Editing MapleStory/Bonus Stats
From StrategyWiki, the video game walkthrough and strategy guide wiki
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 200: | Line 200: | ||
The same probabilities can be found on the Korean MapleStory website here: https://maplestory.nexon.com/Guide/OtherProbability/game/gameAddOption | The same probabilities can be found on the Korean MapleStory website here: https://maplestory.nexon.com/Guide/OtherProbability/game/gameAddOption | ||
==Flame Advantage== | ==Flame Advantage== | ||
Most equipment from raid bosses are classified as Flame Advantage equips, though some are excluded. Also, some equipment that are not awarded by slaying raid bosses are also classified as Flame Advantage equips. Flame Advantage equips gain much better bonus stats compared to normal equips. | Most equipment from raid bosses are classified as Flame Advantage equips, though some are excluded. Also, some equipment that are not awarded by slaying raid bosses are also classified as Flame Advantage equips. Flame Advantage equips gain much better bonus stats compared to normal equips. | ||
*It will always receive 4 lines. | *It will always receive 4 lines. | ||
* | *It will receive 2 tiers higher than normal equips. | ||
[[File:MS Flame advantage.jpg]] | [[File:MS Flame advantage.jpg]] | ||
[[File:MS Normal item.jpg]] | [[File:MS Normal item.jpg]] | ||
Line 335: | Line 330: | ||
The recommended flame score for items are lined out below, and it is calculated based on the example ratios given (in particular, 1% all stats = 10 primary stat ratio). '''This is just a general guideline, you should always reset the weakest set of bonus stat, and take into account flame advantages''' (items without flame advantage have much lower flame scores in general) | The recommended flame score for items are lined out below, and it is calculated based on the example ratios given (in particular, 1% all stats = 10 primary stat ratio). '''This is just a general guideline, you should always reset the weakest set of bonus stat, and take into account flame advantages''' (items without flame advantage have much lower flame scores in general) | ||
Also, '''jumping between these sample guidelines have a wide gap due to combination probability''', so when crossing from average to above average, you might need '''hundreds or thousands of flames'''. Please be careful. For instance, the guidelines are set based on '''Rainbow | Also, '''jumping between these sample guidelines have a wide gap due to combination probability''', so when crossing from average to above average, you might need '''hundreds or thousands of flames'''. Please be careful. For instance, the guidelines are set based on '''Rainbow Resurrection Flame''' standards. | ||
*Starters: 80th percentile (5 | *Starters: 80th percentile (5 flames) | ||
*Average: 95th percentile (20 | *Average: 95th percentile (20 flames) | ||
*Above Average: 99th percentile (100 | *Above Average: 99th percentile (100 flames) | ||
*Minmax: 99.9th percentile (1,000 | *Minmax: 99.9th percentile (1,000 flames) | ||
For starters and average, the equivalent crimson resurrection flames needed would be about double this value. For above average, the crimson resurrection flames needed would be about triple to quadruple the value. For minmax, you are better off using rainbow resurrection flames. <s>(that is why it is called minmax)</s> | For starters and average, the equivalent crimson resurrection flames needed would be about double this value. For above average, the crimson resurrection flames needed would be about triple to quadruple the value. For minmax, you are better off using rainbow resurrection flames. <s>(that is why it is called minmax)</s> | ||