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{{Header Nav|game=MapleStory|custom={{MapleStory/TOC/Jobs}}{{MapleStory/TOC/Jobs/sub|Thief}}}}
{{Header Nav|game=MapleStory|custom={{MapleStory/TOC/Jobs}}{{MapleStory/TOC/Jobs/sub|Thief}}}}


===First Job===
__NOTOC__
====Rogue====
{{details|MapleStory/Beginner/Skills|Beginner skills}}
{{MapleStory/Skill desc|Rogue|Dark Sight|Hides in the shadows. With Dark Sight active, you can neither attack nor be attacked.||
 
*'''Level 1''': MP Cost: 23, Duration: 20 sec, Movement Speed: -17
<center>
*'''Level 2''': MP Cost: 21, Duration: 40 sec, Movement Speed: -14
{| {{prettytable|notwide=1|text center=1|style=font-size:12px}}
*'''Level 3''': MP Cost: 19, Duration: 60 sec, Movement Speed: -11
|+ Table of Contents
*'''Level 4''': MP Cost: 17, Duration: 80 sec, Movement Speed: -8
| colspan=2 |
*'''Level 5''': MP Cost: 15, Duration: 100 sec, Movement Speed: -5
! Attacking Skills
*'''Level 6''': MP Cost: 13, Duration: 120 sec, Movement Speed: -2
! Passive Skills
*'''Level 7''': MP Cost: 11, Duration: 140 sec, Movement Speed: 1
! Active/Supportive Skills
*'''Level 8''': MP Cost: 9, Duration: 160 sec, Movement Speed: 4
|-
*'''Level 9''': MP Cost: 7, Duration: 180 sec, Movement Speed: 7
! <u>[[#First Job|First Job]]</u>
*'''Level 10''': MP Cost: 5, Duration: 200 sec, Movement Speed: 10
![[#Rogue|Rogue]]
|[[File:MS Skill Double Stab.png|link=#Double Stab|Double Stab]] [[File:MS Skill Lucky Seven.png|link=#Lucky Seven|Lucky Seven]] [[File:MS Skill Bandit Slash.png|link=#Bandit Slash|Bandit Slash]]
|[[File:MS Skill Nimble Body.png|link=#Nimble Body|Nimble Body]] [[File:MS Skill Side Step.png|link=#Side Step|Side Step]]
|[[File:MS Skill Dark Sight.png|link=#Dark Sight|Dark Sight]] [[File:MS Skill Haste.png|link=#Haste|Haste]] [[File:MS Skill Flash Jump.png|link=#Flash Jump|Flash Jump]]
|-
! <u>[[#First Job+ (Dual Blade only)|First Job+]]</u>
![[#Blade Recruit|Blade Recruit]]
|[[File:MS Skill Tornado Spin.png|link=#Tornado Spin|Tornado Spin]]
|[[File:MS Skill Katara Mastery.png|link=#Katara Mastery|Katara Mastery]]
|[[File:MS Skill Self Haste.png|link=#Self Haste|Self Haste]]
|-
! rowspan=5 | <u>[[#Second Job|Second Job]]</u>
![[#Common Second Job skills|Common]]
|
|[[File:MS Skill Physical Training.png|link=#Physical Training|Physical Training]]
|
|-
![[#Bandit and Blade Acolyte|Bandit + Blade Acolyte]]
|
|
|[[File:MS Skill Channel Karma.png|link=#Channel Karma|Channel Karma]]
|-
![[#Assassin|Assassin]]
|[[File:MS Skill Gust Charm.png|link=#Gust Charm|Gust Charm]] [[File:MS Skill Shuriken Burst.png|link=#Shuriken Burst|Shuriken Burst]]
|[[File:MS Skill Claw Mastery.png|link=#Claw Mastery|Claw Mastery]] [[File:MS Skill Critical Throw.png|link=#Critical Throw|Critical Throw]] [[File:MS Skill Assassin's Mark.png|link=#Assassin's Mark|Assassin's Mark]]
|[[File:MS Skill Claw Booster.png|link=#Claw Booster|Claw Booster]]
|-
![[#Bandit|Bandit]]
|[[File:MS Skill Steal.png|link=#Steal|Steal]] [[File:MS Skill Savage Blow.png|link=#Savage Blow|Savage Blow]]
|[[File:MS Skill Dagger Mastery.png|link=#Dagger Mastery|Dagger Mastery]] [[File:MS Skill Shield Mastery.png|link=#Shield Mastery|Shield Mastery]] [[File:MS Skill Critical Growth.png|link=#Critical Growth|Critical Growth]]
|[[File:MS Skill Dagger Booster.png|link=#Dagger Booster|Dagger Booster]] [[File:MS Skill Mesoguard.png|link=#Mesoguard|Mesoguard]]
|-
![[#Blade Acolyte|Blade Acolyte]]
|[[File:MS Skill Fatal Blow.png|link=#Fatal Blow|Fatal Blow]] [[File:MS Skill Slash Storm.png|link=#Slash Storm|Slash Storm]]
|
|[[File:MS Skill Katara Booster.png|link=#Katara Booster|Katara Booster]]
|-
! <u>[[#Second Job+ (Dual Blade only)|Second Job+]]</u>
![[#Blade Specialist|Blade Specialist]]
|[[File:MS Skill Flashbang.png|link=#Flashbang|Flashbang]] [[File:MS Skill Flying Assaulter.png|link=#Flying Assaulter|Flying Assaulter]] [[File:MS Skill Upper Stab.png|link=#Upper Stab|Upper Stab]]
|[[File:MS Skill Venomous Stab.png|link=#Venom|Venom]]
|
|-
! rowspan=5 | <u>[[#Third Job|Third Job]]</u>
![[#Common Third Job skills|Common]]
|
|[[File:MS Skill Enveloping Darkness.png|link=#Enveloping Darkness|Enveloping Darkness]]
|
|-
![[#Hermit and Chief Bandit|Hermit + Chief Bandit]]
|
|[[File:MS Skill Venomous Star.png|link=#Venom|Venom]]
|[[File:MS Skill Shadow Partner.png|link=#Shadow Partner|Shadow Partner]]
|-
![[#Hermit|Hermit]]
|[[File:MS Skill Shadow Web.png|link=#Shadow Web|Shadow Web]] [[File:MS Skill Triple Throw.png|link=#Triple Throw|Triple Throw]] [[File:MS Skill Shade Splitter.png|link=#Shade Splitter|Shade Splitter]]
|[[File:MS Skill Expert Throwing Star Handling.png|link=#Expert Throwing Star Handling|Expert Throwing Star Handling]] [[File:MS Skill Alchemic Adrenaline.png|link=#Alchemic Adrenaline|Alchemic Adrenaline]]
|[[File:MS Skill Dark Flare.png|link=#Dark Flare|Dark Flare]] [[File:MS Skill Shadow Stars.png|link=#Shadow Stars|Shadow Stars]]
|-
! [[#Bandit|Bandit]]
|[[File:MS Skill Meso Explosion.png|link=#Meso Explosion|Meso Explosion]] [[File:MS Skill Midnight Carnival.png|link=#Midnight Carnival|Midnight Carnival]]  [[File:MS Skill Phase Dash.png|link=#Phase Dash|Phase Dash]]
|[[File:MS Skill Meso Mastery.png|link=#Meso Mastery|Meso Mastery]]
|[[File:MS Skill Dark Flare.png|link=#Dark Flare|Dark Flare]] [[File:MS Skill Pickpocket.png|link=#Pickpocket|Pickpocket]]
|-
![[#Blade Lord|Blade Lord]]
|[[File:MS Skill Bloody Storm.png|link=#Bloody Storm|Bloody Storm]] [[File:MS Skill Chains of Hell.png|link=#Chains of Hell|Chains of Hell]] [[File:MS Skill Blade Ascension.png|link=#Blade Ascension|Blade Ascension]]
|[[File:MS Skill Advanced Dark Sight.png|link=#Advanced Dark Sight|Advanced Dark Sight]] [[File:MS Skill Life Drain.png|link=#Life Drain|Life Drain]] [[File:MS Skill Shadow Meld.png|link=#Shadow Meld|Shadow Meld]]
|[[File:MS Skill Mirror Image.png|link=#Mirror Image|Mirror Image]]
|-
! rowspan=5 | <u>[[#Fourth Job|Fourth Job]]</u>
![[#Common Fourth Job skills|Common]]
|[[File:MS Skill Sudden Raid.png|link=#Sudden Raid|Sudden Raid]]
|[[File:MS Skill Toxic Venom C.png|link=#Toxic Venom|Toxic Venom]]
|[[File:MS Skill Maple Warrior.png|link=#Maple Warrior|Maple Warrior]] [[File:MS Skill Hero's Will.png|link=#Hero's Will|Hero's Will]]
|
|-
![[#Night Lord and Shadower|Night Lord + Shadower]]
|
|[[File:MS Skill Shadow Shifter.png|link=#Shadow Shifter|Shadow Shifter]]
|
|-
![[#Night Lord|Night Lord]]
|[[File:MS Skill Quad Star.png|link=#Quad Star|Quad Star]] [[File:MS Skill Showdown.png|link=#Showdown|Showdown]]
|[[File:MS Skill Claw Expert.png|link=#Claw Expert|Claw Expert]] [[File:MS Skill Night Lord's Mark.png|link=#Night Lord's Mark|Night Lord's Mark]]
|[[File:MS Skill Dark Harmony.png|link=#Dark Harmony|Dark Harmony]] [[File:MS Skill Frailty Curse.png|link=#Frailty Curse|Frailty Curse]]
|-
![[#Shadower|Shadower]]
|[[File:MS Skill Boomerang Stab.png|link=#Boomerang Stab|Boomerang Stab]] [[File:MS Skill Assassinate.png|link=#Assassinate|Assassinate]]
|[[File:MS Skill Dagger Expert.png|link=#Dagger Expert|Dagger Expert]] [[File:MS Skill Prime Critical.png|link=#Prime Critical|Prime Critical]]
|[[File:MS Skill Smokescreen.png|link=#Smokescreen|Smokescreen]] [[File:MS Skill Shadower Instinct.png|link=#Shadower Instinct|Shadower Instinct]]
|-
![[#Blade Master|Blade Master]]
|[[File:MS Skill Blade Fury.png|link=#Blade Fury|Blade Fury]] [[File:MS Skill Final Cut.png|link=#Final Cut|Final Cut]] [[File:MS Skill Phantom Blow.png|link=#Phantom Blow|Phantom Blow]]
|[[File:MS Skill Blessed Ensemble.png|link=#Blessed Harmony|Blessed Harmony]] [[File:MS Skill Sharpness.png|link=#Sharpness|Sharpness]] [[File:MS Skill Dual Wield Expert.png|link=#Dual Wield Expert|Dual Wield Expert]]
|[[File:MS Skill Mirrored Target.png|link=#Mirrored Target|Mirrored Target]] [[File:MS Skill Thorns.png|link=#Thorns|Thorns]]
|-
| colspan=2 |
! colspan=3 | Skills
|-
! rowspan=5 | <u>[[#Hyper Skills|Hyper Skills]]</u>
! [[#Common Stat Enhancers and Active Skills|Common <br> (Stat + Active)]]
| colspan=3 | [[File:MS Skill Hyper Strength.png|link=#Hyper Strength|Hyper Strength]] [[File:MS Skill Hyper Dexterity.png|link=#Hyper Dexterity|Hyper Dexterity]] [[File:MS Skill Hyper Intelligence.png|link=#Hyper Intelligence|Hyper Intelligence]] [[File:MS Skill Hyper Luck.png|link=#Hyper Luck|Hyper Luck]] [[File:MS Skill Hyper Jump.png|link=#Hyper Jump|Hyper Jump]] [[File:MS Skill Hyper Speed.png|link=#Hyper Speed|Hyper Speed]] [[File:MS Skill Hyper Accuracy.png|link=#Hyper Accuracy|Hyper Accuracy]] [[File:MS Skill Hyper Defense.png|link=#Hyper Defense|Hyper Defense]] [[File:MS Skill Hyper Magic Defense.png|link=#Hyper Magic Defense|Hyper Magic Defense]] [[File:MS Skill Hyper Fury.png|link=#Hyper Fury|Hyper Fury]] [[File:MS Skill Hyper Mana.png|link=#Hyper Mana|Hyper Mana]] [[File:MS Skill Hyper Health.png|link=#Hyper Health|Hyper Health]] [[File:MS Skill Hyper Critical.png|link=#Hyper Critical|Hyper Critical]] [[File:MS Skill Epic Adventure T.png|link=#Epic Adventure|Epic Adventure]]
|-
|          |
! colspan=2 | Skill enhancers
! Active / Supportive Skills
|-
! [[#Night Lord Hyper Skills|Night Lord]]
| colspan=2 | [[File:MS Skill Showdown - Enhance.png|link=#Showdown - Enhance|Showdown - Enhance]] [[File:MS Skill Frailty Curse - Boss Rush.png|link=#Frailty Curse - Boss Rush|Frailty Curse - Boss Rush]] [[File:MS Skill Quad Star - Extra Strike.png|link=#Quad Star - Extra Strike|Quad Star - Extra Strike]] [[File:MS Skill Showdown - Spread.png|link=#Showdown - Spread|Showdown - Spread]] [[File:MS Skill Frailty Curse - Enhance.png|link=#Frailty Curse - Enhance|Frailty Curse - Enhance]] [[File:MS Skill Quad Star - Boss Rush.png|link=#Quad Star - Boss Rush|Quad Star - Boss Rush]] [[File:MS Skill Showdown - Reinforce.png|link=#Showdown - Reinforce|Showdown - Reinforce]] [[File:MS Skill Frailty Curse - Slow.png|link=#Frailty Curse - Slow|Frailty Curse - Slow]] [[File:MS Skill Quad Star - Reinforce.png|link=#Quad Star - Reinforce|Quad Star - Reinforce]]
| [[File:MS Skill Bleed Dart.png|link=#Bleed Dart|Bleed Dart]] [[File:MS Skill Death Star.png|link=#Death Star|Death Star]]
|-
! [[#Shadower Hyper Skills|Shadower]]
| colspan=2 | [[File:MS Skill Meso Explosion - Enhance.png|link=#Meso Explosion - Enhance|Meso Explosion - Enhance]] [[File:MS Skill Boomerang Stab - Extra Strike.png|link=#Boomerang Stab - Extra Strike|Boomerang Stab - Extra Strike]] [[File:MS Skill Assassinate - Limit Break.png|link=#Assassinate - Limit Break|Assassinate - Limit Break]] [[File:MS Skill Meso Explosion - Guardbreak.png|link=#Meso Explosion - Guardbreak|Meso Explosion - Guardbreak]] [[File:MS Skill Boomerang Stab - Reinforce.png|link=#Boomerang Stab - Reinforce|Boomerang Stab - Reinforce]] [[File:MS Skill Assassinate - Boss Rush.png|link=#Assassinate - Boss Rush|Assassinate - Boss Rush]] [[File:MS Skill Meso Explosion - Reinforce.png|link=#Meso Explosion - Reinforce|Meso Explosion - Reinforce]] [[File:MS Skill Boomerang Stab - Spread.png|link=#Boomerang Stab - Spread|Boomerang Stab - Spread]] [[File:MS Skill Assassinate - Reinforce.png|link=#Assassinate - Reinforce|Assassinate - Reinforce]]
| [[File:MS Skill Flip of the Coin.png|link=#Flip of the Coin|Flip of the Coin]] [[File:MS Skill Shadow Veil.png|link=#Shadow Veil|Shadow Veil]]
|-
! [[#Blade Master Hyper Skills|Blade Master]]
| colspan=2 | [[File:MS Skill Bloody Storm - Reinforce.png|link=#Bloody Storm - Reinforce|Bloody Storm - Reinforce]] [[File:MS Skill Phantom Blow - Reinforce.png|link=#Phantom Blow - Reinforce|Phantom Blow - Reinforce]] [[File:MS Skill Blade Fury - Reinforce.png|link=#Blade Fury - Reinforce|Blade Fury - Reinforce]] [[File:MS Skill Bloody Storm - Spread.png|link=#Bloody Storm - Spread|Bloody Storm - Spread]] [[File:MS Skill Phantom Blow - Guardbreak.png|link=#Phantom Blow - Guardbreak|Phantom Blow - Guardbreak]] [[File:MS Skill Blade Fury - Guardbreak.png|link=#Blade Fury - Guardbreak|Blade Fury - Guardbreak]] [[File:MS Skill Bloody Storm - Extra Strike.png|link=#Bloody Storm - Extra Strike|Bloody Storm - Extra Strike]] [[File:MS Skill Phantom Blow - Extra Strike.png|link=#Phantom Blow - Extra Strike|Phantom Blow - Extra Strike]] [[File:MS Skill Blade Fury - Spread.png|link=#Blade Fury - Spread|Blade Fury - Spread]]
| [[File:MS Skill Blade Clone.png|link=#Blade Clone|Blade Clone]] [[File:MS Skill Asura's Anger.png|link=#Asura's Anger|Asura's Anger]]
|}</center>
 
==First Job==
===Rogue===
{{MapleStory/skill
|name=Nimble Body
|tooltip=Permanently increases Accuracy and Avoidability
}}
}}
Not available for Dual Blades.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 22'' <br /> per level'''
| bgcolor=#90ff90 | '''''Add 20 sec'' <br /> per level'''
|-
! 1
| bgcolor=E6E6FA | +22
|-
! 2
| {{yes2|+44}}
|-
! 3
| {{yes2|+66}}
|-
! 4
| {{yes2|+88}}
|-
! 5
| {{yes2|+110}}
|-
! 6
| {{yes2|+132}}
|-
! 7
| {{yes2|+154}}
|-
! 8
| {{yes2|+176}}
|-
! 9
| {{yes2|+198}}
|-
! <u>10</u>
| {{yes2|+210}}
|}
{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Rogue|Nimble Body|Permanently increases Accuracy and Avoidability.|Not available for Dual Blade|
{{MapleStory/skill
*'''Level 1''': Accuracy and Evasion +22
|name=Dark Sight
*'''Level 2''': Accuracy and Evasion +44
|tooltip=Allows you to hide in shadow for a short time. While Dark Sight is activated you cannot attack or be attacked, but you can use the Flash Jump skill. Press the skill key again to deactivate Dark Sight.
*'''Level 3''': Accuracy and Evasion +66
*'''Level 4''': Accuracy and Evasion +88
*'''Level 5''': Accuracy and Evasion +110
*'''Level 6''': Accuracy and Evasion +132
*'''Level 7''': Accuracy and Evasion +154
*'''Level 8''': Accuracy and Evasion +176
*'''Level 9''': Accuracy and Evasion +198
*'''Level 10''': Accuracy and Evasion +220
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Subtract 2'' <br /> per level'''
| bgcolor=#90ff90 | '''''Add 20 sec'' <br /> per level'''
|-
! 1
| bgcolor=E6E6FA | 23
| bgcolor=E6E6FA | 20 sec
|-
! 2
| {{yes2|21}}
| {{yes2|40 sec}}
|-
! 3
| {{yes2|19}}
| {{yes2|60 sec}}
|-
! 4
| {{yes2|17}}
| {{yes2|80 sec}}
|-
! 5
| {{yes2|15}}
| {{yes2|100 sec}}
|-
! 6
| {{yes2|13}}
| {{yes2|120 sec}}
|-
! 7
| {{yes2|11}}
| {{yes2|140 sec}}
|-
! 8
| {{yes2|9}}
| {{yes2|160 sec}}
|-
! 9
| {{yes2|7}}
| {{yes2|180 sec}}
|-
! <u>10</u>
| {{yes2|5}}
| {{yes2|200 sec}}
|}
{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Rogue|Double Stab|Quickly stabs an enemy twice.|Not available for Dual Blade|
{{MapleStory/skill
*'''Level 1''': MP Cost: 8, Damage: 89%
|name=Double Stab
*'''Level 2''': MP Cost: 8, Damage: 93%
|tooltip=Quickly stabs an enemy twice.
*'''Level 3''': MP Cost: 8, Damage: 97%
*'''Level 4''': MP Cost: 8, Damage: 101%
*'''Level 5''': MP Cost: 8, Damage: 105%
*'''Level 6''': MP Cost: 10, Damage: 109%
*'''Level 7''': MP Cost: 10, Damage: 113%
*'''Level 8''': MP Cost: 10, Damage: 117%
*'''Level 9''': MP Cost: 10, Damage: 121%
*'''Level 10''': MP Cost: 10, Damage: 125%
*'''Level 11''': MP Cost: 10, Damage: 129%
*'''Level 12''': MP Cost: 12, Damage: 133%
*'''Level 13''': MP Cost: 12, Damage: 137%
*'''Level 14''': MP Cost: 12, Damage: 141%
*'''Level 15''': MP Cost: 12, Damage: 145%
*'''Level 16''': MP Cost: 12, Damage: 149%
*'''Level 17''': MP Cost: 12, Damage: 153%
*'''Level 18''': MP Cost: 14, Damage: 157%
*'''Level 19''': MP Cost: 14, Damage: 161%
*'''Level 20''': MP Cost: 14, Damage: 165%
}}
}}
Not available for Dual Blades.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 89% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 1
|-
! 2
| 8 || {{yes2|93%}} || 2 || 1
|-
! 3
| 8 || {{yes2|97%}} || 2 || 1
|-
! 4
| 8 || {{yes2|101%}} || 2 || 1
|-
! 5
| 8 || {{yes2|105%}} || 2 || 1
|-
! 6
| {{yes2|10}} || {{yes2|109%}} || 2 || 1
|-
! 7
| 10 || {{yes2|113%}} || 2 || 1
|-
! 8
| 10 || {{yes2|117%}} || 2 || 1
|-
! 9
| 10 || {{yes2|121%}} || 2 || 1
|-
! 10
| 10 || {{yes2|125%}} || 2 || 1
|-
! 11
| 10 || {{yes2|129%}} || 2 || 1
|-
! 12
| {{yes2|12}} || {{yes2|133%}} || 2 || 1
|-
! 13
| 12 || {{yes2|137%}} || 2 || 1
|-
! 14
| 12 || {{yes2|141%}} || 2 || 1
|-
! 15
| 12 || {{yes2|145%}} || 2 || 1
|-
! 16
| 12 || {{yes2|149%}} || 2 || 1
|-
! 17
| 12 || {{yes2|153%}} || 2 || 1
|-
! 18
| 14 || {{yes2|157%}} || 2 || 1
|-
! 19
| 14 || {{yes2|161%}} || 2 || 1
|-
! <u>20</u>
| 14 || {{yes2|165%}} || 2 || 1
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Rogue|Lucky Seven|Throws 2 throwing stars based on LUK, regardless of Claw Mastery.|Not available for Dual Blade|
{{MapleStory/skill
*'''Level 1''': MP Cost: 8, Damage: 114%
|name=Lucky Seven
*'''Level 2''': MP Cost: 8, Damage: 118%
|tooltip=Throws 2 throwing stars based on LUK, regardless of Claw Mastery.
*'''Level 3''': MP Cost: 8, Damage: 122%
*'''Level 4''': MP Cost: 8, Damage: 126%
*'''Level 5''': MP Cost: 8, Damage: 130%
*'''Level 6''': MP Cost: 10, Damage: 134%
*'''Level 7''': MP Cost: 10, Damage: 138%
*'''Level 8''': MP Cost: 10, Damage: 142%
*'''Level 9''': MP Cost: 10, Damage: 146%
*'''Level 10''': MP Cost: 10, Damage: 150%
*'''Level 11''': MP Cost: 10, Damage: 154%
*'''Level 12''': MP Cost: 12, Damage: 158%
*'''Level 13''': MP Cost: 12, Damage: 162%
*'''Level 14''': MP Cost: 12, Damage: 166%
*'''Level 15''': MP Cost: 12, Damage: 170%
*'''Level 16''': MP Cost: 12, Damage: 174%
*'''Level 17''': MP Cost: 12, Damage: 178%
*'''Level 18''': MP Cost: 14, Damage: 182%
*'''Level 19''': MP Cost: 14, Damage: 186%
*'''Level 20''': MP Cost: 14, Damage: 190%
}}
}}
Not available for Dual Blades.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Throwing Stars Consumed
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 6 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 114% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 1
|-
! 2
| 8 || 2 || {{yes2|118%}} || 2 || 1
|-
! 3
| 8 || 2 || {{yes2|122%}} || 2 || 1
|-
! 4
| 8 || 2 || {{yes2|126%}} || 2 || 1
|-
! 5
| 8 || 2 || {{yes2|130%}} || 2 || 1
|-
! 6
| {{yes2|10}} || 2 || {{yes2|134%}} || 2 || 1
|-
! 7
| 10 || 2 || {{yes2|138%}} || 2 || 1
|-
! 8
| 10 || 2 || {{yes2|142%}} || 2 || 1
|-
! 9
| 10 || 2 || {{yes2|146%}} || 2 || 1
|-
! 10
| 10 || 2 || {{yes2|150%}} || 2 || 1
|-
! 11
| 10 || 2 || {{yes2|154%}} || 2 || 1
|-
! 12
| {{yes2|12}} || 2 || {{yes2|158%}} || 2 || 1
|-
! 13
| 12 || 2 || {{yes2|162%}} || 2 || 1
|-
! 14
| 12 || 2 || {{yes2|166%}} || 2 || 1
|-
! 15
| 12 || 2 || {{yes2|170%}} || 2 || 1
|-
! 16
| 12 || 2 || {{yes2|174%}} || 2 || 1
|-
! 17
| 12 || 2 || {{yes2|178%}} || 2 || 1
|-
! 18
| {{yes2|14}} || 2 || {{yes2|182%}} || 2 || 1
|-
! 19
| 14 || 2 || {{yes2|186%}} || 2 || 1
|-
! <u>20</u>
| 14 || 2 || {{yes2|190%}} || 2 || 1
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Rogue|Haste|Temporarily increases Movement Speed and Jump for all party members. Increases maximum Movement Speed permanently.|Not available for Dual Blades.|
{{MapleStory/skill
*'''Level 1''': MP Cost: 10, Duration: 10 sec, Speed: +2, Jump: +1, Passive Effects - Max Movement Speed: +1
|name=Haste
*'''Level 2''': MP Cost: 10, Duration: 20 sec, Speed: +4, Jump: +2, Passive Effects - Max Movement Speed: +2
|tooltip=Temporarily increases Movement Speed and Jump for all party members. Increases maximum Movement Speed permanently.
*'''Level 3''': MP Cost: 10, Duration: 30 sec, Speed: +6, Jump: +3, Passive Effects - Max Movement Speed: +3
*'''Level 4''': MP Cost: 10, Duration: 40 sec, Speed: +8, Jump: +4, Passive Effects - Max Movement Speed: +4
*'''Level 5''': MP Cost: 10, Duration: 50 sec, Speed: +10, Jump: +5, Passive Effects - Max Movement Speed: +5
*'''Level 6''': MP Cost: 10, Duration: 60 sec, Speed: +12, Jump: +6, Passive Effects - Max Movement Speed: +6
*'''Level 7''': MP Cost: 10, Duration: 70 sec, Speed: +14, Jump: +7, Passive Effects - Max Movement Speed: +7
*'''Level 8''': MP Cost: 10, Duration: 80 sec, Speed: +16, Jump: +8, Passive Effects - Max Movement Speed: +8
*'''Level 9''': MP Cost: 10, Duration: 90 sec, Speed: +18, Jump: +9, Passive Effects - Max Movement Speed: +9
*'''Level 10''': MP Cost: 10, Duration: 100 sec, Speed: +20, Jump: +10, Passive Effects - Max Movement Speed: +10
*'''Level 11''': MP Cost: 20, Duration: 110 sec, Speed: +22, Jump: +11, Passive Effects - Max Movement Speed: +11
*'''Level 12''': MP Cost: 20, Duration: 120 sec, Speed: +24, Jump: +12, Passive Effects - Max Movement Speed: +12
*'''Level 13''': MP Cost: 20, Duration: 130 sec, Speed: +26, Jump: +13, Passive Effects - Max Movement Speed: +13
*'''Level 14''': MP Cost: 20, Duration: 140 sec, Speed: +28, Jump: +14, Passive Effects - Max Movement Speed: +14
*'''Level 15''': MP Cost: 20, Duration: 150 sec, Speed: +30, Jump: +15, Passive Effects - Max Movement Speed: +15
*'''Level 16''': MP Cost: 20, Duration: 160 sec, Speed: +32, Jump: +16, Passive Effects - Max Movement Speed: +16
*'''Level 17''': MP Cost: 20, Duration: 170 sec, Speed: +34, Jump: +17, Passive Effects - Max Movement Speed: +17
*'''Level 18''': MP Cost: 20, Duration: 180 sec, Speed: +36, Jump: +18, Passive Effects - Max Movement Speed: +18
*'''Level 19''': MP Cost: 20, Duration: 190 sec, Speed: +38, Jump: +19, Passive Effects - Max Movement Speed: +19
*'''Level 20''': MP Cost: 20, Duration: 200 sec, Speed: +40, Jump: +20, Passive Effects - Max Movement Speed: +20
}}
}}
Not available for Dual Blades.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="Given to you and party members">Movement Speed</span>
! width=100px | <span class=explain title="Given to you and party members">Jump</span>
! width=100px | Duration
! width=100px | <span class=explain title="Passive Effect">Max Movement Speed</span>
|-
|
| bgcolor=#90ff90 | '''''Add 10'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 4'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 20 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | +4 || bgcolor=E6E6FA | +2 || bgcolor=E6E6FA | 20 sec || bgcolor=E6E6FA | +2
|-
! 2
| 10 || {{yes2|+8}} || {{yes2|+4}} || {{yes2|40 sec}} || {{yes2|+4}}
|-
! 3
| 10 || {{yes2|+12}} || {{yes2|+6}} || {{yes2|60 sec}} || {{yes2|+6}}
|-
! 4
| 10 || {{yes2|+16}} || {{yes2|+8}} || {{yes2|80 sec}} || {{yes2|+8}}
|-
! 5
| 10 || {{yes2|+20}} || {{yes2|+10}} || {{yes2|100 sec}} || {{yes2|+10}}
|-
! 6
| {{yes2|20}} || {{yes2|+24}} || {{yes2|+12}} || {{yes2|120 sec}} || {{yes2|+12}}
|-
! 7
| 20 || {{yes2|+28}} || {{yes2|+14}} || {{yes2|140 sec}} || {{yes2|+14}}
|-
! 8
| 20 || {{yes2|+32}} || {{yes2|+16}} || {{yes2|160 sec}} || {{yes2|+16}}
|-
! 9
| 20 || {{yes2|+36}} || {{yes2|+18}} || {{yes2|180 sec}} || {{yes2|+18}}
|-
! <u>10</u>
| 20 || {{yes2|+40}} || {{yes2|+20}} || {{yes2|200 sec}} || {{yes2|+20}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Rogue|Bandit Slash|Lashes out at a group of enemies with your off-hand weapon.|Dual Blade only|
{{MapleStory/skill
*'''Level 1''': MP Cost: 10, Damage: 186%, Max Enemies Hit: 3
|name=Flash Jump
*'''Level 2''': MP Cost: 10, Damage: 202%, Max Enemies Hit: 3
|file2=[[File:MS Skill Dualer Flash Jump.png]]
*'''Level 3''': MP Cost: 11, Damage: 218%, Max Enemies Hit: 3
|tooltip=Use while in the middle of a jump to jump even further. The jump distance increases as the skill level increases.
*'''Level 4''': MP Cost: 11, Damage: 234%, Max Enemies Hit: 3
*'''Level 5''': MP Cost: 11, Damage: 250%, Max Enemies Hit: 3
*'''Level 6''': MP Cost: 12, Damage: 266%, Max Enemies Hit: 3
*'''Level 7''': MP Cost: 12, Damage: 282%, Max Enemies Hit: 3
*'''Level 8''': MP Cost: 12, Damage: 298%, Max Enemies Hit: 3
*'''Level 9''': MP Cost: 13, Damage: 314%, Max Enemies Hit: 3
*'''Level 10''': MP Cost: 13, Damage: 330%, Max Enemies Hit: 3
}}
}}
Icons from left to right: Rogue (non-Dual Blade), Rogue (Dual Blade)
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="Can be used 2 times consecutively. Note, Dual Blade Flash Jump costs 10 more MP than listed here.">MP Cost</span>
|-
|
| bgcolor=#90ff90 | '''''Subtract 2'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 28
|-
! 2
| {{yes2|24}}
|-
! 3
| {{yes2|20}}
|-
! 4
| {{yes2|16}}
|-
! <u>5</u>
| {{yes2|12}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Rogue|Side Step|Permanently increases Dodge Chance.|Dual Blade only|
{{MapleStory/skill
*'''Level 1''': Dodge Chance +6%
|name=Bandit Slash
*'''Level 2''': Dodge Chance +7%
|tooltip=Lashes out at a group of enemies with crossing blades.
*'''Level 3''': Dodge Chance +8%
*'''Level 4''': Dodge Chance +9%
*'''Level 5''': Dodge Chance +10%
*'''Level 6''': Dodge Chance +11%
*'''Level 7''': Dodge Chance +12%
*'''Level 8''': Dodge Chance +13%
*'''Level 9''': Dodge Chance +14%
*'''Level 10''': Dodge Chance +15%
}}
}}
Dual Blade only.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 16%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 186% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 6
|-
! 2
| 10 || {{yes2|202%}} || 1 || 3
|-
! 3
| {{yes2|11}} || {{yes2|218%}} || 1 || 3
|-
! 4
| 11 || {{yes2|234%}} || 1 || 3
|-
! 5
| 11 || {{yes2|250%}} || 1 || 3
|-
! 6
| {{yes2|12}} || {{yes2|266%}} || 1 || 3
|-
! 7
| 12 || {{yes2|282%}} || 1 || 3
|-
! 8
| 12 || {{yes2|298%}} || 1 || 3
|-
! 9
| {{yes2|13}} || {{yes2|314%}} || 1 || 3
|-
! <u>10</u>
| 13 || {{yes2|330%}} || 1 || 3
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Rogue|Flash Jump|Use while in the middle of a jump to jump even further. The jumping distance increases as the skill level increases.|Dual Blade only|
{{MapleStory/skill
*'''Level 1''': MP Cost: 38, jumps further
|name=Side Step
*'''Level 2''': MP Cost: 34, jumps further
|tooltip=Permanently increases Dodge Chance.
*'''Level 3''': MP Cost: 30, jumps further
}}
*'''Level 4''': MP Cost: 26, jumps further
Dual Blade only.
*'''Level 5''': MP Cost: 22, jumps further
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
|MS Skill Dualer Flash Jump.png}}
! width=50px | Level
! width=100px | Avoidability
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +6%
|-
! 2
| {{yes2|+7%}}
|-
! 3
| {{yes2|+8%}}
|-
! 4
| {{yes2|+9%}}
|-
! 5
| {{yes2|+10%}}
|-
! 6
| {{yes2|+11%}}
|-
! 7
| {{yes2|+12%}}
|-
! 8
| {{yes2|+13%}}
|-
! 9
| {{yes2|+14%}}
|-
! <u>10</u>
| {{yes2|+15%}}
|}{{MapleStory/skill|end}}


===First Job+ (Dual Blade only)===
==First Job+ (Dual Blade only)==
*Advanced from first job [[#Rogue|Rogue]]
*Advanced from first job [[#Rogue|Rogue]]


====Blade Recruit====
===Blade Recruit===
{{MapleStory/Skill desc|Blade Recruit|Self Haste|Temporarily increases Movement Speed and Jump. Increases maximum Movement Speed permanently.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 8, Duration: 20 sec, Speed: +4, Jump: +5, Passive Effects - Max Movement Speed: +2
|name=Self Haste
*'''Level 2''': MP Cost: 8, Duration: 40 sec, Speed: +8, Jump: +7, Passive Effects - Max Movement Speed: +4
|tooltip=Temporarily increases Movement Speed and Jump. Increases maximum Movement Speed permanently.
*'''Level 3''': MP Cost: 8, Duration: 60 sec, Speed: +12, Jump: +9, Passive Effects - Max Movement Speed: +6
*'''Level 4''': MP Cost: 8, Duration: 80 sec, Speed: +16, Jump: +11, Passive Effects - Max Movement Speed: +8
*'''Level 5''': MP Cost: 8, Duration: 100 sec, Speed: +20, Jump: +13, Passive Effects - Max Movement Speed: +10
*'''Level 6''': MP Cost: 16, Duration: 120 sec, Speed: +24, Jump: +15, Passive Effects - Max Movement Speed: +12
*'''Level 7''': MP Cost: 16, Duration: 140 sec, Speed: +28, Jump: +17, Passive Effects - Max Movement Speed: +14
*'''Level 8''': MP Cost: 16, Duration: 160 sec, Speed: +32, Jump: +19, Passive Effects - Max Movement Speed: +16
*'''Level 9''': MP Cost: 16, Duration: 180 sec, Speed: +36, Jump: +21, Passive Effects - Max Movement Speed: +18
*'''Level 10''': MP Cost: 16, Duration: 200 sec, Speed: +40, Jump: +23, Passive Effects - Max Movement Speed: +20
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Movement Speed
! width=100px | Jump
! width=100px | Duration
! width=100px | Max Movement Speed
|-
|
| bgcolor=#90ff90 | '''''Add 8'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 4'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 20 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | +4 || bgcolor=E6E6FA | +5 || bgcolor=E6E6FA | 20 sec || bgcolor=E6E6FA | +2
|-
! 2
| 8 || {{yes2|+8}} || {{yes2|+7}} || {{yes2|40 sec}} || {{yes2|+4}}
|-
! 3
| 8 || {{yes2|+12}} || {{yes2|+9}} || {{yes2|60 sec}} || {{yes2|+6}}
|-
! 4
| 8 || {{yes2|+16}} || {{yes2|+11}} || {{yes2|80 sec}} || {{yes2|+8}}
|-
! 5
| 8 || {{yes2|+20}} || {{yes2|+13}} || {{yes2|100 sec}} || {{yes2|+10}}
|-
! 6
| {{yes2|16}} || {{yes2|+24}} || {{yes2|+15}} || {{yes2|120 sec}} || {{yes2|+12}}
|-
! 7
| 16 || {{yes2|+28}} || {{yes2|+17}} || {{yes2|140 sec}} || {{yes2|+14}}
|-
! 8
| 16 || {{yes2|+32}} || {{yes2|+19}} || {{yes2|160 sec}} || {{yes2|+16}}
|-
! 9
| 16 || {{yes2|+36}} || {{yes2|+21}} || {{yes2|180 sec}} || {{yes2|+18}}
|-
! <u>10</u>
| 16 || {{yes2|+40}} || {{yes2|+23}} || {{yes2|200 sec}} || {{yes2|+20}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Blade Recruit|Katara Mastery|Increases the weapon mastery and accuracy of daggers and kataras.||
{{MapleStory/skill
*'''Level 1''': Dagger and Katara Mastery: +14%, Accuracy: +12
|name=Katara Mastery
*'''Level 2''': Dagger and Katara Mastery: +18%, Accuracy: +24
|tooltip=Increases the weapon mastery and accuracy of daggers and kataras.
*'''Level 3''': Dagger and Katara Mastery: +22%, Accuracy: +36
*'''Level 4''': Dagger and Katara Mastery: +26%, Accuracy: +48
*'''Level 5''': Dagger and Katara Mastery: +30%, Accuracy: +60
*'''Level 6''': Dagger and Katara Mastery: +34%, Accuracy: +72
*'''Level 7''': Dagger and Katara Mastery: +38%, Accuracy: +84
*'''Level 8''': Dagger and Katara Mastery: +42%, Accuracy: +96
*'''Level 9''': Dagger and Katara Mastery: +46%, Accuracy: +108
*'''Level 10''': Dagger and Katara Mastery: +50%, Accuracy: +120
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Dagger and Katara Mastery
! Accuracy
|-
|
| bgcolor=#90ff90 | '''''Add 4%'' <br /> per level'''
| bgcolor=#90ff90 | '''''Add 20'' <br />per level'''
|-
! 1
| bgcolor=E6E6FA | +14%
| bgcolor=E6E6FA | +20
|-
! 2
| {{yes2|+18%}}
| {{yes2|+40}}
|-
! 3
| {{yes2|+22%}}
| {{yes2|+60}}
|-
! 4
| {{yes2|+26%}}
| {{yes2|+80}}
|-
! 5
| {{yes2|+30%}}
| {{yes2|+100}}
|-
! 6
| {{yes2|+34%}}
| {{yes2|+120}}
|-
! 7
| {{yes2|+38%}}
| {{yes2|+140}}
|-
! 8
| {{yes2|+42%}}
| {{yes2|+160}}
|-
! 9
| {{yes2|+46%}}
| {{yes2|+180}}
|-
! <u>10</u>
| {{yes2|+50%}}
| {{yes2|+200}}
|}
{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Blade Recruit|Tornado Spin|Dashes forward quickly to perform a powerful spin attack against multiple enemies.|Lv. 15 effects: Links to Lv. 10+ Flying Assaulter|
{{MapleStory/skill
*'''Level 1''': MP Cost: 24, Damage: 310%, Max Enemies Hit: 3
|name=Tornado Spin
*'''Level 2''': MP Cost: 24, Damage: 315%, Max Enemies Hit: 3
|tooltip=Dashes forward quickly to perform a powerful spin attack against multiple enemies.
*'''Level 3''': MP Cost: 24, Damage: 320%, Max Enemies Hit: 3
*'''Level 4''': MP Cost: 27, Damage: 325%, Max Enemies Hit: 3
*'''Level 5''': MP Cost: 27, Damage: 330%, Max Enemies Hit: 4
*'''Level 6''': MP Cost: 27, Damage: 335%, Max Enemies Hit: 4
*'''Level 7''': MP Cost: 30, Damage: 340%, Max Enemies Hit: 4
*'''Level 8''': MP Cost: 30, Damage: 345%, Max Enemies Hit: 4
*'''Level 9''': MP Cost: 30, Damage: 350%, Max Enemies Hit: 4
*'''Level 10''': MP Cost: 33, Damage: 355%, Max Enemies Hit: 5
*'''Level 11''': MP Cost: 33, Damage: 360%, Max Enemies Hit: 5
*'''Level 12''': MP Cost: 33, Damage: 365%, Max Enemies Hit: 5
*'''Level 13''': MP Cost: 36, Damage: 370%, Max Enemies Hit: 5
*'''Level 14''': MP Cost: 36, Damage: 375%, Max Enemies Hit: 5
*'''Level 15''': MP Cost: 36, Damage: 380%, Max Enemies Hit: 6
}}
}}
Lv. 15 effect: Links to Lv. 10+ Flying Assaulter
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 5%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 5 levels'''
|-
! 1
| bgcolor=E6E6FA | 24 || bgcolor=E6E6FA | 310% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 3
|-
! 2
| 24 || {{yes2|315%}} || 1 || 3
|-
! 3
| 24 || {{yes2|320%}} || 1 || 3
|-
! 4
| 27 || {{yes2|325%}} || 1 || 3
|-
! 5
| 27 || {{yes2|330%}} || 1 || {{yes2|4}}
|-
! 6
| 27 || {{yes2|335%}} || 1 || 4
|-
! 7
| {{yes2|30}} || {{yes2|340%}} || 1 || 4
|-
! 8
| 30 || {{yes2|345%}} || 1 || 4
|-
! 9
| 30 || {{yes2|350%}} || 1 || 4
|-
! 10
| {{yes2|33}} || {{yes2|355%}} || 1 || {{yes2|5}}
|-
! 11
| 33 || {{yes2|360%}} || 1 || 5
|-
! 12
| 33 || {{yes2|365%}} || 1 || 5
|-
! 13
| {{yes2|36}} || {{yes2|370%}} || 1 || 5
|-
! 14
| 36 || {{yes2|375%}} || 1 || 5
|-
! <u>15</u>
| 36 || {{yes2|380%}} || 1 || 5
|}{{MapleStory/skill|end}}


===Second Job===
==Second Job==
====Common====
===Common Second Job skills===
{{MapleStory/Skill desc|Thief 2 Common|Physical Training|Permanently improves LUK and DEX through sheer physical training.||
{{MapleStory/skill
*'''Level 1''': Permanently increases LUK and DEX by 6
|name=Physical Training
*'''Level 2''': Permanently increases LUK and DEX by 12
|tooltip=Permanently improves LUK and DEX through sheer physical training.
*'''Level 3''': Permanently increases LUK and DEX by 18
*'''Level 4''': Permanently increases LUK and DEX by 24
*'''Level 5''': Permanently increases LUK and DEX by 30
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | DEX and LUK
|-
|
| bgcolor=#90ff90 | '''''Add 6'' <br/> per level'''
|-
! 1
| bgcolor=E6E6FA | +6
|-
! 2
| {{yes2|+12}}
|-
! 3
| {{yes2|+18}}
|-
! 4
| {{yes2|+24}}
|-
! <u>5</u>
| {{yes2|+30}}
|}
{{MapleStory/skill|end}}


*The skill below belongs to only Assassin and Bandit:
===Bandit and Blade Acolyte===
 
*The skill below belongs to only Bandit and Blade Acolyte:
{{MapleStory/Skill desc|Thief 2 Common|Flash Jump|Use in the middle of a jump to jump even further. Jumping distance increases as the skill level increases. Can also be used with the jump key.||
{{MapleStory/skill
*'''Level 1''': MP -38, Jumps a certain distance.
|name=Channel Karma
*'''Level 2''': MP -34, Jumps a certain distance.
|tooltip=Maximizes Weapon Attack power.
*'''Level 3''': MP -30, Jumps a certain distance.
*'''Level 4''': MP -26, Jumps a certain distance.
*'''Level 5''': MP -22, Jumps a certain distance.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Weapon Attack
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 7'' <br /> per 10 levels'''
| bgcolor=#90ff90 | <span class=explain title="Rounded down (e.g. 1.5 is rounded down to 1)">'''''Add 1.5'' <br /> per level'''</span>
| bgcolor=#90ff90 | '''''Add 6 sec'' <br /> per level'''
|-
! 1
| bgcolor=E6E6FA | 15
| bgcolor=E6E6FA | +1
| bgcolor=E6E6FA | 66 sec
|-
! 2
| 15
| {{yes2|+3}}
| {{yes2|72 sec}}
|-
! 3
| 15
| {{yes2|+4}}
| {{yes2|78 sec}}
|-
! 4
| 15
| {{yes2|+6}}
| {{yes2|84 sec}}
|-
! 5
| 15
| {{yes2|+7}}
| {{yes2|90 sec}}
|-
! 6
| 15
| {{yes2|+9}}
| {{yes2|96 sec}}
|-
! 7
| 15
| {{yes2|+10}}
| {{yes2|102 sec}}
|-
! 8
| 15
| {{yes2|+12}}
| {{yes2|108 sec}}
|-
! 9
| 15
| {{yes2|+13}}
| {{yes2|114 sec}}
|-
! 10
| 15
| {{yes2|+15}}
| {{yes2|120 sec}}
|-
! 11
| {{yes2|22}}
| {{yes2|+16}}
| {{yes2|126 sec}}
|-
! 12
| 22
| {{yes2|+18}}
| {{yes2|132 sec}}
|-
! 13
| 22
| {{yes2|+19}}
| {{yes2|138 sec}}
|-
! 14
| 22
| {{yes2|+21}}
| {{yes2|144 sec}}
|-
! 15
| 22
| {{yes2|+22}}
| {{yes2|150 sec}}
|-
! 16
| 22
| {{yes2|+24}}
| {{yes2|156 sec}}
|-
! 17
| 22
| {{yes2|+25}}
| {{yes2|162 sec}}
|-
! 18
| 22
| {{yes2|+27}}
| {{yes2|168 sec}}
|-
! 19
| 22
| {{yes2|+28}}
| {{yes2|174 sec}}
|-
! <u>20</u>
| 22
| {{yes2|+30}}
| {{yes2|180 sec}}
|}{{MapleStory/skill|end}}


*The skill below belongs to only Bandit and Dual Blade:
===Assassin===
*Advanced from the first job [[#Rogue|Rogue]].


{{MapleStory/Skill desc|Thief 2 Common|Channel Karma|Maximizes Weapon Attack power.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 15, Weapon ATT: +1, Duration: 66 sec
|name=Claw Mastery
*'''Level 2''': MP Cost: 15, Weapon ATT: +3, Duration: 72 sec
|tooltip=Increases the weapon mastery and accuracy of Throwing Stars, and enhances the max number of throwing stars.
*'''Level 3''': MP Cost: 15, Weapon ATT: +4, Duration: 78 sec
*'''Level 4''': MP Cost: 15, Weapon ATT: +6, Duration: 84 sec
*'''Level 5''': MP Cost: 15, Weapon ATT: +7, Duration: 90 sec
*'''Level 6''': MP Cost: 15, Weapon ATT: +9, Duration: 96 sec
*'''Level 7''': MP Cost: 15, Weapon ATT: +10, Duration: 102 sec
*'''Level 8''': MP Cost: 15, Weapon ATT: +12, Duration: 108 sec
*'''Level 9''': MP Cost: 15, Weapon ATT: +13, Duration: 114 sec
*'''Level 10''': MP Cost: 15, Weapon ATT: +15, Duration: 120 sec
*'''Level 11''': MP Cost: 22, Weapon ATT: +16, Duration: 126 sec
*'''Level 12''': MP Cost: 22, Weapon ATT: +18, Duration: 132 sec
*'''Level 13''': MP Cost: 22, Weapon ATT: +19, Duration: 138 sec
*'''Level 14''': MP Cost: 22, Weapon ATT: +21, Duration: 144 sec
*'''Level 15''': MP Cost: 22, Weapon ATT: +22, Duration: 150 sec
*'''Level 16''': MP Cost: 22, Weapon ATT: +24, Duration: 156 sec
*'''Level 17''': MP Cost: 22, Weapon ATT: +25, Duration: 162 sec
*'''Level 18''': MP Cost: 22, Weapon ATT: +27, Duration: 168 sec
*'''Level 19''': MP Cost: 22, Weapon ATT: +28, Duration: 174 sec
*'''Level 20''': MP Cost: 22, Weapon ATT: +30, Duration: 180 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Claw Mastery
! width=100px | Accuracy
! width=100px | Number of Bullets
|-
|
| bgcolor=#90ff90 | '''''Add 4%'' <br /> per level'''
| bgcolor=#90ff90 | '''''Add 12'' <br />per level'''
| bgcolor=#90ff90 | '''''Add 20'' <br />per level'''
|-
! 1
| bgcolor=E6E6FA | +14%
| bgcolor=E6E6FA | +12
| bgcolor=E6E6FA | +20
|-
! 2
| {{yes2|+18%}}
| {{yes2|+24}}
| {{yes2|+40}}
|-
! 3
| {{yes2|+22%}}
| {{yes2|+36}}
| {{yes2|+60}}
|-
! 4
| {{yes2|+26%}}
| {{yes2|+48}}
| {{yes2|+80}}
|-
! 5
| {{yes2|+30%}}
| {{yes2|+60}}
| {{yes2|+100}}
|-
! 6
| {{yes2|+34%}}
| {{yes2|+72}}
| {{yes2|+120}}
|-
! 7
| {{yes2|+38%}}
| {{yes2|+84}}
| {{yes2|+140}}
|-
! 8
| {{yes2|+42%}}
| {{yes2|+96}}
| {{yes2|+160}}
|-
! 9
| {{yes2|+46%}}
| {{yes2|+108}}
| {{yes2|+180}}
|-
! <u>10</u>
| {{yes2|+50%}}
| {{yes2|+120}}
| {{yes2|+200}}
|}{{MapleStory/skill|end}}


====Assassin====
{{MapleStory/skill
*Advanced from the first job [[#Rogue|Rogue]].
|name=Claw Booster
 
|tooltip=Increase the attack speed of your weapon by 2 levels. Must have a Claw equipped.
{{MapleStory/Skill desc|Assassin|Claw Mastery|Increases the weapon mastery and accuracy of Throwing Stars, and enhances the max number of throwing stars.||
|requirement=Requires Level 5 [[#Claw Mastery|Claw Mastery]]
*'''Level 1''': Claw Mastery: +14%, Accuracy: +12, Throwing Stars: +20
*'''Level 2''': Claw Mastery: +18%, Accuracy: +24, Throwing Stars: +40
*'''Level 3''': Claw Mastery: +22%, Accuracy: +36, Throwing Stars: +60
*'''Level 4''': Claw Mastery: +26%, Accuracy: +48, Throwing Stars: +80
*'''Level 5''': Claw Mastery: +30%, Accuracy: +60, Throwing Stars: +100
*'''Level 6''': Claw Mastery: +34%, Accuracy: +72, Throwing Stars: +120
*'''Level 7''': Claw Mastery: +38%, Accuracy: +84, Throwing Stars: +140
*'''Level 8''': Claw Mastery: +42%, Accuracy: +96, Throwing Stars: +160
*'''Level 9''': Claw Mastery: +46%, Accuracy: +108, Throwing Stars: +180
*'''Level 10''': Claw Mastery: +50%, Accuracy: +120, Throwing Stars: +200
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Subtract 2'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 20 sec'' <br /> per level'''
|-
! 1
| bgcolor=E6E6FA | 29
| bgcolor=E6E6FA | 20 sec
|-
! 2
| {{yes2|27}}
| {{yes2|40 sec}}
|-
! 3
| {{yes2|25}}
| {{yes2|60 sec}}
|-
! 4
| {{yes2|23}}
| {{yes2|80 sec}}
|-
! 5
| {{yes2|21}}
| {{yes2|100 sec}}
|-
! 6
| {{yes2|19}}
| {{yes2|120 sec}}
|-
! 7
| {{yes2|17}}
| {{yes2|140 sec}}
|-
! 8
| {{yes2|15}}
| {{yes2|160 sec}}
|-
! 9
| {{yes2|13}}
| {{yes2|180 sec}}
|-
! <u>10</u>
| {{yes2|11}}
| {{yes2|200 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Assassin|Claw Booster|Increase the attack speed of your weapon by 2 levels. Must have a Claw equipped.|Requires Level 5 [[#Claw Mastery|Claw Mastery]].|
{{MapleStory/skill
*'''Level 1''': MP Cost: 29, Duration: 20 sec
|name=Critical Throw
*'''Level 2''': MP Cost: 27, Duration: 40 sec
|tooltip=Increases your Critical Rate and minimum Critical Damage.
*'''Level 3''': MP Cost: 25, Duration: 60 sec
|requirement=Requires Level 3 [[#Claw Mastery|Claw Mastery]]
*'''Level 4''': MP Cost: 23, Duration: 80 sec
*'''Level 5''': MP Cost: 21, Duration: 100 sec
*'''Level 6''': MP Cost: 19, Duration: 120 sec
*'''Level 7''': MP Cost: 17, Duration: 140 sec
*'''Level 8''': MP Cost: 15, Duration: 160 sec
*'''Level 9''': MP Cost: 13, Duration: 180 sec
*'''Level 10''': MP Cost: 11, Duration: 200 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
! width=100px | Minimum Critical Damage
|-
|
| bgcolor=#90ff90 | '''''Add 3%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | +5% || bgcolor=E6E6FA | +1%
|-
! 2
| {{yes2|+8%}} || +1%
|-
! 3
| +8% || {{yes2|+2%}}
|-
! 4
| {{yes2|+11%}} || +2%
|-
! 5
| +11% || {{yes2|+3%}}
|-
! 6
| {{yes2|+14%}} || +3%
|-
! 7
| +14% || {{yes2|+4%}}
|-
! 8
| {{yes2|+17%}} || +4%
|-
! 9
| +17% || {{yes2|+5%}}
|-
! 10
| {{yes2|+20%}} || +5%
|-
! 11
| +20% || {{yes2|+6%}}
|-
! 12
| {{yes2|+23%}} || +6%
|-
! 13
| +23% || {{yes2|+7%}}
|-
! 14
| {{yes2|+26%}} || +7%
|-
! 15
| +26% || {{yes2|+8%}}
|-
! 16
| {{yes2|+29%}} || +8%
|-
! 17
| +29% || {{yes2|+9%}}
|-
! 18
| {{yes2|+32%}} || +9%
|-
! 19
| +32% || {{yes2|+10%}}
|-
! 20
| {{yes2|+35%}} || +10%
|-
! 21
| +35% || {{yes2|+11%}}
|-
! 22
| {{yes2|+38%}} || +11%
|-
! 23
| +38% || {{yes2|+12%}}
|-
! 24
| {{yes2|+41%}} || +12%
|-
! 25
| +41% || {{yes2|+13%}}
|-
! 26
| {{yes2|+44%}} || +13%
|-
! 27
| +44% || {{yes2|+14%}}
|-
! 28
| {{yes2|+47%}} || +14%
|-
! 29
| +47% || {{yes2|+15%}}
|-
! <u>30</u>
| {{yes2|+50%}} || +15%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Assassin|Critical Throw|Increases your Critical Rate and the minimum Critical Damage.|Requires Level 3 [[#Claw Mastery|Claw Mastery]]|
{{MapleStory/skill
*'''Level 1''': Critical Rate: +5%, Minimum Critical Damage: + 1%
|name=Gust Charm
*'''Level 2''': Critical Rate: +8%, Minimum Critical Damage: + 1%
|tooltip=Solidifies the wind to damage and knock back enemies.
*'''Level 3''': Critical Rate: +8%, Minimum Critical Damage: + 2%
*'''Level 4''': Critical Rate: +11%, Minimum Critical Damage: + 2%
*'''Level 5''': Critical Rate: +11%, Minimum Critical Damage: + 3%
*'''Level 6''': Critical Rate: +14%, Minimum Critical Damage: + 3%
*'''Level 7''': Critical Rate: +14%, Minimum Critical Damage: + 4%
*'''Level 8''': Critical Rate: +17%, Minimum Critical Damage: + 4%
*'''Level 9''': Critical Rate: +17%, Minimum Critical Damage: + 5%
*'''Level 10''': Critical Rate: +20%, Minimum Critical Damage: + 5%
*'''Level 11''': Critical Rate: +20%, Minimum Critical Damage: + 6%
*'''Level 12''': Critical Rate: +23%, Minimum Critical Damage: + 6%
*'''Level 13''': Critical Rate: +23%, Minimum Critical Damage: + 7%
*'''Level 14''': Critical Rate: +26%, Minimum Critical Damage: + 7%
*'''Level 15''': Critical Rate: +26%, Minimum Critical Damage: + 8%
*'''Level 16''': Critical Rate: +29%, Minimum Critical Damage: + 8%
*'''Level 17''': Critical Rate: +29%, Minimum Critical Damage: + 9%
*'''Level 18''': Critical Rate: +32%, Minimum Critical Damage: + 9%
*'''Level 19''': Critical Rate: +32%, Minimum Critical Damage: + 10%
*'''Level 20''': Critical Rate: +35%, Minimum Critical Damage: + 10%
*'''Level 21''': Critical Rate: +35%, Minimum Critical Damage: + 11%
*'''Level 22''': Critical Rate: +38%, Minimum Critical Damage: + 11%
*'''Level 23''': Critical Rate: +38%, Minimum Critical Damage: + 12%
*'''Level 24''': Critical Rate: +41%, Minimum Critical Damage: + 12%
*'''Level 25''': Critical Rate: +41%, Minimum Critical Damage: + 13%
*'''Level 26''': Critical Rate: +44%, Minimum Critical Damage: + 13%
*'''Level 27''': Critical Rate: +44%, Minimum Critical Damage: + 14%
*'''Level 28''': Critical Rate: +47%, Minimum Critical Damage: + 14%
*'''Level 29''': Critical Rate: +47%, Minimum Critical Damage: + 15%
*'''Level 30''': Critical Rate: +50%, Minimum Critical Damage: + 15%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Throwing Stars Consumed
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Knockback Distance
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 3 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 205% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 350
|-
! 2
| 15 || 2 || {{yes2|209%}} || 1 || 6 || 350
|-
! 3
| 15 || 2 || {{yes2|213%}} || 1 || 6 || 350
|-
! 4
| {{yes2|16}} || 2 || {{yes2|217%}} || 1 || 6 || 350
|-
! 5
| 16 || 2 || {{yes2|221%}} || 1 || 6 || 350
|-
! 6
| 16 || 2 || {{yes2|225%}} || 1 || 6 || 350
|-
! 7
| {{yes2|17}} || 2 || {{yes2|229%}} || 1 || 6 || 350
|-
! 8
| 17 || 2 || {{yes2|233%}} || 1 || 6 || 350
|-
! 9
| 17 || 2 || {{yes2|237%}} || 1 || 6 || 350
|-
! 10
| {{yes2|18}} || 2 || {{yes2|241%}} || 1 || 6 || 350
|-
! 11
| 18 || 2 || {{yes2|245%}} || 1 || 6 || 350
|-
! 12
| 18 || 2 || {{yes2|249%}} || 1 || 6 || 350
|-
! 13
| {{yes2|19}} || 2 || {{yes2|253%}} || 1 || 6 || 350
|-
! 14
| 19 || 2 || {{yes2|257%}} || 1 || 6 || 350
|-
! 15
| 19 || 2 || {{yes2|261%}} || 1 || 6 || 350
|-
! 16
| {{yes2|20}} || 2 || {{yes2|265%}} || 1 || 6 || 350
|-
! 17
| 20 || 2 || {{yes2|269%}} || 1 || 6 || 350
|-
! 18
| 20 || 2 || {{yes2|273%}} || 1 || 6 || 350
|-
! 19
| {{yes2|21}} || 2 || {{yes2|277%}} || 1 || 6 || 350
|-
! <u>20</u>
| 21 || 2 || {{yes2|281%}} || 1 || 6 || 350
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Assassin|Gust Charm|Solidifies the wind to damage and knock back enemies.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 15 and 2 throwing stars, Damage: 205%, Max Enemies Hit: 4, Knockback Range: 350
|name=Shuriken Burst
*'''Level 2''': MP Cost: 15 and 2 throwing stars, Damage: 209%, Max Enemies Hit: 4, Knockback Range: 350
|tooltip=Throws an exploding shuriken to damage the target and nearby enemies.
*'''Level 3''': MP Cost: 15 and 2 throwing stars, Damage: 213%, Max Enemies Hit: 4, Knockback Range: 350
*'''Level 4''': MP Cost: 16 and 2 throwing stars, Damage: 217%, Max Enemies Hit: 4, Knockback Range: 350
*'''Level 5''': MP Cost: 16 and 2 throwing stars, Damage: 221%, Max Enemies Hit: 4, Knockback Range: 350
*'''Level 6''': MP Cost: 16 and 2 throwing stars, Damage: 225%, Max Enemies Hit: 4, Knockback Range: 350
*'''Level 7''': MP Cost: 17 and 2 throwing stars, Damage: 229%, Max Enemies Hit: 4, Knockback Range: 350
*'''Level 8''': MP Cost: 17 and 2 throwing stars, Damage: 233%, Max Enemies Hit: 4, Knockback Range: 350
*'''Level 9''': MP Cost: 17 and 2 throwing stars, Damage: 237%, Max Enemies Hit: 4, Knockback Range: 350
*'''Level 10''': MP Cost: 18 and 2 throwing stars, Damage: 241%, Max Enemies Hit: 4, Knockback Range: 350
*'''Level 11''': MP Cost: 18 and 2 throwing stars, Damage: 245%, Max Enemies Hit: 4, Knockback Range: 350
*'''Level 12''': MP Cost: 18 and 2 throwing stars, Damage: 249%, Max Enemies Hit: 4, Knockback Range: 350
*'''Level 13''': MP Cost: 19 and 2 throwing stars, Damage: 253%, Max Enemies Hit: 4, Knockback Range: 350
*'''Level 14''': MP Cost: 19 and 2 throwing stars, Damage: 257%, Max Enemies Hit: 4, Knockback Range: 350
*'''Level 15''': MP Cost: 19 and 2 throwing stars, Damage: 261%, Max Enemies Hit: 4, Knockback Range: 350
*'''Level 16''': MP Cost: 20 and 2 throwing stars, Damage: 265%, Max Enemies Hit: 4, Knockback Range: 350
*'''Level 17''': MP Cost: 20 and 2 throwing stars, Damage: 269%, Max Enemies Hit: 4, Knockback Range: 350
*'''Level 18''': MP Cost: 20 and 2 throwing stars, Damage: 273%, Max Enemies Hit: 4, Knockback Range: 350
*'''Level 19''': MP Cost: 21 and 2 throwing stars, Damage: 277%, Max Enemies Hit: 4, Knockback Range: 350
*'''Level 20''': MP Cost: 21 and 2 throwing stars, Damage: 281%, Max Enemies Hit: 4, Knockback Range: 350
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Throwing Stars Consumed
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 3 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 6%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 12 || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 216% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 6
|-
! 2
| 12 || 2 || {{yes2|222%}} || 1 || 6
|-
! 3
| {{yes2|13}} || 2 || {{yes2|228%}} || 1 || 6
|-
! 4
| 13 || 2 || {{yes2|234%}} || 1 || 6
|-
! 5
| 13 || 2 || {{yes2|240%}} || 1 || 6
|-
! 6
| {{yes2|14}} || 2 || {{yes2|246%}} || 1 || 6
|-
! 7
| 14 || 2 || {{yes2|252%}} || 1 || 6
|-
! 8
| 14 || 2 || {{yes2|258%}} || 1 || 6
|-
! 9
| {{yes2|15}} || 2 || {{yes2|264%}} || 1 || 6
|-
! 10
| 15 || 2 || {{yes2|270%}} || 1 || 6
|-
! 11
| 15 || 2 || {{yes2|276%}} || 1 || 6
|-
! 12
| {{yes2|16}} || 2 || {{yes2|282%}} || 1 || 6
|-
! 13
| 16 || 2 || {{yes2|288%}} || 1 || 6
|-
! 14
| 16 || 2 || {{yes2|294%}} || 1 || 6
|-
! 15
| {{yes2|17}} || 2 || {{yes2|300%}} || 1 || 6
|-
! 16
| 17 || 2 || {{yes2|306%}} || 1 || 6
|-
! 17
| 17 || 2 || {{yes2|312%}} || 1 || 6
|-
! 18
| {{yes2|18}} || 2 || {{yes2|318%}} || 1 || 6
|-
! 19
| 18 || 2 || {{yes2|324%}} || 1 || 6
|-
! <u>20</u>
| 18 || 2 || {{yes2|330%}} || 1 || 6
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Assassin|Shuriken Burst|Throws an exploding shuriken to damage the target and nearby enemies.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 12 and 2 throwing stars, Damage: 206%, Max Enemies Hit: 4
|name=Assassin's Mark
*'''Level 2''': MP Cost: 12 and 2 throwing stars, Damage: 212%, Max Enemies Hit: 4
|tooltip=While attacking with this skill, you have a chance to leave an assassin's mark on the enemy. The next attack on a marked enemy will cause throwing stars to form on that enemy and attack other enemies nearby.
*'''Level 3''': MP Cost: 13 and 2 throwing stars, Damage: 218%, Max Enemies Hit: 4
*'''Level 4''': MP Cost: 13 and 2 throwing stars, Damage: 224%, Max Enemies Hit: 4
*'''Level 5''': MP Cost: 13 and 2 throwing stars, Damage: 230%, Max Enemies Hit: 4
*'''Level 6''': MP Cost: 14 and 2 throwing stars, Damage: 236%, Max Enemies Hit: 4
*'''Level 7''': MP Cost: 14 and 2 throwing stars, Damage: 242%, Max Enemies Hit: 4
*'''Level 8''': MP Cost: 14 and 2 throwing stars, Damage: 248%, Max Enemies Hit: 4
*'''Level 9''': MP Cost: 15 and 2 throwing stars, Damage: 254%, Max Enemies Hit: 4
*'''Level 10''': MP Cost: 15 and 2 throwing stars, Damage: 260%, Max Enemies Hit: 4
*'''Level 11''': MP Cost: 15 and 2 throwing stars, Damage: 266%, Max Enemies Hit: 4
*'''Level 12''': MP Cost: 16 and 2 throwing stars, Damage: 272%, Max Enemies Hit: 4
*'''Level 13''': MP Cost: 16 and 2 throwing stars, Damage: 278%, Max Enemies Hit: 4
*'''Level 14''': MP Cost: 16 and 2 throwing stars, Damage: 284%, Max Enemies Hit: 4
*'''Level 15''': MP Cost: 17 and 2 throwing stars, Damage: 290%, Max Enemies Hit: 4
*'''Level 16''': MP Cost: 17 and 2 throwing stars, Damage: 296%, Max Enemies Hit: 4
*'''Level 17''': MP Cost: 17 and 2 throwing stars, Damage: 302%, Max Enemies Hit: 4
*'''Level 18''': MP Cost: 18 and 2 throwing stars, Damage: 308%, Max Enemies Hit: 4
*'''Level 19''': MP Cost: 18 and 2 throwing stars, Damage: 314%, Max Enemies Hit: 4
*'''Level 20''': MP Cost: 18 and 2 throwing stars, Damage: 320%, Max Enemies Hit: 4
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Chance
! width=100px | Throwing Star Count
! width=100px | <span class=explain title="per star. Initial Damage">Damage</span>
! width=100px | <span class=explain title="% of your level converted to damage. Added to initial Damage">Damage</span>
|-
! 1
| bgcolor=E6E6FA | 40% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 30% || bgcolor=E6E6FA | 1%
|}{{MapleStory/skill|end}}


====Bandit====
===Bandit===
*Advanced from the first job [[#Rogue|Rogue]].
*Advanced from the first job [[#Rogue|Rogue]].


