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{{Header Nav|game=MapleStory|custom={{MapleStory/TOC/Jobs}}{{MapleStory/TOC/Jobs/sub|Mihile}}}}
{{Header Nav|game=MapleStory|custom={{MapleStory/TOC/Jobs}}{{MapleStory/TOC/Jobs/sub|Mihile}}}}


==First job==
===First Job===
{{MapleStory/Skill desc|Mihile|Soul Shield|Amplify the power of the Soul Shield to boost your defense and magic defense by 200.|Amplify the power of the Soul Shield to boost your defense and magic defense by 200.|
{{MapleStory/skill
*'''Level 1''': Def +60, MDef +60.
|name=Soul Shield
*'''Level 2''': Def +70, MDef +70.
|tooltip=Amplifies the power of the Soul Shield to increase defense.
*'''Level 3''': Def +80, MDef +80.
}}
*'''Level 4''': Def +90, MDef +90.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': Def +100, MDef +100.
! width=50px | Level
*'''Level 6''': Def +110, MDef +110.
! width=100px | Weapon and Magic Defense
*'''Level 7''': Def +120, MDef +120.
|-
*'''Level 8''': Def +130, MDef +130.
|
*'''Level 9''': Def +140, MDef +140.
| bgcolor=#90ff90 | '''''Add 10'' <br> per level'''
*'''Level 10''': Def +150, MDef +150.
|-
*'''Level 11''': Def +160, MDef +160.
! 1
*'''Level 12''': Def +170, MDef +170.
| bgcolor=E6E6FA | +60
*'''Level 13''': Def +180, MDef +180.
|-
*'''Level 14''': Def +190, MDef +190.
! 2
*'''Level 15''': Def +200, MDef +200.
| {{yes2|+70}}
|}}
|-
! 3
| {{yes2|+80}}
|-
! 4
| {{yes2|+90}}
|-
! 5
| {{yes2|+100}}
|-
! 6
| {{yes2|+110}}
|-
! 7
| {{yes2|+120}}
|-
! 8
| {{yes2|+130}}
|-
! 9
| {{yes2|+140}}
|-
! 10
| {{yes2|+150}}
|-
! 11
| {{yes2|+160}}
|-
! 12
| {{yes2|+170}}
|-
! 13
| {{yes2|+180}}
|-
! 14
| {{yes2|+190}}
|-
! <u>15</u>
| {{yes2|+200}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Mihile|Soul Blade|Summons and gives form to invisible Soul power to inflict damage to enemies.|Summons and gives form to invisible Soul power to inflict damage to enemies.|
{{MapleStory/skill
*'''Level 1''': MP -15; 245% Damage on up to 5 monsters.
|name=Soul Blade
*'''Level 2''': MP -15; 250% Damage on up to 5 monsters.
|tooltip=Summons and gives form to invisible Soul power to inflict damage to enemies.
*'''Level 3''': MP -16; 255% Damage on up to 5 monsters.
*'''Level 4''': MP -16; 260% Damage on up to 5 monsters.
*'''Level 5''': MP -16; 265% Damage on up to 5 monsters.
*'''Level 6''': MP -17; 270% Damage on up to 5 monsters.
*'''Level 7''': MP -17; 275% Damage on up to 5 monsters.
*'''Level 8''': MP -17; 280% Damage on up to 5 monsters.
*'''Level 9''': MP -18; 285% Damage on up to 5 monsters.
*'''Level 10''': MP -18; 290% Damage on up to 5 monsters.
*'''Level 11''': MP -18; 295% Damage on up to 5 monsters.
*'''Level 12''': MP -19; 300% Damage on up to 5 monsters.
*'''Level 13''': MP -19; 305% Damage on up to 5 monsters.
*'''Level 14''': MP -19; 310% Damage on up to 5 monsters.
*'''Level 15''': MP -20; 315% Damage on up to 5 monsters.
*'''Level 16''': MP -20; 320% Damage on up to 5 monsters.
*'''Level 17''': MP -20; 325% Damage on up to 5 monsters.
*'''Level 18''': MP -21; 330% Damage on up to 5 monsters.
*'''Level 19''': MP -21; 335% Damage on up to 5 monsters.
*'''Level 20''': MP -21; 340% Damage on up to 5 monsters.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 5%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 245% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 5
|-
! 2
| 6 || {{yes2|250%}} || 1 || 5
|-
! 3
| 6 || {{yes2|255%}} || 1 || 5
|-
! 4
| 6 || {{yes2|260%}} || 1 || 5
|-
! 5
| {{yes2|8}} || {{yes2|265%}} || 1 || 5
|-
! 6
| 8 || {{yes2|270%}} || 1 || 5
|-
! 7
| 8 || {{yes2|275%}} || 1 || 5
|-
! 8
| 8 || {{yes2|280%}} || 1 || 5
|-
! 9
| 8 || {{yes2|285%}} || 1 || 5
|-
! 10
| {{yes2|10}} || {{yes2|290%}} || 1 || 5
|-
! 11
| 10 || {{yes2|295%}} || 1 || 5
|-
! 12
| 10 || {{yes2|300%}} || 1 || 5
|-
! 13
| 10 || {{yes2|305%}} || 1 || 5
|-
! 14
| 10 || {{yes2|310%}} || 1 || 5
|-
! 15
| {{yes2|12}} || {{yes2|315%}} || 1 || 5
|-
! 16
| 12 || {{yes2|320%}} || 1 || 5
|-
! 17
| 12 || {{yes2|325%}} || 1 || 5
|-
! 18
| 12 || {{yes2|330%}} || 1 || 5
|-
! 19
| 12 || {{yes2|335%}} || 1 || 5
|-
! <u>20</u>
| {{yes2|14}} || {{yes2|340%}} || 1 || 5
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Mihile|Weightless Heart|Use while in the middle of a jump to jump even further. The jumping distance increases as the skill level increases.|
{{MapleStory/skill
*'''Level 1''':MP Cost: 34, jumps further.
|name=Weightless Heart
*'''Level 2''':MP Cost: 32, jumps further.
|tooltip=Use while in the middle of a jump to jump even further. The jumping distance increases as the skill level increases.
*'''Level 3''':MP Cost: 31, jumps further.
}}
*'''Level 4''':MP Cost: 29, jumps further.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''':MP Cost: 28, jumps further.
! width=50px | Level
*'''Level 6''':MP Cost: 26, jumps further.
! width=100px | MP Cost
*'''Level 7''':MP Cost: 25, jumps further.
|-
*'''Level 8''':MP Cost: 23, jumps further.
|
*'''Level 9''':MP Cost: 22, jumps further.
| bgcolor=#90ff90 | <span class=explain title="Rounded down (e.g. 32.5 is rounded down to 32)">'''''Subtract 1.5'' <br /> per level'''</span>
*'''Level 10''':MP Cost: 20, jumps further.
|-
|}}
! 1
| bgcolor=E6E6FA | 34
|-
! 2
| {{yes2|32}}
|-
! 3
| {{yes2|31}}
|-
! 4
| {{yes2|29}}
|-
! 5
| {{yes2|28}}
|-
! 6
| {{yes2|26}}
|-
! 7
| {{yes2|25}}
|-
! 8
| {{yes2|23}}
|-
! 9
| {{yes2|22}}
|-
! <u>10</u>
| {{yes2|20}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Mihile|Soul Devotion|Permanently increases Accuracy, MovementSpeed, and Jump. '''Required Skill: Soul Shield Lv.1'''|
{{MapleStory/skill
*'''Level 1''': Accuracy +20, Speed +7, Jump +2.
|name=Soul Devotion
*'''Level 2''': Accuracy +40, Speed +9, Jump +4.
|tooltip=Permanently increases Accuracy, Movement Speed, and Jump.
*'''Level 3''': Accuracy +60, Speed +11, Jump +6.
|requirement=Requires Level 1 [[#Soul Shield|Soul Shield]]
*'''Level 4''': Accuracy +80, Speed +13, Jump +8.
}}
*'''Level 5''': Accuracy +100, Speed +15, Jump +10.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': Accuracy +120, Speed +17, Jump +12.
! width=50px | Level
*'''Level 7''': Accuracy +140, Speed +19, Jump +14.
! width=100px | Accuracy
*'''Level 8''': Accuracy +160, Speed +21, Jump +16.
! width=100px | Movement Speed
*'''Level 9''': Accuracy +180, Speed +23, Jump +18.
! width=100px | Jump
*'''Level 10''': Accuracy +200, Speed +25, Jump +20.
|-
|}}
|
| bgcolor=#90ff90 | '''''Add 20'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +20 || bgcolor=E6E6FA | +7 || bgcolor=E6E6FA | +2
|-
! 2
| {{yes2|+40}} || {{yes2|+9}} || {{yes2|+4}}
|-
! 3
| {{yes2|+60}} || {{yes2|+11}} || {{yes2|+6}}
|-
! 4
| {{yes2|+80}} || {{yes2|+13}} || {{yes2|+8}}
|-
! 5
| {{yes2|+100}} || {{yes2|+15}} || {{yes2|+10}}
|-
! 6
| {{yes2|+120}} || {{yes2|+17}} || {{yes2|+12}}
|-
! 7
| {{yes2|+140}} || {{yes2|+19}} || {{yes2|+14}}
|-
! 8
| {{yes2|+160}} || {{yes2|+21}} || {{yes2|+16}}
|-
! 9
| {{yes2|+180}} || {{yes2|+23}} || {{yes2|+18}}
|-
! <u>10</u>
| {{yes2|+200}} || {{yes2|+25}} || {{yes2|+20}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Mihile|HP Increase|Increases the maximum amount of HP you currently have.|Increases the maximum amount of HP you currently have.|
{{MapleStory/skill
*'''Level 1''': Increased by 2%
|name=HP Boost
*'''Level 2''': Increased by 4%
|tooltip=Permanently increases Max HP.
*'''Level 3''': Increased by 6%
*'''Level 4''': Increased by 8%
*'''Level 5''': Increased by 10%
*'''Level 6''': Increased by 12%
*'''Level 7''': Increased by 14%
*'''Level 8''': Increased by 16%
*'''Level 9''': Increased by 18%
*'''Level 10''': Increased by 20%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max HP
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +2%
|-
! 2
| {{yes2|+4%}}
|-
! 3
| {{yes2|+6%}}
|-
! 4
| {{yes2|+8%}}
|-
! 5
| {{yes2|+10%}}
|-
! 6
| {{yes2|+12%}}
|-
! 7
| {{yes2|+14%}}
|-
! 8
| {{yes2|+16%}}
|-
! 9
| {{yes2|+18%}}
|-
! <u>10</u>
| {{yes2|+20%}}
|}{{MapleStory/skill|end}}


