Editing MapleStory/Bounty Hunt
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The spawn conditions for the Bounty Hunter portals and Flame Wolf portals are as follows. | The spawn conditions for the Bounty Hunter portals and Flame Wolf portals are as follows. | ||
;Bounty Portals | ;Bounty Portals | ||
*Phase 0: At least 10 minutes after the previous bounty portal | *Phase 0: At least 10 minutes after the previous bounty portal | ||
*Phase 1: After Phase 0, kill 1,000 monsters within | *Phase 1: After Phase 0, kill 1,000 monsters within level range by yourself (during Haste+ events: After Phase 0, kill 500 monsters within level range by yourself) | ||
*Phase 2: After Phase 1, each monster within level range killed by yourself has a chance to spawn the bounty portal by yourself. During Haste+ events, the chance of spawning the portal is increased. | |||
*Phase 2: After Phase 1, each monster within | |||
;Flame Wolf | ;Flame Wolf | ||
*Phase 0: At least 15 minutes after the previous flame wolf | *Phase 0: At least 15 minutes after the previous flame wolf | ||
*Phase 1: After Phase 0, kill 1,000 monsters within | *Phase 1: After Phase 0, kill 1,000 monsters within level range by yourself | ||
*Phase 2: After Phase 1, each monster within level range killed by yourself has a chance to spawn the flame wolf portal by yourself | |||
*Phase 2: After Phase 1, each monster within | |||
'''Both the Bounty Hunter portal and the Flame Wolf portal cannot appear at the same time, and Elite Monster/Champion/Bosses cannot spawn any portals'''. | '''Both the Bounty Hunter portal and the Flame Wolf portal cannot appear at the same time, and Elite Monster/Champion/Bosses cannot spawn any portals'''. | ||
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By default, if you waited sufficiently long enough, you will already be at Phase 1. '''Kill counts made in Phase 1 will be saved on the character even when logging out'''. | By default, if you waited sufficiently long enough, you will already be at Phase 1. '''Kill counts made in Phase 1 will be saved on the character even when logging out'''. | ||
The daily entrance limit is '''20 Bounty Hunter portals and 5 Flame Wolf portals per character'''. The entrance limit is not consumed if you chose not to enter the portal. For bounty hunter portals, you can immediately reject it to make it go to Phase 0 immediately, while for flame wolf portals it is impossible to do so. | |||
==Bounty Portal== | ==Bounty Portal== | ||
There are a total of | There are a total of 7 types of possible activities: 3 of the activities are related to Polo, and 4 of them are related to Frito. The NPC will be revealed when attempting to enter the portal. A common theme is that Polo portals involve killing monsters, while Frito portals involve mini games unrelated to hunting. | ||
===Polo=== | ===Polo=== | ||
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In this stage, kill 5 waves of monsters while preventing them from attacking Polo too much that he dies (It is actually really hard for Polo to die actually). Even if Polo does not die, there is a time limit of 3 minutes. | In this stage, kill 5 waves of monsters while preventing them from attacking Polo too much that he dies (It is actually really hard for Polo to die actually). Even if Polo does not die, there is a time limit of 3 minutes. | ||
Maximum Base Reward based on level 220+ arcane/authentic force maps: 800.98 times the monster EXP of the map, based on the monster that triggered the portal spawn. EXP rewarded is not affected by level advantage multipliers, but it is affected by your own EXP multipliers | Maximum Base Reward based on level 220+ arcane/authentic force maps: 800.98 times the monster EXP of the map, based on the monster that triggered the portal spawn. EXP rewarded is not affected by level advantage multipliers, but it is affected by your own EXP multipliers. | ||
====Castle Defense==== | ====Castle Defense==== | ||
