From StrategyWiki, the video game walkthrough and strategy guide wiki
Revision as of 06:14, 21 June 2016 by PirateIzzy (talk | contribs) (Removing boss tag)
Jump to navigation Jump to search
Name Monster Info Notes
Starfish Octopus Slime
A black blob found near Gold Beach. It's carrying an octopus on its head. Based on Octobunny from Boat Quay Town in Singapore.
  • Level: 41
  • HP: 4,000
  • MP: 450
  • PDR: 10%
  • MDR: 10%
  • EXP: 13
300


Gravi Stonegar
A stone creature found in the Eastern outskirts of Pantheon.
  • Level: 41
  • HP: 8,242
  • MP: 450
  • PDR: 20%
  • MDR: 20%
  • EXP: 13
300


Heretic Leader
A traitor of Magnus found in a hideout in the Southern outskirts of Pantheon.

Auto-aggressive

  • Level: 41
  • HP: 7,680
  • MP: 650
  • PDR: 20%
  • MDR: 20%
  • EXP: 13
250


Seashell Octopus Slime
A black blob found near Gold Beach. It's carrying an octopus on its head. Based on Octobunny from Boat Quay Town in Singapore.
  • Level: 42
  • HP: 4,300
  • MP: 1,000
  • PDR: 10%
  • MDR: 10%
  • EXP: 20
450


Stirge
A bat monster found in the Kerning City's Subway. It is a fast moving monster that usually flies in swarms.
  • Level: 43
  • HP: 4,400
  • MP: 450
  • PDR: 5%
  • MDR: 5%
  • EXP: 13
300


Jr. Wraith
A small ghost found in the Kerning City's Subway and Phantom Forest: Hollowed Ground. It can only be seen because it has wrapped itself in a tablecloth.

Undead

  • Level: 44
  • HP: 4,600
  • MP: 450
  • PDR: 10%
  • MDR: 10%
  • EXP: 13
300


Wraith
The adult form of Jr. Wraith. Weak against holy attacks since it is a ghost. Found in Kerning City's Subway.

Undead

  • Level: 45
  • HP: 4,800
  • MP: 450
  • PDR: 10%
  • MDR: 10%
  • EXP: 13
300


Shade
A darkened and larger Wraith found in Kerning City's Subway.
  • Level: 45
  • HP: 4,800
  • MP: 450
  • PDR: 10%
  • MDR: 10%
  • EXP: 13
300


Jr. Necki
A green snake found in Kerning City's Swamp Region.
  • Level: 45
  • HP: 4,800
  • MP: 450
  • PDR: 5%
  • MDR: 5%
  • EXP: 13
300


Extra A
A member of the Yakuza in Showa Town. He wields a level 10 Wooden Sword. He attacks like you are fighting another Mapler.
  • Level: 45
  • HP: 2,400
  • MP: 450
  • PDR: 10%
  • MDR: 10%
  • EXP: 16
300


Giant Nependeath (Defensive)
A Giant Nependeath in its dormant state. After death, it pops out of its sprout.
  • Level: 45
  • HP: 2,400
  • MP: 450
  • PDR: 10%
  • MDR: 10%
  • EXP: 16
300


Giant Nependeath
A Giant Nependeath which can be found in new map which can access from the map "Strolling Path II". These were once normal Nependeaths until someone put gave them a growth stimulant. It's really no different than a normal Nependeath, still spitting mud at you. Aran must kill them as part of quest to obtain the skill Combo Smash.
  • Level: 45
  • HP: 2,400
  • MP: 450
  • PDR: 10%
  • MDR: 10%
  • EXP: 16
300


Big Cloud Fox
A dark version of Cloud Fox, found at the Zipangu Cemetery. It also spawns along with Paper Lantern Ghosts in the Pine Forest.
  • Level: 45
  • HP: 2,400
  • MP: 450
  • PDR: 10%
  • MDR: 10%
  • EXP: 16
300


Perdit Seed (Black)
Found inside Gollux's Body. Revives into Black Perdit when defeated.
  • Level: 45
  • HP: 2,400
  • MP: 450
  • PDR: 10%
  • MDR: 10%
  • EXP: 16
300


Perdit Seed (Red)
Found inside Gollux's Body. Revives into Red Perdit when defeated.png
  • Level: 45
  • HP: 2,400
  • MP: 450
  • PDR: 10%
  • MDR: 10%
  • EXP: 16
300


Perdit Seed (Clear)
Found inside Gollux's Body. Revives into Clear Perdit when defeated.png
  • Level: 45
  • HP: 2,400
  • MP: 450
  • PDR: 10%
  • MDR: 10%
  • EXP: 16
300


Captain Darkgoo
The boss of Gold Beach. The octopus attacks by spitting out purple ink, and by smashing the coconuts it carries arms into the ground.

