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< MapleStory‎ | Magician
Revision as of 01:28, 30 December 2013 by PirateIzzy (talk | contribs) (Updating FP arch mage. Not done yet)
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First Job

Magician

MS Skill MP Boost.png MP Boost
"Increases Max MP permanently. Also increases MP proportional to your level."
MP Boost level data
Level Max MP Max MP
Add 1%
per level
Add 5
per level
1 +1% +25
2 +2% +30
3 +3% +35
4 +4% +40
5 +5% +45
6 +6% +50
7 +7% +55
8 +8% +60
9 +9% +65
10 +10% +70
11 +11% +75
12 +12% +80
13 +13% +85
14 +14% +90
15 +15% +95
16 +16% +100
17 +17% +105
18 +18% +110
19 +19% +115
20 +20% +120
MS Skill Magic Guard 2.png Magic Guard
"Damage dealt to you affects your MP instead of your HP. If your MP reaches 0, your HP takes the full amount of damage."
Magic Guard level data
Level MP Cost Duration Damage Displaced
Add 1
per 2 levels
Add 54 sec
per level
Add 7%
per level
1 9 114 sec 22%
2 9 168 sec 29%
3 10 222 sec 36%
4 10 276 sec 43%
5 11 330 sec 50%
6 11 384 sec 57%
7 12 438 sec 64%
8 12 492 sec 71%
9 13 546 sec 78%
10 13 600 sec 85%
MS Skill Energy Bolt.png Energy Bolt
"Consumes MP to fire a condensed energy bolt that explodes on contact with an enemy."
Energy Bolt level data
Level MP Cost Damage Max Enemies Hit
Add 2
per 5 levels
Add 8%
per level
No
change
1 16 157% 4
2 16 165% 4
3 16 173% 4
4 16 181% 4
5 18 189% 4
6 18 197% 4
7 18 205% 4
8 18 213% 4
9 18 221% 4
10 20 229% 4
11 20 237% 4
12 20 245% 4
13 20 253% 4
14 20 261% 4
15 22 269% 4
16 22 277% 4
17 22 285% 4
18 22 293% 4
19 22 301% 4
20 24 309% 4
MS Skill Light Speed.png Teleport
"Allows you to teleport a set distance to other locations on the same map using the arrow keys."
Teleport level data
Level MP Cost Horizontal Distance Vertical Distance
Subtract 2
per levels
Add 12
per level
Add 5
per level
1 28 122 255
2 26 134 260
3 24 146 265
4 22 158 270
5 20 170 275
MS Skill Magic Armor.png Magic Armor
"Condenses magic around your armor to increase Weapon Defense by a percentage of your Magic Defense."
Requires Level 3 Magic Guard
Magic Armor level data
Level Weapon Defense
Add 1%
per level
1 +6%
2 +7%
3 +8%
4 +9%
5 +10%
6 +11%
7 +12%
8 +13%
9 +14%
10 +15%

Second Job

Common Second Job Skills

MS Skill Spell Mastery.png Spell Mastery
"Increases Magic Mastery and Magic Attack."
Spell Mastery level data
Level Magic Mastery Magic Attack
Add 4%
per level
Add 1
per level
1 +14% +1
2 +18% +2
3 +22% +3
4 +26% +4
5 +30% +5
6 +34% +6
7 +38% +7
8 +42% +8
9 +46% +9
10 +50% +10
MS Skill MP Eater.png MP Eater
"Absorbs the enemy's MP when attacking with Magic skills until the enemy's MP reaches 0."
Requires Level 5 Spell Mastery
MP Eater level data
Level MP Absorb Chance MP Absorbed
Add 2%
per level
Add 1%
per level
1 2% 1%
2 4% 2%
3 6% 3%
4 8% 4%
5 10% 5%
6 12% 6%
7 14% 7%
8 16% 8%
9 18% 9%
10 20% 10%
MS Skill High Wisdom.png High Wisdom
"Permanently increase INT through mental discipline."
High Wisdom level data
Level INT
Add 8
per level
1 +8
2 +16
3 +24
4 +32
5 +40
MS Skill Spell Booster.png Magic Booster
"Increases Magic Attack Speed for set duration."
Magic Booster level data
Level MP Cost Duration
Subtract 4
per level
Add 20 sec
per level
1 56 20 sec
2 52 40 sec
3 48 60 sec
4 44 80 sec
5 40 100 sec
6 36 120 sec
7 32 140 sec
8 28 160 sec
9 24 180 sec
10 20 200 sec
  • The skill below belongs to only the Fire/Poison Wizard and Ice/Lightning Wizard.
MS Skill Meditation.png Meditation
"Temporarily enhances the Magic Attack of all party members nearby through meditation."
Requires Level 3 MP Eater
Meditation level data
Level MP Cost Magic Attack Duration
Add 1
per 3 levels
Add 1
per level
Add 8 sec
per level
1 10 +11 28 sec
2 10 +12 36 sec
3 11 +13 44 sec
4 11 +14 52 sec
5 11 +15 60 sec
6 12 +16 68 sec
7 12 +17 76 sec
8 12 +18 84 sec
9 13 +19 92 sec
10 13 +20 100 sec
11 13 +21 108 sec
12 14 +22 116 sec
13 14 +23 124 sec
14 14 +24 132 sec
15 15 +25 140 sec
16 15 +26 148 sec
17 15 +27 156 sec
18 16 +28 164 sec
19 16 +29 172 sec
20 16 +30 180 sec

Fire/Poison Wizard

MS Skill Flame Orb.png Flame Orb
"Creates and throws a burning orb at multiple enemies. Very effective against Ice Attribute monsters."
Flame Orb level data
Level MP Cost Damage Number of Attacks Max Enemies Hit
Add 2
per 4 levels
Add 8%
per level
No
change
No
change
1 12 149% 2 6
2 12 157% 2 6
3 12 165% 2 6
4 14 173% 2 6
5 14 181% 2 6
6 14 189% 2 6
7 14 197% 2 6
8 16 205% 2 6
9 16 213% 2 6
10 16 221% 2 6
11 16 229% 2 6
12 18 237% 2 6
13 18 245% 2 6
14 18 253% 2 6
15 18 261% 2 6
16 20 269% 2 6
17 20 277% 2 6
18 20 285% 2 6
19 20 293% 2 6
20 22 301% 2 6
MS Skill Poison Breath.png Poison Breath
"Sends a poisonous droplet at an enemy, also striking enemies near the target. The enemies will take damage for a short time."
Poison Breath level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Poison Damage Poison Duration
Add 3
per 4 levels
Add 5%
per level
No
change
No
change
Add 2%
per level
Add 1 sec
per 4 levels
1 11 135% 1 6 22% 6 sec
2 11 140% 1 6 24% 6 sec
3 11 145% 1 6 26% 6 sec
4 14 150% 1 6 28% 7 sec
5 14 155% 1 6 30% 7 sec
6 14 160% 1 6 32% 7 sec
7 14 165% 1 6 34% 7 sec
8 17 170% 1 6 36% 8 sec
9 17 175% 1 6 38% 8 sec
10 17 180% 1 6 40% 8 sec
MS Skill Elemental Drain.png Elemental Drain
"Increases total damage based on the number of nearby enemies that are hit with your damage over time effects."
Elemental Drain level data
Level Total Damage Maximum Stacks
1 +3% 5
MS Skill Ignite.png Ignite
"Grants a chance to create a firewall at the target location when using fire magic."
Ignite level data
Level Firewall Chance Damage Max Enemies Hit Duration
Add 4%
per level
Add 5%
per level
No
change
Add 1 sec
per 4 levels
1 14% 65% 8 4 sec
2 18% 70% 8 4 sec
3 22% 75% 8 4 sec
4 26% 80% 8 5 sec
5 30% 85% 8 5 sec
6 34% 90% 8 5 sec
7 38% 95% 8 5 sec
8 42% 100% 8 6 sec
9 46% 105% 8 6 sec
10 50% 110% 8 6 sec

Ice/Lightning Wizard

MS Skill Cold Beam.png Cold Beam
"Drops sharp ice shards on enemies to deal damage. Enemies that are hit will freeze and slow down. Able to deal great damage to fire attribute enemies."
Cold Beam level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Freeze Duration
Add 3
per 4 levels
Add 5%
per level
No
change
No
change
No
change
1 12 104% 3 6 8 sec
2 12 109% 3 6 8 sec
3 12 114% 3 6 8 sec
4 15 119% 3 6 8 sec
5 15 124% 3 6 8 sec
6 15 129% 3 6 8 sec
7 15 134% 3 6 8 sec
8 18 139% 3 6 8 sec
9 18 144% 3 6 8 sec
10 18 149% 3 6 8 sec
11 18 154% 3 6 8 sec
12 21 159% 3 6 8 sec
13 21 164% 3 6 8 sec
14 21 169% 3 6 8 sec
15 21 174% 3 6 8 sec
16 24 179% 3 6 8 sec
17 24 184% 3 6 8 sec
18 24 189% 3 6 8 sec
19 24 194% 3 6 8 sec
20 27 199% 3 6 8 sec
MS Skill Thunder Bolt.png Thunder Bolt
"Creates a powerful magnetic field that fires down lightning bolts on up to 6 enemies."
Thunder Bolt level data
Level MP Cost Damage Number of Attacks Max Enemies Hit
Add 5
per 4 levels
Add 8%
per level
No
change
No
change
1 20 138% 3 6
2 20 146 3 6
3 20 154% 3 6
4 25 162% 3 6
5 25 170% 3 6
6 25 178% 3 6
7 25 186% 3 6
8 30 194% 3 6
9 30 202% 3 6
10 30 210% 3 6
MS Skill Freezing Crush.png Freezing Crush
"When attacking enemy with Freeze stacks, increases Max Critical Damage per stack."
Freezing Crush level data
Level Maximum Critical Damage Maximum Stacks
1 +3% 5
MS Skill Chilling Step.png Chilling Step
"When you use the Teleport skill, your path will freeze immediately and deal damage to enemies that pass over it, freezing them as well. Can be toggled On/Off with the skill key."
Chilling Step level data
Level Icewall Chance Damage Max Enemies Hit Duration
Add 6%
per level
No
change
No
change
No
change
1 6% 1% 6 6 sec
2 12% 1% 6 6 sec
3 18% 1% 6 6 sec
4 24% 1% 6 6 sec
5 30% 1% 6 6 sec
6 36% 1% 6 6 sec
7 42% 1% 6 6 sec
8 48% 1% 6 6 sec
9 54% 1% 6 6 sec
10 60% 1% 6 6 sec

