Demon Avenger
Beginner
Demon
Curse of Fury: When attacking, has a chance to trigger Endless Fury. When activated, your HP regenerates, and eliminated enemies return a fixed amount of Fury.
When attacking, has a chance to trigger Endless Fury. When activated, your HP regenerates, and eliminated enemies return a fixed amount of Fury.
- Level 1: Endless Fury Chance: 1%. Recovers 5% HP when Endless Fury is activated. Absorbs Fury from eliminated enemies.
Demonic Blood: Demons are born with a strong will and overwhelming charisma.
Demons are born with a strong will and overwhelming charisma.
- Level 1: Gives you level 20 Will and Charisma.
Dark Winds: Allows you to user various jump skills using your wings.
Allows you to user various jump skills using your wings.
- Level 1: High Jump: Press the up arrow key twice during a jump, Double jump: Press the right or left arrow key twice during a jump, Glide: Jump while in the air.
Fury Unleashed: When facing Boss Monsters, unleashes the full might of your Fury to do additional damage and absorb Fury.
When facing Boss Monsters, unleashes the full might of your Fury to do additional damage and absorb Fury. (Link skill)
- Level 1: 10% boss damage and an additional 6 Fury is replenished.
Devil Wings: You can move quickly using the Devil Wings.
You can move quickly using the Devil Wings.
- Level 1: 150% speed and 120% jump.
Demon Wings: (this is a Mount) You can move quickly using the Demon Wings.
You can move quickly using the Demon Wings.
- Level 1: 190% speed and 120% jump.
First Job
Demon Avenger
Demonic Veracity: Permanently increases movement speed, max movement speed, Jump, and Critical Rate.
Permanently increases movement speed, max movement speed, Jump, and Critical Rate.
- Level 1: Speed: +3, Max Speed: +6, Jump: +6, Critical Rate: +1%
- Level 2: Speed: +6, Max Speed: +7, Jump: +7, Critical Rate: +2%
- Level 3: Speed: +9, Max Speed: +8, Jump: +8, Critical Rate: +4%
- Level 4: Speed: +12, Max Speed: +9, Jump: +9, Critical Rate: +5%
- Level 5: Speed: +15, Max Speed: +10, Jump: +10, Critical Rate: +6%
- Level 6: Speed: +18, Max Speed: +11, Jump: +11, Critical Rate: +8%
- Level 7: Speed: +21, Max Speed: +12, Jump: +12, Critical Rate: +9%
- Level 8: Speed: +24, Max Speed: +13, Jump: +13, Critical Rate: +10%
- Level 9: Speed: +27, Max Speed: +14, Jump: +14, Critical Rate: +12%
- Level 10: Speed: +30, Max Speed: +15, Jump: +15, Critical Rate: +13%
- Level 11: Speed: +33, Max Speed: +16, Jump: +16, Critical Rate: +14%
- Level 12: Speed: +36, Max Speed: +17, Jump: +17, Critical Rate: +16%
- Level 13: Speed: +39, Max Speed: +18, Jump: +18, Critical Rate: +17%
- Level 14: Speed: +42, Max Speed: +19, Jump: +19, Critical Rate: +18%
- Level 15: Speed: +45, Max Speed: +20, Jump: +20, Critical Rate: +20%
Life Sap: Saps away your enemies life to restore your own.
Saps away your enemies life to restore your own.
- Level 1: 10% chance to recover 1% HP on hit
- Level 2: 20% chance to recover 1% HP on hit
- Level 3: 30% chance to recover 2% HP on hit
- Level 4: 40% chance to recover 2% HP on hit
- Level 5: 50% chance to recover 3% HP on hit
- Level 6: 60% chance to recover 3% HP on hit
- Level 7: 70% chance to recover 4% HP on hit
- Level 8: 80% chance to recover 4% HP on hit
- Level 9: 90% chance to recover 5% HP on hit
- Level 10: 100% chance to recover 5% HP on hit
Exceed- Double Slash: Slashes enemies in front two times. Exceed: Gradually increases attack speed and decreases HP. Range increased during final stage.
Slashes enemies in front two times. Exceed: Gradually increases attack speed and decreases HP. Range increased during final stage.
