14 +42%
5 10,000 195 +14 +150 +320 +15 +45%
6 10,000 202 +16 +156 +332 +16 +48%
7 10,000 209 +16 +162 +344 +17 +51%
8 10,000 216 +18 +168 +356 +18 +54%
9 10,000 223 +18 +174 +368 +19 +57%
10 10,000 230 +20 +180 +380 +20 +60%
11 10,000 237 +20 +186 +392 +21 +63%
12 10,000 244 +22 +192 +404 +22 +66%
13 10,000 251 +22 +198 +416 +23 +69%
14 10,000 258 +24 +204 +428 +24 +72%
15 10,000 265 +24 +210 +440 +25 +75%
16 10,000 272 +26 +216 +452 +26 +78%
17 10,000 279 +26 +222 +464 +27 +81%
18 10,000 286 +28 +228 +476 +28 +84%
19 10,000 293 +28 +234 +488 +29 +87%
20 10,000 300 +30 +240 +500 +30 +90%

Outlaw

Blunderbuster
"Fire a scatter shot that damages multiple enemies."
Blunderbuster level data
Level MP Cost Bullets Consumed Damage Number of Attacks Max Enemies Hit
Add 2
per 3 levels
No
change
Add 5%
per level
No
change
No
change
1 20 2 364% 2 8
2 20 2 369% 2 8
3 22 2 374% 2 8
4 22 2 379% 2 8
5 22 2 384% 2 8
6 24 2 389% 2 8
7 24 2 394% 2 8
8 24 2 399% 2 8
9 26 2 404% 2 8
10 26 2 409% 2 8
11 26 2 414% 2 8
12 28 2 419% 2 8
13 28 2 424% 2 8
14 28 2 429% 2 8
15 30 2 434% 2 8
16 30 2 439% 2 8
17 30 2 444% 2 8
18 32 2 449% 2 8
19 32 2 454% 2 8
20 32 2 459% 2 8
Cross Cut Blast
"Marks your bullets for a short time, making them more powerful."
Cross Cut Blast level data
Level MP Cost Weapon Attack Duration
Add 3
per 4 levels
Add 1
per level
Add 6 sec
per level
1 20 +11 66 sec
2 20 +12 72 sec
3 20 +13 78 sec
4 20 +14 84 sec
5 23 +15 90 sec
6 23 +16 96 sec
7 23 +17 102 sec
8 23 +18 108 sec
9 26 +19 114 sec
10 26 +20 120 sec
11 26 +21 126 sec
12 29 +22 132 sec
13 29 +23 138 sec
14 29 +24 144 sec
15 29 +25 150 sec
16 32 +26 156 sec
17 32 +27 162 sec
18 32 +28 168 sec
19 32 +29 174 sec
20 35 +30 180 sec
Blackboot Bill
"Summons the mighty Blackboot Bill to blast through enemies and knock them back."
Blackboot Bill level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Knockback Range
Add 2
per 3 levels
Add 4%
per level
No
change
No
change
No
change
1 23 658% 1 6 400
2 23 662% 1 6 400
3 25 666% 1 6 400
4 25 670% 1 6 400
5 25 674% 1 6 400
6 27 678% 1 6 400
7 27 682% 1 6 400
8 27 686% 1 6 400
9 29 690% 1 6 400
10 29 694% 1 6 400
11 29 698% 1 6 400
12 31 702% 1 6 400
13 31 706% 1 6 400
14 31 710% 1 6 400
15 33 714% 1 6 400
16 33 718% 1 6 400
17 33 722% 1 6 400
18 35 726% 1 6 400
19 35 730% 1 6 400
20 35 734% 1 6 400
All Aboard
"Summons two random crew members to assist you in battle. If you are targeted by a fatal status effect, a crew member will block it."
All Aboard level data
Level MP Cost Valerie's Damage Muirhat's Damage Jack's Damage Cutter's Damage Max Enemies Hit Duration Cooldown
Add 3
per 2 levels
Add 8%
per level
Add 8%
per level
Add 8%
per level
Add 8%
per level
No
change
No
change
No
change
1 25 488% 428% 248% 408% 6 120 sec 120 sec
2 28 496% 436% 256% 416% 6 120 sec 120 sec
3 28 504% 444% 264% 424% 6 120 sec 120 sec
4 31 512% 452% 272% 432% 6 120 sec 120 sec
5 31 520% 460% 280% 440% 6 120 sec 120 sec
6 34 528% 468% 288% 448% 6 120 sec 120 sec
7 34 536% 476% 296% 456% 6 120 sec 120 sec
8 37 544% 484% 304% 464% 6 120 sec 120 sec
9 37 552% 492% 312% 472% 6 120 sec 120 sec
10 40 560% 500% 320% 480% 6 120 sec 120 sec
Outlaw's Code
"Strict adherence to the Outlaw's Code provides a permanent increase to Weapon/Magic DEF and Max HP/MP."
Outlaw's Code level data
Level Weapon and Magic Defense Max HP and MP
Add 2%
per level
Add 60
per level
1 +2% +60
2 +4% +120
3 +6% +180
4 +8% +240
5 +10% +300
6 +12% +360
7 +14% +420
8 +16% +480
9 +18% +540
10 +20% +600
Fullmetal Jacket
"Increases Critical Rate and ignores a portion of enemy's DEF."
Fullmetal Jacket level data
Level Critical Rate Enemy Defense Ignored
Add 1%
per level
Add 1%
per level
1 +11% +1%
2 +12% +2%
3 +13% +3%
4 +14% +4%
5 +15% +5%
6 +16% +6%
7 +17% +7%
8 +18% +8%
9 +19% +9%
10 +20% +10%
11 +21% +11%
12 +22% +12%
13 +23% +13%
14 +24% +14%
15 +25% +15%
16 +26% +16%
17 +27% +17%
18 +28% +18%
19 +29% +19%
20 +30% +20%
Octo-Cannon
"Summons the brave octopus crew and their super-powerful gatling cannon to blast nearby enemies."
Octo-Cannon level data
Level MP Cost Summon Damage Duration Cooldown
Add 1
per level
Add 6%
per level
Add 1 sec
per level
Subtract 2 sec
per level
1 9 86% 21 sec 28 sec
2 10 92% 22 sec 26 sec
3 11 98% 23 sec 24 sec
4 12 104% 24 sec 22 sec
5 13 110% 25 sec 20 sec
6 14 116% 26 sec 18 sec
7 15 122% 27 sec 16 sec
8 16 128% 28 sec 14 sec
9 17 134% 29 sec 12 sec
10 18 140% 30 sec 10 sec

