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{{Header Nav|game=MapleStory}} | {{Header Nav|game=MapleStory}} | ||
{{floatingtoc}} | {{floatingtoc}} | ||
Maple Union is an account growth system that allows all characters to grow upon one another (just like link skills but affects all characters). The stats that are obtained depends on the level of the supplying character as well as the sum of levels of all characters in that account for that world. | Maple Union is an account growth system that allows all characters to grow upon one another (just like link skills but affects all characters). The stats that are obtained depends on the level of the supplying character as well as the sum of levels of all characters in that account for that world. | ||
==Union Ranks== | ==Union Ranks== | ||
There are a total of | There are a total of 20 ranks. To increase your rank, you need a certain number of [[#Union Coins|Union Coins]] and to have a minimum level sum. Increased ranks will let you place more [[#Attackers|Attackers]] inside the Uniom Board as well as to let you place the attackers at the outer areas (provided the pieces are connected to the middle) | ||
You must have at least 500 level sum | You must have at least 500 level sum to start a Union. Union is started for free. | ||
{|{{prettytable|notwide=1}} | {|{{prettytable|notwide=1}} | ||
!Next Rank!!Minimum Level Sum!!Union Coins (from previous)!!Union Coins (total) | !Next Rank!!Minimum Level Sum!!Union Coins (from previous)!!Union Coins (total) | ||
|- | |- | ||
|Novice Union 1||500 | |Novice Union 1||500 | ||
|- | |- | ||
|Novice Union 2||1,000||120||120 | |Novice Union 2||1,000||120||120 | ||
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|- | |- | ||
|Grand Master Union 5||10,000||2,400||17,320 | |Grand Master Union 5||10,000||2,400||17,320 | ||
|} | |} | ||
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*Zeroes level 129 or less (Minimum level 130 to be used as a union attacker) | *Zeroes level 129 or less (Minimum level 130 to be used as a union attacker) | ||
*Duplicate Zeroes (only the highest levelled Zero will be counted towards the sum. '''Duplicated zeroes Level 130 or above can be used as union attackers however.''') | *Duplicate Zeroes (only the highest levelled Zero will be counted towards the sum. '''Duplicated zeroes Level 130 or above can be used as union attackers however.''') | ||
*Characters that are not within the highest 40 levelled characters that can be counted based on criteria above (see note, '''you can still use these characters as union attacker even though they are not counted to the level sum''') | |||
*Characters that are not within the highest | |||
;Note: | ;Note: | ||
Although you can expand | Although you can expand up to 42 character slots, '''only the highest 40 levelled characters that are eligible to be counted (excluding duplicate Zeroes), will be counted''', so for maximum benefits, you need to have '''40 strictly Level 250 characters (with up to 1 Zero) for Grand Master Union 5'''. | ||
==Attackers== | ==Attackers== | ||
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*S rank: Level 140~199 | *S rank: Level 140~199 | ||
*SS rank: Level 200~249 | *SS rank: Level 200~249 | ||
*SSS rank: Level 250 | *SSS rank: Level 250 | ||
;Zeroes | ;Zeroes | ||
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*S rank: Level 180~199 | *S rank: Level 180~199 | ||
*SS rank: Level 200~249 | *SS rank: Level 200~249 | ||
*SSS rank: Level 250 | *SSS rank: Level 250 | ||
===Number of Attackers=== | ===Number of Attackers=== | ||