==Second job==
===Second Job===
{{MapleStory/Skill desc|Mihile 2|Sword Mastery|Increases the weapon mastery and accuracy of one-handed swords.|Increases the weapon mastery and accuracy of one-handed swords.|
{{MapleStory/skill
*'''Level 2''': Weapon mastery 14%, accuracy +12
|name=Sword Mastery
*'''Level 4''': Weapon mastery 18%, accuracy +24
|tooltip=Increases the weapon mastery and accuracy of one-handed swords.
*'''Level 6''': Weapon mastery 22%, accuracy +36
*'''Level 8''': Weapon mastery 26%, accuracy +48
*'''Level 10''': Weapon mastery 30%, accuracy +60
*'''Level 12''': Weapon mastery 34%, accuracy +72
*'''Level 14''': Weapon mastery 38%, accuracy +84
*'''Level 16''': Weapon mastery 42%, accuracy +96
*'''Level 18''': Weapon mastery 46%, accuracy +108
*'''Level 20''': Weapon mastery 50%, accuracy +120
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | One-Handed Sword Mastery
! width=100px | Accuracy
|-
|
| bgcolor=#90ff90 | '''''Add 4%'' <br /> per level'''
| bgcolor=#90ff90 | '''''Add 12'' <br />per level'''
|-
! 1
| bgcolor=E6E6FA | +14%
| bgcolor=E6E6FA | +12
|-
! 2
| {{yes2|+18%}}
| {{yes2|+24}}
|-
! 3
| {{yes2|+22%}}
| {{yes2|+36}}
|-
! 4
| {{yes2|+26%}}
| {{yes2|+48}}
|-
! 5
| {{yes2|+30%}}
| {{yes2|+60}}
|-
! 6
| {{yes2|+34%}}
| {{yes2|+72}}
|-
! 7
| {{yes2|+38%}}
| {{yes2|+84}}
|-
! 8
| {{yes2|+42%}}
| {{yes2|+96}}
|-
! 9
| {{yes2|+46%}}
| {{yes2|+108}}
|-
! <u>10</u>
| {{yes2|+50%}}
| {{yes2|+120}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Mihile 2|Sword Booster|Doubles the attack speed of your weapon. Must have a one-handed sword equipped.|Doubles the attack speed of your weapon. Must have an one-handed sword equipped.
{{MapleStory/skill
*'''Requires Level 5 [[#Sword Mastery|Sword Mastery]]'''.|
|name=Sword Booster
*'''Level 1''': MP -29; increase in weapon speed for 20 sec.
|tooltip=Doubles the attack speed of your weapon. Must have a one-handed sword equipped.
*'''Level 2''': MP -27; increase in weapon speed for 40 sec.
|requirement=Requires Level 5 [[#Sword Mastery|Sword Mastery]].
*'''Level 3''': MP -25; increase in weapon speed for 60 sec.
*'''Level 4''': MP -23; increase in weapon speed for 80 sec.
*'''Level 5''': MP -21; increase in weapon speed for 100 sec.
*'''Level 6''': MP -19; increase in weapon speed for 120 sec.
*'''Level 7''': MP -17; increase in weapon speed for 140 sec.
*'''Level 8''': MP -15; increase in weapon speed for 160 sec.
*'''Level 9''': MP -13; increase in weapon speed for 180 sec.
*'''Level 10''': MP -11; increase in weapon speed for 200 sec.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Subtract 2'' <br /> per level'''
| bgcolor=#90ff90 | '''''Add 20 sec'' <br />per level'''
|-
! 1
| bgcolor=E6E6FA | 29
| bgcolor=E6E6FA | 20 sec
|-
! 2
| {{yes2|27}}
| {{yes2|40 sec}}
|-
! 3
| {{yes2|25}}
| {{yes2|60 sec}}
|-
! 4
| {{yes2|23}}
| {{yes2|80 sec}}
|-
! 5
| {{yes2|21}}
| {{yes2|100 sec}}
|-
! 6
| {{yes2|19}}
| {{yes2|120 sec}}
|-
! 7
| {{yes2|17}}
| {{yes2|140 sec}}
|-
! 8
| {{yes2|15}}
| {{yes2|160 sec}}
|-
! 9
| {{yes2|13}}
| {{yes2|180 sec}}
|-
! <u>10</u>
| {{yes2|11}}
| {{yes2|200 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Mihile 2|Rage|Increases the weapon attack of you and nearby party members.|Increases the weapon attack of you and nearby party members.|
{{MapleStory/skill
*'''Level 1''': MP -12; weapon attack +11, for 66 seconds.
|name=Rage
*'''Level 2''': MP -12; weapon attack +12, for 72 seconds.
|file=File:MS Skill Rage 2.png
*'''Level 3''': MP -12; weapon attack +13, for 78 seconds.
|tooltip=Increases Weapon ATT of your party members for a set time. Can be stacked with other buffs.
*'''Level 4''': MP -12; weapon attack +14, for 84 seconds.
}}
*'''Level 5''': MP -12; weapon attack +15, for 90 seconds.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': MP -12; weapon attack +16, for 96 seconds.
! width=50px | Level
*'''Level 7''': MP -12; weapon attack +17, for 102 seconds.
! width=100px | MP Cost
*'''Level 8''': MP -12; weapon attack +18, for 108 seconds.
! width=100px | <span class=explain title="Given to you and party members">Weapon Attack</span>
*'''Level 9''': MP -12; weapon attack +19, for 114 seconds.
! width=100px | Duration
*'''Level 10''': MP -12; weapon attack +20, for 120 seconds.
|-
*'''Level 11''': MP -20; weapon attack +21, for 126 seconds.
|
*'''Level 12''': MP -20; weapon attack +22, for 132 seconds.
| bgcolor=#90ff90 | '''''Add 8'' <br> per 10 levels'''
*'''Level 13''': MP -20; weapon attack +23, for 138 seconds.
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
*'''Level 14''': MP -20; weapon attack +24, for 144 seconds.
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
*'''Level 15''': MP -20; weapon attack +25, for 150 seconds.
| bgcolor=#90ff90 | '''''Add 20%'' <br> per level'''
*'''Level 16''': MP -20; weapon attack +26, for 156 seconds.
| bgcolor=#90ff90 | '''''Add 6 sec'' <br> per level'''
*'''Level 17''': MP -20; weapon attack +27, for 162 seconds.
|-
*'''Level 18''': MP -20; weapon attack +28, for 168 seconds.
! 1
*'''Level 19''': MP -20; weapon attack +29, for 174 seconds.
| bgcolor=E6E6FA | 12 || bgcolor=E6E6FA | +11 || bgcolor=E6E6FA | 66 sec
*'''Level 20''': MP -20; weapon attack +30, for 180 seconds.
|-
|MS Skill Rage2.png}}
! 2
| 12 || {{yes2|+12}} || {{yes2|72 sec}}
|-
! 3
| 12 || {{yes2|+13}} || {{yes2|78 sec}}
|-
! 4
| 12 || {{yes2|+14}} || {{yes2|84 sec}}
|-
! 5
| 12 || {{yes2|+15}} || {{yes2|90 sec}}
|-
! 6
| 12 || {{yes2|+16}} || {{yes2|96 sec}}
|-
! 7
| 12 || {{yes2|+17}} || {{yes2|102 sec}}
|-
! 8
| 12 || {{yes2|+18}} || {{yes2|108 sec}}
|-
! 9
| 12 || {{yes2|+19}} || {{yes2|114 sec}}
|-
! 10
| 12 || {{yes2|+20}} || {{yes2|120 sec}}
|-
! 11
| {{yes2|20}} || {{yes2|+21}} || {{yes2|126 sec}}
|-
! 12
| 20 || {{yes2|+22}} || {{yes2|132 sec}}
|-
! 13
| 20 || {{yes2|+23}} || {{yes2|138 sec}}
|-
! 14
| 20 || {{yes2|+24}} || {{yes2|144 sec}}
|-
! 15
| 20 || {{yes2|+25}} || {{yes2|150 sec}}
|-
! 16
| 20 || {{yes2|+26}} || {{yes2|156 sec}}
|-
! 17
| 20 || {{yes2|+27}} || {{yes2|162 sec}}
|-
! 18
| 20 || {{yes2|+28}} || {{yes2|168 sec}}
|-
! 19
| 20 || {{yes2|+29}} || {{yes2|174 sec}}
|-
! <u>20</u>
| 20 || {{yes2|+30}} || {{yes2|180 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Mihile 2|Physical Training|Improves STR and DEX permanently through physical training.|Improves STR and DEX permanently through physical training.|
{{MapleStory/skill
*'''Level 1''': Permanently increase STR by 6 and DEX by 6.
|name=Physical Training
*'''Level 2''': Permanently increase STR by 12 and DEX by 12.
|tooltip=Improves STR and DEX permanently through physical training.
*'''Level 3''': Permanently increase STR by 18 and DEX by 18.
*'''Level 4''': Permanently increase STR by 24 and DEX by 24.
*'''Level 5''': Permanently increase STR by 30 and DEX by 30.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | STR and DEX
|-
|
| bgcolor=#90ff90 | '''''Add 6'' <br/> per level'''
|-
! 1
| bgcolor=E6E6FA | +6
|-
! 2
| {{yes2|+12}}
|-
! 3
| {{yes2|+18}}
|-
! 4
| {{yes2|+24}}
|-
! <u>5</u>
| {{yes2|+30}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Mihile 2|Final Attack|Grants a chance to deal additional damage after an attack skill. Must have an one-handed sword equipped.|Grants a chance to deal additional damage after an attack skill. Must have an one-handed sword equipped.
{{MapleStory/skill
*'''Requires Level 3 [[#Sword Mastery|Sword Mastery]]'''.|
|name=Final Attack
*'''Level 1''': 2% Success rate, final attack damage 100%
|tooltip=Grants a chance to deal additional damage after an attack.
*'''Level 2''': 4% Success rate, final attack damage 105%
|requirement=Requires Level 3 [[#Sword Mastery|Sword Mastery]]
*'''Level 3''': 6% Success rate, final attack damage 105%
*'''Level 4''': 8% Success rate, final attack damage 110%
*'''Level 5''': 10% Success rate, final attack damage 110%
*'''Level 6''': 12% Success rate, final attack damage 115%
*'''Level 7''': 14% Success rate, final attack damage 115%
*'''Level 8''': 16% Success rate, final attack damage 120%
*'''Level 9''': 18% Success rate, final attack damage 120%
*'''Level 10''': 20% Success rate, final attack damage 125%
*'''Level 11''': 22% Success rate, final attack damage 125%
*'''Level 12''': 24% Success rate, final attack damage 130%
*'''Level 13''': 26% Success rate, final attack damage 130%
*'''Level 14''': 28% Success rate, final attack damage 135%
*'''Level 15''': 30% Success rate, final attack damage 135%
*'''Level 16''': 32% Success rate, final attack damage 140%
*'''Level 17''': 34% Success rate, final attack damage 140%
*'''Level 18''': 36% Success rate, final attack damage 145%
*'''Level 19''': 38% Success rate, final attack damage 145%
*'''Level 20''': 40% Success rate, final attack damage 150%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Chance
! width=100px | Damage
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br/> per level'''
| bgcolor=#90ff90 | '''''Add 5%'' <br/ >per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 2%
| bgcolor=E6E6FA | 100%
|-
! 2
| {{yes2|4%}} || {{yes2|105%}}
|-
! 3
| {{yes2|6%}} || 105%
|-
! 4
| {{yes2|8%}} || {{yes2|110%}}
|-
! 5
| {{yes2|10%}} || 110%
|-
! 6
| {{yes2|12%}} || {{yes2|115%}}
|-
! 7
| {{yes2|14%}} || 115%
|-
! 8
| {{yes2|16%}} || {{yes2|120%}}
|-
! 9
| {{yes2|18%}} || 120%
|-
! 10
| {{yes2|20%}} || {{yes2|125%}}
|-
! 11
| {{yes2|22%}} || 125%
|-
! 12
| {{yes2|24%}} || {{yes2|130%}}
|-
! 13
| {{yes2|26%}} || 130%
|-
! 14
| {{yes2|28%}} || {{yes2|135%}}
|-
! 15
| {{yes2|30%}} || 135%
|-
! 16
| {{yes2|32%}} || {{yes2|140%}}
|-
! 17
| {{yes2|34%}} || 140%
|-
! 18
| {{yes2|36%}} || {{yes2|145%}}
|-
! 19
| {{yes2|38%}} || 145%
|-
! <u>20</u>
| {{yes2|40%}} || {{yes2|150%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Mihile 2|Soul Driver|Use Soul power to attack multiple enemies four times.|Use Soul power to attack multiple enemies four times.|
{{MapleStory/skill
*'''Level 1''': MP -8; Attacks 4 enemies, 4 times with 88% Damage.
|name=Soul Driver
*'''Level 2''': MP -8; Attacks 4 enemies, 4 times with 91% Damage.
|tooltip=Use Soul power to attack multiple enemies.
*'''Level 3''': MP -8; Attacks 4 enemies, 4 times with 94% Damage.
}}
*'''Level 4''': MP -10; Attacks 4 enemies, 4 times with 97% Damage.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP -10; Attacks 4 enemies, 4 times with 100% Damage.
! width=50px | Level
*'''Level 6''': MP -10; Attacks 4 enemies, 4 times with 103% Damage.
! width=100px | MP Cost
*'''Level 7''': MP -10; Attacks 4 enemies, 4 times with 106% Damage.
! width=100px | Damage
*'''Level 8''': MP -12; Attacks 4 enemies, 4 times with 109% Damage.
! width=100px | Number of Attacks
*'''Level 9''': MP -12; Attacks 4 enemies, 4 times with 112% Damage.
! width=100px | Max Enemies Hit
*'''Level 10''': MP -12; Attacks 5 enemies, 4 times with 115% Damage.
|-
*'''Level 11''': MP -12; Attacks 5 enemies, 4 times with 118% Damage.
|
*'''Level 12''': MP -14; Attacks 5 enemies, 4 times with 121% Damage.
| bgcolor=#90ff90 | '''''Add 2'' <br> per 4 levels'''
*'''Level 13''': MP -14; Attacks 5 enemies, 4 times with 124% Damage.
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
*'''Level 14''': MP -14; Attacks 5 enemies, 4 times with 127% Damage.
| bgcolor=salmon | '''''No <br> change'''
*'''Level 15''': MP -14; Attacks 5 enemies, 4 times with 130% Damage.
| bgcolor=#90ff90 | '''''Add 1'' <br> per 10 levels'''
*'''Level 16''': MP -16; Attacks 5 enemies, 4 times with 133% Damage.
|-
*'''Level 17''': MP -16; Attacks 5 enemies, 4 times with 136% Damage.
! 1
*'''Level 18''': MP -16; Attacks 5 enemies, 4 times with 139% Damage.
| bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 88% || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 4
*'''Level 19''': MP -16; Attacks 5 enemies, 4 times with 142% Damage.
|-
*'''Level 20''': MP -18; Attacks 6 enemies, 4 times with 145% Damage.
! 2
|MS Skill Soul Driver2.png}}
| 8 || {{yes2|91%}} || 4 || 4
|-
! 3
| 8 || {{yes2|94%}} || 4 || 4
|-
! 4
| {{yes2|10}} || {{yes2|97%}} || 4 || 4
|-
! 5
| 10 || {{yes2|100%}} || 4 || 4
|-
! 6
| 10 || {{yes2|103%}} || 4 || 4
|-
! 7
| 10 || {{yes2|106%}} || 4 || 4
|-
! 8
| {{yes2|12}} || {{yes2|109%}} || 4 || 4
|-
! 9
| 12 || {{yes2|112%}} || 4 || 4
|-
! 10
| 12 || {{yes2|115%}} || 4 || {{yes2|5}}
|-
! 11
| 12 || {{yes2|118%}} || 4 || 5
|-
! 12
| {{yes2|14}} || {{yes2|121%}} || 4 || 5
|-
! 13
| 14 || {{yes2|124%}} || 4 || 5
|-
! 14
| 14 || {{yes2|127%}} || 4 || 5
|-
! 15
| 14 || {{yes2|130%}} || 4 || 5
|-
! 16
| {{yes2|16}} || {{yes2|133%}} || 4 || 5
|-
! 17
| 16 || {{yes2|136%}} || 4 || 5
|-
! 18
| 16 || {{yes2|139%}} || 4 || 5
|-
! 19
| 16 || {{yes2|142%}} || 4 || 5
|-
! <u>20</u>
| {{yes2|18}} || {{yes2|145%}} || 4 || 6
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Mihile 2|Radiant Driver|Drives back multiple enemies with a brilliant sword of light.|Drives back multiple enemies with a brilliant sword of light.|
{{MapleStory/skill
*'''Level 1''': MP Cost: 24, Damage: 288%, Max Enemies Pushed: 6
|name=Radiant Driver
*'''Level 2''': MP Cost: 24, Damage: 296%, Max Enemies Pushed: 6
|tooltip=Drives back multiple enemies with a brilliant sword of light.
*'''Level 3''': MP Cost: 24, Damage: 304%, Max Enemies Pushed: 6
}}
*'''Level 4''': MP Cost: 27, Damage: 312%, Max Enemies Pushed: 6
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP Cost: 27, Damage: 320%, Max Enemies Pushed: 6
! width=50px | Level
*'''Level 6''': MP Cost: 27, Damage: 328%, Max Enemies Pushed: 6
! width=100px | MP Cost
*'''Level 7''': MP Cost: 30, Damage: 336%, Max Enemies Pushed: 6
! width=100px | Damage
*'''Level 8''': MP Cost: 30, Damage: 344%, Max Enemies Pushed: 6
! width=100px | Number of Attacks
*'''Level 9''': MP Cost: 30, Damage: 352%, Max Enemies Pushed: 6
! width=100px | <span class=explain title="Enemies hit will be pushed">Max Enemies Hit</span>
*'''Level 10''': MP Cost: 33, Damage: 360%, Max Enemies Pushed: 6
|-
*'''Level 11''': MP Cost: 33, Damage: 368%, Max Enemies Pushed: 6
|
*'''Level 12''': MP Cost: 33, Damage: 376%, Max Enemies Pushed: 6
| bgcolor=#90ff90 | '''''Add 3'' <br> per 3 levels'''
*'''Level 13''': MP Cost: 36, Damage: 384%, Max Enemies Pushed: 6
| bgcolor=#90ff90 | '''''Add 8%'' <br> per level'''
*'''Level 14''': MP Cost: 36, Damage: 392%, Max Enemies Pushed: 6
| bgcolor=salmon | '''''No <br> change'''
*'''Level 15''': MP Cost: 36, Damage: 400%, Max Enemies Pushed: 6
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
|}}
|-
! 1
| bgcolor=E6E6FA | 24 || bgcolor=E6E6FA | 288% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 6
|-
! 2
| 24 || {{yes2|296%}} || 1 || 6
|-
! 3
| 24 || {{yes2|304%}} || 1 || 6
|-
! 4
| {{yes2|27}} || {{yes2|312%}} || 1 || 6
|-
! 5
| 27 || {{yes2|320%}} || 1 || 6
|-
! 6
| 27 || {{yes2|328%}} || 1 || 6
|-
! 7
| {{yes2|30}} || {{yes2|336%}} || 1 || 6
|-
! 8
| 30 || {{yes2|344%}} || 1 || 6
|-
! 9
| 30 || {{yes2|352%}} || 1 || 6
|-
! 10
| {{yes2|33}} || {{yes2|360%}} || 1 || 6
|-
! 11
| 33 || {{yes2|368%}} || 1 || 6
|-
! 12
| 33 || {{yes2|376%}} || 1 || 6
|-
! 13
| {{yes2|36}} || {{yes2|384%}} || 1 || 6
|-
! 14
| 36 || {{yes2|392%}} || 1 || 6
|-
! <u>15</u>
| 36 || {{yes2|400%}} || 1 || 6
|}{{MapleStory/skill|end}}


==Third job==
===Third Job===
{{MapleStory/Skill desc|Mihile 3|Magic Crash|Cancels out all enemy buffs at a certain chance.|Cancels out all enemy buffs at a certain chance. Cooldown 60 seconds.|
{{MapleStory/skill
*'''Level 1''': MP -33; Cancels out all enemy buffs at a chance of 28% for 10 seconds.
|name=Magic Crash
*'''Level 2''': MP -31; Cancels out all enemy buffs at a chance of 36% for 10 seconds.
|tooltip=Has a chance to cancel all enemy buffs and prevent them from casting new buffs.
*'''Level 3''': MP -29; Cancels out all enemy buffs at a chance of 44% for 10 seconds.
*'''Level 4''': MP -27; Cancels out all enemy buffs at a chance of 52% for 14 seconds.
*'''Level 5''': MP -25; Cancels out all enemy buffs at a chance of 60% for 14 seconds.
*'''Level 6''': MP -23; Cancels out all enemy buffs at a chance of 68% for 14 seconds.
*'''Level 7''': MP -21; Cancels out all enemy buffs at a chance of 76% for 18 seconds.
*'''Level 8''': MP -19; Cancels out all enemy buffs at a chance of 84% for 18 seconds.
*'''Level 9''': MP -17; Cancels out all enemy buffs at a chance of 92% for 18 seconds.
*'''Level 10''': MP -15; Cancels out all enemy buffs at a chance of 100% for 20 seconds.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="to cancel enemy buffs and restrict them from casting new ones. Note: does not cancel Weapon/Magic Cancel and Damage Reflection.">Chance</span>
! width=100px | <span class=explain title="of buff restriction.">Duration</span>
! width=100px | Cooldown
|-
|
| bgcolor=#90ff90 | '''''Subtract 2'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 8%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 4 sec'' <br> per 3 levels'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 33 || bgcolor=E6E6FA | 28% || bgcolor=E6E6FA | 8 sec || bgcolor=E6E6FA | 60 sec
|-
! 2
| {{yes2|31}} || {{yes2|36%}} || 8 sec || 60 sec
|-
! 3
| {{yes2|29}} || {{yes2|44%}} || 8 sec || 60 sec
|-
! 4
| {{yes2|27}} || {{yes2|52%}} || {{yes2|12 sec}} || 60 sec
|-
! 5
| {{yes2|25}} || {{yes2|60%}} || 12 sec || 60 sec
|-
! 6
| {{yes2|23}} || {{yes2|68%}} || 12 sec || 60 sec
|-
! 7
| {{yes2|21}} || {{yes2|76%}} || {{yes2|16 sec}} || 60 sec
|-
! 8
| {{yes2|19}} || {{yes2|84%}} || 16 sec || 60 sec
|-
! 9
| {{yes2|17}} || {{yes2|92%}} || 16 sec || 60 sec
|-
! <u>10</u>
| {{yes2|15}} || {{yes2|100%}} || {{yes2|20 sec}} || 60 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Mihile 3|Radiant Charge|Temporarily increases damage.|Temporarily increases damage.|
{{MapleStory/skill
*'''Level 1''': MP -25; +12% Damage, For 30 Seconds.
|name=Radiant Charge
*'''Level 2''': MP -25; +14% Damage, For 60 Seconds.
|tooltip=Temporarily increases damage.
*'''Level 3''': MP -25; +16% Damage, For 90 Seconds.
}}
*'''Level 4''': MP -30; +18% Damage, For 120 Seconds.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP -30; +20% Damage, For 150 Seconds.
! width=50px | Level
*'''Level 6''': MP -30; +22% Damage, For 180 Seconds.
! width=100px | MP Cost
*'''Level 7''': MP -35; +24% Damage, For 210 Seconds.
! width=100px | Additional Damage
*'''Level 8''': MP -35; +26% Damage, For 240 Seconds.
! width=100px | Duration
*'''Level 9''': MP -35; +28% Damage, For 270 Seconds.
|-
*'''Level 10''': MP -40; +30% Damage, For 300 Seconds.
|
|MS Skill Soul Charge2.png}}
| bgcolor=#90ff90 | '''''Add 5'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 30 sec'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 25 || bgcolor=E6E6FA | +12% || bgcolor=E6E6FA | 30 sec
|-
! 2
| 25 || {{yes2|+14%}} || {{yes2|60 sec}}
|-
! 3
| 25 || {{yes2|+16%}} || {{yes2|90 sec}}
|-
! 4
| {{yes2|30}} || {{yes2|+18%}} || {{yes2|120 sec}}
|-
! 5
| 30 || {{yes2|+20%}} || {{yes2|150 sec}}
|-
! 6
| 30 || {{yes2|+22%}} || {{yes2|180 sec}}
|-
! 7
| {{yes2|35}} || {{yes2|+24%}} || {{yes2|210 sec}}
|-
! 8
| 35 || {{yes2|+26%}} || {{yes2|240 sec}}
|-
! 9
| 35 || {{yes2|+28%}} || {{yes2|270 sec}}
|-
! <u>10</u>
| {{yes2|40}} || {{yes2|+30%}} || {{yes2|300 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Mihile 3|Self Recovery|Restores some HP and MP every 4 seconds, even in combat.|Restores some HP and MP every 4 seconds, even in combat.|
{{MapleStory/skill
*'''Level 1''': 15 HP and 9 MP recovered every 4 seconds.
|name=Self Recovery
*'''Level 2''': 30 HP and 9 MP recovered every 4 seconds.
|file=File:MS Skill Self Recovery 3.png
*'''Level 3''': 45 HP and 18 MP recovered every 4 seconds.
|tooltip=Restores some HP and MP every 4 seconds, even in combat.
*'''Level 4''': 60 HP and 18 MP recovered every 4 seconds.
}}
*'''Level 5''': 75 HP and 27 MP recovered every 4 seconds.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': 90 HP and 27 MP recovered every 4 seconds.
! width=50px | Level
*'''Level 7''': 105 HP and 36 MP recovered every 4 seconds.
! width=100px | HP Recovered
*'''Level 8''': 120 HP and 36 MP recovered every 4 seconds.
! width=100px | MP Recovered
*'''Level 9''': 135 HP and 45 MP recovered every 4 seconds.
|-
*'''Level 10''': 150 HP and 45 MP recovered every 4 seconds.
|
*'''Level 11''': 165 HP and 54 MP recovered every 4 seconds.
| bgcolor=#90ff90 | '''''Add 15'' <br> per level'''
*'''Level 12''': 180 HP and 54 MP recovered every 4 seconds.
| bgcolor=#90ff90 | '''''Add 9'' <br> per 2 levels'''
*'''Level 13''': 195 HP and 63 MP recovered every 4 seconds.
|-
*'''Level 14''': 210 HP and 63 MP recovered every 4 seconds.
! 1
*'''Level 15''': 225 HP and 72 MP recovered every 4 seconds.
| bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | 9
*'''Level 16''': 240 HP and 72 MP recovered every 4 seconds.
|-
*'''Level 17''': 255 HP and 81 MP recovered every 4 seconds.
! 2
*'''Level 18''': 270 HP and 81 MP recovered every 4 seconds.
| {{yes2|30}} || 9
*'''Level 19''': 285 HP and 90 MP recovered every 4 seconds.
|-
*'''Level 20''': 300 HP and 90 MP recovered every 4 seconds.
! 3
|MS Skill Improving MP Recovery- Warrior.png}}
| {{yes2|45}} || {{yes2|18}}
|-
! 4
| {{yes2|60}} || 18
|-
! 5
| {{yes2|75}} || {{yes2|27}}
|-
! 6
| {{yes2|90}} || 27
|-
! 7
| {{yes2|105}} || {{yes2|36}}
|-
! 8
| {{yes2|120}} || 36
|-
! 9
| {{yes2|135}} || {{yes2|45}}
|-
! <u>10</u>
| {{yes2|150}} || 45
|-
! 11
| {{yes2|165}} || {{yes2|54}}
|-
! 12
| {{yes2|180}} || 54
|-
! 13
| {{yes2|195}} || {{yes2|63}}
|-
! 14
| {{yes2|210}} || 63
|-
! 15
| {{yes2|225}} || {{yes2|72}}
|-
! 16
| {{yes2|240}} || 72
|-
! 17
| {{yes2|255}} || {{yes2|81}}
|-
! 18
| {{yes2|270}} || 81
|-
! 19
| {{yes2|285}} || {{yes2|90}}
|-
! <u>20</u>
| {{yes2|300}} || 90
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Mihile 3|Enduring Spirit|Significantly increases your defense, Abnormal Status Resistance, and all Elemental Resistance for a set time.|Significantly increases your defense, Abnormal Status Resistance, and all Elemental Resistance for a set time.|
{{MapleStory/Skill desc|Mihile3|Enduring Spirit|Significantly increases your defense, Abnormal Status Resistance, and all Elemental Resistance for a set time.||
*'''Level 1''': MP Cost: 20, Duration: 72, Defense: +10%, Status Effect Resistance: +6%, Elemental Resistance: +6%
*'''Level 1''': MP Cost: 20, Duration: 72, Defense: +10%, Status Effect Resistance: +6%, Elemental Resistance: +6%
*'''Level 2''': MP Cost: 24, Duration: 84, Defense: +20%, Status Effect Resistance: +12%, Elemental Resistance: +12%
*'''Level 2''': MP Cost: 24, Duration: 84, Defense: +20%, Status Effect Resistance: +12%, Elemental Resistance: +12%
Line 267: Line 882:
*'''Level 9''': MP Cost: 36, Duration: 168, Defense: +90%, Status Effect Resistance: +54%, Elemental Resistance: +54%
*'''Level 9''': MP Cost: 36, Duration: 168, Defense: +90%, Status Effect Resistance: +54%, Elemental Resistance: +54%
*'''Level 10''': MP Cost: 40, Duration: 180, Defense: +100%, Status Effect Resistance: +60%, Elemental Resistance: +60%
*'''Level 10''': MP Cost: 40, Duration: 180, Defense: +100%, Status Effect Resistance: +60%, Elemental Resistance: +60%
|}}
}}


