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'''Level 80-99'''
'''Level 80-99'''


*'''Magic Amplification''': Increases magic attack by using MP.
[[File:MS Skill Magic Amplification.png]] '''Magic Amplification''': Increases magic attack by using MP.
*'''Dragon Breath''': Bring flames together to form a massive attack. The longer the time of charge, the higher the attack damage. Attack 6 enemies (fire element).
 
*'''Killing Wing''': Place a mark on your opponent, all future attacks are aimed at that opponent (dark element).
[[File:MS Skill Dargon Breath.png]] '''Dragon Breath''': Bring flames together to form a massive attack. The longer the time of charge, the higher the attack damage. Attack 6 enemies (fire element).
*'''Magic Resistance''': Cast a buff on all party members to reduce the damage from magical attacks.
 
[[File:MS Skill Killing Wing.png]] '''Killing Wing''': Place a mark on your opponent, all future attacks are aimed at that opponent (dark element).
 
[[File:MS Skill Magic Resistance.png]] '''Magic Resistance''': Cast a buff on all party members to reduce the damage from magical attacks.


==8th Master==
==8th Master==

Revision as of 02:47, 20 March 2010

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1st Master

Level 10-19

Dragon Soul: The Soul of the Dragon is strengthened to improve magic attack

Dragon Soul effects


  • Level 1: +1 Magic Attack
  • Level 2: +2 Magic Attack
  • Level 3: +3 Magic Attack
  • Level 4: +4 Magic Attack
  • Level 5: +5 Magic Attack
  • Level 6: +6 Magic Attack
  • Level 7: +7 Magic Attack
  • Level 8: +8 Magic Attack
  • Level 9: +9 Magic Attack
  • Level 10: +10 Magic Attack
  • Level 11: +11 Magic Attack
  • Level 12: +12 Magic Attack
  • Level 13: +13 Magic Attack
  • Level 14: +14 Magic Attack
  • Level 15: +15 Magic Attack
  • Level 16: +16 Magic Attack
  • Level 17: +17 Magic Attack
  • Level 18: +18 Magic Attack
  • Level 19: +19 Magic Attack
  • Level 20: +20 Magic Attack

Magic Missile: Use MP to attack a monster twice.

Magic Missile effects


  • Level 1: MP -10, basic attack 11, mastery 15%
  • Level 2: MP -10, basic attack 12, mastery 15%
  • Level 3: MP -10, basic attack 13, mastery 20%
  • Level 4: MP -10, basic attack 14, mastery 20%
  • Level 5: MP -11, basic attack 16, mastery 25%
  • Level 6: MP -11, basic attack 17, mastery 25%
  • Level 7: MP -11, basic attack 18, mastery 30%
  • Level 8: MP -12, basic attack 20, mastery 30%
  • Level 9: MP -12, basic attack 21, mastery 35%
  • Level 10: MP -13, basic attack 23, mastery 35%
  • Level 11: MP -13, basic attack 24, mastery 40%
  • Level 12: MP -14, basic attack 26, mastery 40%
  • Level 13: MP -14, basic attack 27, mastery 45%
  • Level 14: MP -15, basic attack 29, mastery 45%
  • Level 15: MP -15, basic attack 30, mastery 50%
  • Level 16: MP -16, basic attack 32, mastery 50%
  • Level 17: MP -17, basic attack 34, mastery 55%
  • Level 18: MP -18, basic attack 36, mastery 55%
  • Level 19: MP -19, basic attack 38, mastery 60%
  • Level 20: MP -20, basic attack 40, mastery 60%

2nd Master

Level 20-29

Fire Circle: Use MP to attack a certain number of enemies with fire (fire element).