Cannon Trooper

Cannon Spike
"Summons a cannon that shoots a large number of shells at multiple enemies."
Cannon Spike level data
Level MP Cost Damage Number of Attacks Max Enemies Hit
Add 2
per 5 levels
Add 2%
per level
No
change
No
change
1 16 202% 4 6
2 16 204% 4 6
3 16 206% 4 6
4 16 208% 4 6
5 18 210% 4 6
6 18 212% 4 6
7 18 214% 4 6
8 18 216% 4 6
9 18 218% 4 6
10 20 220% 4 6
11 20 222% 4 6
12 20 224% 4 6
13 20 226% 4 6
14 20 228% 4 6
15 22 230% 4 6
16 22 232% 4 6
17 22 234% 4 6
18 22 236% 4 6
19 22 238% 4 6
20 24 240% 4 6
Monkey Wave
"Creates a large noise that deals damage to nearby enemies. The longer your gather your strength, the louder the noise will be. When critical is hit, it can be used immediately at full strength."
Monkey Wave level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Stun Chance Chance of Full Strength Critical Rate
Add 5
per 5 levels
Add 20%
per level
No
change
No
change
Add 5%
per 2 levels
Add 5%
per 2 levels
Add 1%
per level
1 35 480% 1 8 45% 5% +1%
2 35 500% 1 8 50% 5% +2%
3 35 520% 1 8 50% 10% +3%
4 35 540% 1 8 55% 10% +4%
5 40 560% 1 8 55% 15% +5%
6 40 580% 1 8 60% 15% +6%
7 40 600% 1 8 60% 20% +7%
8 40 620% 1 8 65% 20% +8%
9 40 640% 1 8 65% 25% +9%
10 45 660% 1 8 70% 25% +10%
11 45 680% 1 8 70% 30% +11%
12 45 700% 1 8 75% 30% +12%
13 45 720% 1 8 75% 35% +13%
14 45 740% 1 8 80% 35% +14%
15 50 760% 1 8 80% 40% +15%
16 50 780% 1 8 85% 40% +16%
17 50 800% 1 8 85% 45% +17%
18 50 820% 1 8 90% 45% +18%
19 50 840% 1 8 90% 50% +19%
20 55 860% 1 8 95% 50% +20%
Cannon Jump
"Fires the cannon at the ground, and uses the recoil to jump high into the air. As you jump up into the air, nearby enemies will take damage. You can use it mid-air with the Up key + jump key."
Cannon Jump level data
Level MP Cost Damage Number of Attacks Max Enemies Hit
Subtract 5
per level
Add 9%
per level
No
change
No
change
1 55 174% 1 6
2 50 183% 1 6
3 45 192% 1 6
4 40 201% 1 6
5 35 210% 1 6
Barrel Roulette
"Explodes a Oak Barrel to receive a random buff. When the buff is active, attacking an enemy has a fixed chance of causing abnormal status on them."
Barrel Roulette level data
Level MP Cost Debuff Chance Debuff Duration Buff Duration Cooldown Additional Damage
Add 5
per 2 levels
Add 3%
per level
Add 1 sec
per 5 levels
Add 6 sec
per level
Subtract 3 sec
per level
Add 1%
per level
1 35 3% 3 sec 186 sec 57 sec +1%
2 40 6% 3 sec 192 sec 54 sec +2%
3 40 9% 3 sec 198 sec 51 sec +3%
4 45 12% 3 sec 204 sec 48 sec +4%
5 45 15% 4 sec 210 sec 45 sec +5%
6 50 18% 4 sec 216 sec 42 sec +6%
7 50 21% 4 sec 222 sec 39 sec +7%
8 55 24% 4 sec 228 sec 36 sec +8%
9 55 27% 4 sec 234 sec 33 sec +9%
10 60 30% 5 sec 240 sec 30 sec +10%
Reinforced Cannon
"Permanently increases ATT and Attack Speed by strengthening the cannon."
Reinforced Cannon level data
Level Weapon Attack Attack Speed
Add 3
per level
No
change
1 +3 +1
2 +6 +1
3 +9 +1
4 +12 +1
5 +15 +1
6 +18 +1
7 +21 +1
8 +24 +1
9 +27 +1
10 +30 +1
Pirate Rush
"Permanently increases HP, DEF, and Abnormal Status Resistance."
Pirate Rush level data
Level Max HP Weapon Defense Abnormal Status Resistance
Add 2%
per level
Add 4%
per level
Add 2%
per level
1 +2% +14% +2%
2 +4% +18% +4%
3 +6% +22% +6%
4 +8% +26% +8%
5 +10% +30% +10%
6 +12% +34% +12%
7 +14% +38% +14%
8 +16% +42% +16%
9 +18% +46% +18%
10 +20% +50% +20%
Counter Crush
"When hit, there is a chance of countering the attack."
Counter Crush level data
Level Counter Chance Counter Damage
Add 3%
per 2 levels
Add 6%
per level
1 8% 106%
2 8% 112%
3 11% 118%
4 11% 124%
5 14% 130%
6 14% 136%
7 17% 142%
8 17% 148%
9 20% 154%
10 20% 160%
Monkey Fury
"Fires a special elastic cannonball that coats all enemies ahead of you with gunpowder to deal damage over time. Greatly enhances Cannoneer's attack effects."
Requires Level 20 Barrel Bomb
Monkey Fury level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Damage over Time DoT Duration Additional Damage
Add 8
per 5 levels
Add 2%
per level
No
change
No
change
Add 5%
per level
Add 1 sec
per 2 levels
Add 1%
per level
1 38 142% 3 10 105% 10 sec +20%
2 38 144% 3 10 110% 11 sec +20%
3 38 146% 3 10 115% 11 sec +20%
4 38 148% 3 10 120% 12 sec +20%
5 38 150% 3 10 125% 12 sec +20%
6 46 152% 3 10 130% 13 sec +20%
7 46 154% 3 10 135% 13 sec +20%
8 46 156% 3 10 140% 14 sec +20%
9 46 158% 3 10 145% 14 sec +20%
10 46 160% 3 10 150% 15 sec +20%
11 54 162% 3 10 155% 15 sec +20%
12 54 164% 3 10 160% 16 sec +20%
13 54 166% 3 10 165% 16 sec +20%
14 54 168% 3 10 170% 17 sec +20%
15 54 170% 3 10 175% 17 sec +20%
16 62 172% 3 10 180% 18 sec +20%
17 62 174% 3 10 185% 18 sec +20%
18 62 176% 3 10 190% 19 sec +20%
19 62 178% 3 10 195% 19 sec +20%
20 62 180% 3 10 200% 20 sec +20%

Fourth Job

Those in Italic can be obtained through Combat Orders.

Common Fourth Job skills

Maple Warrior
"Increases the base stats of all party members."
Maple Warrior level data
Level MP Cost Base Stats Duration
Add 10
per 5 levels
Add 1%
per 2 levels
Add 30 sec
per level
1 10 +1% 30 sec
2 10 +1% 60 sec
3 10 +2% 90 sec
4 10 +2% 120 sec
5 20 +3% 150 sec
6 20 +3% 180 sec
7 20 +4% 210 sec
8 20 +4% 240 sec
9 20 +5% 270 sec
10 30 +5% 300 sec
11 30 +6% 330 sec
12 30 +6% 360 sec
13 30 +7% 390 sec
14 30 +7% 420 sec
15 40 +8% 450 sec
16 40 +8% 480 sec
17 40 +9% 510 sec
18 40 +9% 540 sec
19 40 +10% 570 sec
20 50 +10% 600 sec
21 50 +11% 630 sec
22 50 +11% 660 sec
23 50 +12% 690 sec
24 50 +12% 720 sec
25 60 +13% 750 sec
26 60 +13% 780 sec
27 60 +14% 810 sec
28 60 +14% 840 sec
29 60 +15% 870 sec
30 70 +15% 900 sec
31 70 +16% 930 sec
32 70 +16% 960 sec
Hero's Will
"By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects."
Hero's Will level data
Level MP Cost Cooldown
No
change
Subtract 60 sec
per level
1 30 600 sec
2 30 540 sec
3 30 480 sec
4 30 420 sec
5 30 360 sec
6 30 300 sec
7 30 240 sec
Double Down
"Try your luck! Roll two dice, and if both have the same number, you'll receive a very powerful buff."
Requires Level 20 Roll of the Dice
Double Down level data
  • Roll 2 Ones: Nothing
  • Roll 2 Twos: +40% Weapon Defense
  • Roll 2 Threes: +30% HP and MP
  • Roll 2 Fours: +25% Critical Rate
  • Roll 2 Fives: +30% Additional Damage
  • Roll 2 Sixes: +40% Experience Boost
Level MP Cost Chance Duration Cooldown
No
change
Add 10%
per level
Add 4
per level
No
change
1 60 10% 184 sec 200 sec
2 60 20% 188 sec 200 sec
3 60 30% 192 sec 200 sec
4 60 40% 196 sec 200 sec
5 60 50% 200 sec 200 sec
6 60 60% 204 sec 200 sec
7 60 70% 208 sec 200 sec
Nautilus Strike
"Order the Nautilus to attack multiple enemies at once."
Nautilus Strike level data
Level MP Cost Damage Max Enemies Hit Number of Attacks Cooldown
No
change
Add 4%
per level
No
change
No
change
Subtract 2
per 2 levels
1 350 404% 15 3 60 sec
2 350 408% 15 3 58 sec
3 350 412% 15 3 58 sec
4 350 416% 15 3 56 sec
5 350 420% 15 3 56 sec
6 350 424% 15 3 54 sec
7 350 428% 15 3 54 sec
8 350 432% 15 3 52 sec
9 350 436% 15 3 52 sec
10 350 440% 15 3 50 sec
11 350 444% 15 3 50 sec
12 350 448% 15 3 48 sec
13 350 452% 15 3 48 sec
14 350 456% 15 3 46 sec
15 350 460% 15 3 46 sec
16 350 464% 15 3 44 sec
17 350 468% 15 3 44 sec
18 350 472% 15 3 42 sec
19 350 476% 15 3 42 sec
20 350 480% 15 3 40 sec
21 350 484% 15 3 40 sec
22 350 488% 15 3 38 sec
23 350 492% 15 3 38 sec
24 350 496% 15 3 36 sec
25 350 500% 15 3 36 sec
26 350 504% 15 3 34 sec
27 350 508% 15 3 34 sec
28 350 512% 15 3 32 sec
29 350 516% 15 3 32 sec
30 350 520% 15 3 30 sec
31 350 524% 15 3 30
32 350 528% 15 3 28 sec