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|- | |- | ||
|Grand Master Union 5||40 | |Grand Master Union 5||40 | ||
|} | |} | ||
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You can only get each specific job's effect once. Multiple of the same jobs can be placed as attackers but only the highest rank effect will be applied. If different jobs give the same effects, it is fine and it will stack. | You can only get each specific job's effect once. Multiple of the same jobs can be placed as attackers but only the highest rank effect will be applied. If different jobs give the same effects, it is fine and it will stack. | ||
Bonus Stats are applied to all characters in the account in that world only if that corresponding character is placed as an attacker | Bonus Stats are applied to all characters in the account in that world only if that corresponding character is placed as an attacker. | ||
{|{{prettytable|notwide | {|{{prettytable|notwide=1}} | ||
!Job Type | !Job Type!!Specific Job!!Effects (B/A/S/SS/SSS respectively) | ||
|- | |- | ||
| | |Warrior||Hero||Final STR +10/20/40/80/100 | ||
|- | |- | ||
| | |Warrior||Paladin||Final STR +10/20/40/80/100 | ||
|- | |- | ||
| | |Warrior||Dark Knight||Max HP +2%/3%/4%/5%/6% | ||
|- | |- | ||
| | |Magician||Archmage (Fire/Poison)||Max MP +2%/3%/4%/5%/6% | ||
|- | |- | ||
| | |Magician||Archmage (Ice/Lightning)||Final INT +10/20/40/80/100 | ||
|- | |- | ||
| | |Magician||Bishop||Final INT +10/20/40/80/100 | ||
|- | |- | ||
| | |Bowman||Bowmaster||Final DEX +10/20/40/80/100 | ||
|- | |- | ||
| | |Bowman||Crossbow Master/Marksman||Critical Rate +1%/2%/3%/4%/5% | ||
|- | |- | ||
|Thief|| | |Thief||Night Lord||Critical Rate +1%/2%/3%/4%/5% | ||
|- | |- | ||
| | |Thief||Shadower||Final LUK +10/20/40/80/100 | ||
|- | |- | ||
| | |Thief||Dual Blader||Final LUK +10/20/40/80/100 | ||
|- | |- | ||
|Pirate|| | |Pirate||Viper/Buccaneer||Final STR +10/20/40/80/100 | ||
|- | |- | ||
| | |Pirate||Captain/Corsair||Summon Duration +4%/6%/8%/10%/12% | ||
|- | |- | ||
| | |Pirate||Cannon Shooter||Final STR +10/20/40/80/100 | ||
|- | |- | ||
| | |Warrior||Mihile||Final HP +250/500/1,000/2,000/2,500 | ||
|- | |- | ||
| | |Warrior||Soul Master/Dawn Warrior||Final HP +250/500/1,000/2,000/2,500 | ||
|- | |- | ||
| | |Magician||Flame Wizard/Blaze Wizard||Final INT +10/20/40/80/100 | ||
|- | |- | ||
| | |Bowman||Wind Breaker/Wind Archer||Final DEX +10/20/40/80/100 | ||
|- | |- | ||
| | |Thief||Night Walker||Final LUK +10/20/40/80/100 | ||
|- | |- | ||
| | |Pirate||Striker/Thunder Breaker||Final STR +10/20/40/80/100 | ||
|- | |- | ||
| | |Warrior||Aran||70% chance to heal 2%/4%/6%/8%/10% of Pure HP, cooldown 10 seconds if failed on repeated attempts. If repeated attempts succeed, doubled recovery. | ||
|- | |- | ||
| | |Magician||Evan||70% chance to heal 2%/4%/6%/8%/10% of Pure MP, cooldown 10 seconds if failed on repeated attempts. If repeated attempts succeed, doubled recovery. | ||
|- | |- | ||
| | |Magician||Luminous||Final INT +10/20/40/80/100 | ||
|- | |- | ||
| | |Bowman||Mercedes||Skill Cooldown -2%/3%/4%/5%/6% (applied before Potential cooldown reductions, minimum cooldown 1 second, also affects skills unaffected by potential, '''additive''' with Cooldown Cutter Hypers) | ||
|- | |- | ||
| | |Thief||Phantom||Monster mesos drop +1%/2%/3%/4%/5% | ||
|- | |- | ||
| | |Pirate||Eunwol/Shade||Critical Damage +1%/2%/3%/5%/6% | ||
|- | |- | ||
|Warrior|| | |Warrior||Demon Slayer||Abnormal Status Resistance +1/2/3/4/5 | ||
|- | |- | ||
