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(Converting Maple Warrior and Hero's Will)
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===Fourth Job===
===Fourth Job===
====Common====
====Common====
{{MapleStory/Skill desc|Magician 4 Common|Maple Warrior|Increase party's every stats by certain percentage.|Increase party's every stats by certain percentage.|
{{col|2|begin}}
*'''Level 1''': MP -10; +1% Base Stats, 30 seconds.
{{MapleStory/skill
*'''Level 2''': MP -10; +1% Base Stats, 60 seconds.
|name=Maple Warrior
*'''Level 3''': MP -10; +2% Base Stats, 90 seconds.
|tooltip=Increases the base stats of all party members.
*'''Level 4''': MP -10; +2% Base Stats, 120 seconds.
*'''Level 5''': MP -10; +3% Base Stats, 150 seconds.
*'''Level 6''': MP -20; +3% Base Stats, 180 seconds.
*'''Level 7''': MP -20; +4% Base Stats, 210 seconds.
*'''Level 8''': MP -20; +4% Base Stats, 240 seconds.
*'''Level 9''': MP -20; +5% Base Stats, 270 seconds.
*'''Level 10''': MP -20; +5% Base Stats, 300 seconds.
*'''Level 11''': MP -30; +6% Base Stats, 330 seconds.
*'''Level 12''': MP -30; +6% Base Stats, 360 seconds.
*'''Level 13''': MP -30; +7% Base Stats, 390 seconds.
*'''Level 14''': MP -30; +7% Base Stats, 420 seconds.
*'''Level 15''': MP -30; +8% Base Stats, 450 seconds.
*'''Level 16''': MP -40; +8% Base Stats, 480 seconds.
*'''Level 17''': MP -40; +9% Base Stats, 510 seconds.
*'''Level 18''': MP -40; +9% Base Stats, 540 seconds.
*'''Level 19''': MP -40; +10% Base Stats, 570 seconds.
*'''Level 20''': MP -40; +10% Base Stats, 600 seconds.
*'''Level 21''': MP -50; +11% Base Stats, 630 seconds.
*'''Level 22''': MP -50; +11% Base Stats, 660 seconds.
*'''Level 23''': MP -50; +12% Base Stats, 690 seconds.
*'''Level 24''': MP -50; +12% Base Stats, 720 seconds.
*'''Level 25''': MP -50; +13% Base Stats, 750 seconds.
*'''Level 26''': MP -60; +13% Base Stats, 780 seconds.
*'''Level 27''': MP -60; +14% Base Stats, 810 seconds.
*'''Level 28''': MP -60; +14% Base Stats, 840 seconds.
*'''Level 29''': MP -60; +15% Base Stats, 870 seconds.
*'''Level 30''': MP -70; +15% Base Stats, 900 seconds.
*'''Level 31''': MP -70; +16% Base Stats, 930 seconds.
*'''Level 32''': MP -70; +16% Base Stats, 960 seconds.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Base Stats
! width=100px | Duration (seconds)
|-
|
| bgcolor=#90ff90 | '''''Add 10'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 30 seconds per level'''
|-
! 1
| bgcolor=E6E6FA |  10 || bgcolor=E6E6FA | 1% || bgcolor=E6E6FA | 30
|-
! 2
| 10 || 1% || {{yes2|60}}
|-
! 3
| 10 || {{yes2|2%}} || {{yes2|90}}
|-
! 4
| 10 || 2% || {{yes2|120}}
|-
! 5
| {{yes2|20}} || {{yes2|3%}} || {{yes2|150}}
|-
! 6
| 20 || 3% || {{yes2|180}}
|-
! 7
| 20 || {{yes2|4%}} || {{yes2|210}}
|-
! 8
| 20 || 4% || {{yes2|240}}
|-
! 9
| 20 || {{yes2|5%}} || {{yes2|270}}
|-
! 10
| {{yes2|30}} || 5% || {{yes2|300}}
|-
! 11
| 30 ||  {{yes2|6%}} || {{yes2|330}}
|-
! 12
| 30 || 6% || {{yes2|360}}
|-
! 13
| 30 || {{yes2|7%}} || {{yes2|390}}
|-
! 14
| 30 || 7% || {{yes2|420}}
|-
! 15
| {{yes2|40}} || {{yes2|8%}} || {{yes2|450}}
|-
! 16
| 40 || 8% || {{yes2|480}}
|-
! 17
| 40 || {{yes2|9%}} || {{yes2|510}}
|-
! 18
| 40 || 9% || {{yes2|540}}
|-
! 19
| 40 || {{yes2|10%}} || {{yes2|570}}
|-
! 20
| {{yes2|50}} || 10 || {{yes2|600}}
|-
! 21
| 50 ||  {{yes2|11%}} || {{yes2|630}}
|-
! 22
| 50 || 11% || {{yes2|660}}
|-
! 23
| 50 || {{yes2|12%}} || {{yes2|690}}
|-
! 24
| 50 || 12% || {{yes2|720}}
|-
! 25
| {{yes2|60}} || {{yes2|13%}} || {{yes2|750}}
|-
! 26
| 60 || 13% || {{yes2|780}}
|-
! 27
| 60 || {{yes2|14%}} || {{yes2|810}}
|-
! 28
| 60 || 14% || {{yes2|840}}
|-
! 29
| 60 || {{yes2|15%}} || {{yes2|870}}
|-
! <u>30</u>
| {{yes2|70}} || 15% || {{yes2|900}}
|-
! <i>31</i>
| 70 || {{yes2|16%}} || {{yes2|930}}
|-
! <i>32</i>
| 70 || 16% || {{yes2|960}}
|}</center></div></div>


{{MapleStory/Skill desc|Magician 4 Common|Hero's Will|By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.|By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.|
{{col|2}}
*'''Level 1''': MP -30; Escape from any abnormal condition, Cooldown time: 10 minutes
{{MapleStory/skill
*'''Level 2''': MP -30; Escape from any abnormal condition, Cooldown time: 9 minutes
|name=Hero's Will
*'''Level 3''': MP -30; Escape from any abnormal condition, Cooldown time: 8 minutes
|tooltip=By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.
*'''Level 4''': MP -30; Escape from any abnormal condition, Cooldown time: 7 minutes
*'''Level 5''': MP -30; Escape from any abnormal condition, Cooldown time: 6 minutes
*'''Level 6''': MP -30; Escape from any abnormal condition, Cooldown time: 5 minutes
*'''Level 7''': MP -30; Escape from any abnormal condition, Cooldown time: 4 minutes
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Cooldown (seconds)
|-
|
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Subtract 60'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA |  30 || bgcolor=E6E6FA | 600
|-
! 2
| 30 || {{yes2|540}}
|-
! 3
| 30 || {{yes2|480}}
|-
! 4
| 30 || {{yes2|420}}
|-
! <u>5</u>
| 30 || {{yes2|360}}
|-
! <i>6</i>
| 30 || {{yes2|300}}
|-
! <i>7</i>
| 30 || {{yes2|240}}
|}</center></div></div>
{{col|2|end}}


{{MapleStory/Skill desc|Magician 4 Common|Buff Mastery|Permanently increases Magic ATT. Duration of all the buffs applicable to self will increase upon using skill. An On/Off skill that is activated when the skill is used and deactivated when the skill is used again.|Permanently increases Magic ATT. Duration of all the buffs applicable to self will increase upon using skill. An On/Off skill that is activated when the skill is used and deactivated when the skill is used again.|
{{MapleStory/Skill desc|Magician 4 Common|Buff Mastery|Permanently increases Magic ATT. Duration of all the buffs applicable to self will increase upon using skill. An On/Off skill that is activated when the skill is used and deactivated when the skill is used again.|Permanently increases Magic ATT. Duration of all the buffs applicable to self will increase upon using skill. An On/Off skill that is activated when the skill is used and deactivated when the skill is used again.|
Line 1,498: Line 1,603:
*''Level 7'': MP Cost: 90, Cooldown: 6 min
*''Level 7'': MP Cost: 90, Cooldown: 6 min
}}
}}
===Hyper Skills===
===Hyper Skills===
====Common Stat Enhancers and Active Skills====
====Common Stat Enhancers and Active Skills====

Revision as of 22:29, 28 October 2013

Magician

First Job

Magician

MS Skill MP Boost.png

MP Boost: Permanently increases your Max MP.

MP Boost effects

Permanently increases your Max MP.

  • Level 1: Increased by 2%
  • Level 2: Increased by 4%
  • Level 3: Increased by 6%
  • Level 4: Increased by 8%
  • Level 5: Increased by 10%
  • Level 6: Increased by 12%
  • Level 7: Increased by 14%
  • Level 8: Increased by 16%
  • Level 9: Increased by 18%
  • Level 10: Increased by 20%

MS Skill Magic Guard 2.png

Magic Guard: Damage dealt to you affects your MP instead of your HP. If your MP reaches 0, your HP takes the full amount of damage.

Magic Guard effects

Damage dealt to you affects your MP instead of your HP. If your MP reaches 0, your HP takes the full amount of damage.

  • Level 1: MP -6; Displaces 15% damage for 110 seconds.
  • Level 2: MP -6; Displaces 20% damage for 145 seconds.
  • Level 3: MP -7; Displaces 25% damage for 180 seconds.
  • Level 4: MP -7; Displaces 30% damage for 215 seconds.
  • Level 5: MP -8; Displaces 35% damage for 250 seconds.
  • Level 6: MP -8; Displaces 40% damage for 285 seconds.
  • Level 7: MP -9; Displaces 45% damage for 320 seconds.
  • Level 8: MP -9; Displaces 50% damage for 355 seconds.
  • Level 9: MP -10; Displaces 55% damage for 390 seconds.
  • Level 10: MP -10; Displaces 60% damage for 425 seconds.
  • Level 11: MP -11; Displaces 65% damage for 460 seconds.
  • Level 12: MP -11; Displaces 70% damage for 495 seconds.
  • Level 13: MP -12; Displaces 75% damage for 530 seconds.
  • Level 14: MP -12; Displaces 80% damage for 565 seconds.
  • Level 15: MP -13; Displaces 85% damage for 600 seconds.

MS Skill Magic Armor.png

Magic Armor: Condenses magic into armor for a period of time to increase DEF.

Magic Armor effects

Condenses magic into armor for a period of time to increase DEF.

  • Level 1: MP Cost: -8, Weapon DEF: +8, Magic DEF: +15, Duration: 72 sec
  • Level 2: MP Cost: -8, Weapon DEF: +16, Magic DEF: +30, Duration: 84 sec
  • Level 3: MP Cost: -8, Weapon DEF: +24, Magic DEF: +45, Duration: 96 sec
  • Level 4: MP Cost: -10, Weapon DEF: +32, Magic DEF: +60, Duration: 108 sec
  • Level 5: MP Cost: -10, Weapon DEF: +40, Magic DEF: +75, Duration: 120 sec
  • Level 6: MP Cost: -10, Weapon DEF: +48, Magic DEF: +90, Duration: 132 sec
  • Level 7: MP Cost: -12, Weapon DEF: +56, Magic DEF: +105, Duration: 144 sec
  • Level 8: MP Cost: -12, Weapon DEF: +64, Magic DEF: +120, Duration: 156 sec
  • Level 9: MP Cost: -12, Weapon DEF: +72, Magic DEF: +135, Duration: 168 sec
  • Level 10: MP Cost: -14, Weapon DEF: +80, Magic DEF: +150, Duration: 180 sec
  • Level 11: MP Cost: -14, Weapon DEF: +88, Magic DEF: +165, Duration: 192 sec
  • Level 12: MP Cost: -14, Weapon DEF: +96, Magic DEF: +180, Duration: 204 sec
  • Level 13: MP Cost: -16, Weapon DEF: +104, Magic DEF: +195, Duration: 216 sec
  • Level 14: MP Cost: -16, Weapon DEF: +112, Magic DEF: +210, Duration: 228 sec
  • Level 15: MP Cost: -16, Weapon DEF: +120, Magic DEF: +225, Duration: 240 sec

MS Skill Energy Bolt.png

Energy Bolt: Consumes MP to attack one enemy.

Energy Bolt effects

Consumes MP to attack one enemy.

  • Level 1: MP -6; 196% Damage.
  • Level 2: MP -6; 202% Damage.
  • Level 3: MP -6; 208% Damage.
  • Level 4: MP -6; 214% Damage.
  • Level 5: MP -8; 220% Damage.
  • Level 6: MP -8; 226% Damage.
  • Level 7: MP -8; 232% Damage.
  • Level 8: MP -8; 238% Damage.
  • Level 9: MP -8; 244% Damage.
  • Level 10: MP -10; 250% Damage.
  • Level 11: MP -10; 256% Damage.
  • Level 12: MP -10; 262% Damage.
  • Level 13: MP -10; 268% Damage.
  • Level 14: MP -10; 274% Damage.
  • Level 15: MP -12; 280% Damage.
  • Level 16: MP -12; 286% Damage.
  • Level 17: MP -12; 292% Damage.
  • Level 18: MP -12; 298% Damage.
  • Level 19: MP -12; 304% Damage.
  • Level 20: MP -14; 310% Damage.

MS Skill Magic Claw.png

Magic Claw: Attack nearby enemies continuously by consuming MP.

Magic Claw effects

Attack nearby enemies continuously by consuming MP.

  • Level 1: MP Cost: 10, Damage: 73%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 2: MP Cost: 10, Damage: 76%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 3: MP Cost: 10, Damage: 79%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 4: MP Cost: 12, Damage: 82%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 5: MP Cost: 12, Damage: 85%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 6: MP Cost: 12, Damage: 88%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 7: MP Cost: 12, Damage: 91%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 8: MP Cost: 14, Damage: 94%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 9: MP Cost: 14, Damage: 97%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 10: MP Cost: 14, Damage: 100%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 11: MP Cost: 14, Damage: 103%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 12: MP Cost: 16, Damage: 106%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 13: MP Cost: 16, Damage: 109%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 14: MP Cost: 16, Damage: 112%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 15: MP Cost: 16, Damage: 115%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 16: MP Cost: 18, Damage: 118%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 17: MP Cost: 18, Damage: 121%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 18: MP Cost: 18, Damage: 124%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 19: MP Cost: 18, Damage: 127%, Number of Attacks: 2, Max Enemies Hit: 4
  • Level 20: MP Cost: 20, Damage: 130%, Number of Attacks: 2, Max Enemies Hit: 4

Second Job

Common

MS Skill Spell Mastery.png

Spell Mastery: Increases Magic Mastery and Magic Attack.

Spell Mastery effects

Increases Magic Mastery and Magic Attack.

  • Level 1: Mastery 14% with +1 Magic boost.
  • Level 2: Mastery 18% with +2 Magic boost.
  • Level 3: Mastery 22% with +3 Magic boost.
  • Level 4: Mastery 26% with +4 Magic boost.
  • Level 5: Mastery 30% with +5 Magic boost.
  • Level 6: Mastery 34% with +6 Magic boost.
  • Level 7: Mastery 38% with +7 Magic boost.
  • Level 8: Mastery 42% with +8 Magic boost.
  • Level 9: Mastery 46% with +9 Magic boost.
  • Level 10: Mastery 50% with +10 Magic boost.

MS Skill MP Eater.png

MP Eater: Absorbs the enemy MP when attacking with Magic skills until the enemy's MP reaches 0.

MP Eater effects

Absorbs the enemy MP when attacking with Magic skills until the enemy's MP reaches 0.

  • Level 1: MP Absorb Chance: 1%, Amount Absorbed: 1% of the enemy's Max MP
  • Level 2: MP Absorb Chance: 2%, Amount Absorbed: 1% of the enemy's Max MP
  • Level 3: MP Absorb Chance: 3%, Amount Absorbed: 2% of the enemy's Max MP
  • Level 4: MP Absorb Chance: 4%, Amount Absorbed: 2% of the enemy's Max MP
  • Level 5: MP Absorb Chance: 5%, Amount Absorbed: 3% of the enemy's Max MP
  • Level 6: MP Absorb Chance: 6%, Amount Absorbed: 3% of the enemy's Max MP
  • Level 7: MP Absorb Chance: 7%, Amount Absorbed: 4% of the enemy's Max MP
  • Level 8: MP Absorb Chance: 8%, Amount Absorbed: 4% of the enemy's Max MP
  • Level 9: MP Absorb Chance: 9%, Amount Absorbed: 5% of the enemy's Max MP
  • Level 10: MP Absorb Chance: 10%, Amount Absorbed: 5% of the enemy's Max MP
  • Level 11: MP Absorb Chance: 11%, Amount Absorbed: 6% of the enemy's Max MP
  • Level 12: MP Absorb Chance: 12%, Amount Absorbed: 6% of the enemy's Max MP
  • Level 13: MP Absorb Chance: 13%, Amount Absorbed: 7% of the enemy's Max MP
  • Level 14: MP Absorb Chance: 14%, Amount Absorbed: 7% of the enemy's Max MP
  • Level 15: MP Absorb Chance: 15%, Amount Absorbed: 8% of the enemy's Max MP
  • Level 16: MP Absorb Chance: 16%, Amount Absorbed: 8% of the enemy's Max MP
  • Level 17: MP Absorb Chance: 17%, Amount Absorbed: 9% of the enemy's Max MP
  • Level 18: MP Absorb Chance: 18%, Amount Absorbed: 9% of the enemy's Max MP
  • Level 19: MP Absorb Chance: 19%, Amount Absorbed: 10% of the enemy's Max MP
  • Level 20: MP Absorb Chance: 20%, Amount Absorbed: 10% of the enemy's Max MP

MS Skill Teleport.png

Teleport: Allows you to teleport a set distance to other locations on the same map using the arrow keys.

Teleport effects

Allows you to teleport a set distance to other locations on the same map using the arrow keys.

  • Level 1: MP Cost: 44, Range: 134
  • Level 2: MP Cost: 36, Range: 138
  • Level 3: MP Cost: 28, Range: 142
  • Level 4: MP Cost: 20, Range: 146
  • Level 5: MP Cost: 12, Range: 150

MS Skill High Wisdom.png

High Wisdom: Permanently increase INT through mental discipline.

High Wisdom effects

Permanently increase INT through mental discipline.

  • Level 1: + 8 INT.
  • Level 2: + 16 INT.
  • Level 3: + 24 INT.
  • Level 4: + 32 INT.
  • Level 5: + 40 INT.

MS Skill Meditation.png

Meditation: Temporarily enhances the Magic Attack of all party members nearby through meditation.

Meditation effects

Temporarily enhances the Magic Attack of all party members nearby through meditation.

  • Level 1: MP Cost: 10, Magic ATT: +11, Duration: 10 sec
  • Level 2: MP Cost: 10, Magic ATT: +12, Duration: 20 sec
  • Level 3: MP Cost: 11, Magic ATT: +13, Duration: 30 sec
  • Level 4: MP Cost: 11, Magic ATT: +14, Duration: 40 sec
  • Level 5: MP Cost: 11, Magic ATT: +15, Duration: 50 sec
  • Level 6: MP Cost: 12, Magic ATT: +16, Duration: 60 sec
  • Level 7: MP Cost: 12, Magic ATT: +17, Duration: 70 sec
  • Level 8: MP Cost: 12, Magic ATT: +18, Duration: 80 sec
  • Level 9: MP Cost: 13, Magic ATT: +19, Duration: 90 sec
  • Level 10: MP Cost: 13, Magic ATT: +20, Duration: 100 sec
  • Level 11: MP Cost: 13, Magic ATT: +21, Duration: 110 sec
  • Level 12: MP Cost: 14, Magic ATT: +22, Duration: 120 sec
  • Level 13: MP Cost: 14, Magic ATT: +23, Duration: 130 sec
  • Level 14: MP Cost: 14, Magic ATT: +24, Duration: 140 sec
  • Level 15: MP Cost: 15, Magic ATT: +25, Duration: 150 sec
  • Level 16: MP Cost: 15, Magic ATT: +26, Duration: 160 sec
  • Level 17: MP Cost: 15, Magic ATT: +27, Duration: 170 sec
  • Level 18: MP Cost: 16, Magic ATT: +28, Duration: 180 sec
  • Level 19: MP Cost: 16, Magic ATT: +29, Duration: 190 sec
  • Level 20: MP Cost: 16, Magic ATT: +30, Duration: 200 sec

MS Skill Slow.png

Slow: Temporarily slows the movement of up to 6 monsters. Cannot be used on the same monsters more than twice in a row.

Slow effects

Temporarily slows the movement of up to 6 monsters. Cannot be used on the same monsters more than twice in a row.

  • Level 1: MP Cost: 10, Speed: --8, Duration: 8 sec
  • Level 2: MP Cost: 10, Speed: --16, Duration: 16 sec
  • Level 3: MP Cost: 10, Speed: --24, Duration: 24 sec
  • Level 4: MP Cost: 10, Speed: --32, Duration: 32 sec
  • Level 5: MP Cost: 10, Speed: --40, Duration: 40 sec
  • Level 6: MP Cost: 10, Speed: --48, Duration: 48 sec
  • Level 7: MP Cost: 10, Speed: --56, Duration: 56 sec
  • Level 8: MP Cost: 10, Speed: --64, Duration: 64 sec
  • Level 9: MP Cost: 10, Speed: --72, Duration: 72 sec
  • Level 10: MP Cost: 10, Speed: --80, Duration: 80 sec

Fire/Poison Wizard

File:MS Skill Blazing Arrow.png

Blazing Arrow: Creates and shoots a Fire Arrow at enemies. Especially effective against Ice Attribute monsters.

