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Dawn Warrior

First Job

Dawn Warrior

File:MS Skill HP Increase.png

HP Increase: Increases the maximum amount of HP you currently have.

HP Increase effects

Increases the maximum amount of HP you currently have.

  • Level 1: Increased by 2%
  • Level 2: Increased by 4%
  • Level 3: Increased by 6%
  • Level 4: Increased by 8%
  • Level 5: Increased by 10%
  • Level 6: Increased by 12%
  • Level 7: Increased by 14%
  • Level 8: Increased by 16%
  • Level 9: Increased by 18%
  • Level 10: Increased by 20%

MS Skill Iron Body.png

Iron Body: Temporarily increases your Weapon Defense.

Iron Body effects

Temporarily increases your weapon defense.

  • Level 1: MP -8; weapon def. +20 for 110 sec.
  • Level 2: MP -8; weapon def. +40 for 120 sec.
  • Level 3: MP -8; weapon def. +60 for 130 sec.
  • Level 4: MP -8; weapon def. +80 for 140 sec.
  • Level 5: MP -8; weapon def. +100 for 150 sec.
  • Level 6: MP -14; weapon def. +120 for 160 sec.
  • Level 7: MP -14; weapon def. +140 for 170 sec.
  • Level 8: MP -14; weapon def. +160 for 180 sec.
  • Level 9: MP -14; weapon def. +180 for 190 sec.
  • Level 10: MP -14; weapon def. +200 for 200 sec.

File:MS Skill Power Strike2.png

Power Strike: Consumes MP to deliver powerful damage to enemies.

Power Strike effects

Consumes MP to deliver powerful damage to enemies.

  • Level 1: MP -5; 205% Damage.
  • Level 2: MP -5; 210% Damage.
  • Level 3: MP -5; 215% Damage.
  • Level 4: MP -5; 220% Damage.
  • Level 5: MP -5; 225% Damage.
  • Level 6: MP -7; 230% Damage.
  • Level 7: MP -7; 235% Damage.
  • Level 8: MP -7; 240% Damage.
  • Level 9: MP -7; 245% Damage.
  • Level 10: MP -7; 250% Damage.
  • Level 11: MP -9; 255% Damage.
  • Level 12: MP -9; 260% Damage.
  • Level 13: MP -9; 265% Damage.
  • Level 14: MP -9; 270% Damage.
  • Level 15: MP -9; 275% Damage.
  • Level 16: MP -11; 280% Damage.
  • Level 17: MP -11; 285% Damage.
  • Level 18: MP -11; 290% Damage.
  • Level 19: MP -11; 295% Damage.
  • Level 20: MP -11; 300% Damage.

File:MS Skill Slash Blast2.png

Slash Blast: Consumes MP to attack up to 6 nearby enemies simultaneously.

Slash Blast effects

Consumes MP to attack up to 6 nearby enemies simultaneously.

  • Level 1: MP -6; 165% Damage.
  • Level 2: MP -6; 170% Damage.
  • Level 3: MP -6; 175% Damage.
  • Level 4: MP -6; 180% Damage.
  • Level 5: MP -8; 185% Damage.
  • Level 6: MP -8; 190% Damage.
  • Level 7: MP -8; 195% Damage.
  • Level 8: MP -8; 200% Damage.
  • Level 9: MP -8; 205% Damage.
  • Level 10: MP -10; 210% Damage.
  • Level 11: MP -10; 215% Damage.
  • Level 12: MP -10; 220% Damage.
  • Level 13: MP -10; 225% Damage.
  • Level 14: MP -10; 230% Damage.
  • Level 15: MP -12; 235% Damage.
  • Level 16: MP -12; 240% Damage.
  • Level 17: MP -12; 245% Damage.
  • Level 18: MP -12; 250% Damage.
  • Level 19: MP -12; 255% Damage.
  • Level 20: MP -14; 260% Damage.

File:MS Skill Soul.png

Soul: Summons the Guardian Fairy to attack monsters nearby.

Soul effects

Summons the Guardian Fairy to attack monsters nearby.

  • Level 1: MP -11; 66% Damage and lasts 110 seconds.
  • Level 2: MP -12; 72% Damage and lasts 120 seconds.
  • Level 3: MP -13; 78% Damage and lasts 130 seconds.
  • Level 4: MP -14; 84% Damage and lasts 140 seconds.
  • Level 5: MP -15; 90% Damage and lasts 150 seconds.
  • Level 6: MP -16; 96% Damage and lasts 160 seconds.
  • Level 7: MP -17; 102% Damage and lasts 170 seconds.
  • Level 8: MP -18; 108% Damage and lasts 180 seconds.
  • Level 9: MP -19; 114% Damage and lasts 190 seconds.
  • Level 10: MP -20; 120% Damage and lasts 200 seconds.

Second Job

Dawn Warrior

MS Skill Sword Mastery.png

Sword Mastery: This skill increases both the Warrior's mastery as well as Accuracy on the sword currently equipped.

Sword Mastery effects

This skill increases both the Warrior's mastery as well as Accuracy on the sword currently equipped.

