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{{All Game Nav|game=MapleStory|custom={{MapleStory/TOC}}{{MapleStory/TOC/Quests}}}}
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'''Party quests''' ("'''PQ's'''") are organized quests in which a party of several people must be created in order to enter. Unlike regular quests, they can be done again and again. Party quests are extremely popular because they give items and thousands of experience points.
==Party Quest Availability Chart==
{{ MapleStory/Versions/Accompaniments}}


In MapleStory, there are two basic types of Party Quests: The cooperative variety, where a party must work together to accomplish a task, and the competitive variety, where party members fight each other or other parties in a contest. In Cooperative Party Quests, there are several different types of obstacles, such as the "Flooded Room" where all the monsters in the area must be defeated, the box puzzle, boss fight, and so on. Typically, various classes are needed to get through successfully, usually because they offer certain skills (such as a Magician's teleport) to get past necessary obstacles.


==Amoria Premium Wedding==
The difficulty of a Party Quest is typically scaled to the center of its applicable range (normal Aran, adventurers, and Cygnus Knights may find it easier), so that characters on the low end have a difficult time succeeding while characters on the upper end can clear it easily. Additionally, these Party Quests are usually themed after the town they are found in, and are part of that region's storyline, while Competitive Party Quests are usually accessible from several different towns and do not add significantly to the storyline. After the Big Bang Patch in KoreaMS, all co-op party quests had their maximum level limits removed.
'''Requirements''': Wedding Invitation, attendance at a Premium Wedding
The Amoria Premium Wedding's Afterparty, while technically not a Party Quest, operates in many ways like one. It can occur in either the Chapel or Cathedral weddings. This guide will illustrate a Cathedral Wedding in GlobalMS.
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===Entry===
If you are a guest at the wedding, the first stage will be in a waiting room outside the Cathedral. NPCs here will take gifts for the couple. By speaking to a nun, one can enter the main Cathedral. a timer counts down to the next stage.
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===Cathedral Altar===
[[Image:MS Amorian Cathedral Wedding.jpg|thumb|200px|left|The Wedding Altar.]]
If you are the one getting married, you will immediately start at the Altar. In order to enter, you must only be in a party with your fiancé. Once the couple is waiting, guests may start to enter and take their seats. After all the guests are seated, the partners-to-be can start the ceremony at their discretion, but it must be before the timer expires. The Priest will begin speaking, and guests are given the option of "blessing" the couple. For each successful bless, the newlyweds will receive EXP. The music in this map is very unique and this area is renowned as one of the most beautiful in the whole game.
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===Cherished Visage Photos===
[[Image:MS Cherished Photo.jpg|thumb|200px|left|The Wedding Cake. Photos are taken here.]]
After the ceremony is completed, both the couple and the guests are warped to a new map. Beyond this point, both Chapel and Cathedral weddings are identical. A one minute timer appears, and the players must arrange themselves on the cake. Typically, the Bride and Groom stand at the top of the cake, and everyone smiles. Once the timer reaches 0, a picture is taken that will be posted on the MapleGlobal website. Next, a 5 minute timer appears, to allow players to take their own pictures. Often the favored guests will take turns posing with the couple. This map, being very small, has a tendency to lag people out, especially when all 50 invites are used.
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===Untamed Hearts Hunting Ground===
[[Image:MS Untamed Hearts.jpg|thumb|200px|left|This is the Hunting Grounds after the wedding.]]
Once the photo time is over, all players will be warped to the Untamed Hearts Hunting Ground. Here, each member, Guests and the newlyweds alike, must collect 5 keys from the Cake and Candle Monsters that roam the area. These monsters are worth 0 experience. At this point, the married couple receives the EXP from the blessings and their prizes for getting married. The keys are not too difficult to find, but they each take up an ETC slot, which can pose problems to first time guests. Also, the Cake Monsters can be rather dangerous to lower leveled guests. The map is rather large, but with 52 people hunting on it in a limited amount of time, kill stealing can be a problem. It is recommended that higher levels help their friends and leave once they have enough keys, so that everyone can finish.
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===The Love Piñata===
[[Image:MS Love Pinata.jpg|thumb|200px|left|This is the Bonus Prize Map.]]
[[Image:MS Love Pinata Key.jpg|thumb|200px|Right|The Keys needed.]]
When each person has acquired 5 keys, they can progress to the next stage on their own. Once Inside, there are numerous boxes that can be broken by hitting them. After they are broken, an item called Onyx Chest appears. These items '''will''' disappear, so only break '''one''' box. Each player can only pick up one, and there are already not enough for every guest at the wedding. The timer on this map has the same time as the outside hunting grounds map, so whether you have entered or not, all players are ejected at the same time. The Onyx Chests and Amoria Heart Keys expire approximately 20 minutes after the wedding ends. After getting your chest, or, if they have already all been taken, the players can talk to Robin the Huntress to exit the wedding party. They are returned to Amoria main town. By talking to Pila Present at the top of the map, the players can get their prize. Prizes range from Miso Ramen Soup to Pineapple Candies, and for the Bride and Groom's special chests, Scrolls. Wedding Invitations will remain in each guest's inventory until they drop it.
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== Henesys Party Quest==
After the Jump patch, you can only attempt each PQ 10 times a day. For Romeo and Juilet PQ, you can only attempt a total of 10 times a day, regardless of whether you started from Romeo or Juilet. The levels of the monsters are the average levels of the party, so add people of your level. If you are more than 20 levels below the average level of the party, you will only receive 20% of the original EXP. If you obtained a certain number of PQ set items, EXP when clearing PQs will be boosted by up till 18% increase.
'''Requirements''': Level 10 and up
[[Image:MS HenesysPQ Entry.jpg|thumb|200px|right|Henesys PQ <br>Entrance.]]
The Henesys PQ is a new Party Quest originating in KoreaMS. A party of any number greater than 3 is needed, as long as they are all over the level of 10. It is especially great experience between levels 10 and 15, as the EXP is a constant 800, a not insignificant amount at low levels. The time limit is 10 minutes. Some of the monsters and platforms plus the background originate from Korean Folk Town, despite its location in Henesys. An NPC named Usachan is located in Henesys Park wearing a bunny suit, and lets you inside. It is currently only available in KoreaMS and TaiwanMS. JapanMS released the party quest in patch v1.21, but retired it for some unknown reason in patch v1.26.
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===First Stage===
[[Image:MS HenesysPQ 1.jpg|thumb|200px|right|Henesys PQ <br>gathering seeds.]]
In the first portion, the players run around hitting brown plants and collecting seeds. Approximately one seed is found for every 5-10 plants hit. These seeds must be dropped on each platform surrounding the center of the map to proceed. A flower will sprout on a platform after the seed disappears. Once this has been done, a bunny will spawn in the middle of the map.
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===Second Stage===
[[Image:MS HenesysPQ 2.jpg|thumb|200px|right|Henesys PQ <br>defending the bunny.]]
The bunny that spawns has a health bar like an ordinary party member, and must be protected. Waves of flying enemies comes towards the center of the map. Your party must move to the center of the map to protect it. Ranged characters have an advantage here. It is recommended that lower leveled party members stand in the center so as to avoid being hit as well. the monsters range from Flyeyes and stirges to the unmorphed Blin of Korean Folk Town. These monsters drop a white cake from time to time which the Party leader must collect. Once enough cakes have been collected, the PQ is over. Also, if the Bunny dies or Time expires before acquiring enough cakes, the PQ is failed.
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===Bonus===
[[Image:MS_HenesysPQ_3.jpg|thumb|200px|right|Henesys PQ<br>Pig bonus stage.]]
There is a bonus stage full of pigs. It is similar to that after Kerning PQ.
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===Rewards===
[[Image:MS HenesysPQ end.jpg|thumb|200px|right|Henesys PQ <br>Exit.]]
The reward for Henesys PQ is a Golden Coin, which acts as a safety charm. It has an expiration date, so higher levels will probably want to do this PQ every few days.
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==Kerning City Party Quest==
Competitive Party Quests are the other variety. In competitive Party Quests, either two parties compete against each other, or groups of people compete individually for a ranking. Experience earned in these quests is usually given based off your standings against the opposing team or individuals, so it's important to do well in order to get the most Experience possible.
'''Requirements''': Level 21-30


The first party quest is in '''Kerning City'''. A party of 4, ranging from levels 21 to 30, progresses through 5 stages in fewer than thirty minutes by solving puzzles and killing monsters. At the end, a prize is given to each participant; these range from ores, equipment, scrolls, or potions. Only one party can be inside the party quest at any given time on one channel.
==Starting a party quest==
[[File:MS Kerning Party Quest.jpg|thumb|200px|right|Parties must wait before entering the Kerning PQ.]]


The Kerning City Party Quest is one of the fastest ways to gain experience during levels 21-30. To complete the party quest, one must complete the following stages under the 30 minute time limit.
To enter a party quest, a party must be created with the minimum number of required members.  Some party quests also have a maximum number.  The leader of the party will be required to start the PQ by speaking to the primary NPC, and then talking to the NPC in each room to continue. Only one party may start a PQ at any time in any one channel, so if the current channel is occupied, it is often best to move to another channel and try.


===Party Makeup===
Most party quests can be accessed by clicking on the Dimensional Mirrors located in most major towns.  They will automatically transport you to the lobby of the relevant PQ. A PQ will only show up in the list if you are of the required level to participate.  However, it is not always recommended to enter all PQs immediately upon availability.
Following are suggested party setups for the Kerning accompaniment. Keep in mind that there are many ways to go about selecting a party, depending on what the leader finds is most important.