Blazing Arrow effects

Creates and shoots a Fire Arrow at enemies. Especially effective against Ice Attribute monsters.

  • Level 1: MP Cost: 12, Damage: 268%, Max Enemies Hit: 3
  • Level 2: MP Cost: 12, Damage: 276%, Max Enemies Hit: 3
  • Level 3: MP Cost: 12, Damage: 284%, Max Enemies Hit: 3
  • Level 4: MP Cost: 15, Damage: 292%, Max Enemies Hit: 3
  • Level 5: MP Cost: 15, Damage: 300%, Max Enemies Hit: 3
  • Level 6: MP Cost: 15, Damage: 308%, Max Enemies Hit: 3
  • Level 7: MP Cost: 15, Damage: 316%, Max Enemies Hit: 3
  • Level 8: MP Cost: 18, Damage: 324%, Max Enemies Hit: 3
  • Level 9: MP Cost: 18, Damage: 332%, Max Enemies Hit: 3
  • Level 10: MP Cost: 18, Damage: 340%, Max Enemies Hit: 3
  • Level 11: MP Cost: 18, Damage: 348%, Max Enemies Hit: 3
  • Level 12: MP Cost: 21, Damage: 356%, Max Enemies Hit: 3
  • Level 13: MP Cost: 21, Damage: 364%, Max Enemies Hit: 3
  • Level 14: MP Cost: 21, Damage: 372%, Max Enemies Hit: 3
  • Level 15: MP Cost: 21, Damage: 380%, Max Enemies Hit: 3
  • Level 16: MP Cost: 24, Damage: 388%, Max Enemies Hit: 3
  • Level 17: MP Cost: 24, Damage: 396%, Max Enemies Hit: 3
  • Level 18: MP Cost: 24, Damage: 404%, Max Enemies Hit: 3
  • Level 19: MP Cost: 24, Damage: 412%, Max Enemies Hit: 3
  • Level 20: MP Cost: 27, Damage: 420%, Max Enemies Hit: 3

MS Skill Poison Breath.png

Poison Breath: Creates a poisonous droplet that is fired at an enemy, also striking enemies near the target. The enemies will take continuous damage for a fixed period of time.

Poison Breath effects

Creates a poisonous droplet that is fired at an enemy, also striking enemies near the target. The enemies will take continuous damage for a fixed period of time.

  • Level 1: MP Cost: 15, Damage: 150%, Max Enemies Hit: 6, Damage Over Time: 42% damage every 1 sec for 5 sec
  • Level 2: MP Cost: 15, Damage: 160%, Max Enemies Hit: 6, Damage Over Time: 44% damage every 1 sec for 5 sec
  • Level 3: MP Cost: 15, Damage: 170%, Max Enemies Hit: 6, Damage Over Time: 46% damage every 1 sec for 5 sec
  • Level 4: MP Cost: 18, Damage: 180%, Max Enemies Hit: 6, Damage Over Time: 48% damage every 1 sec for 6 sec
  • Level 5: MP Cost: 18, Damage: 190%, Max Enemies Hit: 6, Damage Over Time: 50% damage every 1 sec for 6 sec
  • Level 6: MP Cost: 18, Damage: 200%, Max Enemies Hit: 6, Damage Over Time: 52% damage every 1 sec for 6 sec
  • Level 7: MP Cost: 18, Damage: 210%, Max Enemies Hit: 6, Damage Over Time: 54% damage every 1 sec for 6 sec
  • Level 8: MP Cost: 21, Damage: 220%, Max Enemies Hit: 6, Damage Over Time: 56% damage every 1 sec for 7 sec
  • Level 9: MP Cost: 21, Damage: 230%, Max Enemies Hit: 6, Damage Over Time: 58% damage every 1 sec for 7 sec
  • Level 10: MP Cost: 21, Damage: 240%, Max Enemies Hit: 6, Damage Over Time: 60% damage every 1 sec for 7 sec
  • Level 11: MP Cost: 21, Damage: 250%, Max Enemies Hit: 6, Damage Over Time: 62% damage every 1 sec for 7 sec
  • Level 12: MP Cost: 24, Damage: 260%, Max Enemies Hit: 6, Damage Over Time: 64% damage every 1 sec for 8 sec
  • Level 13: MP Cost: 24, Damage: 270%, Max Enemies Hit: 6, Damage Over Time: 66% damage every 1 sec for 8 sec
  • Level 14: MP Cost: 24, Damage: 280%, Max Enemies Hit: 6, Damage Over Time: 68% damage every 1 sec for 8 sec
  • Level 15: MP Cost: 24, Damage: 290%, Max Enemies Hit: 6, Damage Over Time: 70% damage every 1 sec for 8 sec
  • Level 16: MP Cost: 27, Damage: 300%, Max Enemies Hit: 6, Damage Over Time: 72% damage every 1 sec for 9 sec
  • Level 17: MP Cost: 27, Damage: 310%, Max Enemies Hit: 6, Damage Over Time: 74% damage every 1 sec for 9 sec
  • Level 18: MP Cost: 27, Damage: 320%, Max Enemies Hit: 6, Damage Over Time: 76% damage every 1 sec for 9 sec
  • Level 19: MP Cost: 27, Damage: 330%, Max Enemies Hit: 6, Damage Over Time: 78% damage every 1 sec for 9 sec
  • Level 20: MP Cost: 30, Damage: 340%, Max Enemies Hit: 6, Damage Over Time: 80% damage every 1 sec for 10 sec

Ice/Lightning Wizard

MS Skill Cold Beam.png

Cold Beam: Creates an ice fragment to attack and Freeze an enemy. Can deal great damage to fire attribute enemies.

Cold Beam effects

Creates an ice fragment to attack and Freeze an enemy. Can deal great damage to fire attribute enemies.

  • Level 1: MP Cost: 12, Damage: 113%, Attack Count: 3, Freeze Duration: 1 sec
  • Level 2: MP Cost: 12, Damage: 116%, Attack Count: 3, Freeze Duration: 1 sec
  • Level 3: MP Cost: 12, Damage: 119%, Attack Count: 3, Freeze Duration: 1 sec
  • Level 4: MP Cost: 15, Damage: 122%, Attack Count: 3, Freeze Duration: 1 sec
  • Level 5: MP Cost: 15, Damage: 125%, Attack Count: 3, Freeze Duration: 1 sec
  • Level 6: MP Cost: 15, Damage: 128%, Attack Count: 3, Freeze Duration: 1 sec
  • Level 7: MP Cost: 15, Damage: 131%, Attack Count: 3, Freeze Duration: 1 sec
  • Level 8: MP Cost: 18, Damage: 134%, Attack Count: 3, Freeze Duration: 1 sec
  • Level 9: MP Cost: 18, Damage: 137%, Attack Count: 3, Freeze Duration: 1 sec
  • Level 10: MP Cost: 18, Damage: 140%, Attack Count: 3, Freeze Duration: 1 sec
  • Level 11: MP Cost: 18, Damage: 143%, Attack Count: 3, Freeze Duration: 2 sec
  • Level 12: MP Cost: 21, Damage: 146%, Attack Count: 3, Freeze Duration: 2 sec
  • Level 13: MP Cost: 21, Damage: 149%, Attack Count: 3, Freeze Duration: 2 sec
  • Level 14: MP Cost: 21, Damage: 152%, Attack Count: 3, Freeze Duration: 2 sec
  • Level 15: MP Cost: 21, Damage: 155%, Attack Count: 3, Freeze Duration: 2 sec
  • Level 16: MP Cost: 24, Damage: 158%, Attack Count: 3, Freeze Duration: 2 sec
  • Level 17: MP Cost: 24, Damage: 161%, Attack Count: 3, Freeze Duration: 2 sec
  • Level 18: MP Cost: 24, Damage: 164%, Attack Count: 3, Freeze Duration: 2 sec
  • Level 19: MP Cost: 24, Damage: 167%, Attack Count: 3, Freeze Duration: 2 sec
  • Level 20: MP Cost: 27, Damage: 170%, Attack Count: 3, Freeze Duration: 2 sec

MS Skill Thunder Bolt.png

Thunder Bolt: Creates a powerful magnetic field that fires down lightning bolts on up to 6 enemies.

Thunder Bolt effects

Creates a powerful magnetic field that fires down lightning bolts on up to 6 enemies.

  • Level 1: MP Cost: 20, Damage: 73% three times, Max Monsters Hit: 6
  • Level 2: MP Cost: 20, Damage: 76% three times, Max Monsters Hit: 6
  • Level 3: MP Cost: 20, Damage: 79% three times, Max Monsters Hit: 6
  • Level 4: MP Cost: 25, Damage: 82% three times, Max Monsters Hit: 6
  • Level 5: MP Cost: 25, Damage: 85% three times, Max Monsters Hit: 6
  • Level 6: MP Cost: 25, Damage: 88% three times, Max Monsters Hit: 6
  • Level 7: MP Cost: 25, Damage: 91% three times, Max Monsters Hit: 6
  • Level 8: MP Cost: 30, Damage: 94% three times, Max Monsters Hit: 6
  • Level 9: MP Cost: 30, Damage: 97% three times, Max Monsters Hit: 6
  • Level 10: MP Cost: 30, Damage: 100% three times, Max Monsters Hit: 6
  • Level 11: MP Cost: 30, Damage: 103% three times, Max Monsters Hit: 6
  • Level 12: MP Cost: 35, Damage: 106% three times, Max Monsters Hit: 6
  • Level 13: MP Cost: 35, Damage: 109% three times, Max Monsters Hit: 6
  • Level 14: MP Cost: 35, Damage: 112% three times, Max Monsters Hit: 6
  • Level 15: MP Cost: 35, Damage: 115% three times, Max Monsters Hit: 6
  • Level 16: MP Cost: 40, Damage: 118% three times, Max Monsters Hit: 6
  • Level 17: MP Cost: 40, Damage: 121% three times, Max Monsters Hit: 6
  • Level 18: MP Cost: 40, Damage: 124% three times, Max Monsters Hit: 6
  • Level 19: MP Cost: 40, Damage: 127% three times, Max Monsters Hit: 6
  • Level 20: MP Cost: 45, Damage: 130% three times, Max Monsters Hit: 6

Cleric

MS Skill Heal.png

Heal: Restores the HP of all nearby party members. Undead monsters in the area take damage from this skill.

Heal effects

Restores the HP of all nearby party members. Undead monsters in the area take damage from this skill.

  • Level 1: MP Cost: 18, HP Restored: 15%, Deals 258% damage on up to 5 undead monsters
  • Level 2: MP Cost: 18, HP Restored: 30%, Deals 266% damage on up to 5 undead monsters
  • Level 3: MP Cost: 18, HP Restored: 45%, Deals 274% damage on up to 5 undead monsters
  • Level 4: MP Cost: 18, HP Restored: 60%, Deals 282% damage on up to 5 undead monsters
  • Level 5: MP Cost: 18, HP Restored: 75%, Deals 290% damage on up to 5 undead monsters
  • Level 6: MP Cost: 18, HP Restored: 90%, Deals 298% damage on up to 5 undead monsters
  • Level 7: MP Cost: 18, HP Restored: 105%, Deals 306% damage on up to 5 undead monsters
  • Level 8: MP Cost: 18, HP Restored: 120%, Deals 314% damage on up to 5 undead monsters
  • Level 9: MP Cost: 18, HP Restored: 135%, Deals 322% damage on up to 5 undead monsters
  • Level 10: MP Cost: 18, HP Restored: 150%, Deals 330% damage on up to 5 undead monsters
  • Level 11: MP Cost: 24, HP Restored: 165%, Deals 338% damage on up to 5 undead monsters
  • Level 12: MP Cost: 24, HP Restored: 180%, Deals 346% damage on up to 5 undead monsters
  • Level 13: MP Cost: 24, HP Restored: 195%, Deals 354% damage on up to 5 undead monsters
  • Level 14: MP Cost: 24, HP Restored: 210%, Deals 362% damage on up to 5 undead monsters
  • Level 15: MP Cost: 24, HP Restored: 225%, Deals 370% damage on up to 5 undead monsters
  • Level 16: MP Cost: 24, HP Restored: 240%, Deals 378% damage on up to 5 undead monsters
  • Level 17: MP Cost: 24, HP Restored: 255%, Deals 386% damage on up to 5 undead monsters
  • Level 18: MP Cost: 24, HP Restored: 270%, Deals 394% damage on up to 5 undead monsters
  • Level 19: MP Cost: 24, HP Restored: 285%, Deals 402% damage on up to 5 undead monsters
  • Level 20: MP Cost: 24, HP Restored: 300%, Deals 410% damage on up to 5 undead monsters

MS Skill Invincible.png

Invincible: Temporarily decreases all damage received.

Invincible effects

Temporarily decreases all damage received.

  • Requires Level 5 Heal.
  • Level 1: MP Cost: 15, Damage decreased by 11% for 20 sec
  • Level 2: MP Cost: 15, Damage decreased by 12% for 40 sec
  • Level 3: MP Cost: 18, Damage decreased by 13% for 60 sec
  • Level 4: MP Cost: 18, Damage decreased by 14% for 80 sec
  • Level 5: MP Cost: 18, Damage decreased by 15% for 100 sec
  • Level 6: MP Cost: 21, Damage decreased by 16% for 120 sec
  • Level 7: MP Cost: 21, Damage decreased by 17% for 140 sec
  • Level 8: MP Cost: 21, Damage decreased by 18% for 160 sec
  • Level 9: MP Cost: 24, Damage decreased by 19% for 180 sec
  • Level 10: MP Cost: 24, Damage decreased by 20% for 200 sec
  • Level 11: MP Cost: 24, Damage decreased by 21% for 220 sec
  • Level 12: MP Cost: 27, Damage decreased by 22% for 240 sec
  • Level 13: MP Cost: 27, Damage decreased by 23% for 260 sec
  • Level 14: MP Cost: 27, Damage decreased by 24% for 280 sec
  • Level 15: MP Cost: 30, Damage decreased by 25% for 300 sec

MS Skill Bless.png

Bless: Increases Weapon ATT, Magic ATT, DEF, Accuracy, and Avoidability of all nearby team members for a set amount of time. Can be stacked with other buff skills.

Bless effects

Increases Weapon ATT, Magic ATT, DEF, Accuracy, and Avoidability of all nearby team members for a set amount of time. Can be stacked with other buff skills.

  • Level 1: MP Cost: 15, WeaponMagic ATT: +1, Weapon/Magic DEF: +20, Accuracy/Avoidability: +12, Duration: 72 sec
  • Level 2: MP Cost: 15, WeaponMagic ATT: +2, Weapon/Magic DEF: +40, Accuracy/Avoidability: +24, Duration: 84 sec
  • Level 3: MP Cost: 15, WeaponMagic ATT: +3, Weapon/Magic DEF: +60, Accuracy/Avoidability: +36, Duration: 96 sec
  • Level 4: MP Cost: 15, WeaponMagic ATT: +4, Weapon/Magic DEF: +80, Accuracy/Avoidability: +48, Duration: 108 sec
  • Level 5: MP Cost: 15, WeaponMagic ATT: +5, Weapon/Magic DEF: +100, Accuracy/Avoidability: +60, Duration: 120 sec
  • Level 6: MP Cost: 20, WeaponMagic ATT: +6, Weapon/Magic DEF: +120, Accuracy/Avoidability: +72, Duration: 132 sec
  • Level 7: MP Cost: 20, WeaponMagic ATT: +7, Weapon/Magic DEF: +140, Accuracy/Avoidability: +84, Duration: 144 sec
  • Level 8: MP Cost: 20, WeaponMagic ATT: +8, Weapon/Magic DEF: +160, Accuracy/Avoidability: +96, Duration: 156 sec
  • Level 9: MP Cost: 20, WeaponMagic ATT: +9, Weapon/Magic DEF: +180, Accuracy/Avoidability: +108, Duration: 168 sec
  • Level 10: MP Cost: 20, WeaponMagic ATT: +10, Weapon/Magic DEF: +200, Accuracy/Avoidability: +120, Duration: 180 sec
  • Level 11: MP Cost: 25, WeaponMagic ATT: +11, Weapon/Magic DEF: +220, Accuracy/Avoidability: +132, Duration: 192 sec
  • Level 12: MP Cost: 25, WeaponMagic ATT: +12, Weapon/Magic DEF: +240, Accuracy/Avoidability: +144, Duration: 204 sec
  • Level 13: MP Cost: 25, WeaponMagic ATT: +13, Weapon/Magic DEF: +260, Accuracy/Avoidability: +156, Duration: 216 sec
  • Level 14: MP Cost: 25, WeaponMagic ATT: +14, Weapon/Magic DEF: +280, Accuracy/Avoidability: +168, Duration: 228 sec
  • Level 15: MP Cost: 25, WeaponMagic ATT: +15, Weapon/Magic DEF: +300, Accuracy/Avoidability: +180, Duration: 240 sec

MS Skill Holy Arrow.png

Holy Arrow: Attacks multiple monsters by firing Holy Arrows. Very effective against the Undead and Devil monsters.

Holy Arrow effects

Attacks a single monster by firing Holy Arrows. Very effective against the Undead and Devil monsters.

  • Level 1: MP Cost: 12, Damage: 298%, Max Enemies Hit: 4
  • Level 2: MP Cost: 12, Damage: 306%, Max Enemies Hit: 4
  • Level 3: MP Cost: 12, Damage: 314%, Max Enemies Hit: 4
  • Level 4: MP Cost: 12, Damage: 322%, Max Enemies Hit: 4
  • Level 5: MP Cost: 12, Damage: 330%, Max Enemies Hit: 4
  • Level 6: MP Cost: 12, Damage: 338%, Max Enemies Hit: 4
  • Level 7: MP Cost: 12, Damage: 346%, Max Enemies Hit: 4
  • Level 8: MP Cost: 12, Damage: 354%, Max Enemies Hit: 4
  • Level 9: MP Cost: 24, Damage: 362%, Max Enemies Hit: 4
  • Level 10: MP Cost: 24, Damage: 370%, Max Enemies Hit: 4
  • Level 11: MP Cost: 24, Damage: 378%, Max Enemies Hit: 4
  • Level 12: MP Cost: 24, Damage: 386%, Max Enemies Hit: 4
  • Level 13: MP Cost: 24, Damage: 394%, Max Enemies Hit: 4
  • Level 14: MP Cost: 24, Damage: 402%, Max Enemies Hit: 4
  • Level 15: MP Cost: 24, Damage: 410%, Max Enemies Hit: 4
  • Level 16: MP Cost: 24, Damage: 418%, Max Enemies Hit: 4
  • Level 17: MP Cost: 36, Damage: 426%, Max Enemies Hit: 4
  • Level 18: MP Cost: 36, Damage: 434%, Max Enemies Hit: 4
  • Level 19: MP Cost: 36, Damage: 442%, Max Enemies Hit: 4
  • Level 20: MP Cost: 36, Damage: 450%, Max Enemies Hit: 4

Third Job

Common Skills

MS Skill Teleport Mastery.png

Teleport Mastery: When activated, enemies at the teleport location will take damage and become Stunned. Also, permanently increases teleport distance. This skill can be toggled on and off with the skill key.

Teleport Mastery effects

When activated, enemies at the teleport location will take damage and become Stunned. Also, permanently increases teleport distance. This skill can be toggled on and off with the skill key.

  • Level 1: Additional -2 MP, attacks 6 monsters with 210% Damage, at a 35% stun rate for 2 seconds. +2 Teleport Range.
  • Level 2: Additional -4 MP, attacks 6 monsters with 220% Damage, at a 40% stun rate for 2 seconds. +4 Teleport Range.
  • Level 3: Additional -6 MP, attacks 6 monsters with 230% Damage, at a 45% stun rate for 2 seconds. +6 Teleport Range.
  • Level 4: Additional -8 MP, attacks 6 monsters with 240% Damage, at a 50% stun rate for 2 seconds. +8 Teleport Range.
  • Level 5: Additional -10 MP, attacks 6 monsters with 250% Damage, at a 55% stun rate for 3 seconds. +10 Teleport Range.
  • Level 6: Additional -12 MP, attacks 6 monsters with 260% Damage, at a 60% stun rate for 3 seconds. +12 Teleport Range.
  • Level 7: Additional -14 MP, attacks 6 monsters with 270% Damage, at a 65% stun rate for 3 seconds. +14 Teleport Range.
  • Level 8: Additional -16 MP, attacks 6 monsters with 280% Damage, at a 70% stun rate for 3 seconds. +16 Teleport Range.
  • Level 9: Additional -18 MP, attacks 6 monsters with 290% Damage, at a 75% stun rate for 3 seconds. +18 Teleport Range.
  • Level 10: Additional -20 MP, attacks 6 monsters with 300% Damage, at a 80% stun rate for 4 seconds. +20 Teleport Range.

MS Skill Spell Booster.png

Spell Booster: Uses MP to temporarily double the speed of Magic Attacks.