Cleric

MS Skill Heal.png Heal
"Restores the HP of all surrounding party members. Monsters within the skill range are inflicted with the effect that increases incoming damage for a short duration. Undead monsters take additional damage."
Heal level data
Level MP Cost HP Recovered Additional Damage Duration Damage Number of Attacks Max Enemies Affected/Hit
Add 3
per 4 levels
Add 15%
per level
Add 1%
per 2 levels
Add 1 sec
per 5 levels
Add 8%
per level
No
change
No
change
1 18 15% +10% 4 sec 258% 1 6
2 18 30% +11% 4 sec 266% 1 6
3 18 45% +11% 4 sec 274% 1 6
4 18 60% +12% 4 sec 282% 1 6
5 18 75% +12% 4 sec 290% 1 6
6 18 90% +13% 5 sec 298% 1 6
7 18 105% +13% 5 sec 306% 1 6
8 18 120% +14% 5 sec 314% 1 6
9 18 135% +14% 5 sec 322% 1 6
10 18 150% +15% 6 sec 330% 1 6
11 24 165% +15% 6 sec 338% 1 6
12 24 180% +16% 6 sec 346% 1 6
13 24 195% +16% 6 sec 354% 1 6
14 24 210% +17% 6 sec 362% 1 6
15 24 225% +17% 7 sec 370% 1 6
16 24 240% +18% 7 sec 378% 1 6
17 24 255% +18% 7 sec 386% 1 6
18 24 270% +19% 7 sec 394% 1 6
19 24 285% +19% 7 sec 402% 1 6
20 24 300% +20% 8 sec 410% 1 6
MS Skill Invincible.png Invincible
"Temporarily decreases all damage received."
Requires Level 5 Heal
Invincible level data
Level MP Cost Damage Taken Duration
Add 3
per 3 levels
Add -2%
per level
Add 30 sec
per level
1 15 -7% 30 sec
2 15 -9% 60 sec
3 18 -11% 90 sec
4 18 -13% 120 sec
5 18 -15% 150 sec
6 21 -17% 180 sec
7 21 -19% 210 sec
8 21 -21% 240 sec
9 24 -23% 270 sec
10 24 -25% 300 sec
MS Skill Bless.png Bless
"Increases Weapon ATT, Magic ATT, DEF, Accuracy, and Avoidability of all nearby team members for a set amount of time. Can be stacked with other buff skills."
Requires Level 5 Invincible
Bless level data
Level MP Cost Weapon and Magic Attack Weapon and Magic Defense Accuracy and Avoidability Duration
Add 5
per 5 levels
Add 1
per level
Add 30
per level
Add 18
per level
Add 18 sec
per level
1 15 +6 +30 +18 78 sec
2 15 +7 +60 +36 96 sec
3 15 +8 +90 +54 114 sec
4 15 +9 +120 +72 132 sec
5 15 +10 +150 +90 150 sec
6 20 +11 +180 +108 168 sec
7 20 +12 +210 +126 186 sec
8 20 +13 +240 +144 204 sec
9 20 +14 +270 +162 222 sec
10 20 +15 +300 +180 240 sec
MS Skill Holy Arrow.png Holy Arrow
"Attacks multiple monsters with Holy Arrows. Very effective against Undead and Devil monsters."
Holy Arrow level data
Level MP Cost Damage Number of Attacks Max Enemies Hit
Add 12
per 8 levels
Add 10%
per level
No
change
No
change
1 12 328% 1 4
2 12 338% 1 4
3 12 348% 1 4
4 12 358% 1 4
5 12 368% 1 4
6 12 378% 1 4
7 12 388% 1 4
8 12 398% 1 4
9 24 408% 1 4
10 24 418% 1 4
11 24 428% 1 4
12 24 438% 1 4
13 24 448% 1 4
14 24 458% 1 4
15 24 468% 1 4
16 24 478% 1 4
17 36 488% 1 4
18 36 498% 1 4
19 36 508% 1 4
20 36 518% 1 4
MS Skill Blessed Ensemble.png Blessed Ensemble
"Increases your total damage in proportion to the number of nearby party members you have buffed. Obtains additional Party Bonus EXP based on the number of Clerics, Priests, Bishops in the party. Bonus cannot be greater than 60% and does not apply if the level difference is too big between party members. Your own effects do not apply to you."
Blessed Ensemble level data
Level Total Damage Experience per Cleric
1 +3% +20%

Third Job

Common Third Job Skills

MS Skill Arcane Overdrive.png Arcane Overdrive
"Permanently increases Critical Rate and Minimum Critical Damage."
Arcane Overdrive level data
Level Critical Rate Minimum Critical Damage
Add 2%
per level
Add 2%
per level
1 +12% +7%
2 +14% +9%
3 +16% +11%
4 +18% +13%
5 +20% +15%
6 +22% +17%
7 +24% +19%
8 +26% +21%
9 +28% +23%
10 +30% +25%
  • The skills below belong to only the Fire/Poison Mage and Ice/Lightning Mage.
MS Skill Element Amplification.png Element Amplification
"Increases the MP cost and the Magic Attack of your magic skills."
Element Amplification level data
Level Additional MP Cost Additional Damage
Add 5%
per level
Add 5%
per level
1 +5% +5%
2 +10% +10%
3 +15% +15%
4 +20% +20%
5 +25% +25%
6 +30% +30%
7 +35% +35%
8 +40% +40%
9 +45% +45%
10 +50% +50%
MS Skill Elemental Decrease.png Elemental Decrease
"Temporarily decreases the magic attributes of all attacks that you use."
Elemental Decrease level data
Level MP Cost Elemental Attributes Duration
Add 4
per level
Add -10%
per level
Add 20 sec
per level
1 14 -10% 120 sec
2 18 -20% 140 sec
3 22 -30% 160 sec
4 26 -40% 180 sec
5 30 -50% 200 sec
6 34 -60% 220 sec
7 38 -70% 240 sec
8 42 -80% 260 sec
9 46 -90% 280 sec
10 50 -100% 300 sec
  • The skills below belongs to only the Ice/Lightning Mage and Priest. Fire/Poison Mages have a different version, seen here.
MS Skill Teleport Mastery.png Teleport Mastery
"When activated, enemies at the teleport location will take damage and become Stunned. Also, permanently increases teleport distance. This skill can be toggled on and off with the skill key."
Requires Level 5 Teleport
Teleport Mastery level data
Level Additional MP Cost Damage Max Enemies Hit Stun Chance Stun Duration Teleport Range
Add 2
per level
Add 10%
per level
No
change
Add 5%
per level
Add 1 sec
per 5 levels
Add 2
per level
1 +2 250% 6 35% 2 sec +2
2 +4 260% 6 40% 2 sec +4
3 +6 270% 6 45% 2 sec +6
4 +8 280% 6 50% 2 sec +8
5 +10 290% 6 55% 3 sec +10
6 +12 300% 6 60% 3 sec +12
7 +14 310% 6 65% 3 sec +14
8 +16 320% 6 70% 3 sec +16
9 +18 330% 6 75% 3 sec +18
10 +20 340% 6 80% 4 sec +20

Fire/Poison Mage

MS Skill Explosion.png Explosion
"Creates a Fire explosion near you that hits nearby enemies."
Explosion level data
Level MP Cost Damage Number of Attacks Max Enemies Hit
Add 4
per 5 levels
Add 8%
per level
No
change
No
change
1 40 253% 2 8
2 40 261% 2 8
3 40 269% 2 8
4 40 277% 2 8
5 44 285% 2 8
6 44 293% 2 8
7 44 301% 2 8
8 44 309% 2 8
9 44 317% 2 8
10 48 325% 2 8
11 48 333% 2 8
12 48 341% 2 8
13 48 349% 2 8
14 48 357% 2 8
15 52 365% 2 8
16 52 373% 2 8
17 52 381% 2 8
18 52 389% 2 8
19 52 397% 2 8
20 56 405% 2 8
MS Skill Poison Mist.png Poison Mist
"Temporarily creates a poisonous fog around you that deals damage to all enemies nearby."
Poison Mist level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Mist Duration Poison Damage Poison Duration
Add 5
per 4 levels
Add 3%
per level
No
change
No
change
Add 4 sec
per 2 levels
Add 4%
per level
Add 1 sec
per 5 levels
1 30 213% 1 8 4 sec 104% 8 sec
2 30 216% 1 8 4 sec 108% 8 sec
3 30 219% 1 8 8 sec 112% 8 sec
4 35 222% 1 8 8 sec 116% 8 sec
5 35 225% 1 8 12 sec 120% 9 sec
6 35 228% 1 8 12 sec 124% 9 sec
7 35 231% 1 8 16 sec 128% 9 sec
8 40 234% 1 8 16 sec 132% 9 sec
9 40 237% 1 8 20 sec 136% 9 sec
10 40 240% 1 8 20 sec 140% 10 sec
11 40 243% 1 8 24 sec 144% 10 sec
12 45 246% 1 8 24 sec 148% 10 sec
13 45 249% 1 8 28 sec 152% 10 sec
14 45 252% 1 8 28 sec 156% 10 sec
15 45 255% 1 8 32 sec 160% 11 sec
16 50 258% 1 8 32 sec 164% 11 sec
17 50 261% 1 8 36 sec 168% 11 sec
18 50 264% 1 8 36 sec 172% 11 sec
19 50 267% 1 8 40 sec 176% 11 sec
20 55 270% 1 8 40 sec 180% 12 sec
MS Skill Burning Magic.png Burning Magic
"All of your damage over time durations and damage increase when you attack enemies under damage over time, stun, freeze, darkness, or paralysis effects."
Burning Magic level data
Level Additional Duration Additional Damage
Add 1 sec
per 2 levels
Add 2%
per level
1 +5 sec +2%
2 +6 sec +4%
3 +6 sec +6%
4 +7 sec +8%
5 +7 sec +10%
6 +8 sec +12%
7 +8 sec +14%
8 +9 sec +16%
9 +9 sec +18%
10 +10 sec +20%
MS Skill Teleport Mastery (FP).png Teleport Mastery (FP)
"When activated, instead of consuming extra MP, enemies at the teleport location will take damage and become Stunned. Also has a chance to apply more damage over time. Also permanently increases teleport distance. This skill can be toggled on and off with the skill key."
Requires Level 5 Teleport
Teleport Mastery (FP) level data
Level Additional MP Cost Damage Max Enemies Hit Stun Chance Stun Duration Teleport Range Burn Damage Burn Interval Burn Duration
Add 2
per level
Add 8%
per level
No
change
Add 5%
per level
Add 1 sec
per 5 levels
Add 2
per level
Add 3%
per level
No
change
No
change
1 +2 200% 6 35% 2 sec +2 71% 2 sec 4 sec
2 +4 208% 6 40% 2 sec +4 74% 2 sec 4 sec
3 +6 216% 6 45% 2 sec +6 77% 2 sec 4 sec
4 +8 224% 6 50% 2 sec +8 80% 2 sec 4 sec
5 +10 232% 6 55% 3 sec +10 83% 2 sec 4 sec
6 +12 240% 6 60% 3 sec +12 86% 2 sec 4 sec
7 +14 248% 6 65% 3 sec +14 89% 2 sec 4 sec
8 +16 256% 6 70% 3 sec +16 92% 2 sec 4 sec
9 +18 264% 6 75% 3 sec +18 95% 2 sec 4 sec
10 +20 272% 6 80% 4 sec +20 98% 2 sec 4 sec
MS Skill Viral Slime.png Viral Slime
"Summons a slime that sprays lethal poison. The slime will stick to an enemy to deal continuous damage. It splits into 2 when the target is eliminated."
Viral Slime level data
Level MP Cost Poison Damage Poison Interval Poison Duration Max Amount of Slimes Summon Duration Cooldown
Add 10
per 5 levels
Add 8%
per level
No
change
No
change
No
change
Add 2 sec
per level
Subtract 2 sec
per level
1 20 88% 1 sec 10 sec 10 42 sec 78 sec
2 20 96% 1 sec 10 sec 10 44 sec 76 sec
3 20 104% 1 sec 10 sec 10 46 sec 74 sec
4 20 112% 1 sec 10 sec 10 48 sec 72 sec
5 30 120% 1 sec 10 sec 10 50 sec 70 sec
6 30 128% 1 sec 10 sec 10 52 sec 68 sec
7 30 136% 1 sec 10 sec 10 54 sec 66 sec
8 30 144% 1 sec 10 sec 10 56 sec 64 sec
9 30 152% 1 sec 10 sec 10 58 sec 62 sec
10 40 160% 1 sec 10 sec 10 60 sec 60 sec
MS Skill Elemental Adaptation (Fire, Poison).png Elemental Adaptation (Fire, Poison)
"Cover yourself with a veil of fire and poison to defend against critical Abnormal Status at the cost of a portion of Max MP. Has a chance to regenerate when successful. Cooldown only applies when regeneration fails."
Elemental Adaptation (Fire, Poison) level data
Level MP Cost Max MP Consumed Barrier Regeneration Chance Max Regenerations Cooldown Abnormal Status Resistance Elemental Resistance
Add 5
per 7 levels
Subtract 1 %
per 2 levels
Add 3%
per level
No
change
Subtract 18 sec
per level
Add 1%
per level
Add 1%
per level
1 25 12% 23% 582 sec +1% +1%
2 25 11% 26% 5 564 sec +2% +2%
3 25 11% 29% 5 546 sec +3% +3%
4 25 10% 32% 5 528 sec +4% +4%
5 25 10% 35% 5 510 sec +5% +5%
6 25 9% 38% 5 492 sec +6% +6%
7 25 9% 41% 5 474 sec +7% +7%
8 30 8% 44% 5 456 sec +8% +8%
9 30 8% 47% 5 438 sec +9% +9%
10 30 7% 50% 5 420 sec +10% +10%
11 30 7% 53% 5 402 sec +11% +11%
12 30 6% 56% 5 384 sec +12% +12%
13 30 6% 59% 5 366 sec +13% +13%
14 30 5% 62% 5 348 sec +14% +14%
15 35 5% 65% 5 330 sec +15% +15%
16 35 4% 68% 5 312 sec +16% +16%
17 35 4% 71% 5 294 sec +17% +17%
18 35 3% 74% 5 276 sec +18% +18%
19 35 3% 77% 5 258 sec +19% +19%
20 35 2% 80% 5 240 sec +20% +20%
MS Skill Mana Burn.png Mana Burn
"When attacking with fire, grants a chance to burn out the enemy's MP to deal extra damage that ignores enemy defenses. Does not work if the enemy's MP is extremely low."
Mana Burn level data
Level Chance Enemy MP Burned MP to Damage
Add 1%
per level
No
change
Add 5%
per level
1 1% 1% 5%
2 2% 1% 10%
3 3% 1% 15%
4 4% 1% 20%
5 5% 1% 25%
6 6% 1% 30%
7 7% 1% 35%
8 8% 1% 40%
9 9% 1% 45%
10 10% 1% 50%

