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{{Header Nav|game=MapleStory|custom={{MapleStory/TOC/Jobs}}{{MapleStory/TOC/Jobs/sub|Wind Archer}}}}
{{Header Nav|game=MapleStory|custom={{MapleStory/TOC/Jobs}}{{MapleStory/TOC/Jobs/sub|Wind Archer}}}}


==Wind Archer==
{{Header Nav|game=MapleStory|custom={{MapleStory/TOC/Jobs}}{{MapleStory/TOC/Jobs/sub|Wind Archer}}}}
 
To see Beginner Skills, visit [[MapleStory/Noblesse/Skills|this page]]
 
===First Job===
===First Job===
====Wind Archer====
{{MapleStory/Skill desc|Wind Archer1|Breeze Arrow|Fires off a wind-infused arrow.||
{{MapleStory/Skill desc|Wind Archer1|Storm Elemental|Summons the Guardian Fairy to attack monsters nearby.|Summons the Guardian Fairy to attack monsters nearby.|
*'''Level 1''': MP Cost: 17, Damage: 82%, Number of Attacks: 3, Max Enemies Hit: 5
*'''Level 1''': MP -11; 66% Damage and lasts 110 seconds.
*'''Level 2''': MP Cost: 17, Damage: 84%, Number of Attacks: 3, Max Enemies Hit: 5
*'''Level 2''': MP -12; 72% Damage and lasts 120 seconds.
*'''Level 3''': MP Cost: 17, Damage: 86%, Number of Attacks: 3, Max Enemies Hit: 5
*'''Level 3''': MP -13; 78% Damage and lasts 130 seconds.
*'''Level 4''': MP Cost: 18, Damage: 88%, Number of Attacks: 3, Max Enemies Hit: 5
*'''Level 4''': MP -14; 84% Damage and lasts 140 seconds.
*'''Level 5''': MP Cost: 18, Damage: 90%, Number of Attacks: 3, Max Enemies Hit: 5
*'''Level 5''': MP -15; 90% Damage and lasts 150 seconds.
*'''Level 6''': MP Cost: 18, Damage: 92%, Number of Attacks: 3, Max Enemies Hit: 5
*'''Level 6''': MP -16; 96% Damage and lasts 160 seconds.
*'''Level 7''': MP Cost: 18, Damage: 94%, Number of Attacks: 3, Max Enemies Hit: 5
*'''Level 7''': MP -17; 102% Damage and lasts 170 seconds.
*'''Level 8''': MP Cost: 19, Damage: 96%, Number of Attacks: 3, Max Enemies Hit: 5
*'''Level 8''': MP -18; 108% Damage and lasts 180 seconds.
*'''Level 9''': MP Cost: 19, Damage: 98%, Number of Attacks: 3, Max Enemies Hit: 5
*'''Level 9''': MP -19; 114% Damage and lasts 190 seconds.
*'''Level 10''': MP Cost: 19, Damage: 100%, Number of Attacks: 3, Max Enemies Hit: 5
*'''Level 10''': MP -20; 120% Damage and lasts 200 seconds.
*'''Level 11''': MP Cost: 19, Damage: 102%, Number of Attacks: 3, Max Enemies Hit: 5
*'''Level 12''': MP Cost: 20, Damage: 104%, Number of Attacks: 3, Max Enemies Hit: 5
*'''Level 13''': MP Cost: 20, Damage: 106%, Number of Attacks: 3, Max Enemies Hit: 5
*'''Level 14''': MP Cost: 20, Damage: 108%, Number of Attacks: 3, Max Enemies Hit: 5
*'''Level 15''': MP Cost: 20, Damage: 110%, Number of Attacks: 3, Max Enemies Hit: 5
*'''Level 16''': MP Cost: 21, Damage: 112%, Number of Attacks: 3, Max Enemies Hit: 5
*'''Level 17''': MP Cost: 21, Damage: 114%, Number of Attacks: 3, Max Enemies Hit: 5
*'''Level 18''': MP Cost: 21, Damage: 116%, Number of Attacks: 3, Max Enemies Hit: 5
*'''Level 19''': MP Cost: 21, Damage: 118%, Number of Attacks: 3, Max Enemies Hit: 5
*'''Level 20''': MP Cost: 22, Damage: 120%, Number of Attacks: 3, Max Enemies Hit: 5
}}
}}


{{MapleStory/Skill desc|Wind Archer1|Wind Walk|Borrows the power of the wind to temporarily hide yourself. Attacking in Wind Walk state will deal bonus damage additional damage as well as make you visible.|Borrows the power of the wind to temporarily hide yourself. Attacking in Wind Walk state will deal bonus damage additional damage as well as make you visible.|
{{MapleStory/Skill desc|Wind Archer1|Wind Walk|Your arrows walk on the wind, flying through any monsters they touch.||
*'''Level 1''': MP -21; 12 seconds, -18 Speed for duration. +6% Damage to all attacks from Wind Walk.
*'''Level 1''': MP Cost: 24, Works in air. Stops at end of platform. Passive Effect: Speed: 21, Jump: 1, Max Movement Speed: +6
*'''Level 2''': MP -21; 14 seconds, -16 Speed for duration. +12% Damage to all attacks from Wind Walk.
*'''Level 2''': MP Cost: 23, Works in air. Stops at end of platform. Passive Effect: Speed: 22, Jump: 2, Max Movement Speed: +7
*'''Level 3''': MP -22; 16 seconds, -14 Speed for duration. +18% Damage to all attacks from Wind Walk.
*'''Level 3''': MP Cost: 22, Works in air. Stops at end of platform. Passive Effect: Speed: 23, Jump: 3, Max Movement Speed: +8
*'''Level 4''': MP -22; 18 seconds, -12 Speed for duration. +24% Damage to all attacks from Wind Walk.
*'''Level 4''': MP Cost: 21, Works in air. Stops at end of platform. Passive Effect: Speed: 24, Jump: 4, Max Movement Speed: +9
*'''Level 5''': MP -23; 20 seconds, -10 Speed for duration. +30% Damage to all attacks from Wind Walk.
*'''Level 5''': MP Cost: 20, Works in air. Stops at end of platform. Passive Effect: Speed: 25, Jump: 5, Max Movement Speed: +10
*'''Level 6''': MP -23; 22 seconds, -8 Speed for duration. +36% Damage to all attacks from Wind Walk.
*'''Level 6''': MP Cost: 19, Works in air. Stops at end of platform. Passive Effect: Speed: 26, Jump: 6, Max Movement Speed: +11
*'''Level 7''': MP -24; 24 seconds, -6 Speed for duration. +42% Damage to all attacks from Wind Walk.
*'''Level 7''': MP Cost: 18, Works in air. Stops at end of platform. Passive Effect: Speed: 27, Jump: 7, Max Movement Speed: +12
*'''Level 8''': MP -24; 26 seconds, -4 Speed for duration. +48% Damage to all attacks from Wind Walk.
*'''Level 8''': MP Cost: 17, Works in air. Stops at end of platform. Passive Effect: Speed: 28, Jump: 8, Max Movement Speed: +13
*'''Level 9''': MP -25; 28 seconds, -2 Speed for duration. +54% Damage to all attacks from Wind Walk.
*'''Level 9''': MP Cost: 16, Works in air. Stops at end of platform. Passive Effect: Speed: 29, Jump: 9, Max Movement Speed: +14
*'''Level 10''': MP -25; 30 seconds, -0 Speed for duration. +60% Damage to all attacks from Wind Walk.
*'''Level 10''': MP Cost: 15, Works in air. Stops at end of platform. Passive Effect: Speed: 30, Jump: 10, Max Movement Speed: +15
*'''Level 11''': MP Cost: 14, Works in air. Stops at end of platform. Passive Effect: Speed: 31, Jump: 11, Max Movement Speed: +16
*'''Level 12''': MP Cost: 13, Works in air. Stops at end of platform. Passive Effect: Speed: 32, Jump: 12, Max Movement Speed: +17
*'''Level 13''': MP Cost: 12, Works in air. Stops at end of platform. Passive Effect: Speed: 33, Jump: 13, Max Movement Speed: +18
*'''Level 14''': MP Cost: 11, Works in air. Stops at end of platform. Passive Effect: Speed: 34, Jump: 14, Max Movement Speed: +19
*'''Level 15''': MP Cost: 10, Works in air. Stops at end of platform. Passive Effect: Speed: 35, Jump: 15, Max Movement Speed: +20
}}
}}


===Second Job===
{{MapleStory/Skill desc|Wind Archer1|Storm Elemental|Summons a wind elemental to bolster your powers.||
====Wind Archer====
*'''Level 1''': MP Cost: 47, Damage: +1%, Duration: 90 sec
{{MapleStory/Skill desc|Wind Archer2|Bow Mastery|Increases the weapon mastery and accuracy of bows.|Increases the weapon mastery and accuracy of bows.|
*'''Level 2''': MP Cost: 44, Damage: +2%, Duration: 100 sec
*'''Level 1''': Mastery of Bow weapons 14% Accuracy +12
*'''Level 3''': MP Cost: 41, Damage: +3%, Duration: 110 sec
*'''Level 2''': Mastery of Bow weapons 18% Accuracy +24
*'''Level 4''': MP Cost: 38, Damage: +4%, Duration: 120 sec
*'''Level 3''': Mastery of Bow weapons 22% Accuracy +36
*'''Level 5''': MP Cost: 35, Damage: +5%, Duration: 130 sec
*'''Level 4''': Mastery of Bow weapons 26% Accuracy +48
*'''Level 6''': MP Cost: 32, Damage: +6%, Duration: 140 sec
*'''Level 5''': Mastery of Bow weapons 30% Accuracy +60
*'''Level 7''': MP Cost: 29, Damage: +7%, Duration: 150 sec
*'''Level 6''': Mastery of Bow weapons 34% Accuracy +72
*'''Level 8''': MP Cost: 26, Damage: +8%, Duration: 160 sec
*'''Level 7''': Mastery of Bow weapons 38% Accuracy +84
*'''Level 9''': MP Cost: 23, Damage: +9%, Duration: 170 sec
*'''Level 8''': Mastery of Bow weapons 42% Accuracy +96
*'''Level 10''': MP Cost: 20, Damage: +10%, Duration: 180 sec
*'''Level 9''': Mastery of Bow weapons 46% Accuracy +108
*'''Level 10''': Mastery of Bow weapons 50% Accuracy +120
}}
}}


{{MapleStory/Skill desc|Wind Archer2|Bow Booster|Uses MP to temporarily boost up the attacking speed of the bow. It only works with a bow in hand.|Uses MP to temporarily boost up the attacking speed of the bow. It only works with a bow in hand.
{{MapleStory/Skill desc|Wind Archer1|Whispers of the Wind|Whispers of the wind teach you ancient knowledge of body and mind.||
*'''Requires Level 5 [[#Bow Mastery|Bow Mastery]]'''.|
*'''Level 1''': Weapon ATT: 1, Accuracy and Avoidability: 20, Range: increased to 8.
*'''Level 1''': MP -29; 20 seconds; +2 weapon speed.
*'''Level 2''': Weapon ATT: 2, Accuracy and Avoidability: 40, Range: increased to 16.
*'''Level 2''': MP -27; 40 seconds; +2 weapon speed.
*'''Level 3''': Weapon ATT: 3, Accuracy and Avoidability: 60, Range: increased to 24.
*'''Level 3''': MP -25; 60 seconds; +2 weapon speed.
*'''Level 4''': Weapon ATT: 4, Accuracy and Avoidability: 80, Range: increased to 32.
*'''Level 4''': MP -24; 70 seconds; +2 weapon speed.
*'''Level 5''': Weapon ATT: 5, Accuracy and Avoidability: 100, Range: increased to 40.
*'''Level 5''': MP -21; 100 seconds; +2 weapon speed.
*'''Level 6''': Weapon ATT: 6, Accuracy and Avoidability: 120, Range: increased to 48.
*'''Level 6''': MP -19; 120 seconds; +2 weapon speed.
*'''Level 7''': Weapon ATT: 7, Accuracy and Avoidability: 140, Range: increased to 56.
*'''Level 7''': MP -17; 140 seconds; +2 weapon speed.
*'''Level 8''': Weapon ATT: 8, Accuracy and Avoidability: 170, Range: increased to 64.
*'''Level 8''': MP -15; 160 seconds; +2 weapon speed.
*'''Level 9''': Weapon ATT: 9, Accuracy and Avoidability: 180, Range: increased to 72.
*'''Level 9''': MP -13; 180 seconds; +2 weapon speed.
*'''Level 10''': Weapon ATT: 10, Accuracy and Avoidability: 200, Range: increased to 80.
*'''Level 10''': MP -11; 200 seconds; +2 weapon speed.
*'''Level 11''': Weapon ATT: 11, Accuracy and Avoidability: 220, Range: increased to 88.
*'''Level 12''': Weapon ATT: 12, Accuracy and Avoidability: 240, Range: increased to 96.
*'''Level 13''': Weapon ATT: 13, Accuracy and Avoidability: 260, Range: increased to 104.
*'''Level 14''': Weapon ATT: 14, Accuracy and Avoidability: 280, Range: increased to 112.
*'''Level 15''': Weapon ATT: 15, Accuracy and Avoidability: 300, Range: increased to 120.
*'''Level 16''': Weapon ATT: 16, Accuracy and Avoidability: 320, Range: increased to 128.
*'''Level 17''': Weapon ATT: 17, Accuracy and Avoidability: 340, Range: increased to 136.
*'''Level 18''': Weapon ATT: 18, Accuracy and Avoidability: 360, Range: increased to 144.
*'''Level 19''': Weapon ATT: 19, Accuracy and Avoidability: 380, Range: increased to 152.
*'''Level 20''': Weapon ATT: 20, Accuracy and Avoidability: 400, Range: increased to 160.
}}
}}


{{MapleStory/Skill desc|Wind Archer2|Trifling Wind I|Grants a chance to deal additional damage after an attack. Must have a bow equipped.|Grants a chance to deal additional damage after an attack. Must have a bow equipped.
===Second Job===
*'''Requires Level 3 [[#Bow Mastery|Bow Mastery]]'''.|
{{MapleStory/Skill desc|Wind Archer2|Fairy Spiral|Spin to create a vortex of wind that knocks back enemies.||
*'''Level 1''': MP -15; for 220 seconds, 2% Success rate, final attack damage 120%
*'''Level 1''': MP Cost: 21, Damage: 157%, Number of Attacks: 3, Number of Enemies pushed back: 6.
*'''Level 2''': MP -16; for 240 seconds, 4% Success rate, final attack damage 125%
*'''Level 2''': MP Cost: 22, Damage: 159%, Number of Attacks: 3, Number of Enemies pushed back: 6.
*'''Level 3''': MP -16; for 260 seconds, 6% Success rate, final attack damage 125%
*'''Level 3''': MP Cost: 22, Damage: 161%, Number of Attacks: 3, Number of Enemies pushed back: 6.
*'''Level 4''': MP -17; for 280 seconds, 8% Success rate, final attack damage 130%
*'''Level 4''': MP Cost: 23, Damage: 163%, Number of Attacks: 3, Number of Enemies pushed back: 6.
*'''Level 5''': MP -17; for 300 seconds, 10% Success rate, final attack damage 130%
*'''Level 5''': MP Cost: 23, Damage: 165%, Number of Attacks: 3, Number of Enemies pushed back: 6.
*'''Level 6''': MP -18; for 320 seconds, 12% Success rate, final attack damage 135%
*'''Level 6''': MP Cost: 24, Damage: 167%, Number of Attacks: 3, Number of Enemies pushed back: 6.
*'''Level 7''': MP -18; for 340 seconds, 14% Success rate, final attack damage 135%
*'''Level 7''': MP Cost: 24, Damage: 169%, Number of Attacks: 3, Number of Enemies pushed back: 6.
*'''Level 8''': MP -19; for 360 seconds, 16% Success rate, final attack damage 140%
*'''Level 8''': MP Cost: 25, Damage: 171%, Number of Attacks: 3, Number of Enemies pushed back: 6.
*'''Level 9''': MP -19; for 380 seconds, 18% Success rate, final attack damage 140%
*'''Level 9''': MP Cost: 25, Damage: 173%, Number of Attacks: 3, Number of Enemies pushed back: 6.
*'''Level 10''': MP -20; for 400 seconds, 20% Success rate, final attack damage 145%
*'''Level 10''': MP Cost: 26, Damage: 175%, Number of Attacks: 3, Number of Enemies pushed back: 6.
*'''Level 11''': MP -20; for 420 seconds, 22% Success rate, final attack damage 145%
*'''Level 11''': MP Cost: 26, Damage: 177%, Number of Attacks: 3, Number of Enemies pushed back: 6.
*'''Level 12''': MP -21; for 440 seconds, 24% Success rate, final attack damage 150%
*'''Level 12''': MP Cost: 27, Damage: 179%, Number of Attacks: 3, Number of Enemies pushed back: 6.
*'''Level 13''': MP -21; for 460 seconds, 26% Success rate, final attack damage 150%
*'''Level 13''': MP Cost: 27, Damage: 181%, Number of Attacks: 3, Number of Enemies pushed back: 6.
*'''Level 14''': MP -22; for 480 seconds, 28% Success rate, final attack damage 155%
*'''Level 14''': MP Cost: 28, Damage: 183%, Number of Attacks: 3, Number of Enemies pushed back: 6.
*'''Level 15''': MP -22; for 500 seconds, 30% Success rate, final attack damage 155%
*'''Level 15''': MP Cost: 28, Damage: 185%, Number of Attacks: 3, Number of Enemies pushed back: 6.
*'''Level 16''': MP -23; for 520 seconds, 32% Success rate, final attack damage 160%
*'''Level 16''': MP Cost: 29, Damage: 187%, Number of Attacks: 3, Number of Enemies pushed back: 6.
*'''Level 17''': MP -23; for 540 seconds, 34% Success rate, final attack damage 160%
*'''Level 17''': MP Cost: 29, Damage: 189%, Number of Attacks: 3, Number of Enemies pushed back: 6.
*'''Level 18''': MP -24; for 560 seconds, 36% Success rate, final attack damage 165%
*'''Level 18''': MP Cost: 30, Damage: 191%, Number of Attacks: 3, Number of Enemies pushed back: 6.
*'''Level 19''': MP -24; for 580 seconds, 38% Success rate, final attack damage 165%
*'''Level 19''': MP Cost: 30, Damage: 193%, Number of Attacks: 3, Number of Enemies pushed back: 6.
*'''Level 20''': MP -25; for 600 seconds, 40% Success rate, final attack damage 170%}}
*'''Level 20''': MP Cost: 31, Damage: 195%, Number of Attacks: 3, Number of Enemies pushed back: 6.
}}