Fire Circle effects


  • Level 1: MP -12; basic attack 36, mastery 15%, attacks 3 enemies.
  • Level 2: MP -12; basic attack 38, mastery 15%, attacks 3 enemies.
  • Level 3: MP -12; basic attack 38, mastery 20%, attacks 3 enemies.
  • Level 4: MP -12; basic attack 39, mastery 20%, attacks 3 enemies.
  • Level 5: MP -14; basic attack 40, mastery 25%, attacks 3 enemies.
  • Level 6: MP -14; basic attack 41, mastery 25%, attacks 3 enemies.
  • Level 7: MP -14; basic attack 42, mastery 30%, attacks 3 enemies.
  • Level 8: MP -14; basic attack 43, mastery 30%, attacks 3 enemies.
  • Level 9: MP -16; basic attack 44, mastery 35%, attacks 3 enemies.
  • Level 10: MP -16; basic attack 45, mastery 35%, attacks 3 enemies.
  • Level 11: MP -16; basic attack 46, mastery 40%, attacks 4 enemies.
  • Level 12: MP -16; basic attack 47, mastery 40%, attacks 4 enemies.
  • Level 13: MP -18; basic attack 48, mastery 45%, attacks 4 enemies.
  • Level 14: MP -18; basic attack 49, mastery 45%, attacks 4 enemies.
  • Level 15: MP -18; basic attack 50, mastery 50%, attacks 4 enemies.
  • Level 16: MP -18; basic attack 51, mastery 50%, attacks 4 enemies.
  • Level 17: MP -20; basic attack 52, mastery 55%, attacks 4 enemies.
  • Level 18: MP -20; basic attack 53, mastery 55%, attacks 4 enemies.
  • Level 19: MP -20; basic attack 54, mastery 60%, attacks 4 enemies.
  • Level 20: MP -20; basic attack 55, mastery 60%, attacks 4 enemies.

Teleport: Use the arrow keys to teleport to other places in the same map on a set distance.

Teleport effects


  • Level 1: MP -34; teleport, with 130 in distance.
  • Level 2: MP -33; teleport, with 130 in distance.
  • Level 3: MP -32; teleport, with 130 in distance.
  • Level 4: MP -31; teleport, with 130 in distance.
  • Level 5: MP -30; teleport, with 130 in distance.
  • Level 6: MP -29; teleport, with 130 in distance.
  • Level 7: MP -28; teleport, with 130 in distance.
  • Level 8: MP -27; teleport, with 130 in distance.
  • Level 9: MP -26; teleport, with 130 in distance.
  • Level 10: MP -25; teleport, with 130 in distance.
  • Level 11: MP -24; teleport, with 132 in distance.
  • Level 12: MP -23; teleport, with 134 in distance.
  • Level 13: MP -22; teleport, with 136 in distance.
  • Level 14: MP -21; teleport, with 138 in distance.
  • Level 15: MP -20; teleport, with 140 in distance.
  • Level 16: MP -19; teleport, with 142 in distance.
  • Level 17: MP -18; teleport, with 144 in distance.
  • Level 18: MP -17; teleport, with 146 in distance.
  • Level 19: MP -16; teleport, with 148 in distance.
  • Level 20: MP -15; teleport, with 150 in distance.

3rd Master

Level 30-39

Lightning Bolt: Create a Lightning Bolt to cause damage (lightning element).

Lightning Bolt effects


  • Level 1: MP -16; basic attack 84, mastery 15%
  • Level 2: MP -16; basic attack 88, mastery 15%
  • Level 3: MP -16; basic attack 92. mastery 20%
  • Level 4: MP -16; basic attack 96, mastery 20%
  • Level 5: MP -18; basic attack 100, mastery 25%
  • Level 6: MP -18; basic attack 104, mastery 25%
  • Level 7: MP -18; basic attack 108, mastery 30%
  • Level 8: MP -18; basic attack 112, mastery 30%
  • Level 9: MP -20; basic attack 116, mastery 35%
  • Level 10: MP -20; basic attack 120, mastery 35%
  • Level 11: MP -20; basic attack 124, mastery 40%
  • Level 12: MP -20; basic attack 128, mastery 40%
  • Level 13: MP -22; basic attack 132, mastery 45%
  • Level 14: MP -22; basic attack 136, mastery 45%
  • Level 15: MP -22; basic attack 140, mastery 50%
  • Level 16: MP -22; basic attack 144, mastery 50%
  • Level 17: MP -24; basic attack 148, mastery 55%
  • Level 18: MP -24; basic attack 152, mastery 55%
  • Level 19: MP -24; basic attack 156, mastery 60%
  • Level 20: MP -24; basic attack 160, mastery 60%


Magic Guard: For a period of time, MP will be damaged instead of HP when hit. If the MP bar is empty, then the HP will be damaged.