{{MapleStory/Skill desc|Mihile 3|Trinity Attack|Deal 3 consecutive attacks on multiple enemies in front of you.|Deal 3 consecutive attacks on multiple enemies in front of you.|
{{MapleStory/skill
*'''Level 1''': MP Cost: 15, Damage: 192%, Number of Attacks: 3, Max Enemies Hit: 4
|name=Trinity Attack
*'''Level 2''': MP Cost: 15, Damage: 194%, Number of Attacks: 3, Max Enemies Hit: 4
|tooltip=Deal 3 consecutive attacks on multiple enemies in front of you.
*'''Level 3''': MP Cost: 15, Damage: 196%, Number of Attacks: 3, Max Enemies Hit: 4
}}
*'''Level 4''': MP Cost: 15, Damage: 198%, Number of Attacks: 3, Max Enemies Hit: 4
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': MP Cost: 16, Damage: 200%, Number of Attacks: 3, Max Enemies Hit: 4
! width=50px | Level
*'''Level 6''': MP Cost: 16, Damage: 202%, Number of Attacks: 3, Max Enemies Hit: 4  
! width=100px | MP Cost
*'''Level 7''': MP Cost: 16, Damage: 204%, Number of Attacks: 3, Max Enemies Hit: 4
! width=100px | Damage
*'''Level 8''': MP Cost: 16, Damage: 206%, Number of Attacks: 3, Max Enemies Hit: 4
! width=100px | Number of Attacks
*'''Level 9''': MP Cost: 17, Damage: 208%, Number of Attacks: 3, Max Enemies Hit: 4
! width=100px | Max Enemies Hit
*'''Level 10''': MP Cost: 17, Damage: 210%, Number of Attacks: 3, Max Enemies Hit: 4
|-
*'''Level 11''': MP Cost: 17, Damage: 212%, Number of Attacks: 3, Max Enemies Hit: 4
|
*'''Level 12''': MP Cost: 17, Damage: 214%, Number of Attacks: 3, Max Enemies Hit: 4
| bgcolor=#90ff90 | '''''Add 1'' <br> per 4 levels'''
*'''Level 13''': MP Cost: 18, Damage: 216%, Number of Attacks: 3, Max Enemies Hit: 4
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
*'''Level 14''': MP Cost: 18, Damage: 218%, Number of Attacks: 3, Max Enemies Hit: 4
| bgcolor=salmon | '''''No <br> change'''
*'''Level 15''': MP Cost: 18, Damage: 220%, Number of Attacks: 3, Max Enemies Hit: 4
| bgcolor=salmon | '''''No <br> change'''
*'''Level 16''': MP Cost: 18, Damage: 222%, Number of Attacks: 3, Max Enemies Hit: 4
|-
*'''Level 17''': MP Cost: 19, Damage: 224%, Number of Attacks: 3, Max Enemies Hit: 4
! 1
*'''Level 18''': MP Cost: 19, Damage: 226%, Number of Attacks: 3, Max Enemies Hit: 4
| bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | 192% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 4
*'''Level 19''': MP Cost: 19, Damage: 228%, Number of Attacks: 3, Max Enemies Hit: 4
|-
*'''Level 20''': MP Cost: 19, Damage: 230%, Number of Attacks: 3, Max Enemies Hit: 4
! 2
|}}
| 15 || {{yes2|194%}} || 3 || 4
|-
! 3
| 15 || {{yes2|196%}} || 3 || 4
|-
! 4
| 15 || {{yes2|198%}} || 3 || 4
|-
! 5
| {{yes2|16}} || {{yes2|200%}} || 3 || 4
|-
! 6
| 16 || {{yes2|202%}} || 3 || 4
|-
! 7
| 16 || {{yes2|204%}} || 3 || 4
|-
! 8
| 16 || {{yes2|206%}} || 3 || 4
|-
! 9
| {{yes2|17}} || {{yes2|208%}} || 3 || 4
|-
! 10
| 17 || {{yes2|210%}} || 3 || 4
|-
! 11
| 17 || {{yes2|212%}} || 3 || 4
|-
! 12
| 17 || {{yes2|214%}} || 3 || 4
|-
! 13
| {{yes2|18}} || {{yes2|216%}} || 3 || 4
|-
! 14
| 18 || {{yes2|218%}} || 3 || 4
|-
! 15
| 18 || {{yes2|220%}} || 3 || 4
|-
! 16
| 18 || {{yes2|222%}} || 3 || 4
|-
! 17
| {{yes2|19}} || {{yes2|224%}} || 3 || 4
|-
! 18
| 19 || {{yes2|226%}} || 3 || 4
|-
! 19
| 19 || {{yes2|228%}} || 3 || 4
|-
! <u>20</u>
| 19 || {{yes2|230%}} || 3 || 4
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Mihile 3|Righteous Indignation|Increases damage and critical rate when attacking enemies in abnormal status.|Increases damage and critical rate when attacking enemies in abnormal status.|
{{MapleStory/Skill desc|Mihile3|Righteous Indignation|Increases damage and critical rate when attacking enemies in abnormal status.||
*'''Level 1''': When attacking enemies with a status effect, Damage: +1%, Critical Hit Rate: +1%
*'''Level 1''': When attacking enemies with a status effect, Damage: +1%, Critical Hit Rate: +1%
*'''Level 2''': When attacking enemies with a status effect, Damage: +2%, Critical Hit Rate: +2%
*'''Level 2''': When attacking enemies with a status effect, Damage: +2%, Critical Hit Rate: +2%
Line 313: Line 983:
*'''Level 19''': When attacking enemies with a status effect, Damage: +19%, Critical Hit Rate: +19%  
*'''Level 19''': When attacking enemies with a status effect, Damage: +19%, Critical Hit Rate: +19%  
*'''Level 20''': When attacking enemies with a status effect, Damage: +20%, Critical Hit Rate: +20%  
*'''Level 20''': When attacking enemies with a status effect, Damage: +20%, Critical Hit Rate: +20%  
|}}
}}


{{MapleStory/Skill desc|Mihile 3|Intense Focus|Focuses powers to permanently increase STR and improve attack speed by 1 level.|Focuses powers to permanently increase STR and improve attack speed by 1 level.|
{{MapleStory/Skill desc|Mihile3|Intense Focus|Focuses powers to permanently increase STR and improve attack speed by 1 level.||
*'''Level 1''': STR: +3, Attack Speed increased
*'''Level 1''': STR: +3, Attack Speed increased
*'''Level 2''': STR: +6, Attack Speed increased
*'''Level 2''': STR: +6, Attack Speed increased
Line 336: Line 1,006:
*'''Level 19''': STR: +57, Attack Speed increased
*'''Level 19''': STR: +57, Attack Speed increased
*'''Level 20''': STR: +60, Attack Speed increased
*'''Level 20''': STR: +60, Attack Speed increased
|}}
}}


{{MapleStory/Skill desc|Mihile 3|Radiant Buster|Emits shining light to blast and stun multiple enemies in the front.|Emits shining light to blast and stun multiple enemies in the front.|
{{MapleStory/Skill desc|Mihile3|Radiant Buster|Emits shining light to blast and stun multiple enemies in the front.||
*'''Level 1''': MP Cost: 20, Damage: 194%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 1%, Duration: 1 sec
*'''Level 1''': MP Cost: 20, Damage: 194%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 1%, Duration: 1 sec
*'''Level 2''': MP Cost: 20, Damage: 198%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 2%, Duration: 1 sec
*'''Level 2''': MP Cost: 20, Damage: 198%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 2%, Duration: 1 sec
Line 359: Line 1,029:
*'''Level 19''': MP Cost: 35, Damage: 266%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 19%, Duration: 4 sec
*'''Level 19''': MP Cost: 35, Damage: 266%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 19%, Duration: 4 sec
*'''Level 20''': MP Cost: 40, Damage: 270%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 20%, Duration: 4 sec
*'''Level 20''': MP Cost: 40, Damage: 270%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 20%, Duration: 4 sec
|}}
}}