  • Level 1: Weapon mastery 12%, accuracy +6
  • Level 2: Weapon mastery 14%, accuracy +12
  • Level 3: Weapon mastery 16%, accuracy +18
  • Level 4: Weapon mastery 18%, accuracy +24
  • Level 5: Weapon mastery 20%, accuracy +30
  • Level 6: Weapon mastery 22%, accuracy +36
  • Level 7: Weapon mastery 24%, accuracy +42
  • Level 8: Weapon mastery 26%, accuracy +48
  • Level 9: Weapon mastery 28%, accuracy +54
  • Level 10: Weapon mastery 30%, accuracy +60
  • Level 11: Weapon mastery 32%, accuracy +66
  • Level 12: Weapon mastery 34%, accuracy +72
  • Level 13: Weapon mastery 36%, accuracy +78
  • Level 14: Weapon mastery 38%, accuracy +84
  • Level 15: Weapon mastery 40%, accuracy +90
  • Level 16: Weapon mastery 42%, accuracy +96
  • Level 17: Weapon mastery 44%, accuracy +102
  • Level 18: Weapon mastery 46%, accuracy +108
  • Level 19: Weapon mastery 48%, accuracy +114
  • Level 20: Weapon mastery 50%, accuracy +120

MS Skill Sword Booster.png

Sword Booster: Increases the attacking speed of your sword.

Sword Booster effects

Increases the attacking speed of your sword.

  • Level 1: MP -30; increase in weapon speed for 10 sec.
  • Level 2: MP -29; increase in weapon speed for 20 sec.
  • Level 3: MP -28; increase in weapon speed for 30 sec.
  • Level 4: MP -27; increase in weapon speed for 40 sec.
  • Level 5: MP -26; increase in weapon speed for 50 sec.
  • Level 6: MP -25; increase in weapon speed for 60 sec.
  • Level 7: MP -24; increase in weapon speed for 70 sec.
  • Level 8: MP -23; increase in weapon speed for 80 sec.
  • Level 9: MP -22; increase in weapon speed for 90 sec.
  • Level 10: MP -21; increase in weapon speed for 100 sec.
  • Level 11: MP -20; increase in weapon speed for 110 sec.
  • Level 12: MP -19; increase in weapon speed for 120 sec.
  • Level 13: MP -18; increase in weapon speed for 130 sec.
  • Level 14: MP -17; increase in weapon speed for 140 sec.
  • Level 15: MP -16; increase in weapon speed for 150 sec.
  • Level 16: MP -15; increase in weapon speed for 160 sec.
  • Level 17: MP -14; increase in weapon speed for 170 sec.
  • Level 18: MP -13; increase in weapon speed for 180 sec.
  • Level 19: MP -12; increase in weapon speed for 190 sec.
  • Level 20: MP -11; increase in weapon speed for 200 sec.

File:MS Skill Final Attack2.png

Final Attack: When attacking, this skill has a set chance to give a additional percentage of damage to the final strike.

Final Attack effects

When attacking, this skill has a set chance to give a additional percentage of damage to the final strike.

  • Level 1: MP -15; for 270 seconds, 26% Success rate, final attack damage 100%
  • Level 2: MP -16; for 290 seconds, 27% Success rate, final attack damage 106%
  • Level 3: MP -16; for 310 seconds, 28% Success rate, final attack damage 106%
  • Level 4: MP -17; for 330 seconds, 29% Success rate, final attack damage 112%
  • Level 5: MP -17; for 350 seconds, 30% Success rate, final attack damage 112%
  • Level 6: MP -18; for 370 seconds, 31% Success rate, final attack damage 118%
  • Level 7: MP -18; for 390 seconds, 32% Success rate, final attack damage 118%
  • Level 8: MP -19; for 410 seconds, 33% Success rate, final attack damage 124%
  • Level 9: MP -19; for 430 seconds, 34% Success rate, final attack damage 124%
  • Level 10: MP -20; for 450 seconds, 35% Success rate, final attack damage 130%
  • Level 11: MP -20; for 470 seconds, 36% Success rate, final attack damage 130%
  • Level 12: MP -21; for 490 seconds, 37% Success rate, final attack damage 136%
  • Level 13: MP -21; for 510 seconds, 38% Success rate, final attack damage 136%
  • Level 14: MP -22; for 530 seconds, 39% Success rate, final attack damage 142%
  • Level 15: MP -22; for 550 seconds, 40% Success rate, final attack damage 142%
  • Level 16: MP -23; for 570 seconds, 41% Success rate, final attack damage 148%
  • Level 17: MP -23; for 590 seconds, 42% Success rate, final attack damage 148%
  • Level 18: MP -24; for 610 seconds, 43% Success rate, final attack damage 154%
  • Level 19: MP -24; for 630 seconds, 44% Success rate, final attack damage 154%
  • Level 20: MP -25; for 650 seconds, 45% Success rate, final attack damage 160%

File:MS Skill Rage2.png

Rage: Increases the weapon attack of you and nearby party members.

Rage effects

Increases the weapon attack of you and nearby party members.