Magic Guard effects


  • Level 1: MP -6; Replace 11% of HP damage as MP for 111 sec.
  • Level 2: MP -6; Replace 14% of HP damage as MP for 132 sec.
  • Level 3: MP -6; Replace 17% of HP damage as MP for 153 sec.
  • Level 4: MP -6; Replace 20% of HP damage as MP for 174 sec.
  • Level 5: MP -10; Replace 23% of HP damage as MP for 195 sec.
  • Level 6: MP -10; Replace 30% of HP damage as MP for 246 sec.
  • Level 7: MP -10; Replace 33% of HP damage as MP for 267 sec.
  • Level 8: MP -10; Replace 36% of HP damage as MP for 288 sec.
  • Level 9: MP -14; Replace 39% of HP damage as MP for 309 sec.
  • Level 10: MP -14; Replace 42% of HP damage as MP for 330 sec.
  • Level 11: MP -14; Replace 49% of HP damage as MP for 381 sec.
  • Level 12: MP -14; Replace 52% of HP damage as MP for 402 sec.
  • Level 13: MP -18; Replace 55% of HP damage as MP for 423 sec.
  • Level 14: MP -18; Replace 58% of HP damage as MP for 444 sec.
  • Level 15: MP -18; Replace 61% of HP damage as MP for 465 sec.
  • Level 16: MP -18; Replace 68% of HP damage as MP for 516 sec.
  • Level 17: MP -22; Replace 71% of HP damage as MP for 537 sec.
  • Level 18: MP -22; Replace 74% of HP damage as MP for 558 sec.
  • Level 19: MP -22; Replace 77% of HP damage as MP for 579 sec.
  • Level 20: MP -22; Replace 80% of HP damage as MP for 600 sec.

4th Master

Level 40-49

Ice Breath: Charge for a period of time to create a Ice breath, causing damage up to 6 foes. The longer the charge, the stronger the damage (ice element).

Ice Breath effects


  • Level 1: MP -14; Maximum damage 63, mastery 15%, Chance of Freeze 33%
  • Level 2: MP -14; Maximum damage 66, mastery 15%, Chance of Freeze 36%
  • Level 3: MP -14; Maximum damage 69, mastery 20%, Chance of Freeze 39%
  • Level 4: MP -14; Maximum damage 72, mastery 20%, Chance of Freeze 42%
  • Level 5: MP -16; Maximum damage 75, mastery 25%, Chance of Freeze 45%
  • Level 6: MP -16; Maximum damage 78, mastery 25%, Chance of Freeze 48%
  • Level 7: MP -16; Maximum damage 81, mastery 30%, Chance of Freeze 51%
  • Level 8: MP -16; Maximum damage 84, mastery 30%, Chance of Freeze 54%
  • Level 9: MP -18; Maximum damage 87, mastery 35%, Chance of Freeze 57%
  • Level 10: MP -18; Maximum damage 90, mastery 35%, Chance of Freeze 60%
  • Level 11: MP -18; Maximum damage 93, mastery 40%, Chance of Freeze 63%
  • Level 12: MP -18; Maximum damage 96, mastery 40%, Chance of Freeze 66%
  • Level 13: MP -22; Maximum damage 99, mastery 45%, Chance of Freeze 69%
  • Level 14: MP -22; Maximum damage 102, mastery 45%, Chance of Freeze 72%
  • Level 15: MP -22; Maximum damage 105, mastery 50%, Chance of Freeze 75%
  • Level 16: MP -22; Maximum damage 108, mastery 50%, Chance of Freeze 78%
  • Level 17: MP -24; Maximum damage 111, mastery 55%, Chance of Freeze 81%
  • Level 18: MP -24; Maximum damage 114, mastery 55%, Chance of Freeze 84%
  • Level 19: MP -24; Maximum damage 117, mastery 60%, Chance of Freeze 87%
  • Level 20: MP -24; Maximum damage 120, mastery 60%, Chance of Freeze 90%

