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PirateIzzy (talk | contribs) (Ambition table) |
PirateIzzy (talk | contribs) (Fixing sections, and adding stub for ambition boss list) |
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Each profession has a few associated profession-exclusive quests. The second quest for each gathering profession allows you to get an 8-slot bag for that profession. For example, herbalists can get an 8-slot bag that will hold herbs and seeds, but not ores. Note: if you happen to want to switch professions after getting the 8-slot bag for that profession, when you switch to the other profession you will not be able to get a bag. Technically, the quests are the same for both professions, so they only let you do one or the other. | Each profession has a few associated profession-exclusive quests. The second quest for each gathering profession allows you to get an 8-slot bag for that profession. For example, herbalists can get an 8-slot bag that will hold herbs and seeds, but not ores. Note: if you happen to want to switch professions after getting the 8-slot bag for that profession, when you switch to the other profession you will not be able to get a bag. Technically, the quests are the same for both professions, so they only let you do one or the other. | ||
=Ardentmill= | |||
{{sect-stub}} | {{sect-stub}} | ||
=Traits= | |||
{{sect-stub}} | {{sect-stub}} | ||
Traits go hand in hand with professions, since three of them are directly linked with progression made in crafting skills. | Traits go hand in hand with professions, since three of them are directly linked with progression made in crafting skills. | ||
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{{details|MapleStory/EXP and Pet Closeness|Traits EXP Table}} | {{details|MapleStory/EXP and Pet Closeness|Traits EXP Table}} | ||
==Effects== | |||
===Diligence=== | |||
{| {{prettytable}} | {| {{prettytable}} | ||
|- | |- | ||
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|} | |} | ||
===Insight=== | |||
Accuracy and avoidability increases every 5 levels. Every 30 levels, allows a certain job advancement tier equipment to reveal potential free of charge. Maximum effect: 1050 accuracy and avoidability increase, free reveal of potentials for equipments up till level 120. | Accuracy and avoidability increases every 5 levels. Every 30 levels, allows a certain job advancement tier equipment to reveal potential free of charge. Maximum effect: 1050 accuracy and avoidability increase, free reveal of potentials for equipments up till level 120. | ||
===Empathy=== | |||
Quest EXP increased by 1.5% per 5 levels as well as a 100 MP increase. | Quest EXP increased by 1.5% per 5 levels as well as a 100 MP increase. | ||
Maximum effect: 30% quest EXP added excluding PQs, 2000 MP increase. | Maximum effect: 30% quest EXP added excluding PQs, 2000 MP increase. | ||
===Charm=== | |||
At level 30, pass to Big Headward 1 Rose Clipping for pocket slot. | At level 30, pass to Big Headward 1 Rose Clipping for pocket slot. | ||
Every 5 levels starting from level 30, quest is activated for facial expressions after unlocking pocket slot. | Every 5 levels starting from level 30, quest is activated for facial expressions after unlocking pocket slot. | ||
Maximum effect: 1 Pocket slot, 15 facial expressions unlocked. | Maximum effect: 1 Pocket slot, 15 facial expressions unlocked. | ||
===Ambition=== | |||
{| {{prettytable}} | {| {{prettytable}} | ||
|- | |- | ||
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|} | |} | ||
====Willpower | ====Ambition Boss List==== | ||
{{sect-stub}} | |||
Featured here is the list of each boss that gives ambition, and the amount given. | |||
===Willpower=== | |||
Increases 100 HP, 1% Abnormal status resistance and 5 Defense points every 5 levels. | Increases 100 HP, 1% Abnormal status resistance and 5 Defense points every 5 levels. | ||
Maximum effect: 2000 HP, 20% abnormal status resistance, 100 defense increment. | Maximum effect: 2000 HP, 20% abnormal status resistance, 100 defense increment. | ||
=Herbalism= | |||
{{sect-stub}} | {{sect-stub}} | ||
Herbalism lets a character gather herbs. After getting this skill, you will receive a shovel that is required to collect herbs. Herbalism can only be paired with Alchemy. | Herbalism lets a character gather herbs. After getting this skill, you will receive a shovel that is required to collect herbs. Herbalism can only be paired with Alchemy. | ||
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*Magenta Herb (??) | *Magenta Herb (??) | ||
=Mining= | |||
{{sect-stub}} | {{sect-stub}} | ||
Mining lets a character gather ores and gems. After getting this skill, you will receive a pickaxe that is required to mine. Mining can only be paired with Accessory Crafting or Smithing. | Mining lets a character gather ores and gems. After getting this skill, you will receive a pickaxe that is required to mine. Mining can only be paired with Accessory Crafting or Smithing. | ||
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*Heart (randomly spits out several different ores, Item pot items, and ore fragments) | *Heart (randomly spits out several different ores, Item pot items, and ore fragments) | ||
=Accessory Crafting= | |||
{{sect-stub}} | {{sect-stub}} | ||
=Alchemy= | |||
{{sect-stub}} | {{sect-stub}} | ||
=Smithing= | |||
{{sect-stub}} | {{sect-stub}} | ||
Smithing lets characters craft equipment, such as arrows, armor, and weapons. | Smithing lets characters craft equipment, such as arrows, armor, and weapons. | ||
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