Ice/Lightning Mage

MS Skill Ice Strike.png Ice Strike
"Creates an Ice explosion near you that attacks nearby enemies."
Ice Strike level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Freeze Duration
Add 10
per 5 levels
Add 8%
per level
No
change
No
change
No
change
1 50 183% 4 8 8 sec
2 50 191% 4 8 8 sec
3 50 199% 4 8 8 sec
4 50 207% 4 8 8 sec
5 60 215% 4 8 8 sec
6 60 223% 4 8 8 sec
7 60 231% 4 8 8 sec
8 60 239% 4 8 8 sec
9 60 247% 4 8 8 sec
10 70 255% 4 8 8 sec
11 70 263% 4 8 8 sec
12 70 271% 4 8 8 sec
13 70 279% 4 8 8 sec
14 70 287% 4 8 8 sec
15 80 295% 4 8 8 sec
16 80 303% 4 8 8 sec
17 80 311% 4 8 8 sec
18 80 319% 4 8 8 sec
19 80 327% 4 8 8 sec
20 90 335% 4 8 8 sec
MS Skill Storm Magic.png Storm Magic
"Has a chance to instantly kills monsters with low HP. Damage will increase when you attack enemies under damage over time, stun, freeze, or darkness effects."
Storm Magic level data
Level Instant KO Chance HP Percentage Additional Damage
Add 1%
per level
Add 2%
per level
Add 2%
per level
1 6% 12% +2%
2 7% 14% +4%
3 8% 16% +6%
4 9% 18% +8%
5 10% 20% +10%
6 11% 22% +12%
7 12% 24% +14%
8 13% 26% +16%
9 14% 28% +18%
10 15% 30% +20%
MS Skill Glacier Chain.png Glacier Chain
"Sends forth a frozen chain, pulling in enemies and freezing them."
Glacier Chain level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Freeze Duration
Add 5
per 4 levels
Add 8%
per level
No
change
No
change
No
change
1 45 250% 3 12 8 sec
2 45 257% 3 12 8 sec
3 45 264% 3 12 8 sec
4 45 271% 3 12 8 sec
5 50 278% 3 12 8 sec
6 50 285% 3 12 8 sec
7 50 292% 3 12 8 sec
8 50 299% 3 12 8 sec
9 55 306% 3 12 8 sec
10 55 313% 3 12 8 sec
11 55 320% 3 12 8 sec
12 55 327% 3 12 8 sec
13 60 334% 3 12 8 sec
14 60 341% 3 12 8 sec
15 60 348% 3 12 8 sec
16 60 355% 3 12 8 sec
17 65 362% 3 12 8 sec
18 65 369% 3 12 8 sec
19 65 376% 3 12 8 sec
20 65 383% 3 12 8 sec
MS Skill Thunderstorm.png Thunderstorm
"Summons a thunderstorm. Lightning deals more damage to fewer numbers of enemies. The thunderstorm follows you slowly, but it loses power and vanishes if it falls too far behind."
Thunderstorm level data
Level MP Cost Summon Duration Damage Additional Summon Damage Max Damage Cooldown
Add 3
per 2 levels
Add 3 sec
per level
Add 6%
per level
Add 2%
per level
Add 14%
per level
Add 6 sec
per level
1 25 63 256% +12% 304% 84 sec
2 28 66 sec 262% +14% 318% 78 sec
3 28 69 sec 268% +16% 332% 72 sec
4 31 72 sec 274% +18% 346% 66 sec
5 31 75 sec 280% +20% 360% 60 sec
6 34 78 sec 286% +22% 374% 54 sec
7 34 81 sec 292% +24% 388% 48 sec
8 37 84 sec 298% +26% 402% 42 sec
9 37 87 sec 304% +28% 416% 36 sec
10 40 90 sec 310% +30% 430% 30 sec
MS Skill Elemental Adaptation (Ice, Lightning).png Elemental Adaptation (Ice, Lightning)
"Forms a barrier of ice and lightning. If you get attacked by critical Abnormal Status, the barrier immediately activates and blocks all Abnormal Statuses for a short time. Also increases all elemental and abnormal status resistances permanently."
Elemental Adaptation (Ice, Lightning) level data
Level MP Cost Duration Cooldown Abnormal Status Resistance Elemental Resistance
Subtract 1
per level
Add 2 sec
per 2 levels
Subtract 18 sec
per level
Add 1%
per level
Add 1%
per level
1 209 10 sec 582 sec +1% +1%
2 208 12 sec 564 sec +2% +2%
3 207 12 sec 546 sec +3% +3%
4 206 14 sec 528 sec +4% +4%
5 205 14 sec 510 sec +5% +5%
6 204 16 sec 492 sec +6% +6%
7 203 16 sec 474 sec +7% +7%
8 202 18 sec 456 sec +8% +8%
9 201 18 sec 438 sec +9% +9%
10 200 20 sec 420 sec +10% +10%
11 199 20 sec 402 sec +11% +11%
12 198 22 sec 384 sec +12% +12%
13 197 22 sec 366 sec +13% +13%
14 196 24 sec 348 sec +14% +14%
15 195 24 sec 330 sec +15% +15%
16 194 26 sec 312 sec +16% +16%
17 193 26 sec 294 sec +17% +17%
18 192 28 sec 276 sec +18% +18%
19 191 28 sec 258 sec +19% +19%
20 190 30 sec 240 sec +20% +20%
MS Skill Shatter.png Shatter
"When attacking frozen enemies, you have a chance to ignore a portion of their defenses."
Shatter level data
Level Chance Enemy Defense Ignored
Add 2%
per level
Add 5%
per level
1 2% 2%
2 4% 2%
3 6% 2%
4 8% 3%
5 10% 3%
6 12% 3%
7 14% 4%
8 16% 4%
9 18% 4%
10 20% 5%

Priest

  • Advanced from the second job Cleric.
MS Skill Dispel.png Dispel
"Nullifies all enemy magic effects within the targeted area while removing all abnormal conditions suffered by nearby allies. Decreases Divine Protection's cooldown based on the number of treated party members. The Dispel skill can remove critical abnormal conditions, including Knocked Out, Seduction, Confusion, and Zombified."
Dispel level data
Level MP Cost Dispel Chance Cooldown Reduction
Subtract 10
per level
Add 10%
per level
No
change
1 100 10% 60 sec
2 90 20% 60 sec
3 80 30% 60 sec
4 70 40% 60 sec
5 60 50% 60 sec
6 50 60% 60 sec
7 40 70% 60 sec
8 30 80% 60 sec
9 20 90% 60 sec
10 10 100% 60 sec
MS Skill Mystic Door.png Mystic Door
"Creates a portal that leads to the nearest town. All members of the party can use it multiple times until the portal disappears. Press Up Key to move."
Requires Level 3 Dispel
Mystic Door level data
Level MP Cost Portal Duration
Subtract 20
per level
Add 20 sec
per level
1 240 20 sec
2 220 40 sec
3 200 60 sec
4 180 80 sec
5 160 100 sec
6 140 120 sec
7 120 140 sec
8 100 160 sec
9 80 180 sec
10 60 200 sec
MS Skill Holy Symbol.png Holy Symbol
"Temporarily allows all nearby party members to gain additional EXP while hunting."
Requires Level 3 Dispel
Holy Symbol level data
Level MP Cost Duration
Add 9
per level
Add 6 sec
per level
1 129 66 sec
2 138 72 sec
3 147 78 sec
4 156 84 sec
5 165 90 sec
6 174 96 sec
7 183 102 sec
8 192 108 sec
9 201 114 sec
10 210 120 sec
11 219 126 sec
12 228 132 sec
13 237 138 sec
14 246 144 sec
15 255 150 sec
16 264 156 sec
17 273 162 sec
18 282 168 sec
19 291 174 sec
20 300 180 sec
MS Skill Shining Ray.png Shining Ray
"Attacks multiple enemies at once with a ray of holy light. Deals massive damage to the Undead and Devil-type monsters."
Shining Ray level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Stun Chance Stun Duration
Add 4
per 4 levels
Add 5%
per level
No
change
No
change
Add 2%
per level
Add 1 sec
per 7 levels
1 29 159% 4 6 22% 3 sec
2 29 164% 4 6 24% 3 sec
3 29 169% 4 6 26% 3 sec
4 29 174% 4 6 28% 3 sec
5 33 179% 4 6 30% 3 sec
6 33 184% 4 6 32% 3 sec
7 33 189% 4 6 34% 4 sec
8 33 194% 4 6 36% 4 sec
9 37 199% 4 6 38% 4 sec
10 37 204% 4 6 40% 4 sec
11 37 209% 4 6 42% 4 sec
12 37 214% 4 6 44% 4 sec
13 41 219% 4 6 46% 4 sec
14 41 224% 4 6 48% 5 sec
15 41 229% 4 6 50% 5 sec
16 41 234% 4 6 52% 5 sec
17 45 239% 4 6 54% 5 sec
18 45 244% 4 6 56% 5 sec
19 45 249% 4 6 58% 5 sec
20 45 254% 4 6 60% 5 sec
MS Skill Holy Focus.png Holy Focus
"Permanently increases all magic attacks, Heal magic Critical Rates, Accuracy, and Magic Mastery."
Requires Level 10 Spell Mastery
Holy Focus level data
Level Critical Rate Accuracy Magic Mastery
Add 4%
per level
Add 1%
per level
Add 3%
per 2 levels
1 +4% +6% +58%
2 +8% +7% +58%
3 +12% +8% +61%
4 +16% +9% +61%
5 +20% +10% +64%
6 +24% +11% +64%
7 +28% +12% +67%
8 +32% +13% +67%
9 +36% +14% +70%
10 +40% +15% +70%
MS Skill Holy Magic Shell.png Holy Magic Shell
"Fully restores an ally's HP and grants them a holy shield which will absorb up to 10 hits. The shield can last up to 20 seconds, and when it's activated once, it will not be reactivated for a short time even if a different character uses Holy Magic Shell."
Holy Magic Shell level data
Level MP Cost Max Number of Attacks Absorbed Duration Time until Next Shield Cooldown
Add 5
per 5 levels
Add 1
per 4 levels
Add 1 sec
per 2 levels
Subtract 2 sec
per 2 levels
No
change
1 50 5 10 sec 90 sec 90 sec
2 50 5 11 sec 84 sec 90 sec
3 50 5 11 sec 84 sec 90 sec
4 50 6 12 sec 78 sec 90 sec
5 55 6 12 sec 78 sec 90 sec
6 55 6 13 sec 72 sec 90 sec
7 55 6 13 sec 72 sec 90 sec
8 55 7 14 sec 66 sec 90 sec
9 55 7 14 sec 66 sec 90 sec
10 60 7 15 sec 60 sec 90 sec
11 60 7 15 sec 60 sec 90 sec
12 60 8 16 sec 54 sec 90 sec
13 60 8 16 sec 54 sec 90 sec
14 60 8 17 sec 48 sec 90 sec
15 65 8 17 sec 48 sec 90 sec
16 65 9 18 sec 42 sec 90 sec
17 65 9 18 sec 42 sec 90 sec
18 65 9 19 sec 36 sec 90 sec
19 65 9 19 sec 36 sec 90 sec
20 70 10 20 sec 30 sec 90 sec
MS Skill Holy Fountain.png Holy Fountain
"Summons the Holy Fountain to recover party member's HP using holy power. Even a party member in Undead status can use it. Go near the fountain and press the up arrow key to recover. Cannot be summoned near a portal."
Holy Fountain level data
Level MP Cost HP Recovery Max Recoveries Duration
Add 4
per 2 levels
Add 3%
per level
Add 1
per level
Add 3 sec
per level
Subtract 3 sec
per level
1 24 13% 11 33 sec 87 sec
2 24 16% 12 36 sec 84 sec
3 28 19% 13 39 sec 81 sec
4 28 22% 14 42 sec 78 sec
5 32 25% 15 45 sec 75 sec
6 32 28% 16 48 sec 72 sec
7 36 31% 17 51 sec 69 sec
8 36 34% 18 54 sec 66 sec
9 40 37% 19 57 sec 63 sec
10 40 40% 20 60 sec 60 sec
MS Skill Divine Protection.png Divine Protection
"Permanently increases Abnormal Status and all Elemental Resistances. When used, you use holy power to create a holy barrier that blocks critical Abnormal Status. Upon casting Dispel, the cooldown is reduced according to the number of recovered party members."
Divine Protection level data
Level MP Cost Cooldown Abnormal Status Resistance Elemental Resistance
Subtract 8
per level
Subtract 25 sec
per level
Add 4%
per level
Add 4%
per level
1 152 405 sec +4% +4%
2 144 380 sec +8% +8%
3 136 355 sec +12% +12%
4 128 330 sec +16% +16%
5 120 305 sec +20% +20%
6 112 280 sec +24% +24%
7 104 255 sec +28% +28%
8 96 230 sec +32% +32%
9 88 205 sec +36% +36%
10 80 180 sec +40% +40%

Fourth Job

Those in Italic can be obtained through Combat Orders.