{{MapleStory/Skill desc|Wind Archer2|Sylvan Aid|Enables you to use your bow without consuming arrows for a fixed period of time.|Enables you to use your bow without consuming arrows for a fixed period of time.
{{MapleStory/Skill desc|Wind Archer2|Gust Shot|Fire off a speeding arrow in a straight line.||
*'''Requires Level 5 [[#Bow Booster|Bow Booster]]'''.|
*'''Level 1''': MP Cost: 10, Damage: 228%, Max Monsters Hit: 6, Number of Attacks: 2
*'''Level 1''': MP -15; 30 seconds
*'''Level 2''': MP Cost: 11, Damage: 231%, Max Monsters Hit: 6, Number of Attacks: 2
*'''Level 2''': MP -15; 60 seconds
*'''Level 3''': MP Cost: 11, Damage: 234%, Max Monsters Hit: 6, Number of Attacks: 2
*'''Level 3''': MP -15; 90 seconds
*'''Level 4''': MP Cost: 12, Damage: 237%, Max Monsters Hit: 6, Number of Attacks: 2
*'''Level 4''': MP -15; 120 seconds
*'''Level 5''': MP Cost: 12, Damage: 240%, Max Monsters Hit: 6, Number of Attacks: 2
*'''Level 5''': MP -15; 150 seconds
*'''Level 6''': MP Cost: 13, Damage: 243%, Max Monsters Hit: 6, Number of Attacks: 2
*'''Level 6''': MP -15; 180 seconds
*'''Level 7''': MP Cost: 13, Damage: 246%, Max Monsters Hit: 6, Number of Attacks: 2
*'''Level 7''': MP -15; 210 seconds
*'''Level 8''': MP Cost: 14, Damage: 249%, Max Monsters Hit: 6, Number of Attacks: 2
*'''Level 8''': MP -15; 240 seconds
*'''Level 9''': MP Cost: 14, Damage: 252%, Max Monsters Hit: 6, Number of Attacks: 2
*'''Level 9''': MP -15; 270 seconds
*'''Level 10''': MP Cost: 15, Damage: 255%, Max Monsters Hit: 6, Number of Attacks: 2
*'''Level 10''': MP -15; 300 seconds}}
*'''Level 11''': MP Cost: 15, Damage: 258%, Max Monsters Hit: 6, Number of Attacks: 2
*'''Level 12''': MP Cost: 16, Damage: 261%, Max Monsters Hit: 6, Number of Attacks: 2
*'''Level 13''': MP Cost: 16, Damage: 264%, Max Monsters Hit: 6, Number of Attacks: 2
*'''Level 14''': MP Cost: 17, Damage: 267%, Max Monsters Hit: 6, Number of Attacks: 2
*'''Level 15''': MP Cost: 17, Damage: 270%, Max Monsters Hit: 6, Number of Attacks: 2
*'''Level 16''': MP Cost: 18, Damage: 273%, Max Monsters Hit: 6, Number of Attacks: 2
*'''Level 17''': MP Cost: 18, Damage: 276%, Max Monsters Hit: 6, Number of Attacks: 2
*'''Level 18''': MP Cost: 19, Damage: 279%, Max Monsters Hit: 6, Number of Attacks: 2
*'''Level 19''': MP Cost: 19, Damage: 282%, Max Monsters Hit: 6, Number of Attacks: 2
*'''Level 20''': MP Cost: 20, Damage: 285%, Max Monsters Hit: 6, Number of Attacks: 2
}}


{{MapleStory/Skill desc|Wind Archer2|Storm Spike|Uses the wind to fire arrows that can attack multiple enemies.|Uses the wind to fire arrows that can attack multiple enemies.|
{{MapleStory/Skill desc|Wind Archer2|Trifling Wind I|The Spirit of Wind will confuse nearby enemies.||
*'''Level 1''': MP Cost: 20, Damage: 285%, Max Enemies Penetrated: 6
*'''Level 1''': Max soul energy created: 1, Chance to create energy: 10%, Random enemies damaged: 132%, Chance to create enhanced soul energy: 3%, Damage of enhanced soul energy: 153%.
*'''Level 2''': MP Cost: 20, Damage: 290%, Max Enemies Penetrated: 6
*'''Level 2''': Max soul energy created: 1, Chance to create energy: 11%, Random enemies damaged: 134%, Chance to create enhanced soul energy: 3%, Damage of enhanced soul energy: 156%.
*'''Level 3''': MP Cost: 20, Damage: 295%, Max Enemies Penetrated: 6
*'''Level 3''': Max soul energy created: 1, Chance to create energy: 11%, Random enemies damaged: 136%, Chance to create enhanced soul energy: 3%, Damage of enhanced soul energy: 159%.
*'''Level 4''': MP Cost: 20, Damage: 300%, Max Enemies Penetrated: 6
*'''Level 4''': Max soul energy created: 1, Chance to create energy: 12%, Random enemies damaged: 138%, Chance to create enhanced soul energy: 3%, Damage of enhanced soul energy: 162%.
*'''Level 5''': MP Cost: 20, Damage: 305%, Max Enemies Penetrated: 6
*'''Level 5''': Max soul energy created: 1, Chance to create energy: 12%, Random enemies damaged: 140%, Chance to create enhanced soul energy: 3%, Damage of enhanced soul energy: 165%.
*'''Level 6''': MP Cost: 22, Damage: 310%, Max Enemies Penetrated: 6
*'''Level 6''': Max soul energy created: 1, Chance to create energy: 13%, Random enemies damaged: 142%, Chance to create enhanced soul energy: 3%, Damage of enhanced soul energy: 168%.
*'''Level 7''': MP Cost: 22, Damage: 315%, Max Enemies Penetrated: 6
*'''Level 7''': Max soul energy created: 1, Chance to create energy: 13%, Random enemies damaged: 144%, Chance to create enhanced soul energy: 3%, Damage of enhanced soul energy: 171%.
*'''Level 8''': MP Cost: 22, Damage: 320%, Max Enemies Penetrated: 6
*'''Level 8''': Max soul energy created: 1, Chance to create energy: 14%, Random enemies damaged: 146%, Chance to create enhanced soul energy: 3%, Damage of enhanced soul energy: 174%.
*'''Level 9''': MP Cost: 22, Damage: 325%, Max Enemies Penetrated: 6
*'''Level 9''': Max soul energy created: 1, Chance to create energy: 14%, Random enemies damaged: 148%, Chance to create enhanced soul energy: 3%, Damage of enhanced soul energy: 177%.
*'''Level 10''': MP Cost: 22, Damage: 330%, Max Enemies Penetrated: 6
*'''Level 10''': Max soul energy created: 1, Chance to create energy: 15%, Random enemies damaged: 150%, Chance to create enhanced soul energy: 4%, Damage of enhanced soul energy: 180%.
*'''Level 11''': MP Cost: 24, Damage: 335%, Max Enemies Penetrated: 6
*'''Level 11''': Max soul energy created: 2, Chance to create energy: 15%, Random enemies damaged: 152%, Chance to create enhanced soul energy: 4%, Damage of enhanced soul energy: 183%.
*'''Level 12''': MP Cost: 24, Damage: 340%, Max Enemies Penetrated: 6
*'''Level 12''': Max soul energy created: 2, Chance to create energy: 16%, Random enemies damaged: 154%, Chance to create enhanced soul energy: 4%, Damage of enhanced soul energy: 186%.
*'''Level 13''': MP Cost: 24, Damage: 345%, Max Enemies Penetrated: 6
*'''Level 13''': Max soul energy created: 2, Chance to create energy: 16%, Random enemies damaged: 156%, Chance to create enhanced soul energy: 4%, Damage of enhanced soul energy: 189%.
*'''Level 14''': MP Cost: 24, Damage: 350%, Max Enemies Penetrated: 6
*'''Level 14''': Max soul energy created: 2, Chance to create energy: 17%, Random enemies damaged: 158%, Chance to create enhanced soul energy: 4%, Damage of enhanced soul energy: 192%.
*'''Level 15''': MP Cost: 24, Damage: 355%, Max Enemies Penetrated: 6
*'''Level 15''': Max soul energy created: 2, Chance to create energy: 17%, Random enemies damaged: 160%, Chance to create enhanced soul energy: 4%, Damage of enhanced soul energy: 195%.
*'''Level 16''': MP Cost: 26, Damage: 360%, Max Enemies Penetrated: 6
*'''Level 16''': Max soul energy created: 2, Chance to create energy: 18%, Random enemies damaged: 162%, Chance to create enhanced soul energy: 4%, Damage of enhanced soul energy: 198%.
*'''Level 17''': MP Cost: 26, Damage: 365%, Max Enemies Penetrated: 6
*'''Level 17''': Max soul energy created: 2, Chance to create energy: 18%, Random enemies damaged: 164%, Chance to create enhanced soul energy: 4%, Damage of enhanced soul energy: 201%.
*'''Level 18''': MP Cost: 26, Damage: 370%, Max Enemies Penetrated: 6
*'''Level 18''': Max soul energy created: 2, Chance to create energy: 19%, Random enemies damaged: 166%, Chance to create enhanced soul energy: 4%, Damage of enhanced soul energy: 204%.
*'''Level 19''': MP Cost: 26, Damage: 375%, Max Enemies Penetrated: 6
*'''Level 19''': Max soul energy created: 2, Chance to create energy: 19%, Random enemies damaged: 168%, Chance to create enhanced soul energy: 4%, Damage of enhanced soul energy: 207%.
*'''Level 20''': MP Cost: 26, Damage: 380%, Max Enemies Penetrated: 6
*'''Level 20''': Max soul energy created: 3, Chance to create energy: 20%, Random enemies damaged: 170%, Chance to create enhanced soul energy: 5%, Damage of enhanced soul energy: 210%.
}}
}}


{{MapleStory/Skill desc|Wind Archer2|Strafe|Fires 4 arrows at an enemy.|Fires 4 arrows at an enemy.|
{{MapleStory/Skill desc|Wind Archer2|Sylvan Aid|The blessings of the Sylph give you a leg-up against your enemies.||  
*'''Level 1''': MP -24; 86% Damage that attacks 4 times.
*'''Level 1''': MP Cost: 30, Weapon ATT: 2, Critical Rate: +1%, No Arrows used for: 20 sec.
*'''Level 2''': MP -24; 87% Damage that attacks 4 times.
*'''Level 2''': MP Cost: 30, Weapon ATT: 4, Critical Rate: +2%, No Arrows used for: 40 sec.
*'''Level 3''': MP -24; 88% Damage that attacks 4 times.
*'''Level 3''': MP Cost: 30, Weapon ATT: 6, Critical Rate: +3%, No Arrows used for: 60 sec.
*'''Level 4''': MP -24; 89% Damage that attacks 4 times.
*'''Level 4''': MP Cost: 30, Weapon ATT: 8, Critical Rate: +4%, No Arrows used for: 80 sec.
*'''Level 5''': MP -24; 90% Damage that attacks 4 times.
*'''Level 5''': MP Cost: 30, Weapon ATT: 10, Critical Rate: +5%, No Arrows used for: 100 sec.
*'''Level 6''': MP -26; 91% Damage that attacks 4 times.
*'''Level 6''': MP Cost: 30, Weapon ATT: 12, Critical Rate: +6%, No Arrows used for: 120 sec.
*'''Level 7''': MP -26; 92% Damage that attacks 4 times.
*'''Level 7''': MP Cost: 30, Weapon ATT: 14, Critical Rate: +7%, No Arrows used for: 140 sec.
*'''Level 8''': MP -26; 93% Damage that attacks 4 times.
*'''Level 8''': MP Cost: 30, Weapon ATT: 16, Critical Rate: +8%, No Arrows used for: 160 sec.
*'''Level 9''': MP -26; 94% Damage that attacks 4 times.
*'''Level 9''': MP Cost: 30, Weapon ATT: 18, Critical Rate: +9%, No Arrows used for: 180 sec.
*'''Level 10''': MP -26; 95% Damage that attacks 4 times.
*'''Level 10''': MP Cost: 30, Weapon ATT: 20, Critical Rate: +10%, No Arrows used for: 200 sec.
*'''Level 11''': MP -28; 96% Damage that attacks 4 times.
}}
*'''Level 12''': MP -28; 97% Damage that attacks 4 times.
*'''Level 13''': MP -28; 98% Damage that attacks 4 times.
*'''Level 14''': MP -28; 99% Damage that attacks 4 times.
*'''Level 15''': MP -28; 100% Damage that attacks 4 times.
*'''Level 16''': MP -30; 101% Damage that attacks 4 times.
*'''Level 17''': MP -30; 102% Damage that attacks 4 times.
*'''Level 18''': MP -30; 103% Damage that attacks 4 times.
*'''Level 19''': MP -30; 104% Damage that attacks 4 times.
*'''Level 20''': MP -30; 105% Damage that attacks 4 times.
|MS Skill Strafe2.png}}


{{MapleStory/Skill desc|Wind Archer2|Physical Training|Permanently improves STR and DEX through sheer physical training.|Permanently improves STR and DEX through sheer physical training.|
{{MapleStory/Skill desc|Wind Archer2|Bow Mastery|Increases the weapon mastery and accuracy of bows.||
*'''Level 1''': Permanently increase STR by 6 and DEX by 6.
*'''Level 1''': Bow Mastery: +14%, Accuracy: +12.
*'''Level 2''': Permanently increase STR by 12 and DEX by 12.
*'''Level 2''': Bow Mastery: +18%, Accuracy: +24.
*'''Level 3''': Permanently increase STR by 18 and DEX by 18.
*'''Level 3''': Bow Mastery: +22%, Accuracy: +36.
*'''Level 4''': Permanently increase STR by 24 and DEX by 24.
*'''Level 4''': Bow Mastery: +26%, Accuracy: +48.
*'''Level 5''': Permanently increase STR by 30 and DEX by 30.
*'''Level 5''': Bow Mastery: +30%, Accuracy: +60.
*'''Level 6''': Bow Mastery: +34%, Accuracy: +72.
*'''Level 7''': Bow Mastery: +38%, Accuracy: +84.
*'''Level 8''': Bow Mastery: +42%, Accuracy: +96.
*'''Level 9''': Bow Mastery: +46%, Accuracy: +108.
*'''Level 10''': Bow Mastery: +50%, Accuracy: +120.
}}
}}


{{MapleStory/Skill desc|Wind Archer2|Double Jump|Jump a second time while in the air.|Jump a second time while in the air.|
{{MapleStory/Skill desc|Wind Archer2|Bow Booster|Increases the attack speed of your weapon for a short time. Must have a bow equipped.|Requires Level 5 [[#Bow Mastery|Bow Mastery]]|
*'''Level 1''': MP Cost: 28, jumps a certain distance
*'''Level 1''': MP Cost: 29, Duration: 20 sec.
*'''Level 2''': MP Cost: 26, jumps a certain distance
*'''Level 2''': MP Cost: 27, Duration: 40 sec.
*'''Level 3''': MP Cost: 24, jumps a certain distance
*'''Level 3''': MP Cost: 25, Duration: 60 sec.
*'''Level 4''': MP Cost: 22, jumps a certain distance
*'''Level 4''': MP Cost: 23, Duration: 80 sec.
*'''Level 5''': MP Cost: 20, jumps a certain distance
*'''Level 5''': MP Cost: 21, Duration: 100 sec.
*'''Level 6''': MP Cost: 18, jumps a certain distance
*'''Level 6''': MP Cost: 19, Duration: 120 sec.
*'''Level 7''': MP Cost: 16, jumps a certain distance
*'''Level 7''': MP Cost: 17, Duration: 140 sec.
*'''Level 8''': MP Cost: 14, jumps a certain distance
*'''Level 8''': MP Cost: 15, Duration: 160 sec.
*'''Level 9''': MP Cost: 12, jumps a certain distance
*'''Level 9''': MP Cost: 13, Duration: 180 sec.
*'''Level 10''': MP Cost: 10, jumps a certain distance
*'''Level 10''': MP Cost: 11, Duration: 200 sec.
}}
}}


