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{{Header Nav|game=MapleStory/Angelic Buster}} | {{Header Nav|game=MapleStory|custom={{MapleStory/TOC/Jobs}}{{MapleStory/TOC/Jobs/sub|Angelic Buster}}}} | ||
==Beginner== | ===Beginner=== | ||
{{MapleStory/Skill desc|Angelic Buster|Soul Buster|Inherit Eskalade's power to control both the Soul Shooter and Soul Ring.|| | |||
*'''Level 1''': Hold down attack key to attack continuously. Works while moving. Deal 60% damage to 3 enemies. 20% recharge success chance. | |||
}} | |||
{{MapleStory/Skill desc|Angelic Buster|Grappling Heart|Tosses a magical line above you to ascend to higher platforms.|| | |||
*'''Level 1''': Use to move to nearest the platform above you. Press jump while moving to cancel. | |||
* | }} | ||
{{MapleStory/Skill desc|Angelic Buster|Hyper Coordinate|Customize your post-transformation appearance.You can only change your appearance from the Coordinate equip window while transformed.|| | |||
*'''Level 1''': A window that allows you to customize your Angelic Buster outfit will open when you use this skill. | |||
* | }} | ||
{{MapleStory/Skill desc|Angelic Buster|Dress Up|Summon the power of Eskalade to transform into Angelic Buster.|| | |||
*'''Level 1''': Use this skill to alter pre-transformation and post-transformation appearances. | |||
}} | |||
* | |||
{{MapleStory/Skill desc|Angelic Buster|Terms and Conditions|Use your mastery of contract law to make Eskalade boost Attack Power for a short time.|(Link skill)| | |||
*'''Level 1''': +60% skill damage for 10 sec when active | |||
* | Cooldown: 90 sec. Skill effects reduced to half when used with link skill. | ||
*'''Level 2''': +90% skill damage for 10 sec when active | |||
* | Cooldown: 90 sec. Skill effects reduced to half when used with link skill. | ||
*'''Level 3''': +120% skill damage for 10 sec when active | |||
Cooldown: 90 sec. Skill effects reduced to half when used with link skill. | |||
* | }} | ||
{{MapleStory/Skill desc|Angelic Buster|True Heart Inheritance|Draw out Eskalade's true strength to enhance your Soul Shooter's hidden power.|Required level: 200.| | |||
*'''Level 1''': +10% Additional Soul Shooter Mastery | |||
}} | |||
* | |||
{{Footer Nav|game=MapleStory | {{MapleStory/Skill desc|Angelic Buster|Exclusive Spell|Increases the Weapon Attack and Magic Attack of all nearby players. Cooldown: 2 hours|Required level: 200.| | ||
*'''Level 1''': MP Cost: 30, Weapon ATT and Magic ATT: + 4%, Duration: 40 min | |||
}} | |||
===First Job=== | |||
{{MapleStory/Skill desc|Angelic Buster1|Star Bubble|Fires a condensed stream of unrefined energy. Deals area damage when projectile hits.|| | |||
*'''Level 1''': Enemies Hit: 6, Damage: 367%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70% | |||
*'''Level 2''': Enemies Hit: 6, Damage: 374%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70% | |||
*'''Level 3''': Enemies Hit: 6, Damage: 381%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70% | |||
*'''Level 4''': Enemies Hit: 6, Damage: 388%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70% | |||
*'''Level 5''': Enemies Hit: 6, Damage: 395%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70% | |||
*'''Level 6''': Enemies Hit: 6, Damage: 402%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70% | |||
*'''Level 7''': Enemies Hit: 6, Damage: 409%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70% | |||
*'''Level 8''': Enemies Hit: 6, Damage: 416%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70% | |||
*'''Level 9''': Enemies Hit: 6, Damage: 423%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70% | |||
*'''Level 10''': Enemies Hit: 6, Damage: 430%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70% | |||
*'''Level 11''': Enemies Hit: 6, Damage: 437%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70% | |||
*'''Level 12''': Enemies Hit: 6, Damage: 444%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70% | |||
*'''Level 13''': Enemies Hit: 6, Damage: 451%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70% | |||
*'''Level 14''': Enemies Hit: 6, Damage: 458%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70% | |||
*'''Level 15''': Enemies Hit: 6, Damage: 465%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70% | |||
*'''Level 16''': Enemies Hit: 6, Damage: 472%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70% | |||
*'''Level 17''': Enemies Hit: 6, Damage: 479%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70% | |||
*'''Level 18''': Enemies Hit: 6, Damage: 486%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70% | |||
*'''Level 19''': Enemies Hit: 6, Damage: 493%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70% | |||
*'''Level 20''': Enemies Hit: 6, Damage: 500%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70% | |||
}} | |||
{{MapleStory/Skill desc|Angelic Buster1|Feather Hop|Tumble while jumping with direction key. Press jump again to repeat.|| | |||
*'''Level 1''': Jump distance will increase with level. Press Jump + directional key in air to jump again. | |||
*'''Level 2''': Jump distance will increase with level. Press Jump + directional key in air to jump again. | |||
*'''Level 3''': Jump distance will increase with level. Press Jump + directional key in air to jump again. | |||
*'''Level 4''': Jump distance will increase with level. Press Jump + directional key in air to jump again. | |||
*'''Level 5''': Jump distance will increase with level. Press Jump + directional key in air to jump again. | |||
*'''Level 6''': Jump distance will increase with level. Press Jump + directional key in air to jump again. | |||
*'''Level 7''': Jump distance will increase with level. Press Jump + directional key in air to jump again. | |||
*'''Level 8''': Jump distance will increase with level. Press Jump + directional key in air to jump again. | |||
*'''Level 9''': Jump distance will increase with level. Press Jump + directional key in air to jump again. | |||
*'''Level 10''': Jump distance will increase with level. Press Jump + directional key in air to jump again. | |||
}} | |||
{{MapleStory/Skill desc|Angelic Buster1|Melody Cross|Uses the power of Eskalade to see through enemy movements.|| | |||
*'''Level 1''': Accuracy: +170, Duration: 40 sec | |||
*'''Level 2''': Accuracy: +190, Duration: 50 sec | |||
*'''Level 3''': Accuracy: +210, Duration: 60 sec | |||
*'''Level 4''': Accuracy: +230, Duration: 70 sec | |||
*'''Level 5''': Accuracy: +250, Duration: 80 sec | |||
*'''Level 6''': Accuracy: +270, Duration: 90 sec | |||
*'''Level 7''': Accuracy: +290, Duration: 100 sec | |||
*'''Level 8''': Accuracy: +310, Duration: 110 sec | |||
*'''Level 9''': Accuracy: +330, Duration: 120 sec | |||
*'''Level 10''': Accuracy: +350, Duration: 130 sec | |||
*'''Level 11''': Accuracy: +370, Duration: 140 sec | |||
*'''Level 12''': Accuracy: +390, Duration: 150 sec | |||
*'''Level 13''': Accuracy: +410, Duration: 160 sec | |||
*'''Level 14''': Accuracy: +430, Duration: 170 sec | |||
*'''Level 15''': Accuracy: +450, Duration: 180 sec | |||
}} | |||
{{MapleStory/Skill desc|Angelic Buster1|Affinity Heart I|Get closer to Eskalade to draw out strength and make your body lighter.|| | |||
*'''Level 1''': Recharge Rate: +1%, Speed: +1, Jump: +1, Speed Limit: +1 | |||
*'''Level 2''': Recharge Rate: +2%, Speed: +2, Jump: +1, Speed Limit: +1 | |||
*'''Level 3''': Recharge Rate: +3%, Speed: +3, Jump: +2, Speed Limit: +2 | |||
*'''Level 4''': Recharge Rate: +4%, Speed: +4, Jump: +2, Speed Limit: +2 | |||
*'''Level 5''': Recharge Rate: +5%, Speed: +5, Jump: +3, Speed Limit: +3 | |||
*'''Level 6''': Recharge Rate: +6%, Speed: +6, Jump: +3, Speed Limit: +3 | |||
*'''Level 7''': Recharge Rate: +7%, Speed: +7, Jump: +4, Speed Limit: +4 | |||
*'''Level 8''': Recharge Rate: +8%, Speed: +8, Jump: +4, Speed Limit: +4 | |||
*'''Level 9''': Recharge Rate: +9%, Speed: +9, Jump: +5, Speed Limit: +5 | |||
*'''Level 10''': Recharge Rate: +10%, Speed: +10, Jump: +5, Speed Limit: +5 | |||
*'''Level 11''': Recharge Rate: +11%, Speed: +11, Jump: +6, Speed Limit: +6 | |||
*'''Level 12''': Recharge Rate: +12%, Speed: +12, Jump: +6, Speed Limit: +6 | |||
*'''Level 13''': Recharge Rate: +13%, Speed: +13, Jump: +7, Speed Limit: +7 | |||
*'''Level 14''': Recharge Rate: +14%, Speed: +14, Jump: +7, Speed Limit: +7 | |||
*'''Level 15''': Recharge Rate: +15%, Speed: +15, Jump: +8, Speed Limit: +8 | |||
*'''Level 16''': Recharge Rate: +16%, Speed: +16, Jump: +8, Speed Limit: +8 | |||
*'''Level 17''': Recharge Rate: +17%, Speed: +17, Jump: +9, Speed Limit: +9 | |||
*'''Level 18''': Recharge Rate: +18%, Speed: +18, Jump: +9, Speed Limit: +9 | |||
*'''Level 19''': Recharge Rate: +19%, Speed: +19, Jump: +10, Speed Limit: +10 | |||
*'''Level 20''': Recharge Rate: +20%, Speed: +20, Jump: +10, Speed Limit: +10 | |||
}} | |||
===Second Job=== | |||
{{MapleStory/Skill desc|Angelic Buster2|Lovely Sting|Pierce enemies with a beam of pretty power and inflict a debuff. Use the skill again to detonate the debuff.|| | |||
*'''Level 1''': Mobs Hit: 8, Damage: 410%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50% | |||
*'''Level 2''': Mobs Hit: 8, Damage: 420%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50% | |||
*'''Level 3''': Mobs Hit: 8, Damage: 430%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50% | |||
*'''Level 4''': Mobs Hit: 8, Damage: 440%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50% | |||
*'''Level 5''': Mobs Hit: 8, Damage: 450%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50% | |||
*'''Level 6''': Mobs Hit: 8, Damage: 460%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50% | |||
*'''Level 7''': Mobs Hit: 8, Damage: 470%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50% | |||
*'''Level 8''': Mobs Hit: 8, Damage: 480%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50% | |||
*'''Level 9''': Mobs Hit: 8, Damage: 490%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50% | |||
*'''Level 10''': Mobs Hit: 8, Damage: 500%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50% | |||
*'''Level 11''': Mobs Hit: 8, Damage: 510%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50% | |||
*'''Level 12''': Mobs Hit: 8, Damage: 520%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50% | |||
*'''Level 13''': Mobs Hit: 8, Damage: 530%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50% | |||
*'''Level 14''': Mobs Hit: 8, Damage: 540%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50% | |||
*'''Level 15''': Mobs Hit: 8, Damage: 550%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50% | |||
*'''Level 16''': Mobs Hit: 8, Damage: 560%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50% | |||
*'''Level 17''': Mobs Hit: 8, Damage: 570%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50% | |||
*'''Level 18''': Mobs Hit: 8, Damage: 580%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50% | |||
*'''Level 19''': Mobs Hit: 8, Damage: 590%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50% | |||
*'''Level 20''': Mobs Hit: 8, Damage: 600%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50% | |||
}} | |||
{{MapleStory/Skill desc|Angelic Buster2|Pink Pummel|Rushes through enemies, causing knockback. Has a chance to recharge.|| | |||
*'''Level 1''': Enemies Hit: 12, Damage: 347%, Number of Attacks: 1. Recharge Chance: 20% | |||
*'''Level 2''': Enemies Hit: 12, Damage: 354%, Number of Attacks: 1. Recharge Chance: 20% | |||
*'''Level 3''': Enemies Hit: 12, Damage: 361%, Number of Attacks: 1. Recharge Chance: 20% | |||
*'''Level 4''': Enemies Hit: 12, Damage: 368%, Number of Attacks: 1. Recharge Chance: 20% | |||
*'''Level 5''': Enemies Hit: 12, Damage: 375%, Number of Attacks: 1. Recharge Chance: 20% | |||
*'''Level 6''': Enemies Hit: 12, Damage: 382%, Number of Attacks: 1. Recharge Chance: 20% | |||
*'''Level 7''': Enemies Hit: 12, Damage: 389%, Number of Attacks: 1. Recharge Chance: 20% | |||
*'''Level 8''': Enemies Hit: 12, Damage: 396%, Number of Attacks: 1. Recharge Chance: 20% | |||
*'''Level 9''': Enemies Hit: 12, Damage: 403%, Number of Attacks: 1. Recharge Chance: 20% | |||
*'''Level 10''': Enemies Hit: 12, Damage: 410%, Number of Attacks: 1. Recharge Chance: 20% | |||
*'''Level 11''': Enemies Hit: 12, Damage: 417%, Number of Attacks: 1. Recharge Chance: 20% | |||
*'''Level 12''': Enemies Hit: 12, Damage: 424%, Number of Attacks: 1. Recharge Chance: 20% | |||
*'''Level 13''': Enemies Hit: 12, Damage: 431%, Number of Attacks: 1. Recharge Chance: 20% | |||
*'''Level 14''': Enemies Hit: 12, Damage: 438%, Number of Attacks: 1. Recharge Chance: 20% | |||
*'''Level 15''': Enemies Hit: 12, Damage: 445%, Number of Attacks: 1. Recharge Chance: 20% | |||
*'''Level 16''': Enemies Hit: 12, Damage: 452%, Number of Attacks: 1. Recharge Chance: 20% | |||
*'''Level 17''': Enemies Hit: 12, Damage: 459%, Number of Attacks: 1. Recharge Chance: 20% | |||
*'''Level 18''': Enemies Hit: 12, Damage: 466%, Number of Attacks: 1. Recharge Chance: 20% | |||
*'''Level 19''': Enemies Hit: 12, Damage: 473%, Number of Attacks: 1. Recharge Chance: 20% | |||
*'''Level 20''': Enemies Hit: 12, Damage: 480%, Number of Attacks: 1. Recharge Chance: 20% | |||
}} | |||
{{MapleStory/Skill desc|Angelic Buster2|Power Transfer|Generates a shield that absorbs a portion of damage dealt by the enemy.|| | |||
*'''Level 1''': Duration: 47 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 12% | |||
*'''Level 2''': Duration: 54 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 14% | |||
*'''Level 3''': Duration: 61 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 16% | |||
*'''Level 4''': Duration: 68 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 18% | |||
*'''Level 5''': Duration: 75 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 20% | |||
*'''Level 6''': Duration: 82 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 22% | |||
*'''Level 7''': Duration: 89 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 24% | |||
*'''Level 8''': Duration: 96 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 26% | |||
*'''Level 9''': Duration: 103 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 28% | |||
*'''Level 10''': Duration: 110 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 30% | |||
*'''Level 11''': Duration: 117 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 32% | |||
*'''Level 12''': Duration: 124 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 34% | |||
*'''Level 13''': Duration: 131 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 36% | |||
*'''Level 14''': Duration: 138 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 38% | |||
*'''Level 15''': Duration: 145 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 40% | |||
*'''Level 16''': Duration: 152 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 42% | |||
*'''Level 17''': Duration: 159 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 44% | |||
*'''Level 18''': Duration: 166 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 46% | |||
*'''Level 19''': Duration: 173 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 48% | |||
*'''Level 20''': Duration: 180 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 50% | |||
}} | |||
{{MapleStory/Skill desc|Angelic Buster2|Soul Shooter Mastery|Increase Soul Shooter Mastery, Accuracy, and Weapon Attack Power.|| | |||
*'''Level 1''': Soul Shooter Mastery: +14%, Accuracy: +20, Weapon Attack: +2 | |||
*'''Level 2''': Soul Shooter Mastery: +18%, Accuracy: +40, Weapon Attack: +4 | |||
*'''Level 3''': Soul Shooter Mastery: +22%, Accuracy: +60, Weapon Attack: +6 | |||
*'''Level 4''': Soul Shooter Mastery: +26%, Accuracy: +80, Weapon Attack: +8 | |||
*'''Level 5''': Soul Shooter Mastery: +30%, Accuracy: +100, Weapon Attack: +10 | |||
*'''Level 6''': Soul Shooter Mastery: +34%, Accuracy: +120, Weapon Attack: +12 | |||
*'''Level 7''': Soul Shooter Mastery: +38%, Accuracy: +140, Weapon Attack: +14 | |||
*'''Level 8''': Soul Shooter Mastery: +42%, Accuracy: +160, Weapon Attack: +16 | |||
*'''Level 9''': Soul Shooter Mastery: +46%, Accuracy: +180, Weapon Attack: +18 | |||
*'''Level 10''': Soul Shooter Mastery: +50%, Accuracy: +200, Weapon Attack: +20 | |||
}} | |||
{{MapleStory/skill | |||
|name=Beautiful Soul | |||
|tooltip=Permanently increases DEX. | |||
}} | |||
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}} | |||
! width=50px | Level | |||
! width=100px | DEX | |||
|- | |||
| | |||
| bgcolor=#90ff90 | '''''Add 8'' <br/> per level''' | |||
|- | |||
! 1 | |||
| bgcolor=E6E6FA | +8 | |||
|- | |||
! 2 | |||
| {{yes2|+16}} | |||
|- | |||
! 3 | |||
| {{yes2|+24}} | |||
|- | |||
! 4 | |||
| {{yes2|+32}} | |||
|- | |||
! <u>5</u> | |||
| {{yes2|+40}} | |||
|}{{MapleStory/skill|end}} | |||
{{MapleStory/Skill desc|Angelic Buster2|Affinity Heart II|Get closer with Eskalade to receive battle experience and increase resistance.|| | |||
*'''Level 1''': Every 29 enemies KO'd gives you a 62% chance to recharge. Status Ailment Resistance: +2%, All Elements Resistance: +2%. | |||
*'''Level 2''': Every 28 enemies KO'd gives you a 64% chance to recharge. Status Ailment Resistance: +4%, All Elements Resistance: +4%. | |||
*'''Level 3''': Every 27 enemies KO'd gives you a 66% chance to recharge. Status Ailment Resistance: +6%, All Elements Resistance: +6%. | |||
*'''Level 4''': Every 26 enemies KO'd gives you a 68% chance to recharge. Status Ailment Resistance: +8%, All Elements Resistance: +8%. | |||
*'''Level 5''': Every 25 enemies KO'd gives you a 70% chance to recharge. Status Ailment Resistance: +10%, All Elements Resistance: +10%. | |||
*'''Level 6''': Every 24 enemies KO'd gives you a 72% chance to recharge. Status Ailment Resistance: +12%, All Elements Resistance: +12%. | |||