  • Level 1: MP -12; weapon attack +11, for 66 seconds.
  • Level 2: MP -12; weapon attack +12, for 72 seconds.
  • Level 3: MP -12; weapon attack +13, for 78 seconds.
  • Level 4: MP -12; weapon attack +14, for 84 seconds.
  • Level 5: MP -12; weapon attack +15, for 90 seconds.
  • Level 6: MP -12; weapon attack +16, for 96 seconds.
  • Level 7: MP -12; weapon attack +17, for 102 seconds.
  • Level 8: MP -12; weapon attack +18, for 108 seconds.
  • Level 9: MP -12; weapon attack +19, for 114 seconds.
  • Level 10: MP -12; weapon attack +20, for 120 seconds.
  • Level 11: MP -20; weapon attack +21, for 126 seconds.
  • Level 12: MP -20; weapon attack +22, for 132 seconds.
  • Level 13: MP -20; weapon attack +23, for 138 seconds.
  • Level 14: MP -20; weapon attack +24, for 144 seconds.
  • Level 15: MP -20; weapon attack +25, for 150 seconds.
  • Level 16: MP -20; weapon attack +26, for 156 seconds.
  • Level 17: MP -20; weapon attack +27, for 162 seconds.
  • Level 18: MP -20; weapon attack +28, for 168 seconds.
  • Level 19: MP -20; weapon attack +29, for 174 seconds.
  • Level 20: MP -20; weapon attack +30, for 180 seconds.

MS Skill Soul Blade.png

Soul Blade: Summons and gives form to invisible Soul power to inflict damage to enemies.

Soul Blade effects

Summons and gives form to invisible Soul power to inflict damage to enemies.

  • Level 1: MP -15; 265% Damage on up to 5 monsters.
  • Level 2: MP -15; 270% Damage on up to 5 monsters.
  • Level 3: MP -16; 275% Damage on up to 5 monsters.
  • Level 4: MP -16; 280% Damage on up to 5 monsters.
  • Level 5: MP -16; 285% Damage on up to 5 monsters.
  • Level 6: MP -17; 290% Damage on up to 5 monsters.
  • Level 7: MP -17; 295% Damage on up to 5 monsters.
  • Level 8: MP -17; 300% Damage on up to 5 monsters.
  • Level 9: MP -18; 305% Damage on up to 5 monsters.
  • Level 10: MP -18; 310% Damage on up to 5 monsters.
  • Level 11: MP -18; 315% Damage on up to 5 monsters.
  • Level 12: MP -19; 320% Damage on up to 5 monsters.
  • Level 13: MP -19; 325% Damage on up to 5 monsters.
  • Level 14: MP -19; 330% Damage on up to 5 monsters.
  • Level 15: MP -20; 335% Damage on up to 5 monsters.
  • Level 16: MP -20; 340% Damage on up to 5 monsters.
  • Level 17: MP -20; 345% Damage on up to 5 monsters.
  • Level 18: MP -21; 350% Damage on up to 5 monsters.
  • Level 19: MP -21; 355% Damage on up to 5 monsters.
  • Level 20: MP -21; 360% Damage on up to 5 monsters.

File:MS Skill Soul Rush.png

Soul Rush: Receives the power of Soul, which allows the character to instantaneously move at a fast speed.

Soul Rush effects

Receives the power of Soul, which allows the character to instantaneously move at a fast speed.

  • Level 1: MP -60; Fly forward a distance.
  • Level 2: MP -55; Fly forward a distance.
  • Level 3: MP -50; Fly forward a distance.
  • Level 4: MP -45; Fly forward a distance.
  • Level 5: MP -40; Fly forward a distance.
  • Level 6: MP -35; Fly forward a distance.
  • Level 7: MP -30; Fly forward a distance.
  • Level 8: MP -25; Fly forward a distance.
  • Level 9: MP -20; Fly forward a distance.
  • Level 10: MP -15; Fly forward a distance.

File:MS Skill Power Reflection.png

Power Reflection: Temporarily absorbs damage, amplifies its power, and reflects it back at the enemy. Cannot reflect more than half of the enemy's Max HP at once.

Power Reflection effects

Temporarily absorbs damage, amplifies its power, and reflects it back at the enemy. Cannot reflect more than half of the enemy's Max HP at once.

  • Requires Level 3 Rage.
  • Level 1: MP -10; For 66 seconds; 11% of received damage is absorbed and amplifed by 120% before being returned to the enemy.
  • Level 2: MP -11; For 72 seconds; 12% of received damage is absorbed and amplifed by 140% before being returned to the enemy.
  • Level 3: MP -11; For 78 seconds; 13% of received damage is absorbed and amplifed by 160% before being returned to the enemy.
  • Level 4: MP -12; For 84 seconds; 14% of received damage is absorbed and amplifed by 180% before being returned to the enemy.
  • Level 5: MP -12; For 90 seconds; 15% of received damage is absorbed and amplifed by 200% before being returned to the enemy.
  • Level 6: MP -13; For 96 seconds; 16% of received damage is absorbed and amplifed by 220% before being returned to the enemy.
  • Level 7: MP -13; For 102 seconds; 17% of received damage is absorbed and amplifed by 240% before being returned to the enemy.
  • Level 8: MP -14; For 108 seconds; 18% of received damage is absorbed and amplifed by 260% before being returned to the enemy.
  • Level 9: MP -14; For 114 seconds; 19% of received damage is absorbed and amplifed by 280% before being returned to the enemy.
  • Level 10: MP -15; For 120 seconds; 20% of received damage is absorbed and amplifed by 300% before being returned to the enemy.
  • Level 11: MP -15; For 126 seconds; 21% of received damage is absorbed and amplifed by 320% before being returned to the enemy.
  • Level 12: MP -16; For 132 seconds; 22% of received damage is absorbed and amplifed by 340% before being returned to the enemy.
  • Level 13: MP -16; For 138 seconds; 23% of received damage is absorbed and amplifed by 360% before being returned to the enemy.
  • Level 14: MP -17; For 144 seconds; 24% of received damage is absorbed and amplifed by 380% before being returned to the enemy.
  • Level 15: MP -17; For 150 seconds; 25% of received damage is absorbed and amplifed by 400% before being returned to the enemy.
  • Level 16: MP -18; For 156 seconds; 26% of received damage is absorbed and amplifed by 420% before being returned to the enemy.
  • Level 17: MP -18; For 162 seconds; 27% of received damage is absorbed and amplifed by 440% before being returned to the enemy.
  • Level 18: MP -19; For 168 seconds; 28% of received damage is absorbed and amplifed by 460% before being returned to the enemy.
  • Level 19: MP -19; For 174 seconds; 29% of received damage is absorbed and amplifed by 480% before being returned to the enemy.
  • Level 20: MP -20; For 180 seconds; 30% of received damage is absorbed and amplifed by 500% before being returned to the enemy.