{{MapleStory/Skill desc|Bandit|Dagger Mastery|Increases the weapon mastery and accuracy of daggers.||
{{MapleStory/skill
*'''Level 1''': Dagger Mastery: + 14%, Accuracy: +12
|name=Dagger Mastery
*'''Level 2''': Dagger Mastery: + 18%, Accuracy: +24
|tooltip=Increases the weapon mastery and accuracy of daggers.
*'''Level 3''': Dagger Mastery: + 22%, Accuracy: +36
*'''Level 4''': Dagger Mastery: + 26%, Accuracy: +48
*'''Level 5''': Dagger Mastery: + 30%, Accuracy: +60
*'''Level 6''': Dagger Mastery: + 34%, Accuracy: +72
*'''Level 7''': Dagger Mastery: + 38%, Accuracy: +84
*'''Level 8''': Dagger Mastery: + 42%, Accuracy: +96
*'''Level 9''': Dagger Mastery: + 46%, Accuracy: +108
*'''Level 10''': Dagger Mastery: + 50%, Accuracy: +120
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Dagger Mastery
! width=100px | Accuracy
|-
|
| bgcolor=#90ff90 | '''''Add 4%'' <br /> per level'''
| bgcolor=#90ff90 | '''''Add 12'' <br />per level'''
| bgcolor=#90ff90 | '''''Add 20'' <br />per level'''
|-
! 1
| bgcolor=E6E6FA | +14%
| bgcolor=E6E6FA | +12
|-
! 2
| {{yes2|+18%}}
| {{yes2|+24}}
|-
! 3
| {{yes2|+22%}}
| {{yes2|+36}}
|-
! 4
| {{yes2|+26%}}
| {{yes2|+48}}
|-
! 5
| {{yes2|+30%}}
| {{yes2|+60}}
|-
! 6
| {{yes2|+34%}}
| {{yes2|+72}}
|-
! 7
| {{yes2|+38%}}
| {{yes2|+84}}
|-
! 8
| {{yes2|+42%}}
| {{yes2|+96}}
|-
! 9
| {{yes2|+46%}}
| {{yes2|+108}}
|-
! <u>10</u>
| {{yes2|+50%}}
| {{yes2|+120}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bandit|Dagger Booster|Increase the attack speed of your weapon by 2 levels. Must have a dagger equipped.|Requires Level 5 [[#Dagger Mastery|Dagger Mastery]]|
{{MapleStory/skill
*'''Level 1''': MP Cost: 28, Duration: 20 sec
|name=Dagger Booster
*'''Level 2''': MP Cost: 26, Duration: 40 sec
|tooltip=Increase the attack speed of your weapon by 2 levels. Must have a dagger equipped.
*'''Level 3''': MP Cost: 24, Duration: 60 sec
|requirement=Requires Level 5 [[#Dagger Mastery|Dagger Mastery]]
*'''Level 4''': MP Cost: 22, Duration: 80 sec
*'''Level 5''': MP Cost: 20, Duration: 100 sec
*'''Level 6''': MP Cost: 18, Duration: 120 sec
*'''Level 7''': MP Cost: 16, Duration: 140 sec
*'''Level 8''': MP Cost: 14, Duration: 160 sec
*'''Level 9''': MP Cost: 12, Duration: 180 sec
*'''Level 10''': MP Cost: 10, Duration: 200 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Subtract 2'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 20 sec'' <br /> per level'''
|-
! 1
| bgcolor=E6E6FA | 28
| bgcolor=E6E6FA | 20 sec
|-
! 2
| {{yes2|26}}
| {{yes2|40 sec}}
|-
! 3
| {{yes2|24}}
| {{yes2|60 sec}}
|-
! 4
| {{yes2|22}}
| {{yes2|80 sec}}
|-
! 5
| {{yes2|20}}
| {{yes2|100 sec}}
|-
! 6
| {{yes2|18}}
| {{yes2|120 sec}}
|-
! 7
| {{yes2|16}}
| {{yes2|140 sec}}
|-
! 8
| {{yes2|14}}
| {{yes2|160 sec}}
|-
! 9
| {{yes2|12}}
| {{yes2|180 sec}}
|-
! <u>10</u>
| {{yes2|10}}
| {{yes2|200 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bandit|Steal|Quickly attacks multiple enemies, with a chance to steal enemy items. Only works once per monster. You can keep trying until you succeed.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 12, Steal Chance: 31%, Damage: 294%, Max Monsters Hit: 4, Stun Duration: 2 sec
|name=Steal
*'''Level 2''': MP Cost: 12, Steal Chance: 33%, Damage: 298%, Max Monsters Hit: 4, Stun Duration: 2 sec
|tooltip=Quickly attack multiple enemies, and get a chance to steal one of the items that the target drops and a potion that recovers HP or MP immediately. You can steal each item and potion only once from a single enemy. Can attempt repeatedly until you succeed. Potions stolen from bosses recover HP and MP fully and boost Weapon ATT for a short time.
*'''Level 3''': MP Cost: 12, Steal Chance: 35%, Damage: 302%, Max Monsters Hit: 4, Stun Duration: 3 sec
*'''Level 4''': MP Cost: 12, Steal Chance: 37%, Damage: 306%, Max Monsters Hit: 4, Stun Duration: 3 sec
*'''Level 5''': MP Cost: 12, Steal Chance: 39%, Damage: 310%, Max Monsters Hit: 4, Stun Duration: 3 sec
*'''Level 6''': MP Cost: 24, Steal Chance: 41%, Damage: 314%, Max Monsters Hit: 4, Stun Duration: 4 sec
*'''Level 7''': MP Cost: 24, Steal Chance: 43%, Damage: 318%, Max Monsters Hit: 4, Stun Duration: 4 sec
*'''Level 8''': MP Cost: 24, Steal Chance: 45%, Damage: 322%, Max Monsters Hit: 4, Stun Duration: 4 sec
*'''Level 9''': MP Cost: 24, Steal Chance: 47%, Damage: 326%, Max Monsters Hit: 4, Stun Duration: 5 sec
*'''Level 10''': MP Cost: 24, Steal Chance: 49%, Damage: 330%, Max Monsters Hit: 4, Stun Duration: 5 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="When consuming a potion stolen from a boss, it recovers HP/MP and activates Weapon ATT +30 buff for 3 minutes">Steal Chance</span>
! width=100px | Stun Duration
|-
|
| bgcolor=#90ff90 | '''''Add 12'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 3 levels'''
|-
! 1
| bgcolor=E6E6FA | 12 || bgcolor=E6E6FA | 294% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 31% || bgcolor=E6E6FA | 2 sec
|-
! 2
| 12 || {{yes2|298%}} || 1 || 4 || {{yes2|33%}} || 2 sec
|-
! 3
| 12 || {{yes2|302%}} || 1 || 4 || {{yes2|35%}} || {{yes2|3 sec}}
|-
! 4
| 12 || {{yes2|306%}} || 1 || 4 || {{yes2|37%}} || 3 sec
|-
! 5
| 12 || {{yes2|310%}} || 1 || 4 || {{yes2|39%}} || 3 sec
|-
! 6
| {{yes2|24}} || {{yes2|314%}} || 1 || 4 || {{yes2|41%}} || {{yes2|4 sec}}
|-
! 7
| 24 || {{yes2|318%}} || 1 || 4 || {{yes2|43%}} || 4 sec
|-
! 8
| 24 || {{yes2|322%}} || 1 || 4 || {{yes2|45%}} || 4 sec
|-
! 9
| 24 || {{yes2|326%}} || 1 || 4 || {{yes2|47%}} || {{yes2|5 sec}}
|-
! <u>10</u>
| 24 || {{yes2|330%}} || 1 || 4 || {{yes2|49%}} || 5 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bandit|Shield Mastery|Increases Weapon/Magic DEF along with Avoidability and Weapon ATT when a shield is equipped.||
{{MapleStory/skill
*'''Level 1''': Weapon/Magic DEF: +11%, Avoidability: +2%, Weapon ATT: + 2
|name=Shield Mastery
*'''Level 2''': Weapon/Magic DEF: +22%, Avoidability: +4%, Weapon ATT: + 3
|tooltip=Increases Weapon Defense, Magic Defense, Avoidability, and Weapon ATT when a shield is equipped.
*'''Level 3''': Weapon/Magic DEF: +33%, Avoidability: +6%, Weapon ATT: + 3
*'''Level 4''': Weapon/Magic DEF: +44%, Avoidability: +8%, Weapon ATT: + 4
*'''Level 5''': Weapon/Magic DEF: +55%, Avoidability: +10%, Weapon ATT: + 4
*'''Level 6''': Weapon/Magic DEF: +66%, Avoidability: +12%, Weapon ATT: + 5
*'''Level 7''': Weapon/Magic DEF: +77%, Avoidability: +14%, Weapon ATT: + 5
*'''Level 8''': Weapon/Magic DEF: +88%, Avoidability: +16%, Weapon ATT: + 6
*'''Level 9''': Weapon/Magic DEF: +99%, Avoidability: +18%, Weapon ATT: + 6
*'''Level 10''': Weapon/Magic DEF: +110%, Avoidability: +20%, Weapon ATT: + 7
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon and Magic Defense
! width=100px | Avoidability
! width=100px | Weapon Attack
|-
|
| bgcolor=#90ff90 | '''''Add 11%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | +11% || bgcolor=E6E6FA | +2% || bgcolor=E6E6FA | +3
|-
! 2
| {{yes2|+22%}} || {{yes2|+4%}} || +3
|-
! 3
| {{yes2|+33%}} || {{yes2|+6%}} || {{yes2|+6}}
|-
! 4
| {{yes2|+44%}} || {{yes2|+8%}} || +6
|-
! 5
| {{yes2|+55%}} || {{yes2|+10%}} || {{yes2|+9}}
|-
! 6
| {{yes2|+66%}} || {{yes2|+12%}} || +9
|-
! 7
| {{yes2|+77%}} || {{yes2|+14%}} || {{yes2|+12}}
|-
! 8
| {{yes2|+88%}} || {{yes2|+16%}} || +12
|-
! 9
| {{yes2|+99%}} || {{yes2|+18%}} || {{yes2|+15}}
|-
! <u>10</u>
| {{yes2|+110%}} || {{yes2|+20%}} || +15
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bandit|Savage Blow|Deals very quick consecutive attacks to a monster.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 11, Number of Attacks: 6, Damage: 75%
|name=Savage Blow
*'''Level 2''': MP Cost: 11, Number of Attacks: 6, Damage: 76%
|tooltip=Deals very quick consecutive attacks to a monster.
*'''Level 3''': MP Cost: 11, Number of Attacks: 6, Damage: 77%
*'''Level 4''': MP Cost: 13, Number of Attacks: 6, Damage: 78%
*'''Level 5''': MP Cost: 13, Number of Attacks: 6, Damage: 79%
*'''Level 6''': MP Cost: 13, Number of Attacks: 6, Damage: 80%
*'''Level 7''': MP Cost: 13, Number of Attacks: 6, Damage: 81%
*'''Level 8''': MP Cost: 15, Number of Attacks: 6, Damage: 82%
*'''Level 9''': MP Cost: 15, Number of Attacks: 6, Damage: 83%
*'''Level 10''': MP Cost: 15, Number of Attacks: 6, Damage: 84%
*'''Level 11''': MP Cost: 15, Number of Attacks: 6, Damage: 85%
*'''Level 12''': MP Cost: 17, Number of Attacks: 6, Damage: 86%
*'''Level 13''': MP Cost: 17, Number of Attacks: 6, Damage: 87%
*'''Level 14''': MP Cost: 17, Number of Attacks: 6, Damage: 88%
*'''Level 15''': MP Cost: 17, Number of Attacks: 6, Damage: 89%
*'''Level 16''': MP Cost: 19, Number of Attacks: 6, Damage: 90%
*'''Level 17''': MP Cost: 19, Number of Attacks: 6, Damage: 91%
*'''Level 18''': MP Cost: 19, Number of Attacks: 6, Damage: 92%
*'''Level 19''': MP Cost: 19, Number of Attacks: 6, Damage: 93%
*'''Level 20''': MP Cost: 21, Number of Attacks: 6, Damage: 94%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 4 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 25 || bgcolor=E6E6FA | 135% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 8
|-
! 2
| 25 || {{yes2|138%}} || 3 || 8
|-
! 3
| 25 || {{yes2|141%}} || 3 || 8
|-
! 4
| {{yes2|26}} || {{yes2|144%}} || 3 || 8
|-
! 5
| 26 || {{yes2|147%}} || 3 || 8
|-
! 6
| 26 || {{yes2|150%}} || 3 || 8
|-
! 7
| 26 || {{yes2|153%}} || 3 || 8
|-
! 8
| {{yes2|27}} || {{yes2|156%}} || 3 || 8
|-
! 9
| 27 || {{yes2|159%}} || 3 || 8
|-
! 10
| 27 || {{yes2|162%}} || 3 || 8
|-
! 11
| 27 || {{yes2|165%}} || 3 || 8
|-
! 12
| {{yes2|28}} || {{yes2|168%}} || 3 || 8
|-
! 13
| 28 || {{yes2|171%}} || 3 || 8
|-
! 14
| 28 || {{yes2|174%}} || 3 || 8
|-
! 15
| 28 || {{yes2|177%}} || 3 || 8
|-
! 16
| {{yes2|29}} || {{yes2|180%}} || 3 || 8
|-
! 17
| 29 || {{yes2|183%}} || 3 || 8
|-
! 18
| 29 || {{yes2|186%}} || 3 || 8
|-
! 19
| 29 || {{yes2|189%}} || 3 || 8
|-
! <u>20</u>
| {{yes2|30}} || {{yes2|192%}} || 3 || 8
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Bandit|Meso Guard|Uses Mesos to absorb up to 50% of the damage taken. Amount of Mesos consumed is based on Skill Level and damage reduction rate.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 12, Damage Blocked: 77%, Duration: 127 sec
|name=Mesoguard
*'''Level 2''': MP Cost: 15, Damage Blocked: 74%, Duration: 134 sec
|tooltip=Uses Mesos to absorb up to 50% of the damage taken. Amount of Mesos consumed is based on Skill Level and damage reduction rate.
*'''Level 3''': MP Cost: 15, Damage Blocked: 71%, Duration: 141 sec
*'''Level 4''': MP Cost: 18, Damage Blocked: 68%, Duration: 148 sec
*'''Level 5''': MP Cost: 18, Damage Blocked: 65%, Duration: 155 sec
*'''Level 6''': MP Cost: 21, Damage Blocked: 62%, Duration: 162 sec
*'''Level 7''': MP Cost: 21, Damage Blocked: 59%, Duration: 169 sec
*'''Level 8''': MP Cost: 24, Damage Blocked: 56%, Duration: 176 sec
*'''Level 9''': MP Cost: 24, Damage Blocked: 53%, Duration: 183 sec
*'''Level 10''': MP Cost: 27, Damage Blocked: 50%, Duration: 190 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage Guarded
! width=100px | Max Mesos Consumed
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Subtract 3%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 7 sec'' <br /> per level'''
|-
! 1
| bgcolor=E6E6FA | 12 || bgcolor=E6E6FA | 77% || bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 127 sec
|-
! 2
| {{yes2|15}} || {{yes2|74%}} || 10 || {{yes2|134 sec}}
|-
! 3
| 15 || {{yes2|71%}} || 10 || {{yes2|141 sec}}
|-
! 4
| {{yes2|18}} || {{yes2|68%}} || 10 || {{yes2|148 sec}}
|-
! 5
| 18 || {{yes2|65%}} || 10 || {{yes2|155 sec}}
|-
! 6
| {{yes2|21}} || {{yes2|62%}} || 10 || {{yes2|162 sec}}
|-
! 7
| 21 || {{yes2|59%}} || 10 || {{yes2|169 sec}}
|-
! 8
| {{yes2|24}} || {{yes2|56%}} || 10 || {{yes2|176 sec}}
|-
! 9
| 24 || {{yes2|53%}} || 10 || {{yes2|183 sec}}
|-
! <u>10</u>
| {{yes2|27}} || {{yes2|50%}} || 10 || {{yes2|190 sec}}
|}{{MapleStory/skill|end}}


====Blade Acolyte====
{{MapleStory/skill
|name=Critical Growth
|tooltip=For every interval or every attack, Critical Rate increases continuously.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="increases every 2 seconds and for every attack. Resets once it hits 100%">Critical Rate</span>
|-
! 1
| bgcolor=E6E6FA | +2%
|}{{MapleStory/skill|end}}
 
===Blade Acolyte===
*Advanced from the first job+ [[#Blade Recruit|Blade Recruit]].
*Advanced from the first job+ [[#Blade Recruit|Blade Recruit]].


{{MapleStory/Skill desc|Blade Acolyte|Fatal Blow|Deals very quick consecutive attacks to a monster.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 21, Number of Attacks: 8, Damage: 76%
|name=Fatal Blow
*'''Level 2''': MP Cost: 22, Number of Attacks: 8, Damage: 78%
|tooltip=Deals very quick consecutive attacks to a monster.
*'''Level 3''': MP Cost: 23, Number of Attacks: 8, Damage: 80%
*'''Level 4''': MP Cost: 24, Number of Attacks: 8, Damage: 82%
*'''Level 5''': MP Cost: 25, Number of Attacks: 8, Damage: 84%
*'''Level 6''': MP Cost: 26, Number of Attacks: 8, Damage: 86%
*'''Level 7''': MP Cost: 27, Number of Attacks: 8, Damage: 88%
*'''Level 8''': MP Cost: 28, Number of Attacks: 8, Damage: 90%
*'''Level 9''': MP Cost: 29, Number of Attacks: 8, Damage: 92%
*'''Level 10''': MP Cost: 30, Number of Attacks: 8, Damage: 94%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 21 || bgcolor=E6E6FA | 76% || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 1
|-
! 2
| {{yes2|22}} || {{yes2|78%}} || 8 || 1
|-
! 3
| {{yes2|23}} || {{yes2|80%}} || 8 || 1
|-
! 4
| {{yes2|24}} || {{yes2|82%}} || 8 || 1
|-
! 5
| {{yes2|25}} || {{yes2|84%}} || 8 || 1
|-
! 6
| {{yes2|26}} || {{yes2|86%}} || 8 || 1
|-
! 7
| {{yes2|27}} || {{yes2|88%}} || 8 || 1
|-
! 8
| {{yes2|28}} || {{yes2|90%}} || 8 || 1
|-
! 9
| {{yes2|29}} || {{yes2|92%}} || 8 || 1
|-
! <u>10</u>
| {{yes2|30}} || {{yes2|94%}} || 8 || 1
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Blade Acolyte|Katara Booster|Increase the attack speed of your weapon by 2 levels.|'Requires Level 5 [[#Katara Mastery|Katara Mastery]]|
{{MapleStory/skill
*'''Level 1''': MP Cost: 30, Duration: 20 sec
|name=Katara Booster
*'''Level 2''': MP Cost: 28, Duration: 40 sec
|tooltip=Increase the attack speed of your weapon by 2 levels.
*'''Level 3''': MP Cost: 26, Duration: 60 sec
|requirement=Requires Level 5 [[#Katara Mastery|Katara Mastery]]
*'''Level 4''': MP Cost: 24, Duration: 80 sec
*'''Level 5''': MP Cost: 22, Duration: 100 sec
*'''Level 6''': MP Cost: 20, Duration: 120 sec
*'''Level 7''': MP Cost: 18, Duration: 140 sec
*'''Level 8''': MP Cost: 16, Duration: 160 sec
*'''Level 9''': MP Cost: 14, Duration: 180 sec
*'''Level 10''': MP Cost: 12, Duration: 200 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Subtract 2'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 20 sec'' <br /> per level'''
|-
! 1
| bgcolor=E6E6FA | 30
| bgcolor=E6E6FA | 20 sec
|-
! 2
| {{yes2|28}}
| {{yes2|40 sec}}
|-
! 3
| {{yes2|26}}
| {{yes2|60 sec}}
|-
! 4
| {{yes2|24}}
| {{yes2|80 sec}}
|-
! 5
| {{yes2|22}}
| {{yes2|100 sec}}
|-
! 6
| {{yes2|20}}
| {{yes2|120 sec}}
|-
! 7
| {{yes2|18}}
| {{yes2|140 sec}}
|-
! 8
| {{yes2|16}}
| {{yes2|160 sec}}
|-
! 9
| {{yes2|14}}
| {{yes2|180 sec}}
|-
! <u>10</u>
| {{yes2|12}}
| {{yes2|200 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Blade Acolyte|Slash Storm|Moves you forward while attacking multiple enemies.|Level 6 or above: Mastery Book required.|
{{MapleStory/skill
*'''Level 1''': MP Cost: 12, Damage: 152%, Number of Attacks: 3, Max Enemies Hit: 3
|name=Slash Storm
*'''Level 2''': MP Cost: 12, Damage: 154%, Number of Attacks: 3, Max Enemies Hit: 3
|tooltip=Moves you forward while attacking multiple enemies.
*'''Level 3''': MP Cost: 14, Damage: 156%, Number of Attacks: 3, Max Enemies Hit: 3
*'''Level 4''': MP Cost: 14, Damage: 158%, Number of Attacks: 3, Max Enemies Hit: 3
*'''Level 5''': MP Cost: 14, Damage: 160%, Number of Attacks: 3, Max Enemies Hit: 3
*'''Level 6''': MP Cost: 16, Damage: 162%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 7''': MP Cost: 16, Damage: 164%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 8''': MP Cost: 16, Damage: 166%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 9''': MP Cost: 18, Damage: 168%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 10''': MP Cost: 18, Damage: 170%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 11''': MP Cost: 18, Damage: 172%, Number of Attacks: 3, Max Enemies Hit: 4
*'''Level 12''': MP Cost: 20, Damage: 174%, Number of Attacks: 3, Max Enemies Hit: 5
*'''Level 13''': MP Cost: 20, Damage: 176%, Number of Attacks: 3, Max Enemies Hit: 5
*'''Level 14''': MP Cost: 20, Damage: 178%, Number of Attacks: 3, Max Enemies Hit: 5
*'''Level 15''': MP Cost: 22, Damage: 180%, Number of Attacks: 3, Max Enemies Hit: 5
*'''Level 16''': MP Cost: 22, Damage: 182%, Number of Attacks: 3, Max Enemies Hit: 5
*'''Level 17''': MP Cost: 22, Damage: 184%, Number of Attacks: 3, Max Enemies Hit: 5
*'''Level 18''': MP Cost: 24, Damage: 186%, Number of Attacks: 3, Max Enemies Hit: 6
*'''Level 19''': MP Cost: 24, Damage: 188%, Number of Attacks: 3, Max Enemies Hit: 6
*'''Level 20''': MP Cost: 24, Damage: 190%, Number of Attacks: 3, Max Enemies Hit: 6
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 6 levels'''
|-
! 1
| bgcolor=E6E6FA | 12 || bgcolor=E6E6FA | 152% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 3
|-
! 2
| 12 || {{yes2|154%}} || 3 || 3
|-
! 3
| {{yes2|14}} || {{yes2|156%}} || 3 || 3
|-
! 4
| 14 || {{yes2|158%}} || 3 || 3
|-
! 5
| 14 || {{yes2|160%}} || 3 || 3
|-
! 6
| {{yes2|16}} || {{yes2|162%}} || 3 || {{yes2|4}}
|-
! 7
| 16 || {{yes2|164%}} || 3 || 4
|-
! 8
| 16 || {{yes2|166%}} || 3 || 4
|-
! 9
| {{yes2|18}} || {{yes2|168%}} || 3 || 4
|-
! 10
| 18 || {{yes2|170%}} || 3 || 4
|-
! 11
| 18 || {{yes2|172%}} || 3 || 4
|-
! 12
| {{yes2|20}} || {{yes2|174%}} || 3 || {{yes2|5}}
|-
! 13
| 20 || {{yes2|176%}} || 3 || 5
|-
! 14
| 20 || {{yes2|178%}} || 3 || 5
|-
! 15
| {{yes2|22}} || {{yes2|180%}} || 3 || 5
|-
! 16
| 22 || {{yes2|182%}} || 3 || 5
|-
! 17
| 22 || {{yes2|184%}} || 3 || 5
|-
! 18
| {{yes2|24}} || {{yes2|186%}} || 3 || {{yes2|6}}
|-
! 19
| 24 || {{yes2|188%}} || 3 || 6
|-
! <u>20</u>
| 24 || {{yes2|190%}} || 3 || 6
|}{{MapleStory/skill|end}}


===Second Job+ (Dual Blade only)===
==Second Job+ (Dual Blade only)==
===Blade Specialist===
*Advanced from second job [[#Blade Acolyte|Blade Acolyte]]
*Advanced from second job [[#Blade Acolyte|Blade Acolyte]]


====Blade Acolyte====
{{MapleStory/skill
{{MapleStory/Skill desc|Blade Specialist|Flashbang|Throws a flashbang to temporarily blind multiple monsters, with a chance to decrease Accuracy. Also works on boss monsters at half the duration.||
|name=Flashbang
*'''Level 1''': MP Cost: 45, Damage: 170%, Blind Chance: 50%, Accuracy: -4% for 10 sec, Cooldown: 60 sec
|tooltip=Throws a flashbang to temporarily blind multiple monsters, with a chance to decrease Accuracy and deal extra damage. Also works on boss monsters for half the duration.
*'''Level 2''': MP Cost: 50, Damage: 190%, Blind Chance: 60%, Accuracy: -8% for 20 sec, Cooldown: 60 sec
*'''Level 3''': MP Cost: 55, Damage: 210%, Blind Chance: 70%, Accuracy: -12% for 30 sec, Cooldown: 60 sec
*'''Level 4''': MP Cost: 60, Damage: 230%, Blind Chance: 80%, Accuracy: -16% for 40 sec, Cooldown: 60 sec
*'''Level 5''': MP Cost: 65, Damage: 250%, Blind Chance: 90%, Accuracy: -20% for 50 sec, Cooldown: 60 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Blind Chance
! width=100px | Enemy Accuracy
! width=100px | Additional Damage
! width=100px | Duration
! width=100px | Cooldown
|-
|
| bgcolor=#90ff90 | '''''Add 5'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 20%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 10%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add -4%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 10 sec'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 45 || bgcolor=E6E6FA | 170% || bgcolor=E6E6FA | 50% || bgcolor=E6E6FA | -4% || bgcolor=E6E6FA | +10% || bgcolor=E6E6FA | 10 sec || bgcolor=E6E6FA | 60 sec
|-
! 2
| {{yes2|50}} || {{yes2|190%}} || {{yes2|60%}} || {{yes2|-8%}} || +10% || {{yes2|20 sec}} || 60 sec
|-
! 3
| {{yes2|55}} || {{yes2|210%}} || {{yes2|70%}} || {{yes2|-12%}} || +10% || {{yes2|30 sec}} || 60 sec
|-
! 4
| {{yes2|60}} || {{yes2|230%}} || {{yes2|80%}} || {{yes2|-16%}} || +10% || {{yes2|40 sec}} || 60 sec
|-
! <u>5</u>
| {{yes2|65}} || {{yes2|250%}} || {{yes2|90%}} || {{yes2|-20%}} || +10% || {{yes2|50 sec}} || 60 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Blade Specialist|Flying Assaulter|Fly down through the sky to slash nearby enemies with a chance to stun.|Lv. 10 effect: Links to Lv. 15 Tornado Spin and Lv. 10 Bloody Storm|
{{MapleStory/skill
*'''Level 1''': MP Cost: 24, Damage: 127%, Number of Attacks: 4, Max Monsters Hit: 4, Stun Chance: 10%, Stun Duration: 4 sec
|name=Flying Assaulter
*'''Level 2''': MP Cost: 24, Damage: 129%, Number of Attacks: 4, Max Monsters Hit: 4, Stun Chance: 11%, Stun Duration: 4 sec
|tooltip=Fly down through the sky to slash nearby enemies with a chance to stun.
*'''Level 3''': MP Cost: 24, Damage: 131%, Number of Attacks: 4, Max Monsters Hit: 4, Stun Chance: 11%, Stun Duration: 4 sec
*'''Level 4''': MP Cost: 28, Damage: 133%, Number of Attacks: 4, Max Monsters Hit: 4, Stun Chance: 12%, Stun Duration: 4 sec
*'''Level 5''': MP Cost: 28, Damage: 135%, Number of Attacks: 4, Max Monsters Hit: 5, Stun Chance: 12%, Stun Duration: 4 sec
*'''Level 6''': MP Cost: 28, Damage: 137%, Number of Attacks: 4, Max Monsters Hit: 5, Stun Chance: 13%, Stun Duration: 4 sec
*'''Level 7''': MP Cost: 28, Damage: 139%, Number of Attacks: 4, Max Monsters Hit: 5, Stun Chance: 13%, Stun Duration: 4 sec
*'''Level 8''': MP Cost: 32, Damage: 141%, Number of Attacks: 4, Max Monsters Hit: 5, Stun Chance: 14%, Stun Duration: 5 sec
*'''Level 9''': MP Cost: 32, Damage: 143%, Number of Attacks: 4, Max Monsters Hit: 6, Stun Chance: 14%, Stun Duration: 5 sec
*'''Level 10''': MP Cost: 32, Damage: 145%, Number of Attacks: 4, Max Monsters Hit: 6, Stun Chance: 15%, Stun Duration: 5 sec
*'''Level 11''': MP Cost: 32, Damage: 147%, Number of Attacks: 4, Max Monsters Hit: 6, Stun Chance: 15%, Stun Duration: 5 sec
*'''Level 12''': MP Cost: 36, Damage: 149%, Number of Attacks: 4, Max Monsters Hit: 6, Stun Chance: 16%, Stun Duration: 5 sec
*'''Level 13''': MP Cost: 36, Damage: 151%, Number of Attacks: 4, Max Monsters Hit: 7, Stun Chance: 16%, Stun Duration: 5 sec
*'''Level 14''': MP Cost: 36, Damage: 153%, Number of Attacks: 4, Max Monsters Hit: 7, Stun Chance: 17%, Stun Duration: 5 sec
*'''Level 15''': MP Cost: 36, Damage: 155%, Number of Attacks: 4, Max Monsters Hit: 7, Stun Chance: 17%, Stun Duration: 6 sec
*'''Level 16''': MP Cost: 40, Damage: 157%, Number of Attacks: 4, Max Monsters Hit: 7, Stun Chance: 18%, Stun Duration: 6 sec
*'''Level 17''': MP Cost: 40, Damage: 159%, Number of Attacks: 4, Max Monsters Hit: 8, Stun Chance: 18%, Stun Duration: 6 sec
*'''Level 18''': MP Cost: 40, Damage: 161%, Number of Attacks: 4, Max Monsters Hit: 8, Stun Chance: 19%, Stun Duration: 6 sec
*'''Level 19''': MP Cost: 40, Damage: 163%, Number of Attacks: 4, Max Monsters Hit: 8, Stun Chance: 19%, Stun Duration: 6 sec
*'''Level 20''': MP Cost: 44, Damage: 165%, Number of Attacks: 4, Max Monsters Hit: 8, Stun Chance: 20%, Stun Duration: 6 sec
}}
}}
Lv. 10 effect: Links to Lv. 15 Tornado Spin and Lv. 10 Bloody Storm
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Stun Chance
! width=100px | Stun Duration
|-
|
| bgcolor=#90ff90 | '''''Add 4'' <br> per 4 levels'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 4 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 7 levels'''
|-
! 1
| bgcolor=E6E6FA | 24 || bgcolor=E6E6FA | 127% || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 10% || bgcolor=E6E6FA | 4 sec
|-
! 2
| 24 || {{yes2|129%}} || 4 || 4 || {{yes2|11%}} || 4 sec
|-
! 3
| 24 || {{yes2|131%}} || 4 || 4 || 11% || 4 sec
|-
! 4
| {{yes2|28}} || {{yes2|133%}} || 4 || 4 || {{yes2|12%}} || 4 sec
|-
! 5
| 28 || {{yes2|135%}} || 4 || {{yes2|5}} || 12% || 4 sec
|-
! 6
| 28 || {{yes2|137%}} || 4 || 5 || {{yes2|13%}} || 4 sec
|-
! 7
| 28 || {{yes2|139%}} || 4 || 5 || 13% || 4 sec
|-
! 8
| {{yes2|32}} || {{yes2|141%}} || 4 || 5 || {{yes2|14%}} || {{yes2|5 sec}}
|-
! 9
| 32 || {{yes2|143%}} || 4 || {{yes2|6}} || 14% || 5 sec
|-
! 10
| 32 || {{yes2|145%}} || 4 || 6 || {{yes2|15%}} || 5 sec
|-
! 11
| 32 || {{yes2|147%}} || 4 || 6 || 15% || 5 sec
|-
! 12
| {{yes2|36}} || {{yes2|149%}} || 4 || 6 || {{yes2|16%}} || 5 sec
|-
! 13
| 36 || {{yes2|151%}} || 4 || {{yes2|7}} || 16% || 5 sec
|-
! 14
| 36 || {{yes2|153%}} || 4 || 7 || {{yes2|17%}} || 5 sec
|-
! 15
| 36 || {{yes2|155%}} || 4 || 7 || 17% || {{yes2|6 sec}}
|-
! 16
| {{yes2|40}} || {{yes2|157%}} || 4 || 7 || {{yes2|18%}} || 6 sec
|-
! 17
| 40 || {{yes2|159%}} || 4 || {{yes2|8}} || 18% || 6 sec
|-
! 18
| 40 || {{yes2|161%}} || 4 || 8 || {{yes2|19%}} || 6 sec
|-
! 19
| 40 || {{yes2|163%}} || 4 || 8 || 19% || 6 sec
|-
! <u>20</u>
| {{yes2|44}} || {{yes2|165%}} || 4 || 8 || {{yes2|20%}} || 6 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Blade Specialist|Upper Stab|Launches multiple enemies into the air. You can deal additional damage by attacking the enemies in the air.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 30, Damage: 210%, Max Enemies Hit: 4, Bonus Damage (to airborne enemies): 44%
|name=Upper Stab
*'''Level 2''': MP Cost: 30, Damage: 220%, Max Enemies Hit: 4, Bonus Damage (to airborne enemies): 48%
|tooltip=Launches multiple enemies into the air. You can deal additional damage by attacking the enemies in the air.
*'''Level 3''': MP Cost: 35, Damage: 230%, Max Enemies Hit: 4, Bonus Damage (to airborne enemies): 52%
*'''Level 4''': MP Cost: 35, Damage: 240%, Max Enemies Hit: 4, Bonus Damage (to airborne enemies): 56%
*'''Level 5''': MP Cost: 35, Damage: 250%, Max Enemies Hit: 6, Bonus Damage (to airborne enemies): 60%
*'''Level 6''': MP Cost: 40, Damage: 260%, Max Enemies Hit: 6, Bonus Damage (to airborne enemies): 64%
*'''Level 7''': MP Cost: 40, Damage: 270%, Max Enemies Hit: 6, Bonus Damage (to airborne enemies): 68%
*'''Level 8''': MP Cost: 40, Damage: 280%, Max Enemies Hit: 6, Bonus Damage (to airborne enemies): 72%
*'''Level 9''': MP Cost: 45, Damage: 290%, Max Enemies Hit: 6, Bonus Damage (to airborne enemies): 76%
*'''Level 10''': MP Cost: 45, Damage: 300%, Max Enemies Hit: 8, Bonus Damage (to airborne enemies): 80%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="To airborne enemies">Additional Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 5'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 10%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 2'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 210% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | +44%
|-
! 2
| 30 || {{yes2|220%}} || 1 || 4 || {{yes2|+48%}}
|-
! 3
| {{yes2|35}} || {{yes2|230%}} || 1 || 4 || {{yes2|+52%}}
|-
! 4
| 35 || {{yes2|240%}} || 1 || 4 || {{yes2|+56%}}
|-
! 5
| 35 || {{yes2|250%}} || 1 || {{yes2|6}} || {{yes2|+60%}}
|-
! 6
| {{yes2|40}} || {{yes2|260%}} || 1 || 6 || {{yes2|+64%}}
|-
! 7
| 40 || {{yes2|270%}} || 1 || 6 || {{yes2|+68%}}
|-
! 8
| 40 || {{yes2|280%}} || 1 || 6 || {{yes2|+72%}}
|-
! 9
| {{yes2|45}} || {{yes2|290%}} || 1 || 6 || {{yes2|+76%}}
|-
! <u>10</u>
| 45 || {{yes2|300%}} || 1 || {{yes2|8}} || {{yes2|+80%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Blade Specialist|Venom|Your dagger is permanently coated with venom, giving all your attacks the chance to Poison enemies. Poison is not stackable, and it cannot cause enemies' HP to drop below 1.||
{{MapleStory/skill
*'''Level 1''': Poison Chance: 11%, 52% damage every 1 sec for 3 sec
|name=Venom
*'''Level 2''': Poison Chance: 12%, 54% damage every 1 sec for 3 sec
|file=File:MS Skill Venomous Stab.png
*'''Level 3''': Poison Chance: 13%, 56% damage every 1 sec for 3 sec
|tooltip=Your dagger is permanently coated with venom, giving all your attacks the chance to Poison enemies. Poison is not stackable, and it cannot cause enemies' HP to drop below 1.
*'''Level 4''': Poison Chance: 14%, 58% damage every 1 sec for 3 sec
*'''Level 5''': Poison Chance: 15%, 60% damage every 1 sec for 3 sec
*'''Level 6''': Poison Chance: 16%, 62% damage every 1 sec for 4 sec
*'''Level 7''': Poison Chance: 17%, 64% damage every 1 sec for 4 sec
*'''Level 8''': Poison Chance: 18%, 66% damage every 1 sec for 4 sec
*'''Level 9''': Poison Chance: 19%, 68% damage every 1 sec for 4 sec
*'''Level 10''': Poison Chance: 20%, 70% damage every 1 sec for 4 sec
*'''Level 11''': Poison Chance: 21%, 72% damage every 1 sec for 4 sec
*'''Level 12''': Poison Chance: 22%, 74% damage every 1 sec for 5 sec
*'''Level 13''': Poison Chance: 23%, 76% damage every 1 sec for 5 sec
*'''Level 14''': Poison Chance: 24%, 78% damage every 1 sec for 5 sec
*'''Level 15''': Poison Chance: 25%, 80% damage every 1 sec for 5 sec
*'''Level 16''': Poison Chance: 26%, 82% damage every 1 sec for 5 sec
*'''Level 17''': Poison Chance: 27%, 84% damage every 1 sec for 5 sec
*'''Level 18''': Poison Chance: 28%, 86% damage every 1 sec for 6 sec
*'''Level 19''': Poison Chance: 29%, 88% damage every 1 sec for 6 sec
*'''Level 20''': Poison Chance: 30%, 90% damage every 1 sec for 6 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Poison Chance
! width=100px | Poison Damage
! width=100px | Poison Duration
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 6 levels'''
|-
! 1
| bgcolor=E6E6FA | 11% || bgcolor=E6E6FA | 52% || bgcolor=E6E6FA | 3 sec
|-
! 2
| {{yes2|12%}} || {{yes2|54%}} || 3 sec
|-
! 3
| {{yes2|13%}} || {{yes2|56%}} || 3 sec
|-
! 4
| {{yes2|14%}} || {{yes2|58%}} || 3 sec
|-
! 5
| {{yes2|15%}} || {{yes2|60%}} || 3 sec
|-
! 6
| {{yes2|16%}} || {{yes2|62%}} || {{yes2|4 sec}}
|-
! 7
| {{yes2|17%}} || {{yes2|64%}} || 4 sec
|-
! 8
| {{yes2|18%}} || {{yes2|66%}} || 4 sec
|-
! 9
| {{yes2|19%}} || {{yes2|68%}} || 4 sec
|-
! 10
| {{yes2|20%}} || {{yes2|70%}} || 4 sec
|-
! 11
| {{yes2|21%}} || {{yes2|72%}} || 4 sec
|-
! 12
| {{yes2|22%}} || {{yes2|74%}} || {{yes2|5 sec}}
|-
! 13
| {{yes2|23%}} || {{yes2|76%}} || 5 sec
|-
! 14
| {{yes2|24%}} || {{yes2|78%}} || 5 sec
|-
! 15
| {{yes2|25%}} || {{yes2|80%}} || 5 sec
|-
! 16
| {{yes2|26%}} || {{yes2|82%}} || 5 sec
|-
! 17
| {{yes2|27%}} || {{yes2|84%}} || 5 sec
|-
! 18
| {{yes2|28%}} || {{yes2|86%}} || {{yes2|6 sec}}
|-
! 19
| {{yes2|29%}} || {{yes2|88%}} || 6 sec
|-
! <u>20</u>
| {{yes2|30%}} || {{yes2|90%}} || 6 sec
|}{{MapleStory/skill|end}}


===Third Job===
==Third Job==
====Common====
===Common Third Job skills===
{{MapleStory/Skill desc|Thief 3 Common|Enveloping Darkness|Cover yourself with darkness, increasing Max HP, Abnormal Status Resistance, and Elemental Resistance are permanently.||
 
*'''Level 1''': MaxHP: +2%, Abnormal Status Resistance: +6%, Elemental Resistance: +6%
{{MapleStory/skill
*'''Level 2''': MaxHP: +4%, Abnormal Status Resistance: +8%, Elemental Resistance: +8%
|name=Enveloping Darkness
*'''Level 3''': MaxHP: +6%, Abnormal Status Resistance: +10%, Elemental Resistance: +10%
|tooltip=Cover yourself with darkness, increasing Max HP, Abnormal Status Resistance, and Elemental Resistance permanently
*'''Level 4''': MaxHP: +8%, Abnormal Status Resistance: +14%, Elemental Resistance: +14%
*'''Level 5''': MaxHP: +10%, Abnormal Status Resistance: +16%, Elemental Resistance: +16%
*'''Level 6''': MaxHP: +12%, Abnormal Status Resistance: +18%, Elemental Resistance: +18%
*'''Level 7''': MaxHP: +14%, Abnormal Status Resistance: +22%, Elemental Resistance: +22%
*'''Level 8''': MaxHP: +16%, Abnormal Status Resistance: +24%, Elemental Resistance: +24%
*'''Level 9''': MaxHP: +18%, Abnormal Status Resistance: +26%, Elemental Resistance: +26%
*'''Level 10''': MaxHP: +20%, Abnormal Status Resistance: +30%, Elemental Resistance: +30%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max HP
! width=100px | Abnormal Status and Elemental Resistance
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | <span class=explain title="level/3 is rounded up (e.g. 2/3 is rounded up to 1 and 4/3 is rounded up to 2, and then multiplied by 2)">'''''2+(level*2)+(2*(level/3))'''''</span>
|-
! 1
| bgcolor=E6E6FA | +2% || bgcolor=E6E6FA | +6%
|-
! 2
| {{yes2|+4%}} || {{yes2|+8%}}
|-
! 3
| {{yes2|+6%}} || {{yes2|+10%}}
|-
! 4
| {{yes2|+8%}} || {{yes2|+14%}}
|-
! 5
| {{yes2|+10%}} || {{yes2|+16%}}
|-
! 6
| {{yes2|+12%}} || {{yes2|+18%}}
|-
! 7
| {{yes2|+14%}} || {{yes2|+22%}}
|-
! 8
| {{yes2|+16%}} || {{yes2|+24%}}
|-
! 9
| {{yes2|+18%}} || {{yes2|+26%}}
|-
! <u>10</u>
| {{yes2|+20%}} || {{yes2|+30%}}
|}{{MapleStory/skill|end}}


*The skill below belongs to only Hermit and Chief Bandit:
===Hermit and Chief Bandit===
*The skills below belong to only Hermit and Chief Bandit:
{{MapleStory/skill
|name=Shadow Partner
|tooltip=A shadow partner that mimics the summoner appears. It does not have its own HP and disappears after a fixed period of time.
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="This is based on your original damage">Shadow Damage</span>
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 4'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 40 sec'' <br> per 6 levels'''
|-
! 1
| bgcolor=E6E6FA | 40 || bgcolor=E6E6FA | 13% || bgcolor=E6E6FA | 60 sec
|-
! 2
| 40 || {{yes2|16%}} || 60 sec
|-
! 3
| {{yes2|44}} || {{yes2|19%}} || 60 sec
|-
! 4
| 44 || {{yes2|22%}} || 60 sec
|-
! 5
| 44 || {{yes2|25%}} || 60 sec
|-
! 6
| {{yes2|48}} || {{yes2|28%}} || {{yes2|100 sec}}
|-
! 7
| 48 || {{yes2|31%}} || 100 sec
|-
! 8
| 48 || {{yes2|34%}} || 100 sec
|-
! 9
| {{yes2|52}} || {{yes2|37%}} || 100 sec
|-
! 10
| 52 || {{yes2|40%}} || 100 sec
|-
! 11
| 52 || {{yes2|43%}} || 100 sec
|-
! 12
| {{yes2|56}} || {{yes2|46%}} || {{yes2|140 sec}}
|-
! 13
| 56 || {{yes2|49%}} || 140 sec
|-
! 14
| 56 || {{yes2|52%}} || 140 sec
|-
! 15
| {{yes2|60}} || {{yes2|55%}} || 140 sec
|-
! 16
| 60 || {{yes2|58%}} || 140 sec
|-
! 17
| 60 || {{yes2|61%}} || 140 sec
|-
! 18
| {{yes2|64}} || {{yes2|64%}} || {{yes2|180 sec}}
|-
! 19
| 64 || {{yes2|67%}} || 180 sec
|-
! <u>20</u>
| 64 || {{yes2|70%}} || 180 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Thief 3 Common|Shadow Partner|A shadow partner that mimics the summoner appears. It does not have its own HP and disappears after a fixed period of time.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 40, Damage: 13%, Duration: 60 sec
|name=Venom
*'''Level 2''': MP Cost: 40, Damage: 16%, Duration: 60 sec
|file=File:MS Skill Venomous Star.png
*'''Level 3''': MP Cost: 44, Damage: 19%, Duration: 60 sec
|file2=[[File:MS Skill Venomous Stab.png]]
*'''Level 4''': MP Cost: 44, Damage: 22%, Duration: 60 sec
|tooltip=Your weapon is permanently coated with venom, giving all your attacks the chance to Poison enemies. Poison is not stackable, and it cannot cause enemies' HP to drop below 1.
*'''Level 5''': MP Cost: 44, Damage: 25%, Duration: 60 sec
*'''Level 6''': MP Cost: 48, Damage: 28%, Duration: 100 sec
*'''Level 7''': MP Cost: 48, Damage: 31%, Duration: 100 sec
*'''Level 8''': MP Cost: 48, Damage: 34%, Duration: 100 sec
*'''Level 9''': MP Cost: 52, Damage: 37%, Duration: 100 sec
*'''Level 10''': MP Cost: 52, Damage: 40%, Duration: 100 sec
*'''Level 11''': MP Cost: 52, Damage: 43%, Duration: 100 sec
*'''Level 12''': MP Cost: 56, Damage: 46%, Duration: 140 sec
*'''Level 13''': MP Cost: 56, Damage: 49%, Duration: 140 sec
*'''Level 14''': MP Cost: 56, Damage: 52%, Duration: 140 sec
*'''Level 15''': MP Cost: 60, Damage: 55%, Duration: 140 sec
*'''Level 16''': MP Cost: 60, Damage: 58%, Duration: 140 sec
*'''Level 17''': MP Cost: 60, Damage: 61%, Duration: 140 sec
*'''Level 18''': MP Cost: 64, Damage: 64%, Duration: 180 sec
*'''Level 19''': MP Cost: 64, Damage: 67%, Duration: 180 sec
*'''Level 20''': MP Cost: 64, Damage: 70%, Duration: 180 sec
}}
}}
Icons from left to right: Hermit, Chief Bandit
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Poison Chance
! width=100px | Poison Damage
! width=100px | Poison Duration
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 3 levels'''
|-
! 1
| bgcolor=E6E6FA | 12% || bgcolor=E6E6FA | 54% || bgcolor=E6E6FA | 3 sec
|-
! 2
| {{yes2|14%}} || {{yes2|58%}} || 3 sec
|-
! 3
| {{yes2|16%}} || {{yes2|62%}} || {{yes2|4 sec}}
|-
! 4
| {{yes2|18%}} || {{yes2|66%}} || 4 sec
|-
! 5
| {{yes2|20%}} || {{yes2|70%}} || 4 sec
|-
! 6
| {{yes2|22%}} || {{yes2|74%}} || {{yes2|5 sec}}
|-
! 7
| {{yes2|24%}} || {{yes2|78%}} || 5 sec
|-
! 8
| {{yes2|26%}} || {{yes2|82%}} || 5 sec
|-
! 9
| {{yes2|28%}} || {{yes2|86%}} || {{yes2|6 sec}}
|-
! <u>10</u>
| {{yes2|30%}} || {{yes2|90%}} || 6 sec
|}{{MapleStory/skill|end}}


====Hermit====
===Hermit===
*Advanced from the second job [[#Assassin|Assassin]].
*Advanced from the second job [[#Assassin|Assassin]].