Buccaneer and Corsair

  • The skill below belongs to only Buccaneer and Corsair:
Pirate's Revenge
"When attacked, you have a chance to increase your attack damage. The higher the skill level, the longer the buff. Pirate's Revenge can only proc once every 50 seconds."
Pirate's Revenge level data
Level Chance Damage Duration
Add 4%
per level
Add 1%
per level
No
change
1 4% +6% 18 sec
2 8% +7% 21 sec
3 12% +8% 24 sec
4 16% +9% 27 sec
5 20% +10% 30 sec
6 24% +11% 33 sec
7 28% +12% 36 sec
8 32% +13% 39 sec
9 36% +14% 42 sec
10 40% +15% 45 sec
11 44% +16% 48 sec
12 48% +17% 51 sec

Buccaneer

Dragon Strike
"Summons a sleeping dragon from the depths of Maple World to damage multiple enemies. Damage increases when fully charged."
Dragon Strike level data
Level MP Cost Energy Cost Damage Number of Attacks Max Enemies Hit Additional Damage
Add 2
per 3 levels
No
change
Add 6%
per level
No
change
No
change
No
change
1 23 180 596% 2 10 +10%
2 23 180 602% 2 10 +10%
3 25 180 608% 2 10 +10%
4 25 180 614% 2 10 +10%
5 25 180 620% 2 10 +10%
6 27 180 626% 2 10 +10%
7 27 180 632% 2 10 +10%
8 27 180 638% 2 10 +10%
9 29 180 644% 2 10 +10%
10 29 180 650% 2 10 +10%
11 29 180 656% 2 10 +10%
12 31 180 662% 2 10 +10%
13 31 180 668% 2 10 +10%
14 31 180 674% 2 10 +10%
15 33 180 680% 2 10 +10%
16 33 180 686% 2 10 +10%
17 33 180 692% 2 10 +10%
18 35 180 698% 2 10 +10%
19 35 180 704% 2 10 +10%
20 35 180 710% 2 10 +10%
21 37 180 716% 2 10 +10%
22 37 180 722% 2 10 +10%
23 37 180 728% 2 10 +10%
24 39 180 734% 2 10 +10%
25 39 180 740% 2 10 +10%
26 39 180 746% 2 10 +10%
27 41 180 752% 2 10 +10%
28 41 180 758% 2 10 +10%
29 41 180 764% 2 10 +10%
30 43 180 770% 2 10 +10%
31 43 180 776% 2 10 +10%
32 43 180 782% 2 10 +10%
Octopunch
"Pummels enemies with supernatural punches. Damage increases when fully charged."
Octopunch level data

When Energy Charge is active, this skill turns into Octopunch Outrage.

Level MP Cost Damage Number of Attacks Max Enemies Hit
Add 2
per 5 levels
Add 3%
per level
No
change
No
change
1 20 183% 8 1
2 20 186% 8 1
3 20 189% 8 1
4 20 192% 8 1
5 22 195% 8 1
6 22 198% 8 1
7 22 201% 8 1
8 22 204% 8 1
9 22 207% 8 1
10 24 210% 8 1
11 24 213% 8 1
12 24 216% 8 1
13 24 219% 8 1
14 24 222% 8 1
15 26 225% 8 1
16 26 228% 8 1
17 26 231% 8 1
18 26 234% 8 1
19 26 237% 8 1
20 28 240% 8 1
21 28 243% 8 1
22 28 246% 8 1
23 28 249% 8 1
24 28 252% 8 1
25 30 255% 8 1
26 30 258% 8 1
27 30 261% 8 1
28 30 264% 8 1
29 30 267% 8 1
30 32 270% 8 1
31 32 273% 8 1
32 32 276% 8 1
Octopunch Outrage
"Pummels enemies with supernatural punches. Damage increases when fully charged."
Octopunch Outrage level data

Octopunch turns into this when Energy Charge is active.