MS Skill Brandish.png

Brandish: Perform a double attack on enemies in front of you.

Brandish effects

Perform a double attack on enemies in front of you.

  • Level 1: MP -10; Attack 3 enemy twice with 172% Damage.
  • Level 2: MP -10; Attack 3 enemy twice with 174% Damage.
  • Level 3: MP -11; Attack 3 enemy twice with 176% Damage.
  • Level 4: MP -11; Attack 3 enemy twice with 178% Damage.
  • Level 5: MP -11; Attack 3 enemy twice with 180% Damage.
  • Level 6: MP -12; Attack 3 enemy twice with 182% Damage.
  • Level 7: MP -12; Attack 3 enemy twice with 184% Damage.
  • Level 8: MP -12; Attack 3 enemies twice with 186% Damage.
  • Level 9: MP -13; Attack 3 enemies twice with 188% Damage.
  • Level 10: MP -13; Attack 3 enemies twice with 190% Damage.
  • Level 11: MP -13; Attack 3 enemies twice with 192% Damage.
  • Level 12: MP -14; Attack 3 enemies twice with 194% Damage.
  • Level 13: MP -14; Attack 3 enemies twice with 196% Damage.
  • Level 14: MP -14; Attack 3 enemies twice with 198% Damage.
  • Level 15: MP -15; Attack 3 enemies twice with 200% Damage.
  • Level 16: MP -15; Attack 3 enemies twice with 202% Damage.
  • Level 17: MP -15; Attack 3 enemies twice with 204% Damage.
  • Level 18: MP -16; Attack 3 enemies twice with 206% Damage.
  • Level 19: MP -16; Attack 3 enemies twice with 208% Damage.
  • Level 20: MP -16; Attack 3 enemies twice with 210% Damage.

MS Skill Physical Training.png

Physical Training: Permanently improves STR and DEX through sheer physical training.

Physical Training effects

Permanently improves STR and DEX through sheer physical training.

  • Level 1: Permanently increase STR by 3 and DEX by 3.
  • Level 2: Permanently increase STR by 6 and DEX by 6.
  • Level 3: Permanently increase STR by 9 and DEX by 9.
  • Level 4: Permanently increase STR by 12 and DEX by 12.
  • Level 5: Permanently increase STR by 15 and DEX by 15.
  • Level 6: Permanently increase STR by 18 and DEX by 18.
  • Level 7: Permanently increase STR by 21 and DEX by 21.
  • Level 8: Permanently increase STR by 24 and DEX by 24.
  • Level 9: Permanently increase STR by 27 and DEX by 27.
  • Level 10: Permanently increase STR by 30 and DEX by 30.

Third Job

Dawn Warrior

MS Skill Self Recovery.png

Self Recovery: Restores some HP and MP every 4 seconds, even in combat.

Self Recovery effects

Restores some HP and MP every 4 seconds, even in combat.

  • Level 1: 10 HP and 3 MP recovered every 4 seconds.
  • Level 2: 20 HP and 6 MP recovered every 4 seconds.
  • Level 3: 30 HP and 9 MP recovered every 4 seconds.
  • Level 4: 40 HP and 12 MP recovered every 4 seconds.
  • Level 5: 50 HP and 15 MP recovered every 4 seconds.
  • Level 6: 60 HP and 18 MP recovered every 4 seconds.
  • Level 7: 70 HP and 21 MP recovered every 4 seconds.
  • Level 8: 80 HP and 24 MP recovered every 4 seconds.
  • Level 9: 90 HP and 27 MP recovered every 4 seconds.
  • Level 10: 100 HP and 30 MP recovered every 4 seconds.
  • Level 11: 110 HP and 33 MP recovered every 4 seconds.
  • Level 12: 120 HP and 36 MP recovered every 4 seconds.
  • Level 13: 130 HP and 39 MP recovered every 4 seconds.
  • Level 14: 140 HP and 42 MP recovered every 4 seconds.
  • Level 15: 150 HP and 45 MP recovered every 4 seconds.
  • Level 16: 160 HP and 48 MP recovered every 4 seconds.
  • Level 17: 170 HP and 51 MP recovered every 4 seconds.
  • Level 18: 180 HP and 54 MP recovered every 4 seconds.
  • Level 19: 190 HP and 57 MP recovered every 4 seconds.
  • Level 20: 200 HP and 60 MP recovered every 4 seconds.
  • Level 21: 210 HP and 63 MP recovered every 4 seconds.
  • Level 22: 220 HP and 66 MP recovered every 4 seconds.