;Party #1 - Offensive Tactic: This party setup allows players to move through the first and last stages of the Kerning accompaniment through brute force.
==[[File:MS Amoria Icon.png]] Amoria Premium Wedding==
*One Warrior (Level 23+)
'''Requirements''': Wedding Invitation, attendance at a Premium Wedding
*Two Rogues (Level 25+)
:The Amoria Premium Wedding's Afterparty, while technically not a Party Quest, operates in many ways like one. It can occur in either the Chapel or Cathedral weddings. This guide will illustrate a Cathedral Wedding in GlobalMS.
*One Magician (Level 25+)
 
;Party #2 - Defensive Tactic: This party setup is friendlier to people of lower levels who wish to participate in the Kerning accompaniment. Using a Cleric with the Heal skill, lower-level characters can remain in the fray without having to worry too much about death.  Although haste at level 1 is nearly useless, it has more benefit for the whole group over any of the other skills.
*1 Assassin (Level 30 with Haste)
*1 Cleric (Level 30 with Heal)
*Any other two people (Level 21+)
 
 
===Starting a party quest===
[[Image:MS Kerning Party Quest.jpg|thumb|200px|right|Parties must wait before entering the Kerning PQ.]]
 
Because only one party can enter at a time in each channel, parties can not enter the quests whenever they want to. In the Kerning PQ, the party leaders must constantly click on Lakelis, or other party leaders may enter before them once the other party has finished. Because the party leader must constantly click on Lakelis, some leaders use an Auto-Clicking hack, although it is clearly illegal.
 
Often the quests can be difficult enter due to the high popularity of the party quests. Channel 1 would not be recommended if you want to do a party quest. Also, Scania would be the world with the most demand for the party quests, since it has the most people. Khaini is easiest to get into PQ's.
 
Make sure you have the required number of members in your party. You can not do the PQ if there are less than the minimum (Though some PQs allow you to have more), and they must not die or quit party/game in order to complete the quest.
 
Try not to be bored while waiting. If you are not the leader, you may do something else for 5 minutes, but make sure you know what is going on in the game. Leaders should not leave the computer and closely watch. Try to track the party that has just entered and see which stage they are at by locating them (using /find).
===Kerning Stage 1===
This is the first part of the Kerning City Party Quest/Accompaniment. It is a combat section, where you are asked a question by Cloto and slay monsters based on the answer. Once you have the answer, slay that many Ligators to get that many coupons. When you have obtained the correct amount of coupons, talk to Cloto to receive a pass and give the pass to your party's leader. After all three passes are collected, have your leader click on Cloto, to open a portal to Part 2.
 
'''Questions'''
* Level needed to become a Magician: 8 (Stated as "Wizard")
* Level needed for any of the other classes: 10
* Experience needed to level from 1 to 2: 15
* INT needed to become a Magician: 20
* DEX needed to become an Archer or a Thief: 25
* STR needed to become a Warrior: 35
 
===Kerning Stage 2===
This part of the Accompaniment/Party Quest consists of 4 ropes. The objective is to arrange 3 of your members on these ropes to try to find the right combonation, while the leader clicks Cloto to determine if the combination is correct. It is wise to have only 1 member move at a time, in a clockwise or counter clockwise direction, as this will prevent confusion. After discovering the correct combination, continue through the portal for yet another puzzle.
 
===Kerning Stage 3===
This area consists of 5 platforms labeled 1-5, indicated by the number of cats on the stump. The objective is to arrange 3 of your members on these platforms to try to find the right combination, while the leader clicks Cloto to determine if the combination is correct. It is recommended that you follow this pattern to prevent confusion:
 
123 - 124 - 125 - 134 - 135 - 145 - 234 - 235 - 245 - 345
 
Now continue through the portal for the final puzzle area of the Accompaniment/Party Quest.
 
===Kerning Stage 4===
The final puzzle consists of 6 barrels labeled 1-6. The objective is to arrange 3 of your members on these platforms to try to find the right combination, while the leader clicks Cloto to determine if the combination is correct. It is recommended that you follow this pattern to prevent confusion:
 
123 - 124 - 125 - 126 - 134 - 135 - 136 - 145 - 146 - 156
 
234 - 235 - 236 - 245 - 246 - 256
 
345 - 346 - 356
 
456
 
Now continue to enter the final stage.
 
===Kerning Final Stage===
This is it, the final stage. Once again, it is a combat stage. Here you must kill 3 Curse Eyes, 6 Jr. Neckis (modified with less avoidability) and the King Slime to obtain the passes they drop. The "corner kill glitch" has been fixed, and therefore even if you corner kill the monsters will still drop passes. The first 9 enemies will be easier than the King Slime. Once you have the 10 passes, click on Cloto to finish the main section of the Party Quest.
*Note: Sometimes the game is glitchy, and will only spawn 8-9 monsters, including the King Slime. If this happens, your party cannot complete the Accompaniment/Party Quest. Most of the said 'glitches' are because of an earlier problem in which a corner kill would lead to a lack of a pass. The glitches have been dramatically reduced. There is, or was, the chance that if only 8-9 monsters spawned another would spawn after the King Slime.  Theres also the large possibility that a party member has your passes.
'''King Slime''' 
* HP: 8000
* MP: 100
* EXP: 1000 (shared)
* Primary Attack: Its primary attack is to jump, causing an earthquake which does 200 or so damage to anyone on the ground within a certain distance. As long as you keep a fair distance away, and have your HP over 300, this attack will not be a problem. (Note to Magicians: If you get hit and you don't have Magic Guard activated, you will likely die.)
* Supportive Skill: The King Slime also has a supportive skill, which summons Slimes. As you can most likely one hit kill them, there will be no difficulty in eliminating them. A large number of Slimes are also spawned when the King Slime is defeated.
* The Slimes mentioned above can also drop slime drops.
* Soloing King Slime is often quite useful if you are at least Lv. 26. You'll probably get upwards of 490 exp if you kill it. Remember to ask for permission from your party first though.
 
===Kerning Bonus Stage===
This Bonus Stage is filled with Horny Mushrooms and Green Mushrooms. It is a good place to train while waiting for your timer to run out, or to prepare for a "rush". Talk to Nella when you wish to leave the party quest. However, if you don't plan to train here, leave quickly so that you can be nice to the next group. The party quest can only be started when you leave, and it is generally rude to stay too long.
 
== Ludibrium Party Quest==
Similarily to the Kerning PQ, the stages are beaten by collecting a certain amount of passes by doing specific tasks and only one party is allowed to enter the PQ on any channel.  However, there are several key differences between this PQ and the first one. First off, you need a full party (6 members) that are between levels 35 and 50 to get in.  It is also a longer to complete PQ with 11 stages rather than 5, and you get an hour to complete it. This is a much more difficult PQ than the Kerning PQ. 
 
To enter the PQ, you must travel to the Eos Tower, found to the left of where you arrive in Ludibrium.  The tower has 101 floors and you enter the tower on the 100th floor. Climb up and go through a door to get to the 101st floor. You will find the PQ NPC here; a red stop-sign. You need a party of 6 to enter the PQ. Only 1 party member can die on stages 1 to 8, and the last stage can be finished with no less then 2 people. The party leader must not die at all.
 
A party of 6, ranging from levels 35 to 50, progresses through 9 stages in less than one hour by solving puzzles and killing monsters. The skills specific character classes possess, such as Haste, Heal, Dark Sight, and Teleport, are eminently used to help pass some of the stages. The skills Dark Sight and Teleport are required to complete the accompaniment. Prizes consist of potions, ores, equipment, scrolls, or summoning bags.
 
Probably the best party is the following (with all characters 40+):
*1 Assassin
*1 Cleric
*1 Bandit
*1 Bowman / Crossbowman
*1 Spearman
*1 Ice/Lightning Wizard
 
;NOTE: To hit Alishar, the Party Quest boss monster, at least 80% of the time, you will need to have
 
{| border=1 cellspacing=0 cellpadding=5
!Level||ACC
|-
|35||157
|-
|40||140
|-
|45||124
|-
|50||107
|}
 
Warriors and Thieves at level 40 will typically have about 80 DEX and 140 LUK/STR. Along with a maxed Mastery skill, the accuracy of Warriors would be approximately 84 and thieves 115 (if max nimble body). This means that warriors will almost always miss Alishar and thieves will only hit it about 65% the time. Bowmen at level 40 will have accuracies of around 125. Therefore, it is imperative for any PQ team to have at least 1 bowman that is above level 40, or a higher level assassin because double stab does too little damage without critical, and savage blow will suffer too much weapon defense penalty.
 
===Ludibrium Stage 1===
[[Image:MS Ludi PQ 1.jpg|thumb|right|The First stage of Ludibrium PQ.]]
;Enemies: Ratz From Another Dimension (3700 hp, 260 exp), Black Ratz From Another Dimension (4300hp, 280 exp)
 
;Required classes: Mage OR Thief with max Haste
;Completion: 25 passes required to finish this stage. Each monster drops a pass, passes can be Stolen.
 
Kill, kill, and more kill. This is kind of like a Jump Quest but where you have to fight monsters to claim passes. The monsters are spread all around the map, from the bottom to top.  Everyone kills the mice, and the leader collects the passes they drop. Note that they are passes, not coupons. The mages need to teleport to some mice, and any Bandits with Steal should be trying to steal passes.  Once all the passes have been collected, click the red balloons to advance to the next stage.
 
;Note: Have 2 people go into the next stage and have 4 others wait. In stage 2 one of the party members needs to attack the 2nd box from the top. Once it breaks, the members in Stage 2 will be teleported to Towers Trap. At this time there should be 4 members in Stage 1 and 2 in Towers Trap. After entering Towers Trap the 2 people will have to party chat to the party and tell the 4 people to enter Stage 2.
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===Ludibrium Stage 2===
;Enemies: None.
;Etc.: Boxes
;Required classes: None.
;Completion: 15 passes required to finish this stage.