==Fourth job==
===Fourth Job===
{{MapleStory/Skill desc|Mihile 4|Maple Warrior|Increase party's every stats by certain percentage.|Increase party's every stats by certain percentage.|
{{MapleStory/skill
*'''Level 1''': MP -10; +1% Base Stats, 30 seconds.
|name=Maple Warrior
*'''Level 2''': MP -10; +1% Base Stats, 60 seconds.
|tooltip=Increases the stats of all party members.
*'''Level 3''': MP -10; +2% Base Stats, 90 seconds.
*'''Level 4''': MP -10; +2% Base Stats, 120 seconds.
*'''Level 5''': MP -10; +3% Base Stats, 150 seconds.
*'''Level 6''': MP -20; +3% Base Stats, 180 seconds.
*'''Level 7''': MP -20; +4% Base Stats, 210 seconds.
*'''Level 8''': MP -20; +4% Base Stats, 240 seconds.
*'''Level 9''': MP -20; +5% Base Stats, 270 seconds.
*'''Level 10''': MP -20; +5% Base Stats, 300 seconds.
*'''Level 11''': MP -30; +6% Base Stats, 330 seconds.
*'''Level 12''': MP -30; +6% Base Stats, 360 seconds.
*'''Level 13''': MP -30; +7% Base Stats, 390 seconds.
*'''Level 14''': MP -30; +7% Base Stats, 420 seconds.
*'''Level 15''': MP -30; +8% Base Stats, 450 seconds.
*'''Level 16''': MP -40; +8% Base Stats, 480 seconds.
*'''Level 17''': MP -40; +9% Base Stats, 510 seconds.
*'''Level 18''': MP -40; +9% Base Stats, 540 seconds.
*'''Level 19''': MP -40; +10% Base Stats, 570 seconds.
*'''Level 20''': MP -40; +10% Base Stats, 600 seconds.
*'''Level 21''': MP -50; +11% Base Stats, 630 seconds.
*'''Level 22''': MP -50; +11% Base Stats, 660 seconds.
*'''Level 23''': MP -50; +12% Base Stats, 690 seconds.
*'''Level 24''': MP -50; +12% Base Stats, 720 seconds.
*'''Level 25''': MP -50; +13% Base Stats, 750 seconds.
*'''Level 26''': MP -60; +13% Base Stats, 780 seconds.
*'''Level 27''': MP -60; +14% Base Stats, 810 seconds.
*'''Level 28''': MP -60; +14% Base Stats, 840 seconds.
*'''Level 29''': MP -60; +15% Base Stats, 870 seconds.
*'''Level 30''': MP -60; +15% Base Stats, 900 seconds.
*''Level 31'': MP -70; +16% Base Stats, 930 seconds.
*''Level 32'': MP -70, +16% Base stats, 960 seconds.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Base Stats
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 10'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 30 seconds per level'''
|-
! 1
| bgcolor=E6E6FA |  10 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 30 sec
|-
! 2
| 10 || +1% || {{yes2|60 sec}}
|-
! 3
| 10 || {{yes2|+2%}} || {{yes2|90 sec}}
|-
! 4
| 10 || +2% || {{yes2|120 sec}}
|-
! 5
| {{yes2|20}} || {{yes2|+3%}} || {{yes2|150 sec}}
|-
! 6
| 20 || +3% || {{yes2|180 sec}}
|-
! 7
| 20 || {{yes2|+4%}} || {{yes2|210 sec}}
|-
! 8
| 20 || +4% || {{yes2|240 sec}}
|-
! 9
| 20 || {{yes2|+5%}} || {{yes2|270 sec}}
|-
! 10
| {{yes2|30}} || +5% || {{yes2|300 sec}}
|-
! 11
| 30 ||  {{yes2|+6%}} || {{yes2|330 sec}}
|-
! 12
| 30 || +6% || {{yes2|360 sec}}
|-
! 13
| 30 || {{yes2|+7%}} || {{yes2|390 sec}}
|-
! 14
| 30 || +7% || {{yes2|420 sec}}
|-
! 15
| {{yes2|40}} || {{yes2|+8%}} || {{yes2|450 sec}}
|-
! 16
| 40 || +8% || {{yes2|480 sec}}
|-
! 17
| 40 || {{yes2|+9%}} || {{yes2|510 sec}}
|-
! 18
| 40 || +9% || {{yes2|540 sec}}
|-
! 19
| 40 || {{yes2|+10%}} || {{yes2|570 sec}}
|-
! 20
| {{yes2|50}} || +10% || {{yes2|600 sec}}
|-
! 21
| 50 ||  {{yes2|+11%}} || {{yes2|630 sec}}
|-
! 22
| 50 || +11% || {{yes2|660 sec}}
|-
! 23
| 50 || {{yes2|+12%}} || {{yes2|690 sec}}
|-
! 24
| 50 || +12% || {{yes2|720 sec}}
|-
! 25
| {{yes2|60}} || {{yes2|+13%}} || {{yes2|750 sec}}
|-
! 26
| 60 || +13% || {{yes2|780 sec}}
|-
! 27
| 60 || {{yes2|+14%}} || {{yes2|810 sec}}
|-
! 28
| 60 || +14% || {{yes2|840 sec}}
|-
! 29
| 60 || {{yes2|+15%}} || {{yes2|870 sec}}
|-
! <u>30</u>
| {{yes2|70}} || +15% || {{yes2|900 sec}}
|-
! <i>31</i>
| 70 || {{yes2|+16%}} || {{yes2|930 sec}}
|-
! <i>32</i>
| 70 || +16% || {{yes2|960 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Mihile 4|Advanced Final Attack|Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack.|Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack.
{{MapleStory/skill
*'''Requires Level 20 [[#Final Attack|Final Attack]]'''.|
|name=Advanced Final Attack
*'''Level 1''': Permanently increases ATT by 1 and Accuracy by 1%. Also has a 46% chance of activating 163% damage Final Attack 2 times.
|tooltip=Permanently increases ATT and Accuracy. Greatly increases the damage and activation rate of your Final Attack.
*'''Level 2''': Permanently increases ATT by 2 and Accuracy by 1%. Also has a 46% chance of activating 166% damage Final Attack 2 times.
|requirement=Requires Level 20 [[#Final Attack|Final Attack]]
*'''Level 3''': Permanently increases ATT by 3 and Accuracy by 1%. Also has a 47% chance of activating 169% damage Final Attack 2 times.
*'''Level 4''': Permanently increases ATT by 4 and Accuracy by 2%. Also has a 47% chance of activating 172% damage Final Attack 2 times.
*'''Level 5''': Permanently increases ATT by 5 and Accuracy by 2%. Also has a 48% chance of activating 175% damage Final Attack 2 times.
*'''Level 6''': Permanently increases ATT by 6 and Accuracy by 2%. Also has a 48% chance of activating 178% damage Final Attack 2 times.
*'''Level 7''': Permanently increases ATT by 7 and Accuracy by 3%. Also has a 49% chance of activating 181% damage Final Attack 2 times.
*'''Level 8''': Permanently increases ATT by 8 and Accuracy by 3%. Also has a 49% chance of activating 184% damage Final Attack 2 times.
*'''Level 9''': Permanently increases ATT by 9 and Accuracy by 3%. Also has a 50% chance of activating 187% damage Final Attack 2 times.
*'''Level 10''': Permanently increases ATT by 10 and Accuracy by 4%. Also has a 50% chance of activating 190% damage Final Attack 2 times.
*'''Level 11''': Permanently increases ATT by 11 and Accuracy by 4%. Also has a 51% chance of activating 193% damage Final Attack 2 times.
*'''Level 12''': Permanently increases ATT by 12 and Accuracy by 4%. Also has a 51% chance of activating 196% damage Final Attack 2 times.
*'''Level 13''': Permanently increases ATT by 13 and Accuracy by 5%. Also has a 52% chance of activating 199% damage Final Attack 2 times.
*'''Level 14''': Permanently increases ATT by 14 and Accuracy by 5%. Also has a 52% chance of activating 202% damage Final Attack 2 times.
*'''Level 15''': Permanently increases ATT by 15 and Accuracy by 5%. Also has a 53% chance of activating 205% damage Final Attack 2 times.
*'''Level 16''': Permanently increases ATT by 16 and Accuracy by 6%. Also has a 53% chance of activating 208% damage Final Attack 2 times.
*'''Level 17''': Permanently increases ATT by 17 and Accuracy by 6%. Also has a 54% chance of activating 211% damage Final Attack 2 times.
*'''Level 18''': Permanently increases ATT by 18 and Accuracy by 6%. Also has a 54% chance of activating 214% damage Final Attack 2 times.
*'''Level 19''': Permanently increases ATT by 19 and Accuracy by 7%. Also has a 55% chance of activating 217% damage Final Attack 2 times.
*'''Level 20''': Permanently increases ATT by 20 and Accuracy by 7%. Also has a 55% chance of activating 220% damage Final Attack 2 times.
*'''Level 21''': Permanently increases ATT by 21 and Accuracy by 7%. Also has a 56% chance of activating 223% damage Final Attack 2 times.
*'''Level 22''': Permanently increases ATT by 22 and Accuracy by 8%. Also has a 56% chance of activating 226% damage Final Attack 2 times.
*'''Level 23''': Permanently increases ATT by 23 and Accuracy by 8%. Also has a 57% chance of activating 229% damage Final Attack 2 times.
*'''Level 24''': Permanently increases ATT by 24 and Accuracy by 8%. Also has a 57% chance of activating 232% damage Final Attack 2 times.
*'''Level 25''': Permanently increases ATT by 25 and Accuracy by 9%. Also has a 58% chance of activating 235% damage Final Attack 2 times.
*'''Level 26''': Permanently increases ATT by 26 and Accuracy by 9%. Also has a 58% chance of activating 238% damage Final Attack 2 times.
*'''Level 27''': Permanently increases ATT by 27 and Accuracy by 9%. Also has a 59% chance of activating 241% damage Final Attack 2 times.
*'''Level 28''': Permanently increases ATT by 28 and Accuracy by 10%. Also has a 59% chance of activating 244% damage Final Attack 2 times.
*'''Level 29''': Permanently increases ATT by 29 and Accuracy by 10%. Also has a 60% chance of activating 247% damage Final Attack 2 times.
*'''Level 30''': Permanently increases ATT by 30 and Accuracy by 10%. Also has a 60% chance of activating 250% damage Final Attack 2 times.
*''Level 31'': Permanently increases ATT by 31 and Accuracy by 11%. Also has a 61% chance of activating 253% damage Final Attack 2 times.
*''Level 32'': Permanently increases ATT by 32 and Accuracy by 11%. Also has a 61% chance of activating 256% damage Final Attack 2 times.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon Attack
! width=100px | Accuracy
! width=100px | Chance
! width=100px | Damage
! width=100px | Number of Hits
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 46% || bgcolor=E6E6FA | 163% || bgcolor=E6E6FA | 2
|-
! 2
| {{yes2|+2}} || +1% || 46% || {{yes2|166%}} || 2
|-
! 3
| {{yes2|+3}} || +1% || {{yes2|47%}} || {{yes2|169%}} || 2
|-
! 4
| {{yes2|+4}} || {{yes2|+2%}} || 47% || {{yes2|172%}} || 2
|-
! 5
| {{yes2|+5}} || +2% || {{yes2|48%}} || {{yes2|175%}} || 2
|-
! 6
| {{yes2|+6}} || +2% || 48% || {{yes2|178%}} || 2
|-
! 7
| {{yes2|+7}} || {{yes2|+3%}} || {{yes2|49%}} || {{yes2|181%}} || 2
|-
! 8
| {{yes2|+8}} || +3% || 49% || {{yes2|184%}} || 2
|-
! 9
| {{yes2|+9}} || +3% || {{yes2|50%}} || {{yes2|187%}} || 2
|-
! 10
| {{yes2|+10}} || {{yes2|+4%}} || 50% || {{yes2|190%}} || 2
|-
! 11
| {{yes2|+11}} || +4% || {{yes2|51%}} || {{yes2|193%}} || 2
|-
! 12
| {{yes2|+12}} || +4% || 51% || {{yes2|196%}} || 2
|-
! 13
| {{yes2|+13}} || {{yes2|+5%}} || {{yes2|52%}} || {{yes2|199%}} || 2
|-
! 14
| {{yes2|+14}} || +5% || 52% || {{yes2|202%}} || 2
|-
! 15
| {{yes2|+15}} || +5% || {{yes2|53%}} || {{yes2|205%}} || 2
|-
! 16
| {{yes2|+16}} || {{yes2|+6%}} || {{yes2|54%}} || {{yes2|208}} || 2
|-
! 17
| {{yes2|+17}} || +6% || {{yes2|54%}} || {{yes2|211%}} || 2
|-
! 18
| {{yes2|+18}} || +6% || 54% || {{yes2|214%}} || 2
|-
! 19
| {{yes2|+19}} || {{yes2|+7%}} || {{yes2|55%}} || {{yes2|217%}} || 2
|-
! 20
| {{yes2|+20}} || +7% || 55% || {{yes2|220%}} || 2
|-
! 21
| {{yes2|+21}} || +7% || {{yes2|56%}} || {{yes2|223%}} || 2
|-
! 22
| {{yes2|+22}} || {{yes2|+8%}} || 56% || {{yes2|226%}} || 2
|-
! 23
| {{yes2|+23}} || +8% || {{yes2|57%}} || {{yes2|229%}} || 2
|-
! 24
| {{yes2|+24}} || +8% || 57% || {{yes2|232%}} || 2
|-
! 25
| {{yes2|+25}} || {{yes2|+9%}} || {{yes2|58%}} || {{yes2|235%}} || 2
|-
! 26
| {{yes2|+26}} || +9% || 58% || {{yes2|238%}} || 2
|-
! 27
| {{yes2|+27}} || +9% || {{yes2|59%}} || {{yes2|241%}} || 2
|-
! 28
| {{yes2|+28}} || {{yes2|+10%}} || 59% || {{yes2|244%}} || 2
|-
! 29
| {{yes2|+29}} || +10% || {{yes2|60%}} || {{yes2|247%}} || 2
|-
! <u>30</u>
| {{yes2|+30}} || +10% || 60% || {{yes2|250%}} || 2
|-
! <i>31</i>
| {{yes2|+31}} || {{yes2|+11%}} || {{yes2|61%}} || {{yes2|253%}} || 2
|-
! <i>32</i>
| {{yes2|+32}} || +11% || 61% || {{yes2|256%}} || 2
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Mihile 4|Combat Mastery|Ignores a portion of a monster's defense while attacking.|Ignores a portion of a monster's defense while attacking.|
{{MapleStory/skill
*'''Level 1''': 4% of defense ignored.
|name=Combat Mastery
*'''Level 2''': 8% of defense ignored.
|file=File:MS Skill Combat Mastery 2.png
*'''Level 3''': 12% of defense ignored.
|tooltip=Ignores a portion of a monster's defense while attacking.
*'''Level 4''': 16% of defense ignored.
*'''Level 5''': 20% of defense ignored.
*'''Level 6''': 24% of defense ignored.
*'''Level 7''': 28% of defense ignored.
*'''Level 8''': 32% of defense ignored.
*'''Level 9''': 36% of defense ignored.
*''Level 10''': 40% of defense ignored.
*''Level 11'': 44% of defense ignored.
*''Level 12'': 48% of defense ignored.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Enemy Defense Ignored
|-
|
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +4%
|-
! 2
| {{yes2|+8%}}
|-
! 3
| {{yes2|+12%}}
|-
! 4
| {{yes2|+16%}}
|-
! 5
| {{yes2|+20%}}
|-
! 6
| {{yes2|+24%}}
|-
! 7
| {{yes2|+28%}}
|-
! 8
| {{yes2|+32%}}
|-
! 9
| {{yes2|+36%}}
|-
! <u>10<u>
| {{yes2|+40%}}
|-
! <i>11<i>
| {{yes2|+44%}}
|-
! <i>12<i>
| {{yes2|+48%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Mihile 4|Roiling Soul|Focuses a short burst of attacks on a single enemy with significantly higher damage.|Focuses a short burst of attacks on a single enemy with significantly higher damage.|
{{MapleStory/Skill desc|Mihile4|Roiling Soul|Focuses a short burst of attacks on a single enemy with significantly higher damage. [Cooldown: 270 sec]||
*'''Level 1''': Cost: 30 MP, Damage: +2%, Critical Rate: +11%, Minimum Critical Damage: +1%, Duration: 66 sec, Max Enemies Targeted: 1
*'''Level 1''': MP Cost: 30, Damage: +2%, Critical Rate: +11%, Minimum Critical Damage: +1%, Duration: 66 sec, Max Enemies Targeted: 1
*'''Level 2''': Cost: 30 MP, Damage: +4%, Critical Rate: +11%, Minimum Critical Damage: +1%, Duration: 72 sec, Max Enemies Targeted: 1
*'''Level 2''': MP Cost: 30, Damage: +4%, Critical Rate: +11%, Minimum Critical Damage: +1%, Duration: 72 sec, Max Enemies Targeted: 1
*'''Level 3''': Cost: 32 MP, Damage: +6%, Critical Rate: +11%, Minimum Critical Damage: +2%, Duration: 78 sec, Max Enemies Targeted: 1
*'''Level 3''': MP Cost: 32, Damage: +6%, Critical Rate: +11%, Minimum Critical Damage: +2%, Duration: 78 sec, Max Enemies Targeted: 1
*'''Level 4''': Cost: 32 MP, Damage: +8%, Critical Rate: +12%, Minimum Critical Damage: +2%, Duration: 84 sec, Max Enemies Targeted: 1
*'''Level 4''': MP Cost: 32, Damage: +8%, Critical Rate: +12%, Minimum Critical Damage: +2%, Duration: 84 sec, Max Enemies Targeted: 1
*'''Level 5''': Cost: 32 MP, Damage: +10%, Critical Rate: +12%, Minimum Critical Damage: +3%, Duration: 90 sec, Max Enemies Targeted: 1
*'''Level 5''': MP Cost: 32, Damage: +10%, Critical Rate: +12%, Minimum Critical Damage: +3%, Duration: 90 sec, Max Enemies Targeted: 1
*'''Level 6''': Cost: 34 MP, Damage: +12%, Critical Rate: +12%, Minimum Critical Damage: +3%, Duration: 96 sec, Max Enemies Targeted: 1
*'''Level 6''': MP Cost: 34, Damage: +12%, Critical Rate: +12%, Minimum Critical Damage: +3%, Duration: 96 sec, Max Enemies Targeted: 1
*'''Level 7''': Cost: 34 MP, Damage: +14%, Critical Rate: +13%, Minimum Critical Damage: +4%, Duration: 102 sec, Max Enemies Targeted: 1
*'''Level 7''': MP Cost: 34, Damage: +14%, Critical Rate: +13%, Minimum Critical Damage: +4%, Duration: 102 sec, Max Enemies Targeted: 1
*'''Level 8''': Cost: 34 MP, Damage: +16%, Critical Rate: +13%, Minimum Critical Damage: +4%, Duration: 108 sec, Max Enemies Targeted: 1
*'''Level 8''': MP Cost: 34, Damage: +16%, Critical Rate: +13%, Minimum Critical Damage: +4%, Duration: 108 sec, Max Enemies Targeted: 1
*'''Level 9''': Cost: 36 MP, Damage: +18%, Critical Rate: +13%, Minimum Critical Damage: +5%, Duration: 114 sec, Max Enemies Targeted: 1
*'''Level 9''': MP Cost: 36, Damage: +18%, Critical Rate: +13%, Minimum Critical Damage: +5%, Duration: 114 sec, Max Enemies Targeted: 1
*'''Level 10''': Cost: 36 MP, Damage: +20%, Critical Rate: +14%, Minimum Critical Damage: +5%, Duration: 120 sec, Max Enemies Targeted: 1
*'''Level 10''': MP Cost: 36, Damage: +20%, Critical Rate: +14%, Minimum Critical Damage: +5%, Duration: 120 sec, Max Enemies Targeted: 1
*'''Level 11''': Cost: 36 MP, Damage: +22%, Critical Rate: +14%, Minimum Critical Damage: +6%, Duration: 126 sec, Max Enemies Targeted: 1
*'''Level 11''': MP Cost: 36, Damage: +22%, Critical Rate: +14%, Minimum Critical Damage: +6%, Duration: 126 sec, Max Enemies Targeted: 1
*'''Level 12''': Cost: 38 MP, Damage: +24%, Critical Rate: +14%, Minimum Critical Damage: +6%, Duration: 132 sec, Max Enemies Targeted: 1
*'''Level 12''': MP Cost: 38, Damage: +24%, Critical Rate: +14%, Minimum Critical Damage: +6%, Duration: 132 sec, Max Enemies Targeted: 1
*'''Level 13''': Cost: 38 MP, Damage: +26%, Critical Rate: +15%, Minimum Critical Damage: +7%, Duration: 138 sec, Max Enemies Targeted: 1
*'''Level 13''': MP Cost: 38, Damage: +26%, Critical Rate: +15%, Minimum Critical Damage: +7%, Duration: 138 sec, Max Enemies Targeted: 1
*'''Level 14''': Cost: 38 MP, Damage: +28%, Critical Rate: +15%, Minimum Critical Damage: +7%, Duration: 144 sec, Max Enemies Targeted: 1
*'''Level 14''': MP Cost: 38, Damage: +28%, Critical Rate: +15%, Minimum Critical Damage: +7%, Duration: 144 sec, Max Enemies Targeted: 1
*'''Level 15''': Cost: 40 MP, Damage: +30%, Critical Rate: +15%, Minimum Critical Damage: +8%, Duration: 150 sec, Max Enemies Targeted: 1
*'''Level 15''': MP Cost: 40, Damage: +30%, Critical Rate: +15%, Minimum Critical Damage: +8%, Duration: 150 sec, Max Enemies Targeted: 1
*'''Level 16''': Cost: 40 MP, Damage: +32%, Critical Rate: +16%, Minimum Critical Damage: +8%, Duration: 156 sec, Max Enemies Targeted: 1
*'''Level 16''': MP Cost: 40, Damage: +32%, Critical Rate: +16%, Minimum Critical Damage: +8%, Duration: 156 sec, Max Enemies Targeted: 1
*'''Level 17''': Cost: 40 MP, Damage: +34%, Critical Rate: +16%, Minimum Critical Damage: +9%, Duration: 162 sec, Max Enemies Targeted: 1
*'''Level 17''': MP Cost: 40, Damage: +34%, Critical Rate: +16%, Minimum Critical Damage: +9%, Duration: 162 sec, Max Enemies Targeted: 1
*'''Level 18''': Cost: 42 MP, Damage: +36%, Critical Rate: +16%, Minimum Critical Damage: +9%, Duration: 168 sec, Max Enemies Targeted: 1
*'''Level 18''': MP Cost: 42, Damage: +36%, Critical Rate: +16%, Minimum Critical Damage: +9%, Duration: 168 sec, Max Enemies Targeted: 1
*'''Level 19''': Cost: 42 MP, Damage: +38%, Critical Rate: +17%, Minimum Critical Damage: +10%, Duration: 174 sec, Max Enemies Targeted: 1
*'''Level 19''': MP Cost: 42, Damage: +38%, Critical Rate: +17%, Minimum Critical Damage: +10%, Duration: 174 sec, Max Enemies Targeted: 1
*'''Level 20''': Cost: 42 MP, Damage: +40%, Critical Rate: +17%, Minimum Critical Damage: +10%, Duration: 180 sec, Max Enemies Targeted: 1
*'''Level 20''': MP Cost: 42, Damage: +40%, Critical Rate: +17%, Minimum Critical Damage: +10%, Duration: 180 sec, Max Enemies Targeted: 1
*'''Level 21''': Cost: 44 MP, Damage: +42%, Critical Rate: +17%, Minimum Critical Damage: +11%, Duration: 186 sec, Max Enemies Targeted: 1
*'''Level 21''': MP Cost: 44, Damage: +42%, Critical Rate: +17%, Minimum Critical Damage: +11%, Duration: 186 sec, Max Enemies Targeted: 1
*'''Level 22''': Cost: 44 MP, Damage: +44%, Critical Rate: +18%, Minimum Critical Damage: +11%, Duration: 192 sec, Max Enemies Targeted: 1
*'''Level 22''': MP Cost: 44, Damage: +44%, Critical Rate: +18%, Minimum Critical Damage: +11%, Duration: 192 sec, Max Enemies Targeted: 1
*'''Level 23''': Cost: 44 MP, Damage: +46%, Critical Rate: +18%, Minimum Critical Damage: +12%, Duration: 198 sec, Max Enemies Targeted: 1
*'''Level 23''': MP Cost: 44, Damage: +46%, Critical Rate: +18%, Minimum Critical Damage: +12%, Duration: 198 sec, Max Enemies Targeted: 1
*'''Level 24''': Cost: 46 MP, Damage: +48%, Critical Rate: +18%, Minimum Critical Damage: +12%, Duration: 204 sec, Max Enemies Targeted: 1
*'''Level 24''': MP Cost: 46, Damage: +48%, Critical Rate: +18%, Minimum Critical Damage: +12%, Duration: 204 sec, Max Enemies Targeted: 1
*'''Level 25''': Cost: 46 MP, Damage: +50%, Critical Rate: +19%, Minimum Critical Damage: +13%, Duration: 210 sec, Max Enemies Targeted: 1
*'''Level 25''': MP Cost: 46, Damage: +50%, Critical Rate: +19%, Minimum Critical Damage: +13%, Duration: 210 sec, Max Enemies Targeted: 1
*'''Level 26''': Cost: 46 MP, Damage: +52%, Critical Rate: +19%, Minimum Critical Damage: +13%, Duration: 216 sec, Max Enemies Targeted: 1
*'''Level 26''': MP Cost: 46, Damage: +52%, Critical Rate: +19%, Minimum Critical Damage: +13%, Duration: 216 sec, Max Enemies Targeted: 1
*'''Level 27''': Cost: 48 MP, Damage: +54%, Critical Rate: +19%, Minimum Critical Damage: +14%, Duration: 222 sec, Max Enemies Targeted: 1
*'''Level 27''': MP Cost: 48, Damage: +54%, Critical Rate: +19%, Minimum Critical Damage: +14%, Duration: 222 sec, Max Enemies Targeted: 1
*'''Level 28''': Cost: 48 MP, Damage: +56%, Critical Rate: +20%, Minimum Critical Damage: +14%, Duration: 228 sec, Max Enemies Targeted: 1
*'''Level 28''': MP Cost: 48, Damage: +56%, Critical Rate: +20%, Minimum Critical Damage: +14%, Duration: 228 sec, Max Enemies Targeted: 1
*'''Level 29''': Cost: 48 MP, Damage: +58%, Critical Rate: +20%, Minimum Critical Damage: +15%, Duration: 234 sec, Max Enemies Targeted: 1
*'''Level 29''': MP Cost: 48, Damage: +58%, Critical Rate: +20%, Minimum Critical Damage: +15%, Duration: 234 sec, Max Enemies Targeted: 1
*'''Level 30''': Cost: 50 MP, Damage: +60%, Critical Rate: +20%, Minimum Critical Damage: +15%, Duration: 240 sec, Max Enemies Targeted: 1
*'''Level 30: MP Cost: 50, Damage: +60%, Critical Rate: +20%, Minimum Critical Damage: +15%, Duration: 240 sec, Max Enemies Targeted: 1'''
*''Level 31'': Cost: 50 MP, Damage: +62%, Critical Rate: +21%, Minimum Critical Damage: +16%, Duration: 246 sec, Max Enemies Targeted: 1
*''Level 31'': MP Cost: 50, Damage: +62%, Critical Rate: +21%, Minimum Critical Damage: +16%, Duration: 246 sec, Max Enemies Targeted: 1
*''Level 32'': Cost: 50 MP, Damage: +64%, Critical Rate: +21%, Minimum Critical Damage: +16%, Duration: 252 sec, Max Enemies Targeted: 1
*''Level 32'': MP Cost: 50, Damage: +64%, Critical Rate: +21%, Minimum Critical Damage: +16%, Duration: 252 sec, Max Enemies Targeted: 1
}}
}}


