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< MapleStory‎ | Evan
Revision as of 20:56, 22 January 2013 by PirateIzzy (talk | contribs) (Updated for tempest (needs image cleanup))
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Legend

Regular Skills

MS Skill Three Snails.png

Three Snails: Throws a snail shell to inflict set damage.

Three Snails effects

Hurls snail shells to attack monsters from long distance.

  • Level 1: MP -10; Damage 10.
  • Level 2: MP -15; Damage 25.
  • Level 3: MP -20; Damage 40.

MS Skill Recovery.png

Recovery: Uses MP to recover HP over a period of 30 seconds. Usable only once every minute.

Recovery effects

Enables the user to recover HP constantly for 30 sec.

  • Cooldown: 2 minutes.
  • Level 1: MP -10; Recover HP 24 in 30 seconds.
  • Level 2: MP -20; Recover HP 48 in 30 seconds.
  • Level 3: MP -30; Recover HP 72 in 30 seconds.

MS Skill Nimble Feet.png

Nimble Feet: Uses MP to provide a very short burst of speed. Usable only once every 2 minutes.

Nimble Feet effects

Enables the character to move around quickly for a short amount of time.

  • Cooldown: 1 minutes.
  • Level 1: MP -10; speed +10 for 4 seconds.
  • Level 2: MP -15; speed +15 for 8 seconds.
  • Level 3: MP -20; speed +20 for 12 seconds.

MS Skill Dark Winds.png

Dragon Flight: Fly a long distance with your Dragon.

Dragon Flight effects

Fly a long distance with your Dragon.

  • Level 1: Fly a long distance by pressing and holding the jump key. Can only be used if the Monster Riding skill has been obtained and you are not currently on a mount.

MS Skill Inherited Will.png

Inherited Will: You learned the dragon master's true power by receiving the will of Afrien, the King of Onyx Dragon.

Inherited Will effects

You learned the dragon master's true power by receiving the will of Afrien, the King of Onyx Dragon.

  • Obtained after completing Afrien's quests in the Silent Crusade.
  • Level 1: Permanently increases Magic ATT 10, Magic DEF 300, HP 15%, All stats 10, When attacking Boss Monster- Damage: +5%

Evan First Mastery

  • Level 10-20

MS Skill Dragon Soul.png

Dragon Soul: Commune with your Dragon to increase Attack Speed, Magic ATT, Defense, and Speed.

Dragon Soul effects

Commune with your Dragon to increase Attack Speed, Magic ATT, Defense, and Speed.

  • Level 1: Attack Speed: +2, Magic ATT: +1, Weapon DEF: +12, Magic DEF: +12, Speed: +1
  • Level 2: Attack Speed: +2, Magic ATT: +2, Weapon DEF: +19, Magic DEF: +19, Speed: +1
  • Level 3: Attack Speed: +2, Magic ATT: +3, Weapon DEF: +26, Magic DEF: +26, Speed: +2
  • Level 4: Attack Speed: +2, Magic ATT: +4, Weapon DEF: +33, Magic DEF: +33, Speed: +2
  • Level 5: Attack Speed: +2, Magic ATT: +5, Weapon DEF: +40, Magic DEF: +40, Speed: +3
  • Level 6: Attack Speed: +2, Magic ATT: +6, Weapon DEF: +47, Magic DEF: +47, Speed: +3
  • Level 7: Attack Speed: +2, Magic ATT: +7, Weapon DEF: +54, Magic DEF: +54, Speed: +4
  • Level 8: Attack Speed: +2, Magic ATT: +8, Weapon DEF: +61, Magic DEF: +61, Speed: +4
  • Level 9: Attack Speed: +2, Magic ATT: +9, Weapon DEF: +68, Magic DEF: +68, Speed: +5
  • Level 10: Attack Speed: +2, Magic ATT: +10, Weapon DEF: +75, Magic DEF: +75, Speed: +5
  • Level 11: Attack Speed: +2, Magic ATT: +11, Weapon DEF: +82, Magic DEF: +82, Speed: +6
  • Level 12: Attack Speed: +2, Magic ATT: +12, Weapon DEF: +89, Magic DEF: +89, Speed: +6
  • Level 13: Attack Speed: +2, Magic ATT: +13, Weapon DEF: +96, Magic DEF: +96, Speed: +7
  • Level 14: Attack Speed: +2, Magic ATT: +14, Weapon DEF: +103, Magic DEF: +103, Speed: +7
  • Level 15: Attack Speed: +2, Magic ATT: +15, Weapon DEF: +110, Magic DEF: +110, Speed: +8
  • Level 16: Attack Speed: +2, Magic ATT: +16, Weapon DEF: +117, Magic DEF: +117, Speed: +8
  • Level 17: Attack Speed: +2, Magic ATT: +17, Weapon DEF: +124, Magic DEF: +124, Speed: +9
  • Level 18: Attack Speed: +2, Magic ATT: +18, Weapon DEF: +131, Magic DEF: +131, Speed: +9
  • Level 19: Attack Speed: +2, Magic ATT: +19, Weapon DEF: +138, Magic DEF: +138, Speed: +10
  • Level 20: Attack Speed: +2, Magic ATT: +20, Weapon DEF: +145, Magic DEF: +145, Speed: +10

MS Skill Magic Missile.png

Magic Missile: Continuously attacks the enemy by consuming MP.

Magic Missile effects

Continuously attacks the enemy by consuming MP.

  • Level 1: MP -10; 95% Damage.
  • Level 2: MP -10; 100% Damage.
  • Level 3: MP -10; 105% Damage.
  • Level 4: MP -10; 110% Damage.
  • Level 5: MP -12; 115% Damage.
  • Level 6: MP -12; 120% Damage.
  • Level 7: MP -12; 125% Damage.
  • Level 8: MP -12; 130% Damage.
  • Level 9: MP -12; 135% Damage.
  • Level 10: MP -14; 140% Damage.
  • Level 11: MP -14; 145% Damage.
  • Level 12: MP -14; 150% Damage.
  • Level 13: MP -14; 155% Damage.
  • Level 14: MP -14; 160% Damage.
  • Level 15: MP -16; 165% Damage.
  • Level 16: MP -16; 170% Damage.
  • Level 17: MP -16; 175% Damage.
  • Level 18: MP -16; 180% Damage.
  • Level 19: MP -16; 185% Damage.
  • Level 20: MP -18; 190% Damage.

Evan Second Mastery

  • Level 20-30

MS Skill Fire Circle.png

Fire Circle: Shoots out a flame that attacks multiple enemies.

Fire Circle effects

Shoots out a flame that attacks multiple enemies.

  • Element: Fire
  • Level 1: MP Cost: 12, Damage: 185%, Max Monsters Hit: 6
  • Level 2: MP Cost: 12, Damage: 190%, Max Monsters Hit: 6
  • Level 3: MP Cost: 12, Damage: 195%, Max Monsters Hit: 6
  • Level 4: MP Cost: 12, Damage: 200%, Max Monsters Hit: 6
  • Level 5: MP Cost: 14, Damage: 205%, Max Monsters Hit: 6
  • Level 6: MP Cost: 14, Damage: 210%, Max Monsters Hit: 6
  • Level 7: MP Cost: 14, Damage: 215%, Max Monsters Hit: 6
  • Level 8: MP Cost: 14, Damage: 220%, Max Monsters Hit: 6
  • Level 9: MP Cost: 14, Damage: 225%, Max Monsters Hit: 6
  • Level 10: MP Cost: 16, Damage: 230%, Max Monsters Hit: 6
  • Level 11: MP Cost: 16, Damage: 235%, Max Monsters Hit: 6
  • Level 12: MP Cost: 16, Damage: 240%, Max Monsters Hit: 6
  • Level 13: MP Cost: 16, Damage: 245%, Max Monsters Hit: 6
  • Level 14: MP Cost: 16, Damage: 250%, Max Monsters Hit: 6
  • Level 15: MP Cost: 18, Damage: 255%, Max Monsters Hit: 6
  • Level 16: MP Cost: 18, Damage: 260%, Max Monsters Hit: 6
  • Level 17: MP Cost: 18, Damage: 265%, Max Monsters Hit: 6
  • Level 18: MP Cost: 18, Damage: 270%, Max Monsters Hit: 6
  • Level 19: MP Cost: 18, Damage: 275%, Max Monsters Hit: 6
  • Level 20: MP Cost: 20, Damage: 280%, Max Monsters Hit: 6

MS Skill Teleport.png

Teleport: Allows you to teleport a set distance to other locations on the same map using the arrow keys.

Teleport effects

Allows you to teleport a set distance to other locations on the same map using the arrow keys.

  • Level 1: MP -50; Distance 130.
  • Level 2: MP -48; Distance 132.
  • Level 3: MP -46; Distance 132.
  • Level 4: MP -44; Distance 134.
  • Level 5: MP -42; Distance 134.
  • Level 6: MP -40; Distance 136.
  • Level 7: MP -38; Distance 136.
  • Level 8: MP -36; Distance 138.
  • Level 9: MP -34; Distance 138.
  • Level 10: MP -32; Distance 140.
  • Level 11: MP -30; Distance 140.
  • Level 12: MP -28; Distance 142.
  • Level 13: MP -26; Distance 142.
  • Level 14: MP -24; Distance 144.
  • Level 15: MP -22; Distance 144.
  • Level 16: MP -20; Distance 146.
  • Level 17: MP -18; Distance 146.
  • Level 18: MP -16; Distance 148.
  • Level 19: MP -14; Distance 148.
  • Level 20: MP -12; Distance 150.

Evan Third Mastery

  • Level 30-40

MS Skill Lightning Bolt.png

Lightning Bolt: Drops thunderbolts on up to 8 enemies.

Lightning Bolt effects

Drops thunderbolts on up to 8 enemies.

  • Element: Lightning
  • Level 1: MP -16; 245% Damage.
  • Level 2: MP -16; 250% Damage.
  • Level 3: MP -16; 255% Damage.
  • Level 4: MP -16; 260% Damage.
  • Level 5: MP -19; 265% Damage.
  • Level 6: MP -19; 270% Damage.
  • Level 7: MP -19; 275% Damage.
  • Level 8: MP -19; 280% Damage.
  • Level 9: MP -19; 285% Damage.
  • Level 10: MP -22; 290% Damage.
  • Level 11: MP -22; 295% Damage.
  • Level 12: MP -22; 300% Damage.
  • Level 13: MP -22; 305% Damage.
  • Level 14: MP -22; 310% Damage.
  • Level 15: MP -25; 315% Damage.
  • Level 16: MP -25; 320% Damage.
  • Level 17: MP -25; 325% Damage.
  • Level 18: MP -25; 330% Damage.
  • Level 19: MP -25; 335% Damage.
  • Level 20: MP -28; 340% Damage.