- Level 1: HP Cost: 1%, Damage: 105%, Number of Attacks: 2, Max Enemies Hit: 8
- Level 2: HP Cost: 1%, Damage: 110%, Number of Attacks: 2, Max Enemies Hit: 8
- Level 3: HP Cost: 1%, Damage: 115%, Number of Attacks: 2, Max Enemies Hit: 8
- Level 4: HP Cost: 1%, Damage: 120%, Number of Attacks: 2, Max Enemies Hit: 8
- Level 5: HP Cost: 1%, Damage: 125%, Number of Attacks: 2, Max Enemies Hit: 8
- Level 6: HP Cost: 1%, Damage: 130%, Number of Attacks: 2, Max Enemies Hit: 8
- Level 7: HP Cost: 1%, Damage: 135%, Number of Attacks: 2, Max Enemies Hit: 8
- Level 8: HP Cost: 1%, Damage: 140%, Number of Attacks: 2, Max Enemies Hit: 8
- Level 9: HP Cost: 1%, Damage: 145%, Number of Attacks: 2, Max Enemies Hit: 8
- Level 10: HP Cost: 1%, Damage: 150%, Number of Attacks: 2, Max Enemies Hit: 8
- Level 11: HP Cost: 1%, Damage: 155%, Number of Attacks: 2, Max Enemies Hit: 8
- Level 12: HP Cost: 1%, Damage: 160%, Number of Attacks: 2, Max Enemies Hit: 8
- Level 13: HP Cost: 1%, Damage: 165%, Number of Attacks: 2, Max Enemies Hit: 8
- Level 14: HP Cost: 1%, Damage: 170%, Number of Attacks: 2, Max Enemies Hit: 8
- Level 15: HP Cost: 1%, Damage: 175%, Number of Attacks: 2, Max Enemies Hit: 8
- Level 16: HP Cost: 1%, Damage: 180%, Number of Attacks: 2, Max Enemies Hit: 8
- Level 17: HP Cost: 1%, Damage: 185%, Number of Attacks: 2, Max Enemies Hit: 8
- Level 18: HP Cost: 1%, Damage: 190%, Number of Attacks: 2, Max Enemies Hit: 8
- Level 19: HP Cost: 1%, Damage: 195%, Number of Attacks: 2, Max Enemies Hit: 8
- Level 20: HP Cost: 1%, Damage: 200%, Number of Attacks: 2, Max Enemies Hit: 8
Overload Release: Cancels Exceed’s Overload debuf, increases max HP, and restores HP. Can only be used when Overload is maxed out.
Cancels Exceed’s Overload debuf, increases max HP, and restores HP. Can only be used when Overload is maxed out.
- Level 1: Resets Overload to 0. Duration: 41 sec, Max HP: +1%, HP Restored: 24%
- Level 2: Resets Overload to 0. Duration: 42 sec, Max HP: +2%, HP Restored: 28%
- Level 3: Resets Overload to 0. Duration: 43 sec, Max HP: +3%, HP Restored: 32%
- Level 4: Resets Overload to 0. Duration: 44 sec, Max HP: +4%, HP Restored: 36%
- Level 5: Resets Overload to 0. Duration: 45 sec, Max HP: +5%, HP Restored: 40%
- Level 6: Resets Overload to 0. Duration: 46 sec, Max HP: +6%, HP Restored: 44%
- Level 7: Resets Overload to 0. Duration: 47 sec, Max HP: +7%, HP Restored: 48%
- Level 8: Resets Overload to 0. Duration: 48 sec, Max HP: +8%, HP Restored: 52%
- Level 9: Resets Overload to 0. Duration: 49 sec, Max HP: +9%, HP Restored: 56%
- Level 10: Resets Overload to 0. Duration: 50 sec, Max HP: +10%, HP Restored: 60%
- Level 11: Resets Overload to 0. Duration: 51 sec, Max HP: +11%, HP Restored: 64%
- Level 12: Resets Overload to 0. Duration: 52 sec, Max HP: +12%, HP Restored: 68%
- Level 13: Resets Overload to 0. Duration: 53 sec, Max HP: +13%, HP Restored: 72%
- Level 14: Resets Overload to 0. Duration: 54 sec, Max HP: +14%, HP Restored: 76%
- Level 15: Resets Overload to 0. Duration: 55 sec, Max HP: +15%, HP Restored: 80%
- Level 16: Resets Overload to 0. Duration: 56 sec, Max HP: +16%, HP Restored: 84%
- Level 17: Resets Overload to 0. Duration: 57 sec, Max HP: +17%, HP Restored: 88%
- Level 18: Resets Overload to 0. Duration: 58 sec, Max HP: +18%, HP Restored: 92%
- Level 19: Resets Overload to 0. Duration: 59 sec, Max HP: +19%, HP Restored: 96%
- Level 20: Resets Overload to 0. Duration: 60 sec, Max HP: +20%, HP Restored: 100%
Second Job
Demon Slayer
Bat Swarm: Summons a cloud of infernal bats that follow you and attack enemies. You can change the bats’ flight direction by pressing the skill key again.