{{MapleStory/Skill desc|Mihile 4|Soul Asylum|Uses the enhanced power of the Soul Shield to permanently decrease damage received from enemies.|Uses the enhanced power of the Soul Shield to permanently decrease damage received from enemies.
{{MapleStory/Skill desc|Mihile4|Soul Asylum|Uses the enhanced power of the Soul Shield to permanently decrease damage received from enemies.|Requires level 15 Soul Shield|
Requires level 15 [[#Soul Shield|Soul Shield]]|
*'''Level 1''': Damage Taken: -5.5%
*'''Level 1''': Damage Taken: -5.5%
*'''Level 2''': Damage Taken: -6%
*'''Level 2''': Damage Taken: -6%
Line 514: Line 1,375:
*'''Level 28''': Damage Taken: -19%
*'''Level 28''': Damage Taken: -19%
*'''Level 29''': Damage Taken: -19.5%
*'''Level 29''': Damage Taken: -19.5%
*'''Level 30''': Damage Taken: -20%
*'''Level 30: Damage Taken: -20%'''
*''Level 31'': Damage Taken: -20.5%
*''Level 31'': Damage Taken: -20.5%
*''Level 32'': Damage Taken: -21%
*''Level 32'': Damage Taken: -21%
}}
}}


{{MapleStory/Skill desc|Warrior 4 Common|Stance|With great concentration, you hold your ground when struck, resisting knock-back effects.|With great concentration, you hold your ground when struck, resisting knock-back effects.|
{{MapleStory/Skill desc|Mihile4|Stance|With great concentration, you hold your ground when struck, resisting knock-back effects.||
*'''Level 1''': MP Cost: 30, Knock-back Resist Chance: 37%, Duration: 10 sec
*'''Level 1''': MP Cost: 30, Knock-back Resist Chance: 37%, Duration: 10 sec
*'''Level 2''': MP Cost: 30, Knock-back Resist Chance: 39%, Duration: 20 sec
*'''Level 2''': MP Cost: 30, Knock-back Resist Chance: 39%, Duration: 20 sec
Line 549: Line 1,410:
*'''Level 28''': MP Cost: 55, Knock-back Resist Chance: 91%, Duration: 280 sec
*'''Level 28''': MP Cost: 55, Knock-back Resist Chance: 91%, Duration: 280 sec
*'''Level 29''': MP Cost: 55, Knock-back Resist Chance: 93%, Duration: 290 sec
*'''Level 29''': MP Cost: 55, Knock-back Resist Chance: 93%, Duration: 290 sec
*'''Level 30''': MP Cost: 60, Knock-back Resist Chance: 95%, Duration: 300 sec
*'''Level 30''': '''MP Cost: 60, Knock-back Resist Chance: 95%, Duration: 300 sec'''
*''Level 31'': MP Cost: 60, Knock-back Resist Chance: 97%, Duration: 310 sec
*''Level 31'': MP Cost: 60, Knock-back Resist Chance: 97%, Duration: 310 sec
*''Level 32'': MP Cost: 60, Knock-back Resist Chance: 99%, Duration: 320 sec
*''Level 32'': MP Cost: 60, Knock-back Resist Chance: 99%, Duration: 320 sec
|MS Skill Power Stance.png}}
}}


{{MapleStory/Skill desc|Mihile 4|Expert Sword Mastery|Maxes out mastery of one-handed sword while increasing Minimum Critical Damage and Weapon Attack.|Maxes out mastery of one-handed sword while increasing Minimum Critical Damage and Weapon Attack.
{{MapleStory/skill
*'''Requires Level 10 [[#Sword Mastery|Sword Mastery]]'''.|
|name=Expert Sword Mastery
*'''Level 1''': One-Handed Sword Mastery: +56%, Weapon ATT: +1, Minimum Critical Damage: +1%
|tooltip=Maxes out mastery of one-handed sword while increasing Minimum Critical Damage and Weapon Attack.
*'''Level 2''': One-Handed Sword Mastery: +56%, Weapon ATT: +2, Minimum Critical Damage: +1%
|requirement=Requires Level 10 [[#Sword Mastery|Sword Mastery]]
*'''Level 3''': One-Handed Sword Mastery: +57%, Weapon ATT: +3, Minimum Critical Damage: +2%
}}
*'''Level 4''': One-Handed Sword Mastery: +57%, Weapon ATT: +4, Minimum Critical Damage: +2%
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': One-Handed Sword Mastery: +58%, Weapon ATT: +5, Minimum Critical Damage: +3%
! width=50px | Level
*'''Level 6''': One-Handed Sword Mastery: +58%, Weapon ATT: +6, Minimum Critical Damage: +3%
! width=100px | One-Handed Sword Mastery
*'''Level 7''': One-Handed Sword Mastery: +59%, Weapon ATT: +7, Minimum Critical Damage: +4%
! width=100px | Weapon Attack
*'''Level 8''': One-Handed Sword Mastery: +59%, Weapon ATT: +8, Minimum Critical Damage: +4%
! width=100px | Minimum Critical Damage
*'''Level 9''': One-Handed Sword Mastery: +60%, Weapon ATT: +9, Minimum Critical Damage: +5%
|-
*'''Level 10''': One-Handed Sword Mastery: +60%, Weapon ATT: +10, Minimum Critical Damage: +5%
|
*'''Level 11''': One-Handed Sword Mastery: +61%, Weapon ATT: +11, Minimum Critical Damage: +6%
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
*'''Level 12''': One-Handed Sword Mastery: +61%, Weapon ATT: +12, Minimum Critical Damage: +6%
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
*'''Level 13''': One-Handed Sword Mastery: +62%, Weapon ATT: +13, Minimum Critical Damage: +7%
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
*'''Level 14''': One-Handed Sword Mastery: +62%, Weapon ATT: +14, Minimum Critical Damage: +7%
|-
*'''Level 15''': One-Handed Sword Mastery: +63%, Weapon ATT: +15, Minimum Critical Damage: +8%
! 1
*'''Level 16''': One-Handed Sword Mastery: +63%, Weapon ATT: +16, Minimum Critical Damage: +8%
| bgcolor=E6E6FA | +56% || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | +1%
*'''Level 17''': One-Handed Sword Mastery: +64%, Weapon ATT: +17, Minimum Critical Damage: +9%
|-
*'''Level 18''': One-Handed Sword Mastery: +64%, Weapon ATT: +18, Minimum Critical Damage: +9%
! 2
*'''Level 19''': One-Handed Sword Mastery: +65%, Weapon ATT: +19, Minimum Critical Damage: +10%
| +56% || {{yes2|+2}} || +1%  
*'''Level 20''': One-Handed Sword Mastery: +65%, Weapon ATT: +20, Minimum Critical Damage: +10%
|-
*'''Level 21''': One-Handed Sword Mastery: +66%, Weapon ATT: +21, Minimum Critical Damage: +11%
! 3
*'''Level 22''': One-Handed Sword Mastery: +66%, Weapon ATT: +22, Minimum Critical Damage: +11%
| {{yes2|+57%}} || {{yes2|+3}} || {{yes2|+2%}}
*'''Level 23''': One-Handed Sword Mastery: +67%, Weapon ATT: +23, Minimum Critical Damage: +12%
|-
*'''Level 24''': One-Handed Sword Mastery: +67%, Weapon ATT: +24, Minimum Critical Damage: +12%
! 4
*'''Level 25''': One-Handed Sword Mastery: +68%, Weapon ATT: +25, Minimum Critical Damage: +13%
| +57% || {{yes2|+4}} || +2%
*'''Level 26''': One-Handed Sword Mastery: +68%, Weapon ATT: +26, Minimum Critical Damage: +13%
|-
*'''Level 27''': One-Handed Sword Mastery: +69%, Weapon ATT: +27, Minimum Critical Damage: +14%
! 5
*'''Level 28''': One-Handed Sword Mastery: +69%, Weapon ATT: +28, Minimum Critical Damage: +14%
| {{yes2|+58%}} || {{yes2|+5}} || {{yes2|+3%}}
*'''Level 29''': One-Handed Sword Mastery: +70%, Weapon ATT: +29, Minimum Critical Damage: +15%
|-
*'''Level 30''': One-Handed Sword Mastery: +70%, Weapon ATT: +30, Minimum Critical Damage: +15%
! 6
*''Level 31'': One-Handed Sword Mastery: +71%, Weapon ATT: +31, Minimum Critical Damage: +16%
| +58% || {{yes2|+6}} || +3%
*''Level 32'': One-Handed Sword Mastery: +71%, Weapon ATT: +32, Minimum Critical Damage: +16%
|-
|}}
! 7
| {{yes2|+59%}} || {{yes2|+7}} || {{yes2|+4%}}
|-
! 8
| +59% || {{yes2|+8}} || +4%
|-
! 9
| {{yes2|+60%}} || {{yes2|+9}} || {{yes2|+5%}}
|-
! 10
| +60% || {{yes2|+10}} || +5%
|-
! 11
| {{yes2|+61%}} || {{yes2|+11}} || {{yes2|+6%}}
|-
! 12
| +61% || {{yes2|+12}} || +6%
|-
! 13
| {{yes2|+62%}} || {{yes2|+13}} || {{yes2|+7%}}
|-
! 14
| +62% || {{yes2|+14}} || +7%
|-
! 15
| {{yes2|+63%}} || {{yes2|+15}} || {{yes2|+8%}}
|-
! 16
| +63% || {{yes2|+16}} || +8%
|-
! 17
| {{yes2|+64%}} || {{yes2|+17}} || {{yes2|+9%}}
|-
! 18
| +64% || {{yes2|+18}} || +9%
|-
! 19
| {{yes2|+65%}} || {{yes2|+19}} || {{yes2|+10%}}
|-
! 20
| +65% || {{yes2|+20}} || +10%
|-
! 21
| {{yes2|+66%}} || {{yes2|+21}} || {{yes2|+11%}}
|-
! 22
| +66% || {{yes2|+22}} || +11%
|-
! 23
| {{yes2|+67%}} || {{yes2|+23}} || {{yes2|+12%}}
|-
! 24
| +67% || {{yes2|+24}} || +12%
|-
! 25
| {{yes2|+68%}} || {{yes2|+25}} || {{yes2|+13%}}
|-
! 26
| +68% || {{yes2|+26}} || +13%
|-
! 27
| {{yes2|+69%}} || {{yes2|+27}} || {{yes2|+14%}}
|-
! 28
| +69% || {{yes2|+28}} || +14%
|-
! 29
| {{yes2|+70%}} || {{yes2|+29}} || {{yes2|+15%}}
|-
! <u>30</u>
| +70% || {{yes2|+30}} || +15%
|-
! <i>31</i>
| {{yes2|+71%}} || {{yes2|+31}} || {{yes2|+16%}}
|-
! <i>32</i>
| +71% || {{yes2|+32}} || +16%  
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Mihile 4|Radiant Blast|Attacks multiple enemies with a burst of intense light. Has a chance to stun enemies.|Attacks multiple enemies with a burst of intense light. Has a chance to stun enemies.
{{MapleStory/Skill desc|Mihile4|Radiant Blast|Attacks multiple enemies with a burst of intense light. Has a chance to stun enemies.|Requires Level 20 Radiant Buster|
*'''Requires Level 20 [[#Radiant Buster|Radiant Buster]]'''.|
*'''Level 1''': MP Cost: 50, Damage: 193%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 11%, Duration: 4 sec
*'''Level 1''': MP Cost: 50, Damage: 193%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 11%, Duration: 4 sec
*'''Level 2''': MP Cost: 50, Damage: 196%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 12%, Duration: 4 sec
*'''Level 2''': MP Cost: 50, Damage: 196%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 12%, Duration: 4 sec
Line 621: Line 1,558:
*'''Level 28''': MP Cost: 70, Damage: 274%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 38%, Duration: 6 sec
*'''Level 28''': MP Cost: 70, Damage: 274%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 38%, Duration: 6 sec
*'''Level 29''': MP Cost: 70, Damage: 277%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 39%, Duration: 6 sec
*'''Level 29''': MP Cost: 70, Damage: 277%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 39%, Duration: 6 sec
*'''Level 30''': MP Cost: 75, Damage: 280%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 40%, Duration: 6 sec
*'''Level 30''': '''MP Cost: 75, Damage: 280%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 40%, Duration: 6 sec'''
*''Level 31'': MP Cost: 75, Damage: 283%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 41%, Duration: 7 sec
*''Level 31'': MP Cost: 75, Damage: 283%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 41%, Duration: 7 sec
*''Level 32'': MP Cost: 75, Damage: 286%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 42%, Duration: 7 sec
*''Level 32'': MP Cost: 75, Damage: 286%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 42%, Duration: 7 sec
|}}
}}
 