MS Skill Magic Guard.png

Magic Guard: Reduces damage dealt to you, and makes a portion of the damage affect your MP instead of your HP. If your MP reaches 0, your HP takes the full amount of damage.

Magic Guard effects

Reduces damage dealt to you, and makes a portion of the damage affect your MP instead of your HP. If your MP reaches 0, your HP takes the full amount of damage.

  • Level 1: MP Cost: 21, Damage Taken: -1% , Damage Displaced: 9% of damage received, Duration: 125 sec
  • Level 2: MP Cost: 21, Damage Taken: -1% , Damage Displaced: 13% of damage received, Duration: 150 sec
  • Level 3: MP Cost: 22, Damage Taken: -2% , Damage Displaced: 17% of damage received, Duration: 175 sec
  • Level 4: MP Cost: 22, Damage Taken: -2% , Damage Displaced: 21% of damage received, Duration: 200 sec
  • Level 5: MP Cost: 23, Damage Taken: -3% , Damage Displaced: 25% of damage received, Duration: 225 sec
  • Level 6: MP Cost: 23, Damage Taken: -3% , Damage Displaced: 29% of damage received, Duration: 250 sec
  • Level 7: MP Cost: 24, Damage Taken: -4% , Damage Displaced: 33% of damage received, Duration: 275 sec
  • Level 8: MP Cost: 24, Damage Taken: -4% , Damage Displaced: 37% of damage received, Duration: 300 sec
  • Level 9: MP Cost: 25, Damage Taken: -5% , Damage Displaced: 41% of damage received, Duration: 325 sec
  • Level 10: MP Cost: 25, Damage Taken: -5% , Damage Displaced: 45% of damage received, Duration: 350 sec
  • Level 11: MP Cost: 26, Damage Taken: -6% , Damage Displaced: 49% of damage received, Duration: 375 sec
  • Level 12: MP Cost: 26, Damage Taken: -6% , Damage Displaced: 53% of damage received, Duration: 400 sec
  • Level 13: MP Cost: 27, Damage Taken: -7% , Damage Displaced: 57% of damage received, Duration: 425 sec
  • Level 14: MP Cost: 27, Damage Taken: -7% , Damage Displaced: 61% of damage received, Duration: 450 sec
  • Level 15: MP Cost: 28, Damage Taken: -8% , Damage Displaced: 65% of damage received, Duration: 475 sec
  • Level 16: MP Cost: 28, Damage Taken: -8% , Damage Displaced: 69% of damage received, Duration: 500 sec
  • Level 17: MP Cost: 29, Damage Taken: -9% , Damage Displaced: 73% of damage received, Duration: 525 sec
  • Level 18: MP Cost: 29, Damage Taken: -9% , Damage Displaced: 77% of damage received, Duration: 550 sec
  • Level 19: MP Cost: 30, Damage Taken: -10% , Damage Displaced: 81% of damage received, Duration: 575 sec
  • Level 20: MP Cost: 30, Damage Taken: -10% , Damage Displaced: 85% of damage received, Duration: 600 sec

Evan Fourth Mastery

  • Level 40-50

MS Skill Spell Mastery.png

Spell Mastery: Increases Magic Mastery, Magic Attack, and Critical Rate.

Spell Mastery effects

Increases Magic Mastery, Magic Attack, and Critical Rate.

  • Level 1: Magic Mastery: +14%, Magic ATT: +1, Critical Hit Rate: +1%
  • Level 2: Magic Mastery: +18%, Magic ATT: +2, Critical Hit Rate: +2%
  • Level 3: Magic Mastery: +22%, Magic ATT: +3, Critical Hit Rate: +3%
  • Level 4: Magic Mastery: +26%, Magic ATT: +4, Critical Hit Rate: +4%
  • Level 5: Magic Mastery: +30%, Magic ATT: +5, Critical Hit Rate: +5%
  • Level 6: Magic Mastery: +34%, Magic ATT: +6, Critical Hit Rate: +6%
  • Level 7: Magic Mastery: +38%, Magic ATT: +7, Critical Hit Rate: +7%
  • Level 8: Magic Mastery: +42%, Magic ATT: +8, Critical Hit Rate: +8%
  • Level 9: Magic Mastery: +46%, Magic ATT: +9, Critical Hit Rate: +9%
  • Level 10: Magic Mastery: +50%, Magic ATT: +10, Critical Hit Rate: +10%

MS Skill Ice Breath.png

Ice Breath: Gathers chilling ice energy to attack multiple monsters.

Ice Breath effects

Gathers chilling ice energy to attack multiple monsters.

  • Element: Ice
  • Level 1: MP Cost: 14, Damage: 356%, Max Monsters Hit: 8 enemies, Freeze Chance: 33% chance, Freeze Duration: 2 sec
  • Level 2: MP Cost: 16, Damage: 362%, Max Monsters Hit: 8 enemies, Freeze Chance: 36% chance, Freeze Duration: 2 sec
  • Level 3: MP Cost: 16, Damage: 368%, Max Monsters Hit: 8 enemies, Freeze Chance: 39% chance, Freeze Duration: 2 sec
  • Level 4: MP Cost: 18, Damage: 374%, Max Monsters Hit: 8 enemies, Freeze Chance: 42% chance, Freeze Duration: 2 sec
  • Level 5: MP Cost: 18, Damage: 380%, Max Monsters Hit: 8 enemies, Freeze Chance: 45% chance, Freeze Duration: 2 sec
  • Level 6: MP Cost: 20, Damage: 386%, Max Monsters Hit: 8 enemies, Freeze Chance: 48% chance, Freeze Duration: 3 sec
  • Level 7: MP Cost: 20, Damage: 392%, Max Monsters Hit: 8 enemies, Freeze Chance: 51% chance, Freeze Duration: 3 sec
  • Level 8: MP Cost: 22, Damage: 398%, Max Monsters Hit: 8 enemies, Freeze Chance: 54% chance, Freeze Duration: 3 sec
  • Level 9: MP Cost: 22, Damage: 404%, Max Monsters Hit: 8 enemies, Freeze Chance: 57% chance, Freeze Duration: 3 sec
  • Level 10: MP Cost: 24, Damage: 410%, Max Monsters Hit: 8 enemies, Freeze Chance: 60% chance, Freeze Duration: 3 sec
  • Level 11: MP Cost: 24, Damage: 416%, Max Monsters Hit: 8 enemies, Freeze Chance: 63% chance, Freeze Duration: 4 sec
  • Level 12: MP Cost: 26, Damage: 422%, Max Monsters Hit: 8 enemies, Freeze Chance: 66% chance, Freeze Duration: 4 sec
  • Level 13: MP Cost: 26, Damage: 428%, Max Monsters Hit: 8 enemies, Freeze Chance: 69% chance, Freeze Duration: 4 sec
  • Level 14: MP Cost: 28, Damage: 434%, Max Monsters Hit: 8 enemies, Freeze Chance: 72% chance, Freeze Duration: 4 sec
  • Level 15: MP Cost: 28, Damage: 440%, Max Monsters Hit: 8 enemies, Freeze Chance: 75% chance, Freeze Duration: 4 sec
  • Level 16: MP Cost: 30, Damage: 446%, Max Monsters Hit: 8 enemies, Freeze Chance: 78% chance, Freeze Duration: 5 sec
  • Level 17: MP Cost: 30, Damage: 452%, Max Monsters Hit: 8 enemies, Freeze Chance: 81% chance, Freeze Duration: 5 sec
  • Level 18: MP Cost: 32, Damage: 458%, Max Monsters Hit: 8 enemies, Freeze Chance: 84% chance, Freeze Duration: 5 sec
  • Level 19: MP Cost: 32, Damage: 464%, Max Monsters Hit: 8 enemies, Freeze Chance: 87% chance, Freeze Duration: 5 sec
  • Level 20: MP Cost: 34, Damage: 470%, Max Monsters Hit: 8 enemies, Freeze Chance: 90% chance, Freeze Duration: 5 sec

MS Skill High Wisdom.png

High Wisdom: Permanently increase INT through mental discipline.

High Wisdom effects

Permanently increase INT through mental discipline.

  • Level 1: Permanently increase INT by 4
  • Level 2: Permanently increase INT by 8
  • Level 3: Permanently increase INT by 12
  • Level 4: Permanently increase INT by 16
  • Level 5: Permanently increase INT by 20
  • Level 6: Permanently increase INT by 24
  • Level 7: Permanently increase INT by 28
  • Level 8: Permanently increase INT by 32
  • Level 9: Permanently increase INT by 36
  • Level 10: Permanently increase INT by 40

Evan Fifth Mastery

  • Level 50-60

MS Skill Magic Flare.png

Magic Flare: A pillar of light streams from the pentacle, surrounding enemies to inflict damage and paralyze for a short period of time.

Magic Flare effects

A pillar of light streams from the pentacle, surrounding enemies to inflict damage and paralyze for a short period of time.

  • Level 1: MP Cost: 18, Damage: 358%, Max Enemies Hit: 8, Stun Chance: 33%, Duration: 3 sec
  • Level 2: MP Cost: 18, Damage: 366%, Max Enemies Hit: 8, Stun Chance: 36%, Duration: 3 sec
  • Level 3: MP Cost: 18, Damage: 374%, Max Enemies Hit: 8, Stun Chance: 39%, Duration: 3 sec
  • Level 4: MP Cost: 18, Damage: 382%, Max Enemies Hit: 8, Stun Chance: 42%, Duration: 3 sec
  • Level 5: MP Cost: 22, Damage: 390%, Max Enemies Hit: 8, Stun Chance: 45%, Duration: 3 sec
  • Level 6: MP Cost: 22, Damage: 398%, Max Enemies Hit: 8, Stun Chance: 48%, Duration: 3 sec
  • Level 7: MP Cost: 22, Damage: 406%, Max Enemies Hit: 8, Stun Chance: 51%, Duration: 3 sec
  • Level 8: MP Cost: 22, Damage: 414%, Max Enemies Hit: 8, Stun Chance: 54%, Duration: 3 sec
  • Level 9: MP Cost: 22, Damage: 422%, Max Enemies Hit: 8, Stun Chance: 57%, Duration: 3 sec
  • Level 10: MP Cost: 26, Damage: 430%, Max Enemies Hit: 8, Stun Chance: 60%, Duration: 3 sec
  • Level 11: MP Cost: 26, Damage: 438%, Max Enemies Hit: 8, Stun Chance: 63%, Duration: 4 sec
  • Level 12: MP Cost: 26, Damage: 446%, Max Enemies Hit: 8, Stun Chance: 66%, Duration: 4 sec
  • Level 13: MP Cost: 26, Damage: 454%, Max Enemies Hit: 8, Stun Chance: 69%, Duration: 4 sec
  • Level 14: MP Cost: 26, Damage: 462%, Max Enemies Hit: 8, Stun Chance: 72%, Duration: 4 sec
  • Level 15: MP Cost: 30, Damage: 470%, Max Enemies Hit: 8, Stun Chance: 75%, Duration: 4 sec
  • Level 16: MP Cost: 30, Damage: 478%, Max Enemies Hit: 8, Stun Chance: 78%, Duration: 4 sec
  • Level 17: MP Cost: 30, Damage: 486%, Max Enemies Hit: 8, Stun Chance: 81%, Duration: 4 sec
  • Level 18: MP Cost: 30, Damage: 494%, Max Enemies Hit: 8, Stun Chance: 84%, Duration: 4 sec
  • Level 19: MP Cost: 30, Damage: 502%, Max Enemies Hit: 8, Stun Chance: 87%, Duration: 4 sec
  • Level 20: MP Cost: 34, Damage: 510%, Max Enemies Hit: 8, Stun Chance: 90%, Duration: 4 sec

MS Skill Magic Shield.png

Magic Shield: Creates a protective shield that absorbs a fixed amount of damage received by party members for a set duration.