===Third Job===
{{MapleStory/Skill desc|Wind Archer2|Physical Training|Permanently improves STR and DEX through sheer physical training.||
====Wind Archer====
*'''Level 1''': Permanently increase STR and DEX by 6.
{{MapleStory/Skill desc|Wind Archer3|Arrow Rain|Fires a volley of arrows into the sky, attacking multiple monsters at once with a chance to stun.|Fires a volley of arrows into the sky, attacking multiple monsters at once with a chance to stun.|
*'''Level 2''': Permanently increase STR and DEX by 12.
*'''Level 1''': MP -18; 113x3% Damage on 5 monsters. Stun Chance: 3%, Stun Duration: 1 sec
*'''Level 3''': Permanently increase STR and DEX by 18.
*'''Level 2''': MP -18; 116x3% Damage on 5 monsters. Stun Chance: 6%, Stun Duration: 1 sec
*'''Level 4''': Permanently increase STR and DEX by 24.
*'''Level 3''': MP -18; 119x3% Damage on 5 monsters. Stun Chance: 9%, Stun Duration: 1 sec
*'''Level 5''': Permanently increase STR and DEX by 30.
*'''Level 4''': MP -18; 122x3% Damage on 6 monsters. Stun Chance: 12%, Stun Duration: 1 sec
*'''Level 5''': MP -18; 125x3% Damage on 6 monsters. Stun Chance: 15%, Stun Duration: 1 sec
*'''Level 6''': MP -20; 128x3% Damage on 6 monsters. Stun Chance: 18%, Stun Duration: 2 sec
*'''Level 7''': MP -20; 131x3% Damage on 6 monsters. Stun Chance: 21%, Stun Duration: 2 sec
*'''Level 8''': MP -20; 134x3% Damage on 7 monsters. Stun Chance: 24%, Stun Duration: 2 sec
*'''Level 9''': MP -20; 137x3% Damage on 7 monsters. Stun Chance: 27%, Stun Duration: 2 sec
*'''Level 10''': MP -20; 140x3% Damage on 7 monsters. Stun Chance: 30%, Stun Duration: 2 sec
*'''Level 11''': MP -22; 143x3% Damage on 7 monsters. Stun Chance: 33%, Stun Duration: 3 sec
*'''Level 12''': MP -22; 146x3% Damage on 8 monsters. Stun Chance: 36%, Stun Duration: 3 sec
*'''Level 13''': MP -22; 149x3% Damage on 8 monsters. Stun Chance: 39%, Stun Duration: 3 sec
*'''Level 14''': MP -22; 152x3% Damage on 8 monsters. Stun Chance: 42%, Stun Duration: 3 sec
*'''Level 15''': MP -22; 155x3% Damage on 8 monsters. Stun Chance: 45%, Stun Duration: 3 sec
*'''Level 16''': MP -24; 158x3% Damage on 9 monsters. Stun Chance: 48%, Stun Duration: 4 sec
*'''Level 17''': MP -24; 161x3% Damage on 9 monsters. Stun Chance: 51%, Stun Duration: 4 sec
*'''Level 18''': MP -24; 164x3% Damage on 9 monsters. Stun Chance: 54%, Stun Duration: 4 sec
*'''Level 19''': MP -24; 167x3% Damage on 9 monsters. Stun Chance: 57%, Stun Duration: 4 sec
*'''Level 20''': '''MP -24; 170x3% Damage on 10 monsters. Stun Chance: 60%, Stun Duration: 4 sec'''
*''Level 21'': MP -26, 173x3% Damage on 10 monsters. Stun Chance: 63%, Stun Duration: 5 sec
*''Level 22'': MP -26, 176x3% Damage on 10 monsters. Stun Chance: 66%, Stun Duration: 5 sec
}}
}}


{{MapleStory/Skill desc|Wind Archer3|Concentrate|Temporarily increases your Weapon ATT and decreases the MP consumed when using skills. Stacks with other buffs.|Temporarily increases your Weapon ATT and decreases the MP consumed when using skills. Stacks with other buffs.|
===Third Job===
*'''Level 1''': MP Cost: 12, Weapon ATT: +11, Duration: 66 sec, MP Consumed: -6%
{{MapleStory/Skill desc|Wind Archer3|Sentient Arrow|Shoot off a frigid arrow to attack indiscriminately. #cHold down the key button and use direction keys# to steer.||
*'''Level 2''': MP Cost: 14, Weapon ATT: +12, Duration: 72 sec, MP Consumed: -7%
*'''Level 1''': MP Cost: 3. Attack 6 enemies with 108% damage two times. Steer by holding the skill key and using the directional keys. Maximum Range: 350. Does not activate with Trifling Wind and Storm Bringer.
*'''Level 3''': MP Cost: 16, Weapon ATT: +13, Duration: 78 sec, MP Consumed: -8%
*'''Level 2''': MP Cost: 3. Attack 6 enemies with 111% damage two times. Steer by holding the skill key and using the directional keys. Maximum Range: 350. Does not activate with Trifling Wind and Storm Bringer.
*'''Level 4''': MP Cost: 18, Weapon ATT: +14, Duration: 84 sec, MP Consumed: -9%
*'''Level 3''': MP Cost: 3. Attack 6 enemies with 114% damage two times. Steer by holding the skill key and using the directional keys. Maximum Range: 350. Does not activate with Trifling Wind and Storm Bringer.
*'''Level 5''': MP Cost: 20, Weapon ATT: +15, Duration: 90 sec, MP Consumed: -10%
*'''Level 4''': MP Cost: 4. Attack 6 enemies with 117% damage two times. Steer by holding the skill key and using the directional keys. Maximum Range: 350. Does not activate with Trifling Wind and Storm Bringer.
*'''Level 6''': MP Cost: 22, Weapon ATT: +16, Duration: 96 sec, MP Consumed: -11%
*'''Level 5''': MP Cost: 4. Attack 6 enemies with 120% damage two times. Steer by holding the skill key and using the directional keys. Maximum Range: 350. Does not activate with Trifling Wind and Storm Bringer.
*'''Level 7''': MP Cost: 24, Weapon ATT: +17, Duration: 102 sec, MP Consumed: -12%
*'''Level 6''': MP Cost: 4. Attack 6 enemies with 123% damage two times. Steer by holding the skill key and using the directional keys. Maximum Range: 350. Does not activate with Trifling Wind and Storm Bringer.
*'''Level 8''': MP Cost: 26, Weapon ATT: +18, Duration: 108 sec, MP Consumed: -13%
*'''Level 7''': MP Cost: 4. Attack 6 enemies with 126% damage two times. Steer by holding the skill key and using the directional keys. Maximum Range: 350. Does not activate with Trifling Wind and Storm Bringer.
*'''Level 9''': MP Cost: 28, Weapon ATT: +19, Duration: 114 sec, MP Consumed: -14%
*'''Level 8''': MP Cost: 5. Attack 6 enemies with 129% damage two times. Steer by holding the skill key and using the directional keys. Maximum Range: 350. Does not activate with Trifling Wind and Storm Bringer.
*'''Level 10''': MP Cost: 30, Weapon ATT: +20, Duration: 120 sec, MP Consumed: -15%
*'''Level 9''': MP Cost: 5. Attack 6 enemies with 132% damage. Steer by holding the skill key and using the directional keys. Maximum Range: 350. Does not activate with Trifling Wind and Storm Bringer.
*'''Level 11''': MP Cost: 32, Weapon ATT: +21, Duration: 126 sec, MP Consumed: -16%
*'''Level 10''': MP Cost: 5. Attack 6 enemies with 135% damage two times. Steer by holding the skill key and using the directional keys. Maximum Range: 350. Does not activate with Trifling Wind and Storm Bringer.
*'''Level 12''': MP Cost: 34, Weapon ATT: +22, Duration: 132 sec, MP Consumed: -17%
*'''Level 11''': MP Cost: 5. Attack 6 enemies with 138% damage two times. Steer by holding the skill key and using the directional keys. Maximum Range: 350. Does not activate with Trifling Wind and Storm Bringer.
*'''Level 13''': MP Cost: 36, Weapon ATT: +23, Duration: 138 sec, MP Consumed: -18%
*'''Level 12''': MP Cost: 6. Attack 6 enemies with 141% damage two times. Steer by holding the skill key and using the directional keys. Maximum Range: 350. Does not activate with Trifling Wind and Storm Bringer.
*'''Level 14''': MP Cost: 38, Weapon ATT: +24, Duration: 144 sec, MP Consumed: -19%
*'''Level 13''': MP Cost: 6. Attack 6 enemies with 144% damage two times. Steer by holding the skill key and using the directional keys. Maximum Range: 350. Does not activate with Trifling Wind and Storm Bringer.
*'''Level 15''': MP Cost: 40, Weapon ATT: +25, Duration: 150 sec, MP Consumed: -20%
*'''Level 14''': MP Cost: 6. Attack 6 enemies with 147% damage two times. Steer by holding the skill key and using the directional keys. Maximum Range: 350. Does not activate with Trifling Wind and Storm Bringer.
*'''Level 16''': MP Cost: 42, Weapon ATT: +26, Duration: 156 sec, MP Consumed: -21%
*'''Level 15''': MP Cost: 6. Attack 6 enemies with 150% damage two times. Steer by holding the skill key and using the directional keys. Maximum Range: 350. Does not activate with Trifling Wind and Storm Bringer.
*'''Level 17''': MP Cost: 44, Weapon ATT: +27, Duration: 162 sec, MP Consumed: -22%
*'''Level 16''': MP Cost: 7. Attack 6 enemies with 153% damage two times. Steer by holding the skill key and using the directional keys. Maximum Range: 350. Does not activate with Trifling Wind and Storm Bringer.
*'''Level 18''': MP Cost: 46, Weapon ATT: +28, Duration: 168 sec, MP Consumed: -23%
*'''Level 17''': MP Cost: 7. Attack 6 enemies with 156% damage. Steer by holding the skill key and using the directional keys. Maximum Range: 350. Does not activate with Trifling Wind and Storm Bringer.
*'''Level 19''': MP Cost: 48, Weapon ATT: +29, Duration: 174 sec, MP Consumed: -24%
*'''Level 18''': MP Cost: 7. Attack 6 enemies with 159% damage two times. Steer by holding the skill key and using the directional keys. Maximum Range: 350. Does not activate with Trifling Wind and Storm Bringer.
*'''Level 20''': '''MP Cost: 50, Weapon ATT: +30, Duration: 180 sec, MP Consumed: -25%'''
*'''Level 19''': MP Cost: 7. Attack 6 enemies with 162% damage two times. Steer by holding the skill key and using the directional keys. Maximum Range: 350. Does not activate with Trifling Wind and Storm Bringer.
*''Level 21'': MP Cost: 52, Weapon ATT: +31, Duration: 186 sec, MP Consumed: -26%
*'''Level 20''': MP Cost: 8. Attack 6 enemies with 165% damage two times. Steer by holding the skill key and using the directional keys. Maximum Range: 350. Does not activate with Trifling Wind and Storm Bringer.
*''Level 22'': MP Cost: 54, Weapon ATT: +32, Duration: 192 sec, MP Consumed: -27%
}}
}}


{{MapleStory/Skill desc|Wind Archer3|Evasion Boost|Grants you a chance to dodge enemy attacks. When you succeed, following attacks made within 1 second will be a Critical Hit.|Grants you a chance to dodge enemy attacks. When you succeed, following attacks made within 1 second will be a Critical Hit.|
{{MapleStory/Skill desc|Wind Archer3|Pinpoint Pierce|Shoot off two arrows to strike the same enemy.||
*'''Level 1''': 12% chance of avoiding an attack.
*'''Level 1''': MP Cost: 27, Max Enemies Hit: 1, Damage: 283%, Number of Attacks: 2. Repeatedly attack the same enemy to activate a damage buff of 10%.
*'''Level 2''': 14% chance of avoiding an attack.
*'''Level 2''': MP Cost: 28, Max Enemies Hit: 1, Damage: 286%, Number of Attacks: 2. Repeatedly attack the same enemy to activate a damage buff of 11%.
*'''Level 3''': 16% chance of avoiding an attack.
*'''Level 3''': MP Cost: 28, Max Enemies Hit: 1, Damage: 289%, Number of Attacks: 2. Repeatedly attack the same enemy to activate a damage buff of 11%.
*'''Level 4''': 18% chance of avoiding an attack.
*'''Level 4''': MP Cost: 29, Max Enemies Hit: 1, Damage: 292%, Number of Attacks: 2. Repeatedly attack the same enemy to activate a damage buff of 12%.
*'''Level 5''': 20% chance of avoiding an attack.
*'''Level 5''': MP Cost: 29, Max Enemies Hit: 1, Damage: 295%, Number of Attacks: 2. Repeatedly attack the same enemy to activate a damage buff of 12%.
*'''Level 6''': 22% chance of avoiding an attack.
*'''Level 6''': MP Cost: 30, Max Enemies Hit: 1, Damage: 298%, Number of Attacks: 2. Repeatedly attack the same enemy to activate a damage buff of 13%.
*'''Level 7''': 24% chance of avoiding an attack.
*'''Level 7''': MP Cost: 30, Max Enemies Hit: 1, Damage: 301%, Number of Attacks: 2. Repeatedly attack the same enemy to activate a damage buff of 13%.
*'''Level 8''': 26% chance of avoiding an attack.
*'''Level 8''': MP Cost: 31, Max Enemies Hit: 1, Damage: 304%, Number of Attacks: 2. Repeatedly attack the same enemy to activate a damage buff of 14%.
*'''Level 9''': 28% chance of avoiding an attack.
*'''Level 9''': MP Cost: 31, Max Enemies Hit: 1, Damage: 307%, Number of Attacks: 2. Repeatedly attack the same enemy to activate a damage buff of 14%.
*'''Level 10''': '''30% chance of avoiding an attack.'''
*'''Level 10''': MP Cost: 32, Max Enemies Hit: 1, Damage: 310%, Number of Attacks: 2. Repeatedly attack the same enemy to activate a damage buff of 15%.
*''Level 11'': 32% chance of avoiding an attack.
*'''Level 11''': MP Cost: 32, Max Enemies Hit: 1, Damage: 313%, Number of Attacks: 2. Repeatedly attack the same enemy to activate a damage buff of 15%.
*''Level 12'': 34% chance of avoiding an attack.
*'''Level 12''': MP Cost: 33, Max Enemies Hit: 1, Damage: 316%, Number of Attacks: 2. Repeatedly attack the same enemy to activate a damage buff of 16%.
*'''Level 13''': MP Cost: 33, Max Enemies Hit: 1, Damage: 319%, Number of Attacks: 2. Repeatedly attack the same enemy to activate a damage buff of 16%.
*'''Level 14''': MP Cost: 34, Max Enemies Hit: 1, Damage: 322%, Number of Attacks: 2. Repeatedly attack the same enemy to activate a damage buff of 17%.
*'''Level 15''': MP Cost: 34, Max Enemies Hit: 1, Damage: 325%, Number of Attacks: 2. Repeatedly attack the same enemy to activate a damage buff of 17%.
*'''Level 16''': MP Cost: 35, Max Enemies Hit: 1, Damage: 328%, Number of Attacks: 2. Repeatedly attack the same enemy to activate a damage buff of 18%.
*'''Level 17''': MP Cost: 35, Max Enemies Hit: 1, Damage: 331%, Number of Attacks: 2. Repeatedly attack the same enemy to activate a damage buff of 18%.
*'''Level 18''': MP Cost: 36, Max Enemies Hit: 1, Damage: 334%, Number of Attacks: 2. Repeatedly attack the same enemy to activate a damage buff of 19%.
*'''Level 19''': MP Cost: 36, Max Enemies Hit: 1, Damage: 337%, Number of Attacks: 2. Repeatedly attack the same enemy to activate a damage buff of 19%.
*'''Level 20''': MP Cost: 37, Max Enemies Hit: 1, Damage: 340%, Number of Attacks: 2. Repeatedly attack the same enemy to activate a damage buff of 20%.
}}
}}


{{MapleStory/Skill desc|Wind Archer3|Puppet|Temporarily summons a puppet, which takes all the attacks from the monsters instead.|Temporarily summons a puppet, which takes all the attacks from the monsters instead.|
{{MapleStory/Skill desc|Wind Archer3|Trifling Wind II|A spirit of the wind will distress nearby enemies.|Requires Level 20 [[#Trifling Wind I|Trifling Wind I]]|
*'''Level 1''': MP -30; 18 seconds of 1600 HP puppet summon.
*'''Level 1''': Max soul energy created: 3, Chance to create energy: 20%, Random enemies damaged: 177%, Chance to create enhanced soul energy: 5%, Damage of enhanced soul energy: 213%
*'''Level 2''': MP -30; 21 seconds of 2200 HP puppet summon.
*'''Level 2''': Max soul energy created: 3, Chance to create energy: 21%, Random enemies damaged: 179%, Chance to create enhanced soul energy: 5%, Damage of enhanced soul energy: 216%
*'''Level 3''': MP -34; 24 seconds of 2800 HP puppet summon.
*'''Level 3''': Max soul energy created: 3, Chance to create energy: 21%, Random enemies damaged: 181%, Chance to create enhanced soul energy: 5%, Damage of enhanced soul energy: 219%
*'''Level 4''': MP -34; 27 seconds of 3400 HP puppet summon.
*'''Level 4''': Max soul energy created: 3, Chance to create energy: 22%, Random enemies damaged: 183%, Chance to create enhanced soul energy: 6%, Damage of enhanced soul energy: 222%
*'''Level 5''': MP -34; 30 seconds of 4000 HP puppet summon.
*'''Level 5''': Max soul energy created: 3, Chance to create energy: 22%, Random enemies damaged: 185%, Chance to create enhanced soul energy: 6%, Damage of enhanced soul energy: 225%
*'''Level 6''': MP -38; 33 seconds of 4600 HP puppet summon.
*'''Level 6''': Max soul energy created: 3, Chance to create energy: 23%, Random enemies damaged: 187%, Chance to create enhanced soul energy: 6%, Damage of enhanced soul energy: 228%
*'''Level 7''': MP -38; 36 seconds of 5200 HP puppet summon.
*'''Level 7''': Max soul energy created: 3, Chance to create energy: 23%, Random enemies damaged: 189%, Chance to create enhanced soul energy: 6%, Damage of enhanced soul energy: 231%
*'''Level 8''': MP -38; 39 seconds of 5800 HP puppet summon.
*'''Level 8''': Max soul energy created: 3, Chance to create energy: 24%, Random enemies damaged: 191%, Chance to create enhanced soul energy: 7%, Damage of enhanced soul energy: 234%
*'''Level 9''': MP -42; 42 seconds of 6400 HP puppet summon.
*'''Level 9''': Max soul energy created: 3, Chance to create energy: 24%, Random enemies damaged: 193%, Chance to create enhanced soul energy: 7%, Damage of enhanced soul energy: 237%
*'''Level 10''': MP -42; 45 seconds of 7000 HP puppet summon.
*'''Level 10''': Max soul energy created: 3, Chance to create energy: 25%, Random enemies damaged: 195%, Chance to create enhanced soul energy: 7%, Damage of enhanced soul energy: 240%
*'''Level 11''': MP -42; 48 seconds of 7600 HP puppet summon.
*'''Level 11''': Max soul energy created: 3, Chance to create energy: 25%, Random enemies damaged: 197%, Chance to create enhanced soul energy: 7%, Damage of enhanced soul energy: 243%
*'''Level 12''': MP -46; 51 seconds of 8200 HP puppet summon.
*'''Level 12''': Max soul energy created: 3, Chance to create energy: 26%, Random enemies damaged: 199%, Chance to create enhanced soul energy: 8%, Damage of enhanced soul energy: 246%
*'''Level 13''': MP -46; 54 seconds of 8800 HP puppet summon.
*'''Level 13''': Max soul energy created: 3, Chance to create energy: 26%, Random enemies damaged: 201%, Chance to create enhanced soul energy: 8%, Damage of enhanced soul energy: 249%
*'''Level 14''': MP -46; 57 seconds of 9400 HP puppet summon.
*'''Level 14''': Max soul energy created: 3, Chance to create energy: 27%, Random enemies damaged: 203%, Chance to create enhanced soul energy: 8%, Damage of enhanced soul energy: 252%
*'''Level 15''': '''MP -50; 60 seconds of 10000 HP puppet summon.'''
*'''Level 15''': Max soul energy created: 3, Chance to create energy: 27%, Random enemies damaged: 205%, Chance to create enhanced soul energy: 8%, Damage of enhanced soul energy: 255%
*''Level 16'': MP -50; 63 seconds of 10600 HP puppet summon.
*'''Level 16''': Max soul energy created: 3, Chance to create energy: 28%, Random enemies damaged: 207%, Chance to create enhanced soul energy: 9%, Damage of enhanced soul energy: 258%
*''Level 17'': MP -50; 66 seconds of 11200 HP puppet summon.
*'''Level 17''': Max soul energy created: 3, Chance to create energy: 28%, Random enemies damaged: 209%, Chance to create enhanced soul energy: 9%, Damage of enhanced soul energy: 261%
*'''Level 18''': Max soul energy created: 3, Chance to create energy: 29%, Random enemies damaged: 211%, Chance to create enhanced soul energy: 9%, Damage of enhanced soul energy: 264%
*'''Level 19''': Max soul energy created: 3, Chance to create energy: 29%, Random enemies damaged: 213%, Chance to create enhanced soul energy: 9%, Damage of enhanced soul energy: 267%
*'''Level 20''': Max soul energy created: 4, Chance to create energy: 30%, Random enemies damaged: 215%, Chance to create enhanced soul energy: 10%, Damage of enhanced soul energy: 270%
}}
}}