{{MapleStory/Skill desc|Mihile 4|Four-Point Assault|Unleashes four soul blades with a chance to blind enemies. The final hit will always be a Critical Hit. Inflicts Blind on all monsters, but its duration is cut in half on boss monsters.|Unleashes four soul blades with a chance to blind enemies. The final hit will always be a Critical Hit. Inflicts Blind on all monsters, but its duration is cut in half on boss monsters.|
{{MapleStory/Skill desc|Mihile4|Four-Point Assault|Unleashes four soul blades with a chance to blind enemies. The final hit will always be a Critical Hit.\t Inflicts Blind on all monsters, but its duration is cut in half on boss monsters.||
*'''Level 1''': MP Cost: 20, Damage: 215%, Number of Attacks: 4, Blind Chance: 11%, Accuracy: -1%, Duration: 42, Critical Hit on final attack
*'''Level 1''': MP Cost: 20, Damage: 215%, Number of Attacks: 4, Blind Chance: 11%, Accuracy: -1%, Duration: 42, Critical Hit on final attack
*'''Level 2''': MP Cost: 20, Damage: 220%, Number of Attacks: 4, Blind Chance: 12%, Accuracy: -2%, Duration: 44, Critical Hit on final attack
*'''Level 2''': MP Cost: 20, Damage: 220%, Number of Attacks: 4, Blind Chance: 12%, Accuracy: -2%, Duration: 44, Critical Hit on final attack
Line 657: Line 1,593:
*'''Level 28''': MP Cost: 30, Damage: 350%, Number of Attacks: 4, Blind Chance: 38%, Accuracy: -28%, Duration: 96, Critical Hit on final attack
*'''Level 28''': MP Cost: 30, Damage: 350%, Number of Attacks: 4, Blind Chance: 38%, Accuracy: -28%, Duration: 96, Critical Hit on final attack
*'''Level 29''': MP Cost: 30, Damage: 355%, Number of Attacks: 4, Blind Chance: 39%, Accuracy: -29%, Duration: 98, Critical Hit on final attack
*'''Level 29''': MP Cost: 30, Damage: 355%, Number of Attacks: 4, Blind Chance: 39%, Accuracy: -29%, Duration: 98, Critical Hit on final attack
*'''Level 30''': MP Cost: 32, Damage: 360%, Number of Attacks: 4, Blind Chance: 40%, Accuracy: -30%, Duration: 100, Critical Hit on final attack
*'''Level 30''': '''MP Cost: 32, Damage: 360%, Number of Attacks: 4, Blind Chance: 40%, Accuracy: -30%, Duration: 100, Critical Hit on final attack'''
*''Level 31'': MP Cost: 32, Damage: 365%, Number of Attacks: 4, Blind Chance: 41%, Accuracy: -31%, Duration: 102, Critical Hit on final attack
*''Level 31'': MP Cost: 32, Damage: 365%, Number of Attacks: 4, Blind Chance: 41%, Accuracy: -31%, Duration: 102, Critical Hit on final attack
*''Level 32'': MP Cost: 32, Damage: 370%, Number of Attacks: 4, Blind Chance: 42%, Accuracy: -32%, Duration: 104, Critical Hit on final attack
*''Level 32'': MP Cost: 32, Damage: 370%, Number of Attacks: 4, Blind Chance: 42%, Accuracy: -32%, Duration: 104, Critical Hit on final attack
|}}
}}
 
===Hyper Skills===
====Stat Enhancers====
{{MapleStory/skill
|name=Hyper Strength
|tooltip=Permanently increases STR.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | STR
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Dexterity
|tooltip=Permanently increases DEX.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | DEX
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Intelligence
|tooltip=Permanently increases INT.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | INT
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Luck
|tooltip=Permanently increases LUK.
|requirement=Unlocked at level 140
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | LUK
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Jump
|tooltip=Permanently increases Jump.
|requirement=Unlocked at level 146
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Jump
|-
! 1
| bgcolor=E6E6FA | +10
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Speed
|tooltip=Permanently increases Movement Speed.
|requirement=Unlocked at level 152
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Movement Speed
|-
! 1
| bgcolor=E6E6FA | +10
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Accuracy
|tooltip=Permanently increases Accuracy.
|requirement=Unlocked at level 158
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Accuracy
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Defense
|tooltip=Permanently increases Weapon DEF.
|requirement=Unlocked at level 165
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon DEF
|-
! 1
| bgcolor=E6E6FA | +500
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Magic Defense
|tooltip=Permanently increases Magic DEF.
|requirement=Unlocked at level 174
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Magic DEF
|-
! 1
| bgcolor=E6E6FA | +500
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Fury
|tooltip=Permanently increases Max DF (useless for Thieves).
|requirement=Unlocked at level 180
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max DF
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Mana
|tooltip=Permanently increases Max MP.
|requirement=Unlocked at level 186
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max MP
|-
! 1
| bgcolor=E6E6FA | +15%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Health
|tooltip=Permanently increases Max HP.
|requirement=Unlocked at level 192
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max HP
|-
! 1
| bgcolor=E6E6FA | +15%
|}{{MapleStory/skill|end}}
 
{{MapleStory/skill
|name=Hyper Critical
|tooltip=Permanently increases Critical Rate.
|requirement=Unlocked at level 198
|bump=1
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
|-
! 1
| bgcolor=E6E6FA | +10%
|}{{MapleStory/skill|end}}
 
====Skill Enhancers====
{{MapleStory/Skill desc|Mihile Hyper|Enduring Spirit - Preparation|Increases Enduring Spirit's abnormal status and elemental resistances.|Required level: 143|
*'''Level 1''': Bonus 10% resistance to status ailments and all elements
}}
 
{{MapleStory/Skill desc|Mihile Hyper|Radiant Blast - Extra Strike|Increases the number of attacks for Radiant Blast.|Required level: 149|
*'''Level 1''': Number of Attacks: +1
}}
 
{{MapleStory/Skill desc|Mihile Hyper|Four-Point Assault - Extra Strike|Increases the number of attacks for Four-Point Assault.|Required level: 155|
*'''Level 1''': Number of Attacks: +1
}}
 
{{MapleStory/Skill desc|Mihile Hyper|Enduring Spirit - Steel Skin|Increases Enduring Spirit's DEF bonus.|Required level: 162|
*'''Level 1''': 20% additional DEF
}}
 
{{MapleStory/Skill desc|Mihile Hyper|Radiant Blast - Reinforce|Increases the damage of Radiant Blast.|Required level: 168|
*'''Level 1''': Damage: +20%
}}
 
{{MapleStory/Skill desc|Mihile Hyper|Four-Point Assault - Opportunity|Increases the Darkness chance for Four-Point Assault.|Required level: 177|
*'''Level 1''': Activation Chance +20%
}}
 
{{MapleStory/Skill desc|Mihile Hyper|Enduring Spirit - Persist|Increases Enduring Spirit's duration.|Required level: 183|
*'''Level 1''': Duration: +20 sec
}}
 
{{MapleStory/Skill desc|Mihile Hyper|Radiant Blast - Spread|Increases the number of monsters hit by Radiant Blast.|Required level: 189|
*'''Level 1''': Monsters Hit: +2
}}
 
{{MapleStory/Skill desc|Mihile Hyper|Four-Point Assault - Reinforce|Increases Four-Point Assault's damage.|Required level: 195|
*'''Level 1''': Damage: +20%
}}
 
====Active Skills====
{{MapleStory/Skill desc|Mihile Hyper|Sacred Cube|Increases your strength with holy power.|Required level: 150.|
*'''Level 1''': MP Cost: 200, Duration: 180 sec, Additional Weapon ATT: 20, Additional Max HP: 20%, Damage Reduction: 20%
}}
 
{{MapleStory/Skill desc|Mihile Hyper|Charging Light|Summons the mighty Knight of Light to carry out a deadly charge.|Required level: 170|
*'''Level 1''': MP Cost: 300, Number of Enemies: 15, Damage: 1000%, Number of Attacks: 8, 10% more damage for you and your allies. Cooldown: 90 sec
}}
 
{{MapleStory/skill
|name=Queen of Tomorrow
|tooltip=Increases Empress's Blessing damage and maximum damage boosts.
|requirement=Unlocked at level 200
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
! width=100px | Damage
! width=100px | Max Damage
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 100 || bgcolor=E6E6FA | 60 || bgcolor=E6E6FA | +10% || bgcolor=E6E6FA | +5,000,000 || bgcolor=E6E6FA | 120 sec
|}{{MapleStory/skill|end}}


{{Footer Nav|game=MapleStory|prevpage=Mihile|nextpage=Mihile/Builds}}
{{Footer Nav|game=MapleStory|prevpage=Thunder Breaker|nextpage=Mihile/Builds|nextname=Builds}}

Latest revision as of 07:37, 5 February 2014

First Job[edit]

MS Skill Soul Shield.png Soul Shield
"Amplifies the power of the Soul Shield to increase defense."
Soul Shield level data
Level Weapon and Magic Defense
Add 10
per level
1 +60
2 +70
3 +80
4 +90
5 +100
6 +110
7 +120
8 +130
9 +140
10 +150
11 +160
12 +170
13 +180
14 +190
15 +200
MS Skill Soul Blade.png Soul Blade
"Summons and gives form to invisible Soul power to inflict damage to enemies."
Soul Blade level data
Level MP Cost Damage Number of Attacks Max Enemies Hit
Add 2
per 5 levels
Add 5%
per level
No
change
No
change
1 6 245% 1 5
2 6 250% 1 5
3 6 255% 1 5
4 6 260% 1 5
5 8 265% 1 5
6 8 270% 1 5
7 8 275% 1 5
8 8 280% 1 5
9 8 285% 1 5
10 10 290% 1 5
11 10 295% 1 5
12 10 300% 1 5
13 10 305% 1 5
14 10 310% 1 5
15 12 315% 1 5
16 12 320% 1 5
17 12 325% 1 5
18 12 330% 1 5
19 12 335% 1 5
20 14 340% 1 5
MS Skill Weightless Heart.png Weightless Heart
"Use while in the middle of a jump to jump even further. The jumping distance increases as the skill level increases."
Weightless Heart level data
Level MP Cost
Subtract 1.5
per level
1 34
2 32
3 31
4 29
5 28
6 26
7 25
8 23
9 22
10 20
MS Skill Soul Devotion.png Soul Devotion
"Permanently increases Accuracy, Movement Speed, and Jump."
Requires Level 1 Soul Shield
Soul Devotion level data
Level Accuracy Movement Speed Jump
Add 20
per level
Add 2
per level
Add 2
per level
1 +20 +7 +2
2 +40 +9 +4
3 +60 +11 +6
4 +80 +13 +8
5 +100 +15 +10
6 +120 +17 +12
7 +140 +19 +14
8 +160 +21 +16
9 +180 +23 +18
10 +200 +25 +20
MS Skill HP Boost.png HP Boost
"Permanently increases Max HP."
HP Boost level data
Level Max HP
Add 2%
per level
1 +2%
2 +4%
3 +6%
4 +8%
5 +10%
6 +12%
7 +14%
8 +16%
9 +18%
10 +20%

Second Job[edit]

MS Skill Sword Mastery.png Sword Mastery
"Increases the weapon mastery and accuracy of one-handed swords."
Sword Mastery level data
Level One-Handed Sword Mastery Accuracy
Add 4%
per level
Add 12
per level
1 +14% +12
2 +18% +24
3 +22% +36
4 +26% +48
5 +30% +60
6 +34% +72
7 +38% +84
8 +42% +96
9 +46% +108
10 +50% +120
MS Skill Sword Booster.png Sword Booster
"Doubles the attack speed of your weapon. Must have a one-handed sword equipped."
Requires Level 5 Sword Mastery.
Sword Booster level data
Level MP Cost Duration
Subtract 2
per level
Add 20 sec
per level
1 29 20 sec
2 27 40 sec
3 25 60 sec
4 23 80 sec
5 21 100 sec
6 19 120 sec
7 17 140 sec
8 15 160 sec
9 13 180 sec
10 11 200 sec
MS Skill Rage 2.png Rage
"Increases Weapon ATT of your party members for a set time. Can be stacked with other buffs."
Rage level data
Level MP Cost Weapon Attack Duration
Add 8
per 10 levels
Add 1
per level
Add 1%
per level
Add 20%
per level
Add 6 sec
per level
1 12 +11 66 sec
2 12 +12 72 sec
3 12 +13 78 sec
4 12 +14 84 sec
5 12 +15 90 sec
6 12 +16 96 sec
7 12 +17 102 sec
8 12 +18 108 sec
9 12 +19 114 sec
10 12 +20 120 sec
11 20 +21 126 sec
12 20 +22 132 sec
13 20 +23 138 sec
14 20 +24 144 sec
15 20 +25 150 sec
16 20 +26 156 sec
17 20 +27 162 sec
18 20 +28 168 sec
19 20 +29 174 sec
20 20 +30 180 sec
MS Skill Physical Training.png Physical Training
"Improves STR and DEX permanently through physical training."
Physical Training level data
Level STR and DEX
Add 6
per level
1 +6
2 +12
3 +18
4 +24
5 +30
MS Skill Final Attack.png Final Attack
"Grants a chance to deal additional damage after an attack."
Requires Level 3 Sword Mastery
Final Attack level data
Level Chance Damage
Add 2%
per level
Add 5%
per 2 levels
1 2% 100%
2 4% 105%
3 6% 105%
4 8% 110%
5 10% 110%
6 12% 115%
7 14% 115%
8 16% 120%
9 18% 120%
10 20% 125%
11 22% 125%
12 24% 130%
13 26% 130%
14 28% 135%
15 30% 135%
16 32% 140%
17 34% 140%
18 36% 145%
19 38% 145%
20 40% 150%
MS Skill Soul Driver.png Soul Driver
"Use Soul power to attack multiple enemies."
Soul Driver level data
Level MP Cost Damage Number of Attacks Max Enemies Hit
Add 2
per 4 levels
Add 3%
per level
No
change
Add 1
per 10 levels
1 8 88% 4 4
2 8 91% 4 4
3 8 94% 4 4
4 10 97% 4 4
5 10 100% 4 4
6 10 103% 4 4
7 10 106% 4 4
8 12 109% 4 4
9 12 112% 4 4
10 12 115% 4 5
11 12 118% 4 5
12 14 121% 4 5
13 14 124% 4 5
14 14 127% 4 5
15 14 130% 4 5
16 16 133% 4 5
17 16 136% 4 5
18 16 139% 4 5
19 16 142% 4 5
20 18 145% 4 6
MS Skill Radiant Driver.png Radiant Driver
"Drives back multiple enemies with a brilliant sword of light."
Radiant Driver level data
Level MP Cost Damage Number of Attacks Max Enemies Hit
Add 3
per 3 levels
Add 8%
per level
No
change
Add 1
per 2 levels
1 24 288% 1 6
2 24 296% 1 6
3 24 304% 1 6
4 27 312% 1 6
5 27 320% 1 6
6 27 328% 1 6
7 30 336% 1 6
8 30 344% 1 6
9 30 352% 1 6
10 33 360% 1 6
11 33 368% 1 6
12 33 376% 1 6
13 36 384% 1 6
14 36 392% 1 6
15 36 400% 1 6

Third Job[edit]

MS Skill Magic Crash.png Magic Crash
"Has a chance to cancel all enemy buffs and prevent them from casting new buffs."
Magic Crash level data
Level MP Cost Chance Duration Cooldown
Subtract 2
per level
Add 8%
per level
Add 4 sec
per 3 levels
No
change
1 33 28% 8 sec 60 sec
2 31 36% 8 sec 60 sec
3 29 44% 8 sec 60 sec
4 27 52% 12 sec 60 sec
5 25 60% 12 sec 60 sec
6 23 68% 12 sec 60 sec
7 21 76% 16 sec 60 sec
8 19 84% 16 sec 60 sec
9 17 92% 16 sec 60 sec
10 15 100% 20 sec 60 sec
MS Skill Radiant Charge.png Radiant Charge
"Temporarily increases damage."
Radiant Charge level data
Level MP Cost Additional Damage Duration
Add 5
per 3 levels
Add 2%
per level
Add 30 sec
per level
1 25 +12% 30 sec
2 25 +14% 60 sec
3 25 +16% 90 sec
4 30 +18% 120 sec
5 30 +20% 150 sec
6 30 +22% 180 sec
7 35 +24% 210 sec
8 35 +26% 240 sec
9 35 +28% 270 sec
10 40 +30% 300 sec
MS Skill Self Recovery 3.png Self Recovery
"Restores some HP and MP every 4 seconds, even in combat."
Self Recovery level data
Level HP Recovered MP Recovered
Add 15
per level
Add 9
per 2 levels
1 15 9
2 30 9
3 45 18
4 60 18
5 75 27
6 90 27
7 105 36
8 120 36
9 135 45
10 150 45
11 165 54
12 180 54
13 195 63
14 210 63
15 225 72
16 240 72
17 255 81
18 270 81
19 285 90
20 300 90

MS Skill Enduring Spirit.png

Enduring Spirit: Significantly increases your defense, Abnormal Status Resistance, and all Elemental Resistance for a set time.

Enduring Spirit effects

'

  • Level 1: MP Cost: 20, Duration: 72, Defense: +10%, Status Effect Resistance: +6%, Elemental Resistance: +6%
  • Level 2: MP Cost: 24, Duration: 84, Defense: +20%, Status Effect Resistance: +12%, Elemental Resistance: +12%
  • Level 3: MP Cost: 24, Duration: 96, Defense: +30%, Status Effect Resistance: +18%, Elemental Resistance: +18%
  • Level 4: MP Cost: 28, Duration: 108, Defense: +40%, Status Effect Resistance: +24%, Elemental Resistance: +24%
  • Level 5: MP Cost: 28, Duration: 120, Defense: +50%, Status Effect Resistance: +30%, Elemental Resistance: +30%
  • Level 6: MP Cost: 32, Duration: 132, Defense: +60%, Status Effect Resistance: +36%, Elemental Resistance: +36%
  • Level 7: MP Cost: 32, Duration: 144, Defense: +70%, Status Effect Resistance: +42%, Elemental Resistance: +42%
  • Level 8: MP Cost: 36, Duration: 156, Defense: +80%, Status Effect Resistance: +48%, Elemental Resistance: +48%
  • Level 9: MP Cost: 36, Duration: 168, Defense: +90%, Status Effect Resistance: +54%, Elemental Resistance: +54%
  • Level 10: MP Cost: 40, Duration: 180, Defense: +100%, Status Effect Resistance: +60%, Elemental Resistance: +60%

MS Skill Trinity Attack.png Trinity Attack
"Deal 3 consecutive attacks on multiple enemies in front of you."
Trinity Attack level data
Level MP Cost Damage Number of Attacks Max Enemies Hit
Add 1
per 4 levels
Add 2%
per level
No
change
No
change
1 15 192% 3 4
2 15 194% 3 4
3 15 196% 3 4
4 15 198% 3 4
5 16 200% 3 4
6 16 202% 3 4
7 16 204% 3 4
8 16 206% 3 4
9 17 208% 3 4
10 17 210% 3 4
11 17 212% 3 4
12 17 214% 3 4
13 18 216% 3 4
14 18 218% 3 4
15 18 220% 3 4
16 18 222% 3 4
17 19 224% 3 4
18 19 226% 3 4
19 19 228% 3 4
20 19 230% 3 4

MS Skill Righteous Indignation.png

Righteous Indignation: Increases damage and critical rate when attacking enemies in abnormal status.