Auto-aggressive
Boss

  • Level: 45
  • HP: 160,000
  • MP: 32,000
  • PDR: 25%
  • MDR: 25%
  • EXP: 13
999,999


Balrog
An enormous Balrog that was sealed in the Underground Temple at Sleepywood's Ant Tunnel after Tristan defeated it. It can Zombify attackers and possesses the extremely deadly reflect skill, which will blast damage back at anyone who attacks it while in this state. Because of this, it shouldn't be underestimated. Interestingly, this monster will actually speak to you during the fight. Although you are able to fight the boss at Lv. 45 or higher, your 3rd and 4th job skills will be disabled. Image is reduced, click for full size.

Auto-aggressive
Boss

  • Level: 45
  • HP: 2,400,000
  • MP: 30,000
  • PDR: 25%
  • MDR: 25%
  • EXP: 16
50,000


Ligator
An alligator monster. It is kind of slow, but its length gives it a wider attack range. Found in the swamps of Kerning City.
  • Level: 46
  • HP: 5,040
  • MP: 600
  • PDR: 10%
  • MDR: 10%
  • EXP: 13
360


Croco
A crocodile monster that is an advanced form of Ligator. Found in the swamps of Kerning City.
  • Level: 47
  • HP: 5,280
  • MP: 600
  • PDR: 10%
  • MDR: 10%
  • EXP: 13
100


Extra B
A member of the Yakuza in Showa Town. He wields a level 15 Red Brick.
  • Level: 47
  • HP: 2,640
  • MP: 600
  • PDR: 10%
  • MDR: 10%
  • EXP: 16
350


Baby Balrog
A baby Balrog that's summoned by the enormous Balrog sealed in the Underground Temple of Sleepywood's Ant Tunnel.

Auto-aggressive
Boss

  • Level: 48
  • HP: 2,800
  • MP: 500
  • PDR: 25%
  • MDR: 25%
  • EXP: 13
100


Muddy Swamp Monster
A muddy creature found in the swamps of Kerning City.
  • Level: 49
  • HP: 5,760
  • MP: 600
  • PDR: 10%
  • MDR: 10%
  • EXP: 13
350


Balrog's Left Hand
The left hand of the Balrog that Tristan defeated. Though it is the Balrog's left hand, it appears on the right side of the player's screen because the Balrog is facing towards the screen. Chains will spring forth from the ground and tie it down.

Auto-aggressive
Boss

  • Level: 49
  • HP: 1,235,520
  • MP: 30,000
  • PDR: 25%
  • MDR: 25%
  • EXP: 20
50,000


Balrog's Right Hand
The right hand of the Balrog that Tristan defeated. Though it is the Balrog's right hand, it appears on the left side of the player's screen because the balrog is facing towards the screen. Chains will spring forth from the ground and tie it down. When it dies, Balrog will say, "Silly greenhorns...trying to seal me with such amateurish skills..."

Aggressive
Boss

  • Level: 49
  • HP: 1,152,000
  • MP: 3,000
  • PDR: 25%
  • MDR: 25%
  • EXP: 20
50,000


Muddy Sprout Monster
A muddy creature found in the swamps of Kerning City.
  • Level: 50
  • HP: 6,000
  • MP: 800
  • PDR: 10%
  • MDR: 10%
  • EXP: 13
350


Extra C
A member of the Yakuza in Showa Town. He wields a level 0 Baseball Bat.
  • Level: 50
  • HP: 3,000
  • MP: 800
  • PDR: 10%
  • MDR: 10%
  • EXP: 16
350