{{MapleStory/Skill desc|Wind Archer3|Albatross|Transforms you into Eagle Eye, a heroic figure who was able to use his bow more freely and skillfully than anyone else! This will enhance your Speed and Jump as well as give you access to the exclusive skills of Eagle Eye.|Transforms you into Eagle Eye, a heroic figure who was able to use his bow more freely and skillfully than anyone else! This will enhance your Speed and Jump as well as give you access to the exclusive skills of Eagle Eye.|
{{MapleStory/Skill desc|Wind Archer3|Albatross|Borrow the power of the legendary Albatross to boost your combat stats.||
*'''Level 1''': MP Cost: 40, Duration: 120 sec, Weapon ATT: +4, Weapon DEF: +20, Magic DEF: +20, Speed: +8, Jump: +4. Cooldown: 250 sec
*'''Level 1''': MP Cost: 51, Duration: 10 sec. Weapon ATT: 1, Max HP: 75, Critical Rate: 1% with +1 attack speed.
*'''Level 2''': MP Cost: 44, Duration: 120 sec, Weapon ATT: +8, Weapon DEF: +40, Magic DEF: +40, Speed: +16, Jump: +8. Cooldown: 220 sec
*'''Level 2''': MP Cost: 52, Duration: 20 sec. Weapon ATT: 2, Max HP: 150, Critical Rate: 1% with +1 attack speed.
*'''Level 3''': MP Cost: 44, Duration: 120 sec, Weapon ATT: +12, Weapon DEF: +60, Magic DEF: +60, Speed: +24, Jump: +12. Cooldown: 190 sec
*'''Level 3''': MP Cost: 53, Duration: 30 sec. Weapon ATT: 3, Max HP: 225, Critical Rate: 2% with +1 attack speed.
*'''Level 4''': MP Cost: 48, Duration: 120 sec, Weapon ATT: +16, Weapon DEF: +80, Magic DEF: +80, Speed: +32, Jump: +16. Cooldown: 160 sec
*'''Level 4''': MP Cost: 54, Duration: 40 sec. Weapon ATT: 4, Max HP: 300, Critical Rate: 2% with +1 attack speed.
*'''Level 5''': '''MP Cost: 48, Duration: 120 sec, Weapon ATT: +20, Weapon DEF: +100, Magic DEF: +100, Speed: +40, Jump: +20. Cooldown: 130 sec'''
*'''Level 5''': MP Cost: 55, Duration: 50 sec. Weapon ATT: 5, Max HP: 375, Critical Rate: 3% with +1 attack speed.
*''Level 6'': MP Cost: 52, Duration: 120 sec, Weapon ATT: +24, Weapon DEF: +120, Magic DEF: +120, Speed: +48, Jump: +24. Cooldown: 100 sec
*'''Level 6''': MP Cost: 56, Duration: 60 sec. Weapon ATT: 6, Max HP: 450, Critical Rate: 3% with +1 attack speed.
*''Level 7'': MP Cost: 52, Duration: 120 sec, Weapon ATT: +28, Weapon DEF: +140, Magic DEF: +140, Speed: +56, Jump: +28. Cooldown: 70 sec
*'''Level 7''': MP Cost: 57, Duration: 70 sec. Weapon ATT: 7, Max HP: 525, Critical Rate: 4% with +1 attack speed.
*'''Level 8''': MP Cost: 58, Duration: 80 sec. Weapon ATT: 8, Max HP: 600, Critical Rate: 4% with +1 attack speed.
*'''Level 9''': MP Cost: 59, Duration: 90 sec. Weapon ATT: 9, Max HP: 675, Critical Rate: 5% with +1 attack speed.
*'''Level 10''': MP Cost: 60, Duration: 100 sec. Weapon ATT: 10, Max HP: 750, Critical Rate: 5% with +1 attack speed.
*'''Level 11''': MP Cost: 61, Duration: 110 sec. Weapon ATT: 11, Max HP: 825, Critical Rate: 6% with +1 attack speed.
*'''Level 12''': MP Cost: 62, Duration: 120 sec. Weapon ATT: 12, Max HP: 900, Critical Rate: 6% with +1 attack speed.
*'''Level 13''': MP Cost: 63, Duration: 130 sec. Weapon ATT: 13, Max HP: 975, Critical Rate: 7% with +1 attack speed.
*'''Level 14''': MP Cost: 64, Duration: 140 sec. Weapon ATT: 14, Max HP: 1050, Critical Rate: 7% with +1 attack speed.
*'''Level 15''': MP Cost: 65, Duration: 150 sec. Weapon ATT: 15, Max HP: 1125, Critical Rate: 8% with +1 attack speed.
*'''Level 16''': MP Cost: 66, Duration: 160 sec. Weapon ATT: 16, Max HP: 1200, Critical Rate: 8% with +1 attack speed.
*'''Level 17''': MP Cost: 67, Duration: 170 sec. Weapon ATT: 17, Max HP: 1275, Critical Rate: 9% with +1 attack speed.
*'''Level 18''': MP Cost: 68, Duration: 180 sec. Weapon ATT: 18, Max HP: 1350, Critical Rate: 9% with +1 attack speed.
*'''Level 19''': MP Cost: 69, Duration: 190 sec. Weapon ATT: 19, Max HP: 1425, Critical Rate: 10% with +1 attack speed.
*'''Level 20''': MP Cost: 70, Duration: 200 sec. Weapon ATT: 20, Max HP: 1500, Critical Rate: 10% with +1 attack speed.
}}
}}


{{MapleStory/Skill desc|Wind Archer3|Wind Piercing|Inflict significant damage to multiple enemies with a single powerful blow and absorbs a portion of the as HP. You cannot absorb more than half of your Max HP or more than the enemy's Max HP. Available only as Eagle Eye.|Inflict significant damage to multiple enemies with a single powerful blow and absorbs a portion of the as HP. You cannot absorb more than half of your Max HP or more than the enemy's Max HP. Available only as Eagle Eye.
{{MapleStory/Skill desc|Wind Archer3|Emerald Flower|Summon a green crystal flower that attracts nearby enemies. Enemies intoxicated by the scent will slow down.||
*'''Requires Level 1 [[#Eagle Eye|Eagle Eye]]'''.|
*'''Level 1''': MP Cost: 33, Duration: 24 sec. Crystal Flower HP: 3,800. Slows affected enemies.
*'''Level 1''': MP Cost: 15, Damage: 560%, Absorbs 10% of the damage, Max Enemies Penetrated: 3
*'''Level 2''': MP Cost: 36, Duration: 24 sec. Crystal Flower HP: 5,600. Slows affected enemies.
*'''Level 2''': MP Cost: 15, Damage: 570%, Absorbs 12% of the damage, Max Enemies Penetrated: 3
*'''Level 3''': MP Cost: 39, Duration: 33 sec. Crystal Flower HP: 7,400. Slows affected enemies.
*'''Level 3''': MP Cost: 15, Damage: 580%, Absorbs 14% of the damage, Max Enemies Penetrated: 3
*'''Level 4''': MP Cost: 42, Duration: 33 sec. Crystal Flower HP: 9,200. Slows affected enemies.
*'''Level 4''': MP Cost: 15, Damage: 590%, Absorbs 16% of the damage, Max Enemies Penetrated: 3
*'''Level 5''': MP Cost: 45, Duration: 42 sec. Crystal Flower HP: 11,000. Slows affected enemies.
*'''Level 5''': MP Cost: 18, Damage: 600%, Absorbs 18% of the damage, Max Enemies Penetrated: 3
*'''Level 6''': MP Cost: 48, Duration: 42 sec. Crystal Flower HP: 12,800. Slows affected enemies.
*'''Level 6''': MP Cost: 18, Damage: 610%, Absorbs 20% of the damage, Max Enemies Penetrated: 4
*'''Level 7''': MP Cost: 51, Duration: 51 sec. Crystal Flower HP: 14,600. Slows affected enemies.
*'''Level 7''': MP Cost: 18, Damage: 620%, Absorbs 22% of the damage, Max Enemies Penetrated: 4
*'''Level 8''': MP Cost: 54, Duration: 51 sec. Crystal Flower HP: 16,400. Slows affected enemies.
*'''Level 8''': MP Cost: 18, Damage: 630%, Absorbs 24% of the damage, Max Enemies Penetrated: 4
*'''Level 9''': MP Cost: 57, Duration: 60 sec. Crystal Flower HP: 18,200. Slows affected enemies.
*'''Level 9''': MP Cost: 18, Damage: 640%, Absorbs 26% of the damage, Max Enemies Penetrated: 4
*'''Level 10''': MP Cost: 60, Duration: 60 sec. Crystal Flower HP: 20,000. Slows affected enemies.
*'''Level 10''': MP Cost: 21, Damage: 650%, Absorbs 28% of the damage, Max Enemies Penetrated: 4
*'''Level 11''': MP Cost: 21, Damage: 660%, Absorbs 30% of the damage, Max Enemies Penetrated: 5
*'''Level 12''': MP Cost: 21, Damage: 670%, Absorbs 32% of the damage, Max Enemies Penetrated: 5
*'''Level 13''': MP Cost: 21, Damage: 680%, Absorbs 34% of the damage, Max Enemies Penetrated: 5
*'''Level 14''': MP Cost: 21, Damage: 690%, Absorbs 36% of the damage, Max Enemies Penetrated: 5
*'''Level 15''': MP Cost: 24, Damage: 700%, Absorbs 38% of the damage, Max Enemies Penetrated: 5
*'''Level 16''': MP Cost: 24, Damage: 710%, Absorbs 40% of the damage, Max Enemies Penetrated: 6
*'''Level 17''': MP Cost: 24, Damage: 720%, Absorbs 42% of the damage, Max Enemies Penetrated: 6
*'''Level 18''': MP Cost: 24, Damage: 730%, Absorbs 44% of the damage, Max Enemies Penetrated: 6
*'''Level 19''': MP Cost: 24, Damage: 740%, Absorbs 46% of the damage, Max Enemies Penetrated: 6
*'''Level 20''': '''MP Cost: 27, Damage: 750%, Absorbs 48% of the damage, Max Enemies Penetrated: 6'''
*''Level 21'': MP Cost: 27, Damage: 760%, Absorbs 50% of the damage, Max Enemies Penetrated: 7
*''Level 22'': MP Cost: 27, Damage: 770%, Absorbs 52% of the damage, Max Enemies Penetrated: 7
}}
}}


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}}
}}


{{MapleStory/Skill desc|Wind Archer3|Hurricane|Launches arrows at a tremendous speed, like a catastrophic rainstorm. Pressing the skill key will fire arrows continuously.|Launches arrows at a tremendous speed, like a catastrophic rainstorm. Pressing the skill key will fire arrows continuously.|
{{MapleStory/Skill desc|Wind Archer3|Featherweight|Your body becomes as light as a feather, gaining freedom from enemy attacks.||
*'''Level 1''': MP -7; 142% Damage.
*'''Level 1''': Damage Intake: -6% All abnormal status and elemental resistance: +1%.
*'''Level 2''': MP -7; 144% Damage.
*'''Level 2''': Damage Intake: -7% All abnormal status and elemental resistance: +1%.
*'''Level 3''': MP -7; 146% Damage.
*'''Level 3''': Damage Intake: -8% All abnormal status and elemental resistance: +2%.
*'''Level 4''': MP -7; 148% Damage.
*'''Level 4''': Damage Intake: -10% All abnormal status and elemental resistance: +2%.
*'''Level 5''': MP -7; 150% Damage.
*'''Level 5''': Damage Intake: -11% All abnormal status and elemental resistance: +3%.
*'''Level 6''': MP -7; 152% Damage.
*'''Level 6''': Damage Intake: -12% All abnormal status and elemental resistance: +3%.
*'''Level 7''': MP -7; 154% Damage.
*'''Level 7''': Damage Intake: -13% All abnormal status and elemental resistance: +4%.
*'''Level 8''': MP -7; 156% Damage.
*'''Level 8''': Damage Intake: -15% All abnormal status and elemental resistance: +4%.
*'''Level 9''': MP -7; 158% Damage.
*'''Level 9''': Damage Intake: -16% All abnormal status and elemental resistance: +5%.
*'''Level 10''': MP -7; 160% Damage.
*'''Level 10''': Damage Intake: -17% All abnormal status and elemental resistance: +5%.
*'''Level 11''': MP -8; 162% Damage.
*'''Level 11''': Damage Intake: -18% All abnormal status and elemental resistance: +6%.
*'''Level 12''': MP -8; 164% Damage.
*'''Level 12''': Damage Intake: -20% All abnormal status and elemental resistance: +6%.
*'''Level 13''': MP -8; 166% Damage.
*'''Level 13''': Damage Intake: -21% All abnormal status and elemental resistance: +7%.
*'''Level 14''': MP -8; 168% Damage.
*'''Level 14''': Damage Intake: -22% All abnormal status and elemental resistance: +7%.
*'''Level 15''': MP -8; 170% Damage.
*'''Level 15''': Damage Intake: -23% All abnormal status and elemental resistance: +8%.
*'''Level 16''': MP -8; 172% Damage.
*'''Level 16''': Damage Intake: -25% All abnormal status and elemental resistance: +8%.
*'''Level 17''': MP -8; 174% Damage.
*'''Level 17''': Damage Intake: -26% All abnormal status and elemental resistance: +9%.
*'''Level 18''': MP -8; 176% Damage.
*'''Level 18''': Damage Intake: -27% All abnormal status and elemental resistance: +9%.
*'''Level 19''': MP -8; 178% Damage.
*'''Level 19''': Damage Intake: -28% All abnormal status and elemental resistance: +10%.
*'''Level 20''': MP -8; 180% Damage.
*'''Level 20''': Damage Intake: -30% All abnormal status and elemental resistance: +10%.
*'''Level 21''': MP -9; 182% Damage.
}}
*'''Level 22''': MP -9; 184% Damage.
 
