Name |
Monster Info |
Notes
|
Veetron A large beetle flying around with a black slime cling on for dear life. Due to this extra weight, it can only hover above the ground instead of flying freely. Located in Singapore's Ulu City.
|
- Level: 161
- HP: 340,000
- MP: 16,000
- PDR: 10%
- MDR: 10%
- EXP: 200
|
5,000
|
Corrupted Tree Spirit A tree spirit monster found on the Stone Colossus's Torso. Resembles Guwaru in a way.
|
Auto-aggressive
- Level: 161
- HP: 680,000
- MP: 16,000
- PDR: 10%
- MDR: 10%
- EXP: 180
|
5,000
|
Oblivion Monk Trainee A monster from Temple of Time, found at Road to Oblivion 2. This one has three attacks, either its helpers will both attack you or the master himself will cast spells to hit you, one is avoidable, one is unavoidable. Oddly enough, it is weak to Poison. As of KMS patch 1.2.89, this monster is now also weak to Ice and Lightning.
|
- Level: 162
- HP: 350,000
- MP: 16,000
- PDR: 5%
- MDR: 5%
- EXP: 180
|
5,000
|
Mutant Snail A mutated Red Snail found in Henesys Ruins. It can slow you and attack you with its whip.
|
- Level: 162
- HP: 350,000
- MP: 16,000
- PDR: 10%
- MDR: 10%
- EXP: 180
|
5,000
|
Polluted Rock Spirit A stone spirit monster found inside the Stone Colossus.
|
Auto-aggressive
- Level: 162
- HP: 700,000
- MP: 16,000
- PDR: 10%
- MDR: 10%
- EXP: 180
|
5,000
|
Slygie When it spawns, it's only visible as a tiny patch of grass. Draw too close, however, and you'll soon come face to face with this huge worm-like creature. Could be particularly deadly to exploring low level characters that aren't expecting such a surprise. Located in Singapore's Ulu City.
|
- Level: 162
- HP: 350,000
- MP: 16,000
- PDR: 10%
- MDR: 10%
- EXP: 200
|
5,000
|
Nightwhip Assassin An assassin found in the Suspetto Forest Crossroads. Attacks with its whip.
|
Auto-aggressive
- Level: 162
- HP: 700,000
- MP: 16,000
- PDR: 10%
- MDR: 10%
- EXP: 180
|
5,000
|
Nightwhip Assassin 2 An assassin found in the Suspetto Forest Clearing and Heart. Gives 20% bonus experience per party member.
|
Auto-aggressive
- Level: 162
- HP: 18,000,000
- MP: 1,000,000
- PDR: 10%
- MDR: 10%
- EXP: 180
|
5,000
|
Devileye Summoned by Nightpriest Assassin. Attacks by breathing gas at you.
|
Auto-aggressive
- Level: 162
- HP: 700,000
- MP: 16,000
- PDR: 10%
- MDR: 10%
- EXP: 180
|
5,000
|
Devileye 2 Summoned by Nightpriest Assassin 2. Gives 20% bonus experience per party member.
|
Auto-aggressive
- Level: 162
- HP: 18,000,000
- MP: 1,000,000
- PDR: 10%
- MDR: 10%
- EXP: 180
|
5,000
|
Mutant Tino A mutated Tino found in Dark Ereve. It can raise the weapon attack of all enemies nearby, and pound the ground.
|
- Level: 163
- HP: 360,000
- MP: 16,000
- PDR: 10%
- MDR: 10%
- EXP: 180
|
5,000
|
Corrupted Rock Spirit A stone spirit monster found inside the Stone Colossus.
|
Auto-aggressive
- Level: 163
- HP: 720,000
- MP: 16,000
- PDR: 10%
- MDR: 10%
- EXP: 180
|
5,000
|
Montrecer A car monster that has been in the abandoned Ulu City so long that tree roots have filled its interior and taken over. It can walk around by dragging the truck with the forward "limbs." Looks like an advanced form of Trucker.
|
- Level: 163
- HP: 360,000
- MP: 18,000
- PDR: 10%
- MDR: 10%
- EXP: 140
|
5,000
|
Nightpriest Assassin An assassin found in the Suspetto Forest Walking Path. It can summon 3 Devileyes.
|
Auto-aggressive
- Level: 163
- HP: 720,000
- MP: 16,000
- PDR: 10%
- MDR: 10%
- EXP: 180
|
5,000
|
Nightpriest Assassin 2 An assassin found in the Suspetto Forest Clearing and Heart. It can summon 3 Devileyes. Gives 20% bonus experience per party member.