Common Fourth Job Skills

MS Skill Maple Warrior.png Maple Warrior
"Increases the base stats of all party members."
Maple Warrior level data
Level MP Cost Base Stats Duration
Add 10
per 5 levels
Add 1%
per 2 levels
Add 30 seconds per level
1 10 +1% 30 sec
2 10 +1% 60 sec
3 10 +2% 90 sec
4 10 +2% 120 sec
5 20 +3% 150 sec
6 20 +3% 180 sec
7 20 +4% 210 sec
8 20 +4% 240 sec
9 20 +5% 270 sec
10 30 +5% 300 sec
11 30 +6% 330 sec
12 30 +6% 360 sec
13 30 +7% 390 sec
14 30 +7% 420 sec
15 40 +8% 450 sec
16 40 +8% 480 sec
17 40 +9% 510 sec
18 40 +9% 540 sec
19 40 +10% 570 sec
20 50 +10% 600 sec
21 50 +11% 630 sec
22 50 +11% 660 sec
23 50 +12% 690 sec
24 50 +12% 720 sec
25 60 +13% 750 sec
26 60 +13% 780 sec
27 60 +14% 810 sec
28 60 +14% 840 sec
29 60 +15% 870 sec
30 70 +15% 900 sec
31 70 +16% 930 sec
32 70 +16% 960 sec
MS Skill Hero's Will.png Hero's Will
"By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects."
Hero's Will level data
Level MP Cost Cooldown
No
change
Subtract 60 seconds per level
1 30 600 sec
2 30 540 sec
3 30 480 sec
4 30 420 sec
5 30 360 sec
6 30 300 sec
7 30 240 sec
MS Skill Buff Mastery.png Buff Mastery
"Permanently increases Magic Attack and increases the duration of all buffs on you."
Buff Mastery level data
Level Buff Mastery Magic Attack
Add 5%
per level
Add 3
per level
1 +5% +3
2 +10% +6
3 +15% +9
4 +20% +12
5 +25% +15
6 +30% +18
7 +35% +21
8 +40% +24
9 +45% +27
10 +50% +30
11 +55% +33
12 +60% +36
MS Skill Arcane Aim.png Arcane Aim
"Ignores a portion of enemy Defense when attacking. Damage dealt increases with consecutive attacks. Stacks up to 5 times."
Arcane Aim level data
Level Enemy Defense Ignored Chance Additional Damage
Add 1%
per 2 levels
Add 1%
per level
Add 1%
per 5 levels
1 +6% 21% +2%
2 +6% 22% +2%
3 +7% 23% +2%
4 +7% 24% +2%
5 +8% 25% +3%
6 +8% 26% +3%
7 +9% 27% +3%
8 +9% 28% +3%
9 +10% 29% +3%
10 +10% 30% +4%
11 +11% 31% +4%
12 +11% 32% +4%
13 +12% 33% +4%
14 +12% 34% +4%
15 +13% 35% +5%
16 +13% 36% +5%
17 +14% 37% +5%
18 +14% 38% +5%
19 +15% 39% +5%
20 +15% 40% +6%
21 +16% 41% +6%
22 +16% 42% +6%
23 +17% 43% +6%
24 +17% 44% +6%
25 +18% 45% +7%
26 +18% 46% +7%
27 +19% 47% +7%
28 +19% 48% +7%
29 +20% 49% +7%
30 +20% 50% +8%
31 +21% 51% +8%
32 +21% 52% +8%
MS Skill Infinity.png Infinity
"Lets you use skills without spending MP and has a chance to trigger Power Stance on hit. Also, continually recovers HP and MP, and increases the damage of all attack magic. Enemy attacks will not remove this effect."
Infinity level data
Level MP Cost HP and MP Recovered Additional Magic Attack Power Stance Duration Cooldown
Add 5
per 4 levels
Add 1%
per 3 levels
Add 1%
per 3 levels
Add 1%
per level
Add 1 sec
per level
No
change
1 45 1% +1% +21% 11 sec 180 sec
2 45 1% +1% +22% 12 sec 180 sec
3 45 1% +1% +23% 13 sec 180 sec
4 45 2% +2% +24% 14 sec 180 sec
5 50 2% +2% +25% 15 sec 180 sec
6 50 2% +2% +26% 16 sec 180 sec
7 50 3% +3% +27% 17 sec 180 sec
8 50 3% +3% +28% 18 sec 180 sec
9 55 3% +3% +29% 19 sec 180 sec
10 55 4% +4% +30% 20 sec 180 sec
11 55 4% +4% +31% 21 sec 180 sec
12 55 4% +4% +32% 22 sec 180 sec
13 60 5% +5% +33% 23 sec 180 sec
14 60 5% +5% +34% 24 sec 180 sec
15 60 5% +5% +35% 25 sec 180 sec
16 60 6% +6% +36% 26 sec 180 sec
17 65 6% +6% +37% 27 sec 180 sec
18 65 6% +6% +38% 28 sec 180 sec
19 65 7% +7% +39% 29 sec 180 sec
20 65 7% +7% +40% 30 sec 180 sec
21 70 7% +7% +41% 31 sec 180 sec
22 70 8% +8% +42% 32 sec 180 sec
23 70 8% +8% +43% 33 sec 180 sec
24 70 8% +8% +44% 34 sec 180 sec
25 75 9% +9% +45% 35 sec 180 sec
26 75 9% +9% +46% 36 sec 180 sec
27 75 9% +9% +47% 37 sec 180 sec
28 75 10% +10% +48% 38 sec 180 sec
29 80 10% +10% +49% 39 sec 180 sec
30 80 10% +10% +50% 40 sec 180 sec
31 80 11% +11% +51% 41 sec 180 sec
32 80 11% +11% +52% 42 sec 180 sec

Fire/Poison Arch Mage

MS Skill Myst Eruption.png Myst Eruption
"Permanently increases Poison Mist's continuous damage. Upon using the skill, nearby Poison Mists explode, dealing fatal damage to enemies. The damage will increase proportional to the number of continuous damage effects applied to the target. You cannot detonate Mists set by others. The damage boost applies up to the 5th effect. If the mist explodes successfully, the cooldown of Flame Haze will reset."
Requires Level 20 Poison Mist
Myst Eruption level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Enemy Defense Ignored Additional Damage Dealt per DoT Max Simulatenous Mist Explosions Poison Mist's Damage Over Time
Add 10
per 5 levels
Add 5%
per level
No
change
No
change
Add 1%
per level
Add 1%
per level
No
change
Add 2%
per level
1 40 200% 8 12 11% +6% 6 +182%
2 40 205% 8 12 12% +7% 6 +184%
3 40 210% 8 12 13% +8% 6 +186%
4 40 215% 8 12 14% +9% 6 +188%
5 50 220% 8 12 15% +10% 6 +190%
6 50 225% 8 12 16% +11% 6 +192%
7 50 230% 8 12 17% +12% 6 +194%
8 50 235% 8 12 18% +13% 6 +196%
9 50 240% 8 12 19% +14% 6 +198%
10 60 245% 8 12 20% +15% 6 +200%
11 60 250% 8 12 21% +16% 6 +202%
12 60 255% 8 12 22% +17% 6 +204%
13 60 260% 8 12 23% +18% 6 +206%
14 60 265% 8 12 24% +19% 6 +208%
15 70 270% 8 12 25% +20% 6 +210%
16 70 275% 8 12 26% +21% 6 +212%
17 70 280% 8 12 27% +22% 6 +214%
18 70 285% 8 12 28% +23% 6 +216%
19 70 290% 8 12 29% +24% 6 +218%
20 80 295% 8 12 30% +25% 6 +220%
21 80 300% 8 12 31% +26% 6 +222%
22 80 305% 8 12 32% +27% 6 +224%
23 80 310% 8 12 33% +28% 6 +226%
24 80 315% 8 12 34% +29% 6 +228%
25 90 320% 8 12 35% +30% 6 +230%
26 90 325% 8 12 36% +31% 6 +232%
27 90 330% 8 12 37% +32% 6 +234%
28 90 335% 8 12 38% +33% 6 +236%
29 90 340% 8 12 39% +34% 6 +238%
30 100 345% 8 12 40% +35% 6 +240%
31 100 350% 8 12 41% +36% 6 +242%
32 100 355% 8 12 42% +37% 6 +244%
MS Skill Ifrit.png Ifrit
"Summons a Fire Ifrit that attacks multiple enemies for a short time. Also permanently increases mastery."
Ifrit level data
Level MP Cost Summon Damage Max Enemies Hit Summon Duration Magic Mastery
Add 4
per 2 levels
Add 6%
per level
No
change
Add 5 sec
per level
Add 1%
per 2 levels
1 60 276% 3 15 sec +56%
2 64 282% 3 20 sec +56%
3 64 288% 3 25 sec +57%
4 68 294% 3 30 sec +57%
5 68 300% 3 35 sec +58%
6 72 306% 3 40 sec +58%
7 72 312% 3 45 sec +59%
8 76 318% 3 50 sec +59%
9 76 324% 3 55 sec +60%
10 80 330% 3 60 sec +60%
11 80 336% 3 65 sec +61%
12 84 342% 3 70 sec +61%
13 84 348% 3 75 sec +62%
14 88 354% 3 80 sec +62%
15 88 360% 3 85 sec +63%
16 92 366% 3 90 sec +63%
17 92 372% 3 95 sec +64%
18 96 378% 3 100 sec +64%
19 96 384% 3 105 sec +65%
20 100 390% 3 110 sec +65%
21 100 396% 3 115 sec +66%
22 104 402% 3 120 sec +66%
23 104 408% 3 125 sec +67%
24 108 414% 3 130 sec +67%
25 108 420% 3 135 sec +68%
26 112 426% 3 140 sec +68%
27 112 432% 3 145 sec +69%
28 116 438% 3 150 sec +69%
29 116 444% 3 155 sec +70%
30 120 450% 3 160 sec +70%
31 120 456% 3 165 sec +71%
32 124 462% 3 170 sec +71%
MS Skill Paralyze.png Paralyze
"Surrounds multiple enemies with fire to temporarily paralyze them while inflicting great damage. Paralyzed enemies take continuous damage."
Paralyze level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Paralyse/Burn Damage Burn Duration
Add 6
per 7 levels
Add 4%
per level
No
change
No
change
Add 2%
per level
Add 1 sec
per 5 levels
1 16 145% 6 8 122% 4 sec
2 16 149% 6 8 124% 4 sec
3 16 153% 6 8 126% 4 sec
4 16 157% 6 8 128% 4 sec
5 16 161% 6 8 130% 5 sec
6 16 165% 6 8 132% 5 sec
7 22 169% 6 8 134% 5 sec
8 22 173% 6 8 136% 5 sec
9 22 177% 6 8 138% 5 sec
10 22 181% 6 8 140% 6 sec
11 22 185% 6 8 142% 6 sec
12 22 189% 6 8 144% 6 sec
13 22 193% 6 8 146% 6 sec
14 28 197% 6 8 148% 6 sec
15 28 201% 6 8 150% 7 sec
16 28 205% 6 8 152% 7 sec
17 28 209% 6 8 154% 7 sec
18 28 213% 6 8 156% 7 sec
19 28 217% 6 8 158% 7 sec
20 28 221% 6 8 160% 8 sec
21 34 225% 6 8 162% 8 sec
22 34 229% 6 8 164% 8 sec
23 34 233% 6 8 166% 8 sec
24 34 237% 6 8 168% 8 sec
25 34 241% 6 8 170% 9 sec
26 34 245% 6 8 172% 9 sec
27 34 249% 6 8 174% 9 sec
28 40 253% 6 8 176% 9 sec
29 40 257% 6 8 178% 9 sec
30 40 261% 6 8 180% 10 sec
31 40 265% 6 8 182% 10 sec
32 40 269% 6 8 184% 10 sec
MS Skill Meteor Shower.png Meteor Shower
"Summons meteorites from the sky to inflict powerful fire damage on multiple enemies. If you attack while Meteor Shower is in cooldown, a meteorite will fall on a single enemy to deal damage."
Meteor Shower level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Cooldown Chance Meteorite Damage
Subtract 2
per level
Add 10%
per level
No
change
No
change
No
change
Add 2%
per level
Add 4%
per level
1 358 645% 4 15 45 sec 2% 104%
2 356 655% 4 15 45 sec 4% 108%
3 354 665% 4 15 45 sec 6% 112%
4 352 675% 4 15 45 sec 8% 116%
5 350 685% 4 15 45 sec 10% 120%
6 348 695% 4 15 45 sec 12% 124%
7 346 705% 4 15 45 sec 14% 128%
8 344 715% 4 15 45 sec 16% 132%
9 342 725% 4 15 45 sec 18% 136%
10 340 735% 4 15 45 sec 20% 140%
11 338 745% 4 15 45 sec 22% 144%
12 336 755% 4 15 45 sec 24% 148%
13 334 765% 4 15 45 sec 26% 152%
14 332 775% 4 15 45 sec 28% 156%
15 330 785% 4 15 45 sec 30% 160%
16 328 795% 4 15 45 sec 32% 164%
17 326 805% 4 15 45 sec 34% 168%
18 324 815% 4 15 45 sec 36% 172%
19 322 825% 4 15 45 sec 38% 176%
20 320 835% 4 15 45 sec 40% 180%
21 318 845% 4 15 45 sec 42% 184%
22 316 855% 4 15 45 sec 44% 188%
23 314 865% 4 15 45 sec 46% 192%
24 312 875% 4 15 45 sec 48% 196%
25 310 885% 4 15 45 sec 50% 200%
26 308 895% 4 15 45 sec 52% 204%
27 306 905% 4 15 45 sec 54% 208%
28 304 915% 4 15 45 sec 56% 212%
29 302 925% 4 15 45 sec 58% 216%
30 300 935% 4 15 45 sec 60% 220%
31 298 945% 4 15 45 sec 62% 224%
32 296 955% 4 15 45 sec 64% 228%