The 2 members of the party that goes through first should go down to the second box from the top, and break it. Once you're moved to the other map, tell the rest of the party it's okay to come through. All party members should now break the boxes open for passes. After collecting enough passes between Tower's Trap and Stage 2 map, double click the Orange Balloons at the top.
===Entry===
'''NOTE'''
If you are a guest at the wedding, the first stage will be in a waiting room outside the Cathedral. NPCs here will take gifts for the couple. By speaking to a nun, one can enter the main Cathedral. A timer counts down to the next stage.
Be sure you get all 4 passes from Tower's Trap, if you go out without all of them you'll have to restart the PQ.
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===Ludibrium Stage 3===
;Enemies: Bloctopus from another dimension(4900hp,288 exp)
;Etc.: Summoning Boxes
;Required classes: None
;Completion: 32 passes required to finish this stage. Each monster drops a pass, passes can be Stolen.


In Stage 3 you must defeat monsters for the passes. Breaking the boxes will spawn 3 more Blocktopuses.  It is recommend sending Warriors, Clerics, and Bandits to the bottom and Ice Wizards, Fire Wizards, Sins and Archers to the top. Bandits should attempt to steal passes. Double click the Yellow Balloons after collecting the passes to advance.
===Cathedral Altar===
[[File:MS Amorian Cathedral Wedding.jpg|thumb|200px|left|The Wedding Altar.]]
If you are the one getting married, you will immediately start at the Altar. In order to enter, you must only be in a party with your fiancé. Once the couple is waiting, guests may start to enter and take their seats. After all the guests are seated, the partners-to-be can start the ceremony at their discretion, but it must be before the timer expires. The Priest will begin speaking, and guests are given the option of "blessing" the couple. For each successful bless, the newly-weds will receive EXP. The music in this map is very unique and this area is renowned as one of the most beautiful in the whole game.
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===Ludibrium Stage 4===
[[Image:MS Ludi PQ 4.jpg|thumb|right|The Fourth stage of Ludibrium PQ.]]
;Enemies: Dark Eye from Another Dimension (Room 4,5), Shadow Eye from Another Dimension (Room 1-3)
;Required classes: 1 Mage, 1 Non-Mage
;Completion: 6 passes required to finish this stage. Each monster drops a pass.


In Stage 4 there are 5 different rooms. Every room contains a shadow monster, except room 4 which has 2, each of which drops a pass. Rooms 1-3 feature Shadow Eye from Another Dimension, who have high Weapon defense and low Magic defense. Mages go against those. Rooms 4 and 5 have the opposite, Dark Eye from Another Dimension, who have high Magic defense and low Weapon defense. Everyone else takes them out. Pick your door and tell pq members you are already in the door so they dont come in yours. Another way instead of telling pq members is to drop 10 mesos in front of the door to tell them there is already someone in the selected door. The rooms are completely dark, and only the enemies eyes are visible, so you must wait until they open their eyes in order to hit them. Talking to the Green Balloons after collecting the passes to continue.
===Cherished Visage Photos===
[[File:MS Cherished Photo.jpg|thumb|200px|left|The Wedding Cake. Photos are taken here.]]
After the ceremony is completed, both the couple and the guests are warped to a new map. Beyond this point, both Chapel and Cathedral weddings are identical. A one minute timer appears, and the players must arrange themselves on the cake. Typically, the Bride and Groom stand at the top of the cake, and everyone smiles. Once the timer reaches 0, a picture is taken that will be posted on the MapleGlobal website. Next, a 5 minute timer appears, to allow players to take their own pictures. Often the favored guests will take turns posing with the couple. This map, being very small, has a tendency to lag people out, especially when all 50 invites are used.  
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===Ludibrium Stage 5===
[[Image:MS Ludi PQ 5.jpg|thumb|right|The Fifth stage of Ludibrium PQ.]]
;Enemies: King Block Golem from another dimension( semi-invincible, 1 exp )
;Etc.: Boxes
;Required classes: Mage with Teleport, Thief with Dark Sight, Thief with haste (Recommended, but not required)
;Completion: 24 passes required to finish this stage.


There are 6 individual rooms in this stage. The Thief goes down to room #6 using Dark Sight to pass through Invincible King Block Gollems that are rigged to do about 8000 damage. One mage goes up to to room #1 using Teleport to get there.  The mage will need to use Teleport and the Thief will need to use Dark Sight in their rooms to obtain the passes. Everyone else chooses a room and destroys boxes to collect passes (tricky jumps abound). Each room contains four boxes. Once all the passes have been collected talk to the Dark Green Balloon to advance to Stage 6.
===Untamed Hearts Hunting Ground===
:Actually, it is possible to kill the King Block Golems. However, to do so, you will need an HP Warrior (A warrior with lots of points in HP) that has max or close to max Power Guard. Since Power Guard never misses, it will damage the King Block Golems. Make sure to lure the Golems to the left side so a Cleric can jump down and heal the warrior. It is risky but rewards about 3000 Experience that is dispersed throughout the party.
[[File:MS Untamed Hearts.jpg|thumb|200px|left|This is the Hunting Grounds after the wedding.]]
:Passes also will drop from killing these golems.
Once the photo time is over, all players will be warped to the Untamed Hearts Hunting Ground. Here, each member, Guests and the newly-weds alike, must collect 5 keys from the Cake and Candle Monsters that roam the area. These monsters are worth 0 experience. At this point, the married couple receives the EXP from the blessings and their prizes for getting married. The keys are not too difficult to find, but they each take up an ETC slot, which can pose problems to first time guests. Also, the Cake Monsters can be rather dangerous to lower leveled guests. The map is rather large, but with 52 people hunting on it in a limited amount of time, kill stealing can be a problem. It is recommended that higher levels help their friends and leave once they have enough keys, so that everyone can finish.
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===Ludibrium Stage 6===
===The Love Piñata===
[[Image:MS Ludi PQ 6.jpg|thumb|right|The Sixth stage of Ludibrium PQ.]]
[[File:MS Love Pinata.jpg|thumb|200px|left|This is the Bonus Prize Map.]]
;Enemies: None
[[File:MS Love Pinata Key.jpg|thumb|200px|Right|The Keys needed.]]
;Etc: Numbered Boxes
When each person has acquired 5 keys, they can progress to the next stage on their own. Once Inside, there are numerous boxes that can be broken by hitting them. After they are broken, an item called Onyx Chest appears. These items '''will''' disappear, so only break '''one''' box. Each player can only pick up one, and there are already not enough for every guest at the wedding. The timer on this map has the same time as the outside hunting grounds map, so whether you have entered or not, all players are ejected at the same time. The Onyx Chests and Amoria Heart Keys expire approximately 20 minutes after the wedding ends. After getting your chest, or, if they have already all been taken, the players can talk to Robin the Huntress to exit the wedding party.
;Required classes: None
;Completion: Follow boxes in order to reach the top.
 
This map contains many boxes in sets of 3 with the numbers 1 through 3 written on each box.  Standing on the correct box and pressing UP will teleport you to the next set.  Other boxes will teleport you back to the bottom.  The balloon NPC will say the order, which doesn't change.  The correct order is: 1, 3, 3, 2, 2, 1, 3, 3, 3, 1, 2, 3, 1, 1, 1.  After getting to the top, go through the portal to advance to Stage 7.
 
;NOTE: If that above combo was hard to follow use this format
*133, 221, 333, 123, 111
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===Ludibrium Stage 7===
;Enemies: Black Ratz, Ratz, Bloctopus, Rombot all from another dimension
;Etc:Pass Boxes
;Required classes: Assassin or Archer with maxed Keen eyes or Eye of Amazon
;Completion: 3 passes required to finish this stage.
 
The Assassin or Archer (recommended) goes up to kill the enemies by the boxes on the  wall on the right, one at a time, or all at the same time if the party wants a challenge. When the pass touches the box, one Rombot will spawn.  While the sin or archer is getting the Rombot to spawn, the rest kill the Rombot at the bottom of the map, who can cause a ground-impact and spawn Block Golem monsters. 
Repeat for all 3 boxes at the top, each Rombot drops a pass. After collecting the passes, talk to the Light Blue Balloon to advance to the next stage.
 
===Ludibrium Stage 8===
[[Image:MS Ludibrium Party Quest.jpg|thumb|200px|right|Ludibrium PQ]]
;Enemies: None
;Etc.: Numbered Boxes
;Required classes: None
;Completion: Standing on correct combination of boxes
 
Similar to [[#Kerning Stage 4|Kerning Stage 4]], except it's 9 boxes and 5 people per combination.  Each character apart from the leader stands on a different box.  If the characters are standing on the correct combination of boxes, you will be able to progress to the next stage. It is suggested that you begin with characters on boxes 1-2-3-4-5, then continue with 1-2-3-4-6, 1-2-3-4-7, 1-2-3-4-8, 1-2-3-4-9, 1-2-3-5-6, 1-2-3-5-7, 1-2-3-5-8 and so on until you get to the right combination. Check if it is the correct combination each time you try a combination. For people who hate this type of stage it'll be hell for them IF they get a totally random and deep value. So just be patient and make sure you don't skip any number otherwise you will usually end up with either no time left or frustration enough to leave the pq.
 