Level Energy Cost Damage Number of Attacks Max Enemies Hit Additional Damage
No
change
Add 3%
per level
No
change
No
change
No
change
1 150 183% 8 1 +10%
2 150 186% 8 1 +10%
3 150 189% 8 1 +10%
4 150 192% 8 1 +10%
5 150 195% 8 1 +10%
6 150 198% 8 1 +10%
7 150 201% 8 1 +10%
8 150 204% 8 1 +10%
9 150 207% 8 1 +10%
10 150 210% 8 1 +10%
11 150 213% 8 1 +10%
12 150 216% 8 1 +10%
13 150 219% 8 1 +10%
14 150 222% 8 1 +10%
15 150 225% 8 1 +10%
16 150 228% 8 1 +10%
17 150 231% 8 1 +10%
18 150 234% 8 1 +10%
19 150 237% 8 1 +10%
20 150 240% 8 1 +10%
21 150 243% 8 1 +10%
22 150 246% 8 1 +10%
23 150 249% 8 1 +10%
24 150 252% 8 1 +10%
25 150 255% 8 1 +10%
26 150 258% 8 1 +10%
27 150 261% 8 1 +10%
28 150 264% 8 1 +10%
29 150 267% 8 1 +10%
30 150 270% 8 1 +10%
31 150 273% 8 1 +10%
32 150 276% 8 1 +10%
Speed Infusion
"Uses HP and MP to double your team's attack speed. This can be combined with other boosters."
Requires Level 10 Knuckle Booster
Speed Infusion level data
Level HP and MP Cost Attack Speed Duration
Subtract 2
per level
No
change
Add 10
per level
1 78 +2 110 sec
2 76 +2 120 sec
3 74 +2 130 sec
4 72 +2 140 sec
5 70 +2 150 sec
6 68 +2 160 sec
7 66 +2 170 sec
8 64 +2 180 sec
9 62 +2 190 sec
10 60 +2 200 sec
11 58 +2 210 sec
12 56 +2 220 sec
13 54 +2 230 sec
14 52 +2 240 sec
15 50 +2 250 sec
16 48 +2 260 sec
17 46 +2 270 sec
18 44 +2 280 sec
19 42 +2 290 sec
20 40 +2 300 sec
21 38 +2 310 sec
22 36 +2 320 sec
Time Leap
"Resets the cooldown for your skills and your party member's skills. Does not reset the cooldown of Time Leap."
Time Leap level data
Level MP Cost Cooldown
Subtract 15
per level
Subtract 5 min
per level
1 465 45 min
2 450 40 min
3 435 35 min
4 420 30 min
5 405 25 min
6 390 20 min
7 375 15 min
Typhoon Crush
"Grants a chance to ignore all enemy DEF. Applies to Boss Monsters as well."
Typhoon Crush level data
Level Chance
Add 2%
per level
1 2%
2 4%
3 6%
4 8%
5 10%
6 12%
7 14%
8 16%
9 18%
10 20%
11 22%
12 24%
13 26%
14 28%
15 30%
16 32%
17 34%
18 36%
19 38
20 40%
21 42%
22 44%
Crossbones
"Summons the souls of pirates past to temporarily increase Attack. Also increases Abnormal Status Resistance, Elemental Resistance, and Knuckle Mastery as passive effects."
Requires Level 10 Knuckle Mastery
Crossbones level data
Level MP Cost Additional Damage Duration Knuckle Mastery Abnormal Status and Elemental Resistance
Add 1
per 2 levels
Add 1%
per 2 levels
Add 4 sec
per level
Add 1%
per 2 levels
Add 1%
per level
1 30 +1% 64 sec +56% +1%
2 31 +1% 68 sec +56% +2%
3 31 +2% 72 sec +57% +3%
4 32 +2% 76 sec +57% +4%
5 32 +3% 80 sec +58% +5%
6 33 +3% 84 sec +58% +6%
7 33 +4% 88 sec +59% +7%
8 34 +4% 92 sec +59% +8%
9 34 +5% 96 sec +60% +9%
10 35 +5% 100 sec +60% +10%
11 35 +6% 104 sec +61% +11%
12 36 +6% 108 sec +61% +12%
13 36 +7% 112 sec +62% +13%
14 37 +7% 116 sec +62% +14%
15 37 +8% 120 sec +63% +15%
16 38 +8% 124 sec +63% +16%
17 38 +9% 128 sec +64% +17%
18 39 +9% 132 sec +64% +18%
19 39 +10% 136 sec +65% +19%
20 40 +10% 140 sec +65% +20%
21 40 +11% 144 sec +66% +21%
22 41 +11% 148 sec +66% +22%
23 41 +12% 152 sec +67% +23%
24 42 +12% 156 sec +67% +24%
25 42 +13% 160 sec +68% +25%
26 43 +13% 164 sec +68% +26%
27 43 +14% 168 sec +69% +27%
28 44 +14% 172 sec +69% +28%
29 44 +15% 176 sec +70% +29%
30 45 +15% 180 sec +70% +30%
31 45 +16% 184 sec +71% +31%
32 46 +16% 188 sec +71% +32%
Buccaneer Blast
"Focuses your energy into powerful bolts that shoot at enemies. When fully charged, Double Blast does more damage and travels further."
Buccaneer Blast level data

When Energy Charge is active, this skill turns into Double Blast.

Level MP Cost Damage Number of Attacks Max Enemies Hit
Add 3
per 4 levels
Add 5%
per level
No
change
No
change
1 25 420% 4 10
2 25 425% 4 10
3 25 430% 4 10
4 28 435% 4 10
5 28 440% 4 10
6 28 445% 4 10
7 28 450% 4 10
8 31 455% 4 10
9 31 460% 4 10
10 31 465% 4 10
11 31 470% 4 10
12 34 475% 4 10
13 34 480% 4 10
14 34 485% 4 10
15 34 490% 4 10
16 37 495% 4 10
17 37 500% 4 10
18 37 505% 4 10
19 37 510% 4 10
20 40 515% 4 10
21 40 520% 4 10
22 40 525% 4 10
23 40 530% 4 10
24 43 535% 4 10
25 43 540% 4 10
26 43 545% 4 10
27 43 550% 4 10
28 46 555% 4 10
29 46 560% 4 10
30 46 565% 4 10
31 46 570% 4 10
32 49 575% 4 10
Double Blast
"Focuses you energy to fire powerful bolts. The damage and range are greater than Energy Blast."
Double Blast level data

Buccaneer Blast turns into this when Energy Charge is active.

Level Energy Cost Damage Number of Attacks Max Enemies Hit Additional Damage
No
change
Add 5%
per level
No
change
No
change
No
change
1 260 420% 4 10 +20%
2 260 425% 4 10 +20%
3 260 430% 4 10 +20%
4 260 435% 4 10 +20%
5 260 440% 4 10 +20%
6 260 445% 4 10 +20%
7 260 450% 4 10 +20%
8 260 455% 4 10 +20%
9 260 460% 4 10 +20%
10 260 465% 4 10 +20%
11 260 470% 4 10 +20%
12 260 475% 4 10 +20%
13 260 480% 4 10 +20%
14 260 485% 4 10 +20%
15 260 490% 4 10 +20%
16 260 495% 4 10 +20%
17 260 500% 4 10 +20%
18 260 505% 4 10 +20%
19 260 510% 4 10 +20%
20 260 515% 4 10 +20%
21 260 520% 4 10 +20%
22 260 525% 4 10 +20%
23 260 530% 4 10 +20%
24 260 535% 4 10 +20%
25 260 540% 4 10 +20%
26 260 545% 4 10 +20%
27 260 550% 4 10 +20%
28 260 555% 4 10 +20%
29 260 560% 4 10 +20%
30 260 565% 4 10 +20%
31 260 570% 4 10 +20%
32 260 575% 4 10 +20%
Ultra Charge
"Push the energy control ability to extremes to enhance all the effects of fully charged status."
Requires Level 20 Supercharge
Ultra Charge level data
Level Max Energy Energy Charged Per Attack Weapon Attack Accuracy Weapon and Magic Defense Movement Speed Power Stance Chance
No
change
Add 5
per level
Add 2
per level
Add 5
per level
Add 10
per level
Add 1
per level
Add 1%
per 3 levels
1 10,000 305 +32 +255 +510 +31 +95%
2 10,000 310 +34 +260 +520 +32 +95%
3 10,000 315 +36 +265 +530 +33 +96%
4 10,000 320 +38 +270 +540 +34 +96%
5 10,000 325 +40 +275 +550 +35 +96%
6 10,000 330 +42 +280 +560 +36 +97%
7 10,000 335 +44 +285 +570 +37 +97%
8 10,000 340 +46 +290 +580 +38 +97%
9 10,000 345 +48 +295 +590 +39 +98%
10 10,000 350 +50 +300 +600 +40 +98%

Corsair

  • Advanced from the third job Outlaw.
Rapid Fire
"Quickly fires rounds. Continuously fires when you hold down the skill key, and you can move left and right while shooting. If you learn the Rapid Fire skill, you can use Broadside."
Requires Level 20 Triple Fire
Rapid Fire level data

While casting this skill, your movement speed will be reduced to 120.

Level MP Cost Damage Number of Hits Max Enemies Hit
Add 1
per 10 levels
Add 3%
per level
No
change
No
change
1 6 213% 1 1
2 6 216% 1 1
3 6 219% 1 1
4 6 222% 1 1
5 6 225% 1 1
6 6 228% 1 1
7 6 231% 1 1
8 6 234% 1 1
9 6 237% 1 1
10 7 240% 1 1
11 7 243% 1 1
12 7 246% 1 1
13 7 249% 1 1
14 7 252% 1 1
15 7 255% 1 1
16 7 258% 1 1
17 7 261% 1 1
18 7 264% 1 1
19 7 267% 1 1
20 8 270% 1 1
21 8 273% 1 1
22 8 276% 1 1
23 8 279% 1 1
24 8 282% 1 1
25 8 285% 1 1
26 8 288% 1 1
27 8 291% 1 1
28 8 294% 1 1
29 8 297% 1 1
30 9 300% 1 1
31 9 303% 1 1
32 9 306% 1 1
Broadside
"Hold down the skill key to continuously fire shells. These shells will explode when hitting enemies or after a short time. You can move left and right while firing. SP is not required for this skill, and can be used if you learn the Rapid Fire skill. The 5th shot will be an extra powerful shell."
Broadside level data

While casting this skill, your movement speed will be reduced to 120.