Ice/Lightning Arch Mage

MS Skill Chain Lightning.png

Chain Lightning: Attacks target with high-voltage lightning attack, stunning the enemy. Additional critical rate is applied, and Chain Lightning can chain attack targets near the target.

Chain Lightning effects

Attacks target with high-voltage lightning attack, stunning the enemy. Additional critical rate is applied, and Chain Lightning can chain attack targets near the target.

  • Level 1: MP Cost: 24, Damage: 142%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 32%, Stun Duration: 2 sec, Additional Critical Rate: 11%
  • Level 2: MP Cost: 24, Damage: 144%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 34%, Stun Duration: 2 sec, Additional Critical Rate: 11%
  • Level 3: MP Cost: 26, Damage: 146%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 36%, Stun Duration: 2 sec, Additional Critical Rate: 12%
  • Level 4: MP Cost: 26, Damage: 148%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 38%, Stun Duration: 2 sec, Additional Critical Rate: 12%
  • Level 5: MP Cost: 26, Damage: 150%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 40%, Stun Duration: 2 sec, Additional Critical Rate: 13%
  • Level 6: MP Cost: 28, Damage: 152%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 42%, Stun Duration: 2 sec, Additional Critical Rate: 13%
  • Level 7: MP Cost: 28, Damage: 154%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 44%, Stun Duration: 2 sec, Additional Critical Rate: 14%
  • Level 8: MP Cost: 28, Damage: 156%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 46%, Stun Duration: 2 sec, Additional Critical Rate: 14%
  • Level 9: MP Cost: 30, Damage: 158%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 48%, Stun Duration: 2 sec, Additional Critical Rate: 15%
  • Level 10: MP Cost: 30, Damage: 160%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 50%, Stun Duration: 2 sec, Additional Critical Rate: 15%
  • Level 11: MP Cost: 30, Damage: 162%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 52%, Stun Duration: 3 sec, Additional Critical Rate: 16%
  • Level 12: MP Cost: 32, Damage: 164%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 54%, Stun Duration: 3 sec, Additional Critical Rate: 16%
  • Level 13: MP Cost: 32, Damage: 166%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 56%, Stun Duration: 3 sec, Additional Critical Rate: 17%
  • Level 14: MP Cost: 32, Damage: 168%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 58%, Stun Duration: 3 sec, Additional Critical Rate: 17%
  • Level 15: MP Cost: 34, Damage: 170%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 60%, Stun Duration: 3 sec, Additional Critical Rate: 18%
  • Level 16: MP Cost: 34, Damage: 172%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 62%, Stun Duration: 3 sec, Additional Critical Rate: 18%
  • Level 17: MP Cost: 34, Damage: 174%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 64%, Stun Duration: 3 sec, Additional Critical Rate: 19%
  • Level 18: MP Cost: 36, Damage: 176%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 66%, Stun Duration: 3 sec, Additional Critical Rate: 19%
  • Level 19: MP Cost: 36, Damage: 178%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 68%, Stun Duration: 3 sec, Additional Critical Rate: 20%
  • Level 20: MP Cost: 36, Damage: 180%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 70%, Stun Duration: 3 sec, Additional Critical Rate: 20%
  • Level 21: MP Cost: 38, Damage: 182%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 72%, Stun Duration: 4 sec, Additional Critical Rate: 21%
  • Level 22: MP Cost: 38, Damage: 184%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 74%, Stun Duration: 4 sec, Additional Critical Rate: 21%
  • Level 23: MP Cost: 38, Damage: 186%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 76%, Stun Duration: 4 sec, Additional Critical Rate: 22%
  • Level 24: MP Cost: 40, Damage: 188%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 78%, Stun Duration: 4 sec, Additional Critical Rate: 22%
  • Level 25: MP Cost: 40, Damage: 190%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 80%, Stun Duration: 4 sec, Additional Critical Rate: 23%
  • Level 26: MP Cost: 40, Damage: 192%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 82%, Stun Duration: 4 sec, Additional Critical Rate: 23%
  • Level 27: MP Cost: 42, Damage: 194%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 84%, Stun Duration: 4 sec, Additional Critical Rate: 24%
  • Level 28: MP Cost: 42, Damage: 196%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 86%, Stun Duration: 4 sec, Additional Critical Rate: 24%
  • Level 29: MP Cost: 42, Damage: 198%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 88%, Stun Duration: 4 sec, Additional Critical Rate: 25%
  • Level 30: MP Cost: 44, Damage: 200%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 90%, Stun Duration: 4 sec, Additional Critical Rate: 25%
  • Level 31: MP Cost: 44, Damage: 202%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 92%, Stun Duration: 5 sec, Additional Critical Rate: 26%
  • Level 32: MP Cost: 44, Damage: 204%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 94%, Stun Duration: 5 sec, Additional Critical Rate: 26%

MS Skill Elquines.png

Elquines: Summons Elquines for a set amount of time. Elquines can attack multiple enemies at once and upon learning the Elquines skill, all of your elemental resistances will permanently increase.

Elquines effects

'

  • Level 1: MP Cost: 60, Duration: 15 sec, Damage: 206% to up to 3 enemies, Freeze Duration: 1 sec

Permanent Elemental Resistance: +11%

  • Level 2: MP Cost: 64, Duration: 20 sec, Damage: 212% to up to 3 enemies, Freeze Duration: 1 sec

Permanent Elemental Resistance: +12%

  • Level 3: MP Cost: 64, Duration: 25 sec, Damage: 218% to up to 3 enemies, Freeze Duration: 1 sec

Permanent Elemental Resistance: +13%

  • Level 4: MP Cost: 68, Duration: 30 sec, Damage: 224% to up to 3 enemies, Freeze Duration: 1 sec

Permanent Elemental Resistance: +14%

  • Level 5: MP Cost: 68, Duration: 35 sec, Damage: 230% to up to 3 enemies, Freeze Duration: 1 sec

Permanent Elemental Resistance: +15%

  • Level 6: MP Cost: 72, Duration: 40 sec, Damage: 236% to up to 3 enemies, Freeze Duration: 1 sec

Permanent Elemental Resistance: +16%

  • Level 7: MP Cost: 72, Duration: 45 sec, Damage: 242% to up to 3 enemies, Freeze Duration: 1 sec

Permanent Elemental Resistance: +17%

  • Level 8: MP Cost: 76, Duration: 50 sec, Damage: 248% to up to 3 enemies, Freeze Duration: 1 sec

Permanent Elemental Resistance: +18%

  • Level 9: MP Cost: 76, Duration: 55 sec, Damage: 254% to up to 3 enemies, Freeze Duration: 1 sec

Permanent Elemental Resistance: +19%

  • Level 10: MP Cost: 80, Duration: 60 sec, Damage: 260% to up to 3 enemies, Freeze Duration: 1 sec

Permanent Elemental Resistance: +20%

  • Level 11: MP Cost: 80, Duration: 65 sec, Damage: 266% to up to 3 enemies, Freeze Duration: 2 sec

Permanent Elemental Resistance: +21%

  • Level 12: MP Cost: 84, Duration: 70 sec, Damage: 272% to up to 3 enemies, Freeze Duration: 2 sec

Permanent Elemental Resistance: +22%

  • Level 13: MP Cost: 84, Duration: 75 sec, Damage: 278% to up to 3 enemies, Freeze Duration: 2 sec

Permanent Elemental Resistance: +23%

  • Level 14: MP Cost: 88, Duration: 80 sec, Damage: 284% to up to 3 enemies, Freeze Duration: 2 sec

Permanent Elemental Resistance: +24%

  • Level 15: MP Cost: 88, Duration: 85 sec, Damage: 290% to up to 3 enemies, Freeze Duration: 2 sec

Permanent Elemental Resistance: +25%

  • Level 16: MP Cost: 92, Duration: 90 sec, Damage: 296% to up to 3 enemies, Freeze Duration: 2 sec

Permanent Elemental Resistance: +26%

  • Level 17: MP Cost: 92, Duration: 95 sec, Damage: 302% to up to 3 enemies, Freeze Duration: 2 sec

Permanent Elemental Resistance: +27%

  • Level 18: MP Cost: 96, Duration: 100 sec, Damage: 308% to up to 3 enemies, Freeze Duration: 2 sec

Permanent Elemental Resistance: +28%

  • Level 19: MP Cost: 96, Duration: 105 sec, Damage: 314% to up to 3 enemies, Freeze Duration: 2 sec

Permanent Elemental Resistance: +29%

  • Level 20: MP Cost: 100, Duration: 110 sec, Damage: 320% to up to 3 enemies, Freeze Duration: 2 sec

Permanent Elemental Resistance: +30%

  • Level 21: MP Cost: 100, Duration: 115 sec, Damage: 326% to up to 3 enemies, Freeze Duration: 3 sec

Permanent Elemental Resistance: +31%

  • Level 22: MP Cost: 104, Duration: 120 sec, Damage: 332% to up to 3 enemies, Freeze Duration: 3 sec

Permanent Elemental Resistance: +32%

  • Level 23: MP Cost: 104, Duration: 125 sec, Damage: 338% to up to 3 enemies, Freeze Duration: 3 sec

Permanent Elemental Resistance: +33%

  • Level 24: MP Cost: 108, Duration: 130 sec, Damage: 344% to up to 3 enemies, Freeze Duration: 3 sec

Permanent Elemental Resistance: +34%

  • Level 25: MP Cost: 108, Duration: 135 sec, Damage: 350% to up to 3 enemies, Freeze Duration: 3 sec

Permanent Elemental Resistance: +35%

  • Level 26: MP Cost: 112, Duration: 140 sec, Damage: 356% to up to 3 enemies, Freeze Duration: 3 sec

Permanent Elemental Resistance: +36%

  • Level 27: MP Cost: 112, Duration: 145 sec, Damage: 362% to up to 3 enemies, Freeze Duration: 3 sec

Permanent Elemental Resistance: +37%

  • Level 28: MP Cost: 116, Duration: 150 sec, Damage: 368% to up to 3 enemies, Freeze Duration: 3 sec

Permanent Elemental Resistance: +38%

  • Level 29: MP Cost: 116, Duration: 155 sec, Damage: 374% to up to 3 enemies, Freeze Duration: 3 sec

Permanent Elemental Resistance: +39%

  • Level 30: MP Cost: 120, Duration: 160 sec, Damage: 380% to up to 3 enemies, Freeze Duration: 3 sec

Permanent Elemental Resistance: +40%

  • Level 31: MP Cost: 120, Duration: 165 sec, Damage: 386% to up to 3 enemies, Freeze Duration: 4 sec

Permanent Elemental Resistance: +41%

  • Level 32: MP Cost: 124, Duration: 170 sec, Damage: 392% to up to 3 enemies, Freeze Duration: 4 sec

Permanent Elemental Resistance: +42%


MS Skill Blizzard.png

Blizzard: Summons spears of ice from the sky, showering multiple enemies with a nasty blizzard. Enemies will continue to take damage over time.