MS Skill Combo Attack.png

Combo Attack: For a fixed amount of time, accumulates combo orbs with each attack. Allows you to charge 5 combo orbs max. Each combo orb increases the damage you deal.

Combo Attack effects

For a fixed amount of time, accumulates combo orbs with each attack. Allows you to charge 5 combo orbs max. Each combo orb increases the damage you deal.

  • Level 1: MP -20; For 100 Seconds, Damage Boost by 1% per orb, The Max Combo Counter 3.
  • Level 2: MP -20; For 110 Seconds, Damage Boost by 1% per orb, The Max Combo Counter 3.
  • Level 3: MP -20; For 110 Seconds, Damage Boost by 1% per orb, The Max Combo Counter 3.
  • Level 4: MP -22; For 120 Seconds, Damage Boost by 1% per orb, The Max Combo Counter 3.
  • Level 5: MP -22; For 120 Seconds, Damage Boost by 2% per orb, The Max Combo Counter 3.
  • Level 6: MP -22; For 130 Seconds, Damage Boost by 2% per orb, The Max Combo Counter 3.
  • Level 7: MP -24; For 130 Seconds, Damage Boost by 2% per orb, The Max Combo Counter 3.
  • Level 8: MP -24; For 140 Seconds, Damage Boost by 2% per orb, The Max Combo Counter 4.
  • Level 9: MP -24; For 140 Seconds, Damage Boost by 3% per orb, The Max Combo Counter 4.
  • Level 10: MP -26; For 150 Seconds, Damage Boost by 3% per orb, The Max Combo Counter 4.
  • Level 11: MP -26; For 150 Seconds, Damage Boost by 3% per orb, The Max Combo Counter 4.
  • Level 12: MP -26; For 160 Seconds, Damage Boost by 3% per orb, The Max Combo Counter 4.
  • Level 13: MP -28; For 160 Seconds, Damage Boost by 4% per orb, The Max Combo Counter 4.
  • Level 14: MP -28; For 170 Seconds, Damage Boost by 4% per orb, The Max Combo Counter 4.
  • Level 15: MP -28; For 170 Seconds, Damage Boost by 4% per orb, The Max Combo Counter 5.
  • Level 16: MP -30; For 180 Seconds, Damage Boost by 4% per orb, The Max Combo Counter 5.
  • Level 17: MP -30; For 180 Seconds, Damage Boost by 5% per orb, The Max Combo Counter 5.
  • Level 18: MP -30; For 190 Seconds, Damage Boost by 5% per orb, The Max Combo Counter 5.
  • Level 19: MP -32; For 190 Seconds, Damage Boost by 5% per orb, The Max Combo Counter 5.
  • Level 20: MP -32; For 200 Seconds, Damage Boost by 5% per orb, The Max Combo Counter 5.
  • Level 21: MP -32; For 200 Seconds, Damage Boost by 6% per orb, The Max Combo Counter 5.
  • Level 22: MP -34; For 210 Seconds, Damage Boost by 6% per orb, The Max Combo Counter 5.

MS Skill Panic.png

Panic: Deals damage to multiple enemies and decreases their attack power, with a chance to inflict blindness. Only possible with a combo count of 2 or more. Panic's blindness effect is applicable to all monsters, but its duration is cut in half against bosses.

Panic effects

Deals damage to multiple enemies and decreases their attack power, with a chance to inflict blindness. Only possible with a combo count of 2 or more. Panic's blindness effect is applicable to all monsters, but its duration is cut in half against bosses.