Summons a cloud of infernal bats that follow you and attack enemies. You can change the bats’ flight direction by pressing the skill key again.
- Level 1: HP Cost: 305, Damage: 143%, Number of Attacks: 40. The cloud expires once you finish attacking, move a certain distance, or their timer runs out. Press the skill key again to switch direction.
- Level 2: HP Cost: 310, Damage: 146%, Number of Attacks: 40. The cloud expires once you finish attacking, move a certain distance, or their timer runs out. Press the skill key again to switch direction.
- Level 3: HP Cost: 315, Damage: 149%, Number of Attacks: 40. The cloud expires once you finish attacking, move a certain distance, or their timer runs out. Press the skill key again to switch direction.
- Level 4: HP Cost: 320, Damage: 152%, Number of Attacks: 40. The cloud expires once you finish attacking, move a certain distance, or their timer runs out. Press the skill key again to switch direction.
- Level 5: HP Cost: 325, Damage: 155%, Number of Attacks: 40. The cloud expires once you finish attacking, move a certain distance, or their timer runs out. Press the skill key again to switch direction.
- Level 6: HP Cost: 330, Damage: 158%, Number of Attacks: 40. The cloud expires once you finish attacking, move a certain distance, or their timer runs out. Press the skill key again to switch direction.
- Level 7: HP Cost: 335, Damage: 161%, Number of Attacks: 40. The cloud expires once you finish attacking, move a certain distance, or their timer runs out. Press the skill key again to switch direction.
- Level 8: HP Cost: 340, Damage: 164%, Number of Attacks: 40. The cloud expires once you finish attacking, move a certain distance, or their timer runs out. Press the skill key again to switch direction.
- Level 9: HP Cost: 345, Damage: 167%, Number of Attacks: 40. The cloud expires once you finish attacking, move a certain distance, or their timer runs out. Press the skill key again to switch direction.
- Level 10: HP Cost: 350, Damage: 170%, Number of Attacks: 40. The cloud expires once you finish attacking, move a certain distance, or their timer runs out. Press the skill key again to switch direction.
- Level 11: HP Cost: 355, Damage: 173%, Number of Attacks: 40. The cloud expires once you finish attacking, move a certain distance, or their timer runs out. Press the skill key again to switch direction.
- Level 12: HP Cost: 360, Damage: 176%, Number of Attacks: 40. The cloud expires once you finish attacking, move a certain distance, or their timer runs out. Press the skill key again to switch direction.
- Level 13: HP Cost: 365, Damage: 179%, Number of Attacks: 40. The cloud expires once you finish attacking, move a certain distance, or their timer runs out. Press the skill key again to switch direction.
- Level 14: HP Cost: 370, Damage: 182%, Number of Attacks: 40. The cloud expires once you finish attacking, move a certain distance, or their timer runs out. Press the skill key again to switch direction.
- Level 15: HP Cost: 375, Damage: 185%, Number of Attacks: 40. The cloud expires once you finish attacking, move a certain distance, or their timer runs out. Press the skill key again to switch direction.
- Level 16: HP Cost: 380, Damage: 188%, Number of Attacks: 40. The cloud expires once you finish attacking, move a certain distance, or their timer runs out. Press the skill key again to switch direction.
- Level 17: HP Cost: 385, Damage: 191%, Number of Attacks: 40. The cloud expires once you finish attacking, move a certain distance, or their timer runs out. Press the skill key again to switch direction.
- Level 18: HP Cost: 390, Damage: 194%, Number of Attacks: 40. The cloud expires once you finish attacking, move a certain distance, or their timer runs out. Press the skill key again to switch direction.
- Level 19: HP Cost: 395, Damage: 197%, Number of Attacks: 40. The cloud expires once you finish attacking, move a certain distance, or their timer runs out. Press the skill key again to switch direction.
- Level 20: HP Cost: 400, Damage: 200%, Number of Attacks: 40. The cloud expires once you finish attacking, move a certain distance, or their timer runs out. Press the skill key again to switch direction.
Desperado Mastery: Permanently increases the Mastery and Accuracy of your Desperado.
Permanently increases the Mastery and Accuracy of your Desperado.
- Level 1: Desperado Mastery: +14%, Accuracy: +20
- Level 2: Desperado Mastery: +18%, Accuracy: +40
- Level 3: Desperado Mastery: +22%, Accuracy: +60
- Level 4: Desperado Mastery: +26%, Accuracy: +80
- Level 5: Desperado Mastery: +30%, Accuracy: +100
- Level 6: Desperado Mastery: +34%, Accuracy: +120
- Level 7: Desperado Mastery: +38%, Accuracy: +140
- Level 8: Desperado Mastery: +42%, Accuracy: +160
- Level 9: Desperado Mastery: +46%, Accuracy: +180
- Level 10: Desperado Mastery: +50%, Accuracy: +200
Battle Pact: Temporarily increases attack speed.