There are 126 combinations in total:
12345, 12346, 12347, 12348, 12349, 12356, 12357, 12358, 12359, 12367, 12368, 12369, 12378, 12379, 12389, 12456, 12457, 12458, 12459, 12467, 12468, 12469, 12478, 12479, 12489, 12567, 12568, 12569, 12578, 12579, 12589, 12678, 12679, 12689, 12789, 13456, 13457, 13458, 13459, 13467, 13468, 13469, 13478, 13479, 13489, 13567, 13568, 13569, 13578, 13579, 13589, 13678, 13679, 13689, 13789, 14567, 14568, 14569, 14578, 14579, 14589, 14678, 14679, 14689, 14789, 15678, 15679, 15689, 15789, 16789, 23456, 23457, 23458, 23459, 23467, 23468, 23469, 23478, 23479, 23489, 23567, 23568, 23569, 23578, 23579, 23589, 23678, 23679, 23689, 23789, 24567, 24568, 24569, 24578, 24579, 24589, 24678, 24679, 24689, 24789, 25678, 25679, 25689, 25789, 26789, 34567, 34568, 34569, 34578, 34579, 34589, 34678, 34679, 34689, 34789, 35678, 35679, 35689, 35789, 36789, 45678, 45679, 45689, 45789, 46789, 56789.
 
Another way is to start with players on boxes 1-3-6-7-4, and have them follow the pattern 136748259 rather than 123456789.  This potentially makes jumping between boxes easier. This sequence is known as JMS (it was invented there), while the above is called GMS. A third sequence (SMS for 'Simplified MapleStory') follows the pattern 637148259. This pattern is even more diagonal than JMS, the non-diagonal jumps are easier, and the pattern is simpler for newbies to learn.
 
'''NOTE''' The Boxes work in a diagonal pattern. For example, to get to 8 you'll have to go from 1 to 4 to 8 or 4 to 8. If you are a beginner at Ludibrium PQ let the other members handle it and you will slowly catch on.
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===Ludibrium Crack on the Wall===
;Ludibrium PQ Boss: Alishar
;Summoned By Alishar: Chronos, Platoon Chronos, Master Chronos
;Required classes: Ranged hitter with maxed Keen eyes or Eye of Amazon(or a magician or a well hasted 2-handed weapon warrior will do), Cleric with maxed Heal highly recommended
;Completion: Obtain Key Ring from Alishar
'''Alishar'''
* HP: 125000
* MP: 2500
* EXP: 4800 (shared)
This is a very difficult and long boss fight.  Having a Cleric in the party is very highly recommended.  If the party members are all level 50 then it isn't required, although it will make the fight much easier.  A ranged person kills the Black Ratz to open the box and Alishar will spawn.  If there is a Cleric in the party, they should begin spamming heal. Everyone else attacks the boss and tries to stay alive.  Based on his health, the boss will spawn different types of Chronos.  Near 3/4 HP he will spawn regular Chronos, at 1/2 HP he will spawn either Chronos or Platoon Chronos, and when he is near death, he will spawn Master Chronos along with Platoon and regular Chronos.  Clerics are able to damage these with heal as well, though it will slow down their healing of party members.  While fighting the boss, characters may be afflicted with various status ailments.  Everyone will need either Eyedrops and Holy Water or only All-Cure potions.  Mages don't have to worry about losing accuracy so they only need Holy Water, though All-Cure potions work as well.  When he dies, he drops a Key Ring. The leader should pick that up, and talk to the Purple Balloons to exit. 
The combination of party members can greatly affect the difficulty of beating Alishar.
;Combination 1: Healer Combo - This one is for people who don't mind taking slightly longer or shorter on Alishar due to the fact that with two clerics you can split the party up on two sides with a spearman on the left and hunter/crossbow(wo)man on the right with clerics healing both sides.
* 2x Cleric - Level 38+
* 2x Assassin - Level 38+
* 1x Spearman - lv. 40+ with Hyperbody or else replace with a Bandit also lv. 40+
* 1x Crossbowman/Hunter - Level 38+
;Combination 2: Fast Destroyer - This Combination is to speedily move through Alishar due to the Multiple hitters and the high power hitters.
* 1x Cleric - Max Heal or level 45+
* 2x Warrior Classes - Spearman or Fighter recommended
* 1x Assassin - Level 40+
* 1x Bandit - With savage blow doing at least 3 hits
* 1x Crossbowman/Hunter - Level 40+ with Iron Arrow/Arrow Bomb would be so useful here
TIP: Before killing the ratz you should have someone go all the way to the right and then kill ratz, that way, the person can backstab alishar without getting hurt or inflicted by any status.


TIP 2:While killing the Ratz don't make the pass it drops fall off the platform.
===Wedding Exit===
[[File:MS Wedding Exit.jpg|thumb|Right|The exit map.]]
This is the exit map. It was added later, after all the other stages. Click Ames the Wise to return to Amoria, and then by talking to Pila Present at the top of the map, the players can get their prize. Prizes range from Miso Ramen Soup to Pineapple Candies, and for the Bride and Groom's special chests, Scrolls. Wedding Invitations will remain in each guest's inventory until they drop it.
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===Ludibrium Bonus Stage 1===
;Time limit: 60 seconds!
;Etc: Money Boxes <Drop mesos between 10 - 60 and also drop bonus prizes>


Everyone choose a direction and heads that way, up or down. Break boxes as fast as you can, you should be using a "fast" or "faster" weapon.
==English School Party Quiz==
The boxes shoot out mesos (usually less than 50 mesos per coin), and various potions. A full list of drops can be found below.
*'''Location''': English School Town
*'''Requirements''':1~6 Characters in a Party.


However, note that unlike the Kerning PQ, other parties can enter the first stage once the timer is on 50 seconds. Hence, on a crowded server like Scania, it may be a good idea to skip the stage entirely to attempt to get back in before anyone else.
The English School Party Quiz is a special quest only available on TaiwanMS and ChinaMS.
To enter on the Party Quest you just need to create a Party.(This quest is like the Zakum Quest, you can do with a party or solo). You must talk with Dr.Mushrooms, he can be found at Henesys, Perion, Lith Harbor, Orbis, Ludibrium and Leafre. There are 3 stages for this quest. Once you enter the Map, a question will appear on the top of the screen and you will have 5 minutes to solve the question. You will have to pay 3000 mesos to enter in any level of the Party Quest.
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===Ludibrium Bonus Stage 2===
;Time limit: None


When you're ready to leave, climb to the top and talk to the NPC. You'll get your prize for finishing the PQ, and you'll be returned to the PQ Lobby in Eos Tower, where you can try the PQ again If no one got in while you are in the bonus stage
===Easy Level===
[[File:MapleStory_English_School_TW.jpg|thumb|right|The Easy Level of the English School Party Quest.]]
This is the first level of the English School Party Quest, here you can find some monsters, they drop letters.
You will need them to answer the question that appears in the top of the screen.
Once you know the answer, start getting letters from the monsters inside.
Then, talk with the NPC on the map and you will be on the Reward Area.
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===Prizes===
;Equips:
*Any color Justice Cape (Level 55)
*Any color Napoleon (Level 50)
*Skull Earrings
*Red hearted earrings
;Use Items:
*100 White Potions
*100 Blue Potions
*10 Elixirs
;Scrolls:
*60% Bottomwear DEF
*60% Bow ATT
*60% Claw ATT
*60% Crossbow ATT
*60% Cape DEX
*60% Cape INT
*60% Cape LUK
*60% Cape STR
*60% Cape HP
*60% Earring INT
*60% Glove DEX
*60% Helmet DEF
*60% Helmet HP
*60% Overall DEF
*60% Overall DEX
*60% Overall INT
*60% One-Handed Axe ATT
*60% Two-Handed BW ATT
*60% Polearm ATT
*60% Shoe DEX
*60% Spear ATT
*60% Staff MATT
*60% Topwear DEF
*60% Wand MATT
*100% Glove ATT
;Etc. Items: (Numbers may vary)
*Aquamarine Ore (15)
*Black Crystal Ores (3-6)
*Diamond Ores (4)
*Garnet Ores(15)
*Gold Ores (5)
*Mithril Ores (12-15)
*Sapphire Ores (12)
*Silver Ores (15)
*Steel Ores (15)
*Topaz Ores (15)
*Screws (5)
;Bonus Stage Prize
*Pop Soda (2000 HP)
*Watermelon (1000 HP + 1000 MP)
*Red Bean Sundae (2000 MP)
*Orange Juice (450 MP)
*Grape Juice (900 MP)
*Sunrise Dew (4000 MP)
*Sunset Dew (5000 MP)
*Power Elixirs (Full HP/MP)
*Napoleon (any color)
*Skull Earrings
*Heart-Shaped Earrings
*Blue Moon Earrings


===EXP Chart===
===Normal Level===
EXP is awarded for completing each stage.  Throughout this entire PQ you can accumulate 30,309 exp just for clearing all the stages, plus the experience from killing monsters. In truth you earn about 10 ~ 20% when your lv. 42 ~ 45 and around 5 ~ 8% when your lv. 46 ~ 50 however for an average of 40 minutes of training that's actually pretty good seeing as some people just don't know how to train until they are higher levels.
This stage is like others, but the question asked here is even harder than questions asked on the Easy Level, and there are more monsters here.
 
Once you finish this stage, click on the NPC and you will be on the Reward Area.
*'''Stage 1:''' 2100 EXP
*'''Stage 2:''' 2520 EXP
*'''Stage 3:''' 2940 EXP
*'''Stage 4:''' 3360 EXP
*'''Stage 5:''' 3779 EXP
*'''Stage 6:''' 0 EXP
*'''Stage 7:''' 4620 EXP
*'''Stage 8:''' 5040 EXP
*'''Stage 9:''' 5950 EXP
 
==Sharenian Guild Quest==
This Quest requires a guild (parties don't matter but are recommended) to complete.
 
;Requirements
*Many strong (level 80+ recommended) players to fight.
*Thief with dark sight
*Magician with maxed teleport AND Hermit with flash jump.
*One character under level 30
 
===Sharenian Entry Stage===
[[Image:MS Sharenian.jpg|thumb|right|the entry, wearing earrings.]]
You must wear the earrings from this stage or your character will instantly die.
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===Sharenian Stage 1===
[[Image:MS Sharenian1.jpg|thumb|right|The Flashing statue stage.]]
A big map with lots of statues.  They will flash in a certain order, and your party must hit the statues in the same order.  People in the group will have to split up and watch different statues.  Whenever someone sees a statue flash, they should call it out and remember which it was.
Once the statues finish flashing, your party hits them in the same order again.  Each person calling out after hitting a statue, and the next person hitting theirs. 


