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:Coke Town is Exclusive to KoreaMS. This continent used to be an event area only accessible to players that used the cash shop. As of the latest KoreaMS patch, Coke Town has been disabled or removed from the game.
:Coke Town is Exclusive to KoreaMS. This continent used to be an event area only accessible to players that used the cash shop. As of the latest KoreaMS patch, Coke Town has been disabled or removed from the game.
However, Coke Town has been detected in GlobalMS Data which leads to a suspesion of it relocating to GlobalMS if not being found once again in KoreaMS but it's uncertain wether it will be permanant or Temporaly for GlobalMS.

Revision as of 01:09, 24 April 2007

Template:All Game Nav

Coke Town Area
Coke Town

MS Not Available Icon.png

  • Region: Coke Town
  • Roads: Hidden Street

The only way to Coke Town is by talking to the "Coke Bear Administrator" in most towns. Coke Town is a wintry town with a Coca-Cola theme, even with Coca-Cola themed monsters. They spew out coke dealing intense damage. Giant Coke bottles are frozen into the background. Auroras hang gloriously in the sky, as players take out coke seals, cans of coke called Coketumps, Cola and Icy Golems, plus frozen torties. Weaker monsters are also found here, like coke bubblings, snails, pigs, and mushrooms. Red ski lifts can be seen in the background, and occasionally walked on. Further out, Yeti carrying Coketumps on their backs roam, using powerful earthquake attacks. There are buildings in town, with coca cola logos splattered across them. Big speakers are on the edges of some buildings. Once defeated they will drop rare event items along with +1000 EXP.

Coke Town is Exclusive to KoreaMS. This continent used to be an event area only accessible to players that used the cash shop. As of the latest KoreaMS patch, Coke Town has been disabled or removed from the game.

However, Coke Town has been detected in GlobalMS Data which leads to a suspesion of it relocating to GlobalMS if not being found once again in KoreaMS but it's uncertain wether it will be permanant or Temporaly for GlobalMS.