{{MapleStory/Skill desc|Hermit|Alchemic Adrenaline|Increases the effect of the recovery items like potions. Percentage based recover items, like Elixirs, do not count.||
{{MapleStory/skill
*'''Level 1''': Recovery Amount: +116%
|name=Shadow Web
*'''Level 2''': Recovery Amount: +122%
|tooltip=Creates a web of shadow around you that can tangle up to 6 monsters. Once tangled, the monsters will be unable to move and take continuous damage.
*'''Level 3''': Recovery Amount: +128%
*'''Level 4''': Recovery Amount: +134%
*'''Level 5''': Recovery Amount: +140%
*'''Level 6''': Recovery Amount: +146%
*'''Level 7''': Recovery Amount: +152%
*'''Level 8''': Recovery Amount: +158%
*'''Level 9''': Recovery Amount: +164%
*'''Level 10''': Recovery Amount: +170%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Bind Chance
! width=100px | Damage Over Time
! width=100px | Bind Duration
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 3 levels'''
|-
! 1
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 114% || bgcolor=E6E6FA | 44% || bgcolor=E6E6FA | 64% || bgcolor=E6E6FA | 5 sec
|-
! 2
| {{yes2|13}} || {{yes2|118%}} || {{yes2|48%}} || {{yes2|68%}} || 5 sec
|-
! 3
| 13 || {{yes2|122%}} || {{yes2|52%}} || {{yes2|72%}} || {{yes2|6 sec}}
|-
! 4
| {{yes2|16}} || {{yes2|126%}} || {{yes2|56%}} || {{yes2|76%}} || 6 sec
|-
! 5
| 16 || {{yes2|130%}} || {{yes2|60%}} || {{yes2|80%}} || 6 sec
|-
! 6
| {{yes2|19}} || {{yes2|134%}} || {{yes2|64%}} || {{yes2|84%}} || {{yes2|7 sec}}
|-
! 7
| 19 || {{yes2|138%}} || {{yes2|68%}} || {{yes2|88%}} || 7 sec
|-
! 8
| {{yes2|22}} || {{yes2|142%}} || {{yes2|72%}} || {{yes2|92%}} || 7 sec
|-
! 9
| 22 || {{yes2|146%}} || {{yes2|76%}} || {{yes2|96%}} || {{yes2|8 sec}}
|-
! <u>10</u>
| {{yes2|25}} || {{yes2|150%}} || {{yes2|80%}} || {{yes2|100%}} || 8 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Thief 3 Common|Dark Flare|Temporarily summons the Dark Lord's throwing star. Party members nearby will reflect enemy damage. Cannot reflect more than half of the enemy's Max HP.||
{{MapleStory/skill
*'''Level 1''': MP -60; 24 seconds of windmill flare. Reflects 400% Damage. Cooldown: 260 seconds.
|name=Dark Flare
*'''Level 2''': MP -68; 28 seconds of windmill flare. Reflects 500% Damage. Cooldown: 220 seconds.
|tooltip=Temporarily summons the Dark Lord's throwing star. Party members nearby will reflect enemy damage. Cannot reflect more than half of the enemy's Max HP.
*'''Level 3''': MP -68; 32 seconds of windmill flare. Reflects 600% Damage. Cooldown: 220 seconds.
*'''Level 4''': MP -76; 36 seconds of windmill flare. Reflects 700% Damage. Cooldown: 180 seconds.
*'''Level 5''': MP -76; 40 seconds of windmill flare. Reflects 800% Damage. Cooldown: 180 seconds.
*'''Level 6''': MP -84; 44 seconds of windmill flare. Reflects 900% Damage. Cooldown: 140 seconds.
*'''Level 7''': MP -84; 48 seconds of windmill flare. Reflects 1000% Damage. Cooldown: 140 seconds.
*'''Level 8''': MP -96; 52 seconds of windmill flare. Reflects 1100% Damage. Cooldown: 100 seconds.
*'''Level 9''': MP -96; 56 seconds of windmill flare. Reflects 1200% Damage. Cooldown: 100 seconds.
*'''Level 10''': MP -100; 60 seconds of windmill flare. Reflects 1300% Damage. Cooldown: 60 seconds.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Summon Duration
! width=100px | Damage
! width=100px | <span class=explain title="When you take damage">Damage Reflected</span>
! width=100px | Cooldown
|-
|
| bgcolor=#90ff90 | '''''Add 8'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 4 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 8%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 100%'' <br> per level'''
| bgcolor=#90ff90 | '''''Subtract 40 sec'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 60 || bgcolor=E6E6FA | 24 sec || bgcolor=E6E6FA | 208% || bgcolor=E6E6FA | 400% || bgcolor=E6E6FA | 260 sec
|-
! 2
| {{yes2|68}} || {{yes2|28 sec}} || {{yes2|216%}} || {{yes2|500%}} || {{yes2|220 sec}}
|-
! 3
| 68 || {{yes2|32 sec}} || {{yes2|224%}} || {{yes2|600%}} || 220 sec
|-
! 4
| {{yes2|76}} || {{yes2|36 sec}} || {{yes2|232%}} || {{yes2|700%}} || {{yes2|180 sec}}
|-
! 5
| 76 || {{yes2|40 sec}} || {{yes2|240%}} || {{yes2|800%}} || 180 sec
|-
! 6
| {{yes2|84}} || {{yes2|44 sec}} || {{yes2|248%}} || {{yes2|900%}} || {{yes2|140 sec}}
|-
! 7
| 84 || {{yes2|48 sec}} || {{yes2|256%}} || {{yes2|1000%}} || 140 sec
|-
! 8
| {{yes2|92}} || {{yes2|52 sec}} || {{yes2|264%}} || {{yes2|1100%}} || {{yes2|100 sec}}
|-
! 9
| 92 || {{yes2|56 sec}} || {{yes2|272%}} || {{yes2|1200%}} || 100 sec
|-
! <u>10</u>
| {{yes2|100}} || {{yes2|60 sec}} || {{yes2|280%}} || {{yes2|1300%}} || {{yes2|60 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Hermit|Shadow Web|Creates a web of shadow around you that can tangle up to 6 monsters. Once tangled, the monsters will be unable to move and take continuous damage.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 10, Duration: 5, Bind Chance: 44%, Damage: 114%, Damage Over Time: 64% per second
|name=Shadow Stars
*'''Level 2''': MP Cost: 13, Duration: 5, Bind Chance: 48%, Damage: 118%, Damage Over Time: 68% per second
|tooltip=Upon unleashing the spirit of the star, you will be able to throw as many stars as you want without consuming any in your inventory for a short amount of time.
*'''Level 3''': MP Cost: 13, Duration: 6, Bind Chance: 52%, Damage: 122%, Damage Over Time: 72% per second
*'''Level 4''': MP Cost: 16, Duration: 6, Bind Chance: 56%, Damage: 126%, Damage Over Time: 76% per second
*'''Level 5''': MP Cost: 16, Duration: 6, Bind Chance: 60%, Damage: 130%, Damage Over Time: 80% per second
*'''Level 6''': MP Cost: 19, Duration: 7, Bind Chance: 64%, Damage: 134%, Damage Over Time: 84% per second
*'''Level 7''': MP Cost: 19, Duration: 7, Bind Chance: 68%, Damage: 138%, Damage Over Time: 88% per second
*'''Level 8''': MP Cost: 22, Duration: 7, Bind Chance: 72%, Damage: 142%, Damage Over Time: 92% per second
*'''Level 9''': MP Cost: 22, Duration: 8, Bind Chance: 76%, Damage: 146%, Damage Over Time: 96% per second
*'''Level 10''': MP Cost: 25, Duration: 8, Bind Chance: 80%, Damage: 150%, Damage Over Time: 100% per second
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Throwing Stars Consumed
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per level'''
| bgcolor=#90ff90 | '''''Subtract 10'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 8 sec'' <br />'' per level'''
|-
! 1
| bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 190 || bgcolor=E6E6FA | 108 sec
|-
! 2
| {{yes2|8}} || {{yes2|180}} || {{yes2|116 sec}}
|-
! 3
| 8 || {{yes2|170}} || {{yes2|124 sec}}
|-
! 4
| {{yes2|10}} || {{yes2|160}} || {{yes2|132 sec}}
|-
! 5
| 12 || {{yes2|150}} || {{yes2|140 sec}}
|-
! 6
| {{yes2|12}} || {{yes2|140}} || {{yes2|148 sec}}
|-
! 7
| 12 || {{yes2|130}} || {{yes2|156 sec}}
|-
! 8
| {{yes2|14}} || {{yes2|120}} || {{yes2|164 sec}}
|-
! 9
| 14 || {{yes2|110}} || {{yes2|172 sec}}
|-
! <u>10</u>
| {{yes2|16}} || {{yes2|100}} || {{yes2|180 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Hermit|Expert Throwing Star Handling|Increases the total damage of Lucky Seven, Shuriken Burst, Gust Charm, and Triple Throw. Grants additional chance to cast without consuming throwing stars or MP, and a chance to recharge 1 throwing star (Will not generate more than the maximum throwing star limit.). When Expert Throwing Star Handling is activated, the next attack will always be a Critical Attack. (Critical is applied for Shadow Stars, but throwing stars will not be recharged.)||
{{MapleStory/skill
*'''Level 1''': Damage Bonus: 2% (for Lucky Seven, Shuriken Burst, Gust Charm, Triple Throw), Recharge Chance: 2%
|name=Triple Throw
*'''Level 2''': Damage Bonus: 4% (for Lucky Seven, Shuriken Burst, Gust Charm, Triple Throw), Recharge Chance: 4%
|tooltip=Throw 3 throwing stars simultaneously.
*'''Level 3''': Damage Bonus: 6% (for Lucky Seven, Shuriken Burst, Gust Charm, Triple Throw), Recharge Chance: 6%
*'''Level 4''': Damage Bonus: 8% (for Lucky Seven, Shuriken Burst, Gust Charm, Triple Throw), Recharge Chance: 8%
*'''Level 5''': Damage Bonus: 10% (for Lucky Seven, Shuriken Burst, Gust Charm, Triple Throw), Recharge Chance: 10%
*'''Level 6''': Damage Bonus: 12% (for Lucky Seven, Shuriken Burst, Gust Charm, Triple Throw), Recharge Chance: 12%
*'''Level 7''': Damage Bonus: 14% (for Lucky Seven, Shuriken Burst, Gust Charm, Triple Throw), Recharge Chance: 14%
*'''Level 8''': Damage Bonus: 16% (for Lucky Seven, Shuriken Burst, Gust Charm, Triple Throw), Recharge Chance: 16%
*'''Level 9''': Damage Bonus: 18% (for Lucky Seven, Shuriken Burst, Gust Charm, Triple Throw), Recharge Chance: 18%
*'''Level 10''': Damage Bonus: 20% (for Lucky Seven, Shuriken Burst, Gust Charm, Triple Throw), Recharge Chance: 20%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Throwing Stars Consumed
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 3 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 214% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 1
|-
! 2
| 8 || 3 || {{yes2|218%}} || 3 || 1
|-
! 3
| {{yes2|10}} || 3 || {{yes2|222%}} || 3 || 1
|-
! 4
| 10 || 3 || {{yes2|226%}} || 3 || 1
|-
! 5
| 10 || 3 || {{yes2|230%}} || 3 || 1
|-
! 6
| {{yes2|12}} || 3 || {{yes2|234%}} || 3 || 1
|-
! 7
| 12 || 3 || {{yes2|238%}} || 3 || 1
|-
! 8
| 12 || 3 || {{yes2|242%}} || 3 || 1
|-
! 9
| {{yes2|14}} || 3 || {{yes2|246%}} || 3 || 1
|-
! 10
| 14 || 3 || {{yes2|250%}} || 3 || 1
|-
! 11
| 14 || 3 || {{yes2|254%}} || 3 || 1
|-
! 12
| {{yes2|16}} || 3 || {{yes2|258%}} || 3 || 1
|-
! 13
| 16 || 3 || {{yes2|262%}} || 3 || 1
|-
! 14
| 16 || 3 || {{yes2|266%}} || 3 || 1
|-
! 15
| {{yes2|18}} || 3 || {{yes2|270%}} || 3 || 1
|-
! 16
| 18 || 3 || {{yes2|274%}} || 3 || 1
|-
! 17
| 18 || 3 || {{yes2|278%}} || 3 || 1
|-
! 18
| {{yes2|20}} || 3 || {{yes2|282%}} || 3 || 1
|-
! 19
| 20 || 3 || {{yes2|286%}} || 3 || 1
|-
! <u>20</u>
| 20 || 3 || {{yes2|290%}} || 3 || 1
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Hermit|Shadow Stars|Upon unleashing the spirit of the star, you will be able to throw as many stars as you want without consuming any in your inventory for a short amount of time.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 6 and 190 throwing stars, Duration: 108 sec
|name=Expert Throwing Star Handling
*'''Level 2''': MP Cost: 8 and 180 throwing stars, Duration: 116 sec
|tooltip=Increases total damage. Grants an additional chance to cast without consuming throwing stars or MP, and a chance to recharge 1 throwing star. (Will not generate more than the maximum throwing star limit.) When Expert Throwing Star Handling is activated, the next attack will always be a Critical Attack. (Critical is applied for Spirit of the Star, but throwing stars will not be recharged.)
*'''Level 3''': MP Cost: 8 and 170 throwing stars, Duration: 124 sec
|requirement=Requires Level 5 [[#Shadow Stars|Shadow Stars]]
*'''Level 4''': MP Cost: 10 and 160 throwing stars, Duration: 132 sec
*'''Level 5''': MP Cost: 10 and 150 throwing stars, Duration: 140 sec
*'''Level 6''': MP Cost: 12 and 140 throwing stars, Duration: 148 sec
*'''Level 7''': MP Cost: 12 and 130 throwing stars, Duration: 156 sec
*'''Level 8''': MP Cost: 14 and 120 throwing stars, Duration: 164 sec
*'''Level 9''': MP Cost: 14 and 110 throwing stars, Duration: 172 sec
*'''Level 10''': MP Cost: 16 and 100 throwing stars, Duration: 180 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Additional Damage
! width=100px | Recharge Chance
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +7% || bgcolor=E6E6FA | 2%
|-
! 2
| {{yes2|+9%}} || {{yes2|4%}}
|-
! 3
| {{yes2|+11%}} || {{yes2|6%}}
|-
! 4
| {{yes2|+13%}} || {{yes2|8%}}
|-
! 5
| {{yes2|+15%}} || {{yes2|10%}}
|-
! 6
| {{yes2|+17%}} || {{yes2|12%}}
|-
! 7
| {{yes2|+19%}} || {{yes2|14%}}
|-
! 8
| {{yes2|+21%}} || {{yes2|16%}}
|-
! 9
| {{yes2|+23%}} || {{yes2|18%}}
|-
! <u>10</u>
| {{yes2|+25%}} || {{yes2|20%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Hermit|Triple Throw|Throw 3 throwing stars simultaneously.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 8, Damage: 166%, Number of Attacks: 3
|name=Shade Splitter
*'''Level 2''': MP Cost: 8, Damage: 169%, Number of Attacks: 3
|tooltip=Double-strikes nearby enemies with a shadow clone technique.
*'''Level 3''': MP Cost: 10, Damage: 172%, Number of Attacks: 3
*'''Level 4''': MP Cost: 10, Damage: 175%, Number of Attacks: 3
*'''Level 5''': MP Cost: 10, Damage: 178%, Number of Attacks: 3
*'''Level 6''': MP Cost: 12, Damage: 181%, Number of Attacks: 3
*'''Level 7''': MP Cost: 12, Damage: 184%, Number of Attacks: 3
*'''Level 8''': MP Cost: 12, Damage: 187%, Number of Attacks: 3
*'''Level 9''': MP Cost: 14, Damage: 190%, Number of Attacks: 3
*'''Level 10''': MP Cost: 14, Damage: 193%, Number of Attacks: 3
*'''Level 11''': MP Cost: 14, Damage: 196%, Number of Attacks: 3
*'''Level 12''': MP Cost: 16, Damage: 199%, Number of Attacks: 3
*'''Level 13''': MP Cost: 16, Damage: 202%, Number of Attacks: 3
*'''Level 14''': MP Cost: 16, Damage: 205%, Number of Attacks: 3
*'''Level 15''': MP Cost: 18, Damage: 208%, Number of Attacks: 3
*'''Level 16''': MP Cost: 18, Damage: 211%, Number of Attacks: 3
*'''Level 17''': MP Cost: 18, Damage: 214%, Number of Attacks: 3
*'''Level 18''': MP Cost: 20, Damage: 217%, Number of Attacks: 3
*'''Level 19''': MP Cost: 20, Damage: 220%, Number of Attacks: 3
*'''Level 20''': MP Cost: 20, Damage: 223%, Number of Attacks: 3
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Throwing Stars Consumed
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 4 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 25 || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 137% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 8
|-
! 2
| 25 || 3 || {{yes2|141%}} || 3 || 8
|-
! 3
| 25 || 3 || {{yes2|145%}} || 3 || 8
|-
! 4
| {{yes2|26}} || 3 || {{yes2|149%}} || 3 || 8
|-
! 5
| 26 || 3 || {{yes2|153%}} || 3 || 8
|-
! 6
| 26 || 3 || {{yes2|157%}} || 3 || 8
|-
! 7
| 26 || 3 || {{yes2|161%}} || 3 || 8
|-
! 8
| {{yes2|27}} || 3 || {{yes2|165%}} || 3 || 8
|-
! 9
| 27 || 3 || {{yes2|169%}} || 3 || 8
|-
! 10
| 27 || 3 || {{yes2|173%}} || 3 || 8
|-
! 11
| 27 || 3 || {{yes2|177%}} || 3 || 8
|-
! 12
| {{yes2|28}} || 3 || {{yes2|181%}} || 3 || 8
|-
! 13
| 28 || 3 || {{yes2|185%}} || 3 || 8
|-
! 14
| 28 || 3 || {{yes2|189%}} || 3 || 8
|-
! 15
| 28 || 3 || {{yes2|193%}} || 3 || 8
|-
! 16
| {{yes2|29}} || 3 || {{yes2|197%}} || 3 || 8
|-
! 17
| 29 || 3 || {{yes2|201%}} || 3 || 8
|-
! 18
| 29 || 3 || {{yes2|205%}} || 3 || 8
|-
! 19
| 29 || 3 || {{yes2|209%}} || 3 || 8
|-
! <u>20</u>
| {{yes2|30}} || 3 || {{yes2|213%}} || 3 || 8
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Thief 3 Common|Venom|Poison is permanently applied to your Claw, giving all your attacks the chance to Poison enemies. The Poison is not stackable, and the enemy's HP cannot drop below 1.||
{{MapleStory/skill
*'''Level 1''': Poison Chance: 12%, 54% damage every 1 sec for 3 sec
|name=Alchemic Adrenaline
*'''Level 2''': Poison Chance: 14%, 58% damage every 1 sec for 3 sec
|tooltip=Increases the effect of recovery items like potions. Percentage-based recovery items like Elixirs do not count. Also increases Min/Max Critical Damage.
*'''Level 3''': Poison Chance: 16%, 62% damage every 1 sec for 4 sec
*'''Level 4''': Poison Chance: 18%, 66% damage every 1 sec for 4 sec
*'''Level 5''': Poison Chance: 20%, 70% damage every 1 sec for 4 sec
*'''Level 6''': Poison Chance: 22%, 74% damage every 1 sec for 5 sec
*'''Level 7''': Poison Chance: 24%, 78% damage every 1 sec for 5 sec
*'''Level 8''': Poison Chance: 26%, 82% damage every 1 sec for 5 sec
*'''Level 9''': Poison Chance: 28%, 86% damage every 1 sec for 6 sec
*'''Level 10''': Poison Chance: 30%, 90% damage every 1 sec for 6 sec
|MS Skill SVenom.png}}
 
{{MapleStory/Skill desc|Hermit|Shade Splitter|Double-strikes nearby enemies with a shadow clone technique.||
*'''Level 1''': MP Cost: 16 and 3 throwing stars, Damage: 165%, Number of Attacks: 2, Max Enemies Hit: 6
*'''Level 2''': MP Cost: 16 and 3 throwing stars, Damage: 169%, Number of Attacks: 2, Max Enemies Hit: 6
*'''Level 3''': MP Cost: 18 and 3 throwing stars, Damage: 173%, Number of Attacks: 2, Max Enemies Hit: 6
*'''Level 4''': MP Cost: 18 and 3 throwing stars, Damage: 177%, Number of Attacks: 2, Max Enemies Hit: 6
*'''Level 5''': MP Cost: 18 and 3 throwing stars, Damage: 181%, Number of Attacks: 2, Max Enemies Hit: 6
*'''Level 6''': MP Cost: 20 and 3 throwing stars, Damage: 185%, Number of Attacks: 2, Max Enemies Hit: 6
*'''Level 7''': MP Cost: 20 and 3 throwing stars, Damage: 189%, Number of Attacks: 2, Max Enemies Hit: 6
*'''Level 8''': MP Cost: 20 and 3 throwing stars, Damage: 193%, Number of Attacks: 2, Max Enemies Hit: 6
*'''Level 9''': MP Cost: 22 and 3 throwing stars, Damage: 197%, Number of Attacks: 2, Max Enemies Hit: 6
*'''Level 10''': MP Cost: 22 and 3 throwing stars, Damage: 201%, Number of Attacks: 2, Max Enemies Hit: 6
*'''Level 11''': MP Cost: 22 and 3 throwing stars, Damage: 205%, Number of Attacks: 2, Max Enemies Hit: 6
*'''Level 12''': MP Cost: 24 and 3 throwing stars, Damage: 209%, Number of Attacks: 2, Max Enemies Hit: 6
*'''Level 13''': MP Cost: 24 and 3 throwing stars, Damage: 213%, Number of Attacks: 2, Max Enemies Hit: 6
*'''Level 14''': MP Cost: 24 and 3 throwing stars, Damage: 217%, Number of Attacks: 2, Max Enemies Hit: 6
*'''Level 15''': MP Cost: 26 and 3 throwing stars, Damage: 221%, Number of Attacks: 2, Max Enemies Hit: 6
*'''Level 16''': MP Cost: 26 and 3 throwing stars, Damage: 225%, Number of Attacks: 2, Max Enemies Hit: 6
*'''Level 17''': MP Cost: 26 and 3 throwing stars, Damage: 229%, Number of Attacks: 2, Max Enemies Hit: 6
*'''Level 18''': MP Cost: 28 and 3 throwing stars, Damage: 233%, Number of Attacks: 2, Max Enemies Hit: 6
*'''Level 19''': MP Cost: 28 and 3 throwing stars, Damage: 237%, Number of Attacks: 2, Max Enemies Hit: 6
*'''Level 20''': MP Cost: 28 and 3 throwing stars, Damage: 241%, Number of Attacks: 2, Max Enemies Hit: 6
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Recovery Amount
! width=100px | Minimum and Maximum Critical Damage
|-
|
| bgcolor=#90ff90 | '''''Add 6%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +16% || bgcolor=E6E6FA | +1%
|-
! 2
| {{yes2|+22%}} || {{yes2|+2%}}
|-
! 3
| {{yes2|+28%}} || {{yes2|+3%}}
|-
! 4
| {{yes2|+34%}} || {{yes2|+4%}}
|-
! 5
| {{yes2|+40%}} || {{yes2|+5%}}
|-
! 6
| {{yes2|+46%}} || {{yes2|+6%}}
|-
! 7
| {{yes2|+52%}} || {{yes2|+7%}}
|-
! 8
| {{yes2|+58%}} || {{yes2|+8%}}
|-
! 9
| {{yes2|+64%}} || {{yes2|+9%}}
|-
! <u>10</u>
| {{yes2|+70%}} || {{yes2|+10%}}
|}{{MapleStory/skill|end}}


====Chief Bandit====
===Chief Bandit===
*Advanced from the second job [[#Bandit|Bandit]].
*Advanced from the second job [[#Bandit|Bandit]].


{{MapleStory/Skill desc|Thief 3 Common|Dark Flare|Temporarily summons the Dark Lord's throwing star. Party members nearby will reflect enemy damage. Cannot reflect more than half of the enemy's Max HP.||
{{MapleStory/skill
*'''Level 1''': MP -60; 22 seconds of windmill flare. Reflects 350% Damage. Cooldown: 260 seconds.
|name=Dark Flare
*'''Level 2''': MP -60; 24 seconds of windmill flare. Reflects 400% Damage. Cooldown: 260 seconds.
|tooltip=Temporarily summons the Dark Lord's throwing star. Party members nearby will reflect enemy damage. Cannot reflect more than half of the enemy's Max HP.
*'''Level 3''': MP -60; 26 seconds of windmill flare. Reflects 450% Damage. Cooldown: 260 seconds.
*'''Level 4''': MP -68; 28 seconds of windmill flare. Reflects 500% Damage. Cooldown: 220 seconds.
*'''Level 5''': MP -68; 30 seconds of windmill flare. Reflects 550% Damage. Cooldown: 220 seconds.
*'''Level 6''': MP -68; 32 seconds of windmill flare. Reflects 600% Damage. Cooldown: 220 seconds.
*'''Level 7''': MP -68; 34 seconds of windmill flare. Reflects 650% Damage. Cooldown: 220 seconds.
*'''Level 8''': MP -76; 36 seconds of windmill flare. Reflects 700% Damage. Cooldown: 180 seconds.
*'''Level 9''': MP -76; 38 seconds of windmill flare. Reflects 750% Damage. Cooldown: 180 seconds.
*'''Level 10''': MP -76; 40 seconds of windmill flare. Reflects 800% Damage. Cooldown: 180 seconds.
*'''Level 11''': MP -76; 42 seconds of windmill flare. Reflects 850% Damage. Cooldown: 180 seconds.
*'''Level 12''': MP -84; 44 seconds of windmill flare. Reflects 900% Damage. Cooldown: 140 seconds.
*'''Level 13''': MP -84; 46 seconds of windmill flare. Reflects 950% Damage. Cooldown: 140 seconds.
*'''Level 14''': MP -84; 48 seconds of windmill flare. Reflects 1000% Damage. Cooldown: 140 seconds.
*'''Level 15''': MP -84; 50 seconds of windmill flare. Reflects 1050% Damage. Cooldown: 140 seconds.
*'''Level 16''': MP -96; 52 seconds of windmill flare. Reflects 1100% Damage. Cooldown: 100 seconds.
*'''Level 17''': MP -96; 54 seconds of windmill flare. Reflects 1150% Damage. Cooldown: 100 seconds.
*'''Level 18''': MP -96; 56 seconds of windmill flare. Reflects 1200% Damage. Cooldown: 100 seconds.
*'''Level 19''': MP -96; 58 seconds of windmill flare. Reflects 1250% Damage. Cooldown: 100 seconds.
*'''Level 20''': MP -100; 60 seconds of windmill flare. Reflects 1300% Damage. Cooldown: 60 seconds.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Summon Duration
! width=100px | Damage
! width=100px | <span class=explain title="When you take damage">Damage Reflected</span>
! width=100px | Cooldown
|-
|
| bgcolor=#90ff90 | '''''Add 8'' <br> per 4 levels'''
| bgcolor=#90ff90 | '''''Add 2 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 8%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 50%'' <br> per level'''
| bgcolor=#90ff90 | '''''Subtract 40 sec'' <br> per 4 levels'''
|-
! 1
| bgcolor=E6E6FA | 60 || bgcolor=E6E6FA | 22 sec || bgcolor=E6E6FA | 208% || bgcolor=E6E6FA | 350% || bgcolor=E6E6FA | 260 sec
|-
! 2
| 60 || {{yes2|24 sec}} || {{yes2|216%}} || {{yes2|400%}} || 260 sec
|-
! 3
| 60 || {{yes2|26 sec}} || {{yes2|224%}} || {{yes2|450%}} || 260 sec
|-
! 4
| {{yes2|68}} || {{yes2|28 sec}} || {{yes2|232%}} || {{yes2|500%}} || {{yes2|220 sec}}
|-
! 5
| 68 || {{yes2|30 sec}} || {{yes2|240%}} || {{yes2|550%}} || 220 sec
|-
! 6
| 68 || {{yes2|32 sec}} || {{yes2|248%}} || {{yes2|600%}} || 220 sec
|-
! 7
| 68 || {{yes2|34 sec}} || {{yes2|256%}} || {{yes2|650%}} || 220 sec
|-
! 8
| {{yes2|76}} || {{yes2|36 sec}} || {{yes2|264%}} || {{yes2|700%}} || {{yes2|180 sec}}
|-
! 9
| 76 || {{yes2|38 sec}} || {{yes2|272%}} || {{yes2|750%}} || 180 sec
|-
! 10
| 76 || {{yes2|40 sec}} || {{yes2|280%}} || {{yes2|800%}} || 180 sec
|-
! 11
| 76 || {{yes2|42 sec}} || {{yes2|288%}} || {{yes2|850%}} || 180 sec
|-
! 12
| {{yes2|84}} || {{yes2|44 sec}} || {{yes2|296%}} || {{yes2|900%}} || {{yes2|140 sec}}
|-
! 13
| 84 || {{yes2|46 sec}} || {{yes2|304%}} || {{yes2|950%}} || 140 sec
|-
! 14
| 84 || {{yes2|48 sec}} || {{yes2|312%}} || {{yes2|1000%}} || 140 sec
|-
! 15
| 84 || {{yes2|50 sec}} || {{yes2|320%}} || {{yes2|1050%}} || 140 sec
|-
! 16
| {{yes2|92}} || {{yes2|52 sec}} || {{yes2|328%}} || {{yes2|1100%}} || {{yes2|100 sec}}
|-
! 17
| 92 || {{yes2|54 sec}} || {{yes2|336%}} || {{yes2|1150%}} || 100 sec
|-
! 18
| 92 || {{yes2|56 sec}} || {{yes2|344%}} || {{yes2|1200%}} || 100 sec
|-
! 19
| 92 || {{yes2|58 sec}} || {{yes2|352%}} || {{yes2|1250%}} || 100 sec
|-
! <u>20</u>
| {{yes2|100}} || {{yes2|60 sec}} || {{yes2|360%}} || {{yes2|1300%}} || {{yes2|60 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Chief Bandit|Pickpocket|Temporarily increases the Mesos dropped by monsters. Meso drops increase in proportion to skill level. This skill can be toggled on and off with the skill key.|Requires Level 3 [[#Meso Explosion|Meso Explosion]]|
{{MapleStory/skill
*'''Level 1''': Meso Drop Chance: 20%
|name=Pickpocket
*'''Level 2''': Meso Drop Chance: 30%
|tooltip=Temporarily increases the Mesos dropped by monsters. Meso drops increase in proportion to skill level. This skill can be toggled on and off with the skill key.
*'''Level 3''': Meso Drop Chance: 40%
*'''Level 4''': Meso Drop Chance: 50%
*'''Level 5''': Meso Drop Chance: 60%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Meso Drop Chance
|-
|
| bgcolor=#90ff90 | '''''Add 10%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 20%
|-
! 2
| {{yes2|30%}}
|-
! 3
| {{yes2|40%}}
|-
! 4
| {{yes2|50%}}
|-
! <u>5</u>
| {{yes2|60%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Chief Bandit|Meso Explosion|Explodes nearby mesos to damage enemies. However, mesos that belongs to others cannot be exploded. You can stack the effect up to 10 times for regular monsters and 15 for Boss Monsters.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 20, Damage: 110% per Meso, Max Enemies Hit: 6, Number of Attacks: 5
|name=Meso Explosion
*'''Level 2''': MP Cost: 21, Damage: 114% per Meso, Max Enemies Hit: 6, Number of Attacks: 6
|tooltip=Sends nearby Mesos flying to damage enemies. Mesos that belong to others cannot be moved.
*'''Level 3''': MP Cost: 21, Damage: 118% per Meso, Max Enemies Hit: 6, Number of Attacks: 6
|requirement=Requires Level 1 [[#Pickpocket|Pickpocket]]
*'''Level 4''': MP Cost: 22, Damage: 122% per Meso, Max Enemies Hit: 6, Number of Attacks: 7
*'''Level 5''': MP Cost: 22, Damage: 126% per Meso, Max Enemies Hit: 7, Number of Attacks: 7
*'''Level 6''': MP Cost: 23, Damage: 130% per Meso, Max Enemies Hit: 7, Number of Attacks: 8
*'''Level 7''': MP Cost: 23, Damage: 134% per Meso, Max Enemies Hit: 7, Number of Attacks: 8
*'''Level 8''': MP Cost: 24, Damage: 138% per Meso, Max Enemies Hit: 7, Number of Attacks: 9
*'''Level 9''': MP Cost: 24, Damage: 142% per Meso, Max Enemies Hit: 8, Number of Attacks: 9
*'''Level 10''': MP Cost: 25, Damage: 146% per Meso, Max Enemies Hit: 8, Number of Attacks: 10
*'''Level 11''': MP Cost: 25, Damage: 150% per Meso, Max Enemies Hit: 8, Number of Attacks: 10
*'''Level 12''': MP Cost: 26, Damage: 154% per Meso, Max Enemies Hit: 8, Number of Attacks: 11
*'''Level 13''': MP Cost: 26, Damage: 158% per Meso, Max Enemies Hit: 9, Number of Attacks: 11
*'''Level 14''': MP Cost: 27, Damage: 162% per Meso, Max Enemies Hit: 9, Number of Attacks: 12
*'''Level 15''': MP Cost: 27, Damage: 166% per Meso, Max Enemies Hit: 9, Number of Attacks: 12
*'''Level 16''': MP Cost: 28, Damage: 170% per Meso, Max Enemies Hit: 9, Number of Attacks: 13
*'''Level 17''': MP Cost: 28, Damage: 174% per Meso, Max Enemies Hit: 10, Number of Attacks: 13
*'''Level 18''': MP Cost: 29, Damage: 178% per Meso, Max Enemies Hit: 10, Number of Attacks: 14
*'''Level 19''': MP Cost: 29, Damage: 182% per Meso, Max Enemies Hit: 10, Number of Attacks: 14
*'''Level 20''': MP Cost: 30, Damage: 186% per Meso, Max Enemies Hit: 10, Number of Attacks: 15
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage Per Meso
! width=100px | Number of Projectiles
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 20 || bgcolor=E6E6FA | 83% || bgcolor=E6E6FA | 25 || bgcolor=E6E6FA | 10
|-
! 2
| {{yes2|21}} || {{yes2|84%}} || 25 || 10
|-
! 3
| 21 || {{yes2|85%}} || 25 || 10
|-
! 4
| {{yes2|22}} || {{yes2|86%}} || 25 || 10
|-
! 5
| 22 || {{yes2|87%}} || 25 || 10
|-
! 6
| {{yes2|23}} || {{yes2|88%}} || 25 || 10
|-
! 7
| 23 || {{yes2|89%}} || 25 || 10
|-
! 8
| {{yes2|24}} || {{yes2|90%}} || 25 || 10
|-
! 9
| 24 || {{yes2|91%}} || 25 || 10
|-
! 10
| {{yes2|25}} || {{yes2|92%}} || 25 || 10
|-
! 11
| 25 || {{yes2|93%}} || 25 || 10
|-
! 12
| {{yes2|26}} || {{yes2|94%}} || 25 || 10
|-
! 13
| 26 || {{yes2|95%}} || 25 || 10
|-
! 14
| {{yes2|27}} || {{yes2|96%}} || 25 || 10
|-
! 15
| 27 || {{yes2|97%}} || 25 || 10
|-
! 16
| {{yes2|28}} || {{yes2|98%}} || 25 || 10
|-
! 17
| 28 || {{yes2|99%}} || 25 || 10
|-
! 18
| {{yes2|29}} || {{yes2|100%}} || 25 || 10
|-
! 19
| 29 || {{yes2|101%}} || 25 || 10
|-
! <u>20</u>
| {{yes2|30}} || {{yes2|102%}} || 25 || 10
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Chief Bandit|Meso Mastery|Increase the amount of mesos that drop. Skills that use mesos become more efficient.||
{{MapleStory/skill
*'''Level 1''': Mesos Dropped (by monsters): 4%, PickPocket Meso Drop Rate: 4%, Meso Guard Damage Guard Rate: 2%, Mesos Consumed by Meso Guard: -4%, Meso Explosion Damage (per shot): +12%
|name=Meso Mastery
*'''Level 2''': Mesos Dropped (by monsters): 8%, PickPocket Meso Drop Rate: 8%, Meso Guard Damage Guard Rate: 4%, Mesos Consumed by Meso Guard: -8%, Meso Explosion Damage (per shot): +24%
|tooltip=Increase the amount of mesos that drop. Skills that use mesos become more efficient.
*'''Level 3''': Mesos Dropped (by monsters): 12%, PickPocket Meso Drop Rate: 12%, Meso Guard Damage Guard Rate: 6%, Mesos Consumed by Meso Guard: -12%, Meso Explosion Damage (per shot): +36%
*'''Level 4''': Mesos Dropped (by monsters): 16%, PickPocket Meso Drop Rate: 16%, Meso Guard Damage Guard Rate: 8%, Mesos Consumed by Meso Guard: -16%, Meso Explosion Damage (per shot): +48%
*'''Level 5''': Mesos Dropped (by monsters): 20%, PickPocket Meso Drop Rate: 20%, Meso Guard Damage Guard Rate: 10%, Mesos Consumed by Meso Guard: -20%, Meso Explosion Damage (per shot): +60%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Mesos Dropped by Monsters
! width=100px | <span class=explain title="by Pickpocket">Meso Drop Chance</span>
! width=100px | <span class=explain title="by Mesoguard">Damage Guarded</span>
! width=100px | <span class=explain title="by Mesoguard">Mesos Consumed</span>
! width=100px | Meso Explosion Damage
! width=100px | Weapon Attack
|-
|
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add -4%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 12%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +4% || bgcolor=E6E6FA | +4% || bgcolor=E6E6FA | +2% || bgcolor=E6E6FA | -4% || bgcolor=E6E6FA | +12% || bgcolor=E6E6FA | +1
|-
! 2
| {{yes2|+8%}} || {{yes2|+8%}} || {{yes2|+4%}} || {{yes2|-8%}} || {{yes2|+24%}} || {{yes2|+2}}
|-
! 3
| {{yes2|+12%}} || {{yes2|+12%}} || {{yes2|+6%}} || {{yes2|-12%}} || {{yes2|+36%}} || {{yes2|+3}}
|-
! 4
| {{yes2|+16%}} || {{yes2|+16%}} || {{yes2|+8%}} || {{yes2|-16%}} || {{yes2|+48%}} || {{yes2|+4}}
|-
! <u>5</u>
| {{yes2|+20%}} || {{yes2|+20%}} || {{yes2|+10%}} || {{yes2|-20%}} || {{yes2|+60%}} || {{yes2|+5}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Chief Bandit|Midnight Carnival|Overwhelms enemies with supersonic slashes.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 16, Number of Attacks: 8, Damage: 65%
|name=Midnight Carnival
*'''Level 2''': MP Cost: 16, Number of Attacks: 8, Damage: 68%
|tooltip=Overwhelms enemies with supersonic slashes.
*'''Level 3''': MP Cost: 16, Number of Attacks: 8, Damage: 71%
*'''Level 4''': MP Cost: 18, Number of Attacks: 8, Damage: 74%
*'''Level 5''': MP Cost: 18, Number of Attacks: 8, Damage: 77%
*'''Level 6''': MP Cost: 18, Number of Attacks: 8, Damage: 80%
*'''Level 7''': MP Cost: 18, Number of Attacks: 8, Damage: 83%
*'''Level 8''': MP Cost: 20, Number of Attacks: 8, Damage: 86%
*'''Level 9''': MP Cost: 20, Number of Attacks: 8, Damage: 89%
*'''Level 10''': MP Cost: 20, Number of Attacks: 8, Damage: 92%
*'''Level 11''': MP Cost: 20, Number of Attacks: 8, Damage: 95%
*'''Level 12''': MP Cost: 22, Number of Attacks: 8, Damage: 98%
*'''Level 13''': MP Cost: 22, Number of Attacks: 8, Damage: 101%
*'''Level 14''': MP Cost: 22, Number of Attacks: 8, Damage: 104%
*'''Level 15''': MP Cost: 22, Number of Attacks: 8, Damage: 107%
*'''Level 16''': MP Cost: 24, Number of Attacks: 8, Damage: 110%
*'''Level 17''': MP Cost: 24, Number of Attacks: 8, Damage: 113%
*'''Level 18''': MP Cost: 24, Number of Attacks: 8, Damage: 116%
*'''Level 19''': MP Cost: 24, Number of Attacks: 8, Damage: 119%
*'''Level 20''': MP Cost: 26, Number of Attacks: 8, Damage: 122%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 4 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 16 || bgcolor=E6E6FA | 81% || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 1
|-
! 2
| 16 || {{yes2|84%}} || 8 || 1
|-
! 3
| 16 || {{yes2|87%}} || 8 || 1
|-
! 4
| {{yes2|18}} || {{yes2|90%}} || 8 || 1
|-
! 5
| 18 || {{yes2|93%}} || 8 || 1
|-
! 6
| 18 || {{yes2|96%}} || 8 || 1
|-
! 7
| 18 || {{yes2|99%}} || 8 || 1
|-
! 8
| {{yes2|20}} || {{yes2|102%}} || 8 || 1
|-
! 9
| 20 || {{yes2|105%}} || 8 || 1
|-
! 10
| 20 || {{yes2|108%}} || 8 || 1
|-
! 11
| 20 || {{yes2|111%}} || 8 || 1
|-
! 12
| {{yes2|22}} || {{yes2|114%}} || 8 || 1
|-
! 13
| 22 || {{yes2|117%}} || 8 || 1
|-
! 14
| 22 || {{yes2|120%}} || 8 || 1
|-
! 15
| 22 || {{yes2|123%}} || 8 || 1
|-
! 16
| {{yes2|24}} || {{yes2|126%}} || 8 || 1
|-
! 17
| 24 || {{yes2|129%}} || 8 || 1
|-
! 18
| 24 || {{yes2|132%}} || 8 || 1
|-
! 19
| 24 || {{yes2|135%}} || 8 || 1
|-
! <u>20</u>
| {{yes2|26}} || {{yes2|138%}} || 8 || 1
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Chief Bandit|Phase Dash|Dashes in at blinding speeds, damaging and knocking back enemies.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 18, Damage: 282%, Max Enemies Hit: 8, Number of Attacks: 2
|name=Phase Dash
*'''Level 2''': MP Cost: 18, Damage: 286%, Max Enemies Hit: 8, Number of Attacks: 2
|tooltip=Dashes at the enemy with blinding speed, damaging and knocking them back. Also pushes Mesos on the ground in the direction of the attack.
*'''Level 3''': MP Cost: 21, Damage: 290%, Max Enemies Hit: 8, Number of Attacks: 2
*'''Level 4''': MP Cost: 21, Damage: 294%, Max Enemies Hit: 8, Number of Attacks: 2
*'''Level 5''': MP Cost: 24, Damage: 298%, Max Enemies Hit: 8, Number of Attacks: 2
*'''Level 6''': MP Cost: 24, Damage: 302%, Max Enemies Hit: 8, Number of Attacks: 2
*'''Level 7''': MP Cost: 27, Damage: 306%, Max Enemies Hit: 8, Number of Attacks: 2
*'''Level 8''': MP Cost: 27, Damage: 310%, Max Enemies Hit: 8, Number of Attacks: 2
*'''Level 9''': MP Cost: 30, Damage: 314%, Max Enemies Hit: 8, Number of Attacks: 2
*'''Level 10''': MP Cost: 30, Damage: 318%, Max Enemies Hit: 8, Number of Attacks: 2
*'''Level 11''': MP Cost: 33, Damage: 322%, Max Enemies Hit: 8, Number of Attacks: 2
*'''Level 12''': MP Cost: 33, Damage: 326%, Max Enemies Hit: 8, Number of Attacks: 2
*'''Level 13''': MP Cost: 36, Damage: 330%, Max Enemies Hit: 8, Number of Attacks: 2
*'''Level 14''': MP Cost: 36, Damage: 334%, Max Enemies Hit: 8, Number of Attacks: 2
*'''Level 15''': MP Cost: 39, Damage: 338%, Max Enemies Hit: 8, Number of Attacks: 2
*'''Level 16''': MP Cost: 39, Damage: 342%, Max Enemies Hit: 8, Number of Attacks: 2
*'''Level 17''': MP Cost: 42, Damage: 346%, Max Enemies Hit: 8, Number of Attacks: 2
*'''Level 18''': MP Cost: 42, Damage: 350%, Max Enemies Hit: 8, Number of Attacks: 2
*'''Level 19''': MP Cost: 45, Damage: 354%, Max Enemies Hit: 8, Number of Attacks: 2
*'''Level 20''': MP Cost: 45, Damage: 358%, Max Enemies Hit: 8, Number of Attacks: 2
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Number of Mesos Pushed
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 5%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 18 || bgcolor=E6E6FA | 325% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 26
|-
! 2
| 18 || {{yes2|330%}} || 2 || 8 || {{yes2|27}}
|-
! 3
| {{yes2|21}} || {{yes2|335%}} || 2 || 8 || {{yes2|28}}
|-
! 4
| 21 || {{yes2|340%}} || 2 || 8 || {{yes2|29}}
|-
! 5
| {{yes2|24}} || {{yes2|345%}} || 2 || 8 || {{yes2|30}}
|-
! 6
| 24 || {{yes2|350%}} || 2 || 8 || {{yes2|31}}
|-
! 7
| {{yes2|27}} || {{yes2|355%}} || 2 || 8 || {{yes2|32}}
|-
! 8
| 27 || {{yes2|360%}} || 2 || 8 || {{yes2|33}}
|-
! 9
| {{yes2|30}} || {{yes2|365%}} || 2 || 8 || {{yes2|34}}
|-
! 10
| 30 || {{yes2|370%}} || 2 || 8 || {{yes2|35}}
|-
! 11
| {{yes2|33}} || {{yes2|375%}} || 2 || 8 || {{yes2|36}}
|-
! 12
| 33 || {{yes2|380%}} || 2 || 8 || {{yes2|37}}
|-
! 13
| {{yes2|36}} || {{yes2|385%}} || 2 || 8 || {{yes2|38}}
|-
! 14
| 36 || {{yes2|390%}} || 2 || 8 || {{yes2|39}}
|-
! 15
| {{yes2|39}} || {{yes2|395%}} || 2 || 8 || {{yes2|40}}
|-
! 16
| 39 || {{yes2|400%}} || 2 || 8 || {{yes2|41}}
|-
! 17
| {{yes2|42}} || {{yes2|405%}} || 2 || 8 || {{yes2|42}}
|-
! 18
| 42 || {{yes2|410%}} || 2 || 8 || {{yes2|43}}
|-
! 19
| {{yes2|45}} || {{yes2|415%}} || 2 || 8 || {{yes2|44}}
|-
! <u>20</u>
| 45 || {{yes2|420%}} || 2 || 8 || {{yes2|45}}
|}{{MapleStory/skill|end}}
===Blade Lord===
*Advanced from the second job+ [[#Blade Specialist|Blade Specialist]]


{{MapleStory/Skill desc|Thief 3 Common|Venom|Your dagger is permanently coated with venom, giving all your attacks the chance to Poison enemies. Poison is not stackable, and it cannot cause enemies' HP to drop below 1.||
{{MapleStory/skill
*'''Level 1''': Poison Chance: 12%, 54% damage every 1 sec for 3 sec
|name=Advanced Dark Sight
*'''Level 2''': Poison Chance: 14%, 58% damage every 1 sec for 3 sec
|tooltip=Learning Stealth allows you to attack in Dark Sight, with a chance of not ending Dark Sight. There is a chance to automatically trigger Dark Sight on attack and attacking in Dark Sight will increase damage.
*'''Level 3''': Poison Chance: 16%, 62% damage every 1 sec for 4 sec
|requirement=Requires Level 10 [[#Dark Sight|Dark Sight]]
*'''Level 4''': Poison Chance: 18%, 66% damage every 1 sec for 4 sec
*'''Level 5''': Poison Chance: 20%, 70% damage every 1 sec for 4 sec
*'''Level 6''': Poison Chance: 22%, 74% damage every 1 sec for 5 sec
*'''Level 7''': Poison Chance: 24%, 78% damage every 1 sec for 5 sec
*'''Level 8''': Poison Chance: 26%, 82% damage every 1 sec for 5 sec
*'''Level 9''': Poison Chance: 28%, 86% damage every 1 sec for 6 sec
*'''Level 10''': Poison Chance: 30%, 90% damage every 1 sec for 6 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="to maintain Dark Sight">Chance</span>
! width=100px | Dark Sight Trigger Chance
! width=100px | Dark Sight Damage Bonus
|-
|
| bgcolor=#90ff90 | '''''Add 8%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 17% || bgcolor=E6E6FA | 4% || bgcolor=E6E6FA | 4%
|-
! 2
| {{yes2|25%}} || {{yes2|8%}} || {{yes2|8%}}
|-
! 3
| {{yes2|33%}} || {{yes2|12%}} || {{yes2|12%}}
|-
! 4
| {{yes2|41%}} || {{yes2|16%}} || {{yes2|16%}}
|-
! <u>5</u>
| {{yes2|49%}} || {{yes2|20%}} || {{yes2|20%}}
|}{{MapleStory/skill|end}}


====Blade Lord====
{{MapleStory/skill
*Advanced from the second job+ [[#Blade Specialist|Blade Specialist]]
|name=Bloody Storm
|tooltip=Attacks multiple enemies swiftly with elaborate movements. Also provides passive damage increases for Tornado Spin and Flying Assaulter.
|requirement=Requires Level 20 [[#Slash Storm|Slash Storm]]
}}
Lv. 10 effect: Links to Lv. 10 Flying Assaulter.
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Tornado Spin and Flying Assaulter Damage
|-
|
| bgcolor=#90ff90 | '''''Add 5'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 7 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 35 || bgcolor=E6E6FA | 227% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | +11%
|-
! 2
| 35 || {{yes2|229%}} || 3 || 6 || +11%
|-
! 3
| 35 || {{yes2|231%}} || 3 || 6 || {{yes2|+12%}}
|-
! 4
| 35 || {{yes2|233%}} || 3 || 6 || +12%
|-
! 5
| 35 || {{yes2|235%}} || 3 || 6 || {{yes2|+13%}}
|-
! 6
| {{yes2|40}} || {{yes2|237%}} || 3 || 6 || +13%
|-
! 7
| 40 || {{yes2|239%}} || 3 || {{yes2|7}} || {{yes2|+14%}}
|-
! 8
| 40 || {{yes2|241%}} || 3 || 7 || +14%
|-
! 9
| 40 || {{yes2|243%}} || 3 || 7 || {{yes2|+15%}}
|-
! 10
| 40 || {{yes2|245%}} || 3 || 7 || +15%
|-
! 11
| {{yes2|45}} || {{yes2|247%}} || 3 || 7 || {{yes2|+16%}}
|-
! 12
| 45 || {{yes2|249%}} || 3 || 7 || +16%
|-
! 13
| 45 || {{yes2|251%}} || 3 || 7 || {{yes2|+17%}}
|-
! 14
| 45 || {{yes2|253%}} || 3 || {{yes2|8}} || +17%
|-
! 15
| 45 || {{yes2|255%}} || 3 || 8 || {{yes2|+18%}}
|-
! 16
| {{yes2|50}} || {{yes2|257%}} || 3 || 8 || +18%
|-
! 17
| 50 || {{yes2|259%}} || 3 || 8 || {{yes2|+19%}}
|-
! 18
| 50 || {{yes2|261%}} || 3 || 8 || +19%
|-
! 19
| 50 || {{yes2|263%}} || 3 || 8 || {{yes2|+20%}}
|-
! <u>20</u>
| 50 || {{yes2|265%}} || 3 || 8 || +20%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Blade Lord|Advanced Dark Sight|Learning Stealth allows you to attack in Dark Sight, with a chance of not ending Dark Sight. There is a chance to automatically trigger Dark Sight on attack and attacking in Dark Sight will increase damage.|Requires Level 10 [[#Dark Sight|Dark Sight]]|
{{MapleStory/skill
*'''Level 1''': Maintain Dark Sight Chance: 17%. Dark Sight Trigger Chance: 4%, Dark Sight Damage Bonus: 4%
|name=Chains of Hell
*'''Level 2''': Maintain Dark Sight Chance: 25%. Dark Sight Trigger Chance: 8%, Dark Sight Damage Bonus: 8%
|tooltip=Chains of Hell pulls an enemy close and deals 10 consecutive Critical strikes with a chance to stun. Stationary monsters must be in range
*'''Level 3''': Maintain Dark Sight Chance: 33%. Dark Sight Trigger Chance: 12%, Dark Sight Damage Bonus: 12%
*'''Level 4''': Maintain Dark Sight Chance: 41%. Dark Sight Trigger Chance: 16%, Dark Sight Damage Bonus: 16%
*'''Level 5''': Maintain Dark Sight Chance: 49%. Dark Sight Trigger Chance: 20%, Dark Sight Damage Bonus: 20%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Stun Chance
! width=100px | Stun Duration
! width=100px | <span class=explain title="Only applies to this skill.">Bonus Critical Chance</span>
|-
|
| bgcolor=#90ff90 | '''''Add 5'' <br> per 4 levels'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 5 levels'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 50 || bgcolor=E6E6FA | 67% || bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 1% || bgcolor=E6E6FA | 1 sec || bgcolor=E6E6FA | 100%
|-
! 2
| 50 || {{yes2|69%}} || 10 || 1 || 1% || 1 sec || 100%
|-
! 3
| 50 || {{yes2|71%}} || 10 || 1 || {{yes2|2%}} || 1 sec || 100%
|-
! 4
| {{yes2|55}} || {{yes2|73%}} || 10 || 1 || 2% || 1 sec || 100%
|-
! 5
| 55 || {{yes2|75%}} || 10 || 1 || {{yes2|3%}} || {{yes2|2 sec}} || 100%
|-
! 6
| 55 || {{yes2|77%}} || 10 || 1 || 3% || 2 sec || 100%
|-
! 7
| 55 || {{yes2|79%}} || 10 || 1 || {{yes2|4%}} || 2 sec || 100%
|-
! 8
| {{yes2|60}} || {{yes2|81%}} || 10 || 1 || 4% || 2 sec || 100%
|-
! 9
| 60 || {{yes2|83%}} || 10 || 1 || {{yes2|5%}} || 2 sec || 100%
|-
! 10
| 60 || {{yes2|85%}} || 10 || 1 || 5% || 2 sec || 100%
|-
! 11
| 60 || {{yes2|87%}} || 10 || 1 || {{yes2|6%}} || {{yes2|3 sec}} || 100%
|-
! 12
| {{yes2|65}} || {{yes2|89%}} || 10 || 1 || 6% || 3 sec || 100%
|-
! 13
| 65 || {{yes2|91%}} || 10 || 1 || {{yes2|7%}} || 3 sec || 100%
|-
! 14
| 65 || {{yes2|93%}} || 10 || 1 || 7% || 3 sec || 100%
|-
! 15
| 65 || {{yes2|95%}} || 10 || 1 || {{yes2|8%}} || 3 sec || 100%
|-
! 16
| {{yes2|70}} || {{yes2|97%}} || 10 || 1 || 8% || {{yes2|4 sec}} || 100%
|-
! 17
| 70 || {{yes2|99%}} || 10 || 1 || {{yes2|9%}} || 4 sec || 100%
|-
! 18
| 70 || {{yes2|101%}} || 10 || 1 || 9% || 4 sec || 100%
|-
! 19
| 70 || {{yes2|103%}} || 10 || 1 || {{yes2|10%}} || 4 sec || 100%
|-
! <u>20</u>
| {{yes2|75}} || {{yes2|105%}} || 10 || 1 || 10% || 4 sec || 100%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Blade Lord|Bloody Storm|A superior form of Slash Storm. Attacks multiple enemies at a very high speed with elaborate movements. Also provides passive damage increases for Tornado Spin and Flying Assaulter. |Lv. 10 effect: Links to Lv. 10 Flying Assaulter. Requires Level 20 [[#Slash Storm|Slash Storm]]|
{{MapleStory/skill
*'''Level 1''': MP Cost: 35, Damage: 227%, Max Enemies Hit: 6, Number of Attacks: 3
|name=Life Drain
Passive Effects - Damage of Tornado Spin and Flying Assaulter: +11%
|tooltip=Chance to recover HP when attacking. You cannot recover more than 20% of your Max HP.
*'''Level 2''': MP Cost: 35, Damage: 229%, Max Enemies Hit: 6, Number of Attacks: 3
Passive Effects - Damage of Tornado Spin and Flying Assaulter: +11%
*'''Level 3''': MP Cost: 35, Damage: 231%, Max Enemies Hit: 6, Number of Attacks: 3
Passive Effects - Damage of Tornado Spin and Flying Assaulter: +12%
*'''Level 4''': MP Cost: 35, Damage: 233%, Max Enemies Hit: 6, Number of Attacks: 3
Passive Effects - Damage of Tornado Spin and Flying Assaulter: +12%
*'''Level 5''': MP Cost: 35, Damage: 235%, Max Enemies Hit: 6, Number of Attacks: 3
Passive Effects - Damage of Tornado Spin and Flying Assaulter: +13%
*'''Level 6''': MP Cost: 40, Damage: 237%, Max Enemies Hit: 6, Number of Attacks: 3
Passive Effects - Damage of Tornado Spin and Flying Assaulter: +13%
*'''Level 7''': MP Cost: 40, Damage: 239%, Max Enemies Hit: 7, Number of Attacks: 3
Passive Effects - Damage of Tornado Spin and Flying Assaulter: +14%
*'''Level 8''': MP Cost: 40, Damage: 241%, Max Enemies Hit: 7, Number of Attacks: 3
Passive Effects - Damage of Tornado Spin and Flying Assaulter: +14%
*'''Level 9''': MP Cost: 40, Damage: 243%, Max Enemies Hit: 7, Number of Attacks: 3
Passive Effects - Damage of Tornado Spin and Flying Assaulter: +15%
*'''Level 10''': MP Cost: 40, Damage: 245%, Max Enemies Hit: 7, Number of Attacks: 3
Passive Effects - Damage of Tornado Spin and Flying Assaulter: +15%
*'''Level 11''': MP Cost: 45, Damage: 247%, Max Enemies Hit: 7, Number of Attacks: 3
Passive Effects - Damage of Tornado Spin and Flying Assaulter: +16%
*'''Level 12''': MP Cost: 45, Damage: 249%, Max Enemies Hit: 7, Number of Attacks: 3
Passive Effects - Damage of Tornado Spin and Flying Assaulter: +16%
*'''Level 13''': MP Cost: 45, Damage: 251%, Max Enemies Hit: 7, Number of Attacks: 3
Passive Effects - Damage of Tornado Spin and Flying Assaulter: +17%
*'''Level 14''': MP Cost: 45, Damage: 253%, Max Enemies Hit: 8, Number of Attacks: 3
Passive Effects - Damage of Tornado Spin and Flying Assaulter: +17%
*'''Level 15''': MP Cost: 45, Damage: 255%, Max Enemies Hit: 8, Number of Attacks: 3
Passive Effects - Damage of Tornado Spin and Flying Assaulter: +18%
*'''Level 16''': MP Cost: 50, Damage: 257%, Max Enemies Hit: 8, Number of Attacks: 3
Passive Effects - Damage of Tornado Spin and Flying Assaulter: +18%
*'''Level 17''': MP Cost: 50, Damage: 259%, Max Enemies Hit: 8, Number of Attacks: 3
Passive Effects - Damage of Tornado Spin and Flying Assaulter: +19%
*'''Level 18''': MP Cost: 50, Damage: 261%, Max Enemies Hit: 8, Number of Attacks: 3
Passive Effects - Damage of Tornado Spin and Flying Assaulter: +19%
*'''Level 19''': MP Cost: 50, Damage: 263%, Max Enemies Hit: 8, Number of Attacks: 3
Passive Effects - Damage of Tornado Spin and Flying Assaulter: +20%
*'''Level 20''': MP Cost: 50, Damage: 265%, Max Enemies Hit: 8, Number of Attacks: 3
Passive Effects - Damage of Tornado Spin and Flying Assaulter: +20%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="To convert a percentage of the damage dealt to HP">Chance</span>
! width=100px | <span class=explain title="The amount of damage converted to HP">Damage Converted</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 2% || bgcolor=E6E6FA | 2%
|-
! 2
| {{yes2|4%}} || {{yes2|4%}}
|-
! 3
| {{yes2|6%}} || {{yes2|6%}}
|-
! 4
| {{yes2|8%}} || {{yes2|8%}}
|-
! <u>5</u>
| {{yes2|10%}} || {{yes2|10%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Blade Lord|Chains of Hell|Chains of Hell pulls an enemy close and deals 10 consecutive Critical strikes with a chance to stun. Stationary monsters must be in range.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 50, Damage: 67%, Number of Attacks: 10, Stun Chance: 1%, Stun Duration: 1 sec, Additional Critical Rate: 100%
|name=Mirror Image
*'''Level 2''': MP Cost: 50, Damage: 69%, Number of Attacks: 10, Stun Chance: 1%, Stun Duration: 1 sec, Additional Critical Rate: 100%
|tooltip=Summons a doppelganger that looks just like you to assist in attacks for a certain amount of time. Your doppelganger cannot use certain skills.
*'''Level 3''': MP Cost: 50, Damage: 71%, Number of Attacks: 10, Stun Chance: 2%, Stun Duration: 1 sec, Additional Critical Rate: 100%
*'''Level 4''': MP Cost: 55, Damage: 73%, Number of Attacks: 10, Stun Chance: 2%, Stun Duration: 1 sec, Additional Critical Rate: 100%
*'''Level 5''': MP Cost: 55, Damage: 75%, Number of Attacks: 10, Stun Chance: 3%, Stun Duration: 1 sec, Additional Critical Rate: 100%
*'''Level 6''': MP Cost: 55, Damage: 77%, Number of Attacks: 10, Stun Chance: 3%, Stun Duration: 2 sec, Additional Critical Rate: 100%
*'''Level 7''': MP Cost: 55, Damage: 79%, Number of Attacks: 10, Stun Chance: 4%, Stun Duration: 2 sec, Additional Critical Rate: 100%
*'''Level 8''': MP Cost: 60, Damage: 81%, Number of Attacks: 10, Stun Chance: 4%, Stun Duration: 2 sec, Additional Critical Rate: 100%
*'''Level 9''': MP Cost: 60, Damage: 83%, Number of Attacks: 10, Stun Chance: 5%, Stun Duration: 2 sec, Additional Critical Rate: 100%
*'''Level 10''': MP Cost: 60, Damage: 85%, Number of Attacks: 10, Stun Chance: 5%, Stun Duration: 2 sec, Additional Critical Rate: 100%
*'''Level 11''': MP Cost: 60, Damage: 87%, Number of Attacks: 10, Stun Chance: 6%, Stun Duration: 3 sec, Additional Critical Rate: 100%
*'''Level 12''': MP Cost: 65, Damage: 89%, Number of Attacks: 10, Stun Chance: 6%, Stun Duration: 3 sec, Additional Critical Rate: 100%
*'''Level 13''': MP Cost: 65, Damage: 91%, Number of Attacks: 10, Stun Chance: 7%, Stun Duration: 3 sec, Additional Critical Rate: 100%
*'''Level 14''': MP Cost: 65, Damage: 93%, Number of Attacks: 10, Stun Chance: 7%, Stun Duration: 3 sec, Additional Critical Rate: 100%
*'''Level 15''': MP Cost: 65, Damage: 95%, Number of Attacks: 10, Stun Chance: 8%, Stun Duration: 3 sec, Additional Critical Rate: 100%
*'''Level 16''': MP Cost: 70, Damage: 97%, Number of Attacks: 10, Stun Chance: 8%, Stun Duration: 4 sec, Additional Critical Rate: 100%
*'''Level 17''': MP Cost: 70, Damage: 99%, Number of Attacks: 10, Stun Chance: 9%, Stun Duration: 4 sec, Additional Critical Rate: 100%
*'''Level 18''': MP Cost: 70, Damage: 101%, Number of Attacks: 10, Stun Chance: 9%, Stun Duration: 4 sec, Additional Critical Rate: 100%
*'''Level 19''': MP Cost: 70, Damage: 103%, Number of Attacks: 10, Stun Chance: 10%, Stun Duration: 4 sec, Additional Critical Rate: 100%
*'''Level 20''': MP Cost: 75, Damage: 105%, Number of Attacks: 10, Stun Chance: 10%, Stun Duration: 4 sec, Additional Critical Rate: 100%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | <span class=explain title="This is based on your original damage">Shadow Damage</span>
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 3'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 30 sec'' <br> per 5 levels'''
|-
! 1
| bgcolor=E6E6FA | 40 || bgcolor=E6E6FA | 13% || bgcolor=E6E6FA | 80 sec
|-
! 2
| 40 || {{yes2|16%}} || 80 sec
|-
! 3
| {{yes2|43}} || {{yes2|19%}} || 80 sec
|-
! 4
| 43 || {{yes2|22%}} || 80 sec
|-
! 5
| {{yes2|46}} || {{yes2|25%}} || {{yes2|110 sec}}
|-
! 6
| 46 || {{yes2|28%}} || 110 sec
|-
! 7
| {{yes2|49}} || {{yes2|31%}} || 110 sec
|-
! 8
| 49 || {{yes2|34%}} || 110 sec
|-
! 9
| {{yes2|52}} || {{yes2|37%}} || 110 sec
|-
! 10
| 52 || {{yes2|40%}} || {{yes2|140 sec}}
|-
! 11
| {{yes2|55}} || {{yes2|43%}} || 140 sec
|-
! 12
| 55 || {{yes2|46%}} || 140 sec
|-
! 13
| {{yes2|58}} || {{yes2|49%}} || 140 sec
|-
! 14
| 58 || {{yes2|52%}} || 140 sec
|-
! 15
| {{yes2|1}} || {{yes2|55%}} || {{yes2|170 sec}}
|-
! 16
| 61 || {{yes2|58%}} || 170 sec
|-
! 17
| {{yes2|64}} || {{yes2|61%}} || 170 sec
|-
! 18
| 64 || {{yes2|64%}} || 170 sec
|-
! 19
| {{yes2|67}} || {{yes2|67%}} || 170 sec
|-
! <u>20</u>
| 67 || {{yes2|70%}} || {{yes2|200 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Blade Lord|Life Drain|Chance to recover HP when attacking. You cannot recover more than 20% of your Max HP.||
{{MapleStory/skill
*'''Level 1''': Proc Chance: 2%, Restores 2% of the damage as HP
|name=Shadow Meld
*'''Level 2''': Proc Chance: 4%, Restores 4% of the damage as HP
|tooltip=Increases your chance to dodge incoming attacks. A successful dodge will also put you into a 7 second frenzy where your attack power increases and every hit becomes a Critical.
*'''Level 3''': Proc Chance: 6%, Restores 6% of the damage as HP
*'''Level 4''': Proc Chance: 8%, Restores 8% of the damage as HP
*'''Level 5''': Proc Chance: 10%, Restores 10% of the damage as HP
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Avoidability
! width=100px | <span class=explain title="Upon successful dodge">Weapon Attack</span>
! width=100px | Cooldown
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 2 levels'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | +11% || bgcolor=E6E6FA | +5 || bgcolor=E6E6FA | 5 sec
|-
! 2
| {{yes2|+12%}} || {{yes2|+6}} || 5 sec
|-
! 3
| {{yes2|+13%}} || +6 || 5 sec
|-
! 4
| {{yes2|+14%}} || {{yes2|+7}} || 5 sec
|-
! 5
| {{yes2|+15%}} || +7 || 5 sec
|-
! 6
| {{yes2|+16%}} || {{yes2|+8}} || 5 sec
|-
! 7
| {{yes2|+17%}} || +8 || 5 sec
|-
! 8
| {{yes2|+18%}} || {{yes2|+9}} || 5 sec
|-
! 9
| {{yes2|+19%}} || +9 || 5 sec
|-
! 10
| {{yes2|+20%}} || {{yes2|+10}} || 5 sec
|-
! 11
| {{yes2|+21%}} || +10 || 5 sec
|-
! 12
| {{yes2|+22%}} || {{yes2|+11}} || 5 sec
|-
! 13
| {{yes2|+23%}} || +11 || 5 sec
|-
! 14
| {{yes2|+24%}} || {{yes2|+12}} || 5 sec
|-
! 15
| {{yes2|+25%}} || +12 || {{yes2|170 sec}}
|-
! 16
| {{yes2|+26%}} || {{yes2|+13}} || 5 sec
|-
! 17
| {{yes2|+27%}} || +13 || 5 sec
|-
! 18
| {{yes2|+28%}} || {{yes2|+14}} || 5 sec
|-
! 19
| {{yes2|+29%}} || +14 || 5 sec
|-
! <u>20</u>
| {{yes2|+30%}} || {{yes2|+15}} || 5 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Blade Lord|Mirror Image|Summons a doppelganger that looks just like you to assist in attacks for a certain amount of time. Your doppelganger cannot use certain skills.|Level 11 or above: Mastery Book required.|
{{MapleStory/skill
*'''Level 1''': MP Cost: 40, Doppleganger ATT: 13%, Duration: 80 sec
|name=Blade Ascension
*'''Level 2''': MP Cost: 40, Doppleganger ATT: 16%, Duration: 80 sec
|tooltip=The Secret Garden Ascension's secret technique. Rise up into the sky and slash enemies ahead of you.  
*'''Level 3''': MP Cost: 43, Doppleganger ATT: 19%, Duration: 80 sec
*'''Level 4''': MP Cost: 43, Doppleganger ATT: 22%, Duration: 80 sec
*'''Level 5''': MP Cost: 46, Doppleganger ATT: 25%, Duration: 110 sec
*'''Level 6''': MP Cost: 46, Doppleganger ATT: 28%, Duration: 110 sec
*'''Level 7''': MP Cost: 49, Doppleganger ATT: 31%, Duration: 110 sec
*'''Level 8''': MP Cost: 49, Doppleganger ATT: 34%, Duration: 110 sec
*'''Level 9''': MP Cost: 52, Doppleganger ATT: 37%, Duration: 110 sec
*'''Level 10''': MP Cost: 52, Doppleganger ATT: 40%, Duration: 140 sec
*'''Level 11''': MP Cost: 55, Doppleganger ATT: 43%, Duration: 140 sec
*'''Level 12''': MP Cost: 55, Doppleganger ATT: 46%, Duration: 140 sec
*'''Level 13''': MP Cost: 58, Doppleganger ATT: 49%, Duration: 140 sec
*'''Level 14''': MP Cost: 58, Doppleganger ATT: 52%, Duration: 140 sec
*'''Level 15''': MP Cost: 61, Doppleganger ATT: 55%, Duration: 170 sec
*'''Level 16''': MP Cost: 61, Doppleganger ATT: 58%, Duration: 170 sec
*'''Level 17''': MP Cost: 64, Doppleganger ATT: 61%, Duration: 170 sec
*'''Level 18''': MP Cost: 64, Doppleganger ATT: 64%, Duration: 170 sec
*'''Level 19''': MP Cost: 67, Doppleganger ATT: 67%, Duration: 170 sec
*'''Level 20''': MP Cost: 67, Doppleganger ATT: 70%, Duration: 200 sec
}}
}}
Effect: Links to Flying Assaulter
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 21 || bgcolor=E6E6FA | 118% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 6
|-
! 2
| {{yes2|22}} || {{yes2|121%}} || 3 || 6
|-
! 3
| {{yes2|23}} || {{yes2|124%}} || 3 || 6
|-
! 4
| {{yes2|24}} || {{yes2|127%}} || 3 || 6
|-
! 5
| {{yes2|25}} || {{yes2|130%}} || 3 || 6
|-
! 6
| {{yes2|26}} || {{yes2|133%}} || 3 || 6
|-
! 7
| {{yes2|27}} || {{yes2|136%}} || 3 || 6
|-
! 8
| {{yes2|28}} || {{yes2|139%}} || 3 || 6
|-
! 9
| {{yes2|29}} || {{yes2|142%}} || 3 || 6
|-
! 10
| {{yes2|30}} || {{yes2|145%}} || 3 || 6
|-
! 11
| {{yes2|31}} || {{yes2|148%}} || 3 || 6
|-
! 12
| {{yes2|32}} || {{yes2|151%}} || 3 || 6
|-
! 13
| {{yes2|33}} || {{yes2|154%}} || 3 || 6
|-
! 14
| {{yes2|34}} || {{yes2|157%}} || 3 || 6
|-
! 15
| {{yes2|35}} || {{yes2|160%}} || 3 || 6
|-
! 16
| {{yes2|36}} || {{yes2|163%}} || 3 || 6
|-
! 17
| {{yes2|37}} || {{yes2|166%}} || 3 || 6
|-
! 18
| {{yes2|38}} || {{yes2|169%}} || 3 || 6
|-
! 19
| {{yes2|39}} || {{yes2|172%}} || 3 || 6
|-
! <u>20</u>
| {{yes2|40}} || {{yes2|175%}} || 3 || 6
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Blade Lord|Shadow Meld|Increases your chance to dodge incoming attacks. A successful dodge will also put you into a 7 second frenzy where your attack power increases and every hit becomes a Critical.|Level 11 or above: Mastery Book required.|
==Fourth Job==
*'''Level 1''': Dodge Chance: 11%, Upon successful dodge, ATT +5 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.
Those in ''Italic'' can be obtained through Combat Orders.
*'''Level 2''': Dodge Chance: 12%, Upon successful dodge, ATT +6 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.
===Common Fourth Job skills===
*'''Level 3''': Dodge Chance: 13%, Upon successful dodge, ATT +6 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.
{{MapleStory/skill
*'''Level 4''': Dodge Chance: 14%, Upon successful dodge, ATT +7 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.
|name=Maple Warrior
*'''Level 5''': Dodge Chance: 15%, Upon successful dodge, ATT +7 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.
|tooltip=Increases the base stats of all party members.
*'''Level 6''': Dodge Chance: 16%, Upon successful dodge, ATT +8 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.
|bump=1
*'''Level 7''': Dodge Chance: 17%, Upon successful dodge, ATT +8 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.
*'''Level 8''': Dodge Chance: 18%, Upon successful dodge, ATT +9 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.
*'''Level 9''': Dodge Chance: 19%, Upon successful dodge, ATT +9 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.
*'''Level 10''': Dodge Chance: 20%, Upon successful dodge, ATT +10 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.
*'''Level 11''': Dodge Chance: 21%, Upon successful dodge, ATT +10 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.
*'''Level 12''': Dodge Chance: 22%, Upon successful dodge, ATT +11 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.
*'''Level 13''': Dodge Chance: 23%, Upon successful dodge, ATT +11 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.
*'''Level 14''': Dodge Chance: 24%, Upon successful dodge, ATT +12 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.
*'''Level 15''': Dodge Chance: 25%, Upon successful dodge, ATT +12 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.
*'''Level 16''': Dodge Chance: 26%, Upon successful dodge, ATT +13 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.
*'''Level 17''': Dodge Chance: 27%, Upon successful dodge, ATT +13 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.
*'''Level 18''': Dodge Chance: 28%, Upon successful dodge, ATT +14 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.
*'''Level 19''': Dodge Chance: 29%, Upon successful dodge, ATT +14 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.
*'''Level 20''': Dodge Chance: 30%, Upon successful dodge, ATT +15 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Base Stats
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 10'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 30 seconds per level'''
|-
! 1
| bgcolor=E6E6FA |  10 || bgcolor=E6E6FA | +1% || bgcolor=E6E6FA | 30 sec
|-
! 2
| 10 || +1% || {{yes2|60 sec}}
|-
! 3
| 10 || {{yes2|+2%}} || {{yes2|90 sec}}
|-
! 4
| 10 || +2% || {{yes2|120 sec}}
|-
! 5
| {{yes2|20}} || {{yes2|+3%}} || {{yes2|150 sec}}
|-
! 6
| 20 || +3% || {{yes2|180 sec}}
|-
! 7
| 20 || {{yes2|+4%}} || {{yes2|210 sec}}
|-
! 8
| 20 || +4% || {{yes2|240 sec}}
|-
! 9
| 20 || {{yes2|+5%}} || {{yes2|270 sec}}
|-
! 10
| {{yes2|30}} || +5% || {{yes2|300 sec}}
|-
! 11
| 30 ||  {{yes2|+6%}} || {{yes2|330 sec}}
|-
! 12
| 30 || +6% || {{yes2|360 sec}}
|-
! 13
| 30 || {{yes2|+7%}} || {{yes2|390 sec}}
|-
! 14
| 30 || +7% || {{yes2|420 sec}}
|-
! 15
| {{yes2|40}} || {{yes2|+8%}} || {{yes2|450 sec}}
|-
! 16
| 40 || +8% || {{yes2|480 sec}}
|-
! 17
| 40 || {{yes2|+9%}} || {{yes2|510 sec}}
|-
! 18
| 40 || +9% || {{yes2|540 sec}}
|-
! 19
| 40 || {{yes2|+10%}} || {{yes2|570 sec}}
|-
! 20
| {{yes2|50}} || +10% || {{yes2|600 sec}}
|-
! 21
| 50 ||  {{yes2|+11%}} || {{yes2|630 sec}}
|-
! 22
| 50 || +11% || {{yes2|660 sec}}
|-
! 23
| 50 || {{yes2|+12%}} || {{yes2|690 sec}}
|-
! 24
| 50 || +12% || {{yes2|720 sec}}
|-
! 25
| {{yes2|60}} || {{yes2|+13%}} || {{yes2|750 sec}}
|-
! 26
| 60 || +13% || {{yes2|780 sec}}
|-
! 27
| 60 || {{yes2|+14%}} || {{yes2|810 sec}}
|-
! 28
| 60 || +14% || {{yes2|840 sec}}
|-
! 29
| 60 || {{yes2|+15%}} || {{yes2|870 sec}}
|-
! <u>30</u>
| {{yes2|70}} || +15% || {{yes2|900 sec}}
|-
! <i>31</i>
| 70 || {{yes2|+16%}} || {{yes2|930 sec}}
|-
! <i>32</i>
| 70 || +16% || {{yes2|960 sec}}
|}{{MapleStory/skill|end}}