Spell Booster effects

Uses MP to temporarily double the speed of Magic Attacks.

  • Level 1: MP -56, 20 second boost in speed.
  • Level 2: MP -52, 40 second boost in speed.
  • Level 3: MP -48, 60 second boost in speed.
  • Level 4: MP -44, 80 second boost in speed.
  • Level 5: MP -40, 100 second boost in speed.
  • Level 6: MP -36, 120 second boost in speed.
  • Level 7: MP -32, 140 second boost in speed.
  • Level 8: MP -28, 160 second boost in speed.
  • Level 9: MP -24, 180 second boost in speed.
  • Level 10: MP -20, 200 second boost in speed.

MS Skill Arcane Overdrive.png

Arcane Overdrive: Permanently increases Critical Rate and Minimum Critical Damage.

Arcane Overdrive effects

Permanently increases Critical Rate and Minimum Critical Damage.

  • Level 1: Critical Rate: +12%, Minimum Critical Damage: +7%
  • Level 2: Critical Rate: +14%, Minimum Critical Damage: +9%
  • Level 3: Critical Rate: +16%, Minimum Critical Damage: +11%
  • Level 4: Critical Rate: +18%, Minimum Critical Damage: +13%
  • Level 5: Critical Rate: +20%, Minimum Critical Damage: +15%
  • Level 6: Critical Rate: +22%, Minimum Critical Damage: +17%
  • Level 7: Critical Rate: +24%, Minimum Critical Damage: +19%
  • Level 8: Critical Rate: +26%, Minimum Critical Damage: +21%
  • Level 9: Critical Rate: +28%, Minimum Critical Damage: +23%
  • Level 10: Critical Rate: +30%, Minimum Critical Damage: +25%

MS Skill Element Amplification.png

Element Amplification: Increases the MP cost and the Magic Attack of your magic skills.

Element Amplification effects

Increases the MP cost and the Magic Attack of your magic skills.

  • Level 1: Use 114% MP, Magic Attack 114%
  • Level 2: Use 118% MP, Magic Attack 118%
  • Level 3: Use 122% MP, Magic Attack 122%
  • Level 4: Use 126% MP, Magic Attack 126%
  • Level 5: Use 130% MP, Magic Attack 130%
  • Level 6: Use 134% MP, Magic Attack 134%
  • Level 7: Use 138% MP, Magic Attack 138%
  • Level 8: Use 142% MP, Magic Attack 142%
  • Level 9: Use 146% MP, Magic Attack 146%
  • Level 10: Use 150% MP, Magic Attack 150%

MS Skill Seal.png

Seal: Seals up to 6 enemies nearby for a given duration.

Seal effects

Seals up to 6 enemies nearby for a given duration.

  • Level 1: MP -20; for 10 seconds, 19% chance of seal.
  • Level 2: MP -20; for 11 seconds, 23% chance of seal.
  • Level 3: MP -20; for 11 seconds, 27% chance of seal.
  • Level 4: MP -20; for 12 seconds, 31% chance of seal.
  • Level 5: MP -20; for 12 seconds, 35% chance of seal.
  • Level 6: MP -20; for 13 seconds, 39% chance of seal.
  • Level 7: MP -20; for 13 seconds, 43% chance of seal.
  • Level 8: MP -20; for 14 seconds, 47% chance of seal.
  • Level 9: MP -20; for 14 seconds, 51% chance of seal.
  • Level 10: MP -20; for 15 seconds, 55% chance of seal.
  • Level 11: MP -20; for 15 seconds, 59% chance of seal.
  • Level 12: MP -20; for 16 seconds, 63% chance of seal.
  • Level 13: MP -20; for 16 seconds, 67% chance of seal.
  • Level 14: MP -20; for 17 seconds, 71% chance of seal.
  • Level 15: MP -20; for 17 seconds, 75% chance of seal.
  • Level 16: MP -20; for 18 seconds, 79% chance of seal.
  • Level 17: MP -20; for 18 seconds, 83% chance of seal.
  • Level 18: MP -20; for 19 seconds, 87% chance of seal.
  • Level 19: MP -20; for 19 seconds, 91% chance of seal.
  • Level 20: MP -20; for 20 seconds, 95% chance of seal.

MS Skill Elemental Reset.png

Elemental Decrease: Temporarily decreases the magic attributes of all attacks that you use.

Elemental Decrease effects

Temporarily decreases the magic attributes of all attacks that you use.

  • Level 1: MP -14; 10% elemental removal for 120 seconds.
  • Level 2: MP -18; 20% elemental removal for 140 seconds.
  • Level 3: MP -22; 30% elemental removal for 160 seconds.
  • Level 4: MP -26; 40% elemental removal for 180 seconds.
  • Level 5: MP -30; 50% elemental removal for 200 seconds.
  • Level 6: MP -34; 60% elemental removal for 220 seconds.
  • Level 7: MP -38; 70% elemental removal for 240 seconds.
  • Level 8: MP -42; 80% elemental removal for 260 seconds.
  • Level 9: MP -46; 90% elemental removal for 280 seconds.
  • Level 10: MP -50; 100% elemental removal for 300 seconds.

Fire Poison Mage

MS Skill Explosion.png

Explosion: Creates a Fire explosion near you that hits nearby enemies.

Explosion effects

Creates a Fire explosion near you that hits nearby enemies.

  • Level 1: MP Cost: 50, Damage: 506%, Max Enemies Hit: 6
  • Level 2: MP Cost: 50, Damage: 512%, Max Enemies Hit: 6
  • Level 3: MP Cost: 50, Damage: 518%, Max Enemies Hit: 6
  • Level 4: MP Cost: 50, Damage: 524%, Max Enemies Hit: 6
  • Level 5: MP Cost: 60, Damage: 530%, Max Enemies Hit: 6
  • Level 6: MP Cost: 60, Damage: 536%, Max Enemies Hit: 6
  • Level 7: MP Cost: 60, Damage: 542%, Max Enemies Hit: 6
  • Level 8: MP Cost: 60, Damage: 548%, Max Enemies Hit: 6
  • Level 9: MP Cost: 60, Damage: 554%, Max Enemies Hit: 6
  • Level 10: MP Cost: 70, Damage: 560%, Max Enemies Hit: 6
  • Level 11: MP Cost: 70, Damage: 566%, Max Enemies Hit: 6
  • Level 12: MP Cost: 70, Damage: 572%, Max Enemies Hit: 6
  • Level 13: MP Cost: 70, Damage: 578%, Max Enemies Hit: 6
  • Level 14: MP Cost: 70, Damage: 584%, Max Enemies Hit: 6
  • Level 15: MP Cost: 80, Damage: 590%, Max Enemies Hit: 6
  • Level 16: MP Cost: 80, Damage: 596%, Max Enemies Hit: 6
  • Level 17: MP Cost: 80, Damage: 602%, Max Enemies Hit: 6
  • Level 18: MP Cost: 80, Damage: 608%, Max Enemies Hit: 6
  • Level 19: MP Cost: 80, Damage: 614%, Max Enemies Hit: 6
  • Level 20: MP Cost: 90, Damage: 620%, Max Enemies Hit: 6

MS Skill Poison Mist.png

Poison Mist: Temporarily creates a poisonous fog around you that deals damage to all enemies nearby.

Poison Mist effects

Temporarily creates a poisonous fog around you that deals damage to all enemies nearby.

  • Level 1: MP Cost: 40, Damage: 213%, Duration: 4, Damage Over Time: 104% damage every 1 sec for 10 sec
  • Level 2: MP Cost: 40, Damage: 216%, Duration: 4, Damage Over Time: 108% damage every 1 sec for 10 sec
  • Level 3: MP Cost: 40, Damage: 219%, Duration: 8, Damage Over Time: 112% damage every 1 sec for 10 sec
  • Level 4: MP Cost: 45, Damage: 222%, Duration: 8, Damage Over Time: 116% damage every 1 sec for 11 sec
  • Level 5: MP Cost: 45, Damage: 225%, Duration: 12, Damage Over Time: 120% damage every 1 sec for 11 sec
  • Level 6: MP Cost: 45, Damage: 228%, Duration: 12, Damage Over Time: 124% damage every 1 sec for 11 sec
  • Level 7: MP Cost: 45, Damage: 231%, Duration: 16, Damage Over Time: 128% damage every 1 sec for 11 sec
  • Level 8: MP Cost: 50, Damage: 234%, Duration: 16, Damage Over Time: 132% damage every 1 sec for 12 sec
  • Level 9: MP Cost: 50, Damage: 237%, Duration: 20, Damage Over Time: 136% damage every 1 sec for 12 sec
  • Level 10: MP Cost: 50, Damage: 240%, Duration: 20, Damage Over Time: 140% damage every 1 sec for 12 sec
  • Level 11: MP Cost: 50, Damage: 243%, Duration: 24, Damage Over Time: 144% damage every 1 sec for 12 sec
  • Level 12: MP Cost: 55, Damage: 246%, Duration: 24, Damage Over Time: 148% damage every 1 sec for 13 sec
  • Level 13: MP Cost: 55, Damage: 249%, Duration: 28, Damage Over Time: 152% damage every 1 sec for 13 sec
  • Level 14: MP Cost: 55, Damage: 252%, Duration: 28, Damage Over Time: 156% damage every 1 sec for 13 sec
  • Level 15: MP Cost: 55, Damage: 255%, Duration: 32, Damage Over Time: 160% damage every 1 sec for 13 sec
  • Level 16: MP Cost: 60, Damage: 258%, Duration: 32, Damage Over Time: 164% damage every 1 sec for 14 sec
  • Level 17: MP Cost: 60, Damage: 261%, Duration: 36, Damage Over Time: 168% damage every 1 sec for 14 sec
  • Level 18: MP Cost: 60, Damage: 264%, Duration: 36, Damage Over Time: 172% damage every 1 sec for 14 sec
  • Level 19: MP Cost: 60, Damage: 267%, Duration: 40, Damage Over Time: 176% damage every 1 sec for 14 sec
  • Level 20: MP Cost: 65, Damage: 270%, Duration: 40, Damage Over Time: 180% damage every 1 sec for 15 sec

File:MS Skill Fire Demon.png

Fire Demon: Attacks multiple enemies at once using fire balls from the Fire Demon. Monsters struck by the Fire Demon continue to take damage for a set duration.

Fire Demon effects

Attacks multiple enemies at once using fire balls from the Fire Demon. Monsters struck by the Fire Demon continue to take damage for a set duration.

  • Level 1: MP Cost: 20, Damage: 436%, Max Monsters Hit: 6, Damage Over Time: 54% damage every 1 sec for 6 sec
  • Level 2: MP Cost: 22, Damage: 452%, Max Monsters Hit: 6, Damage Over Time: 58% damage every 1 sec for 7 sec
  • Level 3: MP Cost: 24, Damage: 468%, Max Monsters Hit: 6, Damage Over Time: 62% damage every 1 sec for 8 sec
  • Level 4: MP Cost: 24, Damage: 484%, Max Monsters Hit: 6, Damage Over Time: 66% damage every 1 sec for 9 sec
  • Level 5: MP Cost: 26, Damage: 500%, Max Monsters Hit: 6, Damage Over Time: 70% damage every 1 sec for 10 sec
  • Level 6: MP Cost: 28, Damage: 516%, Max Monsters Hit: 6, Damage Over Time: 74% damage every 1 sec for 11 sec
  • Level 7: MP Cost: 28, Damage: 532%, Max Monsters Hit: 6, Damage Over Time: 78% damage every 1 sec for 12 sec
  • Level 8: MP Cost: 30, Damage: 548%, Max Monsters Hit: 6, Damage Over Time: 82% damage every 1 sec for 13 sec
  • Level 9: MP Cost: 32, Damage: 564%, Max Monsters Hit: 6, Damage Over Time: 86% damage every 1 sec for 14 sec
  • Level 10: MP Cost: 32, Damage: 580%, Max Monsters Hit: 6, Damage Over Time: 90% damage every 1 sec for 15 sec

MS Skill Burning Magic.png

Burning Magic: All of your damage over time durations and damage increase when you attack enemies under damage over time, stun, freeze, darkness, or paralysis effects.

Burning Magic effects

All of your damage over time durations and damage increase when you attack enemies under damage over time, stun, freeze, darkness, or paralysis effects.

  • Level 1: Damage over time duration increase 5 sec, 2% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.
  • Level 2: Damage over time duration increase 6 sec, 4% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.
  • Level 3: Damage over time duration increase 6 sec, 6% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.
  • Level 4: Damage over time duration increase 7 sec, 8% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.
  • Level 5: Damage over time duration increase 7 sec, 10% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.
  • Level 6: Damage over time duration increase 8 sec, 12% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.
  • Level 7: Damage over time duration increase 8 sec, 14% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.
  • Level 8: Damage over time duration increase 9 sec, 16% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.
  • Level 9: Damage over time duration increase 9 sec, 18% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.
  • Level 10: Damage over time duration increase 10 sec, 20% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.

Ice Lightning Mage

MS Skill Ice Strike.png

Ice Strike: Creates an Ice explosion near you that attacks nearby enemies.

Ice Strike effects

Creates an Ice explosion near you that attacks nearby enemies.

  • Level 1: MP Cost: 50, Damage: 122% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec
  • Level 2: MP Cost: 50, Damage: 124% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec
  • Level 3: MP Cost: 50, Damage: 126% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec
  • Level 4: MP Cost: 50, Damage: 128% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec
  • Level 5: MP Cost: 60, Damage: 130% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec
  • Level 6: MP Cost: 60, Damage: 132% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec
  • Level 7: MP Cost: 60, Damage: 134% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec
  • Level 8: MP Cost: 60, Damage: 136% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec
  • Level 9: MP Cost: 60, Damage: 138% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec
  • Level 10: MP Cost: 70, Damage: 140% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec
  • Level 11: MP Cost: 70, Damage: 142% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec
  • Level 12: MP Cost: 70, Damage: 144% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec
  • Level 13: MP Cost: 70, Damage: 146% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec
  • Level 14: MP Cost: 70, Damage: 148% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec
  • Level 15: MP Cost: 80, Damage: 150% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec
  • Level 16: MP Cost: 80, Damage: 152% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec
  • Level 17: MP Cost: 80, Damage: 154% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec
  • Level 18: MP Cost: 80, Damage: 156% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec
  • Level 19: MP Cost: 80, Damage: 158% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec
  • Level 20: MP Cost: 90, Damage: 160% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec

File:MS Skill Ice Demon.png

Ice Demon: Attacks and freezes multiple enemies at once using ice fragments from the Ice Demon. Monsters struck by the Ice Demon continue to take damage for a set duration.

Ice Demon effects

Attacks and freezes multiple enemies at once using ice fragments from the Ice Demon. Monsters struck by the Ice Demon continue to take damage for a set duration.

  • Level 1: MP Cost: 15, Damage: 416%, Max Monsters Hit: 6, Damage Over Time: 54% damage every 1 sec for 6 sec, Freeze Duration: 1 sec
  • Level 2: MP Cost: 17, Damage: 432%, Max Monsters Hit: 6, Damage Over Time: 58% damage every 1 sec for 7 sec, Freeze Duration: 1 sec
  • Level 3: MP Cost: 19, Damage: 448%, Max Monsters Hit: 6, Damage Over Time: 62% damage every 1 sec for 8 sec, Freeze Duration: 1 sec
  • Level 4: MP Cost: 19, Damage: 464%, Max Monsters Hit: 6, Damage Over Time: 66% damage every 1 sec for 9 sec, Freeze Duration: 1 sec
  • Level 5: MP Cost: 21, Damage: 480%, Max Monsters Hit: 6, Damage Over Time: 70% damage every 1 sec for 10 sec, Freeze Duration: 1 sec
  • Level 6: MP Cost: 23, Damage: 496%, Max Monsters Hit: 6, Damage Over Time: 74% damage every 1 sec for 11 sec, Freeze Duration: 2 sec
  • Level 7: MP Cost: 23, Damage: 512%, Max Monsters Hit: 6, Damage Over Time: 78% damage every 1 sec for 12 sec, Freeze Duration: 2 sec
  • Level 8: MP Cost: 25, Damage: 528%, Max Monsters Hit: 6, Damage Over Time: 82% damage every 1 sec for 13 sec, Freeze Duration: 2 sec
  • Level 9: MP Cost: 27, Damage: 544%, Max Monsters Hit: 6, Damage Over Time: 86% damage every 1 sec for 14 sec, Freeze Duration: 2 sec
  • Level 10: MP Cost: 27, Damage: 560%, Max Monsters Hit: 6, Damage Over Time: 90% damage every 1 sec for 15 sec, Freeze Duration: 2 sec

File:MS Skill Thunder Spear.png

Thunder Spear: Creates a spear imbued with the power of lightning that attacks one enemy. The spear inflicts multiple hits on an enemy at an incredibly quick speed, possibly Stunning the enemy.

Thunder Spear effects

Creates a spear imbued with the power of lightning that attacks one enemy. The spear inflicts multiple hits on an enemy at an incredibly quick speed, possibly Stunning the enemy.

  • Level 1: MP -12; Attacks 5 times with 108% Damage at 42% chance of stun for 1 second.
  • Level 2: MP -12; Attacks 5 times with 111% Damage at 44% chance of stun for 1 second.
  • Level 3: MP -14; Attacks 5 times with 114% Damage at 46% chance of stun for 1 second.
  • Level 4: MP -14; Attacks 5 times with 117% Damage at 48% chance of stun for 1 second.
  • Level 5: MP -16; Attacks 5 times with 120% Damage at 50% chance of stun for 2 seconds.
  • Level 6: MP -16; Attacks 5 times with 123% Damage at 52% chance of stun for 2 seconds.
  • Level 7: MP -18; Attacks 5 times with 126% Damage at 54% chance of stun for 2 seconds.
  • Level 8: MP -18; Attacks 5 times with 129% Damage at 56% chance of stun for 2 seconds.
  • Level 9: MP -20; Attacks 5 times with 132% Damage at 58% chance of stun for 3 seconds.
  • Level 10: MP -20; Attacks 5 times with 135% Damage at 60% chance of stun for 3 seconds.
  • Level 11: MP -22; Attacks 5 times with 138% Damage at 62% chance of stun for 3 seconds.
  • Level 12: MP -22; Attacks 5 times with 141% Damage at 64% chance of stun for 3 seconds.
  • Level 13: MP -24; Attacks 5 times with 144% Damage at 66% chance of stun for 4 seconds.
  • Level 14: MP -24; Attacks 5 times with 147% Damage at 68% chance of stun for 4 seconds.
  • Level 15: MP -26; Attacks 5 times with 150% Damage at 70% chance of stun for 4 seconds.
  • Level 16: MP -26; Attacks 5 times with 153% Damage at 72% chance of stun for 4 seconds.
  • Level 17: MP -28; Attacks 5 times with 156% Damage at 74% chance of stun for 5 seconds.
  • Level 18: MP -28; Attacks 5 times with 159% Damage at 76% chance of stun for 5 seconds.
  • Level 19: MP -30; Attacks 5 times with 162% Damage at 78% chance of stun for 5 seconds.
  • Level 20: MP -30; Attacks 5 times with 165% Damage at 80% chance of stun for 5 seconds.

MS Skill Storm Magic.png

Storm Magic: Has a chance to instantly kills monsters with low HP. Damage will increase when you attack enemies under damage over time, stun, freeze, or darkness effects.

Storm Magic effects

Has a chance to instantly kills monsters with low HP. Damage will increase when you attack enemies under damage over time, stun, freeze, or darkness effects.

  • Level 1: Instantly kill monsters under 12% HP with 6% probability. Damage increased by 2% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.
  • Level 2: Instantly kill monsters under 14% HP with 7% probability. Damage increased by 4% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.
  • Level 3: Instantly kill monsters under 16% HP with 8% probability. Damage increased by 6% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.
  • Level 4: Instantly kill monsters under 18% HP with 9% probability. Damage increased by 8% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.
  • Level 5: Instantly kill monsters under 20% HP with 10% probability. Damage increased by 10% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.
  • Level 6: Instantly kill monsters under 22% HP with 11% probability. Damage increased by 12% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.
  • Level 7: Instantly kill monsters under 24% HP with 12% probability. Damage increased by 14% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.
  • Level 8: Instantly kill monsters under 26% HP with 13% probability. Damage increased by 16% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.
  • Level 9: Instantly kill monsters under 28% HP with 14% probability. Damage increased by 18% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.
  • Level 10: Instantly kill monsters under 30% HP with 15% probability. Damage increased by 20% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.

Priest

  • Advanced from the second job Cleric.

MS Skill Holy Magic Shell.png

Holy Magic Shell: Upon using skill, ally's HP is restored by 100% or base health, and for a duration the holy shield will absorb all damage multiple times depending on skill level. The shield can be maintained up to 20 seconds, and when it's activated once, it will not be reactivated for a set duration even when a different character uses Holy Magic Shell.

Holy Magic Shell effects

Upon using skill, ally's HP is restored by 100% or base health, and for a duration the holy shield will absorb all damage multiple times depending on skill level. The shield can be maintained up to 20 seconds, and when it's activated once, it will not be reactivated for a set duration even when a different character uses Holy Magic Shell.