*'''Level 23''': MP -9; 186% Damage.
{{MapleStory/Skill desc|Wind Archer3|Second Wind|Borrow the power of wind, becoming more skillful at evasion and gaining a chance to counterattack.||
*'''Level 24''': MP -9; 188% Damage.
*'''Level 1''': Avoidability: 11%, Weapon DEF and Magic DEF: + 50, Weapon ATT for 5 sec. after Avoid: +5
*'''Level 25''': MP -9; 190% Damage.
*'''Level 2''': Avoidability: 12%, Weapon DEF and Magic DEF: + 100, Weapon ATT for 5 sec. after Avoid: +6
*'''Level 26''': MP -9; 192% Damage.
*'''Level 3''': Avoidability: 13%, Weapon DEF and Magic DEF: + 150, Weapon ATT for 5 sec. after Avoid: +6
*'''Level 27''': MP -9; 194% Damage.
*'''Level 4''': Avoidability: 14%, Weapon DEF and Magic DEF: + 200, Weapon ATT for 5 sec. after Avoid: +7
*'''Level 28''': MP -9; 196% Damage.
*'''Level 5''': Avoidability: 15%, Weapon DEF and Magic DEF: + 250, Weapon ATT for 5 sec. after Avoid: +7
*'''Level 29''': MP -9; 198% Damage.
*'''Level 6''': Avoidability: 16%, Weapon DEF and Magic DEF: + 300, Weapon ATT for 5 sec. after Avoid: +8
*'''Level 30''': '''MP -9; 200% Damage.'''
*'''Level 7''': Avoidability: 17%, Weapon DEF and Magic DEF: + 350, Weapon ATT for 5 sec. after Avoid: +8
*''Level 31'': MP -10; 202% Damage.
*'''Level 8''': Avoidability: 18%, Weapon DEF and Magic DEF: + 400, Weapon ATT for 5 sec. after Avoid: +9
*''Level 32'': MP -10; 204% Damage.
*'''Level 9''': Avoidability: 19%, Weapon DEF and Magic DEF: + 450, Weapon ATT for 5 sec. after Avoid: +9
*'''Level 10''': Avoidability: 20%, Weapon DEF and Magic DEF: + 500, Weapon ATT for 5 sec. after Avoid: +10
*'''Level 11''': Avoidability: 21%, Weapon DEF and Magic DEF: + 550, Weapon ATT for 5 sec. after Avoid: +10
*'''Level 12''': Avoidability: 22%, Weapon DEF and Magic DEF: + 600, Weapon ATT for 5 sec. after Avoid: +11
*'''Level 13''': Avoidability: 23%, Weapon DEF and Magic DEF: + 650, Weapon ATT for 5 sec. after Avoid: +11
*'''Level 14''': Avoidability: 24%, Weapon DEF and Magic DEF: + 700, Weapon ATT for 5 sec. after Avoid: +12
*'''Level 15''': Avoidability: 25%, Weapon DEF and Magic DEF: + 750, Weapon ATT for 5 sec. after Avoid: +12
*'''Level 16''': Avoidability: 26%, Weapon DEF and Magic DEF: + 800, Weapon ATT for 5 sec. after Avoid: +13
*'''Level 17''': Avoidability: 27%, Weapon DEF and Magic DEF: + 850, Weapon ATT for 5 sec. after Avoid: +13
*'''Level 18''': Avoidability: 28%, Weapon DEF and Magic DEF: + 900, Weapon ATT for 5 sec. after Avoid: +14
*'''Level 19''': Avoidability: 29%, Weapon DEF and Magic DEF: + 950, Weapon ATT for 5 sec. after Avoid: +14
*'''Level 20''': Avoidability: 30%, Weapon DEF and Magic DEF: + 1000, Weapon ATT for 5 sec. after Avoid: +15
}}
 
===Fourth Job===
{{MapleStory/Skill desc|Wind Archer4|Call of Cygnus|Receive the blessings of Cygnus's awakening to temporarily increase all stats for you and your party members.||
*'''Level 1''': MP Cost: 10, All Stats: +1%, Duration: 30 sec
*'''Level 2''': MP Cost: 10, Base Stats: +1%, Duration: 60 sec
*'''Level 3''': MP Cost: 10, Base Stats: +2%, Duration: 90 sec
*'''Level 4''': MP Cost: 10, Base Stats: +2%, Duration: 120 sec
*'''Level 5''': MP Cost: 20, Base Stats: +3%, Duration: 150 sec
*'''Level 6''': MP Cost: 20, Base Stats: +3%, Duration: 180 sec
*'''Level 7''': MP Cost: 20, Base Stats: +4%, Duration: 210 sec
*'''Level 8''': MP Cost: 20, Base Stats: +4%, Duration: 240 sec
*'''Level 9''': MP Cost: 20, Base Stats: +5%, Duration: 270 sec
*'''Level 10''': MP Cost: 30, Base Stats: +5%, Duration: 300 sec
*'''Level 11''': MP Cost: 30, Base Stats: +6%, Duration: 330 sec
*'''Level 12''': MP Cost: 30, Base Stats: +6%, Duration: 360 sec
*'''Level 13''': MP Cost: 30, Base Stats: +7%, Duration: 390 sec
*'''Level 14''': MP Cost: 30, Base Stats: +7%, Duration: 420 sec
*'''Level 15''': MP Cost: 40, Base Stats: +8%, Duration: 450 sec
*'''Level 16''': MP Cost: 40, Base Stats: +8%, Duration: 480 sec
*'''Level 17''': MP Cost: 40, Base Stats: +9%, Duration: 510 sec
*'''Level 18''': MP Cost: 40, Base Stats: +9%, Duration: 540 sec
*'''Level 19''': MP Cost: 40, Base Stats: +10%, Duration: 570 sec
*'''Level 20''': MP Cost: 50, Base Stats: +10%, Duration: 600 sec
*'''Level 21''': MP Cost: 50, Base Stats: +11%, Duration: 630 sec
*'''Level 22''': MP Cost: 50, Base Stats: +11%, Duration: 660 sec
*'''Level 23''': MP Cost: 50, Base Stats: +12%, Duration: 690 sec
*'''Level 24''': MP Cost: 50, Base Stats: +12%, Duration: 720 sec
*'''Level 25''': MP Cost: 60, Base Stats: +13%, Duration: 750 sec
*'''Level 26''': MP Cost: 60, Base Stats: +13%, Duration: 780 sec
*'''Level 27''': MP Cost: 60, Base Stats: +14%, Duration: 810 sec
*'''Level 28''': MP Cost: 60, Base Stats: +14%, Duration: 840 sec
*'''Level 29''': MP Cost: 60, Base Stats: +15%, Duration: 870 sec
*'''Level 30: MP Cost: 70, Base Stats: +15%, Duration: 900 sec'''
*''Level 31'': MP Cost: 70, Base Stats: +16%, Duration: 930 sec
*''Level 32'': MP Cost: 70, Base Stats: +16%, Duration: 960 sec
}}
}}


{{MapleStory/Skill desc|Wind Archer3|Bow Expert|Increases Bow Mastery, Weapon Attack, and Minimum Critical Damage.|Increases Bow Mastery, Weapon Attack, and Minimum Critical Damage.
{{MapleStory/Skill desc|Wind Archer4|Sharp Eyes|Allows party members to spot the weak points on enemies and do critical damage.||
*'''Requires Level 20 [[#Bow Mastery|Bow Mastery]]'''.|
*'''Level 1''': MP Cost: 30, Critical Rate: +6%, Max Critical Damage: +1%, Duration: 10 sec
*'''Level 1''': 56% Mastery, +6 Weapon Attack, 6% minimum critical damage.
*'''Level 2''': MP Cost: 30, Critical Rate: +6%, Max Critical Damage: +2%, Duration: 20 sec
*'''Level 2''': 56% Mastery, +7 Weapon Attack, 6% minimum critical damage.
*'''Level 3''': MP Cost: 30, Critical Rate: +7%, Max Critical Damage: +3%, Duration: 30 sec
*'''Level 3''': 57% Mastery, +8 Weapon Attack, 7% minimum critical damage.
*'''Level 4''': MP Cost: 30, Critical Rate: +7%, Max Critical Damage: +4%, Duration: 40 sec
*'''Level 4''': 57% Mastery, +9 Weapon Attack, 7% minimum critical damage.
*'''Level 5''': MP Cost: 30, Critical Rate: +8%, Max Critical Damage: +5%, Duration: 50 sec
*'''Level 5''': 58% Mastery, +10 Weapon Attack, 8% minimum critical damage.
*'''Level 6''': MP Cost: 33, Critical Rate: +8%, Max Critical Damage: +6%, Duration: 60 sec
*'''Level 6''': 58% Mastery, +11 Weapon Attack, 8% minimum critical damage.
*'''Level 7''': MP Cost: 33, Critical Rate: +9%, Max Critical Damage: +7%, Duration: 70 sec
*'''Level 7''': 59% Mastery, +12 Weapon Attack, 9% minimum critical damage.
*'''Level 8''': MP Cost: 33, Critical Rate: +9%, Max Critical Damage: +8%, Duration: 80 sec
*'''Level 8''': 59% Mastery, +13 Weapon Attack, 9% minimum critical damage.
*'''Level 9''': MP Cost: 33, Critical Rate: +10%, Max Critical Damage: +9%, Duration: 90 sec
*'''Level 9''': 60% Mastery, +14 Weapon Attack, 10% minimum critical damage.
*'''Level 10''': MP Cost: 33, Critical Rate: +10%, Max Critical Damage: +10%, Duration: 100 sec
*'''Level 10''': 60% Mastery, +15 Weapon Attack, 10% minimum critical damage.
*'''Level 11''': MP Cost: 36, Critical Rate: +11%, Max Critical Damage: +11%, Duration: 110 sec
*'''Level 11''': 61% Mastery, +16 Weapon Attack, 11% minimum critical damage.
*'''Level 12''': MP Cost: 36, Critical Rate: +11%, Max Critical Damage: +12%, Duration: 120 sec
*'''Level 12''': 61% Mastery, +17 Weapon Attack, 11% minimum critical damage.
*'''Level 13''': MP Cost: 36, Critical Rate: +12%, Max Critical Damage: +13%, Duration: 130 sec
*'''Level 13''': 62% Mastery, +18 Weapon Attack, 12% minimum critical damage.
*'''Level 14''': MP Cost: 36, Critical Rate: +12%, Max Critical Damage: +14%, Duration: 140 sec
*'''Level 14''': 62% Mastery, +19 Weapon Attack, 12% minimum critical damage.
*'''Level 15''': MP Cost: 36, Critical Rate: +13%, Max Critical Damage: +15%, Duration: 150 sec
*'''Level 15''': 63% Mastery, +20 Weapon Attack, 13% minimum critical damage.
*'''Level 16''': MP Cost: 39, Critical Rate: +13%, Max Critical Damage: +16%, Duration: 160 sec
*'''Level 16''': 63% Mastery, +21 Weapon Attack, 13% minimum critical damage.
*'''Level 17''': MP Cost: 39, Critical Rate: +14%, Max Critical Damage: +17%, Duration: 170 sec
*'''Level 17''': 64% Mastery, +22 Weapon Attack, 14% minimum critical damage.
*'''Level 18''': MP Cost: 39, Critical Rate: +14%, Max Critical Damage: +18%, Duration: 180 sec
*'''Level 18''': 64% Mastery, +23 Weapon Attack, 14% minimum critical damage.
*'''Level 19''': MP Cost: 39, Critical Rate: +15%, Max Critical Damage: +19%, Duration: 190 sec
*'''Level 19''': 65% Mastery, +24 Weapon Attack, 15% minimum critical damage.
*'''Level 20''': MP Cost: 39, Critical Rate: +15%, Max Critical Damage: +20%, Duration: 200 sec
*'''Level 20''': '''65% Mastery, +25 Weapon Attack, 15% minimum critical damage.'''
*'''Level 21''': MP Cost: 42, Critical Rate: +16%, Max Critical Damage: +21%, Duration: 210 sec
*''Level 21'': 66% Mastery, +26 Weapon Attack, 16% minimum critical damage.
*'''Level 22''': MP Cost: 42, Critical Rate: +16%, Max Critical Damage: +22%, Duration: 220 sec
*''Level 22'': 66% Mastery, +27 Weapon Attack, 16% minimum critical damage.
*'''Level 23''': MP Cost: 42, Critical Rate: +17%, Max Critical Damage: +23%, Duration: 230 sec
*'''Level 24''': MP Cost: 42, Critical Rate: +17%, Max Critical Damage: +24%, Duration: 240 sec
*'''Level 25''': MP Cost: 42, Critical Rate: +18%, Max Critical Damage: +25%, Duration: 250 sec
*'''Level 26''': MP Cost: 45, Critical Rate: +18%, Max Critical Damage: +26%, Duration: 260 sec
*'''Level 27''': MP Cost: 45, Critical Rate: +19%, Max Critical Damage: +27%, Duration: 270 sec
*'''Level 28''': MP Cost: 45, Critical Rate: +19%, Max Critical Damage: +28%, Duration: 280 sec
*'''Level 29''': MP Cost: 45, Critical Rate: +20%, Max Critical Damage: +29%, Duration: 290 sec
*'''Level 30: MP Cost: 45, Critical Rate: +20%, Max Critical Damage: +30%, Duration: 300 sec'''
*''Level 31'': MP Cost: 48, Critical Rate: +21%, Max Critical Damage: +31%, Duration: 310 sec
*''Level 32'': MP Cost: 48, Critical Rate: +21%, Max Critical Damage: +32%, Duration: 320 sec
}}
}}


{{MapleStory/Skill desc|Wind Archer3|Mortal Blow|Has a chance to finish off an enemy with a single blow, and recover HP & MP.|Has a chance to finish off an enemy with a single blow, and recover HP & MP.|
{{MapleStory/Skill desc|Wind Archer4|Bow Expert|Increases Bow Mastery, Weapon Attack, and Minimum Critical Damage.|Requires Level 10 [[#Bow Mastery|Bow Mastery]]|
*'''Level 1''': If HP is below 30%, 15% chance of instant death. 5% HP & MP recovered upon instant kill effect.
*'''Level 1''': Bow Mastery: +56%. Weapon ATT: +1, Minimum Critical Damage: +1%
*'''Level 2''': Bow Mastery: +56%. Weapon ATT: +2, Minimum Critical Damage: +1%
*'''Level 3''': Bow Mastery: +57%. Weapon ATT: +3, Minimum Critical Damage: +2%
*'''Level 4''': Bow Mastery: +57%. Weapon ATT: +4, Minimum Critical Damage: +2%
*'''Level 5''': Bow Mastery: +58%. Weapon ATT: +5, Minimum Critical Damage: +3%
*'''Level 6''': Bow Mastery: +58%. Weapon ATT: +6, Minimum Critical Damage: +3%
*'''Level 7''': Bow Mastery: +59%. Weapon ATT: +7, Minimum Critical Damage: +4%
*'''Level 8''': Bow Mastery: +59%. Weapon ATT: +8, Minimum Critical Damage: +4%
*'''Level 9''': Bow Mastery: +60%. Weapon ATT: +9, Minimum Critical Damage: +5%
*'''Level 10''': Bow Mastery: +60%. Weapon ATT: +10, Minimum Critical Damage: +5%
*'''Level 11''': Bow Mastery: +61%. Weapon ATT: +11, Minimum Critical Damage: +6%
*'''Level 12''': Bow Mastery: +61%. Weapon ATT: +12, Minimum Critical Damage: +6%
*'''Level 13''': Bow Mastery: +62%. Weapon ATT: +13, Minimum Critical Damage: +7%
*'''Level 14''': Bow Mastery: +62%. Weapon ATT: +14, Minimum Critical Damage: +7%
*'''Level 15''': Bow Mastery: +63%. Weapon ATT: +15, Minimum Critical Damage: +8%
*'''Level 16''': Bow Mastery: +63%. Weapon ATT: +16, Minimum Critical Damage: +8%
*'''Level 17''': Bow Mastery: +64%. Weapon ATT: +17, Minimum Critical Damage: +9%
*'''Level 18''': Bow Mastery: +64%. Weapon ATT: +18, Minimum Critical Damage: +9%
*'''Level 19''': Bow Mastery: +65%. Weapon ATT: +19, Minimum Critical Damage: +10%
*'''Level 20''': Bow Mastery: +65%. Weapon ATT: +20, Minimum Critical Damage: +10%
*'''Level 21''': Bow Mastery: +66%. Weapon ATT: +21, Minimum Critical Damage: +11%
*'''Level 22''': Bow Mastery: +66%. Weapon ATT: +22, Minimum Critical Damage: +11%
*'''Level 23''': Bow Mastery: +67%. Weapon ATT: +23, Minimum Critical Damage: +12%
*'''Level 24''': Bow Mastery: +67%. Weapon ATT: +24, Minimum Critical Damage: +12%
*'''Level 25''': Bow Mastery: +68%. Weapon ATT: +25, Minimum Critical Damage: +13%
*'''Level 26''': Bow Mastery: +68%. Weapon ATT: +26, Minimum Critical Damage: +13%
*'''Level 27''': Bow Mastery: +69%. Weapon ATT: +27, Minimum Critical Damage: +14%
*'''Level 28''': Bow Mastery: +69%. Weapon ATT: +28, Minimum Critical Damage: +14%
*'''Level 29''': Bow Mastery: +70%. Weapon ATT: +29, Minimum Critical Damage: +15%
*'''Level 30: Bow Mastery: +70%. Weapon ATT: +30, Minimum Critical Damage: +15%'''
*''Level 31'': Bow Mastery: +71%. Weapon ATT: +31, Minimum Critical Damage: +16%
*''Level 32'': Bow Mastery: +71%. Weapon ATT: +32, Minimum Critical Damage: +16%
}}
}}


{{Footer Nav|game=MapleStory|prevpage=Blaze Wizard|nextpage=Wind Archer/Builds|nextname=Builds}}
{{Footer Nav|game=MapleStory|prevpage=Blaze Wizard|nextpage=Wind Archer/Builds|nextname=Builds}}

Revision as of 06:28, 7 September 2013

To see Beginner Skills, visit this page

First Job

MS Skill Breeze Arrow.png

Breeze Arrow: Fires off a wind-infused arrow.