===Fourth Job===
{{MapleStory/skill
====Common====
|name=Hero's Will
{{MapleStory/Skill desc|Thief 4 Common|Maple Warrior|Increase party's base stats by certain percentage.|Increase party's every stats by certain percentage.|
|tooltip=By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.
*'''Level 1''': MP Cost: 10, All Stats: +1%, Duration: 30 sec
*'''Level 2''': MP Cost: 10, Base Stats: +1%, Duration: 60 sec
*'''Level 3''': MP Cost: 10, Base Stats: +2%, Duration: 90 sec
*'''Level 4''': MP Cost: 10, Base Stats: +2%, Duration: 120 sec
*'''Level 5''': MP Cost: 20, Base Stats: +3%, Duration: 150 sec
*'''Level 6''': MP Cost: 20, Base Stats: +3%, Duration: 180 sec
*'''Level 7''': MP Cost: 20, Base Stats: +4%, Duration: 210 sec
*'''Level 8''': MP Cost: 20, Base Stats: +4%, Duration: 240 sec
*'''Level 9''': MP Cost: 20, Base Stats: +5%, Duration: 270 sec
*'''Level 10''': MP Cost: 30, Base Stats: +5%, Duration: 300 sec
*'''Level 11''': MP Cost: 30, Base Stats: +6%, Duration: 330 sec
*'''Level 12''': MP Cost: 30, Base Stats: +6%, Duration: 360 sec
*'''Level 13''': MP Cost: 30, Base Stats: +7%, Duration: 390 sec
*'''Level 14''': MP Cost: 30, Base Stats: +7%, Duration: 420 sec
*'''Level 15''': MP Cost: 40, Base Stats: +8%, Duration: 450 sec
*'''Level 16''': MP Cost: 40, Base Stats: +8%, Duration: 480 sec
*'''Level 17''': MP Cost: 40, Base Stats: +9%, Duration: 510 sec
*'''Level 18''': MP Cost: 40, Base Stats: +9%, Duration: 540 sec
*'''Level 19''': MP Cost: 40, Base Stats: +10%, Duration: 570 sec
*'''Level 20''': MP Cost: 50, Base Stats: +10%, Duration: 600 sec
*'''Level 21''': MP Cost: 50, Base Stats: +11%, Duration: 630 sec
*'''Level 22''': MP Cost: 50, Base Stats: +11%, Duration: 660 sec
*'''Level 23''': MP Cost: 50, Base Stats: +12%, Duration: 690 sec
*'''Level 24''': MP Cost: 50, Base Stats: +12%, Duration: 720 sec
*'''Level 25''': MP Cost: 60, Base Stats: +13%, Duration: 750 sec
*'''Level 26''': MP Cost: 60, Base Stats: +13%, Duration: 780 sec
*'''Level 27''': MP Cost: 60, Base Stats: +14%, Duration: 810 sec
*'''Level 28''': MP Cost: 60, Base Stats: +14%, Duration: 840 sec
*'''Level 29''': MP Cost: 60, Base Stats: +15%, Duration: 870 sec
*'''Level 30: MP Cost: 70, Base Stats: +15%, Duration: 900 sec'''
*''Level 31'': MP Cost: 70, Base Stats: +16%, Duration: 930 sec
*''Level 32'': MP Cost: 70, Base Stats: +16%, Duration: 960 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Cooldown
|-
|
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Subtract 60 seconds per level'''
|-
! 1
| bgcolor=E6E6FA |  30 || bgcolor=E6E6FA | 600 sec
|-
! 2
| 30 || {{yes2|540 sec}}
|-
! 3
| 30 || {{yes2|480 sec}}
|-
! 4
| 30 || {{yes2|420 sec}}
|-
! <u>5</u>
| 30 || {{yes2|360 sec}}
|-
! <i>6</i>
| 30 || {{yes2|300 sec}}
|-
! <i>7</i>
| 30 || {{yes2|240 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Thief 4 Common|Hero's Will|By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 30, Cooldown: 600 sec
|name=Sudden Raid
*'''Level 2''': MP Cost: 30, Cooldown: 540 sec
|tooltip=Calls in a horde of friends to set the stage on fire.
*'''Level 3''': MP Cost: 30, Cooldown: 480 sec
*'''Level 4''': MP Cost: 30, Cooldown: 420 sec
*'''Level 5''': MP Cost: 30, Cooldown: 360 sec
*'''Level 6''': MP Cost: 30, Cooldown: 300 sec
*'''Level 7''': MP Cost: 30, Cooldown: 240 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Burn Damage
! width=100px | Burn Duration
! width=100px | Cooldown
|-
|
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 15%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Subtract 2 sec'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 290 || bgcolor=E6E6FA | 715% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | 94% || bgcolor=E6E6FA | 5 sec || bgcolor=E6E6FA | 60 sec
|-
! 2
| 290 || {{yes2|730%}} || 3 || 15 || {{yes2|98%}} || 5 sec || {{yes2|58 sec}}
|-
! 3
| 290 || {{yes2|745%}} || 3 || 15 || {{yes2|102%}} || 5 sec || 58 sec
|-
! 4
| 290 || {{yes2|760%}} || 3 || 15 || {{yes2|106%}} || 5 sec || {{yes2|56 sec}}
|-
! 5
| 290 || {{yes2|775%}} || 3 || 15 || {{yes2|110%}} || 5 sec || 56 sec
|-
! 6
| 290 || {{yes2|790%}} || 3 || 15 || {{yes2|114%}} || {{yes2|6 sec}} || {{yes2|54 sec}}
|-
! 7
| 290 || {{yes2|805%}} || 3 || 15 || {{yes2|118%}} || 6 sec || 54 sec
|-
! 8
| 290 || {{yes2|820%}} || 3 || 15 || {{yes2|122%}} || 6 sec || {{yes2|52 sec}}
|-
! 9
| 290 || {{yes2|835%}} || 3 || 15 || {{yes2|126%}} || 6 sec || 52 sec
|-
! 10
| 290 || {{yes2|850%}} || 3 || 15 || {{yes2|130%}} || 6 sec || {{yes2|50 sec}}
|-
! 11
| 290 || {{yes2|865%}} || 3 || 15 || {{yes2|134%}} || 6 sec || 50 sec
|-
! 12
| 290 || {{yes2|880%}} || 3 || 15 || {{yes2|138%}} || {{yes2|7 sec}} || {{yes2|48 sec}}
|-
! 13
| 290 || {{yes2|895%}} || 3 || 15 || {{yes2|142%}} || 7 sec || 48 sec
|-
! 14
| 290  || {{yes2|910%}} || 3 || 15 || {{yes2|146%}} || 7 sec || {{yes2|46 sec}}
|-
! 15
| 290 || {{yes2|925%}} || 3 || 15 || {{yes2|150%}} || 7 sec || 46 sec
|-
! 16
| 290 || {{yes2|940%}} || 3 || 15 || {{yes2|154%}} || 7 sec || {{yes2|44 sec}}
|-
! 17
| 290 || {{yes2|955%}} || 3 || 15 || {{yes2|158%}} || 7 sec || 44 sec
|-
! 18
| 290 || {{yes2|970%}} || 3 || 15 || {{yes2|162%}} || {{yes2|8 sec}} || {{yes2|42 sec}}
|-
! 19
| 290 || {{yes2|985%}} || 3 || 15 || {{yes2|166%}} || 8 sec || 42 sec
|-
! 20
| 290 || {{yes2|1000%}} || 3 || 15 || {{yes2|170%}} || 8 sec || {{yes2|40 sec}}
|-
! 21
| 290  || {{yes2|1015%}} || 3 || 15 || {{yes2|174%}} || 8 sec || 40 sec
|-
! 22
| 290 || {{yes2|1030%}} || 3 || 15 || {{yes2|178%}} || 8 sec || {{yes2|38 sec}}
|-
! 23
| 290 || {{yes2|1045%}} || 3 || 15 || {{yes2|182%}} || 8 sec || 38 sec
|-
! 24
| 290 || {{yes2|1060%}} || 3 || 15 || {{yes2|186%}} || {{yes2|9 sec}} || {{yes2|36 sec}}
|-
! 25
| 290 || {{yes2|1075%}} || 3 || 15 || {{yes2|190%}} || 9 sec || 36 sec
|-
! 26
| 290 || {{yes2|1090%}} || 3 || 15 || {{yes2|194%}} || 9 sec || {{yes2|34 sec}}
|-
! 27
| 290 || {{yes2|1105%}} || 3 || 15 || {{yes2|198%}} || 9 sec || 34 sec
|-
! 28
| 290  || {{yes2|1120%}} || 3 || 15 || {{yes2|202%}} || 9 sec || {{yes2|32 sec}}
|-
! 29
| 290 || {{yes2|1135%}} || 3 || 15 || {{yes2|206%}} || 9 sec || 32 sec
|-
! <u>30</u>
| 290 || {{yes2|1150%}} || 3 || 15 || {{yes2|210%}} || {{yes2|10 sec}} || {{yes2|30 sec}}
|-
! <i>31</i>
| 290 || {{yes2|1165%}} || 3 || 15 || {{yes2|214%}} || 10 sec || 30 sec
|-
! <i>32</i>
| 290 || {{yes2|1180%}} || 3 || 15 || {{yes2|218%}} || 10 sec || {{yes2|28 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Thief 4 Common|Sudden Raid|Calls in a horde of friends to set the stage on fire.|Calls in a horde of friends to set the stage on fire.|
{{MapleStory/skill
*'''Level 1''': MP Cost: 290, Damage: 715% to up 15 enemies, Damage Over Time: 94% damage every 1 sec for 5 sec, Cooldown: 60 sec
|name=Toxic Venom
*'''Level 2''': MP Cost: 290, Damage: 730% to up 15 enemies, Damage Over Time: 98% damage every 1 sec for 5 sec, Cooldown: 58 sec
|file=File:MS Skill Toxic Venom C.png
*'''Level 3''': MP Cost: 290, Damage: 745% to up 15 enemies, Damage Over Time: 102% damage every 1 sec for 5 sec, Cooldown: 58 sec
|file2=[[File:MS Skill Toxic Venom D.png]][[File:MS Skill Toxic Venom K.png]]
*'''Level 4''': MP Cost: 290, Damage: 760% to up 15 enemies, Damage Over Time: 106% damage every 1 sec for 5 sec, Cooldown: 56 sec
|tooltip=Increases Venom's poison chance and permanently increases poison damage.
*'''Level 5''': MP Cost: 290, Damage: 775% to up 15 enemies, Damage Over Time: 110% damage every 1 sec for 5 sec, Cooldown: 56 sec
|requirement=<span class=explain title="20 for Blade Masters">Requires Level 10 [[#Venom|Venom]]</span>
*'''Level 6''': MP Cost: 290, Damage: 790% to up 15 enemies, Damage Over Time: 114% damage every 1 sec for 6 sec, Cooldown: 54 sec
*'''Level 7''': MP Cost: 290, Damage: 805% to up 15 enemies, Damage Over Time: 118% damage every 1 sec for 6 sec, Cooldown: 54 sec
*'''Level 8''': MP Cost: 290, Damage: 820% to up 15 enemies, Damage Over Time: 122% damage every 1 sec for 6 sec, Cooldown: 52 sec
*'''Level 9''': MP Cost: 290, Damage: 835% to up 15 enemies, Damage Over Time: 126% damage every 1 sec for 6 sec, Cooldown: 52 sec
*'''Level 10''': MP Cost: 290, Damage: 850% to up 15 enemies, Damage Over Time: 130% damage every 1 sec for 6 sec, Cooldown: 50 sec
*'''Level 11''': MP Cost: 290, Damage: 865% to up 15 enemies, Damage Over Time: 134% damage every 1 sec for 6 sec, Cooldown: 50 sec
*'''Level 12''': MP Cost: 290, Damage: 880% to up 15 enemies, Damage Over Time: 138% damage every 1 sec for 7 sec, Cooldown: 48 sec
*'''Level 13''': MP Cost: 290, Damage: 895% to up 15 enemies, Damage Over Time: 142% damage every 1 sec for 7 sec, Cooldown: 48 sec
*'''Level 14''': MP Cost: 290, Damage: 910% to up 15 enemies, Damage Over Time: 146% damage every 1 sec for 7 sec, Cooldown: 46 sec
*'''Level 15''': MP Cost: 290, Damage: 925% to up 15 enemies, Damage Over Time: 150% damage every 1 sec for 7 sec, Cooldown: 46 sec
*'''Level 16''': MP Cost: 290, Damage: 940% to up 15 enemies, Damage Over Time: 154% damage every 1 sec for 7 sec, Cooldown: 44 sec
*'''Level 17''': MP Cost: 290, Damage: 955% to up 15 enemies, Damage Over Time: 158% damage every 1 sec for 7 sec, Cooldown: 44 sec
*'''Level 18''': MP Cost: 290, Damage: 970% to up 15 enemies, Damage Over Time: 162% damage every 1 sec for 8 sec, Cooldown: 42 sec
*'''Level 19''': MP Cost: 290, Damage: 985% to up 15 enemies, Damage Over Time: 166% damage every 1 sec for 8 sec, Cooldown: 42 sec
*'''Level 20''': MP Cost: 290, Damage: 1000% to up 15 enemies, Damage Over Time: 170% damage every 1 sec for 8 sec, Cooldown: 40 sec
*'''Level 21''': MP Cost: 290, Damage: 1015% to up 15 enemies, Damage Over Time: 174% damage every 1 sec for 8 sec, Cooldown: 40 sec
*'''Level 22''': MP Cost: 290, Damage: 1030% to up 15 enemies, Damage Over Time: 178% damage every 1 sec for 8 sec, Cooldown: 38 sec
*'''Level 23''': MP Cost: 290, Damage: 1045% to up 15 enemies, Damage Over Time: 182% damage every 1 sec for 8 sec, Cooldown: 38 sec
*'''Level 24''': MP Cost: 290, Damage: 1060% to up 15 enemies, Damage Over Time: 186% damage every 1 sec for 9 sec, Cooldown: 36 sec
*'''Level 25''': MP Cost: 290, Damage: 1075% to up 15 enemies, Damage Over Time: 190% damage every 1 sec for 9 sec, Cooldown: 36 sec
*'''Level 26''': MP Cost: 290, Damage: 1090% to up 15 enemies, Damage Over Time: 194% damage every 1 sec for 9 sec, Cooldown: 34 sec
*'''Level 27''': MP Cost: 290, Damage: 1105% to up 15 enemies, Damage Over Time: 198% damage every 1 sec for 9 sec, Cooldown: 34 sec
*'''Level 28''': MP Cost: 290, Damage: 1120% to up 15 enemies, Damage Over Time: 202% damage every 1 sec for 9 sec, Cooldown: 32 sec
*'''Level 29''': MP Cost: 290, Damage: 1135% to up 15 enemies, Damage Over Time: 206% damage every 1 sec for 9 sec, Cooldown: 32 sec
*'''Level 30''': MP Cost: 290, Damage: 1150% to up 15 enemies, Damage Over Time: 210% damage every 1 sec for 10 sec, Cooldown: 30 sec
*'''Level 31''': MP Cost: 290, Damage: 1165% to up 15 enemies, Damage Over Time: 214% damage every 1 sec for 10 sec, Cooldown: 30 sec
*'''Level 32''': MP Cost: 290, Damage: 1180% to up 15 enemies, Damage Over Time: 218% damage every 1 sec for 10 sec, Cooldown: 28 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Poison Chance
! width=100px | Poison Damage
! width=100px | Poison Duration
! width=100px | Max Stacks
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 5%'' <br> per level'''
| bgcolor=#90ff90 | <span class=explain title="8 seconds at all levels for Night Lords">'''''Add 1 sec'' <br> per 3 levels'''</span>
| bgcolor=#90ff90 | '''''Add 1'' <br> per 6 levels'''
|-
! 1
| bgcolor=E6E6FA | 32% || bgcolor=E6E6FA | 115% || bgcolor=E6E6FA | 5 sec || bgcolor=E6E6FA | 2
|-
! 2
| {{yes2|34%}} || {{yes2|120%}} || 5 sec || 2
|-
! 3
| {{yes2|36%}} || {{yes2|125%}} || {{yes2|6 sec}} || 2
|-
! 4
| {{yes2|38%}} || {{yes2|130%}} || 6 sec || 2
|-
! 5
| {{yes2|40%}} || {{yes2|135%}} || 6 sec || 2
|-
! 6
| {{yes2|42%}} || {{yes2|140%}} || {{yes2|7 sec}} || {{yes2|3}}
|-
! 7
| {{yes2|44%}} || {{yes2|145%}} || 7 sec || 3
|-
! 8
| {{yes2|46%}} || {{yes2|150%}} || 7 sec || 3
|-
! 9
| {{yes2|48%}} || {{yes2|155%}} || {{yes2|8 sec}} || 3
|-
! <u>10</u>
| {{yes2|50%}} || {{yes2|160%}} || 8 sec || 3
|-
! <i>11</i>
| {{yes2|52%}} || {{yes2|165%}} || 8 sec || 3
|-
! <i>12</i>
| {{yes2|54%}} || {{yes2|179%}} || {{yes2|9 sec}} || {{yes2|4}}
|}{{MapleStory/skill|end}}


===Night Lord and Shadower===
*The skill below belongs to only Night Lord and Shadower:
*The skill below belongs to only Night Lord and Shadower:
 
{{MapleStory/skill
{{MapleStory/Skill desc|Thief 4 Common|Shadow Shifter|Grants a chance to summon a wooden doll to take damage in your place.|WGrants a chance to summon a wooden doll to take damage in your place.|
|name=Shadow Shifter
*'''Level 1''': Avoid an attack at 16% chance.
|tooltip=Grants a chance to summon a wooden doll to take damage in your place.
*'''Level 2''': Avoid an attack at 17% chance.
*'''Level 3''': Avoid an attack at 18% chance.
*'''Level 4''': Avoid an attack at 19% chance.
*'''Level 5''': Avoid an attack at 20% chance.
*'''Level 6''': Avoid an attack at 21% chance.
*'''Level 7''': Avoid an attack at 22% chance.
*'''Level 8''': Avoid an attack at 23% chance.
*'''Level 9''': Avoid an attack at 24% chance.
*'''Level 10''': Avoid an attack at 25% chance.
*'''Level 11''': Avoid an attack at 26% chance.
*'''Level 12''': Avoid an attack at 27% chance.
*'''Level 13''': Avoid an attack at 28% chance.
*'''Level 14''': Avoid an attack at 29% chance.
*'''Level 15''': Avoid an attack at 30% chance.
*'''Level 16''': Avoid an attack at 31% chance.
*'''Level 17''': Avoid an attack at 32% chance.
*'''Level 18''': Avoid an attack at 33% chance.
*'''Level 19''': Avoid an attack at 34% chance.
*'''Level 20''': Avoid an attack at 35% chance.
*'''Level 21''': Avoid an attack at 36% chance.
*'''Level 22''': Avoid an attack at 37% chance.
*'''Level 23''': Avoid an attack at 38% chance.
*'''Level 24''': Avoid an attack at 39% chance.
*'''Level 25''': Avoid an attack at 40% chance.
*'''Level 26''': Avoid an attack at 41% chance.
*'''Level 27''': Avoid an attack at 42% chance.
*'''Level 28''': Avoid an attack at 43% chance.
*'''Level 29''': Avoid an attack at 44% chance.
*'''Level 30''': Avoid an attack at 45% chance.
*''Level 31'': Avoid an attack at 46% chance.
*''Level 32'': Avoid an attack at 47% chance.
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Dodge Chance
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +16%
|-
! 2
| {{yes2|+17%}}
|-
! 3
| {{yes2|+18%}}
|-
! 4
| {{yes2|+19%}}
|-
! 5
| {{yes2|+20%}}
|-
! 6
| {{yes2|+21%}}
|-
! 7
| {{yes2|+22%}}
|-
! 8
| {{yes2|+23%}}
|-
! 9
| {{yes2|+24%}}
|-
! 10
| {{yes2|+25%}}
|-
! 11
| {{yes2|+26%}}
|-
! 12
| {{yes2|+27%}}
|-
! 13
| {{yes2|+28%}}
|-
! 14
| {{yes2|+29%}}
|-
! 15
| {{yes2|+30%}}
|-
! 16
| {{yes2|+31%}}
|-
! 17
| {{yes2|+32%}}
|-
! 18
| {{yes2|+33%}}
|-
! 19
| {{yes2|+34%}}
|-
! 20
| {{yes2|+35%}}
|-
! 21
| {{yes2|+36%}}
|-
! 22
| {{yes2|+37%}}
|-
! 23
| {{yes2|+38%}}
|-
! 24
| {{yes2|+39%}}
|-
! 25
| {{yes2|+40%}}
|-
! 26
| {{yes2|+41%}}
|-
! 27
| {{yes2|+42%}}
|-
! 28
| {{yes2|+43%}}
|-
! 29
| {{yes2|+44%}}
|-
! <u>30</u>
| {{yes2|+45%}}
|-
! <i>31</i>
| {{yes2|+46%}}
|-
! <i>32</i>
| {{yes2|+47%}}
|}{{MapleStory/skill|end}}


====Night Lord====
===Night Lord===
*Advanced from the third job [[#Hermit|Hermit]].
*Advanced from the third job [[#Hermit|Hermit]].


{{MapleStory/Skill desc|Night Lord|Taunt|Provokes up to 6 enemies, increasing EXP and item drops.|Requires Level 10 [[#Shadow Shifter|Shadow Shifter]]|
{{MapleStory/skill
*'''Level 1''': MP Cost: 20, EXP Earned/Item Drop Rate: +11%
|name=Claw Expert
*'''Level 2''': MP Cost: 21, EXP Earned/Item Drop Rate: +12%
|tooltip=Increases Dagger Mastery, Weapon Attack, and Maximum Critical Damage.
*'''Level 3''': MP Cost: 21, EXP Earned/Item Drop Rate: +13%
|requirement=Requires Level 10 [[#Dagger Mastery|Bow Mastery]]
*'''Level 4''': MP Cost: 22, EXP Earned/Item Drop Rate: +14%
*'''Level 5''': MP Cost: 22, EXP Earned/Item Drop Rate: +15%
*'''Level 6''': MP Cost: 23, EXP Earned/Item Drop Rate: +16%
*'''Level 7''': MP Cost: 23, EXP Earned/Item Drop Rate: +17%
*'''Level 8''': MP Cost: 24, EXP Earned/Item Drop Rate: +18%
*'''Level 9''': MP Cost: 24, EXP Earned/Item Drop Rate: +19%
*'''Level 10''': MP Cost: 25, EXP Earned/Item Drop Rate: +20%
*'''Level 11''': MP Cost: 25, EXP Earned/Item Drop Rate: +21%
*'''Level 12''': MP Cost: 26, EXP Earned/Item Drop Rate: +22%
*'''Level 13''': MP Cost: 26, EXP Earned/Item Drop Rate: +23%
*'''Level 14''': MP Cost: 27, EXP Earned/Item Drop Rate: +24%
*'''Level 15''': MP Cost: 27, EXP Earned/Item Drop Rate: +25%
*'''Level 16''': MP Cost: 28, EXP Earned/Item Drop Rate: +26%
*'''Level 17''': MP Cost: 28, EXP Earned/Item Drop Rate: +27%
*'''Level 18''': MP Cost: 29, EXP Earned/Item Drop Rate: +28%
*'''Level 19''': MP Cost: 29, EXP Earned/Item Drop Rate: +29%
*'''Level 20''': MP Cost: 30, EXP Earned/Item Drop Rate: +30%
*''Level 21'': MP Cost: 30, EXP Earned/Item Drop Rate: +31%
*''Level 22'': MP Cost: 31, EXP Earned/Item Drop Rate: +32%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Dagger Mastery
! width=100px | Weapon Attack
! width=100px | Maximum Critical Damage
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | +56% || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | +1%
|-
! 2
| +56% || {{yes2|+2}} || +1%
|-
! 3
| {{yes2|+57%}} || {{yes2|+3}} || {{yes2|+2%}}
|-
! 4
| +57% || {{yes2|+4}} || +2%
|-
! 5
| {{yes2|+58%}} || {{yes2|+5}} || {{yes2|+3%}}
|-
! 6
| +58% || {{yes2|+6}} || +3%
|-
! 7
| {{yes2|+59%}} || {{yes2|+7}} || {{yes2|+4%}}
|-
! 8
| +59% || {{yes2|+8}} || +4%
|-
! 9
| {{yes2|+60%}} || {{yes2|+9}} || {{yes2|+5%}}
|-
! 10
| +60% || {{yes2|+10}} || +5%
|-
! 11
| {{yes2|+61%}} || {{yes2|+11}} || {{yes2|+6%}}
|-
! 12
| +61% || {{yes2|+12}} || +6%
|-
! 13
| {{yes2|+62%}} || {{yes2|+13}} || {{yes2|+7%}}
|-
! 14
| +62% || {{yes2|+14}} || +7%
|-
! 15
| {{yes2|+63%}} || {{yes2|+15}} || {{yes2|+8%}}
|-
! 16
| +63% || {{yes2|+16}} || +8%
|-
! 17
| {{yes2|+64%}} || {{yes2|+17}} || {{yes2|+9%}}
|-
! 18
| +64% || {{yes2|+18}} || +9%
|-
! 19
| {{yes2|+65%}} || {{yes2|+19}} || {{yes2|+10%}}
|-
! 20
| +65% || {{yes2|+20}} || +10%
|-
! 21
| {{yes2|+66%}} || {{yes2|+21}} || {{yes2|+11%}}
|-
! 22
| +66% || {{yes2|+22}} || +11%
|-
! 23
| {{yes2|+67%}} || {{yes2|+23}} || {{yes2|+12%}}
|-
! 24
| +67% || {{yes2|+24}} || +12%
|-
! 25
| {{yes2|+68%}} || {{yes2|+25}} || {{yes2|+13%}}
|-
! 26
| +68% || {{yes2|+26}} || +13%
|-
! 27
| {{yes2|+69%}} || {{yes2|+27}} || {{yes2|+14%}}
|-
! 28
| +69% || {{yes2|+28}} || +14%
|-
! 29
| {{yes2|+70%}} || {{yes2|+29}} || {{yes2|+15%}}
|-
! <u>30</u>
| +70% || {{yes2|+30}} || +15%
|-
! <i>31</i>
| {{yes2|+71%}} || {{yes2|+31}} || {{yes2|+16%}}
|-
! <i>32</i>
| +71% || {{yes2|+32}} || +16%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Night Lord|Toxic Venom|Increases Venom's poison chance and permanently increases poison damage.|Requires Level 10 [[MapleStory/Thief/Skills#Hermit.23Venom|Venom]]|
{{MapleStory/skill
*'''Level 1''': Poison Chance: 32%, 115% damage every 1 sec for 8 sec, Can be stacked 2 times
|name=Quad Star
*'''Level 2''': Poison Chance: 34%, 120% damage every 1 sec for 8 sec, Can be stacked 2 times
|tooltip=Masterfully unleash four throwing stars
*'''Level 3''': Poison Chance: 36%, 125% damage every 1 sec for 8 sec, Can be stacked 2 times
}}
*'''Level 4''': Poison Chance: 38%, 130% damage every 1 sec for 8 sec, Can be stacked 2 times
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': Poison Chance: 40%, 135% damage every 1 sec for 8 sec, Can be stacked 2 times
! width=50px | Level
*'''Level 6''': Poison Chance: 42%, 140% damage every 1 sec for 8 sec, Can be stacked 3 times
! width=100px | MP Cost
*'''Level 7''': Poison Chance: 44%, 145% damage every 1 sec for 8 sec, Can be stacked 3 times
! width=100px | Throwing Stars Consumed
*'''Level 8''': Poison Chance: 46%, 150% damage every 1 sec for 8 sec, Can be stacked 3 times
! width=100px | Damage
*'''Level 9''': Poison Chance: 48%, 155% damage every 1 sec for 8 sec, Can be stacked 3 times
! width=100px | Number of Attacks
*'''Level 10''': Poison Chance: 50%, 160% damage every 1 sec for 8 sec, Can be stacked 3 times
! width=100px | Max Enemies Hit
*''Level 11'': Poison Chance: 52%, 165% damage every 1 sec for 8 sec, Can be stacked 3 times
|-
*''Level 12'': Poison Chance: 54%, 170% damage every 1 sec for 8 sec, Can be stacked 4 times
|
|MS Skill Toxic Venom C.png}}
| bgcolor=#90ff90 | '''''Add 2'' <br> per 3 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 11 || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 262% || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 1
|-
! 2
| {{yes2|12}} || 4 || {{yes2|266%}} || 4 || 1
|-
! 3
| 12 || 4 || {{yes2|270%}} || 4 || 1
|-
! 4
| {{yes2|13}} || 4 || {{yes2|274%}} || 4 || 1
|-
! 5
| 13 || 4 || {{yes2|278%}} || 4 || 1
|-
! 6
| {{yes2|14}} || 4 || {{yes2|282%}} || 4 || 1
|-
! 7
| 14 || 4 || {{yes2|286%}} || 4 || 1
|-
! 8
| {{yes2|15}} || 4 || {{yes2|290%}} || 4 || 1
|-
! 9
| 15 || 4 || {{yes2|294%}} || 4 || 1
|-
! 10
| {{yes2|16}} || 4 || {{yes2|298%}} || 4 || 1
|-
! 11
| 16 || 4 || {{yes2|302%}} || 4 || 1
|-
! 12
| {{yes2|17}} || 4 || {{yes2|306%}} || 4 || 1
|-
! 13
| 17 || 4 || {{yes2|310%}} || 4 || 1
|-
! 14
| {{yes2|18}} || 4 || {{yes2|314%}} || 4 || 1
|-
! 15
| 18 || 4 || {{yes2|318%}} || 4 || 1
|-
! 16
| {{yes2|19}} || 4 || {{yes2|322%}} || 4 || 1
|-
! 17
| 19 || 4 || {{yes2|326%}} || 4 || 1
|-
! 18
| {{yes2|20}} || 4 || {{yes2|330%}} || 4 || 1
|-
! 19
| 20 || 4 || {{yes2|286%}} || 4 || 1
|-
! 20
| {{yes2|21}} || 4 || {{yes2|290%}} || 4 || 1
|-
! 21
| 21 || 4 || {{yes2|254%}} || 4 || 1
|-
! 22
| {{yes2|22}} || 4 || {{yes2|258%}} || 4 || 1
|-
! 23
| 22 || 4 || {{yes2|262%}} || 4 || 1
|-
! 24
| {{yes2|23}} || 4 || {{yes2|266%}} || 4 || 1
|-
! 25
| 23 || 4 || {{yes2|270%}} || 4 || 1
|-
! 26
| {{yes2|24}} || 4 || {{yes2|274%}} || 4 || 1
|-
! 27
| 24 || 4 || {{yes2|278%}} || 4 || 1
|-
! 28
| {{yes2|25}} || 4 || {{yes2|282%}} || 4 || 1
|-
! 29
| 25 || 4 || {{yes2|286%}} || 4 || 1
|-
! <u>30</u>
| {{yes2|26}} || 4 || {{yes2|290%}} || 4 || 1
|-
! <i>31</i>
| 26 || 4 || {{yes2|286%}} || 4 || 1
|-
! <i>32</i>
| {{yes2|27}} || 4 || {{yes2|290%}} || 4 || 1
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Night Lord|Claw Expert|Increases Claw Mastery, Weapon Attack, Accuracy, and Avoidability.|Requires Level 10 [[#Claw Mastery|Claw Mastery]]|
{{MapleStory/skill
*'''Level 1''': Claw Mastery: +56%, Weapon ATT: +1, Accuracy: +1%, Avoidability: +1%
|name=Dark Harmony
*'''Level 2''': Claw Mastery: +56%, Weapon ATT: +2, Accuracy: +1%, Avoidability: +1%
|tooltip=Become one with the darkness to deal more damage.
*'''Level 3''': Claw Mastery: +57%, Weapon ATT: +3, Accuracy: +2%, Avoidability: +2%
*'''Level 4''': Claw Mastery: +57%, Weapon ATT: +4, Accuracy: +2%, Avoidability: +2%
*'''Level 5''': Claw Mastery: +58%, Weapon ATT: +5, Accuracy: +3%, Avoidability: +3%
*'''Level 6''': Claw Mastery: +58%, Weapon ATT: +6, Accuracy: +3%, Avoidability: +3%
*'''Level 7''': Claw Mastery: +59%, Weapon ATT: +7, Accuracy: +4%, Avoidability: +4%
*'''Level 8''': Claw Mastery: +59%, Weapon ATT: +8, Accuracy: +4%, Avoidability: +4%
*'''Level 9''': Claw Mastery: +60%, Weapon ATT: +9, Accuracy: +5%, Avoidability: +5%
*'''Level 10''': Claw Mastery: +60%, Weapon ATT: +10, Accuracy: +5%, Avoidability: +5%
*'''Level 11''': Claw Mastery: +61%, Weapon ATT: +11, Accuracy: +6%, Avoidability: +6%
*'''Level 12''': Claw Mastery: +61%, Weapon ATT: +12, Accuracy: +6%, Avoidability: +6%
*'''Level 13''': Claw Mastery: +62%, Weapon ATT: +13, Accuracy: +7%, Avoidability: +7%
*'''Level 14''': Claw Mastery: +62%, Weapon ATT: +14, Accuracy: +7%, Avoidability: +7%
*'''Level 15''': Claw Mastery: +63%, Weapon ATT: +15, Accuracy: +8%, Avoidability: +8%
*'''Level 16''': Claw Mastery: +63%, Weapon ATT: +16, Accuracy: +8%, Avoidability: +8%
*'''Level 17''': Claw Mastery: +64%, Weapon ATT: +17, Accuracy: +9%, Avoidability: +9%
*'''Level 18''': Claw Mastery: +64%, Weapon ATT: +18, Accuracy: +9%, Avoidability: +9%
*'''Level 19''': Claw Mastery: +65%, Weapon ATT: +19, Accuracy: +10%, Avoidability: +10%
*'''Level 20''': Claw Mastery: +65%, Weapon ATT: +20, Accuracy: +10%, Avoidability: +10%
*'''Level 21''': Claw Mastery: +66%, Weapon ATT: +21, Accuracy: +11%, Avoidability: +11%
*'''Level 22''': Claw Mastery: +66%, Weapon ATT: +22, Accuracy: +11%, Avoidability: +11%
*'''Level 23''': Claw Mastery: +67%, Weapon ATT: +23, Accuracy: +12%, Avoidability: +12%
*'''Level 24''': Claw Mastery: +67%, Weapon ATT: +24, Accuracy: +12%, Avoidability: +12%
*'''Level 25''': Claw Mastery: +68%, Weapon ATT: +25, Accuracy: +13%, Avoidability: +13%
*'''Level 26''': Claw Mastery: +68%, Weapon ATT: +26, Accuracy: +13%, Avoidability: +13%
*'''Level 27''': Claw Mastery: +69%, Weapon ATT: +27, Accuracy: +14%, Avoidability: +14%
*'''Level 28''': Claw Mastery: +69%, Weapon ATT: +28, Accuracy: +14%, Avoidability: +14%
*'''Level 29''': Claw Mastery: +70%, Weapon ATT: +29, Accuracy: +15%, Avoidability: +15%
*'''Level 30''': Claw Mastery: +70%, Weapon ATT: +30, Accuracy: +15%, Avoidability: +15%
*'''Level 31''': Claw Mastery: +71%, Weapon ATT: +31, Accuracy: +16%, Avoidability: +16%
*'''Level 32''': Claw Mastery: +71%, Weapon ATT: +32, Accuracy: +16%, Avoidability: +16%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Weapon Attack
! width=100px | Duration
! width=100px | <span class=explain title="Passive effect">Enemy Defense Ignored</span>
|-
|
| bgcolor=#90ff90 | '''''Add 1'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 3 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | +11 || bgcolor=E6E6FA | 93 sec || bgcolor=E6E6FA | +1%
|-
! 2
| 15 || {{yes2|+12}} || {{yes2|96 sec}} || {{yes2|+2%}}
|-
! 3
| {{yes2|16}} || {{yes2|+13}} || {{yes2|99 sec}} || {{yes2|+3%}}
|-
! 4
| 16 || {{yes2|+14}} || {{yes2|102 sec}} || {{yes2|+4%}}
|-
! 5
| 16 || {{yes2|+15}} || {{yes2|105 sec}} || {{yes2|+5%}}
|-
! 6
| {{yes2|17}} || {{yes2|+16}} || {{yes2|108 sec}} || {{yes2|+6%}}
|-
! 7
| 17 || {{yes2|+17}} || {{yes2|111 sec}} || {{yes2|+7%}}
|-
! 8
| 17 || {{yes2|+18}} || {{yes2|114 sec}} || {{yes2|+8%}}
|-
! 9
| {{yes2|18}} || {{yes2|+19}} || {{yes2|117 sec}} || {{yes2|+9%}}
|-
! 10
| 18 || {{yes2|+20}} || {{yes2|120 sec}} || {{yes2|+10%}}
|-
! 11
| 18 || {{yes2|+21}} || {{yes2|123 sec}} || {{yes2|+11%}}
|-
! 12
| {{yes2|19}} || {{yes2|+22}} || {{yes2|126 sec}} || {{yes2|+12%}}
|-
! 13
| 19 || {{yes2|+23}} || {{yes2|129 sec}} || {{yes2|+13%}}
|-
! 14
| 19 || {{yes2|+24}} || {{yes2|132 sec}} || {{yes2|+14%}}
|-
! 15
| {{yes2|20}} || {{yes2|+25}} || {{yes2|135 sec}} || {{yes2|+15%}}
|-
! 16
| 20 || {{yes2|+26}} || {{yes2|138 sec}} || {{yes2|+16%}}
|-
! 17
| 20 || {{yes2|+27}} || {{yes2|141 sec}} || {{yes2|+17%}}
|-
! 18
| {{yes2|21}} || {{yes2|+28}} || {{yes2|144 sec}} || {{yes2|+18%}}
|-
! 19
| 21 || {{yes2|+29}} || {{yes2|147 sec}} || {{yes2|+19%}}
|-
! 20
| 21 || {{yes2|+30}} || {{yes2|150 sec}} || {{yes2|+20%}}
|-
! 21
| {{yes2|22}} || {{yes2|+31}} || {{yes2|153 sec}} || {{yes2|+21%}}
|-
! 22
| 22 || {{yes2|+32}} || {{yes2|156 sec}} || {{yes2|+22%}}
|-
! 23
| 22 || {{yes2|+33}} || {{yes2|159 sec}} || {{yes2|+23%}}
|-
! 24
| {{yes2|23}} || {{yes2|+34}} || {{yes2|162 sec}} || {{yes2|+24%}}
|-
! 25
| 23 || {{yes2|+35}} || {{yes2|165 sec}} || {{yes2|+25%}}
|-
! 26
| 23 || {{yes2|+36}} || {{yes2|168 sec}} || {{yes2|+26%}}
|-
! 27
| {{yes2|24}} || {{yes2|+37}} || {{yes2|171 sec}} || {{yes2|+27%}}
|-
! 28
| 24 || {{yes2|+38}} || {{yes2|174 sec}} || {{yes2|+28%}}
|-
! 29
| 24 || {{yes2|+39}} || {{yes2|177 sec}} || {{yes2|+29%}}
|-
! <u>30</u>
| {{yes2|25}} || {{yes2|+40}} || {{yes2|180 sec}} || {{yes2|+30%}}
|-
! <i>31</i>
| 25 || {{yes2|+41}} || {{yes2|183 sec}} || {{yes2|+31%}}
|-
! <i>32</i>
| 25 || {{yes2|+42}} || {{yes2|186 sec}} || {{yes2|+32%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Night Lord|Quad Star|Masterfully unleash four throwing stars.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 11, Damage: 177%, Number of Attacks: 4
|name=Frailty Curse
*'''Level 2''': MP Cost: 12, Damage: 181%, Number of Attacks: 4
|tooltip=Summons a barrier around you. Decreases the Attack Power, Movement Speed, and Defense of enemies that step into the barrier. Also allows you to deal more damage to boss monsters.
*'''Level 3''': MP Cost: 12, Damage: 185%, Number of Attacks: 4
*'''Level 4''': MP Cost: 13, Damage: 189%, Number of Attacks: 4
*'''Level 5''': MP Cost: 13, Damage: 193%, Number of Attacks: 4
*'''Level 6''': MP Cost: 14, Damage: 197%, Number of Attacks: 4
*'''Level 7''': MP Cost: 14, Damage: 201%, Number of Attacks: 4
*'''Level 8''': MP Cost: 15, Damage: 205%, Number of Attacks: 4
*'''Level 9''': MP Cost: 15, Damage: 209%, Number of Attacks: 4
*'''Level 10''': MP Cost: 16, Damage: 213%, Number of Attacks: 4
*'''Level 11''': MP Cost: 16, Damage: 217%, Number of Attacks: 4
*'''Level 12''': MP Cost: 17, Damage: 221%, Number of Attacks: 4
*'''Level 13''': MP Cost: 17, Damage: 225%, Number of Attacks: 4
*'''Level 14''': MP Cost: 18, Damage: 229%, Number of Attacks: 4
*'''Level 15''': MP Cost: 18, Damage: 233%, Number of Attacks: 4
*'''Level 16''': MP Cost: 19, Damage: 237%, Number of Attacks: 4
*'''Level 17''': MP Cost: 19, Damage: 241%, Number of Attacks: 4
*'''Level 18''': MP Cost: 20, Damage: 245%, Number of Attacks: 4
*'''Level 19''': MP Cost: 20, Damage: 249%, Number of Attacks: 4
*'''Level 20''': MP Cost: 21, Damage: 253%, Number of Attacks: 4
*'''Level 21''': MP Cost: 21, Damage: 257%, Number of Attacks: 4
*'''Level 22''': MP Cost: 22, Damage: 261%, Number of Attacks: 4
*'''Level 23''': MP Cost: 22, Damage: 265%, Number of Attacks: 4
*'''Level 24''': MP Cost: 23, Damage: 269%, Number of Attacks: 4
*'''Level 25''': MP Cost: 23, Damage: 273%, Number of Attacks: 4
*'''Level 26''': MP Cost: 24, Damage: 277%, Number of Attacks: 4
*'''Level 27''': MP Cost: 24, Damage: 281%, Number of Attacks: 4
*'''Level 28''': MP Cost: 25, Damage: 285%, Number of Attacks: 4
*'''Level 29''': MP Cost: 25, Damage: 289%, Number of Attacks: 4
*'''Level 30''': MP Cost: 26, Damage: 293%, Number of Attacks: 4
*'''Level 31''': MP Cost: 26, Damage: 297%, Number of Attacks: 4
*'''Level 32''': MP Cost: 27, Damage: 301%, Number of Attacks: 4
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
! width=100px | Enemy Attack, and Defense
! width=100px | Enemy Speed
! width=100px | <span class=explain title="Passive effect">Boss Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add -1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add -1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 3 levels'''
|-
! 1
| bgcolor=E6E6FA | 11 || bgcolor=E6E6FA | 11 sec || bgcolor=E6E6FA | -1% || bgcolor=E6E6FA | -31 || bgcolor=E6E6FA | +1%
|-
! 2
| {{yes2|13}} || {{yes2|12 sec}} || {{yes2|-2%}} || {{yes2|-32}} || +1%
|-
! 3
| 13 || {{yes2|13 sec}} || {{yes2|-3%}} || {{yes2|-33}} || +1%
|-
! 4
| {{yes2|15}} || {{yes2|14 sec}} || {{yes2|-4%}} || {{yes2|-34}} || {{yes2|+1%}}
|-
! 5
| 15 || {{yes2|15 sec}} || {{yes2|-5%}} || {{yes2|-35}} || +2%
|-
! 6
| {{yes2|17}} || {{yes2|16 sec}} || {{yes2|-6%}} || {{yes2|-36}} || +2%
|-
! 7
| 17 || {{yes2|17 sec}} || {{yes2|-7%}} || {{yes2|-37}} || {{yes2|+3%}}
|-
! 8
| {{yes2|19}} || {{yes2|18 sec}} || {{yes2|-8%}} || {{yes2|-38}} || +3%
|-
! 9
| 19 || {{yes2|19 sec}} || {{yes2|-9%}} || {{yes2|-39}} || +3%
|-
! 10
| {{yes2|21}} || {{yes2|20 sec}} || {{yes2|-10%}} || {{yes2|-40}} || {{yes2|+4%}}
|-
! 11
| 21 || {{yes2|21 sec}} || {{yes2|-11%}} || {{yes2|-41}} || +4%
|-
! 12
| {{yes2|23}} || {{yes2|22 sec}} || {{yes2|-12%}} || {{yes2|-42}} || +4%
|-
! 13
| 23 || {{yes2|23 sec}} || {{yes2|-13%}} || {{yes2|-43}} || {{yes2|+5%}}
|-
! 14
| {{yes2|25}} || {{yes2|24 sec}} || {{yes2|-14%}} || {{yes2|-44}} || +5%
|-
! 15
| 25 || {{yes2|25 sec}} || {{yes2|-15%}} || {{yes2|-45}} || +5%
|-
! 16
| {{yes2|27}} || {{yes2|26 sec}} || {{yes2|-16%}} || {{yes2|-46}} || {{yes2|+6%}}
|-
! 17
| 27 || {{yes2|27 sec}} || {{yes2|-17%}} || {{yes2|-47}} || +6%
|-
! 18
| {{yes2|29}} || {{yes2|28 sec}} || {{yes2|-18%}} || {{yes2|-48}} || +6%
|-
! 19
| 29 || {{yes2|29 sec}} || {{yes2|-19%}} || {{yes2|-49}} || {{yes2|+7%}}
|-
! 20
| {{yes2|31}} || {{yes2|30 sec}} || {{yes2|-20%}} || {{yes2|-50}} || +7%
|-
! 21
| 31 || {{yes2|31 sec}} || {{yes2|-21%}} || {{yes2|-51}} || +7%
|-
! 22
| {{yes2|33}} || {{yes2|32 sec}} || {{yes2|-22%}} || {{yes2|-52}} || {{yes2|+8%}}
|-
! 23
| 33 || {{yes2|33 sec}} || {{yes2|-23%}} || {{yes2|-53}} || +8%
|-
! 24
| {{yes2|35}} || {{yes2|34 sec}} || {{yes2|-24%}} || {{yes2|-54}} || +8%
|-
! 25
| 35 || {{yes2|35 sec}} || {{yes2|-25%}} || {{yes2|-55}} || {{yes2|+9%}}
|-
! 26
| {{yes2|37}} || {{yes2|36 sec}} || {{yes2|-26%}} || {{yes2|-56}} || +9%
|-
! 27
| 37 || {{yes2|37 sec}} || {{yes2|-27%}} || {{yes2|-57}} || +9%
|-
! 28
| {{yes2|39}} || {{yes2|38 sec}} || {{yes2|-28%}} || {{yes2|-58}} || {{yes2|+10%}}
|-
! 29
| 39 || {{yes2|39 sec}} || {{yes2|-29%}} || {{yes2|-59}} || +10%
|-
! <u>30</u>
| {{yes2|41}} || {{yes2|40 sec}} || {{yes2|-30%}} || {{yes2|-60}} || +10%
|-
! <i>31</i>
| 41 || {{yes2|41 sec}} || {{yes2|-31%}} || {{yes2|-61}} || {{yes2|+11%}}
|-
! <i>32</i>
| {{yes2|43}} || {{yes2|42 sec}} || {{yes2|-43%}} || {{yes2|-62}} || +11%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Night Lord|Dark Harmony|Become one with the darkness to deal more damage.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 15, Weapon ATT: +11, Duration: 93 sec, Passive Effects - Enemy DEF Ignored: 1%
|name=Showdown
*'''Level 2''': MP Cost: 15, Weapon ATT: +12, Duration: 96 sec, Passive Effects - Enemy DEF Ignored: 2%
|tooltip=Attacks up to 6 enemies and provokes them, making them untouchable. Provoked enemies grant more EXP and items. Bosses suffer half of the effect.
*'''Level 3''': MP Cost: 16, Weapon ATT: +13, Duration: 99 sec, Passive Effects - Enemy DEF Ignored: 3%
*'''Level 4''': MP Cost: 16, Weapon ATT: +14, Duration: 102 sec, Passive Effects - Enemy DEF Ignored: 4%
*'''Level 5''': MP Cost: 16, Weapon ATT: +15, Duration: 105 sec, Passive Effects - Enemy DEF Ignored: 5%
*'''Level 6''': MP Cost: 17, Weapon ATT: +16, Duration: 108 sec, Passive Effects - Enemy DEF Ignored: 6%
*'''Level 7''': MP Cost: 17, Weapon ATT: +17, Duration: 111 sec, Passive Effects - Enemy DEF Ignored: 7%
*'''Level 8''': MP Cost: 17, Weapon ATT: +18, Duration: 114 sec, Passive Effects - Enemy DEF Ignored: 8%
*'''Level 9''': MP Cost: 18, Weapon ATT: +19, Duration: 117 sec, Passive Effects - Enemy DEF Ignored: 9%
*'''Level 10''': MP Cost: 18, Weapon ATT: +20, Duration: 120 sec, Passive Effects - Enemy DEF Ignored: 10%
*'''Level 11''': MP Cost: 18, Weapon ATT: +21, Duration: 123 sec, Passive Effects - Enemy DEF Ignored: 11%
*'''Level 12''': MP Cost: 19, Weapon ATT: +22, Duration: 126 sec, Passive Effects - Enemy DEF Ignored: 12%
*'''Level 13''': MP Cost: 19, Weapon ATT: +23, Duration: 129 sec, Passive Effects - Enemy DEF Ignored: 13%
*'''Level 14''': MP Cost: 19, Weapon ATT: +24, Duration: 132 sec, Passive Effects - Enemy DEF Ignored: 14%
*'''Level 15''': MP Cost: 20, Weapon ATT: +25, Duration: 135 sec, Passive Effects - Enemy DEF Ignored: 15%
*'''Level 16''': MP Cost: 20, Weapon ATT: +26, Duration: 138 sec, Passive Effects - Enemy DEF Ignored: 16%
*'''Level 17''': MP Cost: 20, Weapon ATT: +27, Duration: 141 sec, Passive Effects - Enemy DEF Ignored: 17%
*'''Level 18''': MP Cost: 21, Weapon ATT: +28, Duration: 144 sec, Passive Effects - Enemy DEF Ignored: 18%
*'''Level 19''': MP Cost: 21, Weapon ATT: +29, Duration: 147 sec, Passive Effects - Enemy DEF Ignored: 19%
*'''Level 20''': MP Cost: 21, Weapon ATT: +30, Duration: 150 sec, Passive Effects - Enemy DEF Ignored: 20%
*'''Level 21''': MP Cost: 22, Weapon ATT: +31, Duration: 153 sec, Passive Effects - Enemy DEF Ignored: 21%
*'''Level 22''': MP Cost: 22, Weapon ATT: +32, Duration: 156 sec, Passive Effects - Enemy DEF Ignored: 22%
*'''Level 23''': MP Cost: 22, Weapon ATT: +33, Duration: 159 sec, Passive Effects - Enemy DEF Ignored: 23%
*'''Level 24''': MP Cost: 23, Weapon ATT: +34, Duration: 162 sec, Passive Effects - Enemy DEF Ignored: 24%
*'''Level 25''': MP Cost: 23, Weapon ATT: +35, Duration: 165 sec, Passive Effects - Enemy DEF Ignored: 25%
*'''Level 26''': MP Cost: 23, Weapon ATT: +36, Duration: 168 sec, Passive Effects - Enemy DEF Ignored: 26%
*'''Level 27''': MP Cost: 24, Weapon ATT: +37, Duration: 171 sec, Passive Effects - Enemy DEF Ignored: 27%
*'''Level 28''': MP Cost: 24, Weapon ATT: +38, Duration: 174 sec, Passive Effects - Enemy DEF Ignored: 28%
*'''Level 29''': MP Cost: 24, Weapon ATT: +39, Duration: 177 sec, Passive Effects - Enemy DEF Ignored: 29%
*'''Level 30''': MP Cost: 25, Weapon ATT: +40, Duration: 180 sec, Passive Effects - Enemy DEF Ignored: 30%
*'''Level 31''': MP Cost: 25, Weapon ATT: +41, Duration: 183 sec, Passive Effects - Enemy DEF Ignored: 31%
*'''Level 32''': MP Cost: 25, Weapon ATT: +42, Duration: 186 sec, Passive Effects - Enemy DEF Ignored: 32%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Throwing Stars Consumed
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Experience and Item Drop Rate
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 2 levels'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 9%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 10 sec'' <br> per 4 levels'''
|-
! 1
| bgcolor=E6E6FA | 20 || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 447% || bgcolor=E6E6FA | 2 || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | +11% || bgcolor=E6E6FA | 70 sec
|-
! 2
| {{yes2|22}} || 3 || {{yes2|456%}} || 2 || 6 || {{yes2|+12%}} || 70 sec
|-
! 3
| 22 || 3 || {{yes2|465%}} || 2 || 6 || {{yes2|+13%}} || 70 sec
|-
! 4
| {{yes2|24}} || 3 || {{yes2|474%}} || 2 || 6 || {{yes2|+14%}} || {{yes2|80 sec}}
|-
! 5
| 24 || 3 || {{yes2|483%}} || 2 || 6 || {{yes2|+15%}} || 80 sec
|-
! 6
| {{yes2|26}} || 3 || {{yes2|492%}} || 2 || 6 || {{yes2|+16%}} || 80 sec
|-
! 7
| 26 || 3 || {{yes2|501%}} || 2 || 6 || {{yes2|+17%}} || 80 sec
|-
! 8
| {{yes2|28}} || 3 || {{yes2|510%}} || 2 || 6 || {{yes2|+18%}} || {{yes2|90 sec}}
|-
! 9
| 28 || 3 || {{yes2|519%}} || 2 || 6 || {{yes2|+19%}} || 90 sec
|-
! 10
| {{yes2|30}} || 3 || {{yes2|528%}} || 2 || 6 || {{yes2|+20%}} || 90 sec
|-
! 11
| 30 || 3 || {{yes2|537%}} || 2 || 6 || {{yes2|+21%}} || 90 sec
|-
! 12
| {{yes2|32}} || 3 || {{yes2|546%}} || 2 || 6 || {{yes2|+22%}} || {{yes2|100 sec}}
|-
! 13
| 32 || 3 || {{yes2|555%}} || 2 || 6 || {{yes2|+23%}} || 100 sec
|-
! 14
| {{yes2|34}}  || 3 || {{yes2|564%}} || 2 || 6 || {{yes2|+24%}} || 100 sec
|-
! 15
| 34 || 3 || {{yes2|573%}} || 2 || 6 || {{yes2|+25%}} || 100 sec
|-
! 16
| {{yes2|36}} || 3 || {{yes2|582%}} || 2 || 6 || {{yes2|+26%}} || {{yes2|110 sec}}
|-
! 17
| 36 || 3 || {{yes2|591%}} || 2 || 6 || {{yes2|+27%}} || 110 sec
|-
! 18
| {{yes2|38}} || 3 || {{yes2|600%}} || 2 || 6 || {{yes2|+28%}} || 110 sec
|-
! 19
| 38 || 3 || {{yes2|609%}} || 2 || 6 || {{yes2|+29%}} || 110 sec
|-
! <u>20</u>
| {{yes2|40}} || 3 || {{yes2|618%}} || 2 || 6 || {{yes2|+30%}} || {{yes2|120 sec}}
|-
! <i>21</i>
| 40 || 3 || {{yes2|627%}} || 2 || 6 || {{yes2|+31%}} || 120 sec
|-
! <i>22</i>
| {{yes2|42}} || 3 || {{yes2|636%}} || 2 || 6 || {{yes2|+32%}} || 120 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Night Lord|Frailty Curse|Curses the area around you, decreasing the Attack, Movement Speed, and DEF of enemies in range.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 11, Duration: 11 sec, Enemy Attack/DEF (when in range): -1%, Enemy Movement Speed (when in range): --31, Cooldown: 69 sec
|name=Night Lord's Mark
*'''Level 2''': MP Cost: 13, Duration: 12 sec, Enemy Attack/DEF (when in range): -2%, Enemy Movement Speed (when in range): --32, Cooldown: 68 sec
|tooltip=Further enhances the Assassin's Mark, increasing the chance, damage and number of throwing stars that shoot out.
*'''Level 3''': MP Cost: 13, Duration: 13 sec, Enemy Attack/DEF (when in range): -3%, Enemy Movement Speed (when in range): --33, Cooldown: 67 sec
*'''Level 4''': MP Cost: 15, Duration: 14 sec, Enemy Attack/DEF (when in range): -4%, Enemy Movement Speed (when in range): --34, Cooldown: 66 sec
*'''Level 5''': MP Cost: 15, Duration: 15 sec, Enemy Attack/DEF (when in range): -5%, Enemy Movement Speed (when in range): --35, Cooldown: 65 sec
*'''Level 6''': MP Cost: 17, Duration: 16 sec, Enemy Attack/DEF (when in range): -6%, Enemy Movement Speed (when in range): --36, Cooldown: 64 sec
*'''Level 7''': MP Cost: 17, Duration: 17 sec, Enemy Attack/DEF (when in range): -7%, Enemy Movement Speed (when in range): --37, Cooldown: 63 sec
*'''Level 8''': MP Cost: 19, Duration: 18 sec, Enemy Attack/DEF (when in range): -8%, Enemy Movement Speed (when in range): --38, Cooldown: 62 sec
*'''Level 9''': MP Cost: 19, Duration: 19 sec, Enemy Attack/DEF (when in range): -9%, Enemy Movement Speed (when in range): --39, Cooldown: 61 sec
*'''Level 10''': MP Cost: 21, Duration: 20 sec, Enemy Attack/DEF (when in range): -10%, Enemy Movement Speed (when in range): --40, Cooldown: 60 sec
*'''Level 11''': MP Cost: 21, Duration: 21 sec, Enemy Attack/DEF (when in range): -11%, Enemy Movement Speed (when in range): --41, Cooldown: 59 sec
*'''Level 12''': MP Cost: 23, Duration: 22 sec, Enemy Attack/DEF (when in range): -12%, Enemy Movement Speed (when in range): --42, Cooldown: 58 sec
*'''Level 13''': MP Cost: 23, Duration: 23 sec, Enemy Attack/DEF (when in range): -13%, Enemy Movement Speed (when in range): --43, Cooldown: 57 sec
*'''Level 14''': MP Cost: 25, Duration: 24 sec, Enemy Attack/DEF (when in range): -14%, Enemy Movement Speed (when in range): --44, Cooldown: 56 sec
*'''Level 15''': MP Cost: 25, Duration: 25 sec, Enemy Attack/DEF (when in range): -15%, Enemy Movement Speed (when in range): --45, Cooldown: 55 sec
*'''Level 16''': MP Cost: 27, Duration: 26 sec, Enemy Attack/DEF (when in range): -16%, Enemy Movement Speed (when in range): --46, Cooldown: 54 sec
*'''Level 17''': MP Cost: 27, Duration: 27 sec, Enemy Attack/DEF (when in range): -17%, Enemy Movement Speed (when in range): --47, Cooldown: 53 sec
*'''Level 18''': MP Cost: 29, Duration: 28 sec, Enemy Attack/DEF (when in range): -18%, Enemy Movement Speed (when in range): --48, Cooldown: 52 sec
*'''Level 19''': MP Cost: 29, Duration: 29 sec, Enemy Attack/DEF (when in range): -19%, Enemy Movement Speed (when in range): --49, Cooldown: 51 sec
*'''Level 20''': MP Cost: 31, Duration: 30 sec, Enemy Attack/DEF (when in range): -20%, Enemy Movement Speed (when in range): --50, Cooldown: 50 sec
*'''Level 21''': MP Cost: 31, Duration: 31 sec, Enemy Attack/DEF (when in range): -21%, Enemy Movement Speed (when in range): --51, Cooldown: 49 sec
*'''Level 22''': MP Cost: 33, Duration: 32 sec, Enemy Attack/DEF (when in range): -22%, Enemy Movement Speed (when in range): --52, Cooldown: 48 sec
*'''Level 23''': MP Cost: 33, Duration: 33 sec, Enemy Attack/DEF (when in range): -23%, Enemy Movement Speed (when in range): --53, Cooldown: 47 sec
*'''Level 24''': MP Cost: 35, Duration: 34 sec, Enemy Attack/DEF (when in range): -24%, Enemy Movement Speed (when in range): --54, Cooldown: 46 sec
*'''Level 25''': MP Cost: 35, Duration: 35 sec, Enemy Attack/DEF (when in range): -25%, Enemy Movement Speed (when in range): --55, Cooldown: 45 sec
*'''Level 26''': MP Cost: 37, Duration: 36 sec, Enemy Attack/DEF (when in range): -26%, Enemy Movement Speed (when in range): --56, Cooldown: 44 sec
*'''Level 27''': MP Cost: 37, Duration: 37 sec, Enemy Attack/DEF (when in range): -27%, Enemy Movement Speed (when in range): --57, Cooldown: 43 sec
*'''Level 28''': MP Cost: 39, Duration: 38 sec, Enemy Attack/DEF (when in range): -28%, Enemy Movement Speed (when in range): --58, Cooldown: 42 sec
*'''Level 29''': MP Cost: 39, Duration: 39 sec, Enemy Attack/DEF (when in range): -29%, Enemy Movement Speed (when in range): --59, Cooldown: 41 sec
*'''Level 30''': MP Cost: 41, Duration: 40 sec, Enemy Attack/DEF (when in range): -30%, Enemy Movement Speed (when in range): --60, Cooldown: 40 sec
*'''Level 31''': MP Cost: 41, Duration: 41 sec, Enemy Attack/DEF (when in range): -31%, Enemy Movement Speed (when in range): --61, Cooldown: 39 sec
*'''Level 32''': MP Cost: 43, Duration: 42 sec, Enemy Attack/DEF (when in range): -32%, Enemy Movement Speed (when in range): --62, Cooldown: 38 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Chance
! width=100px | Throwing Star Count
! width=100px | <span class=explain title="per star. Initial Damage">Damage</span>
! width=100px | <span class=explain title="% of your level converted to damage. Added to initial Damage">Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 3%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 6 levels'''
|-
! 1
| bgcolor=E6E6FA | 42% || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 33% || bgcolor=E6E6FA | 2%
|-
! 2
| {{yes2|44%}} || 4 || {{yes2|36%}} || 2%
|-
! 3
| {{yes2|46%}} || 4 || {{yes2|39%}} || 2%
|-
! 4
| {{yes2|48%}} || 4 || {{yes2|42%}} || 2%
|-
! 5
| {{yes2|50%}} || 4 || {{yes2|45%}} || 2%
|-
! 6
| {{yes2|52%}} || 4 || {{yes2|48%}} || {{yes2|3%}}
|-
! 7
| {{yes2|54%}} || 4 || {{yes2|51%}} || 3%
|-
! 8
| {{yes2|56%}} || 4 || {{yes2|54%}} || 3%
|-
! 9
| {{yes2|58%}} || 4 || {{yes2|57%}} || 3%
|-
! <u>10</u>
| {{yes2|60%}} || 4 || {{yes2|60%}} || 3%
|-
! <i>11</i>
| {{yes2|62%}} || 4 || {{yes2|63%}} || 3%
|-
! <i>12</i>
| {{yes2|64%}} || 4 || {{yes2|66%}} || {{yes2|4%}}
|}{{MapleStory/skill|end}}