  • Cooldown: 90 seconds.
  • Level 1: MP Cost: 50, HP Recovery: 100%, Duration: 10 sec, Max Number of Attacks Absorbed: 5, Time to Next Shield Available: 90 sec
  • Level 2: MP Cost: 50, HP Recovery: 100%, Duration: 11 sec, Max Number of Attacks Absorbed: 5, Time to Next Shield Available: 84 sec
  • Level 3: MP Cost: 50, HP Recovery: 100%, Duration: 11 sec, Max Number of Attacks Absorbed: 5, Time to Next Shield Available: 84 sec
  • Level 4: MP Cost: 50, HP Recovery: 100%, Duration: 12 sec, Max Number of Attacks Absorbed: 6, Time to Next Shield Available: 78 sec
  • Level 5: MP Cost: 55, HP Recovery: 100%, Duration: 12 sec, Max Number of Attacks Absorbed: 6, Time to Next Shield Available: 78 sec
  • Level 6: MP Cost: 55, HP Recovery: 100%, Duration: 13 sec, Max Number of Attacks Absorbed: 6, Time to Next Shield Available: 72 sec
  • Level 7: MP Cost: 55, HP Recovery: 100%, Duration: 13 sec, Max Number of Attacks Absorbed: 6, Time to Next Shield Available: 72 sec
  • Level 8: MP Cost: 55, HP Recovery: 100%, Duration: 14 sec, Max Number of Attacks Absorbed: 7, Time to Next Shield Available: 66 sec
  • Level 9: MP Cost: 55, HP Recovery: 100%, Duration: 14 sec, Max Number of Attacks Absorbed: 7, Time to Next Shield Available: 66 sec
  • Level 10: MP Cost: 60, HP Recovery: 100%, Duration: 15 sec, Max Number of Attacks Absorbed: 7, Time to Next Shield Available: 60 sec
  • Level 11: MP Cost: 60, HP Recovery: 100%, Duration: 15 sec, Max Number of Attacks Absorbed: 7, Time to Next Shield Available: 60 sec
  • Level 12: MP Cost: 60, HP Recovery: 100%, Duration: 16 sec, Max Number of Attacks Absorbed: 8, Time to Next Shield Available: 54 sec
  • Level 13: MP Cost: 60, HP Recovery: 100%, Duration: 16 sec, Max Number of Attacks Absorbed: 8, Time to Next Shield Available: 54 sec
  • Level 14: MP Cost: 60, HP Recovery: 100%, Duration: 17 sec, Max Number of Attacks Absorbed: 8, Time to Next Shield Available: 48 sec
  • Level 15: MP Cost: 65, HP Recovery: 100%, Duration: 17 sec, Max Number of Attacks Absorbed: 8, Time to Next Shield Available: 48 sec
  • Level 16: MP Cost: 65, HP Recovery: 100%, Duration: 18 sec, Max Number of Attacks Absorbed: 9, Time to Next Shield Available: 42 sec
  • Level 17: MP Cost: 65, HP Recovery: 100%, Duration: 18 sec, Max Number of Attacks Absorbed: 9, Time to Next Shield Available: 42 sec
  • Level 18: MP Cost: 65, HP Recovery: 100%, Duration: 19 sec, Max Number of Attacks Absorbed: 9, Time to Next Shield Available: 36 sec
  • Level 19: MP Cost: 65, HP Recovery: 100%, Duration: 19 sec, Max Number of Attacks Absorbed: 9, Time to Next Shield Available: 36 sec
  • Level 20: MP Cost: 70, HP Recovery: 100%, Duration: 20 sec, Max Number of Attacks Absorbed: 10, Time to Next Shield Available: 30 sec

MS Skill Holy Focus.png

Holy Focus: Permanently increases all magic attacks, Heal magic Critical Rates, Accuracy, and Magic Mastery.

Holy Focus effects

Permanently increases all magic attacks, Heal magic Critical Rates, Accuracy, and Magic Mastery.

  • Level 1: For all attacks and the Heal skill, Critical Rate: +4%, Accuracy: +6%, Magic Mastery: +58%
  • Level 2: For all attacks and the Heal skill, Critical Rate: +8%, Accuracy: +7%, Magic Mastery: +58%
  • Level 3: For all attacks and the Heal skill, Critical Rate: +12%, Accuracy: +8%, Magic Mastery: +61%
  • Level 4: For all attacks and the Heal skill, Critical Rate: +16%, Accuracy: +9%, Magic Mastery: +61%
  • Level 5: For all attacks and the Heal skill, Critical Rate: +20%, Accuracy: +10%, Magic Mastery: +64%
  • Level 6: For all attacks and the Heal skill, Critical Rate: +24%, Accuracy: +11%, Magic Mastery: +64%
  • Level 7: For all attacks and the Heal skill, Critical Rate: +28%, Accuracy: +12%, Magic Mastery: +67%
  • Level 8: For all attacks and the Heal skill, Critical Rate: +32%, Accuracy: +13%, Magic Mastery: +67%
  • Level 9: For all attacks and the Heal skill, Critical Rate: +36%, Accuracy: +14%, Magic Mastery: +70%
  • Level 10: For all attacks and the Heal skill, Critical Rate: +40%, Accuracy: +15%, Magic Mastery: +70%

MS Skill Dispel.png

Dispel: Nullifies all enemy magic effects within the targeted area while removing all abnormal conditions suffered by nearby party members.

Dispel effects

Nullifies all enemy magic effects within the targeted area while removing all abnormal conditions suffered by nearby party members.

  • Level 1: MP -100; 10% Dispel chance.
  • Level 2: MP -90; 20% Dispel chance.
  • Level 3: MP -80; 30% Dispel chance.
  • Level 4: MP -70; 40% Dispel chance.
  • Level 5: MP -60; 50% Dispel chance.
  • Level 6: MP -50; 60% Dispel chance.
  • Level 7: MP -40; 70% Dispel chance.
  • Level 8: MP -30; 80% Dispel chance.
  • Level 9: MP -20; 90% Dispel chance.
  • Level 10: MP -10; 100% Dispel chance.

MS Skill Mystic Door.png

Mystic Door: Creates a portal that leads to the nearest town. All members of the party can use it multiple times until the portal disappears.

Mystic Door effects

Creates a portal that heads to the nearest town. All members of the party can use it multiple times until the portal disappears.

  • Requires Level 3 Dispel.
  • Consumes One Magic Rock.
  • Level 1: MP -240; 20 seconds.
  • Level 2: MP -220; 40 seconds.
  • Level 3: MP -200; 60 seconds.
  • Level 4: MP -180; 80 seconds.
  • Level 5: MP -160; 100 seconds.
  • Level 6: MP -140; 120 seconds.
  • Level 7: MP -120; 140 seconds.
  • Level 8: MP -100; 160 seconds.
  • Level 9: MP -80; 180 seconds.
  • Level 10: MP -60; 200 seconds.

MS Skill Holy Symbol.png

Holy Symbol: Temporarily allows all nearby party members to gain additional EXP while hunting.

Holy Symbol effects

Temporarily allows all nearby party members to gain additional EXP while hunting.

  • Level 1: MP Cost: 129, Duration: 66 sec, EXP obtained increases with Skill Level.
  • Level 2: MP Cost: 138, Duration: 72 sec, EXP obtained increases with Skill Level.
  • Level 3: MP Cost: 147, Duration: 78 sec, EXP obtained increases with Skill Level.
  • Level 4: MP Cost: 156, Duration: 84 sec, EXP obtained increases with Skill Level.
  • Level 5: MP Cost: 165, Duration: 90 sec, EXP obtained increases with Skill Level.
  • Level 6: MP Cost: 174, Duration: 96 sec, EXP obtained increases with Skill Level.
  • Level 7: MP Cost: 183, Duration: 102 sec, EXP obtained increases with Skill Level.
  • Level 8: MP Cost: 192, Duration: 108 sec, EXP obtained increases with Skill Level.
  • Level 9: MP Cost: 201, Duration: 114 sec, EXP obtained increases with Skill Level.
  • Level 10: MP Cost: 210, Duration: 120 sec, EXP obtained increases with Skill Level.
  • Level 11: MP Cost: 219, Duration: 126 sec, EXP obtained increases with Skill Level.
  • Level 12: MP Cost: 228, Duration: 132 sec, EXP obtained increases with Skill Level.
  • Level 13: MP Cost: 237, Duration: 138 sec, EXP obtained increases with Skill Level.
  • Level 14: MP Cost: 246, Duration: 144 sec, EXP obtained increases with Skill Level.
  • Level 15: MP Cost: 255, Duration: 150 sec, EXP obtained increases with Skill Level.
  • Level 16: MP Cost: 264, Duration: 156 sec, EXP obtained increases with Skill Level.
  • Level 17: MP Cost: 273, Duration: 162 sec, EXP obtained increases with Skill Level.
  • Level 18: MP Cost: 282, Duration: 168 sec, EXP obtained increases with Skill Level.
  • Level 19: MP Cost: 291, Duration: 174 sec, EXP obtained increases with Skill Level.
  • Level 20: MP Cost: 300, Duration: 180 sec, EXP obtained increases with Skill Level.

MS Skill Shining Ray.png

Shining Ray: Attacks multiple enemies at once with a ray of holy light. Deals massive damage to the Undead and Devil-type monsters.

Shining Ray effects

Attacks multiple enemies at once with a ray of holy light. Deals massive damage to the Undead and Devil-type monsters.

  • Level 1: MP Cost: 29, Damage: 183%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 23%, Stun Duration: 3 sec
  • Level 2: MP Cost: 29, Damage: 186%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 26%, Stun Duration: 3 sec
  • Level 3: MP Cost: 33, Damage: 189%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 29%, Stun Duration: 3 sec
  • Level 4: MP Cost: 33, Damage: 192%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 32%, Stun Duration: 3 sec
  • Level 5: MP Cost: 33, Damage: 195%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 35%, Stun Duration: 3 sec
  • Level 6: MP Cost: 37, Damage: 198%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 38%, Stun Duration: 3 sec
  • Level 7: MP Cost: 37, Damage: 201%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 41%, Stun Duration: 4 sec
  • Level 8: MP Cost: 37, Damage: 204%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 44%, Stun Duration: 4 sec
  • Level 9: MP Cost: 41, Damage: 207%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 47%, Stun Duration: 4 sec
  • Level 10: MP Cost: 41, Damage: 210%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 50%, Stun Duration: 4 sec
  • Level 11: MP Cost: 45, Damage: 213%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 53%, Stun Duration: 4 sec
  • Level 12: MP Cost: 45, Damage: 216%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 56%, Stun Duration: 4 sec
  • Level 13: MP Cost: 45, Damage: 219%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 59%, Stun Duration: 4 sec
  • Level 14: MP Cost: 49, Damage: 222%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 62%, Stun Duration: 5 sec
  • Level 15: MP Cost: 49, Damage: 225%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 65%, Stun Duration: 5 sec
  • Level 16: MP Cost: 49, Damage: 228%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 68%, Stun Duration: 5 sec
  • Level 17: MP Cost: 53, Damage: 231%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 71%, Stun Duration: 5 sec
  • Level 18: MP Cost: 53, Damage: 234%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 74%, Stun Duration: 5 sec
  • Level 19: MP Cost: 57, Damage: 237%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 77%, Stun Duration: 5 sec
  • Level 20: MP Cost: 57, Damage: 240%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 80%, Stun Duration: 5 sec

File:MS Skill Doom.png

Doom: Turns multiple enemies into snails. Changes the look, attack capacity, and movement speed of those enemies. Cannot be used against boss monsters.

Doom effects

Turns multiple enemies into snails. Changes the look, attack capacity, and movement speed of those enemies. Cannot be used against boss monsters.

  • Level 1: MP Cost: 125, Duration: 6, Transform Chance: 18%, Cooldown: 46 sec
  • Level 2: MP Cost: 115, Duration: 7, Transform Chance: 26%, Cooldown: 42 sec
  • Level 3: MP Cost: 105, Duration: 8, Transform Chance: 34%, Cooldown: 38 sec
  • Level 4: MP Cost: 95, Duration: 9, Transform Chance: 42%, Cooldown: 34 sec
  • Level 5: MP Cost: 85, Duration: 10, Transform Chance: 50%, Cooldown: 30 sec
  • Level 6: MP Cost: 75, Duration: 11, Transform Chance: 58%, Cooldown: 26 sec
  • Level 7: MP Cost: 65, Duration: 12, Transform Chance: 66%, Cooldown: 22 sec
  • Level 8: MP Cost: 55, Duration: 13, Transform Chance: 74%, Cooldown: 18 sec
  • Level 9: MP Cost: 45, Duration: 14, Transform Chance: 82%, Cooldown: 14 sec
  • Level 10: MP Cost: 35, Duration: 15, Transform Chance: 90%, Cooldown: 10 sec

Fourth Job

Common

MS Skill Maple Warrior.png Maple Warrior
"Increases the base stats of all party members."
Maple Warrior level data
Level MP Cost Base Stats Duration (seconds)
Add 10
per 5 levels
Add 1%
per 2 levels
Add 30 seconds per level
1 10 1% 30
2 10 1% 60
3 10 2% 90
4 10 2% 120
5 20 3% 150
6 20 3% 180
7 20 4% 210
8 20 4% 240
9 20 5% 270
10 30 5% 300
11 30 6% 330
12 30 6% 360
13 30 7% 390
14 30 7% 420
15 40 8% 450
16 40 8% 480
17 40 9% 510
18 40 9% 540
19 40 10% 570
20 50 10 600
21 50 11% 630
22 50 11% 660
23 50 12% 690
24 50 12% 720
25 60 13% 750
26 60 13% 780
27 60 14% 810
28 60 14% 840
29 60 15% 870
30 70 15% 900
31 70 16% 930
32 70 16% 960
MS Skill Hero's Will.png Hero's Will
"By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects."
Hero's Will level data
Level MP Cost Cooldown (seconds)
No
change
Subtract 60
per level
1 30 600
2 30 540
3 30 480
4 30 420
5 30 360
6 30 300
7 30 240
MS Skill Buff Mastery.png
Buff Mastery: Permanently increases Magic ATT. Duration of all the buffs applicable to self will increase upon using skill. An On/Off skill that is activated when the skill is used and deactivated when the skill is used again.
Buff Mastery effects

Permanently increases Magic ATT. Duration of all the buffs applicable to self will increase upon using skill. An On/Off skill that is activated when the skill is used and deactivated when the skill is used again.

  • Level 1: +3 Magic Attack, +5% Buff Durations.
  • Level 2: +6 Magic Attack, +10% Buff Durations.
  • Level 3: +9 Magic Attack, +15% Buff Durations.
  • Level 4: +12 Magic Attack, +20% Buff Durations.
  • Level 5: +15 Magic Attack, +25% Buff Durations.
  • Level 6: +18 Magic Attack, +30% Buff Durations.
  • Level 7: +21 Magic Attack, +35% Buff Durations.
  • Level 8: +24 Magic Attack, +40% Buff Durations.
  • Level 9: +27 Magic Attack, +45% Buff Durations.
  • Level 10: +30 Magic Attack, +50% Buff Durations.
  • Level 11: +33 Magic Attack, +55% Buff Durations.
  • Level 12: +36 Magic Attack, +60% Buff Durations.

MS Skill Arcane Aim.png
Arcane Aim: Ignores a portion of enemy Defense when attacking. Damage dealt increases with consecutive attacks. Stacks up to 5 times.
Arcane Aim effects

Ignores a portion of enemy Defense when attacking. Damage dealt increases with consecutive attacks. Stacks up to 5 times.

  • Level 1: Ignores 6% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 21% probability. Damage increase effect will accumulate up to 5 times.
  • Level 2: Ignores 6% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 22% probability. Damage increase effect will accumulate up to 5 times.
  • Level 3: Ignores 7% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 23% probability. Damage increase effect will accumulate up to 5 times.
  • Level 4: Ignores 7% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 24% probability. Damage increase effect will accumulate up to 5 times.
  • Level 5: Ignores 8% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 25% probability. Damage increase effect will accumulate up to 5 times.
  • Level 6: Ignores 8% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 26% probability. Damage increase effect will accumulate up to 5 times.
  • Level 7: Ignores 9% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 27% probability. Damage increase effect will accumulate up to 5 times.
  • Level 8: Ignores 9% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 28% probability. Damage increase effect will accumulate up to 5 times.
  • Level 9: Ignores 10% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 29% probability. Damage increase effect will accumulate up to 5 times.
  • Level 10: Ignores 10% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 30% probability. Damage increase effect will accumulate up to 5 times.
  • Level 11: Ignores 11% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 31% probability. Damage increase effect will accumulate up to 5 times.
  • Level 12: Ignores 11% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 32% probability. Damage increase effect will accumulate up to 5 times.
  • Level 13: Ignores 12% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 33% probability. Damage increase effect will accumulate up to 5 times.
  • Level 14: Ignores 12% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 34% probability. Damage increase effect will accumulate up to 5 times.
  • Level 15: Ignores 13% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 35% probability. Damage increase effect will accumulate up to 5 times.
  • Level 16: Ignores 13% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 36% probability. Damage increase effect will accumulate up to 5 times.
  • Level 17: Ignores 14% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 37% probability. Damage increase effect will accumulate up to 5 times.
  • Level 18: Ignores 14% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 38% probability. Damage increase effect will accumulate up to 5 times.
  • Level 19: Ignores 15% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 39% probability. Damage increase effect will accumulate up to 5 times.
  • Level 20: Ignores 15% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 40% probability. Damage increase effect will accumulate up to 5 times.
  • Level 21: Ignores 16% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 41% probability. Damage increase effect will accumulate up to 5 times.
  • Level 22: Ignores 16% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 42% probability. Damage increase effect will accumulate up to 5 times.
  • Level 23: Ignores 17% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 43% probability. Damage increase effect will accumulate up to 5 times.
  • Level 24: Ignores 17% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 44% probability. Damage increase effect will accumulate up to 5 times.
  • Level 25: Ignores 18% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 45% probability. Damage increase effect will accumulate up to 5 times.
  • Level 26: Ignores 18% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 46% probability. Damage increase effect will accumulate up to 5 times.
  • Level 27: Ignores 19% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 47% probability. Damage increase effect will accumulate up to 5 times.
  • Level 28: Ignores 19% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 48% probability. Damage increase effect will accumulate up to 5 times.
  • Level 29: Ignores 20% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 49% probability. Damage increase effect will accumulate up to 5 times.
  • Level 30: Ignores 20% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 50% probability. Damage increase effect will accumulate up to 5 times.
  • Level 31: Ignores 21% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 51% probability. Damage increase effect will accumulate up to 5 times.
  • Level 32: Ignores 21% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 52% probability. Damage increase effect will accumulate up to 5 times.

MS Skill Infinity.png
Infinity: Lets you use skills without spending MP and has a chance to trigger Power Stance on hit. Continually recovers HP and MP, and increases the damage of all attack magic. Enemy attacks will not remove this effect.
Infinity effects

Lets you use skills without spending MP and has a chance to trigger Power Stance on hit. Continually recovers HP and MP, and increases the damage of all attack magic. Enemy attacks will not remove this effect.

  • Cooldown: 180 seconds.
  • Level 1: MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 41%, Duration: 11 sec
  • Level 2: MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 42%, Duration: 12 sec
  • Level 3: MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 43%, Duration: 13 sec
  • Level 4: MP Cost: 45, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 44%, Duration: 14 sec
  • Level 5: MP Cost: 50, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 45%, Duration: 15 sec
  • Level 6: MP Cost: 50, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 46%, Duration: 16 sec
  • Level 7: MP Cost: 50, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 47%, Duration: 17 sec
  • Level 8: MP Cost: 50, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 48%, Duration: 18 sec
  • Level 9: MP Cost: 55, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 49%, Duration: 19 sec
  • Level 10: MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 50%, Duration: 20 sec
  • Level 11: MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 51%, Duration: 21 sec
  • Level 12: MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 52%, Duration: 22 sec
  • Level 13: MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 53%, Duration: 23 sec
  • Level 14: MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 54%, Duration: 24 sec
  • Level 15: MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 55%, Duration: 25 sec
  • Level 16: MP Cost: 60, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 56%, Duration: 26 sec
  • Level 17: MP Cost: 65, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 57%, Duration: 27 sec
  • Level 18: MP Cost: 65, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 58%, Duration: 28 sec
  • Level 19: MP Cost: 65, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 59%, Duration: 29 sec
  • Level 20: MP Cost: 65, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 60%, Duration: 30 sec
  • Level 21: MP Cost: 70, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 61%, Duration: 31 sec
  • Level 22: MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 62%, Duration: 32 sec
  • Level 23: MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 63%, Duration: 33 sec
  • Level 24: MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 64%, Duration: 34 sec
  • Level 25: MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 65%, Duration: 35 sec
  • Level 26: MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 66%, Duration: 36 sec
  • Level 27: MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 67%, Duration: 37 sec
  • Level 28: MP Cost: 75, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 68%, Duration: 38 sec
  • Level 29: MP Cost: 80, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 69%, Duration: 39 sec
  • Level 30: MP Cost: 80, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 70%, Duration: 40 sec
  • Level 31: MP Cost: 80, Recovers HP and MP by 11% every 4 secs, Increases damage by Magic ATT by 11% every 4 sec, Chance of Activation Power Stance Effect: 71%, Duration: 41 sec
  • Level 32: MP Cost: 80, Recovers HP and MP by 11% every 4 secs, Increases damage by Magic ATT by 11% every 4 sec, Chance of Activation Power Stance Effect: 72%, Duration: 42 sec

Arch Mage of Fire and Poison

MS Skill Big Bang.png
Big Bang: Gathers power to form an energy vortex, culminating in a powerful Fire explosion that damages target with a chance to apply damage over time.
Big Bang effects

Gathers power to form an energy vortex, culminating in a powerful Fire explosion that damages target with a chance to apply damage over time.