Temporarily increases attack speed.
- Level 1: HP Cost: 380, Duration: 36 sec, Attack Speed: +2
- Level 2: HP Cost: 360, Duration: 52 sec, Attack Speed: +2
- Level 3: HP Cost: 340, Duration: 68 sec, Attack Speed: +2
- Level 4: HP Cost:320, Duration: 84 sec, Attack Speed: +2
- Level 5: HP Cost: 300, Duration: 100 sec, Attack Speed: +2
- Level 6: HP Cost: 280, Duration: 116 sec, Attack Speed: +2
- Level 7: HP Cost: 260, Duration: 132 sec, Attack Speed: +2
- Level 8: HP Cost: 240, Duration: 148 sec, Attack Speed: +2
- Level 9: HP Cost: 220, Duration: 164 sec, Attack Speed: +2
- Level 10: HP Cost: 200, Duration: 180 sec, Attack Speed: +2
Exceed- Demon Strike: Charge forward and slice through enemies. Exceed: Gradually increases damage and decreases HP. Range increased during final stage.
Charge forward and slice through enemies. Exceed: Gradually increases damage and decreases HP. Range increased during final stage.
- Level 1: HP Cost: 3%, Damage: 107%, Number of Attacks: 4, Max Enemies Hit: 10
- Level 2: HP Cost: 3%, Damage: 109%, Number of Attacks: 4, Max Enemies Hit: 10
- Level 3: HP Cost: 3%, Damage: 111%, Number of Attacks: 4, Max Enemies Hit: 10
- Level 4: HP Cost: 3%, Damage: 113%, Number of Attacks: 4, Max Enemies Hit: 10
- Level 5: HP Cost: 3%, Damage: 115%, Number of Attacks: 4, Max Enemies Hit: 10
- Level 6: HP Cost: 3%, Damage: 117%, Number of Attacks: 4, Max Enemies Hit: 10
- Level 7: HP Cost: 3%, Damage: 119%, Number of Attacks: 4, Max Enemies Hit: 10
- Level 8: HP Cost: 3%, Damage: 121%, Number of Attacks: 4, Max Enemies Hit: 10
- Level 9: HP Cost: 3%, Damage: 123%, Number of Attacks: 4, Max Enemies Hit: 10
- Level 10: HP Cost: 3%, Damage: 125%, Number of Attacks: 4, Max Enemies Hit: 10
- Level 11: HP Cost: 3%, Damage: 127%, Number of Attacks: 4, Max Enemies Hit: 10
- Level 12: HP Cost: 3%, Damage: 129%, Number of Attacks: 4, Max Enemies Hit: 10
- Level 13: HP Cost: 3%, Damage: 131%, Number of Attacks: 4, Max Enemies Hit: 10
- Level 14: HP Cost: 3%, Damage: 133%, Number of Attacks: 4, Max Enemies Hit: 10
- Level 15: HP Cost: 3%, Damage: 135%, Number of Attacks: 4, Max Enemies Hit: 10
- Level 16: HP Cost: 3%, Damage: 137%, Number of Attacks: 4, Max Enemies Hit: 10
- Level 17: HP Cost: 3%, Damage: 139%, Number of Attacks: 4, Max Enemies Hit: 10
- Level 18: HP Cost: 3%, Damage: 141%, Number of Attacks: 4, Max Enemies Hit: 10
- Level 19: HP Cost: 3%, Damage: 143%, Number of Attacks: 4, Max Enemies Hit: 10
- Level 20: HP Cost: 3%, Damage: 145%, Number of Attacks: 4, Max Enemies Hit: 10
Unbreakable Steel: Greatly increases Weapon Defense and Magic Defense through indomitable will.
Greatly increases Weapon Defense and Magic Defense through indomitable will.
- Level 1: Weapon DEF: 10%, Magic DEF: 10%
- Level 2: Weapon DEF: 20%, Magic DEF: 20%
- Level 3: Weapon DEF: 30%, Magic DEF: 30%
- Level 4: Weapon DEF: 40%, Magic DEF: 40%
- Level 5: Weapon DEF: 50%, Magic DEF: 50%
- Level 6: Weapon DEF: 60%, Magic DEF: 60%
- Level 7: Weapon DEF: 70%, Magic DEF: 70%
- Level 8: Weapon DEF: 80%, Magic DEF: 80%
- Level 9: Weapon DEF: 90%, Magic DEF: 90%
- Level 10: Weapon DEF: 100%, Magic DEF: 100%
Abyssal Connection: Temporarily boosts your Attack Power.