Blizzard effects

Summons spears of ice from the sky, showering multiple enemies with a nasty blizzard. Enemies will continue to take damage over time.

  • Level 1: MP Cost: 380, Damage: 560%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 89% damage every 1 sec for 5 sec, Cooldown: 40 sec
  • Level 2: MP Cost: 380, Damage: 570%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 93% damage every 1 sec for 5 sec, Cooldown: 40 sec
  • Level 3: MP Cost: 380, Damage: 580%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 97% damage every 1 sec for 5 sec, Cooldown: 38 sec
  • Level 4: MP Cost: 380, Damage: 590%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 101% damage every 1 sec for 5 sec, Cooldown: 38 sec
  • Level 5: MP Cost: 380, Damage: 600%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 105% damage every 1 sec for 5 sec, Cooldown: 38 sec
  • Level 6: MP Cost: 380, Damage: 610%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 109% damage every 1 sec for 6 sec, Cooldown: 36 sec
  • Level 7: MP Cost: 380, Damage: 620%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 113% damage every 1 sec for 6 sec, Cooldown: 36 sec
  • Level 8: MP Cost: 380, Damage: 630%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 117% damage every 1 sec for 6 sec, Cooldown: 36 sec
  • Level 9: MP Cost: 380, Damage: 640%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 121% damage every 1 sec for 6 sec, Cooldown: 34 sec
  • Level 10: MP Cost: 380, Damage: 650%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 125% damage every 1 sec for 6 sec, Cooldown: 34 sec
  • Level 11: MP Cost: 380, Damage: 660%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 129% damage every 1 sec for 6 sec, Cooldown: 34 sec
  • Level 12: MP Cost: 380, Damage: 670%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 133% damage every 1 sec for 7 sec, Cooldown: 32 sec
  • Level 13: MP Cost: 380, Damage: 680%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 137% damage every 1 sec for 7 sec, Cooldown: 32 sec
  • Level 14: MP Cost: 380, Damage: 690%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 141% damage every 1 sec for 7 sec, Cooldown: 32 sec
  • Level 15: MP Cost: 380, Damage: 700%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 145% damage every 1 sec for 7 sec, Cooldown: 30 sec
  • Level 16: MP Cost: 380, Damage: 710%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 149% damage every 1 sec for 7 sec, Cooldown: 30 sec
  • Level 17: MP Cost: 380, Damage: 720%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 153% damage every 1 sec for 7 sec, Cooldown: 30 sec
  • Level 18: MP Cost: 380, Damage: 730%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 157% damage every 1 sec for 8 sec, Cooldown: 28 sec
  • Level 19: MP Cost: 380, Damage: 740%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 161% damage every 1 sec for 8 sec, Cooldown: 28 sec
  • Level 20: MP Cost: 380, Damage: 750%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 165% damage every 1 sec for 8 sec, Cooldown: 28 sec
  • Level 21: MP Cost: 380, Damage: 760%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 169% damage every 1 sec for 8 sec, Cooldown: 26 sec
  • Level 22: MP Cost: 380, Damage: 770%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 173% damage every 1 sec for 8 sec, Cooldown: 26 sec
  • Level 23: MP Cost: 380, Damage: 780%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 177% damage every 1 sec for 8 sec, Cooldown: 26 sec
  • Level 24: MP Cost: 380, Damage: 790%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 181% damage every 1 sec for 9 sec, Cooldown: 24 sec
  • Level 25: MP Cost: 380, Damage: 800%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 185% damage every 1 sec for 9 sec, Cooldown: 24 sec
  • Level 26: MP Cost: 380, Damage: 810%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 189% damage every 1 sec for 9 sec, Cooldown: 24 sec
  • Level 27: MP Cost: 380, Damage: 820%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 193% damage every 1 sec for 9 sec, Cooldown: 22 sec
  • Level 28: MP Cost: 380, Damage: 830%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 197% damage every 1 sec for 9 sec, Cooldown: 22 sec
  • Level 29: MP Cost: 380, Damage: 840%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 201% damage every 1 sec for 9 sec, Cooldown: 22 sec
  • Level 30: MP Cost: 380, Damage: 850%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 205% damage every 1 sec for 10 sec, Cooldown: 20 sec
  • Level 31: MP Cost: 380, Damage: 860%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 209% damage every 1 sec for 10 sec, Cooldown: 20 sec
  • Level 32: MP Cost: 380, Damage: 870%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 213% damage every 1 sec for 10 sec, Cooldown: 20 sec

Bishop

  • Advanced from the third job Priest.

MS Skill Big Bang.png

Big Bang: Gathers power to form an energy vortex, culminating in a powerful Holy explosion that damages multiple enemies at once. Bonus critical rate can be applied.

Big Bang effects

Gathers power to form an energy vortex, culminating in a powerful Holy explosion that damages multiple enemies at once. Bonus critical rate can be applied.

  • Level 1: MP Cost: 25, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 243%, Critical Hit Rate: +1%
  • Level 2: MP Cost: 25, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 246%, Critical Hit Rate: +1%
  • Level 3: MP Cost: 25, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 249%, Critical Hit Rate: +2%
  • Level 4: MP Cost: 25, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 252%, Critical Hit Rate: +2%
  • Level 5: MP Cost: 25, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 255%, Critical Hit Rate: +3%
  • Level 6: MP Cost: 30, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 258%, Critical Hit Rate: +3%
  • Level 7: MP Cost: 30, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 261%, Critical Hit Rate: +4%
  • Level 8: MP Cost: 30, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 264%, Critical Hit Rate: +4%
  • Level 9: MP Cost: 30, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 267%, Critical Hit Rate: +5%
  • Level 10: MP Cost: 30, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 270%, Critical Hit Rate: +5%
  • Level 11: MP Cost: 30, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 273%, Critical Hit Rate: +6%
  • Level 12: MP Cost: 35, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 276%, Critical Hit Rate: +6%
  • Level 13: MP Cost: 35, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 279%, Critical Hit Rate: +7%
  • Level 14: MP Cost: 35, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 282%, Critical Hit Rate: +7%
  • Level 15: MP Cost: 35, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 285%, Critical Hit Rate: +8%
  • Level 16: MP Cost: 35, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 288%, Critical Hit Rate: +8%
  • Level 17: MP Cost: 35, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 291%, Critical Hit Rate: +9%
  • Level 18: MP Cost: 40, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 294%, Critical Hit Rate: +9%
  • Level 19: MP Cost: 40, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 297%, Critical Hit Rate: +10%
  • Level 20: MP Cost: 40, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 300%, Critical Hit Rate: +10%
  • Level 21: MP Cost: 40, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 303%, Critical Hit Rate: +11%
  • Level 22: MP Cost: 40, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 306%, Critical Hit Rate: +11%
  • Level 23: MP Cost: 40, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 309%, Critical Hit Rate: +12%
  • Level 24: MP Cost: 45, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 312%, Critical Hit Rate: +12%
  • Level 25: MP Cost: 45, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 315%, Critical Hit Rate: +13%
  • Level 26: MP Cost: 45, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 318%, Critical Hit Rate: +13%
  • Level 27: MP Cost: 45, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 321%, Critical Hit Rate: +14%
  • Level 28: MP Cost: 45, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 324%, Critical Hit Rate: +14%
  • Level 29: MP Cost: 45, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 327%, Critical Hit Rate: +15%
  • Level 30: MP Cost: 50, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 330%, Critical Hit Rate: +15%
  • Level 31: MP Cost: 50, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 333%, Critical Hit Rate: +16%
  • Level 32: MP Cost: 50, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 336%, Critical Hit Rate: +16%

MS Skill Angel Ray.png

Angel Ray: Attacks with a holy arrow, dealing tremendous holy damage. Very effective against Undead or Devil type monsters.

Angel Ray effects

Attacks with a holy arrow, dealing tremendous holy damage. Very effective against Undead or Devil type monsters.

  • Level 1: MP Cost: 26, Damage: 230%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 2: MP Cost: 28, Damage: 235%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 3: MP Cost: 28, Damage: 240%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 4: MP Cost: 30, Damage: 245%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 5: MP Cost: 30, Damage: 250%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 6: MP Cost: 32, Damage: 255%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 7: MP Cost: 32, Damage: 260%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 8: MP Cost: 34, Damage: 265%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 9: MP Cost: 34, Damage: 270%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 10: MP Cost: 36, Damage: 275%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 11: MP Cost: 36, Damage: 280%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 12: MP Cost: 38, Damage: 285%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 13: MP Cost: 38, Damage: 290%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 14: MP Cost: 40, Damage: 295%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 15: MP Cost: 40, Damage: 300%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 16: MP Cost: 42, Damage: 305%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 17: MP Cost: 42, Damage: 310%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 18: MP Cost: 44, Damage: 315%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 19: MP Cost: 44, Damage: 320%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 20: MP Cost: 46, Damage: 325%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 21: MP Cost: 46, Damage: 330%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 22: MP Cost: 48, Damage: 335%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 23: MP Cost: 48, Damage: 340%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 24: MP Cost: 50, Damage: 345%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 25: MP Cost: 50, Damage: 350%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 26: MP Cost: 52, Damage: 355%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 27: MP Cost: 52, Damage: 360%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 28: MP Cost: 54, Damage: 365%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 29: MP Cost: 54, Damage: 370%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 30: MP Cost: 56, Damage: 375%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 31: MP Cost: 56, Damage: 380%, Number of Attacks: 4, Max Enemies Hit: 6
  • Level 32: MP Cost: 58, Damage: 385%, Number of Attacks: 4, Max Enemies Hit: 6

MS Skill Advanced Blessing.png

Advanced Blessing: Greatly increases nearby party member ATT, Magic ATT, DEF, Accuracy, Avoidability, Max HP, and Max MP. Upon using skill, MP consumption will be reduced. Can be stacked with other buff skills, excluding Bless.