Magic Shield effects

Creates a protective shield that absorbs a fixed amount of damage received by party members for a set duration.

  • Level 1: Active Effects - MP Cost: 20, Damage Absorption: 1%, DEF: +120, Duration: 15 sec, Cooldown: 90 sec

Passive Effects - Max HP: +1%

  • Level 2: Active Effects - MP Cost: 20, Damage Absorption: 2%, DEF: +140, Duration: 20 sec, Cooldown: 90 sec

Passive Effects - Max HP: +2%

  • Level 3: Active Effects - MP Cost: 25, Damage Absorption: 3%, DEF: +160, Duration: 25 sec, Cooldown: 90 sec

Passive Effects - Max HP: +3%

  • Level 4: Active Effects - MP Cost: 25, Damage Absorption: 4%, DEF: +180, Duration: 30 sec, Cooldown: 90 sec

Passive Effects - Max HP: +4%

  • Level 5: Active Effects - MP Cost: 30, Damage Absorption: 5%, DEF: +200, Duration: 35 sec, Cooldown: 90 sec

Passive Effects - Max HP: +5%

  • Level 6: Active Effects - MP Cost: 30, Damage Absorption: 6%, DEF: +220, Duration: 40 sec, Cooldown: 90 sec

Passive Effects - Max HP: +6%

  • Level 7: Active Effects - MP Cost: 35, Damage Absorption: 7%, DEF: +240, Duration: 45 sec, Cooldown: 90 sec

Passive Effects - Max HP: +7%

  • Level 8: Active Effects - MP Cost: 35, Damage Absorption: 8%, DEF: +260, Duration: 50 sec, Cooldown: 90 sec

Passive Effects - Max HP: +8%

  • Level 9: Active Effects - MP Cost: 40, Damage Absorption: 9%, DEF: +280, Duration: 55 sec, Cooldown: 90 sec

Passive Effects - Max HP: +9%

  • Level 10: Active Effects - MP Cost: 40, Damage Absorption: 10%, DEF: +300, Duration: 60 sec, Cooldown: 90 sec

Passive Effects - Max HP: +10%


File:MS Skill Evan Elemental Reset.png

Elemental Decrease: Temporarily decreases the magic attributes of all attacks that you use.

Elemental Decrease effects

Temporarily decreases the magic attributes of all attacks that you use.

  • Level 1: MP Cost: 14, Elemental Attributes: -10%, Duration: 120 sec
  • Level 2: MP Cost: 18, Elemental Attributes: -20%, Duration: 140 sec
  • Level 3: MP Cost: 22, Elemental Attributes: -30%, Duration: 160 sec
  • Level 4: MP Cost: 26, Elemental Attributes: -40%, Duration: 180 sec
  • Level 5: MP Cost: 30, Elemental Attributes: -50%, Duration: 200 sec
  • Level 6: MP Cost: 34, Elemental Attributes: -60%, Duration: 220 sec
  • Level 7: MP Cost: 38, Elemental Attributes: -70%, Duration: 240 sec
  • Level 8: MP Cost: 42, Elemental Attributes: -80%, Duration: 260 sec
  • Level 9: MP Cost: 46, Elemental Attributes: -90%, Duration: 280 sec
  • Level 10: MP Cost: 50, Elemental Attributes: -100%, Duration: 300 sec

Evan Sixth Mastery

  • Level 60-80

MS Skill Critical Magic.png

Critical Magic: Increases your Critical Hit Rate and minimum Critical Damage.

Critical Magic effects

Increases your Critical Hit Rate and minimum Critical Damage.

  • Level 1: Crit Rate: +2%, Minimum Crit Damage: +1%
  • Level 2: Crit Rate: +4%, Minimum Crit Damage: +2%
  • Level 3: Crit Rate: +6%, Minimum Crit Damage: +3%
  • Level 4: Crit Rate: +8%, Minimum Crit Damage: +4%
  • Level 5: Crit Rate: +10%, Minimum Crit Damage: +5%
  • Level 6: Crit Rate: +12%, Minimum Crit Damage: +6%
  • Level 7: Crit Rate: +14%, Minimum Crit Damage: +7%
  • Level 8: Crit Rate: +16%, Minimum Crit Damage: +8%
  • Level 9: Crit Rate: +18%, Minimum Crit Damage: +9%
  • Level 10: Crit Rate: +20%, Minimum Crit Damage: +10%
  • Level 11: Crit Rate: +22%, Minimum Crit Damage: +11%
  • Level 12: Crit Rate: +24%, Minimum Crit Damage: +12%
  • Level 13: Crit Rate: +26%, Minimum Crit Damage: +13%
  • Level 14: Crit Rate: +28%, Minimum Crit Damage: +14%
  • Level 15: Crit Rate: +30%, Minimum Crit Damage: +15%

MS Skill Dragon Thrust.png

Dragon Thrust: A fierce dragon deals damage to enemies while knocking them back.

Dragon Thrust effects

A fierce dragon deals damage to enemies while knocking them back.

  • Level 1: MP Cost: 18, Damage: 124% x 3, Max Enemies Hit: 8, Knock-back Chance: 43%
  • Level 2: MP Cost: 18, Damage: 128% x 3, Max Enemies Hit: 8, Knock-back Chance: 46%
  • Level 3: MP Cost: 18, Damage: 132% x 3, Max Enemies Hit: 8, Knock-back Chance: 49%
  • Level 4: MP Cost: 18, Damage: 136% x 3, Max Enemies Hit: 8, Knock-back Chance: 52%
  • Level 5: MP Cost: 22, Damage: 140% x 3, Max Enemies Hit: 8, Knock-back Chance: 55%
  • Level 6: MP Cost: 22, Damage: 144% x 3, Max Enemies Hit: 8, Knock-back Chance: 58%
  • Level 7: MP Cost: 22, Damage: 148% x 3, Max Enemies Hit: 8, Knock-back Chance: 61%
  • Level 8: MP Cost: 22, Damage: 152% x 3, Max Enemies Hit: 8, Knock-back Chance: 64%
  • Level 9: MP Cost: 22, Damage: 156% x 3, Max Enemies Hit: 8, Knock-back Chance: 67%
  • Level 10: MP Cost: 26, Damage: 160% x 3, Max Enemies Hit: 8, Knock-back Chance: 70%
  • Level 11: MP Cost: 26, Damage: 164% x 3, Max Enemies Hit: 8, Knock-back Chance: 73%
  • Level 12: MP Cost: 26, Damage: 168% x 3, Max Enemies Hit: 8, Knock-back Chance: 76%
  • Level 13: MP Cost: 26, Damage: 172% x 3, Max Enemies Hit: 8, Knock-back Chance: 79%
  • Level 14: MP Cost: 26, Damage: 176% x 3, Max Enemies Hit: 8, Knock-back Chance: 82%
  • Level 15: MP Cost: 30, Damage: 180% x 3, Max Enemies Hit: 8, Knock-back Chance: 85%
  • Level 16: MP Cost: 30, Damage: 184% x 3, Max Enemies Hit: 8, Knock-back Chance: 88%
  • Level 17: MP Cost: 30, Damage: 188% x 3, Max Enemies Hit: 8, Knock-back Chance: 91%
  • Level 18: MP Cost: 30, Damage: 192% x 3, Max Enemies Hit: 8, Knock-back Chance: 94%
  • Level 19: MP Cost: 30, Damage: 196% x 3, Max Enemies Hit: 8, Knock-back Chance: 97%
  • Level 20: MP Cost: 34, Damage: 200% x 3, Max Enemies Hit: 8, Knock-back Chance: 100%

MS Skill Magic Booster.png

Magic Booster: Consumes MP to increase Magic Attack Speed by two steps for set duration.

Magic Booster effects

Consumes MP to increase Magic Attack Speed by two steps for set duration.

  • Level 1: MP -76; lasts 110 seconds, at a level 1 speed increase.
  • Level 2: MP -74; lasts 120 seconds, at a level 1 speed increase.
  • Level 3: MP -72; lasts 130 seconds, at a level 1 speed increase.
  • Level 4: MP -70; lasts 140 seconds, at a level 1 speed increase.
  • Level 5: MP -68; lasts 150 seconds, at a level 1 speed increase.
  • Level 6: MP -66; lasts 160 seconds, at a level 1 speed increase.
  • Level 7: MP -64; lasts 170 seconds, at a level 1 speed increase.
  • Level 8: MP -62; lasts 180 seconds, at a level 2 speed increase.
  • Level 9: MP -60; lasts 190 seconds, at a level 2 speed increase.
  • Level 10: MP -58; lasts 200 seconds, at a level 2 speed increase.
  • Level 11: MP -56; lasts 210 seconds, at a level 2 speed increase.
  • Level 12: MP -54; lasts 220 seconds, at a level 2 speed increase.
  • Level 13: MP -52; lasts 230 seconds, at a level 2 speed increase.
  • Level 14: MP -50; lasts 240 seconds, at a level 2 speed increase.
  • Level 15: MP -48; lasts 250 seconds, at a level 2 speed increase.
  • Level 16: MP -46; lasts 260 seconds, at a level 3 speed increase.
  • Level 17: MP -44; lasts 270 seconds, at a level 3 speed increase.
  • Level 18: MP -42; lasts 280 seconds, at a level 3 speed increase.
  • Level 19: MP -40; lasts 290 seconds, at a level 3 speed increase.
  • Level 20: MP -38; lasts 300 seconds, at a level 3 speed increase.