Righteous Indignation effects

'

  • Level 1: When attacking enemies with a status effect, Damage: +1%, Critical Hit Rate: +1%
  • Level 2: When attacking enemies with a status effect, Damage: +2%, Critical Hit Rate: +2%
  • Level 3: When attacking enemies with a status effect, Damage: +3%, Critical Hit Rate: +3%
  • Level 4: When attacking enemies with a status effect, Damage: +4%, Critical Hit Rate: +4%
  • Level 5: When attacking enemies with a status effect, Damage: +5%, Critical Hit Rate: +5%
  • Level 6: When attacking enemies with a status effect, Damage: +6%, Critical Hit Rate: +6%
  • Level 7: When attacking enemies with a status effect, Damage: +7%, Critical Hit Rate: +7%
  • Level 8: When attacking enemies with a status effect, Damage: +8%, Critical Hit Rate: +8%
  • Level 9: When attacking enemies with a status effect, Damage: +9%, Critical Hit Rate: +9%
  • Level 10: When attacking enemies with a status effect, Damage: +10%, Critical Hit Rate: +10%
  • Level 11: When attacking enemies with a status effect, Damage: +11%, Critical Hit Rate: +11%
  • Level 12: When attacking enemies with a status effect, Damage: +12%, Critical Hit Rate: +12%
  • Level 13: When attacking enemies with a status effect, Damage: +13%, Critical Hit Rate: +13%
  • Level 14: When attacking enemies with a status effect, Damage: +14%, Critical Hit Rate: +14%
  • Level 15: When attacking enemies with a status effect, Damage: +15%, Critical Hit Rate: +15%
  • Level 16: When attacking enemies with a status effect, Damage: +16%, Critical Hit Rate: +16%
  • Level 17: When attacking enemies with a status effect, Damage: +17%, Critical Hit Rate: +17%
  • Level 18: When attacking enemies with a status effect, Damage: +18%, Critical Hit Rate: +18%
  • Level 19: When attacking enemies with a status effect, Damage: +19%, Critical Hit Rate: +19%
  • Level 20: When attacking enemies with a status effect, Damage: +20%, Critical Hit Rate: +20%

MS Skill Intense Focus.png

Intense Focus: Focuses powers to permanently increase STR and improve attack speed by 1 level.

Intense Focus effects

'

  • Level 1: STR: +3, Attack Speed increased
  • Level 2: STR: +6, Attack Speed increased
  • Level 3: STR: +9, Attack Speed increased
  • Level 4: STR: +12, Attack Speed increased
  • Level 5: STR: +15, Attack Speed increased
  • Level 6: STR: +18, Attack Speed increased
  • Level 7: STR: +21, Attack Speed increased
  • Level 8: STR: +24, Attack Speed increased
  • Level 9: STR: +27, Attack Speed increased
  • Level 10: STR: +30, Attack Speed increased
  • Level 11: STR: +33, Attack Speed increased
  • Level 12: STR: +36, Attack Speed increased
  • Level 13: STR: +39, Attack Speed increased
  • Level 14: STR: +42, Attack Speed increased
  • Level 15: STR: +45, Attack Speed increased
  • Level 16: STR: +48, Attack Speed increased
  • Level 17: STR: +51, Attack Speed increased
  • Level 18: STR: +54, Attack Speed increased
  • Level 19: STR: +57, Attack Speed increased
  • Level 20: STR: +60, Attack Speed increased

MS Skill Radiant Buster.png

Radiant Buster: Emits shining light to blast and stun multiple enemies in the front.

Radiant Buster effects

'

  • Level 1: MP Cost: 20, Damage: 194%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 1%, Duration: 1 sec
  • Level 2: MP Cost: 20, Damage: 198%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 2%, Duration: 1 sec
  • Level 3: MP Cost: 20, Damage: 202%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 3%, Duration: 1 sec
  • Level 4: MP Cost: 20, Damage: 206%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 4%, Duration: 1 sec
  • Level 5: MP Cost: 25, Damage: 210%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 5%, Duration: 1 sec
  • Level 6: MP Cost: 25, Damage: 214%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 6%, Duration: 2 sec
  • Level 7: MP Cost: 25, Damage: 218%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 7%, Duration: 2 sec
  • Level 8: MP Cost: 25, Damage: 222%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 8%, Duration: 2 sec
  • Level 9: MP Cost: 25, Damage: 226%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 9%, Duration: 2 sec
  • Level 10: MP Cost: 30, Damage: 230%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 10%, Duration: 2 sec
  • Level 11: MP Cost: 30, Damage: 234%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 11%, Duration: 3 sec
  • Level 12: MP Cost: 30, Damage: 238%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 12%, Duration: 3 sec
  • Level 13: MP Cost: 30, Damage: 242%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 13%, Duration: 3 sec
  • Level 14: MP Cost: 30, Damage: 246%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 14%, Duration: 3 sec
  • Level 15: MP Cost: 35, Damage: 250%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 15%, Duration: 3 sec
  • Level 16: MP Cost: 35, Damage: 254%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 16%, Duration: 4 sec
  • Level 17: MP Cost: 35, Damage: 258%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 17%, Duration: 4 sec
  • Level 18: MP Cost: 35, Damage: 262%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 18%, Duration: 4 sec
  • Level 19: MP Cost: 35, Damage: 266%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 19%, Duration: 4 sec
  • Level 20: MP Cost: 40, Damage: 270%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 20%, Duration: 4 sec

Fourth Job[edit]

MS Skill Maple Warrior.png Maple Warrior
"Increases the stats of all party members."
Maple Warrior level data
Level MP Cost Base Stats Duration
Add 10
per 5 levels
Add 1%
per 2 levels
Add 30 seconds per level
1 10 +1% 30 sec
2 10 +1% 60 sec
3 10 +2% 90 sec
4 10 +2% 120 sec
5 20 +3% 150 sec
6 20 +3% 180 sec
7 20 +4% 210 sec
8 20 +4% 240 sec
9 20 +5% 270 sec
10 30 +5% 300 sec
11 30 +6% 330 sec
12 30 +6% 360 sec
13 30 +7% 390 sec
14 30 +7% 420 sec
15 40 +8% 450 sec
16 40 +8% 480 sec
17 40 +9% 510 sec
18 40 +9% 540 sec
19 40 +10% 570 sec
20 50 +10% 600 sec
21 50 +11% 630 sec
22 50 +11% 660 sec
23 50 +12% 690 sec
24 50 +12% 720 sec
25 60 +13% 750 sec
26 60 +13% 780 sec
27 60 +14% 810 sec
28 60 +14% 840 sec
29 60 +15% 870 sec
30 70 +15% 900 sec
31 70 +16% 930 sec
32 70 +16% 960 sec
MS Skill Advanced Final Attack.png Advanced Final Attack
"Permanently increases ATT and Accuracy. Greatly increases the damage and activation rate of your Final Attack."
Requires Level 20 Final Attack
Advanced Final Attack level data
Level Weapon Attack Accuracy Chance Damage Number of Hits
Add 1
per level
Add 1%
per 3 levels
Add 1%
per 2 levels
Add 3%
per level
No
change
1 +1 +1% 46% 163% 2
2 +2 +1% 46% 166% 2
3 +3 +1% 47% 169% 2
4 +4 +2% 47% 172% 2
5 +5 +2% 48% 175% 2
6 +6 +2% 48% 178% 2
7 +7 +3% 49% 181% 2
8 +8 +3% 49% 184% 2
9 +9 +3% 50% 187% 2
10 +10 +4% 50% 190% 2
11 +11 +4% 51% 193% 2
12 +12 +4% 51% 196% 2
13 +13 +5% 52% 199% 2
14 +14 +5% 52% 202% 2
15 +15 +5% 53% 205% 2
16 +16 +6% 54% 208 2
17 +17 +6% 54% 211% 2
18 +18 +6% 54% 214% 2
19 +19 +7% 55% 217% 2
20 +20 +7% 55% 220% 2
21 +21 +7% 56% 223% 2
22 +22 +8% 56% 226% 2
23 +23 +8% 57% 229% 2
24 +24 +8% 57% 232% 2
25 +25 +9% 58% 235% 2
26 +26 +9% 58% 238% 2
27 +27 +9% 59% 241% 2
28 +28 +10% 59% 244% 2
29 +29 +10% 60% 247% 2
30 +30 +10% 60% 250% 2
31 +31 +11% 61% 253% 2
32 +32 +11% 61% 256% 2
MS Skill Combat Mastery 2.png Combat Mastery
"Ignores a portion of a monster's defense while attacking."
Combat Mastery level data
Level Enemy Defense Ignored
Add 4%
per level
1 +4%
2 +8%
3 +12%
4 +16%
5 +20%
6 +24%
7 +28%
8 +32%
9 +36%
10 +40%
11 +44%
12 +48%

MS Skill Roiling Soul.png

Roiling Soul: Focuses a short burst of attacks on a single enemy with significantly higher damage. [Cooldown: 270 sec]

Roiling Soul effects

'

  • Level 1: MP Cost: 30, Damage: +2%, Critical Rate: +11%, Minimum Critical Damage: +1%, Duration: 66 sec, Max Enemies Targeted: 1
  • Level 2: MP Cost: 30, Damage: +4%, Critical Rate: +11%, Minimum Critical Damage: +1%, Duration: 72 sec, Max Enemies Targeted: 1
  • Level 3: MP Cost: 32, Damage: +6%, Critical Rate: +11%, Minimum Critical Damage: +2%, Duration: 78 sec, Max Enemies Targeted: 1
  • Level 4: MP Cost: 32, Damage: +8%, Critical Rate: +12%, Minimum Critical Damage: +2%, Duration: 84 sec, Max Enemies Targeted: 1
  • Level 5: MP Cost: 32, Damage: +10%, Critical Rate: +12%, Minimum Critical Damage: +3%, Duration: 90 sec, Max Enemies Targeted: 1
  • Level 6: MP Cost: 34, Damage: +12%, Critical Rate: +12%, Minimum Critical Damage: +3%, Duration: 96 sec, Max Enemies Targeted: 1
  • Level 7: MP Cost: 34, Damage: +14%, Critical Rate: +13%, Minimum Critical Damage: +4%, Duration: 102 sec, Max Enemies Targeted: 1
  • Level 8: MP Cost: 34, Damage: +16%, Critical Rate: +13%, Minimum Critical Damage: +4%, Duration: 108 sec, Max Enemies Targeted: 1
  • Level 9: MP Cost: 36, Damage: +18%, Critical Rate: +13%, Minimum Critical Damage: +5%, Duration: 114 sec, Max Enemies Targeted: 1
  • Level 10: MP Cost: 36, Damage: +20%, Critical Rate: +14%, Minimum Critical Damage: +5%, Duration: 120 sec, Max Enemies Targeted: 1
  • Level 11: MP Cost: 36, Damage: +22%, Critical Rate: +14%, Minimum Critical Damage: +6%, Duration: 126 sec, Max Enemies Targeted: 1
  • Level 12: MP Cost: 38, Damage: +24%, Critical Rate: +14%, Minimum Critical Damage: +6%, Duration: 132 sec, Max Enemies Targeted: 1
  • Level 13: MP Cost: 38, Damage: +26%, Critical Rate: +15%, Minimum Critical Damage: +7%, Duration: 138 sec, Max Enemies Targeted: 1
  • Level 14: MP Cost: 38, Damage: +28%, Critical Rate: +15%, Minimum Critical Damage: +7%, Duration: 144 sec, Max Enemies Targeted: 1
  • Level 15: MP Cost: 40, Damage: +30%, Critical Rate: +15%, Minimum Critical Damage: +8%, Duration: 150 sec, Max Enemies Targeted: 1
  • Level 16: MP Cost: 40, Damage: +32%, Critical Rate: +16%, Minimum Critical Damage: +8%, Duration: 156 sec, Max Enemies Targeted: 1
  • Level 17: MP Cost: 40, Damage: +34%, Critical Rate: +16%, Minimum Critical Damage: +9%, Duration: 162 sec, Max Enemies Targeted: 1
  • Level 18: MP Cost: 42, Damage: +36%, Critical Rate: +16%, Minimum Critical Damage: +9%, Duration: 168 sec, Max Enemies Targeted: 1
  • Level 19: MP Cost: 42, Damage: +38%, Critical Rate: +17%, Minimum Critical Damage: +10%, Duration: 174 sec, Max Enemies Targeted: 1
  • Level 20: MP Cost: 42, Damage: +40%, Critical Rate: +17%, Minimum Critical Damage: +10%, Duration: 180 sec, Max Enemies Targeted: 1
  • Level 21: MP Cost: 44, Damage: +42%, Critical Rate: +17%, Minimum Critical Damage: +11%, Duration: 186 sec, Max Enemies Targeted: 1
  • Level 22: MP Cost: 44, Damage: +44%, Critical Rate: +18%, Minimum Critical Damage: +11%, Duration: 192 sec, Max Enemies Targeted: 1
  • Level 23: MP Cost: 44, Damage: +46%, Critical Rate: +18%, Minimum Critical Damage: +12%, Duration: 198 sec, Max Enemies Targeted: 1
  • Level 24: MP Cost: 46, Damage: +48%, Critical Rate: +18%, Minimum Critical Damage: +12%, Duration: 204 sec, Max Enemies Targeted: 1
  • Level 25: MP Cost: 46, Damage: +50%, Critical Rate: +19%, Minimum Critical Damage: +13%, Duration: 210 sec, Max Enemies Targeted: 1
  • Level 26: MP Cost: 46, Damage: +52%, Critical Rate: +19%, Minimum Critical Damage: +13%, Duration: 216 sec, Max Enemies Targeted: 1
  • Level 27: MP Cost: 48, Damage: +54%, Critical Rate: +19%, Minimum Critical Damage: +14%, Duration: 222 sec, Max Enemies Targeted: 1
  • Level 28: MP Cost: 48, Damage: +56%, Critical Rate: +20%, Minimum Critical Damage: +14%, Duration: 228 sec, Max Enemies Targeted: 1
  • Level 29: MP Cost: 48, Damage: +58%, Critical Rate: +20%, Minimum Critical Damage: +15%, Duration: 234 sec, Max Enemies Targeted: 1
  • Level 30: MP Cost: 50, Damage: +60%, Critical Rate: +20%, Minimum Critical Damage: +15%, Duration: 240 sec, Max Enemies Targeted: 1
  • Level 31: MP Cost: 50, Damage: +62%, Critical Rate: +21%, Minimum Critical Damage: +16%, Duration: 246 sec, Max Enemies Targeted: 1
  • Level 32: MP Cost: 50, Damage: +64%, Critical Rate: +21%, Minimum Critical Damage: +16%, Duration: 252 sec, Max Enemies Targeted: 1

MS Skill Soul Asylum.png

Soul Asylum: Uses the enhanced power of the Soul Shield to permanently decrease damage received from enemies.

Soul Asylum effects

Requires level 15 Soul Shield

  • Level 1: Damage Taken: -5.5%
  • Level 2: Damage Taken: -6%
  • Level 3: Damage Taken: -6.5%
  • Level 4: Damage Taken: -7%
  • Level 5: Damage Taken: -7.5%
  • Level 6: Damage Taken: -8%
  • Level 7: Damage Taken: -8.5%
  • Level 8: Damage Taken: -9%
  • Level 9: Damage Taken: -9.5%
  • Level 10: Damage Taken: -10%
  • Level 11: Damage Taken: -10.5%
  • Level 12: Damage Taken: -11%
  • Level 13: Damage Taken: -11.5%
  • Level 14: Damage Taken: -12%
  • Level 15: Damage Taken: -12.5%
  • Level 16: Damage Taken: -13%
  • Level 17: Damage Taken: -13.5%
  • Level 18: Damage Taken: -14%
  • Level 19: Damage Taken: -14.5%
  • Level 20: Damage Taken: -15%
  • Level 21: Damage Taken: -15.5%
  • Level 22: Damage Taken: -16%
  • Level 23: Damage Taken: -16.5%
  • Level 24: Damage Taken: -17%
  • Level 25: Damage Taken: -17.5%
  • Level 26: Damage Taken: -18%
  • Level 27: Damage Taken: -18.5%
  • Level 28: Damage Taken: -19%
  • Level 29: Damage Taken: -19.5%
  • Level 30: Damage Taken: -20%
  • Level 31: Damage Taken: -20.5%
  • Level 32: Damage Taken: -21%

MS Skill Stance.png

Stance: With great concentration, you hold your ground when struck, resisting knock-back effects.