  • Level 1: MP Cost: 10, 2 combo orbs are used to deal 850% damage on 6 enemies, Enemy Attack: --11%, Blind Chance: 33%, Enemy Accuracy (when Blind): -11%, Cooldown: 60 sec
  • Level 2: MP Cost: 11, 2 combo orbs are used to deal 860% damage on 6 enemies, Enemy Attack: --12%, Blind Chance: 36%, Enemy Accuracy (when Blind): -11%, Cooldown: 57 sec
  • Level 3: MP Cost: 11, 2 combo orbs are used to deal 870% damage on 6 enemies, Enemy Attack: --13%, Blind Chance: 39%, Enemy Accuracy (when Blind): -12%, Cooldown: 57 sec
  • Level 4: MP Cost: 12, 2 combo orbs are used to deal 880% damage on 6 enemies, Enemy Attack: --14%, Blind Chance: 42%, Enemy Accuracy (when Blind): -12%, Cooldown: 54 sec
  • Level 5: MP Cost: 12, 2 combo orbs are used to deal 890% damage on 6 enemies, Enemy Attack: --15%, Blind Chance: 45%, Enemy Accuracy (when Blind): -13%, Cooldown: 54 sec
  • Level 6: MP Cost: 13, 2 combo orbs are used to deal 900% damage on 6 enemies, Enemy Attack: --16%, Blind Chance: 48%, Enemy Accuracy (when Blind): -13%, Cooldown: 51 sec
  • Level 7: MP Cost: 13, 2 combo orbs are used to deal 910% damage on 6 enemies, Enemy Attack: --17%, Blind Chance: 51%, Enemy Accuracy (when Blind): -14%, Cooldown: 51 sec
  • Level 8: MP Cost: 14, 2 combo orbs are used to deal 920% damage on 6 enemies, Enemy Attack: --18%, Blind Chance: 54%, Enemy Accuracy (when Blind): -14%, Cooldown: 48 sec
  • Level 9: MP Cost: 14, 2 combo orbs are used to deal 930% damage on 6 enemies, Enemy Attack: --19%, Blind Chance: 57%, Enemy Accuracy (when Blind): -15%, Cooldown: 48 sec
  • Level 10: MP Cost: 15, 2 combo orbs are used to deal 940% damage on 6 enemies, Enemy Attack: --20%, Blind Chance: 60%, Enemy Accuracy (when Blind): -15%, Cooldown: 45 sec
  • Level 11: MP Cost: 15, 2 combo orbs are used to deal 950% damage on 6 enemies, Enemy Attack: --21%, Blind Chance: 63%, Enemy Accuracy (when Blind): -16%, Cooldown: 45 sec
  • Level 12: MP Cost: 16, 2 combo orbs are used to deal 960% damage on 6 enemies, Enemy Attack: --22%, Blind Chance: 66%, Enemy Accuracy (when Blind): -16%, Cooldown: 42 sec
  • Level 13: MP Cost: 16, 2 combo orbs are used to deal 970% damage on 6 enemies, Enemy Attack: --23%, Blind Chance: 69%, Enemy Accuracy (when Blind): -17%, Cooldown: 42 sec
  • Level 14: MP Cost: 17, 2 combo orbs are used to deal 980% damage on 6 enemies, Enemy Attack: --24%, Blind Chance: 72%, Enemy Accuracy (when Blind): -17%, Cooldown: 39 sec
  • Level 15: MP Cost: 17, 2 combo orbs are used to deal 990% damage on 6 enemies, Enemy Attack: --25%, Blind Chance: 75%, Enemy Accuracy (when Blind): -18%, Cooldown: 39 sec
  • Level 16: MP Cost: 18, 2 combo orbs are used to deal 1000% damage on 6 enemies, Enemy Attack: --26%, Blind Chance: 78%, Enemy Accuracy (when Blind): -18%, Cooldown: 36 sec
  • Level 17: MP Cost: 18, 2 combo orbs are used to deal 1010% damage on 6 enemies, Enemy Attack: --27%, Blind Chance: 81%, Enemy Accuracy (when Blind): -19%, Cooldown: 36 sec
  • Level 18: MP Cost: 19, 2 combo orbs are used to deal 1020% damage on 6 enemies, Enemy Attack: --28%, Blind Chance: 84%, Enemy Accuracy (when Blind): -19%, Cooldown: 33 sec
  • Level 19: MP Cost: 19, 2 combo orbs are used to deal 1030% damage on 6 enemies, Enemy Attack: --29%, Blind Chance: 87%, Enemy Accuracy (when Blind): -20%, Cooldown: 33 sec
  • Level 20: MP Cost: 20, 2 combo orbs are used to deal 1040% damage on 6 enemies, Enemy Attack: --30%, Blind Chance: 90%, Enemy Accuracy (when Blind): -20%, Cooldown: 30 sec
  • Level 21: MP Cost: 20, 2 combo orbs are used to deal 1050% damage on 6 enemies, Enemy Attack: --31%, Blind Chance: 93%, Enemy Accuracy (when Blind): -21%, Cooldown: 30 sec
  • Level 22: MP Cost: 21, 2 combo orbs are used to deal 1060% damage on 6 enemies, Enemy Attack: --32%, Blind Chance: 96%, Enemy Accuracy (when Blind): -21%, Cooldown: 27 sec

File:MS Skill Coma.png

Coma: Deals damage to multiple enemies at once and stuns them at a fixed rate. Only possible when the combo count is at 1 or more.

Coma effects

Deals damage to multiple enemies at once and stuns them at a fixed rate. Only possible when the combo count is at 1 or more.

  • Level 1: 12 MP and 1 combo orbs are used to deal 528% on 6 enemies, Stun Chance: 33%, Stun Duration: 2 sec
  • Level 2: 13 MP and 1 combo orbs are used to deal 536% on 6 enemies, Stun Chance: 36%, Stun Duration: 2 sec
  • Level 3: 13 MP and 1 combo orbs are used to deal 544% on 6 enemies, Stun Chance: 39%, Stun Duration: 2 sec
  • Level 4: 14 MP and 1 combo orbs are used to deal 552% on 6 enemies, Stun Chance: 42%, Stun Duration: 2 sec
  • Level 5: 14 MP and 1 combo orbs are used to deal 560% on 6 enemies, Stun Chance: 45%, Stun Duration: 2 sec
  • Level 6: 15 MP and 1 combo orbs are used to deal 568% on 6 enemies, Stun Chance: 48%, Stun Duration: 2 sec
  • Level 7: 15 MP and 1 combo orbs are used to deal 576% on 6 enemies, Stun Chance: 51%, Stun Duration: 2 sec
  • Level 8: 16 MP and 1 combo orbs are used to deal 584% on 6 enemies, Stun Chance: 54%, Stun Duration: 2 sec
  • Level 9: 16 MP and 1 combo orbs are used to deal 592% on 6 enemies, Stun Chance: 57%, Stun Duration: 2 sec
  • Level 10: 17 MP and 1 combo orbs are used to deal 600% on 6 enemies, Stun Chance: 60%, Stun Duration: 3 sec
  • Level 11: 17 MP and 1 combo orbs are used to deal 608% on 6 enemies, Stun Chance: 63%, Stun Duration: 3 sec
  • Level 12: 18 MP and 1 combo orbs are used to deal 616% on 6 enemies, Stun Chance: 66%, Stun Duration: 3 sec
  • Level 13: 18 MP and 1 combo orbs are used to deal 624% on 6 enemies, Stun Chance: 69%, Stun Duration: 3 sec
  • Level 14: 19 MP and 1 combo orbs are used to deal 632% on 6 enemies, Stun Chance: 72%, Stun Duration: 3 sec
  • Level 15: 19 MP and 1 combo orbs are used to deal 640% on 6 enemies, Stun Chance: 75%, Stun Duration: 3 sec
  • Level 16: 20 MP and 1 combo orbs are used to deal 648% on 6 enemies, Stun Chance: 78%, Stun Duration: 3 sec
  • Level 17: 20 MP and 1 combo orbs are used to deal 656% on 6 enemies, Stun Chance: 81%, Stun Duration: 3 sec
  • Level 18: 21 MP and 1 combo orbs are used to deal 664% on 6 enemies, Stun Chance: 84%, Stun Duration: 3 sec
  • Level 19: 21 MP and 1 combo orbs are used to deal 672% on 6 enemies, Stun Chance: 87%, Stun Duration: 3 sec
  • Level 20: 22 MP and 1 combo orbs are used to deal 680% on 6 enemies, Stun Chance: 90%, Stun Duration: 4 sec
  • Level 21: 22 MP and 1 combo orbs are used to deal 688% on 6 enemies, Stun Chance: 93%, Stun Duration: 4 sec
  • Level 22: 23 MP and 1 combo orbs are used to deal 696% on 6 enemies, Stun Chance: 96%, Stun Duration: 4 sec

