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*'''Region:''' El Nath Mts. | *'''Region:''' El Nath Mts. | ||
*'''Roads:''' Orbis, Orbis Park, Sky Road, Hidden Street | *'''Roads:''' Orbis, Orbis Park, Sky Road, Hidden Street | ||
*FREE MARKET ACCESS | |||
*GUILD CENTRE | |||
*ORBIS PORT | |||
*SHIP TO ELLINIA | |||
*TRAIN TO LUDIBRUIM | |||
*BLUE BIRD TO LEAFRE | |||
*HAWK TO MU LANG | |||
*GENIE TO ARIANT | |||
*ACCESS TO FLORINA BEACH | |||
Orbis is very bright and cheerful, with a mythical appearance. Most of Orbis' residents are fairies, with a friendly relationship to the fairies of [[MapleStory/Towns/Ellinia|Ellinia]]. It has 2 main sections, the Orbis Tower and the Cloud Park. Also available in Orbis is the guild headquarters, where a player may travel to create a guild. Orbis is kept afloat via Lithium stones shipped in from [[MapleStory/Towns/Magatia|Magatia]], enchanted with the powers of Alchemy. The fairies here are also on good terms with the Jenumists of Magatia. These same stones power the ships that travel to Ellinia and other areas, too. One may access [[MapleStory/Towns/Florina Beach|Florina Beach]] from Orbis for free, if they possess a VIP Ticket, or for a small fee if not. | Orbis is very bright and cheerful, with a mythical appearance. Most of Orbis' residents are fairies, with a friendly relationship to the fairies of [[MapleStory/Towns/Ellinia|Ellinia]]. It has 2 main sections, the Orbis Tower and the Cloud Park. Also available in Orbis is the guild headquarters, where a player may travel to create a guild. Orbis is kept afloat via Lithium stones shipped in from [[MapleStory/Towns/Magatia|Magatia]], enchanted with the powers of Alchemy. The fairies here are also on good terms with the Jenumists of Magatia. These same stones power the ships that travel to Ellinia and other areas, too. One may access [[MapleStory/Towns/Florina Beach|Florina Beach]] from Orbis for free, if they possess a VIP Ticket, or for a small fee if not. |
Revision as of 03:37, 27 May 2008
Orbis
![](http://cdn.wikimg.net/en/strategywiki/images/thumb/0/03/MS_Orbis_FM.jpg/200px-MS_Orbis_FM.jpg)
- Region: El Nath Mts.
- Roads: Orbis, Orbis Park, Sky Road, Hidden Street
- FREE MARKET ACCESS
- GUILD CENTRE
- ORBIS PORT
- SHIP TO ELLINIA
- TRAIN TO LUDIBRUIM
- BLUE BIRD TO LEAFRE
- HAWK TO MU LANG
- GENIE TO ARIANT
- ACCESS TO FLORINA BEACH
Orbis is very bright and cheerful, with a mythical appearance. Most of Orbis' residents are fairies, with a friendly relationship to the fairies of Ellinia. It has 2 main sections, the Orbis Tower and the Cloud Park. Also available in Orbis is the guild headquarters, where a player may travel to create a guild. Orbis is kept afloat via Lithium stones shipped in from Magatia, enchanted with the powers of Alchemy. The fairies here are also on good terms with the Jenumists of Magatia. These same stones power the ships that travel to Ellinia and other areas, too. One may access Florina Beach from Orbis for free, if they possess a VIP Ticket, or for a small fee if not.
Orbis Station
Orbis Station acts as the main gateway "airport" of MapleStory, allowing transport to Ellinia, Ludibrium, Leafre, Mu Lung and Ariant. Many players pass through Orbis Station every day, making it one of the busiest places in MapleStory other than the free market.
Cloud Park
![](http://cdn.wikimg.net/en/strategywiki/images/thumb/2/28/MS_Cloud_Park.jpg/200px-MS_Cloud_Park.jpg)
The Cloud Park is as its name suggests: an area that is sort of like a park, situated on clouds. It extends quite aways, branching off into two areas, one featuring the "kitty" and one featuring the "pixie".
The "kitty" area features maps that contain Jr. Cellions, Lioners, and Grupins, as well as their "senior" forms. The kitties are grouped into Gardens according to size and color. Further then, are Lucidas, large evil kitties. Lucida are the strongest monsters found in Orbis. Lucida also can be found in Zipangu's Mushroom Shrine. At the end of this area, there is now a boss, called Eliza, which is fairly powerful and has the ability to summon Jr. Lucida to aid it. Currently these expansions are not available in all versions.
The "pixie" area features maps that contain Star, Lunar, and Luster Pixies, as well as Nependeaths and Fieries. Pixies are often hunted for exchange pieces and a number of quests. Fieries are hard to defeat because they have a mystic magic skill. Nependeath are often hunted for exchange quests.
- Monsters
- Nependeath
- Dark Nependeath
- Star Pixie
- Lunar Pixie
- Luster Pixie
- Fierry
- Jr. Cellion
- Jr. Lioner
- Jr. Grupin
- Cellion
- Lioner
- Grupin
- Lucida
- Elliza - Boss (Not available in all versions.)
![](//cdn.wikimg.net/en/strategywiki/images/3/3a/MS_Orbis_Icon.png)
![](//cdn.wikimg.net/en/strategywiki/images/f/f3/MS_El_Nath_Icon.png)
Orbis Tower
- Region: El Nath Mts.
- Roads: Orbis Tower
![](http://cdn.wikimg.net/en/strategywiki/images/thumb/8/8f/MS_Orbis_Tower.jpg/200px-MS_Orbis_Tower.jpg)
Orbis Tower is a tower with 20 floors. Near the top is a secret room, where the Orbis Party Quest, for levels 51-70, takes place. At the end of this PQ is the powerful boss Papa Pixie, difficult for even the most powerful party, a team of full level 70 characters. Upon reaching the bottom, players end up in El Nath. Players may use an Orbis Rock Scroll to instantly teleport between the 20th and 1st floors. These Scrolls are obtainable via Huckle's Magic Ingredients quest, in which players gain 5 each time they complete the quest. Huckle is located in a room off the 10th floor, and the quest may only be done once per 24 hours.
The tower features monsters such as Jr. Sentinels, Sentinels, Ice Sentinels, Fire Sentinels for the Orbis type, Leatties, Dark Leatties and Jr. Pepes for the El Nath type and Scuba Pepe for the Aquarium type. At the First Floor, a door leads to subsequent basement floors, eventually plunging underwater to the town of Aquarium, and further out to Korean Folk Town.
- Monsters
Orbis Tower Level 14 Scroll Merchant
Sells 100% scrolls.
Equipment | Effect | Price |
---|---|---|
Helmet | HP + 5 | 35,000 |
Earring | Magic Attack +1 | 35,000 |
Topwear | Weapon Defence +1 | 35,000 |
Overall | Weapon Defence +1 | 35,000 |
Bottomwear | Weapon Defence +1 | 35,000 |
Shoes | Avoid +1 | 35,000 |
Gloves | Accuracy +1 | 35,000 |
Shield | Weapon Defence +1 | 35,000 |
Cape | Magic Defence +1 | 35,000 |
Cape | Weapon Defence +1 | 35,000 |
All weapons | Attack +1 | 70,000 |
Wand, staff | Magic Attack +1 | 70,000 |