File:MS Skill Evan Elemental Reset.png

Evan Elemental Reset: Removes the elemental effects of spells for a time.

Evan Elemental Reset effects

  • Level 1: MP -12; lasts 110 seconds, 5% removed elemental effect.
  • Level 2: MP -12; lasts 120 seconds, 10% removed elemental effect.
  • Level 3: MP -14; lasts 130 seconds, 15% removed elemental effect.
  • Level 4: MP -14; lasts 140 seconds, 20% removed elemental effect.
  • Level 5: MP -16; lasts 150 seconds, 25% removed elemental effect.
  • Level 6: MP -16; lasts 160 seconds, 30% removed elemental effect.
  • Level 7: MP -18; lasts 170 seconds, 35% removed elemental effect.
  • Level 8: MP -18; lasts 180 seconds, 40% removed elemental effect.
  • Level 9: MP -20; lasts 190 seconds, 45% removed elemental effect.
  • Level 10: MP -20; lasts 200 seconds, 50% removed elemental effect.
  • Level 11: MP -22; lasts 210 seconds, 55% removed elemental effect.
  • Level 12: MP -22; lasts 220 seconds, 60% removed elemental effect.
  • Level 13: MP -24; lasts 230 seconds, 65% removed elemental effect.
  • Level 14: MP -24; lasts 240 seconds, 70% removed elemental effect.
  • Level 15: MP -26; lasts 250 seconds, 75% removed elemental effect.
  • Level 16: MP -26; lasts 260 seconds, 80% removed elemental effect.
  • Level 17: MP -28; lasts 270 seconds, 85% removed elemental effect.
  • Level 18: MP -28; lasts 280 seconds, 90% removed elemental effect.
  • Level 19: MP -30; lasts 290 seconds, 95% removed elemental effect.
  • Level 20: MP -30; lasts 300 seconds, 100% removed elemental effect.
{{{5}}}

5th Master

Level 50-59

Magic Flare: Light created from a magic square will surround an enemy and attack.

Magic Shield: Create a magic shield to absorb Damage.

6th Master

Level 60-79

Critical Magic: At a certain probability, critical damage is inflicted for magic attack.

Dragon Thrust: Knockback 6 enemies with certain success rate.

Magic Booster: Use MP to improve the speed of your magic attack.

File:MS Skill EvanSlow.png Slow: Enable your attack to slow enemies for A seconds, enemies who are affected would be slowed for B seconds (A/B seconds)

7th Master

Level 80-99

Magic Amplification: Increases magic attack by using MP.

File:MS Skill Dargon Breath.png Dragon Breath: Bring flames together to form a massive attack. The longer the time of charge, the higher the attack damage. Attack 6 enemies (fire element).

File:MS Skill Killing Wing.png Killing Wing: Place a mark on your opponent, all future attacks are aimed at that opponent (dark element).

Magic Resistance: Cast a buff on all party members to reduce the damage from magical attacks.

8th Master

Level 100-119

  • Dragon Fury: When MP is maintained in a specific range, Onyx Dragon gets stronger and magic attack increases. If MP goes out of the range, the effect will disappear.
  • Earthquake: Smash your body into the earth to attack multiple enemies (fire element).
  • Ghost Lettering: Curse a monster using ghostly letters. For a certain time after the monster is cursed, it takes more damage (dark element).
  • Aurora Recovery: All party members in the aura receive MP Recovery.