Temporarily boosts your Attack Power.
- Level 1: HP Cost: 305, Weapon ATT: +2, Duration: 28 sec
- Level 2: HP Cost: 310, Weapon ATT: +4, Duration: 36 sec
- Level 3: HP Cost: 315, Weapon ATT: +6, Duration: 44 sec
- Level 4: HP Cost: 320, Weapon ATT: +8, Duration: 52 sec
- Level 5: HP Cost: 325, Weapon ATT: +10, Duration: 60 sec
- Level 6: HP Cost: 330, Weapon ATT: +12, Duration: 68 sec
- Level 7: HP Cost: 335, Weapon ATT: +14, Duration: 76 sec
- Level 8: HP Cost: 340, Weapon ATT: +16, Duration: 84 sec
- Level 9: HP Cost: 345, Weapon ATT: +18, Duration: 92 sec
- Level 10: HP Cost: 350, Weapon ATT: +20, Duration: 100 sec
- Level 11: HP Cost: 355, Weapon ATT: +22, Duration: 108 sec
- Level 12: HP Cost: 360, Weapon ATT: +24, Duration: 116 sec
- Level 13: HP Cost: 365, Weapon ATT: +26, Duration: 124 sec
- Level 14: HP Cost: 370, Weapon ATT: +28, Duration: 132 sec
- Level 15: HP Cost: 375, Weapon ATT: +30, Duration: 140 sec
- Level 16: HP Cost: 380, Weapon ATT: +32, Duration: 148 sec
- Level 17: HP Cost: 385, Weapon ATT: +34, Duration: 156 sec
- Level 18: HP Cost: 390, Weapon ATT: +36, Duration: 164 sec
- Level 19: HP Cost: 395, Weapon ATT: +38, Duration: 172 sec
- Level 20: HP Cost: 400, Weapon ATT: +40, Duration: 180 sec
Rage Within: Permanently increases Strength and Weapon Defense.
Permanently increases Strength and Weapon Defense.
- Level 1: Strength: +6, Weapon/Magic DEF: +100
- Level 2: Strength: +12, Weapon/Magic DEF: +200
- Level 3: Strength: +18, Weapon/Magic DEF: +300
- Level 4: Strength: +24, Weapon/Magic DEF: +400
- Level 5: Strength: +30, Weapon/Magic DEF: +500
Third Job
Demon Avenger
Exceed- Lunar Slash: Attacks enemy to the front and back. Exceed: Gradually increases attack speed and decreases HP. Range increased during final stage.
Attacks enemy to the front and back. Exceed: Gradually increases attack speed and decreases HP. Range increased during final stage.
- Level 1: HP Cost: 5%, Damage: 205%, Number of Attacks: 3, Max Enemies Hit: 10
- Level 2: HP Cost: 5%, Damage: 210%, Number of Attacks: 3, Max Enemies Hit: 10
- Level 3: HP Cost: 5%, Damage: 215%, Number of Attacks: 3, Max Enemies Hit: 10
- Level 4: HP Cost: 5%, Damage: 220%, Number of Attacks: 3, Max Enemies Hit: 10
- Level 5: HP Cost: 5%, Damage: 225%, Number of Attacks: 3, Max Enemies Hit: 10
- Level 6: HP Cost: 5%, Damage: 230%, Number of Attacks: 3, Max Enemies Hit: 10
- Level 7: HP Cost: 5%, Damage: 235%, Number of Attacks: 3, Max Enemies Hit: 10
- Level 8: HP Cost: 5%, Damage: 240%, Number of Attacks: 3, Max Enemies Hit: 10
- Level 9: HP Cost: 5%, Damage: 245%, Number of Attacks: 3, Max Enemies Hit: 10
- Level 10: HP Cost: 5%, Damage: 250%, Number of Attacks: 3, Max Enemies Hit: 10
- Level 11: HP Cost: 5%, Damage: 255%, Number of Attacks: 3, Max Enemies Hit: 10
- Level 12: HP Cost: 5%, Damage: 260%, Number of Attacks: 3, Max Enemies Hit: 10
- Level 13: HP Cost: 5%, Damage: 265%, Number of Attacks: 3, Max Enemies Hit: 10
- Level 14: HP Cost: 5%, Damage: 270%, Number of Attacks: 3, Max Enemies Hit: 10
- Level 15: HP Cost: 5%, Damage: 275%, Number of Attacks: 3, Max Enemies Hit: 10
- Level 16: HP Cost: 5%, Damage: 280%, Number of Attacks: 3, Max Enemies Hit: 10
- Level 17: HP Cost: 5%, Damage: 285%, Number of Attacks: 3, Max Enemies Hit: 10
- Level 18: HP Cost: 5%, Damage: 290%, Number of Attacks: 3, Max Enemies Hit: 10
- Level 19: HP Cost: 5%, Damage: 295%, Number of Attacks: 3, Max Enemies Hit: 10
- Level 20: HP Cost: 5%, Damage: 300%, Number of Attacks: 3, Max Enemies Hit: 10
Diabolic Recovery: Rapidly recover HP for a short time. Also lets you recover HP over time.