*'''Level 7''': Every 23 enemies KO'd gives you a 74% chance to recharge. Status Ailment Resistance: +14%, All Elements Resistance: +14%. | |||
*'''Level 8''': Every 22 enemies KO'd gives you a 76% chance to recharge. Status Ailment Resistance: +16%, All Elements Resistance: +16%. | |||
*'''Level 9''': Every 21 enemies KO'd gives you a 78% chance to recharge. Status Ailment Resistance: +18%, All Elements Resistance: +18%. | |||
*'''Level 10''': Every 20 enemies KO'd gives you a 80% chance to recharge. Status Ailment Resistance: +20%, All Elements Resistance: +20%. | |||
*'''Level 11''': Every 19 enemies KO'd gives you a 82% chance to recharge. Status Ailment Resistance: +22%, All Elements Resistance: +22%. | |||
*'''Level 12''': Every 18 enemies KO'd gives you a 84% chance to recharge. Status Ailment Resistance: +24%, All Elements Resistance: +24%. | |||
*'''Level 13''': Every 17 enemies KO'd gives you a 86% chance to recharge. Status Ailment Resistance: +26%, All Elements Resistance: +26%. | |||
*'''Level 14''': Every 16 enemies KO'd gives you a 88% chance to recharge. Status Ailment Resistance: +28%, All Elements Resistance: +28%. | |||
*'''Level 15''': Every 15 enemies KO'd gives you a 90% chance to recharge. Status Ailment Resistance: +30%, All Elements Resistance: +30%. | |||
*'''Level 16''': Every 14 enemies KO'd gives you a 92% chance to recharge. Status Ailment Resistance: +32%, All Elements Resistance: +32%. | |||
*'''Level 17''': Every 13 enemies KO'd gives you a 94% chance to recharge. Status Ailment Resistance: +34%, All Elements Resistance: +34%. | |||
*'''Level 18''': Every 12 enemies KO'd gives you a 96% chance to recharge. Status Ailment Resistance: +36%, All Elements Resistance: +36%. | |||
*'''Level 19''': Every 11 enemies KO'd gives you a 98% chance to recharge. Status Ailment Resistance: +38%, All Elements Resistance: +38%. | |||
*'''Level 20''': Every 10 enemies KO'd gives you a 100% chance to recharge. Status Ailment Resistance: +40%, All Elements Resistance: +40%. | |||
}} | |||
===Third Job=== | |||
{{MapleStory/Skill desc|Angelic Buster3|Soul Seeker|Extracts the essence of Eskalade's power and sends it flying at enemies. Deals damage continuously until the max is reached or until it disappears.|| | |||
*'''Level 1''': Essence Summoned: 2, Max Enemies Randomly Attacked: 2. Damage from each Essence: 206%, Number of Attacks: 1. Essence Recreation Chance: 28%, Max Essence Recreated: 7. Soul Battery skill: Recharge Chance: 30% | |||
*'''Level 2''': Essence Summoned: 2, Max Enemies Randomly Attacked: 2. Damage from each Essence: 212%, Number of Attacks: 1. Essence Recreation Chance: 31%, Max Essence Recreated: 7. Soul Battery skill: Recharge Chance: 30% | |||
*'''Level 3''': Essence Summoned: 2, Max Enemies Randomly Attacked: 2. Damage from each Essence: 218%, Number of Attacks: 1. Essence Recreation Chance: 34%, Max Essence Recreated: 7. Soul Battery skill: Recharge Chance: 30% | |||
*'''Level 4''': Essence Summoned: 2, Max Enemies Randomly Attacked: 2. Damage from each Essence: 224%, Number of Attacks: 1. Essence Recreation Chance: 37%, Max Essence Recreated: 7. Soul Battery skill: Recharge Chance: 30% | |||
*'''Level 5''': Essence Summoned: 2, Max Enemies Randomly Attacked: 2. Damage from each Essence: 230%, Number of Attacks: 1. Essence Recreation Chance: 40%, Max Essence Recreated: 7. Soul Battery skill: Recharge Chance: 30% | |||
*'''Level 6''': Essence Summoned: 2, Max Enemies Randomly Attacked: 2. Damage from each Essence: 236%, Number of Attacks: 1. Essence Recreation Chance: 43%, Max Essence Recreated: 7. Soul Battery skill: Recharge Chance: 30% | |||
*'''Level 7''': Essence Summoned: 2, Max Enemies Randomly Attacked: 2. Damage from each Essence: 242%, Number of Attacks: 1. Essence Recreation Chance: 46%, Max Essence Recreated: 7. Soul Battery skill: Recharge Chance: 30% | |||
*'''Level 8''': Essence Summoned: 2, Max Enemies Randomly Attacked: 2. Damage from each Essence: 248%, Number of Attacks: 1. Essence Recreation Chance: 49%, Max Essence Recreated: 7. Soul Battery skill: Recharge Chance: 30% | |||
*'''Level 9''': Essence Summoned: 2, Max Enemies Randomly Attacked: 2. Damage from each Essence: 254%, Number of Attacks: 1. Essence Recreation Chance: 52%, Max Essence Recreated: 7. Soul Battery skill: Recharge Chance: 30% | |||
*'''Level 10''': Essence Summoned: 2, Max Enemies Randomly Attacked: 2. Damage from each Essence: 260%, Number of Attacks: 1. Essence Recreation Chance: 55%, Max Essence Recreated: 7. Soul Battery skill: Recharge Chance: 30% | |||
*'''Level 11''': Essence Summoned: 2, Max Enemies Randomly Attacked: 2. Damage from each Essence: 266%, Number of Attacks: 1. Essence Recreation Chance: 58%, Max Essence Recreated: 7. Soul Battery skill: Recharge Chance: 30% | |||
*'''Level 12''': Essence Summoned: 2, Max Enemies Randomly Attacked: 2. Damage from each Essence: 272%, Number of Attacks: 1. Essence Recreation Chance: 61%, Max Essence Recreated: 7. Soul Battery skill: Recharge Chance: 30% | |||
*'''Level 13''': Essence Summoned: 2, Max Enemies Randomly Attacked: 2. Damage from each Essence: 278%, Number of Attacks: 1. Essence Recreation Chance: 64%, Max Essence Recreated: 7. Soul Battery skill: Recharge Chance: 30% | |||
*'''Level 14''': Essence Summoned: 2, Max Enemies Randomly Attacked: 2. Damage from each Essence: 284%, Number of Attacks: 1. Essence Recreation Chance: 67%, Max Essence Recreated: 7. Soul Battery skill: Recharge Chance: 30% | |||
*'''Level 15''': Essence Summoned: 2, Max Enemies Randomly Attacked: 2. Damage from each Essence: 290%, Number of Attacks: 1. Essence Recreation Chance: 70%, Max Essence Recreated: 7. Soul Battery skill: Recharge Chance: 30% | |||
*'''Level 16''': Essence Summoned: 2, Max Enemies Randomly Attacked: 2. Damage from each Essence: 296%, Number of Attacks: 1. Essence Recreation Chance: 73%, Max Essence Recreated: 7. Soul Battery skill: Recharge Chance: 30% | |||
*'''Level 17''': Essence Summoned: 2, Max Enemies Randomly Attacked: 2. Damage from each Essence: 302%, Number of Attacks: 1. Essence Recreation Chance: 76%, Max Essence Recreated: 7. Soul Battery skill: Recharge Chance: 30% | |||
*'''Level 18''': Essence Summoned: 2, Max Enemies Randomly Attacked: 2. Damage from each Essence: 308%, Number of Attacks: 1. Essence Recreation Chance: 79%, Max Essence Recreated: 7. Soul Battery skill: Recharge Chance: 30% | |||
*'''Level 19''': Essence Summoned: 2, Max Enemies Randomly Attacked: 2. Damage from each Essence: 314%, Number of Attacks: 1. Essence Recreation Chance: 82%, Max Essence Recreated: 7. Soul Battery skill: Recharge Chance: 30% | |||
*'''Level 20''': Essence Summoned: 2, Max Enemies Randomly Attacked: 2. Damage from each Essence: 320%, Number of Attacks: 1. Essence Recreation Chance: 85%, Max Essence Recreated: 7. Soul Battery skill: Recharge Chance: 30% | |||
}} | |||
{{MapleStory/Skill desc|Angelic Buster3|Heavenly Crash|Slams the ground to create a shockwave that attacks enemies in range and launches them.|| | |||
*'''Level 1''': Mobs Hit: 6, Damage: 608%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20% | |||
*'''Level 2''': Mobs Hit: 6, Damage: 616%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20% | |||
*'''Level 3''': Mobs Hit: 6, Damage: 624%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20% | |||
*'''Level 4''': Mobs Hit: 6, Damage: 632%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20% | |||
*'''Level 5''': Mobs Hit: 6, Damage: 640%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20% | |||
*'''Level 6''': Mobs Hit: 6, Damage: 648%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20% | |||
*'''Level 7''': Mobs Hit: 6, Damage: 656%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20% | |||
*'''Level 8''': Mobs Hit: 6, Damage: 664%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20% | |||
*'''Level 9''': Mobs Hit: 6, Damage: 672%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20% | |||
*'''Level 10''': Mobs Hit: 7, Damage: 680%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20% | |||
*'''Level 11''': Mobs Hit: 7, Damage: 688%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20% | |||
*'''Level 12''': Mobs Hit: 7, Damage: 696%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20% | |||
*'''Level 13''': Mobs Hit: 7, Damage: 704%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20% | |||
*'''Level 14''': Mobs Hit: 7, Damage: 712%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20% | |||
*'''Level 15''': Mobs Hit: 7, Damage: 720%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20% | |||
*'''Level 16''': Mobs Hit: 7, Damage: 728%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20% | |||
*'''Level 17''': Mobs Hit: 7, Damage: 736%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20% | |||
*'''Level 18''': Mobs Hit: 7, Damage: 744%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20% | |||
*'''Level 19''': Mobs Hit: 7, Damage: 752%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20% | |||
*'''Level 20''': Mobs Hit: 8, Damage: 760%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20% | |||
}} | |||
{{MapleStory/Skill desc|Angelic Buster3|Shining Star Burst|Summons a group of star blades enchanted with Eskalade's power.|| | |||
*'''Level 1''': Mobs Hit: 6, Damage: 590%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40% | |||
*'''Level 2''': Mobs Hit: 6, Damage: 600%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40% | |||
*'''Level 3''': Mobs Hit: 6, Damage: 610%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40% | |||
*'''Level 4''': Mobs Hit: 6, Damage: 620%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40% | |||
*'''Level 5''': Mobs Hit: 6, Damage: 630%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40% | |||
*'''Level 6''': Mobs Hit: 6, Damage: 640%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40% | |||
*'''Level 7''': Mobs Hit: 6, Damage: 650%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40% | |||
*'''Level 8''': Mobs Hit: 6, Damage: 660%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40% | |||
*'''Level 9''': Mobs Hit: 6, Damage: 670%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40% | |||
*'''Level 10''': Mobs Hit: 7, Damage: 680%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40% | |||
*'''Level 11''': Mobs Hit: 7, Damage: 690%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40% | |||
*'''Level 12''': Mobs Hit: 7, Damage: 700%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40% | |||
*'''Level 13''': Mobs Hit: 7, Damage: 710%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40% | |||
*'''Level 14''': Mobs Hit: 7, Damage: 720%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40% | |||
*'''Level 15''': Mobs Hit: 7, Damage: 730%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40% | |||
*'''Level 16''': Mobs Hit: 7, Damage: 740%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40% | |||
*'''Level 17''': Mobs Hit: 7, Damage: 750%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40% | |||
*'''Level 18''': Mobs Hit: 7, Damage: 760%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40% | |||
*'''Level 19''': Mobs Hit: 7, Damage: 770%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40% | |||
*'''Level 20''': Mobs Hit: 8, Damage: 780%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40% | |||
}} | |||
{{MapleStory/Skill desc|Angelic Buster3|Dragon Whistle|Endure Eskalade's advances to increase Weapon Attack.|| | |||
*'''Level 1''': Duration: 28 sec, Weapon Attack: +2 | |||
*'''Level 2''': Duration: 36 sec, Weapon Attack: +4 | |||
*'''Level 3''': Duration: 44 sec, Weapon Attack: +6 | |||
*'''Level 4''': Duration: 52 sec, Weapon Attack: +8 | |||
*'''Level 5''': Duration: 60 sec, Weapon Attack: +10 | |||
*'''Level 6''': Duration: 68 sec, Weapon Attack: +12 | |||
*'''Level 7''': Duration: 76 sec, Weapon Attack: +14 | |||
*'''Level 8''': Duration: 84 sec, Weapon Attack: +16 | |||
*'''Level 9''': Duration: 92 sec, Weapon Attack: +18 | |||
*'''Level 10''': Duration: 100 sec, Weapon Attack: +20 | |||
*'''Level 11''': Duration: 108 sec, Weapon Attack: +22 | |||
*'''Level 12''': Duration: 116 sec, Weapon Attack: +24 | |||
*'''Level 13''': Duration: 124 sec, Weapon Attack: +26 | |||
*'''Level 14''': Duration: 132 sec, Weapon Attack: +28 | |||
*'''Level 15''': Duration: 140 sec, Weapon Attack: +30 | |||
*'''Level 16''': Duration: 148 sec, Weapon Attack: +32 | |||
*'''Level 17''': Duration: 156 sec, Weapon Attack: +34 | |||
*'''Level 18''': Duration: 164 sec, Weapon Attack: +36 | |||
*'''Level 19''': Duration: 172 sec, Weapon Attack: +38 | |||
*'''Level 20''': Duration: 180 sec, Weapon Attack: +40 | |||
}} | |||
{{MapleStory/Skill desc|Angelic Buster3|Iron Blossom|Withstands enemy attacks with iron-like will.|| | |||
*'''Level 1''': Duration: 28 sec, Power Stance Chance: 21%. Effect doubled when Power Transfer Shield is up. | |||
*'''Level 2''': Duration: 36 sec, Power Stance Chance: 22%. Effect doubled when Power Transfer Shield is up. | |||
*'''Level 3''': Duration: 44 sec, Power Stance Chance: 23%. Effect doubled when Power Transfer Shield is up. | |||
*'''Level 4''': Duration: 52 sec, Power Stance Chance: 24%. Effect doubled when Power Transfer Shield is up. | |||
*'''Level 5''': Duration: 60 sec, Power Stance Chance: 25%. Effect doubled when Power Transfer Shield is up. | |||
*'''Level 6''': Duration: 68 sec, Power Stance Chance: 26%. Effect doubled when Power Transfer Shield is up. | |||
*'''Level 7''': Duration: 76 sec, Power Stance Chance: 27%. Effect doubled when Power Transfer Shield is up. | |||
*'''Level 8''': Duration: 84 sec, Power Stance Chance: 28%. Effect doubled when Power Transfer Shield is up. | |||
*'''Level 9''': Duration: 92 sec, Power Stance Chance: 29%. Effect doubled when Power Transfer Shield is up. | |||
*'''Level 10''': Duration: 100 sec, Power Stance Chance: 30%. Effect doubled when Power Transfer Shield is up. | |||
*'''Level 11''': Duration: 108 sec, Power Stance Chance: 31%. Effect doubled when Power Transfer Shield is up. | |||
*'''Level 12''': Duration: 116 sec, Power Stance Chance: 32%. Effect doubled when Power Transfer Shield is up. | |||
*'''Level 13''': Duration: 124 sec, Power Stance Chance: 33%. Effect doubled when Power Transfer Shield is up. | |||
*'''Level 14''': Duration: 132 sec, Power Stance Chance: 34%. Effect doubled when Power Transfer Shield is up. | |||
*'''Level 15''': Duration: 140 sec, Power Stance Chance: 35%. Effect doubled when Power Transfer Shield is up. | |||
*'''Level 16''': Duration: 148 sec, Power Stance Chance: 36%. Effect doubled when Power Transfer Shield is up. | |||
*'''Level 17''': Duration: 156 sec, Power Stance Chance: 37%. Effect doubled when Power Transfer Shield is up. | |||
*'''Level 18''': Duration: 164 sec, Power Stance Chance: 38%. Effect doubled when Power Transfer Shield is up. | |||
*'''Level 19''': Duration: 172 sec, Power Stance Chance: 39%. Effect doubled when Power Transfer Shield is up. | |||
*'''Level 20''': Duration: 180 sec, Power Stance Chance: 40%. Effect doubled when Power Transfer Shield is up. | |||
}} | |||
{{MapleStory/Skill desc|Angelic Buster3|Love Me Heart|Use Dragon Crystal as a catalyst to maximize Weapon Attack.|| | |||
*'''Level 1''': Max HP: +100, Weapon/Magic Defense: +100 | |||
*'''Level 2''': Max HP: +200, Weapon/Magic Defense: +200 | |||
*'''Level 3''': Max HP: +300, Weapon/Magic Defense: +300 | |||
*'''Level 4''': Max HP: +400, Weapon/Magic Defense: +400 | |||
*'''Level 5''': Max HP: +500, Weapon/Magic Defense: +500 | |||
*'''Level 6''': Max HP: +600, Weapon/Magic Defense: +600 | |||
*'''Level 7''': Max HP: +700, Weapon/Magic Defense: +700 | |||
*'''Level 8''': Max HP: +800, Weapon/Magic Defense: +800 | |||
*'''Level 9''': Max HP: +900, Weapon/Magic Defense: +900 | |||
*'''Level 10''': Max HP: +1000, Weapon/Magic Defense: +1000 | |||
}} | |||
{{MapleStory/Skill desc|Angelic Buster3|Affinity Heart III|Get closer with Eskalade to increase DEX and acquire vision.|| | |||
*'''Level 1''': +62% Recharge chance when Recharge files 3 consecutive times. Dex: +2, Damage: +1% | |||
*'''Level 2''': +64% Recharge chance when Recharge files 3 consecutive times. Dex: +4, Damage: +2% | |||
*'''Level 3''': +66% Recharge chance when Recharge files 3 consecutive times. Dex: +6, Damage: +3% | |||
*'''Level 4''': +68% Recharge chance when Recharge files 3 consecutive times. Dex: +8, Damage: +4% | |||
*'''Level 5''': +70% Recharge chance when Recharge files 3 consecutive times. Dex: +10, Damage: +5% | |||
*'''Level 6''': +72% Recharge chance when Recharge files 3 consecutive times. Dex: +12, Damage: +6% | |||
*'''Level 7''': +74% Recharge chance when Recharge files 3 consecutive times. Dex: +14, Damage: +7% | |||
*'''Level 8''': +76% Recharge chance when Recharge files 3 consecutive times. Dex: +16, Damage: +8% | |||
*'''Level 9''': +78% Recharge chance when Recharge files 3 consecutive times. Dex: +18, Damage: +9% | |||
*'''Level 10''': +80% Recharge chance when Recharge files 3 consecutive times. Dex: +20, Damage: +10% | |||
*'''Level 11''': +82% Recharge chance when Recharge files 3 consecutive times. Dex: +22, Damage: +11% | |||
*'''Level 12''': +84% Recharge chance when Recharge files 3 consecutive times. Dex: +24, Damage: +12% | |||
*'''Level 13''': +86% Recharge chance when Recharge files 3 consecutive times. Dex: +26, Damage: +13% | |||
*'''Level 14''': +88% Recharge chance when Recharge files 3 consecutive times. Dex: +28, Damage: +14% | |||
*'''Level 15''': +90% Recharge chance when Recharge files 3 consecutive times. Dex: +30, Damage: +15% | |||
