MapleStory/Hayato/Skills
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< MapleStory | Hayato
Attacking Skills | Passive Skills | Active/Supportive Skills | |
---|---|---|---|
Beginner | |||
First Job | |||
Second Job | |||
Third Job | |||
Fourth Job | |||
Stat Enhancers | |||
Hyper Skills | |||
Skill Enhancers | Active / Supportive Skills | ||
Beginner
Master of Blades
"Years of hard work have given Hayato a preternatural understanding of the Katana, permanently increasing numerous stats."
"Years of hard work have given Hayato a preternatural understanding of the Katana, permanently increasing numerous stats."
Master of Blades level data
Level | Movement Speed | Max Movement Speed | Jump | Avoidability | Katana Mastery | Willpower Level |
---|---|---|---|---|---|---|
1 | +20 | +25 | +10 | +20% | 60% | 30 |
Keen Edge
"Hayato's blade can cut through anything! (Link Skill)"
"Hayato's blade can cut through anything! (Link Skill)"
Keen Edge level data
Level | All Stats | Weapon Attack | Magic Attack |
---|---|---|---|
1 | +10 | +5 | +5 |
Summer Rain
"The ultimate Battoujutsu technique. Blades rain from the sky, carrying the heat of the summer sun."
"The ultimate Battoujutsu technique. Blades rain from the sky, carrying the heat of the summer sun."
Summer Rain level data
Level | MP Cost | Max Enemies Hit | Damage | Number of Attacks | Additional Damage | Duration | Cooldown |
---|---|---|---|---|---|---|---|
1 | 50 | 15 | 500% | 6 | +15% | 120 sec | 600 sec |
Shimada Heart
"Permanently increases defense and damage."
"Permanently increases defense and damage."
Shimada Heart level data
Level | Damage Boost |
---|---|
1 | +0.5% |
First Job
Center Ki
"Controls the flow of energy within the body to increase physical traits."
"Controls the flow of energy within the body to increase physical traits."
Center Ki level data
Level | STR and DEX |
---|---|
Add 6 per level | |
1 | +3 |
2 | +6 |
3 | +9 |
4 | +12 |
5 | +15 |
6 | +18 |
7 | +21 |
8 | +24 |
9 | +27 |
10 | +30 |
Second Job
Shouryuusen
"Hurls a mighty whirlwind forward to toss enemies into the sky. Chapter one of the Battoujutsu technique."
"Hurls a mighty whirlwind forward to toss enemies into the sky. Chapter one of the Battoujutsu technique."
Shouryuusen level data
Lifts enemies into air
Level | MP Cost | Damage | Number of Attacks | Max Enemies Hit |
---|---|---|---|---|
Add 3 per 5 levels |
Add 1% per level |
No change |
No change | |
1 | 18 | 86% | 5 | 6 |
2 | 18 | 87% | 5 | 6 |
3 | 18 | 88% | 5 | 6 |
4 | 18 | 89% | 5 | 6 |
5 | 18 | 90% | 5 | 6 |
6 | 21 | 91% | 5 | 6 |
7 | 21 | 92% | 5 | 6 |
8 | 21 | 93% | 5 | 6 |
9 | 21 | 94% | 5 | 6 |
10 | 21 | 95% | 5 | 6 |
11 | 24 | 96% | 5 | 6 |
12 | 24 | 97% | 5 | 6 |
13 | 24 | 98% | 5 | 6 |
14 | 24 | 99% | 5 | 6 |
15 | 24 | 100% | 5 | 6 |
Vapor Blade
"A basic Battoujutsu technique that damages multiple enemies as you fly forward. Your distance will increase with skill level.
[Command : ↑ + ↑]"
"A basic Battoujutsu technique that damages multiple enemies as you fly forward. Your distance will increase with skill level.
[Command : ↑ + ↑]"
Vapor Blade level data
Jumps during attack
Level | MP Cost | Damage | Number of Attacks | Max Enemies Hit |
---|---|---|---|---|
Subtract 4 per level |
Add 6% per level |
No change |
No change | |
1 | 28 | 76% | 1 | 8 |
2 | 24 | 82% | 1 | 8 |
3 | 20 | 88% | 1 | 8 |
4 | 16 | 94% | 1 | 8 |
5 | 12 | 100% | 1 | 8 |
Katana Booster
"Utilize supreme concentration to temporarily increase attack speed by 2 levels."
"Utilize supreme concentration to temporarily increase attack speed by 2 levels."