Stance effects

'

  • Level 1: MP Cost: 30, Knock-back Resist Chance: 37%, Duration: 10 sec
  • Level 2: MP Cost: 30, Knock-back Resist Chance: 39%, Duration: 20 sec
  • Level 3: MP Cost: 30, Knock-back Resist Chance: 41%, Duration: 30 sec
  • Level 4: MP Cost: 30, Knock-back Resist Chance: 43%, Duration: 40 sec
  • Level 5: MP Cost: 35, Knock-back Resist Chance: 45%, Duration: 50 sec
  • Level 6: MP Cost: 35, Knock-back Resist Chance: 47%, Duration: 60 sec
  • Level 7: MP Cost: 35, Knock-back Resist Chance: 49%, Duration: 70 sec
  • Level 8: MP Cost: 35, Knock-back Resist Chance: 51%, Duration: 80 sec
  • Level 9: MP Cost: 35, Knock-back Resist Chance: 53%, Duration: 90 sec
  • Level 10: MP Cost: 40, Knock-back Resist Chance: 55%, Duration: 100 sec
  • Level 11: MP Cost: 40, Knock-back Resist Chance: 57%, Duration: 110 sec
  • Level 12: MP Cost: 40, Knock-back Resist Chance: 59%, Duration: 120 sec
  • Level 13: MP Cost: 40, Knock-back Resist Chance: 61%, Duration: 130 sec
  • Level 14: MP Cost: 40, Knock-back Resist Chance: 63%, Duration: 140 sec
  • Level 15: MP Cost: 45, Knock-back Resist Chance: 65%, Duration: 150 sec
  • Level 16: MP Cost: 45, Knock-back Resist Chance: 67%, Duration: 160 sec
  • Level 17: MP Cost: 45, Knock-back Resist Chance: 69%, Duration: 170 sec
  • Level 18: MP Cost: 45, Knock-back Resist Chance: 71%, Duration: 180 sec
  • Level 19: MP Cost: 45, Knock-back Resist Chance: 73%, Duration: 190 sec
  • Level 20: MP Cost: 50, Knock-back Resist Chance: 75%, Duration: 200 sec
  • Level 21: MP Cost: 50, Knock-back Resist Chance: 77%, Duration: 210 sec
  • Level 22: MP Cost: 50, Knock-back Resist Chance: 79%, Duration: 220 sec
  • Level 23: MP Cost: 50, Knock-back Resist Chance: 81%, Duration: 230 sec
  • Level 24: MP Cost: 50, Knock-back Resist Chance: 83%, Duration: 240 sec
  • Level 25: MP Cost: 55, Knock-back Resist Chance: 85%, Duration: 250 sec
  • Level 26: MP Cost: 55, Knock-back Resist Chance: 87%, Duration: 260 sec
  • Level 27: MP Cost: 55, Knock-back Resist Chance: 89%, Duration: 270 sec
  • Level 28: MP Cost: 55, Knock-back Resist Chance: 91%, Duration: 280 sec
  • Level 29: MP Cost: 55, Knock-back Resist Chance: 93%, Duration: 290 sec
  • Level 30: MP Cost: 60, Knock-back Resist Chance: 95%, Duration: 300 sec
  • Level 31: MP Cost: 60, Knock-back Resist Chance: 97%, Duration: 310 sec
  • Level 32: MP Cost: 60, Knock-back Resist Chance: 99%, Duration: 320 sec

MS Skill Expert Sword Mastery.png Expert Sword Mastery
"Maxes out mastery of one-handed sword while increasing Minimum Critical Damage and Weapon Attack."
Requires Level 10 Sword Mastery
Expert Sword Mastery level data
Level One-Handed Sword Mastery Weapon Attack Minimum Critical Damage
Add 1%
per 2 levels
Add 1
per level
Add 1%
per 2 levels
1 +56% +1 +1%
2 +56% +2 +1%
3 +57% +3 +2%
4 +57% +4 +2%
5 +58% +5 +3%
6 +58% +6 +3%
7 +59% +7 +4%
8 +59% +8 +4%
9 +60% +9 +5%
10 +60% +10 +5%
11 +61% +11 +6%
12 +61% +12 +6%
13 +62% +13 +7%
14 +62% +14 +7%
15 +63% +15 +8%
16 +63% +16 +8%
17 +64% +17 +9%
18 +64% +18 +9%
19 +65% +19 +10%
20 +65% +20 +10%
21 +66% +21 +11%
22 +66% +22 +11%
23 +67% +23 +12%
24 +67% +24 +12%
25 +68% +25 +13%
26 +68% +26 +13%
27 +69% +27 +14%
28 +69% +28 +14%
29 +70% +29 +15%
30 +70% +30 +15%
31 +71% +31 +16%
32 +71% +32 +16%

MS Skill Radiant Blast.png

Radiant Blast: Attacks multiple enemies with a burst of intense light. Has a chance to stun enemies.

Radiant Blast effects

Requires Level 20 Radiant Buster

  • Level 1: MP Cost: 50, Damage: 193%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 11%, Duration: 4 sec
  • Level 2: MP Cost: 50, Damage: 196%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 12%, Duration: 4 sec
  • Level 3: MP Cost: 50, Damage: 199%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 13%, Duration: 4 sec
  • Level 4: MP Cost: 50, Damage: 202%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 14%, Duration: 4 sec
  • Level 5: MP Cost: 50, Damage: 205%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 15%, Duration: 4 sec
  • Level 6: MP Cost: 55, Damage: 208%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 16%, Duration: 4 sec
  • Level 7: MP Cost: 55, Damage: 211%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 17%, Duration: 4 sec
  • Level 8: MP Cost: 55, Damage: 214%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 18%, Duration: 4 sec
  • Level 9: MP Cost: 55, Damage: 217%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 19%, Duration: 4 sec
  • Level 10: MP Cost: 55, Damage: 220%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 20%, Duration: 4 sec
  • Level 11: MP Cost: 55, Damage: 223%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 21%, Duration: 5 sec
  • Level 12: MP Cost: 60, Damage: 226%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 22%, Duration: 5 sec
  • Level 13: MP Cost: 60, Damage: 229%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 23%, Duration: 5 sec
  • Level 14: MP Cost: 60, Damage: 232%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 24%, Duration: 5 sec
  • Level 15: MP Cost: 60, Damage: 235%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 25%, Duration: 5 sec
  • Level 16: MP Cost: 60, Damage: 238%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 26%, Duration: 5 sec
  • Level 17: MP Cost: 60, Damage: 241%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 27%, Duration: 5 sec
  • Level 18: MP Cost: 65, Damage: 244%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 28%, Duration: 5 sec
  • Level 19: MP Cost: 65, Damage: 247%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 29%, Duration: 5 sec
  • Level 20: MP Cost: 65, Damage: 250%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 30%, Duration: 5 sec
  • Level 21: MP Cost: 65, Damage: 253%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 31%, Duration: 6 sec
  • Level 22: MP Cost: 65, Damage: 256%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 32%, Duration: 6 sec
  • Level 23: MP Cost: 65, Damage: 259%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 33%, Duration: 6 sec
  • Level 24: MP Cost: 70, Damage: 262%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 34%, Duration: 6 sec
  • Level 25: MP Cost: 70, Damage: 265%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 35%, Duration: 6 sec
  • Level 26: MP Cost: 70, Damage: 268%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 36%, Duration: 6 sec
  • Level 27: MP Cost: 70, Damage: 271%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 37%, Duration: 6 sec
  • Level 28: MP Cost: 70, Damage: 274%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 38%, Duration: 6 sec
  • Level 29: MP Cost: 70, Damage: 277%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 39%, Duration: 6 sec
  • Level 30: MP Cost: 75, Damage: 280%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 40%, Duration: 6 sec
  • Level 31: MP Cost: 75, Damage: 283%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 41%, Duration: 7 sec
  • Level 32: MP Cost: 75, Damage: 286%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 42%, Duration: 7 sec

MS Skill Four-Point Assault.png

Four-Point Assault: Unleashes four soul blades with a chance to blind enemies. The final hit will always be a Critical Hit.\t Inflicts Blind on all monsters, but its duration is cut in half on boss monsters.

Four-Point Assault effects

'

  • Level 1: MP Cost: 20, Damage: 215%, Number of Attacks: 4, Blind Chance: 11%, Accuracy: -1%, Duration: 42, Critical Hit on final attack
  • Level 2: MP Cost: 20, Damage: 220%, Number of Attacks: 4, Blind Chance: 12%, Accuracy: -2%, Duration: 44, Critical Hit on final attack
  • Level 3: MP Cost: 20, Damage: 225%, Number of Attacks: 4, Blind Chance: 13%, Accuracy: -3%, Duration: 46, Critical Hit on final attack
  • Level 4: MP Cost: 20, Damage: 230%, Number of Attacks: 4, Blind Chance: 14%, Accuracy: -4%, Duration: 48, Critical Hit on final attack
  • Level 5: MP Cost: 22, Damage: 235%, Number of Attacks: 4, Blind Chance: 15%, Accuracy: -5%, Duration: 50, Critical Hit on final attack
  • Level 6: MP Cost: 22, Damage: 240%, Number of Attacks: 4, Blind Chance: 16%, Accuracy: -6%, Duration: 52, Critical Hit on final attack
  • Level 7: MP Cost: 22, Damage: 245%, Number of Attacks: 4, Blind Chance: 17%, Accuracy: -7%, Duration: 54, Critical Hit on final attack
  • Level 8: MP Cost: 22, Damage: 250%, Number of Attacks: 4, Blind Chance: 18%, Accuracy: -8%, Duration: 56, Critical Hit on final attack
  • Level 9: MP Cost: 22, Damage: 255%, Number of Attacks: 4, Blind Chance: 19%, Accuracy: -9%, Duration: 58, Critical Hit on final attack
  • Level 10: MP Cost: 24, Damage: 260%, Number of Attacks: 4, Blind Chance: 20%, Accuracy: -10%, Duration: 60, Critical Hit on final attack
  • Level 11: MP Cost: 24, Damage: 265%, Number of Attacks: 4, Blind Chance: 21%, Accuracy: -11%, Duration: 62, Critical Hit on final attack
  • Level 12: MP Cost: 24, Damage: 270%, Number of Attacks: 4, Blind Chance: 22%, Accuracy: -12%, Duration: 64, Critical Hit on final attack
  • Level 13: MP Cost: 24, Damage: 275%, Number of Attacks: 4, Blind Chance: 23%, Accuracy: -13%, Duration: 66, Critical Hit on final attack
  • Level 14: MP Cost: 24, Damage: 280%, Number of Attacks: 4, Blind Chance: 24%, Accuracy: -14%, Duration: 68, Critical Hit on final attack
  • Level 15: MP Cost: 26, Damage: 285%, Number of Attacks: 4, Blind Chance: 25%, Accuracy: -15%, Duration: 70, Critical Hit on final attack
  • Level 16: MP Cost: 26, Damage: 290%, Number of Attacks: 4, Blind Chance: 26%, Accuracy: -16%, Duration: 72, Critical Hit on final attack
  • Level 17: MP Cost: 26, Damage: 295%, Number of Attacks: 4, Blind Chance: 27%, Accuracy: -17%, Duration: 74, Critical Hit on final attack
  • Level 18: MP Cost: 26, Damage: 300%, Number of Attacks: 4, Blind Chance: 28%, Accuracy: -18%, Duration: 76, Critical Hit on final attack
  • Level 19: MP Cost: 26, Damage: 305%, Number of Attacks: 4, Blind Chance: 29%, Accuracy: -19%, Duration: 78, Critical Hit on final attack
  • Level 20: MP Cost: 28, Damage: 310%, Number of Attacks: 4, Blind Chance: 30%, Accuracy: -20%, Duration: 80, Critical Hit on final attack
  • Level 21: MP Cost: 28, Damage: 315%, Number of Attacks: 4, Blind Chance: 31%, Accuracy: -21%, Duration: 82, Critical Hit on final attack
  • Level 22: MP Cost: 28, Damage: 320%, Number of Attacks: 4, Blind Chance: 32%, Accuracy: -22%, Duration: 84, Critical Hit on final attack
  • Level 23: MP Cost: 28, Damage: 325%, Number of Attacks: 4, Blind Chance: 33%, Accuracy: -23%, Duration: 86, Critical Hit on final attack
  • Level 24: MP Cost: 28, Damage: 330%, Number of Attacks: 4, Blind Chance: 34%, Accuracy: -24%, Duration: 88, Critical Hit on final attack
  • Level 25: MP Cost: 30, Damage: 335%, Number of Attacks: 4, Blind Chance: 35%, Accuracy: -25%, Duration: 90, Critical Hit on final attack
  • Level 26: MP Cost: 30, Damage: 340%, Number of Attacks: 4, Blind Chance: 36%, Accuracy: -26%, Duration: 92, Critical Hit on final attack
  • Level 27: MP Cost: 30, Damage: 345%, Number of Attacks: 4, Blind Chance: 37%, Accuracy: -27%, Duration: 94, Critical Hit on final attack
  • Level 28: MP Cost: 30, Damage: 350%, Number of Attacks: 4, Blind Chance: 38%, Accuracy: -28%, Duration: 96, Critical Hit on final attack
  • Level 29: MP Cost: 30, Damage: 355%, Number of Attacks: 4, Blind Chance: 39%, Accuracy: -29%, Duration: 98, Critical Hit on final attack
  • Level 30: MP Cost: 32, Damage: 360%, Number of Attacks: 4, Blind Chance: 40%, Accuracy: -30%, Duration: 100, Critical Hit on final attack
  • Level 31: MP Cost: 32, Damage: 365%, Number of Attacks: 4, Blind Chance: 41%, Accuracy: -31%, Duration: 102, Critical Hit on final attack
  • Level 32: MP Cost: 32, Damage: 370%, Number of Attacks: 4, Blind Chance: 42%, Accuracy: -32%, Duration: 104, Critical Hit on final attack

Hyper Skills[edit]

Stat Enhancers[edit]

MS Skill Hyper Strength.png Hyper Strength
"Permanently increases STR."
Unlocked at level 140
Hyper Strength level data
Level STR
1 +50
MS Skill Hyper Dexterity.png Hyper Dexterity
"Permanently increases DEX."
Unlocked at level 140
Hyper Dexterity level data
Level DEX
1 +50
MS Skill Hyper Intelligence.png Hyper Intelligence
"Permanently increases INT."
Unlocked at level 140
Hyper Intelligence level data
Level INT
1 +50
MS Skill Hyper Luck.png Hyper Luck
"Permanently increases LUK."
Unlocked at level 140
Hyper Luck level data
Level LUK
1 +50
MS Skill Hyper Jump.png Hyper Jump
"Permanently increases Jump."
Unlocked at level 146
Hyper Jump level data
Level Jump
1 +10
MS Skill Hyper Speed.png Hyper Speed
"Permanently increases Movement Speed."
Unlocked at level 152
Hyper Speed level data
Level Movement Speed
1 +10
MS Skill Hyper Accuracy.png Hyper Accuracy
"Permanently increases Accuracy."
Unlocked at level 158
Hyper Accuracy level data
Level Accuracy
1 +20%
MS Skill Hyper Defense.png Hyper Defense
"Permanently increases Weapon DEF."
Unlocked at level 165
Hyper Defense level data
Level Weapon DEF
1 +500
MS Skill Hyper Magic Defense.png Hyper Magic Defense
"Permanently increases Magic DEF."
Unlocked at level 174
Hyper Magic Defense level data
Level Magic DEF
1 +500
MS Skill Hyper Fury.png Hyper Fury
"Permanently increases Max DF (useless for Thieves)."
Unlocked at level 180
Hyper Fury level data
Level Max DF
1 +50
MS Skill Hyper Mana.png Hyper Mana
"Permanently increases Max MP."
Unlocked at level 186
Hyper Mana level data
Level Max MP
1 +15%
MS Skill Hyper Health.png Hyper Health
"Permanently increases Max HP."
Unlocked at level 192
Hyper Health level data
Level Max HP
1 +15%
MS Skill Hyper Critical.png Hyper Critical
"Permanently increases Critical Rate."
Unlocked at level 198
Hyper Critical level data
Level Critical Rate
1 +10%

Skill Enhancers[edit]

MS Skill Enduring Spirit - Preparation.png

Enduring Spirit - Preparation: Increases Enduring Spirit's abnormal status and elemental resistances.

Enduring Spirit - Preparation effects

Required level: 143

  • Level 1: Bonus 10% resistance to status ailments and all elements

MS Skill Radiant Blast - Extra Strike.png

Radiant Blast - Extra Strike: Increases the number of attacks for Radiant Blast.

Radiant Blast - Extra Strike effects

Required level: 149

  • Level 1: Number of Attacks: +1

MS Skill Four-Point Assault - Extra Strike.png

Four-Point Assault - Extra Strike: Increases the number of attacks for Four-Point Assault.

Four-Point Assault - Extra Strike effects

Required level: 155

  • Level 1: Number of Attacks: +1

MS Skill Enduring Spirit - Steel Skin.png

Enduring Spirit - Steel Skin: Increases Enduring Spirit's DEF bonus.

Enduring Spirit - Steel Skin effects

Required level: 162

  • Level 1: 20% additional DEF

MS Skill Radiant Blast - Reinforce.png

Radiant Blast - Reinforce: Increases the damage of Radiant Blast.

Radiant Blast - Reinforce effects

Required level: 168

  • Level 1: Damage: +20%

MS Skill Four-Point Assault - Opportunity.png

Four-Point Assault - Opportunity: Increases the Darkness chance for Four-Point Assault.

Four-Point Assault - Opportunity effects

Required level: 177

  • Level 1: Activation Chance +20%

MS Skill Enduring Spirit - Persist.png

Enduring Spirit - Persist: Increases Enduring Spirit's duration.

Enduring Spirit - Persist effects

Required level: 183

  • Level 1: Duration: +20 sec

MS Skill Radiant Blast - Spread.png

Radiant Blast - Spread: Increases the number of monsters hit by Radiant Blast.

Radiant Blast - Spread effects

Required level: 189

  • Level 1: Monsters Hit: +2

MS Skill Four-Point Assault - Reinforce.png

Four-Point Assault - Reinforce: Increases Four-Point Assault's damage.

Four-Point Assault - Reinforce effects

Required level: 195

  • Level 1: Damage: +20%

Active Skills[edit]

MS Skill Sacred Cube.png

Sacred Cube: Increases your strength with holy power.

Sacred Cube effects

Required level: 150.

  • Level 1: MP Cost: 200, Duration: 180 sec, Additional Weapon ATT: 20, Additional Max HP: 20%, Damage Reduction: 20%

MS Skill Charging Light.png

Charging Light: Summons the mighty Knight of Light to carry out a deadly charge.

Charging Light effects

Required level: 170

  • Level 1: MP Cost: 300, Number of Enemies: 15, Damage: 1000%, Number of Attacks: 8, 10% more damage for you and your allies. Cooldown: 90 sec

MS Skill Queen of Tomorrow.png Queen of Tomorrow
"Increases Empress's Blessing damage and maximum damage boosts."
Unlocked at level 200
Queen of Tomorrow level data
Level MP Cost Duration Damage Max Damage Cooldown
1 100 60 +10% +5,000,000 120 sec