Rapidly recover HP for a short time. Also lets you recover HP over time.
- Level 1: HP Cost: 520, Duration: 28 sec, Max HP: +2%, Interval: 23 sec, HP Restored at Interval: 1%
- Level 2: HP Cost: 540, Duration: 36 sec, Max HP: +4%, Interval: 22 sec, HP Restored at Interval: 1%
- Level 3: HP Cost: 560, Duration: 44 sec, Max HP: +6%, Interval: 21 sec, HP Restored at Interval: 1%
- Level 4: HP Cost: 580, Duration: 52 sec, Max HP: +8%, Interval: 20 sec, HP Restored at Interval: 1%
- Level 5: HP Cost: 600, Duration: 60 sec, Max HP: +10%, Interval: 19 sec, HP Restored at Interval: 2%
- Level 6: HP Cost: 620, Duration: 68 sec, Max HP: +12%, Interval: 18 sec, HP Restored at Interval: 2%
- Level 7: HP Cost: 640, Duration: 76 sec, Max HP: +14%, Interval: 17 sec, HP Restored at Interval: 2%
- Level 8: HP Cost: 660, Duration: 84 sec, Max HP: +16%, Interval: 16 sec, HP Restored at Interval: 2%
- Level 9: HP Cost: 680, Duration: 92 sec, Max HP: +18%, Interval: 15 sec, HP Restored at Interval: 3%
- Level 10: HP Cost: 700, Duration: 100 sec, Max HP: +20%, Interval: 14 sec, HP Restored at Interval: 3%
- Level 11: HP Cost: 720, Duration: 108 sec, Max HP: +22%, Interval: 13 sec, HP Restored at Interval: 3%
- Level 12: HP Cost: 740, Duration: 116 sec, Max HP: +24%, Interval: 12 sec, HP Restored at Interval: 3%
- Level 13: HP Cost: 760, Duration: 124 sec, Max HP: +26%, Interval: 11 sec, HP Restored at Interval: 4%
- Level 14: HP Cost: 780, Duration: 132 sec, Max HP: +28%, Interval: 10 sec, HP Restored at Interval: 4%
- Level 15: HP Cost: 800, Duration: 140 sec, Max HP: +30%, Interval: 9 sec, HP Restored at Interval: 4%
- Level 16: HP Cost: 820, Duration: 148 sec, Max HP: +32%, Interval: 8 sec, HP Restored at Interval: 4%
- Level 17: HP Cost: 840, Duration: 156 sec, Max HP: +34%, Interval: 7 sec, HP Restored at Interval: 5%
- Level 18: HP Cost: 860, Duration: 164 sec, Max HP: +36%, Interval: 6 sec, HP Restored at Interval: 5%
- Level 19: HP Cost: 880, Duration: 172 sec, Max HP: +38%, Interval: 5 sec, HP Restored at Interval: 5%
- Level 20: HP Cost: 900, Duration: 180 sec, Max HP: +40%, Interval: 4 sec, HP Restored at Interval: 5%
Vitality Veil: Hit enemies with the skill key pressed and your Desperado will absorb HP. Release the key to dish out an additional explosive attack.
Hit enemies with the skill key pressed and your Desperado will absorb HP. Release the key to dish out an additional explosive attack.