  • Level 1: MP Cost: 25, Damage: 243%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 53% damage every 1 sec for 5 sec
  • Level 2: MP Cost: 25, Damage: 246%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 56% damage every 1 sec for 5 sec
  • Level 3: MP Cost: 25, Damage: 249%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 59% damage every 1 sec for 5 sec
  • Level 4: MP Cost: 25, Damage: 252%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 62% damage every 1 sec for 5 sec
  • Level 5: MP Cost: 25, Damage: 255%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 65% damage every 1 sec for 5 sec
  • Level 6: MP Cost: 30, Damage: 258%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 68% damage every 1 sec for 6 sec
  • Level 7: MP Cost: 30, Damage: 261%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 71% damage every 1 sec for 6 sec
  • Level 8: MP Cost: 30, Damage: 264%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 74% damage every 1 sec for 6 sec
  • Level 9: MP Cost: 30, Damage: 267%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 77% damage every 1 sec for 6 sec
  • Level 10: MP Cost: 30, Damage: 270%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 80% damage every 1 sec for 6 sec
  • Level 11: MP Cost: 30, Damage: 273%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 83% damage every 1 sec for 6 sec
  • Level 12: MP Cost: 35, Damage: 276%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 86% damage every 1 sec for 7 sec
  • Level 13: MP Cost: 35, Damage: 279%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 89% damage every 1 sec for 7 sec
  • Level 14: MP Cost: 35, Damage: 282%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 92% damage every 1 sec for 7 sec
  • Level 15: MP Cost: 35, Damage: 285%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 95% damage every 1 sec for 7 sec
  • Level 16: MP Cost: 35, Damage: 288%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 98% damage every 1 sec for 7 sec
  • Level 17: MP Cost: 35, Damage: 291%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 101% damage every 1 sec for 7 sec
  • Level 18: MP Cost: 40, Damage: 294%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 104% damage every 1 sec for 8 sec
  • Level 19: MP Cost: 40, Damage: 297%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 107% damage every 1 sec for 8 sec
  • Level 20: MP Cost: 40, Damage: 300%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 110% damage every 1 sec for 8 sec
  • Level 21: MP Cost: 40, Damage: 303%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 113% damage every 1 sec for 8 sec
  • Level 22: MP Cost: 40, Damage: 306%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 116% damage every 1 sec for 8 sec
  • Level 23: MP Cost: 40, Damage: 309%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 119% damage every 1 sec for 8 sec
  • Level 24: MP Cost: 45, Damage: 312%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 122% damage every 1 sec for 9 sec
  • Level 25: MP Cost: 45, Damage: 315%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 125% damage every 1 sec for 9 sec
  • Level 26: MP Cost: 45, Damage: 318%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 128% damage every 1 sec for 9 sec
  • Level 27: MP Cost: 45, Damage: 321%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 131% damage every 1 sec for 9 sec
  • Level 28: MP Cost: 45, Damage: 324%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 134% damage every 1 sec for 9 sec
  • Level 29: MP Cost: 45, Damage: 327%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 137% damage every 1 sec for 9 sec
  • Level 30: MP Cost: 50, Damage: 330%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 140% damage every 1 sec for 10 sec
  • Level 31: MP Cost: 50, Damage: 333%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 143% damage every 1 sec for 10 sec
  • Level 32: MP Cost: 50, Damage: 336%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 146% damage every 1 sec for 10 sec

MS Skill Paralyze.png
Paralyze: Temporarily paralyzes multiple enemies while inflicting great damage. Paralyzed enemies take continuous damage.
Paralyze effects

Temporarily paralyzes multiple enemies while inflicting great damage. Paralyzed enemies take continuous damage.

  • Level 1: MP Cost: 16, Damage: 142%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 4 sec, Damage Over Time: 122% damage every 1 sec
  • Level 2: MP Cost: 16, Damage: 144%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 4 sec, Damage Over Time: 124% damage every 1 sec
  • Level 3: MP Cost: 16, Damage: 146%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 4 sec, Damage Over Time: 126% damage every 1 sec
  • Level 4: MP Cost: 16, Damage: 148%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 4 sec, Damage Over Time: 128% damage every 1 sec
  • Level 5: MP Cost: 16, Damage: 150%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 130% damage every 1 sec
  • Level 6: MP Cost: 16, Damage: 152%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 132% damage every 1 sec
  • Level 7: MP Cost: 22, Damage: 154%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 134% damage every 1 sec
  • Level 8: MP Cost: 22, Damage: 156%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 136% damage every 1 sec
  • Level 9: MP Cost: 22, Damage: 158%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 138% damage every 1 sec
  • Level 10: MP Cost: 22, Damage: 160%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 140% damage every 1 sec
  • Level 11: MP Cost: 22, Damage: 162%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 142% damage every 1 sec
  • Level 12: MP Cost: 22, Damage: 164%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 144% damage every 1 sec
  • Level 13: MP Cost: 22, Damage: 166%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 146% damage every 1 sec
  • Level 14: MP Cost: 28, Damage: 168%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 148% damage every 1 sec
  • Level 15: MP Cost: 28, Damage: 170%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 150% damage every 1 sec
  • Level 16: MP Cost: 28, Damage: 172%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 152% damage every 1 sec
  • Level 17: MP Cost: 28, Damage: 174%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 154% damage every 1 sec
  • Level 18: MP Cost: 28, Damage: 176%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 156% damage every 1 sec
  • Level 19: MP Cost: 28, Damage: 178%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 158% damage every 1 sec
  • Level 20: MP Cost: 28, Damage: 180%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 160% damage every 1 sec
  • Level 21: MP Cost: 34, Damage: 182%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 162% damage every 1 sec
  • Level 22: MP Cost: 34, Damage: 184%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 164% damage every 1 sec
  • Level 23: MP Cost: 34, Damage: 186%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 166% damage every 1 sec
  • Level 24: MP Cost: 34, Damage: 188%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 168% damage every 1 sec
  • Level 25: MP Cost: 34, Damage: 190%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 170% damage every 1 sec
  • Level 26: MP Cost: 34, Damage: 192%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 172% damage every 1 sec
  • Level 27: MP Cost: 34, Damage: 194%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 174% damage every 1 sec
  • Level 28: MP Cost: 40, Damage: 196%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 176% damage every 1 sec
  • Level 29: MP Cost: 40, Damage: 198%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 178% damage every 1 sec
  • Level 30: MP Cost: 40, Damage: 200%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 10 sec, Damage Over Time: 180% damage every 1 sec
  • Level 31: MP Cost: 40, Damage: 202%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 10 sec, Damage Over Time: 182% damage every 1 sec
  • Level 32: MP Cost: 40, Damage: 204%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 10 sec, Damage Over Time: 184% damage every 1 sec

MS Skill Ifrit.png
Ifrit: Summons Ifrit to deal Fire damage to monsters. Upon learning the Ifrit skill, all of your elemental resistance will permanently increase.
Ifrit effects

Summons Ifrit to deal Fire damage to monsters. Upon learning the Ifrit skill, all of your elemental resistance will permanently increase.

  • Level 1: MP Cost: 60, Duration: 15 sec, Damage: 276% to up to 3 enemies, Permanent Elemental Resistance: +11%
  • Level 2: MP Cost: 64, Duration: 20 sec, Damage: 282% to up to 3 enemies, Permanent Elemental Resistance: +12%
  • Level 3: MP Cost: 64, Duration: 25 sec, Damage: 288% to up to 3 enemies, Permanent Elemental Resistance: +13%
  • Level 4: MP Cost: 68, Duration: 30 sec, Damage: 294% to up to 3 enemies, Permanent Elemental Resistance: +14%
  • Level 5: MP Cost: 68, Duration: 35 sec, Damage: 300% to up to 3 enemies, Permanent Elemental Resistance: +15%
  • Level 6: MP Cost: 72, Duration: 40 sec, Damage: 306% to up to 3 enemies, Permanent Elemental Resistance: +16%
  • Level 7: MP Cost: 72, Duration: 45 sec, Damage: 312% to up to 3 enemies, Permanent Elemental Resistance: +17%
  • Level 8: MP Cost: 76, Duration: 50 sec, Damage: 318% to up to 3 enemies, Permanent Elemental Resistance: +18%
  • Level 9: MP Cost: 76, Duration: 55 sec, Damage: 324% to up to 3 enemies, Permanent Elemental Resistance: +19%
  • Level 10: MP Cost: 80, Duration: 60 sec, Damage: 330% to up to 3 enemies, Permanent Elemental Resistance: +20%
  • Level 11: MP Cost: 80, Duration: 65 sec, Damage: 336% to up to 3 enemies, Permanent Elemental Resistance: +21%
  • Level 12: MP Cost: 84, Duration: 70 sec, Damage: 342% to up to 3 enemies, Permanent Elemental Resistance: +22%
  • Level 13: MP Cost: 84, Duration: 75 sec, Damage: 348% to up to 3 enemies, Permanent Elemental Resistance: +23%
  • Level 14: MP Cost: 88, Duration: 80 sec, Damage: 354% to up to 3 enemies, Permanent Elemental Resistance: +24%
  • Level 15: MP Cost: 88, Duration: 85 sec, Damage: 360% to up to 3 enemies, Permanent Elemental Resistance: +25%
  • Level 16: MP Cost: 92, Duration: 90 sec, Damage: 366% to up to 3 enemies, Permanent Elemental Resistance: +26%
  • Level 17: MP Cost: 92, Duration: 95 sec, Damage: 372% to up to 3 enemies, Permanent Elemental Resistance: +27%
  • Level 18: MP Cost: 96, Duration: 100 sec, Damage: 378% to up to 3 enemies, Permanent Elemental Resistance: +28%
  • Level 19: MP Cost: 96, Duration: 105 sec, Damage: 384% to up to 3 enemies, Permanent Elemental Resistance: +29%
  • Level 20: MP Cost: 100, Duration: 110 sec, Damage: 390% to up to 3 enemies, Permanent Elemental Resistance: +30%
  • Level 21: MP Cost: 100, Duration: 115 sec, Damage: 396% to up to 3 enemies, Permanent Elemental Resistance: +31%
  • Level 22: MP Cost: 104, Duration: 120 sec, Damage: 402% to up to 3 enemies, Permanent Elemental Resistance: +32%
  • Level 23: MP Cost: 104, Duration: 125 sec, Damage: 408% to up to 3 enemies, Permanent Elemental Resistance: +33%
  • Level 24: MP Cost: 108, Duration: 130 sec, Damage: 414% to up to 3 enemies, Permanent Elemental Resistance: +34%
  • Level 25: MP Cost: 108, Duration: 135 sec, Damage: 420% to up to 3 enemies, Permanent Elemental Resistance: +35%
  • Level 26: MP Cost: 112, Duration: 140 sec, Damage: 426% to up to 3 enemies, Permanent Elemental Resistance: +36%
  • Level 27: MP Cost: 112, Duration: 145 sec, Damage: 432% to up to 3 enemies, Permanent Elemental Resistance: +37%
  • Level 28: MP Cost: 116, Duration: 150 sec, Damage: 438% to up to 3 enemies, Permanent Elemental Resistance: +38%
  • Level 29: MP Cost: 116, Duration: 155 sec, Damage: 444% to up to 3 enemies, ermanent Elemental Resistance: +39%
  • Level 30: MP Cost: 120, Duration: 160 sec, Damage: 450% to up to 3 enemies, Permanent Elemental Resistance: +40%
  • Level 31: MP Cost: 120, Duration: 165 sec, Damage: 456% to up to 3 enemies, Permanent Elemental Resistance: +41%
  • Level 32: MP Cost: 124, Duration: 170 sec, Damage: 462% to up to 3 enemies, Permanent Elemental Resistance: +42%

MS Skill Meteor Shower.png
Meteor Shower: Summons meteors from the sky that deal a powerful fire attack to up to 15 enemies. Targets continue to take fire damage over time.
Meteor Shower effects

Summons meteors from the sky that deal a powerful fire attack to up to 15 enemies. Targets continue to take fire damage over time.

  • Level 1: MP Cost: 380, Damage: 610%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 104% damage every 1 sec for 5 sec, Cooldown: 40 sec
  • Level 2: MP Cost: 380, Damage: 620%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 108% damage every 1 sec for 5 sec, Cooldown: 40 sec
  • Level 3: MP Cost: 380, Damage: 630%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 112% damage every 1 sec for 5 sec, Cooldown: 38 sec
  • Level 4: MP Cost: 380, Damage: 640%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 116% damage every 1 sec for 5 sec, Cooldown: 38 sec
  • Level 5: MP Cost: 380, Damage: 650%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 120% damage every 1 sec for 5 sec, Cooldown: 38 sec
  • Level 6: MP Cost: 380, Damage: 660%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 124% damage every 1 sec for 6 sec, Cooldown: 36 sec
  • Level 7: MP Cost: 380, Damage: 670%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 128% damage every 1 sec for 6 sec, Cooldown: 36 sec
  • Level 8: MP Cost: 380, Damage: 680%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 132% damage every 1 sec for 6 sec, Cooldown: 36 sec
  • Level 9: MP Cost: 380, Damage: 690%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 136% damage every 1 sec for 6 sec, Cooldown: 34 sec
  • Level 10: MP Cost: 380, Damage: 700%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 140% damage every 1 sec for 6 sec, Cooldown: 34 sec
  • Level 11: MP Cost: 380, Damage: 710%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 144% damage every 1 sec for 6 sec, Cooldown: 34 sec
  • Level 12: MP Cost: 380, Damage: 720%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 148% damage every 1 sec for 7 sec, Cooldown: 32 sec
  • Level 13: MP Cost: 380, Damage: 730%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 152% damage every 1 sec for 7 sec, Cooldown: 32 sec
  • Level 14: MP Cost: 380, Damage: 740%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 156% damage every 1 sec for 7 sec, Cooldown: 32 sec
  • Level 15: MP Cost: 380, Damage: 750%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 160% damage every 1 sec for 7 sec, Cooldown: 30 sec
  • Level 16: MP Cost: 380, Damage: 760%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 164% damage every 1 sec for 7 sec, Cooldown: 30 sec
  • Level 17: MP Cost: 380, Damage: 770%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 168% damage every 1 sec for 7 sec, Cooldown: 30 sec
  • Level 18: MP Cost: 380, Damage: 780%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 172% damage every 1 sec for 8 sec, Cooldown: 28 sec
  • Level 19: MP Cost: 380, Damage: 790%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 176% damage every 1 sec for 8 sec, Cooldown: 28 sec
  • Level 20: MP Cost: 380, Damage: 800%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 180% damage every 1 sec for 8 sec, Cooldown: 28 sec
  • Level 21: MP Cost: 380, Damage: 810%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 184% damage every 1 sec for 8 sec, Cooldown: 26 sec
  • Level 22: MP Cost: 380, Damage: 820%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 188% damage every 1 sec for 8 sec, Cooldown: 26 sec
  • Level 23: MP Cost: 380, Damage: 830%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 192% damage every 1 sec for 8 sec, Cooldown: 26 sec
  • Level 24: MP Cost: 380, Damage: 840%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 196% damage every 1 sec for 9 sec, Cooldown: 24 sec
  • Level 25: MP Cost: 380, Damage: 850%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 200% damage every 1 sec for 9 sec, Cooldown: 24 sec
  • Level 26: MP Cost: 380, Damage: 860%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 204% damage every 1 sec for 9 sec, Cooldown: 24 sec
  • Level 27: MP Cost: 380, Damage: 870%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 208% damage every 1 sec for 9 sec, Cooldown: 22 sec
  • Level 28: MP Cost: 380, Damage: 880%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 212% damage every 1 sec for 9 sec, Cooldown: 22 sec
  • Level 29: MP Cost: 380, Damage: 890%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 216% damage every 1 sec for 9 sec, Cooldown: 22 sec
  • Level 30: MP Cost: 380, Damage: 900%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 220% damage every 1 sec for 10 sec, Cooldown: 20 sec
  • Level 31: MP Cost: 380, Damage: 910%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 224% damage every 1 sec for 10 sec, Cooldown: 20 sec
  • Level 32: MP Cost: 380, Damage: 920%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 228% damage every 1 sec for 10 sec, Cooldown: 20 sec

File:MS Skill Mist Eruption.png
Mist Eruption: Can permanently increase Poison Mist damage. Upon using the skill, the nearby preset-up Poison Mists explode, dealing fatal damage to enemies. The damage will increase proportionate to the number of continuous damage effects applied to the target. You cannot detonate Mists set-up by others. The damage boost applies up to the 5th effect.
Mist Eruption effects

Can permanently increase Poison Mist damage. Upon using the skill, the nearby preset-up Poison Mists explode, dealing fatal damage to enemies. The damage will increase proportionate to the number of continuous damage effects applied to the target. You cannot detonate Mists set-up by others. The damage boost applies up to the 5th effect.