Level MP Cost Damage Number of Hits Damage Number of Hits Enemy Defense Ignored Bonus Critical Rate Max Enemies Hit
Add 2
per 11 levels
Add 3%
per level
No
change
Add 10%
per level
No
change
No
change
1 5 238% 3 510% 4 11% 100% 6
2 5 241% 3 520% 4 12% 100% 6
3 5 244% 3 530% 4 13% 100% 6
4 5 247% 3 540% 4 14% 100% 6
5 5 250% 3 550% 4 15% 100% 6
6 5 253% 3 560% 4 16% 100% 6
7 5 256% 3 570% 4 17% 100% 6
8 5 259% 3 580% 4 18% 100% 6
9 5 262% 3 590% 4 19% 100% 6
10 5 265% 3 600% 4 20% 100% 6
11 7 268% 3 610% 4 21% 100% 6
12 7 271% 3 6200% 4 22% 100% 6
13 7 274% 3 630% 4 23% 100% 6
14 7 277% 3 640% 4 24% 100% 6
15 7 280% 3 650% 4 25% 100% 6
16 7 283% 3 660% 4 26% 100% 6
17 7 286% 3 670% 4 27% 100% 6
18 7 289% 3 680% 4 28% 100% 6
19 7 292% 3 690% 4 29% 100% 6
20 7 295% 3 700% 4 30% 100% 6
21 7 298% 3 710% 4 31% 100% 6
22 9 301% 3 720% 4 32% 100% 6
23 9 304% 3 730% 4 33% 100% 6
24 9 307% 3 740% 4 34% 100% 6
25 9 310% 3 750% 4 35% 100% 6
26 9 313% 3 760% 4 36% 100% 6
27 9 316% 3 770% 4 37% 100% 6
28 9 319% 3 780% 4 38% 100% 6
29 9 322% 3 790% 4 39% 100% 6
30 9 325% 3 800% 4 40% 100% 6
31 9 328% 3 810% 4 41% 100% 6
32 9 331% 3 820% 4 42% 100% 6
Parrotargetting
"Your trusty parrot marks a monster for targeting. From then on, all attacks (except Broadside) will be focused on that monster and all attacks will deal extra damage, and the minimum and maximum Critical damage permanently increase."
Parrotargetting level data
Level MP Cost Bullets Consumed Damage Additional Damage Minimum and Maximum Critical Damage
Add 6
per 5 levels
No
change
Add 16%
per level
Add 2%
per level
Add 1%
per level
1 25 1 466% +2% +1%
2 25 1 482% +4% +2%
3 25 1 498% +6% +3%
4 25 1 514% +8% +4%
5 31 1 530% +10% +5%
6 31 1 546% +12% +6%
7 31 1 562% +14% +7%
8 31 1 578% +16% +8%
9 31 1 594% +18% +9%
10 37 1 610% +20% +10%
11 37 1 626% +22% +11%
12 37 1 642% +24% +12%
Brain Scrambler
"Shoots a monster in the head to eliminate it in one shot. Deals powerful damage to monsters who cannot be instantly KO'd."
Brain Scrambler level data
Level MP Cost Bullets Consumed Damage Number of Attacks Max Enemies Hit Enemy Defense Ignored Bonus Critical Rate Cooldown
Add 4
per 6 levels
No
change
Add 10%
per level
No
change
No
change
Add 1%
per level
No
change
Subtract 1 sec
per 6 levels
1 10 1 510% 4 1 11% 100% 10 sec
2 10 1 520% 4 1 12% 100% 10 sec
3 10 1 530% 4 1 13% 100% 10 sec
4 10 1 540% 4 1 14% 100% 10 sec
5 10 1 550% 4 1 15% 100% 10 sec
6 14 1 560% 4 1 16% 100% 9 sec
7 14 1 570% 4 1 17% 100% 9 sec
8 14 1 580% 4 1 18% 100% 9 sec
9 14 1 590% 4 1 19% 100% 9 sec
10 14 1 600% 4 1 20% 100% 9 sec
11 14 1 610% 4 1 21% 100% 9 sec
12 18 1 620% 4 1 22% 100% 8 sec
13 18 1 630% 4 1 23% 100% 8 sec
14 18 1 640% 4 1 24% 100% 8 sec
15 18 1 650% 4 1 25% 100% 8 sec
16 18 1 660% 4 1 26% 100% 8 sec
17 18 1 670% 4 1 27% 100% 8 sec
18 22 1 680% 4 1 28% 100% 7 sec
19 22 1 690% 4 1 29% 100% 7 sec
20 22 1 700% 4 1 30% 100% 7 sec
21 22 1 710% 4 1 31% 100% 7 sec
22 22 1 720% 4 1 32% 100% 7 sec
23 22 1 730% 4 1 33% 100% 7 sec
24 26 1 740% 4 1 34% 100% 6 sec
25 26 1 750% 4 1 35% 100% 6 sec
26 26 1 760% 4 1 36% 100% 6 sec
27 26 1 770% 4 1 37% 100% 6 sec
28 26 1 780% 4 1 38% 100% 6 sec
29 26 1 790% 4 1 39% 100% 6 sec
30 30 1 800% 4 1 40% 100% 5 sec
31 30 1 810% 4 1 41% 100% 5 sec
32 30 1 820% 4 1 42% 100% 5 sec
Eight-Legs Easton
"Summons the dread pirate Eight-Legs Easton, a giant, trigger-happy octopus that fires a hefty barrage of bullets"
Eight-Legs Easton level data
Level MP Cost Bullets Consumed Damage Number of Attacks Max Enemies Hit
Add 2
per 3 levels
No
change
Add 4%
per level
No
change
No
change
1 25 4 475% 4 8
2 25 4 481% 4 8
3 28 4 487% 4 8
4 28 4 493% 4 8
5 28 4 499% 4 8
6 31 4 505% 4 8