*'''Level 16''': +92% Recharge chance when Recharge files 3 consecutive times. Dex: +32, Damage: +16% | |||
*'''Level 17''': +94% Recharge chance when Recharge files 3 consecutive times. Dex: +34, Damage: +17% | |||
*'''Level 18''': +96% Recharge chance when Recharge files 3 consecutive times. Dex: +36, Damage: +18% | |||
*'''Level 19''': +98% Recharge chance when Recharge files 3 consecutive times. Dex: +38, Damage: +19% | |||
*'''Level 20''': +100% Recharge chance when Recharge files 3 consecutive times. Dex: +40, Damage: +20% | |||
}} | |||
===Fourth Job=== | |||
Those in ''Italic'' can be obtained through Combat Orders. | |||
{{MapleStory/skill | |||
|name=Nova Warrior | |||
|file=File:MS Skill Nova Warrior 2.png | |||
|tooltip=Increases the base stats of all party members. | |||
|bump=1 | |||
}} | |||
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}} | |||
! width=50px | Level | |||
! width=100px | MP Cost | |||
! width=100px | Base Stats | |||
! width=100px | Duration | |||
|- | |||
| | |||
| bgcolor=#90ff90 | '''''Add 10'' <br> per 5 levels''' | |||
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels''' | |||
| bgcolor=#90ff90 | '''''Add 30 seconds per level''' | |||
|- | |||
! 1 | |||
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 30 sec | |||
|- | |||
! 2 | |||
| 10 || +1% || {{yes2|60 sec}} | |||
|- | |||
! 3 | |||
| 10 || {{yes2|+2%}} || {{yes2|90 sec}} | |||
|- | |||
! 4 | |||
| 10 || +2% || {{yes2|120 sec}} | |||
|- | |||
! 5 | |||
| {{yes2|20}} || {{yes2|+3%}} || {{yes2|150 sec}} | |||
|- | |||
! 6 | |||
| 20 || +3% || {{yes2|180 sec}} | |||
|- | |||
! 7 | |||
| 20 || {{yes2|+4%}} || {{yes2|210 sec}} | |||
|- | |||
! 8 | |||
| 20 || +4% || {{yes2|240 sec}} | |||
|- | |||
! 9 | |||
| 20 || {{yes2|+5%}} || {{yes2|270 sec}} | |||
|- | |||
! 10 | |||
| {{yes2|30}} || +5% || {{yes2|300 sec}} | |||
|- | |||
! 11 | |||
| 30 || {{yes2|+6%}} || {{yes2|330 sec}} | |||
|- | |||
! 12 | |||
| 30 || +6% || {{yes2|360 sec}} | |||
|- | |||
! 13 | |||
| 30 || {{yes2|+7%}} || {{yes2|390 sec}} | |||
|- | |||
! 14 | |||
| 30 || +7% || {{yes2|420 sec}} | |||
|- | |||
! 15 | |||
| {{yes2|40}} || {{yes2|+8%}} || {{yes2|450 sec}} | |||
|- | |||
! 16 | |||
| 40 || +8% || {{yes2|480 sec}} | |||
|- | |||
! 17 | |||
| 40 || {{yes2|+9%}} || {{yes2|510 sec}} | |||
|- | |||
! 18 | |||
| 40 || +9% || {{yes2|540 sec}} | |||
|- | |||
! 19 | |||
| 40 || {{yes2|+10%}} || {{yes2|570 sec}} | |||
|- | |||
! 20 | |||
| {{yes2|50}} || +10% || {{yes2|600 sec}} | |||
|- | |||
! 21 | |||
| 50 || {{yes2|+11%}} || {{yes2|630 sec}} | |||
|- | |||
! 22 | |||
| 50 || +11% || {{yes2|660 sec}} | |||
|- | |||
! 23 | |||
| 50 || {{yes2|+12%}} || {{yes2|690 sec}} | |||
|- | |||
! 24 | |||
| 50 || +12% || {{yes2|720 sec}} | |||
|- | |||
! 25 | |||
| {{yes2|60}} || {{yes2|+13%}} || {{yes2|750 sec}} | |||
|- | |||
! 26 | |||
| 60 || +13% || {{yes2|780 sec}} | |||
|- | |||
! 27 | |||
| 60 || {{yes2|+14%}} || {{yes2|810 sec}} | |||
|- | |||
! 28 | |||
| 60 || +14% || {{yes2|840 sec}} | |||
|- | |||
! 29 | |||
| 60 || {{yes2|+15%}} || {{yes2|870 sec}} | |||
|- | |||
! <u>30</u> | |||
| {{yes2|70}} || +15% || {{yes2|900 sec}} | |||
|- | |||
! <i>31</i> | |||
| 70 || {{yes2|+16%}} || {{yes2|930 sec}} | |||
|- | |||
! <i>32</i> | |||
| 70 || +16% || {{yes2|960 sec}} | |||
|}{{MapleStory/skill|end}} | |||
{{MapleStory/skill | |||
|name=Nova Temperance | |||
|tooltip=By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects. | |||
}} | |||
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}} | |||
! width=50px | Level | |||
! width=100px | MP Cost | |||
! width=100px | Cooldown | |||
|- | |||
| | |||
| bgcolor=salmon | '''''No <br> change''' | |||
| bgcolor=#90ff90 | '''''Subtract 60 sec <br> per level''' | |||
|- | |||
! 1 | |||
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 600 sec | |||
|- | |||
! 2 | |||
| 30 || {{yes2|540 sec}} | |||
|- | |||
! 3 | |||
| 30 || {{yes2|480 sec}} | |||
|- | |||
! 4 | |||
| 30 || {{yes2|420 sec}} | |||
|- | |||
! <u>5</u> | |||
| 30 || {{yes2|360 sec}} | |||
|- | |||
! <i>6</i> | |||
| 30 || {{yes2|300 sec}} | |||
|- | |||
! <i>7</i> | |||
| 30 || {{yes2|240 sec}} | |||
|}{{MapleStory/skill|end}} | |||
{{MapleStory/Skill desc|Angelic Buster4|Celestial Roar|Sends out the soul-shaking roar of Eskalade.|| | |||
*'''Level 1''': Mobs Hit: 8, Damage: 725%, Number of Attacks: 2, Stun Chance: 3%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40% | |||
*'''Level 2''': Mobs Hit: 8, Damage: 740%, Number of Attacks: 2, Stun Chance: 6%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40% | |||
*'''Level 3''': Mobs Hit: 8, Damage: 755%, Number of Attacks: 2, Stun Chance: 9%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40% | |||
*'''Level 4''': Mobs Hit: 8, Damage: 770%, Number of Attacks: 2, Stun Chance: 12%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40% | |||
*'''Level 5''': Mobs Hit: 8, Damage: 785%, Number of Attacks: 2, Stun Chance: 15%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40% | |||
*'''Level 6''': Mobs Hit: 8, Damage: 800%, Number of Attacks: 2, Stun Chance: 18%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40% | |||
*'''Level 7''': Mobs Hit: 8, Damage: 815%, Number of Attacks: 2, Stun Chance: 21%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40% | |||
*'''Level 8''': Mobs Hit: 8, Damage: 830%, Number of Attacks: 2, Stun Chance: 24%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40% | |||
*'''Level 9''': Mobs Hit: 8, Damage: 845%, Number of Attacks: 2, Stun Chance: 27%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40% | |||
*'''Level 10''': Mobs Hit: 8, Damage: 860%, Number of Attacks: 2, Stun Chance: 30%, Stun Duration: 6 sec. Soul Battery skill. Recharge Chance: 40% | |||
*'''Level 11''': Mobs Hit: 8, Damage: 875%, Number of Attacks: 2, Stun Chance: 33%, Stun Duration: 6 sec. Soul Battery skill. Recharge Chance: 40% | |||
*'''Level 12''': Mobs Hit: 8, Damage: 890%, Number of Attacks: 2, Stun Chance: 36%, Stun Duration: 6 sec. Soul Battery skill. Recharge Chance: 40% | |||
*'''Level 13''': Mobs Hit: 8, Damage: 905%, Number of Attacks: 2, Stun Chance: 39%, Stun Duration: 6 sec. Soul Battery skill. Recharge Chance: 40% | |||
*'''Level 14''': Mobs Hit: 8, Damage: 920%, Number of Attacks: 2, Stun Chance: 42%, Stun Duration: 6 sec. Soul Battery skill. Recharge Chance: 40% | |||
*'''Level 15''': Mobs Hit: 8, Damage: 935%, Number of Attacks: 2, Stun Chance: 45%, Stun Duration: 6 sec. Soul Battery skill. Recharge Chance: 40% | |||
*'''Level 16''': Mobs Hit: 8, Damage: 950%, Number of Attacks: 2, Stun Chance: 48%, Stun Duration: 6 sec. Soul Battery skill. Recharge Chance: 40% | |||
*'''Level 17''': Mobs Hit: 8, Damage: 965%, Number of Attacks: 2, Stun Chance: 51%, Stun Duration: 6 sec. Soul Battery skill. Recharge Chance: 40% | |||
*'''Level 18''': Mobs Hit: 8, Damage: 980%, Number of Attacks: 2, Stun Chance: 54%, Stun Duration: 6 sec. Soul Battery skill. Recharge Chance: 40% | |||
*'''Level 19''': Mobs Hit: 8, Damage: 995%, Number of Attacks: 2, Stun Chance: 57%, Stun Duration: 6 sec. Soul Battery skill. Recharge Chance: 40% | |||
*'''Level 20''': Mobs Hit: 8, Damage: 1010%, Number of Attacks: 2, Stun Chance: 60%, Stun Duration: 7 sec. Soul Battery skill. Recharge Chance: 40% | |||
*'''Level 21''': Mobs Hit: 8, Damage: 1025%, Number of Attacks: 2, Stun Chance: 63%, Stun Duration: 7 sec. Soul Battery skill. Recharge Chance: 40% | |||
*'''Level 22''': Mobs Hit: 8, Damage: 1040%, Number of Attacks: 2, Stun Chance: 66%, Stun Duration: 7 sec. Soul Battery skill. Recharge Chance: 40% | |||
*'''Level 23''': Mobs Hit: 8, Damage: 1055%, Number of Attacks: 2, Stun Chance: 69%, Stun Duration: 7 sec. Soul Battery skill. Recharge Chance: 40% | |||
*'''Level 24''': Mobs Hit: 8, Damage: 1070%, Number of Attacks: 2, Stun Chance: 72%, Stun Duration: 7 sec. Soul Battery skill. Recharge Chance: 40% | |||
*'''Level 25''': Mobs Hit: 8, Damage: 1085%, Number of Attacks: 2, Stun Chance: 75%, Stun Duration: 7 sec. Soul Battery skill. Recharge Chance: 40% | |||
*'''Level 26''': Mobs Hit: 8, Damage: 1100%, Number of Attacks: 2, Stun Chance: 78%, Stun Duration: 7 sec. Soul Battery skill. Recharge Chance: 40% | |||
*'''Level 27''': Mobs Hit: 8, Damage: 1115%, Number of Attacks: 2, Stun Chance: 81%, Stun Duration: 7 sec. Soul Battery skill. Recharge Chance: 40% | |||
*'''Level 28''': Mobs Hit: 8, Damage: 1130%, Number of Attacks: 2, Stun Chance: 84%, Stun Duration: 7 sec. Soul Battery skill. Recharge Chance: 40% | |||
*'''Level 29''': Mobs Hit: 8, Damage: 1145%, Number of Attacks: 2, Stun Chance: 87%, Stun Duration: 7 sec. Soul Battery skill. Recharge Chance: 40% | |||
*'''Level 30: Mobs Hit: 8, Damage: 1160%, Number of Attacks: 2, Stun Chance: 90%, Stun Duration: 8 sec. Soul Battery skill. Recharge Chance: 40%''' | |||
*''Level 31'': Mobs Hit: 8, Damage: 1175%, Number of Attacks: 2, Stun Chance: 93%, Stun Duration: 8 sec. Soul Battery skill. Recharge Chance: 40% | |||
*''Level 32'': Mobs Hit: 8, Damage: 1190%, Number of Attacks: 2, Stun Chance: 96%, Stun Duration: 8 sec. Soul Battery skill. Recharge Chance: 40% | |||
}} | |||
{{MapleStory/Skill desc|Angelic Buster4|Trinity|Condenses Eskalade's power to attack one enemy continuously. Additionally, the Damage and Ignore DEF ratio is increased.|| | |||
*'''Level 1''': Mobs Hit: 1, Damage: 1020%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +1%, Ignore DEF Ratio: +1% | |||
*'''Level 2''': Mobs Hit: 1, Damage: 1040%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +1%, Ignore DEF Ratio: +1% | |||
*'''Level 3''': Mobs Hit: 1, Damage: 1060%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +2%, Ignore DEF Ratio: +2% | |||
*'''Level 4''': Mobs Hit: 1, Damage: 1080%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +2%, Ignore DEF Ratio: +2% | |||
*'''Level 5''': Mobs Hit: 1, Damage: 1100%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +3%, Ignore DEF Ratio: +3% | |||
*'''Level 6''': Mobs Hit: 1, Damage: 1120%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +3%, Ignore DEF Ratio: +3% | |||
*'''Level 7''': Mobs Hit: 1, Damage: 1140%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +4%, Ignore DEF Ratio: +4% | |||
*'''Level 8''': Mobs Hit: 1, Damage: 1160%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +4%, Ignore DEF Ratio: +4% | |||
*'''Level 9''': Mobs Hit: 1, Damage: 1180%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +5%, Ignore DEF Ratio: +5% | |||
*'''Level 10''': Mobs Hit: 1, Damage: 1200%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +5%, Ignore DEF Ratio: +5% | |||
*'''Level 11''': Mobs Hit: 1, Damage: 1220%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +6%, Ignore DEF Ratio: +6% | |||
*'''Level 12''': Mobs Hit: 1, Damage: 1240%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +6%, Ignore DEF Ratio: +6% | |||
*'''Level 13''': Mobs Hit: 1, Damage: 1260%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +7%, Ignore DEF Ratio: +7% | |||
*'''Level 14''': Mobs Hit: 1, Damage: 1280%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +7%, Ignore DEF Ratio: +7% | |||
*'''Level 15''': Mobs Hit: 1, Damage: 1300%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +8%, Ignore DEF Ratio: +8% | |||
*'''Level 16''': Mobs Hit: 1, Damage: 1320%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +8%, Ignore DEF Ratio: +8% | |||
*'''Level 17''': Mobs Hit: 1, Damage: 1340%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +9%, Ignore DEF Ratio: +9% | |||
*'''Level 18''': Mobs Hit: 1, Damage: 1360%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +9%, Ignore DEF Ratio: +9% | |||
*'''Level 19''': Mobs Hit: 1, Damage: 1380%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +10%, Ignore DEF Ratio: +10% | |||
*'''Level 20''': Mobs Hit: 1, Damage: 1400%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +10%, Ignore DEF Ratio: +10% | |||
*'''Level 21''': Mobs Hit: 1, Damage: 1420%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +11%, Ignore DEF Ratio: +11% | |||
*'''Level 22''': Mobs Hit: 1, Damage: 1440%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +11%, Ignore DEF Ratio: +11% | |||
*'''Level 23''': Mobs Hit: 1, Damage: 1460%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +12%, Ignore DEF Ratio: +12% | |||
*'''Level 24''': Mobs Hit: 1, Damage: 1480%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +12%, Ignore DEF Ratio: +12% | |||
*'''Level 25''': Mobs Hit: 1, Damage: 1500%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +13%, Ignore DEF Ratio: +13% | |||
*'''Level 26''': Mobs Hit: 1, Damage: 1520%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +13%, Ignore DEF Ratio: +13% | |||
*'''Level 27''': Mobs Hit: 1, Damage: 1540%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +14%, Ignore DEF Ratio: +14% | |||
*'''Level 28''': Mobs Hit: 1, Damage: 1560%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +14%, Ignore DEF Ratio: +14% | |||
*'''Level 29''': Mobs Hit: 1, Damage: 1580%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +15%, Ignore DEF Ratio: +15% | |||
*'''Level 30: Mobs Hit: 1, Damage: 1600%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%'''. Passive Effect: Damage: +15%, Ignore DEF Ratio: +15% | |||
*''Level 31'': Mobs Hit: 1, Damage: 1620%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +16%, Ignore DEF Ratio: +16% | |||
*''Level 32'': Mobs Hit: 1, Damage: 1640%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +16%, Ignore DEF Ratio: +16% | |||
}} | |||
{{MapleStory/Skill desc|Angelic Buster4|Finale Ribbon|Swings your ribbon with the power of love and justice to attack all nearby enemies.|| | |||
*'''Level 1''': Mobs Hit: 10, Damage: 1970%, Number of Attacks: 1. Debuff lasts 30 sec, -1% Attack Power, -2% Party Attack Power, and Max Damage set to 52,100,000. Cooldown: 119 sec, Recharge Chance: 50%. Max Damage: 99,999,999 | |||
*'''Level 2''': Mobs Hit: 10, Damage: 2040%, Number of Attacks: 1. Debuff lasts 30 sec, -2% Attack Power, -2% Party Attack Power, and Max Damage set to 52,200,000. Cooldown: 118 sec, Recharge Chance: 50%. Max Damage: 99,999,999 | |||
*'''Level 3''': Mobs Hit: 10, Damage: 2110%, Number of Attacks: 1. Debuff lasts 30 sec, -4% Attack Power, -2% Party Attack Power, and Max Damage set to 52,300,000. Cooldown: 117 sec, Recharge Chance: 50%. Max Damage: 99,999,999 | |||
*'''Level 4''': Mobs Hit: 10, Damage: 2180%, Number of Attacks: 1. Debuff lasts 30 sec, -5% Attack Power, -4% Party Attack Power, and Max Damage set to 52,400,000. Cooldown: 116 sec, Recharge Chance: 50%. Max Damage: 99,999,999 | |||
*'''Level 5''': Mobs Hit: 10, Damage: 2250%, Number of Attacks: 1. Debuff lasts 30 sec, -6% Attack Power, -4% Party Attack Power, and Max Damage set to 52,500,000. Cooldown: 115 sec, Recharge Chance: 50%. Max Damage: 99,999,999 | |||
*'''Level 6''': Mobs Hit: 10, Damage: 2320%, Number of Attacks: 1. Debuff lasts 30 sec, -8% Attack Power, -4% Party Attack Power, and Max Damage set to 52,600,000. Cooldown: 114 sec, Recharge Chance: 50%. Max Damage: 99,999,999 | |||
*'''Level 7''': Mobs Hit: 10, Damage: 2390%, Number of Attacks: 1. Debuff lasts 30 sec, -9% Attack Power, -6% Party Attack Power, and Max Damage set to 52,700,000. Cooldown: 113 sec, Recharge Chance: 50%. Max Damage: 99,999,999 | |||
*'''Level 8''': Mobs Hit: 10, Damage: 2460%, Number of Attacks: 1. Debuff lasts 30 sec, -10% Attack Power, -6% Party Attack Power, and Max Damage set to 52,800,000. Cooldown: 112 sec, Recharge Chance: 50%. Max Damage: 99,999,999 | |||
*'''Level 9''': Mobs Hit: 10, Damage: 2530%, Number of Attacks: 1. Debuff lasts 30 sec, -12% Attack Power, -6% Party Attack Power, and Max Damage set to 52,900,000. Cooldown: 111 sec, Recharge Chance: 50%. Max Damage: 99,999,999 | |||
*'''Level 10''': Mobs Hit: 10, Damage: 2600%, Number of Attacks: 1. Debuff lasts 30 sec, -13% Attack Power, -8% Party Attack Power, and Max Damage set to 53,000,000. Cooldown: 110 sec, Recharge Chance: 50%. Max Damage: 99,999,999 | |||
*'''Level 11''': Mobs Hit: 10, Damage: 2670%, Number of Attacks: 1. Debuff lasts 30 sec, -14% Attack Power, -8% Party Attack Power, and Max Damage set to 53,100,000. Cooldown: 109 sec, Recharge Chance: 50%. Max Damage: 99,999,999 | |||
*'''Level 12''': Mobs Hit: 10, Damage: 2740%, Number of Attacks: 1. Debuff lasts 30 sec, -16% Attack Power, -8% Party Attack Power, and Max Damage set to 53,200,000. Cooldown: 108 sec, Recharge Chance: 50%. Max Damage: 99,999,999 | |||
*'''Level 13''': Mobs Hit: 10, Damage: 2810%, Number of Attacks: 1. Debuff lasts 30 sec, -17% Attack Power, -10% Party Attack Power, and Max Damage set to 53,300,000. Cooldown: 107 sec, Recharge Chance: 50%. Max Damage: 99,999,999 | |||
*'''Level 14''': Mobs Hit: 10, Damage: 2880%, Number of Attacks: 1. Debuff lasts 30 sec, -18% Attack Power, -10% Party Attack Power, and Max Damage set to 53,400,000. Cooldown: 106 sec, Recharge Chance: 50%. Max Damage: 99,999,999 | |||
*'''Level 15''': Mobs Hit: 10, Damage: 2950%, Number of Attacks: 1. Debuff lasts 30 sec, -20% Attack Power, -10% Party Attack Power, and Max Damage set to 53,500,000. Cooldown: 105 sec, Recharge Chance: 50%. Max Damage: 99,999,999 | |||
*'''Level 16''': Mobs Hit: 10, Damage: 3020%, Number of Attacks: 1. Debuff lasts 30 sec, -21% Attack Power, -12% Party Attack Power, and Max Damage set to 53,600,000. Cooldown: 104 sec, Recharge Chance: 50%. Max Damage: 99,999,999 | |||
*'''Level 17''': Mobs Hit: 10, Damage: 3090%, Number of Attacks: 1. Debuff lasts 30 sec, -22% Attack Power, -12% Party Attack Power, and Max Damage set to 53,700,000. Cooldown: 103 sec, Recharge Chance: 50%. Max Damage: 99,999,999 | |||