Katana Booster level data
Level | MP Cost | Duration |
---|---|---|
Subtract 2 per level |
Add 20 seconds per level | |
1 | 29 | 20 sec |
2 | 27 | 40 sec |
3 | 25 | 60 sec |
4 | 23 | 80 sec |
5 | 21 | 100 sec |
6 | 19 | 120 sec |
7 | 17 | 140 sec |
8 | 15 | 160 sec |
9 | 13 | 180 sec |
10 | 11 | 200 sec |
Third Job
Sweeping Sword
"The fourth Battoujutsu secret technique. Appear behind the enemies and sweep through them, drawing them back to your starting position."
"The fourth Battoujutsu secret technique. Appear behind the enemies and sweep through them, drawing them back to your starting position."
Sweeping Sword level data
Level | MP Cost | Damage | Number of Attacks | Max Enemies Hit |
---|---|---|---|---|
Add 4 per 5 levels |
Add 1% per level |
No change |
No change | |
1 | 15 | 131% | 6 | 10 |
2 | 15 | 132% | 6 | 10 |
3 | 15 | 133% | 6 | 10 |
4 | 15 | 134% | 6 | 10 |
5 | 19 | 135% | 6 | 10 |
6 | 19 | 136% | 6 | 10 |
7 | 19 | 137% | 6 | 10 |
8 | 19 | 138% | 6 | 10 |
9 | 19 | 139% | 6 | 10 |
10 | 23 | 140% | 6 | 10 |
11 | 23 | 141% | 6 | 10 |
12 | 23 | 142% | 6 | 10 |
13 | 23 | 143% | 6 | 10 |
14 | 23 | 144% | 6 | 10 |
15 | 27 | 145% | 6 | 10 |
16 | 27 | 146% | 6 | 10 |
17 | 27 | 147% | 6 | 10 |
18 | 27 | 148% | 6 | 10 |
19 | 27 | 149% | 6 | 10 |
20 | 31 | 150% | 6 | 10 |
Merciless Blade
"Your attacks leave bleeding wounds, dealing HP damage over time. Bleeding doesn't stack and can't cause the target's HP to go below 1."
"Your attacks leave bleeding wounds, dealing HP damage over time. Bleeding doesn't stack and can't cause the target's HP to go below 1."
Merciless Blade level data
Level | Bleed Chance | Bleed Damage | Bleed Duration |
---|---|---|---|
Add 2% per level |
Add 8% per level |
Add 1 sec per 5 levels | |
1 | 2% | 78% | 3 sec |
2 | 4% | 86% | 3 sec |
3 | 6% | 94% | 3 sec |
4 | 8% | 102% | 4 sec |
5 | 10% | 110% | 4 sec |
6 | 12% | 118% | 4 sec |
7 | 14% | 126% | 4 sec |
8 | 16% | 134% | 4 sec |
9 | 18% | 142% | 4 sec |
10 | 20% | 150% | 5 sec |
Warrior's Heart
"This Battoujutsu technique was once believed to be lost. After dealing a critical hit, get a chance to recover some HP."
"This Battoujutsu technique was once believed to be lost. After dealing a critical hit, get a chance to recover some HP."
Warrior's Heart level data
Level | Chance | Damage Converted |
---|---|---|
Add 2% per level |
Add 1% per 5 levels | |
1 | 12% | 1% |
2 | 14% | 1% |
3 | 16% | 1% |
4 | 18% | 1% |
5 | 30% | 2% |
6 | 32% | 2% |
7 | 34% | 2% |
8 | 36% | 2% |
9 | 38% | 2% |
10 | 40% | 3% |
Fourth Job
Those in Italic can be obtained through Combat Orders.
Akatsuki Hero
"Increases the base stats of all party members."
"Increases the base stats of all party members."