====Shadower====
===Shadower===
*Advanced from the third job [[#Chief Bandit|Chief Bandit]].
*Advanced from the third job [[#Chief Bandit|Chief Bandit]].


{{MapleStory/Skill desc|Shadower|Assassinate|Strikes an enemy's vital spot 4 times for extreme damage. The last hit will always be critical. Use during Dark Sight to deal additional damage. Use when your Body Count reaches 5 for even more damage.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 30, Damage: 508%, Number of Attacks: 4, Additional damage while using Dark Sight: 34%, x2.5 damage when you have a Body Count of 5
|name=Smokescreen
*'''Level 2''': MP Cost: 30, Damage: 516%, Number of Attacks: 4, Additional damage while using Dark Sight: 38%, x2.5 damage when you have a Body Count of 5
|tooltip=Drops a Smokescreen near you. All party members within Smokescreen range will not take damage for the duration. For attacks that are based on max HP ratios, the damage will be reduced. In addition, enemies inside the Smokescreen will take more critical damage..
*'''Level 3''': MP Cost: 30, Damage: 524%, Number of Attacks: 4, Additional damage while using Dark Sight: 42%, x2.5 damage when you have a Body Count of 5
*'''Level 4''': MP Cost: 32, Damage: 532%, Number of Attacks: 4, Additional damage while using Dark Sight: 46%, x2.5 damage when you have a Body Count of 5
*'''Level 5''': MP Cost: 32, Damage: 540%, Number of Attacks: 4, Additional damage while using Dark Sight: 50%, x2.5 damage when you have a Body Count of 5
*'''Level 6''': MP Cost: 32, Damage: 548%, Number of Attacks: 4, Additional damage while using Dark Sight: 54%, x2.5 damage when you have a Body Count of 5
*'''Level 7''': MP Cost: 32, Damage: 556%, Number of Attacks: 4, Additional damage while using Dark Sight: 58%, x2.5 damage when you have a Body Count of 5
*'''Level 8''': MP Cost: 34, Damage: 564%, Number of Attacks: 4, Additional damage while using Dark Sight: 62%, x2.5 damage when you have a Body Count of 5
*'''Level 9''': MP Cost: 34, Damage: 572%, Number of Attacks: 4, Additional damage while using Dark Sight: 66%, x2.5 damage when you have a Body Count of 5
*'''Level 10''': MP Cost: 34, Damage: 580%, Number of Attacks: 4, Additional damage while using Dark Sight: 70%, x2.5 damage when you have a Body Count of 5
*'''Level 11''': MP Cost: 34, Damage: 588%, Number of Attacks: 4, Additional damage while using Dark Sight: 74%, x2.5 damage when you have a Body Count of 5
*'''Level 12''': MP Cost: 36, Damage: 596%, Number of Attacks: 4, Additional damage while using Dark Sight: 78%, x2.5 damage when you have a Body Count of 5
*'''Level 13''': MP Cost: 36, Damage: 604%, Number of Attacks: 4, Additional damage while using Dark Sight: 82%, x2.5 damage when you have a Body Count of 5
*'''Level 14''': MP Cost: 36, Damage: 612%, Number of Attacks: 4, Additional damage while using Dark Sight: 86%, x2.5 damage when you have a Body Count of 5
*'''Level 15''': MP Cost: 36, Damage: 620%, Number of Attacks: 4, Additional damage while using Dark Sight: 90%, x2.5 damage when you have a Body Count of 5
*'''Level 16''': MP Cost: 38, Damage: 628%, Number of Attacks: 4, Additional damage while using Dark Sight: 94%, x2.5 damage when you have a Body Count of 5
*'''Level 17''': MP Cost: 38, Damage: 636%, Number of Attacks: 4, Additional damage while using Dark Sight: 98%, x2.5 damage when you have a Body Count of 5
*'''Level 18''': MP Cost: 38, Damage: 644%, Number of Attacks: 4, Additional damage while using Dark Sight: 102%, x2.5 damage when you have a Body Count of 5
*'''Level 19''': MP Cost: 38, Damage: 652%, Number of Attacks: 4, Additional damage while using Dark Sight: 106%, x2.5 damage when you have a Body Count of 5
*'''Level 20''': MP Cost: 40, Damage: 660%, Number of Attacks: 4, Additional damage while using Dark Sight: 110%, x2.5 damage when you have a Body Count of 5
*'''Level 21''': MP Cost: 40, Damage: 668%, Number of Attacks: 4, Additional damage while using Dark Sight: 114%, x2.5 damage when you have a Body Count of 5
*'''Level 22''': MP Cost: 40, Damage: 676%, Number of Attacks: 4, Additional damage while using Dark Sight: 118%, x2.5 damage when you have a Body Count of 5
*'''Level 23''': MP Cost: 40, Damage: 684%, Number of Attacks: 4, Additional damage while using Dark Sight: 122%, x2.5 damage when you have a Body Count of 5
*'''Level 24''': MP Cost: 42, Damage: 692%, Number of Attacks: 4, Additional damage while using Dark Sight: 126%, x2.5 damage when you have a Body Count of 5
*'''Level 25''': MP Cost: 42, Damage: 700%, Number of Attacks: 4, Additional damage while using Dark Sight: 130%, x2.5 damage when you have a Body Count of 5
*'''Level 26''': MP Cost: 42, Damage: 708%, Number of Attacks: 4, Additional damage while using Dark Sight: 134%, x2.5 damage when you have a Body Count of 5
*'''Level 27''': MP Cost: 42, Damage: 716%, Number of Attacks: 4, Additional damage while using Dark Sight: 138%, x2.5 damage when you have a Body Count of 5
*'''Level 28''': MP Cost: 44, Damage: 724%, Number of Attacks: 4, Additional damage while using Dark Sight: 142%, x2.5 damage when you have a Body Count of 5
*'''Level 29''': MP Cost: 44, Damage: 732%, Number of Attacks: 4, Additional damage while using Dark Sight: 146%, x2.5 damage when you have a Body Count of 5
*'''Level 30''': MP Cost: 44, Damage: 740%, Number of Attacks: 4, Additional damage while using Dark Sight: 150%, x2.5 damage when you have a Body Count of 5
*''Level 31'': MP Cost: 44, Damage: 748%, Number of Attacks: 4, Additional damage while using Dark Sight: 154%, x2.5 damage when you have a Body Count of 5
*''Level 32'': MP Cost: 46, Damage: 756%, Number of Attacks: 4, Additional damage while using Dark Sight: 158%, x2.5 damage when you have a Body Count of 5
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Minimum and Maximum Critical Damage
! width=100px | <span class=explain title="only applies to damage that deal a percentage of your HP">Damage Taken</span>
! width=100px | Duration
! width=100px | Cooldown
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per 3 level'''
| bgcolor=#90ff90 | '''''Add -1%'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Subtract 2 sec'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 16 || bgcolor=E6E6FA | +2% || bgcolor=E6E6FA | -1% || bgcolor=E6E6FA | 31 sec || 358 sec
|-
! 2
| {{yes2|18}} || +2% || -1% || {{yes2|32 sec}} || {{yes2|356 sec}}
|-
! 3
| 18 || +2% || -1% || {{yes2|33 sec}} || {{yes2|354 sec}}
|-
! 4
| {{yes2|20}} || {{yes2|+4%}} || {{yes2|-2%}} || {{yes2|34 sec}} || {{yes2|352 sec}}
|-
! 5
| 20 || +4% || -2% || {{yes2|35 sec}} || {{yes2|350 sec}}
|-
! 6
| {{yes2|22}} || +4% || -2% || {{yes2|36 sec}} || {{yes2|348 sec}}
|-
! 7
| 22 || {{yes2|+6%}} || {{yes2|-3%}} || {{yes2|37 sec}} || {{yes2|346 sec}}
|-
! 8
| {{yes2|24}} || +6% || -3% || {{yes2|38 sec}} || {{yes2|344 sec}}
|-
! 9
| 24 || +6% || -3% || {{yes2|39 sec}} || {{yes2|342 sec}}
|-
! 10
| {{yes2|26}} || {{yes2|+8%}} || {{yes2|-4%}} || {{yes2|40 sec}} || {{yes2|340 sec}}
|-
! 11
| 26 || +8% || -4% || {{yes2|41 sec}} || {{yes2|338 sec}}
|-
! 12
| {{yes2|28}} || +8% || -4% || {{yes2|42 sec}} || {{yes2|336 sec}}
|-
! 13
| 28 || {{yes2|+10%}} || {{yes2|-5%}} || {{yes2|43 sec}} || {{yes2|334 sec}}
|-
! 14
| {{yes2|30}} || +10% || -5% || {{yes2|44 sec}} || {{yes2|332 sec}}
|-
! 15
| 30 || +10% || -5% || {{yes2|45 sec}} || {{yes2|330 sec}}
|-
! 16
| {{yes2|32}} || {{yes2|+12%}} || {{yes2|-6%}} || {{yes2|46 sec}} || {{yes2|328 sec}}
|-
! 17
| 32 || +12% || -6% || {{yes2|47 sec}} || {{yes2|326 sec}}
|-
! 18
| {{yes2|34}} || +12% || -6% || {{yes2|48 sec}} || {{yes2|324 sec}}
|-
! 19
| 34 || {{yes2|+14%}} || {{yes2|-7%}} || {{yes2|49 sec}} || {{yes2|322 sec}}
|-
! 20
| {{yes2|36}} || +14% || -7% || {{yes2|50 sec}} || {{yes2|320 sec}}
|-
! 21
| 36 || +14% || -7% || {{yes2|51 sec}} || {{yes2|318 sec}}
|-
! 22
| {{yes2|38}} || {{yes2|+16%}} || {{yes2|-8%}} || {{yes2|52 sec}} || {{yes2|316 sec}}
|-
! 23
| 38 || +16% || -8% || {{yes2|53 sec}} || {{yes2|314 sec}}
|-
! 24
| {{yes2|40}} || +16% || -8% || {{yes2|54 sec}} || {{yes2|312 sec}}
|-
! 25
| 40 || {{yes2|+18%}} || {{yes2|-9%}} || {{yes2|55 sec}} || {{yes2|310 sec}}
|-
! 26
| {{yes2|42}} || +18% || -9% || {{yes2|56 sec}} || {{yes2|308 sec}}
|-
! 27
| 42 || +18% || -9% || {{yes2|57 sec}} || {{yes2|306 sec}}
|-
! 28
| {{yes2|44}} || {{yes2|+20%}} || {{yes2|-10%}} || {{yes2|58 sec}} || {{yes2|304 sec}}
|-
! 29
| 44 || +20% || -10% || {{yes2|59 sec}} || {{yes2|302 sec}}
|-
! <u>30</u>
| {{yes2|46}} || +20% || -10% || {{yes2|60 sec}} || {{yes2|300 sec}}
|-
! <i>31</i>
| 46 || {{yes2|+22%}} || {{yes2|-11%}} || {{yes2|61 sec}} || {{yes2|298 sec}}
|-
! <i>32</i>
| {{yes2|48}} || +22% || -11% || {{yes2|62 sec}} || {{yes2|296 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Shadower|Smokescreen|Throws a smoke grenade. All parties in range will avoid damage while the smokescreen is up and enemies within will receive increased critical damage.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 16, Critical Damage: +2%, Duration: 31 sec, Cooldown: 358 sec
|name=Boomerang Stab
*'''Level 2''': MP Cost: 18, Critical Damage: +2%, Duration: 32 sec, Cooldown: 356 sec
|tooltip=Grants a chance to stun an enemy after making two fast slashing attacks. Also enhances all attack skills permanently.
*'''Level 3''': MP Cost: 18, Critical Damage: +2%, Duration: 33 sec, Cooldown: 354 sec
*'''Level 4''': MP Cost: 20, Critical Damage: +4%, Duration: 34 sec, Cooldown: 352 sec
*'''Level 5''': MP Cost: 20, Critical Damage: +4%, Duration: 35 sec, Cooldown: 350 sec
*'''Level 6''': MP Cost: 22, Critical Damage: +4%, Duration: 36 sec, Cooldown: 348 sec
*'''Level 7''': MP Cost: 22, Critical Damage: +6%, Duration: 37 sec, Cooldown: 346 sec
*'''Level 8''': MP Cost: 24, Critical Damage: +6%, Duration: 38 sec, Cooldown: 344 sec
*'''Level 9''': MP Cost: 24, Critical Damage: +6%, Duration: 39 sec, Cooldown: 342 sec
*'''Level 10''': MP Cost: 26, Critical Damage: +8%, Duration: 40 sec, Cooldown: 340 sec
*'''Level 11''': MP Cost: 26, Critical Damage: +8%, Duration: 41 sec, Cooldown: 338 sec
*'''Level 12''': MP Cost: 28, Critical Damage: +8%, Duration: 42 sec, Cooldown: 336 sec
*'''Level 13''': MP Cost: 28, Critical Damage: +10%, Duration: 43 sec, Cooldown: 334 sec
*'''Level 14''': MP Cost: 30, Critical Damage: +10%, Duration: 44 sec, Cooldown: 332 sec
*'''Level 15''': MP Cost: 30, Critical Damage: +10%, Duration: 45 sec, Cooldown: 330 sec
*'''Level 16''': MP Cost: 32, Critical Damage: +12%, Duration: 46 sec, Cooldown: 328 sec
*'''Level 17''': MP Cost: 32, Critical Damage: +12%, Duration: 47 sec, Cooldown: 326 sec
*'''Level 18''': MP Cost: 34, Critical Damage: +12%, Duration: 48 sec, Cooldown: 324 sec
*'''Level 19''': MP Cost: 34, Critical Damage: +14%, Duration: 49 sec, Cooldown: 322 sec
*'''Level 20''': MP Cost: 36, Critical Damage: +14%, Duration: 50 sec, Cooldown: 320 sec
*'''Level 21''': MP Cost: 36, Critical Damage: +14%, Duration: 51 sec, Cooldown: 318 sec
*'''Level 22''': MP Cost: 38, Critical Damage: +16%, Duration: 52 sec, Cooldown: 316 sec
*'''Level 23''': MP Cost: 38, Critical Damage: +16%, Duration: 53 sec, Cooldown: 314 sec
*'''Level 24''': MP Cost: 40, Critical Damage: +16%, Duration: 54 sec, Cooldown: 312 sec
*'''Level 25''': MP Cost: 40, Critical Damage: +18%, Duration: 55 sec, Cooldown: 310 sec
*'''Level 26''': MP Cost: 42, Critical Damage: +18%, Duration: 56 sec, Cooldown: 308 sec
*'''Level 27''': MP Cost: 42, Critical Damage: +18%, Duration: 57 sec, Cooldown: 306 sec
*'''Level 28''': MP Cost: 44, Critical Damage: +20%, Duration: 58 sec, Cooldown: 304 sec
*'''Level 29''': MP Cost: 44, Critical Damage: +20%, Duration: 59 sec, Cooldown: 302 sec
*'''Level 30''': MP Cost: 46, Critical Damage: +20%, Duration: 60 sec, Cooldown: 300 sec
*''Level 31'': MP Cost: 46, Critical Damage: +22%, Duration: 61 sec, Cooldown: 298 sec
*''Level 32'': MP Cost: 48, Critical Damage: +22%, Duration: 62 sec, Cooldown: 296 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Stun Chance
! width=100px | Stun Duration
! width=100px | <span class=explain title="Passive effect">Additional Damage</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 6%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 15 levels'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1 sec'' <br> per 10 levels'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per 3 levels'''
|-
! 1
| bgcolor=E6E6FA | 22 || bgcolor=E6E6FA | 568% || bgcolor=E6E6FA | 2 ||bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 32% || bgcolor=E6E6FA | 1 sec || bgcolor=E6E6FA | +5%
|-
! 2
| 22 || {{yes2|574%}} || 2 || 6 || {{yes2|34%}} || 1 sec || +5%
|-
! 3
| 22 || {{yes2|580%}} || 2 || 6 || {{yes2|36%}} || 1 sec || {{yes2|+7%}}
|-
! 4
| {{yes2|24}} || {{yes2|586%}} || 2 || 6 || {{yes2|38%}} || 1 sec || +7%
|-
! 5
| 24 || {{yes2|592%}} || 2 || 6 || {{yes2|40%}} || 1 sec || +7%
|-
! 6
| 24 || {{yes2|598%}} || 2 || 6 || {{yes2|42%}} || 1 sec || {{yes2|+9%}}
|-
! 7
| {{yes2|26}} || {{yes2|604%}} || 2 || 6 || {{yes2|44%}} || 1 sec || +9%
|-
! 8
| 26 || {{yes2|610%}} || 2 || 6 || {{yes2|46%}} || 1 sec || +9%
|-
! 9
| 26 || {{yes2|616%}} || 2 || 6 || {{yes2|48%}} || 1 sec || {{yes2|+11%}}
|-
! 10
| {{yes2|28}} || {{yes2|622%}} || 2 || 6 || {{yes2|50%}} || {{yes2|2 sec}} || +11%
|-
! 11
| 28 || {{yes2|628%}} || 2 || 6 || {{yes2|52%}} || 2 sec || +11%
|-
! 12
| 28 || {{yes2|634%}} || 2 || 6 || {{yes2|54%}} || 2 sec || {{yes2|+13%}}
|-
! 13
| {{yes2|30}} || {{yes2|640%}} || 2 || 6 || {{yes2|56%}} || 2 sec || +13%
|-
! 14
| 30 || {{yes2|646%}} || 2 || 6 || {{yes2|58%}} || 2 sec || +13%
|-
! 15
| 30 || {{yes2|652%}} || 2 || {{yes2|7}} || {{yes2|60%}} || 2 sec || {{yes2|+15%}}
|-
! 16
| {{yes2|32}} || {{yes2|658%}} || 2 || 7 || {{yes2|62%}} || 2 sec || +15%
|-
! 17
| 32 || {{yes2|664%}} || 2 || 7 || {{yes2|64%}} || 2 sec || +15%
|-
! 18
| 32 || {{yes2|670%}} || 2 || 7 || {{yes2|66%}} || 2 sec || {{yes2|+17%}}
|-
! 19
| {{yes2|34}} || {{yes2|676%}} || 2 || 7 || {{yes2|68%}} || 2 sec || +17%
|-
! 20
| 34 || {{yes2|682%}} || 2 || 7 || {{yes2|70%}} || {{yes2|3 sec}} || +17%
|-
! 21
| 34 || {{yes2|688%}} || 2 || 7 || {{yes2|72%}} || 3 sec || {{yes2|+19%}}
|-
! 22
| {{yes2|36}} || {{yes2|694%}} || 2 || 7 || {{yes2|74%}} || 3 sec || +19%
|-
! 23
| 36 || {{yes2|700%}} || 2 || 7 || {{yes2|76%}} || 3 sec || +19%
|-
! 24
| 36 || {{yes2|706%}} || 2 || 7 || {{yes2|78%}} || 3 sec || {{yes2|+21%}}
|-
! 25
| {{yes2|38}} || {{yes2|712%}} || 2 || 7 || {{yes2|80%}} || 3 sec || +21%
|-
! 26
| 38 || {{yes2|718%}} || 2 || 7 || {{yes2|82%}} || 3 sec || +21%
|-
! 27
| 38 || {{yes2|724%}} || 2 || 7 || {{yes2|84%}} || 3 sec || {{yes2|+23%}}
|-
! 28
| {{yes2|40}} || {{yes2|730%}} || 2 || 7 || {{yes2|86%}} || 3 sec || +23%
|-
! 29
| 40 || {{yes2|736%}} || 2 || 7 || {{yes2|88%}} || 3 sec || +23%
|-
! <u>30</u>
| 40 || {{yes2|742%}} || 2 || {{yes2|8}} || {{yes2|90%}} || {{yes2|4 sec}} || {{yes2|+25%}}
|-
! <i>31</i>
| {{yes2|42}} || {{yes2|748%}} || 2 || 8 || {{yes2|92%}} || 4 sec || +25%
|-
! <i>32</i>
| 42 || {{yes2|754%}} || 2 || 8 || {{yes2|94%}} || 4 sec || +25%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Shadower|Boomerang Stab|Quickly slashes multiple enemies twice, with a chance to Stun them. Permanently enhances all attack skills before your 3rd job that can be connected with Boomerang Stab.||
{{MapleStory/skill
*'''Level 1''': Active Effects - MP Cost: 22, Damage: 594%, Number of Attacks: 2, Max Monsters Hit: 3, Stun Chance: 32%, Stun Duration: 1 sec, Passive Effects - Damage: +5% for Savage Blow, Steal, Phase Dash, and Midnight Carnival
|name=Dagger Expert
*'''Level 2''': Active Effects - MP Cost: 22, Damage: 598%, Number of Attacks: 2, Max Monsters Hit: 3, Stun Chance: 34%, Stun Duration: 1 sec, Passive Effects - Damage: +5% for Savage Blow, Steal, Phase Dash, and Midnight Carnival
|tooltip=Increases Dagger Mastery, Weapon Attack, and Minimum Critical Damage.
*'''Level 3''': Active Effects - MP Cost: 22, Damage: 602%, Number of Attacks: 2, Max Monsters Hit: 3, Stun Chance: 36%, Stun Duration: 1 sec, Passive Effects - Damage: +7% for Savage Blow, Steal, Phase Dash, and Midnight Carnival
|requirement=Requires Level 10 [[#Dagger Mastery|Dagger Mastery]]
*'''Level 4''': Active Effects - MP Cost: 24, Damage: 606%, Number of Attacks: 2, Max Monsters Hit: 3, Stun Chance: 38%, Stun Duration: 1 sec, Passive Effects - Damage: +7% for Savage Blow, Steal, Phase Dash, and Midnight Carnival
*'''Level 5''': Active Effects - MP Cost: 24, Damage: 610%, Number of Attacks: 2, Max Monsters Hit: 3, Stun Chance: 40%, Stun Duration: 1 sec, Passive Effects - Damage: +7% for Savage Blow, Steal, Phase Dash, and Midnight Carnival
*'''Level 6''': Active Effects - MP Cost: 24, Damage: 614%, Number of Attacks: 2, Max Monsters Hit: 3, Stun Chance: 42%, Stun Duration: 1 sec, Passive Effects - Damage: +9% for Savage Blow, Steal, Phase Dash, and Midnight Carnival
*'''Level 7''': Active Effects - MP Cost: 26, Damage: 618%, Number of Attacks: 2, Max Monsters Hit: 3, Stun Chance: 44%, Stun Duration: 1 sec, Passive Effects - Damage: +9% for Savage Blow, Steal, Phase Dash, and Midnight Carnival
*'''Level 8''': Active Effects - MP Cost: 26, Damage: 622%, Number of Attacks: 2, Max Monsters Hit: 3, Stun Chance: 46%, Stun Duration: 1 sec, Passive Effects - Damage: +9% for Savage Blow, Steal, Phase Dash, and Midnight Carnival
*'''Level 9''': Active Effects - MP Cost: 26, Damage: 626%, Number of Attacks: 2, Max Monsters Hit: 3, Stun Chance: 48%, Stun Duration: 1 sec, Passive Effects - Damage: +11% for Savage Blow, Steal, Phase Dash, and Midnight Carnival
*'''Level 10''': Active Effects - MP Cost: 28, Damage: 630%, Number of Attacks: 2, Max Monsters Hit: 4, Stun Chance: 50%, Stun Duration: 2 sec, Passive Effects - Damage: +11% for Savage Blow, Steal, Phase Dash, and Midnight Carnival
*'''Level 11''': Active Effects - MP Cost: 28, Damage: 634%, Number of Attacks: 2, Max Monsters Hit: 4, Stun Chance: 52%, Stun Duration: 2 sec, Passive Effects - Damage: +11% for Savage Blow, Steal, Phase Dash, and Midnight Carnival
*'''Level 12''': Active Effects - MP Cost: 28, Damage: 638%, Number of Attacks: 2, Max Monsters Hit: 4, Stun Chance: 54%, Stun Duration: 2 sec, Passive Effects - Damage: +13% for Savage Blow, Steal, Phase Dash, and Midnight Carnival
*'''Level 13''': Active Effects - MP Cost: 30, Damage: 642%, Number of Attacks: 2, Max Monsters Hit: 4, Stun Chance: 56%, Stun Duration: 2 sec, Passive Effects - Damage: +13% for Savage Blow, Steal, Phase Dash, and Midnight Carnival
*'''Level 14''': Active Effects - MP Cost: 30, Damage: 646%, Number of Attacks: 2, Max Monsters Hit: 4, Stun Chance: 58%, Stun Duration: 2 sec, Passive Effects - Damage: +13% for Savage Blow, Steal, Phase Dash, and Midnight Carnival
*'''Level 15''': Active Effects - MP Cost: 30, Damage: 650%, Number of Attacks: 2, Max Monsters Hit: 4, Stun Chance: 60%, Stun Duration: 2 sec, Passive Effects - Damage: +15% for Savage Blow, Steal, Phase Dash, and Midnight Carnival
*'''Level 16''': Active Effects - MP Cost: 32, Damage: 654%, Number of Attacks: 2, Max Monsters Hit: 4, Stun Chance: 62%, Stun Duration: 2 sec, Passive Effects - Damage: +15% for Savage Blow, Steal, Phase Dash, and Midnight Carnival
*'''Level 17''': Active Effects - MP Cost: 32, Damage: 658%, Number of Attacks: 2, Max Monsters Hit: 4, Stun Chance: 64%, Stun Duration: 2 sec, Passive Effects - Damage: +15% for Savage Blow, Steal, Phase Dash, and Midnight Carnival
*'''Level 18''': Active Effects - MP Cost: 32, Damage: 662%, Number of Attacks: 2, Max Monsters Hit: 4, Stun Chance: 66%, Stun Duration: 2 sec, Passive Effects - Damage: +17% for Savage Blow, Steal, Phase Dash, and Midnight Carnival
*'''Level 19''': Active Effects - MP Cost: 34, Damage: 666%, Number of Attacks: 2, Max Monsters Hit: 4, Stun Chance: 68%, Stun Duration: 2 sec, Passive Effects - Damage: +17% for Savage Blow, Steal, Phase Dash, and Midnight Carnival
*'''Level 20''': Active Effects - MP Cost: 34, Damage: 670%, Number of Attacks: 2, Max Monsters Hit: 5, Stun Chance: 70%, Stun Duration: 3 sec, Passive Effects - Damage: +17% for Savage Blow, Steal, Phase Dash, and Midnight Carnival
*'''Level 21''': Active Effects - MP Cost: 34, Damage: 674%, Number of Attacks: 2, Max Monsters Hit: 5, Stun Chance: 72%, Stun Duration: 3 sec, Passive Effects - Damage: +19% for Savage Blow, Steal, Phase Dash, and Midnight Carnival
*'''Level 22: Active Effects - MP Cost: 36, Damage: 678%, Number of Attacks: 2, Max Monsters Hit: 5, Stun Chance: 74%, Stun Duration: 3 sec, Passive Effects - Damage: +19% for Savage Blow, Steal, Phase Dash, and Midnight Carnival
*'''Level 23''': Active Effects - MP Cost: 36, Damage: 682%, Number of Attacks: 2, Max Monsters Hit: 5, Stun Chance: 76%, Stun Duration: 3 sec, Passive Effects - Damage: +19% for Savage Blow, Steal, Phase Dash, and Midnight Carnival
*'''Level 24''': Active Effects - MP Cost: 36, Damage: 686%, Number of Attacks: 2, Max Monsters Hit: 5, Stun Chance: 78%, Stun Duration: 3 sec, Passive Effects - Damage: +21% for Savage Blow, Steal, Phase Dash, and Midnight Carnival
*'''Level 25''': Active Effects - MP Cost: 38, Damage: 690%, Number of Attacks: 2, Max Monsters Hit: 5, Stun Chance: 80%, Stun Duration: 3 sec, Passive Effects - Damage: +21% for Savage Blow, Steal, Phase Dash, and Midnight Carnival
*'''Level 26''': Active Effects - MP Cost: 38, Damage: 694%, Number of Attacks: 2, Max Monsters Hit: 5, Stun Chance: 82%, Stun Duration: 3 sec, Passive Effects - Damage: +21% for Savage Blow, Steal, Phase Dash, and Midnight Carnival
*'''Level 27''': Active Effects - MP Cost: 38, Damage: 698%, Number of Attacks: 2, Max Monsters Hit: 5, Stun Chance: 84%, Stun Duration: 3 sec, Passive Effects - Damage: +23% for Savage Blow, Steal, Phase Dash, and Midnight Carnival
*'''Level 28''': Active Effects - MP Cost: 40, Damage: 702%, Number of Attacks: 2, Max Monsters Hit: 5, Stun Chance: 86%, Stun Duration: 3 sec, Passive Effects - Damage: +23% for Savage Blow, Steal, Phase Dash, and Midnight Carnival
*'''Level 29''': Active Effects - MP Cost: 40, Damage: 706%, Number of Attacks: 2, Max Monsters Hit: 5, Stun Chance: 88%, Stun Duration: 3 sec, Passive Effects - Damage: +23% for Savage Blow, Steal, Phase Dash, and Midnight Carnival
*'''Level 30''': Active Effects - MP Cost: 40, Damage: 710%, Number of Attacks: 2, Max Monsters Hit: 6, Stun Chance: 90%, Stun Duration: 4 sec, Passive Effects - Damage: +25% for Savage Blow, Steal, Phase Dash, and Midnight Carnival
*''Level 31'': Active Effects - MP Cost: 42, Damage: 714%, Number of Attacks: 2, Max Monsters Hit: 6, Stun Chance: 92%, Stun Duration: 4 sec, Passive Effects - Damage: +25% for Savage Blow, Steal, Phase Dash, and Midnight Carnival
*''Level 32'': Active Effects - MP Cost: 42, Damage: 718%, Number of Attacks: 2, Max Monsters Hit: 6, Stun Chance: 94%, Stun Duration: 4 sec, Passive Effects - Damage: +25% for Savage Blow, Steal, Phase Dash, and Midnight Carnival
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Dagger Mastery
! width=100px | Weapon Attack
! width=100px | Minimum Critical Damage
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br>  per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | +56% || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | +1%
|-
! 2
| +56% || {{yes2|+2}} || +1%
|-
! 3
| {{yes2|+57%}} || {{yes2|+3}} || {{yes2|+2%}}
|-
! 4
| +57% || {{yes2|+4}} || +2%
|-
! 5
| {{yes2|+58%}} || {{yes2|+5}} || {{yes2|+3%}}
|-
! 6
| +58% || {{yes2|+6}} || +3%
|-
! 7
| {{yes2|+59%}} || {{yes2|+7}} || {{yes2|+4%}}
|-
! 8
| +59% || {{yes2|+8}} || +4%
|-
! 9
| {{yes2|+60%}} || {{yes2|+9}} || {{yes2|+5%}}
|-
! 10
| +60% || {{yes2|+10}} || +5%
|-
! 11
| {{yes2|+61%}} || {{yes2|+11}} || {{yes2|+6%}}
|-
! 12
| +61% || {{yes2|+12}} || +6%
|-
! 13
| {{yes2|+62%}} || {{yes2|+13}} || {{yes2|+7%}}
|-
! 14
| +62% || {{yes2|+14}} || +7%
|-
! 15
| {{yes2|+63%}} || {{yes2|+15}} || {{yes2|+8%}}
|-
! 16
| +63% || {{yes2|+16}} || +8%
|-
! 17
| {{yes2|+64%}} || {{yes2|+17}} || {{yes2|+9%}}
|-
! 18
| +64% || {{yes2|+18}} || +9%
|-
! 19
| {{yes2|+65%}} || {{yes2|+19}} || {{yes2|+10%}}
|-
! 20
| +65% || {{yes2|+20}} || +10%
|-
! 21
| {{yes2|+66%}} || {{yes2|+21}} || {{yes2|+11%}}
|-
! 22
| +66% || {{yes2|+22}} || +11%
|-
! 23
| {{yes2|+67%}} || {{yes2|+23}} || {{yes2|+12%}}
|-
! 24
| +67% || {{yes2|+24}} || +12%
|-
! 25
| {{yes2|+68%}} || {{yes2|+25}} || {{yes2|+13%}}
|-
! 26
| +68% || {{yes2|+26}} || +13%
|-
! 27
| {{yes2|+69%}} || {{yes2|+27}} || {{yes2|+14%}}
|-
! 28
| +69% || {{yes2|+28}} || +14%
|-
! 29
| {{yes2|+70%}} || {{yes2|+29}} || {{yes2|+15%}}
|-
! <u>30</u>
| +70% || {{yes2|+30}} || +15%
|-
! <i>31</i>
| {{yes2|+71%}} || {{yes2|+31}} || {{yes2|+16%}}
|-
! <i>32</i>
| +71% || {{yes2|+32}} || +16%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Shadower|Toxic Venom|Increases Venom's poison chance and permanently increases poison damage.|Requires Level 10 [[#Venom|Venom]]|
{{MapleStory/skill
*'''Level 1''': Poison Chance: 32%, 115% damage every 1 sec for 5 sec, Can be stacked 2 times
|name=Assassinate
*'''Level 2''': Poison Chance: 34%, 120% damage every 1 sec for 5 sec, Can be stacked 2 times
|tooltip=Attack an enemy's vital points over and over to deal tremendous damage. Cast the Assassinate skill once more after the first three strikes to deal huge critical damage. You will no longer be hidden after dealing critical damage. When used while hidden, Assassinate damage increases. Also does more damage when Body Count is 5.
*'''Level 3''': Poison Chance: 36%, 125% damage every 1 sec for 6 sec, Can be stacked 2 times
}}
*'''Level 4''': Poison Chance: 38%, 130% damage every 1 sec for 6 sec, Can be stacked 2 times
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 5''': Poison Chance: 40%, 135% damage every 1 sec for 6 sec, Can be stacked 2 times
! width=50px | Level
*'''Level 6''': Poison Chance: 42%, 140% damage every 1 sec for 7 sec, Can be stacked 3 times
! width=100px | MP Cost
*'''Level 7''': Poison Chance: 44%, 145% damage every 1 sec for 7 sec, Can be stacked 3 times
! width=100px | <span class=explain title="of first 3 hits">Damage</span>
*'''Level 8''': Poison Chance: 46%, 150% damage every 1 sec for 7 sec, Can be stacked 3 times
! width=100px | <span class=explain title="of last hit. This hit will always be a critical.">Damage</span>
*'''Level 9''': Poison Chance: 48%, 155% damage every 1 sec for 8 sec, Can be stacked 3 times
! width=100px | <span class=explain title="total">Number of Attacks</span>
*'''Level 10''': Poison Chance: 50%, 160% damage every 1 sec for 8 sec, Can be stacked 3 times
! width=100px | Max Enemies Hit
*''Level 11'': Poison Chance: 52%, 165% damage every 1 sec for 8 sec, Can be stacked 3 times
! width=100px | <span class=explain title="When using this skill in Dark Sight">Additional Damage</span>
*''Level 12'': Poison Chance: 54%, 170% damage every 1 sec for 9 sec, Can be stacked 4 times
! width=100px | <span class=explain title="When your Body Count is 5">Additional Damage</span>
|MS Skill Toxic Venom D.png}}
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 4 levels'''
| bgcolor=#90ff90 | '''''Add 8%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 20%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 4%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
|-
! 1
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 395% || bgcolor=E6E6FA | 740% || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | +34% || bgcolor=E6E6FA | +150%
|-
! 2
| 30 || {{yes2|403%}} || {{yes2|760%}} || 4 || 1 || {{yes2|+38%}} || +150%
|-
! 3
| 30 || {{yes2|411%}} || {{yes2|780%}} || 4 || 1 || {{yes2|+42%}} || +150%
|-
! 4
| {{yes2|32}} || {{yes2|419%}} || {{yes2|800%}} || 4 || 1 || {{yes2|+46%}} || +150%
|-
! 5
| 32 || {{yes2|427%}} || {{yes2|820%}} || 4 || 1 || {{yes2|+50%}} || +150%
|-
! 6
| 32 || {{yes2|435%}} || {{yes2|840%}} || 4 || 1 || {{yes2|+54%}} || +150%
|-
! 7
| 32 || {{yes2|443%}} || {{yes2|860%}} || 4 || 1 || {{yes2|+58%}} || +150%
|-
! 8
| {{yes2|34}} || {{yes2|451%}} || {{yes2|880%}} || 4 || 1 || {{yes2|+62%}} || +150%
|-
! 9
| 34 || {{yes2|459%}} || {{yes2|900%}} || 4 || 1 || {{yes2|+66%}} || +150%
|-
! 10
| 34 || {{yes2|467%}} || {{yes2|920%}} || 4 || 1 || {{yes2|+70%}} || +150%
|-
! 11
| 34 || {{yes2|475%}} || {{yes2|940%}} || 4 || 1 || {{yes2|+74%}} || +150%
|-
! 12
| {{yes2|36}} || {{yes2|483%}} || {{yes2|960%}} || 4 || 1 || {{yes2|+78%}} || +150%
|-
! 13
| 36 || {{yes2|491%}} || {{yes2|980%}} || 4 || 1 || {{yes2|+82%}} || +150%
|-
! 14
| 36 || {{yes2|499%}} || {{yes2|1000%}} || 4 || 1 || {{yes2|+86%}} || +150%
|-
! 15
| 36 || {{yes2|507%}} || {{yes2|1020%}} || 4 || 1 || {{yes2|+90%}} || +150%
|-
! 16
| {{yes2|38}} || {{yes2|515%}} || {{yes2|1040%}} || 4 || 1 || {{yes2|+94%}} || +150%
|-
! 17
| 38 || {{yes2|523%}} || {{yes2|1060%}} || 4 || 1 || {{yes2|+98%}} || +150%
|-
! 18
| 38 || {{yes2|531%}} || {{yes2|1080%}} || 4 || 1 || {{yes2|+102%}} || +150%
|-
! 19
| 38 || {{yes2|539%}} || {{yes2|1100%}} || 4 || 1 || {{yes2|+106%}} || +150%
|-
! 20
| {{yes2|40}} || {{yes2|547%}} || {{yes2|1120%}} || 4 || 1 || {{yes2|+110%}} || +150%
|-
! 21
| 40 || {{yes2|555%}} || {{yes2|1140%}} || 4 || 1 || {{yes2|+114%}} || +150%
|-
! 22
| 40 || {{yes2|563%}} || {{yes2|1160%}} || 4 || 1 || {{yes2|+118%}} || +150%
|-
! 23
| 40 || {{yes2|571%}} || {{yes2|1180%}} || 4 || 1 || {{yes2|+122%}} || +150%
|-
! 24
| {{yes2|42}} || {{yes2|579%}} || {{yes2|1200%}} || 4 || 1 || {{yes2|+126%}} || +150%
|-
! 25
| 42 || {{yes2|587%}} || {{yes2|1220%}} || 4 || 1 || {{yes2|+130%}} || +150%
|-
! 26
| 42 || {{yes2|595%}} || {{yes2|1240%}} || 4 || 1 || {{yes2|+134%}} || +150%
|-
! 27
| 42 || {{yes2|603%}} || {{yes2|1260%}} || 4 || 1 || {{yes2|+138%}} || +150%
|-
! 28
| {{yes2|44}} || {{yes2|611%}} || {{yes2|1280%}} || 4 || 1 || {{yes2|+142%}} || +150%
|-
! 29
| 44 || {{yes2|619%}} || {{yes2|1300%}} || 4 || 1 || {{yes2|+146%}} || +150%
|-
! <u>30</u>
| 44 || {{yes2|627%}} || {{yes2|1320%}} || 4 || 1 || {{yes2|+150%}} || +150%
|-
! <i>31</i>
| 44 || {{yes2|635%}} || {{yes2|1340%}} || 4 || 1 || {{yes2|+154%}} || +150%
|-
! <i>32</i>
| {{yes2|46}} || {{yes2|643%}} || {{yes2|1360%}} || 4 || 1 || {{yes2|+158%}} || +150%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Shadower|Dagger Expert|Increases Dagger Mastery, Weapon Attack, Accuracy, and Avoidability.|Requires Level 10 [[#Dagger Mastery|Dagger Mastery]]|
{{MapleStory/skill
*'''Level 1''': Dagger Mastery: +56%, Weapon ATT: +1, Accuracy: +1%, Avoidability: +1%
|name=Shadower Instinct
*'''Level 2''': Dagger Mastery: +56%, Weapon ATT: +2, Accuracy: +1%, Avoidability: +1%
|tooltip=Awakens the Shadower's merciless instincts to increase Attack and ignore enemy DEF. As a passive effect, this skill allows you to rack up a Body Count with each attack, which can be used to further enhance your other attacks.
*'''Level 3''': Dagger Mastery: +57%, Weapon ATT: +3, Accuracy: +2%, Avoidability: +2%
*'''Level 4''': Dagger Mastery: +57%, Weapon ATT: +4, Accuracy: +2%, Avoidability: +2%
*'''Level 5''': Dagger Mastery: +58%, Weapon ATT: +5, Accuracy: +3%, Avoidability: +3%
*'''Level 6''': Dagger Mastery: +58%, Weapon ATT: +6, Accuracy: +3%, Avoidability: +3%
*'''Level 7''': Dagger Mastery: +59%, Weapon ATT: +7, Accuracy: +4%, Avoidability: +4%
*'''Level 8''': Dagger Mastery: +59%, Weapon ATT: +8, Accuracy: +4%, Avoidability: +4%
*'''Level 9''': Dagger Mastery: +60%, Weapon ATT: +9, Accuracy: +5%, Avoidability: +5%
*'''Level 10''': Dagger Mastery: +60%, Weapon ATT: +10, Accuracy: +5%, Avoidability: +5%
*'''Level 11''': Dagger Mastery: +61%, Weapon ATT: +11, Accuracy: +6%, Avoidability: +6%
*'''Level 12''': Dagger Mastery: +61%, Weapon ATT: +12, Accuracy: +6%, Avoidability: +6%
*'''Level 13''': Dagger Mastery: +62%, Weapon ATT: +13, Accuracy: +7%, Avoidability: +7%
*'''Level 14''': Dagger Mastery: +62%, Weapon ATT: +14, Accuracy: +7%, Avoidability: +7%
*'''Level 15''': Dagger Mastery: +63%, Weapon ATT: +15, Accuracy: +8%, Avoidability: +8%
*'''Level 16''': Dagger Mastery: +63%, Weapon ATT: +16, Accuracy: +8%, Avoidability: +8%
*'''Level 17''': Dagger Mastery: +64%, Weapon ATT: +17, Accuracy: +9%, Avoidability: +9%
*'''Level 18''': Dagger Mastery: +64%, Weapon ATT: +18, Accuracy: +9%, Avoidability: +9%
*'''Level 19''': Dagger Mastery: +65%, Weapon ATT: +19, Accuracy: +10%, Avoidability: +10%
*'''Level 20''': Dagger Mastery: +65%, Weapon ATT: +20, Accuracy: +10%, Avoidability: +10%
*'''Level 21''': Dagger Mastery: +66%, Weapon ATT: +21, Accuracy: +11%, Avoidability: +11%
*'''Level 22''': Dagger Mastery: +66%, Weapon ATT: +22, Accuracy: +11%, Avoidability: +11%
*'''Level 23''': Dagger Mastery: +67%, Weapon ATT: +23, Accuracy: +12%, Avoidability: +12%
*'''Level 24''': Dagger Mastery: +67%, Weapon ATT: +24, Accuracy: +12%, Avoidability: +12%
*'''Level 25''': Dagger Mastery: +68%, Weapon ATT: +25, Accuracy: +13%, Avoidability: +13%
*'''Level 26''': Dagger Mastery: +68%, Weapon ATT: +26, Accuracy: +13%, Avoidability: +13%
*'''Level 27''': Dagger Mastery: +69%, Weapon ATT: +27, Accuracy: +14%, Avoidability: +14%
*'''Level 28''': Dagger Mastery: +69%, Weapon ATT: +28, Accuracy: +14%, Avoidability: +14%
*'''Level 29''': Dagger Mastery: +70%, Weapon ATT: +29, Accuracy: +15%, Avoidability: +15%
*'''Level 30''': Dagger Mastery: +70%, Weapon ATT: +30, Accuracy: +15%, Avoidability: +15%
*''Level 31'': Dagger Mastery: +71%, Weapon ATT: +31, Accuracy: +16%, Avoidability: +16%
*''Level 32'': Dagger Mastery: +71%, Weapon ATT: +32, Accuracy: +16%, Avoidability: +16%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Weapon Attack
! width=100px | Duration
! width=100px | <span class=explain title="Passive effect">Enemy Defense Ignored</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 3 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 8 sec'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | 28 sec || bgcolor=E6E6FA | +1%
|-
! 2
| 10 || {{yes2|+2}} || {{yes2|36 sec}} || {{yes2|+2%}}
|-
! 3
| {{yes2|12}} || {{yes2|+3}} || {{yes2|44 sec}} || {{yes2|+3%}}
|-
! 4
| 12 || {{yes2|+4}} || {{yes2|52 sec}} || {{yes2|+4%}}
|-
! 5
| 12 || {{yes2|+5}} || {{yes2|60 sec}} || {{yes2|+5%}}
|-
! 6
| {{yes2|14}} || {{yes2|+6}} || {{yes2|68 sec}} || {{yes2|+6%}}
|-
! 7
| 14 || {{yes2|+7}} || {{yes2|76 sec}} || {{yes2|+7%}}
|-
! 8
| 14 || {{yes2|+8}} || {{yes2|84 sec}} || {{yes2|+8%}}
|-
! 9
| {{yes2|18}} || {{yes2|+9}} || {{yes2|92 sec}} || {{yes2|+9%}}
|-
! 10
| 18 || {{yes2|+10}} || {{yes2|100 sec}} || {{yes2|+10%}}
|-
! 11
| 18 || {{yes2|+11}} || {{yes2|108 sec}} || {{yes2|+11%}}
|-
! 12
| {{yes2|20}} || {{yes2|+12}} || {{yes2|116 sec}} || {{yes2|+12%}}
|-
! 13
| 20 || {{yes2|+13}} || {{yes2|124 sec}} || {{yes2|+13%}}
|-
! 14
| 20 || {{yes2|+14}} || {{yes2|132 sec}} || {{yes2|+14%}}
|-
! 15
| {{yes2|22}} || {{yes2|+15}} || {{yes2|140 sec}} || {{yes2|+15%}}
|-
! 16
| 22 || {{yes2|+16}} || {{yes2|148 sec}} || {{yes2|+16%}}
|-
! 17
| 22 || {{yes2|+17}} || {{yes2|156 sec}} || {{yes2|+17%}}
|-
! 18
| 24 || {{yes2|+18}} || {{yes2|164 sec}} || {{yes2|+18%}}
|-
! 18
| 24 || {{yes2|+19}} || {{yes2|172 sec}} || {{yes2|+19%}}
|-
! <u>20</u>
| 24 || {{yes2|+20}} || {{yes2|180 sec}} || {{yes2|+20%}}
|-
! <i>21</i>
| {{yes2|26}} || {{yes2|+21}} || {{yes2|186 sec}} || {{yes2|+21%}}
|-
! <i>22</i>
| 26 || {{yes2|+22}} || {{yes2|192 sec}} || {{yes2|+22%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Night Lord|Shadower Instinct|Awakens the Shadower's merciless instincts to increase Attack and ignore enemy DEF. As a passive effect, this skill allows you to rack up a Body Count with each attack, which can be used to further enhance your other attacks.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 10, Duration: 63 sec, Weapon ATT: +1, additional 6 each point of Body Count (uses entire Body Count), Passive Effects - Enemy DEF Ignored: 1%, Accumulate Kill Point upon atack
|name=Prime Critical
*'''Level 2''': MP Cost: 10, Duration: 66 sec, Weapon ATT: +2, additional 6 each point of Body Count (uses entire Body Count), Passive Effects - Enemy DEF Ignored: 2%, Accumulate Kill Point upon atack
|tooltip=Enhances Critical Growth. Also increases maximum critical damage permanently.
*'''Level 3''': MP Cost: 12, Duration: 69 sec, Weapon ATT: +3, additional 6 each point of Body Count (uses entire Body Count), Passive Effects - Enemy DEF Ignored: 3%, Accumulate Kill Point upon atack
*'''Level 4''': MP Cost: 12, Duration: 72 sec, Weapon ATT: +4, additional 6 each point of Body Count (uses entire Body Count), Passive Effects - Enemy DEF Ignored: 4%, Accumulate Kill Point upon atack
*'''Level 5''': MP Cost: 12, Duration: 75 sec, Weapon ATT: +5, additional 6 each point of Body Count (uses entire Body Count), Passive Effects - Enemy DEF Ignored: 5%, Accumulate Kill Point upon atack
*'''Level 6''': MP Cost: 14, Duration: 78 sec, Weapon ATT: +6, additional 6 each point of Body Count (uses entire Body Count), Passive Effects - Enemy DEF Ignored: 6%, Accumulate Kill Point upon atack
*'''Level 7''': MP Cost: 14, Duration: 81 sec, Weapon ATT: +7, additional 6 each point of Body Count (uses entire Body Count), Passive Effects - Enemy DEF Ignored: 7%, Accumulate Kill Point upon atack
*'''Level 8''': MP Cost: 14, Duration: 84 sec, Weapon ATT: +8, additional 6 each point of Body Count (uses entire Body Count), Passive Effects - Enemy DEF Ignored: 8%, Accumulate Kill Point upon atack
*'''Level 9''': MP Cost: 16, Duration: 87 sec, Weapon ATT: +9, additional 6 each point of Body Count (uses entire Body Count), Passive Effects - Enemy DEF Ignored: 9%, Accumulate Kill Point upon atack
*'''Level 10''': MP Cost: 16, Duration: 90 sec, Weapon ATT: +10, additional 6 each point of Body Count (uses entire Body Count), Passive Effects - Enemy DEF Ignored: 10%, Accumulate Kill Point upon atack
*'''Level 11''': MP Cost: 16, Duration: 93 sec, Weapon ATT: +11, additional 6 each point of Body Count (uses entire Body Count), Passive Effects - Enemy DEF Ignored: 11%, Accumulate Kill Point upon atack
*'''Level 12''': MP Cost: 18, Duration: 96 sec, Weapon ATT: +12, additional 6 each point of Body Count (uses entire Body Count), Passive Effects - Enemy DEF Ignored: 12%, Accumulate Kill Point upon atack
*'''Level 13''': MP Cost: 18, Duration: 99 sec, Weapon ATT: +13, additional 6 each point of Body Count (uses entire Body Count), Passive Effects - Enemy DEF Ignored: 13%, Accumulate Kill Point upon atack
*'''Level 14''': MP Cost: 18, Duration: 102 sec, Weapon ATT: +14, additional 6 each point of Body Count (uses entire Body Count), Passive Effects - Enemy DEF Ignored: 14%, Accumulate Kill Point upon atack
*'''Level 15''': MP Cost: 20, Duration: 105 sec, Weapon ATT: +15, additional 6 each point of Body Count (uses entire Body Count), Passive Effects - Enemy DEF Ignored: 15%, Accumulate Kill Point upon atack
*'''Level 16''': MP Cost: 20, Duration: 108 sec, Weapon ATT: +16, additional 6 each point of Body Count (uses entire Body Count), Passive Effects - Enemy DEF Ignored: 16%, Accumulate Kill Point upon atack
*'''Level 17''': MP Cost: 20, Duration: 111 sec, Weapon ATT: +17, additional 6 each point of Body Count (uses entire Body Count), Passive Effects - Enemy DEF Ignored: 17%, Accumulate Kill Point upon atack
*'''Level 18''': MP Cost: 22, Duration: 114 sec, Weapon ATT: +18, additional 6 each point of Body Count (uses entire Body Count), Passive Effects - Enemy DEF Ignored: 18%, Accumulate Kill Point upon atack
*'''Level 19''': MP Cost: 22, Duration: 117 sec, Weapon ATT: +19, additional 6 each point of Body Count (uses entire Body Count), Passive Effects - Enemy DEF Ignored: 19%, Accumulate Kill Point upon atack
*'''Level 20''': MP Cost: 22, Duration: 120 sec, Weapon ATT: +20, additional 6 each point of Body Count (uses entire Body Count), Passive Effects - Enemy DEF Ignored: 20%, Accumulate Kill Point upon atack
*''Level 21'': MP Cost: 24, Duration: 61 sec, Weapon ATT: +21, additional 6 each point of Body Count (uses entire Body Count), Passive Effects - Enemy DEF Ignored: 21%, Accumulate Kill Point upon atack
*''Level 22'': MP Cost: 24, Duration: 62 sec, Weapon ATT: +22, additional 6 each point of Body Count (uses entire Body Count), Passive Effects - Enemy DEF Ignored: 22%, Accumulate Kill Point upon atack
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | <span class=explain title="increases every 2 seconds and for every attack. Resets once it hits 100%">Critical Rate</span>
! width=100px | Maximum Critical Damage
|-
|
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +3% || bgcolor=E6E6FA | +6%
|-
! 2
| +3% || {{yes2|+7%}}
|-
! 3
| +3% || {{yes2|+8%}}
|-
! 4
| +3% || {{yes2|+9%}}
|-
! 5
| +3% || {{yes2|+10%}}
|-
! 6
| {{yes2|+4%}} || {{yes2|+11%}}
|-
! 7
| +4% || {{yes2|+12%}}
|-
! 8
| +4% || {{yes2|+13%}}
|-
! 9
| +4% || {{yes2|+14%}}
|-
! <u>10</u>
| +4% || {{yes2|+15%}}
|}{{MapleStory/skill|end}}


====Blade Master====
===Blade Master===
*Advanced from the third job [[#Blade Lord|Blade Lord]].
*Advanced from the third job [[#Blade Lord|Blade Lord]].