Sophilia Doll Ground
An eerie doll based on Sophilia that has somehow come to life. It seems a bit weak for its level, but when defeated, its head fights on. It flies around the map, following whoever attacked it. It also possesses the ability to pierce through dark sight with a mere touch, but only in the Toy Workshop map. Located in Prendergast Mansion.
  • Level: 50
  • HP: 2,000
  • MP: 150
  • PDR: 0%
  • MDR: 0%
  • EXP: 18
250


Sophilia Doll
The head of the defeated doll. It flies around once the body has been lost. Like the first form, it can pierce through dark sight with a touch when found in the Toy Workshop map. Located in Prendergast Mansion.
  • Level: 50
  • HP: 1,800
  • MP: 150
  • PDR: 0%
  • MDR: 0%
  • EXP: 19
100


Dead Scarecrow
A scarecrow that wanders the halls of the haunted house. It's appeared with the recent hauntings as part of haunted house II. Attacks when the crow shouts and shocks the player into a skeleton before returning back to normal. This monster also seem to have invincibility frames which causes attacks to go through the monster.

Auto-aggressive
Undead

  • Level: 50
  • HP: 3,300
  • MP: 120
  • PDR: 0%
  • MDR: 0%
  • EXP: 20
1


Dyle
A giant alligator that was accidentally created by Lakelis. It was once a mere Croco, but upon swallowing some Magic Potion of Growth that Lakelis threw into the sewer, it grew to the current size. Roams the swamps near Kerning City, serving as its area boss. It looks as though the bird is tricking the alligator into doing its bidding. It has no magic attacks, but it can cast some buffs, and when this happens the bird smacks the alligator in the head with the stick, as a warning. In addition, it can heal itself and nearby allies by 5,000.

Auto-aggressive
Boss

  • Level: 50
  • HP: 300,000
  • MP: 6,000
  • PDR: 30%
  • MDR: 30%
  • EXP: 13
350


Crimson Balrog
Summoned by Balrog's Right Hand. A lot weaker than the real Crimson Balrog.

Boss

  • Level: 50
  • HP: 21,000
  • MP: 500
  • PDR: 25%
  • MDR: 25%
  • EXP: 13
3,000


Jr. Balrog
Summoned by Balrog's Right Hand. A lot weaker than the real Jr. Balrog.

Boss

  • Level: 50
  • HP: 22,500
  • MP: 500
  • PDR: 25%
  • MDR: 25%
  • EXP: 13
3,000


Balrog's Soul
A special form that appears during the fight to summon Baby Balrogs. Can't be hit or hit you. Image is reduced, click for full size.

Auto-aggressive
Boss

  • Level: 50
  • HP: 4,787,520
  • MP: 0
  • PDR: 25%
  • MDR: 25%
  • EXP: 20
1


Crumbling Zakum Arm 1
This arm is found on the top left during the battle with Crumbling (Easy) Zakum. Like all the other arms, it can fly to a spot on the ground, indicated by a flashing signal, and capable of dealing 50% of the player's max HP as damage. During the platform phase, it can clap with Arm 5, firing out a laser (indicated by the ground flashing on the adjacent platforms) that kills the player in one hit.

Auto-aggressive
Boss

  • Level: 50
  • HP: 204,000
  • MP: 27,000
  • PDR: 20%
  • MDR: 20%
  • EXP: 36
50,000


Crumbling Zakum Arm 2
This arm is second from the top left during the battle with Crumbling (Easy) Zakum. Like all the other arms, it can fly to a spot on the ground, indicated by a flashing signal, and capable of dealing 50% of the player's max HP as damage. During the platform phase, it can clap with Arm 6, firing out a laser (indicated by the ground flashing on the adjacent platforms) that kills the player in one hit.

Auto-aggressive
Boss

  • Level: 50
  • HP: 204,000
  • MP: 27,000
  • PDR: 20%
  • MDR: 20%
  • EXP: 36
50,000


Crumbling Zakum Arm 3
This arm is third from the top left during the battle with Crumbling (Easy) Zakum. Like all the other arms, it can fly to a spot on the ground, indicated by a flashing signal, and capable of dealing 50% of the player's max HP as damage. During the platform phase, it can clap with Arm 7, firing out a laser (indicated by the ground flashing on the adjacent platforms) that kills the player in one hit.