| | |Warrior||Demon Avenger||Damage to Boss Monsters +1%/2%/3%/5%/6% | ||
|- | |- | ||
| | |Warrior||Blaster||Ignore DEF 1%/2%/3%/5%/6% | ||
|- | |- | ||
| | |Magician||Battle Mage||Final INT +10/20/40/80/100 | ||
|- | |- | ||
| | |Bowman||Wild Hunter||20% chance to increase Damage by 4%/8%/12%/16%/20% | ||
|- | |- | ||
| | |Pirate||Mechanic||Buff Duration +5%/10%/15%/20%/25% | ||
|- | |- | ||
|Pirate|| | |Thief/Pirate||Xenon||Final STR, Final DEX and Final LUK +5/10/20/40/50 | ||
|- | |- | ||
|Warrior|| | |Warrior||Kaiser||Final STR +10/20/40/80/100 | ||
|- | |- | ||
| | |Pirate||Angelic Buster||Final DEX +10/20/40/80/100 | ||
|- | |- | ||
|Warrior|| | |Warrior||Zero||Monster EXP +4%/6%/8%/10%/12% | ||
|- | |- | ||
|Magician|| | |Magician||Kinesis||Final INT +10/20/40/80/100 | ||
|- | |- | ||
| | |Warrior||Hayato||Critical Damage +1%/2%/3%/5%/6% | ||
|- | |- | ||
| | |Magician||Kanna||Damage to Boss Monsters +1%/2%/3%/5%/6% | ||
|- | |- | ||
| | |Pirate||ZEN||Critical Damage +1%/2%/3%/5%/6% | ||
|- | |- | ||
| | |Pirate||Jett||Critical Damage +1%/2%/3%/5%/6% | ||
|- | |- | ||
|Magician|| | |Magician||Beast Tamer||Ignore DEF 1%/2%/3%/5%/6% | ||
|- | |- | ||
| | |Thief||Cadena||Final LUK +10/20/40/80/100 | ||
|- | |- | ||
| | |Magician||Illium||Final INT +10/20/40/80/100 | ||
|- | |- | ||
| | |Pirate||Ark||Final STR +10/20/40/80/100 | ||
|} | |} | ||
===Attacker Union Power=== | ===Attacker Union Power=== | ||
Attackers are rated based on | Attackers are rated based on level and Star Force. This power value refers to the Union Damage dealt by that character every 1 second. This power will never run out and will always be active regardless of situation. The resultant Union Power of the attacker is the sum of Union Power from character level and the Union Power from Star Force (only counted if added into the board) | ||
The resultant | |||
;Level | ;Level | ||
{|{{prettytable|notwide=1}} | {|{{prettytable|notwide=1}} | ||
!Attacker's Level!!Union Power | !Attacker's Level!!Union Power | ||
|- | |- | ||
|60~99||<math>0.5 \times Level^3 | |60~99||<math>0.5 \times Level^3 +12500 </math> | ||
|- | |- | ||
| | |100~139||<math>0.4 \times Level^3 +12500 </math> | ||
|- | |- | ||
| | |140~179||<math>0.7 \times Level^3 +12500 </math> | ||
|- | |- | ||
| | |180~199||<math>0.8 \times Level^3 +12500 </math> | ||
|- | |- | ||
| | |200~209||<math>Level^3 +12500 </math> | ||
|- | |- | ||
| | |210~219||<math>1.1 \times Level^3 +12500 </math> | ||
|- | |- | ||
| | |220~229||<math>1.15 \times Level^3 +12500 </math> | ||
|- | |- | ||
| | |230~239||<math>1.2 \times Level^3 +12500 </math> | ||
|- | |- | ||
| | |240~250||<math>1.25 \times Level^3 +12500 </math> | ||
|} | |} | ||
;Star Force | ;Star Force | ||
{|{{prettytable|notwide=1}} | {|{{prettytable|notwide=1}} | ||
!Attacker's | !Attacker's Star Force!!Union Power | ||
|- | |- | ||
|0~59||<math>0.1 \times StarForce^3 + 15 \times StarForce^2 + 750 \times StarForce </math> | |0~59||<math>0.1 \times StarForce^3 + 15 \times StarForce^2 + 750 \times StarForce </math> | ||
|- | |- | ||
|60~119||<math>0.11 \times StarForce^3 + 16.5 \times StarForce^2 + 825 \times StarForce + | |60~119||<math>0.11 \times StarForce^3 + 16.5 \times StarForce^2 + 825 \times StarForce +1250</math> | ||
|- | |- | ||
| | |120~179||<math>0.12 \times StarForce^3 + 18 \times StarForce^2 + 900 \times StarForce +2500</math> | ||
|- | |- | ||
| | |180~229||<math>0.13 \times StarForce^3 + 19.5 \times StarForce^2 + 975 \times StarForce +3750</math> | ||
|- | |- | ||
| | |230~259||<math>0.14 \times StarForce^3 + 21 \times StarForce^2 + 1050 \times StarForce +5000</math> | ||