{{MapleStory/Skill desc|Blade Master|Blade Fury|Spin furiously to damage nearby enemies. A portion of an enemy's defense will be ignored.|Level 11 or above: Mastery Book required.|
{{MapleStory/skill
*'''Level 1''': MP Cost: 40, Damage: 136%, Max Enemies Hit: 5, Number of Attacks: 4, Enemy DEF Ignored: 6%
|name=Blade Fury
*'''Level 2''': MP Cost: 40, Damage: 137%, Max Enemies Hit: 5, Number of Attacks: 4, Enemy DEF Ignored: 6%
|tooltip=The secret technique of Secret Garden's tornado. Spin furiously with the two blades in your hands to damage nearby enemies. A portion of an enemy's defense will be ignored.
*'''Level 3''': MP Cost: 40, Damage: 138%, Max Enemies Hit: 5, Number of Attacks: 4, Enemy DEF Ignored: 7%
*'''Level 4''': MP Cost: 40, Damage: 139%, Max Enemies Hit: 5, Number of Attacks: 4, Enemy DEF Ignored: 7%
*'''Level 5''': MP Cost: 40, Damage: 140%, Max Enemies Hit: 5, Number of Attacks: 4, Enemy DEF Ignored: 8%
*'''Level 6''': MP Cost: 45, Damage: 141%, Max Enemies Hit: 5, Number of Attacks: 4, Enemy DEF Ignored: 8%
*'''Level 7''': MP Cost: 45, Damage: 142%, Max Enemies Hit: 5, Number of Attacks: 4, Enemy DEF Ignored: 9%
*'''Level 8''': MP Cost: 45, Damage: 143%, Max Enemies Hit: 5, Number of Attacks: 4, Enemy DEF Ignored: 9%
*'''Level 9''': MP Cost: 45, Damage: 144%, Max Enemies Hit: 5, Number of Attacks: 4, Enemy DEF Ignored: 10%
*'''Level 10''': MP Cost: 45, Damage: 145%, Max Enemies Hit: 6, Number of Attacks: 4, Enemy DEF Ignored: 10%
*'''Level 11''': MP Cost: 45, Damage: 146%, Max Enemies Hit: 6, Number of Attacks: 4, Enemy DEF Ignored: 11%
*'''Level 12''': MP Cost: 50, Damage: 147%, Max Enemies Hit: 6, Number of Attacks: 4, Enemy DEF Ignored: 11%
*'''Level 13''': MP Cost: 50, Damage: 148%, Max Enemies Hit: 6, Number of Attacks: 4, Enemy DEF Ignored: 12%
*'''Level 14''': MP Cost: 50, Damage: 149%, Max Enemies Hit: 6, Number of Attacks: 4, Enemy DEF Ignored: 12%
*'''Level 15''': MP Cost: 50, Damage: 150%, Max Enemies Hit: 6, Number of Attacks: 4, Enemy DEF Ignored: 13%
*'''Level 16''': MP Cost: 50, Damage: 151%, Max Enemies Hit: 6, Number of Attacks: 4, Enemy DEF Ignored: 13%
*'''Level 17''': MP Cost: 50, Damage: 152%, Max Enemies Hit: 6, Number of Attacks: 4, Enemy DEF Ignored: 14%
*'''Level 18''': MP Cost: 55, Damage: 153%, Max Enemies Hit: 6, Number of Attacks: 4, Enemy DEF Ignored: 14%
*'''Level 19''': MP Cost: 55, Damage: 154%, Max Enemies Hit: 6, Number of Attacks: 4, Enemy DEF Ignored: 15%
*'''Level 20''': MP Cost: 55, Damage: 155%, Max Enemies Hit: 7, Number of Attacks: 4, Enemy DEF Ignored: 15%
*'''Level 21''': MP Cost: 55, Damage: 156%, Max Enemies Hit: 7, Number of Attacks: 4, Enemy DEF Ignored: 16%
*'''Level 22''': MP Cost: 55, Damage: 157%, Max Enemies Hit: 7, Number of Attacks: 4, Enemy DEF Ignored: 16%
*'''Level 23''': MP Cost: 55, Damage: 158%, Max Enemies Hit: 7, Number of Attacks: 4, Enemy DEF Ignored: 17%
*'''Level 24''': MP Cost: 60, Damage: 159%, Max Enemies Hit: 7, Number of Attacks: 4, Enemy DEF Ignored: 17%
*'''Level 25''': MP Cost: 60, Damage: 160%, Max Enemies Hit: 7, Number of Attacks: 4, Enemy DEF Ignored: 18%
*'''Level 26''': MP Cost: 60, Damage: 161%, Max Enemies Hit: 7, Number of Attacks: 4, Enemy DEF Ignored: 18%
*'''Level 27''': MP Cost: 60, Damage: 162%, Max Enemies Hit: 7, Number of Attacks: 4, Enemy DEF Ignored: 19%
*'''Level 28''': MP Cost: 60, Damage: 163%, Max Enemies Hit: 7, Number of Attacks: 4, Enemy DEF Ignored: 19%
*'''Level 29''': MP Cost: 60, Damage: 164%, Max Enemies Hit: 7, Number of Attacks: 4, Enemy DEF Ignored: 20%
*'''Level 30''': MP Cost: 65, Damage: 165%, Max Enemies Hit: 8, Number of Attacks: 4, Enemy DEF Ignored: 20%
*''Level 31'': MP Cost: 65, Damage: 166%, Max Enemies Hit: 8, Number of Attacks: 4, Enemy DEF Ignored: 21%
*''Level 32'': MP Cost: 65, Damage: 167%, Max Enemies Hit: 8, Number of Attacks: 4, Enemy DEF Ignored: 21%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="with this skill only">Enemy Defense Ignored</span>
|-
|
| bgcolor=#90ff90 | '''''Add 5'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per 10 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | 40 || bgcolor=E6E6FA | 136 || bgcolor=E6E6FA | 4 || bgcolor=E6E6FA | 5 || bgcolor=E6E6FA | 6%
|-
! 2
| 40 || {{yes2|137%}} || 4 || 5 || 6%
|-
! 3
| 40 || {{yes2|138%}} || 4 || 5 || {{yes2|7%}}
|-
! 4
| 40 || {{yes2|139%}} || 4 || 5 || 7%
|-
! 5
| 40 || {{yes2|140%}} || 4 || 5 || {{yes2|8%}}
|-
! 6
| {{yes2|45}} || {{yes2|141%}} || 4 || 5 || 8%
|-
! 7
| 45 || {{yes2|142%}} || 4 || 5 || {{yes2|9%}}
|-
! 8
| 45 || {{yes2|143%}} || 4 || 5 || 9%
|-
! 9
| 45 || {{yes2|144%}} || 4 || 5 || {{yes2|10%}}
|-
! 10
| 45 || {{yes2|145%}} || 4 || {{yes2|6}} || 10%
|-
! 11
| 45 || {{yes2|146%}} || 4 || 6 || {{yes2|11%}}
|-
! 12
| {{yes2|50}} || {{yes2|147%}} || 4 || 6 || 11%
|-
! 13
| 50 || {{yes2|148%}} || 4 || 6 || {{yes2|12%}}
|-
! 14
| 50 || {{yes2|149%}} || 4 || 6 || 12%
|-
! 15
| 50 || {{yes2|150%}} || 4 || 6 || {{yes2|13%}}
|-
! 16
| 50 || {{yes2|151%}} || 4 || 6 || 13%
|-
! 17
| 50 || {{yes2|152%}} || 4 || 6 || {{yes2|14%}}
|-
! 18
| {{yes2|55}} || {{yes2|153%}} || 4 || 6 || 14%
|-
! 19
| 55 || {{yes2|154%}} || 4 || 6 || {{yes2|15%}}
|-
! 20
| 55 || {{yes2|155%}} || 4 || {{yes2|7}} || 15%
|-
! 21
| 55 || {{yes2|156%}} || 4 || 7 || {{yes2|16%}}
|-
! 22
| 55 || {{yes2|157%}} || 4 || 7 || 16%
|-
! 23
| 55 || {{yes2|158%}} || 4 || 7 || {{yes2|17%}}
|-
! 24
| {{yes2|60}} || {{yes2|159%}} || 4 || 7 || 17%
|-
! 25
| 60 || {{yes2|160%}} || 4 || 7 || {{yes2|18%}}
|-
! 26
| 60 || {{yes2|161%}} || 4 || 7 || 18%
|-
! 27
| 60 || {{yes2|162%}} || 4 || 7 || {{yes2|19%}}
|-
! 28
| 60 || {{yes2|163%}} || 4 || 7 || 19%
|-
! 29
| 60 || {{yes2|164%}} || 4 || 7 || {{yes2|20%}}
|-
! <u>30</u>
| {{yes2|65}} || {{yes2|165%}} || 4 || {{yes2|8}} || 20%
|-
! <i>31</i>
| 65 || {{yes2|166%}} || 4 || 8 || {{yes2|21%}}
|-
! <i>32</i>
| 65 || {{yes2|167%}} || 4 || 8 || 21%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Blade Master|Mirrored Target|Permanently increases your Defense and Avoidability. Also turns your Mirror Image into a dummy that draws enemy attacks and absorbs damage. This skill can only be used when Mirror Image is active. |Level 11 or above: Mastery Book required. Requires Level 20 [[#Mirror Image|Mirror Image]]|
{{MapleStory/skill
*'''Level 1''': Active Effects - MP Cost: 60, Dummy HP: 2600, Dummy Duration: 15 seconds, Damage Absorbed: 5%
|name=Mirrored Target
Passive Effects - Dodge Chance: 10%, Weapon DEF: +2%, Magic DEF: +2%
|tooltip=Permanently increases your Defense and Avoidability. Also turns your Mirror Image into a dummy that draws enemy attacks and absorbs damage. Shadow Meld will activate when the dummy is destroyed. This skill can only be used when Mirror Image is active.
*'''Level 2''': Active Effects - MP Cost: 65, Dummy HP: 3200, Dummy Duration: 20 seconds, Damage Absorbed: 6%
|requirement=Requires Level 20 [[#Mirror Image|Mirror Image]]
Passive Effects - Dodge Chance: 11%, Weapon DEF: +4%, Magic DEF: +4%
*'''Level 3''': Active Effects - MP Cost: 65, Dummy HP: 3800, Dummy Duration: 20 seconds, Damage Absorbed: 6%
Passive Effects - Dodge Chance: 11%, Weapon DEF: +6%, Magic DEF: +6%
*'''Level 4''': Active Effects - MP Cost: 70, Dummy HP: 4400, Dummy Duration: 25 seconds, Damage Absorbed: 7%
Passive Effects - Dodge Chance: 12%, Weapon DEF: +8%, Magic DEF: +8%
*'''Level 5''': Active Effects - MP Cost: 70, Dummy HP: 5000, Dummy Duration: 25 seconds, Damage Absorbed: 7%
Passive Effects - Dodge Chance: 12%, Weapon DEF: +10%, Magic DEF: +10%
*'''Level 6''': Active Effects - MP Cost: 75, Dummy HP: 5600, Dummy Duration: 30 seconds, Damage Absorbed: 8%
Passive Effects - Dodge Chance: 13%, Weapon DEF: +12%, Magic DEF: +12%
*'''Level 7''': Active Effects - MP Cost: 75, Dummy HP: 6200, Dummy Duration: 30 seconds, Damage Absorbed: 8%
Passive Effects - Dodge Chance: 13%, Weapon DEF: +14%, Magic DEF: +14%
*'''Level 8''': Active Effects - MP Cost: 80, Dummy HP: 6800, Dummy Duration: 35 seconds, Damage Absorbed: 9%
Passive Effects - Dodge Chance: 14%, Weapon DEF: +16%, Magic DEF: +16%
*'''Level 9''': Active Effects - MP Cost: 80, Dummy HP: 7400, Dummy Duration: 35 seconds, Damage Absorbed: 9%
Passive Effects - Dodge Chance: 14%, Weapon DEF: +18%, Magic DEF: +18%
*'''Level 10''': Active Effects - MP Cost: 85, Dummy HP: 8000, Dummy Duration: 40 seconds, Damage Absorbed: 10%
Passive Effects - Dodge Chance: 15%, Weapon DEF: +20%, Magic DEF: +20%
*'''Level 11''': Active Effects - MP Cost: 85, Dummy HP: 8600, Dummy Duration: 40 seconds, Damage Absorbed: 10%
Passive Effects - Dodge Chance: 15%, Weapon DEF: +22%, Magic DEF: +22%
*'''Level 12''': Active Effects - MP Cost: 90, Dummy HP: 9200, Dummy Duration: 45 seconds, Damage Absorbed: 11%
Passive Effects - Dodge Chance: 16%, Weapon DEF: +24%, Magic DEF: +24%
*'''Level 13''': Active Effects - MP Cost: 90, Dummy HP: 9800, Dummy Duration: 45 seconds, Damage Absorbed: 11%
Passive Effects - Dodge Chance: 16%, Weapon DEF: +26%, Magic DEF: +26%
*'''Level 14''': Active Effects - MP Cost: 95, Dummy HP: 10400, Dummy Duration: 50 seconds, Damage Absorbed: 12%
Passive Effects - Dodge Chance: 17%, Weapon DEF: +28%, Magic DEF: +28%
*'''Level 15''': Active Effects - MP Cost: 95, Dummy HP: 11000, Dummy Duration: 50 seconds, Damage Absorbed: 12%
Passive Effects - Dodge Chance: 17%, Weapon DEF: +30%, Magic DEF: +30%
*'''Level 16''': Active Effects - MP Cost: 100, Dummy HP: 11600, Dummy Duration: 55 seconds, Damage Absorbed: 13%
Passive Effects - Dodge Chance: 18%, Weapon DEF: +32%, Magic DEF: +32%
*'''Level 17''': Active Effects - MP Cost: 100, Dummy HP: 12200, Dummy Duration: 55 seconds, Damage Absorbed: 13%
Passive Effects - Dodge Chance: 18%, Weapon DEF: +34%, Magic DEF: +34%
*'''Level 18''': Active Effects - MP Cost: 105, Dummy HP: 12800, Dummy Duration: 60 seconds, Damage Absorbed: 14%
Passive Effects - Dodge Chance: 19%, Weapon DEF: +36%, Magic DEF: +36%
*'''Level 19''': Active Effects - MP Cost: 105, Dummy HP: 13400, Dummy Duration: 60 seconds, Damage Absorbed: 14%
Passive Effects - Dodge Chance: 19%, Weapon DEF: +38%, Magic DEF: +38%
*'''Level 20''': Active Effects - MP Cost: 110, Dummy HP: 14000, Dummy Duration: 65 seconds, Damage Absorbed: 15%
Passive Effects - Dodge Chance: 20%, Weapon DEF: +40%, Magic DEF: +40%
*'''Level 21''': Active Effects - MP Cost: 110, Dummy HP: 14600, Dummy Duration: 65 seconds, Damage Absorbed: 15%
Passive Effects - Dodge Chance: 20%, Weapon DEF: +42%, Magic DEF: +42%
*'''Level 22''': Active Effects - MP Cost: 115, Dummy HP: 15200, Dummy Duration: 70 seconds, Damage Absorbed: 16%
Passive Effects - Dodge Chance: 21%, Weapon DEF: +44%, Magic DEF: +44%
*'''Level 23''': Active Effects - MP Cost: 115, Dummy HP: 15800, Dummy Duration: 70 seconds, Damage Absorbed: 16%
Passive Effects - Dodge Chance: 21%, Weapon DEF: +46%, Magic DEF: +46%
*'''Level 24''': Active Effects - MP Cost: 120, Dummy HP: 16400, Dummy Duration: 75 seconds, Damage Absorbed: 17%
Passive Effects - Dodge Chance: 22%, Weapon DEF: +48%, Magic DEF: +48%
*'''Level 25''': Active Effects - MP Cost: 120, Dummy HP: 17000, Dummy Duration: 75 seconds, Damage Absorbed: 17%
Passive Effects - Dodge Chance: 22%, Weapon DEF: +50%, Magic DEF: +50%
*'''Level 26''': Active Effects - MP Cost: 125, Dummy HP: 17600, Dummy Duration: 80 seconds, Damage Absorbed: 18%
Passive Effects - Dodge Chance: 23%, Weapon DEF: +52%, Magic DEF: +52%
*'''Level 27''': Active Effects - MP Cost: 125, Dummy HP: 18200, Dummy Duration: 80 seconds, Damage Absorbed: 18%
Passive Effects - Dodge Chance: 23%, Weapon DEF: +54%, Magic DEF: +54%
*'''Level 28''': Active Effects - MP Cost: 130, Dummy HP: 18800, Dummy Duration: 85 seconds, Damage Absorbed: 19%
Passive Effects - Dodge Chance: 24%, Weapon DEF: +56%, Magic DEF: +56%
*'''Level 29''': Active Effects - MP Cost: 130, Dummy HP: 19400, Dummy Duration: 85 seconds, Damage Absorbed: 19%
Passive Effects - Dodge Chance: 24%, Weapon DEF: +58%, Magic DEF: +58%
*'''Level 30''': Active Effects - MP Cost: 135, Dummy HP: 20000, Dummy Duration: 90 seconds, Damage Absorbed: 20%
Passive Effects - Dodge Chance: 25%, Weapon DEF: +60%, Magic DEF: +60%
*'''Level 31''': Active Effects - MP Cost: 135, Dummy HP: 20600, Dummy Duration: 90 seconds, Damage Absorbed: 20%
Passive Effects - Dodge Chance: 25%, Weapon DEF: +62%, Magic DEF: +62%
*'''Level 32''': Active Effects - MP Cost: 140, Dummy HP: 21200, Dummy Duration: 95 seconds, Damage Absorbed: 21%
Passive Effects - Dodge Chance: 26%, Weapon DEF: +64%, Magic DEF: +64%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Summon HP
! width=100px | Summon Duration
! width=100px | Damage Absorbed
! width=100px | <span class=explain title="Passive effect">Avoidability</span>
! width=100px | <span class=explain title="Passive effect">Weapon and Magic Defense</span>
|-
|
| bgcolor=#90ff90 | '''''Add 5'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 600'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 5 sec'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 60 || bgcolor=E6E6FA | 1600 || bgcolor=E6E6FA | 15 sec || bgcolor=E6E6FA | 5% || bgcolor=E6E6FA | +10% || bgcolor=E6E6FA | +2%
|-
! 2
| {{yes2|65}} || {{yes2|2200}} || {{yes2|20 sec}} || {{yes2|6%}} || {{yes2|+11%}} || {{yes2|+4%}}
|-
! 3
| 65 || {{yes2|2800}} || 20 sec || 6% || +11% || {{yes2|+6%}}
|-
! 4
| {{yes2|70}} || {{yes2|3400}} || {{yes2|25 sec}} || {{yes2|7%}} || {{yes2|+12%}} || {{yes2|+8%}}
|-
! 5
| 70 || {{yes2|4000}} || 25 sec || 7% || +12% || {{yes2|+10%}}
|-
! 6
| {{yes2|75}} || {{yes2|4600}} || {{yes2|30 sec}} || {{yes2|8%}} || {{yes2|+13%}} || {{yes2|+12%}}
|-
! 7
| 75 || {{yes2|5200}} || 30 sec || 8% || +13% || {{yes2|+14%}}
|-
! 8
| {{yes2|80}} || {{yes2|5800}} || {{yes2|35 sec}} || {{yes2|9%}} || {{yes2|+14%}} || {{yes2|+16%}}
|-
! 9
| 80 || {{yes2|6400}} || 35 sec || 9% || +14% || {{yes2|+18%}}
|-
! 10
| {{yes2|85}} || {{yes2|7000}} || {{yes2|40 sec}} || {{yes2|10%}} || {{yes2|+15%}} || {{yes2|+20%}}
|-
! 11
| 85 || {{yes2|7600}} || 40 sec || 10% || +15% || {{yes2|+22%}}
|-
! 12
| {{yes2|90}} || {{yes2|8200}} || {{yes2|45 sec}} || {{yes2|11%}} || {{yes2|+16%}} || {{yes2|+24%}}
|-
! 13
| 90 || {{yes2|8800}} || 45 sec || 11% || +16% || {{yes2|+26%}}
|-
! 14
| {{yes2|95}} || {{yes2|9400}} || {{yes2|50 sec}} || {{yes2|12%}} || {{yes2|+17%}} || {{yes2|+28%}}
|-
! 15
| 95 || {{yes2|10,000}} || 50 sec || 12% || +17% || {{yes2|+30%}}
|-
! 16
| {{yes2|100}} || {{yes2|10,600}} || {{yes2|55 sec}} || {{yes2|13%}} || {{yes2|+18%}} || {{yes2|+32%}}
|-
! 17
| 100 || {{yes2|11,200}} || 55 sec || 13% || +18% || {{yes2|+34%}}
|-
! 18
| {{yes2|105}} || {{yes2|11,800}} || {{yes2|60 sec}} || {{yes2|14%}} || {{yes2|+19%}} || {{yes2|+36%}}
|-
! 19
| 105 || {{yes2|12,400}} || 60 sec || 14% || +19% || {{yes2|+38%}}
|-
! 20
| {{yes2|110}} || {{yes2|13,000}} || {{yes2|65 sec}} || {{yes2|15%}} || {{yes2|+20%}} || {{yes2|+40%}}
|-
! 21
| 110 || {{yes2|13,600}} || 65 sec || 15% || +20% || {{yes2|+42%}}
|-
! 22
| {{yes2|115}} || {{yes2|14,200}} || {{yes2|70 sec}} || {{yes2|16%}} || {{yes2|+21%}} || {{yes2|+44%}}
|-
! 23
| 115 || {{yes2|14,800}} || 70 sec || 16% || +21% || {{yes2|+46%}}
|-
! 24
| {{yes2|120}} || {{yes2|15,400}} || {{yes2|75 sec}} || {{yes2|17%}} || {{yes2|+22%}} || {{yes2|+48%}}
|-
! 25
| 120 || {{yes2|16,000}} || 75 sec || 17% || +22% || {{yes2|+50%}}
|-
! 26
| {{yes2|125}} || {{yes2|16,600}} || {{yes2|80 sec}} || {{yes2|18%}} || {{yes2|+23%}} || {{yes2|+52%}}
|-
! 27
| 125 || {{yes2|17,200}} || 80 sec || 18% || +23% || {{yes2|+54%}}
|-
! 28
| {{yes2|130}} || {{yes2|17,800}} || {{yes2|85 sec}} || {{yes2|19%}} || {{yes2|+24%}} || {{yes2|+56%}}
|-
! 29
| 130 || {{yes2|18,400}} || 85 sec || 19 || +24% || {{yes2|+58%}}
|-
! <u>30</u>
| {{yes2|135}} || {{yes2|19,000}} || {{yes2|90 sec}} || {{yes2|20%}} || {{yes2|+25%}} || {{yes2|+60%}}
|-
! <i>31</i>
| 135 || {{yes2|19,600}} || 90 sec || 20% || +25% || {{yes2|+62%}}
|-
! <i>32</i>
| {{yes2|140}} || {{yes2|20,200}} || {{yes2|95 sec}} || 21% || {{yes2|+26%}} || {{yes2|+64%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Blade Master|Final Cut|Sacrifices a significant amount of HP to deal powerful damage to multiple enemies. Has a small chance of causing instant death, and some skills will gain a damage bonus for a while.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 150, HP Cost, 30%, Damage: 1420%, Max Enemies Hit: 8, Instant Death Chance: 1%, Damage: +16%, Duration: 15 sec, 1 sec invincibility after usage, Cooldown: 148 sec
|name=Final Cut
*'''Level 2''': MP Cost: 150, HP Cost, 30%, Damage: 1440%, Max Enemies Hit: 8, Instant Death Chance: 1%, Damage: +18%, Duration: 18 sec, 1 sec invincibility after usage, Cooldown: 146 sec
|tooltip=Sacrifices a significant amount of HP to deal powerful damage to multiple enemies. Has a small chance of causing instant death, and some skills will gain a damage bonus for a while.
*'''Level 3''': MP Cost: 150, HP Cost, 30%, Damage: 1460%, Max Enemies Hit: 8, Instant Death Chance: 2%, Damage: +19%, Duration: 18 sec, 1 sec invincibility after usage, Cooldown: 144 sec
*'''Level 4''': MP Cost: 150, HP Cost, 30%, Damage: 1480%, Max Enemies Hit: 8, Instant Death Chance: 2%, Damage: +21%, Duration: 21 sec, 1 sec invincibility after usage, Cooldown: 142 sec
*'''Level 5''': MP Cost: 150, HP Cost, 30%, Damage: 1500%, Max Enemies Hit: 8, Instant Death Chance: 3%, Damage: +22%, Duration: 21 sec, 1 sec invincibility after usage, Cooldown: 140 sec
*'''Level 6''': MP Cost: 200, HP Cost, 26%, Damage: 1520%, Max Enemies Hit: 8, Instant Death Chance: 3%, Damage: +24%, Duration: 24 sec, 1 sec invincibility after usage, Cooldown: 138 sec
*'''Level 7''': MP Cost: 200, HP Cost, 26%, Damage: 1540%, Max Enemies Hit: 8, Instant Death Chance: 4%, Damage: +25%, Duration: 24 sec, 1 sec invincibility after usage, Cooldown: 136 sec
*'''Level 8''': MP Cost: 200, HP Cost, 26%, Damage: 1560%, Max Enemies Hit: 8, Instant Death Chance: 4%, Damage: +27%, Duration: 27 sec, 1 sec invincibility after usage, Cooldown: 134 sec
*'''Level 9''': MP Cost: 200, HP Cost, 26%, Damage: 1580%, Max Enemies Hit: 8, Instant Death Chance: 5%, Damage: +28%, Duration: 27 sec, 1 sec invincibility after usage, Cooldown: 132 sec
*'''Level 10''': MP Cost: 200, HP Cost, 26%, Damage: 1600%, Max Enemies Hit: 8, Instant Death Chance: 5%, Damage: +30%, Duration: 30 sec, 1 sec invincibility after usage, Cooldown: 130 sec
*'''Level 11''': MP Cost: 200, HP Cost, 26%, Damage: 1620%, Max Enemies Hit: 8, Instant Death Chance: 6%, Damage: +31%, Duration: 30 sec, 1 sec invincibility after usage, Cooldown: 128 sec
*'''Level 12''': MP Cost: 250, HP Cost, 22%, Damage: 1640%, Max Enemies Hit: 8, Instant Death Chance: 6%, Damage: +33%, Duration: 33 sec, 1 sec invincibility after usage, Cooldown: 126 sec
*'''Level 13''': MP Cost: 250, HP Cost, 22%, Damage: 1660%, Max Enemies Hit: 8, Instant Death Chance: 7%, Damage: +34%, Duration: 33 sec, 1 sec invincibility after usage, Cooldown: 124 sec
*'''Level 14''': MP Cost: 250, HP Cost, 22%, Damage: 1680%, Max Enemies Hit: 8, Instant Death Chance: 7%, Damage: +36%, Duration: 36 sec, 1 sec invincibility after usage, Cooldown: 122 sec
*'''Level 15''': MP Cost: 250, HP Cost, 22%, Damage: 1700%, Max Enemies Hit: 8, Instant Death Chance: 8%, Damage: +37%, Duration: 36 sec, 1 sec invincibility after usage, Cooldown: 120 sec
*'''Level 16''': MP Cost: 250, HP Cost, 22%, Damage: 1720%, Max Enemies Hit: 8, Instant Death Chance: 8%, Damage: +39%, Duration: 39 sec, 1 sec invincibility after usage, Cooldown: 118 sec
*'''Level 17''': MP Cost: 250, HP Cost, 22%, Damage: 1740%, Max Enemies Hit: 8, Instant Death Chance: 9%, Damage: +40%, Duration: 39 sec, 1 sec invincibility after usage, Cooldown: 116 sec
*'''Level 18''': MP Cost: 300, HP Cost, 18%, Damage: 1760%, Max Enemies Hit: 8, Instant Death Chance: 9%, Damage: +42%, Duration: 42 sec, 1 sec invincibility after usage, Cooldown: 114 sec
*'''Level 19''': MP Cost: 300, HP Cost, 18%, Damage: 1780%, Max Enemies Hit: 8, Instant Death Chance: 10%, Damage: +43%, Duration: 42 sec, 1 sec invincibility after usage, Cooldown: 112 sec
*'''Level 20''': MP Cost: 300, HP Cost, 18%, Damage: 1800%, Max Enemies Hit: 8, Instant Death Chance: 10%, Damage: +45%, Duration: 45 sec, 1 sec invincibility after usage, Cooldown: 110 sec
*'''Level 21''': MP Cost: 300, HP Cost, 18%, Damage: 1820%, Max Enemies Hit: 8, Instant Death Chance: 11%, Damage: +46%, Duration: 45 sec, 1 sec invincibility after usage, Cooldown: 108 sec
*'''Level 22''': MP Cost: 300, HP Cost, 18%, Damage: 1840%, Max Enemies Hit: 8, Instant Death Chance: 11%, Damage: +48%, Duration: 48 sec, 1 sec invincibility after usage, Cooldown: 106 sec
*'''Level 23''': MP Cost: 300, HP Cost, 18%, Damage: 1860%, Max Enemies Hit: 8, Instant Death Chance: 12%, Damage: +49%, Duration: 48 sec, 1 sec invincibility after usage, Cooldown: 104 sec
*'''Level 24''': MP Cost: 350, HP Cost, 14%, Damage: 1880%, Max Enemies Hit: 8, Instant Death Chance: 12%, Damage: +51%, Duration: 51 sec, 1 sec invincibility after usage, Cooldown: 102 sec
*'''Level 25''': MP Cost: 350, HP Cost, 14%, Damage: 1900%, Max Enemies Hit: 8, Instant Death Chance: 13%, Damage: +52%, Duration: 51 sec, 1 sec invincibility after usage, Cooldown: 100 sec
*'''Level 26''': MP Cost: 350, HP Cost, 14%, Damage: 1920%, Max Enemies Hit: 8, Instant Death Chance: 13%, Damage: +54%, Duration: 54 sec, 1 sec invincibility after usage, Cooldown: 98 sec
*'''Level 27''': MP Cost: 350, HP Cost, 14%, Damage: 1940%, Max Enemies Hit: 8, Instant Death Chance: 14%, Damage: +55%, Duration: 54 sec, 1 sec invincibility after usage, Cooldown: 96 sec
*'''Level 28''': MP Cost: 350, HP Cost, 14%, Damage: 1960%, Max Enemies Hit: 8, Instant Death Chance: 14%, Damage: +57%, Duration: 57 sec, 1 sec invincibility after usage, Cooldown: 94 sec
*'''Level 29''': MP Cost: 350, HP Cost, 14%, Damage: 1980%, Max Enemies Hit: 8, Instant Death Chance: 15%, Damage: +58%, Duration: 57 sec, 1 sec invincibility after usage, Cooldown: 92 sec
*'''Level 30''': MP Cost: 400, HP Cost, 10%, Damage: 2000%, Max Enemies Hit: 8, Instant Death Chance: 15%, Damage: +60%, Duration: 60 sec, 1 sec invincibility after usage, Cooldown: 90 sec
*'''Level 31''': MP Cost: 400, HP Cost, 10%, Damage: 2020%, Max Enemies Hit: 8, Instant Death Chance: 16%, Damage: +61%, Duration: 60 sec, 1 sec invincibility after usage, Cooldown: 88 sec
*'''Level 32''': MP Cost: 400, HP Cost, 10%, Damage: 2040%, Max Enemies Hit: 8, Instant Death Chance: 16%, Damage: +63%, Duration: 63 sec, 1 sec invincibility after usage, Cooldown: 86 sec
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | HP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Instant Kill Chance
! width=100px | Additional Damage
! width=100px | Duration
! width=100px | Cooldown
|-
|
| bgcolor=#90ff90 | '''''Add 50'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Subtract  4%'' <br> per 6 levels'''
| bgcolor=#90ff90 | '''''Add 20%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
| bgcolor=#90ff90 | <span class=explain title="Rounded down (e.g. 19.5 is rounded down to 1)">'''''Add 1.5%'' <br /> per level'''</span>
| bgcolor=#90ff90 | '''''Subtract 2 sec'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 150 || bgcolor=E6E6FA | 30% || bgcolor=E6E6FA | 1420% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 1% || bgcolor=E6E6FA | +16% || bgcolor=E6E6FA | 15 sec || bgcolor=E6E6FA | 148 sec
|-
! 2
| 150 || 30% || {{yes2|1440%}} || 1 || 8 || 1% || {{yes2|+18%}} || {{yes2|18 sec}} || {{yes2|146 sec}}
|-
! 3
| 150 || 30% ||{{yes2|1460%}} || 1 || 8 || {{yes2|2%}} || {{yes2|+19%}} || 18 sec || {{yes2|144 sec}}
|-
! 4
| 150 || 30% ||{{yes2|1480%}} || 1 || 8 || 2% || {{yes2|+21%}} || {{yes2|21 sec}} || {{yes2|142 sec}}
|-
! 5
| 150 || 30% ||{{yes2|1500%}} || 1 || 8 || {{yes2|3%}} || {{yes2|+22%}} || 21 sec || {{yes2|140 sec}}
|-
! 6
| {{yes2|200}} || {{yes2|26%}} || {{yes2|1520%}} || 1 || 8 || 3% || {{yes2|+24%}} || {{yes2|24 sec}} || {{yes2|138 sec}}
|-
! 7
| 200 || 26% || {{yes2|1540%}} || 1 || 8 || {{yes2|4%}} || {{yes2|+25%}} || 24 sec || {{yes2|136 sec}}
|-
! 8
| 200 || 26% || {{yes2|1560%}} || 1 || 8 || 4% || {{yes2|+27%}} || {{yes2|27 sec}} || {{yes2|134 sec}}
|-
! 9
| 200 || 26% || {{yes2|1580%}} || 1 || 8 || {{yes2|5%}} || {{yes2|+28%}} || 27 sec || {{yes2|132 sec}}
|-
! 10
| 200 || 26% || {{yes2|1600%}} || 1 || 8 || 5% || {{yes2|+30%}} || {{yes2|30 sec}} || {{yes2|130 sec}}
|-
! 11
| 200 || 26% || {{yes2|1620%}} || 1 || 8 || {{yes2|6%}} || {{yes2|+31%}} || 30 sec || {{yes2|128 sec}}
|-
! 12
| {{yes2|250}} || {{yes2|1640%}} || {{yes2|208%}} || 1 || 8 || 6% || {{yes2|+33%}} || {{yes2|33 sec}} || {{yes2|126 sec}}
|-
! 13
| 250 || 22% || {{yes2|1660%}} || 1 || 8 || {{yes2|7%}} || {{yes2|+34%}} || 33 sec || {{yes2|124 sec}}
|-
! 14
| 250 || 22% || {{yes2|1680%}} || 1 || 8 || 7% || {{yes2|+36%}} || {{yes2|36 sec}} || {{yes2|122 sec}}
|-
! 15
| 250 || 22% || {{yes2|1700%}} || 1 || 8 || {{yes2|8%}} || {{yes2|+37%}} || 36 sec || {{yes2|120 sec}}
|-
! 16
| 250 || 22% || {{yes2|1720%}} || 1 || 8 || 8% || {{yes2|+39%}} || {{yes2|39 sec}} || {{yes2|118 sec}}
|-
! 17
| 250 || 22% || {{yes2|1740%}} || 1 || 8 || {{yes2|9%}} || {{yes2|+40%}} || 39 sec || {{yes2|116 sec}}
|-
! 18
| {{yes2|300}} || {{yes2|18%}} || {{yes2|1760%}} || 1 || 8 || 9% || {{yes2|+42%}} || {{yes2|42 sec}} || {{yes2|114 sec}}
|-
! 19
| 300 || 18% || {{yes2|1780%}} || 1 || 8 || {{yes2|10%}} || {{yes2|+43%}} || 42 sec || {{yes2|112 sec}}
|-
! 20
| 300 || 18% || {{yes2|1800%}} || 1 || 8 || 10% || {{yes2|+45%}} || {{yes2|45 sec}} || {{yes2|110 sec}}
|-
! 21
| 300 || 18% || {{yes2|1820%}} || 1 || 8 || {{yes2|11%}} || {{yes2|+46%}} || 45 sec || {{yes2|108 sec}}
|-
! 22
| 300 || 18% || {{yes2|1840%}} || 1 || 8 || 11% || {{yes2|+48%}} || {{yes2|48 sec}} || {{yes2|106 sec}}
|-
! 23
| 300 || 18% || {{yes2|1860%}} || 1 || 8 || {{yes2|12%}} || {{yes2|+49%}} || 48 sec || {{yes2|104 sec}}
|-
! 24
| {{yes2|350}} || {{yes2|14%}} || {{yes2|1880%}} || 1 || 8 || 12% || {{yes2|+51%}} || {{yes2|51 sec}} || {{yes2|102 sec}}
|-
! 25
| 350 || 14% || {{yes2|1900%}} || 1 || 8 || {{yes2|13%}} || {{yes2|+52%}} || 51 sec || {{yes2|100 sec}}
|-
! 26
| 350 || 14% || {{yes2|1920%}} || 1 || 8 || 13% || {{yes2|+54%}} || {{yes2|54 sec}} || {{yes2|98 sec}}
|-
! 27
| 350 || 14% || {{yes2|1940%}} || 1 || 8 || {{yes2|14%}} || {{yes2|+55%}} || 54 sec || {{yes2|96 sec}}
|-
! 28
| 350 || 14% || {{yes2|1960%}} || 1 || 8 || 14% || {{yes2|+57%}} || {{yes2|57 sec}} || {{yes2|94 sec}}
|-
! 29
| 350 || 14% || {{yes2|1980%}} || 1 || 8 || {{yes2|15%}} || {{yes2|+58%}} || 57 sec || {{yes2|92 sec}}
|-
! <u>30</u>
| {{yes2|400}} || {{yes2|10%}} || {{yes2|2000%}} || 1 || 8 || 15% || {{yes2|+60%}} || {{yes2|60 sec}} || {{yes2|90 sec}}
|-
! <i>31</i>
| 400 || 10% || {{yes2|2020%}} || 1 || 8 || {{yes2|16%}} || {{yes2|+61%}} || 60 sec || {{yes2|88 sec}}
|-
! <i>32</i>
| 400 || 10% || {{yes2|2040%}} || 1 || 8 || 16% || {{yes2|+63%}} || {{yes2|63 sec}} || {{yes2|86 sec}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Blade Master|Thorns|Increases your ATT for a fixed period of time and allows you to resist knock-back effects when struck.|Level 11 or above: Mastery Book required.|
{{MapleStory/skill
*'''Level 1''': MP Cost: 40, ATT: +1 for 90 sec, Knock-back Resistance Rate: 32%
|name=Thorns
*'''Level 2''': MP Cost: 40, ATT: +2 for 90 sec, Knock-back Resistance Rate: 34%
|tooltip=Increases your ATT for a fixed period of time and allows you to resist knock-back effects when struck.
*'''Level 3''': MP Cost: 40, ATT: +3 for 90 sec, Knock-back Resistance Rate: 36%
*'''Level 4''': MP Cost: 40, ATT: +4 for 90 sec, Knock-back Resistance Rate: 38%
*'''Level 5''': MP Cost: 40, ATT: +5 for 110 sec, Knock-back Resistance Rate: 40%
*'''Level 6''': MP Cost: 50, ATT: +6 for 110 sec, Knock-back Resistance Rate: 42%
*'''Level 7''': MP Cost: 50, ATT: +7 for 110 sec, Knock-back Resistance Rate: 44%
*'''Level 8''': MP Cost: 50, ATT: +8 for 110 sec, Knock-back Resistance Rate: 46%
*'''Level 9''': MP Cost: 50, ATT: +9 for 110 sec, Knock-back Resistance Rate: 48%
*'''Level 10''': MP Cost: 50, ATT: +10 for 130 sec, Knock-back Resistance Rate: 50%
*'''Level 11''': MP Cost: 60, ATT: +11 for 130 sec, Knock-back Resistance Rate: 52%
*'''Level 12''': MP Cost: 60, ATT: +12 for 130 sec, Knock-back Resistance Rate: 54%
*'''Level 13''': MP Cost: 60, ATT: +13 for 130 sec, Knock-back Resistance Rate: 56%
*'''Level 14''': MP Cost: 60, ATT: +14 for 130 sec, Knock-back Resistance Rate: 58%
*'''Level 15''': MP Cost: 60, ATT: +15 for 150 sec, Knock-back Resistance Rate: 60%
*'''Level 16''': MP Cost: 70, ATT: +16 for 150 sec, Knock-back Resistance Rate: 62%
*'''Level 17''': MP Cost: 70, ATT: +17 for 150 sec, Knock-back Resistance Rate: 64%
*'''Level 18''': MP Cost: 70, ATT: +18 for 150 sec, Knock-back Resistance Rate: 66%
*'''Level 19''': MP Cost: 70, ATT: +19 for 150 sec, Knock-back Resistance Rate: 68%
*'''Level 20''': MP Cost: 70, ATT: +20 for 170 sec, Knock-back Resistance Rate: 70%
*'''Level 21''': MP Cost: 80, ATT: +21 for 170 sec, Knock-back Resistance Rate: 72%
*'''Level 22''': MP Cost: 80, ATT: +22 for 170 sec, Knock-back Resistance Rate: 74%
*'''Level 23''': MP Cost: 80, ATT: +23 for 170 sec, Knock-back Resistance Rate: 76%
*'''Level 24''': MP Cost: 80, ATT: +24 for 170 sec, Knock-back Resistance Rate: 78%
*'''Level 25''': MP Cost: 80, ATT: +25 for 190 sec, Knock-back Resistance Rate: 80%
*'''Level 26''': MP Cost: 90, ATT: +26 for 190 sec, Knock-back Resistance Rate: 82%
*'''Level 27''': MP Cost: 90, ATT: +27 for 190 sec, Knock-back Resistance Rate: 84%
*'''Level 28''': MP Cost: 90, ATT: +28 for 190 sec, Knock-back Resistance Rate: 86%
*'''Level 29''': MP Cost: 90, ATT: +29 for 190 sec, Knock-back Resistance Rate: 88%
*'''Level 30''': MP Cost: 90, ATT: +30 for 210 sec, Knock-back Resistance Rate: 90%
*'''Level 31''': MP Cost: 100, ATT: +31 for 210 sec, Knock-back Resistance Rate: 92%
*'''Level 32''': MP Cost: 100, ATT: +32 for 210 sec, Knock-back Resistance Rate: 94%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Weapon Attack
! width=100px | Power Stance Chance
! width=100px | Duration
|-
|
| bgcolor=#90ff90 | '''''Add 10'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 20 sec'' <br> per 5 levels'''
|-
! 1
| bgcolor=E6E6FA | 40 || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | +32% || bgcolor=E6E6FA | 90 sec
|-
! 2
| 40 || {{yes2|+2}} || {{yes2|+34%}} || 90 sec
|-
! 3
| 40 || {{yes2|+3}} || {{yes2|+36%}} || 90 sec
|-
! 4
| 40 || {{yes2|+4}} || {{yes2|+38%}} || 90 sec
|-
! 5
| 40 || {{yes2|+5}} || {{yes2|+40%}} || {{yes2|110 sec}}
|-
! 6
| {{yes2|50}} || {{yes2|+6}} || {{yes2|+42%}} || 110 sec
|-
! 7
| 50 || {{yes2|+7}} || {{yes2|+44%}} || 110 sec
|-
! 8
| 50 || {{yes2|+8}} || {{yes2|+46%}} || 110 sec
|-
! 9
| 50 || {{yes2|+9}} || {{yes2|+48%}} || 110 sec
|-
! 10
| 50 || {{yes2|+10}} || {{yes2|+50%}} || {{yes2|130 sec}}
|-
! 11
| {{yes2|60}} || {{yes2|+11}} || {{yes2|+52%}} || 130 sec
|-
! 12
| 60 || {{yes2|+12}} || {{yes2|+54%}} || 130 sec
|-
! 13
| 60 || {{yes2|+13}} || {{yes2|+56%}} || 130 sec
|-
! 14
| 60 || {{yes2|+14}} || {{yes2|+58%}} || 130 sec
|-
! 15
| 60 || {{yes2|+15}} || {{yes2|+60%}} || {{yes2|150 sec}}
|-
! 16
| {{yes2|70}} || {{yes2|+16}} || {{yes2|+62%}} || 150 sec
|-
! 17
| 70 || {{yes2|+17}} || {{yes2|+64%}} || 150 sec
|-
! 18
| 70 || {{yes2|+18}} || {{yes2|+66%}} || 150 sec
|-
! 19
| 70 || {{yes2|+19}} || {{yes2|+68%}} || 150 sec
|-
! 20
| 70 || {{yes2|+20}} || {{yes2|+70%}} || {{yes2|170 sec}}
|-
! 21
| {{yes2|80}} || {{yes2|+21}} || {{yes2|+72%}} || 170 sec
|-
! 22
| 80 || {{yes2|+22}} || {{yes2|+74%}} || 170 sec
|-
! 23
| 80 || {{yes2|+23}} || {{yes2|+76%}} || 170 sec
|-
! 24
| 80 || {{yes2|+24}} || {{yes2|+78%}} || 170 sec
|-
! 25
| 80 || {{yes2|+25}} || {{yes2|+80%}} || {{yes2|190 sec}}
|-
! 26
| {{yes2|90}} || {{yes2|+26}} || {{yes2|+82%}} || 190 sec
|-
! 27
| 90 || {{yes2|+27}} || {{yes2|+84%}} || 190 sec
|-
! 28
| 90 || {{yes2|+28}} || {{yes2|+86%}} || 190 sec
|-
! 29
| 90 || {{yes2|+29}} || {{yes2|+88%}} || 190 sec
|-
! <u>30</u>
| 90 || {{yes2|+30}} || {{yes2|+90%}} || {{yes2|210 sec}}
|-
! <i>31</i>
| {{yes2|100}} || {{yes2|+31}} || {{yes2|+92%}} || 210 sec
|-
! <i>32</i>
| 100 || {{yes2|+32}} || {{yes2|+94%}} || 210 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Blade Master|Phantom Blow|Deals a flurry of piercing attacks against one enemy. A portion of an enemy's defense will be ignored.||
{{MapleStory/skill
*'''Level 1''': MP Cost: 30, Number of Attacks: 6, Damage: 142%, Enemy DEF Ignored: 1%
|name=Phantom Blow
*'''Level 2''': MP Cost: 30, Number of Attacks: 6, Damage: 144%, Enemy DEF Ignored: 2%
|tooltip=The secret technique of raging Secret Garden. Deals a flurry of piercing attacks against one enemy. A portion of an enemy's defense will be ignored.
*'''Level 3''': MP Cost: 30, Number of Attacks: 6, Damage: 146%, Enemy DEF Ignored: 3%
*'''Level 4''': MP Cost: 30, Number of Attacks: 6, Damage: 148%, Enemy DEF Ignored: 4%
*'''Level 5''': MP Cost: 32, Number of Attacks: 6, Damage: 150%, Enemy DEF Ignored: 5%
*'''Level 6''': MP Cost: 32, Number of Attacks: 6, Damage: 152%, Enemy DEF Ignored: 6%
*'''Level 7''': MP Cost: 32, Number of Attacks: 6, Damage: 154%, Enemy DEF Ignored: 7%
*'''Level 8''': MP Cost: 32, Number of Attacks: 6, Damage: 156%, Enemy DEF Ignored: 8%
*'''Level 9''': MP Cost: 32, Number of Attacks: 6, Damage: 158%, Enemy DEF Ignored: 9%
*'''Level 10''': MP Cost: 34, Number of Attacks: 6, Damage: 160%, Enemy DEF Ignored: 10%
*'''Level 11''': MP Cost: 34, Number of Attacks: 6, Damage: 162%, Enemy DEF Ignored: 11%
*'''Level 12''': MP Cost: 34, Number of Attacks: 6, Damage: 164%, Enemy DEF Ignored: 12%
*'''Level 13''': MP Cost: 34, Number of Attacks: 6, Damage: 166%, Enemy DEF Ignored: 13%
*'''Level 14''': MP Cost: 34, Number of Attacks: 6, Damage: 168%, Enemy DEF Ignored: 14%
*'''Level 15''': MP Cost: 36, Number of Attacks: 6, Damage: 170%, Enemy DEF Ignored: 15%
*'''Level 16''': MP Cost: 36, Number of Attacks: 6, Damage: 172%, Enemy DEF Ignored: 16%
*'''Level 17''': MP Cost: 36, Number of Attacks: 6, Damage: 174%, Enemy DEF Ignored: 17%
*'''Level 18''': MP Cost: 36, Number of Attacks: 6, Damage: 176%, Enemy DEF Ignored: 18%
*'''Level 19''': MP Cost: 36, Number of Attacks: 6, Damage: 178%, Enemy DEF Ignored: 19%
*'''Level 20''': MP Cost: 38, Number of Attacks: 6, Damage: 180%, Enemy DEF Ignored: 20%
*'''Level 21''': MP Cost: 38, Number of Attacks: 6, Damage: 182%, Enemy DEF Ignored: 21%
*'''Level 22''': MP Cost: 38, Number of Attacks: 6, Damage: 184%, Enemy DEF Ignored: 22%
*'''Level 23''': MP Cost: 38, Number of Attacks: 6, Damage: 186%, Enemy DEF Ignored: 23%
*'''Level 24''': MP Cost: 38, Number of Attacks: 6, Damage: 188%, Enemy DEF Ignored: 24%
*'''Level 25''': MP Cost: 40, Number of Attacks: 6, Damage: 190%, Enemy DEF Ignored: 25%
*'''Level 26''': MP Cost: 40, Number of Attacks: 6, Damage: 192%, Enemy DEF Ignored: 26%
*'''Level 27''': MP Cost: 40, Number of Attacks: 6, Damage: 194%, Enemy DEF Ignored: 27%
*'''Level 28''': MP Cost: 40, Number of Attacks: 6, Damage: 196%, Enemy DEF Ignored: 28%
*'''Level 29''': MP Cost: 40, Number of Attacks: 6, Damage: 198%, Enemy DEF Ignored: 29%
*'''Level 30''': MP Cost: 42, Number of Attacks: 6, Damage: 200%, Enemy DEF Ignored: 30%
*'''Level 31''': MP Cost: 42, Number of Attacks: 6, Damage: 202%, Enemy DEF Ignored: 31%
*'''Level 32''': MP Cost: 42, Number of Attacks: 6, Damage: 204%, Enemy DEF Ignored: 32%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | <span class=explain title="with this skill only">Enemy Defense Ignored</span>
|-
|
| bgcolor=#90ff90 | '''''Add 2'' <br> per 5 levels'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=salmon | '''''No <br> change'''
| bgcolor=#90ff90 | '''''Add 1%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | 30 || bgcolor=E6E6FA | 142% || bgcolor=E6E6FA | 6 || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 1%
|-
! 2
| 30 || {{yes2|144%}} || 6 || 1 || {{yes2|2%}}
|-
! 3
| 30 || {{yes2|146%}} || 6 || 1 || {{yes2|3%}}
|-
! 4
| 30 || {{yes2|148%}} || 6 || 1 || {{yes2|4%}}
|-
! 5
| {{yes2|32}} || {{yes2|150%}} || 6 || 1 || {{yes2|5%}}
|-
! 6
| 32 || {{yes2|152%}} || 6 || 1 || {{yes2|6%}}
|-
! 7
| 32 || {{yes2|154%}} || 6 || 1 || {{yes2|7%}}
|-
! 8
| 32 || {{yes2|156%}} || 6 || 1 || {{yes2|8%}}
|-
! 9
| 32 || {{yes2|158%}} || 6 || 1 || {{yes2|9%}}
|-
! 10
| {{yes2|34}} || {{yes2|160%}} || 6 || 1 || {{yes2|10%}}
|-
! 11
| 34 || {{yes2|162%}} || 6 || 1 || {{yes2|11%}}
|-
! 12
| 34 || {{yes2|164%}} || 6 || 1 || {{yes2|12%}}
|-
! 13
| 34 || {{yes2|166%}} || 6 || 1 || {{yes2|13%}}
|-
! 14
| 34 || {{yes2|168%}} || 6 || 1 || {{yes2|14%}}
|-
! 15
| {{yes2|36}} || {{yes2|170%}} || 6 || 1 || {{yes2|15%}}
|-
! 16
| 36 || {{yes2|172%}} || 6 || 1 || {{yes2|16%}}
|-
! 17
| 36 || {{yes2|174%}} || 6 || 1 || {{yes2|17%}}
|-
! 18
| 36 || {{yes2|176%}} || 6 || 1 || {{yes2|18%}}
|-
! 19
| 36 || {{yes2|178%}} || 6 || 1 || {{yes2|19%}}
|-
! 20
| {{yes2|38}} || {{yes2|180%}} || 6 || 1 || {{yes2|20%}}
|-
! 21
| 38 || {{yes2|182%}} || 6 || 1 || {{yes2|21%}}
|-
! 22
| 38 || {{yes2|184%}} || 6 || 1 || {{yes2|22%}}
|-
! 23
| 38 || {{yes2|186%}} || 6 || 1 || {{yes2|23%}}
|-
! 24
| 38 || {{yes2|188%}} || 6 || 1 || {{yes2|24%}}
|-
! 25
| {{yes2|40}} || {{yes2|190%}} || 6 || 1 || {{yes2|25%}}
|-
! 26
| 40 || {{yes2|192%}} || 6 || 1 || {{yes2|26%}}
|-
! 27
| 40 || {{yes2|194%}} || 6 || 1 || {{yes2|27%}}
|-
! 28
| 40 || {{yes2|196%}} || 6 || 1 || {{yes2|28%}}
|-
! 29
| 40 || {{yes2|198%}} || 6 || 1 || {{yes2|29%}}
|-
! <u>30</u>
| {{yes2|42}} || {{yes2|200%}} || 6 || 1 || {{yes2|30%}}
|-
! <i>31</i>
| 42 || {{yes2|202%}} || 6 || 1 || {{yes2|31%}}
|-
! <i>32</i>
| 42 || {{yes2|204%}} || 6 || 1 || {{yes2|32%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Blade Master|Sharpness|Increases your Critical Hit Rate and minimum Critical Damage.||
{{MapleStory/skill
*'''Level 1''': Crit Rate: +7%, Minimum Crit Damage: +7%
|name=Sharpness
*'''Level 2''': Crit Rate: +9%, Minimum Crit Damage: +9%
|tooltip=Increases your Critical Hit Rate and minimum Critical Damage.
*'''Level 3''': Crit Rate: +11%, Minimum Crit Damage: +11%
*'''Level 4''': Crit Rate: +13%, Minimum Crit Damage: +13%
*'''Level 5''': Crit Rate: +15%, Minimum Crit Damage: +15%
*'''Level 6''': Crit Rate: +17%, Minimum Crit Damage: +17%
*'''Level 7''': Crit Rate: +19%, Minimum Crit Damage: +19%
*'''Level 8''': Crit Rate: +21%, Minimum Crit Damage: +21%
*'''Level 9''': Crit Rate: +23%, Minimum Crit Damage: +23%
*'''Level 10''': Crit Rate: +25%, Minimum Crit Damage: +25%
*'''Level 11''': Crit Rate: +27%, Minimum Crit Damage: +27%
*'''Level 12''': Crit Rate: +29%, Minimum Crit Damage: +29%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
! width=100px | Minimum Critical Damage
|-
|
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 2%'' <br> per level'''
|-
! 1
| bgcolor=E6E6FA | +7% || bgcolor=E6E6FA | +7%
|-
! 2
| {{yes2|+9%}} || {{yes2|+9%}}
|-
! 3
| {{yes2|+11%}} || {{yes2|+11%}}
|-
! 4
| {{yes2|+13%}} || {{yes2|+13%}}
|-
! 5
| {{yes2|+15%}} || {{yes2|+15%}}
|-
! 6
| {{yes2|+17%}} || {{yes2|+17%}}
|-
! 7
| {{yes2|+19%}} || {{yes2|+19%}}
|-
! 8
| {{yes2|+21%}} || {{yes2|+21%}}
|-
! 9
| {{yes2|+23%}} || {{yes2|+23%}}
|-
! <u>10</u>
| {{yes2|+25%}} || {{yes2|+25%}}
|-
! <i>11</i>
| {{yes2|+27%}} || {{yes2|+27%}}
|-
! <i>12</i>
| {{yes2|+29%}} || {{yes2|+29%}}
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Blade Mastery|Toxic Venom|Increases Venom's poison chance and permanently increases poison damage.|Requires Level 20 [[#Venom|Venom]]|
{{MapleStory/skill
*'''Level 1''': Poison Chance: 32%, 115% damage every 1 sec for 5 sec, Can be stacked 2 times
|name=Dual Wield Expert
*'''Level 2''': Poison Chance: 34%, 120% damage every 1 sec for 5 sec, Can be stacked 2 times
|tooltip=Increases weapon mastery, Weapon ATT, Accuracy, and Avoidability of daggers and kataras.
*'''Level 3''': Poison Chance: 36%, 125% damage every 1 sec for 6 sec, Can be stacked 2 times
|requirement=Requires Level 10 [[#Katara Mastery|Katara Mastery]]
*'''Level 4''': Poison Chance: 38%, 130% damage every 1 sec for 6 sec, Can be stacked 2 times
}}
*'''Level 5''': Poison Chance: 40%, 135% damage every 1 sec for 6 sec, Can be stacked 2 times
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
*'''Level 6''': Poison Chance: 42%, 140% damage every 1 sec for 7 sec, Can be stacked 3 times
! width=50px | Level
*'''Level 7''': Poison Chance: 44%, 145% damage every 1 sec for 7 sec, Can be stacked 3 times
! width=100px | Dagger and Katara Mastery
*'''Level 8''': Poison Chance: 46%, 150% damage every 1 sec for 7 sec, Can be stacked 3 times
! width=100px | Weapon Attack
*'''Level 9''': Poison Chance: 48%, 155% damage every 1 sec for 8 sec, Can be stacked 3 times
! width=100px | Accuracy and Avoidability
*'''Level 10''': Poison Chance: 50%, 160% damage every 1 sec for 8 sec, Can be stacked 3 times
|-
*'''Level 11''': Poison Chance: 52%, 165% damage every 1 sec for 8 sec, Can be stacked 3 times
|
*'''Level 12''': Poison Chance: 54%, 170% damage every 1 sec for 9 sec, Can be stacked 4 times
| bgcolor=#90ff90 | '''''Add 1%'' <br> per 2 levels'''
|MS Skill Toxic Venom K.png}}
| bgcolor=#90ff90 | '''''Add 1'' <br> per level'''
| bgcolor=#90ff90 | '''''Add 1%'' <br>  per 2 levels'''
|-
! 1
| bgcolor=E6E6FA | +56% || bgcolor=E6E6FA | +1 || bgcolor=E6E6FA | +1%
|-
! 2
| +56% || {{yes2|+2}} || +1%
|-
! 3
| {{yes2|+57%}} || {{yes2|+3}} || {{yes2|+2%}}
|-
! 4
| +57% || {{yes2|+4}} || +2%
|-
! 5
| {{yes2|+58%}} || {{yes2|+5}} || {{yes2|+3%}}
|-
! 6
| +58% || {{yes2|+6}} || +3%
|-
! 7
| {{yes2|+59%}} || {{yes2|+7}} || {{yes2|+4%}}
|-
! 8
| +59% || {{yes2|+8}} || +4%
|-
! 9
| {{yes2|+60%}} || {{yes2|+9}} || {{yes2|+5%}}
|-
! 10
| +60% || {{yes2|+10}} || +5%
|-
! 11
| {{yes2|+61%}} || {{yes2|+11}} || {{yes2|+6%}}
|-
! 12
| +61% || {{yes2|+12}} || +6%
|-
! 13
| {{yes2|+62%}} || {{yes2|+13}} || {{yes2|+7%}}
|-
! 14
| +62% || {{yes2|+14}} || +7%
|-
! 15
| {{yes2|+63%}} || {{yes2|+15}} || {{yes2|+8%}}
|-
! 16
| +63% || {{yes2|+16}} || +8%
|-
! 17
| {{yes2|+64%}} || {{yes2|+17}} || {{yes2|+9%}}
|-
! 18
| +64% || {{yes2|+18}} || +9%
|-
! 19
| {{yes2|+65%}} || {{yes2|+19}} || {{yes2|+10%}}
|-
! 20
| +65% || {{yes2|+20}} || +10%
|-
! 21
| {{yes2|+66%}} || {{yes2|+21}} || {{yes2|+11%}}
|-
! 22
| +66% || {{yes2|+22}} || +11%
|-
! 23
| {{yes2|+67%}} || {{yes2|+23}} || {{yes2|+12%}}
|-
! 24
| +67% || {{yes2|+24}} || +12%
|-
! 25
| {{yes2|+68%}} || {{yes2|+25}} || {{yes2|+13%}}
|-
! 26
| +68% || {{yes2|+26}} || +13%
|-
! 27
| {{yes2|+69%}} || {{yes2|+27}} || {{yes2|+14%}}
|-
! 28
| +69% || {{yes2|+28}} || +14%
|-
! 29
| {{yes2|+70%}} || {{yes2|+29}} || {{yes2|+15%}}
|-
! <u>30</u>
| +70% || {{yes2|+30}} || +15%
|-
! <i>31</i>
| {{yes2|+71%}} || {{yes2|+31}} || {{yes2|+16%}}
|-
! <i>32</i>
| +71% || {{yes2|+32}} || +16%  
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Blade Master|Dual Wield Expert|Increases weapon mastery, Weapon ATT, Accuracy, and Avoidability of daggers and kataras.|Level 11 or above: Mastery Book required. Requires Level 10 [[#Katara Mastery|Katara Mastery]]|
==Hyper Skills==
*'''Level 1''': Dagger and Katara Mastery: +56%, Weapon ATT: +1, Accuracy: +1%, Avoidability: +1%
===Common Stat Enhancers and Active Skills===
*'''Level 2''': Dagger and Katara Mastery: +56%, Weapon ATT: +2, Accuracy: +1%, Avoidability: +1%
{{MapleStory/skill
*'''Level 3''': Dagger and Katara Mastery: +57%, Weapon ATT: +3, Accuracy: +2%, Avoidability: +2%
|name=Hyper Strength
*'''Level 4''': Dagger and Katara Mastery: +57%, Weapon ATT: +4, Accuracy: +2%, Avoidability: +2%
|tooltip=Permanently increases STR.
*'''Level 5''': Dagger and Katara Mastery: +58%, Weapon ATT: +5, Accuracy: +3%, Avoidability: +3%
|requirement=Unlocked at level 140
*'''Level 6''': Dagger and Katara Mastery: +58%, Weapon ATT: +6, Accuracy: +3%, Avoidability: +3%
*'''Level 7''': Dagger and Katara Mastery: +59%, Weapon ATT: +7, Accuracy: +4%, Avoidability: +4%
*'''Level 8''': Dagger and Katara Mastery: +59%, Weapon ATT: +8, Accuracy: +4%, Avoidability: +4%
*'''Level 9''': Dagger and Katara Mastery: +60%, Weapon ATT: +9, Accuracy: +5%, Avoidability: +5%
*'''Level 10''': Dagger and Katara Mastery: +60%, Weapon ATT: +10, Accuracy: +5%, Avoidability: +5%
*'''Level 11''': Dagger and Katara Mastery: +61%, Weapon ATT: +11, Accuracy: +6%, Avoidability: +6%
*'''Level 12''': Dagger and Katara Mastery: +61%, Weapon ATT: +12, Accuracy: +6%, Avoidability: +6%
*'''Level 13''': Dagger and Katara Mastery: +62%, Weapon ATT: +13, Accuracy: +7%, Avoidability: +7%
*'''Level 14''': Dagger and Katara Mastery: +62%, Weapon ATT: +14, Accuracy: +7%, Avoidability: +7%
*'''Level 15''': Dagger and Katara Mastery: +63%, Weapon ATT: +15, Accuracy: +8%, Avoidability: +8%
*'''Level 16''': Dagger and Katara Mastery: +63%, Weapon ATT: +16, Accuracy: +8%, Avoidability: +8%
*'''Level 17''': Dagger and Katara Mastery: +64%, Weapon ATT: +17, Accuracy: +9%, Avoidability: +9%
*'''Level 18''': Dagger and Katara Mastery: +64%, Weapon ATT: +18, Accuracy: +9%, Avoidability: +9%
*'''Level 19''': Dagger and Katara Mastery: +65%, Weapon ATT: +19, Accuracy: +10%, Avoidability: +10%
*'''Level 20''': Dagger and Katara Mastery: +65%, Weapon ATT: +20, Accuracy: +10%, Avoidability: +10%
*'''Level 21''': Dagger and Katara Mastery: +66%, Weapon ATT: +21, Accuracy: +11%, Avoidability: +11%
*'''Level 22''': Dagger and Katara Mastery: +66%, Weapon ATT: +22, Accuracy: +11%, Avoidability: +11%
*'''Level 23''': Dagger and Katara Mastery: +67%, Weapon ATT: +23, Accuracy: +12%, Avoidability: +12%
*'''Level 24''': Dagger and Katara Mastery: +67%, Weapon ATT: +24, Accuracy: +12%, Avoidability: +12%
*'''Level 25''': Dagger and Katara Mastery: +68%, Weapon ATT: +25, Accuracy: +13%, Avoidability: +13%
*'''Level 26''': Dagger and Katara Mastery: +68%, Weapon ATT: +26, Accuracy: +13%, Avoidability: +13%
*'''Level 27''': Dagger and Katara Mastery: +69%, Weapon ATT: +27, Accuracy: +14%, Avoidability: +14%
*'''Level 28''': Dagger and Katara Mastery: +69%, Weapon ATT: +28, Accuracy: +14%, Avoidability: +14%
*'''Level 29''': Dagger and Katara Mastery: +70%, Weapon ATT: +29, Accuracy: +15%, Avoidability: +15%
*'''Level 30''': Dagger and Katara Mastery: +70%, Weapon ATT: +30, Accuracy: +15%, Avoidability: +15%
*'''Level 31''': Dagger and Katara Mastery: +71%, Weapon ATT: +31, Accuracy: +16%, Avoidability: +16%
*'''Level 32''': Dagger and Katara Mastery: +71%, Weapon ATT: +32, Accuracy: +16%, Avoidability: +16%
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | STR
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}