*'''Level 18''': Mobs Hit: 10, Damage: 3160%, Number of Attacks: 1. Debuff lasts 30 sec, -24% Attack Power, -12% Party Attack Power, and Max Damage set to 53,800,000. Cooldown: 102 sec, Recharge Chance: 50%. Max Damage: 99,999,999 | |||
*'''Level 19''': Mobs Hit: 10, Damage: 3230%, Number of Attacks: 1. Debuff lasts 30 sec, -25% Attack Power, -14% Party Attack Power, and Max Damage set to 53,900,000. Cooldown: 101 sec, Recharge Chance: 50%. Max Damage: 99,999,999 | |||
*'''Level 20''': Mobs Hit: 10, Damage: 3300%, Number of Attacks: 1. Debuff lasts 30 sec, -26% Attack Power, -14% Party Attack Power, and Max Damage set to 54,000,000. Cooldown: 100 sec, Recharge Chance: 50%. Max Damage: 99,999,999 | |||
*'''Level 21''': Mobs Hit: 10, Damage: 3370%, Number of Attacks: 1. Debuff lasts 30 sec, -28% Attack Power, -14% Party Attack Power, and Max Damage set to 54,100,000. Cooldown: 99 sec, Recharge Chance: 50%. Max Damage: 99,999,999 | |||
*'''Level 22''': Mobs Hit: 10, Damage: 3440%, Number of Attacks: 1. Debuff lasts 30 sec, -29% Attack Power, -16% Party Attack Power, and Max Damage set to 54,200,000. Cooldown: 98 sec, Recharge Chance: 50%. Max Damage: 99,999,999 | |||
*'''Level 23''': Mobs Hit: 10, Damage: 3510%, Number of Attacks: 1. Debuff lasts 30 sec, -30% Attack Power, -16% Party Attack Power, and Max Damage set to 54,300,000. Cooldown: 97 sec, Recharge Chance: 50%. Max Damage: 99,999,999 | |||
*'''Level 24''': Mobs Hit: 10, Damage: 3580%, Number of Attacks: 1. Debuff lasts 30 sec, -32% Attack Power, -16% Party Attack Power, and Max Damage set to 54,400,000. Cooldown: 96 sec, Recharge Chance: 50%. Max Damage: 99,999,999 | |||
*'''Level 25''': Mobs Hit: 10, Damage: 3650%, Number of Attacks: 1. Debuff lasts 30 sec, -33% Attack Power, -18% Party Attack Power, and Max Damage set to 54,500,000. Cooldown: 95 sec, Recharge Chance: 50%. Max Damage: 99,999,999 | |||
*'''Level 26''': Mobs Hit: 10, Damage: 3720%, Number of Attacks: 1. Debuff lasts 30 sec, -34% Attack Power, -18% Party Attack Power, and Max Damage set to 54,600,000. Cooldown: 94 sec, Recharge Chance: 50%. Max Damage: 99,999,999 | |||
*'''Level 27''': Mobs Hit: 10, Damage: 3790%, Number of Attacks: 1. Debuff lasts 30 sec, -36% Attack Power, -18% Party Attack Power, and Max Damage set to 54,700,000. Cooldown: 93 sec, Recharge Chance: 50%. Max Damage: 99,999,999 | |||
*'''Level 28''': Mobs Hit: 10, Damage: 3860%, Number of Attacks: 1. Debuff lasts 30 sec, -37% Attack Power, -20% Party Attack Power, and Max Damage set to 54,800,000. Cooldown: 92 sec, Recharge Chance: 50%. Max Damage: 99,999,999 | |||
*'''Level 29''': Mobs Hit: 10, Damage: 3930%, Number of Attacks: 1. Debuff lasts 30 sec, -38% Attack Power, -20% Party Attack Power, and Max Damage set to 54,900,000. Cooldown: 91 sec, Recharge Chance: 50%. Max Damage: 99,999,999 | |||
*'''Level 30: Mobs Hit: 10, Damage: 4000%, Number of Attacks: 1. Debuff lasts 30 sec, -40% Attack Power, -20% Party Attack Power, and Max Damage set to 55,000,000. Cooldown: 90 sec, Recharge Chance: 50%. Max Damage: 99,999,999''' | |||
*''Level 31'': Mobs Hit: 10, Damage: 4070%, Number of Attacks: 1. Debuff lasts 30 sec, -41% Attack Power, -22% Party Attack Power, and Max Damage set to 55,100,000. Cooldown: 89 sec, Recharge Chance: 50%. Max Damage: 99,999,999 | |||
*''Level 32'': Mobs Hit: 10, Damage: 4140%, Number of Attacks: 1. Debuff lasts 30 sec, -42% Attack Power, -22% Party Attack Power, and Max Damage set to 55,200,000. Cooldown: 88 sec, Recharge Chance: 50%. Max Damage: 99,999,999 | |||
}} | |||
{{MapleStory/Skill desc|Angelic Buster4|Soul Resonance|Resonates with Eskalade's soul and brings him to life.|| | |||
*'''Level 1''': Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 320%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1500%, Damage Against Bosses: +50%. Cooldown: 118 sec. Max Damage: 99,999,999 | |||
*'''Level 2''': Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 330%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1600%, Damage Against Bosses: +50%. Cooldown: 116 sec. Max Damage: 99,999,999 | |||
*'''Level 3''': Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 340%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1600%, Damage Against Bosses: +50%. Cooldown: 114 sec. Max Damage: 99,999,999 | |||
*'''Level 4''': Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 350%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1700%, Damage Against Bosses: +50%. Cooldown: 112 sec. Max Damage: 99,999,999 | |||
*'''Level 5''': Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 360%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1700%, Damage Against Bosses: +50%. Cooldown: 110 sec. Max Damage: 99,999,999 | |||
*'''Level 6''': Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 370%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1800%, Damage Against Bosses: +50%. Cooldown: 108 sec. Max Damage: 99,999,999 | |||
*'''Level 7''': Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 380%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1800%, Damage Against Bosses: +50%. Cooldown: 106 sec. Max Damage: 99,999,999 | |||
*'''Level 8''': Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 390%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1900%, Damage Against Bosses: +50%. Cooldown: 104 sec. Max Damage: 99,999,999 | |||
*'''Level 9''': Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 400%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1900%, Damage Against Bosses: +50%. Cooldown: 102 sec. Max Damage: 99,999,999 | |||
*'''Level 10''': Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 410%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2000%, Damage Against Bosses: +50%. Cooldown: 100 sec. Max Damage: 99,999,999 | |||
*'''Level 11''': Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 420%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2000%, Damage Against Bosses: +50%. Cooldown: 98 sec. Max Damage: 99,999,999 | |||
*'''Level 12''': Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 430%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2100%, Damage Against Bosses: +50%. Cooldown: 96 sec. Max Damage: 99,999,999 | |||
*'''Level 13''': Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 440%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2100%, Damage Against Bosses: +50%. Cooldown: 94 sec. Max Damage: 99,999,999 | |||
*'''Level 14''': Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 450%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2200%, Damage Against Bosses: +50%. Cooldown: 92 sec. Max Damage: 99,999,999 | |||
*'''Level 15''': Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 460%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2200%, Damage Against Bosses: +50%. Cooldown: 90 sec. Max Damage: 99,999,999 | |||
*'''Level 16''': Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 470%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2300%, Damage Against Bosses: +50%. Cooldown: 88 sec. Max Damage: 99,999,999 | |||
*'''Level 17''': Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 480%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2300%, Damage Against Bosses: +50%. Cooldown: 86 sec. Max Damage: 99,999,999 | |||
*'''Level 18''': Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 490%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2400%, Damage Against Bosses: +50%. Cooldown: 84 sec. Max Damage: 99,999,999 | |||
*'''Level 19''': Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 500%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2400%, Damage Against Bosses: +50%. Cooldown: 82 sec. Max Damage: 99,999,999 | |||
*'''Level 20''': Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 510%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2500%, Damage Against Bosses: +50%. Cooldown: 80 sec. Max Damage: 99,999,999 | |||
*'''Level 21''': Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 520%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2500%, Damage Against Bosses: +50%. Cooldown: 78 sec. Max Damage: 99,999,999 | |||
*'''Level 22''': Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 530%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2600%, Damage Against Bosses: +50%. Cooldown: 76 sec. Max Damage: 99,999,999 | |||
*'''Level 23''': Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 540%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2600%, Damage Against Bosses: +50%. Cooldown: 74 sec. Max Damage: 99,999,999 | |||
*'''Level 24''': Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 550%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2700%, Damage Against Bosses: +50%. Cooldown: 72 sec. Max Damage: 99,999,999 | |||
*'''Level 25''': Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 560%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2700%, Damage Against Bosses: +50%. Cooldown: 70 sec. Max Damage: 99,999,999 | |||
*'''Level 26''': Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 570%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2800%, Damage Against Bosses: +50%. Cooldown: 68 sec. Max Damage: 99,999,999 | |||
*'''Level 27''': Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 580%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2800%, Damage Against Bosses: +50%. Cooldown: 66 sec. Max Damage: 99,999,999 | |||
*'''Level 28''': Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 590%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2900%, Damage Against Bosses: +50%. Cooldown: 64 sec. Max Damage: 99,999,999 | |||
*'''Level 29''': Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 600%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2900%, Damage Against Bosses: +50%. Cooldown: 62 sec. Max Damage: 99,999,999 | |||
*'''Level 30''': Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 610%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 3000%, Damage Against Bosses: +50%. Cooldown: 60 sec. Max Damage: 99,999,999''' | |||
*''Level 31'': Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 620%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 3000%, Damage Against Bosses: +50%. Cooldown: 58 sec. Max Damage: 99,999,999 | |||
*''Level 32'': Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 630%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 3100%, Damage Against Bosses: +50%. Cooldown: 56 sec. Max Damage: 99,999,999 | |||
}} | |||
{{MapleStory/skill | |||
|name=Star Gazer | |||
|tooltip=Borrows Eskalade's power to receive eyes that see through enemies' soul. Doesn't stack with Sharp Eyes. | |||
}} | |||
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}} | |||
! width=50px | Level | |||
! width=100px | Duration | |||
! width=100px | Maximum <br> Critical Damage | |||
! width=100px | Minimum <br> Critical Damage | |||
|- | |||
| | |||
| bgcolor=#90ff90 | '''''Add 5 sec'' <br> per level''' | |||
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level''' | |||
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level''' | |||
|- | |||
! 1 | |||
| bgcolor=E6E6FA | 35 sec || bgcolor=E6E6FA | +2% || bgcolor=E6E6FA | +1% | |||
|- | |||
! 2 | |||
| {{yes2|40 sec}} || {{yes2|+4%}} || {{yes2|+2%}} | |||
|- | |||
! 3 | |||
| {{yes2|45 sec}} || {{yes2|+6%}} || {{yes2|+3%}} | |||
|- | |||
! 4 | |||
| {{yes2|50 sec}} || {{yes2|+8%}} || {{yes2|+4%}} | |||
|- | |||
! 5 | |||
| {{yes2|55 sec}} || {{yes2|+10%}} || {{yes2|+5%}} | |||
|- | |||
! 6 | |||
| {{yes2|60 sec}} || {{yes2|+12%}} || {{yes2|+6%}} | |||
|- | |||
! 7 | |||
| {{yes2|65 sec}} || {{yes2|+14%}} || {{yes2|+7%}} | |||
|- | |||
! 8 | |||
| {{yes2|70 sec}} || {{yes2|+16%}} || {{yes2|+8%}} | |||
|- | |||
! 9 | |||
| {{yes2|75 sec}} || {{yes2|+18%}} || {{yes2|+9%}} | |||
|- | |||
! 10 | |||
| {{yes2|80 sec}} || {{yes2|+20%}} || {{yes2|+10%}} | |||
|- | |||
! 11 | |||
| {{yes2|85 sec}} || {{yes2|+22%}} || {{yes2|+11%}} | |||
|- | |||
! 12 | |||
| {{yes2|90 sec}} || {{yes2|+24%}} || {{yes2|+12%}} | |||
|- | |||
! 13 | |||
| {{yes2|95 sec}} || {{yes2|+26%}} || {{yes2|+13%}} | |||
|- | |||
! 14 | |||
| {{yes2|100 sec}} || {{yes2|+28%}} || {{yes2|+14%}} | |||
|- | |||
! 15 | |||
| {{yes2|105 sec}} || {{yes2|+30%}} || {{yes2|+15%}} | |||
|- | |||
! 16 | |||
| {{yes2|110 sec}} || {{yes2|+32%}} || {{yes2|+16%}} | |||
|- | |||
! 17 | |||
| {{yes2|115 sec}} || {{yes2|+34%}} || {{yes2|+17%}} | |||
|- | |||
! 18 | |||
| {{yes2|120 sec}} || {{yes2|+36%}} || {{yes2|+18%}} | |||
|- | |||
! 19 | |||
| {{yes2|125 sec}} || {{yes2|+38%}} || {{yes2|+19%}} | |||
|- | |||
! 20 | |||
| {{yes2|130 sec}} || {{yes2|+40%}} || {{yes2|+20%}} | |||
|- | |||
! 21 | |||
| {{yes2|135 sec}} || {{yes2|+42%}} || {{yes2|+21%}} | |||
|- | |||
! 22 | |||
| {{yes2|140 sec}} || {{yes2|+44%}} || {{yes2|+22%}} | |||
|- | |||
! 23 | |||
| {{yes2|145 sec}} || {{yes2|+46%}} || {{yes2|+23%}} | |||
|- | |||
! 24 | |||
| {{yes2|150 sec}} || {{yes2|+48%}} || {{yes2|+24%}} | |||
|- | |||
! 25 | |||
| {{yes2|155 sec}} || {{yes2|+50%}} || {{yes2|+25%}} | |||
|- | |||
! 26 | |||
| {{yes2|160 sec}} || {{yes2|+52%}} || {{yes2|+26%}} | |||
|- | |||
! 27 | |||
| {{yes2|165 sec}} || {{yes2|+54%}} || {{yes2|+27%}} | |||
|- | |||
! 28 | |||
| {{yes2|170 sec}} || {{yes2|+56%}} || {{yes2|+28%}} | |||
|- | |||
! 29 | |||
| {{yes2|175 sec}} || {{yes2|+58%}} || {{yes2|+29%}} | |||
|- | |||
! <u>30</u> | |||
| {{yes2|180 sec}} || {{yes2|+60%}} || {{yes2|+30%}} | |||
|- | |||
| ''31'' | |||
| {{yes2|185 sec}} || {{yes2|+62%}} || {{yes2|+31%}} | |||
|- | |||
| ''32'' | |||
| {{yes2|190 sec}} || {{yes2|+64%}} || {{yes2|+32%}} | |||
|}{{MapleStory/skill|end}} | |||
{{MapleStory/skill | |||
|name=Soul Shooter Expert | |||
|tooltip=Increases Soul Shoot Mastery and Weapon Attack. | |||
|requirement=Level 10 [[#Soul Shooter Mastery|Soul Shooter Mastery]] | |||
}} | |||
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}} | |||
! width=50px | Level | |||
! width=100px | Mastery | |||
! width=100px | Weapon Attack | |||
! width=100px | Critical Rate | |||
! width=100px | Minimum <br> Critical Damage | |||
|- | |||
| | |||
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels''' | |||
| bgcolor=#90ff90 | '''''Add 1'' <br> per level''' | |||
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level''' | |||
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels''' | |||
|- | |||
! 1 | |||
| bgcolor=E6E6FA | +56% || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA |+1% || bgcolor=E6E6FA | +1% | |||
|- | |||
! 2 | |||
| +56% || {{yes2|+2}} || {{yes2|+2%}} || +1% | |||
|- | |||
! 3 | |||
| {{yes2|+57%}} || {{yes2|+3}} || {{yes2|+3%}} || {{yes2|+2%}} | |||
|- | |||
! 4 | |||
| +57% || {{yes2|+4}} || {{yes2|+4%}} || +2% | |||
|- | |||
! 5 | |||
| {{yes2|+58%}} || {{yes2|+5}} || {{yes2|+5%}} || {{yes2|+3%}} | |||
|- | |||
! 6 | |||
| +58% || {{yes2|+6}} || {{yes2|+6%}} || +3% | |||
|- | |||
! 7 | |||
| {{yes2|+59%}} || {{yes2|+7}} || {{yes2|+7%}} || {{yes2|+4%}} | |||
|- | |||
! 8 | |||
| +59% || {{yes2|+8}} || {{yes2|+8%}} || +4% | |||
|- | |||
! 9 | |||
| {{yes2|+60%}} || {{yes2|+9}} || {{yes2|+9%}} || {{yes2|+5%}} | |||
|- | |||
! 10 | |||
| +60% || {{yes2|+10}} || {{yes2|+10%}} || +5% | |||
|- | |||
! 11 | |||
| {{yes2|+61%}} || {{yes2|+11}} || {{yes2|+11%}} || {{yes2|+6%}} | |||
|- | |||
! 12 | |||
| +61% || {{yes2|+12}} || {{yes2|+12%}} || +6% | |||
|- | |||
! 13 | |||
| {{yes2|+62%}} || {{yes2|+13}} || {{yes2|+13%}} || {{yes2|+7%}} | |||
|- | |||
! 14 | |||
| +62% || {{yes2|+14}} || {{yes2|+14%}} || +7% | |||
|- | |||
! 15 | |||
| {{yes2|+63%}} || {{yes2|+15}} || {{yes2|+15%}} || {{yes2|+8%}} | |||
|- | |||
! 16 | |||
| +63% || {{yes2|+16}} || {{yes2|+16%}} || +8% | |||
|- | |||
! 17 | |||
| {{yes2|+64%}} || {{yes2|+17}} || {{yes2|+17%}} || {{yes2|+9%}} | |||
|- | |||
! 18 | |||
| +64% || {{yes2|+18}} || {{yes2|+18%}} || +9% | |||
|- | |||
! 19 | |||
| {{yes2|+65%}} || {{yes2|+19}} || {{yes2|+19%}} || {{yes2|+10%}} | |||
|- | |||
! 20 | |||
| +65% || {{yes2|+20}} || {{yes2|+20%}} || +10% | |||
|- | |||
! 21 | |||
| {{yes2|+66%}} || {{yes2|+21}} || {{yes2|+21%}} || {{yes2|+11%}} | |||
|- | |||
! 22 | |||
| +66% || {{yes2|+22}} || {{yes2|+22%}} || +11% | |||
|- | |||
! 23 | |||
| {{yes2|+67%}} || {{yes2|+23}} || {{yes2|+23%}} || {{yes2|+12%}} | |||
|- | |||
! 24 | |||
| +67% || {{yes2|+24}} || {{yes2|+24%}} || +12% | |||
|- | |||
! 25 | |||
| {{yes2|+68%}} || {{yes2|+25}} || {{yes2|+25%}} || {{yes2|+13%}} | |||
|- | |||
! 26 | |||
| +68% || {{yes2|+26}} || {{yes2|+26%}} || +13% | |||
|- | |||
! 27 | |||
| {{yes2|+69%}} || {{yes2|+27}} || {{yes2|+27%}} || {{yes2|+14%}} | |||
|- | |||
! 28 | |||
| +69% || {{yes2|+28}} || {{yes2|+28%}} || +14% | |||
|- | |||
! 29 | |||
| {{yes2|+70%}} || {{yes2|+29}} || {{yes2|+29%}} || {{yes2|+15%}} | |||
|- | |||
! <u>30</u> | |||
| +70% || {{yes2|+30}} || {{yes2|+30%}} || +15% | |||
|- | |||
|''31'' | |||
| {{yes2|+71%}} || {{yes2|+31}} || {{yes2|+31%}} || {{yes2|+16%}} | |||
|- | |||
| ''32'' | |||
| +71% || {{yes2|+32}} || {{yes2|+32%}} || +16% | |||
|}{{MapleStory/skill|end}} | |||
{{MapleStory/skill | |||
|name=Affinity Heart IV | |||
|tooltip=Increases affinity with the ancient dragon race to obtain the pinnacle of Soul Recharge. | |||
}} | |||
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}} | |||
! width=50px rowspan=2 valign=top | Level | |||
! width=400px colspan=4 | ''"''(1)'' chance to reattempt Recharge again when it fails. <br> ''(2)'' chance to increase damage by ''(3)'' for ''(4)'' when Recharge is successful."'' | |||
|- | |||
! width=100px | (1) | |||
! width=100px | (2) | |||
! width=100px | (3) | |||
! width=100px | (4) | |||
|- | |||
| | |||
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level''' | |||
| bgcolor=salmon | '''''No <br> change''' | |||
| bgcolor=#90ff90 | '''''Add 3% per 3 levels''' | |||
| bgcolor=salmon | '''''No <br> change''' | |||