Breeze Arrow effects

'

  • Level 1: MP Cost: 17, Damage: 82%, Number of Attacks: 3, Max Enemies Hit: 5
  • Level 2: MP Cost: 17, Damage: 84%, Number of Attacks: 3, Max Enemies Hit: 5
  • Level 3: MP Cost: 17, Damage: 86%, Number of Attacks: 3, Max Enemies Hit: 5
  • Level 4: MP Cost: 18, Damage: 88%, Number of Attacks: 3, Max Enemies Hit: 5
  • Level 5: MP Cost: 18, Damage: 90%, Number of Attacks: 3, Max Enemies Hit: 5
  • Level 6: MP Cost: 18, Damage: 92%, Number of Attacks: 3, Max Enemies Hit: 5
  • Level 7: MP Cost: 18, Damage: 94%, Number of Attacks: 3, Max Enemies Hit: 5
  • Level 8: MP Cost: 19, Damage: 96%, Number of Attacks: 3, Max Enemies Hit: 5
  • Level 9: MP Cost: 19, Damage: 98%, Number of Attacks: 3, Max Enemies Hit: 5
  • Level 10: MP Cost: 19, Damage: 100%, Number of Attacks: 3, Max Enemies Hit: 5
  • Level 11: MP Cost: 19, Damage: 102%, Number of Attacks: 3, Max Enemies Hit: 5
  • Level 12: MP Cost: 20, Damage: 104%, Number of Attacks: 3, Max Enemies Hit: 5
  • Level 13: MP Cost: 20, Damage: 106%, Number of Attacks: 3, Max Enemies Hit: 5
  • Level 14: MP Cost: 20, Damage: 108%, Number of Attacks: 3, Max Enemies Hit: 5
  • Level 15: MP Cost: 20, Damage: 110%, Number of Attacks: 3, Max Enemies Hit: 5
  • Level 16: MP Cost: 21, Damage: 112%, Number of Attacks: 3, Max Enemies Hit: 5
  • Level 17: MP Cost: 21, Damage: 114%, Number of Attacks: 3, Max Enemies Hit: 5
  • Level 18: MP Cost: 21, Damage: 116%, Number of Attacks: 3, Max Enemies Hit: 5
  • Level 19: MP Cost: 21, Damage: 118%, Number of Attacks: 3, Max Enemies Hit: 5
  • Level 20: MP Cost: 22, Damage: 120%, Number of Attacks: 3, Max Enemies Hit: 5

MS Skill Wind Walk.png

Wind Walk: Your arrows walk on the wind, flying through any monsters they touch.

Wind Walk effects

'

  • Level 1: MP Cost: 24, Works in air. Stops at end of platform. Passive Effect: Speed: 21, Jump: 1, Max Movement Speed: +6
  • Level 2: MP Cost: 23, Works in air. Stops at end of platform. Passive Effect: Speed: 22, Jump: 2, Max Movement Speed: +7
  • Level 3: MP Cost: 22, Works in air. Stops at end of platform. Passive Effect: Speed: 23, Jump: 3, Max Movement Speed: +8
  • Level 4: MP Cost: 21, Works in air. Stops at end of platform. Passive Effect: Speed: 24, Jump: 4, Max Movement Speed: +9
  • Level 5: MP Cost: 20, Works in air. Stops at end of platform. Passive Effect: Speed: 25, Jump: 5, Max Movement Speed: +10
  • Level 6: MP Cost: 19, Works in air. Stops at end of platform. Passive Effect: Speed: 26, Jump: 6, Max Movement Speed: +11
  • Level 7: MP Cost: 18, Works in air. Stops at end of platform. Passive Effect: Speed: 27, Jump: 7, Max Movement Speed: +12
  • Level 8: MP Cost: 17, Works in air. Stops at end of platform. Passive Effect: Speed: 28, Jump: 8, Max Movement Speed: +13
  • Level 9: MP Cost: 16, Works in air. Stops at end of platform. Passive Effect: Speed: 29, Jump: 9, Max Movement Speed: +14
  • Level 10: MP Cost: 15, Works in air. Stops at end of platform. Passive Effect: Speed: 30, Jump: 10, Max Movement Speed: +15
  • Level 11: MP Cost: 14, Works in air. Stops at end of platform. Passive Effect: Speed: 31, Jump: 11, Max Movement Speed: +16
  • Level 12: MP Cost: 13, Works in air. Stops at end of platform. Passive Effect: Speed: 32, Jump: 12, Max Movement Speed: +17
  • Level 13: MP Cost: 12, Works in air. Stops at end of platform. Passive Effect: Speed: 33, Jump: 13, Max Movement Speed: +18
  • Level 14: MP Cost: 11, Works in air. Stops at end of platform. Passive Effect: Speed: 34, Jump: 14, Max Movement Speed: +19
  • Level 15: MP Cost: 10, Works in air. Stops at end of platform. Passive Effect: Speed: 35, Jump: 15, Max Movement Speed: +20

MS Skill Storm Elemental.png

Storm Elemental: Summons a wind elemental to bolster your powers.

Storm Elemental effects

'

  • Level 1: MP Cost: 47, Damage: +1%, Duration: 90 sec
  • Level 2: MP Cost: 44, Damage: +2%, Duration: 100 sec
  • Level 3: MP Cost: 41, Damage: +3%, Duration: 110 sec
  • Level 4: MP Cost: 38, Damage: +4%, Duration: 120 sec
  • Level 5: MP Cost: 35, Damage: +5%, Duration: 130 sec
  • Level 6: MP Cost: 32, Damage: +6%, Duration: 140 sec
  • Level 7: MP Cost: 29, Damage: +7%, Duration: 150 sec
  • Level 8: MP Cost: 26, Damage: +8%, Duration: 160 sec
  • Level 9: MP Cost: 23, Damage: +9%, Duration: 170 sec
  • Level 10: MP Cost: 20, Damage: +10%, Duration: 180 sec

MS Skill Whispers of the Wind.png

Whispers of the Wind: Whispers of the wind teach you ancient knowledge of body and mind.

Whispers of the Wind effects

'

  • Level 1: Weapon ATT: 1, Accuracy and Avoidability: 20, Range: increased to 8.
  • Level 2: Weapon ATT: 2, Accuracy and Avoidability: 40, Range: increased to 16.
  • Level 3: Weapon ATT: 3, Accuracy and Avoidability: 60, Range: increased to 24.
  • Level 4: Weapon ATT: 4, Accuracy and Avoidability: 80, Range: increased to 32.
  • Level 5: Weapon ATT: 5, Accuracy and Avoidability: 100, Range: increased to 40.
  • Level 6: Weapon ATT: 6, Accuracy and Avoidability: 120, Range: increased to 48.
  • Level 7: Weapon ATT: 7, Accuracy and Avoidability: 140, Range: increased to 56.
  • Level 8: Weapon ATT: 8, Accuracy and Avoidability: 170, Range: increased to 64.
  • Level 9: Weapon ATT: 9, Accuracy and Avoidability: 180, Range: increased to 72.
  • Level 10: Weapon ATT: 10, Accuracy and Avoidability: 200, Range: increased to 80.
  • Level 11: Weapon ATT: 11, Accuracy and Avoidability: 220, Range: increased to 88.
  • Level 12: Weapon ATT: 12, Accuracy and Avoidability: 240, Range: increased to 96.
  • Level 13: Weapon ATT: 13, Accuracy and Avoidability: 260, Range: increased to 104.
  • Level 14: Weapon ATT: 14, Accuracy and Avoidability: 280, Range: increased to 112.
  • Level 15: Weapon ATT: 15, Accuracy and Avoidability: 300, Range: increased to 120.
  • Level 16: Weapon ATT: 16, Accuracy and Avoidability: 320, Range: increased to 128.
  • Level 17: Weapon ATT: 17, Accuracy and Avoidability: 340, Range: increased to 136.
  • Level 18: Weapon ATT: 18, Accuracy and Avoidability: 360, Range: increased to 144.
  • Level 19: Weapon ATT: 19, Accuracy and Avoidability: 380, Range: increased to 152.
  • Level 20: Weapon ATT: 20, Accuracy and Avoidability: 400, Range: increased to 160.

Second Job

MS Skill Fairy Spiral.png

Fairy Spiral: Spin to create a vortex of wind that knocks back enemies.

Fairy Spiral effects

'

  • Level 1: MP Cost: 21, Damage: 157%, Number of Attacks: 3, Number of Enemies pushed back: 6.
  • Level 2: MP Cost: 22, Damage: 159%, Number of Attacks: 3, Number of Enemies pushed back: 6.
  • Level 3: MP Cost: 22, Damage: 161%, Number of Attacks: 3, Number of Enemies pushed back: 6.
  • Level 4: MP Cost: 23, Damage: 163%, Number of Attacks: 3, Number of Enemies pushed back: 6.
  • Level 5: MP Cost: 23, Damage: 165%, Number of Attacks: 3, Number of Enemies pushed back: 6.
  • Level 6: MP Cost: 24, Damage: 167%, Number of Attacks: 3, Number of Enemies pushed back: 6.
  • Level 7: MP Cost: 24, Damage: 169%, Number of Attacks: 3, Number of Enemies pushed back: 6.
  • Level 8: MP Cost: 25, Damage: 171%, Number of Attacks: 3, Number of Enemies pushed back: 6.
  • Level 9: MP Cost: 25, Damage: 173%, Number of Attacks: 3, Number of Enemies pushed back: 6.
  • Level 10: MP Cost: 26, Damage: 175%, Number of Attacks: 3, Number of Enemies pushed back: 6.
  • Level 11: MP Cost: 26, Damage: 177%, Number of Attacks: 3, Number of Enemies pushed back: 6.
  • Level 12: MP Cost: 27, Damage: 179%, Number of Attacks: 3, Number of Enemies pushed back: 6.
  • Level 13: MP Cost: 27, Damage: 181%, Number of Attacks: 3, Number of Enemies pushed back: 6.
  • Level 14: MP Cost: 28, Damage: 183%, Number of Attacks: 3, Number of Enemies pushed back: 6.
  • Level 15: MP Cost: 28, Damage: 185%, Number of Attacks: 3, Number of Enemies pushed back: 6.
  • Level 16: MP Cost: 29, Damage: 187%, Number of Attacks: 3, Number of Enemies pushed back: 6.
  • Level 17: MP Cost: 29, Damage: 189%, Number of Attacks: 3, Number of Enemies pushed back: 6.
  • Level 18: MP Cost: 30, Damage: 191%, Number of Attacks: 3, Number of Enemies pushed back: 6.
  • Level 19: MP Cost: 30, Damage: 193%, Number of Attacks: 3, Number of Enemies pushed back: 6.
  • Level 20: MP Cost: 31, Damage: 195%, Number of Attacks: 3, Number of Enemies pushed back: 6.

MS Skill Gust Shot.png

Gust Shot: Fire off a speeding arrow in a straight line.

Gust Shot effects

'

  • Level 1: MP Cost: 10, Damage: 228%, Max Monsters Hit: 6, Number of Attacks: 2
  • Level 2: MP Cost: 11, Damage: 231%, Max Monsters Hit: 6, Number of Attacks: 2
  • Level 3: MP Cost: 11, Damage: 234%, Max Monsters Hit: 6, Number of Attacks: 2
  • Level 4: MP Cost: 12, Damage: 237%, Max Monsters Hit: 6, Number of Attacks: 2
  • Level 5: MP Cost: 12, Damage: 240%, Max Monsters Hit: 6, Number of Attacks: 2
  • Level 6: MP Cost: 13, Damage: 243%, Max Monsters Hit: 6, Number of Attacks: 2
  • Level 7: MP Cost: 13, Damage: 246%, Max Monsters Hit: 6, Number of Attacks: 2
  • Level 8: MP Cost: 14, Damage: 249%, Max Monsters Hit: 6, Number of Attacks: 2
  • Level 9: MP Cost: 14, Damage: 252%, Max Monsters Hit: 6, Number of Attacks: 2
  • Level 10: MP Cost: 15, Damage: 255%, Max Monsters Hit: 6, Number of Attacks: 2
  • Level 11: MP Cost: 15, Damage: 258%, Max Monsters Hit: 6, Number of Attacks: 2
  • Level 12: MP Cost: 16, Damage: 261%, Max Monsters Hit: 6, Number of Attacks: 2
  • Level 13: MP Cost: 16, Damage: 264%, Max Monsters Hit: 6, Number of Attacks: 2
  • Level 14: MP Cost: 17, Damage: 267%, Max Monsters Hit: 6, Number of Attacks: 2
  • Level 15: MP Cost: 17, Damage: 270%, Max Monsters Hit: 6, Number of Attacks: 2
  • Level 16: MP Cost: 18, Damage: 273%, Max Monsters Hit: 6, Number of Attacks: 2
  • Level 17: MP Cost: 18, Damage: 276%, Max Monsters Hit: 6, Number of Attacks: 2
  • Level 18: MP Cost: 19, Damage: 279%, Max Monsters Hit: 6, Number of Attacks: 2
  • Level 19: MP Cost: 19, Damage: 282%, Max Monsters Hit: 6, Number of Attacks: 2
  • Level 20: MP Cost: 20, Damage: 285%, Max Monsters Hit: 6, Number of Attacks: 2

MS Skill Trifling Wind I.png

Trifling Wind I: The Spirit of Wind will confuse nearby enemies.

Trifling Wind I effects

'

  • Level 1: Max soul energy created: 1, Chance to create energy: 10%, Random enemies damaged: 132%, Chance to create enhanced soul energy: 3%, Damage of enhanced soul energy: 153%.
  • Level 2: Max soul energy created: 1, Chance to create energy: 11%, Random enemies damaged: 134%, Chance to create enhanced soul energy: 3%, Damage of enhanced soul energy: 156%.
  • Level 3: Max soul energy created: 1, Chance to create energy: 11%, Random enemies damaged: 136%, Chance to create enhanced soul energy: 3%, Damage of enhanced soul energy: 159%.
  • Level 4: Max soul energy created: 1, Chance to create energy: 12%, Random enemies damaged: 138%, Chance to create enhanced soul energy: 3%, Damage of enhanced soul energy: 162%.
  • Level 5: Max soul energy created: 1, Chance to create energy: 12%, Random enemies damaged: 140%, Chance to create enhanced soul energy: 3%, Damage of enhanced soul energy: 165%.
  • Level 6: Max soul energy created: 1, Chance to create energy: 13%, Random enemies damaged: 142%, Chance to create enhanced soul energy: 3%, Damage of enhanced soul energy: 168%.
  • Level 7: Max soul energy created: 1, Chance to create energy: 13%, Random enemies damaged: 144%, Chance to create enhanced soul energy: 3%, Damage of enhanced soul energy: 171%.
  • Level 8: Max soul energy created: 1, Chance to create energy: 14%, Random enemies damaged: 146%, Chance to create enhanced soul energy: 3%, Damage of enhanced soul energy: 174%.
  • Level 9: Max soul energy created: 1, Chance to create energy: 14%, Random enemies damaged: 148%, Chance to create enhanced soul energy: 3%, Damage of enhanced soul energy: 177%.
  • Level 10: Max soul energy created: 1, Chance to create energy: 15%, Random enemies damaged: 150%, Chance to create enhanced soul energy: 4%, Damage of enhanced soul energy: 180%.
  • Level 11: Max soul energy created: 2, Chance to create energy: 15%, Random enemies damaged: 152%, Chance to create enhanced soul energy: 4%, Damage of enhanced soul energy: 183%.
  • Level 12: Max soul energy created: 2, Chance to create energy: 16%, Random enemies damaged: 154%, Chance to create enhanced soul energy: 4%, Damage of enhanced soul energy: 186%.
  • Level 13: Max soul energy created: 2, Chance to create energy: 16%, Random enemies damaged: 156%, Chance to create enhanced soul energy: 4%, Damage of enhanced soul energy: 189%.
  • Level 14: Max soul energy created: 2, Chance to create energy: 17%, Random enemies damaged: 158%, Chance to create enhanced soul energy: 4%, Damage of enhanced soul energy: 192%.
  • Level 15: Max soul energy created: 2, Chance to create energy: 17%, Random enemies damaged: 160%, Chance to create enhanced soul energy: 4%, Damage of enhanced soul energy: 195%.
  • Level 16: Max soul energy created: 2, Chance to create energy: 18%, Random enemies damaged: 162%, Chance to create enhanced soul energy: 4%, Damage of enhanced soul energy: 198%.
  • Level 17: Max soul energy created: 2, Chance to create energy: 18%, Random enemies damaged: 164%, Chance to create enhanced soul energy: 4%, Damage of enhanced soul energy: 201%.
  • Level 18: Max soul energy created: 2, Chance to create energy: 19%, Random enemies damaged: 166%, Chance to create enhanced soul energy: 4%, Damage of enhanced soul energy: 204%.
  • Level 19: Max soul energy created: 2, Chance to create energy: 19%, Random enemies damaged: 168%, Chance to create enhanced soul energy: 4%, Damage of enhanced soul energy: 207%.
  • Level 20: Max soul energy created: 3, Chance to create energy: 20%, Random enemies damaged: 170%, Chance to create enhanced soul energy: 5%, Damage of enhanced soul energy: 210%.

MS Skill Sylvan Aid.png

Sylvan Aid: The blessings of the Sylph give you a leg-up against your enemies.

Sylvan Aid effects

'

  • Level 1: MP Cost: 30, Weapon ATT: 2, Critical Rate: +1%, No Arrows used for: 20 sec.
  • Level 2: MP Cost: 30, Weapon ATT: 4, Critical Rate: +2%, No Arrows used for: 40 sec.
  • Level 3: MP Cost: 30, Weapon ATT: 6, Critical Rate: +3%, No Arrows used for: 60 sec.
  • Level 4: MP Cost: 30, Weapon ATT: 8, Critical Rate: +4%, No Arrows used for: 80 sec.
  • Level 5: MP Cost: 30, Weapon ATT: 10, Critical Rate: +5%, No Arrows used for: 100 sec.
  • Level 6: MP Cost: 30, Weapon ATT: 12, Critical Rate: +6%, No Arrows used for: 120 sec.
  • Level 7: MP Cost: 30, Weapon ATT: 14, Critical Rate: +7%, No Arrows used for: 140 sec.
  • Level 8: MP Cost: 30, Weapon ATT: 16, Critical Rate: +8%, No Arrows used for: 160 sec.
  • Level 9: MP Cost: 30, Weapon ATT: 18, Critical Rate: +9%, No Arrows used for: 180 sec.
  • Level 10: MP Cost: 30, Weapon ATT: 20, Critical Rate: +10%, No Arrows used for: 200 sec.

MS Skill Bow Mastery.png

Bow Mastery: Increases the weapon mastery and accuracy of bows.