7 31 4 511% 4 8
8 31 4 517% 4 8
9 34 4 523% 4 8
10 34 4 529% 4 8
11 34 4 535% 4 8
12 37 4 541% 4 8
13 37 4 547% 4 8
14 37 4 553% 4 8
15 40 4 559% 4 8
16 40 4 565% 4 8
17 40 4 571% 4 8
18 43 4 577% 4 8
19 43 4 583% 4 8
20 43 4 589% 4 8
21 46 4 595% 4 8
22 46 4 601% 4 8
23 46 4 607% 4 8
24 49 4 613% 4 8
25 49 4 619% 4 8
26 49 4 625% 4 8
27 52 4 631% 4 8
28 52 4 637% 4 8
29 52 4 643% 4 8
30 55 4 649% 4 8
31 55 4 655% 4 8
32 55 4 661% 4 8
Jolly Roger
"Your pirate pride kicks in, boosting Attack, Abnormal Status Resistance, and Elemental Resistance, but lowering Avoidability. Also has a chance to trigger a Stance effect."
Jolly Roger level data
Level MP Cost Additional Damage Abnormal Status and Elemental Resistance Power Stance Chance Avoidability Duration
Add 2
per 4 levels
Add 1%
per level
Add 1%
per level
Add 12%
per level
Subtract 15
per level
Add 6 sec
per level
1 45 +1% +11% +22% -15 66 sec
2 45 +2% +12% +24% -30 72 sec
3 45 +3% +13% +26% -45 78 sec
4 47 +4% +14% +28% -60 84 sec
5 47 +5% +15% +30% -75 90 sec
6 47 +6% +16% +32% -90 96 sec
7 47 +7% +17% +34% -105 102 sec
8 49 +8% +18% +36% -120 108 sec
9 49 +9% +19% +38% -135 114 sec
10 49 +10% +20% +40% -150 120 sec
11 49 +11% +21% +42% -165 126 sec
12 51 +12% +22% +44% -180 132 sec
13 51 +13% +23% +46% -195 138 sec
14 51 +14% +24% +48% -210 144 sec
15 51 +15% +25% +50% -225 150 sec
16 53 +16% +26% +52% -240 156 sec
17 53 +17% +27% +54% -265 162 sec
18 53 +18% +28% +56% -270 168 sec
19 53 +19% +29% +58% -285 174 sec
20 55 +20% +30% +60% -300 180 sec
21 55 +21% +31% +62% -315 186 sec
22 55 +22% +32% +64% -330 192 sec
Ahoy Mateys
"Pump up the crewmen from your All Aboard skill with your amazing leadership skills. The crewmen will become more powerful and have greater resistance. Each crewman will give you different passive effects."
Requires Level 10 All Aboard
Ahoy Mateys level data
Level Crewman Damage Weapon Attack Minimum and Maximum Critical Damage Critical Rate Max HP and MP Movement Speed Damage Taken
Add 1%
per level
Add 3
per level
Add 1%
per level
Add 1%
per level
Add 1%
per level
Add 1
per level
Add -1%
per level
1 +1% +3 +1% +1% +2% +2 -1%
2 +2% +6 +2% +2% +4% +4 -2%
3 +3% +9 +3% +3% +6% +6 -3%
4 +4% +12 +4% +4% +8% +8 -4%
5 +5% +15 +5% +5% +10% +10 -5%
6 +6% +18 +6% +6% +12% +12 -6%
7 +7% +21 +7% +7% +14% +14 -7%
8 +8% +24 +8% +8% +16% +16 -8%
9 +9% +27 +9% +9% +18% +18 -9%
10 +10% +30 +10% +10% +20% +20 -10%
11 +11% +33 +11% +11% +22% +22 -11%
12 +12% +36 +12% +12% +24% +24 -12%
13 +13% +39 +13% +13% +26% +26 -13%
14 +14% +42 +14% +14% +28% +28 -14%
15 +15% +45 +15% +15% +30% +30 -15%
16 +16% +48 +16% +16% +32% +32 -16%
17 +17% +51 +17% +17% +34% +34 -17%
Majestic Presence
"Uses the Corsair's majestic nature to increase Gun Mastery and allows you to use explosive bullets to deal additional damage."
Requires Level 10 Gun Mastery
Majestic Presence level data
Level Knuckle Mastery Final Attack Damage
Add 1%
per 2 levels
Add 2%
per level
1 +56% 42%
2 +56% 44%
3 +57% 46%
4 +57% 48%
5 +58% 50%
6 +58% 52%
7 +59% 54%
8 +59% 56%
9 +60% 58%
10 +60% 60%
11 +61% 62%
12 +61% 64%
13 +62% 66%
14 +62% 68%
15 +63% 70%
16 +63% 72%
17 +64% 74%
18 +64% 76%
19 +65% 78%
20 +65% 80%
21 +66% 82%
22 +66% 84%
23 +67% 86%
24 +67% 88%
25 +68% 90%
26 +68% 92%
27 +69% 94%
28 +69% 96%
29 +70% 98%
30 +70% 100%
31 +71% 102%
32 +71% 104%
Quickdraw
"Attacks with a chance for the next skill attack to have increased damage. When used while activated, the next skill's Attack Power is enhanced."
Quickdraw level data
Level Chance Additional Damage
Add 1%
per 2 levels
Add 3%
per level
1 4% +3%
2 4% +6%
3 5% +9%
4 5% +12%
5 6% +15%
6 6% +18%
7 7% +21%
8 7% +24%
9 8% +27%
10 8% +30%
11 9% +33%
12 9% +36%