|- | |- | ||
| | |260~289||<math>0.15 \times StarForce^3 + 22.5 \times StarForce^2 + 1125 \times StarForce +6250</math> | ||
|- | |- | ||
| | |290~319||<math>0.16 \times StarForce^3 + 24 \times StarForce^2 + 1200 \times StarForce +7500</math> | ||
|- | |- | ||
| | |320~349||<math>0.17 \times StarForce^3 + 25.5 \times StarForce^2 + 1275 \times StarForce +8750</math> | ||
|- | |- | ||
| | |350 or more||<math>0.18 \times StarForce^3 + 27 \times StarForce^2 + 1350 \times StarForce +10000</math> | ||
|} | |} | ||
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XXXXX | XXXXX | ||
|- | |- | ||
|Thief | |Thief | ||
| | | | ||
X | X | ||
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X | X | ||
|- | |- | ||
|Pirate | |Pirate | ||
| | | | ||
X | X | ||
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*Monster EXP (+0.25% per grid) | *Monster EXP (+0.25% per grid) | ||
*Critical Rate (+1% per grid) | *Critical Rate (+1% per grid) | ||
*Damage | *Damage to Boss Monsters (+1% per grid) | ||
* | *Stance (+1% per grid) | ||
*Buff Duration (+1% per grid) | *Buff Duration (+1% per grid) | ||
*Ignore DEF (+1% per grid) | *Ignore DEF (+1% per grid) | ||
*Critical Damage (+0.50% per grid) | *Critical Damage (+0.50% per grid) | ||
Note that assuming you have reached '''Grand Master Union 1''' with ''' | Note that assuming you have reached '''Grand Master Union 1''' with '''40 Level 200 characters''', you will have '''36 attackers, each attacker taking 4 grids''', so total you will have '''144 grids''' of stats. | ||
==Union Coins== | ==Union Coins== | ||
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Union Coins can be obtained by the following methods. | Union Coins can be obtained by the following methods. | ||
*Daily Quest (2 quest: 10 + 20 coins, go into the battlefield to kill monsters to finish the quest) | *Daily Quest (2 quest: 10 + 20 coins, go into the battlefield to kill monsters to finish the quest) | ||
*Waiting (Every 100,000,000,000 / 100 Billion damage dealt = 1 coin | *Waiting (Every 100,000,000,000 / 100 Billion damage dealt = 1 coin) | ||
*Attacking (Same rates as Waiting but you can enter and damage part of the Union Boss' Health, denoted by green HP bar, purple HP bar can only be depleted using the Waiting method) | *Attacking (Same rates as Waiting but you can enter and damage part of the Union Boss' Health, denoted by green HP bar, purple HP bar can only be depleted using the Waiting method) | ||
Union Coins can be used to either increase your Union Rank (assuming level sum requirement is met), or purchase useful items from the Union Coin Shop. | Union Coins can be used to either increase your Union Rank (assuming level sum requirement is met), or purchase useful items from the Union Coin Shop. | ||
===Union Coin Shop=== | ===Union Coin Shop=== | ||
Shop purchase limits reset every Monday 12am. All items are untradeable but the Union Coin | Shop purchase limits reset every Monday 12am. All items are untradeable but the Union Coin can be transferred using storage. Limit is by character. | ||
*Union’s Strength Stage 1 (10 coins, Weapon and Magic ATT +30 for 10 minutes, limit: 10) | *Union’s Strength Stage 1 (10 coins, Weapon and Magic ATT +30 for 10 minutes, limit: 10) | ||
*Union’s Strength Stage 2 (20 coins, Weapon and Magic ATT +30 for 20 minutes, limit: 10) | *Union’s Strength Stage 2 (20 coins, Weapon and Magic ATT +30 for 20 minutes, limit: 10) | ||