File:MS Skill Blink Dragon.png

Dragon Blink: Teleport to a random location of the map. The MP cost and cooldown time decreases as Skill Level increases.

Dragon Blink effects

Teleport to a random location of the map. The MP cost and cooldown time decreases as Skill Level increases.

  • Level 1: MP Cost: 165, Cooldown: 27 sec
  • Level 2: MP Cost: 150, Cooldown: 24 sec
  • Level 3: MP Cost: 135, Cooldown: 21 sec
  • Level 4: MP Cost: 120, Cooldown: 18 sec
  • Level 5: MP Cost: 105, Cooldown: 15 sec
  • Level 6: MP Cost: 90, Cooldown: 12 sec
  • Level 7: MP Cost: 75, Cooldown: 9 sec
  • Level 8: MP Cost: 60, Cooldown: 6 sec
  • Level 9: MP Cost: 45, Cooldown: 3 sec
  • Level 10: MP Cost: 30, Cooldown: 0 sec

Evan Seventh Mastery

  • Level 80-100

MS Skill Magic Amplification.png

Magic Amplification: Increases magic attack by using more MP.

Magic Amplification effects

Increases magic attack by using more MP.

  • Level 1: MP Cost: 108%, Magic Attack: 108%
  • Level 2f: MP Cost: 111%, Magic Attack: 111%
  • Level 3: MP Cost: 114%, Magic Attack: 114%
  • Level 4: MP Cost: 117%, Magic Attack: 117%
  • Level 5: MP Cost: 120%, Magic Attack: 120%
  • Level 6: MP Cost: 123%, Magic Attack: 123%
  • Level 7: MP Cost: 126%, Magic Attack: 126%
  • Level 8: MP Cost: 129%, Magic Attack: 129%
  • Level 9: MP Cost: 132%, Magic Attack: 132%
  • Level 10: MP Cost: 135%, Magic Attack: 135%
  • Level 11: MP Cost: 138%, Magic Attack: 138%
  • Level 12: MP Cost: 141%, Magic Attack: 141%
  • Level 13: MP Cost: 144%, Magic Attack: 144%
  • Level 14: MP Cost: 147%, Magic Attack: 147%
  • Level 15: MP Cost: 150%, Magic Attack: 150%

File:MS Skill Dragon Breath.png

Fire Breath: Unleashes furious flames to attack and stun multiple monsters.

Fire Breath effects

Unleashes furious flames to attack and stun multiple monsters.

  • Element: Fire
  • Level 1: MP Cost: 20, Damage: 567%, Max Monsters Hit: 8, Stun Chance: 11%, Stun Duration: 5 sec
  • Level 2: MP Cost: 22, Damage: 574%, Max Monsters Hit: 8, Stun Chance: 12%, Stun Duration: 5 sec
  • Level 3: MP Cost: 22, Damage: 581%, Max Monsters Hit: 8, Stun Chance: 13%, Stun Duration: 5 sec
  • Level 4: MP Cost: 24, Damage: 588%, Max Monsters Hit: 8, Stun Chance: 14%, Stun Duration: 5 sec
  • Level 5: MP Cost: 24, Damage: 595%, Max Monsters Hit: 8, Stun Chance: 15%, Stun Duration: 5 sec
  • Level 6: MP Cost: 26, Damage: 602%, Max Monsters Hit: 8, Stun Chance: 16%, Stun Duration: 5 sec
  • Level 7: MP Cost: 26, Damage: 609%, Max Monsters Hit: 8, Stun Chance: 17%, Stun Duration: 5 sec
  • Level 8: MP Cost: 28, Damage: 616%, Max Monsters Hit: 8, Stun Chance: 18%, Stun Duration: 5 sec
  • Level 9: MP Cost: 28, Damage: 623%, Max Monsters Hit: 8, Stun Chance: 19%, Stun Duration: 5 sec
  • Level 10: MP Cost: 30, Damage: 630%, Max Monsters Hit: 8, Stun Chance: 20%, Stun Duration: 5 sec
  • Level 11: MP Cost: 30, Damage: 637%, Max Monsters Hit: 8, Stun Chance: 21%, Stun Duration: 5 sec
  • Level 12: MP Cost: 32, Damage: 644%, Max Monsters Hit: 8, Stun Chance: 22%, Stun Duration: 5 sec
  • Level 13: MP Cost: 32, Damage: 651%, Max Monsters Hit: 8, Stun Chance: 23%, Stun Duration: 5 sec
  • Level 14: MP Cost: 34, Damage: 658%, Max Monsters Hit: 8, Stun Chance: 24%, Stun Duration: 5 sec
  • Level 15: MP Cost: 34, Damage: 665%, Max Monsters Hit: 8, Stun Chance: 25%, Stun Duration: 5 sec
  • Level 16: MP Cost: 36, Damage: 672%, Max Monsters Hit: 8, Stun Chance: 26%, Stun Duration: 5 sec
  • Level 17: MP Cost: 36, Damage: 679%, Max Monsters Hit: 8, Stun Chance: 27%, Stun Duration: 5 sec
  • Level 18: MP Cost: 38, Damage: 686%, Max Monsters Hit: 8, Stun Chance: 28%, Stun Duration: 5 sec
  • Level 19: MP Cost: 38, Damage: 693%, Max Monsters Hit: 8, Stun Chance: 29%, Stun Duration: 5 sec
  • Level 20: MP Cost: 40, Damage: 700%, Max Monsters Hit: 8, Stun Chance: 30%, Stun Duration: 5 sec

File:MS Skill Killing Wing.png

Killer Wings: Brands an enemy with a Dragon seal. Your following attacks focus on that enemy, and the enemy takes damage over time.

Killer Wings effects

Brands an enemy with a Dragon seal. Your following attacks focus on that enemy, and the enemy takes damage over time.

  • Element: Dark
  • Level 1: MP Cost: 25, Damage: 446%, Damage Over Time: 54% damage every 1 sec for 4 sec
  • Level 2: MP Cost: 25, Damage: 452%, Damage Over Time: 58% damage every 1 sec for 4 sec
  • Level 3: MP Cost: 25, Damage: 458%, Damage Over Time: 62% damage every 1 sec for 4 sec
  • Level 4: MP Cost: 25, Damage: 464%, Damage Over Time: 66% damage every 1 sec for 4 sec
  • Level 5: MP Cost: 30, Damage: 470%, Damage Over Time: 70% damage every 1 sec for 5 sec
  • Level 6: MP Cost: 30, Damage: 476%, Damage Over Time: 74% damage every 1 sec for 5 sec
  • Level 7: MP Cost: 30, Damage: 482%, Damage Over Time: 78% damage every 1 sec for 5 sec
  • Level 8: MP Cost: 30, Damage: 488%, Damage Over Time: 82% damage every 1 sec for 5 sec
  • Level 9: MP Cost: 30, Damage: 494%, Damage Over Time: 86% damage every 1 sec for 5 sec
  • Level 10: MP Cost: 35, Damage: 500%, Damage Over Time: 90% damage every 1 sec for 6 sec

MS Skill Magic Resistance.png

Magic Resistance: Temporarily increases the magic resistance and Magic DEF for all party members nearby.

Magic Resistance effects

Temporarily increases the magic resistance and Magic DEF for all party members nearby.

  • Level 1: MP Cost: 12, Magic Resistance: +2%, Magic DEF: +55, Duration: 60 sec
  • Level 2: MP Cost: 12, Magic Resistance: +4%, Magic DEF: +60, Duration: 70 sec
  • Level 3: MP Cost: 18, Magic Resistance: +6%, Magic DEF: +65, Duration: 80 sec
  • Level 4: MP Cost: 18, Magic Resistance: +8%, Magic DEF: +70, Duration: 90 sec
  • Level 5: MP Cost: 24, Magic Resistance: +10%, Magic DEF: +75, Duration: 100 sec
  • Level 6: MP Cost: 24, Magic Resistance: +12%, Magic DEF: +80, Duration: 110 sec
  • Level 7: MP Cost: 30, Magic Resistance: +14%, Magic DEF: +85, Duration: 120 sec
  • Level 8: MP Cost: 30, Magic Resistance: +16%, Magic DEF: +90, Duration: 130 sec
  • Level 9: MP Cost: 36, Magic Resistance: +18%, Magic DEF: +95, Duration: 140 sec
  • Level 10: MP Cost: 36, Magic Resistance: +20%, Magic DEF: +100, Duration: 150 sec

File:MS Skill Dragon Serge.png

Dragon Spark: Grants a chance to deal additional damage after an attack.

Dragon Spark effects

Grants a chance to deal additional damage after an attack.

  • Level 1: Chance: 4%, Damage: 155%
  • Level 2: Chance: 8%, Damage: 160%
  • Level 3: Chance: 12%, Damage: 165%
  • Level 4: Chance: 16%, Damage: 170%
  • Level 5: Chance: 20%, Damage: 175%
  • Level 6: Chance: 24%, Damage: 180%
  • Level 7: Chance: 28%, Damage: 185%
  • Level 8: Chance: 32%, Damage: 190%
  • Level 9: Chance: 36%, Damage: 195%
  • Level 10: Chance: 40%, Damage: 200%

Evan Eighth Mastery

  • Level 100-120

MS Skill Dragon Fury.png

Dragon Fury: When your MP is within a certain range, the focus of the Dragon strengthens and your Magic Attack increases. This effect disappears once your MP is out of that range.

Dragon Fury effects

When your MP is within a certain range, the focus of the Dragon strengthens and your Magic Attack increases. This effect disappears once your MP is out of that range.

  • Level 1: Magic ATT: +7%, MP Range: 50% to 80%
  • Level 2: Magic ATT: +14%, MP Range: 45% to 85%
  • Level 3: Magic ATT: +21%, MP Range: 40% to 90%
  • Level 4: Magic ATT: +28%, MP Range: 35% to 95%
  • Level 5: Magic ATT: +35%, MP Range: 30% to 100%

MS Skill Earthquake.png

Earthquake: Violently shakes the ground, inflicting multiple attacks on enemies.

Earthquake effects

Violently shakes the ground, inflicting multiple attacks on enemies.