In this stage, kill 3 waves of monsters while preventing them from reaching the other ends of the map. Monsters will appear from the top left and bottom right at the same time, and will travel to the top right and bottom left respectively. The stage terminates immediately once 20 monsters across all 3 waves have reached the opposite ends. | In this stage, kill 3 waves of monsters while preventing them from reaching the other ends of the map. Monsters will appear from the top left and bottom right at the same time, and will travel to the top right and bottom left respectively. The stage terminates immediately once 20 monsters across all 3 waves have reached the opposite ends. | ||
Maximum Base Reward based on level 220+ arcane/authentic force maps: 850.34 times the monster EXP of the map, based on the monster that triggered the portal spawn. EXP rewarded is not affected by level advantage multipliers, but it is affected by your own EXP multipliers. '''Monsters that reached the opposite ends are killed by Polo, but they will not provide any EXP | Maximum Base Reward based on level 220+ arcane/authentic force maps: 850.34 times the monster EXP of the map, based on the monster that triggered the portal spawn. EXP rewarded is not affected by level advantage multipliers, but it is affected by your own EXP multipliers. '''Monsters that reached the opposite ends are killed by Polo, but they will not provide any EXP'''. | ||
====Stormwing Hunt==== | ====Stormwing Hunt==== | ||
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*Snowman (rare spawn): 31.13 | *Snowman (rare spawn): 31.13 | ||
'''EXP rewarded is based on the numbers above times the monster EXP of the map, based on the monster that triggered the portal spawn'''. It is not affected by level advantage multipliers, but it is affected by your own EXP multipliers | '''EXP rewarded is based on the numbers above times the monster EXP of the map, based on the monster that triggered the portal spawn'''. It is not affected by level advantage multipliers, but it is affected by your own EXP multipliers. | ||
===Frito=== | ===Frito=== | ||
The activities for Frito are: Dragon Egg Steal, Bird Hunting | The activities for Frito are: Dragon Egg Steal, Bird Hunting, Courtship Dance and Treasure Hunt. | ||
====Dragon Egg Steal==== | ====Dragon Egg Steal==== | ||
In this stage, just try your luck and go upwards. The stage terminates once you attempt to go upwards but failed. '''The side that you stand on has no bearing on the actual result | In this stage, just try your luck and go upwards. The stage terminates once you attempt to go upwards but failed. '''The side that you stand on has no bearing on the actual result'''. There is a time limit of 30 seconds, and when you somehow managed to reach the dragon egg, '''click on the dragon egg to steal it'''. | ||
;Reward List | ;Reward List | ||
*0 successes: 1 Basic Bounty Pouch + | *0 successes: 1 Basic Bounty Pouch + 160 times EXP | ||
*1 success: 1 Intermediate Bounty Pouch + | *1 success: 1 Intermediate Bounty Pouch + 320 times EXP | ||
*2 successes: 2 Intermediate Bounty Pouches + | *2 successes: 2 Intermediate Bounty Pouches + 480 times EXP | ||
*3 successes: 1 Advanced Bounty Pouch + | *3 successes: 1 Advanced Bounty Pouch + 800 times EXP | ||
*4 successes: 2 Advanced Bounty Pouches + 1, | *4 successes: 2 Advanced Bounty Pouches + 1,120 times EXP | ||
*5 successes + stole the dragon egg: 1 Superior Bounty Pouch + | *5 successes + stole the dragon egg: 1 Superior Bounty Pouch + 1,600 times EXP | ||
EXP reward is based on the monster EXP in the map that triggered the portal spawn, and it is not affected by level advantage multipliers and EXP multipliers | EXP reward is based on the monster EXP in the map that triggered the portal spawn, and it is not affected by level advantage multipliers and EXP multipliers. | ||
====Bird Hunting==== | ====Bird Hunting==== | ||
In this stage, use the mouse and click to shoot down the birds. Different birds give different points, and the bald eagles will deduct points instead. The objective is to take down 11 birds (6 small eagles, 3 big eagles and 2 golden eagles) with 20 bullets and within 30 seconds. '''The number of bullets consumed does not affect the reward''' | In this stage, use the mouse and click to shoot down the birds. Different birds give different points, and the bald eagles will deduct points instead. The objective is to take down 11 birds (6 small eagles, 3 big eagles and 2 golden eagles) with 20 bullets and within 30 seconds. '''The number of bullets consumed does not affect the reward'''. There are 4 bald eagles too, and those do not need to be killed (you must not kill any of them to get maximum rewards) | ||