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*Union’s Wealth Stage 3 (70 coins, Monster mesos drop +50% for 30 minutes, limit: 10) | *Union’s Wealth Stage 3 (70 coins, Monster mesos drop +50% for 30 minutes, limit: 10) | ||
*Clean Slate Scroll 10% (60 coins, limit: 3) | *Clean Slate Scroll 10% (60 coins, limit: 3) | ||
*Epic Potential Scroll | *Epic Potential Scroll 50% (140 coins, limit: 3) | ||
*Carved Golden Stamp (40 coins, limit: 3) | *Carved Golden Stamp (40 coins, limit: 3) | ||
* | *Master Craftsman’s Cube / Yellow Cube (140 coins, limit: 3, '''only available in GMS''') | ||
*Basic Union Meso Box (30 coins, gains a random amount of mesos of at least 100,000 / 100 thousand, limit: 50. The possible values are as follows, may not be exhaustive:) | *Basic Union Meso Box (30 coins, gains a random amount of mesos of at least 100,000 / 100 thousand, limit: 50. The possible values are as follows, may not be exhaustive:) | ||
**100,000 mesos | **100,000 mesos | ||
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**5,000,000 mesos | **5,000,000 mesos | ||
**10,000,000 mesos | **10,000,000 mesos | ||
*Advanced Union Meso Box (70 coins, gains a random amount of mesos of at least 1,000,000 / 1 | *Advanced Union Meso Box (70 coins, gains a random amount of mesos of at least 1,000,000 / 1 millon, limit: 20. The possible values are as follows, may not be exhaustive:) | ||
**1,000,000 mesos (note: about 95% chance of obtaining this amount, other boxes rate seems to have a normal distribution) | **1,000,000 mesos (note: about 95% chance of obtaining this amount, other boxes rate seems to have a normal distribution) | ||
**2,000,000 mesos | **2,000,000 mesos | ||
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*Intermediate Union Growth Potion (110 coins, gains 49% EXP and activates 2x EXP buff for 30 minutes, for characters level 130~159 only, limit: 5) | *Intermediate Union Growth Potion (110 coins, gains 49% EXP and activates 2x EXP buff for 30 minutes, for characters level 130~159 only, limit: 5) | ||
*Advanced Union Growth Potion (150 coins, gains 49% EXP and activates 2x EXP buff for 30 minutes, for characters level 160~179 only, limit: 5) | *Advanced Union Growth Potion (150 coins, gains 49% EXP and activates 2x EXP buff for 30 minutes, for characters level 160~179 only, limit: 5) | ||
*Union Preset ( | *Union Preset (500 coins, unlocks 1 preset slot '''for 30 days''' to allow you to save the current setup so that you can revert to that setup within 1 click. '''To toggle between 2 setups quickly, 2 presets are needed.''' Limit: 3) | ||
*Additional Potential Scroll | *Additional Potential Scroll 50% (200 coins, limit: 3) | ||
===Union Coins Ranking=== | ===Union Coins Ranking=== | ||
Based on the number of Union Coins obtained from Waiting and Attacking, you are ranked with other players (ranking period: Sunday 11.30pm to Monday 12.30am, based on your server's time zone). Top 100 will receive prizes that expire in 7 days (168 hours) upon receiving them | Based on the number of Union Coins obtained from Waiting and Attacking, you are ranked with other players (ranking period: Sunday 11.30pm to Monday 12.30am, based on your server's time zone). Top 100 will receive prizes that expire in 7 days (168 hours) upon receiving them. | ||
*1st: '''World's | *1st: '''World's Strongst Union Power''' chair and '''Union Ranking''' mount | ||
*2nd~100th: '''Union Ranking''' mount | *2nd~100th: '''Union Ranking''' mount | ||
{{Footer Nav|game=MapleStory|prevpage=EXP and Pet Closeness|nextpage= | {{Footer Nav|game=MapleStory|prevpage=EXP and Pet Closeness|nextpage=Crusader Codex}} |