  • Level 1: MP Cost: 19, Damage: 606%, Max Monsters Hit: 10
  • Level 2: MP Cost: 22, Damage: 612%, Max Monsters Hit: 10
  • Level 3: MP Cost: 22, Damage: 618%, Max Monsters Hit: 10
  • Level 4: MP Cost: 25, Damage: 624%, Max Monsters Hit: 10
  • Level 5: MP Cost: 25, Damage: 630%, Max Monsters Hit: 10
  • Level 6: MP Cost: 28, Damage: 636%, Max Monsters Hit: 10
  • Level 7: MP Cost: 28, Damage: 642%, Max Monsters Hit: 10
  • Level 8: MP Cost: 31, Damage: 648%, Max Monsters Hit: 10
  • Level 9: MP Cost: 31, Damage: 654%, Max Monsters Hit: 10
  • Level 10: MP Cost: 34, Damage: 660%, Max Monsters Hit: 10
  • Level 11: MP Cost: 34, Damage: 666%, Max Monsters Hit: 10
  • Level 12: MP Cost: 37, Damage: 672%, Max Monsters Hit: 10
  • Level 13: MP Cost: 37, Damage: 678%, Max Monsters Hit: 10
  • Level 14: MP Cost: 40, Damage: 684%, Max Monsters Hit: 10
  • Level 15: MP Cost: 40, Damage: 690%, Max Monsters Hit: 10
  • Level 16: MP Cost: 43, Damage: 696%, Max Monsters Hit: 10
  • Level 17: MP Cost: 43, Damage: 702%, Max Monsters Hit: 10
  • Level 18: MP Cost: 46, Damage: 708%, Max Monsters Hit: 10
  • Level 19: MP Cost: 46, Damage: 714%, Max Monsters Hit: 10
  • Level 20: MP Cost: 49, Damage: 720%, Max Monsters Hit: 10

File:MS Skill Onyx Shield.png

Onyx Shroud: Temporarily increases Avoidability rate for party members.

Onyx Shroud effects

Temporarily increases Avoidability rate for party members.

  • Level 1: MP Cost: 50, Duration: 96 sec, Avoidability: +6%
  • Level 2: MP Cost: 50, Duration: 102 sec, Avoidability: +7%
  • Level 3: MP Cost: 50, Duration: 108 sec, Avoidability: +8%
  • Level 4: MP Cost: 50, Duration: 114 sec, Avoidability: +9%
  • Level 5: MP Cost: 50, Duration: 120 sec, Avoidability: +10%
  • Level 6: MP Cost: 60, Duration: 126 sec, Avoidability: +11%
  • Level 7: MP Cost: 60, Duration: 132 sec, Avoidability: +12%
  • Level 8: MP Cost: 60, Duration: 138 sec, Avoidability: +13%
  • Level 9: MP Cost: 60, Duration: 144 sec, Avoidability: +14%
  • Level 10: MP Cost: 60, Duration: 150 sec, Avoidability: +15%
  • Level 11: MP Cost: 70, Duration: 156 sec, Avoidability: +16%
  • Level 12: MP Cost: 70, Duration: 162 sec, Avoidability: +17%
  • Level 13: MP Cost: 70, Duration: 168 sec, Avoidability: +18%
  • Level 14: MP Cost: 70, Duration: 174 sec, Avoidability: +19%
  • Level 15: MP Cost: 70, Duration: 180 sec, Avoidability: +20%

File:MS Skill Ghost Lettering.png

Phantom Imprint: Creates a pentacle that puts a curse on a target enemy. Cursed enemies temporarily take more damage.

Phantom Imprint effects

Creates a pentacle that puts a curse on a target enemy. Cursed enemies temporarily take more damage.

  • Element: Dark
  • Level 1: MP Cost: 24, Damage: 386%, Bonus Damage: 2% for 5 sec
  • Level 2: MP Cost: 24, Damage: 392%, Bonus Damage: 4% for 5 sec
  • Level 3: MP Cost: 28, Damage: 398%, Bonus Damage: 6% for 5 sec
  • Level 4: MP Cost: 28, Damage: 404%, Bonus Damage: 8% for 5 sec
  • Level 5: MP Cost: 32, Damage: 410%, Bonus Damage: 10% for 10 sec
  • Level 6: MP Cost: 32, Damage: 416%, Bonus Damage: 12% for 10 sec
  • Level 7: MP Cost: 36, Damage: 422%, Bonus Damage: 14% for 10 sec
  • Level 8: MP Cost: 36, Damage: 428%, Bonus Damage: 16% for 10 sec
  • Level 9: MP Cost: 40, Damage: 434%, Bonus Damage: 18% for 10 sec
  • Level 10: MP Cost: 40, Damage: 440%, Bonus Damage: 20% for 15 sec

File:MS Skill Aurora Recovery.png

Recovery Aura: Creates a recovery aura around you for a short time. The HP and MP of all party members within the aura will be continuously restored.

Recovery Aura effects

Creates a recovery aura around you for a short time. The HP and MP of all party members within the aura will be continuously restored.

  • Cooldown: One minute.
  • Level 1: HP Cost: 30, MP Cost: 30, 60% MP restored every 45 sec
  • Level 2: HP Cost: 30, MP Cost: 30, 70% MP restored every 45 sec
  • Level 3: HP Cost: 40, MP Cost: 40, 80% MP restored every 45 sec
  • Level 4: HP Cost: 40, MP Cost: 40, 90% MP restored every 45 sec
  • Level 5: HP Cost: 50, MP Cost: 50, 100% MP restored every 45 sec

{{MapleStory/Skill desc|Evan8|Teleport Mastery|When activated, enemies at the teleport location will take damage and become Stunned. Also, permanently increases teleport distance. This skill can be toggled on and off with the skill key. |When activated, enemies at the teleport location will take damage and become Stunned. Also, permanently increases teleport distance. This skill can be toggled on and off with the skill key.

  • Requires Level 20 Teleport|
  • Level 1: MP Cost: 2, Damage: 210%, Max Enemies Hit: 6, Stun Chance: 35%, Stun Duration: 2 sec, Teleport Distance: +2
  • Level 2: MP Cost: 4, Damage: 220%, Max Enemies Hit: 6, Stun Chance: 40%, Stun Duration: 2 sec, Teleport Distance: +4
  • Level 3: MP Cost: 6, Damage: 230%, Max Enemies Hit: 6, Stun Chance: 45%, Stun Duration: 2 sec, Teleport Distance: +6
  • Level 4: MP Cost: 8, Damage: 240%, Max Enemies Hit: 6, Stun Chance: 50%, Stun Duration: 2 sec, Teleport Distance: +8
  • Level 5: MP Cost: 10, Damage: 250%, Max Enemies Hit: 6, Stun Chance: 55%, Stun Duration: 3 sec, Teleport Distance: +10
  • Level 6: MP Cost: 12, Damage: 260%, Max Enemies Hit: 6, Stun Chance: 60%, Stun Duration: 3 sec, Teleport Distance: +12
  • Level 7: MP Cost: 14, Damage: 270%, Max Enemies Hit: 6, Stun Chance: 65%, Stun Duration: 3 sec, Teleport Distance: +14
  • Level 8: MP Cost: 16, Damage: 280%, Max Enemies Hit: 6, Stun Chance: 70%, Stun Duration: 3 sec, Teleport Distance: +16
  • Level 9: MP Cost: 18, Damage: 290%, Max Enemies Hit: 6, Stun Chance: 75%, Stun Duration: 3 sec, Teleport Distance: +18
  • Level 10: MP Cost: 20, Damage: 300%, Max Enemies Hit: 6, Stun Chance: 80%, Stun Duration: 4 sec, Teleport Distance: +20

Evan Ninth Mastery

  • Level 120-160

MS Skill Maple Warrior.png

Maple Warrior: Increase party's every stats by certain percentage.

Maple Warrior effects

Increase party's every stats by certain percentage.

  • Level 1: MP -10; +1% Base Stats, 30 seconds.
  • Level 2: MP -10; +1% Base Stats, 60 seconds.
  • Level 3: MP -10; +2% Base Stats, 90 seconds.
  • Level 4: MP -10; +2% Base Stats, 120 seconds.
  • Level 5: MP -10; +3% Base Stats, 150 seconds.
  • Level 6: MP -20; +3% Base Stats, 180 seconds.
  • Level 7: MP -20; +4% Base Stats, 210 seconds.
  • Level 8: MP -20; +4% Base Stats, 240 seconds.
  • Level 9: MP -20; +5% Base Stats, 270 seconds.
  • Level 10: MP -20; +5% Base Stats, 300 seconds.
  • Level 11: MP -30; +6% Base Stats, 330 seconds.
  • Level 12: MP -30; +6% Base Stats, 360 seconds.
  • Level 13: MP -30; +7% Base Stats, 390 seconds.
  • Level 14: MP -30; +7% Base Stats, 420 seconds.
  • Level 15: MP -30; +8% Base Stats, 450 seconds.
  • Level 16: MP -40; +8% Base Stats, 480 seconds.
  • Level 17: MP -40; +9% Base Stats, 510 seconds.
  • Level 18: MP -40; +9% Base Stats, 540 seconds.
  • Level 19: MP -40; +10% Base Stats, 570 seconds.
  • Level 20: MP -40; +10% Base Stats, 600 seconds.
  • Level 21: MP -50; +11% Base Stats, 630 seconds.
  • Level 22: MP -50; +11% Base Stats, 660 seconds.
  • Level 23: MP -50; +12% Base Stats, 690 seconds.
  • Level 24: MP -50; +12% Base Stats, 720 seconds.
  • Level 25: MP -50; +13% Base Stats, 750 seconds.
  • Level 26: MP -60; +13% Base Stats, 780 seconds.
  • Level 27: MP -60; +14% Base Stats, 810 seconds.
  • Level 28: MP -60; +14% Base Stats, 840 seconds.
  • Level 29: MP -60; +15% Base Stats, 870 seconds.
  • Level 30: MP -70; +15% Base Stats, 900 seconds.
  • Level 31: MP -70; +16% Base Stats, 930 seconds.
  • Level 32: MP -70; +16% Base Stats, 960 seconds.

MS Skill Hero's Will.png

Hero's Will: Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.

Hero's Will effects

Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.

  • Level 1: MP -30; Escape from any abnormal condition, Cooldown time: 10 minutes
  • Level 2: MP -30; Escape from any abnormal condition, Cooldown time: 9 minutes
  • Level 3: MP -30; Escape from any abnormal condition, Cooldown time: 8 minutes
  • Level 4: MP -30; Escape from any abnormal condition, Cooldown time: 7 minutes
  • Level 5: MP -30; Escape from any abnormal condition, Cooldown time: 6 minutes
  • Level 6: MP -30; Escape from any abnormal condition, Cooldown time: 5 minutes
  • Level 7: MP -30; Escape from any abnormal condition, Cooldown time: 4 minutes

MS Skill Magic Mastery.png

Magic Mastery: Enhances Magic Mastery, Magic Attack, and Minimum Critical Damage.