Bow Mastery effects

'

  • Level 1: Bow Mastery: +14%, Accuracy: +12.
  • Level 2: Bow Mastery: +18%, Accuracy: +24.
  • Level 3: Bow Mastery: +22%, Accuracy: +36.
  • Level 4: Bow Mastery: +26%, Accuracy: +48.
  • Level 5: Bow Mastery: +30%, Accuracy: +60.
  • Level 6: Bow Mastery: +34%, Accuracy: +72.
  • Level 7: Bow Mastery: +38%, Accuracy: +84.
  • Level 8: Bow Mastery: +42%, Accuracy: +96.
  • Level 9: Bow Mastery: +46%, Accuracy: +108.
  • Level 10: Bow Mastery: +50%, Accuracy: +120.

MS Skill Bow Booster.png

Bow Booster: Increases the attack speed of your weapon for a short time. Must have a bow equipped.

Bow Booster effects

Requires Level 5 Bow Mastery

  • Level 1: MP Cost: 29, Duration: 20 sec.
  • Level 2: MP Cost: 27, Duration: 40 sec.
  • Level 3: MP Cost: 25, Duration: 60 sec.
  • Level 4: MP Cost: 23, Duration: 80 sec.
  • Level 5: MP Cost: 21, Duration: 100 sec.
  • Level 6: MP Cost: 19, Duration: 120 sec.
  • Level 7: MP Cost: 17, Duration: 140 sec.
  • Level 8: MP Cost: 15, Duration: 160 sec.
  • Level 9: MP Cost: 13, Duration: 180 sec.
  • Level 10: MP Cost: 11, Duration: 200 sec.

MS Skill Physical Training.png

Physical Training: Permanently improves STR and DEX through sheer physical training.

Physical Training effects

'

  • Level 1: Permanently increase STR and DEX by 6.
  • Level 2: Permanently increase STR and DEX by 12.
  • Level 3: Permanently increase STR and DEX by 18.
  • Level 4: Permanently increase STR and DEX by 24.
  • Level 5: Permanently increase STR and DEX by 30.

Third Job

MS Skill Sentient Arrow.png

Sentient Arrow: Shoot off a frigid arrow to attack indiscriminately. #cHold down the key button and use direction keys# to steer.

Sentient Arrow effects

'

  • Level 1: MP Cost: 3. Attack 6 enemies with 108% damage two times. Steer by holding the skill key and using the directional keys. Maximum Range: 350. Does not activate with Trifling Wind and Storm Bringer.
  • Level 2: MP Cost: 3. Attack 6 enemies with 111% damage two times. Steer by holding the skill key and using the directional keys. Maximum Range: 350. Does not activate with Trifling Wind and Storm Bringer.
  • Level 3: MP Cost: 3. Attack 6 enemies with 114% damage two times. Steer by holding the skill key and using the directional keys. Maximum Range: 350. Does not activate with Trifling Wind and Storm Bringer.
  • Level 4: MP Cost: 4. Attack 6 enemies with 117% damage two times. Steer by holding the skill key and using the directional keys. Maximum Range: 350. Does not activate with Trifling Wind and Storm Bringer.
  • Level 5: MP Cost: 4. Attack 6 enemies with 120% damage two times. Steer by holding the skill key and using the directional keys. Maximum Range: 350. Does not activate with Trifling Wind and Storm Bringer.
  • Level 6: MP Cost: 4. Attack 6 enemies with 123% damage two times. Steer by holding the skill key and using the directional keys. Maximum Range: 350. Does not activate with Trifling Wind and Storm Bringer.
  • Level 7: MP Cost: 4. Attack 6 enemies with 126% damage two times. Steer by holding the skill key and using the directional keys. Maximum Range: 350. Does not activate with Trifling Wind and Storm Bringer.
  • Level 8: MP Cost: 5. Attack 6 enemies with 129% damage two times. Steer by holding the skill key and using the directional keys. Maximum Range: 350. Does not activate with Trifling Wind and Storm Bringer.
  • Level 9: MP Cost: 5. Attack 6 enemies with 132% damage. Steer by holding the skill key and using the directional keys. Maximum Range: 350. Does not activate with Trifling Wind and Storm Bringer.
  • Level 10: MP Cost: 5. Attack 6 enemies with 135% damage two times. Steer by holding the skill key and using the directional keys. Maximum Range: 350. Does not activate with Trifling Wind and Storm Bringer.
  • Level 11: MP Cost: 5. Attack 6 enemies with 138% damage two times. Steer by holding the skill key and using the directional keys. Maximum Range: 350. Does not activate with Trifling Wind and Storm Bringer.
  • Level 12: MP Cost: 6. Attack 6 enemies with 141% damage two times. Steer by holding the skill key and using the directional keys. Maximum Range: 350. Does not activate with Trifling Wind and Storm Bringer.
  • Level 13: MP Cost: 6. Attack 6 enemies with 144% damage two times. Steer by holding the skill key and using the directional keys. Maximum Range: 350. Does not activate with Trifling Wind and Storm Bringer.
  • Level 14: MP Cost: 6. Attack 6 enemies with 147% damage two times. Steer by holding the skill key and using the directional keys. Maximum Range: 350. Does not activate with Trifling Wind and Storm Bringer.
  • Level 15: MP Cost: 6. Attack 6 enemies with 150% damage two times. Steer by holding the skill key and using the directional keys. Maximum Range: 350. Does not activate with Trifling Wind and Storm Bringer.
  • Level 16: MP Cost: 7. Attack 6 enemies with 153% damage two times. Steer by holding the skill key and using the directional keys. Maximum Range: 350. Does not activate with Trifling Wind and Storm Bringer.
  • Level 17: MP Cost: 7. Attack 6 enemies with 156% damage. Steer by holding the skill key and using the directional keys. Maximum Range: 350. Does not activate with Trifling Wind and Storm Bringer.
  • Level 18: MP Cost: 7. Attack 6 enemies with 159% damage two times. Steer by holding the skill key and using the directional keys. Maximum Range: 350. Does not activate with Trifling Wind and Storm Bringer.
  • Level 19: MP Cost: 7. Attack 6 enemies with 162% damage two times. Steer by holding the skill key and using the directional keys. Maximum Range: 350. Does not activate with Trifling Wind and Storm Bringer.
  • Level 20: MP Cost: 8. Attack 6 enemies with 165% damage two times. Steer by holding the skill key and using the directional keys. Maximum Range: 350. Does not activate with Trifling Wind and Storm Bringer.

MS Skill Pinpoint Pierce.png

Pinpoint Pierce: Shoot off two arrows to strike the same enemy.

Pinpoint Pierce effects

'

  • Level 1: MP Cost: 27, Max Enemies Hit: 1, Damage: 283%, Number of Attacks: 2. Repeatedly attack the same enemy to activate a damage buff of 10%.
  • Level 2: MP Cost: 28, Max Enemies Hit: 1, Damage: 286%, Number of Attacks: 2. Repeatedly attack the same enemy to activate a damage buff of 11%.
  • Level 3: MP Cost: 28, Max Enemies Hit: 1, Damage: 289%, Number of Attacks: 2. Repeatedly attack the same enemy to activate a damage buff of 11%.
  • Level 4: MP Cost: 29, Max Enemies Hit: 1, Damage: 292%, Number of Attacks: 2. Repeatedly attack the same enemy to activate a damage buff of 12%.
  • Level 5: MP Cost: 29, Max Enemies Hit: 1, Damage: 295%, Number of Attacks: 2. Repeatedly attack the same enemy to activate a damage buff of 12%.
  • Level 6: MP Cost: 30, Max Enemies Hit: 1, Damage: 298%, Number of Attacks: 2. Repeatedly attack the same enemy to activate a damage buff of 13%.
  • Level 7: MP Cost: 30, Max Enemies Hit: 1, Damage: 301%, Number of Attacks: 2. Repeatedly attack the same enemy to activate a damage buff of 13%.
  • Level 8: MP Cost: 31, Max Enemies Hit: 1, Damage: 304%, Number of Attacks: 2. Repeatedly attack the same enemy to activate a damage buff of 14%.
  • Level 9: MP Cost: 31, Max Enemies Hit: 1, Damage: 307%, Number of Attacks: 2. Repeatedly attack the same enemy to activate a damage buff of 14%.
  • Level 10: MP Cost: 32, Max Enemies Hit: 1, Damage: 310%, Number of Attacks: 2. Repeatedly attack the same enemy to activate a damage buff of 15%.
  • Level 11: MP Cost: 32, Max Enemies Hit: 1, Damage: 313%, Number of Attacks: 2. Repeatedly attack the same enemy to activate a damage buff of 15%.
  • Level 12: MP Cost: 33, Max Enemies Hit: 1, Damage: 316%, Number of Attacks: 2. Repeatedly attack the same enemy to activate a damage buff of 16%.
  • Level 13: MP Cost: 33, Max Enemies Hit: 1, Damage: 319%, Number of Attacks: 2. Repeatedly attack the same enemy to activate a damage buff of 16%.
  • Level 14: MP Cost: 34, Max Enemies Hit: 1, Damage: 322%, Number of Attacks: 2. Repeatedly attack the same enemy to activate a damage buff of 17%.
  • Level 15: MP Cost: 34, Max Enemies Hit: 1, Damage: 325%, Number of Attacks: 2. Repeatedly attack the same enemy to activate a damage buff of 17%.
  • Level 16: MP Cost: 35, Max Enemies Hit: 1, Damage: 328%, Number of Attacks: 2. Repeatedly attack the same enemy to activate a damage buff of 18%.
  • Level 17: MP Cost: 35, Max Enemies Hit: 1, Damage: 331%, Number of Attacks: 2. Repeatedly attack the same enemy to activate a damage buff of 18%.
  • Level 18: MP Cost: 36, Max Enemies Hit: 1, Damage: 334%, Number of Attacks: 2. Repeatedly attack the same enemy to activate a damage buff of 19%.
  • Level 19: MP Cost: 36, Max Enemies Hit: 1, Damage: 337%, Number of Attacks: 2. Repeatedly attack the same enemy to activate a damage buff of 19%.
  • Level 20: MP Cost: 37, Max Enemies Hit: 1, Damage: 340%, Number of Attacks: 2. Repeatedly attack the same enemy to activate a damage buff of 20%.

MS Skill Trifling Wind II.png

Trifling Wind II: A spirit of the wind will distress nearby enemies.

Trifling Wind II effects

Requires Level 20 Trifling Wind I

  • Level 1: Max soul energy created: 3, Chance to create energy: 20%, Random enemies damaged: 177%, Chance to create enhanced soul energy: 5%, Damage of enhanced soul energy: 213%
  • Level 2: Max soul energy created: 3, Chance to create energy: 21%, Random enemies damaged: 179%, Chance to create enhanced soul energy: 5%, Damage of enhanced soul energy: 216%
  • Level 3: Max soul energy created: 3, Chance to create energy: 21%, Random enemies damaged: 181%, Chance to create enhanced soul energy: 5%, Damage of enhanced soul energy: 219%
  • Level 4: Max soul energy created: 3, Chance to create energy: 22%, Random enemies damaged: 183%, Chance to create enhanced soul energy: 6%, Damage of enhanced soul energy: 222%
  • Level 5: Max soul energy created: 3, Chance to create energy: 22%, Random enemies damaged: 185%, Chance to create enhanced soul energy: 6%, Damage of enhanced soul energy: 225%
  • Level 6: Max soul energy created: 3, Chance to create energy: 23%, Random enemies damaged: 187%, Chance to create enhanced soul energy: 6%, Damage of enhanced soul energy: 228%
  • Level 7: Max soul energy created: 3, Chance to create energy: 23%, Random enemies damaged: 189%, Chance to create enhanced soul energy: 6%, Damage of enhanced soul energy: 231%
  • Level 8: Max soul energy created: 3, Chance to create energy: 24%, Random enemies damaged: 191%, Chance to create enhanced soul energy: 7%, Damage of enhanced soul energy: 234%
  • Level 9: Max soul energy created: 3, Chance to create energy: 24%, Random enemies damaged: 193%, Chance to create enhanced soul energy: 7%, Damage of enhanced soul energy: 237%
  • Level 10: Max soul energy created: 3, Chance to create energy: 25%, Random enemies damaged: 195%, Chance to create enhanced soul energy: 7%, Damage of enhanced soul energy: 240%
  • Level 11: Max soul energy created: 3, Chance to create energy: 25%, Random enemies damaged: 197%, Chance to create enhanced soul energy: 7%, Damage of enhanced soul energy: 243%
  • Level 12: Max soul energy created: 3, Chance to create energy: 26%, Random enemies damaged: 199%, Chance to create enhanced soul energy: 8%, Damage of enhanced soul energy: 246%
  • Level 13: Max soul energy created: 3, Chance to create energy: 26%, Random enemies damaged: 201%, Chance to create enhanced soul energy: 8%, Damage of enhanced soul energy: 249%
  • Level 14: Max soul energy created: 3, Chance to create energy: 27%, Random enemies damaged: 203%, Chance to create enhanced soul energy: 8%, Damage of enhanced soul energy: 252%
  • Level 15: Max soul energy created: 3, Chance to create energy: 27%, Random enemies damaged: 205%, Chance to create enhanced soul energy: 8%, Damage of enhanced soul energy: 255%
  • Level 16: Max soul energy created: 3, Chance to create energy: 28%, Random enemies damaged: 207%, Chance to create enhanced soul energy: 9%, Damage of enhanced soul energy: 258%
  • Level 17: Max soul energy created: 3, Chance to create energy: 28%, Random enemies damaged: 209%, Chance to create enhanced soul energy: 9%, Damage of enhanced soul energy: 261%
  • Level 18: Max soul energy created: 3, Chance to create energy: 29%, Random enemies damaged: 211%, Chance to create enhanced soul energy: 9%, Damage of enhanced soul energy: 264%
  • Level 19: Max soul energy created: 3, Chance to create energy: 29%, Random enemies damaged: 213%, Chance to create enhanced soul energy: 9%, Damage of enhanced soul energy: 267%
  • Level 20: Max soul energy created: 4, Chance to create energy: 30%, Random enemies damaged: 215%, Chance to create enhanced soul energy: 10%, Damage of enhanced soul energy: 270%

MS Skill Albatross.png

Albatross: Borrow the power of the legendary Albatross to boost your combat stats.

Albatross effects

'

  • Level 1: MP Cost: 51, Duration: 10 sec. Weapon ATT: 1, Max HP: 75, Critical Rate: 1% with +1 attack speed.
  • Level 2: MP Cost: 52, Duration: 20 sec. Weapon ATT: 2, Max HP: 150, Critical Rate: 1% with +1 attack speed.
  • Level 3: MP Cost: 53, Duration: 30 sec. Weapon ATT: 3, Max HP: 225, Critical Rate: 2% with +1 attack speed.
  • Level 4: MP Cost: 54, Duration: 40 sec. Weapon ATT: 4, Max HP: 300, Critical Rate: 2% with +1 attack speed.
  • Level 5: MP Cost: 55, Duration: 50 sec. Weapon ATT: 5, Max HP: 375, Critical Rate: 3% with +1 attack speed.
  • Level 6: MP Cost: 56, Duration: 60 sec. Weapon ATT: 6, Max HP: 450, Critical Rate: 3% with +1 attack speed.
  • Level 7: MP Cost: 57, Duration: 70 sec. Weapon ATT: 7, Max HP: 525, Critical Rate: 4% with +1 attack speed.
  • Level 8: MP Cost: 58, Duration: 80 sec. Weapon ATT: 8, Max HP: 600, Critical Rate: 4% with +1 attack speed.
  • Level 9: MP Cost: 59, Duration: 90 sec. Weapon ATT: 9, Max HP: 675, Critical Rate: 5% with +1 attack speed.
  • Level 10: MP Cost: 60, Duration: 100 sec. Weapon ATT: 10, Max HP: 750, Critical Rate: 5% with +1 attack speed.
  • Level 11: MP Cost: 61, Duration: 110 sec. Weapon ATT: 11, Max HP: 825, Critical Rate: 6% with +1 attack speed.
  • Level 12: MP Cost: 62, Duration: 120 sec. Weapon ATT: 12, Max HP: 900, Critical Rate: 6% with +1 attack speed.
  • Level 13: MP Cost: 63, Duration: 130 sec. Weapon ATT: 13, Max HP: 975, Critical Rate: 7% with +1 attack speed.
  • Level 14: MP Cost: 64, Duration: 140 sec. Weapon ATT: 14, Max HP: 1050, Critical Rate: 7% with +1 attack speed.
  • Level 15: MP Cost: 65, Duration: 150 sec. Weapon ATT: 15, Max HP: 1125, Critical Rate: 8% with +1 attack speed.
  • Level 16: MP Cost: 66, Duration: 160 sec. Weapon ATT: 16, Max HP: 1200, Critical Rate: 8% with +1 attack speed.
  • Level 17: MP Cost: 67, Duration: 170 sec. Weapon ATT: 17, Max HP: 1275, Critical Rate: 9% with +1 attack speed.
  • Level 18: MP Cost: 68, Duration: 180 sec. Weapon ATT: 18, Max HP: 1350, Critical Rate: 9% with +1 attack speed.
  • Level 19: MP Cost: 69, Duration: 190 sec. Weapon ATT: 19, Max HP: 1425, Critical Rate: 10% with +1 attack speed.
  • Level 20: MP Cost: 70, Duration: 200 sec. Weapon ATT: 20, Max HP: 1500, Critical Rate: 10% with +1 attack speed.

MS Skill Emerald Flower.png

Emerald Flower: Summon a green crystal flower that attracts nearby enemies. Enemies intoxicated by the scent will slow down.