  • Level 1: Active Effects - MP Cost: 40, Number of Explosions: 8, Damage: 200%, Enemy DEF Ignored: 11%, Damage Modifier Per DoT Applied: +6%, Max Simultaneous Mist Explosions: 6, Passive Effect - Poison Mist Damage over Time: +182%, Cooldown: 10 sec
  • Level 2: Active Effects - MP Cost: 40, Number of Explosions: 8, Damage: 205%, Enemy DEF Ignored: 12%, Damage Modifier Per DoT Applied: +7%, Max Simultaneous Mist Explosions: 6, Passive Effect - Poison Mist Damage over Time: +184%, Cooldown: 10 sec
  • Level 3: Active Effects - MP Cost: 40, Number of Explosions: 8, Damage: 210%, Enemy DEF Ignored: 13%, Damage Modifier Per DoT Applied: +8%, Max Simultaneous Mist Explosions: 6, Passive Effect - Poison Mist Damage over Time: +186%, Cooldown: 10 sec
  • Level 4: Active Effects - MP Cost: 40, Number of Explosions: 8, Damage: 215%, Enemy DEF Ignored: 14%, Damage Modifier Per DoT Applied: +9%, Max Simultaneous Mist Explosions: 6, Passive Effect - Poison Mist Damage over Time: +188%, Cooldown: 10 sec
  • Level 5: Active Effects - MP Cost: 50, Number of Explosions: 8, Damage: 220%, Enemy DEF Ignored: 15%, Damage Modifier Per DoT Applied: +10%, Max Simultaneous Mist Explosions: 6, Passive Effect - Poison Mist Damage over Time: +190%, Cooldown: 10 sec
  • Level 6: Active Effects - MP Cost: 50, Number of Explosions: 8, Damage: 225%, Enemy DEF Ignored: 16%, Damage Modifier Per DoT Applied: +11%, Max Simultaneous Mist Explosions: 6, Passive Effect - Poison Mist Damage over Time: +192%, Cooldown: 10 sec
  • Level 7: Active Effects - MP Cost: 50, Number of Explosions: 8, Damage: 230%, Enemy DEF Ignored: 17%, Damage Modifier Per DoT Applied: +12%, Max Simultaneous Mist Explosions: 6, Passive Effect - Poison Mist Damage over Time: +194%, Cooldown: 10 sec
  • Level 8: Active Effects - MP Cost: 50, Number of Explosions: 8, Damage: 235%, Enemy DEF Ignored: 18%, Damage Modifier Per DoT Applied: +13%, Max Simultaneous Mist Explosions: 6, Passive Effect - Poison Mist Damage over Time: +196%, Cooldown: 10 sec
  • Level 9: Active Effects - MP Cost: 50, Number of Explosions: 8, Damage: 240%, Enemy DEF Ignored: 19%, Damage Modifier Per DoT Applied: +14%, Max Simultaneous Mist Explosions: 6, Passive Effect - Poison Mist Damage over Time: +198%, Cooldown: 10 sec
  • Level 10: Active Effects - MP Cost: 60, Number of Explosions: 8, Damage: 245%, Enemy DEF Ignored: 20%, Damage Modifier Per DoT Applied: +15%, Max Simultaneous Mist Explosions: 6, Passive Effect - Poison Mist Damage over Time: +200%, Cooldown: 10 sec
  • Level 11: Active Effects - MP Cost: 60, Number of Explosions: 8, Damage: 250%, Enemy DEF Ignored: 21%, Damage Modifier Per DoT Applied: +16%, Max Simultaneous Mist Explosions: 6, Passive Effect - Poison Mist Damage over Time: +202%, Cooldown: 10 sec
  • Level 12: Active Effects - MP Cost: 60, Number of Explosions: 8, Damage: 255%, Enemy DEF Ignored: 22%, Damage Modifier Per DoT Applied: +17%, Max Simultaneous Mist Explosions: 6, Passive Effect - Poison Mist Damage over Time: +204%, Cooldown: 10 sec
  • Level 13: Active Effects - MP Cost: 60, Number of Explosions: 8, Damage: 260%, Enemy DEF Ignored: 23%, Damage Modifier Per DoT Applied: +18%, Max Simultaneous Mist Explosions: 6, Passive Effect - Poison Mist Damage over Time: +206%, Cooldown: 10 sec
  • Level 14: Active Effects - MP Cost: 60, Number of Explosions: 8, Damage: 265%, Enemy DEF Ignored: 24%, Damage Modifier Per DoT Applied: +19%, Max Simultaneous Mist Explosions: 6, Passive Effect - Poison Mist Damage over Time: +208%, Cooldown: 10 sec
  • Level 15: Active Effects - MP Cost: 70, Number of Explosions: 8, Damage: 270%, Enemy DEF Ignored: 25%, Damage Modifier Per DoT Applied: +20%, Max Simultaneous Mist Explosions: 6, Passive Effect - Poison Mist Damage over Time: +210%, Cooldown: 10 sec
  • Level 16: Active Effects - MP Cost: 70, Number of Explosions: 8, Damage: 275%, Enemy DEF Ignored: 26%, Damage Modifier Per DoT Applied: +21%, Max Simultaneous Mist Explosions: 6, Passive Effect - Poison Mist Damage over Time: +212%, Cooldown: 10 sec
  • Level 17: Active Effects - MP Cost: 70, Number of Explosions: 8, Damage: 280%, Enemy DEF Ignored: 27%, Damage Modifier Per DoT Applied: +22%, Max Simultaneous Mist Explosions: 6, Passive Effect - Poison Mist Damage over Time: +214%, Cooldown: 10 sec
  • Level 18: Active Effects - MP Cost: 70, Number of Explosions: 8, Damage: 285%, Enemy DEF Ignored: 28%, Damage Modifier Per DoT Applied: +23%, Max Simultaneous Mist Explosions: 6, Passive Effect - Poison Mist Damage over Time: +216%, Cooldown: 10 sec
  • Level 19: Active Effects - MP Cost: 70, Number of Explosions: 8, Damage: 290%, Enemy DEF Ignored: 29%, Damage Modifier Per DoT Applied: +24%, Max Simultaneous Mist Explosions: 6, Passive Effect - Poison Mist Damage over Time: +218%, Cooldown: 10 sec
  • Level 20: Active Effects - MP Cost: 80, Number of Explosions: 8, Damage: 295%, Enemy DEF Ignored: 30%, Damage Modifier Per DoT Applied: +25%, Max Simultaneous Mist Explosions: 6, Passive Effect - Poison Mist Damage over Time: +220%, Cooldown: 10 sec
  • Level 21: Active Effects - MP Cost: 80, Number of Explosions: 8, Damage: 300%, Enemy DEF Ignored: 31%, Damage Modifier Per DoT Applied: +26%, Max Simultaneous Mist Explosions: 6, Passive Effect - Poison Mist Damage over Time: +222%, Cooldown: 10 sec
  • Level 22: Active Effects - MP Cost: 80, Number of Explosions: 8, Damage: 305%, Enemy DEF Ignored: 32%, Damage Modifier Per DoT Applied: +27%, Max Simultaneous Mist Explosions: 6, Passive Effect - Poison Mist Damage over Time: +224%, Cooldown: 10 sec
  • Level 23: Active Effects - MP Cost: 80, Number of Explosions: 8, Damage: 310%, Enemy DEF Ignored: 33%, Damage Modifier Per DoT Applied: +28%, Max Simultaneous Mist Explosions: 6, Passive Effect - Poison Mist Damage over Time: +226%, Cooldown: 10 sec
  • Level 24: Active Effects - MP Cost: 80, Number of Explosions: 8, Damage: 315%, Enemy DEF Ignored: 34%, Damage Modifier Per DoT Applied: +29%, Max Simultaneous Mist Explosions: 6, Passive Effect - Poison Mist Damage over Time: +228%, Cooldown: 10 sec
  • Level 25: Active Effects - MP Cost: 90, Number of Explosions: 8, Damage: 320%, Enemy DEF Ignored: 35%, Damage Modifier Per DoT Applied: +30%, Max Simultaneous Mist Explosions: 6, Passive Effect - Poison Mist Damage over Time: +230%, Cooldown: 10 sec
  • Level 26: Active Effects - MP Cost: 90, Number of Explosions: 8, Damage: 325%, Enemy DEF Ignored: 36%, Damage Modifier Per DoT Applied: +31%, Max Simultaneous Mist Explosions: 6, Passive Effect - Poison Mist Damage over Time: +232%, Cooldown: 10 sec
  • Level 27: Active Effects - MP Cost: 90, Number of Explosions: 8, Damage: 330%, Enemy DEF Ignored: 37%, Damage Modifier Per DoT Applied: +32%, Max Simultaneous Mist Explosions: 6, Passive Effect - Poison Mist Damage over Time: +234%, Cooldown: 10 sec
  • Level 28: Active Effects - MP Cost: 90, Number of Explosions: 8, Damage: 335%, Enemy DEF Ignored: 38%, Damage Modifier Per DoT Applied: +33%, Max Simultaneous Mist Explosions: 6, Passive Effect - Poison Mist Damage over Time: +236%, Cooldown: 10 sec
  • Level 29: Active Effects - MP Cost: 90, Number of Explosions: 8, Damage: 340%, Enemy DEF Ignored: 39%, Damage Modifier Per DoT Applied: +34%, Max Simultaneous Mist Explosions: 6, Passive Effect - Poison Mist Damage over Time: +238%, Cooldown: 10 sec
  • Level 30: Active Effects - MP Cost: 100, Number of Explosions: 8, Damage: 345%, Enemy DEF Ignored: 40%, Damage Modifier Per DoT Applied: +35%, Max Simultaneous Mist Explosions: 6, Passive Effect - Poison Mist Damage over Time: +240%, Cooldown: 10 sec
  • Level 31: Active Effects - MP Cost: 100, Number of Explosions: 8, Damage: 350%, Enemy DEF Ignored: 41%, Damage Modifier Per DoT Applied: +36%, Max Simultaneous Mist Explosions: 6, Passive Effect - Poison Mist Damage over Time: +242%, Cooldown: 10 sec
  • Level 32: Active Effects - MP Cost: 100, Number of Explosions: 8, Damage: 355%, Enemy DEF Ignored: 42%, Damage Modifier Per DoT Applied: +37%, Max Simultaneous Mist Explosions: 6, Passive Effect - Poison Mist Damage over Time: +244%, Cooldown: 10 sec

Arch Mage of Ice and Lightning

MS Skill Big Bang.png
Big Bang: Gathers power to form an energy vortex, culminating in a powerful Ice explosion that freeze the target.
Big Bang effects

Gathers power to form an energy vortex, culminating in a powerful Ice explosion that freeze the target.

  • Level 1: MP Cost: 25, Damage: 243%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 3%, Freeze Duration: 3 sec
  • Level 2: MP Cost: 25, Damage: 246%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 6%, Freeze Duration: 3 sec
  • Level 3: MP Cost: 25, Damage: 249%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 9%, Freeze Duration: 3 sec
  • Level 4: MP Cost: 25, Damage: 252%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 12%, Freeze Duration: 3 sec
  • Level 5: MP Cost: 25, Damage: 255%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 15%, Freeze Duration: 3 sec
  • Level 6: MP Cost: 30, Damage: 258%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 18%, Freeze Duration: 3 sec
  • Level 7: MP Cost: 30, Damage: 261%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 21%, Freeze Duration: 3 sec
  • Level 8: MP Cost: 30, Damage: 264%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 24%, Freeze Duration: 3 sec
  • Level 9: MP Cost: 30, Damage: 267%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 27%, Freeze Duration: 3 sec
  • Level 10: MP Cost: 30, Damage: 270%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 30%, Freeze Duration: 3 sec
  • Level 11: MP Cost: 30, Damage: 273%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 33%, Freeze Duration: 4 sec
  • Level 12: MP Cost: 35, Damage: 276%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 36%, Freeze Duration: 4 sec
  • Level 13: MP Cost: 35, Damage: 279%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 39%, Freeze Duration: 4 sec
  • Level 14: MP Cost: 35, Damage: 282%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 42%, Freeze Duration: 4 sec
  • Level 15: MP Cost: 35, Damage: 285%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 45%, Freeze Duration: 4 sec
  • Level 16: MP Cost: 35, Damage: 288%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 48%, Freeze Duration: 4 sec
  • Level 17: MP Cost: 35, Damage: 291%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 51%, Freeze Duration: 4 sec
  • Level 18: MP Cost: 40, Damage: 294%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 54%, Freeze Duration: 4 sec
  • Level 19: MP Cost: 40, Damage: 297%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 57%, Freeze Duration: 4 sec
  • Level 20: MP Cost: 40, Damage: 300%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 60%, Freeze Duration: 4 sec
  • Level 21: MP Cost: 40, Damage: 303%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 63%, Freeze Duration: 5 sec
  • Level 22: MP Cost: 40, Damage: 306%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 66%, Freeze Duration: 5 sec
  • Level 23: MP Cost: 40, Damage: 309%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 69%, Freeze Duration: 5 sec
  • Level 24: MP Cost: 45, Damage: 312%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 72%, Freeze Duration: 5 sec
  • Level 25: MP Cost: 45, Damage: 315%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 75%, Freeze Duration: 5 sec
  • Level 26: MP Cost: 45, Damage: 318%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 78%, Freeze Duration: 5 sec
  • Level 27: MP Cost: 45, Damage: 321%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 81%, Freeze Duration: 5 sec
  • Level 28: MP Cost: 45, Damage: 324%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 84%, Freeze Duration: 5 sec
  • Level 29: MP Cost: 45, Damage: 327%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 87%, Freeze Duration: 5 sec
  • Level 30: MP Cost: 50, Damage: 330%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 90%, Freeze Duration: 5 sec
  • Level 31: MP Cost: 50, Damage: 333%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 93%, Freeze Duration: 6 sec
  • Level 32: MP Cost: 50, Damage: 336%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 96%, Freeze Duration: 6 sec

MS Skill Chain Lightning.png
Chain Lightning: Attacks target with high-voltage lightning attack, stunning the enemy. Additional critical rate is applied, and Chain Lightning can chain attack targets near the target.
Chain Lightning effects

Attacks target with high-voltage lightning attack, stunning the enemy. Additional critical rate is applied, and Chain Lightning can chain attack targets near the target.

  • Level 1: MP Cost: 24, Damage: 142%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 32%, Stun Duration: 2 sec, Additional Critical Rate: 11%
  • Level 2: MP Cost: 24, Damage: 144%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 34%, Stun Duration: 2 sec, Additional Critical Rate: 11%
  • Level 3: MP Cost: 26, Damage: 146%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 36%, Stun Duration: 2 sec, Additional Critical Rate: 12%
  • Level 4: MP Cost: 26, Damage: 148%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 38%, Stun Duration: 2 sec, Additional Critical Rate: 12%
  • Level 5: MP Cost: 26, Damage: 150%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 40%, Stun Duration: 2 sec, Additional Critical Rate: 13%
  • Level 6: MP Cost: 28, Damage: 152%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 42%, Stun Duration: 2 sec, Additional Critical Rate: 13%
  • Level 7: MP Cost: 28, Damage: 154%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 44%, Stun Duration: 2 sec, Additional Critical Rate: 14%
  • Level 8: MP Cost: 28, Damage: 156%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 46%, Stun Duration: 2 sec, Additional Critical Rate: 14%
  • Level 9: MP Cost: 30, Damage: 158%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 48%, Stun Duration: 2 sec, Additional Critical Rate: 15%
  • Level 10: MP Cost: 30, Damage: 160%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 50%, Stun Duration: 2 sec, Additional Critical Rate: 15%
  • Level 11: MP Cost: 30, Damage: 162%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 52%, Stun Duration: 3 sec, Additional Critical Rate: 16%
  • Level 12: MP Cost: 32, Damage: 164%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 54%, Stun Duration: 3 sec, Additional Critical Rate: 16%
  • Level 13: MP Cost: 32, Damage: 166%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 56%, Stun Duration: 3 sec, Additional Critical Rate: 17%
  • Level 14: MP Cost: 32, Damage: 168%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 58%, Stun Duration: 3 sec, Additional Critical Rate: 17%
  • Level 15: MP Cost: 34, Damage: 170%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 60%, Stun Duration: 3 sec, Additional Critical Rate: 18%
  • Level 16: MP Cost: 34, Damage: 172%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 62%, Stun Duration: 3 sec, Additional Critical Rate: 18%
  • Level 17: MP Cost: 34, Damage: 174%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 64%, Stun Duration: 3 sec, Additional Critical Rate: 19%
  • Level 18: MP Cost: 36, Damage: 176%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 66%, Stun Duration: 3 sec, Additional Critical Rate: 19%
  • Level 19: MP Cost: 36, Damage: 178%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 68%, Stun Duration: 3 sec, Additional Critical Rate: 20%
  • Level 20: MP Cost: 36, Damage: 180%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 70%, Stun Duration: 3 sec, Additional Critical Rate: 20%
  • Level 21: MP Cost: 38, Damage: 182%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 72%, Stun Duration: 4 sec, Additional Critical Rate: 21%
  • Level 22: MP Cost: 38, Damage: 184%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 74%, Stun Duration: 4 sec, Additional Critical Rate: 21%
  • Level 23: MP Cost: 38, Damage: 186%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 76%, Stun Duration: 4 sec, Additional Critical Rate: 22%
  • Level 24: MP Cost: 40, Damage: 188%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 78%, Stun Duration: 4 sec, Additional Critical Rate: 22%
  • Level 25: MP Cost: 40, Damage: 190%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 80%, Stun Duration: 4 sec, Additional Critical Rate: 23%
  • Level 26: MP Cost: 40, Damage: 192%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 82%, Stun Duration: 4 sec, Additional Critical Rate: 23%
  • Level 27: MP Cost: 42, Damage: 194%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 84%, Stun Duration: 4 sec, Additional Critical Rate: 24%
  • Level 28: MP Cost: 42, Damage: 196%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 86%, Stun Duration: 4 sec, Additional Critical Rate: 24%
  • Level 29: MP Cost: 42, Damage: 198%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 88%, Stun Duration: 4 sec, Additional Critical Rate: 25%
  • Level 30: MP Cost: 44, Damage: 200%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 90%, Stun Duration: 4 sec, Additional Critical Rate: 25%
  • Level 31: MP Cost: 44, Damage: 202%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 92%, Stun Duration: 5 sec, Additional Critical Rate: 26%
  • Level 32: MP Cost: 44, Damage: 204%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 94%, Stun Duration: 5 sec, Additional Critical Rate: 26%

MS Skill Elquines.png
Elquines: Summons Elquines for a set amount of time. Elquines can attack multiple enemies at once and upon learning the Elquines skill, all of your elemental resistances will permanently increase.
Elquines effects

Summons Elquines for a set amount of time. Elquines can attack multiple enemies at once and upon learning the Elquines skill, all of your elemental resistances will permanently increase.

  • Level 1: MP Cost: 60, Duration: 15 sec, Damage: 206% to up to 3 enemies, Freeze Duration: 1 sec

Permanent Elemental Resistance: +11%

  • Level 2: MP Cost: 64, Duration: 20 sec, Damage: 212% to up to 3 enemies, Freeze Duration: 1 sec

Permanent Elemental Resistance: +12%

  • Level 3: MP Cost: 64, Duration: 25 sec, Damage: 218% to up to 3 enemies, Freeze Duration: 1 sec

Permanent Elemental Resistance: +13%

  • Level 4: MP Cost: 68, Duration: 30 sec, Damage: 224% to up to 3 enemies, Freeze Duration: 1 sec

Permanent Elemental Resistance: +14%

  • Level 5: MP Cost: 68, Duration: 35 sec, Damage: 230% to up to 3 enemies, Freeze Duration: 1 sec

Permanent Elemental Resistance: +15%

  • Level 6: MP Cost: 72, Duration: 40 sec, Damage: 236% to up to 3 enemies, Freeze Duration: 1 sec

Permanent Elemental Resistance: +16%

  • Level 7: MP Cost: 72, Duration: 45 sec, Damage: 242% to up to 3 enemies, Freeze Duration: 1 sec

Permanent Elemental Resistance: +17%

  • Level 8: MP Cost: 76, Duration: 50 sec, Damage: 248% to up to 3 enemies, Freeze Duration: 1 sec

Permanent Elemental Resistance: +18%

  • Level 9: MP Cost: 76, Duration: 55 sec, Damage: 254% to up to 3 enemies, Freeze Duration: 1 sec

Permanent Elemental Resistance: +19%

  • Level 10: MP Cost: 80, Duration: 60 sec, Damage: 260% to up to 3 enemies, Freeze Duration: 1 sec

Permanent Elemental Resistance: +20%

  • Level 11: MP Cost: 80, Duration: 65 sec, Damage: 266% to up to 3 enemies, Freeze Duration: 2 sec

Permanent Elemental Resistance: +21%

  • Level 12: MP Cost: 84, Duration: 70 sec, Damage: 272% to up to 3 enemies, Freeze Duration: 2 sec

Permanent Elemental Resistance: +22%

  • Level 13: MP Cost: 84, Duration: 75 sec, Damage: 278% to up to 3 enemies, Freeze Duration: 2 sec

Permanent Elemental Resistance: +23%

  • Level 14: MP Cost: 88, Duration: 80 sec, Damage: 284% to up to 3 enemies, Freeze Duration: 2 sec

Permanent Elemental Resistance: +24%

  • Level 15: MP Cost: 88, Duration: 85 sec, Damage: 290% to up to 3 enemies, Freeze Duration: 2 sec

Permanent Elemental Resistance: +25%

  • Level 16: MP Cost: 92, Duration: 90 sec, Damage: 296% to up to 3 enemies, Freeze Duration: 2 sec

Permanent Elemental Resistance: +26%

  • Level 17: MP Cost: 92, Duration: 95 sec, Damage: 302% to up to 3 enemies, Freeze Duration: 2 sec

Permanent Elemental Resistance: +27%

  • Level 18: MP Cost: 96, Duration: 100 sec, Damage: 308% to up to 3 enemies, Freeze Duration: 2 sec

Permanent Elemental Resistance: +28%

  • Level 19: MP Cost: 96, Duration: 105 sec, Damage: 314% to up to 3 enemies, Freeze Duration: 2 sec

Permanent Elemental Resistance: +29%

  • Level 20: MP Cost: 100, Duration: 110 sec, Damage: 320% to up to 3 enemies, Freeze Duration: 2 sec

Permanent Elemental Resistance: +30%

  • Level 21: MP Cost: 100, Duration: 115 sec, Damage: 326% to up to 3 enemies, Freeze Duration: 3 sec

Permanent Elemental Resistance: +31%

  • Level 22: MP Cost: 104, Duration: 120 sec, Damage: 332% to up to 3 enemies, Freeze Duration: 3 sec

Permanent Elemental Resistance: +32%

  • Level 23: MP Cost: 104, Duration: 125 sec, Damage: 338% to up to 3 enemies, Freeze Duration: 3 sec

Permanent Elemental Resistance: +33%

  • Level 24: MP Cost: 108, Duration: 130 sec, Damage: 344% to up to 3 enemies, Freeze Duration: 3 sec

Permanent Elemental Resistance: +34%

  • Level 25: MP Cost: 108, Duration: 135 sec, Damage: 350% to up to 3 enemies, Freeze Duration: 3 sec

Permanent Elemental Resistance: +35%

  • Level 26: MP Cost: 112, Duration: 140 sec, Damage: 356% to up to 3 enemies, Freeze Duration: 3 sec

Permanent Elemental Resistance: +36%

  • Level 27: MP Cost: 112, Duration: 145 sec, Damage: 362% to up to 3 enemies, Freeze Duration: 3 sec

Permanent Elemental Resistance: +37%

  • Level 28: MP Cost: 116, Duration: 150 sec, Damage: 368% to up to 3 enemies, Freeze Duration: 3 sec

Permanent Elemental Resistance: +38%

  • Level 29: MP Cost: 116, Duration: 155 sec, Damage: 374% to up to 3 enemies, Freeze Duration: 3 sec

Permanent Elemental Resistance: +39%

  • Level 30: MP Cost: 120, Duration: 160 sec, Damage: 380% to up to 3 enemies, Freeze Duration: 3 sec

Permanent Elemental Resistance: +40%

  • Level 31: MP Cost: 120, Duration: 165 sec, Damage: 386% to up to 3 enemies, Freeze Duration: 4 sec

Permanent Elemental Resistance: +41%

  • Level 32: MP Cost: 124, Duration: 170 sec, Damage: 392% to up to 3 enemies, Freeze Duration: 4 sec

Permanent Elemental Resistance: +42%


MS Skill Blizzard.png
Blizzard: Summons spears of ice from the sky, showering multiple enemies with a nasty blizzard. Enemies will continue to take damage over time.
Blizzard effects

Summons spears of ice from the sky, showering multiple enemies with a nasty blizzard. Enemies will continue to take damage over time.