This must be done 3 times, first with 4, then 5, and finally 6 statues flashing.
===Hard Level===
This stage has lots of monsters and the question asked is a lot harder than others.
You will need to answer the question within 5 minutes or you will be forced to get out from the Party Quest.
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===Sharenian Stage 2===
[[Image:MS Sharenian2.jpg|thumb|right|A Lance of Longinus.]]
;Required classes
:Magician with Teleport
:Thief with Dark Sight
:Hermit with max Flash Jump or Magician with max Teleport
You have to collect 4 Spears of Longinus to pass this stage.
For the first spear:
* You have to kill Muscle Stone Golems
* The magician teleports past the rubble to get some keys
* Then the thief with dark sight has to take the keys past some super strong monsters (similar to the high damage monsters in the Ludibrium PQ) and go through the door


The other spears are reached after passing some jumping quests. Then they need to be put in another room that requires MORE jumping.
===Reward Area===
Once you finish the Quest, talk to Dr.Mushrooms and you will receive your reward.
You will be rewarded with some Experience.
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===Sharenian Stage 3===
[[Image:MS Sharenian3.jpg|thumb|right|The 3rd stage of the Guild Quest, arranging items.]]
You need to collect four items by:
* Killing Black and Myst Knights
* Breaking boxes and bottles
The next part is similar to a game of Mastermind. You have to place the items, one in front of each statue, until you find the correct ordering.  If you get it wrong, the NPC will tell you how many items are in the correct location, and a few enemies will spawn.  Failing 7 times will reset the ordering required to something else, and many enemies will spawn.
Tips:
*Correct means item is in right spot
*Incorrect means item is in the combination but in the wrong spot
*Unknown means that the item is not in the combination at all.
*Only the GPQ leader can see what is wrong or right.
===Sharenian Stage 4===
[[Image:MS Sharenian4.jpg|thumb|right|The 4th stage of the Guild Quest, for below 30 characters.]]
;Required classes: Character less than level 30
Collect 4 items for a skeleton to pass this stage
Room requirements:
# Character less than level 30 has to enter and kill enemies (Devil Slimes)
# Jumping puzzle
# Killing enemies
#* Gargoyles on the bottom will continue to spawn until the top gargoyle is killed
# Another jumping puzzle
The items have to be dropped in front of the skeleton one at a time, waiting between each for the skeleton to wear the item.  They must be dropped in the following order: '''Shoes, Pants, Jacket, Crown'''.
===Sharenian Stage 5===
One character drops their earrings for the door (dying in the process).
===Sharenian Boss Stage===
'''Ergoth'''
*Level: 115
*HP/MP: 1,700,000/150,000
*EXP: 150,000
To summon the boss, destroy the crystal above his throne.  Then kill him.
As long as one character is still alive in the boss room, other party members may return.
Tips:
*Four statues surround the boss, killing these is not mandatory but will make your life easier.
*Each of the statues has a special attack. For example Knight Statue B has an attack that reduces HP and MP to 1.
*Note: If you smuggled a Rubian in into the Sharenian Guild quest, you can bypass the boss alltogether.
===Sharenian Bonus Stage===
45 seconds to break boxes in the bonus stage, just like the Ludibrium party quest. Prizes are similar to the Ludi PQ bonus prizes, except that the boxes may drop scrolls and boss summoning sacks. In versions with 4th job advancement, they can sometimes drop Mastery books which are required to raise the skill level cap for skills.
==Orbis Party Quest==
[[Image:MS Orbis PQ Goddess.jpg|thumb|200px|left|Orbis PQ Tower's Goddess, which is to be restored.]]
The portal to this quest is located at the map "Entrance to Orbis Tower" just to the right of the portal into the actual tower.  Completing each stage will award you a special item (for a total of 6).  These items must be saved for the end to access the final boss. In many ways, it more closely resembles the Sharenian Guild Quest than any of the other 3 previous Party Quests. The progression through stages is not entirely linear, and depends more on the Leader's preferences than direct stage-to-stage movement. Experience per stage will lower more and more as you pass each stage again and again.
;Requirements
:Level 51-70
:6 Members
:One Magician with Maxed Teleport
:One Thief with Maxed Haste
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===Tower of Goddess <Entrance>===
[[Image:MS Orbis PQ Entrance.jpg|thumb|200px|right|Orbis PQ Entrance Stage.]]
Eak, Chamberlain Of the Goddess, has been trapped and lost his true form. To restore it, the party must collect 20 cloud pieces and drop them in front of a glowing light at the entrance. The pieces are broken off of clouds that must be whacked by each player's weapon. Once the cloud pieces are found, the leader must drop all of them at once onto the Glowing Light at the entrance point. An NPC will spawn, and when the leader talks to him, a CLEAR will be achieved, warping players to the door of the Goddess's Tower.
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===Tower of Goddess <Center Tower>===
[[Image:MS Orbis PQ Center.jpg|thumb|200px|right|Orbis PQ Center Tower.]]
This room is the center of the Goddess's Tower. The statue is located here, missing many pieces. There are a number of portals leading to the other stages here, and the leader must choose which order to do the stages in. Once the leader enters some stages, monsters that resemble Jr. Boogie, but are much tougher and capable of flying, run about the room. These must be killed.
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===Tower of Goddess <Sealed Room>===
[[Image:MS Orbis PQ Sealed.jpg|thumb|200px|right|Orbis PQ Sealed Room's weight puzzle.]]
This room consists of attempts at the Scales. The room begins like a jump quest, and as such it has no benefits such as Haste or Teleport allowed. This part is similar to the Sharenian Guild Quest's positioning of the items, where it must be completed in less than 7 attempts. If 7 attempts are made and none are successful, players are kicked from the room and must start over. Each of three platforms must have a certain number of players on it to balance the weight. Chamberlain Eak tells the leader how to split the party, and the leader will inform via a "different" or "same", telling his party members whether to split up or stand on one platform. Once this is complete, the leader can ascend further, climb a rope and grab the Piece of Goddess.
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One strategy to complete this is to first have the 5 members on the highest platform. Then have someone move to the left platform. Check and repeat until you get something right. Then have a person go on the right platform. Repeat the process. If you lose the one that's right, then have the person you moved right go back and have someone from the other platform move.
===Tower of Goddess <Lounge>===
[[Image:MS Orbis PQ Lounge.jpg|thumb|200px|right|Orbis PQ Lounge is a number of sub-puzzles. Note lounge is misspelled "Loundge".]]
This stage is just one room made up of a number of smaller rooms. Many rubble-like pieces of the statue must be gathered and put back together to form the complete piece. Each sub stage will be described below.
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====Tower of Goddess <Room 301>====
[[Image:MS Orbis PQ Room 301.jpg|thumb|200px|right| An Orbis PQ Lounge room, Populated by Cellion.]]
This room consists of overpowered Cellions. Kill them and collect the pieces they drop. Beware, as they can cast Super Defense Up and Super Magic Defense Up.
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====Tower of Goddess <Room 302>====
This room consists of overpowered Grupins. Kill them and collect the pieces they drop. Beware, as they can cast Super Defense Up and Super Magic Defense Up.
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====Tower of Goddess <Room 303>====
[[Image:MS Orbis PQ Room 303.jpg|thumb|200px|right| An Orbis PQ Lounge room, Populated by Lioner.]]
This room consists of overpowered Lioners. They appear and disappear, making them hard to hit. It is recommended to freeze them. Kill them and collect the pieces they drop. Beware, as they can cast Super Defense Up and Super Magic Defense Up.
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====Tower of Goddess <Room 304>====
[[Image:MS Orbis PQ Room 304.jpg|thumb|200px|right| An Orbis PQ Lounge room, dark and hard to see.]]
This is a dark room, similar to those in Ludibrium PQ. Instead of shadow monsters, however, there are boxes hidden in the darkness. These boxes must be destroyed to acquire rubble pieces. Navigating the Dark room can be difficult.
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===Tower of Goddess <Storage>===
[[Image:MS Orbis PQ Storage.jpg|thumb|200px|right| Orbis PQ Storage room, Where numerous Cellion appear.]]
Cellions spawn at random locations on this map one at a time. They must be killed continuously until one drops the necessary piece. The locations are distributed along a VERY long ladder, making finding the newest Cellion difficult.
You have to kill the Cellion about 20-30 times or so to have it drop something.
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===Tower of Goddess <Walkway>===
[[Image:MS Orbis PQ Walkway.jpg|thumb|200px|right| Orbis PQ Walkway, outside the tower. Here numerous Pixies appear.]]
This area is located outside of the tower. Pixies of all kinds swarm on 6 platforms located along the edges of the map. Party Members must jump to the door in the center tower that warps to the area they must reach. When killed, the pixies drop the rubble pieces. To get out, the leader must be in possession of 40 pieces. When the pixies are defeated, they release their souls and become Death Pixies, which are now unrestrained by gravity and fly about the map. These are very powerful, featuring an 800 damage magic attack. It is HIGHLY recommended that no one go AFK (away from Keyboard) in this stage. Clerics must also be wary, as the Death Pixies are weak to heal.
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===Tower of Goddess <Lobby>===
[[Image:MS Orbis PQ Lobby.jpg|thumb|200px|right| Orbis PQ Lobby, outside the tower. This is the Record Player.]]
{| class="wikitable" align="left"
|Red||Sunday
|-
|Orange||Monday
|-
|Yellow||Tuesday
|-
|Purple||Wednesday
|-
|Blue||Thursday
|-
|Light Blue||Friday
|-
|Green||Saturday
|}
Climb the steps to reach the upper platforms. It features many of the aspects of ordinary jump quests, however haste and teleport still work. Spears will emerge from the platforms, and throwing stars sweep back and forth. Once at the top, drop the records in front of the correct record players.  Teleport is, in fact, '''required''' to reach two of the platforms.
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===Tower of Goddess <On the way Up>===
[[Image:MS Orbis PQ Way Up.jpg|thumb|200px|right| Orbis PQ's Jump area, At the top of the tower. This is the Finish.]]
This is probably the hardest stage. It involves finding the proper warp spot to progress. If you step on the wrong warp, you will be sent back to the beginning. It resembles Ludibrium PQ stage 6 in many ways. The best tactic here is to send one party member ahead, have that person find the proper warp, and then send a second to mark the right platform with a coin, arrow, or other junk item. Then everyone follows it and repeats until reaching the top. Here, there are 5 switches that can be changed by hitting them. The party must find the two switches that need to be down. The party leader must remain at the bottom to click on Chamberlain Eak. Success is denoted by a CLEAR.
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===Tower of Goddess <Center Tower>===
[[Image:MS Orbis PQ Restoration.jpg|thumb|200px|right|Orbis PQ Center Tower. The statue is being restored.]]
Now that all of the other rooms have been cleared, and the pieces collected, the statue must be restored. The leader, or any party member in possession of pieces, must find where his or her piece goes and drop it on the appropriate platform. Once this is done, the piece will be absorbed and the missing pieces of the statue will reappear. This stage is completed when all pieces are reintegrated into the statue of the Goddess.
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===Tower of Goddess <Garden>===
[[Image:MS Orbis PQ Garden.jpg|thumb|200px|right|Orbis PQ Garden. The Nependeaths must be killed.]]
Nependeath are located on various clouds floating outside the tower. Once defeated, the Nependeath drop seeds, which look similar to those used to transport to Leafre. They must be dropped on to flowerpots on solid platforms along the edges of the map. Once this is done, either a Nependeath or a Dark Nependeath will spawn. Once the Dark Nependeath has been defeated, drop its item on a statue and Papa Pixie Will spawn.
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====Tower of Goddess <Garden> (Boss Stage)====
Papa Pixie roams the floor of the Garden map. Any undefeated Nependeath remain. It is advisable for any weakened party members to flee to the upper areas, which are now relatively safe. Papa Pixie is probably the hardest PQ boss ever. He has Darkness and Skill Seal, like Alishar, and is capable of summoning Star, Lunar, and Sun Pixies. Once these pixies are killed, they become Death Pixies that pose a threat to the weaker members hiding at the top. Papa Pixie's most dangerous skill by far is Dispel, as a mage without Magic Guard cannot withstand a hit from it, either physical or magical. Once defeated, the party must find the proper plant that appeared in the flowerpots to go to the bonus stage.
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==Ludibrium Maze Party Quest==
==Zakum Party Quest (Stage 1)==
The Zakum Party Quest is available to players over level 50. The party can consist of 1 to 6 members. The time limit is 30 minutes. The goal is to collect 7 keys. Additionally, the party has the option of collecting 30 document pieces. It is located at the end of the Dead Mine, at the furthest point from [[MapleStory/Towns/El Nath|El Nath]]. This must be completed in order to fight Zakum.
===Adobis Mission I===
[[Image:MS Zakum PQ.jpg|thumb|right|The first map of Zakum PQ.]]
Once inside, there are 15 doors. Speed and Teleport do not work here. Each of these leads to a room which is made up of 1 or two parts. Inside rocks and treasure chests are scattered on the floor. These must be destroyed to get the Keys or Documents. Documents are ''always'' found in rocks, and Keys are usually found in Chests, though there are exceptions. A small note, the word Do'''cum'''ents is blocked in game, so they're usually referred to as "Docs". In certain versions, this part of the quest is limited to three runs per party leader.
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====Unknown Dead Mine====
:The rooms are labeled  1-1, 1-2, 2-1, 3-1, 3-2, 4-1, 4-2, 5-1, 6-1, 7-1, 7-2, 8-1, 9-1, 9-2, 10-1, 10-2, 11-1, 12-1, 13-1, 14-1, 15-1. They are located as follows:
[[Image:MS Zakum Map Num.jpg|left|This map shows which room is which.]]
:Two rooms, 10 and 7, lead to a further room which more closely resembles the first room than any others, called Area 16 <A Dead Mine Somewhere>, which has 6 rooms branching off of it, like so:
[[Image:MS Area 16 Num.jpg |right|This map shows which door is which. The arrow returns to the main area.]]
:Documents and Keys are always found in certain rooms, though not always in the same rock or chest. Keys can be found in these rooms (It's located in a chest unless noted):
4-2 (rock), 9-2, 11-1, 14-1, 16-2, 16-3, 16-5 (rock).
[[Image:MS Zakum PQ Chest.jpg|thumb|right|This is the Giant Chest, spewing out a Fire Ore.]]
:Once all the keys are collected, they must be combined into one stack and dropped onto the large treasure chest located randomly at 16-5. This causes the chest to open, and a complete Fire Ore is released. The Fire Ore must be returned to Aura located in the first room. In order to receive a prize, however, at least 30 Documents must be collected. The Documents are located in rocks, in these rooms:
:There is one Document in:
1-1, 1-2, 2-1, 3-1, 4-2, 5-1, 6-1, 7-1, 9-1, 10-1, 11-1, 12-1, 14-1, 15-1, 16-4, 16-5*, 16-6
:<small>*= This Document is located in a chest.</small>
:The following rooms all have 2 Documents:
3-2, 7-2, 8-1, 9-2, 10-2, 13-1
:In addition, there's 3 documents located near the starting point. There's more than 30 documents, so get the ones that are easiest, which is personal preference. It's recommended that one person focus on collecting keys while the others gather documents. Once everything is collected, hand it in to Aura, and walk through the portal. Anyone who does not make it through the portal will not receive a prize.
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===Rewards===
If completing the quest alone with just keys, the reward is 12000 EXP. If completing it alone with both Keys and documents, the reward is 15000 EXP. If completing it in a party, even if it is only made up of two members, with only keys, the EXP is 15000. If the party has both Keys and Documents, the reward is 20000 EXP. Anytime that all Documents are collected, all players who finish are awarded with 5 Return to Dead Mine Scrolls.
==Other Party Quests/Bosses==
===Zakum===
*'''Location''': El Nath, Last Mission : Zakum's Altar
*'''Summoning Requirement''': Eye of Fire