|- | |||
! 1 | |||
| bgcolor=E6E6FA | 42% || bgcolor=E6E6FA | 50% || bgcolor=E6E6FA | 3% || bgcolor=E6E6FA | 5 sec | |||
|- | |||
! 2 | |||
| {{yes2|44%}} || 50% || 3% || 5 sec | |||
|- | |||
! 3 | |||
| {{yes2|46%}} || 50% || 3% || 5 sec | |||
|- | |||
! 4 | |||
| {{yes2|48%}} || 50% || {{yes2|6%}} || 5 sec | |||
|- | |||
! 5 | |||
| {{yes2|50%}} || 50% || 6% || 5 sec | |||
|- | |||
! 6 | |||
| {{yes2|52%}} || 50% || 6% || 5 sec | |||
|- | |||
! 7 | |||
| {{yes2|54%}} || 50% || {{yes2|9%}} || 5 sec | |||
|- | |||
! 8 | |||
| {{yes2|56%}} || 50% || 9% || 5 sec | |||
|- | |||
! 9 | |||
| {{yes2|58%}} || 50% || 9% || 5 sec | |||
|- | |||
! 10 | |||
| {{yes2|60%}} || 50% || {{yes2|12%}} || 5 sec | |||
|- | |||
! 11 | |||
| {{yes2|62%}} || 50% || 12% || 5 sec | |||
|- | |||
! 12 | |||
| {{yes2|64%}} || 50% || 12% || 5 sec | |||
|- | |||
! 13 | |||
| {{yes2|66%}} || 50% || {{yes2|15%}} || 5 sec | |||
|- | |||
! 14 | |||
| {{yes2|68%}} || 50% || 15% || 5 sec | |||
|- | |||
! 15 | |||
| {{yes2|70%}} || 50% || 15% || 5 sec | |||
|- | |||
! 16 | |||
| {{yes2|72%}} || 50% || {{yes2|18%}} || 5 sec | |||
|- | |||
! 17 | |||
| {{yes2|74%}} || 50% || 18% || 5 sec | |||
|- | |||
! 18 | |||
| {{yes2|76%}} || 50% || 18% || 5 sec | |||
|- | |||
! 19 | |||
| {{yes2|78%}} || 50% || {{yes2|21%}} || 5 sec | |||
|- | |||
! 20 | |||
| {{yes2|80%}} || 50% || 21% || 5 sec | |||
|- | |||
! 21 | |||
| {{yes2|82%}} || 50% || 21% || 5 sec | |||
|- | |||
! 22 | |||
| {{yes2|84%}} || 50% || {{yes2|24%}} || 5 sec | |||
|- | |||
! 23 | |||
| {{yes2|86%}} || 50% || 24% || 5 sec | |||
|- | |||
! 24 | |||
| {{yes2|88%}} || 50% || 24% || 5 sec | |||
|- | |||
! 25 | |||
| {{yes2|90%}} || 50% || {{yes2|27%}} || 5 sec | |||
|- | |||
! 26 | |||
| {{yes2|92%}} || 50% || 27% || 5 sec | |||
|- | |||
! 27 | |||
| {{yes2|94%}} || 50% || 27% || 5 sec | |||
|- | |||
! 28 | |||
| {{yes2|96%}} || 50% || {{yes2|30%}} || 5 sec | |||
|- | |||
! 29 | |||
| {{yes2|98%}} || 50% || 30% || 5 sec | |||
|- | |||
! <u>30</u> | |||
| {{yes2|100%}} || 50% || 30% || 5 sec | |||
|}{{MapleStory/skill|end}} | |||
===Hyper Skills=== | |||
====Stat Enhancers==== | |||
{{MapleStory/skill | |||
|name=Hyper Strength | |||
|tooltip=Permanently increases STR. | |||
|requirement=Unlocked at level 140 | |||
}} | |||
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}} | |||
! width=50px | Level | |||
! width=100px | STR | |||
|- | |||
! 1 | |||
| bgcolor=E6E6FA | +50 | |||
|}{{MapleStory/skill|end}} | |||
{{MapleStory/skill | |||
|name=Hyper Dexterity | |||
|tooltip=Permanently increases DEX. | |||
|requirement=Unlocked at level 140 | |||
}} | |||
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}} | |||
! width=50px | Level | |||
! width=100px | DEX | |||
|- | |||
! 1 | |||
| bgcolor=E6E6FA | +50 | |||
|}{{MapleStory/skill|end}} | |||
{{MapleStory/skill | |||
|name=Hyper Intelligence | |||
|tooltip=Permanently increases INT. | |||
|requirement=Unlocked at level 140 | |||
}} | |||
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}} | |||
! width=50px | Level | |||
! width=100px | INT | |||
|- | |||
! 1 | |||
| bgcolor=E6E6FA | +50 | |||
|}{{MapleStory/skill|end}} | |||
{{MapleStory/skill | |||
|name=Hyper Luck | |||
|tooltip=Permanently increases LUK. | |||
|requirement=Unlocked at level 140 | |||
}} | |||
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}} | |||
! width=50px | Level | |||
! width=100px | LUK | |||
|- | |||
! 1 | |||
| bgcolor=E6E6FA | +50 | |||
|}{{MapleStory/skill|end}} | |||
{{MapleStory/skill | |||
|name=Hyper Jump | |||
|tooltip=Permanently increases Jump. | |||
|requirement=Unlocked at level 146 | |||
}} | |||
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}} | |||
! width=50px | Level | |||
! width=100px | Jump | |||
|- | |||
! 1 | |||
| bgcolor=E6E6FA | +10 | |||
|}{{MapleStory/skill|end}} | |||
{{MapleStory/skill | |||
|name=Hyper Speed | |||
|tooltip=Permanently increases Movement Speed. | |||
|requirement=Unlocked at level 152 | |||
}} | |||
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}} | |||
! width=50px | Level | |||
! width=100px | Movement Speed | |||
|- | |||
! 1 | |||
| bgcolor=E6E6FA | +10 | |||
|}{{MapleStory/skill|end}} | |||
{{MapleStory/skill | |||
|name=Hyper Accuracy | |||
|tooltip=Permanently increases Accuracy. | |||
|requirement=Unlocked at level 158 | |||
}} | |||
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}} | |||
! width=50px | Level | |||
! width=100px | Accuracy | |||
|- | |||
! 1 | |||
| bgcolor=E6E6FA | +20% | |||
|}{{MapleStory/skill|end}} | |||
{{MapleStory/skill | |||
|name=Hyper Defense | |||
|tooltip=Permanently increases Weapon DEF. | |||
|requirement=Unlocked at level 165 | |||
}} | |||
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}} | |||
! width=50px | Level | |||
! width=100px | Weapon DEF | |||
|- | |||
! 1 | |||
| bgcolor=E6E6FA | +500 | |||
|}{{MapleStory/skill|end}} | |||
{{MapleStory/skill | |||
|name=Hyper Magic Defense | |||
|tooltip=Permanently increases Magic DEF. | |||
|requirement=Unlocked at level 174 | |||
}} | |||
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}} | |||
! width=50px | Level | |||
! width=100px | Magic DEF | |||
|- | |||
! 1 | |||
| bgcolor=E6E6FA | +500 | |||
|}{{MapleStory/skill|end}} | |||
{{MapleStory/skill | |||
|name=Hyper Fury | |||
|tooltip=Permanently increases Max DF (useless for Angelic Buster). | |||
|requirement=Unlocked at level 180 | |||
}} | |||
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}} | |||
! width=50px | Level | |||
! width=100px | Max DF | |||
|- | |||
! 1 | |||
| bgcolor=E6E6FA | +50 | |||
|}{{MapleStory/skill|end}} | |||
{{MapleStory/skill | |||
|name=Hyper Mana | |||
|tooltip=Permanently increases Max MP. | |||
|requirement=Unlocked at level 186 | |||
}} | |||
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}} | |||
! width=50px | Level | |||
! width=100px | Max MP | |||
|- | |||
! 1 | |||
| bgcolor=E6E6FA | +15% | |||
|}{{MapleStory/skill|end}} | |||
{{MapleStory/skill | |||
|name=Hyper Health | |||
|tooltip=Permanently increases Max HP. | |||
|requirement=Unlocked at level 192 | |||
}} | |||
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}} | |||
! width=50px | Level | |||
! width=100px | Max HP | |||
|- | |||
! 1 | |||
| bgcolor=E6E6FA | +15% | |||
|}{{MapleStory/skill|end}} | |||
{{MapleStory/skill | |||
|name=Hyper Critical | |||
|tooltip=Permanently increases Critical Rate. | |||
|requirement=Unlocked at level 198 | |||
}} | |||
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}} | |||
! width=50px | Level | |||
! width=100px | Critical Rate | |||
|- | |||
! 1 | |||
| bgcolor=E6E6FA | +10% | |||
|}{{MapleStory/skill|end}} | |||
====Skill Enhancers==== | |||
{{MapleStory/skill | |||
|name=Soul Seeker - Reinforce | |||
|tooltip=Increases Soul Seeker's damage. | |||
|requirement=Unlocked at level 143 | |||
}} | |||
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}} | |||
! width=50px | Level | |||
! width=100px | Damage | |||
|- | |||
! 1 | |||
| bgcolor=E6E6FA | +20% | |||
|}{{MapleStory/skill|end}} | |||
{{MapleStory/skill | |||
|name=Finale Ribbon - Reinforce | |||
|tooltip=Increases Finale Ribbon's damage. | |||
|requirement=Unlocked at level 149 | |||
}} | |||
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}} | |||
! width=50px | Level | |||
! width=100px | Damage | |||
|- | |||
! 1 | |||
| bgcolor=E6E6FA | +20% | |||
|}{{MapleStory/skill|end}} | |||
{{MapleStory/skill | |||
|name=Soul Resonance - Reinforce | |||
|tooltip=Increases Soul Resonance's damage. | |||
|requirement=Unlocked at level 155 | |||
}} | |||
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}} | |||
! width=50px | Level | |||
! width=100px | Damage | |||
|- | |||
! 1 | |||
| bgcolor=E6E6FA | +20% | |||
|}{{MapleStory/skill|end}} | |||
{{MapleStory/skill | |||
|name=Soul Seeker - Make Up | |||
|tooltip=Increases Soul Seeker's recreation chance. | |||
|requirement=Unlocked at level 162 | |||
}} | |||
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}} | |||
! width=50px | Level | |||
! width=100px | Recreation chance | |||
|- | |||
! 1 | |||
| bgcolor=E6E6FA | +10% | |||
|}{{MapleStory/skill|end}} | |||
{{MapleStory/skill | |||
|name=Finale Ribbon - Overwhelm | |||
|tooltip=Increases Finale Ribbon's damage max value debuff amount. | |||
|requirement=Unlocked at level 168 | |||
}} | |||
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}} | |||
! width=50px | Level | |||
! width=100px | <span class=explain title="while the enemy is debuffed">Max Damage</span> | |||
|- | |||
! 1 | |||
| bgcolor=E6E6FA | +3,000,000 | |||
|}{{MapleStory/skill|end}} | |||
{{MapleStory/skill | |||
|name=Soul Resonance - Cooldown Cutter | |||
|tooltip=Reduces Soul Resonance cooldown. | |||
|requirement=Unlocked at level 177 | |||
}} | |||
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}} | |||
! width=50px | Level | |||
! width=100px | Cooldown | |||
|- | |||
! 1 | |||
| bgcolor=E6E6FA | -20% | |||
|}{{MapleStory/skill|end}} | |||
{{MapleStory/skill | |||
|name=Soul Seeker - Recharge Up | |||
|tooltip=Increases Soul Seeker's recharge chance. | |||
|requirement=Unlocked at level 183 | |||
}} | |||
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}} | |||
! width=50px | Level | |||
! width=100px | Recharge chance | |||
|- | |||
! 1 | |||
| bgcolor=E6E6FA | +10% | |||
|}{{MapleStory/skill|end}} | |||
{{MapleStory/skill | |||
|name=Finale Ribbon - Cooldown Cutter | |||
|tooltip=Reduces Finale Ribbon cooldown. | |||
|requirement=Unlocked at level 189 | |||
}} | |||
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}} | |||
! width=50px | Level | |||
! width=100px | Cooldown | |||
|- | |||
! 1 | |||
| bgcolor=E6E6FA | -20% | |||
|}{{MapleStory/skill|end}} | |||
{{MapleStory/skill | |||
|name=Soul Resonance - Persist | |||
|tooltip=Increases Soul Resonance's duration. | |||
|requirement=Unlocked at level 195 | |||
}} | |||
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}} | |||
! width=50px | Level | |||
! width=100px | Duration | |||
|- | |||
! 1 | |||
| bgcolor=E6E6FA | +4 sec | |||
|}{{MapleStory/skill|end}} | |||
====Active Skills==== | |||
{{MapleStory/skill | |||
|name=Pretty Exaltation | |||
|tooltip=Resonates with Eskalade's soul to magnify power. | |||
|requirement=Unlocked at level 150 | |||
}} | |||
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}} | |||
! width=50px | Level | |||
! width=100px | <span class=explain title="During this skill's duration, recharge rate is at 100%">Duration</span> | |||
! width=100px | Cooldown | |||
|- | |||
! 1 | |||
| bgcolor=E6E6FA | 30 sec || bgcolor=E6E6FA | 90 sec | |||
|}{{MapleStory/skill|end}} | |||
{{MapleStory/skill | |||
|name=Supreme Supernova | |||
|tooltip=Borrows Eskalade's power to summon the colossal power of the cosmos. | |||
|requirement=Unlocked at level 170 | |||
}} | |||
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}} | |||
! width=50px | Level | |||
! width=100px | Max Enemies Hit | |||
! width=100px | Damage | |||
! width=100px | Duration | |||
! width=100px | Cooldown | |||
|- | |||
! 1 | |||
| bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | 800% || bgcolor=E6E6FA | 12 sec || bgcolor=E6E6FA | 90 sec | |||
|}{{MapleStory/skill|end}} | |||
{{MapleStory/skill | |||
|name=Final Contract | |||
|tooltip=Allows you to control the power of Eskalade's contract to its fullest. | |||
|requirement=Unlocked at level 200 | |||
}} | |||
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}} | |||
! width=50px | Level | |||
! width=100px | Duration | |||
! width=100px | Critical Rate | |||
! width=100px | Power Stance Chance | |||
! width=100px | Abnormal Status and Elemental Resistance | |||
! width=100px | Cooldown | |||
|- | |||
! 1 | |||
| bgcolor=E6E6FA | 30 sec || bgcolor=E6E6FA | +30% || bgcolor=E6E6FA | +100% || bgcolor=E6E6FA | +100% || bgcolor=E6E6FA | 120 sec | |||
|}{{MapleStory/skill|end}} | |||
{{Footer Nav|game=MapleStory|prevpage=Angelic Buster|nextpage=Angelic Buster/Builds}} |
Latest revision as of 07:42, 8 February 2014
Beginner[edit]
Soul Buster: Inherit Eskalade's power to control both the Soul Shooter and Soul Ring.
'
- Level 1: Hold down attack key to attack continuously. Works while moving. Deal 60% damage to 3 enemies. 20% recharge success chance.
Grappling Heart: Tosses a magical line above you to ascend to higher platforms.
'
- Level 1: Use to move to nearest the platform above you. Press jump while moving to cancel.
Hyper Coordinate: Customize your post-transformation appearance.You can only change your appearance from the Coordinate equip window while transformed.
'
- Level 1: A window that allows you to customize your Angelic Buster outfit will open when you use this skill.
Dress Up: Summon the power of Eskalade to transform into Angelic Buster.
'
- Level 1: Use this skill to alter pre-transformation and post-transformation appearances.
Terms and Conditions: Use your mastery of contract law to make Eskalade boost Attack Power for a short time.
(Link skill)
- Level 1: +60% skill damage for 10 sec when active
Cooldown: 90 sec. Skill effects reduced to half when used with link skill.
- Level 2: +90% skill damage for 10 sec when active
Cooldown: 90 sec. Skill effects reduced to half when used with link skill.
- Level 3: +120% skill damage for 10 sec when active
Cooldown: 90 sec. Skill effects reduced to half when used with link skill.
True Heart Inheritance: Draw out Eskalade's true strength to enhance your Soul Shooter's hidden power.
Required level: 200.
- Level 1: +10% Additional Soul Shooter Mastery
Exclusive Spell: Increases the Weapon Attack and Magic Attack of all nearby players. Cooldown: 2 hours
Required level: 200.
- Level 1: MP Cost: 30, Weapon ATT and Magic ATT: + 4%, Duration: 40 min
First Job[edit]
Star Bubble: Fires a condensed stream of unrefined energy. Deals area damage when projectile hits.
'
- Level 1: Enemies Hit: 6, Damage: 367%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
- Level 2: Enemies Hit: 6, Damage: 374%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
- Level 3: Enemies Hit: 6, Damage: 381%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
- Level 4: Enemies Hit: 6, Damage: 388%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
- Level 5: Enemies Hit: 6, Damage: 395%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
- Level 6: Enemies Hit: 6, Damage: 402%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
- Level 7: Enemies Hit: 6, Damage: 409%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
- Level 8: Enemies Hit: 6, Damage: 416%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
- Level 9: Enemies Hit: 6, Damage: 423%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
- Level 10: Enemies Hit: 6, Damage: 430%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
- Level 11: Enemies Hit: 6, Damage: 437%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
- Level 12: Enemies Hit: 6, Damage: 444%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
- Level 13: Enemies Hit: 6, Damage: 451%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
- Level 14: Enemies Hit: 6, Damage: 458%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
- Level 15: Enemies Hit: 6, Damage: 465%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
- Level 16: Enemies Hit: 6, Damage: 472%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
- Level 17: Enemies Hit: 6, Damage: 479%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
- Level 18: Enemies Hit: 6, Damage: 486%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
- Level 19: Enemies Hit: 6, Damage: 493%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
- Level 20: Enemies Hit: 6, Damage: 500%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
Feather Hop: Tumble while jumping with direction key. Press jump again to repeat.
'
- Level 1: Jump distance will increase with level. Press Jump + directional key in air to jump again.
- Level 2: Jump distance will increase with level. Press Jump + directional key in air to jump again.
- Level 3: Jump distance will increase with level. Press Jump + directional key in air to jump again.
- Level 4: Jump distance will increase with level. Press Jump + directional key in air to jump again.
- Level 5: Jump distance will increase with level. Press Jump + directional key in air to jump again.
- Level 6: Jump distance will increase with level. Press Jump + directional key in air to jump again.
- Level 7: Jump distance will increase with level. Press Jump + directional key in air to jump again.
- Level 8: Jump distance will increase with level. Press Jump + directional key in air to jump again.
- Level 9: Jump distance will increase with level. Press Jump + directional key in air to jump again.
- Level 10: Jump distance will increase with level. Press Jump + directional key in air to jump again.
Melody Cross: Uses the power of Eskalade to see through enemy movements.
'
- Level 1: Accuracy: +170, Duration: 40 sec
- Level 2: Accuracy: +190, Duration: 50 sec
- Level 3: Accuracy: +210, Duration: 60 sec
- Level 4: Accuracy: +230, Duration: 70 sec
- Level 5: Accuracy: +250, Duration: 80 sec
- Level 6: Accuracy: +270, Duration: 90 sec
- Level 7: Accuracy: +290, Duration: 100 sec
- Level 8: Accuracy: +310, Duration: 110 sec
- Level 9: Accuracy: +330, Duration: 120 sec
- Level 10: Accuracy: +350, Duration: 130 sec
- Level 11: Accuracy: +370, Duration: 140 sec
- Level 12: Accuracy: +390, Duration: 150 sec
- Level 13: Accuracy: +410, Duration: 160 sec
- Level 14: Accuracy: +430, Duration: 170 sec
- Level 15: Accuracy: +450, Duration: 180 sec
Affinity Heart I: Get closer to Eskalade to draw out strength and make your body lighter.