- Level 1: HP Cost: 100, Enemies Hit with Key Pressed: 12, Damage: 205%, HP Restored: 1%. Explosion Damage: 620%. Cooldown: 31 sec
- Level 2: HP Cost: 100, Enemies Hit with Key Pressed: 12, Damage: 210%, HP Restored: 1%.\ Explosion Damage: 640%. Cooldown: 30 sec
- Level 3: HP Cost: 100, Enemies Hit with Key Pressed: 12, Damage: 215%, HP Restored: 2%. Explosion Damage: 660%. Cooldown: 29 sec
- Level 4: HP Cost: 100, Enemies Hit with Key Pressed: 12, Damage: 220%, HP Restored: 2%. Explosion Damage: 680%. Cooldown: 28 sec
- Level 5: HP Cost: 100, Enemies Hit with Key Pressed: 12, Damage: 225%, HP Restored: 3%. Explosion Damage: 700%. Cooldown: 27 sec
- Level 6: HP Cost: 100, Enemies Hit with Key Pressed: 12, Damage: 230%, HP Restored: 3%. Explosion Damage: 720%. Cooldown: 26 sec
- Level 7: HP Cost: 100, Enemies Hit with Key Pressed: 12, Damage: 235%, HP Restored: 4%. Explosion Damage: 740%. Cooldown: 25 sec
- Level 8: HP Cost: 100, Enemies Hit with Key Pressed: 12, Damage: 240%, HP Restored: 4%. Explosion Damage: 760%. Cooldown: 24 sec
- Level 9: HP Cost: 100, Enemies Hit with Key Pressed: 12, Damage: 245%, HP Restored: 5%. Explosion Damage: 780%. Cooldown: 23 sec
- Level 10: HP Cost: 100, Enemies Hit with Key Pressed: 12, Damage: 250%, HP Restored: 5%. Explosion Damage: 800%. Cooldown: 22 sec
- Level 11: HP Cost: 100, Enemies Hit with Key Pressed: 12, Damage: 255%, HP Restored: 6%. Explosion Damage: 820%. Cooldown: 21 sec
- Level 12: HP Cost: 100, Enemies Hit with Key Pressed: 12, Damage: 260%, HP Restored: 6%. Explosion Damage: 840%. Cooldown: 20 sec
- Level 13: HP Cost: 100, Enemies Hit with Key Pressed: 12, Damage: 265%, HP Restored: 7%. Explosion Damage: 860%. Cooldown: 19 sec
- Level 14: HP Cost: 100, Enemies Hit with Key Pressed: 12, Damage: 270%, HP Restored: 7%. Explosion Damage: 880%. Cooldown: 18 sec
- Level 15: HP Cost: 100, Enemies Hit with Key Pressed: 12, Damage: 275%, HP Restored: 8%. Explosion Damage: 900%. Cooldown: 17 sec
- Level 16: HP Cost: 100, Enemies Hit with Key Pressed: 12, Damage: 280%, HP Restored: 8%. Explosion Damage: 920%. Cooldown: 16 sec
- Level 17: HP Cost: 100, Enemies Hit with Key Pressed: 12, Damage: 285%, HP Restored: 9%. Explosion Damage: 940%. Cooldown: 15 sec
- Level 18: HP Cost: 100, Enemies Hit with Key Pressed: 12, Damage: 290%, HP Restored: 9%. Explosion Damage: 960%. Cooldown: 14 sec
- Level 19: HP Cost: 100, Enemies Hit with Key Pressed: 12, Damage: 295%, HP Restored: 10%. Explosion Damage: 980%. Cooldown: 13 sec
- Level 20: HP Cost: 100, Enemies Hit with Key Pressed: 12, Damage: 300%, HP Restored: 10%. Explosion Damage: 1000%. Cooldown: 12 sec
Fourth Job
Demon Slayer
Maple Warrior: Increases all players' stats within a team by a certain percentage.
Increases all players' stats within a team by a certain percentage.
- Level 1: HP Cost: 150, Duration: 30 seconds, All stats +1%.
- Level 2: HP Cost: 150, Duration: 60 seconds, All stats +1%.
- Level 3: HP Cost: 150, Duration: 90 seconds, All stats +2%.
- Level 4: HP Cost: 200, Duration: 120 seconds, All stats +2%.
- Level 5: HP Cost: 200, Duration: 150 seconds, All stats +3%.
- Level 6: HP Cost: 200, Duration: 180 seconds, All stats +3%.
- Level 7: HP Cost: 200, Duration: 210 seconds, All stats +4%.
- Level 8: HP Cost: 250, Duration: 240 seconds, All stats +4%.
- Level 9: HP Cost: 250, Duration: 270 seconds, All stats +5%.
- Level 10: HP Cost: 250, Duration: 300 seconds, All stats +5%.
- Level 11: HP Cost: 250, Duration: 330 seconds, All stats +6%.
- Level 12: HP Cost: 300, Duration: 360 seconds, All stats +6%.
- Level 13: HP Cost: 300, Duration: 390 seconds, All stats +7%.
- Level 14: HP Cost: 300, Duration: 420 seconds, All stats +7%.
- Level 15: HP Cost: 300, Duration: 450 seconds, All stats +8%.
- Level 16: HP Cost: 350, Duration: 480 seconds, All stats +8%.
- Level 17: HP Cost: 350, Duration: 510 seconds, All stats +9%.
- Level 18: HP Cost: 350, Duration: 540 seconds, All stats +9%.