This quest is not in the European version of MapleStory. [[Image:MS Zakum Altar.jpg|thumb|right|The Altar of Zakum]]
==Other Boss Quests==
===Lovers' PQ/Grandma Tree===
[[File:MS_Valentine_PQ_Boss.jpg|thumb|right|Fighting Grandma Tree.]]
*'''Location''': Korean Folk Town
*'''Requirements''': a male and female character partied together
:This Quest is currently only available in ChinaMS and TaiwanMS.
Much like Papulatus, this is a series of quests culminating in a boss fight. It is available to all players, but only if in a party of 2 with a character of the opposite gender. The first step is to talk to Xiao Di, in Korean Folk Town. She's located in between the Well and the Helios entrance. She gives the quest only if in a party of two with a character of the opposite sex. The first task in her series is to collect
50 Pink Teddy Omok pieces. The next Quest needs the pair to gather 50 Sea Horse Horns. The third quest is to get 50 Star Pixie's Starpieces. Lastly, get 20 Fierry tentacles. The reward for all that is a safety charm. She then asks a series of questions about a famous Chinese poem. Provided these are all answered correctly, the pair can move on. For completing this part, each person gets a special Pendant that adds 20 Defense and Magic defense and has 5 slots.


This quest involves a giant stone boss at the end of The Caves of Trial. In order to face this huge boss, it is required that challengers first do Adobi's Mission (Stage 1), then an extremely hard jump quest, and finally gather 30 Gold Teeth from Minor Zombies in order to forge the Eye of Fire. The boss has eight arms which all need to be eliminated in order to take out the main body, you also have to fight the main body three times. To kill Zakum you need a party of at least level 100 people, with a good mix of classes, especially priests. This boss is considered the toughest boss in all of MapleStory, excluding the Japanese, Thailand and SEA versions of MapleStory.
:Finally, it's the PQ part. The male and female companions have to party to enter the map. Xiao Di will then send them to the Boss room. The boss has a lot of defense, but a very low knockback. It does a fair amount of damage, so archers and assassins may want to consider bringing a Dragon Knight for Hyperbody. The object is to kill the Grandma Tree, and get a ghost spirit it drops. The boss respawns every 10 minutes, and once in the special event map, players can change channels. This quest is also repeatable. At last, the pair get the final prize, 100% Shield ATT scrolls.
:Zakum is based on the Muslim belief in Zaqqum, a tree said to grow in hell which provides the only fruit that the damned may eat. This is consistent with the Zakum of MapleStory, as a giant tree can be seen in the background when fighting it, and it must be summoned with a "seed". The boss is supposed to be the physical representation of this tree.
{{Wikipedia|Zaqqum}}


'''Tips''''
===Boss Rush===
*Closing ALL Programs and lowering your resolution is a definite must.  Zakum has a tendency to majorly lag/DC people.
*'''Also known as''': "Bosshunter Challenge", "Special Agent Training: Monster Battle".
*You may enter the room with Zakum twice a day (Only once in several versions). The leader of the party has to go in last.
*'''Availability''':  ChinaMS, GlobalMS, KoreaMS, ThailandMS, MapleSEA, EuropeMS and BrazilMS.
*At least 10 people are required before Zakum's Altar can be entered.
This is a Party Quest, similar to the Mu Lung Training Centre, that is part of the '''[[MapleStory/Quests/Special Events#Find Master M|Find Master M]]''' event. By speaking with '''Agent Gaga''', you will enter '''Hidden Street: Exclusive Training Center''', a Perion themed map with two cat NPCs (Agent Meow on the left and Agent Kitty on the right) that resemble the cat from the cheese warehouse monster. From there you can choose to solo the PQ (speak with Agent Meow), or organize a party of 3-6 players (level range is the lowest level player in the group + 30; i.e. 32-62).
*An Eye of Fire is required to summon Zakum, which can be received from the Zakum Dungeon Quest.
*The people who go in must have a certain level of accuracy, it is however recommended that you go to Zakum at level 100.
*Zakum will be easier to kill if the healing and status arm (third from top, left and right) are destroyed first. Healing arm (third from top at right) heals Zakum 50,000 to 55,000 hp about every 30 seconds.
*Meso explosion may cost lots of mesos but can save lots of time if you leave the physical arms and get chief bandits to drop mesos while people kill the remaining arm.
*After all the arms are down, Zakum begins summoning monsters (Puco, Pachu, Punco, Cuzco, Opachu)and drains HP and MP to 1.
*Zakum gives millions of exp when defeated.
*Zakum drops the fabled Zakum Helmet 1 (2 in JMS) when defeated.
*In several versions of MapleStory, there are "squad" systems, where a number of parties will assign one overall leader, and registers to wait in line to fight Zakum. Recently implemented in MapleSEA and Global.