|
Auto-aggressive
- Level: 163
- HP: 18,500,000
- MP: 1,500,000
- PDR: 10%
- MDR: 10%
- EXP: 180
|
5,000
|
Oblivion Guardian A monster from Temple of Time, found at Road to Oblivion 3. It's slow moving and doesn't appear to be armed at first. However, when engaged in combat, its arms will appear and it will summon an axe that it uses to attack you. Also, it can use its arms to attack you.
|
- Level: 164
- HP: 370,000
- MP: 16,000
- PDR: 5%
- MDR: 5%
- EXP: 180
|
5,000
|
Corrupted Chief Memory Guardian A monster from Temple of Time's past. Basically a darker version of Chief Oblivion Guardian, even though it is called "Chief Memory Guardian."
|
- Level: 164
- HP: 370,000
- MP: 16,000
- PDR: 20%
- MDR: 20%
- EXP: 180
|
5,000
|
Mutant Orange Mushroom A mutated Orange Mushroom found in Henesys Ruins. It can stun you and breathe fire at you.
|
- Level: 164
- HP: 370,000
- MP: 16,000
- PDR: 10%
- MDR: 10%
- EXP: 180
|
5,000
|
Mutant Tiru A mutated Tiru found in Dark Ereve. It can smash its beak into the ground, hurting you, as well as create wind to knock you back a good distance.
|
- Level: 165
- HP: 380,000
- MP: 16,000
- PDR: 10%
- MDR: 10%
- EXP: 180
|
5,000
|
Petrifighter A concrete golem-like monstrosity. It wanders the deserted streets of Ulu City for unknown reasons.
|
- Level: 165
- HP: 370,000
- MP: 16,000
- PDR: 10%
- MDR: 10%
- EXP: 140
|
5,000
|
Bacal A squishy black slime creature, similar to the others around Singapore. Summoned by Krexel.
|
- Level: 165
- HP: 370,000
- MP: 16,000
- PDR: 10%
- MDR: 10%
- EXP: 140
|
5,000
|
Tarantulus A spider monster that is responsible for corrupting the heart of Colossus. The red insignia on its head hints that it was summoned by Damian, Demon's brother and the Black Mage's recently revealed commander.
|
Auto-aggressive Boss
- Level: 165
- HP: 57,000,000
- MP: 2,400,000
- PDR: 50%
- MDR: 50%
- EXP: 180
|
99,999,999
|
Il Capo (Quest) The boss of the Assassins in Commerci. Il Capo means "The Boss" in Italian. Attacks by swinging its polearm at you, spinning like a twister, and shouting to create a blast. Involved in a quest.
|
Auto-aggressive Boss>
- Level: 165
- HP: 1,175,000
- MP: 500,000
- PDR: 30%
- MDR: 30%
- EXP: 135
|
3,600
|
Il Capo The boss of the Assassins in Commerci. Found at Sospetto Forest Heart.
|
Auto-aggressive Boss>
- Level: 165
- HP: 20,000,000
- MP: 1,800,000
- PDR: 30%
- MDR: 30%
- EXP: 180
|
5,000
|
Chief Oblivion Guardian A monster from Temple of Time, found at Road to Oblivion 4 and 5. This knight is a little more heavy armored then the other one but moves at the same speed. It uses its fists and an axe to attack. Like the other Knight, its arms only appear during its attack. Strangely despite its nature, it's weak to Poison. As of KMS patch 1.2.89, this monster is now also weak to Ice and Lightning.
|
- Level: 166
- HP: 390,000
- MP: 18,000
- PDR: 20%
- MDR: 20%
- EXP: 180
|
5,500
|
Corrupted Time Monk Trainee A monster from Temple of Time's past. Basically a darker version of Oblivion Monk Trainee, except this one has an angry face.
|
- Level: 166
- HP: 390,000
- MP: 18,000
- PDR: 5%
- MDR: 5%
- EXP: 180
|
5,500
|
Mutant Slime A mutated Slime found in Henesys Ruins. It can raise its weapon attack, as well as create spikes with its body to harm you.
|
- Level: 166
- HP: 390,000
- MP: 18,000
- PDR: 10%
- MDR: 10%
- EXP: 180
|
5,500
|
Mutant Tiguru A mutated Tiguru found in Dark Ereve. It can smash its beak into the ground, hurting you, as well as create wind to knock you back a good distance.
|
- Level: 167
- HP: 400,000
- MP: 18,000
- PDR: 10%
- MDR: 10%
- EXP: 180
|
5,500
|
Duku An enormous behemoth of a tree that has gained mobility in the destroyed park of Ulu City. Beware of its stun.