Magic Mastery effects

Enhances Magic Mastery, Magic Attack, and Minimum Critical Damage.

  • Level 1: 56% Mastery, +1 Magic Attack, 1% minimum critical damage.
  • Level 2: 56% Mastery, +2 Magic Attack, 1% minimum critical damage.
  • Level 3: 57% Mastery, +3 Magic Attack, 2% minimum critical damage.
  • Level 4: 57% Mastery, +4 Magic Attack, 2% minimum critical damage.
  • Level 5: 58% Mastery, +5 Magic Attack, 3% minimum critical damage.
  • Level 6: 58% Mastery, +6 Magic Attack, 3% minimum critical damage.
  • Level 7: 59% Mastery, +7 Magic Attack, 4% minimum critical damage.
  • Level 8: 59% Mastery, +8 Magic Attack, 4% minimum critical damage.
  • Level 9: 60% Mastery, +9 Magic Attack, 5% minimum critical damage.
  • Level 10: 60% Mastery, +10 Magic Attack, 5% minimum critical damage.
  • Level 11: 61% Mastery, +11 Magic Attack, 6% minimum critical damage.
  • Level 12: 61% Mastery, +12 Magic Attack, 6% minimum critical damage.
  • Level 13: 62% Mastery, +13 Magic Attack, 7% minimum critical damage.
  • Level 14: 62% Mastery, +14 Magic Attack, 7% minimum critical damage.
  • Level 15: 63% Mastery, +15 Magic Attack, 8% minimum critical damage.
  • Level 16: 63% Mastery, +16 Magic Attack, 8% minimum critical damage.
  • Level 17: 64% Mastery, +17 Magic Attack, 9% minimum critical damage.
  • Level 18: 64% Mastery, +18 Magic Attack, 9% minimum critical damage.
  • Level 19: 65% Mastery, +19 Magic Attack, 10% minimum critical damage.
  • Level 20: 65% Mastery, +20 Magic Attack, 10% minimum critical damage.
  • Level 21: 66% Mastery, +21 Magic Attack, 11% minimum critical damage.
  • Level 22: 66% Mastery, +22 Magic Attack, 11% minimum critical damage.
  • Level 23: 67% Mastery, +23 Magic Attack, 12% minimum critical damage.
  • Level 24: 67% Mastery, +24 Magic Attack, 12% minimum critical damage.
  • Level 25: 68% Mastery, +25 Magic Attack, 13% minimum critical damage.
  • Level 26: 68% Mastery, +26 Magic Attack, 13% minimum critical damage.
  • Level 27: 69% Mastery, +27 Magic Attack, 14% minimum critical damage.
  • Level 28: 69% Mastery, +28 Magic Attack, 14% minimum critical damage.
  • Level 29: 70% Mastery, +29 Magic Attack, 15% minimum critical damage.
  • Level 30: 70% Mastery, +30 Magic Attack, 15% minimum critical damage.
  • Level 31: 71% Mastery, +31 Magic Attack, 16% minimum critical damage.
  • Level 32: 71% Mastery, +32 Magic Attack, 16% minimum critical damage.

MS Skill Illusion.png

Illusion: The Dragon's clone attacks a monster consecutive times. A portion of the enemy's defense will be ignored.

Illusion effects

The Dragon's clone attacks a monster consecutive times. A portion of the enemy's defense will be ignored.

  • Level 1: MP Cost: 28, Number of Attacks: 4, Damage: 264%, Enemy DEF Ignored: 6%, Stun Chance: 11%
  • Level 2: MP Cost: 28, Number of Attacks: 4, Damage: 268%, Enemy DEF Ignored: 6%, Stun Chance: 12%
  • Level 3: MP Cost: 28, Number of Attacks: 4, Damage: 272%, Enemy DEF Ignored: 7%, Stun Chance: 13%
  • Level 4: MP Cost: 28, Number of Attacks: 4, Damage: 276%, Enemy DEF Ignored: 7%, Stun Chance: 14%
  • Level 5: MP Cost: 28, Number of Attacks: 4, Damage: 280%, Enemy DEF Ignored: 8%, Stun Chance: 15%
  • Level 6: MP Cost: 32, Number of Attacks: 4, Damage: 284%, Enemy DEF Ignored: 8%, Stun Chance: 16%
  • Level 7: MP Cost: 32, Number of Attacks: 4, Damage: 288%, Enemy DEF Ignored: 9%, Stun Chance: 17%
  • Level 8: MP Cost: 32, Number of Attacks: 4, Damage: 292%, Enemy DEF Ignored: 9%, Stun Chance: 18%
  • Level 9: MP Cost: 32, Number of Attacks: 4, Damage: 296%, Enemy DEF Ignored: 10%, Stun Chance: 19%
  • Level 10: MP Cost: 32, Number of Attacks: 4, Damage: 300%, Enemy DEF Ignored: 10%, Stun Chance: 20%
  • Level 11: MP Cost: 32, Number of Attacks: 4, Damage: 304%, Enemy DEF Ignored: 11%, Stun Chance: 21%
  • Level 12: MP Cost: 36, Number of Attacks: 4, Damage: 308%, Enemy DEF Ignored: 11%, Stun Chance: 22%
  • Level 13: MP Cost: 36, Number of Attacks: 4, Damage: 312%, Enemy DEF Ignored: 12%, Stun Chance: 23%
  • Level 14: MP Cost: 36, Number of Attacks: 4, Damage: 316%, Enemy DEF Ignored: 12%, Stun Chance: 24%
  • Level 15: MP Cost: 36, Number of Attacks: 4, Damage: 320%, Enemy DEF Ignored: 13%, Stun Chance: 25%
  • Level 16: MP Cost: 36, Number of Attacks: 4, Damage: 324%, Enemy DEF Ignored: 13%, Stun Chance: 26%
  • Level 17: MP Cost: 36, Number of Attacks: 4, Damage: 328%, Enemy DEF Ignored: 14%, Stun Chance: 27%
  • Level 18: MP Cost: 40, Number of Attacks: 4, Damage: 332%, Enemy DEF Ignored: 14%, Stun Chance: 28%
  • Level 19: MP Cost: 40, Number of Attacks: 4, Damage: 336%, Enemy DEF Ignored: 15%, Stun Chance: 29%
  • Level 20: MP Cost: 40, Number of Attacks: 4, Damage: 340%, Enemy DEF Ignored: 15%, Stun Chance: 30%
  • Level 21: MP Cost: 40, Number of Attacks: 4, Damage: 344%, Enemy DEF Ignored: 16%, Stun Chance: 31%
  • Level 22: MP Cost: 40, Number of Attacks: 4, Damage: 348%, Enemy DEF Ignored: 16%, Stun Chance: 32%
  • Level 23: MP Cost: 40, Number of Attacks: 4, Damage: 352%, Enemy DEF Ignored: 17%, Stun Chance: 33%
  • Level 24: MP Cost: 44, Number of Attacks: 4, Damage: 356%, Enemy DEF Ignored: 17%, Stun Chance: 34%
  • Level 25: MP Cost: 44, Number of Attacks: 4, Damage: 360%, Enemy DEF Ignored: 18%, Stun Chance: 35%
  • Level 26: MP Cost: 44, Number of Attacks: 4, Damage: 364%, Enemy DEF Ignored: 18%, Stun Chance: 36%
  • Level 27: MP Cost: 44, Number of Attacks: 4, Damage: 368%, Enemy DEF Ignored: 19%, Stun Chance: 37%
  • Level 28: MP Cost: 44, Number of Attacks: 4, Damage: 372%, Enemy DEF Ignored: 19%, Stun Chance: 38%
  • Level 29: MP Cost: 44, Number of Attacks: 4, Damage: 376%, Enemy DEF Ignored: 20%, Stun Chance: 39%
  • Level 30: MP Cost: 48, Number of Attacks: 4, Damage: 380%, Enemy DEF Ignored: 20%, Stun Chance: 40%
  • Level 31: MP Cost: 48, Number of Attacks: 4, Damage: 384%, Enemy DEF Ignored: 21%, Stun Chance: 41%
  • Level 32: MP Cost: 48, Number of Attacks: 4, Damage: 388%, Enemy DEF Ignored: 21%, Stun Chance: 42%

MS Skill Flame Wheel.png

Flame Wheel: Generates a wheel of flames that spirals into monsters in front of you, dealing Fire damage. Enemies hit take continuous damage.

Flame Wheel effects

Generates a wheel of flames that spirals into monsters in front of you, dealing Fire damage. Enemies hit take continuous damage.

  • Element: Fire
  • Level 1: MP Cost: 22, Damage: 245%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 1% damage for 10 sec.
  • Level 2: MP Cost: 22, Damage: 250%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 1% damage for 11 sec.
  • Level 3: MP Cost: 22, Damage: 255%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 1% damage for 11 sec.
  • Level 4: MP Cost: 22, Damage: 260%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 1% damage for 12 sec.
  • Level 5: MP Cost: 22, Damage: 265%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 1% damage for 12 sec.
  • Level 6: MP Cost: 26, Damage: 270%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 2% damage for 13 sec.
  • Level 7: MP Cost: 26, Damage: 275%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 2% damage for 13 sec.
  • Level 8: MP Cost: 26, Damage: 280%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 2% damage for 14 sec.
  • Level 9: MP Cost: 26, Damage: 285%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 2% damage for 14 sec.
  • Level 10: MP Cost: 26, Damage: 290%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 2% damage for 15 sec.
  • Level 11: MP Cost: 26, Damage: 295%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 3% damage for 15 sec.
  • Level 12: MP Cost: 30, Damage: 300%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 3% damage for 16 sec.
  • Level 13: MP Cost: 30, Damage: 305%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 3% damage for 16 sec.
  • Level 14: MP Cost: 30, Damage: 310%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 3% damage for 17 sec.
  • Level 15: MP Cost: 30, Damage: 315%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 3% damage for 17 sec.
  • Level 16: MP Cost: 30, Damage: 320%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 4% damage for 18 sec.
  • Level 17: MP Cost: 30, Damage: 325%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 4% damage for 18 sec.
  • Level 18: MP Cost: 34, Damage: 330%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 4% damage for 19 sec.
  • Level 19: MP Cost: 34, Damage: 335%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 4% damage for 19 sec.
  • Level 20: MP Cost: 34, Damage: 340%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 4% damage for 20 sec.
  • Level 21: MP Cost: 34, Damage: 345%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 5% damage for 20 sec.
  • Level 22: MP Cost: 34, Damage: 350%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 5% damage for 21 sec.
  • Level 23: MP Cost: 34, Damage: 355%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 5% damage for 21 sec.
  • Level 24: MP Cost: 38, Damage: 360%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 5% damage for 22 sec.
  • Level 25: MP Cost: 38, Damage: 365%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 5% damage for 22 sec.
  • Level 26: MP Cost: 38, Damage: 370%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 6% damage for 23 sec.
  • Level 27: MP Cost: 38, Damage: 375%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 6% damage for 23 sec.
  • Level 28: MP Cost: 38, Damage: 380%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 6% damage for 24 sec.
  • Level 29: MP Cost: 38, Damage: 385%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 6% damage for 24 sec.
  • Level 30: MP Cost: 42, Damage: 390%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 6% damage for 25 sec.
  • Level 31: MP Cost: 42, Damage: 395%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 7% damage for 25 sec.
  • Level 32: MP Cost: 42, Damage: 400%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 7% damage for 26 sec.