===Pianus===
;Objective
*'''Location''': Aqua Road, Aqua Road : Pianus's Cave [[Image:MS Pianus.jpg|thumb|right|Pianus' wrath.]]
The goal of this PQ is to gather '''agent points''' by killing every boss in the game, one by one, starting from the lowest level boss (Mano) to the strongest boss (Pianus). There are no World Tour bosses currently involved in this PQ.
*'''Summoning Requirement''': Wait for 8 hours or less


This monster is not in the European version of MapleStory.
;The basics
Every time you kill a boss and then exit through the portal on the right you will be rewarded with EXP and a certain amount of agent points based on the position of the boss in the PQs boss order (i.e. Faust gives five points; see below). After every 5 bosses are killed, you will enter a Perion-themed map with '''Agent Meow''' and a portal on the right. Taking the portal exits the PQ, and Agent Meow gives the choice to continue to the next set of bosses, or kick everyone out of the PQ.


A giant fish named Pianus lies deep in the Aqua Dungeon inside a cavern.
;Agent points and reward(s)
You win the Boss Points by killing a boss and then using the portal to the right. After gathering 200 points, you can speak with either '''Agent Meow''' or '''Agent Kitty''' to ask for equipment. You will receive '''Agent N's Disposable Receiver''' for the first four times (800 points), and '''Agent N's Receiver''' for the fifth reward (1000 points). Both of these are low level hats, however the disposable ones have a 3-day duration; Agent N's Receiver is permanent and has better stats. '''Agent N's Disposable Receiver''' gives +2 to all stats and +5 HP (6 upgrades available) and '''Agent N's Receiver''' gives +3 to all stats and +10 HP.


Pianus can shoot out a beam across the map and drop tons on players.
;Rushing tips
The point of the boss rush is to use your party to effectively farm points. It is not about killing the most powerful boss, because there is no quest reward and the bosses do not drop equipment like they normally would. Using your party, push as far as you can through the boss rush, but when you get to a hard boss that takes over a minute or two, you know you're probably wasting your time. As such, have everyone leave the PQ and re-join immediately for another rush. Some bosses can bottle neck your group (based on accuracy and damage), so if it takes a little bit longer, but you know that your team can take out the next few bosses, it may be more efficient to continue. For example, a group under level 40 may not be able to pass Faust; thus your plan should be to defeat King Slime, use the portal, then speak with '''Agent Meow''' to return to the PQ lobby.


It also has the ability to summon Blood Boom, which do not move at all. They usually reside on platforms, possibly to knock off Assassins and Bowmen with their high damage. Blood Blooms may also explode when attacked, like Jr. Effies, but in this case they can do up to 8,000 damage with their explosions! Other than that, it can also cancel out all of a character's power-up skills, causing the character to activate them again.
;Boss order
#Mano
#Stumpy
#Deo
#King Slime
#Faust


'''Tips'''
;Rest Point
*Second Pianus can be spawned if the first Pianus is not defeated with in 8 hours. The second Pianus has 6 million less hp, does less damage but can dispel.
<ol start="6"><li>King Clang
*All players in the room can pick up Pianus' drops.
<li>Alishar
*Pianus drops the level 100 Armors.
<li>Timer
<li>Mushmom
<li>Dile</ol>


===Papulatus===
;Rest Point
*'''Location''': Ludibrium, Ludibrium : Origin of Watch Tower
<ol start="11"><li>Geno (Omega Sector boss)
*'''Summoning Requirement''': Piece of Cracked Dimension
<li>Nine Tailed Fox (Old Fox)
<li>Lord Pirate
<li>Tae Ryun
<li>Papa Pixie</ol>


This quest is not in the European version of MapleStory.
;Rest Point
[[Image:MS Papu.jpg|thumb|right|Fighting Papulatus Clock.]]
<ol start="16"><li>Master Goblin
A ghost plant named Papulatus lies deep in Ludibrium with a robot clock.
<li>Jr. Balrog
<li>Franken Roid
<li>Elliza
<li>Chimera</ol>


Protecting Ludibrium is a highly difficult quest which requires at least level 80+ characters to fight. Upon accepting the quest, one must fight the Gatekeeper and receive the Ludibrium Medal, which is a key to enter the power generating room of the clock tower, where Papulatus resides. Papulatus clock is like a Yeti-and-Pepe combination. It has an insanely lot of HP, and has an active and inactive mode. When it is inactive, the whole clock sits still, everything retracts and nothing much can be done about it. It cannot attack anybody, and neither can anybody attack it.
;Rest Point
<ol start="21"><li>Snowman
<li>Crimson Balrog
<li>Manon
<li>Griffey
<li>Leviathan</ol>


It also has the ability to summon High Darkstars and Low Darkstars, which move rarely or do not move at all. They usually reside on platforms, possibly to knock off Assassins and Bowmen with their high damage, and can explode for massive damage. Other than that, it can also cancel out all of a character's power-up skills, causing the character to activate them again.
;Rest Point
<ol start="26"><li>Papulatus Clock (Clock only)
<li>Pianus (Right Side)</ol>


'''Tips'''
{{Footer Nav|game=MapleStory|prevpage=Quests/Coke Town|prevname=Coke Town|nextpage=Moon Bunny's Rice Cake}}
*When the main clock is defeated, Papulatus itself ejects from the clock and begins to fly around the map. It also has to be killed for the quest to be complete. This time, the weapon and magic stats are higher compared to the clock, but it has a much lower HP.
*Before defeating the first form, make sure to clear some of the Darkstars from the map. If the map reaches maximum monster population when the first form is defeated, the second form will not spawn.
*A Piece of Cracked Dimension is required to summon Papulatus, which can be received from the saving Ludibrium Quest.
*For chief bandits. If you have good mesos explosion, before the Papulatus is summoned, it is wise to drop mesos before the Papulatus comes out. Also use the opportunity of the inactive mode to drop more mesos.
*For rangers or Snipers, it is possible to solo the Papulatus at high levels. Use the opportunity provided by the rest mode to run through the clock and place a puppet on the opposite side of the room. then, when it comes out of its rest mode, strafe it until the puppet is defeated. Repeat until the first form is destroyed.

Latest revision as of 21:25, 19 February 2018

In MapleStory, there are two basic types of Party Quests: The cooperative variety, where a party must work together to accomplish a task, and the competitive variety, where party members fight each other or other parties in a contest. In Cooperative Party Quests, there are several different types of obstacles, such as the "Flooded Room" where all the monsters in the area must be defeated, the box puzzle, boss fight, and so on. Typically, various classes are needed to get through successfully, usually because they offer certain skills (such as a Magician's teleport) to get past necessary obstacles.

The difficulty of a Party Quest is typically scaled to the center of its applicable range (normal Aran, adventurers, and Cygnus Knights may find it easier), so that characters on the low end have a difficult time succeeding while characters on the upper end can clear it easily. Additionally, these Party Quests are usually themed after the town they are found in, and are part of that region's storyline, while Competitive Party Quests are usually accessible from several different towns and do not add significantly to the storyline. After the Big Bang Patch in KoreaMS, all co-op party quests had their maximum level limits removed.

After the Jump patch, you can only attempt each PQ 10 times a day. For Romeo and Juilet PQ, you can only attempt a total of 10 times a day, regardless of whether you started from Romeo or Juilet. The levels of the monsters are the average levels of the party, so add people of your level. If you are more than 20 levels below the average level of the party, you will only receive 20% of the original EXP. If you obtained a certain number of PQ set items, EXP when clearing PQs will be boosted by up till 18% increase.

Competitive Party Quests are the other variety. In competitive Party Quests, either two parties compete against each other, or groups of people compete individually for a ranking. Experience earned in these quests is usually given based off your standings against the opposing team or individuals, so it's important to do well in order to get the most Experience possible.

Starting a party quest[edit]

Parties must wait before entering the Kerning PQ.

To enter a party quest, a party must be created with the minimum number of required members. Some party quests also have a maximum number. The leader of the party will be required to start the PQ by speaking to the primary NPC, and then talking to the NPC in each room to continue. Only one party may start a PQ at any time in any one channel, so if the current channel is occupied, it is often best to move to another channel and try.

Most party quests can be accessed by clicking on the Dimensional Mirrors located in most major towns. They will automatically transport you to the lobby of the relevant PQ. A PQ will only show up in the list if you are of the required level to participate. However, it is not always recommended to enter all PQs immediately upon availability.