|
- Level: 167
- HP: 400,000
- MP: 18,000
- PDR: 10%
- MDR: 10%
- EXP: 140
|
5,500
|
Mutant Ribbon Pig A mutated Ribbon Pig found in Henesys Ruins. It can inhale and exhale with great force, as well as punch you 8 times in quick succession.
|
- Level: 168
- HP: 410,000
- MP: 18,000
- PDR: 10%
- MDR: 10%
- EXP: 180
|
5,500
|
Official Knight A A corrupted Night Walker. Found at Knight District 1 and Drill Hall 1. It can use Lucky Seven. Gives 50% party bonus experience per party member.
|
Mini-Boss
- Level: 168
- HP: 20,500,000
- MP: 900,000
- PDR: 35%
- MDR: 35%
- EXP: 180
|
5,500
|
Lyka A criminal imprisoned in the Temple of Time for committing a terrible crime. It should have received a huge punishment for the crime, but was told from birth that its crimes could not be redeemed and was ordered by Goddess Rhinne to be incarcerated on the Path of Oblivion. Rhinne cast the order with the intention of causing the sparks of oblivion to erase Lyka's crimes... Unfortunately, Lyka's aggression seems to have increased over time, causing all the guards and administrators of the Temple to tremble in fear. It only appears in the Road to Oblivion. It has an attack similar to Zakum's flame pillars, where fiery rock shards rain on the field. It can cast an avoidable magic attack that looks a bit like the Fire/Poison Archmage's fire demon skill. As one might expect with all these fire-based attacks, it is strong against fire, but weak to poison. Beware when fighting this alone, as it has the ability to cause the Seduce status effect, but good news is, it only makes you jump to the left.
|
Auto-aggressive Boss
- Level: 168
- HP: 20,500,000
- MP: 900,000
- PDR: 30%
- MDR: 30%
- EXP: 180
|
5,500
|
Dawn Appears in the Hallowed Ground of Dawn. It drops the Dawn Stone which is needed to make a Dream Key to enter Cygnus's Garden.
|
- Level: 169
- HP: 420,000
- MP: 18,000
- PDR: 10%
- MDR: 10%
- EXP: 180
|
5,500
|
Kaede Genin The lowest ranked ninja found in Zipangu's Ninja Castle. It has a short ranged slash attack. Mysteriously, it changes into a wooden doll upon death.
|
- Level: 170
- HP: 430,000
- MP: 20,000
- PDR: 10%
- MDR: 10%
- EXP: 500
|
6,000
|
Kaede Toad A small blue toad summoned by Emperor Toad in Zipangu's Ninja Castle. It can attack by pounding the ground.
|
- Level: 170
- HP: 430,000
- MP: 20,000
- PDR: 10%
- MDR: 10%
- EXP: 280
|
5,750
|
Official Knight B A corrupted Blaze Wizard. Found at Knight District 1 and Drill Hall 2. It can use Fire Pillar. Gives 50% party bonus experience per party member.
|
Mini-Boss
- Level: 170
- HP: 21,500,000
- MP: 900,000
- PDR: 35%
- MDR: 35%
- EXP: 180
|
5,500
|
Krexel The fully awakened form of Krexel. It's so massive that it doesn't just fill the map, it IS the map. A party fighting Krexel will actually have to stand on parts of its body to attack. Has a number of dangerous attacks. Click on this link to view its true size.
|
Auto-aggressive Boss
- Level: 170
- HP: 450,000,000
- MP: 60,000
- PDR: 25%
- MDR: 25%
- EXP: 169
|
50,000
|
Krexel 2 The final form of Krexel. It's so massive that it doesn't just fill the map, it IS the map. A party fighting Krexel will actually have to stand on parts of its body to attack. After the fight has gone on for some time, Krexel loses an eye, but that only makes the battle that much more fierce. Can summon Bacal and has a number of dangerous attacks. Krexel is strong against all elements except Dark. Click on this link to view its true size.
|
Auto-aggressive Boss
- Level: 170
- HP: 450,000,000
- MP: 60,000
- PDR: 25%
- MDR: 25%
- EXP: 169
|
50,000
|
Arkarium The final boss of Leafre's Past. He possesses various skills, such as seduce, potential cancel, damage reflect, and is able to crack the screen, causing 999,999 damage to all players in the vicinity. He can also summon Netherworld Monks, which prove to be a pain without a magician that can kill them fast.
|
Auto-aggressive Boss
- Level: 170
- HP: 2,100,000,000
- MP: 15,000,000
- PDR: 55%
- MDR: 60%
- EXP: 300
|
99,999,999
|