===Hyper Skills===
{{MapleStory/skill
====Common Stat Enhancers and Active Skills====
|name=Hyper Dexterity
{{MapleStory/Skill desc|Thief Hyper Common Stat Enhancer|Hyper Strength|Permanently increases STR.|Required level: 140|
|tooltip=Permanently increases DEX.
*'''Level 1''': STR +50
|requirement=Unlocked at level 140
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | DEX
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Thief Hyper Common Stat Enhancer|Hyper Dexterity|Permanently increases DEX.|Required level: 140|
{{MapleStory/skill
*'''Level 1''': DEX +50
|name=Hyper Intelligence
|tooltip=Permanently increases INT.
|requirement=Unlocked at level 140
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | INT
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Thief Hyper Common Stat Enhancer|Hyper Intelligence|Permanently increases INT.|Required level: 140|
{{MapleStory/skill
*'''Level 1''': INT +50
|name=Hyper Luck
|tooltip=Permanently increases LUK.
|requirement=Unlocked at level 140
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | LUK
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Thief Hyper Common Stat Enhancer|Hyper Luck|Permanently increases LUK.|Required level: 140|
{{MapleStory/skill
*'''Level 1''': LUK +50
|name=Hyper Jump
|tooltip=Permanently increases Jump.
|requirement=Unlocked at level 146
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Jump
|-
! 1
| bgcolor=E6E6FA | +10
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Thief Hyper Common Stat Enhancer|Hyper Jump|Permanently increases Jump.|Required level: 146|
{{MapleStory/skill
*'''Level 1''': Jump +10
|name=Hyper Speed
|tooltip=Permanently increases Movement Speed.
|requirement=Unlocked at level 152
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Movement Speed
|-
! 1
| bgcolor=E6E6FA | +10
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Thief Hyper Common Stat Enhancer|Hyper Speed|Permanently increases Movement Speed.|Required level: 152|
{{MapleStory/skill
*'''Level 1''': Movement Speed +10
|name=Hyper Accuracy
|tooltip=Permanently increases Accuracy.
|requirement=Unlocked at level 158
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Accuracy
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Thief Hyper Common Stat Enhancer|Hyper Accuracy|Permanently increases Accuracy.|Required level: 158|
{{MapleStory/skill
*'''Level 1''': Accuracy +20%
|name=Hyper Defense
|tooltip=Permanently increases Weapon DEF.
|requirement=Unlocked at level 165
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Weapon DEF
|-
! 1
| bgcolor=E6E6FA | +500
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Thief Hyper Common Stat Enhancer|Hyper Defense|Permanently increases Weapon DEF.|Required level: 165|
{{MapleStory/skill
*'''Level 1''': Weapon DEF +500
|name=Hyper Magic Defense
|tooltip=Permanently increases Magic DEF.
|requirement=Unlocked at level 174
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Magic DEF
|-
! 1
| bgcolor=E6E6FA | +500
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Thief Hyper Common Stat Enhancer|Hyper Magic Defense|Permanently increases Magic DEF.|Required level: 174|
{{MapleStory/skill
*'''Level 1''': Magic DEF +500
|name=Hyper Fury
}}  
|tooltip=Permanently increases Max DF (useless for Thieves).
|requirement=Unlocked at level 180
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max DF
|-
! 1
| bgcolor=E6E6FA | +50
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Thief Hyper Common Stat Enhancer|Hyper Fury|Permanently increases Max DF (useless for non-Demon Slayers).|Required level: 180|
{{MapleStory/skill
*'''Level 1''': Max DF +50
|name=Hyper Mana
|tooltip=Permanently increases Max MP.
|requirement=Unlocked at level 186
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max MP
|-
! 1
| bgcolor=E6E6FA | +15%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Thief Hyper Common Stat Enhancer|Hyper Mana|Permanently increases Max MP.|Required level: 186|
{{MapleStory/skill
*'''Level 1''': Max MP: +15%
|name=Hyper Health
|tooltip=Permanently increases Max HP.
|requirement=Unlocked at level 192
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max HP
|-
! 1
| bgcolor=E6E6FA | +15%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Thief Hyper Common Stat Enhancer|Hyper Health|Permanently increases Max HP.|Required level: 192|
{{MapleStory/skill
*'''Level 1''': Max HP: +15%
|name=Hyper Critical
|tooltip=Permanently increases Critical Rate.
|requirement=Unlocked at level 198
|bump=1
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Critical Rate
|-
! 1
| bgcolor=E6E6FA | +10%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Thief Hyper Common Stat Enhancer|Hyper Critical|Permanently increases Critical Rate.|Required level: 198|
{{MapleStory/skill
*'''Level 1''': Critical Rate: +10%
|name=Epic Adventure
|file=File:MS Skill Epic Adventure T.png
|tooltip=Call upon the bravery deep within to increase damage output and max damage. Only applies to explorer classes within the party.
|requirement=Unlocked at level 200
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Duration
! width=100px | Damage
! width=100px | Max Damage
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 100 || bgcolor=E6E6FA | 60 || bgcolor=E6E6FA | +10% || bgcolor=E6E6FA | +5,000,000 || bgcolor=E6E6FA | 120 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Thief Hyper Common Active Skill|Epic Adventure|Call upon the bravery deep within to increase damage output and max damage.|Required level: 200|
====Night Lord Hyper Skills====
*'''Level 1''': MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000, Cooldown: 120 sec. Applies to any Explorer class within the party.
|MS Skill Epic Adventure T.png}}
 
====Night Lord====
=====Skill Enhancers=====
=====Skill Enhancers=====
{{MapleStory/Skill desc|Night Lord Hyper|Shade Splitter - Bonus Attack|Increases Number of Attacks for Shade Splitter.|Required level: 143|
{{MapleStory/skill
*'''Level 1''': Number of Attacks: +1
|name=Showdown - Enhance
|tooltip=Increases EXP and items from enemies provoked by Showdown.
|requirement=Unlocked at Level 143
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Experience and Item Drop Rate
|-
! 1
| bgcolor=E6E6FA | +10%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Night Lord Hyper|Frailty Curse - Cooldown Cutter|Reduces Frailty Curse cooldown.|Required level: 149|
{{MapleStory/skill
*'''Level 1''': Cooldown -50%
|name=Frailty Curse - Boss Rush
|tooltip=Bosses are affected by Frailty Curse.
|requirement=Unlocked at Level 149
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Effect
|-
! 1
| bgcolor=E6E6FA | Frailty Curse is applied to bosses.
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Night Lord Hyper|Quad Star - Extra Strike|Increases Number of Attacks for Quad Star.|Required level: 155|
{{MapleStory/skill
*'''Level 1''': Number of Attacks: +1
|name=Quad Star - Extra Strike
|tooltip=Increases Number of Attacks for Quad Star.
|requirement=Unlocked at Level 155
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Number of Attacks
|-
! 1
| bgcolor=E6E6FA | +1
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Night Lord Hyper|Shade Splitter - Extra Target|Increases the number of monsters hit by Shade Splitter.|Required level: 162|
{{MapleStory/skill
*'''Level 1''': Monsters Hit: +2
|name=Showdown - Spread
|tooltip=Increases the number of monsters that Showdown hits.
|requirement=Unlocked at Level 162
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max Enemies Hit
|-
! 1
| bgcolor=E6E6FA | +2
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Night Lord Hyper|Frailty Curse - Enhance|Increases the ATT & DEF penalty from Frailty Curse.|Required level: 168|
{{MapleStory/skill
*'''Level 1''': Additional 10% ATT and DEF reduction
|name=Frailty Curse - Enhance
|tooltip=Increases the ATT & DEF penalty from Frailty Curse.
|requirement=Unlocked at Level 168
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Enemy Attack and Defense
|-
! 1
| bgcolor=E6E6FA | -10%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Night Lord Hyper|Quad Star - Boss Rush|Increases damage dealt to bosses with Quad Star.|Required level: 177|
{{MapleStory/skill
*'''Level 1''': 20% additional damage against bosses
|name=Quad Star - Boss Rush
|tooltip=Increases damage dealt to bosses with Quad Star.
|requirement=Unlocked at Level 177
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Boss Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Night Lord Hyper|Shade Splitter - Reinforce|Increases Shade Splitter damage.|Required level: 183|
{{MapleStory/skill
*'''Level 1''': Damage: +20%
|name=Showdown - Reinforce
|tooltip=Increases the damage of Showdown.
|requirement=Unlocked at Level 183
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Night Lord Hyper|Frailty Curse - Slow|Increases the Speed penalty from Frailty Curse.|Required level: 189|
{{MapleStory/skill
*'''Level 1''': Additional 10 Speed reduced
|name=Frailty Curse - Slow
|tooltip=Increases the Speed penalty from Frailty Curse.
|requirement=Unlocked at Level 189
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Enemy Speed
|-
! 1
| bgcolor=E6E6FA | -10
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Night Lord Hyper|Quad Star - Reinforce|Increases Quad Star damage.|Required level: 195|
{{MapleStory/skill
*'''Level 1''': Damage: +20%
|name=Quad Star - Reinforce
|tooltip=Increases Quad Star damage.
|requirement=Unlocked at Level 195
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


=====Active Skills=====
=====Active Skills=====
{{MapleStory/Skill desc|Night Lord Hyper|Bleed Dart|Applies a deadly poison that makes enemies hemorrhage. Not a pretty sight.|Required level: 150|
{{MapleStory/skill
*'''Level 1''': MP Cost: 200, Duration: 30 sec, Chance: 100%, Damage over Time Interval: 190% sec, Damage over Time Duration: 8 sec. Cooldown: 90 sec
|name=Bleed Dart
|tooltip=Coats your stars with a deadly poison that causes bleeding, increasing Weapon Attack and inflicting continuous damage on enemies.
|requirement=Unlocked at Level 150
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Weapon Attack
! width=100px | Poison Chance
! width=100px | Poison Damage Per Second
! width=100px | Poison Duration
! width=100px | Duration
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 200 || bgcolor=E6E6FA | +30 || bgcolor=E6E6FA | 100% || bgcolor=E6E6FA | 190% || bgcolor=E6E6FA | 8 sec || bgcolor=E6E6FA | 30 sec || bgcolor=E6E6FA | 90 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Night Lord Hyper|Death Star|Summons 4 shurikens that combine into one giant shuriken.|Required level: 170|
{{MapleStory/skill
*'''Level 1''': MP Cost: 300, Damage: 250%, Number of Attacks: 10, Max Enemies Hit: 8
|name=Death Star
Cooldown: 8 sec
|tooltip=Summons 4 shurikens that combine into one giant shuriken.
|requirement=Unlocked at level 170
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 300 || bgcolor=E6E6FA | 300% || bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 8 || bgcolor=E6E6FA | 8 sec
|}{{MapleStory/skill|end}}


====Shadower====
====Shadower Hyper Skills====
=====Skill Enhancers=====
=====Skill Enhancers=====
{{MapleStory/Skill desc|Shadower Hyper|Meso Explosion - Enhance|Boosts attacks per meso and Pick Pocket meso drop rate.|Required level: 143|
{{MapleStory/skill
*'''Level 1''': Number of attacks: +1, Additional meso drop rate: +20%, Max number of attacks is not increased.
|name=Meso Explosion - Enhance
|tooltip=Increases the number of used Mesos and Pick Pocket's Meso drop rate.
|requirement=Unlocked at Level 143
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Mesos Used
! width=100px | Meso Drop Rate
|-
! 1
| bgcolor=E6E6FA | +5 || bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Shadower Hyper|Boomerang Stab - Extra Strike|Increases Number of Attacks for Boomerang Stab.|Required level: 149|
{{MapleStory/skill
*'''Level 1''': Number of Attacks: +1
|name=Boomerang Stab - Extra Strike
|tooltip=Increases Number of Attacks for Boomerang Stab.
|requirement=Unlocked at Level 149
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Number of Attacks
|-
! 1
| bgcolor=E6E6FA | +1
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Shadower Hyper|Assassinate - Limit Break|Increases Assassinate's max damage.|Required level: 155|
{{MapleStory/skill
*'''Level 1''': Max damage increased to 60,000,000
|name=Assassinate - Limit Break
|tooltip=Increases Assassinate's max damage.
|requirement=Unlocked at Level 155
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max Damage
|-
! 1
| bgcolor=E6E6FA | <span class=explain title="Maximum Damage increased to 60,000,000 with this">+10,000,000</span>
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Shadower Hyper|Meso Explosion - Spread|Increases the number of monsters hit by Meso Explosion.|Required level: 162|
{{MapleStory/skill
*'''Level 1''': Monsters Hit: +2
|name=Meso Explosion - Guardbreak
|tooltip=Increases the Defense Ignore rate of Meso Explosion.
|requirement=Unlocked at Level 162
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Enemy Defense Ignored
|-
! 1
| bgcolor=E6E6FA | +10%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Shadower Hyper|Boomerang Stab - Reinforce|Increases Boomerang Stab damage.|Required level: 168|
{{MapleStory/skill
*'''Level 1''': Damage: +20%
|name=Boomerang Stab - Reinforce
|tooltip=Increases Boomerang Stab damage.
|requirement=Unlocked at Level 168
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Shadower Hyper|Assassinate - Extra Strike|Increases the number of attacks for Assassinate.|Required level: 177|
{{MapleStory/skill
*'''Level 1''': Number of Attacks: +1
|name=Assassinate - Boss Rush
|tooltip=Increases Assassinate's Boss ATT damage.
|requirement=Unlocked at Level 177
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Boss Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Shadower Hyper|Meso Explosion - Reinforce|Increases Meso Explosion's damage.|Required level: 183|
{{MapleStory/skill
*'''Level 1''': Damage: +20%
|name=Meso Explosion - Reinforce
|tooltip=Increases Meso Explosion's damage.
|requirement=Unlocked at Level 183
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Shadower Hyper|Boomerang Stab - Spread|Increases the number of monsters hit by Boomerang Stab.|Required level: 189|
{{MapleStory/skill
*'''Level 1''': Monsters Hit +2
|name=Boomerang Stab - Spread
|tooltip=Increases the number of monsters hit by Boomerang Stab.
|requirement=Unlocked at Level 189
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max Enemies Hit
|-
! 1
| bgcolor=E6E6FA | +2
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Shadower Hyper|Assassinate - Reinforce|Increases Assassinate damage.|Required level: 195|
{{MapleStory/skill
*'''Level 1''': Damage: +20%
|name=Assassinate - Reinforce
|tooltip=Increases Assassinate damage.
|requirement=Unlocked at Level 195
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


=====Active Skills=====
=====Active Skills=====
{{MapleStory/Skill desc|Shadower Hyper|Flip of the Coin|Flips a lucky coin to conjure up a blessing of awesomeness.|Required level: 150|
{{MapleStory/skill
*'''Level 1''': Can only use when you land a critical attack. MP Cost: 50, Duration: 120 sec, Damage: 5%, Critical Chance: 10%, Max Damage: +1,000,000, Max Stacks: 5
|name=Flip of the Coin
|tooltip=Flips a lucky coin to conjure up a blessing of awesomeness.
|requirement=Unlocked at Level 150
}}
}}
Can only use when you land a critical attack
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Additional Damage
! width=100px | Critical Rate
! width=100px | Max Damage
! width=100px | Max Stacks
! width=100px | Duration
|-
! 1
| bgcolor=E6E6FA | 50 || bgcolor=E6E6FA | +5% || bgcolor=E6E6FA | +10% || bgcolor=E6E6FA | +10,000,000 || bgcolor=E6E6FA | 5 || bgcolor=E6E6FA | 120 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Shadower Hyper|Shadow Veil|Summons a shade to deal continuous damage to nearby enemies.|Required level: 170|
{{MapleStory/skill
*'''Level 1''': MP Cost: 300, Max Enemies Hit: 15, Damage: 800%, Duration: 12 sec.
|name=Shadow Veil
Cooldown: 90 sec
|tooltip=Summons a dark ally to deal damage over time. Cannot use Dark Sight while attack is in effect.
|requirement=Unlocked at level 170
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | Max Enemies Hit
! width=100px | Duration
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 300 || bgcolor=E6E6FA | 800% || bgcolor=E6E6FA | 1 || bgcolor=E6E6FA | 15 || bgcolor=E6E6FA | 12 sec || bgcolor=E6E6FA | 90 sec
|}{{MapleStory/skill|end}}


====Dual Blade====
====Blade Master Hyper Skills====
=====Skill Enhancers=====
=====Skill Enhancers=====
{{MapleStory/Skill desc|Blade Master Hyper|Bloody Storm - Reinforce|Increases Bloody Storm's damage.|Required level: 143|
{{MapleStory/skill
*'''Level 1''': Damage: +20%
|name=Bloody Storm - Reinforce
|tooltip=Increases Bloody Storm's damage.
|requirement=Unlocked at Level 143
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Blade Master Hyper|Phantom Blow - Reinforce|Increases Phantom Blow's damage.|Required level: 149|
{{MapleStory/skill
*'''Level 1''': Damage: +20%
|name=Phantom Blow - Reinforce
|tooltip=Increases Phantom Blow's damage.
|requirement=Unlocked at Level 149
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Blade Master Hyper|Sudden Raid - Reinforce|Increases damage of Sudden Raid.|Required level: 155|
{{MapleStory/skill
*'''Level 1''': Damage: +20%
|name=Blade Fury - Reinforce
|tooltip=Increases Blade Fury's damage.
|requirement=Unlocked at Level 155
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Damage
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Blade Master Hyper|Bloody Storm - Spread|Increases the number of monsters hit by Bloody Storm.|Required level: 162|
{{MapleStory/skill
*'''Level 1''': Monsters Hit: +2
|name=Bloody Storm - Spread
|tooltip=Increases the number of monsters hit by Bloody Storm.
|requirement=Unlocked at Level 162
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max Enemies Hit
|-
! 1
| bgcolor=E6E6FA | +2
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Blade Master Hyper|Phantom Blow - Guardbreak|Increases Phantom Blow's Monster DEF debuff.|Required level: 168|
{{MapleStory/skill
*'''Level 1''': 20% additional DEF ignored
|name=Phantom Blow - Guardbreak
|tooltip=Increases Phantom Blow's Monster DEF debuff.
|requirement=Unlocked at Level 168
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Enemy Defense Ignored
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Blade Master Hyper|Sudden Raid - Cripple|Buffs damage over time of Sudden Raid.|Required level: 177|
{{MapleStory/skill
*'''Level 1''': Additional 20% damage over time
|name=Blade Fury - Guardbreak
|tooltip=Increases Blade Fury's DEF ignore amount.
|requirement=Unlocked at Level 177
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Enemy Defense Ignored
|-
! 1
| bgcolor=E6E6FA | +20%
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Blade Master Hyper|Bloody Storm - Extra Strike|Increases Bloody Storm's attack count.|Required level: 183|
{{MapleStory/skill
*'''Level 1''': Number of Attacks: +1
|name=Bloody Storm - Extra Strike
|tooltip=Increases Bloody Storm's attack count.
|requirement=Unlocked at Level 183
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Number of Attacks
|-
! 1
| bgcolor=E6E6FA | +1
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Blade Master Hyper|Phantom Blow - Extra Strike|Increases Phantom Blow's attack count.|Required level: 189|
{{MapleStory/skill
*'''Level 1''': Number of Attacks: +1
|name=Phantom Blow - Extra Strike
|tooltip=Phantom Blow's attack count.
|requirement=Unlocked at Level 189
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Number of Attacks
|-
! 1
| bgcolor=E6E6FA | +1
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Blade Master Hyper|Sudden Raid - Cooldown Cutter|Reduces Sudden Raid Cooldown.|Required level: 195|
{{MapleStory/skill
*'''Level 1''': Cooldown -20%
|name=Blade Fury - Spread
|tooltip=Increases the number of monsters that Blade Fury hits.
|requirement=Unlocked at Level 195
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | Max Enemies Hit
|-
! 1
| bgcolor=E6E6FA | +2
|}{{MapleStory/skill|end}}


=====Active Skills=====
=====Active Skills=====
{{MapleStory/Skill desc|Blade Master Hyper|Blade Clone|Summon a hidden sword to make every attack deal additional damage.|Required level: 150.|
{{MapleStory/skill
*'''Level 1''': MP Cost: 200, Duration: 60 sec, Bonus Damage: 140%. Cooldown: 90 sec
|name=Blade Clone
|tooltip=Summons a dagger that exists in the Secret Garden's Book Ghost to deal a powerful bonus damage to all your attacks. All your ATT increases by 10%.
|requirement=Unlocked at Level 150
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Final Attack Damage
! width=100px | Additional Damage
! width=100px | Duration
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 200 || bgcolor=E6E6FA | 140% || bgcolor=E6E6FA | +10% || bgcolor=E6E6FA | 60 sec || bgcolor=E6E6FA | 90 sec
|}{{MapleStory/skill|end}}


{{MapleStory/Skill desc|Blade Master Hyper|Asura's Anger|Create a vortex of wind blades, damaging nearby enemies.|Required level: 170|
{{MapleStory/skill
*'''Level 1''': MP Cost: 300, Duration: 10 sec, DEF Ignored: 100%, Enemies Hit: 10, Damage: 500%, Number of Attacks: 3, Can move while using the skill. Cooldown: 90 sec
|name=Asura's Anger
|tooltip=Create a vortex of wind blades, damaging nearby enemies.
|requirement=Unlocked at level 170
}}
}}
{| {{prettytable|notwide=1|text center=1|style=font-size:8pt}}
! width=50px | Level
! width=100px | MP Cost
! width=100px | Damage
! width=100px | Number of Attacks
! width=100px | <span class=explain title="with this skill only">Enemy Defense Ignored</span>
! width=100px | Max Enemies Hit
! width=100px | Duration
! width=100px | Cooldown
|-
! 1
| bgcolor=E6E6FA | 300 || bgcolor=E6E6FA | 500% || bgcolor=E6E6FA | 3 || bgcolor=E6E6FA | 10 || bgcolor=E6E6FA | 100% || bgcolor=E6E6FA | 10 sec || bgcolor=E6E6FA | 90 sec
|}{{MapleStory/skill|end}}




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Latest revision as of 18:54, 5 December 2015


For more details on Beginner skills, see MapleStory/Beginner/Skills.
Table of Contents
Attacking Skills Passive Skills Active/Supportive Skills
First Job Rogue Double Stab Lucky Seven Bandit Slash Nimble Body Side Step Dark Sight Haste Flash Jump
First Job+ Blade Recruit Tornado Spin Katara Mastery Self Haste
Second Job Common Physical Training
Bandit + Blade Acolyte Channel Karma
Assassin Gust Charm Shuriken Burst Claw Mastery Critical Throw Assassin's Mark Claw Booster
Bandit Steal Savage Blow Dagger Mastery Shield Mastery Critical Growth Dagger Booster Mesoguard
Blade Acolyte Fatal Blow Slash Storm Katara Booster
Second Job+ Blade Specialist Flashbang Flying Assaulter Upper Stab Venom
Third Job Common Enveloping Darkness
Hermit + Chief Bandit Venom Shadow Partner
Hermit Shadow Web Triple Throw Shade Splitter Expert Throwing Star Handling Alchemic Adrenaline Dark Flare Shadow Stars
Bandit Meso Explosion Midnight Carnival Phase Dash Meso Mastery Dark Flare Pickpocket
Blade Lord Bloody Storm Chains of Hell Blade Ascension Advanced Dark Sight Life Drain Shadow Meld Mirror Image
Fourth Job Common Sudden Raid Toxic Venom Maple Warrior Hero's Will
Night Lord + Shadower Shadow Shifter
Night Lord Quad Star Showdown Claw Expert Night Lord's Mark Dark Harmony Frailty Curse
Shadower Boomerang Stab Assassinate Dagger Expert Prime Critical Smokescreen Shadower Instinct
Blade Master Blade Fury Final Cut Phantom Blow Blessed Harmony Sharpness Dual Wield Expert Mirrored Target Thorns
Skills
Hyper Skills Common
(Stat + Active)
Hyper Strength Hyper Dexterity Hyper Intelligence Hyper Luck Hyper Jump Hyper Speed Hyper Accuracy Hyper Defense Hyper Magic Defense Hyper Fury Hyper Mana Hyper Health Hyper Critical Epic Adventure
Skill enhancers Active / Supportive Skills
Night Lord Showdown - Enhance Frailty Curse - Boss Rush Quad Star - Extra Strike Showdown - Spread Frailty Curse - Enhance Quad Star - Boss Rush Showdown - Reinforce Frailty Curse - Slow Quad Star - Reinforce Bleed Dart Death Star
Shadower Meso Explosion - Enhance Boomerang Stab - Extra Strike Assassinate - Limit Break Meso Explosion - Guardbreak Boomerang Stab - Reinforce Assassinate - Boss Rush Meso Explosion - Reinforce Boomerang Stab - Spread Assassinate - Reinforce Flip of the Coin Shadow Veil
Blade Master Bloody Storm - Reinforce Phantom Blow - Reinforce Blade Fury - Reinforce Bloody Storm - Spread Phantom Blow - Guardbreak Blade Fury - Guardbreak Bloody Storm - Extra Strike Phantom Blow - Extra Strike Blade Fury - Spread Blade Clone Asura's Anger

First Job[edit]

Rogue[edit]

MS Skill Nimble Body.png Nimble Body
"Permanently increases Accuracy and Avoidability"
Nimble Body level data

Not available for Dual Blades.

Level MP Cost Duration
Add 22
per level
Add 20 sec
per level
1 +22
2 +44
3 +66
4 +88
5 +110
6 +132
7 +154
8 +176
9 +198
10 +210
MS Skill Dark Sight.png Dark Sight
"Allows you to hide in shadow for a short time. While Dark Sight is activated you cannot attack or be attacked, but you can use the Flash Jump skill. Press the skill key again to deactivate Dark Sight."
Dark Sight level data
Level MP Cost Duration
Subtract 2
per level
Add 20 sec
per level
1 23 20 sec
2 21 40 sec
3 19 60 sec
4 17 80 sec
5 15 100 sec
6 13 120 sec
7 11 140 sec
8 9 160 sec
9 7 180 sec
10 5 200 sec
MS Skill Double Stab.png Double Stab
"Quickly stabs an enemy twice."
Double Stab level data

Not available for Dual Blades.

Level MP Cost Damage Number of Attacks Max Enemies Hit
Add 2
per 6 levels
Add 4%
per level
No
change
No
change
1 8 89% 2 1
2 8 93% 2 1
3 8 97% 2 1
4 8 101% 2 1
5 8 105% 2 1
6 10 109% 2 1
7 10 113% 2 1
8 10 117% 2 1
9 10 121% 2 1
10 10 125% 2 1
11 10 129% 2 1
12 12 133% 2 1
13 12 137% 2 1
14 12 141% 2 1
15 12 145% 2 1
16 12 149% 2 1
17 12 153% 2 1
18 14 157% 2 1
19 14 161% 2 1
20 14 165% 2 1
MS Skill Lucky Seven.png Lucky Seven
"Throws 2 throwing stars based on LUK, regardless of Claw Mastery."
Lucky Seven level data

Not available for Dual Blades.

Level MP Cost Throwing Stars Consumed Damage Number of Attacks Max Enemies Hit
Add 2
per 6 levels
No
change
Add 4%
per level
No
change
No
change
1 8 2 114% 2 1
2 8 2 118% 2 1
3 8 2 122% 2 1
4 8 2 126% 2 1
5 8 2 130% 2 1
6 10 2 134% 2 1
7 10 2 138% 2 1
8 10 2 142% 2 1
9 10 2 146% 2 1
10 10 2 150% 2 1
11 10 2 154% 2 1
12 12 2 158% 2 1
13 12 2 162% 2 1
14 12 2 166% 2 1
15 12 2 170% 2 1
16 12 2 174% 2 1
17 12 2 178% 2 1
18 14 2 182% 2 1
19 14 2 186% 2 1
20 14 2 190% 2 1
MS Skill Haste.png Haste
"Temporarily increases Movement Speed and Jump for all party members. Increases maximum Movement Speed permanently."
Haste level data

Not available for Dual Blades.

Level MP Cost Movement Speed Jump Duration Max Movement Speed
Add 10
per 5 levels
Add 4
per level
Add 2
per level
Add 20 sec
per level
Add 2
per level
1 10 +4 +2 20 sec +2
2 10 +8 +4 40 sec +4
3 10 +12 +6 60 sec +6
4 10 +16 +8 80 sec +8
5 10 +20 +10 100 sec +10
6 20 +24 +12 120 sec +12
7 20 +28 +14 140 sec +14
8 20 +32 +16 160 sec +16
9 20 +36 +18 180 sec +18
10 20 +40 +20 200 sec +20
MS Skill Flash Jump.pngMS Skill Dualer Flash Jump.png Flash Jump
"Use while in the middle of a jump to jump even further. The jump distance increases as the skill level increases."
Flash Jump level data

Icons from left to right: Rogue (non-Dual Blade), Rogue (Dual Blade)

Level MP Cost
Subtract 2
per level
1 28
2 24
3 20
4 16
5 12
MS Skill Bandit Slash.png Bandit Slash
"Lashes out at a group of enemies with crossing blades."
Bandit Slash level data

Dual Blade only.

Level MP Cost Damage Number of Attacks Max Enemies Hit
Add 2
per 3 levels
Add 16%
per level
No
change
No
change
1 10 186% 1 6
2 10 202% 1 3
3 11 218% 1 3
4 11 234% 1 3
5 11 250% 1 3
6 12 266% 1 3
7 12 282% 1 3
8 12 298% 1 3
9 13 314% 1 3
10 13 330% 1 3
MS Skill Side Step.png Side Step
"Permanently increases Dodge Chance."
Side Step level data

Dual Blade only.

Level Avoidability
Add 1%
per level
1 +6%
2 +7%
3 +8%
4 +9%
5 +10%
6 +11%
7 +12%
8 +13%
9 +14%
10 +15%

First Job+ (Dual Blade only)[edit]

  • Advanced from first job Rogue

Blade Recruit[edit]

MS Skill Self Haste.png Self Haste
"Temporarily increases Movement Speed and Jump. Increases maximum Movement Speed permanently."
Self Haste level data
Level MP Cost Movement Speed Jump Duration Max Movement Speed
Add 8
per 5 levels
Add 4
per level
Add 2
per level
Add 20 sec
per level
Add 2
per level
1 8 +4 +5 20 sec +2
2 8 +8 +7 40 sec +4
3 8 +12 +9 60 sec +6
4 8 +16 +11 80 sec +8
5 8 +20 +13 100 sec +10
6 16 +24 +15 120 sec +12
7 16 +28 +17 140 sec +14
8 16 +32 +19 160 sec +16
9 16 +36 +21 180 sec +18
10 16 +40 +23 200 sec +20
MS Skill Katara Mastery.png Katara Mastery
"Increases the weapon mastery and accuracy of daggers and kataras."
Katara Mastery level data
Level Dagger and Katara Mastery Accuracy
Add 4%
per level
Add 20
per level
1 +14% +20
2 +18% +40
3 +22% +60
4 +26% +80
5 +30% +100
6 +34% +120
7 +38% +140
8 +42% +160
9 +46% +180
10 +50% +200
MS Skill Tornado Spin.png Tornado Spin
"Dashes forward quickly to perform a powerful spin attack against multiple enemies."
Tornado Spin level data

Lv. 15 effect: Links to Lv. 10+ Flying Assaulter

Level MP Cost Damage Number of Attacks Max Enemies Hit
Add 3
per 3 levels
Add 5%
per level
No
change
Add 1
per 5 levels
1 24 310% 1 3
2 24 315% 1 3
3 24 320% 1 3
4 27 325% 1 3
5 27 330% 1 4
6 27 335% 1 4
7 30 340% 1 4
8 30 345% 1 4
9 30 350% 1 4
10 33 355% 1 5
11 33 360% 1 5
12 33 365% 1 5
13 36 370% 1 5
14 36 375% 1 5
15 36 380% 1 5

Second Job[edit]

Common Second Job skills[edit]

MS Skill Physical Training.png Physical Training
"Permanently improves LUK and DEX through sheer physical training."
Physical Training level data
Level DEX and LUK
Add 6
per level
1 +6
2 +12
3 +18
4 +24
5 +30

Bandit and Blade Acolyte[edit]

  • The skill below belongs to only Bandit and Blade Acolyte:
MS Skill Channel Karma.png Channel Karma
"Maximizes Weapon Attack power."
Channel Karma level data
Level MP Cost Weapon Attack Duration
Add 7
per 10 levels
Add 1.5
per level
Add 6 sec
per level
1 15 +1 66 sec
2 15 +3 72 sec
3 15 +4 78 sec
4 15 +6 84 sec
5 15 +7 90 sec
6 15 +9 96 sec
7 15 +10 102 sec
8 15 +12 108 sec
9 15 +13 114 sec
10 15 +15 120 sec
11 22 +16 126 sec
12 22 +18 132 sec
13 22 +19 138 sec
14 22 +21 144 sec
15 22 +22 150 sec
16 22 +24 156 sec
17 22 +25 162 sec
18 22 +27 168 sec
19 22 +28 174 sec
20 22 +30 180 sec

Assassin[edit]

  • Advanced from the first job Rogue.
MS Skill Claw Mastery.png Claw Mastery
"Increases the weapon mastery and accuracy of Throwing Stars, and enhances the max number of throwing stars."
Claw Mastery level data
Level Claw Mastery Accuracy Number of Bullets
Add 4%
per level
Add 12
per level
Add 20
per level
1 +14% +12 +20
2 +18% +24 +40
3 +22% +36 +60
4 +26% +48 +80
5 +30% +60 +100
6 +34% +72 +120
7 +38% +84 +140
8 +42% +96 +160
9 +46% +108 +180
10 +50% +120 +200
MS Skill Claw Booster.png Claw Booster
"Increase the attack speed of your weapon by 2 levels. Must have a Claw equipped."
Requires Level 5 Claw Mastery
Claw Booster level data
Level MP Cost Duration
Subtract 2
per level
Add 20 sec
per level
1 29 20 sec
2 27 40 sec
3 25 60 sec
4 23 80 sec
5 21 100 sec
6 19 120 sec
7 17 140 sec
8 15 160 sec
9 13 180 sec
10 11 200 sec
MS Skill Critical Throw.png Critical Throw
"Increases your Critical Rate and minimum Critical Damage."
Requires Level 3 Claw Mastery
Critical Throw level data
Level Critical Rate Minimum Critical Damage
Add 3%
per 2 levels
Add 1%
per 2 levels
1 +5% +1%
2 +8% +1%
3 +8% +2%
4 +11% +2%
5 +11% +3%
6 +14% +3%
7 +14% +4%
8 +17% +4%
9 +17% +5%
10 +20% +5%
11 +20% +6%
12 +23% +6%
13 +23% +7%
14 +26% +7%
15 +26% +8%
16 +29% +8%
17 +29% +9%
18 +32% +9%
19 +32% +10%
20 +35% +10%
21 +35% +11%
22 +38% +11%
23 +38% +12%
24 +41% +12%
25 +41% +13%
26 +44% +13%
27 +44% +14%
28 +47% +14%
29 +47% +15%
30 +50% +15%
MS Skill Gust Charm.png Gust Charm
"Solidifies the wind to damage and knock back enemies."
Gust Charm level data
Level MP Cost Throwing Stars Consumed Damage Number of Attacks Max Enemies Hit Knockback Distance
Add 1
per 3 levels
No
change
Add 4%
per level
No
change
No
change
No
change
1 15 2 205% 1 6 350
2 15 2 209% 1 6 350
3 15 2 213% 1 6 350
4 16 2 217% 1 6 350
5 16 2 221% 1 6 350
6 16 2 225% 1 6 350
7 17 2 229% 1 6 350
8 17 2 233% 1 6 350
9 17 2 237% 1 6 350
10 18 2 241% 1 6 350
11 18 2 245% 1 6 350
12 18 2 249% 1 6 350
13 19 2 253% 1 6 350
14 19 2 257% 1 6 350
15 19 2 261% 1 6 350
16 20 2 265% 1 6 350
17 20 2 269% 1 6 350
18 20 2 273% 1 6 350
19 21 2 277% 1 6 350
20 21 2 281% 1 6 350
MS Skill Shuriken Burst.png Shuriken Burst
"Throws an exploding shuriken to damage the target and nearby enemies."
Shuriken Burst level data
Level MP Cost Throwing Stars Consumed Damage Number of Attacks Max Enemies Hit
Add 1
per 3 levels
No
change
Add 6%
per level
No
change
No
change
1 12 2 216% 1 6
2 12 2 222% 1 6
3 13 2 228% 1 6
4 13 2 234% 1 6
5 13 2 240% 1 6
6 14 2 246% 1 6
7 14 2 252% 1 6
8 14 2 258% 1 6
9 15 2 264% 1 6
10 15 2 270% 1 6
11 15 2 276% 1 6
12 16 2 282% 1 6
13 16 2 288% 1 6
14 16 2 294% 1 6
15 17 2 300% 1 6
16 17 2 306% 1 6
17 17 2 312% 1 6
18 18 2 318% 1 6
19 18 2 324% 1 6
20 18 2 330% 1 6
MS Skill Assassin's Mark.png Assassin's Mark
"While attacking with this skill, you have a chance to leave an assassin's mark on the enemy. The next attack on a marked enemy will cause throwing stars to form on that enemy and attack other enemies nearby."
Assassin's Mark level data
Level Chance Throwing Star Count Damage Damage
1 40% 2 30% 1%

Bandit[edit]

  • Advanced from the first job Rogue.
MS Skill Dagger Mastery.png Dagger Mastery
"Increases the weapon mastery and accuracy of daggers."
Dagger Mastery level data
Level Dagger Mastery Accuracy
Add 4%
per level
Add 12
per level
Add 20
per level
1 +14% +12
2 +18% +24
3 +22% +36
4 +26% +48
5 +30% +60
6 +34% +72
7 +38% +84
8 +42% +96
9 +46% +108
10 +50% +120
MS Skill Dagger Booster.png Dagger Booster
"Increase the attack speed of your weapon by 2 levels. Must have a dagger equipped."
Requires Level 5 Dagger Mastery
Dagger Booster level data
Level MP Cost Duration
Subtract 2
per level
Add 20 sec
per level
1 28 20 sec
2 26 40 sec
3 24 60 sec
4 22 80 sec
5 20 100 sec
6 18 120 sec
7 16 140 sec
8 14 160 sec
9 12 180 sec
10 10 200 sec
MS Skill Steal.png Steal
"Quickly attack multiple enemies, and get a chance to steal one of the items that the target drops and a potion that recovers HP or MP immediately. You can steal each item and potion only once from a single enemy. Can attempt repeatedly until you succeed. Potions stolen from bosses recover HP and MP fully and boost Weapon ATT for a short time."
Steal level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Steal Chance Stun Duration
Add 12
per 5 levels
Add 4%
per level
No
change
No
change
Add 2%
per level
Add 1 sec
per 3 levels
1 12 294% 1 4 31% 2 sec
2 12 298% 1 4 33% 2 sec
3 12 302% 1 4 35% 3 sec
4 12 306% 1 4 37% 3 sec
5 12 310% 1 4 39% 3 sec
6 24 314% 1 4 41% 4 sec
7 24 318% 1 4 43% 4 sec
8 24 322% 1 4 45% 4 sec
9 24 326% 1 4 47% 5 sec
10 24 330% 1 4 49% 5 sec
MS Skill Shield Mastery.png Shield Mastery
"Increases Weapon Defense, Magic Defense, Avoidability, and Weapon ATT when a shield is equipped."
Shield Mastery level data
Level Weapon and Magic Defense Avoidability Weapon Attack
Add 11%
per level
Add 2%
per level
Add 3
per 2 levels
1 +11% +2% +3
2 +22% +4% +3
3 +33% +6% +6
4 +44% +8% +6
5 +55% +10% +9
6 +66% +12% +9
7 +77% +14% +12
8 +88% +16% +12
9 +99% +18% +15
10 +110% +20% +15
MS Skill Savage Blow.png Savage Blow
"Deals very quick consecutive attacks to a monster."
Savage Blow level data
Level MP Cost Damage Number of Attacks Max Enemies Hit
Add 1
per 4 levels
Add 3%
per level
No
change
No
change
1 25 135% 3 8
2 25 138% 3 8
3 25 141% 3 8
4 26 144% 3 8
5 26 147% 3 8
6 26 150% 3 8
7 26 153% 3 8
8 27 156% 3 8
9 27 159% 3 8
10 27 162% 3 8
11 27 165% 3 8
12 28 168% 3 8
13 28 171% 3 8
14 28 174% 3 8
15 28 177% 3 8
16 29 180% 3 8
17 29 183% 3 8
18 29 186% 3 8
19 29 189% 3 8
20 30 192% 3 8
MS Skill Mesoguard.png Mesoguard
"Uses Mesos to absorb up to 50% of the damage taken. Amount of Mesos consumed is based on Skill Level and damage reduction rate."
Mesoguard level data
Level MP Cost Damage Guarded Max Mesos Consumed Duration
Add 3
per 2 levels
Subtract 3%
per level
No
change
Add 7 sec
per level
1 12 77% 10 127 sec
2 15 74% 10 134 sec
3 15 71% 10 141 sec
4 18 68% 10 148 sec
5 18 65% 10 155 sec
6 21 62% 10 162 sec
7 21 59% 10 169 sec
8 24 56% 10 176 sec
9 24 53% 10 183 sec
10 27 50% 10 190 sec
MS Skill Critical Growth.png Critical Growth
"For every interval or every attack, Critical Rate increases continuously."
Critical Growth level data
Level Critical Rate
1 +2%

Blade Acolyte[edit]

MS Skill Fatal Blow.png Fatal Blow
"Deals very quick consecutive attacks to a monster."
Fatal Blow level data
Level MP Cost Damage Number of Attacks Max Enemies Hit
Add 1
per level
Add 2%
per level
No
change
No
change
1 21 76% 8 1
2 22 78% 8 1
3 23 80% 8 1
4 24 82% 8 1
5 25 84% 8 1
6 26 86% 8 1
7 27 88% 8 1
8 28 90% 8 1
9 29 92% 8 1
10 30 94% 8 1
MS Skill Katara Booster.png Katara Booster
"Increase the attack speed of your weapon by 2 levels."
Requires Level 5 Katara Mastery
Katara Booster level data
Level MP Cost Duration
Subtract 2
per level
Add 20 sec
per level
1 30 20 sec
2 28 40 sec
3 26 60 sec
4 24 80 sec
5 22 100 sec
6 20 120 sec
7 18 140 sec
8 16 160 sec
9 14 180 sec
10 12 200 sec
MS Skill Slash Storm.png Slash Storm
"Moves you forward while attacking multiple enemies."
Slash Storm level data
Level MP Cost Damage Number of Attacks Max Enemies Hit
Add 2
per 3 levels
Add 2%
per level
No
change
Add 1
per 6 levels
1 12 152% 3 3
2 12 154% 3 3
3 14 156% 3 3
4 14 158% 3 3
5 14 160% 3 3
6 16 162% 3 4
7 16 164% 3 4
8 16 166% 3 4
9 18 168% 3 4
10 18 170% 3 4
11 18 172% 3 4
12 20 174% 3 5
13 20 176% 3 5
14 20 178% 3 5
15 22 180% 3 5
16 22 182% 3 5
17 22 184% 3 5
18 24 186% 3 6
19 24 188% 3 6
20 24 190% 3 6

Second Job+ (Dual Blade only)[edit]

Blade Specialist[edit]

MS Skill Flashbang.png Flashbang
"Throws a flashbang to temporarily blind multiple monsters, with a chance to decrease Accuracy and deal extra damage. Also works on boss monsters for half the duration."
Flashbang level data
Level MP Cost Damage Blind Chance Enemy Accuracy Additional Damage Duration Cooldown
Add 5
per level
Add 20%
per level
Add 10%
per level
Add -4%
per level
No
change
Add 10 sec
per level
No
change
1 45 170% 50% -4% +10% 10 sec 60 sec
2 50 190% 60% -8% +10% 20 sec 60 sec
3 55 210% 70% -12% +10% 30 sec 60 sec
4 60 230% 80% -16% +10% 40 sec 60 sec
5 65 250% 90% -20% +10% 50 sec 60 sec
MS Skill Flying Assaulter.png Flying Assaulter
"Fly down through the sky to slash nearby enemies with a chance to stun."
Flying Assaulter level data

Lv. 10 effect: Links to Lv. 15 Tornado Spin and Lv. 10 Bloody Storm

Level MP Cost Damage Number of Attacks Max Enemies Hit Stun Chance Stun Duration
Add 4
per 4 levels
Add 2%
per level
No
change
Add 1
per 4 levels
Add 1%
per 2 levels
Add 1 sec
per 7 levels
1 24 127% 4 4 10% 4 sec
2 24 129% 4 4 11% 4 sec
3 24 131% 4 4 11% 4 sec
4 28 133% 4 4 12% 4 sec
5 28 135% 4 5 12% 4 sec
6 28 137% 4 5 13% 4 sec
7 28 139% 4 5 13% 4 sec
8 32 141% 4 5 14% 5 sec
9 32 143% 4 6 14% 5 sec
10 32 145% 4 6 15% 5 sec
11 32 147% 4 6 15% 5 sec
12 36 149% 4 6 16% 5 sec
13 36 151% 4 7 16% 5 sec
14 36 153% 4 7 17% 5 sec
15 36 155% 4 7 17% 6 sec
16 40 157% 4 7 18% 6 sec
17 40 159% 4 8 18% 6 sec
18 40 161% 4 8 19% 6 sec
19 40 163% 4 8 19% 6 sec
20 44 165% 4 8 20% 6 sec
MS Skill Upper Stab.png Upper Stab
"Launches multiple enemies into the air. You can deal additional damage by attacking the enemies in the air."
Upper Stab level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Additional Damage
Add 5
per 3 levels
Add 10%
per level
No
change
Add 2
per 5 levels
Add 4%
per level
1 30 210% 1 4 +44%
2 30 220% 1 4 +48%
3 35 230% 1 4 +52%
4 35 240% 1 4 +56%
5 35 250% 1 6 +60%
6 40 260% 1 6 +64%
7 40 270% 1 6 +68%
8 40 280% 1 6 +72%
9 45 290% 1 6 +76%
10 45 300% 1 8 +80%
MS Skill Venomous Stab.png Venom
"Your dagger is permanently coated with venom, giving all your attacks the chance to Poison enemies. Poison is not stackable, and it cannot cause enemies' HP to drop below 1."
Venom level data
Level Poison Chance Poison Damage Poison Duration
Add 1%
per level
Add 2%
per level
Add 1 sec
per 6 levels
1 11% 52% 3 sec
2 12% 54% 3 sec
3 13% 56% 3 sec
4 14% 58% 3 sec
5 15% 60% 3 sec
6 16% 62% 4 sec
7 17% 64% 4 sec
8 18% 66% 4 sec
9 19% 68% 4 sec
10 20% 70% 4 sec
11 21% 72% 4 sec
12 22% 74% 5 sec
13 23% 76% 5 sec
14 24% 78% 5 sec
15 25% 80% 5 sec
16 26% 82% 5 sec
17 27% 84% 5 sec
18 28% 86% 6 sec
19 29% 88% 6 sec
20 30% 90% 6 sec

Third Job[edit]

Common Third Job skills[edit]

MS Skill Enveloping Darkness.png Enveloping Darkness
"Cover yourself with darkness, increasing Max HP, Abnormal Status Resistance, and Elemental Resistance permanently"
Enveloping Darkness level data
Level Max HP Abnormal Status and Elemental Resistance
Add 2%
per level
2+(level*2)+(2*(level/3))
1 +2% +6%
2 +4% +8%
3 +6% +10%
4 +8% +14%
5 +10% +16%
6 +12% +18%
7 +14% +22%
8 +16% +24%
9 +18% +26%
10 +20% +30%

Hermit and Chief Bandit[edit]

  • The skills below belong to only Hermit and Chief Bandit:
MS Skill Shadow Partner.png Shadow Partner
"A shadow partner that mimics the summoner appears. It does not have its own HP and disappears after a fixed period of time."
Shadow Partner level data
Level MP Cost Shadow Damage Duration
Add 4
per 3 levels
Add 3%
per level
Add 40 sec
per 6 levels
1 40 13% 60 sec
2 40 16% 60 sec
3 44 19% 60 sec
4 44 22% 60 sec
5 44 25% 60 sec
6 48 28% 100 sec
7 48 31% 100 sec
8 48 34% 100 sec
9 52 37% 100 sec
10 52 40% 100 sec
11 52 43% 100 sec
12 56 46% 140 sec
13 56 49% 140 sec
14 56 52% 140 sec
15 60 55% 140 sec
16 60 58% 140 sec
17 60 61% 140 sec
18 64 64% 180 sec
19 64 67% 180 sec
20 64 70% 180 sec
MS Skill Venomous Star.pngMS Skill Venomous Stab.png Venom
"Your weapon is permanently coated with venom, giving all your attacks the chance to Poison enemies. Poison is not stackable, and it cannot cause enemies' HP to drop below 1."
Venom level data

Icons from left to right: Hermit, Chief Bandit

Level Poison Chance Poison Damage Poison Duration
Add 2%
per level
Add 4%
per level
Add 1 sec
per 3 levels
1 12% 54% 3 sec
2 14% 58% 3 sec
3 16% 62% 4 sec
4 18% 66% 4 sec
5 20% 70% 4 sec
6 22% 74% 5 sec
7 24% 78% 5 sec
8 26% 82% 5 sec
9 28% 86% 6 sec
10 30% 90% 6 sec

Hermit[edit]