  • Level 1: MP Cost: 380, Damage: 560%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 89% damage every 1 sec for 5 sec, Cooldown: 40 sec
  • Level 2: MP Cost: 380, Damage: 570%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 93% damage every 1 sec for 5 sec, Cooldown: 40 sec
  • Level 3: MP Cost: 380, Damage: 580%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 97% damage every 1 sec for 5 sec, Cooldown: 38 sec
  • Level 4: MP Cost: 380, Damage: 590%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 101% damage every 1 sec for 5 sec, Cooldown: 38 sec
  • Level 5: MP Cost: 380, Damage: 600%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 105% damage every 1 sec for 5 sec, Cooldown: 38 sec
  • Level 6: MP Cost: 380, Damage: 610%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 109% damage every 1 sec for 6 sec, Cooldown: 36 sec
  • Level 7: MP Cost: 380, Damage: 620%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 113% damage every 1 sec for 6 sec, Cooldown: 36 sec
  • Level 8: MP Cost: 380, Damage: 630%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 117% damage every 1 sec for 6 sec, Cooldown: 36 sec
  • Level 9: MP Cost: 380, Damage: 640%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 121% damage every 1 sec for 6 sec, Cooldown: 34 sec
  • Level 10: MP Cost: 380, Damage: 650%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 125% damage every 1 sec for 6 sec, Cooldown: 34 sec
  • Level 11: MP Cost: 380, Damage: 660%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 129% damage every 1 sec for 6 sec, Cooldown: 34 sec
  • Level 12: MP Cost: 380, Damage: 670%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 133% damage every 1 sec for 7 sec, Cooldown: 32 sec
  • Level 13: MP Cost: 380, Damage: 680%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 137% damage every 1 sec for 7 sec, Cooldown: 32 sec
  • Level 14: MP Cost: 380, Damage: 690%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 141% damage every 1 sec for 7 sec, Cooldown: 32 sec
  • Level 15: MP Cost: 380, Damage: 700%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 145% damage every 1 sec for 7 sec, Cooldown: 30 sec
  • Level 16: MP Cost: 380, Damage: 710%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 149% damage every 1 sec for 7 sec, Cooldown: 30 sec
  • Level 17: MP Cost: 380, Damage: 720%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 153% damage every 1 sec for 7 sec, Cooldown: 30 sec
  • Level 18: MP Cost: 380, Damage: 730%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 157% damage every 1 sec for 8 sec, Cooldown: 28 sec
  • Level 19: MP Cost: 380, Damage: 740%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 161% damage every 1 sec for 8 sec, Cooldown: 28 sec
  • Level 20: MP Cost: 380, Damage: 750%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 165% damage every 1 sec for 8 sec, Cooldown: 28 sec
  • Level 21: MP Cost: 380, Damage: 760%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 169% damage every 1 sec for 8 sec, Cooldown: 26 sec
  • Level 22: MP Cost: 380, Damage: 770%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 173% damage every 1 sec for 8 sec, Cooldown: 26 sec
  • Level 23: MP Cost: 380, Damage: 780%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 177% damage every 1 sec for 8 sec, Cooldown: 26 sec
  • Level 24: MP Cost: 380, Damage: 790%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 181% damage every 1 sec for 9 sec, Cooldown: 24 sec
  • Level 25: MP Cost: 380, Damage: 800%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 185% damage every 1 sec for 9 sec, Cooldown: 24 sec
  • Level 26: MP Cost: 380, Damage: 810%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 189% damage every 1 sec for 9 sec, Cooldown: 24 sec
  • Level 27: MP Cost: 380, Damage: 820%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 193% damage every 1 sec for 9 sec, Cooldown: 22 sec
  • Level 28: MP Cost: 380, Damage: 830%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 197% damage every 1 sec for 9 sec, Cooldown: 22 sec
  • Level 29: MP Cost: 380, Damage: 840%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 201% damage every 1 sec for 9 sec, Cooldown: 22 sec
  • Level 30: MP Cost: 380, Damage: 850%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 205% damage every 1 sec for 10 sec, Cooldown: 20 sec
  • Level 31: MP Cost: 380, Damage: 860%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 209% damage every 1 sec for 10 sec, Cooldown: 20 sec
  • Level 32: MP Cost: 380, Damage: 870%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 213% damage every 1 sec for 10 sec, Cooldown: 20 sec

MS Skill Glacier Chain.png
Glacier Chain: Shoots a frigid chain forward, pulling enemies to front of you and inflicting fatal damage. Glacial Chain ignores some of the monster's DEF, freezes target, and applies damage over time.
Glacier Chain effects

Shoots a frigid chain forward, pulling enemies to front of you and inflicting fatal damage. Glacial Chain ignores some of the monster's DEF, freezes target, and applies damage over time.

  • Level 1: MP Cost: 45, Damage: 224%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 77% damage every 1 sec for 10 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 11%, Cooldown: 5 sec
  • Level 2: MP Cost: 45, Damage: 228%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 79% damage every 1 sec for 10 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 12%, Cooldown: 5 sec
  • Level 3: MP Cost: 45, Damage: 232%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 81% damage every 1 sec for 10 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 13%, Cooldown: 5 sec
  • Level 4: MP Cost: 45, Damage: 236%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 83% damage every 1 sec for 10 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 14%, Cooldown: 5 sec
  • Level 5: MP Cost: 50, Damage: 240%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 85% damage every 1 sec for 10 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 15%, Cooldown: 5 sec
  • Level 6: MP Cost: 50, Damage: 244%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 87% damage every 1 sec for 11 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 16%, Cooldown: 5 sec
  • Level 7: MP Cost: 50, Damage: 248%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 89% damage every 1 sec for 11 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 17%, Cooldown: 5 sec
  • Level 8: MP Cost: 50, Damage: 252%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 91% damage every 1 sec for 11 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 18%, Cooldown: 5 sec
  • Level 9: MP Cost: 55, Damage: 256%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 93% damage every 1 sec for 11 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 19%, Cooldown: 5 sec
  • Level 10: MP Cost: 55, Damage: 260%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 95% damage every 1 sec for 11 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 20%, Cooldown: 5 sec
  • Level 11: MP Cost: 55, Damage: 264%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 97% damage every 1 sec for 11 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 21%, Cooldown: 5 sec
  • Level 12: MP Cost: 55, Damage: 268%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 99% damage every 1 sec for 12 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 22%, Cooldown: 5 sec
  • Level 13: MP Cost: 60, Damage: 272%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 101% damage every 1 sec for 12 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 23%, Cooldown: 5 sec
  • Level 14: MP Cost: 60, Damage: 276%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 103% damage every 1 sec for 12 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 24%, Cooldown: 5 sec
  • Level 15: MP Cost: 60, Damage: 280%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 105% damage every 1 sec for 12 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 25%, Cooldown: 5 sec
  • Level 16: MP Cost: 60, Damage: 284%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 107% damage every 1 sec for 12 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 26%, Cooldown: 5 sec
  • Level 17: MP Cost: 65, Damage: 288%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 109% damage every 1 sec for 12 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 27%, Cooldown: 5 sec
  • Level 18: MP Cost: 65, Damage: 292%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 111% damage every 1 sec for 13 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 28%, Cooldown: 5 sec
  • Level 19: MP Cost: 65, Damage: 296%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 113% damage every 1 sec for 13 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 29%, Cooldown: 5 sec
  • Level 20: MP Cost: 65, Damage: 300%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 115% damage every 1 sec for 13 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 30%, Cooldown: 5 sec
  • Level 21: MP Cost: 70, Damage: 304%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 117% damage every 1 sec for 13 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 31%, Cooldown: 5 sec
  • Level 22: MP Cost: 70, Damage: 308%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 119% damage every 1 sec for 13 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 32%, Cooldown: 5 sec
  • Level 23: MP Cost: 70, Damage: 312%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 121% damage every 1 sec for 13 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 33%, Cooldown: 5 sec
  • Level 24: MP Cost: 70, Damage: 316%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 123% damage every 1 sec for 14 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 34%, Cooldown: 5 sec
  • Level 25: MP Cost: 75, Damage: 320%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 125% damage every 1 sec for 14 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 35%, Cooldown: 5 sec
  • Level 26: MP Cost: 75, Damage: 324%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 127% damage every 1 sec for 14 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 36%, Cooldown: 5 sec
  • Level 27: MP Cost: 75, Damage: 328%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 129% damage every 1 sec for 14 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 37%, Cooldown: 5 sec
  • Level 28: MP Cost: 75, Damage: 332%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 131% damage every 1 sec for 14 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 38%, Cooldown: 5 sec
  • Level 29: MP Cost: 80, Damage: 336%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 133% damage every 1 sec for 14 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 39%, Cooldown: 5 sec
  • Level 30: MP Cost: 80, Damage: 340%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 135% damage every 1 sec for 15 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 40%, Cooldown: 5 sec
  • Level 31: MP Cost: 80, Damage: 344%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 137% damage every 1 sec for 15 sec, Freeze Duration: 6 sec, Enemy DEF ignored: 41%, Cooldown: 5 sec
  • Level 32: MP Cost: 80, Damage: 348%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 139% damage every 1 sec for 15 sec, Freeze Duration: 6 sec, Enemy DEF ignored: 42%, Cooldown: 5 sec

Bishop

  • Advanced from the third job Priest.
MS Skill Big Bang.png
Big Bang: Gathers power to form an energy vortex, culminating in a powerful Holy explosion that damages multiple enemies at once. Bonus critical rate can be applied.
Big Bang effects

Gathers power to form an energy vortex, culminating in a powerful Holy explosion that damages multiple enemies at once. Bonus critical rate can be applied.

  • Level 1: MP Cost: 25, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 243%, Critical Hit Rate: +1%
  • Level 2: MP Cost: 25, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 246%, Critical Hit Rate: +1%
  • Level 3: MP Cost: 25, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 249%, Critical Hit Rate: +2%
  • Level 4: MP Cost: 25, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 252%, Critical Hit Rate: +2%
  • Level 5: MP Cost: 25, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 255%, Critical Hit Rate: +3%
  • Level 6: MP Cost: 30, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 258%, Critical Hit Rate: +3%
  • Level 7: MP Cost: 30, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 261%, Critical Hit Rate: +4%
  • Level 8: MP Cost: 30, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 264%, Critical Hit Rate: +4%
  • Level 9: MP Cost: 30, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 267%, Critical Hit Rate: +5%
  • Level 10: MP Cost: 30, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 270%, Critical Hit Rate: +5%
  • Level 11: MP Cost: 30, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 273%, Critical Hit Rate: +6%
  • Level 12: MP Cost: 35, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 276%, Critical Hit Rate: +6%
  • Level 13: MP Cost: 35, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 279%, Critical Hit Rate: +7%
  • Level 14: MP Cost: 35, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 282%, Critical Hit Rate: +7%
  • Level 15: MP Cost: 35, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 285%, Critical Hit Rate: +8%
  • Level 16: MP Cost: 35, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 288%, Critical Hit Rate: +8%
  • Level 17: MP Cost: 35, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 291%, Critical Hit Rate: +9%
  • Level 18: MP Cost: 40, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 294%, Critical Hit Rate: +9%
  • Level 19: MP Cost: 40, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 297%, Critical Hit Rate: +10%
  • Level 20: MP Cost: 40, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 300%, Critical Hit Rate: +10%
  • Level 21: MP Cost: 40, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 303%, Critical Hit Rate: +11%
  • Level 22: MP Cost: 40, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 306%, Critical Hit Rate: +11%
  • Level 23: MP Cost: 40, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 309%, Critical Hit Rate: +12%
  • Level 24: MP Cost: 45, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 312%, Critical Hit Rate: +12%
  • Level 25: MP Cost: 45, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 315%, Critical Hit Rate: +13%
  • Level 26: MP Cost: 45, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 318%, Critical Hit Rate: +13%
  • Level 27: MP Cost: 45, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 321%, Critical Hit Rate: +14%
  • Level 28: MP Cost: 45, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 324%, Critical Hit Rate: +14%
  • Level 29: MP Cost: 45, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 327%, Critical Hit Rate: +15%
  • Level 30: MP Cost: 50, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 330%, Critical Hit Rate: +15%
  • Level 31: MP Cost: 50, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 333%, Critical Hit Rate: +16%
  • Level 32: MP Cost: 50, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 336%, Critical Hit Rate: +16%

MS Skill Angel Ray.png
Angel Ray: Attacks with a holy arrow, dealing tremendous holy damage. Very effective against Undead or Devil type monsters.
Angel Ray effects

Attacks with a holy arrow, dealing tremendous holy damage. Very effective against Undead or Devil type monsters.

  • Level 1: MP Cost: 26, Damage: 230%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 2: MP Cost: 28, Damage: 235%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 3: MP Cost: 28, Damage: 240%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 4: MP Cost: 30, Damage: 245%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 5: MP Cost: 30, Damage: 250%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 6: MP Cost: 32, Damage: 255%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 7: MP Cost: 32, Damage: 260%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 8: MP Cost: 34, Damage: 265%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 9: MP Cost: 34, Damage: 270%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 10: MP Cost: 36, Damage: 275%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 11: MP Cost: 36, Damage: 280%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 12: MP Cost: 38, Damage: 285%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 13: MP Cost: 38, Damage: 290%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 14: MP Cost: 40, Damage: 295%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 15: MP Cost: 40, Damage: 300%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 16: MP Cost: 42, Damage: 305%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 17: MP Cost: 42, Damage: 310%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 18: MP Cost: 44, Damage: 315%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 19: MP Cost: 44, Damage: 320%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 20: MP Cost: 46, Damage: 325%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 21: MP Cost: 46, Damage: 330%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 22: MP Cost: 48, Damage: 335%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 23: MP Cost: 48, Damage: 340%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 24: MP Cost: 50, Damage: 345%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 25: MP Cost: 50, Damage: 350%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 26: MP Cost: 52, Damage: 355%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 27: MP Cost: 52, Damage: 360%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 28: MP Cost: 54, Damage: 365%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 29: MP Cost: 54, Damage: 370%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 30: MP Cost: 56, Damage: 375%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 31: MP Cost: 56, Damage: 380%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 32: MP Cost: 58, Damage: 385%, Number of Attacks: 4, Max Enemies Hit: 6

MS Skill Advanced Blessing.png
Advanced Blessing: Greatly increases nearby party member ATT, Magic ATT, DEF, Accuracy, Avoidability, Max HP, and Max MP. Upon using skill, MP consumption will be reduced. Can be stacked with other buff skills, excluding Bless.
Advanced Blessing effects

Greatly increases nearby party member ATT, Magic ATT, DEF, Accuracy, Avoidability, Max HP, and Max MP. Upon using skill, MP consumption will be reduced. Can be stacked with other buff skills, excluding Bless.

  • Level 1: MP Cost: 43, Weapon ATT: +16, Magic ATT: +16, Weapon DEF: +355, Magic DEF: +355, Accuracy: +204, Avoidability +204, Max HP: +265, Max MP: +265, MP Consumption: -5%, Duration: 240 sec
  • Level 2: MP Cost: 43, Weapon ATT: +16, Magic ATT: +16, Weapon DEF: +360, Magic DEF: +360, Accuracy: +208, Avoidability +208, Max HP: +280, Max MP: +280, MP Consumption: -6%, Duration: 240 sec
  • Level 3: MP Cost: 43, Weapon ATT: +17, Magic ATT: +17, Weapon DEF: +365, Magic DEF: +365, Accuracy: +212, Avoidability +212, Max HP: +295, Max MP: +295, MP Consumption: -6%, Duration: 240 sec
  • Level 4: MP Cost: 43, Weapon ATT: +17, Magic ATT: +17, Weapon DEF: +370, Magic DEF: +370, Accuracy: +216, Avoidability +216, Max HP: +310, Max MP: +310, MP Consumption: -7%, Duration: 240 sec
  • Level 5: MP Cost: 43, Weapon ATT: +18, Magic ATT: +18, Weapon DEF: +375, Magic DEF: +375, Accuracy: +220, Avoidability +220, Max HP: +325, Max MP: +325, MP Consumption: -7%, Duration: 240 sec
  • Level 6: MP Cost: 46, Weapon ATT: +18, Magic ATT: +18, Weapon DEF: +380, Magic DEF: +380, Accuracy: +224, Avoidability +224, Max HP: +340, Max MP: +340, MP Consumption: -8%, Duration: 240 sec
  • Level 7: MP Cost: 46, Weapon ATT: +19, Magic ATT: +19, Weapon DEF: +385, Magic DEF: +385, Accuracy: +228, Avoidability +228, Max HP: +355, Max MP: +355, MP Consumption: -8%, Duration: 240 sec
  • Level 8: MP Cost: 46, Weapon ATT: +19, Magic ATT: +19, Weapon DEF: +390, Magic DEF: +390, Accuracy: +232, Avoidability +232, Max HP: +370, Max MP: +370, MP Consumption: -9%, Duration: 240 sec
  • Level 9: MP Cost: 46, Weapon ATT: +20, Magic ATT: +20, Weapon DEF: +395, Magic DEF: +395, Accuracy: +236, Avoidability +236, Max HP: +385, Max MP: +385, MP Consumption: -9%, Duration: 240 sec
  • Level 10: MP Cost: 46, Weapon ATT: +20, Magic ATT: +20, Weapon DEF: +400, Magic DEF: +400, Accuracy: +240, Avoidability +240, Max HP: +400, Max MP: +400, MP Consumption: -10%, Duration: 240 sec
  • Level 11: MP Cost: 49, Weapon ATT: +21, Magic ATT: +21, Weapon DEF: +405, Magic DEF: +405, Accuracy: +244, Avoidability +244, Max HP: +415, Max MP: +415, MP Consumption: -10%, Duration: 240 sec
  • Level 12: MP Cost: 49, Weapon ATT: +21, Magic ATT: +21, Weapon DEF: +410, Magic DEF: +410, Accuracy: +248, Avoidability +248, Max HP: +430, Max MP: +430, MP Consumption: -11%, Duration: 240 sec
  • Level 13: MP Cost: 49, Weapon ATT: +22, Magic ATT: +22, Weapon DEF: +415, Magic DEF: +415, Accuracy: +252, Avoidability +252, Max HP: +445, Max MP: +445, MP Consumption: -11%, Duration: 240 sec
  • Level 14: MP Cost: 49, Weapon ATT: +22, Magic ATT: +22, Weapon DEF: +420, Magic DEF: +420, Accuracy: +256, Avoidability +256, Max HP: +460, Max MP: +460, MP Consumption: -12%, Duration: 240 sec
  • Level 15: MP Cost: 49, Weapon ATT: +23, Magic ATT: +23, Weapon DEF: +425, Magic DEF: +425, Accuracy: +260, Avoidability +260, Max HP: +475, Max MP: +475, MP Consumption: -12%, Duration: 240 sec
  • Level 16: MP Cost: 52, Weapon ATT: +23, Magic ATT: +23, Weapon DEF: +430, Magic DEF: +430, Accuracy: +264, Avoidability +264, Max HP: +490, Max MP: +490, MP Consumption: -13%, Duration: 240 sec
  • Level 17: MP Cost: 52, Weapon ATT: +24, Magic ATT: +24, Weapon DEF: +435, Magic DEF: +435, Accuracy: +268, Avoidability +268, Max HP: +505, Max MP: +505, MP Consumption: -13%, Duration: 240 sec
  • Level 18: MP Cost: 52, Weapon ATT: +24, Magic ATT: +24, Weapon DEF: +440, Magic DEF: +440, Accuracy: +272, Avoidability +272, Max HP: +520, Max MP: +520, MP Consumption: -14%, Duration: 240 sec
  • Level 19: MP Cost: 52, Weapon ATT: +25, Magic ATT: +25, Weapon DEF: +445, Magic DEF: +445, Accuracy: +276, Avoidability +276, Max HP: +535, Max MP: +535, MP Consumption: -14%, Duration: 240 sec
  • Level 20: MP Cost: 52, Weapon ATT: +25, Magic ATT: +25, Weapon DEF: +450, Magic DEF: +450, Accuracy: +280, Avoidability +280, Max HP: +550, Max MP: +550, MP Consumption: -15%, Duration: 240 sec
  • Level 21: MP Cost: 55, Weapon ATT: +26, Magic ATT: +26, Weapon DEF: +455, Magic DEF: +455, Accuracy: +284, Avoidability +284, Max HP: +565, Max MP: +565, MP Consumption: -15%, Duration: 240 sec
  • Level 22: MP Cost: 55, Weapon ATT: +26, Magic ATT: +26, Weapon DEF: +460, Magic DEF: +460, Accuracy: +288, Avoidability +288, Max HP: +580, Max MP: +580, MP Consumption: -16%, Duration: 240 sec
  • Level 23: MP Cost: 55, Weapon ATT: +27, Magic ATT: +27, Weapon DEF: +465, Magic DEF: +465, Accuracy: +292, Avoidability +292, Max HP: +595, Max MP: +595, MP Consumption: -16%, Duration: 240 sec
  • Level 24: MP Cost: 55, Weapon ATT: +27, Magic ATT: +27, Weapon DEF: +470, Magic DEF: +470, Accuracy: +296, Avoidability +296, Max HP: +610, Max MP: +610, MP Consumption: -17%, Duration: 240 sec
  • Level 25: MP Cost: 55, Weapon ATT: +28, Magic ATT: +28, Weapon DEF: +475, Magic DEF: +475, Accuracy: +300, Avoidability +300, Max HP: +625, Max MP: +625, MP Consumption: -17%, Duration: 240 sec
  • Level 26: MP Cost: 58, Weapon ATT: +28, Magic ATT: +28, Weapon DEF: +480, Magic DEF: +480, Accuracy: +304, Avoidability +304, Max HP: +640, Max MP: +640, MP Consumption: -18%, Duration: 240 sec
  • Level 27: MP Cost: 58, Weapon ATT: +29, Magic ATT: +29, Weapon DEF: +485, Magic DEF: +485, Accuracy: +308, Avoidability +308, Max HP: +655, Max MP: +655, MP Consumption: -18%, Duration: 240 sec
  • Level 28: MP Cost: 58, Weapon ATT: +29, Magic ATT: +29, Weapon DEF: +490, Magic DEF: +490, Accuracy: +312, Avoidability +312, Max HP: +670, Max MP: +670, MP Consumption: -19%, Duration: 240 sec
  • Level 29: MP Cost: 58, Weapon ATT: +30, Magic ATT: +30, Weapon DEF: +495, Magic DEF: +495, Accuracy: +316, Avoidability +316, Max HP: +685, Max MP: +685, MP Consumption: -19%, Duration: 240 sec
  • Level 30: MP Cost: 58, Weapon ATT: +30, Magic ATT: +30, Weapon DEF: +500, Magic DEF: +500, Accuracy: +320, Avoidability +320, Max HP: +700, Max MP: +700, MP Consumption: -20%, Duration: 240 sec
  • Level 31: MP Cost: 61, Weapon ATT: +31, Magic ATT: +31, Weapon DEF: +505, Magic DEF: +505, Accuracy: +324, Avoidability +324, Max HP: +715, Max MP: +715, MP Consumption: -20%, Duration: 240 sec
  • Level 32: MP Cost: 61, Weapon ATT: +31, Magic ATT: +31, Weapon DEF: +510, Magic DEF: +510, Accuracy: +328, Avoidability +328, Max HP: +730, Max MP: +730, MP Consumption: -21%, Duration: 240 sec

MS Skill Bahamut.png
Bahamut: Summons Bahamut for a set duration. The Bahamut can attack mulitple monsters at once and upon learning the Bahamut skill, your resistance to all abnormal states will permanently increase.
Bahamut effects

Summons Bahamut for a set duration. The Bahamut can attack mulitple monsters at once and upon learning the Bahamut skill, your resistance to all abnormal states will permanently increase.