- Level 19: HP Cost: 350, Duration: 570 seconds, All stats +10%.
- Level 20: HP Cost: 400, Duration: 600 seconds, All stats +10%.
- Level 21: HP Cost: 400, Duration: 630 seconds, All stats +11%.
- Level 22: HP Cost: 400, Duration: 660 seconds, All stats +11%.
- Level 23: HP Cost: 400, Duration: 690 seconds, All stats +12%.
- Level 24: HP Cost: 450, Duration: 720 seconds, All stats +12%.
- Level 25: HP Cost: 450, Duration: 750 seconds, All stats +13%.
- Level 26: HP Cost: 450, Duration: 780 seconds, All stats +13%.
- Level 27: HP Cost: 450, Duration: 810 seconds, All stats +14%.
- Level 28: HP Cost: 500, Duration: 840 seconds, All stats +14%.
- Level 29: HP Cost: 500, Duration: 870 seconds, All stats +15%.
- Level 30: HP Cost: 500, Duration: 900 seconds, All stats +15%.
- Level 31: HP Cost: 500, Duration: 930 seconds, All stats +16%.
- Level 32: HP Cost: 550, Duration: 960 seconds, All stats +16%.
Hyper Skills
Stat Enhancers
Hyper Strength: Permanently increases STR.
Required level: 140
- Level 1: STR +50
Hyper Dexterity: Permanently increases DEX.
Required level: 140
- Level 1: DEX +50
Hyper Intelligence: Permanently increases INT.
Required level: 140
- Level 1: INT +50
Hyper Luck: Permanently increases LUK.
Required level: 140
- Level 1: LUK +50
Hyper Jump: Permanently increases Jump.
Required level: 146
- Level 1: Jump +10
Hyper Speed: Permanently increases Movement Speed.
Required level: 152
- Level 1: Movement Speed +10
Hyper Accuracy: Permanently increases Accuracy.
Required level: 158
- Level 1: Accuracy +20%
Hyper Defense: Permanently increases Weapon DEF.
Required level: 165
- Level 1: Weapon DEF +500
Hyper Magic Defense: Permanently increases Magic DEF.
Required level: 174
- Level 1: Magic DEF +500
Hyper Fury: Permanently increases Max DF (useless for non-Demon Slayers).
Required level: 180
- Level 1: Max DF +50
Hyper Mana: Permanently increases Max MP.
Required level: 186
- Level 1: Max MP: +15%
Hyper Health: Permanently increases Max HP.
Required level: 192
- Level 1: Max HP: +15%
Hyper Critical: Permanently increases Critical Rate.
Required level: 198
- Level 1: Critical Rate: +10%
Skill Enhancers
Exceed - Reinforce: Permanently increases the damage of Exceed skills.
Required level: 143
- Level 1: Exceed ATT: +20%
Ward Evil - Harden: Permanently reduces damage intake.
Required level: 149
- Level 1: Damage Intake: -10%
Nether Shield - Reinforce: Permanently increases Nether Shield skill damage.
Required level: 155
- Level 1: Nether Shield ATT: +20%
Exceed - Reduce Overload: Permanently decreases the max value of Overload when using the Exceed skill.
Required level: 162
- Level 1: Exceed Overload: -2
Ward Evil - Immunity Enhance 1: Permanently increases resistance to all status ailments.
Required level: 168
- Level 1: Status Ailment Resistance: +10%
Nether Shield - Spread: Permanently increases the number of monsters that Nether Shield hits.
Required level: 177
- Level 1: Enemies Hit by Nether Shield: +2
Exceed - Opportunity: Permanently increases the chance for an additional Exceed attack.
Required level: 183
- Level 1: Bonus Exceed Attack Chance: +10%
Ward Evil - Immunity Enhance 2: Permanently increases resistance to all elements.
Required level: 189
- Level 1: Elemental Resistance: +10%
Nether Shield - Range: Permanently increases Nether Shield range.
Required level: 195
- Level 1: Nether Shield Range: +50
Active Skills
Forbidden Contract: Rapidly recovers HP for a short time. Skills will not consume HP while this is active.
Required level: 150.
- Level 1: HP Cost: 5000 , Duration: 30 sec, Max HP: 30%, Skill HP Usage: 0. Cooldown: 90 sec
Thousand Swords: Covers your enemies in a veil of darkness, then slashes through enemies at the speed of light.
Required level: 170
- Level 1: HP Cost: 5000, Damage: 500%, Number of Attacks: 8, Max Enemies Hit: 14. Cooldown: 8 sec
For Liberty: Materializes the will of the Resistance to increase attack power.
Required level: 200
- Level 1: MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000