Emerald Flower effects

'

  • Level 1: MP Cost: 33, Duration: 24 sec. Crystal Flower HP: 3,800. Slows affected enemies.
  • Level 2: MP Cost: 36, Duration: 24 sec. Crystal Flower HP: 5,600. Slows affected enemies.
  • Level 3: MP Cost: 39, Duration: 33 sec. Crystal Flower HP: 7,400. Slows affected enemies.
  • Level 4: MP Cost: 42, Duration: 33 sec. Crystal Flower HP: 9,200. Slows affected enemies.
  • Level 5: MP Cost: 45, Duration: 42 sec. Crystal Flower HP: 11,000. Slows affected enemies.
  • Level 6: MP Cost: 48, Duration: 42 sec. Crystal Flower HP: 12,800. Slows affected enemies.
  • Level 7: MP Cost: 51, Duration: 51 sec. Crystal Flower HP: 14,600. Slows affected enemies.
  • Level 8: MP Cost: 54, Duration: 51 sec. Crystal Flower HP: 16,400. Slows affected enemies.
  • Level 9: MP Cost: 57, Duration: 60 sec. Crystal Flower HP: 18,200. Slows affected enemies.
  • Level 10: MP Cost: 60, Duration: 60 sec. Crystal Flower HP: 20,000. Slows affected enemies.

File:MS Skill Wind Shot.png

Wind Shot: Fires 3 arrows to inflict damage on monsters. Available only as Eagle Eye.

Wind Shot effects

Fires 3 arrows to inflict damage on monsters. Available only as Eagle Eye.

  • Level 1: MP -18; Attacks 3 times with 310% Damage.
  • Level 2: MP -18; Attacks 3 times with 315% Damage.
  • Level 3: MP -18; Attacks 3 times with 320% Damage.
  • Level 4: MP -21; Attacks 3 times with 325% Damage.
  • Level 5: MP -21; Attacks 3 times with 330% Damage.
  • Level 6: MP -21; Attacks 3 times with 335% Damage.
  • Level 7: MP -21; Attacks 3 times with 340% Damage.
  • Level 8: MP -24; Attacks 3 times with 345% Damage.
  • Level 9: MP -24; Attacks 3 times with 350% Damage.
  • Level 10: MP -24; Attacks 3 times with 355% Damage.
  • Level 11: MP -24; Attacks 3 times with 360% Damage.
  • Level 12: MP -27; Attacks 3 times with 365% Damage.
  • Level 13: MP -27; Attacks 3 times with 370% Damage.
  • Level 14: MP -27; Attacks 3 times with 375% Damage.
  • Level 15: MP -27; Attacks 3 times with 380% Damage.
  • Level 16: MP -30; Attacks 3 times with 385% Damage.
  • Level 17: MP -30; Attacks 3 times with 390% Damage.

MS Skill Featherweight.png

Featherweight: Your body becomes as light as a feather, gaining freedom from enemy attacks.

Featherweight effects

'

  • Level 1: Damage Intake: -6% All abnormal status and elemental resistance: +1%.
  • Level 2: Damage Intake: -7% All abnormal status and elemental resistance: +1%.
  • Level 3: Damage Intake: -8% All abnormal status and elemental resistance: +2%.
  • Level 4: Damage Intake: -10% All abnormal status and elemental resistance: +2%.
  • Level 5: Damage Intake: -11% All abnormal status and elemental resistance: +3%.
  • Level 6: Damage Intake: -12% All abnormal status and elemental resistance: +3%.
  • Level 7: Damage Intake: -13% All abnormal status and elemental resistance: +4%.
  • Level 8: Damage Intake: -15% All abnormal status and elemental resistance: +4%.
  • Level 9: Damage Intake: -16% All abnormal status and elemental resistance: +5%.
  • Level 10: Damage Intake: -17% All abnormal status and elemental resistance: +5%.
  • Level 11: Damage Intake: -18% All abnormal status and elemental resistance: +6%.
  • Level 12: Damage Intake: -20% All abnormal status and elemental resistance: +6%.
  • Level 13: Damage Intake: -21% All abnormal status and elemental resistance: +7%.
  • Level 14: Damage Intake: -22% All abnormal status and elemental resistance: +7%.
  • Level 15: Damage Intake: -23% All abnormal status and elemental resistance: +8%.
  • Level 16: Damage Intake: -25% All abnormal status and elemental resistance: +8%.
  • Level 17: Damage Intake: -26% All abnormal status and elemental resistance: +9%.
  • Level 18: Damage Intake: -27% All abnormal status and elemental resistance: +9%.
  • Level 19: Damage Intake: -28% All abnormal status and elemental resistance: +10%.
  • Level 20: Damage Intake: -30% All abnormal status and elemental resistance: +10%.

MS Skill Second Wind.png

Second Wind: Borrow the power of wind, becoming more skillful at evasion and gaining a chance to counterattack.

Second Wind effects

'

  • Level 1: Avoidability: 11%, Weapon DEF and Magic DEF: + 50, Weapon ATT for 5 sec. after Avoid: +5
  • Level 2: Avoidability: 12%, Weapon DEF and Magic DEF: + 100, Weapon ATT for 5 sec. after Avoid: +6
  • Level 3: Avoidability: 13%, Weapon DEF and Magic DEF: + 150, Weapon ATT for 5 sec. after Avoid: +6
  • Level 4: Avoidability: 14%, Weapon DEF and Magic DEF: + 200, Weapon ATT for 5 sec. after Avoid: +7
  • Level 5: Avoidability: 15%, Weapon DEF and Magic DEF: + 250, Weapon ATT for 5 sec. after Avoid: +7
  • Level 6: Avoidability: 16%, Weapon DEF and Magic DEF: + 300, Weapon ATT for 5 sec. after Avoid: +8
  • Level 7: Avoidability: 17%, Weapon DEF and Magic DEF: + 350, Weapon ATT for 5 sec. after Avoid: +8
  • Level 8: Avoidability: 18%, Weapon DEF and Magic DEF: + 400, Weapon ATT for 5 sec. after Avoid: +9
  • Level 9: Avoidability: 19%, Weapon DEF and Magic DEF: + 450, Weapon ATT for 5 sec. after Avoid: +9
  • Level 10: Avoidability: 20%, Weapon DEF and Magic DEF: + 500, Weapon ATT for 5 sec. after Avoid: +10
  • Level 11: Avoidability: 21%, Weapon DEF and Magic DEF: + 550, Weapon ATT for 5 sec. after Avoid: +10
  • Level 12: Avoidability: 22%, Weapon DEF and Magic DEF: + 600, Weapon ATT for 5 sec. after Avoid: +11
  • Level 13: Avoidability: 23%, Weapon DEF and Magic DEF: + 650, Weapon ATT for 5 sec. after Avoid: +11
  • Level 14: Avoidability: 24%, Weapon DEF and Magic DEF: + 700, Weapon ATT for 5 sec. after Avoid: +12
  • Level 15: Avoidability: 25%, Weapon DEF and Magic DEF: + 750, Weapon ATT for 5 sec. after Avoid: +12
  • Level 16: Avoidability: 26%, Weapon DEF and Magic DEF: + 800, Weapon ATT for 5 sec. after Avoid: +13
  • Level 17: Avoidability: 27%, Weapon DEF and Magic DEF: + 850, Weapon ATT for 5 sec. after Avoid: +13
  • Level 18: Avoidability: 28%, Weapon DEF and Magic DEF: + 900, Weapon ATT for 5 sec. after Avoid: +14
  • Level 19: Avoidability: 29%, Weapon DEF and Magic DEF: + 950, Weapon ATT for 5 sec. after Avoid: +14
  • Level 20: Avoidability: 30%, Weapon DEF and Magic DEF: + 1000, Weapon ATT for 5 sec. after Avoid: +15

Fourth Job

MS Skill Call of Cygnus.png

Call of Cygnus: Receive the blessings of Cygnus's awakening to temporarily increase all stats for you and your party members.

Call of Cygnus effects

'

  • Level 1: MP Cost: 10, All Stats: +1%, Duration: 30 sec
  • Level 2: MP Cost: 10, Base Stats: +1%, Duration: 60 sec
  • Level 3: MP Cost: 10, Base Stats: +2%, Duration: 90 sec
  • Level 4: MP Cost: 10, Base Stats: +2%, Duration: 120 sec
  • Level 5: MP Cost: 20, Base Stats: +3%, Duration: 150 sec
  • Level 6: MP Cost: 20, Base Stats: +3%, Duration: 180 sec
  • Level 7: MP Cost: 20, Base Stats: +4%, Duration: 210 sec
  • Level 8: MP Cost: 20, Base Stats: +4%, Duration: 240 sec
  • Level 9: MP Cost: 20, Base Stats: +5%, Duration: 270 sec
  • Level 10: MP Cost: 30, Base Stats: +5%, Duration: 300 sec
  • Level 11: MP Cost: 30, Base Stats: +6%, Duration: 330 sec
  • Level 12: MP Cost: 30, Base Stats: +6%, Duration: 360 sec
  • Level 13: MP Cost: 30, Base Stats: +7%, Duration: 390 sec
  • Level 14: MP Cost: 30, Base Stats: +7%, Duration: 420 sec
  • Level 15: MP Cost: 40, Base Stats: +8%, Duration: 450 sec
  • Level 16: MP Cost: 40, Base Stats: +8%, Duration: 480 sec
  • Level 17: MP Cost: 40, Base Stats: +9%, Duration: 510 sec
  • Level 18: MP Cost: 40, Base Stats: +9%, Duration: 540 sec
  • Level 19: MP Cost: 40, Base Stats: +10%, Duration: 570 sec
  • Level 20: MP Cost: 50, Base Stats: +10%, Duration: 600 sec
  • Level 21: MP Cost: 50, Base Stats: +11%, Duration: 630 sec
  • Level 22: MP Cost: 50, Base Stats: +11%, Duration: 660 sec
  • Level 23: MP Cost: 50, Base Stats: +12%, Duration: 690 sec
  • Level 24: MP Cost: 50, Base Stats: +12%, Duration: 720 sec
  • Level 25: MP Cost: 60, Base Stats: +13%, Duration: 750 sec
  • Level 26: MP Cost: 60, Base Stats: +13%, Duration: 780 sec
  • Level 27: MP Cost: 60, Base Stats: +14%, Duration: 810 sec
  • Level 28: MP Cost: 60, Base Stats: +14%, Duration: 840 sec
  • Level 29: MP Cost: 60, Base Stats: +15%, Duration: 870 sec
  • Level 30: MP Cost: 70, Base Stats: +15%, Duration: 900 sec
  • Level 31: MP Cost: 70, Base Stats: +16%, Duration: 930 sec
  • Level 32: MP Cost: 70, Base Stats: +16%, Duration: 960 sec

MS Skill Sharp Eyes.png

Sharp Eyes: Allows party members to spot the weak points on enemies and do critical damage.

Sharp Eyes effects

'

  • Level 1: MP Cost: 30, Critical Rate: +6%, Max Critical Damage: +1%, Duration: 10 sec
  • Level 2: MP Cost: 30, Critical Rate: +6%, Max Critical Damage: +2%, Duration: 20 sec
  • Level 3: MP Cost: 30, Critical Rate: +7%, Max Critical Damage: +3%, Duration: 30 sec
  • Level 4: MP Cost: 30, Critical Rate: +7%, Max Critical Damage: +4%, Duration: 40 sec
  • Level 5: MP Cost: 30, Critical Rate: +8%, Max Critical Damage: +5%, Duration: 50 sec
  • Level 6: MP Cost: 33, Critical Rate: +8%, Max Critical Damage: +6%, Duration: 60 sec
  • Level 7: MP Cost: 33, Critical Rate: +9%, Max Critical Damage: +7%, Duration: 70 sec
  • Level 8: MP Cost: 33, Critical Rate: +9%, Max Critical Damage: +8%, Duration: 80 sec
  • Level 9: MP Cost: 33, Critical Rate: +10%, Max Critical Damage: +9%, Duration: 90 sec
  • Level 10: MP Cost: 33, Critical Rate: +10%, Max Critical Damage: +10%, Duration: 100 sec
  • Level 11: MP Cost: 36, Critical Rate: +11%, Max Critical Damage: +11%, Duration: 110 sec
  • Level 12: MP Cost: 36, Critical Rate: +11%, Max Critical Damage: +12%, Duration: 120 sec
  • Level 13: MP Cost: 36, Critical Rate: +12%, Max Critical Damage: +13%, Duration: 130 sec
  • Level 14: MP Cost: 36, Critical Rate: +12%, Max Critical Damage: +14%, Duration: 140 sec
  • Level 15: MP Cost: 36, Critical Rate: +13%, Max Critical Damage: +15%, Duration: 150 sec
  • Level 16: MP Cost: 39, Critical Rate: +13%, Max Critical Damage: +16%, Duration: 160 sec
  • Level 17: MP Cost: 39, Critical Rate: +14%, Max Critical Damage: +17%, Duration: 170 sec
  • Level 18: MP Cost: 39, Critical Rate: +14%, Max Critical Damage: +18%, Duration: 180 sec
  • Level 19: MP Cost: 39, Critical Rate: +15%, Max Critical Damage: +19%, Duration: 190 sec
  • Level 20: MP Cost: 39, Critical Rate: +15%, Max Critical Damage: +20%, Duration: 200 sec
  • Level 21: MP Cost: 42, Critical Rate: +16%, Max Critical Damage: +21%, Duration: 210 sec
  • Level 22: MP Cost: 42, Critical Rate: +16%, Max Critical Damage: +22%, Duration: 220 sec
  • Level 23: MP Cost: 42, Critical Rate: +17%, Max Critical Damage: +23%, Duration: 230 sec
  • Level 24: MP Cost: 42, Critical Rate: +17%, Max Critical Damage: +24%, Duration: 240 sec
  • Level 25: MP Cost: 42, Critical Rate: +18%, Max Critical Damage: +25%, Duration: 250 sec
  • Level 26: MP Cost: 45, Critical Rate: +18%, Max Critical Damage: +26%, Duration: 260 sec
  • Level 27: MP Cost: 45, Critical Rate: +19%, Max Critical Damage: +27%, Duration: 270 sec
  • Level 28: MP Cost: 45, Critical Rate: +19%, Max Critical Damage: +28%, Duration: 280 sec
  • Level 29: MP Cost: 45, Critical Rate: +20%, Max Critical Damage: +29%, Duration: 290 sec
  • Level 30: MP Cost: 45, Critical Rate: +20%, Max Critical Damage: +30%, Duration: 300 sec
  • Level 31: MP Cost: 48, Critical Rate: +21%, Max Critical Damage: +31%, Duration: 310 sec
  • Level 32: MP Cost: 48, Critical Rate: +21%, Max Critical Damage: +32%, Duration: 320 sec

MS Skill Bow Expert.png

Bow Expert: Increases Bow Mastery, Weapon Attack, and Minimum Critical Damage.

Bow Expert effects

Requires Level 10 Bow Mastery

  • Level 1: Bow Mastery: +56%. Weapon ATT: +1, Minimum Critical Damage: +1%
  • Level 2: Bow Mastery: +56%. Weapon ATT: +2, Minimum Critical Damage: +1%
  • Level 3: Bow Mastery: +57%. Weapon ATT: +3, Minimum Critical Damage: +2%
  • Level 4: Bow Mastery: +57%. Weapon ATT: +4, Minimum Critical Damage: +2%
  • Level 5: Bow Mastery: +58%. Weapon ATT: +5, Minimum Critical Damage: +3%
  • Level 6: Bow Mastery: +58%. Weapon ATT: +6, Minimum Critical Damage: +3%
  • Level 7: Bow Mastery: +59%. Weapon ATT: +7, Minimum Critical Damage: +4%
  • Level 8: Bow Mastery: +59%. Weapon ATT: +8, Minimum Critical Damage: +4%
  • Level 9: Bow Mastery: +60%. Weapon ATT: +9, Minimum Critical Damage: +5%
  • Level 10: Bow Mastery: +60%. Weapon ATT: +10, Minimum Critical Damage: +5%
  • Level 11: Bow Mastery: +61%. Weapon ATT: +11, Minimum Critical Damage: +6%
  • Level 12: Bow Mastery: +61%. Weapon ATT: +12, Minimum Critical Damage: +6%
  • Level 13: Bow Mastery: +62%. Weapon ATT: +13, Minimum Critical Damage: +7%
  • Level 14: Bow Mastery: +62%. Weapon ATT: +14, Minimum Critical Damage: +7%
  • Level 15: Bow Mastery: +63%. Weapon ATT: +15, Minimum Critical Damage: +8%
  • Level 16: Bow Mastery: +63%. Weapon ATT: +16, Minimum Critical Damage: +8%
  • Level 17: Bow Mastery: +64%. Weapon ATT: +17, Minimum Critical Damage: +9%
  • Level 18: Bow Mastery: +64%. Weapon ATT: +18, Minimum Critical Damage: +9%
  • Level 19: Bow Mastery: +65%. Weapon ATT: +19, Minimum Critical Damage: +10%
  • Level 20: Bow Mastery: +65%. Weapon ATT: +20, Minimum Critical Damage: +10%
  • Level 21: Bow Mastery: +66%. Weapon ATT: +21, Minimum Critical Damage: +11%
  • Level 22: Bow Mastery: +66%. Weapon ATT: +22, Minimum Critical Damage: +11%
  • Level 23: Bow Mastery: +67%. Weapon ATT: +23, Minimum Critical Damage: +12%
  • Level 24: Bow Mastery: +67%. Weapon ATT: +24, Minimum Critical Damage: +12%
  • Level 25: Bow Mastery: +68%. Weapon ATT: +25, Minimum Critical Damage: +13%
  • Level 26: Bow Mastery: +68%. Weapon ATT: +26, Minimum Critical Damage: +13%
  • Level 27: Bow Mastery: +69%. Weapon ATT: +27, Minimum Critical Damage: +14%
  • Level 28: Bow Mastery: +69%. Weapon ATT: +28, Minimum Critical Damage: +14%
  • Level 29: Bow Mastery: +70%. Weapon ATT: +29, Minimum Critical Damage: +15%
  • Level 30: Bow Mastery: +70%. Weapon ATT: +30, Minimum Critical Damage: +15%
  • Level 31: Bow Mastery: +71%. Weapon ATT: +31, Minimum Critical Damage: +16%
  • Level 32: Bow Mastery: +71%. Weapon ATT: +32, Minimum Critical Damage: +16%