Cannon Master

Cannon Bazooka
"Fires a powerful cannon full of compressed gunpowder to burn enemies ahead of you to the ground."
Cannon Bazooka level data
Level MP Cost Damage Number of Attacks Max Enemies Hit
Add 5
per 6 levels
Add 8%
per level
No
change
No
change
1 50 313% 4 8
2 50 321% 4 8
3 50 329% 4 8
4 50 337% 4 8
5 50 345% 4 8
6 55 353% 4 8
7 55 361% 4 8
8 55 369% 4 8
9 55 377% 4 8
10 55 385% 4 8
11 55 393% 4 8
12 60 401% 4 8
13 60 409% 4 8
14 60 417% 4 8
15 60 425% 4 8
16 60 433% 4 8
17 60 441% 4 8
18 65 449% 4 8
19 65 457% 4 8
20 65 465% 4 8
21 65 473% 4 8
22 65 481% 4 8
23 65 489% 4 8
24 70 497% 4 8
25 70 505% 4 8
26 70 513% 4 8
27 70 521% 4 8
28 70 529% 4 8
29 70 537% 4 8
30 75 545% 4 8
31 75 553% 4 8
32 75 561% 4 8
Anchors Aweigh
"Places an anchor that creates a strong magnetic field. The magnetic field pulls enemies toward it. When the anchor disappears, it explodes, dealing critical damage to all nearby enemies."
Anchors Aweigh level data
Level MP Cost Summon Damage Explosion Damage Duration
Add 12
per 5 levels
Add 14%
per level
Add 15%
per level
Add 1 sec
per level
No
change
1 62 264% 415% 6 sec
2 62 278% 430% 7 sec
3 62 292% 445% 8 sec
4 62 306% 460% 9 sec
5 62 320% 475% 10 sec
6 74 334% 490% 11 sec
7 74 348% 505% 12 sec
8 74 362% 520% 13 sec
9 74 376% 535% 14 sec
10 74 390% 550% 15 sec
11 86 404% 565% 16 sec
12 86 418% 580% 17 sec
13 86 432% 595% 18 sec
14 86 446% 610% 19 sec
15 86 460% 625% 20 sec
16 98 474% 640% 21 sec
17 98 488% 655% 22 sec
Monkey Militia
"Summons Artillery Monkey Twins to aid you in battle."
Monkey Militia level data
Level MP Cost Summon Damage Number of Monkeys Max Enemies Hit Duration Cooldown
Add 10
per 5 levels
Add 8%
per level
No
change
No
change
Add 2 sec
per level
No
change
1 40 283% 2 1 32 sec 10 sec
2 40 291% 2 1 34 sec 10 sec
3 40 299% 2 1 36 sec 10 sec
4 40 307% 2 1 38 sec 10 sec
5 50 315% 2 1 40 sec 10 sec
6 50 323% 2 1 42 sec 10 sec
7 50 331% 2 1 44 sec 10 sec
8 50 339% 2 1 46 sec 10 sec
9 50 347% 2 1 48 sec 10 sec
10 60 355% 2 1 50 sec 10 sec
11 60 363% 2 1 52 sec 10 sec
12 60 371% 2 1 54 sec 10 sec
13 60 379% 2 1 56 sec 10 sec
14 60 387% 2 1 58 sec 10 sec
15 70 395% 2 1 60 sec 10 sec
16 70 403% 2 1 62 sec 10 sec
17 70 411% 2 1 64 sec 10 sec
Mega Monkey Magic
"Upgrade the magic of the monkey to increase the HP, MP, all stats, Speed, Jump, Accuracy, and Avoidability of all nearby party members for a fixed period of time. Can be stacked with other buffs."
Requires Level 20 Monkey Magic
Mega Monkey Magic level data
Level MP Cost Max HP and MP All Stats Movement Speed Jump Accuracy and Avoidability Duration
Add 5
per 6 levels
Add 20
per level
Add 1
per level
Add 1
per 6 levels
Add 1
per 6 levels
Add 3
per level
No
change
1 60 +420 +31 +11 +6 +163 300 sec
2 60 +440 +32 +11 +6 +166 300 sec
3 60 +460 +33 +11 +6 +169 300 sec
4 60 +480 +34 +11 +6 +172 300 sec
5 60 +500 +35 +11 +6 +175 300 sec
6 60 +520 +36 +11 +6 +178 300 sec
7 65 +540 +37 +12 +7 +181 300 sec
8 65 +560 +38 +12 +7 +184 300 sec
9 65 +580 +39 +12 +7 +187 300 sec
10 65 +600 +40 +12 +7 +190 300 sec
11 65 +620 +41 +12 +7 +193 300 sec
12 65 +640 +42 +12 +7 +196 300 sec
13 70 +660 +43 +13 +8 +199 300 sec
14 70 +680 +44 +13 +8 +202 300 sec
15 70 +700 +45 +13 +8 +205 300 sec
16 70 +720 +46 +13 +8 +208 300 sec
17 70 +740 +47 +13 +8 +211 300 sec
18 70 +760 +48 +13 +8 +214 300 sec
19 75 +780 +49 +14 +9 +217 300 sec
20 75 +800 +50 +14 +9 +220 300 sec
21 65 +820 +51 +14 +9 +223 300 sec
22 65 +840 +52 +14 +9 +226 300 sec
23 70 +860 +53 +14 +9 +229 300 sec
24 70 +880 +54 +14 +9 +232 300 sec
25 70 +900 +55 +15 +10 +235 300 sec
26 70 +920 +56 +15 +10 +238 300 sec
27 70 +940 +57 +15 +10 +241 300 sec
28 70 +960 +58 +15 +10 +244 300 sec
29 75 +980 +59 +15 +10 +247 300 sec
30 75 +1000 +60 +15 +10 +250 300 sec
31 75 +1020 +61 +16 +11 +253 300 sec
32 75 +1040 +62 +16 +11 +256 300 sec
Cannon Overload
"Pushes your cannon to the limit. Increases Cannon Mastery and ignores a portion of enemy DEF."
Requires Level 10 Cannon Mastery
Cannon Overload level data
Level Additional Damage Cannon Mastery Enemy Defense Ignored
Add 1%
per 2 levels
Add 1%
per 2 levels
Add 1%
per 2 levels
1 +21% +56% +5%
2 +22% +56% +6%
3 +23% +57% +6%
4 +24% +57% +7%
5 +25% +58% +7%
6 +26% +58% +8%
7 +27% +59% +8%
8 +28% +59% +9%
9 +29% +60% +9%
10 +30% +60% +10%
11 +31% +61% +10%
12 +32% +61% +11%
13 +33% +62% +11%
14 +34% +62% +12%
15 +35% +63% +12%
16 +36% +63% +13%
17 +37% +64% +13%
18 +38% +64% +14%
19 +39% +65% +14%
20 +40% +65% +15%
21 +41% +66% +15%
22 +42% +66% +16%
23 +43% +67% +16%
24 +44% +67% +17%
25 +45% +68% +17%
26 +46% +68% +18%
27 +47% +69% +18%
28 +48% +69% +19%
29 +49% +70% +19%
30 +50% +70% +20%
31 +51% +71% +20%
32 +52% +71% +21%
Pirate's Spirit
"Permanently increase the chance of a successful counterattack, and allows you resist being knocked back for a fixed period of time."
Pirate's Spirit level data
Level MP Cost Power Stance Chance Duration Counter Chance
Add 5
per 5 levels
Add 2%
per level
Add 10 sec
per level
Add 1%
per 2 levels
1 50 +22% 10 sec +1%
2 50 +24% 20 sec +1%
3 50 +26% 30 sec +2%
4 50 +28% 40 sec +2%
5 55 +30% 50 sec +3%
6 55 +32% 60 sec +3%
7 55 +34% 70 sec +4%
8 55 +36% 80 sec +4%
9 55 +38% 90 sec +5%
10 60 +40% 100 sec +5%
11 60 +42% 110 sec +6%
12 60 +44% 120 sec +6%
13 60 +46% 130 sec +7%
14 60 +48% 140 sec +7%
15 65 +50% 150 sec +8%
16 65 +52% 160 sec +8%
17 65 +54% 170 sec +9%
18 65 +56% 180 sec +9%
19 65 +58% 190 sec +10%
20 70 +60% 200 sec +10%
21 70 +62% 210 sec +11%
22 70 +64% 220 sec +11%
23 70 +66% 230 sec +12%
24 70 +68% 240 sec +12%
25 75 +70% 250 sec +13%
26 75 +72% 260 sec +13%
27 75 +74% 270 sec +14%
28 75 +76% 280 sec +14%
29 75 +78% 290 sec +15%
30 80 +80% 300 sec +15%
31 80 +82% 310 sec +16%
32 80 +84% 320 sec +16%


Cannon Barrage
"Fires multiple cannonballs at once, focusing on one enemy ahead of you. Bonus Critical Rate and Ignore DEF applied."
Cannon Barrage level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Bonus Critical Rate Enemy Defense Ignored
Add 3
per 5 levels
Add 5%
per level
No
change
No
change
Add 1%
per 2 levels
Add 1%
per 2 levels
1 45 455% 4 1 +1% +5%
2 45 460% 4 1 +1% +6%
3 45 465% 4 1 +2% +6%
4 45 470% 4 1 +2% +7%
5 48 475% 4 1 +3% +7%
6 48 480% 4 1 +3% +8%
7 48 485% 4 1 +4% +8%
8 48 490% 4 1 +4% +9%
9 48 495% 4 1 +5% +9%
10 51 500% 4 1 +5% +10%
11 51 505% 4 1 +6% +10%
12 51 510% 4 1 +6% +11%
13 51 515% 4 1 +7% +11%
14 51 520% 4 1 +7% +12%
15 54 525% 4 1 +8% +12%
16 54 530% 4 1 +8% +13%
17 54 535% 4 1 +9% +13%
18 54 540% 4 1 +9% +14%
19 54 545% 4 1 +10% +14%
20 57 550% 4 1 +10% +15%
21 57 555% 4 1 +11% +15%
22 57 560% 4 1 +11% +16%
23 57 565% 4 1 +12% +16%
24 57 570% 4 1 +12% +17%
25 60 575% 4 1 +13% +17%
26 60 580% 4 1 +13% +18%
27 60 585% 4 1 +14% +18%
28 60 590% 4 1 +14% +19%
29 60 595% 4 1 +15% +19%
30 63 600% 4 1 +15% +20%
31 63 605% 4 1 +16% +20%
32 63 610% 4 1 +16% +21%