'
- Level 1: Recharge Rate: +1%, Speed: +1, Jump: +1, Speed Limit: +1
- Level 2: Recharge Rate: +2%, Speed: +2, Jump: +1, Speed Limit: +1
- Level 3: Recharge Rate: +3%, Speed: +3, Jump: +2, Speed Limit: +2
- Level 4: Recharge Rate: +4%, Speed: +4, Jump: +2, Speed Limit: +2
- Level 5: Recharge Rate: +5%, Speed: +5, Jump: +3, Speed Limit: +3
- Level 6: Recharge Rate: +6%, Speed: +6, Jump: +3, Speed Limit: +3
- Level 7: Recharge Rate: +7%, Speed: +7, Jump: +4, Speed Limit: +4
- Level 8: Recharge Rate: +8%, Speed: +8, Jump: +4, Speed Limit: +4
- Level 9: Recharge Rate: +9%, Speed: +9, Jump: +5, Speed Limit: +5
- Level 10: Recharge Rate: +10%, Speed: +10, Jump: +5, Speed Limit: +5
- Level 11: Recharge Rate: +11%, Speed: +11, Jump: +6, Speed Limit: +6
- Level 12: Recharge Rate: +12%, Speed: +12, Jump: +6, Speed Limit: +6
- Level 13: Recharge Rate: +13%, Speed: +13, Jump: +7, Speed Limit: +7
- Level 14: Recharge Rate: +14%, Speed: +14, Jump: +7, Speed Limit: +7
- Level 15: Recharge Rate: +15%, Speed: +15, Jump: +8, Speed Limit: +8
- Level 16: Recharge Rate: +16%, Speed: +16, Jump: +8, Speed Limit: +8
- Level 17: Recharge Rate: +17%, Speed: +17, Jump: +9, Speed Limit: +9
- Level 18: Recharge Rate: +18%, Speed: +18, Jump: +9, Speed Limit: +9
- Level 19: Recharge Rate: +19%, Speed: +19, Jump: +10, Speed Limit: +10
- Level 20: Recharge Rate: +20%, Speed: +20, Jump: +10, Speed Limit: +10
Second Job[edit]
Lovely Sting: Pierce enemies with a beam of pretty power and inflict a debuff. Use the skill again to detonate the debuff.
'
- Level 1: Mobs Hit: 8, Damage: 410%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
- Level 2: Mobs Hit: 8, Damage: 420%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
- Level 3: Mobs Hit: 8, Damage: 430%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
- Level 4: Mobs Hit: 8, Damage: 440%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
- Level 5: Mobs Hit: 8, Damage: 450%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
- Level 6: Mobs Hit: 8, Damage: 460%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
- Level 7: Mobs Hit: 8, Damage: 470%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
- Level 8: Mobs Hit: 8, Damage: 480%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
- Level 9: Mobs Hit: 8, Damage: 490%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
- Level 10: Mobs Hit: 8, Damage: 500%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
- Level 11: Mobs Hit: 8, Damage: 510%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
- Level 12: Mobs Hit: 8, Damage: 520%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
- Level 13: Mobs Hit: 8, Damage: 530%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
- Level 14: Mobs Hit: 8, Damage: 540%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
- Level 15: Mobs Hit: 8, Damage: 550%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
- Level 16: Mobs Hit: 8, Damage: 560%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
- Level 17: Mobs Hit: 8, Damage: 570%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
- Level 18: Mobs Hit: 8, Damage: 580%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
- Level 19: Mobs Hit: 8, Damage: 590%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
- Level 20: Mobs Hit: 8, Damage: 600%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%
Pink Pummel: Rushes through enemies, causing knockback. Has a chance to recharge.
'
- Level 1: Enemies Hit: 12, Damage: 347%, Number of Attacks: 1. Recharge Chance: 20%
- Level 2: Enemies Hit: 12, Damage: 354%, Number of Attacks: 1. Recharge Chance: 20%
- Level 3: Enemies Hit: 12, Damage: 361%, Number of Attacks: 1. Recharge Chance: 20%
- Level 4: Enemies Hit: 12, Damage: 368%, Number of Attacks: 1. Recharge Chance: 20%
- Level 5: Enemies Hit: 12, Damage: 375%, Number of Attacks: 1. Recharge Chance: 20%
- Level 6: Enemies Hit: 12, Damage: 382%, Number of Attacks: 1. Recharge Chance: 20%
- Level 7: Enemies Hit: 12, Damage: 389%, Number of Attacks: 1. Recharge Chance: 20%
- Level 8: Enemies Hit: 12, Damage: 396%, Number of Attacks: 1. Recharge Chance: 20%
- Level 9: Enemies Hit: 12, Damage: 403%, Number of Attacks: 1. Recharge Chance: 20%
- Level 10: Enemies Hit: 12, Damage: 410%, Number of Attacks: 1. Recharge Chance: 20%
- Level 11: Enemies Hit: 12, Damage: 417%, Number of Attacks: 1. Recharge Chance: 20%
- Level 12: Enemies Hit: 12, Damage: 424%, Number of Attacks: 1. Recharge Chance: 20%
- Level 13: Enemies Hit: 12, Damage: 431%, Number of Attacks: 1. Recharge Chance: 20%
- Level 14: Enemies Hit: 12, Damage: 438%, Number of Attacks: 1. Recharge Chance: 20%
- Level 15: Enemies Hit: 12, Damage: 445%, Number of Attacks: 1. Recharge Chance: 20%
- Level 16: Enemies Hit: 12, Damage: 452%, Number of Attacks: 1. Recharge Chance: 20%
- Level 17: Enemies Hit: 12, Damage: 459%, Number of Attacks: 1. Recharge Chance: 20%
- Level 18: Enemies Hit: 12, Damage: 466%, Number of Attacks: 1. Recharge Chance: 20%
- Level 19: Enemies Hit: 12, Damage: 473%, Number of Attacks: 1. Recharge Chance: 20%
- Level 20: Enemies Hit: 12, Damage: 480%, Number of Attacks: 1. Recharge Chance: 20%
Power Transfer: Generates a shield that absorbs a portion of damage dealt by the enemy.
'
- Level 1: Duration: 47 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 12%
- Level 2: Duration: 54 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 14%
- Level 3: Duration: 61 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 16%
- Level 4: Duration: 68 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 18%
- Level 5: Duration: 75 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 20%
- Level 6: Duration: 82 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 22%
- Level 7: Duration: 89 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 24%
- Level 8: Duration: 96 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 26%
- Level 9: Duration: 103 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 28%
- Level 10: Duration: 110 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 30%
- Level 11: Duration: 117 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 32%
- Level 12: Duration: 124 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 34%
- Level 13: Duration: 131 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 36%
- Level 14: Duration: 138 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 38%
- Level 15: Duration: 145 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 40%
- Level 16: Duration: 152 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 42%
- Level 17: Duration: 159 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 44%
- Level 18: Duration: 166 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 46%
- Level 19: Duration: 173 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 48%
- Level 20: Duration: 180 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 50%
Soul Shooter Mastery: Increase Soul Shooter Mastery, Accuracy, and Weapon Attack Power.
'
- Level 1: Soul Shooter Mastery: +14%, Accuracy: +20, Weapon Attack: +2
- Level 2: Soul Shooter Mastery: +18%, Accuracy: +40, Weapon Attack: +4
- Level 3: Soul Shooter Mastery: +22%, Accuracy: +60, Weapon Attack: +6
- Level 4: Soul Shooter Mastery: +26%, Accuracy: +80, Weapon Attack: +8
- Level 5: Soul Shooter Mastery: +30%, Accuracy: +100, Weapon Attack: +10
- Level 6: Soul Shooter Mastery: +34%, Accuracy: +120, Weapon Attack: +12
- Level 7: Soul Shooter Mastery: +38%, Accuracy: +140, Weapon Attack: +14
- Level 8: Soul Shooter Mastery: +42%, Accuracy: +160, Weapon Attack: +16
- Level 9: Soul Shooter Mastery: +46%, Accuracy: +180, Weapon Attack: +18
- Level 10: Soul Shooter Mastery: +50%, Accuracy: +200, Weapon Attack: +20
"Permanently increases DEX."
Level | DEX |
---|---|
Add 8 per level | |
1 | +8 |
2 | +16 |
3 | +24 |
4 | +32 |
5 | +40 |
Affinity Heart II: Get closer with Eskalade to receive battle experience and increase resistance.
'
- Level 1: Every 29 enemies KO'd gives you a 62% chance to recharge. Status Ailment Resistance: +2%, All Elements Resistance: +2%.
- Level 2: Every 28 enemies KO'd gives you a 64% chance to recharge. Status Ailment Resistance: +4%, All Elements Resistance: +4%.
- Level 3: Every 27 enemies KO'd gives you a 66% chance to recharge. Status Ailment Resistance: +6%, All Elements Resistance: +6%.
- Level 4: Every 26 enemies KO'd gives you a 68% chance to recharge. Status Ailment Resistance: +8%, All Elements Resistance: +8%.
- Level 5: Every 25 enemies KO'd gives you a 70% chance to recharge. Status Ailment Resistance: +10%, All Elements Resistance: +10%.
- Level 6: Every 24 enemies KO'd gives you a 72% chance to recharge. Status Ailment Resistance: +12%, All Elements Resistance: +12%.
- Level 7: Every 23 enemies KO'd gives you a 74% chance to recharge. Status Ailment Resistance: +14%, All Elements Resistance: +14%.
- Level 8: Every 22 enemies KO'd gives you a 76% chance to recharge. Status Ailment Resistance: +16%, All Elements Resistance: +16%.
- Level 9: Every 21 enemies KO'd gives you a 78% chance to recharge. Status Ailment Resistance: +18%, All Elements Resistance: +18%.
- Level 10: Every 20 enemies KO'd gives you a 80% chance to recharge. Status Ailment Resistance: +20%, All Elements Resistance: +20%.
- Level 11: Every 19 enemies KO'd gives you a 82% chance to recharge. Status Ailment Resistance: +22%, All Elements Resistance: +22%.
- Level 12: Every 18 enemies KO'd gives you a 84% chance to recharge. Status Ailment Resistance: +24%, All Elements Resistance: +24%.
- Level 13: Every 17 enemies KO'd gives you a 86% chance to recharge. Status Ailment Resistance: +26%, All Elements Resistance: +26%.
- Level 14: Every 16 enemies KO'd gives you a 88% chance to recharge. Status Ailment Resistance: +28%, All Elements Resistance: +28%.
- Level 15: Every 15 enemies KO'd gives you a 90% chance to recharge. Status Ailment Resistance: +30%, All Elements Resistance: +30%.
- Level 16: Every 14 enemies KO'd gives you a 92% chance to recharge. Status Ailment Resistance: +32%, All Elements Resistance: +32%.
- Level 17: Every 13 enemies KO'd gives you a 94% chance to recharge. Status Ailment Resistance: +34%, All Elements Resistance: +34%.
- Level 18: Every 12 enemies KO'd gives you a 96% chance to recharge. Status Ailment Resistance: +36%, All Elements Resistance: +36%.
- Level 19: Every 11 enemies KO'd gives you a 98% chance to recharge. Status Ailment Resistance: +38%, All Elements Resistance: +38%.
- Level 20: Every 10 enemies KO'd gives you a 100% chance to recharge. Status Ailment Resistance: +40%, All Elements Resistance: +40%.
Third Job[edit]
Soul Seeker: Extracts the essence of Eskalade's power and sends it flying at enemies. Deals damage continuously until the max is reached or until it disappears.
'
- Level 1: Essence Summoned: 2, Max Enemies Randomly Attacked: 2. Damage from each Essence: 206%, Number of Attacks: 1. Essence Recreation Chance: 28%, Max Essence Recreated: 7. Soul Battery skill: Recharge Chance: 30%
- Level 2: Essence Summoned: 2, Max Enemies Randomly Attacked: 2. Damage from each Essence: 212%, Number of Attacks: 1. Essence Recreation Chance: 31%, Max Essence Recreated: 7. Soul Battery skill: Recharge Chance: 30%
- Level 3: Essence Summoned: 2, Max Enemies Randomly Attacked: 2. Damage from each Essence: 218%, Number of Attacks: 1. Essence Recreation Chance: 34%, Max Essence Recreated: 7. Soul Battery skill: Recharge Chance: 30%
- Level 4: Essence Summoned: 2, Max Enemies Randomly Attacked: 2. Damage from each Essence: 224%, Number of Attacks: 1. Essence Recreation Chance: 37%, Max Essence Recreated: 7. Soul Battery skill: Recharge Chance: 30%
- Level 5: Essence Summoned: 2, Max Enemies Randomly Attacked: 2. Damage from each Essence: 230%, Number of Attacks: 1. Essence Recreation Chance: 40%, Max Essence Recreated: 7. Soul Battery skill: Recharge Chance: 30%
- Level 6: Essence Summoned: 2, Max Enemies Randomly Attacked: 2. Damage from each Essence: 236%, Number of Attacks: 1. Essence Recreation Chance: 43%, Max Essence Recreated: 7. Soul Battery skill: Recharge Chance: 30%
- Level 7: Essence Summoned: 2, Max Enemies Randomly Attacked: 2. Damage from each Essence: 242%, Number of Attacks: 1. Essence Recreation Chance: 46%, Max Essence Recreated: 7. Soul Battery skill: Recharge Chance: 30%
- Level 8: Essence Summoned: 2, Max Enemies Randomly Attacked: 2. Damage from each Essence: 248%, Number of Attacks: 1. Essence Recreation Chance: 49%, Max Essence Recreated: 7. Soul Battery skill: Recharge Chance: 30%
- Level 9: Essence Summoned: 2, Max Enemies Randomly Attacked: 2. Damage from each Essence: 254%, Number of Attacks: 1. Essence Recreation Chance: 52%, Max Essence Recreated: 7. Soul Battery skill: Recharge Chance: 30%
- Level 10: Essence Summoned: 2, Max Enemies Randomly Attacked: 2. Damage from each Essence: 260%, Number of Attacks: 1. Essence Recreation Chance: 55%, Max Essence Recreated: 7. Soul Battery skill: Recharge Chance: 30%
- Level 11: Essence Summoned: 2, Max Enemies Randomly Attacked: 2. Damage from each Essence: 266%, Number of Attacks: 1. Essence Recreation Chance: 58%, Max Essence Recreated: 7. Soul Battery skill: Recharge Chance: 30%
- Level 12: Essence Summoned: 2, Max Enemies Randomly Attacked: 2. Damage from each Essence: 272%, Number of Attacks: 1. Essence Recreation Chance: 61%, Max Essence Recreated: 7. Soul Battery skill: Recharge Chance: 30%
- Level 13: Essence Summoned: 2, Max Enemies Randomly Attacked: 2. Damage from each Essence: 278%, Number of Attacks: 1. Essence Recreation Chance: 64%, Max Essence Recreated: 7. Soul Battery skill: Recharge Chance: 30%
- Level 14: Essence Summoned: 2, Max Enemies Randomly Attacked: 2. Damage from each Essence: 284%, Number of Attacks: 1. Essence Recreation Chance: 67%, Max Essence Recreated: 7. Soul Battery skill: Recharge Chance: 30%
- Level 15: Essence Summoned: 2, Max Enemies Randomly Attacked: 2. Damage from each Essence: 290%, Number of Attacks: 1. Essence Recreation Chance: 70%, Max Essence Recreated: 7. Soul Battery skill: Recharge Chance: 30%
- Level 16: Essence Summoned: 2, Max Enemies Randomly Attacked: 2. Damage from each Essence: 296%, Number of Attacks: 1. Essence Recreation Chance: 73%, Max Essence Recreated: 7. Soul Battery skill: Recharge Chance: 30%
- Level 17: Essence Summoned: 2, Max Enemies Randomly Attacked: 2. Damage from each Essence: 302%, Number of Attacks: 1. Essence Recreation Chance: 76%, Max Essence Recreated: 7. Soul Battery skill: Recharge Chance: 30%
- Level 18: Essence Summoned: 2, Max Enemies Randomly Attacked: 2. Damage from each Essence: 308%, Number of Attacks: 1. Essence Recreation Chance: 79%, Max Essence Recreated: 7. Soul Battery skill: Recharge Chance: 30%
- Level 19: Essence Summoned: 2, Max Enemies Randomly Attacked: 2. Damage from each Essence: 314%, Number of Attacks: 1. Essence Recreation Chance: 82%, Max Essence Recreated: 7. Soul Battery skill: Recharge Chance: 30%
- Level 20: Essence Summoned: 2, Max Enemies Randomly Attacked: 2. Damage from each Essence: 320%, Number of Attacks: 1. Essence Recreation Chance: 85%, Max Essence Recreated: 7. Soul Battery skill: Recharge Chance: 30%
Heavenly Crash: Slams the ground to create a shockwave that attacks enemies in range and launches them.
'
- Level 1: Mobs Hit: 6, Damage: 608%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
- Level 2: Mobs Hit: 6, Damage: 616%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
- Level 3: Mobs Hit: 6, Damage: 624%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
- Level 4: Mobs Hit: 6, Damage: 632%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
- Level 5: Mobs Hit: 6, Damage: 640%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
- Level 6: Mobs Hit: 6, Damage: 648%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
- Level 7: Mobs Hit: 6, Damage: 656%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
- Level 8: Mobs Hit: 6, Damage: 664%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
- Level 9: Mobs Hit: 6, Damage: 672%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
- Level 10: Mobs Hit: 7, Damage: 680%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
- Level 11: Mobs Hit: 7, Damage: 688%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
- Level 12: Mobs Hit: 7, Damage: 696%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
- Level 13: Mobs Hit: 7, Damage: 704%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
- Level 14: Mobs Hit: 7, Damage: 712%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
- Level 15: Mobs Hit: 7, Damage: 720%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
- Level 16: Mobs Hit: 7, Damage: 728%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
- Level 17: Mobs Hit: 7, Damage: 736%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
- Level 18: Mobs Hit: 7, Damage: 744%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
- Level 19: Mobs Hit: 7, Damage: 752%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
- Level 20: Mobs Hit: 8, Damage: 760%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
Shining Star Burst: Summons a group of star blades enchanted with Eskalade's power.
'
- Level 1: Mobs Hit: 6, Damage: 590%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
- Level 2: Mobs Hit: 6, Damage: 600%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
- Level 3: Mobs Hit: 6, Damage: 610%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
- Level 4: Mobs Hit: 6, Damage: 620%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
- Level 5: Mobs Hit: 6, Damage: 630%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
- Level 6: Mobs Hit: 6, Damage: 640%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
- Level 7: Mobs Hit: 6, Damage: 650%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
- Level 8: Mobs Hit: 6, Damage: 660%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
- Level 9: Mobs Hit: 6, Damage: 670%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
- Level 10: Mobs Hit: 7, Damage: 680%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
- Level 11: Mobs Hit: 7, Damage: 690%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
- Level 12: Mobs Hit: 7, Damage: 700%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
- Level 13: Mobs Hit: 7, Damage: 710%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
- Level 14: Mobs Hit: 7, Damage: 720%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
- Level 15: Mobs Hit: 7, Damage: 730%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
- Level 16: Mobs Hit: 7, Damage: 740%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
- Level 17: Mobs Hit: 7, Damage: 750%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
- Level 18: Mobs Hit: 7, Damage: 760%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
- Level 19: Mobs Hit: 7, Damage: 770%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
- Level 20: Mobs Hit: 8, Damage: 780%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
Dragon Whistle: Endure Eskalade's advances to increase Weapon Attack.