  • Level 1: MP Cost: 60, Duration: 28 sec, Damage: 476%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +11%

  • Level 2: MP Cost: 64, Duration: 36 sec, Damage: 482%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +12%

  • Level 3: MP Cost: 64, Duration: 44 sec, Damage: 488%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +13%

  • Level 4: MP Cost: 68, Duration: 52 sec, Damage: 494%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +14%

  • Level 5: MP Cost: 68, Duration: 60 sec, Damage: 500%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +15%

  • Level 6: MP Cost: 72, Duration: 68 sec, Damage: 506%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +16%

  • Level 7: MP Cost: 72, Duration: 76 sec, Damage: 512%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +17%

  • Level 8: MP Cost: 76, Duration: 84 sec, Damage: 518%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +18%

  • Level 9: MP Cost: 76, Duration: 92 sec, Damage: 524%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +19%

  • Level 10: MP Cost: 80, Duration: 100 sec, Damage: 530%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +20%

  • Level 11: MP Cost: 80, Duration: 108 sec, Damage: 536%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +21%

  • Level 12: MP Cost: 84, Duration: 116 sec, Damage: 542%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +22%

  • Level 13: MP Cost: 84, Duration: 124 sec, Damage: 548%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +23%

  • Level 14: MP Cost: 88, Duration: 132 sec, Damage: 554%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +24%

  • Level 15: MP Cost: 88, Duration: 140 sec, Damage: 560%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +25%

  • Level 16: MP Cost: 92, Duration: 148 sec, Damage: 566%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +26%

  • Level 17: MP Cost: 92, Duration: 156 sec, Damage: 572%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +27%

  • Level 18: MP Cost: 96, Duration: 164 sec, Damage: 578%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +28%

  • Level 19: MP Cost: 96, Duration: 172 sec, Damage: 584%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +29%

  • Level 20: MP Cost: 100, Duration: 180 sec, Damage: 590%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +30%

  • Level 21: MP Cost: 100, Duration: 188 sec, Damage: 596%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +31%

  • Level 22: MP Cost: 104, Duration: 196 sec, Damage: 602%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +32%

  • Level 23: MP Cost: 104, Duration: 204 sec, Damage: 608%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +33%

  • Level 24: MP Cost: 108, Duration: 212 sec, Damage: 614%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +34%

  • Level 25: MP Cost: 108, Duration: 220 sec, Damage: 620%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +35%

  • Level 26: MP Cost: 112, Duration: 228 sec, Damage: 626%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +36%

  • Level 27: MP Cost: 112, Duration: 236 sec, Damage: 632%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +37%

  • Level 28: MP Cost: 116, Duration: 244 sec, Damage: 638%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +38%

  • Level 29: MP Cost: 116, Duration: 252 sec, Damage: 644%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +39%

  • Level 30: MP Cost: 120, Duration: 260 sec, Damage: 650%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +40%

  • Level 31: MP Cost: 120, Duration: 268 sec, Damage: 656%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +41%

  • Level 32: MP Cost: 124, Duration: 276 sec, Damage: 662%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +42%


MS Skill Genesis.png
Genesis: A holy ray of light shines down from the sky, burning multiple monsters at one time. Deals tremendous holy damage to all targets. This skill has increased crit chance.
Genesis effects

A holy ray of light shines down from the sky, burning multiple monsters at one time. Deals tremendous holy damage to all targets. This skill has increased crit chance.

  • Level 1: MP Cost: 600, Damage: 710%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +5%, Cooldown: 40 sec
  • Level 2: MP Cost: 600, Damage: 720%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +6%, Cooldown: 40 sec
  • Level 3: MP Cost: 600, Damage: 730%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +6%, Cooldown: 38 sec
  • Level 4: MP Cost: 600, Damage: 740%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +7%, Cooldown: 38 sec
  • Level 5: MP Cost: 600, Damage: 750%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +7%, Cooldown: 38 sec
  • Level 6: MP Cost: 600, Damage: 760%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +8%, Cooldown: 36 sec
  • Level 7: MP Cost: 600, Damage: 770%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +8%, Cooldown: 36 sec
  • Level 8: MP Cost: 600, Damage: 780%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +9%, Cooldown: 36 sec
  • Level 9: MP Cost: 600, Damage: 790%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +9%, Cooldown: 34 sec
  • Level 10: MP Cost: 600, Damage: 800%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +10%, Cooldown: 34 sec
  • Level 11: MP Cost: 600, Damage: 810%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +10%, Cooldown: 34 sec
  • Level 12: MP Cost: 600, Damage: 820%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +11%, Cooldown: 32 sec
  • Level 13: MP Cost: 600, Damage: 830%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +11%, Cooldown: 32 sec
  • Level 14: MP Cost: 600, Damage: 840%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +12%, Cooldown: 32 sec
  • Level 15: MP Cost: 600, Damage: 850%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +12%, Cooldown: 30 sec
  • Level 16: MP Cost: 600, Damage: 860%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +13%, Cooldown: 30 sec
  • Level 17: MP Cost: 600, Damage: 870%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +13%, Cooldown: 30 sec
  • Level 18: MP Cost: 600, Damage: 880%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +14%, Cooldown: 28 sec
  • Level 19: MP Cost: 600, Damage: 890%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +14%, Cooldown: 28 sec
  • Level 20: MP Cost: 600, Damage: 900%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +15%, Cooldown: 28 sec
  • Level 21: MP Cost: 600, Damage: 910%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +15%, Cooldown: 26 sec
  • Level 22: MP Cost: 600, Damage: 920%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +16%, Cooldown: 26 sec
  • Level 23: MP Cost: 600, Damage: 930%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +16%, Cooldown: 26 sec
  • Level 24: MP Cost: 600, Damage: 940%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +17%, Cooldown: 24 sec
  • Level 25: MP Cost: 600, Damage: 950%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +17%, Cooldown: 24 sec
  • Level 26: MP Cost: 600, Damage: 960%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +18%, Cooldown: 24 sec
  • Level 27: MP Cost: 600, Damage: 970%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +18%, Cooldown: 22 sec
  • Level 28: MP Cost: 600, Damage: 980%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +19%, Cooldown: 22 sec
  • Level 29: MP Cost: 600, Damage: 990%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +19%, Cooldown: 22 sec
  • Level 30: MP Cost: 600, Damage: 1000%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +20%, Cooldown: 20 sec
  • Level 31: MP Cost: 600, Damage: 1010%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +20%, Cooldown: 20 sec
  • Level 32: MP Cost: 600, Damage: 1020%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +21%, Cooldown: 20 sec

MS Skill Resurrection.png
Resurrection: Resurrects a party member using a ray of holy light.
Resurrection effects

Resurrects a party member using a ray of holy light.

  • Level 1: MP Cost: 270, Cooldown: 18 min
  • Level 2: MP Cost: 240, Cooldown: 16 min
  • Level 3: MP Cost: 210, Cooldown: 14 min
  • Level 4: MP Cost: 180, Cooldown: 12 min
  • Level 5: MP Cost: 150, Cooldown: 10 min
  • Level 6: MP Cost: 120, Cooldown: 8 min
  • Level 7: MP Cost: 90, Cooldown: 6 min

Hyper Skills

Common Stat Enhancers and Active Skills

MS Skill Hyper Strength.png
Hyper Strength: Permanently increases STR.
Hyper Strength effects

Required level: 140

  • Level 1: STR +50

MS Skill Hyper Dexterity.png
Hyper Dexterity: Permanently increases DEX.
Hyper Dexterity effects

Required level: 140

  • Level 1: DEX +50

MS Skill Hyper Intelligence.png
Hyper Intelligence: Permanently increases INT.
Hyper Intelligence effects

Required level: 140

  • Level 1: INT +50

MS Skill Hyper Luck.png
Hyper Luck: Permanently increases LUK.
Hyper Luck effects

Required level: 140

  • Level 1: LUK +50

MS Skill Hyper Jump.png
Hyper Jump: Permanently increases Jump.
Hyper Jump effects

Required level: 146

  • Level 1: Jump +10

MS Skill Hyper Speed.png
Hyper Speed: Permanently increases Movement Speed.
Hyper Speed effects

Required level: 152

  • Level 1: Movement Speed +10

MS Skill Hyper Accuracy.png
Hyper Accuracy: Permanently increases Accuracy.
Hyper Accuracy effects

Required level: 158

  • Level 1: Accuracy +20%

MS Skill Hyper Defense.png
Hyper Defense: Permanently increases Weapon DEF.
Hyper Defense effects

Required level: 165

  • Level 1: Weapon DEF +500

MS Skill Hyper Magic Defense.png
Hyper Magic Defense: Permanently increases Magic DEF.
Hyper Magic Defense effects

Required level: 174

  • Level 1: Magic DEF +500

MS Skill Hyper Fury.png
Hyper Fury: Permanently increases Max DF (useless for non-Demon Slayers).
Hyper Fury effects

Required level: 180

  • Level 1: Max DF +50

MS Skill Hyper Mana.png
Hyper Mana: Permanently increases Max MP.
Hyper Mana effects

Required level: 186

  • Level 1: Max MP: +15%

MS Skill Hyper Health.png
Hyper Health: Permanently increases Max HP.
Hyper Health effects

Required level: 192

  • Level 1: Max HP: +15%

MS Skill Hyper Critical.png
Hyper Critical: Permanently increases Critical Rate.
Hyper Critical effects

Required level: 198

  • Level 1: Critical Rate: +10%

MS Skill Epic Adventure M.png
Epic Adventure: Call upon the bravery deep within to increase damage output and max damage.
Epic Adventure effects

Required level: 200

  • Level 1: MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5000000, Cooldown: 120 sec. Applies to any Explorer class within the party.

F/P Arch Mage

Skill Enhancers
MS Skill Poison Mist - Cripple.png
Poison Mist - Cripple: Increases Poison Mist's damage over time damage.
Poison Mist - Cripple effects

Required level: 143

  • Level 1: Additional 20% damage over time

MS Skill Paralyze - Extra Strike.png
Paralyze - Extra Strike: Increases the number of attacks for Paralyze.
Paralyze - Extra Strike effects

Required level: 149

  • Level 1: Number of Attacks: +1

MS Skill Mist Eruption - Cooldown Cutter.png
Mist Eruption - Cooldown Cutter: Reduces Mist Eruption cooldown.
Mist Eruption - Cooldown Cutter effects

Required level: 155

  • Level 1: Cooldown: -50%

MS Skill Poison Mist - Aftermath.png
Poison Mist - Aftermath: Increases duration of Poison Mist damage over time.
Poison Mist - Aftermath effects

Required level: 162

  • Level 1: Bonus 10 seconds of additional damage

MS Skill Paralyze - Reinforce.png
Paralyze - Reinforce: Increases the damage of Paralyze.
Paralyze - Reinforce effects

Required level: 168

  • Level 1: Damage: +20%

MS Skill Mist Eruption - Guardbreak.png
Mist Eruption - Guardbreak: Boosts the DEF ignored by Mist Eruption.
Mist Eruption - Guardbreak effects

Required level: 177

  • Level 1: Bonus 20% monster DEF ignored

MS Skill Poison Mist - Reinforce.png
Poison Mist - Reinforce: Buffs Poison Mist damage.
Poison Mist - Reinforce effects

Required level: 183

  • Level 1: Damage: +20%

MS Skill Paralyze - Cripple.png
Paralyze - Cripple: Increases damage over time for Paralyze.
Paralyze - Cripple effects

Required level: 189

  • Level 1: Additional 20% damage over time

MS Skill Mist Eruption - Extra Strike.png
Mist Eruption - Extra Strike: Increases the number of attacks for Mist Eruption.
Mist Eruption - Extra Strike effects

Required level: 195

  • Level 1: Number of Attacks: +1

Active Skills
MS Skill Inferno Aura.png
Inferno Aura: Channels the fire chakras to burst into flame, damaging nearby enemies.
Inferno Aura effects

Required level: 150

  • Level 1: MP Cost: 300, Interval Damage: 500%, Negates Attack Ignore and Attack Reflect effects

MS Skill Megiddo Flame.png
Megiddo Flame: Fires a blue flame that burns the enemy to the very soul.
Megiddo Flame effects

Required level: 170

  • Level 1: MP Cost: 500, Enemies Hit: 1, Damage: 700%, Number of Attacks: 6, 700% damage every 1 sec for 30 sec. Negates Attack Ignore and Attack Reflect effects. Cooldown: 90 sec

I/L Arch Mage

Skill Enhancers
MS Skill Teleport Mastery - Range.png
Teleport Mastery - Range: Increases Teleport Mastery range bonus.
Teleport Mastery - Range effects

Required level: 143

  • Level 1: 100 bonus distance

MS Skill Chain Lightning - Extra Strike.png
Chain Lightning - Extra Strike: Increases Chain Lightning's number of attacks.
Chain Lightning - Extra Strike effects

Required level: 149

  • Level 1: Number of Attacks: +1

File:MS Skill Glacier Chain - Cooldown Cutter.png
Glacier Chain - Cooldown Cutter: Reduces Glacier Chain cooldown.
Glacier Chain - Cooldown Cutter effects

Required level: 155

  • Level 1: Cooldown: -100%

MS Skill Teleport Mastery - Spread.png
Teleport Mastery - Spread: Increases the number of enemies Teleport Mastery hits.
Teleport Mastery - Spread effects

Required level: 162

  • Level 1: Monsters Hit +2

MS Skill Chain Lightning - Reinforce.png
Chain Lightning - Reinforce: Increases Chain Lightning damage.
Chain Lightning - Reinforce effects

Required level: 168

  • Level 1: Damage: +20%

File:MS Skill Glacier Chain - Extra Strike.png
Glacier Chain - Extra Strike: Increases Glacier Chain's number of attacks.
Glacier Chain - Extra Strike effects

Required level: 177

  • Level 1: Number of Attacks: +1

MS Skill Teleport Mastery - Reinforce.png
Teleport Mastery - Reinforce: Increases Teleport Mastery damage.
Teleport Mastery - Reinforce effects

Required level: 183

  • Level 1: Damage: +20%

MS Skill Chain Lightning - Spread.png
Chain Lightning - Spread: Increases the number of monsters hit by Chain Lightning.
Chain Lightning - Spread effects

Required level: 189

  • Level 1: Monsters Hit +2

File:MS Skill Glacier Chain - Spread.png
Glacier Chain - Spread: Increases the number of monsters hit by Glacier Chain.
Glacier Chain - Spread effects

Required level: 195

  • Level 1: Monsters Hit +2

Active Skills
MS Skill Absolute Zero Aura.png
Absolute Zero Aura: Surrounds allies with unbreakable coldness.
Absolute Zero Aura effects

Required level: 150

  • Level 1: MP Cost: 100, Power Stance Chance for Nearby Allies: 20%, Damage Absorbed: 20%, Additional Status Ailment and Elemental Resistance: 20%

MS Skill Lightning Orb.png
Lightning Orb: Creates a large, unstable sphere of electricity to continuously zap enemies.
Lightning Orb effects

Required level: 170

  • Level 1: Key-down skill. MP Cost: 30, Enemies Hit: 15, Damage per Hit: 700%, Max Duration: 8 sec, Final Damage based on Duration: 1000%. Cooldown: 90 sec

Bishop

Skill Enhancers
MS Skill Holy Magic Shell - Cooldown Cutter.png
Holy Magic Shell - Cooldown Cutter: Reduces Holy Magic Shell cooldown.
Holy Magic Shell - Cooldown Cutter effects

Required level: 143

  • Level 1: Cooldown: -50%

MS Skill Holy Symbol - Item Drop.png
Holy Symbol - Item Drop: Increases your drop rate when using Holy Symbol.
Holy Symbol - Item Drop effects

Required level: 149

  • Level 1: 30% additional drop rate

MS Skill Advanced Blessing - Extra Point.png
Advanced Blessing - Extra Point: Increases the effectiveness of Advanced Blessing’s Max HP and the Max MP boost.
Advanced Blessing - Extra Point effects

Required level: 155

  • Level 1: 1,000 additional Max HP & MP

MS Skill Holy Magic Shell - Persist.png
Holy Magic Shell - Persist: Increases the duration of Holy Magic Shell.
Holy Magic Shell - Persist effects

Required level: 162

  • Level 1: Duration: +5 sec

MS Skill Holy Symbol - Experience.png
Holy Symbol - Experience: Increases your EXP earned when using Holy Symbol.
Holy Symbol - Experience effects

Required level: 168

  • Level 1: 20% additional EXP for only self

File:MS Skill Advanced Blessing - Enhance.png
Advanced Blessing - Enhance: Increases the effectiveness of Advanced Blessing’s Weapon Defense, Magic Defense, Accuracy, and Avoidability boost.
Advanced Blessing - Enhance effects

Required level: 177

  • Level 1: Bonus 200 Weapon and Magic DEF, Bonus 180 Accuracy and Avoidability

MS Skill Holy Magic Shell - Extra Guard.png
Holy Magic Shell - Extra Guard: Increases Holy Magic Shell's guard count.
Holy Magic Shell - Extra Guard effects

Required level: 183

  • Level 1: 2 additional guards

MS Skill Holy Symbol - Preparation.png
Holy Symbol - Preparation: Increases resistance to status ailments and all elements from using Holy Symbol.
Holy Symbol - Preparation effects

Required level: 189

  • Level 1: Additional 10% resistance to status ailments and all elements

MS Skill Advanced Blessing - Ferocity.png
Advanced Blessing - Ferocity: Increases the effectiveness of Advanced Blessing’s Weapon Attack and Magic Attack boost.
Advanced Blessing - Ferocity effects

Required level: 195

  • Level 1: Additional 20 Weapon and Magic ATT

Active Skills
File:MS Skill Avenging Angel.png
Avenging Angel: Fuels your body with the fury of an avenging angel.
Avenging Angel effects

Required level: 150

  • Level 1: MP Cost: 100, Magic ATT: 50, Monster DEF Ignored: 20%, Damage: 20%, Number of Attacks: 1, Max Damage: +5,000,000, attack speed increased by 1. Only works with Teleport and Angel Ray.

MS Skill Heaven's Door.png
Heaven's Door: Knocks on the door to the heavens to punish enemies and bless your allies at the same time.
Heaven's Door effects

Required level: 170

  • Level 1: MP Cost: 500, Enemies Hit: 15, Damage: 1000%, Number of Attacks: 8, Protects allies from one KO. Cooldown: 180 sec