Hyper Skills

Common Stat Enhancers and Active Skills

Hyper Strength
"Permanently increases STR."
Unlocked at level 140
Hyper Strength level data
Level STR
1 +50
Hyper Dexterity
"Permanently increases DEX."
Unlocked at level 140
Hyper Dexterity level data
Level DEX
1 +50
Hyper Intelligence
"Permanently increases INT."
Unlocked at level 140
Hyper Intelligence level data
Level INT
1 +50
Hyper Luck
"Permanently increases LUK."
Unlocked at level 140
Hyper Luck level data
Level LUK
1 +50
Hyper Jump
"Permanently increases Jump."
Unlocked at level 146
Hyper Jump level data
Level Jump
1 +10
Hyper Speed
"Permanently increases Movement Speed."
Unlocked at level 152
Hyper Speed level data
Level Movement Speed
1 +10
Hyper Accuracy
"Permanently increases Accuracy."
Unlocked at level 158
Hyper Accuracy level data
Level Accuracy
1 +20%
Hyper Defense
"Permanently increases Weapon DEF."
Unlocked at level 165
Hyper Defense level data
Level Weapon DEF
1 +500
Hyper Magic Defense
"Permanently increases Magic DEF."
Unlocked at level 174
Hyper Magic Defense level data
Level Magic DEF
1 +500
Hyper Fury
"Permanently increases Max DF (useless for Thieves)."
Unlocked at level 180
Hyper Fury level data
Level Max DF
1 +50
Hyper Mana
"Permanently increases Max MP."
Unlocked at level 186
Hyper Mana level data
Level Max MP
1 +15%
Hyper Health
"Permanently increases Max HP."
Unlocked at level 192
Hyper Health level data
Level Max HP
1 +15%
Hyper Critical
"Permanently increases Critical Rate."
Unlocked at level 198
Hyper Critical level data
Level Critical Rate
1 +10%
Epic Adventure
"Call upon the bravery deep within to increase damage output and max damage. Only applies to explorer classes within the party."
Unlocked at level 200
Epic Adventure level data
Level MP Cost Duration Damage Max Damage Cooldown
1 100 60 +10% +5,000,000 120 sec

Buccaneer and Corsair Hyper Skills

The skill enhancers below belong to only Buccaneer and Corsair.

Double Down - Enhance
"Increases the chances of rolling a 4, 5, or 6 in Roll of the Dice."
Unlocked at Level 143
Double Down - Enhance level data
Level Chance
1 +5%
Double Down - Addition
"Adds the lucky number 7 to Double Down."
Unlocked at Level 162
Double Down - Addition level data

Roll Seven: +20% Enemy Defense Ignored

Level Effects
1 7 added to Double Down
Double Down - Saving Grace
"Grants a chance for the Cooldown to not apply when Double Down does not activate. After this, you can activate at least 4 Double Downs."
Unlocked at Level 183
Double Down - Saving Grace level data
Level Chance
1 40%

Buccaneer Hyper Skills

Skill Enhancers

Octopunch - Extra Strike
"Increases Octopunch's attack count."
Unlocked at Level 149
Octopunch - Extra Strike level data
Level Number of Attacks
1 +1
Buccaneer Blast - Extra Strike
"Increases Buccaneer Blast's attack count."
Unlocked at Level 155
Buccaneer Blast - Extra Strike level data
Level Number of Attacks
1 +1
Octopunch - Reinforce
"Increases Octopunch damage."
Unlocked at Level 168
Octopunch - Reinforce level data
Level Damage
1 +20%
Buccaneer Blast - Spread
"Increases the number of monsters hit by Buccaneer Blast."
Unlocked at Level 177
Buccaneer Blast - Spread level data
Level Max Enemies Hit
1 +2
Octopunch - Boss Rush
"Increases damage dealt to bosses with Octopunch."
Unlocked at Level 189
Octopunch - Boss Rush level data
Level Boss Damage
1 +20%
Buccaneer Blast - Reinforce
"Increases Buccaneer Blast Damage."
Unlocked at Level 195
Buccaneer Blast - Reinforce level data
Level Damage
1 +20%

Active Skills

Stimulating Conversation
"Releases the inner power to charge energy faster and increase total damage for a short time. Also increases Boss Attack damage permanently."
Unlocked at level 150
Stimulating Conversation level data
Level MP Cost Duration Additional Damage Energy Charged every 4 seconds Cooldown Boss Damage
1 300 120 sec +20% 800 90 sec +20%
Power Unity
"Focuses fully-charged energy at one spot to create a condensed sphere of energy. Can only be used when the energy is draining after a full charge. After use, a special buff exclusive to this skill will be granted."
Unlocked at level 170
Power Unity level data
Level Energy Cost Damage Number of Attacks Max Enemies Hit Minimum and Maximum Critical Damage Cooldown
1 2500 800% 5 8 +10% 20 sec

Corsair Hyper Skills

Skill Enhancers

Brain Scrambler - Cooldown Cutter
"Decreases the Cooldown for Brain Scrambler."
Unlocked at Level 149
Brain Scrambler - Cooldown Cutter level data
Level Cooldown
1 -100%
Rapid Fire - Boss Rush
"Increases damage dealt to bosses with Rapid Fire."
Unlocked at Level 155
Rapid Fire - Boss Rush level data
Level Boss Damage
1 +20%
Brain Scrambler - Reinforce
"Increases Brain Scrambler's damage."
Unlocked at Level 168
Brain Scrambler - Reinforce level data
Level Damage
1 +20%
Rapid Fire - Add Range
"Increases Rapid Fire range."
Unlocked at Level 177
Rapid Fire - Add Range level data
Level Attacking Range
1 +50
Brain Scrambler - Extra Strike
"Increases the number of attacks for Brain Scrambler."
Unlocked at Level 189
Brain Scrambler - Extra Strike level data
Level Number of Attacks
1 +1
Rapid Fire - Reinforce
"Increases Rapid Fire damage."
Unlocked at Level 195
Rapid Fire - Reinforce level data
Level Damage
1 +20%

Active Skills

Whaler's Potion
"Enhance your mighty body with a swig of special fisherman-approved sugar water."
Unlocked at level 150
Whaler's Potion level data
Level MP Cost Max HP Abnormal Status and Elemental Resistance Damage Taken Duration
1 300 +40% +15% -15% 180 sec
Ugly Bomb
"Fires a really weird-looking bomb that you... where did you buy this thing?"
Unlocked at level 170
Ugly Bomb level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Cooldown
1 500 400% 12 15 15 sec

Cannon Master Hyper Skills

Skill Enhancers

Monkey Militia - Enhance
"Allows you to enlist additional Monkey Militia."
Unlocked at Level 143
Monkey Militia - Enhance level data
Level Number of Monkeys
1 +1
Cannon Bazooka - Reinforce
"Increases Cannon Bazooka damage."
Unlocked at Level 149
Cannon Bazooka - Reinforce level data
Level Damage
1 +20%
Cannon Barrage - Reinforce
"Increases Cannon Barrage damage."
Unlocked at Level 155
Cannon Barrage - Reinforce level data
Level Damage
1 +20%
Monkey Militia - Persist
"Increases Monkey Militia duration."
Unlocked at Level 162
Monkey Militia - Persist level data
Level Duration
1 +10 sec
Cannon Bazooka - Spread
"Increases the number of monsters hit by Cannon Bazooka."
Unlocked at Level 168
Cannon Bazooka - Spread level data
Level Max Enemies Hit
1 +2
Cannon Barrage - Critical Chance
"Increases Cannon Barrage critical chance bonus."
Unlocked at Level 177
Cannon Barrage - Critical Chance level data
Level Critical Rate
1 +15%
Monkey Militia - Splitter
"Lowers Monkey Militia damage and increases its Number of Attacks."
Unlocked at Level 183
Monkey Militia - Splitter level data
Level Damage Attack Count per Monkey
1 -50% +1
Cannon Bazooka - Extra Strike
"Increases Cannon Bazooka's attack count."
Unlocked at Level 189
Cannon Bazooka - Extra Strike level data
Level Number of Attacks
1 +1
Cannon Barrage - Extra Strike
"Increases Cannon Barrage's attack count."
Unlocked at Level 195
Cannon Barrage - Extra Strike level data
Level Number of Attacks
1 +1

Active Skills

Buckshot
"Use buckshot for Cannoneer skills."
Unlocked at Level 150
Buckshot level data
Level MP Cost Damage Attack Count Duration
1 300 -60% *3 180 sec
Rolling Rainbow
"Orders the Cannoneer's reliable assistants to summon three cannons and mercilessly roast enemies ahead of you."
Unlocked at level 170
Rolling Rainbow level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Duration Cooldown
1 30 400% 1 10 12 sec 90 sec