Evan Tenth Mastery

  • Level 160-200

File:MS Skill Onix Blessing.png

Blessing of the Onyx: Increases Weapon Defense, Magic Defense, and Magic Attack.

Blessing of the Onyx effects

Increases Weapon Defense, Magic Defense, and Magic Attack.

  • Level 1: MP Cost: 32, Weapon DEF: +310, Magic DEF: +310, Magic ATT: +11, Duration: 60 sec
  • Level 2: MP Cost: 34, Weapon DEF: +320, Magic DEF: +320, Magic ATT: +12, Duration: 65 sec
  • Level 3: MP Cost: 36, Weapon DEF: +330, Magic DEF: +330, Magic ATT: +13, Duration: 70 sec
  • Level 4: MP Cost: 38, Weapon DEF: +340, Magic DEF: +340, Magic ATT: +14, Duration: 75 sec
  • Level 5: MP Cost: 40, Weapon DEF: +350, Magic DEF: +350, Magic ATT: +15, Duration: 80 sec
  • Level 6: MP Cost: 42, Weapon DEF: +360, Magic DEF: +360, Magic ATT: +16, Duration: 85 sec
  • Level 7: MP Cost: 44, Weapon DEF: +370, Magic DEF: +370, Magic ATT: +17, Duration: 90 sec
  • Level 8: MP Cost: 46, Weapon DEF: +380, Magic DEF: +380, Magic ATT: +18, Duration: 95 sec
  • Level 9: MP Cost: 48, Weapon DEF: +390, Magic DEF: +390, Magic ATT: +19, Duration: 100 sec
  • Level 10: MP Cost: 50, Weapon DEF: +400, Magic DEF: +400, Magic ATT: +20, Duration: 105 sec
  • Level 11: MP Cost: 52, Weapon DEF: +410, Magic DEF: +410, Magic ATT: +21, Duration: 110 sec
  • Level 12: MP Cost: 54, Weapon DEF: +420, Magic DEF: +420, Magic ATT: +22, Duration: 115 sec
  • Level 13: MP Cost: 56, Weapon DEF: +430, Magic DEF: +430, Magic ATT: +23, Duration: 120 sec
  • Level 14: MP Cost: 58, Weapon DEF: +440, Magic DEF: +440, Magic ATT: +24, Duration: 125 sec
  • Level 15: MP Cost: 60, Weapon DEF: +450, Magic DEF: +450, Magic ATT: +25, Duration: 130 sec
  • Level 16: MP Cost: 62, Weapon DEF: +460, Magic DEF: +460, Magic ATT: +26, Duration: 135 sec
  • Level 17: MP Cost: 64, Weapon DEF: +470, Magic DEF: +470, Magic ATT: +27, Duration: 140 sec
  • Level 18: MP Cost: 66, Weapon DEF: +480, Magic DEF: +480, Magic ATT: +28, Duration: 145 sec
  • Level 19: MP Cost: 68, Weapon DEF: +490, Magic DEF: +490, Magic ATT: +29, Duration: 150 sec
  • Level 20: MP Cost: 70, Weapon DEF: +500, Magic DEF: +500, Magic ATT: +30, Duration: 155 sec
  • Level 21: MP Cost: 72, Weapon DEF: +510, Magic DEF: +510, Magic ATT: +31, Duration: 160 sec
  • Level 22: MP Cost: 74, Weapon DEF: +520, Magic DEF: +520, Magic ATT: +32, Duration: 165 sec
  • Level 23: MP Cost: 76, Weapon DEF: +530, Magic DEF: +530, Magic ATT: +33, Duration: 170 sec
  • Level 24: MP Cost: 78, Weapon DEF: +540, Magic DEF: +540, Magic ATT: +34, Duration: 175 sec
  • Level 25: MP Cost: 80, Weapon DEF: +550, Magic DEF: +550, Magic ATT: +35, Duration: 180 sec
  • Level 26: MP Cost: 82, Weapon DEF: +560, Magic DEF: +560, Magic ATT: +36, Duration: 185 sec
  • Level 27: MP Cost: 84, Weapon DEF: +570, Magic DEF: +570, Magic ATT: +37, Duration: 190 sec

MS Skill Blaze.png

Blaze: Strike the target with fire for high damage and a chance to stun. A portion of enemy's defense will be ignored.

Blaze effects

Strike the target with fire for high damage and a chance to stun. A portion of enemy's defense will be ignored.

  • Element: Fire
  • Level 1: MP Cost: 30, Damage: 304%, Number of Attacks: 3, Stun Chance: 42%, Stun Duration: 2 sec, DEF ignored: 6%
  • Level 2: MP Cost: 30, Damage: 308%, Number of Attacks: 3, Stun Chance: 44%, Stun Duration: 2 sec, DEF ignored: 7%
  • Level 3: MP Cost: 32, Damage: 312%, Number of Attacks: 3, Stun Chance: 46%, Stun Duration: 2 sec, DEF ignored: 8%
  • Level 4: MP Cost: 32, Damage: 316%, Number of Attacks: 3, Stun Chance: 48%, Stun Duration: 2 sec, DEF ignored: 9%
  • Level 5: MP Cost: 32, Damage: 320%, Number of Attacks: 3, Stun Chance: 50%, Stun Duration: 2 sec, DEF ignored: 10%
  • Level 6: MP Cost: 34, Damage: 324%, Number of Attacks: 3, Stun Chance: 52%, Stun Duration: 2 sec, DEF ignored: 11%
  • Level 7: MP Cost: 34, Damage: 328%, Number of Attacks: 3, Stun Chance: 54%, Stun Duration: 2 sec, DEF ignored: 12%
  • Level 8: MP Cost: 34, Damage: 332%, Number of Attacks: 3, Stun Chance: 56%, Stun Duration: 2 sec, DEF ignored: 13%
  • Level 9: MP Cost: 36, Damage: 336%, Number of Attacks: 3, Stun Chance: 58%, Stun Duration: 2 sec, DEF ignored: 14%
  • Level 10: MP Cost: 36, Damage: 340%, Number of Attacks: 3, Stun Chance: 60%, Stun Duration: 2 sec, DEF ignored: 15%
  • Level 11: MP Cost: 36, Damage: 344%, Number of Attacks: 3, Stun Chance: 62%, Stun Duration: 3 sec, DEF ignored: 16%
  • Level 12: MP Cost: 38, Damage: 348%, Number of Attacks: 3, Stun Chance: 64%, Stun Duration: 3 sec, DEF ignored: 17%
  • Level 13: MP Cost: 38, Damage: 352%, Number of Attacks: 3, Stun Chance: 66%, Stun Duration: 3 sec, DEF ignored: 18%
  • Level 14: MP Cost: 38, Damage: 356%, Number of Attacks: 3, Stun Chance: 68%, Stun Duration: 3 sec, DEF ignored: 19%
  • Level 15: MP Cost: 40, Damage: 360%, Number of Attacks: 3, Stun Chance: 70%, Stun Duration: 3 sec, DEF ignored: 20%
  • Level 16: MP Cost: 40, Damage: 364%, Number of Attacks: 3, Stun Chance: 72%, Stun Duration: 3 sec, DEF ignored: 21%
  • Level 17: MP Cost: 40, Damage: 368%, Number of Attacks: 3, Stun Chance: 74%, Stun Duration: 3 sec, DEF ignored: 22%
  • Level 18: MP Cost: 42, Damage: 372%, Number of Attacks: 3, Stun Chance: 76%, Stun Duration: 3 sec, DEF ignored: 23%
  • Level 19: MP Cost: 42, Damage: 376%, Number of Attacks: 3, Stun Chance: 78%, Stun Duration: 3 sec, DEF ignored: 24%
  • Level 20: MP Cost: 42, Damage: 380%, Number of Attacks: 3, Stun Chance: 80%, Stun Duration: 3 sec, DEF ignored: 25%
  • Level 21: MP Cost: 44, Damage: 384%, Number of Attacks: 3, Stun Chance: 82%, Stun Duration: 4 sec, DEF ignored: 26%
  • Level 22: MP Cost: 44, Damage: 388%, Number of Attacks: 3, Stun Chance: 84%, Stun Duration: 4 sec, DEF ignored: 27%
  • Level 23: MP Cost: 44, Damage: 392%, Number of Attacks: 3, Stun Chance: 86%, Stun Duration: 4 sec, DEF ignored: 28%
  • Level 24: MP Cost: 46, Damage: 396%, Number of Attacks: 3, Stun Chance: 88%, Stun Duration: 4 sec, DEF ignored: 29%
  • Level 25: MP Cost: 46, Damage: 400%, Number of Attacks: 3, Stun Chance: 90%, Stun Duration: 4 sec, DEF ignored: 30%
  • Level 26: MP Cost: 46, Damage: 404%, Number of Attacks: 3, Stun Chance: 92%, Stun Duration: 4 sec, DEF ignored: 31%
  • Level 27: MP Cost: 48, Damage: 408%, Number of Attacks: 3, Stun Chance: 94%, Stun Duration: 4 sec, DEF ignored: 32%
  • Level 28: MP Cost: 48, Damage: 412%, Number of Attacks: 3, Stun Chance: 96%, Stun Duration: 4 sec, DEF ignored: 33%
  • Level 29: MP Cost: 48, Damage: 416%, Number of Attacks: 3, Stun Chance: 98%, Stun Duration: 4 sec, DEF ignored: 34%
  • Level 30: MP Cost: 50, Damage: 420%, Number of Attacks: 3, Stun Chance: 100%, Stun Duration: 4 sec, DEF ignored: 35%
  • Level 31: MP Cost: 50, Damage: 424%, Number of Attacks: 3, Stun Chance: 102%, Stun Duration: 5 sec, DEF ignored: 36%
  • Level 32: MP Cost: 50, Damage: 428%, Number of Attacks: 3, Stun Chance: 104%, Stun Duration: 5 sec, DEF ignored: 37%

MS Skill Dark Fog.png

Dark Fog: Creates a dark, chilly fog that attacks multiple enemies. Increases your critical rate.