Amoria Premium Wedding[edit]

Requirements: Wedding Invitation, attendance at a Premium Wedding

The Amoria Premium Wedding's Afterparty, while technically not a Party Quest, operates in many ways like one. It can occur in either the Chapel or Cathedral weddings. This guide will illustrate a Cathedral Wedding in GlobalMS.

Entry[edit]

If you are a guest at the wedding, the first stage will be in a waiting room outside the Cathedral. NPCs here will take gifts for the couple. By speaking to a nun, one can enter the main Cathedral. A timer counts down to the next stage.

Cathedral Altar[edit]

The Wedding Altar.

If you are the one getting married, you will immediately start at the Altar. In order to enter, you must only be in a party with your fiancé. Once the couple is waiting, guests may start to enter and take their seats. After all the guests are seated, the partners-to-be can start the ceremony at their discretion, but it must be before the timer expires. The Priest will begin speaking, and guests are given the option of "blessing" the couple. For each successful bless, the newly-weds will receive EXP. The music in this map is very unique and this area is renowned as one of the most beautiful in the whole game.

Cherished Visage Photos[edit]

The Wedding Cake. Photos are taken here.

After the ceremony is completed, both the couple and the guests are warped to a new map. Beyond this point, both Chapel and Cathedral weddings are identical. A one minute timer appears, and the players must arrange themselves on the cake. Typically, the Bride and Groom stand at the top of the cake, and everyone smiles. Once the timer reaches 0, a picture is taken that will be posted on the MapleGlobal website. Next, a 5 minute timer appears, to allow players to take their own pictures. Often the favored guests will take turns posing with the couple. This map, being very small, has a tendency to lag people out, especially when all 50 invites are used.

Untamed Hearts Hunting Ground[edit]

This is the Hunting Grounds after the wedding.

Once the photo time is over, all players will be warped to the Untamed Hearts Hunting Ground. Here, each member, Guests and the newly-weds alike, must collect 5 keys from the Cake and Candle Monsters that roam the area. These monsters are worth 0 experience. At this point, the married couple receives the EXP from the blessings and their prizes for getting married. The keys are not too difficult to find, but they each take up an ETC slot, which can pose problems to first time guests. Also, the Cake Monsters can be rather dangerous to lower leveled guests. The map is rather large, but with 52 people hunting on it in a limited amount of time, kill stealing can be a problem. It is recommended that higher levels help their friends and leave once they have enough keys, so that everyone can finish.

The Love Piñata[edit]

This is the Bonus Prize Map.
The Keys needed.

When each person has acquired 5 keys, they can progress to the next stage on their own. Once Inside, there are numerous boxes that can be broken by hitting them. After they are broken, an item called Onyx Chest appears. These items will disappear, so only break one box. Each player can only pick up one, and there are already not enough for every guest at the wedding. The timer on this map has the same time as the outside hunting grounds map, so whether you have entered or not, all players are ejected at the same time. The Onyx Chests and Amoria Heart Keys expire approximately 20 minutes after the wedding ends. After getting your chest, or, if they have already all been taken, the players can talk to Robin the Huntress to exit the wedding party.

Wedding Exit[edit]

The exit map.

This is the exit map. It was added later, after all the other stages. Click Ames the Wise to return to Amoria, and then by talking to Pila Present at the top of the map, the players can get their prize. Prizes range from Miso Ramen Soup to Pineapple Candies, and for the Bride and Groom's special chests, Scrolls. Wedding Invitations will remain in each guest's inventory until they drop it.

English School Party Quiz[edit]

  • Location: English School Town
  • Requirements:1~6 Characters in a Party.

The English School Party Quiz is a special quest only available on TaiwanMS and ChinaMS. To enter on the Party Quest you just need to create a Party.(This quest is like the Zakum Quest, you can do with a party or solo). You must talk with Dr.Mushrooms, he can be found at Henesys, Perion, Lith Harbor, Orbis, Ludibrium and Leafre. There are 3 stages for this quest. Once you enter the Map, a question will appear on the top of the screen and you will have 5 minutes to solve the question. You will have to pay 3000 mesos to enter in any level of the Party Quest.

Easy Level[edit]

The Easy Level of the English School Party Quest.

This is the first level of the English School Party Quest, here you can find some monsters, they drop letters. You will need them to answer the question that appears in the top of the screen. Once you know the answer, start getting letters from the monsters inside. Then, talk with the NPC on the map and you will be on the Reward Area.

Normal Level[edit]

This stage is like others, but the question asked here is even harder than questions asked on the Easy Level, and there are more monsters here. Once you finish this stage, click on the NPC and you will be on the Reward Area.

Hard Level[edit]

This stage has lots of monsters and the question asked is a lot harder than others. You will need to answer the question within 5 minutes or you will be forced to get out from the Party Quest.

Reward Area[edit]

Once you finish the Quest, talk to Dr.Mushrooms and you will receive your reward. You will be rewarded with some Experience.

Other Boss Quests[edit]

Lovers' PQ/Grandma Tree[edit]

Fighting Grandma Tree.
  • Location: Korean Folk Town
  • Requirements: a male and female character partied together
This Quest is currently only available in ChinaMS and TaiwanMS.

Much like Papulatus, this is a series of quests culminating in a boss fight. It is available to all players, but only if in a party of 2 with a character of the opposite gender. The first step is to talk to Xiao Di, in Korean Folk Town. She's located in between the Well and the Helios entrance. She gives the quest only if in a party of two with a character of the opposite sex. The first task in her series is to collect 50 Pink Teddy Omok pieces. The next Quest needs the pair to gather 50 Sea Horse Horns. The third quest is to get 50 Star Pixie's Starpieces. Lastly, get 20 Fierry tentacles. The reward for all that is a safety charm. She then asks a series of questions about a famous Chinese poem. Provided these are all answered correctly, the pair can move on. For completing this part, each person gets a special Pendant that adds 20 Defense and Magic defense and has 5 slots.

Finally, it's the PQ part. The male and female companions have to party to enter the map. Xiao Di will then send them to the Boss room. The boss has a lot of defense, but a very low knockback. It does a fair amount of damage, so archers and assassins may want to consider bringing a Dragon Knight for Hyperbody. The object is to kill the Grandma Tree, and get a ghost spirit it drops. The boss respawns every 10 minutes, and once in the special event map, players can change channels. This quest is also repeatable. At last, the pair get the final prize, 100% Shield ATT scrolls.

Boss Rush[edit]

  • Also known as: "Bosshunter Challenge", "Special Agent Training: Monster Battle".
  • Availability: ChinaMS, GlobalMS, KoreaMS, ThailandMS, MapleSEA, EuropeMS and BrazilMS.

This is a Party Quest, similar to the Mu Lung Training Centre, that is part of the Find Master M event. By speaking with Agent Gaga, you will enter Hidden Street: Exclusive Training Center, a Perion themed map with two cat NPCs (Agent Meow on the left and Agent Kitty on the right) that resemble the cat from the cheese warehouse monster. From there you can choose to solo the PQ (speak with Agent Meow), or organize a party of 3-6 players (level range is the lowest level player in the group + 30; i.e. 32-62).

Objective

The goal of this PQ is to gather agent points by killing every boss in the game, one by one, starting from the lowest level boss (Mano) to the strongest boss (Pianus). There are no World Tour bosses currently involved in this PQ.

The basics

Every time you kill a boss and then exit through the portal on the right you will be rewarded with EXP and a certain amount of agent points based on the position of the boss in the PQs boss order (i.e. Faust gives five points; see below). After every 5 bosses are killed, you will enter a Perion-themed map with Agent Meow and a portal on the right. Taking the portal exits the PQ, and Agent Meow gives the choice to continue to the next set of bosses, or kick everyone out of the PQ.

Agent points and reward(s)

You win the Boss Points by killing a boss and then using the portal to the right. After gathering 200 points, you can speak with either Agent Meow or Agent Kitty to ask for equipment. You will receive Agent N's Disposable Receiver for the first four times (800 points), and Agent N's Receiver for the fifth reward (1000 points). Both of these are low level hats, however the disposable ones have a 3-day duration; Agent N's Receiver is permanent and has better stats. Agent N's Disposable Receiver gives +2 to all stats and +5 HP (6 upgrades available) and Agent N's Receiver gives +3 to all stats and +10 HP.

Rushing tips

The point of the boss rush is to use your party to effectively farm points. It is not about killing the most powerful boss, because there is no quest reward and the bosses do not drop equipment like they normally would. Using your party, push as far as you can through the boss rush, but when you get to a hard boss that takes over a minute or two, you know you're probably wasting your time. As such, have everyone leave the PQ and re-join immediately for another rush. Some bosses can bottle neck your group (based on accuracy and damage), so if it takes a little bit longer, but you know that your team can take out the next few bosses, it may be more efficient to continue. For example, a group under level 40 may not be able to pass Faust; thus your plan should be to defeat King Slime, use the portal, then speak with Agent Meow to return to the PQ lobby.

Boss order
  1. Mano
  2. Stumpy
  3. Deo
  4. King Slime
  5. Faust
Rest Point
  1. King Clang
  2. Alishar
  3. Timer
  4. Mushmom
  5. Dile
Rest Point
  1. Geno (Omega Sector boss)
  2. Nine Tailed Fox (Old Fox)
  3. Lord Pirate
  4. Tae Ryun
  5. Papa Pixie
Rest Point
  1. Master Goblin
  2. Jr. Balrog
  3. Franken Roid
  4. Elliza
  5. Chimera
Rest Point
  1. Snowman
  2. Crimson Balrog
  3. Manon
  4. Griffey
  5. Leviathan
Rest Point
  1. Papulatus Clock (Clock only)
  2. Pianus (Right Side)