'
- Level 1: Duration: 28 sec, Weapon Attack: +2
- Level 2: Duration: 36 sec, Weapon Attack: +4
- Level 3: Duration: 44 sec, Weapon Attack: +6
- Level 4: Duration: 52 sec, Weapon Attack: +8
- Level 5: Duration: 60 sec, Weapon Attack: +10
- Level 6: Duration: 68 sec, Weapon Attack: +12
- Level 7: Duration: 76 sec, Weapon Attack: +14
- Level 8: Duration: 84 sec, Weapon Attack: +16
- Level 9: Duration: 92 sec, Weapon Attack: +18
- Level 10: Duration: 100 sec, Weapon Attack: +20
- Level 11: Duration: 108 sec, Weapon Attack: +22
- Level 12: Duration: 116 sec, Weapon Attack: +24
- Level 13: Duration: 124 sec, Weapon Attack: +26
- Level 14: Duration: 132 sec, Weapon Attack: +28
- Level 15: Duration: 140 sec, Weapon Attack: +30
- Level 16: Duration: 148 sec, Weapon Attack: +32
- Level 17: Duration: 156 sec, Weapon Attack: +34
- Level 18: Duration: 164 sec, Weapon Attack: +36
- Level 19: Duration: 172 sec, Weapon Attack: +38
- Level 20: Duration: 180 sec, Weapon Attack: +40
Iron Blossom: Withstands enemy attacks with iron-like will.
'
- Level 1: Duration: 28 sec, Power Stance Chance: 21%. Effect doubled when Power Transfer Shield is up.
- Level 2: Duration: 36 sec, Power Stance Chance: 22%. Effect doubled when Power Transfer Shield is up.
- Level 3: Duration: 44 sec, Power Stance Chance: 23%. Effect doubled when Power Transfer Shield is up.
- Level 4: Duration: 52 sec, Power Stance Chance: 24%. Effect doubled when Power Transfer Shield is up.
- Level 5: Duration: 60 sec, Power Stance Chance: 25%. Effect doubled when Power Transfer Shield is up.
- Level 6: Duration: 68 sec, Power Stance Chance: 26%. Effect doubled when Power Transfer Shield is up.
- Level 7: Duration: 76 sec, Power Stance Chance: 27%. Effect doubled when Power Transfer Shield is up.
- Level 8: Duration: 84 sec, Power Stance Chance: 28%. Effect doubled when Power Transfer Shield is up.
- Level 9: Duration: 92 sec, Power Stance Chance: 29%. Effect doubled when Power Transfer Shield is up.
- Level 10: Duration: 100 sec, Power Stance Chance: 30%. Effect doubled when Power Transfer Shield is up.
- Level 11: Duration: 108 sec, Power Stance Chance: 31%. Effect doubled when Power Transfer Shield is up.
- Level 12: Duration: 116 sec, Power Stance Chance: 32%. Effect doubled when Power Transfer Shield is up.
- Level 13: Duration: 124 sec, Power Stance Chance: 33%. Effect doubled when Power Transfer Shield is up.
- Level 14: Duration: 132 sec, Power Stance Chance: 34%. Effect doubled when Power Transfer Shield is up.
- Level 15: Duration: 140 sec, Power Stance Chance: 35%. Effect doubled when Power Transfer Shield is up.
- Level 16: Duration: 148 sec, Power Stance Chance: 36%. Effect doubled when Power Transfer Shield is up.
- Level 17: Duration: 156 sec, Power Stance Chance: 37%. Effect doubled when Power Transfer Shield is up.
- Level 18: Duration: 164 sec, Power Stance Chance: 38%. Effect doubled when Power Transfer Shield is up.
- Level 19: Duration: 172 sec, Power Stance Chance: 39%. Effect doubled when Power Transfer Shield is up.
- Level 20: Duration: 180 sec, Power Stance Chance: 40%. Effect doubled when Power Transfer Shield is up.
Love Me Heart: Use Dragon Crystal as a catalyst to maximize Weapon Attack.
'
- Level 1: Max HP: +100, Weapon/Magic Defense: +100
- Level 2: Max HP: +200, Weapon/Magic Defense: +200
- Level 3: Max HP: +300, Weapon/Magic Defense: +300
- Level 4: Max HP: +400, Weapon/Magic Defense: +400
- Level 5: Max HP: +500, Weapon/Magic Defense: +500
- Level 6: Max HP: +600, Weapon/Magic Defense: +600
- Level 7: Max HP: +700, Weapon/Magic Defense: +700
- Level 8: Max HP: +800, Weapon/Magic Defense: +800
- Level 9: Max HP: +900, Weapon/Magic Defense: +900
- Level 10: Max HP: +1000, Weapon/Magic Defense: +1000
Affinity Heart III: Get closer with Eskalade to increase DEX and acquire vision.
'
- Level 1: +62% Recharge chance when Recharge files 3 consecutive times. Dex: +2, Damage: +1%
- Level 2: +64% Recharge chance when Recharge files 3 consecutive times. Dex: +4, Damage: +2%
- Level 3: +66% Recharge chance when Recharge files 3 consecutive times. Dex: +6, Damage: +3%
- Level 4: +68% Recharge chance when Recharge files 3 consecutive times. Dex: +8, Damage: +4%
- Level 5: +70% Recharge chance when Recharge files 3 consecutive times. Dex: +10, Damage: +5%
- Level 6: +72% Recharge chance when Recharge files 3 consecutive times. Dex: +12, Damage: +6%
- Level 7: +74% Recharge chance when Recharge files 3 consecutive times. Dex: +14, Damage: +7%
- Level 8: +76% Recharge chance when Recharge files 3 consecutive times. Dex: +16, Damage: +8%
- Level 9: +78% Recharge chance when Recharge files 3 consecutive times. Dex: +18, Damage: +9%
- Level 10: +80% Recharge chance when Recharge files 3 consecutive times. Dex: +20, Damage: +10%
- Level 11: +82% Recharge chance when Recharge files 3 consecutive times. Dex: +22, Damage: +11%
- Level 12: +84% Recharge chance when Recharge files 3 consecutive times. Dex: +24, Damage: +12%
- Level 13: +86% Recharge chance when Recharge files 3 consecutive times. Dex: +26, Damage: +13%
- Level 14: +88% Recharge chance when Recharge files 3 consecutive times. Dex: +28, Damage: +14%
- Level 15: +90% Recharge chance when Recharge files 3 consecutive times. Dex: +30, Damage: +15%
- Level 16: +92% Recharge chance when Recharge files 3 consecutive times. Dex: +32, Damage: +16%
- Level 17: +94% Recharge chance when Recharge files 3 consecutive times. Dex: +34, Damage: +17%
- Level 18: +96% Recharge chance when Recharge files 3 consecutive times. Dex: +36, Damage: +18%
- Level 19: +98% Recharge chance when Recharge files 3 consecutive times. Dex: +38, Damage: +19%
- Level 20: +100% Recharge chance when Recharge files 3 consecutive times. Dex: +40, Damage: +20%
Fourth Job[edit]
Those in Italic can be obtained through Combat Orders.
"Increases the base stats of all party members."
Level | MP Cost | Base Stats | Duration |
---|---|---|---|
Add 10 per 5 levels |
Add 1% per 2 levels |
Add 30 seconds per level | |
1 | 10 | +1% | 30 sec |
2 | 10 | +1% | 60 sec |
3 | 10 | +2% | 90 sec |
4 | 10 | +2% | 120 sec |
5 | 20 | +3% | 150 sec |
6 | 20 | +3% | 180 sec |
7 | 20 | +4% | 210 sec |
8 | 20 | +4% | 240 sec |
9 | 20 | +5% | 270 sec |
10 | 30 | +5% | 300 sec |
11 | 30 | +6% | 330 sec |
12 | 30 | +6% | 360 sec |
13 | 30 | +7% | 390 sec |
14 | 30 | +7% | 420 sec |
15 | 40 | +8% | 450 sec |
16 | 40 | +8% | 480 sec |
17 | 40 | +9% | 510 sec |
18 | 40 | +9% | 540 sec |
19 | 40 | +10% | 570 sec |
20 | 50 | +10% | 600 sec |
21 | 50 | +11% | 630 sec |
22 | 50 | +11% | 660 sec |
23 | 50 | +12% | 690 sec |
24 | 50 | +12% | 720 sec |
25 | 60 | +13% | 750 sec |
26 | 60 | +13% | 780 sec |
27 | 60 | +14% | 810 sec |
28 | 60 | +14% | 840 sec |
29 | 60 | +15% | 870 sec |
30 | 70 | +15% | 900 sec |
31 | 70 | +16% | 930 sec |
32 | 70 | +16% | 960 sec |
"By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects."
Level | MP Cost | Cooldown |
---|---|---|
No change |
Subtract 60 sec per level | |
1 | 30 | 600 sec |
2 | 30 | 540 sec |
3 | 30 | 480 sec |
4 | 30 | 420 sec |
5 | 30 | 360 sec |
6 | 30 | 300 sec |
7 | 30 | 240 sec |
Celestial Roar: Sends out the soul-shaking roar of Eskalade.
'
- Level 1: Mobs Hit: 8, Damage: 725%, Number of Attacks: 2, Stun Chance: 3%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%
- Level 2: Mobs Hit: 8, Damage: 740%, Number of Attacks: 2, Stun Chance: 6%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%
- Level 3: Mobs Hit: 8, Damage: 755%, Number of Attacks: 2, Stun Chance: 9%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%
- Level 4: Mobs Hit: 8, Damage: 770%, Number of Attacks: 2, Stun Chance: 12%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%
- Level 5: Mobs Hit: 8, Damage: 785%, Number of Attacks: 2, Stun Chance: 15%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%
- Level 6: Mobs Hit: 8, Damage: 800%, Number of Attacks: 2, Stun Chance: 18%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%
- Level 7: Mobs Hit: 8, Damage: 815%, Number of Attacks: 2, Stun Chance: 21%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%
- Level 8: Mobs Hit: 8, Damage: 830%, Number of Attacks: 2, Stun Chance: 24%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%
- Level 9: Mobs Hit: 8, Damage: 845%, Number of Attacks: 2, Stun Chance: 27%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%
- Level 10: Mobs Hit: 8, Damage: 860%, Number of Attacks: 2, Stun Chance: 30%, Stun Duration: 6 sec. Soul Battery skill. Recharge Chance: 40%
- Level 11: Mobs Hit: 8, Damage: 875%, Number of Attacks: 2, Stun Chance: 33%, Stun Duration: 6 sec. Soul Battery skill. Recharge Chance: 40%
- Level 12: Mobs Hit: 8, Damage: 890%, Number of Attacks: 2, Stun Chance: 36%, Stun Duration: 6 sec. Soul Battery skill. Recharge Chance: 40%
- Level 13: Mobs Hit: 8, Damage: 905%, Number of Attacks: 2, Stun Chance: 39%, Stun Duration: 6 sec. Soul Battery skill. Recharge Chance: 40%
- Level 14: Mobs Hit: 8, Damage: 920%, Number of Attacks: 2, Stun Chance: 42%, Stun Duration: 6 sec. Soul Battery skill. Recharge Chance: 40%
- Level 15: Mobs Hit: 8, Damage: 935%, Number of Attacks: 2, Stun Chance: 45%, Stun Duration: 6 sec. Soul Battery skill. Recharge Chance: 40%
- Level 16: Mobs Hit: 8, Damage: 950%, Number of Attacks: 2, Stun Chance: 48%, Stun Duration: 6 sec. Soul Battery skill. Recharge Chance: 40%
- Level 17: Mobs Hit: 8, Damage: 965%, Number of Attacks: 2, Stun Chance: 51%, Stun Duration: 6 sec. Soul Battery skill. Recharge Chance: 40%
- Level 18: Mobs Hit: 8, Damage: 980%, Number of Attacks: 2, Stun Chance: 54%, Stun Duration: 6 sec. Soul Battery skill. Recharge Chance: 40%
- Level 19: Mobs Hit: 8, Damage: 995%, Number of Attacks: 2, Stun Chance: 57%, Stun Duration: 6 sec. Soul Battery skill. Recharge Chance: 40%
- Level 20: Mobs Hit: 8, Damage: 1010%, Number of Attacks: 2, Stun Chance: 60%, Stun Duration: 7 sec. Soul Battery skill. Recharge Chance: 40%
- Level 21: Mobs Hit: 8, Damage: 1025%, Number of Attacks: 2, Stun Chance: 63%, Stun Duration: 7 sec. Soul Battery skill. Recharge Chance: 40%
- Level 22: Mobs Hit: 8, Damage: 1040%, Number of Attacks: 2, Stun Chance: 66%, Stun Duration: 7 sec. Soul Battery skill. Recharge Chance: 40%
- Level 23: Mobs Hit: 8, Damage: 1055%, Number of Attacks: 2, Stun Chance: 69%, Stun Duration: 7 sec. Soul Battery skill. Recharge Chance: 40%
- Level 24: Mobs Hit: 8, Damage: 1070%, Number of Attacks: 2, Stun Chance: 72%, Stun Duration: 7 sec. Soul Battery skill. Recharge Chance: 40%
- Level 25: Mobs Hit: 8, Damage: 1085%, Number of Attacks: 2, Stun Chance: 75%, Stun Duration: 7 sec. Soul Battery skill. Recharge Chance: 40%
- Level 26: Mobs Hit: 8, Damage: 1100%, Number of Attacks: 2, Stun Chance: 78%, Stun Duration: 7 sec. Soul Battery skill. Recharge Chance: 40%
- Level 27: Mobs Hit: 8, Damage: 1115%, Number of Attacks: 2, Stun Chance: 81%, Stun Duration: 7 sec. Soul Battery skill. Recharge Chance: 40%
- Level 28: Mobs Hit: 8, Damage: 1130%, Number of Attacks: 2, Stun Chance: 84%, Stun Duration: 7 sec. Soul Battery skill. Recharge Chance: 40%
- Level 29: Mobs Hit: 8, Damage: 1145%, Number of Attacks: 2, Stun Chance: 87%, Stun Duration: 7 sec. Soul Battery skill. Recharge Chance: 40%
- Level 30: Mobs Hit: 8, Damage: 1160%, Number of Attacks: 2, Stun Chance: 90%, Stun Duration: 8 sec. Soul Battery skill. Recharge Chance: 40%
- Level 31: Mobs Hit: 8, Damage: 1175%, Number of Attacks: 2, Stun Chance: 93%, Stun Duration: 8 sec. Soul Battery skill. Recharge Chance: 40%
- Level 32: Mobs Hit: 8, Damage: 1190%, Number of Attacks: 2, Stun Chance: 96%, Stun Duration: 8 sec. Soul Battery skill. Recharge Chance: 40%
Trinity: Condenses Eskalade's power to attack one enemy continuously. Additionally, the Damage and Ignore DEF ratio is increased.
'
- Level 1: Mobs Hit: 1, Damage: 1020%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +1%, Ignore DEF Ratio: +1%
- Level 2: Mobs Hit: 1, Damage: 1040%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +1%, Ignore DEF Ratio: +1%
- Level 3: Mobs Hit: 1, Damage: 1060%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +2%, Ignore DEF Ratio: +2%
- Level 4: Mobs Hit: 1, Damage: 1080%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +2%, Ignore DEF Ratio: +2%
- Level 5: Mobs Hit: 1, Damage: 1100%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +3%, Ignore DEF Ratio: +3%
- Level 6: Mobs Hit: 1, Damage: 1120%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +3%, Ignore DEF Ratio: +3%
- Level 7: Mobs Hit: 1, Damage: 1140%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +4%, Ignore DEF Ratio: +4%
- Level 8: Mobs Hit: 1, Damage: 1160%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +4%, Ignore DEF Ratio: +4%
- Level 9: Mobs Hit: 1, Damage: 1180%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +5%, Ignore DEF Ratio: +5%
- Level 10: Mobs Hit: 1, Damage: 1200%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +5%, Ignore DEF Ratio: +5%
- Level 11: Mobs Hit: 1, Damage: 1220%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +6%, Ignore DEF Ratio: +6%
- Level 12: Mobs Hit: 1, Damage: 1240%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +6%, Ignore DEF Ratio: +6%
- Level 13: Mobs Hit: 1, Damage: 1260%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +7%, Ignore DEF Ratio: +7%
- Level 14: Mobs Hit: 1, Damage: 1280%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +7%, Ignore DEF Ratio: +7%
- Level 15: Mobs Hit: 1, Damage: 1300%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +8%, Ignore DEF Ratio: +8%
- Level 16: Mobs Hit: 1, Damage: 1320%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +8%, Ignore DEF Ratio: +8%
- Level 17: Mobs Hit: 1, Damage: 1340%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +9%, Ignore DEF Ratio: +9%
- Level 18: Mobs Hit: 1, Damage: 1360%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +9%, Ignore DEF Ratio: +9%
- Level 19: Mobs Hit: 1, Damage: 1380%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +10%, Ignore DEF Ratio: +10%
- Level 20: Mobs Hit: 1, Damage: 1400%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +10%, Ignore DEF Ratio: +10%
- Level 21: Mobs Hit: 1, Damage: 1420%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +11%, Ignore DEF Ratio: +11%
- Level 22: Mobs Hit: 1, Damage: 1440%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +11%, Ignore DEF Ratio: +11%
- Level 23: Mobs Hit: 1, Damage: 1460%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +12%, Ignore DEF Ratio: +12%
- Level 24: Mobs Hit: 1, Damage: 1480%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +12%, Ignore DEF Ratio: +12%
- Level 25: Mobs Hit: 1, Damage: 1500%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +13%, Ignore DEF Ratio: +13%
- Level 26: Mobs Hit: 1, Damage: 1520%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +13%, Ignore DEF Ratio: +13%
- Level 27: Mobs Hit: 1, Damage: 1540%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +14%, Ignore DEF Ratio: +14%
- Level 28: Mobs Hit: 1, Damage: 1560%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +14%, Ignore DEF Ratio: +14%
- Level 29: Mobs Hit: 1, Damage: 1580%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +15%, Ignore DEF Ratio: +15%
- Level 30: Mobs Hit: 1, Damage: 1600%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +15%, Ignore DEF Ratio: +15%
- Level 31: Mobs Hit: 1, Damage: 1620%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +16%, Ignore DEF Ratio: +16%
- Level 32: Mobs Hit: 1, Damage: 1640%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 3 times. Soul Battery skill. Recharge Chance: 50%. Passive Effect: Damage: +16%, Ignore DEF Ratio: +16%
Finale Ribbon: Swings your ribbon with the power of love and justice to attack all nearby enemies.