Advanced Blessing effects

Requires Level 15 Bless

  • Level 1: MP Cost: 43, Weapon ATT: +16, Magic ATT: +16, Weapon DEF: +355, Magic DEF: +355, Accuracy: +204, Avoidability +204, Max HP: +265, Max MP: +265, MP Consumption: -5%, Duration: 240 sec
  • Level 2: MP Cost: 43, Weapon ATT: +16, Magic ATT: +16, Weapon DEF: +360, Magic DEF: +360, Accuracy: +208, Avoidability +208, Max HP: +280, Max MP: +280, MP Consumption: -6%, Duration: 240 sec
  • Level 3: MP Cost: 43, Weapon ATT: +17, Magic ATT: +17, Weapon DEF: +365, Magic DEF: +365, Accuracy: +212, Avoidability +212, Max HP: +295, Max MP: +295, MP Consumption: -6%, Duration: 240 sec
  • Level 4: MP Cost: 43, Weapon ATT: +17, Magic ATT: +17, Weapon DEF: +370, Magic DEF: +370, Accuracy: +216, Avoidability +216, Max HP: +310, Max MP: +310, MP Consumption: -7%, Duration: 240 sec
  • Level 5: MP Cost: 43, Weapon ATT: +18, Magic ATT: +18, Weapon DEF: +375, Magic DEF: +375, Accuracy: +220, Avoidability +220, Max HP: +325, Max MP: +325, MP Consumption: -7%, Duration: 240 sec
  • Level 6: MP Cost: 46, Weapon ATT: +18, Magic ATT: +18, Weapon DEF: +380, Magic DEF: +380, Accuracy: +224, Avoidability +224, Max HP: +340, Max MP: +340, MP Consumption: -8%, Duration: 240 sec
  • Level 7: MP Cost: 46, Weapon ATT: +19, Magic ATT: +19, Weapon DEF: +385, Magic DEF: +385, Accuracy: +228, Avoidability +228, Max HP: +355, Max MP: +355, MP Consumption: -8%, Duration: 240 sec
  • Level 8: MP Cost: 46, Weapon ATT: +19, Magic ATT: +19, Weapon DEF: +390, Magic DEF: +390, Accuracy: +232, Avoidability +232, Max HP: +370, Max MP: +370, MP Consumption: -9%, Duration: 240 sec
  • Level 9: MP Cost: 46, Weapon ATT: +20, Magic ATT: +20, Weapon DEF: +395, Magic DEF: +395, Accuracy: +236, Avoidability +236, Max HP: +385, Max MP: +385, MP Consumption: -9%, Duration: 240 sec
  • Level 10: MP Cost: 46, Weapon ATT: +20, Magic ATT: +20, Weapon DEF: +400, Magic DEF: +400, Accuracy: +240, Avoidability +240, Max HP: +400, Max MP: +400, MP Consumption: -10%, Duration: 240 sec
  • Level 11: MP Cost: 49, Weapon ATT: +21, Magic ATT: +21, Weapon DEF: +405, Magic DEF: +405, Accuracy: +244, Avoidability +244, Max HP: +415, Max MP: +415, MP Consumption: -10%, Duration: 240 sec
  • Level 12: MP Cost: 49, Weapon ATT: +21, Magic ATT: +21, Weapon DEF: +410, Magic DEF: +410, Accuracy: +248, Avoidability +248, Max HP: +430, Max MP: +430, MP Consumption: -11%, Duration: 240 sec
  • Level 13: MP Cost: 49, Weapon ATT: +22, Magic ATT: +22, Weapon DEF: +415, Magic DEF: +415, Accuracy: +252, Avoidability +252, Max HP: +445, Max MP: +445, MP Consumption: -11%, Duration: 240 sec
  • Level 14: MP Cost: 49, Weapon ATT: +22, Magic ATT: +22, Weapon DEF: +420, Magic DEF: +420, Accuracy: +256, Avoidability +256, Max HP: +460, Max MP: +460, MP Consumption: -12%, Duration: 240 sec
  • Level 15: MP Cost: 49, Weapon ATT: +23, Magic ATT: +23, Weapon DEF: +425, Magic DEF: +425, Accuracy: +260, Avoidability +260, Max HP: +475, Max MP: +475, MP Consumption: -12%, Duration: 240 sec
  • Level 16: MP Cost: 52, Weapon ATT: +23, Magic ATT: +23, Weapon DEF: +430, Magic DEF: +430, Accuracy: +264, Avoidability +264, Max HP: +490, Max MP: +490, MP Consumption: -13%, Duration: 240 sec
  • Level 17: MP Cost: 52, Weapon ATT: +24, Magic ATT: +24, Weapon DEF: +435, Magic DEF: +435, Accuracy: +268, Avoidability +268, Max HP: +505, Max MP: +505, MP Consumption: -13%, Duration: 240 sec
  • Level 18: MP Cost: 52, Weapon ATT: +24, Magic ATT: +24, Weapon DEF: +440, Magic DEF: +440, Accuracy: +272, Avoidability +272, Max HP: +520, Max MP: +520, MP Consumption: -14%, Duration: 240 sec
  • Level 19: MP Cost: 52, Weapon ATT: +25, Magic ATT: +25, Weapon DEF: +445, Magic DEF: +445, Accuracy: +276, Avoidability +276, Max HP: +535, Max MP: +535, MP Consumption: -14%, Duration: 240 sec
  • Level 20: MP Cost: 52, Weapon ATT: +25, Magic ATT: +25, Weapon DEF: +450, Magic DEF: +450, Accuracy: +280, Avoidability +280, Max HP: +550, Max MP: +550, MP Consumption: -15%, Duration: 240 sec
  • Level 21: MP Cost: 55, Weapon ATT: +26, Magic ATT: +26, Weapon DEF: +455, Magic DEF: +455, Accuracy: +284, Avoidability +284, Max HP: +565, Max MP: +565, MP Consumption: -15%, Duration: 240 sec
  • Level 22: MP Cost: 55, Weapon ATT: +26, Magic ATT: +26, Weapon DEF: +460, Magic DEF: +460, Accuracy: +288, Avoidability +288, Max HP: +580, Max MP: +580, MP Consumption: -16%, Duration: 240 sec
  • Level 23: MP Cost: 55, Weapon ATT: +27, Magic ATT: +27, Weapon DEF: +465, Magic DEF: +465, Accuracy: +292, Avoidability +292, Max HP: +595, Max MP: +595, MP Consumption: -16%, Duration: 240 sec
  • Level 24: MP Cost: 55, Weapon ATT: +27, Magic ATT: +27, Weapon DEF: +470, Magic DEF: +470, Accuracy: +296, Avoidability +296, Max HP: +610, Max MP: +610, MP Consumption: -17%, Duration: 240 sec
  • Level 25: MP Cost: 55, Weapon ATT: +28, Magic ATT: +28, Weapon DEF: +475, Magic DEF: +475, Accuracy: +300, Avoidability +300, Max HP: +625, Max MP: +625, MP Consumption: -17%, Duration: 240 sec
  • Level 26: MP Cost: 58, Weapon ATT: +28, Magic ATT: +28, Weapon DEF: +480, Magic DEF: +480, Accuracy: +304, Avoidability +304, Max HP: +640, Max MP: +640, MP Consumption: -18%, Duration: 240 sec
  • Level 27: MP Cost: 58, Weapon ATT: +29, Magic ATT: +29, Weapon DEF: +485, Magic DEF: +485, Accuracy: +308, Avoidability +308, Max HP: +655, Max MP: +655, MP Consumption: -18%, Duration: 240 sec
  • Level 28: MP Cost: 58, Weapon ATT: +29, Magic ATT: +29, Weapon DEF: +490, Magic DEF: +490, Accuracy: +312, Avoidability +312, Max HP: +670, Max MP: +670, MP Consumption: -19%, Duration: 240 sec
  • Level 29: MP Cost: 58, Weapon ATT: +30, Magic ATT: +30, Weapon DEF: +495, Magic DEF: +495, Accuracy: +316, Avoidability +316, Max HP: +685, Max MP: +685, MP Consumption: -19%, Duration: 240 sec
  • Level 30: MP Cost: 58, Weapon ATT: +30, Magic ATT: +30, Weapon DEF: +500, Magic DEF: +500, Accuracy: +320, Avoidability +320, Max HP: +700, Max MP: +700, MP Consumption: -20%, Duration: 240 sec
  • Level 31: MP Cost: 61, Weapon ATT: +31, Magic ATT: +31, Weapon DEF: +505, Magic DEF: +505, Accuracy: +324, Avoidability +324, Max HP: +715, Max MP: +715, MP Consumption: -20%, Duration: 240 sec
  • Level 32: MP Cost: 61, Weapon ATT: +31, Magic ATT: +31, Weapon DEF: +510, Magic DEF: +510, Accuracy: +328, Avoidability +328, Max HP: +730, Max MP: +730, MP Consumption: -21%, Duration: 240 sec

MS Skill Bahamut.png

Bahamut: Summons Bahamut for a set duration. The Bahamut can attack mulitple monsters at once and upon learning the Bahamut skill, your resistance to all abnormal states will permanently increase.

Bahamut effects

'

  • Level 1: MP Cost: 60, Duration: 28 sec, Damage: 476%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +11%

  • Level 2: MP Cost: 64, Duration: 36 sec, Damage: 482%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +12%

  • Level 3: MP Cost: 64, Duration: 44 sec, Damage: 488%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +13%

  • Level 4: MP Cost: 68, Duration: 52 sec, Damage: 494%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +14%

  • Level 5: MP Cost: 68, Duration: 60 sec, Damage: 500%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +15%

  • Level 6: MP Cost: 72, Duration: 68 sec, Damage: 506%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +16%

  • Level 7: MP Cost: 72, Duration: 76 sec, Damage: 512%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +17%

  • Level 8: MP Cost: 76, Duration: 84 sec, Damage: 518%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +18%

  • Level 9: MP Cost: 76, Duration: 92 sec, Damage: 524%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +19%

  • Level 10: MP Cost: 80, Duration: 100 sec, Damage: 530%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +20%

  • Level 11: MP Cost: 80, Duration: 108 sec, Damage: 536%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +21%

  • Level 12: MP Cost: 84, Duration: 116 sec, Damage: 542%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +22%

  • Level 13: MP Cost: 84, Duration: 124 sec, Damage: 548%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +23%

  • Level 14: MP Cost: 88, Duration: 132 sec, Damage: 554%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +24%

  • Level 15: MP Cost: 88, Duration: 140 sec, Damage: 560%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +25%

  • Level 16: MP Cost: 92, Duration: 148 sec, Damage: 566%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +26%

  • Level 17: MP Cost: 92, Duration: 156 sec, Damage: 572%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +27%

  • Level 18: MP Cost: 96, Duration: 164 sec, Damage: 578%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +28%

  • Level 19: MP Cost: 96, Duration: 172 sec, Damage: 584%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +29%

  • Level 20: MP Cost: 100, Duration: 180 sec, Damage: 590%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +30%

  • Level 21: MP Cost: 100, Duration: 188 sec, Damage: 596%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +31%

  • Level 22: MP Cost: 104, Duration: 196 sec, Damage: 602%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +32%

  • Level 23: MP Cost: 104, Duration: 204 sec, Damage: 608%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +33%

  • Level 24: MP Cost: 108, Duration: 212 sec, Damage: 614%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +34%

  • Level 25: MP Cost: 108, Duration: 220 sec, Damage: 620%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +35%

  • Level 26: MP Cost: 112, Duration: 228 sec, Damage: 626%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +36%

  • Level 27: MP Cost: 112, Duration: 236 sec, Damage: 632%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +37%

  • Level 28: MP Cost: 116, Duration: 244 sec, Damage: 638%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +38%

  • Level 29: MP Cost: 116, Duration: 252 sec, Damage: 644%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +39%

  • Level 30: MP Cost: 120, Duration: 260 sec, Damage: 650%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +40%

  • Level 31: MP Cost: 120, Duration: 268 sec, Damage: 656%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +41%

  • Level 32: MP Cost: 124, Duration: 276 sec, Damage: 662%, Max Monsters Hit: 3.

Permanent Abnormal State Resistance: +42%


MS Skill Genesis.png

Genesis: A holy ray of light shines down from the sky, burning multiple monsters at one time. Deals tremendous holy damage to all targets. This skill has increased crit chance.

Genesis effects

'

  • Level 1: MP Cost: 600, Damage: 710%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +5%, Cooldown: 40 sec
  • Level 2: MP Cost: 600, Damage: 720%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +6%, Cooldown: 40 sec
  • Level 3: MP Cost: 600, Damage: 730%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +6%, Cooldown: 38 sec
  • Level 4: MP Cost: 600, Damage: 740%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +7%, Cooldown: 38 sec
  • Level 5: MP Cost: 600, Damage: 750%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +7%, Cooldown: 38 sec
  • Level 6: MP Cost: 600, Damage: 760%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +8%, Cooldown: 36 sec
  • Level 7: MP Cost: 600, Damage: 770%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +8%, Cooldown: 36 sec
  • Level 8: MP Cost: 600, Damage: 780%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +9%, Cooldown: 36 sec
  • Level 9: MP Cost: 600, Damage: 790%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +9%, Cooldown: 34 sec
  • Level 10: MP Cost: 600, Damage: 800%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +10%, Cooldown: 34 sec
  • Level 11: MP Cost: 600, Damage: 810%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +10%, Cooldown: 34 sec
  • Level 12: MP Cost: 600, Damage: 820%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +11%, Cooldown: 32 sec
  • Level 13: MP Cost: 600, Damage: 830%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +11%, Cooldown: 32 sec
  • Level 14: MP Cost: 600, Damage: 840%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +12%, Cooldown: 32 sec
  • Level 15: MP Cost: 600, Damage: 850%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +12%, Cooldown: 30 sec
  • Level 16: MP Cost: 600, Damage: 860%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +13%, Cooldown: 30 sec
  • Level 17: MP Cost: 600, Damage: 870%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +13%, Cooldown: 30 sec
  • Level 18: MP Cost: 600, Damage: 880%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +14%, Cooldown: 28 sec
  • Level 19: MP Cost: 600, Damage: 890%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +14%, Cooldown: 28 sec
  • Level 20: MP Cost: 600, Damage: 900%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +15%, Cooldown: 28 sec
  • Level 21: MP Cost: 600, Damage: 910%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +15%, Cooldown: 26 sec
  • Level 22: MP Cost: 600, Damage: 920%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +16%, Cooldown: 26 sec
  • Level 23: MP Cost: 600, Damage: 930%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +16%, Cooldown: 26 sec
  • Level 24: MP Cost: 600, Damage: 940%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +17%, Cooldown: 24 sec
  • Level 25: MP Cost: 600, Damage: 950%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +17%, Cooldown: 24 sec
  • Level 26: MP Cost: 600, Damage: 960%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +18%, Cooldown: 24 sec
  • Level 27: MP Cost: 600, Damage: 970%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +18%, Cooldown: 22 sec
  • Level 28: MP Cost: 600, Damage: 980%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +19%, Cooldown: 22 sec
  • Level 29: MP Cost: 600, Damage: 990%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +19%, Cooldown: 22 sec
  • Level 30: MP Cost: 600, Damage: 1000%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +20%, Cooldown: 20 sec
  • Level 31: MP Cost: 600, Damage: 1010%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +20%, Cooldown: 20 sec
  • Level 32: MP Cost: 600, Damage: 1020%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +21%, Cooldown: 20 sec

MS Skill Resurrection.png

Resurrection: Resurrects a party member using a ray of holy light.