Dark Fog effects

Creates a dark, chilly fog that attacks multiple enemies. Increases your critical rate.

  • Level 1: MP -600; attacks 15 enemies with 1230% Damage, at a 5% critical rate. Cooldown 50 seconds.
  • Level 2: MP -600; attacks 15 enemies with 1260% Damage, at a 6% critical rate. Cooldown 48 seconds.
  • Level 3: MP -600; attacks 15 enemies with 1290% Damage, at a 6% critical rate. Cooldown 48 seconds.
  • Level 4: MP -600; attacks 15 enemies with 1320% Damage, at a 7% critical rate. Cooldown 46 seconds.
  • Level 5: MP -600; attacks 15 enemies with 1350% Damage, at a 7% critical rate. Cooldown 46 seconds.
  • Level 6: MP -600; attacks 15 enemies with 1380% Damage, at a 8% critical rate. Cooldown 44 seconds.
  • Level 7: MP -600; attacks 15 enemies with 1410% Damage, at a 8% critical rate. Cooldown 44 seconds.
  • Level 8: MP -600; attacks 15 enemies with 1440% Damage, at a 9% critical rate. Cooldown 42 seconds.
  • Level 9: MP -600; attacks 15 enemies with 1470% Damage, at a 9% critical rate. Cooldown 42 seconds.
  • Level 10: MP -600; attacks 15 enemies with 1500% Damage, at a 10% critical rate. Cooldown 40 seconds.
  • Level 11: MP -600; attacks 15 enemies with 1530% Damage, at a 10% critical rate. Cooldown 40 seconds.
  • Level 12: MP -600; attacks 15 enemies with 1560% Damage, at a 11% critical rate. Cooldown 38 seconds.
  • Level 13: MP -600; attacks 15 enemies with 1590% Damage, at a 11% critical rate. Cooldown 38 seconds.
  • Level 14: MP -600; attacks 15 enemies with 1620% Damage, at a 12% critical rate. Cooldown 36 seconds.
  • Level 15: MP -600; attacks 15 enemies with 1650% Damage, at a 12% critical rate. Cooldown 36 seconds.
  • Level 16: MP -600; attacks 15 enemies with 1680% Damage, at a 13% critical rate. Cooldown 34 seconds.
  • Level 17: MP -600; attacks 15 enemies with 1710% Damage, at a 13% critical rate. Cooldown 34 seconds.
  • Level 18: MP -600; attacks 15 enemies with 1740% Damage, at a 14% critical rate. Cooldown 32 seconds.
  • Level 19: MP -600; attacks 15 enemies with 1770% Damage, at a 14% critical rate. Cooldown 32 seconds.
  • Level 20: MP -600; attacks 15 enemies with 1800% Damage, at a 15% critical rate. Cooldown 30 seconds.
  • Level 21: MP -600; attacks 15 enemies with 1830% Damage, at a 15% critical rate. Cooldown 30 seconds.
  • Level 22: MP -600; attacks 15 enemies with 1860% Damage, at a 16% critical rate. Cooldown 28 seconds.
  • Level 23: MP -600; attacks 15 enemies with 1890% Damage, at a 16% critical rate. Cooldown 28 seconds.
  • Level 24: MP -600; attacks 15 enemies with 1920% Damage, at a 17% critical rate. Cooldown 26 seconds.
  • Level 25: MP -600; attacks 15 enemies with 1950% Damage, at a 17% critical rate. Cooldown 26 seconds.
  • Level 26: MP -600; attacks 15 enemies with 1980% Damage, at a 18% critical rate. Cooldown 24 seconds.
  • Level 27: MP -600; attacks 15 enemies with 2010% Damage, at a 18% critical rate. Cooldown 24 seconds.
  • Level 28: MP -600; attacks 15 enemies with 2040% Damage, at a 19% critical rate. Cooldown 22 seconds.
  • Level 29: MP -600; attacks 15 enemies with 2070% Damage, at a 19% critical rate. Cooldown 22 seconds.
  • Level 30: MP -600; attacks 15 enemies with 2100% Damage, at a 20% critical rate. Cooldown 20 seconds.
  • Level 31: MP -600; attacks 15 enemies with 2130% Damage, at a 20% critical rate. Cooldown 20 seconds. *Level 32: MP -600; attacks 15 enemies with 2160% Damage, at a 21% critical rate. Cooldown 18 seconds.

{{MapleStory/Skill desc|Evan10|Onyx Will|Decreases a portion of received damage for a set period and, enables you to resist being knocked back when struck.|Decreases a portion of received damage for a set period and, enables you to resist being knocked back when struck.|

  • Level 1: MP Cost: 32, Damage Absorption: 5% for 107 sec, Knock-back Resistance Rate: 33%
  • Level 2: MP Cost: 34, Damage Absorption: 6% for 114 sec, Knock-back Resistance Rate: 36%
  • Level 3: MP Cost: 36, Damage Absorption: 6% for 121 sec, Knock-back Resistance Rate: 39%
  • Level 4: MP Cost: 38, Damage Absorption: 7% for 128 sec, Knock-back Resistance Rate: 42%
  • Level 5: MP Cost: 40, Damage Absorption: 7% for 135 sec, Knock-back Resistance Rate: 45%
  • Level 6: MP Cost: 42, Damage Absorption: 8% for 142 sec, Knock-back Resistance Rate: 48%
  • Level 7: MP Cost: 44, Damage Absorption: 8% for 149 sec, Knock-back Resistance Rate: 51%
  • Level 8: MP Cost: 46, Damage Absorption: 9% for 156 sec, Knock-back Resistance Rate: 54%
  • Level 9: MP Cost: 48, Damage Absorption: 9% for 163 sec, Knock-back Resistance Rate: 57%
  • Level 10: MP Cost: 50, Damage Absorption: 10% for 170 sec, Knock-back Resistance Rate: 60%
  • Level 11: MP Cost: 52, Damage Absorption: 10% for 177 sec, Knock-back Resistance Rate: 63%
  • Level 12: MP Cost: 54, Damage Absorption: 11% for 184 sec, Knock-back Resistance Rate: 66%
  • Level 13: MP Cost: 56, Damage Absorption: 11% for 191 sec, Knock-back Resistance Rate: 69%
  • Level 14: MP Cost: 58, Damage Absorption: 12% for 198 sec, Knock-back Resistance Rate: 72%
  • Level 15: MP Cost: 60, Damage Absorption: 12% for 205 sec, Knock-back Resistance Rate: 75%
  • Level 16: MP Cost: 62, Damage Absorption: 13% for 212 sec, Knock-back Resistance Rate: 78%
  • Level 17: MP Cost: 64, Damage Absorption: 13% for 219 sec, Knock-back Resistance Rate: 81%
  • Level 18: MP Cost: 66, Damage Absorption: 14% for 226 sec, Knock-back Resistance Rate: 84%
  • Level 19: MP Cost: 68, Damage Absorption: 14% for 233 sec, Knock-back Resistance Rate: 87%
  • Level 20: MP Cost: 70, Damage Absorption: 15% for 240 sec, Knock-back Resistance Rate: 90%
  • Level 21: MP Cost: 72, Damage Absorption: 15% for 247 sec, Knock-back Resistance Rate: 93%
  • Level 22: MP Cost: 74, Damage Absorption: 16% for 254 sec, Knock-back Resistance Rate: 96%

MS Skill Soul Stone.png

Soul Stone: Casts a buff that holds Souls. A character who dies whose Soul is being held will be resurrected immediately in the same location. This buff is randomly cast on party members.

Soul Stone effects

Casts a buff that holds Souls. A character who dies whose Soul is being held will be resurrected immediately in the same location. This buff is randomly cast on party members.

  • Cooldown: Six minutes.
  • Level 1: MP -100; apply Soul Stone to 3 people for 110 seconds with 23% HP regeration if killed.
  • Level 2: MP -100; apply Soul Stone to 3 people for 120 seconds with 26% HP regeration if killed.
  • Level 3: MP -100; apply Soul Stone to 3 people for 130 seconds with 29% HP regeration if killed.
  • Level 4: MP -100; apply Soul Stone to 3 people for 140 seconds with 32% HP regeration if killed.
  • Level 5: MP -100; apply Soul Stone to 3 people for 150 seconds with 35% HP regeration if killed.
  • Level 6: MP -100; apply Soul Stone to 4 people for 160 seconds with 38% HP regeration if killed.
  • Level 7: MP -100; apply Soul Stone to 4 people for 170 seconds with 41% HP regeration if killed.
  • Level 8: MP -100; apply Soul Stone to 4 people for 180 seconds with 44% HP regeration if killed.
  • Level 9: MP -100; apply Soul Stone to 4 people for 190 seconds with 47% HP regeration if killed.
  • Level 10: MP -100; apply Soul Stone to 4 people for 200 seconds with 50% HP regeration if killed.
  • Level 11: MP -100; apply Soul Stone to 5 people for 210 seconds with 53% HP regeration if killed.
  • Level 12: MP -100; apply Soul Stone to 5 people for 220 seconds with 56% HP regeration if killed.
  • Level 13: MP -100; apply Soul Stone to 5 people for 230 seconds with 59% HP regeration if killed.
  • Level 14: MP -100; apply Soul Stone to 5 people for 240 seconds with 62% HP regeration if killed.
  • Level 15: MP -100; apply Soul Stone to 5 people for 250 seconds with 65% HP regeration if killed.
  • Level 16: MP -100; apply Soul Stone to 6 people for 260 seconds with 68% HP regeration if killed.
  • Level 17: MP -100; apply Soul Stone to 6 people for 270 seconds with 71% HP regeration if killed.
  • Level 18: MP -100; apply Soul Stone to 6 people for 280 seconds with 74% HP regeration if killed.
  • Level 19: MP -100; apply Soul Stone to 6 people for 290 seconds with 77% HP regeration if killed.
  • Level 20: MP -100; apply Soul Stone to 6 people for 300 seconds with 80% HP regeration if killed.
  • Level 21: MP -100; apply Soul Stone to 7 people for 330 seconds with 83% HP regeration if killed.
  • Level 22: MP -100; apply Soul Stone to 7 people for 360 seconds with 86% HP regeration if killed.