'
- Level 1: Mobs Hit: 10, Damage: 1970%, Number of Attacks: 1. Debuff lasts 30 sec, -1% Attack Power, -2% Party Attack Power, and Max Damage set to 52,100,000. Cooldown: 119 sec, Recharge Chance: 50%. Max Damage: 99,999,999
- Level 2: Mobs Hit: 10, Damage: 2040%, Number of Attacks: 1. Debuff lasts 30 sec, -2% Attack Power, -2% Party Attack Power, and Max Damage set to 52,200,000. Cooldown: 118 sec, Recharge Chance: 50%. Max Damage: 99,999,999
- Level 3: Mobs Hit: 10, Damage: 2110%, Number of Attacks: 1. Debuff lasts 30 sec, -4% Attack Power, -2% Party Attack Power, and Max Damage set to 52,300,000. Cooldown: 117 sec, Recharge Chance: 50%. Max Damage: 99,999,999
- Level 4: Mobs Hit: 10, Damage: 2180%, Number of Attacks: 1. Debuff lasts 30 sec, -5% Attack Power, -4% Party Attack Power, and Max Damage set to 52,400,000. Cooldown: 116 sec, Recharge Chance: 50%. Max Damage: 99,999,999
- Level 5: Mobs Hit: 10, Damage: 2250%, Number of Attacks: 1. Debuff lasts 30 sec, -6% Attack Power, -4% Party Attack Power, and Max Damage set to 52,500,000. Cooldown: 115 sec, Recharge Chance: 50%. Max Damage: 99,999,999
- Level 6: Mobs Hit: 10, Damage: 2320%, Number of Attacks: 1. Debuff lasts 30 sec, -8% Attack Power, -4% Party Attack Power, and Max Damage set to 52,600,000. Cooldown: 114 sec, Recharge Chance: 50%. Max Damage: 99,999,999
- Level 7: Mobs Hit: 10, Damage: 2390%, Number of Attacks: 1. Debuff lasts 30 sec, -9% Attack Power, -6% Party Attack Power, and Max Damage set to 52,700,000. Cooldown: 113 sec, Recharge Chance: 50%. Max Damage: 99,999,999
- Level 8: Mobs Hit: 10, Damage: 2460%, Number of Attacks: 1. Debuff lasts 30 sec, -10% Attack Power, -6% Party Attack Power, and Max Damage set to 52,800,000. Cooldown: 112 sec, Recharge Chance: 50%. Max Damage: 99,999,999
- Level 9: Mobs Hit: 10, Damage: 2530%, Number of Attacks: 1. Debuff lasts 30 sec, -12% Attack Power, -6% Party Attack Power, and Max Damage set to 52,900,000. Cooldown: 111 sec, Recharge Chance: 50%. Max Damage: 99,999,999
- Level 10: Mobs Hit: 10, Damage: 2600%, Number of Attacks: 1. Debuff lasts 30 sec, -13% Attack Power, -8% Party Attack Power, and Max Damage set to 53,000,000. Cooldown: 110 sec, Recharge Chance: 50%. Max Damage: 99,999,999
- Level 11: Mobs Hit: 10, Damage: 2670%, Number of Attacks: 1. Debuff lasts 30 sec, -14% Attack Power, -8% Party Attack Power, and Max Damage set to 53,100,000. Cooldown: 109 sec, Recharge Chance: 50%. Max Damage: 99,999,999
- Level 12: Mobs Hit: 10, Damage: 2740%, Number of Attacks: 1. Debuff lasts 30 sec, -16% Attack Power, -8% Party Attack Power, and Max Damage set to 53,200,000. Cooldown: 108 sec, Recharge Chance: 50%. Max Damage: 99,999,999
- Level 13: Mobs Hit: 10, Damage: 2810%, Number of Attacks: 1. Debuff lasts 30 sec, -17% Attack Power, -10% Party Attack Power, and Max Damage set to 53,300,000. Cooldown: 107 sec, Recharge Chance: 50%. Max Damage: 99,999,999
- Level 14: Mobs Hit: 10, Damage: 2880%, Number of Attacks: 1. Debuff lasts 30 sec, -18% Attack Power, -10% Party Attack Power, and Max Damage set to 53,400,000. Cooldown: 106 sec, Recharge Chance: 50%. Max Damage: 99,999,999
- Level 15: Mobs Hit: 10, Damage: 2950%, Number of Attacks: 1. Debuff lasts 30 sec, -20% Attack Power, -10% Party Attack Power, and Max Damage set to 53,500,000. Cooldown: 105 sec, Recharge Chance: 50%. Max Damage: 99,999,999
- Level 16: Mobs Hit: 10, Damage: 3020%, Number of Attacks: 1. Debuff lasts 30 sec, -21% Attack Power, -12% Party Attack Power, and Max Damage set to 53,600,000. Cooldown: 104 sec, Recharge Chance: 50%. Max Damage: 99,999,999
- Level 17: Mobs Hit: 10, Damage: 3090%, Number of Attacks: 1. Debuff lasts 30 sec, -22% Attack Power, -12% Party Attack Power, and Max Damage set to 53,700,000. Cooldown: 103 sec, Recharge Chance: 50%. Max Damage: 99,999,999
- Level 18: Mobs Hit: 10, Damage: 3160%, Number of Attacks: 1. Debuff lasts 30 sec, -24% Attack Power, -12% Party Attack Power, and Max Damage set to 53,800,000. Cooldown: 102 sec, Recharge Chance: 50%. Max Damage: 99,999,999
- Level 19: Mobs Hit: 10, Damage: 3230%, Number of Attacks: 1. Debuff lasts 30 sec, -25% Attack Power, -14% Party Attack Power, and Max Damage set to 53,900,000. Cooldown: 101 sec, Recharge Chance: 50%. Max Damage: 99,999,999
- Level 20: Mobs Hit: 10, Damage: 3300%, Number of Attacks: 1. Debuff lasts 30 sec, -26% Attack Power, -14% Party Attack Power, and Max Damage set to 54,000,000. Cooldown: 100 sec, Recharge Chance: 50%. Max Damage: 99,999,999
- Level 21: Mobs Hit: 10, Damage: 3370%, Number of Attacks: 1. Debuff lasts 30 sec, -28% Attack Power, -14% Party Attack Power, and Max Damage set to 54,100,000. Cooldown: 99 sec, Recharge Chance: 50%. Max Damage: 99,999,999
- Level 22: Mobs Hit: 10, Damage: 3440%, Number of Attacks: 1. Debuff lasts 30 sec, -29% Attack Power, -16% Party Attack Power, and Max Damage set to 54,200,000. Cooldown: 98 sec, Recharge Chance: 50%. Max Damage: 99,999,999
- Level 23: Mobs Hit: 10, Damage: 3510%, Number of Attacks: 1. Debuff lasts 30 sec, -30% Attack Power, -16% Party Attack Power, and Max Damage set to 54,300,000. Cooldown: 97 sec, Recharge Chance: 50%. Max Damage: 99,999,999
- Level 24: Mobs Hit: 10, Damage: 3580%, Number of Attacks: 1. Debuff lasts 30 sec, -32% Attack Power, -16% Party Attack Power, and Max Damage set to 54,400,000. Cooldown: 96 sec, Recharge Chance: 50%. Max Damage: 99,999,999
- Level 25: Mobs Hit: 10, Damage: 3650%, Number of Attacks: 1. Debuff lasts 30 sec, -33% Attack Power, -18% Party Attack Power, and Max Damage set to 54,500,000. Cooldown: 95 sec, Recharge Chance: 50%. Max Damage: 99,999,999
- Level 26: Mobs Hit: 10, Damage: 3720%, Number of Attacks: 1. Debuff lasts 30 sec, -34% Attack Power, -18% Party Attack Power, and Max Damage set to 54,600,000. Cooldown: 94 sec, Recharge Chance: 50%. Max Damage: 99,999,999
- Level 27: Mobs Hit: 10, Damage: 3790%, Number of Attacks: 1. Debuff lasts 30 sec, -36% Attack Power, -18% Party Attack Power, and Max Damage set to 54,700,000. Cooldown: 93 sec, Recharge Chance: 50%. Max Damage: 99,999,999
- Level 28: Mobs Hit: 10, Damage: 3860%, Number of Attacks: 1. Debuff lasts 30 sec, -37% Attack Power, -20% Party Attack Power, and Max Damage set to 54,800,000. Cooldown: 92 sec, Recharge Chance: 50%. Max Damage: 99,999,999
- Level 29: Mobs Hit: 10, Damage: 3930%, Number of Attacks: 1. Debuff lasts 30 sec, -38% Attack Power, -20% Party Attack Power, and Max Damage set to 54,900,000. Cooldown: 91 sec, Recharge Chance: 50%. Max Damage: 99,999,999
- Level 30: Mobs Hit: 10, Damage: 4000%, Number of Attacks: 1. Debuff lasts 30 sec, -40% Attack Power, -20% Party Attack Power, and Max Damage set to 55,000,000. Cooldown: 90 sec, Recharge Chance: 50%. Max Damage: 99,999,999
- Level 31: Mobs Hit: 10, Damage: 4070%, Number of Attacks: 1. Debuff lasts 30 sec, -41% Attack Power, -22% Party Attack Power, and Max Damage set to 55,100,000. Cooldown: 89 sec, Recharge Chance: 50%. Max Damage: 99,999,999
- Level 32: Mobs Hit: 10, Damage: 4140%, Number of Attacks: 1. Debuff lasts 30 sec, -42% Attack Power, -22% Party Attack Power, and Max Damage set to 55,200,000. Cooldown: 88 sec, Recharge Chance: 50%. Max Damage: 99,999,999
Soul Resonance: Resonates with Eskalade's soul and brings him to life.
'
- Level 1: Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 320%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1500%, Damage Against Bosses: +50%. Cooldown: 118 sec. Max Damage: 99,999,999
- Level 2: Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 330%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1600%, Damage Against Bosses: +50%. Cooldown: 116 sec. Max Damage: 99,999,999
- Level 3: Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 340%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1600%, Damage Against Bosses: +50%. Cooldown: 114 sec. Max Damage: 99,999,999
- Level 4: Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 350%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1700%, Damage Against Bosses: +50%. Cooldown: 112 sec. Max Damage: 99,999,999
- Level 5: Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 360%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1700%, Damage Against Bosses: +50%. Cooldown: 110 sec. Max Damage: 99,999,999
- Level 6: Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 370%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1800%, Damage Against Bosses: +50%. Cooldown: 108 sec. Max Damage: 99,999,999
- Level 7: Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 380%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1800%, Damage Against Bosses: +50%. Cooldown: 106 sec. Max Damage: 99,999,999
- Level 8: Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 390%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1900%, Damage Against Bosses: +50%. Cooldown: 104 sec. Max Damage: 99,999,999
- Level 9: Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 400%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1900%, Damage Against Bosses: +50%. Cooldown: 102 sec. Max Damage: 99,999,999
- Level 10: Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 410%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2000%, Damage Against Bosses: +50%. Cooldown: 100 sec. Max Damage: 99,999,999
- Level 11: Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 420%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2000%, Damage Against Bosses: +50%. Cooldown: 98 sec. Max Damage: 99,999,999
- Level 12: Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 430%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2100%, Damage Against Bosses: +50%. Cooldown: 96 sec. Max Damage: 99,999,999
- Level 13: Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 440%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2100%, Damage Against Bosses: +50%. Cooldown: 94 sec. Max Damage: 99,999,999
- Level 14: Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 450%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2200%, Damage Against Bosses: +50%. Cooldown: 92 sec. Max Damage: 99,999,999
- Level 15: Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 460%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2200%, Damage Against Bosses: +50%. Cooldown: 90 sec. Max Damage: 99,999,999
- Level 16: Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 470%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2300%, Damage Against Bosses: +50%. Cooldown: 88 sec. Max Damage: 99,999,999
- Level 17: Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 480%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2300%, Damage Against Bosses: +50%. Cooldown: 86 sec. Max Damage: 99,999,999
- Level 18: Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 490%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2400%, Damage Against Bosses: +50%. Cooldown: 84 sec. Max Damage: 99,999,999
- Level 19: Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 500%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2400%, Damage Against Bosses: +50%. Cooldown: 82 sec. Max Damage: 99,999,999
- Level 20: Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 510%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2500%, Damage Against Bosses: +50%. Cooldown: 80 sec. Max Damage: 99,999,999
- Level 21: Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 520%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2500%, Damage Against Bosses: +50%. Cooldown: 78 sec. Max Damage: 99,999,999
- Level 22: Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 530%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2600%, Damage Against Bosses: +50%. Cooldown: 76 sec. Max Damage: 99,999,999
- Level 23: Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 540%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2600%, Damage Against Bosses: +50%. Cooldown: 74 sec. Max Damage: 99,999,999
- Level 24: Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 550%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2700%, Damage Against Bosses: +50%. Cooldown: 72 sec. Max Damage: 99,999,999
- Level 25: Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 560%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2700%, Damage Against Bosses: +50%. Cooldown: 70 sec. Max Damage: 99,999,999
- Level 26: Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 570%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2800%, Damage Against Bosses: +50%. Cooldown: 68 sec. Max Damage: 99,999,999
- Level 27: Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 580%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2800%, Damage Against Bosses: +50%. Cooldown: 66 sec. Max Damage: 99,999,999
- Level 28: Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 590%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2900%, Damage Against Bosses: +50%. Cooldown: 64 sec. Max Damage: 99,999,999
- Level 29: Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 600%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2900%, Damage Against Bosses: +50%. Cooldown: 62 sec. Max Damage: 99,999,999
- Level 30: Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 610%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 3000%, Damage Against Bosses: +50%. Cooldown: 60 sec. Max Damage: 99,999,999
- Level 31: Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 620%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 3000%, Damage Against Bosses: +50%. Cooldown: 58 sec. Max Damage: 99,999,999
- Level 32: Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 630%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 3100%, Damage Against Bosses: +50%. Cooldown: 56 sec. Max Damage: 99,999,999
"Borrows Eskalade's power to receive eyes that see through enemies' soul. Doesn't stack with Sharp Eyes."
Level | Duration | Maximum Critical Damage |
Minimum Critical Damage |
---|---|---|---|
Add 5 sec per level |
Add 2% per level |
Add 1% per level | |
1 | 35 sec | +2% | +1% |
2 | 40 sec | +4% | +2% |
3 | 45 sec | +6% | +3% |
4 | 50 sec | +8% | +4% |
5 | 55 sec | +10% | +5% |
6 | 60 sec | +12% | +6% |
7 | 65 sec | +14% | +7% |
8 | 70 sec | +16% | +8% |
9 | 75 sec | +18% | +9% |
10 | 80 sec | +20% | +10% |
11 | 85 sec | +22% | +11% |
12 | 90 sec | +24% | +12% |
13 | 95 sec | +26% | +13% |
14 | 100 sec | +28% | +14% |
15 | 105 sec | +30% | +15% |
16 | 110 sec | +32% | +16% |
17 | 115 sec | +34% | +17% |
18 | 120 sec | +36% | +18% |
19 | 125 sec | +38% | +19% |
20 | 130 sec | +40% | +20% |
21 | 135 sec | +42% | +21% |
22 | 140 sec | +44% | +22% |
23 | 145 sec | +46% | +23% |
24 | 150 sec | +48% | +24% |
25 | 155 sec | +50% | +25% |
26 | 160 sec | +52% | +26% |
27 | 165 sec | +54% | +27% |
28 | 170 sec | +56% | +28% |
29 | 175 sec | +58% | +29% |
30 | 180 sec | +60% | +30% |
31 | 185 sec | +62% | +31% |
32 | 190 sec | +64% | +32% |
"Increases Soul Shoot Mastery and Weapon Attack."
Level 10 Soul Shooter Mastery
Level | Mastery | Weapon Attack | Critical Rate | Minimum Critical Damage |
---|---|---|---|---|
Add 1% per 2 levels |
Add 1 per level |
Add 1% per level |
Add 1% per 2 levels | |
1 | +56% | +1 | +1% | +1% |
2 | +56% | +2 | +2% | +1% |
3 | +57% | +3 | +3% | +2% |
4 | +57% | +4 | +4% | +2% |
5 | +58% | +5 | +5% | +3% |
6 | +58% | +6 | +6% | +3% |
7 | +59% | +7 | +7% | +4% |
8 | +59% | +8 | +8% | +4% |
9 | +60% | +9 | +9% | +5% |
10 | +60% | +10 | +10% | +5% |
11 | +61% | +11 | +11% | +6% |
12 | +61% | +12 | +12% | +6% |
13 | +62% | +13 | +13% | +7% |
14 | +62% | +14 | +14% | +7% |
15 | +63% | +15 | +15% | +8% |
16 | +63% | +16 | +16% | +8% |
17 | +64% | +17 | +17% | +9% |
18 | +64% | +18 | +18% | +9% |
19 | +65% | +19 | +19% | +10% |
20 | +65% | +20 | +20% | +10% |
21 | +66% | +21 | +21% | +11% |
22 | +66% | +22 | +22% | +11% |
23 | +67% | +23 | +23% | +12% |
24 | +67% | +24 | +24% | +12% |
25 | +68% | +25 | +25% | +13% |
26 | +68% | +26 | +26% | +13% |
27 | +69% | +27 | +27% | +14% |
28 | +69% | +28 | +28% | +14% |
29 | +70% | +29 | +29% | +15% |
30 | +70% | +30 | +30% | +15% |
31 | +71% | +31 | +31% | +16% |
32 | +71% | +32 | +32% | +16% |
"Increases affinity with the ancient dragon race to obtain the pinnacle of Soul Recharge."
Level | "(1) chance to reattempt Recharge again when it fails. (2) chance to increase damage by (3) for (4) when Recharge is successful." | |||
---|---|---|---|---|
(1) | (2) | (3) | (4) | |
Add 2% per level |
No change |
Add 3% per 3 levels | No change | |
1 | 42% | 50% | 3% | 5 sec |
2 | 44% | 50% | 3% | 5 sec |
3 | 46% | 50% | 3% | 5 sec |
4 | 48% | 50% | 6% | 5 sec |
5 | 50% | 50% | 6% | 5 sec |
6 | 52% | 50% | 6% | 5 sec |
7 | 54% | 50% | 9% | 5 sec |
8 | 56% | 50% | 9% | 5 sec |
9 | 58% | 50% | 9% | 5 sec |
10 | 60% | 50% | 12% | 5 sec |
11 | 62% | 50% | 12% | 5 sec |
12 | 64% | 50% | 12% | 5 sec |
13 | 66% | 50% | 15% | 5 sec |
14 | 68% | 50% | 15% | 5 sec |
15 | 70% | 50% | 15% | 5 sec |
16 | 72% | 50% | 18% | 5 sec |
17 | 74% | 50% | 18% | 5 sec |
18 | 76% | 50% | 18% | 5 sec |
19 | 78% | 50% | 21% | 5 sec |
20 | 80% | 50% | 21% | 5 sec |
21 | 82% | 50% | 21% | 5 sec |
22 | 84% | 50% | 24% | 5 sec |
23 | 86% | 50% | 24% | 5 sec |
24 | 88% | 50% | 24% | 5 sec |
25 | 90% | 50% | 27% | 5 sec |
26 | 92% | 50% | 27% | 5 sec |
27 | 94% | 50% | 27% | 5 sec |
28 | 96% | 50% | 30% | 5 sec |
29 | 98% | 50% | 30% | 5 sec |
30 | 100% | 50% | 30% | 5 sec |
Hyper Skills[edit]
Stat Enhancers[edit]
"Permanently increases STR."
Unlocked at level 140
Level | STR |
---|---|
1 | +50 |
"Permanently increases DEX."
Unlocked at level 140
Level | DEX |
---|---|
1 | +50 |
"Permanently increases INT."
Unlocked at level 140
Level | INT |
---|---|
1 | +50 |
"Permanently increases Movement Speed."
Unlocked at level 152
Level | Movement Speed |
---|---|
1 | +10 |
"Permanently increases Accuracy."
Unlocked at level 158
Level | Accuracy |
---|---|
1 | +20% |
"Permanently increases Weapon DEF."
Unlocked at level 165
Level | Weapon DEF |
---|---|
1 | +500 |
"Permanently increases Magic DEF."
Unlocked at level 174
Level | Magic DEF |
---|---|
1 | +500 |
"Permanently increases Max DF (useless for Angelic Buster)."
Unlocked at level 180
Level | Max DF |
---|---|
1 | +50 |
"Permanently increases Max MP."
Unlocked at level 186
Level | Max MP |
---|---|
1 | +15% |
"Permanently increases Max HP."
Unlocked at level 192
Level | Max HP |
---|---|
1 | +15% |
"Permanently increases Critical Rate."
Unlocked at level 198
Level | Critical Rate |
---|---|
1 | +10% |
Skill Enhancers[edit]
"Increases Soul Seeker's damage."
Unlocked at level 143
Level | Damage |
---|---|
1 | +20% |
"Increases Finale Ribbon's damage."
Unlocked at level 149
Level | Damage |
---|---|
1 | +20% |
"Increases Soul Resonance's damage."
Unlocked at level 155
Level | Damage |
---|---|
1 | +20% |
"Increases Soul Seeker's recreation chance."
Unlocked at level 162
Level | Recreation chance |
---|---|
1 | +10% |
"Increases Finale Ribbon's damage max value debuff amount."
Unlocked at level 168
Level | Max Damage |
---|---|
1 | +3,000,000 |
"Reduces Soul Resonance cooldown."
Unlocked at level 177
Level | Cooldown |
---|---|
1 | -20% |
"Increases Soul Seeker's recharge chance."
Unlocked at level 183
Level | Recharge chance |
---|---|
1 | +10% |
"Reduces Finale Ribbon cooldown."
Unlocked at level 189
Level | Cooldown |
---|---|
1 | -20% |
"Increases Soul Resonance's duration."
Unlocked at level 195
Level | Duration |
---|---|
1 | +4 sec |
Active Skills[edit]
"Resonates with Eskalade's soul to magnify power."
Unlocked at level 150
Level | Duration | Cooldown |
---|---|---|
1 | 30 sec | 90 sec |