There are 4 bald eagles too, and those do not need to be killed (you must not kill any of them to get maximum rewards) | |||
Points chart | Points chart | ||
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You must score at least 50 points to qualify for any type of rewards. | You must score at least 50 points to qualify for any type of rewards. | ||
;Reward List | ;Reward List | ||
*50 ~ 300 points: 1 Basic Bounty Pouch + | *50 ~ 300 points: 1 Basic Bounty Pouch + 160 times EXP | ||
*350 ~ 600 points: 1 Intermediate Bounty Pouch + | *350 ~ 600 points: 1 Intermediate Bounty Pouch + 320 times EXP | ||
*650 ~ 950 points: 2 Intermediate Bounty Pouches + | *650 ~ 950 points: 2 Intermediate Bounty Pouches + 480 times EXP | ||
*1,000 points: 1 Advanced Bounty Pouch + | *1,000 points: 1 Advanced Bounty Pouch + 800 times EXP | ||
EXP reward is based on the monster EXP in the map that triggered the portal spawn, and it is not affected by level advantage multipliers and EXP multipliers | EXP reward is based on the monster EXP in the map that triggered the portal spawn, and it is not affected by level advantage multipliers and EXP multipliers. | ||
====Courtship Dance==== | ====Courtship Dance==== | ||
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You must clear at least the 1st wave within 60 seconds to get any form of rewards. | You must clear at least the 1st wave within 60 seconds to get any form of rewards. | ||
;Reward List | ;Reward List | ||
*1 ~ 2 successes: 1 Basic Bounty Pouch + | *1 ~ 2 successes: 1 Basic Bounty Pouch + 160 times EXP | ||
*3 ~ 5 successes: 1 Basic Bounty Pouch + 1 Intermediate Bounty Pouch + | *3 ~ 5 successes: 1 Basic Bounty Pouch + 1 Intermediate Bounty Pouch + 320 times EXP | ||
*6 ~ 7 successes: 2 Intermediate Bounty Pouches + | *6 ~ 7 successes: 2 Intermediate Bounty Pouches + 480 times EXP | ||
*8 ~ 9 successes: 1 Advanced Bounty Pouch + | *8 ~ 9 successes: 1 Advanced Bounty Pouch + 640 times EXP | ||
*10 successes: 2 Advanced Bounty Pouches + | *10 successes: 2 Advanced Bounty Pouches + 800 times EXP | ||
EXP reward is based on the monster EXP in the map that triggered the portal spawn, and it is not affected by level advantage multipliers and EXP multipliers | EXP reward is based on the monster EXP in the map that triggered the portal spawn, and it is not affected by level advantage multipliers and EXP multipliers. | ||
== | ====Treasure Hunt==== | ||
In this stage, <s>curse as much as you want cause it wastes the most time and</s> just wait for Frito to drop stuff from the top while you chase after the stuff that Frito drops. Depending on what is collected, you get a fixed number of points. You have to collect 2,000 points within 60 seconds. | |||
Points chart | |||
* | *Stone: -100 | ||
* | *Meat: +50 | ||
* | *Gold sack: +100 | ||
*Crystal: +150 | |||
*Chest: +300 | |||
Chest will always drop at the maximum speed, so if you are too far away then you will never get it. | |||
Movement speed and jump is fixed, and movement skills cannot be used. | |||
You must obtain at least 50 points to get any form of reward. | |||
;Reward List | |||
*50 ~ 450 points: 1 Basic Bounty Pouch + 160 times EXP | |||
*500 ~ 950 points: 1 Basic Bounty Pouch + 1 Intermediate Bounty Pouch + 320 times EXP | |||
*1,000 ~ 1,450 points: 2 Intermediate Bounty Pouches + 480 times EXP | |||
*1,500 ~ 1,950 points: 1 Advanced Bounty Pouch + 640 times EXP | |||
*2,000 points and above: 2 Advanced Bounty Pouches + 800 times EXP | |||
EXP reward is based on the monster EXP in the map that triggered the portal spawn, and it is not affected by level advantage multipliers and EXP multipliers. | EXP reward is based on the monster EXP in the map that triggered the portal spawn, and it is not affected by level advantage multipliers and EXP multipliers. | ||
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