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Moonlight skill: Consume 45% moonlight to change dimensions and nullifies damage taken for 3 seconds afterwards.
Moonlight skill: Consume 45% moonlight to change dimensions and nullifies damage taken for 3 seconds afterwards.


HP Blocks: 0.4%, 33.4%, 66.7% (HP will not go below these values if the team does not clear the test)
HP Blocks: 1%, 34%, 67% (HP will not go below these values if the team does not clear the test)


Will has 3 HP bars, the main HP bar and the 2 dimension HP bars. Only the dimension HP bars can be depleted, and when Will performs a screen crack attack at fixed periods, all 3 HP bars will be set to the higher within the 2 dimension HP bars. This effect is not affected by Bowmaster's Wounds Shot debuff effects. The last 1% HP will be depleted automatically when the HP block is released, there is no need to deplete the dimension HP.
Will has 3 HP bars, the main HP bar and the 2 dimension HP bars. Only the dimension HP bars can be depleted, and when Will performs a screen crack attack at fixed periods, all 3 HP bars will be set to the higher within the 2 dimension HP bars. This effect is not affected by Bowmaster's Wounds Shot debuff effects. The last 1% HP will be depleted automatically when the HP block is released, there is no need to deplete the dimension HP.
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Moonlight Skill: Consumes 30% moonlight to remove healing block for 7 seconds (5 seconds potion cooldown still applies). Cooldown 5 seconds.
Moonlight Skill: Consumes 30% moonlight to remove healing block for 7 seconds (5 seconds potion cooldown still applies). Cooldown 5 seconds.


HP Blocks: 0.4%, 50% (HP will not go below these values if the team does not clear the test)
HP Blocks: 1%, 51% (HP will not go below these values if the team does not clear the test)
*Throughout the fight, block all healing effects '''including drain'''.
*Throughout the fight, block all healing effects '''including drain'''.
*Summons web walls at the ends of the map to deal 90% damage in Normal Mode, 100% damage in Hard mode to anyone who touched it.
*Summons web walls at the ends of the map to deal 90% damage in Normal Mode, 100% damage in Hard mode to anyone who touched it.
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