MS Skill Shadow Web.png Shadow Web
"Creates a web of shadow around you that can tangle up to 6 monsters. Once tangled, the monsters will be unable to move and take continuous damage."
Shadow Web level data
Level MP Cost Damage Bind Chance Damage Over Time Bind Duration
Add 3
per 2 levels
Add 4%
per level
Add 4%
per level
Add 4%
per level
Add 1 sec
per 3 levels
1 10 114% 44% 64% 5 sec
2 13 118% 48% 68% 5 sec
3 13 122% 52% 72% 6 sec
4 16 126% 56% 76% 6 sec
5 16 130% 60% 80% 6 sec
6 19 134% 64% 84% 7 sec
7 19 138% 68% 88% 7 sec
8 22 142% 72% 92% 7 sec
9 22 146% 76% 96% 8 sec
10 25 150% 80% 100% 8 sec
MS Skill Dark Flare.png Dark Flare
"Temporarily summons the Dark Lord's throwing star. Party members nearby will reflect enemy damage. Cannot reflect more than half of the enemy's Max HP."
Dark Flare level data
Level MP Cost Summon Duration Damage Damage Reflected Cooldown
Add 8
per 2 levels
Add 4 sec
per level
Add 8%
per level
Add 100%
per level
Subtract 40 sec
per 2 levels
1 60 24 sec 208% 400% 260 sec
2 68 28 sec 216% 500% 220 sec
3 68 32 sec 224% 600% 220 sec
4 76 36 sec 232% 700% 180 sec
5 76 40 sec 240% 800% 180 sec
6 84 44 sec 248% 900% 140 sec
7 84 48 sec 256% 1000% 140 sec
8 92 52 sec 264% 1100% 100 sec
9 92 56 sec 272% 1200% 100 sec
10 100 60 sec 280% 1300% 60 sec
MS Skill Shadow Stars.png Shadow Stars
"Upon unleashing the spirit of the star, you will be able to throw as many stars as you want without consuming any in your inventory for a short amount of time."
Shadow Stars level data
Level MP Cost Throwing Stars Consumed Duration
Add 2
per level
Subtract 10
per level
Add 8 sec
per level
1 6 190 108 sec
2 8 180 116 sec
3 8 170 124 sec
4 10 160 132 sec
5 12 150 140 sec
6 12 140 148 sec
7 12 130 156 sec
8 14 120 164 sec
9 14 110 172 sec
10 16 100 180 sec
MS Skill Triple Throw.png Triple Throw
"Throw 3 throwing stars simultaneously."
Triple Throw level data
Level MP Cost Throwing Stars Consumed Damage Number of Attacks Max Enemies Hit
Add 2
per 3 levels
No
change
Add 4%
per level
No
change
No
change
1 8 3 214% 3 1
2 8 3 218% 3 1
3 10 3 222% 3 1
4 10 3 226% 3 1
5 10 3 230% 3 1
6 12 3 234% 3 1
7 12 3 238% 3 1
8 12 3 242% 3 1
9 14 3 246% 3 1
10 14 3 250% 3 1
11 14 3 254% 3 1
12 16 3 258% 3 1
13 16 3 262% 3 1
14 16 3 266% 3 1
15 18 3 270% 3 1
16 18 3 274% 3 1
17 18 3 278% 3 1
18 20 3 282% 3 1
19 20 3 286% 3 1
20 20 3 290% 3 1
MS Skill Expert Throwing Star Handling.png Expert Throwing Star Handling
"Increases total damage. Grants an additional chance to cast without consuming throwing stars or MP, and a chance to recharge 1 throwing star. (Will not generate more than the maximum throwing star limit.) When Expert Throwing Star Handling is activated, the next attack will always be a Critical Attack. (Critical is applied for Spirit of the Star, but throwing stars will not be recharged.)"
Requires Level 5 Shadow Stars
Expert Throwing Star Handling level data
Level Additional Damage Recharge Chance
Add 2%
per level
Add 2%
per level
1 +7% 2%
2 +9% 4%
3 +11% 6%
4 +13% 8%
5 +15% 10%
6 +17% 12%
7 +19% 14%
8 +21% 16%
9 +23% 18%
10 +25% 20%
MS Skill Shade Splitter.png Shade Splitter
"Double-strikes nearby enemies with a shadow clone technique."
Shade Splitter level data
Level MP Cost Throwing Stars Consumed Damage Number of Attacks Max Enemies Hit
Add 1
per 4 levels
No
change
Add 4%
per level
No
change
No
change
1 25 3 137% 3 8
2 25 3 141% 3 8
3 25 3 145% 3 8
4 26 3 149% 3 8
5 26 3 153% 3 8
6 26 3 157% 3 8
7 26 3 161% 3 8
8 27 3 165% 3 8
9 27 3 169% 3 8
10 27 3 173% 3 8
11 27 3 177% 3 8
12 28 3 181% 3 8
13 28 3 185% 3 8
14 28 3 189% 3 8
15 28 3 193% 3 8
16 29 3 197% 3 8
17 29 3 201% 3 8
18 29 3 205% 3 8
19 29 3 209% 3 8
20 30 3 213% 3 8
MS Skill Alchemic Adrenaline.png Alchemic Adrenaline
"Increases the effect of recovery items like potions. Percentage-based recovery items like Elixirs do not count. Also increases Min/Max Critical Damage."
Alchemic Adrenaline level data
Level Recovery Amount Minimum and Maximum Critical Damage
Add 6%
per level
Add 1%
per level
1 +16% +1%
2 +22% +2%
3 +28% +3%
4 +34% +4%
5 +40% +5%
6 +46% +6%
7 +52% +7%
8 +58% +8%
9 +64% +9%
10 +70% +10%

Chief Bandit[edit]

  • Advanced from the second job Bandit.
MS Skill Dark Flare.png Dark Flare
"Temporarily summons the Dark Lord's throwing star. Party members nearby will reflect enemy damage. Cannot reflect more than half of the enemy's Max HP."
Dark Flare level data
Level MP Cost Summon Duration Damage Damage Reflected Cooldown
Add 8
per 4 levels
Add 2 sec
per level
Add 8%
per level
Add 50%
per level
Subtract 40 sec
per 4 levels
1 60 22 sec 208% 350% 260 sec
2 60 24 sec 216% 400% 260 sec
3 60 26 sec 224% 450% 260 sec
4 68 28 sec 232% 500% 220 sec
5 68 30 sec 240% 550% 220 sec
6 68 32 sec 248% 600% 220 sec
7 68 34 sec 256% 650% 220 sec
8 76 36 sec 264% 700% 180 sec
9 76 38 sec 272% 750% 180 sec
10 76 40 sec 280% 800% 180 sec
11 76 42 sec 288% 850% 180 sec
12 84 44 sec 296% 900% 140 sec
13 84 46 sec 304% 950% 140 sec
14 84 48 sec 312% 1000% 140 sec
15 84 50 sec 320% 1050% 140 sec
16 92 52 sec 328% 1100% 100 sec
17 92 54 sec 336% 1150% 100 sec
18 92 56 sec 344% 1200% 100 sec
19 92 58 sec 352% 1250% 100 sec
20 100 60 sec 360% 1300% 60 sec
MS Skill Pickpocket.png Pickpocket
"Temporarily increases the Mesos dropped by monsters. Meso drops increase in proportion to skill level. This skill can be toggled on and off with the skill key."
Pickpocket level data
Level Meso Drop Chance
Add 10%
per level
1 20%
2 30%
3 40%
4 50%
5 60%
MS Skill Meso Explosion.png Meso Explosion
"Sends nearby Mesos flying to damage enemies. Mesos that belong to others cannot be moved."
Requires Level 1 Pickpocket
Meso Explosion level data
Level MP Cost Damage Per Meso Number of Projectiles Max Enemies Hit
Add 1
per 2 levels
Add 1%
per level
No
change
No
change
1 20 83% 25 10
2 21 84% 25 10
3 21 85% 25 10
4 22 86% 25 10
5 22 87% 25 10
6 23 88% 25 10
7 23 89% 25 10
8 24 90% 25 10
9 24 91% 25 10
10 25 92% 25 10
11 25 93% 25 10
12 26 94% 25 10
13 26 95% 25 10
14 27 96% 25 10
15 27 97% 25 10
16 28 98% 25 10
17 28 99% 25 10
18 29 100% 25 10
19 29 101% 25 10
20 30 102% 25 10
MS Skill Meso Mastery.png Meso Mastery
"Increase the amount of mesos that drop. Skills that use mesos become more efficient."
Meso Mastery level data
Level Mesos Dropped by Monsters Meso Drop Chance Damage Guarded Mesos Consumed Meso Explosion Damage Weapon Attack
Add 4%
per level
Add 4%
per level
Add 2%
per level
Add -4%
per level
Add 12%
per level
Add 1
per level
1 +4% +4% +2% -4% +12% +1
2 +8% +8% +4% -8% +24% +2
3 +12% +12% +6% -12% +36% +3
4 +16% +16% +8% -16% +48% +4
5 +20% +20% +10% -20% +60% +5
MS Skill Midnight Carnival.png Midnight Carnival
"Overwhelms enemies with supersonic slashes."
Midnight Carnival level data
Level MP Cost Damage Number of Attacks Max Enemies Hit
Add 2
per 4 levels
Add 3%
per level
No
change
No
change
1 16 81% 8 1
2 16 84% 8 1
3 16 87% 8 1
4 18 90% 8 1
5 18 93% 8 1
6 18 96% 8 1
7 18 99% 8 1
8 20 102% 8 1
9 20 105% 8 1
10 20 108% 8 1
11 20 111% 8 1
12 22 114% 8 1
13 22 117% 8 1
14 22 120% 8 1
15 22 123% 8 1
16 24 126% 8 1
17 24 129% 8 1
18 24 132% 8 1
19 24 135% 8 1
20 26 138% 8 1
MS Skill Phase Dash.png Phase Dash
"Dashes at the enemy with blinding speed, damaging and knocking them back. Also pushes Mesos on the ground in the direction of the attack."
Phase Dash level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Number of Mesos Pushed
Add 3
per 2 levels
Add 5%
per level
No
change
No
change
Add 1
per level
1 18 325% 2 8 26
2 18 330% 2 8 27
3 21 335% 2 8 28
4 21 340% 2 8 29
5 24 345% 2 8 30
6 24 350% 2 8 31
7 27 355% 2 8 32
8 27 360% 2 8 33
9 30 365% 2 8 34
10 30 370% 2 8 35
11 33 375% 2 8 36
12 33 380% 2 8 37
13 36 385% 2 8 38
14 36 390% 2 8 39
15 39 395% 2 8 40
16 39 400% 2 8 41
17 42 405% 2 8 42
18 42 410% 2 8 43
19 45 415% 2 8 44
20 45 420% 2 8 45

Blade Lord[edit]

MS Skill Advanced Dark Sight.png Advanced Dark Sight
"Learning Stealth allows you to attack in Dark Sight, with a chance of not ending Dark Sight. There is a chance to automatically trigger Dark Sight on attack and attacking in Dark Sight will increase damage."
Requires Level 10 Dark Sight
Advanced Dark Sight level data
Level Chance Dark Sight Trigger Chance Dark Sight Damage Bonus
Add 8%
per level
Add 4%
per level
Add 4%
per level
1 17% 4% 4%
2 25% 8% 8%
3 33% 12% 12%
4 41% 16% 16%
5 49% 20% 20%
MS Skill Bloody Storm.png Bloody Storm
"Attacks multiple enemies swiftly with elaborate movements. Also provides passive damage increases for Tornado Spin and Flying Assaulter."
Requires Level 20 Slash Storm
Bloody Storm level data

Lv. 10 effect: Links to Lv. 10 Flying Assaulter.

Level MP Cost Damage Number of Attacks Max Enemies Hit Tornado Spin and Flying Assaulter Damage
Add 5
per 5 levels
Add 2%
per level
No
change
Add 1
per 7 levels
Add 1%
per 2 levels
1 35 227% 3 6 +11%
2 35 229% 3 6 +11%
3 35 231% 3 6 +12%
4 35 233% 3 6 +12%
5 35 235% 3 6 +13%
6 40 237% 3 6 +13%
7 40 239% 3 7 +14%
8 40 241% 3 7 +14%
9 40 243% 3 7 +15%
10 40 245% 3 7 +15%
11 45 247% 3 7 +16%
12 45 249% 3 7 +16%
13 45 251% 3 7 +17%
14 45 253% 3 8 +17%
15 45 255% 3 8 +18%
16 50 257% 3 8 +18%
17 50 259% 3 8 +19%
18 50 261% 3 8 +19%
19 50 263% 3 8 +20%
20 50 265% 3 8 +20%
MS Skill Chains of Hell.png Chains of Hell
"Chains of Hell pulls an enemy close and deals 10 consecutive Critical strikes with a chance to stun. Stationary monsters must be in range"
Chains of Hell level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Stun Chance Stun Duration Bonus Critical Chance
Add 5
per 4 levels
Add 2%
per level
No
change
No
change
Add 1%
per 2 levels
Add 1 sec
per 5 levels
No
change
1 50 67% 10 1 1% 1 sec 100%
2 50 69% 10 1 1% 1 sec 100%
3 50 71% 10 1 2% 1 sec 100%
4 55 73% 10 1 2% 1 sec 100%
5 55 75% 10 1 3% 2 sec 100%
6 55 77% 10 1 3% 2 sec 100%
7 55 79% 10 1 4% 2 sec 100%
8 60 81% 10 1 4% 2 sec 100%
9 60 83% 10 1 5% 2 sec 100%
10 60 85% 10 1 5% 2 sec 100%
11 60 87% 10 1 6% 3 sec 100%
12 65 89% 10 1 6% 3 sec 100%
13 65 91% 10 1 7% 3 sec 100%
14 65 93% 10 1 7% 3 sec 100%
15 65 95% 10 1 8% 3 sec 100%
16 70 97% 10 1 8% 4 sec 100%
17 70 99% 10 1 9% 4 sec 100%
18 70 101% 10 1 9% 4 sec 100%
19 70 103% 10 1 10% 4 sec 100%
20 75 105% 10 1 10% 4 sec 100%
MS Skill Life Drain.png Life Drain
"Chance to recover HP when attacking. You cannot recover more than 20% of your Max HP."
Life Drain level data
Level Chance Damage Converted
Add 2%
per level
Add 2%
per level
1 2% 2%
2 4% 4%
3 6% 6%
4 8% 8%
5 10% 10%
MS Skill Mirror Image.png Mirror Image
"Summons a doppelganger that looks just like you to assist in attacks for a certain amount of time. Your doppelganger cannot use certain skills."
Mirror Image level data
Level MP Cost Shadow Damage Duration
Add 3
per 2 levels
Add 3%
per level
Add 30 sec
per 5 levels
1 40 13% 80 sec
2 40 16% 80 sec
3 43 19% 80 sec
4 43 22% 80 sec
5 46 25% 110 sec
6 46 28% 110 sec
7 49 31% 110 sec
8 49 34% 110 sec
9 52 37% 110 sec
10 52 40% 140 sec
11 55 43% 140 sec
12 55 46% 140 sec
13 58 49% 140 sec
14 58 52% 140 sec
15 1 55% 170 sec
16 61 58% 170 sec
17 64 61% 170 sec
18 64 64% 170 sec
19 67 67% 170 sec
20 67 70% 200 sec
MS Skill Shadow Meld.png Shadow Meld
"Increases your chance to dodge incoming attacks. A successful dodge will also put you into a 7 second frenzy where your attack power increases and every hit becomes a Critical."
Shadow Meld level data
Level Avoidability Weapon Attack Cooldown
Add 1%
per level
Add 1
per 2 levels
No
change
1 +11% +5 5 sec
2 +12% +6 5 sec
3 +13% +6 5 sec
4 +14% +7 5 sec
5 +15% +7 5 sec
6 +16% +8 5 sec
7 +17% +8 5 sec
8 +18% +9 5 sec
9 +19% +9 5 sec
10 +20% +10 5 sec
11 +21% +10 5 sec
12 +22% +11 5 sec
13 +23% +11 5 sec
14 +24% +12 5 sec
15 +25% +12 170 sec
16 +26% +13 5 sec
17 +27% +13 5 sec
18 +28% +14 5 sec
19 +29% +14 5 sec
20 +30% +15 5 sec
MS Skill Blade Ascension.png Blade Ascension
"The Secret Garden Ascension's secret technique. Rise up into the sky and slash enemies ahead of you."
Blade Ascension level data

Effect: Links to Flying Assaulter

Level MP Cost Damage Number of Attacks Max Enemies Hit
Add 1
per level
Add 3%
per level
No
change
No
change
1 21 118% 3 6
2 22 121% 3 6
3 23 124% 3 6
4 24 127% 3 6
5 25 130% 3 6
6 26 133% 3 6
7 27 136% 3 6
8 28 139% 3 6
9 29 142% 3 6
10 30 145% 3 6
11 31 148% 3 6
12 32 151% 3 6
13 33 154% 3 6
14 34 157% 3 6
15 35 160% 3 6
16 36 163% 3 6
17 37 166% 3 6
18 38 169% 3 6
19 39 172% 3 6
20 40 175% 3 6

Fourth Job[edit]

Those in Italic can be obtained through Combat Orders.

Common Fourth Job skills[edit]

MS Skill Maple Warrior.png Maple Warrior
"Increases the base stats of all party members."
Maple Warrior level data
Level MP Cost Base Stats Duration
Add 10
per 5 levels
Add 1%
per 2 levels
Add 30 seconds per level
1 10 +1% 30 sec
2 10 +1% 60 sec
3 10 +2% 90 sec
4 10 +2% 120 sec
5 20 +3% 150 sec
6 20 +3% 180 sec
7 20 +4% 210 sec
8 20 +4% 240 sec
9 20 +5% 270 sec
10 30 +5% 300 sec
11 30 +6% 330 sec
12 30 +6% 360 sec
13 30 +7% 390 sec
14 30 +7% 420 sec
15 40 +8% 450 sec
16 40 +8% 480 sec
17 40 +9% 510 sec
18 40 +9% 540 sec
19 40 +10% 570 sec
20 50 +10% 600 sec
21 50 +11% 630 sec
22 50 +11% 660 sec
23 50 +12% 690 sec
24 50 +12% 720 sec
25 60 +13% 750 sec
26 60 +13% 780 sec
27 60 +14% 810 sec
28 60 +14% 840 sec
29 60 +15% 870 sec
30 70 +15% 900 sec
31 70 +16% 930 sec
32 70 +16% 960 sec
MS Skill Hero's Will.png Hero's Will
"By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects."
Hero's Will level data
Level MP Cost Cooldown
No
change
Subtract 60 seconds per level
1 30 600 sec
2 30 540 sec
3 30 480 sec
4 30 420 sec
5 30 360 sec
6 30 300 sec
7 30 240 sec
MS Skill Sudden Raid.png Sudden Raid
"Calls in a horde of friends to set the stage on fire."
Sudden Raid level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Burn Damage Burn Duration Cooldown
No
change
Add 15%
per level
No
change
No
change
Add 4%
per level
Add 1 sec
per 6 levels
Subtract 2 sec
per 2 levels
1 290 715% 3 15 94% 5 sec 60 sec
2 290 730% 3 15 98% 5 sec 58 sec
3 290 745% 3 15 102% 5 sec 58 sec
4 290 760% 3 15 106% 5 sec 56 sec
5 290 775% 3 15 110% 5 sec 56 sec
6 290 790% 3 15 114% 6 sec 54 sec
7 290 805% 3 15 118% 6 sec 54 sec
8 290 820% 3 15 122% 6 sec 52 sec
9 290 835% 3 15 126% 6 sec 52 sec
10 290 850% 3 15 130% 6 sec 50 sec
11 290 865% 3 15 134% 6 sec 50 sec
12 290 880% 3 15 138% 7 sec 48 sec
13 290 895% 3 15 142% 7 sec 48 sec
14 290 910% 3 15 146% 7 sec 46 sec
15 290 925% 3 15 150% 7 sec 46 sec
16 290 940% 3 15 154% 7 sec 44 sec
17 290 955% 3 15 158% 7 sec 44 sec
18 290 970% 3 15 162% 8 sec 42 sec
19 290 985% 3 15 166% 8 sec 42 sec
20 290 1000% 3 15 170% 8 sec 40 sec
21 290 1015% 3 15 174% 8 sec 40 sec
22 290 1030% 3 15 178% 8 sec 38 sec
23 290 1045% 3 15 182% 8 sec 38 sec
24 290 1060% 3 15 186% 9 sec 36 sec
25 290 1075% 3 15 190% 9 sec 36 sec
26 290 1090% 3 15 194% 9 sec 34 sec
27 290 1105% 3 15 198% 9 sec 34 sec
28 290 1120% 3 15 202% 9 sec 32 sec
29 290 1135% 3 15 206% 9 sec 32 sec
30 290 1150% 3 15 210% 10 sec 30 sec
31 290 1165% 3 15 214% 10 sec 30 sec
32 290 1180% 3 15 218% 10 sec 28 sec
MS Skill Toxic Venom C.pngMS Skill Toxic Venom D.pngMS Skill Toxic Venom K.png Toxic Venom
"Increases Venom's poison chance and permanently increases poison damage."
Requires Level 10 Venom
Toxic Venom level data
Level Poison Chance Poison Damage Poison Duration Max Stacks
Add 2%
per level
Add 5%
per level
Add 1 sec
per 3 levels
Add 1
per 6 levels
1 32% 115% 5 sec 2
2 34% 120% 5 sec 2
3 36% 125% 6 sec 2
4 38% 130% 6 sec 2
5 40% 135% 6 sec 2
6 42% 140% 7 sec 3
7 44% 145% 7 sec 3
8 46% 150% 7 sec 3
9 48% 155% 8 sec 3
10 50% 160% 8 sec 3
11 52% 165% 8 sec 3
12 54% 179% 9 sec 4

Night Lord and Shadower[edit]

  • The skill below belongs to only Night Lord and Shadower:
MS Skill Shadow Shifter.png Shadow Shifter
"Grants a chance to summon a wooden doll to take damage in your place."
Shadow Shifter level data
Level Dodge Chance
Add 1%
per level
1 +16%
2 +17%
3 +18%
4 +19%
5 +20%
6 +21%
7 +22%
8 +23%
9 +24%
10 +25%
11 +26%
12 +27%
13 +28%
14 +29%
15 +30%
16 +31%
17 +32%
18 +33%
19 +34%
20 +35%
21 +36%
22 +37%
23 +38%
24 +39%
25 +40%
26 +41%
27 +42%
28 +43%
29 +44%
30 +45%
31 +46%
32 +47%

Night Lord[edit]

  • Advanced from the third job Hermit.
MS Skill Claw Expert.png Claw Expert
"Increases Dagger Mastery, Weapon Attack, and Maximum Critical Damage."
Requires Level 10 Bow Mastery
Claw Expert level data
Level Dagger Mastery Weapon Attack Maximum Critical Damage
Add 1%
per 2 levels
Add 1
per level
Add 1%
per 2 levels
1 +56% +1 +1%
2 +56% +2 +1%
3 +57% +3 +2%
4 +57% +4 +2%
5 +58% +5 +3%
6 +58% +6 +3%
7 +59% +7 +4%
8 +59% +8 +4%
9 +60% +9 +5%
10 +60% +10 +5%
11 +61% +11 +6%
12 +61% +12 +6%
13 +62% +13 +7%
14 +62% +14 +7%
15 +63% +15 +8%
16 +63% +16 +8%
17 +64% +17 +9%
18 +64% +18 +9%
19 +65% +19 +10%
20 +65% +20 +10%
21 +66% +21 +11%
22 +66% +22 +11%
23 +67% +23 +12%
24 +67% +24 +12%
25 +68% +25 +13%
26 +68% +26 +13%
27 +69% +27 +14%
28 +69% +28 +14%
29 +70% +29 +15%
30 +70% +30 +15%
31 +71% +31 +16%
32 +71% +32 +16%
MS Skill Quad Star.png Quad Star
"Masterfully unleash four throwing stars"
Quad Star level data
Level MP Cost Throwing Stars Consumed Damage Number of Attacks Max Enemies Hit
Add 2
per 3 levels
No
change
Add 4%
per level
No
change
No
change
1 11 3 262% 4 1
2 12 4 266% 4 1
3 12 4 270% 4 1
4 13 4 274% 4 1
5 13 4 278% 4 1
6 14 4 282% 4 1
7 14 4 286% 4 1
8 15 4 290% 4 1
9 15 4 294% 4 1
10 16 4 298% 4 1
11 16 4 302% 4 1
12 17 4 306% 4 1
13 17 4 310% 4 1
14 18 4 314% 4 1
15 18 4 318% 4 1
16 19 4 322% 4 1
17 19 4 326% 4 1
18 20 4 330% 4 1
19 20 4 286% 4 1
20 21 4 290% 4 1
21 21 4 254% 4 1
22 22 4 258% 4 1
23 22 4 262% 4 1
24 23 4 266% 4 1
25 23 4 270% 4 1
26 24 4 274% 4 1
27 24 4 278% 4 1
28 25 4 282% 4 1
29 25 4 286% 4 1
30 26 4 290% 4 1
31 26 4 286% 4 1
32 27 4 290% 4 1
MS Skill Dark Harmony.png Dark Harmony
"Become one with the darkness to deal more damage."
Dark Harmony level data
Level MP Cost Weapon Attack Duration Enemy Defense Ignored
Add 1
per 3 levels
Add 1
per level
Add 3 sec
per level
Add 1%
per level
1 15 +11 93 sec +1%
2 15 +12 96 sec +2%
3 16 +13 99 sec +3%
4 16 +14 102 sec +4%
5 16 +15 105 sec +5%
6 17 +16 108 sec +6%
7 17 +17 111 sec +7%
8 17 +18 114 sec +8%
9 18 +19 117 sec +9%
10 18 +20 120 sec +10%
11 18 +21 123 sec +11%
12 19 +22 126 sec +12%
13 19 +23 129 sec +13%
14 19 +24 132 sec +14%
15 20 +25 135 sec +15%
16 20 +26 138 sec +16%
17 20 +27 141 sec +17%
18 21 +28 144 sec +18%
19 21 +29 147 sec +19%
20 21 +30 150 sec +20%
21 22 +31 153 sec +21%
22 22 +32 156 sec +22%
23 22 +33 159 sec +23%
24 23 +34 162 sec +24%
25 23 +35 165 sec +25%
26 23 +36 168 sec +26%
27 24 +37 171 sec +27%
28 24 +38 174 sec +28%
29 24 +39 177 sec +29%
30 25 +40 180 sec +30%
31 25 +41 183 sec +31%
32 25 +42 186 sec +32%
MS Skill Frailty Curse.png Frailty Curse
"Summons a barrier around you. Decreases the Attack Power, Movement Speed, and Defense of enemies that step into the barrier. Also allows you to deal more damage to boss monsters."
Frailty Curse level data
Level MP Cost Duration Enemy Attack, and Defense Enemy Speed Boss Damage
Add 2
per 2 levels
Add 1 sec
per level
Add -1%
per level
Add -1
per level
Add 1%
per 3 levels
1 11 11 sec -1% -31 +1%
2 13 12 sec -2% -32 +1%
3 13 13 sec -3% -33 +1%
4 15 14 sec -4% -34 +1%
5 15 15 sec -5% -35 +2%
6 17 16 sec -6% -36 +2%
7 17 17 sec -7% -37 +3%
8 19 18 sec -8% -38 +3%
9 19 19 sec -9% -39 +3%
10 21 20 sec -10% -40 +4%
11 21 21 sec -11% -41 +4%
12 23 22 sec -12% -42 +4%
13 23 23 sec -13% -43 +5%
14 25 24 sec -14% -44 +5%
15 25 25 sec -15% -45 +5%
16 27 26 sec -16% -46 +6%
17 27 27 sec -17% -47 +6%
18 29 28 sec -18% -48 +6%
19 29 29 sec -19% -49 +7%
20 31 30 sec -20% -50 +7%
21 31 31 sec -21% -51 +7%
22 33 32 sec -22% -52 +8%
23 33 33 sec -23% -53 +8%
24 35 34 sec -24% -54 +8%
25 35 35 sec -25% -55 +9%
26 37 36 sec -26% -56 +9%
27 37 37 sec -27% -57 +9%
28 39 38 sec -28% -58 +10%
29 39 39 sec -29% -59 +10%
30 41 40 sec -30% -60 +10%
31 41 41 sec -31% -61 +11%
32 43 42 sec -43% -62 +11%
MS Skill Showdown.png Showdown
"Attacks up to 6 enemies and provokes them, making them untouchable. Provoked enemies grant more EXP and items. Bosses suffer half of the effect."
Showdown level data
Level MP Cost Throwing Stars Consumed Damage Number of Attacks Max Enemies Hit Experience and Item Drop Rate Duration
Add 2
per 2 levels
No
change
Add 9%
per level
No
change
No
change
Add 1%
per level
Add 10 sec
per 4 levels
1 20 3 447% 2 6 +11% 70 sec
2 22 3 456% 2 6 +12% 70 sec
3 22 3 465% 2 6 +13% 70 sec
4 24 3 474% 2 6 +14% 80 sec
5 24 3 483% 2 6 +15% 80 sec
6 26 3 492% 2 6 +16% 80 sec
7 26 3 501% 2 6 +17% 80 sec
8 28 3 510% 2 6 +18% 90 sec
9 28 3 519% 2 6 +19% 90 sec
10 30 3 528% 2 6 +20% 90 sec
11 30 3 537% 2 6 +21% 90 sec
12 32 3 546% 2 6 +22% 100 sec
13 32 3 555% 2 6 +23% 100 sec
14 34 3 564% 2 6 +24% 100 sec
15 34 3 573% 2 6 +25% 100 sec
16 36 3 582% 2 6 +26% 110 sec
17 36 3 591% 2 6 +27% 110 sec
18 38 3 600% 2 6 +28% 110 sec
19 38 3 609% 2 6 +29% 110 sec
20 40 3 618% 2 6 +30% 120 sec
21 40 3 627% 2 6 +31% 120 sec
22 42 3 636% 2 6 +32% 120 sec
MS Skill Night Lord's Mark.png Night Lord's Mark
"Further enhances the Assassin's Mark, increasing the chance, damage and number of throwing stars that shoot out."
Night Lord's Mark level data
Level Chance Throwing Star Count Damage Damage
Add 2%
per level
No
change
Add 3%
per level
Add 1%
per 6 levels
1 42% 4 33% 2%
2 44% 4 36% 2%
3 46% 4 39% 2%
4 48% 4 42% 2%
5 50% 4 45% 2%
6 52% 4 48% 3%
7 54% 4 51% 3%
8 56% 4 54% 3%
9 58% 4 57% 3%
10 60% 4 60% 3%
11 62% 4 63% 3%
12 64% 4 66% 4%

Shadower[edit]

MS Skill Smokescreen.png Smokescreen
"Drops a Smokescreen near you. All party members within Smokescreen range will not take damage for the duration. For attacks that are based on max HP ratios, the damage will be reduced. In addition, enemies inside the Smokescreen will take more critical damage.."
Smokescreen level data
Level MP Cost Minimum and Maximum Critical Damage Damage Taken Duration Cooldown
Add 2
per 2 levels
Add 2%
per 3 level
Add -1%
per 3 levels
Add 1 sec
per level
Subtract 2 sec
per level
1 16 +2% -1% 31 sec 358 sec
2 18 +2% -1% 32 sec 356 sec
3 18 +2% -1% 33 sec 354 sec
4 20 +4% -2% 34 sec 352 sec
5 20 +4% -2% 35 sec 350 sec
6 22 +4% -2% 36 sec 348 sec
7 22 +6% -3% 37 sec 346 sec
8 24 +6% -3% 38 sec 344 sec
9 24 +6% -3% 39 sec 342 sec
10 26 +8% -4% 40 sec 340 sec
11 26 +8% -4% 41 sec 338 sec
12 28 +8% -4% 42 sec 336 sec
13 28 +10% -5% 43 sec 334 sec
14 30 +10% -5% 44 sec 332 sec
15 30 +10% -5% 45 sec 330 sec
16 32 +12% -6% 46 sec 328 sec
17 32 +12% -6% 47 sec 326 sec
18 34 +12% -6% 48 sec 324 sec
19 34 +14% -7% 49 sec 322 sec
20 36 +14% -7% 50 sec 320 sec
21 36 +14% -7% 51 sec 318 sec
22 38 +16% -8% 52 sec 316 sec
23 38 +16% -8% 53 sec 314 sec
24 40 +16% -8% 54 sec 312 sec
25 40 +18% -9% 55 sec 310 sec
26 42 +18% -9% 56 sec 308 sec
27 42 +18% -9% 57 sec 306 sec
28 44 +20% -10% 58 sec 304 sec
29 44 +20% -10% 59 sec 302 sec
30 46 +20% -10% 60 sec 300 sec
31 46 +22% -11% 61 sec 298 sec
32 48 +22% -11% 62 sec 296 sec
MS Skill Boomerang Stab.png Boomerang Stab
"Grants a chance to stun an enemy after making two fast slashing attacks. Also enhances all attack skills permanently."
Boomerang Stab level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Stun Chance Stun Duration Additional Damage
Add 2
per 3 levels
Add 6%
per level
No
change
Add 1
per 15 levels
Add 2%
per level
Add 1 sec
per 10 levels
Add 2%
per 3 levels
1 22 568% 2 6 32% 1 sec +5%
2 22 574% 2 6 34% 1 sec +5%
3 22 580% 2 6 36% 1 sec +7%
4 24 586% 2 6 38% 1 sec +7%
5 24 592% 2 6 40% 1 sec +7%
6 24 598% 2 6 42% 1 sec +9%
7 26 604% 2 6 44% 1 sec +9%
8 26 610% 2 6 46% 1 sec +9%
9 26 616% 2 6 48% 1 sec +11%
10 28 622% 2 6 50% 2 sec +11%
11 28 628% 2 6 52% 2 sec +11%
12 28 634% 2 6 54% 2 sec +13%
13 30 640% 2 6 56% 2 sec +13%
14 30 646% 2 6 58% 2 sec +13%
15 30 652% 2 7 60% 2 sec +15%
16 32 658% 2 7 62% 2 sec +15%
17 32 664% 2 7 64% 2 sec +15%
18 32 670% 2 7 66% 2 sec +17%
19 34 676% 2 7 68% 2 sec +17%
20 34 682% 2 7 70% 3 sec +17%
21 34 688% 2 7 72% 3 sec +19%
22 36 694% 2 7 74% 3 sec +19%
23 36 700% 2 7 76% 3 sec +19%
24 36 706% 2 7 78% 3 sec +21%
25 38 712% 2 7 80% 3 sec +21%
26 38 718% 2 7 82% 3 sec +21%
27 38 724% 2 7 84% 3 sec +23%
28 40 730% 2 7 86% 3 sec +23%
29 40 736% 2 7 88% 3 sec +23%
30 40 742% 2 8 90% 4 sec +25%
31 42 748% 2 8 92% 4 sec +25%
32 42 754% 2 8 94% 4 sec +25%
MS Skill Dagger Expert.png Dagger Expert
"Increases Dagger Mastery, Weapon Attack, and Minimum Critical Damage."
Requires Level 10 Dagger Mastery
Dagger Expert level data
Level Dagger Mastery Weapon Attack Minimum Critical Damage
Add 1%
per 2 levels
Add 1
per level
Add 1%
per 2 levels
1 +56% +1 +1%
2 +56% +2 +1%
3 +57% +3 +2%
4 +57% +4 +2%
5 +58% +5 +3%
6 +58% +6 +3%
7 +59% +7 +4%
8 +59% +8 +4%
9 +60% +9 +5%
10 +60% +10 +5%
11 +61% +11 +6%
12 +61% +12 +6%
13 +62% +13 +7%
14 +62% +14 +7%
15 +63% +15 +8%
16 +63% +16 +8%
17 +64% +17 +9%
18 +64% +18 +9%
19 +65% +19 +10%
20 +65% +20 +10%
21 +66% +21 +11%
22 +66% +22 +11%
23 +67% +23 +12%
24 +67% +24 +12%
25 +68% +25 +13%
26 +68% +26 +13%
27 +69% +27 +14%
28 +69% +28 +14%
29 +70% +29 +15%
30 +70% +30 +15%
31 +71% +31 +16%
32 +71% +32 +16%
MS Skill Assassinate.png Assassinate
"Attack an enemy's vital points over and over to deal tremendous damage. Cast the Assassinate skill once more after the first three strikes to deal huge critical damage. You will no longer be hidden after dealing critical damage. When used while hidden, Assassinate damage increases. Also does more damage when Body Count is 5."
Assassinate level data
Level MP Cost Damage Damage Number of Attacks Max Enemies Hit Additional Damage Additional Damage
Add 2
per 4 levels
Add 8%
per level
Add 20%
per level
No
change
No
change
Add 4%
per level
No
change
1 30 395% 740% 4 1 +34% +150%
2 30 403% 760% 4 1 +38% +150%
3 30 411% 780% 4 1 +42% +150%
4 32 419% 800% 4 1 +46% +150%
5 32 427% 820% 4 1 +50% +150%
6 32 435% 840% 4 1 +54% +150%
7 32 443% 860% 4 1 +58% +150%
8 34 451% 880% 4 1 +62% +150%
9 34 459% 900% 4 1 +66% +150%
10 34 467% 920% 4 1 +70% +150%
11 34 475% 940% 4 1 +74% +150%
12 36 483% 960% 4 1 +78% +150%
13 36 491% 980% 4 1 +82% +150%
14 36 499% 1000% 4 1 +86% +150%
15 36 507% 1020% 4 1 +90% +150%
16 38 515% 1040% 4 1 +94% +150%
17 38 523% 1060% 4 1 +98% +150%
18 38 531% 1080% 4 1 +102% +150%
19 38 539% 1100% 4 1 +106% +150%
20 40 547% 1120% 4 1 +110% +150%
21 40 555% 1140% 4 1 +114% +150%
22 40 563% 1160% 4 1 +118% +150%
23 40 571% 1180% 4 1 +122% +150%
24 42 579% 1200% 4 1 +126% +150%
25 42 587% 1220% 4 1 +130% +150%
26 42 595% 1240% 4 1 +134% +150%
27 42 603% 1260% 4 1 +138% +150%
28 44 611% 1280% 4 1 +142% +150%
29 44 619% 1300% 4 1 +146% +150%
30 44 627% 1320% 4 1 +150% +150%
31 44 635% 1340% 4 1 +154% +150%
32 46 643% 1360% 4 1 +158% +150%
MS Skill Shadower Instinct.png Shadower Instinct
"Awakens the Shadower's merciless instincts to increase Attack and ignore enemy DEF. As a passive effect, this skill allows you to rack up a Body Count with each attack, which can be used to further enhance your other attacks."
Shadower Instinct level data
Level MP Cost Weapon Attack Duration Enemy Defense Ignored
Add 2
per 3 levels
Add 1
per level
Add 8 sec
per level
Add 1%
per level
1 10 +1 28 sec +1%
2 10 +2 36 sec +2%
3 12 +3 44 sec +3%
4 12 +4 52 sec +4%
5 12 +5 60 sec +5%
6 14 +6 68 sec +6%
7 14 +7 76 sec +7%
8 14 +8 84 sec +8%
9 18 +9 92 sec +9%
10 18 +10 100 sec +10%
11 18 +11 108 sec +11%
12 20 +12 116 sec +12%
13 20 +13 124 sec +13%
14 20 +14 132 sec +14%
15 22 +15 140 sec +15%
16 22 +16 148 sec +16%
17 22 +17 156 sec +17%
18 24 +18 164 sec +18%
18 24 +19 172 sec +19%
20 24 +20 180 sec +20%
21 26 +21 186 sec +21%
22 26 +22 192 sec +22%
MS Skill Prime Critical.png Prime Critical
"Enhances Critical Growth. Also increases maximum critical damage permanently."
Prime Critical level data
Level Critical Rate Maximum Critical Damage
Add 1%
per 5 levels
Add 1%
per level
1 +3% +6%
2 +3% +7%
3 +3% +8%
4 +3% +9%
5 +3% +10%
6 +4% +11%
7 +4% +12%
8 +4% +13%
9 +4% +14%
10 +4% +15%

Blade Master[edit]

MS Skill Blade Fury.png Blade Fury
"The secret technique of Secret Garden's tornado. Spin furiously with the two blades in your hands to damage nearby enemies. A portion of an enemy's defense will be ignored."
Blade Fury level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Enemy Defense Ignored
Add 5
per 6 levels
Add 1%
per level
No
change
Add 1
per 10 levels
Add 1%
per 2 levels
1 40 136 4 5 6%
2 40 137% 4 5 6%
3 40 138% 4 5 7%
4 40 139% 4 5 7%
5 40 140% 4 5 8%
6 45 141% 4 5 8%
7 45 142% 4 5 9%
8 45 143% 4 5 9%
9 45 144% 4 5 10%
10 45 145% 4 6 10%
11 45 146% 4 6 11%
12 50 147% 4 6 11%
13 50 148% 4 6 12%
14 50 149% 4 6 12%
15 50 150% 4 6 13%
16 50 151% 4 6 13%
17 50 152% 4 6 14%
18 55 153% 4 6 14%
19 55 154% 4 6 15%
20 55 155% 4 7 15%
21 55 156% 4 7 16%
22 55 157% 4 7 16%
23 55 158% 4 7 17%
24 60 159% 4 7 17%
25 60 160% 4 7 18%
26 60 161% 4 7 18%
27 60 162% 4 7 19%
28 60 163% 4 7 19%
29 60 164% 4 7 20%
30 65 165% 4 8 20%
31 65 166% 4 8 21%
32 65 167% 4 8 21%
MS Skill Mirrored Target.png Mirrored Target
"Permanently increases your Defense and Avoidability. Also turns your Mirror Image into a dummy that draws enemy attacks and absorbs damage. Shadow Meld will activate when the dummy is destroyed. This skill can only be used when Mirror Image is active."
Requires Level 20 Mirror Image
Mirrored Target level data
Level MP Cost Summon HP Summon Duration Damage Absorbed Avoidability Weapon and Magic Defense
Add 5
per 2 levels
Add 600
per level
Add 5 sec
per 2 levels
Add 1%
per 2 levels
Add 1%
per 2 levels
Add 2%
per level
1 60 1600 15 sec 5% +10% +2%
2 65 2200 20 sec 6% +11% +4%
3 65 2800 20 sec 6% +11% +6%
4 70 3400 25 sec 7% +12% +8%
5 70 4000 25 sec 7% +12% +10%
6 75 4600 30 sec 8% +13% +12%
7 75 5200 30 sec 8% +13% +14%
8 80 5800 35 sec 9% +14% +16%
9 80 6400 35 sec 9% +14% +18%
10 85 7000 40 sec 10% +15% +20%
11 85 7600 40 sec 10% +15% +22%
12 90 8200 45 sec 11% +16% +24%
13 90 8800 45 sec 11% +16% +26%
14 95 9400 50 sec 12% +17% +28%
15 95 10,000 50 sec 12% +17% +30%
16 100 10,600 55 sec 13% +18% +32%
17 100 11,200 55 sec 13% +18% +34%
18 105 11,800 60 sec 14% +19% +36%
19 105 12,400 60 sec 14% +19% +38%
20 110 13,000 65 sec 15% +20% +40%
21 110 13,600 65 sec 15% +20% +42%
22 115 14,200 70 sec 16% +21% +44%
23 115 14,800 70 sec 16% +21% +46%
24 120 15,400 75 sec 17% +22% +48%
25 120 16,000 75 sec 17% +22% +50%
26 125 16,600 80 sec 18% +23% +52%
27 125 17,200 80 sec 18% +23% +54%
28 130 17,800 85 sec 19% +24% +56%
29 130 18,400 85 sec 19 +24% +58%
30 135 19,000 90 sec 20% +25% +60%
31 135 19,600 90 sec 20% +25% +62%
32 140 20,200 95 sec 21% +26% +64%
MS Skill Final Cut.png Final Cut
"Sacrifices a significant amount of HP to deal powerful damage to multiple enemies. Has a small chance of causing instant death, and some skills will gain a damage bonus for a while."
Final Cut level data
Level MP Cost HP Cost Damage Number of Attacks Max Enemies Hit Instant Kill Chance Additional Damage Duration Cooldown
Add 50
per 6 levels
Subtract 4%
per 6 levels
Add 20%
per level
No
change
No
change
Add 1%
per 2 levels
Add 1.5%
per level
Subtract 2 sec
per level
1 150 30% 1420% 1 8 1% +16% 15 sec 148 sec
2 150 30% 1440% 1 8 1% +18% 18 sec 146 sec
3 150 30% 1460% 1 8 2% +19% 18 sec 144 sec
4 150 30% 1480% 1 8 2% +21% 21 sec 142 sec
5 150 30% 1500% 1 8 3% +22% 21 sec 140 sec
6 200 26% 1520% 1 8 3% +24% 24 sec 138 sec
7 200 26% 1540% 1 8 4% +25% 24 sec 136 sec
8 200 26% 1560% 1 8 4% +27% 27 sec 134 sec
9 200 26% 1580% 1 8 5% +28% 27 sec 132 sec
10 200 26% 1600% 1 8 5% +30% 30 sec 130 sec
11 200 26% 1620% 1 8 6% +31% 30 sec 128 sec
12 250 1640% 208% 1 8 6% +33% 33 sec 126 sec
13 250 22% 1660% 1 8 7% +34% 33 sec 124 sec
14 250 22% 1680% 1 8 7% +36% 36 sec 122 sec
15 250 22% 1700% 1 8 8% +37% 36 sec 120 sec
16 250 22% 1720% 1 8 8% +39% 39 sec 118 sec
17 250 22% 1740% 1 8 9% +40% 39 sec 116 sec
18 300 18% 1760% 1 8 9% +42% 42 sec 114 sec
19 300 18% 1780% 1 8 10% +43% 42 sec 112 sec
20 300 18% 1800% 1 8 10% +45% 45 sec 110 sec
21 300 18% 1820% 1 8 11% +46% 45 sec 108 sec
22 300 18% 1840% 1 8 11% +48% 48 sec 106 sec
23 300 18% 1860% 1 8 12% +49% 48 sec 104 sec
24 350 14% 1880% 1 8 12% +51% 51 sec 102 sec
25 350 14% 1900% 1 8 13% +52% 51 sec 100 sec
26 350 14% 1920% 1 8 13% +54% 54 sec 98 sec
27 350 14% 1940% 1 8 14% +55% 54 sec 96 sec
28 350 14% 1960% 1 8 14% +57% 57 sec 94 sec
29 350 14% 1980% 1 8 15% +58% 57 sec 92 sec
30 400 10% 2000% 1 8 15% +60% 60 sec 90 sec
31 400 10% 2020% 1 8 16% +61% 60 sec 88 sec
32 400 10% 2040% 1 8 16% +63% 63 sec 86 sec
MS Skill Thorns.png Thorns
"Increases your ATT for a fixed period of time and allows you to resist knock-back effects when struck."
Thorns level data
Level MP Cost Weapon Attack Power Stance Chance Duration
Add 10
per 5 levels
Add 1
per level
Add 2%
per level
Add 20 sec
per 5 levels
1 40 +1 +32% 90 sec
2 40 +2 +34% 90 sec
3 40 +3 +36% 90 sec
4 40 +4 +38% 90 sec
5 40 +5 +40% 110 sec
6 50 +6 +42% 110 sec
7 50 +7 +44% 110 sec
8 50 +8 +46% 110 sec
9 50 +9 +48% 110 sec
10 50 +10 +50% 130 sec
11 60 +11 +52% 130 sec
12 60 +12 +54% 130 sec
13 60 +13 +56% 130 sec
14 60 +14 +58% 130 sec
15 60 +15 +60% 150 sec
16 70 +16 +62% 150 sec
17 70 +17 +64% 150 sec
18 70 +18 +66% 150 sec
19 70 +19 +68% 150 sec
20 70 +20 +70% 170 sec
21 80 +21 +72% 170 sec
22 80 +22 +74% 170 sec
23 80 +23 +76% 170 sec
24 80 +24 +78% 170 sec
25 80 +25 +80% 190 sec
26 90 +26 +82% 190 sec
27 90 +27 +84% 190 sec
28 90 +28 +86% 190 sec
29 90 +29 +88% 190 sec
30 90 +30 +90% 210 sec
31 100 +31 +92% 210 sec
32 100 +32 +94% 210 sec
MS Skill Phantom Blow.png Phantom Blow
"The secret technique of raging Secret Garden. Deals a flurry of piercing attacks against one enemy. A portion of an enemy's defense will be ignored."
Phantom Blow level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Enemy Defense Ignored
Add 2
per 5 levels
Add 2%
per level
No
change
No
change
Add 1%
per level
1 30 142% 6 1 1%
2 30 144% 6 1 2%
3 30 146% 6 1 3%
4 30 148% 6 1 4%
5 32 150% 6 1 5%
6 32 152% 6 1 6%
7 32 154% 6 1 7%
8 32 156% 6 1 8%
9 32 158% 6 1 9%
10 34 160% 6 1 10%
11 34 162% 6 1 11%
12 34 164% 6 1 12%
13 34 166% 6 1 13%
14 34 168% 6 1 14%
15 36 170% 6 1 15%
16 36 172% 6 1 16%
17 36 174% 6 1 17%
18 36 176% 6 1 18%
19 36 178% 6 1 19%
20 38 180% 6 1 20%
21 38 182% 6 1 21%
22 38 184% 6 1 22%
23 38 186% 6 1 23%
24 38 188% 6 1 24%
25 40 190% 6 1 25%
26 40 192% 6 1 26%
27 40 194% 6 1 27%
28 40 196% 6 1 28%
29 40 198% 6 1 29%
30 42 200% 6 1 30%
31 42 202% 6 1 31%
32 42 204% 6 1 32%
MS Skill Sharpness.png Sharpness
"Increases your Critical Hit Rate and minimum Critical Damage."
Sharpness level data
Level Critical Rate Minimum Critical Damage
Add 2%
per level
Add 2%
per level
1 +7% +7%
2 +9% +9%
3 +11% +11%
4 +13% +13%
5 +15% +15%
6 +17% +17%
7 +19% +19%
8 +21% +21%
9 +23% +23%
10 +25% +25%
11 +27% +27%
12 +29% +29%
MS Skill Dual Wield Expert.png Dual Wield Expert
"Increases weapon mastery, Weapon ATT, Accuracy, and Avoidability of daggers and kataras."
Requires Level 10 Katara Mastery
Dual Wield Expert level data
Level Dagger and Katara Mastery Weapon Attack Accuracy and Avoidability
Add 1%
per 2 levels
Add 1
per level
Add 1%
per 2 levels
1 +56% +1 +1%
2 +56% +2 +1%
3 +57% +3 +2%
4 +57% +4 +2%
5 +58% +5 +3%
6 +58% +6 +3%
7 +59% +7 +4%
8 +59% +8 +4%
9 +60% +9 +5%
10 +60% +10 +5%
11 +61% +11 +6%
12 +61% +12 +6%
13 +62% +13 +7%
14 +62% +14 +7%
15 +63% +15 +8%
16 +63% +16 +8%
17 +64% +17 +9%
18 +64% +18 +9%
19 +65% +19 +10%
20 +65% +20 +10%
21 +66% +21 +11%
22 +66% +22 +11%
23 +67% +23 +12%
24 +67% +24 +12%
25 +68% +25 +13%
26 +68% +26 +13%
27 +69% +27 +14%
28 +69% +28 +14%
29 +70% +29 +15%
30 +70% +30 +15%
31 +71% +31 +16%
32 +71% +32 +16%

Hyper Skills[edit]

Common Stat Enhancers and Active Skills[edit]

MS Skill Hyper Strength.png Hyper Strength
"Permanently increases STR."
Unlocked at level 140
Hyper Strength level data
Level STR
1 +50
MS Skill Hyper Dexterity.png Hyper Dexterity
"Permanently increases DEX."
Unlocked at level 140
Hyper Dexterity level data
Level DEX
1 +50
MS Skill Hyper Intelligence.png Hyper Intelligence
"Permanently increases INT."
Unlocked at level 140
Hyper Intelligence level data
Level INT
1 +50
MS Skill Hyper Luck.png Hyper Luck
"Permanently increases LUK."
Unlocked at level 140
Hyper Luck level data
Level LUK
1 +50
MS Skill Hyper Jump.png Hyper Jump
"Permanently increases Jump."
Unlocked at level 146
Hyper Jump level data
Level Jump
1 +10
MS Skill Hyper Speed.png Hyper Speed
"Permanently increases Movement Speed."
Unlocked at level 152
Hyper Speed level data
Level Movement Speed
1 +10
MS Skill Hyper Accuracy.png Hyper Accuracy
"Permanently increases Accuracy."
Unlocked at level 158
Hyper Accuracy level data
Level Accuracy
1 +20%
MS Skill Hyper Defense.png Hyper Defense
"Permanently increases Weapon DEF."
Unlocked at level 165
Hyper Defense level data
Level Weapon DEF
1 +500
MS Skill Hyper Magic Defense.png Hyper Magic Defense
"Permanently increases Magic DEF."
Unlocked at level 174
Hyper Magic Defense level data
Level Magic DEF
1 +500
MS Skill Hyper Fury.png Hyper Fury
"Permanently increases Max DF (useless for Thieves)."
Unlocked at level 180
Hyper Fury level data
Level Max DF
1 +50
MS Skill Hyper Mana.png Hyper Mana
"Permanently increases Max MP."
Unlocked at level 186
Hyper Mana level data
Level Max MP
1 +15%
MS Skill Hyper Health.png Hyper Health
"Permanently increases Max HP."
Unlocked at level 192
Hyper Health level data
Level Max HP
1 +15%
MS Skill Hyper Critical.png Hyper Critical
"Permanently increases Critical Rate."
Unlocked at level 198
Hyper Critical level data
Level Critical Rate
1 +10%
MS Skill Epic Adventure T.png Epic Adventure
"Call upon the bravery deep within to increase damage output and max damage. Only applies to explorer classes within the party."
Unlocked at level 200
Epic Adventure level data
Level MP Cost Duration Damage Max Damage Cooldown
1 100 60 +10% +5,000,000 120 sec

Night Lord Hyper Skills[edit]

Skill Enhancers[edit]
MS Skill Showdown - Enhance.png Showdown - Enhance
"Increases EXP and items from enemies provoked by Showdown."
Unlocked at Level 143
Showdown - Enhance level data
Level Experience and Item Drop Rate
1 +10%
MS Skill Frailty Curse - Boss Rush.png Frailty Curse - Boss Rush
"Bosses are affected by Frailty Curse."
Unlocked at Level 149
Frailty Curse - Boss Rush level data
Level Effect
1 Frailty Curse is applied to bosses.
MS Skill Quad Star - Extra Strike.png Quad Star - Extra Strike
"Increases Number of Attacks for Quad Star."
Unlocked at Level 155
Quad Star - Extra Strike level data
Level Number of Attacks
1 +1
MS Skill Showdown - Spread.png Showdown - Spread
"Increases the number of monsters that Showdown hits."
Unlocked at Level 162
Showdown - Spread level data
Level Max Enemies Hit
1 +2
MS Skill Frailty Curse - Enhance.png Frailty Curse - Enhance
"Increases the ATT & DEF penalty from Frailty Curse."
Unlocked at Level 168
Frailty Curse - Enhance level data
Level Enemy Attack and Defense
1 -10%
MS Skill Quad Star - Boss Rush.png Quad Star - Boss Rush
"Increases damage dealt to bosses with Quad Star."
Unlocked at Level 177
Quad Star - Boss Rush level data
Level Boss Damage
1 +20%
MS Skill Showdown - Reinforce.png Showdown - Reinforce
"Increases the damage of Showdown."
Unlocked at Level 183
Showdown - Reinforce level data
Level Damage
1 +20%
MS Skill Frailty Curse - Slow.png Frailty Curse - Slow
"Increases the Speed penalty from Frailty Curse."
Unlocked at Level 189
Frailty Curse - Slow level data
Level Enemy Speed
1 -10
MS Skill Quad Star - Reinforce.png Quad Star - Reinforce
"Increases Quad Star damage."
Unlocked at Level 195
Quad Star - Reinforce level data
Level Damage
1 +20%
Active Skills[edit]
MS Skill Bleed Dart.png Bleed Dart
"Coats your stars with a deadly poison that causes bleeding, increasing Weapon Attack and inflicting continuous damage on enemies."
Unlocked at Level 150
Bleed Dart level data
Level MP Cost Weapon Attack Poison Chance Poison Damage Per Second Poison Duration Duration Cooldown
1 200 +30 100% 190% 8 sec 30 sec 90 sec
MS Skill Death Star.png Death Star
"Summons 4 shurikens that combine into one giant shuriken."
Unlocked at level 170
Death Star level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Cooldown
1 300 300% 10 8 8 sec

Shadower Hyper Skills[edit]

Skill Enhancers[edit]
MS Skill Meso Explosion - Enhance.png Meso Explosion - Enhance
"Increases the number of used Mesos and Pick Pocket's Meso drop rate."
Unlocked at Level 143
Meso Explosion - Enhance level data
Level Mesos Used Meso Drop Rate
1 +5 +20%
MS Skill Boomerang Stab - Extra Strike.png Boomerang Stab - Extra Strike
"Increases Number of Attacks for Boomerang Stab."
Unlocked at Level 149
Boomerang Stab - Extra Strike level data
Level Number of Attacks
1 +1
MS Skill Assassinate - Limit Break.png Assassinate - Limit Break
"Increases Assassinate's max damage."
Unlocked at Level 155
Assassinate - Limit Break level data
Level Max Damage
1 +10,000,000
MS Skill Meso Explosion - Guardbreak.png Meso Explosion - Guardbreak
"Increases the Defense Ignore rate of Meso Explosion."
Unlocked at Level 162
Meso Explosion - Guardbreak level data
Level Enemy Defense Ignored
1 +10%
MS Skill Boomerang Stab - Reinforce.png Boomerang Stab - Reinforce
"Increases Boomerang Stab damage."
Unlocked at Level 168
Boomerang Stab - Reinforce level data
Level Damage
1 +20%
MS Skill Assassinate - Boss Rush.png Assassinate - Boss Rush
"Increases Assassinate's Boss ATT damage."
Unlocked at Level 177
Assassinate - Boss Rush level data
Level Boss Damage
1 +20%
MS Skill Meso Explosion - Reinforce.png Meso Explosion - Reinforce
"Increases Meso Explosion's damage."
Unlocked at Level 183
Meso Explosion - Reinforce level data
Level Damage
1 +20%
MS Skill Boomerang Stab - Spread.png Boomerang Stab - Spread
"Increases the number of monsters hit by Boomerang Stab."
Unlocked at Level 189
Boomerang Stab - Spread level data
Level Max Enemies Hit
1 +2
MS Skill Assassinate - Reinforce.png Assassinate - Reinforce
"Increases Assassinate damage."
Unlocked at Level 195
Assassinate - Reinforce level data
Level Damage
1 +20%
Active Skills[edit]
MS Skill Flip of the Coin.png Flip of the Coin
"Flips a lucky coin to conjure up a blessing of awesomeness."
Unlocked at Level 150
Flip of the Coin level data

Can only use when you land a critical attack

Level MP Cost Additional Damage Critical Rate Max Damage Max Stacks Duration
1 50 +5% +10% +10,000,000 5 120 sec
MS Skill Shadow Veil.png Shadow Veil
"Summons a dark ally to deal damage over time. Cannot use Dark Sight while attack is in effect."
Unlocked at level 170
Shadow Veil level data
Level MP Cost Damage Number of Attacks Max Enemies Hit Duration Cooldown
1 300 800% 1 15 12 sec 90 sec

Blade Master Hyper Skills[edit]

Skill Enhancers[edit]
MS Skill Bloody Storm - Reinforce.png Bloody Storm - Reinforce
"Increases Bloody Storm's damage."
Unlocked at Level 143
Bloody Storm - Reinforce level data
Level Damage
1 +20%
MS Skill Phantom Blow - Reinforce.png Phantom Blow - Reinforce
"Increases Phantom Blow's damage."
Unlocked at Level 149
Phantom Blow - Reinforce level data
Level Damage
1 +20%
MS Skill Blade Fury - Reinforce.png Blade Fury - Reinforce
"Increases Blade Fury's damage."
Unlocked at Level 155
Blade Fury - Reinforce level data
Level Damage
1 +20%
MS Skill Bloody Storm - Spread.png Bloody Storm - Spread
"Increases the number of monsters hit by Bloody Storm."
Unlocked at Level 162
Bloody Storm - Spread level data
Level Max Enemies Hit
1 +2
MS Skill Phantom Blow - Guardbreak.png Phantom Blow - Guardbreak
"Increases Phantom Blow's Monster DEF debuff."
Unlocked at Level 168
Phantom Blow - Guardbreak level data
Level Enemy Defense Ignored
1 +20%
MS Skill Blade Fury - Guardbreak.png Blade Fury - Guardbreak
"Increases Blade Fury's DEF ignore amount."
Unlocked at Level 177
Blade Fury - Guardbreak level data
Level Enemy Defense Ignored
1 +20%
MS Skill Bloody Storm - Extra Strike.png Bloody Storm - Extra Strike
"Increases Bloody Storm's attack count."
Unlocked at Level 183
Bloody Storm - Extra Strike level data
Level Number of Attacks
1 +1
MS Skill Phantom Blow - Extra Strike.png Phantom Blow - Extra Strike
"Phantom Blow's attack count."
Unlocked at Level 189
Phantom Blow - Extra Strike level data
Level Number of Attacks
1 +1
MS Skill Blade Fury - Spread.png Blade Fury - Spread
"Increases the number of monsters that Blade Fury hits."
Unlocked at Level 195
Blade Fury - Spread level data
Level Max Enemies Hit
1 +2
Active Skills[edit]
MS Skill Blade Clone.png Blade Clone
"Summons a dagger that exists in the Secret Garden's Book Ghost to deal a powerful bonus damage to all your attacks. All your ATT increases by 10%."
Unlocked at Level 150
Blade Clone level data
Level MP Cost Final Attack Damage Additional Damage Duration Cooldown
1 200 140% +10% 60 sec 90 sec
MS Skill Asura's Anger.png Asura's Anger
"Create a vortex of wind blades, damaging nearby enemies."
Unlocked at level 170
Asura's Anger level data
Level MP Cost Damage Number of Attacks Enemy Defense Ignored Max Enemies Hit Duration Cooldown
1 300 500% 3 10 100% 10 sec 90 sec