MS Skill Intrepid Slash.png

Intrepid Slash: Deal 3 consecutive attacks on multiple enemies in front of you.

Intrepid Slash effects

Deal 3 consecutive attacks on multiple enemies in front of you.

  • Level 1: MP Cost: 15, Damage: 202%, Number of Attacks: 3, Max Enemies Hit: 4
  • Level 2: MP Cost: 15, Damage: 204%, Number of Attacks: 3, Max Enemies Hit: 4
  • Level 3: MP Cost: 15, Damage: 206%, Number of Attacks: 3, Max Enemies Hit: 4
  • Level 4: MP Cost: 15, Damage: 208%, Number of Attacks: 3, Max Enemies Hit: 4
  • Level 5: MP Cost: 16, Damage: 210%, Number of Attacks: 3, Max Enemies Hit: 4
  • Level 6: MP Cost: 16, Damage: 212%, Number of Attacks: 3, Max Enemies Hit: 4
  • Level 7: MP Cost: 16, Damage: 214%, Number of Attacks: 3, Max Enemies Hit: 4
  • Level 8: MP Cost: 16, Damage: 216%, Number of Attacks: 3, Max Enemies Hit: 4
  • Level 9: MP Cost: 17, Damage: 218%, Number of Attacks: 3, Max Enemies Hit: 4
  • Level 10: MP Cost: 17, Damage: 220%, Number of Attacks: 3, Max Enemies Hit: 4
  • Level 11: MP Cost: 17, Damage: 222%, Number of Attacks: 3, Max Enemies Hit: 4
  • Level 12: MP Cost: 17, Damage: 224%, Number of Attacks: 3, Max Enemies Hit: 4
  • Level 13: MP Cost: 18, Damage: 226%, Number of Attacks: 3, Max Enemies Hit: 4
  • Level 14: MP Cost: 18, Damage: 228%, Number of Attacks: 3, Max Enemies Hit: 4
  • Level 15: MP Cost: 18, Damage: 230%, Number of Attacks: 3, Max Enemies Hit: 4
  • Level 16: MP Cost: 18, Damage: 232%, Number of Attacks: 3, Max Enemies Hit: 4
  • Level 17: MP Cost: 19, Damage: 234%, Number of Attacks: 3, Max Enemies Hit: 4
  • Level 18: MP Cost: 19, Damage: 236%, Number of Attacks: 3, Max Enemies Hit: 4
  • Level 19: MP Cost: 19, Damage: 238%, Number of Attacks: 3, Max Enemies Hit: 4
  • Level 20: MP Cost: 19, Damage: 240%, Number of Attacks: 3, Max Enemies Hit: 4
  • Level 21: MP Cost: 20, Damage: 242%, Number of Attacks: 3, Max Enemies Hit: 4
  • Level 22: MP Cost: 20, Damage: 244%, Number of Attacks: 3, Max Enemies Hit: 4

MS Skill Radiant Charge.png

Radiant Charge: Temporarily increases damage.

Radiant Charge effects

Temporarily increases damage.

  • Level 1: MP -25; +12% Damage, For 30 Seconds.
  • Level 2: MP -25; +14% Damage, For 60 Seconds.
  • Level 3: MP -25; +16% Damage, For 90 Seconds.
  • Level 4: MP -30; +18% Damage, For 120 Seconds.
  • Level 5: MP -30; +20% Damage, For 150 Seconds.
  • Level 6: MP -30; +22% Damage, For 180 Seconds.
  • Level 7: MP -35; +24% Damage, For 210 Seconds.
  • Level 8: MP -35; +26% Damage, For 240 Seconds.
  • Level 9: MP -35; +28% Damage, For 270 Seconds.
  • Level 10: MP -40; +30% Damage, For 300 Seconds.
  • Level 11: MP -40; +32% Damage, For 330 Seconds.
  • Level 12: MP -40; +34% Damage, For 360 Seconds.