9th Master

Level 120-159

Maple Warrior: Increase all players' stats within a party by certain percentage.

Maple Warrior effects

Increase all players' stats within a party by certain percentage.

  • Level 1: MP -10 / +1% Base Stats / 30 seconds /400% range
  • Level 2: MP -10 / +1% Base Stats / 60 seconds / 400% Range
  • Level 3: MP -10 / +2% Base Stats / 90 seconds / 400% Range
  • Level 4: MP -10 / +2% Base Stats / 120 seconds / 400% Range
  • Level 5: MP -10 / +3% Base Stats / 150 seconds / 400% Range
  • Level 6: MP -20 / +3% Base Stats / 180 seconds / 400% Range
  • Level 7: MP -20 / +4% Base Stats / 210 seconds / 400% Range
  • Level 8: MP -20 / +4% Base Stats / 240 seconds / 400% Range
  • Level 9: MP -20 / +5% Base Stats / 270 seconds / 400% Range
  • Level 10: MP -20 / +5% Base Stats / 300 seconds / 400% Range
  • Level 11: MP -30 / +6% Base Stats / 330 seconds / 400% Range
  • Level 12: MP -30 / +6% Base Stats / 360 seconds / 400% Range
  • Level 13: MP -30 / +7% Base Stats / 390 seconds / 400% Range
  • Level 14: MP -30 / +7% Base Stats / 420 seconds / 400% Range
  • Level 15: MP -30 / +8% Base Stats / 450 seconds / 400% Range
  • Level 16: MP -40 / +8% Base Stats / 480 seconds / 400% Range
  • Level 17: MP -40 / +9% Base Stats / 510 seconds / 400% Range
  • Level 18: MP -40 / +9% Base Stats / 540 seconds / 400% Range
  • Level 19: MP -40 / +10% Base Stats / 570 seconds / 400% Range
  • Level 20: MP -40 / +10% Base Stats / 600 seconds / 400% Range
  • Level 21: MP -50 / +11% Base Stats / 630 seconds / 400% Range
  • Level 22: MP -50 / +11% Base Stats / 660 seconds / 400% Range
  • Level 23: MP -50 / +12% Base Stats / 690 seconds / 400% Range
  • Level 24: MP -50 / +12% Base Stats / 720 seconds / 400% Range
  • Level 25: MP -50 / +13% Base Stats / 750 seconds / 400% Range
  • Level 26: MP -60 / +13% Base Stats / 780 seconds / 400% Range
  • Level 27: MP -60 / +14% Base Stats / 810 seconds / 400% Range
  • Level 28: MP -60 / +14% Base Stats / 840 seconds / 400% Range
  • Level 29: MP -60 / +15% Base Stats / 870 seconds / 400% Range
  • Level 30: MP -60 / +15% Base Stats / 900 seconds / 400% Range

  • Illusion: Create 4 illusions, each attack the same enemy once.
  • Flame Wheel: Cast a wheel shaped firewall to attack up to six enemies in front of you (fire element).

Hero's Will: Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.

Hero's Will effects

Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.

  • Level 1: MP -30; Escape from any abnormal condition; Cooldown time: 10 minutes
  • Level 2: MP -30; Escape from any abnormal condition, Cooldown time: 9 minutes
  • Level 3: MP -30; Escape from any abnormal condition, Cooldown time: 8 minutes
  • Level 4: MP -30; Escape from any abnormal condition, Cooldown time: 7 minutes
  • Level 5: MP -30; Escape from any abnormal condition, Cooldown time: 6 minutes

10th Master

Level 160-200

File:MS Skill Onix Blessing.png Onix's Blessing: Increase the magic defense, weapon defense and magic attack.

Blaze: Attacks a single enemy with a ball of fire, which can jump to nearby enemies. Similar to chain lightning but uses a fire element.

Dark Fog: Unleash the cold, darkness of the fog on up to 15 of your foes (dark element).

Soul Stone: A buff is cast randomly on one or two party members, if they die while buff is in effect, they resurrect instantly.