Auto-aggressive
Boss

  • Level: 50
  • HP: 204,000
  • MP: 27,000
  • PDR: 20%
  • MDR: 20%
  • EXP: 36
50,000


Crumbling Zakum Arm 4
This arm is found on the bottom left during the battle with Crumbling (Easy) Zakum. Like all the other arms, it can fly to a spot on the ground, indicated by a flashing signal, and capable of dealing 50% of the player's max HP as damage. During the platform phase, it remains inactive, along with Arm 8, while the other arms fight back.

Auto-aggressive
Boss

  • Level: 50
  • HP: 204,000
  • MP: 27,000
  • PDR: 20%
  • MDR: 20%
  • EXP: 36
50,000


Crumbling Zakum Arm 5
This arm is found on the top right during the battle with Crumbling (Easy) Zakum. Like all the other arms, it can fly to a spot on the ground, indicated by a flashing signal, and capable of dealing 50% of the player's max HP as damage. During the platform phase, it can clap with Arm 1, firing out a laser (indicated by the ground flashing on the adjacent platforms) that kills the player in one hit.

Auto-aggressive
Boss

  • Level: 50
  • HP: 204,000
  • MP: 27,000
  • PDR: 20%
  • MDR: 20%
  • EXP: 36
50,000


Crumbling Zakum Arm 6
This arm is second from the top right during the battle with Crumbling (Easy) Zakum. Like all the other arms, it can fly to a spot on the ground, indicated by a flashing signal, and capable of dealing 50% of the player's max HP as damage. During the platform phase, it can clap with Arm 2, firing out a laser (indicated by the ground flashing on the adjacent platforms) that kills the player in one hit.

Auto-aggressive
Boss

  • Level: 50
  • HP: 204,000
  • MP: 27,000
  • PDR: 20%
  • MDR: 20%
  • EXP: 36
50,000


Crumbling Zakum Arm 7
This arm is third from the top right during the battle with Crumbling (Easy) Zakum. Like all the other arms, it can fly to a spot on the ground, indicated by a flashing signal, and capable of dealing 50% of the player's max HP as damage. During the platform phase, it can clap with Arm 3, firing out a laser (indicated by the ground flashing on the adjacent platforms) that kills the player in one hit.

Auto-aggressive
Boss

  • Level: 50
  • HP: 204,000
  • MP: 27,000
  • PDR: 20%
  • MDR: 20%
  • EXP: 36
50,000


Crumbling Zakum Arm 8
This arm is found on the bottom right during the battle with Crumbling (Easy) Zakum. Like all the other arms, it can fly to a spot on the ground, indicated by a flashing signal, and capable of dealing 50% of the player's max HP as damage. During the platform phase, it remains inactive, along with Arm 8, while the other arms fight back.

Auto-aggressive
Boss

  • Level: 50
  • HP: 204,000
  • MP: 27,000
  • PDR: 20%
  • MDR: 20%
  • EXP: 36
50,000


Boogie
A minion summoned by Crumbling (Easy) Zakum. It can stun and raise the weapon attack of anything nearby.

Auto-aggressive

  • Level: 50
  • HP: 6,000
  • MP: 800
  • PDR: 25%
  • MDR: 25%
  • EXP: 13
350


Puco
A minion summoned by Crumbling (Easy) Zakum. It can fly, but cannot fight back.

Auto-aggressive

  • Level: 50
  • HP: 6,000
  • MP: 800
  • PDR: 25%
  • MDR: 25%
  • EXP: 13
350


Punco
A minion summoned by Crumbling (Easy) Zakum. It can fly, as well as cast a lightning-based magic spell on you.

Auto-aggressive

  • Level: 50
  • HP: 6,000
  • MP: 800
  • PDR: 25%
  • MDR: 25%
  • EXP: 13
350


Cuzco
A minion summoned by Crumbling (Easy) Zakum. It can fly, as well as cast a lightning-based magic spell on you.

Auto-aggressive

  • Level: 50
  • HP: 6,000
  • MP: 800
  • PDR: 25%
  • MDR: 25%
  • EXP: 13
800