MS Skill Soul Driver.png

Soul Driver: Attacks multiple monsters 4 times at once via the power of Soul.

Soul Driver effects

Attacks multiple monsters 4 times at once via the power of Soul.

  • Level 1: MP -15; Attacks 4 enemies, 4 times with 123% Damage.
  • Level 2: MP -15; Attacks 4 enemies, 4 times with 126% Damage.
  • Level 3: MP -15; Attacks 4 enemies, 4 times with 129% Damage.
  • Level 4: MP -17; Attacks 4 enemies, 4 times with 132% Damage.
  • Level 5: MP -17; Attacks 5 enemies, 4 times with 135% Damage.
  • Level 6: MP -17; Attacks 5 enemies, 4 times with 138% Damage.
  • Level 7: MP -17; Attacks 5 enemies, 4 times with 141% Damage.
  • Level 8: MP -19; Attacks 5 enemies, 4 times with 144% Damage.
  • Level 9: MP -19; Attacks 6 enemies, 4 times with 147% Damage.
  • Level 10: MP -19; Attacks 6 enemies, 4 times with 150% Damage.
  • Level 11: MP -19; Attacks 6 enemies, 4 times with 153% Damage.
  • Level 12: MP -21; Attacks 6 enemies, 4 times with 156% Damage.
  • Level 13: MP -21; Attacks 7 enemies, 4 times with 159% Damage.
  • Level 14: MP -21; Attacks 7 enemies, 4 times with 162% Damage.
  • Level 15: MP -21; Attacks 7 enemies, 4 times with 165% Damage.
  • Level 16: MP -23; Attacks 7 enemies, 4 times with 168% Damage.
  • Level 17: MP -23; Attacks 8 enemies, 4 times with 171% Damage.
  • Level 18: MP -23; Attacks 8 enemies, 4 times with 174% Damage.
  • Level 19: MP -23; Attacks 8 enemies, 4 times with 177% Damage.
  • Level 20: MP -25; Attacks 8 enemies, 4 times with 180% Damage.
  • Level 21: MP -25; Attacks 8 enemies, 4 times with 183% Damage.
  • Level 22: MP -25; Attacks 8 enemies, 4 times with 186% Damage.

File:MS Skill Advanced Combo Attack.png

Advanced Combo Attack: By maximizing the potential of the combo attack, it enables one to charge up the combo counter up to 10, and with a given success rate, the combo counter gets charged twice as fast. The Skill can only be obtained by fully mastered Combo Attack.

Advanced Combo Attack effects

By maximizing the potential of the combo attack, it enables one to charge up the combo counter up to 10, and with a given success rate, the combo counter gets charged twice as fast. The Skill can only be obtained by fully mastered Combo Attack.

  • Level 1: 5% Damage per Orb, at 5 orb charge possible. 22% chance of dual combo charge.
  • Level 2: 5% Damage per Orb, at 5 orb charge possible. 24% chance of dual combo charge.
  • Level 3: 5% Damage per Orb, at 5 orb charge possible. 26% chance of dual combo charge.
  • Level 4: 6% Damage per Orb, at 6 orb charge possible. 28% chance of dual combo charge.
  • Level 5: 6% Damage per Orb, at 6 orb charge possible. 30% chance of dual combo charge.
  • Level 6: 6% Damage per Orb, at 6 orb charge possible. 32% chance of dual combo charge.
  • Level 7: 6% Damage per Orb, at 6 orb charge possible. 34% chance of dual combo charge.
  • Level 8: 7% Damage per Orb, at 7 orb charge possible. 36% chance of dual combo charge.
  • Level 9: 7% Damage per Orb, at 7 orb charge possible. 38% chance of dual combo charge.
  • Level 10: 7% Damage per Orb, at 7 orb charge possible. 40% chance of dual combo charge.
  • Level 11: 7% Damage per Orb, at 7 orb charge possible. 42% chance of dual combo charge.
  • Level 12: 8% Damage per Orb, at 8 orb charge possible. 44% chance of dual combo charge.
  • Level 13: 8% Damage per Orb, at 8 orb charge possible. 46% chance of dual combo charge.
  • Level 14: 8% Damage per Orb, at 8 orb charge possible. 48% chance of dual combo charge.
  • Level 15: 8% Damage per Orb, at 8 orb charge possible. 50% chance of dual combo charge.
  • Level 16: 9% Damage per Orb, at 9 orb charge possible. 52% chance of dual combo charge.
  • Level 17: 9% Damage per Orb, at 9 orb charge possible. 54% chance of dual combo charge.
  • Level 18: 9% Damage per Orb, at 9 orb charge possible. 56% chance of dual combo charge.
  • Level 19: 9% Damage per Orb, at 9 orb charge possible. 58% chance of dual combo charge.
  • Level 20: 10% Damage per Orb, at 10 orb charge possible. 60% chance of dual combo charge.
  • Level 21: 10% Damage per Orb, at 10 orb charge possible. 62% chance of dual combo charge.
  • Level 22: 10% Damage per Orb, at 10 orb charge possible. 64% chance of dual combo charge.

MS Skill Magic Crash.png

Magic Crash: Has a chance to cancel all enemy buffs and prevent them from casting new buffs.

Magic Crash effects

Has a chance to cancel all enemy buffs and prevent them from casting new buffs.

  • Level 1: MP Cost: 15, Success Rate: 100%, Buff Block Duration: 20 sec