Resurrection effects

Resurrects a party member using a ray of holy light.

  • Level 1: MP Cost: 270, Cooldown: 18 min
  • Level 2: MP Cost: 240, Cooldown: 16 min
  • Level 3: MP Cost: 210, Cooldown: 14 min
  • Level 4: MP Cost: 180, Cooldown: 12 min
  • Level 5: MP Cost: 150, Cooldown: 10 min
  • Level 6: MP Cost: 120, Cooldown: 8 min
  • Level 7: MP Cost: 90, Cooldown: 6 min

Hyper Skills

Common Stat Enhancers and Active Skills

MS Skill Hyper Strength.png Hyper Strength
"Permanently increases STR."
Unlocked at level 140
Hyper Strength level data
Level STR
1 +50
MS Skill Hyper Dexterity.png Hyper Dexterity
"Permanently increases DEX."
Unlocked at level 140
Hyper Dexterity level data
Level DEX
1 +50
MS Skill Hyper Intelligence.png Hyper Intelligence
"Permanently increases INT."
Unlocked at level 140
Hyper Intelligence level data
Level INT
1 +50
MS Skill Hyper Luck.png Hyper Luck
"Permanently increases LUK."
Unlocked at level 140
Hyper Luck level data
Level LUK
1 +50
MS Skill Hyper Jump.png Hyper Jump
"Permanently increases Jump."
Unlocked at level 146
Hyper Jump level data
Level Jump
1 +10
MS Skill Hyper Speed.png Hyper Speed
"Permanently increases Movement Speed."
Unlocked at level 152
Hyper Speed level data
Level Movement Speed
1 +10
MS Skill Hyper Accuracy.png Hyper Accuracy
"Permanently increases Accuracy."
Unlocked at level 158
Hyper Accuracy level data
Level Accuracy
1 +20%
MS Skill Hyper Defense.png Hyper Defense
"Permanently increases Weapon DEF."
Unlocked at level 165
Hyper Defense level data
Level Weapon DEF
1 +500
MS Skill Hyper Magic Defense.png Hyper Magic Defense
"Permanently increases Magic DEF."
Unlocked at level 174
Hyper Magic Defense level data
Level Magic DEF
1 +500
MS Skill Hyper Fury.png Hyper Fury
"Permanently increases Max DF (useless for Magicians)."
Unlocked at level 180
Hyper Fury level data
Level Max DF
1 +50
MS Skill Hyper Mana.png Hyper Mana
"Permanently increases Max MP."
Unlocked at level 186
Hyper Mana level data
Level Max MP
1 +15%
MS Skill Hyper Health.png Hyper Health
"Permanently increases Max HP."
Unlocked at level 192
Hyper Health level data
Level Max HP
1 +15%
MS Skill Hyper Critical.png Hyper Critical
"Permanently increases Critical Rate."
Unlocked at level 198
Hyper Critical level data
Level Critical Rate
1 +10%
MS Skill Epic Adventure M.png Epic Adventure
"Call upon the bravery deep within to increase damage output and max damage. Only applies to explorer classes within the party."
Unlocked at level 200
Epic Adventure level data
Level MP Cost Duration Damage Max Damage Cooldown
1 100 60 +10% +5,000,000 120 sec

F/P Arch Mage

Skill Enhancers

MS Skill Poison Mist - Cripple.png

Poison Mist - Cripple: Increases Poison Mist's damage over time damage.

Poison Mist - Cripple effects

Required level: 143

  • Level 1: Additional 20% damage over time

MS Skill Paralyze - Extra Strike.png

Paralyze - Extra Strike: Increases the number of attacks for Paralyze.

Paralyze - Extra Strike effects

Required level: 149

  • Level 1: Number of Attacks: +1

MS Skill Mist Eruption - Cooldown Cutter.png

Mist Eruption - Cooldown Cutter: Reduces Mist Eruption cooldown.

Mist Eruption - Cooldown Cutter effects

Required level: 155

  • Level 1: Cooldown: -50%

MS Skill Poison Mist - Aftermath.png

Poison Mist - Aftermath: Increases duration of Poison Mist damage over time.

Poison Mist - Aftermath effects

Required level: 162

  • Level 1: Bonus 10 seconds of additional damage

MS Skill Paralyze - Reinforce.png

Paralyze - Reinforce: Increases the damage of Paralyze.

Paralyze - Reinforce effects

Required level: 168

  • Level 1: Damage: +20%

MS Skill Mist Eruption - Guardbreak.png

Mist Eruption - Guardbreak: Boosts the DEF ignored by Mist Eruption.

Mist Eruption - Guardbreak effects

Required level: 177

  • Level 1: Bonus 20% monster DEF ignored

MS Skill Poison Mist - Reinforce.png

Poison Mist - Reinforce: Buffs Poison Mist damage.

Poison Mist - Reinforce effects

Required level: 183

  • Level 1: Damage: +20%

MS Skill Paralyze - Cripple.png

Paralyze - Cripple: Increases damage over time for Paralyze.

Paralyze - Cripple effects

Required level: 189

  • Level 1: Additional 20% damage over time

MS Skill Mist Eruption - Extra Strike.png

Mist Eruption - Extra Strike: Increases the number of attacks for Mist Eruption.

Mist Eruption - Extra Strike effects

Required level: 195

  • Level 1: Number of Attacks: +1

Active Skills

MS Skill Inferno Aura.png

Inferno Aura: Channels the fire chakras to burst into flame, damaging nearby enemies.

Inferno Aura effects

Required level: 150

  • Level 1: MP Cost: 300, Interval Damage: 500%, Negates Attack Ignore and Attack Reflect effects

MS Skill Megiddo Flame.png

Megiddo Flame: Fires a blue flame that burns the enemy to the very soul.

Megiddo Flame effects

Required level: 170

  • Level 1: MP Cost: 500, Enemies Hit: 1, Damage: 700%, Number of Attacks: 6, 700% damage every 1 sec for 30 sec. Negates Attack Ignore and Attack Reflect effects. Cooldown: 90 sec

I/L Arch Mage

Skill Enhancers

MS Skill Teleport Mastery - Range.png

Teleport Mastery - Range: Increases Teleport Mastery range bonus.

Teleport Mastery - Range effects

Required level: 143

  • Level 1: 100 bonus distance

MS Skill Chain Lightning - Extra Strike.png

Chain Lightning - Extra Strike: Increases Chain Lightning's number of attacks.

Chain Lightning - Extra Strike effects

Required level: 149

  • Level 1: Number of Attacks: +1

MS Skill Teleport Mastery - Spread.png

Teleport Mastery - Spread: Increases the number of enemies Teleport Mastery hits.

Teleport Mastery - Spread effects

Required level: 162

  • Level 1: Monsters Hit +2

MS Skill Chain Lightning - Reinforce.png

Chain Lightning - Reinforce: Increases Chain Lightning damage.

Chain Lightning - Reinforce effects

Required level: 168

  • Level 1: Damage: +20%

MS Skill Teleport Mastery - Reinforce.png

Teleport Mastery - Reinforce: Increases Teleport Mastery damage.

Teleport Mastery - Reinforce effects

Required level: 183

  • Level 1: Damage: +20%

MS Skill Chain Lightning - Spread.png

Chain Lightning - Spread: Increases the number of monsters hit by Chain Lightning.

Chain Lightning - Spread effects

Required level: 189

  • Level 1: Monsters Hit +2

Active Skills

MS Skill Absolute Zero Aura.png

Absolute Zero Aura: Surrounds allies with unbreakable coldness.

Absolute Zero Aura effects

Required level: 150

  • Level 1: MP Cost: 100, Power Stance Chance for Nearby Allies: 20%, Damage Absorbed: 20%, Additional Status Ailment and Elemental Resistance: 20%

MS Skill Lightning Orb.png

Lightning Orb: Creates a large, unstable sphere of electricity to continuously zap enemies.

Lightning Orb effects

Required level: 170

  • Level 1: Key-down skill. MP Cost: 30, Enemies Hit: 15, Damage per Hit: 700%, Max Duration: 8 sec, Final Damage based on Duration: 1000%. Cooldown: 90 sec

Bishop

Skill Enhancers

MS Skill Holy Magic Shell - Cooldown Cutter.png

Holy Magic Shell - Cooldown Cutter: Reduces Holy Magic Shell cooldown.

Holy Magic Shell - Cooldown Cutter effects

Required level: 143

  • Level 1: Cooldown: -50%

MS Skill Holy Symbol - Item Drop.png

Holy Symbol - Item Drop: Increases your drop rate when using Holy Symbol.

Holy Symbol - Item Drop effects

Required level: 149

  • Level 1: 30% additional drop rate

MS Skill Advanced Blessing - Extra Point.png

Advanced Blessing - Extra Point: Increases the effectiveness of Advanced Blessing’s Max HP and the Max MP boost.

Advanced Blessing - Extra Point effects

Required level: 155

  • Level 1: 1,000 additional Max HP & MP

MS Skill Holy Magic Shell - Persist.png

Holy Magic Shell - Persist: Increases the duration of Holy Magic Shell.

Holy Magic Shell - Persist effects

Required level: 162

  • Level 1: Duration: +5 sec

MS Skill Holy Symbol - Experience.png

Holy Symbol - Experience: Increases your EXP earned when using Holy Symbol.

Holy Symbol - Experience effects

Required level: 168

  • Level 1: 20% additional EXP for only self

MS Skill Holy Magic Shell - Extra Guard.png

Holy Magic Shell - Extra Guard: Increases Holy Magic Shell's guard count.

Holy Magic Shell - Extra Guard effects

Required level: 183

  • Level 1: 2 additional guards

MS Skill Holy Symbol - Preparation.png

Holy Symbol - Preparation: Increases resistance to status ailments and all elements from using Holy Symbol.

Holy Symbol - Preparation effects

Required level: 189

  • Level 1: Additional 10% resistance to status ailments and all elements

MS Skill Advanced Blessing - Ferocity.png

Advanced Blessing - Ferocity: Increases the effectiveness of Advanced Blessing’s Weapon Attack and Magic Attack boost.

Advanced Blessing - Ferocity effects

Required level: 195

  • Level 1: Additional 20 Weapon and Magic ATT

Active Skills

File:MS Skill Avenging Angel.png

Avenging Angel: Fuels your body with the fury of an avenging angel.

Avenging Angel effects

Required level: 150

  • Level 1: MP Cost: 100, Magic ATT: 50, Monster DEF Ignored: 20%, Damage: 20%, Number of Attacks: 1, Max Damage: +5,000,000, attack speed increased by 1. Only works with Teleport and Angel Ray.

MS Skill Heaven's Door.png

Heaven's Door: Knocks on the door to the heavens to punish enemies and bless your allies at the same time.

Heaven's Door effects

Required level: 170

  • Level 1: MP Cost: 500, Enemies Hit: 15, Damage: 1000%, Number of Attacks: 8, Protects allies from one KO. Cooldown: 180 sec