Akatsuki Hero level data
Level | MP Cost | Base Stats | Duration |
---|---|---|---|
Add 10 per 5 levels |
Add 1% per 2 levels |
Add 30 seconds per level | |
1 | 10 | +1% | 30 sec |
2 | 10 | +1% | 60 sec |
3 | 10 | +2% | 90 sec |
4 | 10 | +2% | 120 sec |
5 | 20 | +3% | 150 sec |
6 | 20 | +3% | 180 sec |
7 | 20 | +4% | 210 sec |
8 | 20 | +4% | 240 sec |
9 | 20 | +5% | 270 sec |
10 | 30 | +5% | 300 sec |
11 | 30 | +6% | 330 sec |
12 | 30 | +6% | 360 sec |
13 | 30 | +7% | 390 sec |
14 | 30 | +7% | 420 sec |
15 | 40 | +8% | 450 sec |
16 | 40 | +8% | 480 sec |
17 | 40 | +9% | 510 sec |
18 | 40 | +9% | 540 sec |
19 | 40 | +10% | 570 sec |
20 | 50 | +10% | 600 sec |
21 | 50 | +11% | 630 sec |
22 | 50 | +11% | 660 sec |
23 | 50 | +12% | 690 sec |
24 | 50 | +12% | 720 sec |
25 | 60 | +13% | 750 sec |
26 | 60 | +13% | 780 sec |
27 | 60 | +14% | 810 sec |
28 | 60 | +14% | 840 sec |
29 | 60 | +15% | 870 sec |
30 | 70 | +15% | 900 sec |
31 | 70 | +16% | 930 sec |
32 | 70 | +16% | 960 sec |
Akatsuki Blossoms
"By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects."
"By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects."
Akatsuki Blossoms level data
Level | MP Cost | Cooldown |
---|---|---|
No change |
Subtract 60 seconds per level | |
1 | 30 | 600 sec |
2 | 30 | 540 sec |
3 | 30 | 480 sec |
4 | 30 | 420 sec |
5 | 30 | 360 sec |
6 | 30 | 300 sec |
7 | 30 | 240 sec |
Hyper Skills
Stat Enhancers
Hyper Strength
"Permanently increases STR."
Unlocked at level 140
"Permanently increases STR."
Unlocked at level 140
Hyper Strength level data
Level | STR |
---|---|
1 | +50 |
Hyper Dexterity
"Permanently increases DEX."
Unlocked at level 140
"Permanently increases DEX."
Unlocked at level 140
Hyper Dexterity level data
Level | DEX |
---|---|
1 | +50 |
Hyper Intelligence
"Permanently increases INT."
Unlocked at level 140
"Permanently increases INT."
Unlocked at level 140
Hyper Intelligence level data
Level | INT |
---|---|
1 | +50 |
Hyper Speed
"Permanently increases Movement Speed."
Unlocked at level 152
"Permanently increases Movement Speed."
Unlocked at level 152
Hyper Speed level data
Level | Movement Speed |
---|---|
1 | +10 |
Hyper Accuracy
"Permanently increases Accuracy."
Unlocked at level 158
"Permanently increases Accuracy."
Unlocked at level 158
Hyper Accuracy level data
Level | Accuracy |
---|---|
1 | +20% |
Hyper Defense
"Permanently increases Weapon DEF."
Unlocked at level 165
"Permanently increases Weapon DEF."
Unlocked at level 165
Hyper Defense level data
Level | Weapon DEF |
---|---|
1 | +500 |
Hyper Magic Defense
"Permanently increases Magic DEF."
Unlocked at level 174
"Permanently increases Magic DEF."
Unlocked at level 174
Hyper Magic Defense level data
Level | Magic DEF |
---|---|
1 | +500 |
Hyper Fury
"Permanently increases Max DF (useless for Hayato)."
Unlocked at level 180
"Permanently increases Max DF (useless for Hayato)."
Unlocked at level 180
Hyper Fury level data
Level | Max DF |
---|---|
1 | +50 |
Hyper Mana
"Permanently increases Max MP."
Unlocked at level 186
"Permanently increases Max MP."
Unlocked at level 186
Hyper Mana level data
Level | Max MP |
---|---|
1 | +15% |
Hyper Health
"Permanently increases Max HP."
Unlocked at level 192
"Permanently increases Max HP."
Unlocked at level 192
Hyper Health level data
Level | Max HP |
---|---|
1 | +15% |
Hyper Critical
"Permanently increases Critical Rate."
Unlocked at level 198
"Permanently increases Critical Rate."
Unlocked at level 198
Hyper Critical level data
Level | Critical Rate |
---|---|
1 | +10% |
Skill Enhancers
Active Skills
God of Blades
"Call upon the ancient spirits of the sword to enhance Hayato's abilities."
Unlocked at level 150
"Call upon the ancient spirits of the sword to enhance Hayato's abilities."
Unlocked at level 150
God of Blades level data
Level | MP Cost | Weapon Attack | Duration | Abnormal Status Resistance | Elemental Resistance | Cooldown |
---|---|---|---|---|---|---|
1 | 80 | +50 | 30 sec | +100% | +100% | 90 sec |